Home » PLAYER'S HQ 1.13 » v1.13 Solutions,Tips & Spoilers » How to get: latest 1.13, 7609, feature-descriptions and more (Tired of searching? Here are the links and informations you need to start)
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361809 is a reply to message #361805 ]
Tue, 10 November 2020 18:39
Kitty
Messages:439
Registered:October 2017 Location: Germany
Kurt wrote on Tue, 10 November 2020 17:24 ... I compared the /Tilecache of my old 8796 installation (which for some reason is also still full of .JSD files) ... Unless somebody maliciously deleted my .STI files (unlikely!), the only reasonable explanation is that the game does accidentally delete them under some specific conditions: When I looked into /Tilecache after the crash, it was full with over a hundred .JSD files, but now it only contains the 14 .STI files. Meaning there must be some automatic cleanup going on, and I would think that's a good suspect.
In a plain JA2-Installation (from CD, Steam, etc.), inside Data\Tilecache should be 137 elements. Most of them .jsd and also some .sti.
All those .jsd-files you see in Data\Tilecache are therefore already there in the original JA2.
When copying the content of the SCI into the original JA2-Installation, the stuff in SCI will either just be added, or overwrite existing stuff (20 or 21 overwrites for me).
As for the SCI-files in Data\Tilecache (those 14 .sti), those will be just added. So, after copying content of SCI over original JA2, in Data\Tilecache should be 151 elements (137+14).
The .jsd-files in Data\Tilecache are untouched from original JA2-Installation.
The .jsd are defining the "structure" of .sti-graphics. The ones in Data\Tilecache probably are mostly for "structure" of dead stuff.
Like, "dead cow lying arround", give it a structure so we can't move through graphic of dead cow like it was thin air. And so on.
In short, those .jsd are needed and should be there in a full 1.13-Installation (JA2-original-Installation plus content of JA2-1.13-SCI = full 1.13-Installation).
If you miss those .jsd, my only guess is that they, for whatever reasons, are missing in your original JA2. There should be no such thing as auto-deleting files by the game (no auto-cleanup or whatever).
At least, it would be the first I heard of and I never experienced something alike.
I don't know, what's going wrong on your side, but I suggest a fresh install, starting with fresh original JA2. At least, that's what I would do with such strange things happening.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361813 is a reply to message #361809 ]
Wed, 11 November 2020 15:39
Kurt
Messages:423
Registered:March 2004
Kitty wrote on Tue, 10 November 2020 17:39 Data\Tilecache
All right, I found what's happening!...
For some reason, well, most likely because I'm on Unix and letter case matters, I have in my /Data folder two (2) /Tilecache folders, or more precisely one /Tilecache and one /TILECACHE!...
Windows obviously can't tell them apart, and apparently randomly picks one, actually the original one (with the .JSD files), while the new .STI files were hidden in the other folder!
I had assembled the game under Linux (unzipped a vanilla JA2 installation, copied the JA2-1.13 files over it, then moved the result to the WinXP VM), and apparently while doing this, this case mismatch happened, and instead of merging the old and new /Tilecache folders I actually ended up with both of them.
Mea culpa, mea maxima culpa. Sorry for the alert.
Report message to a moderator
Master Sergeant
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362106 is a reply to message #361813 ]
Sat, 26 December 2020 04:16
pfenth
Messages:5
Registered:December 2020
Does the latest developmental build (20th may one I think) include any AI improvements over the base game (ie. similar to a patch that was made for 7609)?
Report message to a moderator
Private
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362116 is a reply to message #362106 ]
Sat, 26 December 2020 21:41
LatZee
Messages:185
Registered:December 2015
pfenth wrote on Sat, 26 December 2020 03:16 Does the latest developmental build (20th may one I think) include any AI improvements over the base game (ie. similar to a patch that was made for 7609)?
The may one is not the latest build, it's just the latest available on Depri's, for info how to get the newer versions, well, check this thread we're in
If you're talking about 7609 as in Seven's +AI mod, then the answer is yes, no, maybe Seven added some of his AI tweaks into the standard trunk, but not all of them. So you might just have to give it a try and see how it looks in comparison...
Report message to a moderator
Staff Sergeant
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362611 is a reply to message #362605 ]
Sun, 07 March 2021 17:57
Kitty
Messages:439
Registered:October 2017 Location: Germany
luk3Z wrote on Sun, 07 March 2021 13:09 Warning about JA2 1.13(7609) ENG from https://jagged-alliance.pl/plik562/
Currently it's unpatched. You need "JA2_113_UpdateForRelease7435_English_7609.exe", extract it to extracted "ja2_1.13(7609)_eng.7z" and apply the zPatch.bat (fastest way). Bug since 2014 .
Update is here: https://storage.rcs-rds.ro/links/4729f8d6-f44b-42b7-aa3e-e0ddc6deead6?path=%2FJA_2%2Fv1.13_Releases%2FOfficial%2FEnglish %2Fv7435%2FUpdate
----
You are refering to the 7609-version from the polish JA2-Forum. If there is anything wrong with it, it might better to let a moderator/adminstrator of the polish forum know (maybe Starchris, if he is still active?). Can't do much about it here.
Regarding 7609, I assembled some information and downloadlinks about it in the starting post of this thread (see following quote) :
----
Kitty wrote on Sat, 24 October 2020 09:01
Download 7609
https://storage.rcs-rds.ro/links/4729f8d6-f44b-42b7-aa3e-e0ddc6deead6?path=%2FJA_2%2Fv1.13_Releases%2FOfficial
Link to part of Bear's Pit's download-repository where 7609 can be found. Sorted by language, which should match lamguage of your original JA2.
E.g., if you use german CD of JA2 choose german 7435/7609.
Technically, 7609 is an update to 7435. That's why you need to do the install in proper order (see below).
----
(other terms used for 7609-version of 1.13: stable, official, etc.) (see Glossary below for some explanation)
How to use :
step 01 : Install your original JA2 (from CD, Steam, GOG or elsewhere)
- since Windows-Vista some folders are "protected", so don't use Program Files, Program Files (x86), etc.
