Home » MODDING HQ 1.13 » Depri's v1.13 Builds and Packages » Depri's Builds and Packages - Get your combat supplies here!  () 4 Votes
Re: Depri's Builds and Packages - Get your combat supplies here![message #359849 is a reply to message #359754] Thu, 30 April 2020 08:15 Go to previous messageGo to next message
PFCParts

 
Messages:34
Registered:November 2019
Anyone know where to download the English version of the r7435 build 7609 official update? I tried with the PBworks links, but they all have seemingly expired. I was able to download the main 1.13 file just fine however.
Re: Depri's Builds and Packages - Get your combat supplies here![message #359850 is a reply to message #359849] Thu, 30 April 2020 08:20 Go to previous messageGo to next message
sevenfm

 
Messages:2219
Registered:December 2012
Location: Russian Federation
https://storage.rcs-rds.ro/links/4729f8d6-f44b-42b7-aa3e-e0ddc6deead6?path=%2FJA_2%2Fv1.13_Releases%2FOfficial%2FEnglish %2Fv7435%2FUpdate



7609+AI (r1537) | Unofficial modpack | Win8+ fix | Experimental project | Youtube | Trunk (r8846) | 1.13 Starter Docs

Поживешь подольше - увидишь побольше.


Re: Depri's Builds and Packages - Get your combat supplies here![message #359851 is a reply to message #359754] Thu, 30 April 2020 08:22 Go to previous messageGo to next message
PFCParts

 
Messages:34
Registered:November 2019
I've been trying to download the update Release 7435: Build: 7609 on the PBworks site, but the English link doesn't work. The English Build 7435 link works however. Anyway someone can help?
Re: Depri's Builds and Packages - Get your combat supplies here![message #359852 is a reply to message #359850] Thu, 30 April 2020 08:55 Go to previous messageGo to next message
PFCParts

 
Messages:34
Registered:November 2019
Thanks man.
Re: Depri's Builds and Packages - Get your combat supplies here![message #360016 is a reply to message #311288] Tue, 12 May 2020 16:35 Go to previous messageGo to next message
Lulan
Messages:2
Registered:May 2020
Hey there,

is there a bug with milita upkeep in the current bild? I set the upkeep to 0§ for all 3 types in ini edit, but it keeps displaying the costs on daily costs screen and financial report on laptop and transfer it from my account on midnight.

Cheers happy
Re: Depri's Builds and Packages - Get your combat supplies here![message #360017 is a reply to message #360016] Tue, 12 May 2020 18:39 Go to previous messageGo to next message
silversurfer

 
Messages:2690
Registered:May 2009
Lulan wrote on Tue, 12 May 2020 15:35
Hey there,

is there a bug with milita upkeep in the current bild? I set the upkeep to 0§ for all 3 types in ini edit, but it keeps displaying the costs on daily costs screen and financial report on laptop and transfer it from my account on midnight.

Cheers happy
Do you have enabled "INDIVIDUAL_MILITIA" in "JA2_Options.ini"? If this is on, costs are calculated differently. They are defined in "TableData\MilitiaIndividual.xml".



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: Depri's Builds and Packages - Get your combat supplies here![message #360018 is a reply to message #360017] Tue, 12 May 2020 18:42 Go to previous messageGo to next message
Lulan
Messages:2
Registered:May 2020
silversurfer wrote on Tue, 12 May 2020 18:39

Do you have enabled "INDIVIDUAL_MILITIA" in "JA2_Options.ini"? If this is on, costs are calculated differently. They are defined in "TableData\MilitiaIndividual.xml".
Ah thank you. Yes indeed, this option is enabled.
Re: Depri's Builds and Packages - Get your combat supplies here![message #360084 is a reply to message #311288] Mon, 18 May 2020 22:03 Go to previous messageGo to next message
HoundDogZA
Messages:4
Registered:May 2020
On Revision 8796 I am often crashing to black screen when the enemy attacks Drassen occupied by mercs + militia.
I am using the same ja2.exe that came with the above package.
I don't recall making many changes with ini editor except making enemies drop all items, it's a pretty "stock standard game". This crash has happened on a previous new game as well, I thought restarting would help.
Anyone else experience this?

I'm pretty new to 1.13 so it could be I missed something. My JA2 is the Steam Wildfire bundle, so I extracted the 8796 files to the game directory under steamapps folder (C:\Program Files (x86)\Steam\steamapps\common\ja2_wildfire\JA2Classic) and all seems to be working perfect until I am attacked in Drassen.
Re: Depri's Builds and Packages - Get your combat supplies here![message #360140 is a reply to message #311288] Sun, 24 May 2020 17:50 Go to previous messageGo to next message
Wien1938

 
Messages:15
Registered:May 2017
Location: UK
Have a weird bug in Drassen C13 & D13 where once I kill the first yellow shirt, the rest of the garrison disappear and the game moves out of forced turn mode.

game_log.log has this@
*** Sun May 24 15:30:08 2020 ***
[1063.85] : ERROR : File : vobject.cpp
Line : 922
Location : BltVideoObjectToBuffer
No Source Object

stack_trace.log has this:
*** Sun May 24 15:30:08 2020 ***
[1063.85] : Backtrace:

Would there be anything else that would be useful?

