|
|
|
|
Re: Where to find Med kits ?[message #360310 is a reply to message #360307] |
Sun, 07 June 2020 21:08  | |
LatZee
|
  |
Messages:159
Registered:December 2015 |
|
|
Well, Arulco Revisited is specifically made with the idea of forcing you to "live of the land" for a prolonged time in the early game, so, don't expect renewable source of anything till later in the game. To facilitate this, there are more items on the maps... and although I generally dislike the old tired RPG trope that when our all conquering heroes first come to a new village or something, they immediately go rummage through everybody's underwear drawers, it's kind of necessary here.
For example, there is a Med kit in Omerta, at A10, there is usually one on a farm north of San Mona (might depend on map version in SDO), there is one in San Mona in a room behind Kyle, so just cleaning up Omerta and going to San Mona (my preferred start, unless I start with a bit more money so that I have time to fortify Omerta in the start, in which case I'll probably take time to do Drassen military base before San Mona) gives you enough Medkits to last a decent time. You'll also find some regen boosters that help if you need to keep the pace up, although it's pretty trivial to clean up San Mona, fill it with militia and take Kingpin out with their help, at which point you have enough money to be able to take things at whatever pace you want, so medkits are a luxury, you can always heal up naturally while training militia, repairing, and all that and then just use them to fix up attribute losses.
|
|
|
|