- save bet would be not to use C:\\ at all
- you can have multiple instances of JA2, so you may wanna make a copy of original install as template for later use
step 02 : Follow link above. Choose language matching your JA2 install. Choose "v7435".
step 03 : Inside v7435, choose "JA2_113_FullRelease_"Language"_7435.exe" and download it.
step 03 a : Also in v7435, open folder "Update" and choose "JA2_113_UpdateForRelease7435_"Language"_7609.exe" and download this also.
step 04 : The two files you just downloaded are self-extracting-archives ("a zip that extracts itself, so to say"), so don't worry about them being "exe". Only those two files are needed.
step 04 a : First, extract the one with "7435" (run exe, choose path). Either choose path to JA2 install (step 01) or copy extracted files into JA2 install (step 01). Overwrite when asked.
step 04 b : Then, extract the one with "7609" and do the same. Either choose path to JA2 install (step 01) or copy extracted files into JA2 instal (step 01). Overwrite when asked.
step 05 : Inside your JA2 install (step 01) there now should be a file "zPatch.bat". Click on this (zPatch.bat). A DOS-Window will pop up. Confirm with hitting any key when asked.
step 06 : If you consider this an annoying way to install, you may wanna make a copy of the result as a future template (e.g. for use with 7609-mods).
[NOTE] Most mods are developed on a specific language (german, russian, english, etc.). Using, eg., an english mod on a german JA2, will in most cases result only in a language mix. If you still run into language based problems, you may wanna try to get an english JA2 from Steam or GOG (it's rather cheap). Since most mods are either english or an english translation is available for them, this might be worth it.
Get a 7609-SCI (Single-Click-Installer)
If you wanna give it a try, here you find an already fully assembled 7609, including updated GameDir (SVN-GameDir - branch official 2014) and therefore more fixes 7609 SCI (eng) (fully assembled). With this 7609-SCI you won't need to do the above, just download and unzip to get a full 7609 (eng). In the thread I also try to explain what I've done to assemble those files. Might be useful, if you plan to do this yourself with another language version.
----
Anybody who wants to save the hussle with patching 7435 to 7609 could also take a look at "Get a 7609-SCI" (or the 7609-link in my signature).
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362613 is a reply to message #362611 ]
Sun, 07 March 2021 18:19
luk3Z
Messages:68
Registered:December 2006 Location: Metavira
Kitty wrote on Sun, 07 March 2021 16:57 luk3Z wrote on Sun, 07 March 2021 13:09 Warning about JA2 1.13(7609) ENG from https://jagged-alliance.pl/plik562/
Currently it's unpatched. You need "JA2_113_UpdateForRelease7435_English_7609.exe", extract it to extracted "ja2_1.13(7609)_eng.7z" and apply the zPatch.bat (fastest way). Bug since 2014 .
Update is here: https://storage.rcs-rds.ro/links/4729f8d6-f44b-42b7-aa3e-e0ddc6deead6?path=%2FJA_2%2Fv1.13_Releases%2FOfficial%2FEnglish %2Fv7435%2FUpdate
----
You are refering to the 7609-version from the polish JA2-Forum. If there is anything wrong with it, it might better to let a moderator/adminstrator of the polish forum know (maybe Starchris, if he is still active?). Can't do much about it here.
Regarding 7609, I assembled some information and downloadlinks about it in the starting post of this thread (see following quote) :
(...)
I know that. I'm just informed about problem coz few files could be affected (since 2014).
Of course it is not "critical" but need "zzToolP.patch" to be apply (modifing 2x Ja2_Options.INI & 2x MercProfiles25.xml files). Files affected (since 2014):
JA2 1.13(7609) PL/ENG - affected
JA2 1.13(7609) Wildfire PL/ENG - affected
JA2 1.13(7609) GER/RU/FR/CHN - ?
JA2 1.13(7609) Wildfire GER/RU/FR/CHN - ?
[Updated on: Sun, 07 March 2021 21:48]
Report message to a moderator
Corporal
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362614 is a reply to message #362613 ]
Sun, 07 March 2021 22:24
Kitty
Messages:439
Registered:October 2017 Location: Germany
luk3Z wrote on Sun, 07 March 2021 13:09 ... You need "JA2_113_UpdateForRelease7435_English_7609.exe", extract it to extracted "ja2_1.13(7609)_eng.7z" and apply the zPatch.bat (fastest way) ...
Quote: step 03: Inside v7435, choose "JA2_113_FullRelease_"Language"_7435.exe" and download it.
step 03 a: Also in v7435, open folder "Update" and choose "JA2_113_UpdateForRelease7435_"Language"_7609.exe" and download this also.
step 04: The two files you just downloaded are self-extracting-archives ("a zip that extracts itself, so to say"), so don't worry about them being "exe". Only those two files are needed.
step 04 a: First, extract the one with "7435" (run exe, choose path). Either choose path to JA2 install (step 01) or copy extracted files into JA2 install (step 01). Overwrite when asked.
step 04 b: Then, extract the one with "7609" and do the same. Either choose path to JA2 install (step 01) or copy extracted files into JA2 instal (step 01). Overwrite when asked.
step 05: Inside your JA2 install (step 01) there now should be a file "zPatch.bat". Click on this (zPatch.bat). A DOS-Window will pop up. Confirm with hitting any key when asked.
----
I still fail to see the difference between your suggestion and the install-instructions for 7609 from my very first post in this thread.
Even the links used by both of us are leading to the same place to get 7435 and the patch (update) to 7609.
But, ok. Fine. We both agree that for getting 7609 you'd usually need to download 7435, update it to 7609 and run the zbatch.
And since this an annoying way to instal, I recommend to a.) make a copy after doing this or b.) try my self-assembled 7609-SCI (follow link in my signature for more information)
A look back:
Until the download-links broke down last year, the most popular source for 7609 was http://ja2v113.pbworks.com/w/page/4218345/Installation . As you can see, even back at the time it was already mentioned that you need to apply the patch and zbatch for a full 7609.
A look ahead:
Looking arround the JaggedAllianceCenter (pl), I came across this 7609-version with bugfixes. Haven't used it myself, but this may could be what you are looking for JA2 1.13(7609) + Bugfixes v8281 (09: Modyfikacje » JA2 1.13 - Modyfikacje » JA2 1.13(7609) + Bugfixes v8281)
Anyway, to solve any possible problems with files from polish forum, I still would suggest to better ask directly there. Only the guys arround there are able to answer questions about their uploads and they are also the ones that could provide a fix/solution for it. That is, if they get informed themselves about possible issues.
[Updated on: Sun, 07 March 2021 22:36]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362849 is a reply to message #362841 ]
Sun, 11 April 2021 21:30
Kitty
Messages:439
Registered:October 2017 Location: Germany
gougluinn wrote on Sun, 11 April 2021 17:28 8684 is not working for me. i can not open the game it just shows ja2 window title on taskbar for a few sec then closes. i have 8675 and it is working so the problem is with this file you share imo.
Downloaded the file myself to asure we use the same.
Installed original ja2.
copied content from download over original
choosed matching vfs-config and ini
started
---
It's working for me. Keep in mind, that the versions from my mediafire are already assembled. They already include all nescessary UC-files and the 1.13-version from their name (8675+UC-stuff or 8684+UC-stuff). No need to instal 8684 before, it's already included. No need to put UC-stuff inside, it's already there (and adjusted to version).