Thanks

UPDATE
Doesn't replicate when starting a new game... Weird.

[Updated on: Mon, 25 May 2020 22:55]

Re: Depri's Builds and Packages - Get your combat supplies here![message #360165 is a reply to message #360140] Wed, 27 May 2020 00:04 Go to previous messageGo to next message
Wien1938

 
Messages:15
Registered:May 2017
Location: UK
Just double-prompting from the bug-report section for r8796 but I'm getting a game-freeze when pressing "Go to sector" when attacked by enemies in a sector. Using latest revision without any mods.

Update:

Reverted to 8766 and the game responds normally. Hope that helps.

Update2:
Seven & Asdow tested a save game - not replicated - am doing a complete reinstall to test again. happy Worked. happy

Update 3!
Two days later, the game locks up in the same way but I found the following method gets around the lock up!
If you left-click on "Go to sector", the screen locks up and the game is non-responsive. But if you press "E" on your keyboard, the game BYPASSES the loading screen and goes straight to the map!

[Updated on: Fri, 29 May 2020 06:44]

Re: Depri's Builds and Packages - Get your combat supplies here![message #360220 is a reply to message #311288] Sun, 31 May 2020 05:05 Go to previous messageGo to next message
Kitty

 
Messages:172
Registered:October 2017
Location: Germany
There is an exe for UB with the same number as the build it comes with. Like in "JA2_8796_UB.exe".

What's it for? When trying to use it for starting either UB-Vanilla or UB-113, it won't work.

With UB-Vanilla I get error about missing logicalBodytype.xml and game freezes.

With UB-113, after the starting settings, the game won't change to Laptop. Blackscreen and music,
and that's it. I thought this might be an Intro problem, but turning Intros off in UB didn't change this.

In 7609 I can start both with the UB.exe, no problems.

So, is this UB-exe in recent version even updated? Or is it rather a problem in the UB-part of the GameDir?

Is there something else to do beside the vfs and ini choosing in the ini-editor, like in 7609 ?

Or is it broken?

Confusing.






I need more details.

(Didi Hallervorden)
Re: Depri's Builds and Packages - Get your combat supplies here![message #360221 is a reply to message #360220] Sun, 31 May 2020 05:10 Go to previous messageGo to next message
Hawkeye

 
Messages:2154
Registered:October 2005
Location: Australia
Only a guess, but isn't the logicalBodytype.xml the animation feature with visible inventory items on the merc sprite? (LoBot) See if you can disable that in the ini, if it's checked to see if UB works when turned off.


Re: Depri's Builds and Packages - Get your combat supplies here![message #360226 is a reply to message #360220] Sun, 31 May 2020 07:31 Go to previous messageGo to next message
sevenfm

 
Messages:2219
Registered:December 2012
Location: Russian Federation
Maybe you should just copy LogicalBodyTypes folder from Data-1.13\TableData to Data-UB\TableData, or maybe it should be moved to Data folder since it's used in both 1.13 and UB-1.13



7609+AI (r1537) | Unofficial modpack | Win8+ fix | Experimental project | Youtube | Trunk (r8846) | 1.13 Starter Docs

Поживешь подольше - увидишь побольше.


Re: Depri's Builds and Packages - Get your combat supplies here![message #360229 is a reply to message #360220] Sun, 31 May 2020 11:49 Go to previous messageGo to next message
Asdow

 
Messages:20
Registered:August 2010
Kitty wrote on Sun, 31 May 2020 05:05
There is an exe for UB with the same number as the build it comes with. Like in "JA2_8796_UB.exe".

With UB-113, after the starting settings, the game won't change to Laptop. Blackscreen and music,
and that's it. I thought this might be an Intro problem, but turning Intros off in UB didn't change this.

In 7609 I can start both with the UB.exe, no problems.

So, is this UB-exe in recent version even updated? Or is it rather a problem in the UB-part of the GameDir?

Is there something else to do beside the vfs and ini choosing in the ini-editor, like in 7609 ?

Or is it broken?

Confusing.

I just launched UB with the SVN build with the debugger attached, and I could get to tactical before it crashed. All during that black screen, the game is doing a lot of stuff, but I don't know why it's so slow in loading up whatever it is doing. The game was terribly laggy and all of the mercs had Barry's voice files and the contract selection was the old 1 day, 1 week, 2 weeks option even though UB shouldn't have that. Our hero pilot still sounded like himself though. After the crash and as Jerry's telling he's hightailing it back to Arulco, I started getting nullptr exceptions at Dialogue Control.cpp on line
pSoldier = FindSoldierByProfileID( (UINT8)QItem->uiSpecialEventData, FALSE );

Seems UB is quite broken at the moment.
Re: Depri's Builds and Packages - Get your combat supplies here![message #360245 is a reply to message #360229] Mon, 01 June 2020 23:54 Go to previous message
Flugente

 
Messages:3535
Registered:April 2009
Location: Germany
I've added your fixes for UB in r8816 & GameDir r2536, so this bug should now be solved.



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


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