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Re: AIMNAS BigMaps Part 12[message #359096 is a reply to message #358827] Tue, 25 February 2020 22:15 Go to previous messageGo to next message
GASK3T

 
Messages:172
Registered:March 2011
Location: USA
Sorry - dont yell at me for asking, but is this where i go to DL the latest version of AIMNAS + BigMaps? https://github.com/aimnas/core Or is there another location? Sorry - been a year since ive last been here.
Re: AIMNAS BigMaps Part 12[message #360121 is a reply to message #359096] Fri, 22 May 2020 20:44 Go to previous messageGo to next message
Franimus

 
Messages:56
Registered:June 2015
Location: USA
Yes that's it (though you probably figured that out by now)
The latest posted today has some updates, see my post in bug reports thread for details.
Re: AIMNAS BigMaps Part 12[message #360844 is a reply to message #360121] Wed, 05 August 2020 17:58 Go to previous messageGo to next message
smeagol

 
Messages:2733
Registered:June 2008
Location: Bremen, Germany
Still alive and took up mapping again.


https://i.imgur.com/7YNLFTb.gif



icon14.gif  Re: AIMNAS BigMaps Part 12[message #360854 is a reply to message #360844] Thu, 06 August 2020 18:38 Go to previous messageGo to next message
PET

 
Messages:35
Registered:April 2006
Location: Czech Republic
angel great news!
Re: AIMNAS BigMaps Part 12[message #360855 is a reply to message #360854] Thu, 06 August 2020 20:09 Go to previous messageGo to next message
Radar

 
Messages:21
Registered:August 2016
Location: Czech Republic
Beautiful. Brilliant news. Almost makes me want to live big grin
Re: AIMNAS BigMaps Part 12[message #361090 is a reply to message #340244] Wed, 02 September 2020 10:17 Go to previous message
0-Fenix-0
Messages:2
Registered:September 2020
I haven't played JA2 in probably 5 years. I only ever played 1.13 Vanilla before.
AIMNAS with the BigMaps is a whole new game.
I found myself frustrated with the distances in vanilla (can't hit someone from across the room with an SMG for eg) and finally decided to try this.

The firefights are amazing!! I should be sleeping as I have to work in the morning but here I am. I had to sign up and tell everyone this mod is amazing.

Bursts of fire from reasonable distances can actually hit the enemy, or my mercs!

I found myself confused, liberating Drassen was far too easy. Two sectors of it taken over with nothing but one jeep and one man? What gives. Why are they running away from us. We can't be that scary.

Ahh yes... The mine district was crawling with 64 angry dudes. Very bad dudes. And I found myself on the losing end of a tactical retreat fairly quickly. Most of my group wounded, out of ammo, and exhausted. Our demo specialist used every 40 mike mike she had to hold the enemy at bay while the rest of us retreated. Along with our sniper team on the roof laying down covering fire. I'm sure we killed at least 30 of them. But more just kept coming. Like a plague of angry, armed, locusts.

Time to fall back to the airport, share what little ammo we have and polish up the pistols for an ambush. Or this playthough may be over before it truly began.

Thank you so much for this. I can't wait to see BigMaps finished some day.
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