---
If it still doesn't work for you, try to use Sevens Modpack. Last I looked, it also contains UC-1.13. His modpacks also only require JA2-original, anything else is already in them.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362857 is a reply to message #362850 ]
Mon, 12 April 2021 00:47
Kitty
Messages:439
Registered:October 2017 Location: Germany
Hm, I'm at a loss how to solve this.
I tried my version with a.) english JA2 from Steam (which I assume is the Gold-Version) and b.) with german JA2 from CD (v1.02) and c.) the german version patched to v1.05
It worked with all of those three base-installations.
Tried with Win7 and Win10, same result with both Win-versions and a.) - c.)
And since it's working with all six constellations I could test, I assume that nothing is wrong with the file itself.
It's rather likely that some other variable (e.g.: setup, version you use, error while downloading, etc.) is causing the problem.
Don't get me wrong, it's not that I doubt what's happening at your side, it's just that I can't reproduce it on my side.
And therefore I can't provide any further solution, sorry.
But since you got it running anyway, it seemed already be solved for you.
----
UC was first modded for JA2-vanilla (the original JA2, not 1.13)
Then, years later, the user wil473 updated UC to 1.13, resulting in UC-1.13
He did several versions. Not only, but also the 7609-version (7609 is a standard base for many mods).
The latest version he provided himself is the one for 8675.
Which version you use, is totally up to you.
7609:
+ 7609 is a standard version for many mods
+ therefore many players are used to features included
+ there is an alternative exe for 7609 by seven (7609+AI)
- it doesn't contain features added to standard 1.13 after 2014
8675:
+ has a bunch of more features than 7609
- players are not fanmiliar with those newer features
- the alternative exe by seven won't work with this (only 7609-mods)
- contains a bug (sometimes merc stand up when under fire, quite annoying)
8684:
+ same as 8675, but bug fixed
- same as any recent version, if not used to it, players get confused with features
----
If choosing 8675/8684, it might be helpful to play those versions first without any mod to get familiar with it.
It's seven years work by dozens and more people (2014-2021), so any "brief" summary must fail.
In the starting posts of this thread, I linked to a bunch of feature-descriptions. Those mostly contain with which version they are added.
Another problem is, that there are some features that have been in 7609 and are still in latest versions, but have been changed.
Some things I often hear:
Many players are puzzled because MobileMilitia is handled totally different.
The Poison system is no longer included, replaced by disease.
If and how fortification works, differs.
Some items are added for features (e.g. splinter to fix broken leg)
Maria-Angel quest can be continued (not sure if this works with UC-maps)
Interactive actions on maps (drink from watewr-tap, hack-pc, etc.)
Enemy tanks in patrols pssible.
Starting Cash is no longer ion Ini-File. Can be changed in Difficulty-Settings instead.
etc, pp.
More details see Changelogs (those are part of many JA2-SCI), but that's probably too detailed if you don't know what to look for.
Extract from SVN-Changelog Source (exe) Revision: 8957
Author: Sevenfm
Date: Sonntag, 4. April 2021 19:40:11
Message:
Build 21.04.04
Fixed savegame compatibility (by rftr).
----
Revision: 8956
Author: Sevenfm
Date: Samstag, 3. April 2021 05:32:40
Message:
Add robots to enemy groups (by rftr).
----
Revision: 8955
Author: Sevenfm
Date: Mittwoch, 17. März 2021 14:24:37
Message:
Fixed default OutDir for 2019 project.
----
Revision: 8954
Author: Sevenfm
Date: Sonntag, 14. März 2021 19:33:06
Message:
Experimental tweak: stop muzzle flash at the end of the attack, to allow visibility check and interrupt to work correctly.
----
Revision: 8953
Author: Sevenfm
Date: Donnerstag, 11. März 2021 21:41:44
Message:
TileEngine include cleanup (by Asdow).
----
Revision: 8952
Author: Sevenfm
Date: Donnerstag, 11. März 2021 07:51:12
Message:
SetAttachmentSlotsFlag: improved code to check array bounds.
----
Revision: 8951
Author: Sevenfm
Date: Dienstag, 9. März 2021 23:26:02
Message:
TransformObject: disabled interrupt after sight check.
----
Revision: 8950
Author: Sevenfm
Date: Freitag, 5. März 2021 08:01:51
Message:
Focus skill: no watched location interrupt bonus if focus is active.
Improved data initialization.
Smart tree top hiding: increased max distance to hide tree in vertical direction.
----
Revision: 8949
Author: Sevenfm
Date: Donnerstag, 4. März 2021 22:00:28
Message:
GridNoSpotterCTHBonus: fixed bTeam type.
----
Revision: 8948
Author: Sevenfm
Date: Sonntag, 28. Februar 2021 17:21:16
Message:
Removed AP_SUPPRESSION_SHOCK_DIVISOR option.
HandleSuppressionFire: improved code to calculate suppression shock, take into account 100AP / 25AP system.
----
Revision: 8947
Author: Sevenfm
Date: Freitag, 26. Februar 2021 13:14:11
Message:
New militia order: Move to (works in realtime only, switches militia soldier to DTATIONARY/DEFENSIVE).
Cancel current AI order when giving militia order.
Check if desired stance is possible here when ordering militia to crouch/prone.
Green AI: reworked climb code (only climb up, only at the start of the turn, disable for STATIONARY).
----
Revision: 8946
Author: Sevenfm
Date: Sonntag, 21. Februar 2021 17:25:36
Message:
Show flash light when throwing flares.
----
Revision: 8945
Author: Sevenfm
Date: Sonntag, 21. Februar 2021 14:18:04
Message:
New option DEFEAT_MODE:
- 0: default, any lost battle is considered defeat
- 1: if enemy team was alerted
- 2: if at least one of retreating mercs is not covert
- 3: if at least one merc was killed in battle
- 4: if all mercs were killed in battle
MORALE_RAN_AWAY:
- apply penalty when retreating from sector only if enemy team was alerted
- improved check for mercs in sector
- no MORALE_HEARD_BATTLE_LOST penalty
- no reputation loss when retreating from battle
CheckForEndOfBattle:
- only apply morale and loyalty penalty if player was defeated
- only play death music if player is defeated
- log defeat only when player was defeated
- clear aware status for enemy team, clear enemy kill counter
----
Revision: 8944
Author: Sevenfm
Date: Samstag, 20. Februar 2021 18:38:38
Message:
Update tree visibility after changing stance.
----
Revision: 8943
Author: Sevenfm
Date: Donnerstag, 18. Februar 2021 10:19:37
Message:
LOBOT filters update (by Asdow).
----
Revision: 8942
Author: Sevenfm
Date: Mittwoch, 17. Februar 2021 21:31:44
Message:
Strip clothes: drop item to soldier's level if no place in inventory.
HandleTalkInit:
- use SoldierToSoldierLineOfSightTest to check sight to person
- increased talking range for militia to TACTICAL_RANGE
When checking if radio set equipped for using with militia command feature, don't check for AP_RADIO as the game will deduct AP_TALK when giving order.
----
Revision: 8941
Author: Sevenfm
Date: Mittwoch, 17. Februar 2021 16:36:02
Message:
Smart tree top hiding: more optimization.
----
Revision: 8940
Author: Sevenfm
Date: Mittwoch, 17. Februar 2021 16:24:00
Message:
Smart tree top hiding: code optimization.
----
Revision: 8939
Author: Sevenfm
Date: Mittwoch, 17. Februar 2021 16:01:57
Message:
Improved code to check if militia options are available.
Start radio animation when giving orders to militia.
FindClosestClimbPointAvailableToAI: don't check roaming range when searching climb spot for AI.
----
Revision: 8938
Author: Sevenfm
Date: Mittwoch, 17. Februar 2021 15:02:30
Message:
Fix crash when using LOBOT with certain sti size and offset (by Asdow).
----
Revision: 8937
Author: Sevenfm
Date: Mittwoch, 17. Februar 2021 07:22:39
Message:
Added 0.1s delay to hide tree top when moving cursor to prevent flickering when moving mouse over trees.
----
Revision: 8936
Author: Sevenfm
Date: Dienstag, 16. Februar 2021 18:22:44
Message:
New ingame option: Smart tree tops.
----
Revision: 8935
Author: Sevenfm
Date: Samstag, 13. Februar 2021 06:48:17
Message:
Fix: UI attack handling prioritised interactive structures over target soldiers even if target soldier was explicitly provided causing deadlocks e.g. when trying to punch enemy overlapped by a door (by anv).
ReInitMergedItem: show item id, attachment id when doing assert.
----
Revision: 8934
Author: Sevenfm
Date: Freitag, 12. Februar 2021 08:23:54
Message:
Minor code improvements.
----
Revision: 8933
Author: Sevenfm
Date: Freitag, 12. Februar 2021 08:15:03
Message:
Black AI:
- fixed bug when AI soldier was ordered to move to his current spot when trying to get closer
- check if soldier can find cover before disabling the attack
Added more AI log info.
----
Revision: 8932
Author: Sevenfm
Date: Freitag, 12. Februar 2021 06:31:14
Message:
Fix: guiBaseJA2Clock overflow (by MH17)
----
Revision: 8931
Author: Sevenfm
Date: Donnerstag, 11. Februar 2021 20:11:54
Message:
Use TACTICAL_RANGE instead of DAY_VISION_RANGE for AI calculations.
Implemented Black cover advance code for AI: try to get closer to enemy using cover if soldier has low CTH or enemy too far for shooting or soldier has high morale or no cover at spot.
----
Revision: 8930
Author: Sevenfm
Date: Mittwoch, 10. Februar 2021 21:20:09
Message:
When changing stance from UI, first stop cowering.
----
Revision: 8929
Author: Sevenfm
Date: Mittwoch, 10. Februar 2021 20:17:44
Message:
Stop cowering when merc starts to move.
----
Revision: 8928
Author: Sevenfm
Date: Montag, 8. Februar 2021 19:27:27
Message:
NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT: apply only for player mercs, to avoid possible problems with AI.
CalcChanceHTH: only use reduced chance for boxers.
AIDoctorFriend, AIDoctorSelf: first change soldier to stationary.
AIDoctorFriend: change target to stationary.
----
Revision: 8927
Author: Sevenfm
Date: Sonntag, 7. Februar 2021 22:07:17
Message:
CalcChanceHTH: restored higher base chance for melee attacks.
----Revision: 8926
Author: Sevenfm
Date: Montag, 1. Februar 2021 09:25:59
Message:
Features by rftr (http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=12557&goto=362288&#msg_362288)
New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
Stop Speck from spamming your email when multiple new mercs are available on the same day.
----
Revision: 8925
Author: Sevenfm
Date: Sonntag, 31. Januar 2021 15:37:38
Message:
Minor code improvement for r8924.
----
Revision: 8924
Author: Sevenfm
Date: Sonntag, 31. Januar 2021 14:48:21
Message:
Use MAXITEMS + 1 max limit when checking transformations.
UpdateAttachmentTooltips:
- separate items, launchables and attachments checks as they have different max limits
- improved searching of existing item in vector
----
Revision: 8923
Author: Sevenfm
Date: Sonntag, 31. Januar 2021 00:22:59
Message:
AI_ACTION_STOP_MEDIC: also check START_AID, START_AID_PRN animations to prevent AI endless clock when first aid has just started and AI decides to move somewhere.
----
Revision: 8922
Author: Sevenfm
Date: Dienstag, 26. Januar 2021 21:54:59
Message:
Crash fix when using LOBOT: We never actually set the paletteTable->pForcedPalette, so it was doing some weird stuff when it got used. The flash white code sets the pSoldier's forced palette, so now it works as it should (by Asdow)
----
Revision: 8921
Author: Sevenfm
Date: Donnerstag, 14. Januar 2021 18:40:33
Message:
Long jump:
- change to stationary stance before jumping (fixes problems with jumping from moving animation)
- switch to standing animation before jumping if soldier is prone (allows to correctly jump from prone stance)
----
Revision: 8920
Author: Sevenfm
Date: Donnerstag, 14. Januar 2021 16:45:11
Message:
EstimatePathCostToLocation: safety checks.
Main Red AI: fixed decision weight calculation.
Player mercs should avoid moving into gas/fire when in autobandage mode or under AI control.
IsLocationSittable, IsLocationSittableExcludingPeople: return FALSE if location on roof does not exist.
NWSS: play room effect for first shot only.
AI inventory choosing: more variety for mortar shells, improved hand/GL grenade choosing code.
Red AI: improved mortar use code: use next action to fire mortar after stepping back.
----
Revision: 8919
Author: Sevenfm
Date: Donnerstag, 14. Januar 2021 16:17:56
Message:
Added basic requirements to start snitching (alive, conscious, not in transit etc).
When clicking on move equipment menu, check basic requirements.
If soldiers land into enemy sector from helicopter, use gsGridNoSweetSpot instead of default arrival location when ESC is pressed.
----
Revision: 8918
Author: Sevenfm
Date: Freitag, 11. Dezember 2020 06:59:51
Message:
VR r2698 fix: snitch assignments were not properly taking mercs out of vehicles (by anv)
----
Revision: 8917
Author: Sevenfm
Date: Sonntag, 6. Dezember 2020 14:17:42
Message:
Improved r8460 fix: also check for incorrect ammo item.
----
Revision: 8916
Author: Sevenfm
Date: Samstag, 7. November 2020 19:05:37
Message:
CalcMoraleNew (AI_NEW_MORALE option):
- more aggressive AI
- limit AI morale when soldier is under heavy fire
----
Revision: 8915
Author: Sevenfm
Date: Sonntag, 1. November 2020 17:44:37
Message:
CalcBestThrow: fixed bug ending throw search if one if the checked spots was too far for throw.
----
Revision: 8914
Author: Sevenfm
Date: Sonntag, 1. November 2020 06:01:11
Message:
Fixed vs2010 compilation errors.
----
Revision: 8913
Author: Sevenfm
Date: Freitag, 30. Oktober 2020 18:55:11
Message:
ArtilleryStrike: supply GetArtilleryLaunchParams with launcher item and not just mortar shell, as it will check it's range later.
Add smoke after explosion: improved code.
----
Revision: 8912
Author: Sevenfm
Date: Donnerstag, 29. Oktober 2020 14:21:57
Message:
Added new option BUCKSHOT_SUPPRESSION_EFFECTIVENESS, 50 by default, used both for NCTH and OCTH.
----
Revision: 8911
Author: Sevenfm
Date: Montag, 26. Oktober 2020 18:37:44
Message:
Hopefully improved AI code: don't try to resume movement after ActionDone was executed.
----
Revision: 8910
Author: Sevenfm
Date: Sonntag, 25. Oktober 2020 10:56:19
Message:
Improved EDB code: do not show PercentTargetTrackingSpeed and PercentDropCompensation when using OCTH.
----
Revision: 8909
Author: Sevenfm
Date: Freitag, 23. Oktober 2020 15:15:31
Message:
Improved code to spawn item and it's attachments when disarming bomb.
Update sight after item transformation.
----
Revision: 8908
Author: Sevenfm
Date: Mittwoch, 21. Oktober 2020 20:12:58
Message:
SoldierAI: exclude civilians.
----
Revision: 8907
Author: Sevenfm
Date: Mittwoch, 21. Oktober 2020 08:52:43
Message:
Improved AI RPG use:
- check for friendly fire chance when using rocket launcher
- only enemy team will try to use rocket launcher against single opponent in a room
- set min chance to hit 80% when deciding to use rocket launcher, except tanks or when shooting at tank
- changed min chance to hit to use launcher/RPG so that experienced soldiers prefer higher chance to hit
----
Revision: 8906
Author: Sevenfm
Date: Mittwoch, 21. Oktober 2020 08:28:15
Message:
PopupAttachmentInfo class: added missing initializations in constructor.
DragSelection class: added missing initialization in constructor.
MERCPROFILEGEAR class: added missing copy constructor.
WORLDITEM class: added missing copy constructor.
BuildString class: added missing assignment operator.
----
Revision: 8905
Author: Sevenfm
Date: Dienstag, 20. Oktober 2020 23:20:26
Message:
AI:
- improved civilian cower/run away code
- CancelAIAction: reset bNextAction and next action data
- clear next action data before making decisions
- militia always try to spare grenades unless under attack or using flares
----
Revision: 8904
Author: Sevenfm
Date: Samstag, 17. Oktober 2020 08:30:23
Message:
FindNearestUngassedLand, FindNearbyDarkerSpot:
- optimization: don't check spots already checked in previous loop
- increase max distance to 35, reduce to 25 if complex AI not allowed, reduce to 15 in realtime
CanDragPerson: use world movement cost instead of LOS check.
Say TAUNT_RELOAD, TAUNT_OUT_OF_AMMO taunts if mag size > 4 or Chance (CHANCE_SAY_ANNOYING_PHRASE).
SpotDangerLevel: also check Water and CorpseWarning for danger level = 1.
ManSeesMan: only call SetNewSituation if location or level are different to reduce frequency of AI re-evaluation.
Only allow radio animation on initial red alert, if sector is not jammed.
Press ESC to stop dragging.
----
Revision: 8903
Author: Sevenfm
Date: Freitag, 16. Oktober 2020 22:44:21
Message:
Only show "suppression fire" message if target soldier cannot be seen after turning.
----
Revision: 8902
Author: Sevenfm
Date: Freitag, 16. Oktober 2020 21:52:57
Message:
EstimateStabDamage: updated code.
Black AI:
- reduce stab attack attractiveness if target is not very close
- reduce stab attack attractiveness if soldier sees more than one opponent
- for HTH attacks, skills don't have effect on choosing attack type for boxers
- reduce HTH attack attractiveness if soldier sees more than one opponent
- allow to increase autofire bullets by reducing aim in NCTH if LIMIT_MAX_DEVIATION option is enabled
----
Revision: 8901
Author: Sevenfm
Date: Freitag, 16. Oktober 2020 19:53:02
Message:
AI:
- new option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire.
- chance to use suppression fire depends on actual chance to hit and SUPPRESSION_EFFECTIVENESS option
- reduced short burst to 2 bullets.
- improved code to use short burst
----
Revision: 8900
Author: silversurfer
Date: Freitag, 16. Oktober 2020 09:52:46
Message:
fix: when multiple mercs are repairing, it could happen that one of them didn't spend any points, causing an error message about insufficient skill
----
Revision: 8898
Author: Wanne
Date: Donnerstag, 1. Oktober 2020 11:42:09
Message:
Updated Chinese Text files (by TBS)
----
Revision: 8896
Author: Sevenfm
Date: Montag, 28. September 2020 09:32:09
Message:
Red AI:
- set default bAimShotLocation when checking if shot is possible
- remove second CheckIfShotPossible() call
- only use reloading before suppression fire if weapon is autofire capable and can swap clips
----
Revision: 8895
Author: Sevenfm
Date: Montag, 28. September 2020 07:05:52
Message:
Red AI:
- reload before suppression fire less often in dangerous situation, also check AP_MINIMUM so we don't reload when really low on APs
- use CanNPCAttack() check only for sniper and suppression fire as only these actions need usable gun
- when trying to step back to deploy mortar, check if we can reach the spot and have enough APs
----
Revision: 8894
Author: Sevenfm
Date: Montag, 28. September 2020 06:41:15
Message:
Hopefully improved r8658:
- check weapon magazine size and chance to say phrase when using gun
- always reset fSayAmmoQuotePending in InternalReduceAttackBusyCount()
----
Revision: 8892
Author: Sevenfm
Date: Montag, 31. August 2020 18:35:56
Message:
FindAmmoToReload: added assert messages to indicate that searching attached weapon failed.
DecideAction: initialize bWeaponMode = WM_NORMAL to prevent FindAmmoToReload from crashing.
----
Revision: 8891
Author: Sevenfm
Date: Donnerstag, 20. August 2020 06:24:44
Message:
Suppression:
- disabled ubAdjacentSoldierCnt check as it doesn't work correctly
- improved adjacent tile check to avoid out of bounds values
----
Revision: 8890
Author: Sevenfm
Date: Dienstag, 18. August 2020 10:28:25
Message:
Fixed minor error in previous commit.
----
Revision: 8889
Author: Sevenfm
Date: Dienstag, 18. August 2020 10:23:39
Message:
New option AI_SHOOT_UNSEEN (disabled by default): allow AI to shoot at recently seen/heard enemies (targets that nobody from soldier's team sees currently).
CalcBestShot:
- improved hit rate calculation, take into account possible options INCREASE_AIMING_COSTS, FIRST_AIM_READY_COST_DIVISOR
- minor code improvements
New AI function LOS_Raised checks LOS with forced raised gun status, to get max view distance with scope
----
Revision: 8888
Author: Sevenfm
Date: Sonntag, 16. August 2020 13:03:42
Message:
Removes the noexcept keywords and fixes the jenkins build that's in here https://jenkins.maeyanie.com/job/JA2%20Build/ (by Asdow)
----
Revision: 8887
Author: Sevenfm
Date: Sonntag, 16. August 2020 06:20:31
Message:
CalcBestThrow:
- improved AI code to avoid hitting friends with grenades
- correctly set usGrenade for mortar attacks
----
Revision: 8886
Author: Sevenfm
Date: Samstag, 15. August 2020 18:46:04
Message:
A patch to fix one blitter function for when LOBOT is in use and a merc is prone. (by Asdow)
----
Revision: 8885
Author: Sevenfm
Date: Samstag, 15. August 2020 14:55:33
Message:
Reworked the DrawMap function. Flattens the large switch in it, removes the need for a few if checks that were done in every iteration of the old switch case loop and also shades all the map sectors using only one call to Lock- and UnlockVideoSurface instead of continuously locking and unlocking the surfaces when shading every single map element. (by Asdow)
----
Revision: 8884
Author: Sevenfm
Date: Samstag, 15. August 2020 14:40:37
Message:
Added a nullpointer check to a DDraw call, gets rid of one FIXME. (by Asdow)
----
Revision: 8883
Author: Sevenfm
Date: Donnerstag, 13. August 2020 06:54:23
Message:
fix: climbing related AI deadlocks (by anv)
----
Revision: 8882
Author: Sevenfm
Date: Donnerstag, 13. August 2020 04:33:39
Message:
Fixed a few very minor memory leaks. (by Asdow)
----
Revision: 8881
Author: Sevenfm
Date: Mittwoch, 12. August 2020 13:54:12
Message:
Changed the way the STI file for CTH indicator is loaded to prevent the game from constantly loading and unloading the graphics file from the disk every time the function gets called. Now it's only done once per the lifetime of the game. (by Asdow)
----
Revision: 8880
Author: Sevenfm
Date: Sonntag, 9. August 2020 16:01:32
Message:
Added static keyword to three vectors in CalculateCoverFromEnemies and resizing them to 0 at the end of the function so we're not constantly creating and destroying them at every call of DisplayCover function. Speeds it up a little bit. (by Asdow)
----
Revision: 8879
Author: Sevenfm
Date: Freitag, 7. August 2020 14:12:31
Message:
Various AI improvements.
FindThrowableGrenade: allows to specify type and damage of searched grenade.
New counter SOLDIER_COUNTER_RETREAT allows to set number of turns which soldier will try to retreat and take cover.
FindBestNearbyCover: use PrepareThreatlist as unified function to make list of all known opponents.
Militia Control:
- start retreating mode for 2 turns when ordering retreat
- replace AI_ACTION_RUN_AWAY with AI_ACTION_TAKE_COVER order so that militia do not retreat from sector
New AI behavior:
- soldier can use smoke grenade to cover himself when under fire
- soldier can use use smoke grenade on his friend to cover him
- if soldier used smoke, he starts retreat mode for 2 turns
- added retreat code to Red, Black AI
- improved Main Red AI for civilians (they only run away)
Improved suppression code:
- less chance of suppression when opponent has high shock level
- prefer using suppression fire when soldier is in cover
----
Revision: 8878
Author: Sevenfm
Date: Donnerstag, 6. August 2020 09:53:12
Message:
AI suppression fire improvements.
CalcBestShot:
- added standard check for valid opponent
- use standard knowledge functions
- blind soldier can only attack seen/heard personally
- determine suppression fire (shooting at target nobody sees currently)
- don't shoot if target location is seen and empty
- no fire on unseen opponents with throwing knives
- only enemy team can use blind suppression fire
- only try to suppress alive and conscious human targets
- additional check to limit shooting through walls
- alt weapon holding scope mode is used only when ubAllowAlternativeWeaponHolding == 3
- hip firing allowed only for human bodytypes
- take into account direction when checking stance
- shoot heavy guns in standing stance only when using hip fire
- penalize suppression fire
Red AI suppression fire:
- check valid target
- check weapon/ammo requirements
- check that soldier is not sniper
- check friendly fire chance
- reduce chance to shoot if target is beyond weapon range
- check that we have spare ammo
Improved code to prepare suppression fire:
- change stance first of needed
- allow shooting with aiming
- reserve APs to hide if no cover or enemy is close
- added debug messages
----
Revision: 8877
Author: Sevenfm
Date: Sonntag, 2. August 2020 18:55:46
Message:
CalcChanceHTH:
- slightly lowered base chance
- reduce chance if defender is blind
- reduce chance if attacker is blind
- bonus for boxers for attacking from the back
----
Revision: 8876
Author: Sevenfm
Date: Sonntag, 2. August 2020 18:35:10
Message:
Added new soldier flags: SOLDIER_BACK_ATTACK, SOLDIER_SNEAK_ATTACK (work for punch and stab attacks only).
ClosestKnownOpponent() now can return ID of closest opponent.
CalcCoverValue: improved code to avoid friendly fire.
EVENT_SoldierBeginPunchAttack: use supplied gridno as sTargetGridNo may not be set yet
Boxing:
- added possibility of counterattack after failed attack
- added possibility of opportunity attack a passing enemy
- bonus in CTH for boxers for attack from the back
Boxing AI:
- for boxers, always use high morale so that they attack
- cautious boxer approach, reserve AP for two attacks (only if not attacking from the back)
- try to avoid frontal attack
- sometimes boxer may decide to restore breath instead of moving and attacking
- boxer can step back to move away from opponent, if he is low on breath
- improved main boxer AI
----
Revision: 8875
Author: silversurfer
Date: Samstag, 1. August 2020 17:22:26
Message:
Fix: Re-enabled the condition check for mercs to enter tactical screen from map screen. Someone removed it, which made it possible to enter tactical with no mercs in the sector.
----
Revision: 8874
Author: Sevenfm
Date: Freitag, 31. Juli 2020 14:02:45
Message:
CalcCoverValue: improved friendly fire check.
----
Revision: 8873
Author: Sevenfm
Date: Freitag, 31. Juli 2020 12:26:07
Message:
Increased max possible soldiers stored for friendly fire check to 256.
Friendly fire chance code also checks for soldiers of the same side and optionally neutral civilians.
CalcCoverValue: check friendly fire chance for each position, penalize position if friendly fire chance is high (needs AI_BETTER_COVER = TRUE)
UnderFire::Add:
- store friendly fire CTH for new added person
- use max value when replacing friendly fire CTH for existing person
CalcBestShot:
- check CTGT and friendly fire chance for every stance
- ignore possible shot if can hit friends in this stance
CalcMoraleNew: improved code to make enemy slightly more aggressive.
----
Revision: 8872
Author: Flugente
Date: Freitag, 24. Juli 2020 21:27:34
Message:
Fix: various compile warnings
----
Revision: 8871
Author: Flugente
Date: Freitag, 24. Juli 2020 21:25:47
Message:
- Fix: outdated text
- Fix: animation loops until new order given
----
Revision: 8870
Author: Flugente
Date: Freitag, 24. Juli 2020 00:11:23
Message:
Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
Requires GameDir >= r2558
----
Revision: 8869
Author: Flugente
Date: Mittwoch, 22. Juli 2020 23:30:39
Message:
Fix: nullpointer access
----
Revision: 8868
Author: silversurfer
Date: Freitag, 17. Juli 2020 13:22:29
Message:
Fix:
- when USE_XML_SQUADNAMES was TRUE, the squad box was shifted upwards over the column headers, causing clipping issues
- when READ_PROFILE_DATA_FROM_XML was TRUE, the game would still read profile data from prof.dat, if the old inventory system was used
----
Revision: 8867
Author: Flugente
Date: Mittwoch, 15. Juli 2020 23:23:53
Message:
Fix: if no squad name is provided in xml, fall back on hardcoded name
----
Revision: 8866
Author: Wanne
Date: Montag, 13. Juli 2020 19:43:36
Message:
Multiplayer: Disabled rooftop climbing, because its not syncing correctly between the clients
----
Revision: 8863
Author: Flugente
Date: Sonntag, 12. Juli 2020 18:48:32
Message:
- Fix: assignment not displayed consistently in personnel page
- Fix: bizarre function
----
Revision: 8856
Author: Flugente
Date: Freitag, 10. Juli 2020 18:51:08
Message:
Print out details of savegame loading process to easier identify bottlenecks
----
Revision: 8855
Author: Flugente
Date: Donnerstag, 9. Juli 2020 22:46:41
Message:
Fix: dragging soldiers is frequently cancelled
----
Revision: 8854
Author: Wanne
Date: Donnerstag, 9. Juli 2020 11:32:49
Message:
Multiplayer:
- Disabled fragments, because this can crash the game when stepping on a mine, ...
- Enabled rooftop climbing
----
Revision: 8853
Author: Wanne
Date: Donnerstag, 9. Juli 2020 00:11:29
Message:
Translated a few German Texts
----
Revision: 8851
Author: Flugente
Date: Donnerstag, 9. Juli 2020 00:02:55
Message:
Accept sounds for dragging a body in other formats than .ogg
----
Revision: 8850
Author: Wanne
Date: Mittwoch, 8. Juli 2020 21:30:44
Message:
Translated a few German texts
Moved // TODO.Translate comments
Fixed missing \n in text
----
Revision: 8849
Author: Wanne
Date: Mittwoch, 8. Juli 2020 20:46:45
Message:
Fixed compilation error when trying to compile JA2UB version
----
Revision: 8848
Author: Wanne
Date: Mittwoch, 8. Juli 2020 20:28:31
Message:
Fixed compilation error (sqrt) when compiling in Visual Studio 2010
----
Revision: 8847
Author: Flugente
Date: Dienstag, 7. Juli 2020 21:47:52
Message:
Use macro where appropriate for easier maintenance
----
Revision: 8846
Author: Flugente
Date: Dienstag, 7. Juli 2020 00:36:56
Message:
Fix: mercs staffing a facility for global propaganda cause mine income to drop to 0%
----
Revision: 8845
Author: Flugente
Date: Montag, 6. Juli 2020 23:25:45
Message:
Fix: radio operator in a city can give movement commands to any militia in a non-city sector
----
Revision: 8844
Author: Flugente
Date: Sonntag, 5. Juli 2020 14:48:12
Message:
Display item names in merchant inventory (by bfant)
----
Revision: 8843
Author: Flugente
Date: Sonntag, 5. Juli 2020 14:03:44
Message:
- Fix: wrong face displayed on insurance website
- Chg: no insurance payout on suspicious deaths (no enemy presence during merc death, or merc died from friendly fire)
----
Revision: 8842
Author: Flugente
Date: Samstag, 4. Juli 2020 22:07:53
Message:
Fix: unnecessary call for intel-based arms dealer inventory is called very often if the lua function is empty
----
Revision: 8841
Author: Flugente
Date: Samstag, 4. Juli 2020 22:05:39
Message:
Fix: when failing to apply a gasmask to another soldier, the message still states success
----
Revision: 8840
Author: Flugente
Date: Samstag, 4. Juli 2020 20:52:34
Message:
Added safety check
----
Revision: 8839
Author: Flugente
Date: Samstag, 4. Juli 2020 20:51:58
Message:
Don't check whether an explosion damaging a room pisses of civilians if there is no room to begin with
----
Revision: 8838
Author: Flugente
Date: Samstag, 4. Juli 2020 19:30:46
Message:
Only display IMP gear cost if costs exceed the free amount (IMP_PROFILE_COST), mention the free amount
----
Revision: 8837
Author: Flugente
Date: Samstag, 4. Juli 2020 16:47:40
Message:
Fix: individual militia in impassable sectors cannot be dismissed via website
----
Revision: 8836
Author: Flugente
Date: Samstag, 4. Juli 2020 16:46:19
Message:
Fix: militia can retreat to impassable sectors in autoresolve
----
Revision: 8835
Author: Flugente
Date: Samstag, 4. Juli 2020 01:18:15
Message:
Fix: killing Doreen after having already convinced her to leave peacefully does not fully remove the loyalty gain for the peaceful solution, despite that being intended
----
Revision: 8834
Author: Flugente
Date: Freitag, 3. Juli 2020 22:40:22
Message:
Fix: incorrect travel time calculation outside of pathing
----
Revision: 8833
Author: Flugente
Date: Freitag, 3. Juli 2020 00:11:11
Message:
Minor code improvements
----
Revision: 8832
Author: Flugente
Date: Donnerstag, 2. Juli 2020 23:58:45
Message:
Fix: noticable lag on slow machines or while debugging when plotting a path in strategic view
----
Revision: 8831
Author: Flugente
Date: Dienstag, 30. Juni 2020 22:23:25
Message:
Fix: if DYNAMIC_IMP_PROFILE_COST is TRUE, the IMP cost is too high(by sun_alf)
----
Revision: 8830
Author: Flugente
Date: Montag, 29. Juni 2020 22:12:53
Message:
New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872
Requires GameDir >= r2555
----
Revision: 8829
Author: Flugente
Date: Freitag, 26. Juni 2020 22:44:59
Message:
- There can now be effectively unlimited battle sounds for NPCs.
- Activated some NPC voices that never played.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360457&#msg_360457
GameDir >= r2554 is recommended.
----
Revision: 8828
Author: Flugente
Date: Freitag, 26. Juni 2020 00:42:44
Message:
Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451
- Gas damage split up in fire and non-fire damage.
- Flamethrower projectile damaged is affected by fire resistance.
Requires GameDir >= r2553.
----
Revision: 8827
Author: Flugente
Date: Samstag, 20. Juni 2020 18:14:46
Message:
Store 32 instead of 31 disabilities
----
Revision: 8826
Author: Flugente
Date: Samstag, 20. Juni 2020 17:47:43
Message:
Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.
----
Revision: 8825
Author: Flugente
Date: Donnerstag, 18. Juni 2020 20:49:37
Message:
Fix: disabling cover display left coloured remnants outside the screen (by Asdow)
----
Revision: 8824
Author: Flugente
Date: Donnerstag, 18. Juni 2020 00:27:20
Message:
Minor code cleanup
----
Revision: 8823
Author: Flugente
Date: Donnerstag, 18. Juni 2020 00:24:52
Message:
Fix: crash if player offer area exceeds 255 fields (possible on high resolutions)
----
Revision: 8822
Author: Flugente
Date: Donnerstag, 18. Juni 2020 00:22:26
Message:
Fix: illegal array access if resolution exceeds monitor resolution
----
Revision: 8821
Author: Flugente
Date: Mittwoch, 17. Juni 2020 22:21:39
Message:
We can play external dialogue lines for NPC merchants via the lua function HandleNPCMerchantQuote(...)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20611&goto=360388&#msg_360388
Requires GameDir >= r2550.
----
Revision: 8820
Author: Flugente
Date: Dienstag, 16. Juni 2020 01:12:48
Message:
Added general modifier to grenade throw AP cost
----
Revision: 8819
Author: Flugente
Date: Donnerstag, 11. Juni 2020 20:33:20
Message:
Added interface functions fo lua
----
Revision: 8818
Author: Flugente
Date: Dienstag, 2. Juni 2020 20:37:18
Message:
Fix: previous fix excluded non-RPCs from dialogue replacement
----
Revision: 8817
Author: Flugente
Date: Dienstag, 2. Juni 2020 19:27:20
Message:
Fix: do not call lua dialogue replacement function for RPCs
----
Revision: 8816
Author: Flugente
Date: Montag, 1. Juni 2020 22:53:22
Message:
Fix: crash after heli landing in UB (by Asdow)
Fix: unnecessary town initialization in UB (by Asdow)
----
Revision: 8815
Author: Flugente
Date: Montag, 1. Juni 2020 22:46:45
Message:
New feature: exploration assignment indicates items on the map
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244
----
Revision: 8814
Author: Flugente
Date: Samstag, 30. Mai 2020 16:26:16
Message:
Fix: compiler warnings
----
Revision: 8813
Author: Flugente
Date: Samstag, 30. Mai 2020 15:34:57
Message:
minor code cleanup (by sun_alf)
----
Revision: 8812
Author: Flugente
Date: Samstag, 30. Mai 2020 15:24:33
Message:
Minor code cleanup (by Asdow and sun_alf)
----
Revision: 8811
Author: Flugente
Date: Samstag, 30. Mai 2020 02:13:42
Message:
New feature: turncoats can be created from enemies and ordered to switch sides
Requires GameDir >= r2535
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191
----
Revision: 8810
Author: Flugente
Date: Freitag, 29. Mai 2020 19:41:29
Message:
Fix: jeeps were not accounted for
----
Revision: 8809
Author: Flugente
Date: Freitag, 29. Mai 2020 19:40:43
Message:
Fix: unnecessary transaction
----
Revision: 8808
Author: Flugente
Date: Montag, 25. Mai 2020 22:31:10
Message:
Fix: AllowReinforcementsOmerta was not used
----
Revision: 8807
Author: Sevenfm
Date: Sonntag, 24. Mai 2020 08:17:18
Message:
Bigmaps lockbusting fix: removed incorrect type cast (as suggested by Franimus).
----
Revision: 8806
Author: Flugente
Date: Mittwoch, 20. Mai 2020 00:35:32
Message:
Fix: bad colours in Militia Overview
----
Revision: 8805
Author: Sevenfm
Date: Montag, 18. Mai 2020 08:04:34
Message:
GetSoldierAboveGuyPositions:
- use max value so that animation and text do not overlap
- lowered Y offset for crouched stance
DrawSelectedUIAboveGuy:
- reduce vertical gap if not showing health bars
----
Revision: 8804
Author: Flugente
Date: Sonntag, 17. Mai 2020 22:52:27
Message:
New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075
Requires GameDir >= r2534
----
Revision: 8803
Author: Flugente
Date: Sonntag, 17. Mai 2020 16:20:17
Message:
Fix: Requirements opinionevents OPINIONEVENT_CIVKILLER and OPINIONEVENT_CIV_ATTACKER were different, leading to situations were mercs complained about harming civilians, but not about killling them
----
Revision: 8802
Author: Flugente
Date: Sonntag, 17. Mai 2020 16:13:57
Message:
Improvements for BaseTable:
- Separator colour can be set
- Fixed column length calculation
- checkboxes are now possible
----
Revision: 8801
Author: Sevenfm
Date: Donnerstag, 14. Mai 2020 17:53:31
Message:
New experimental NCTH options: LIMIT_MAX_DEVIATION, LIMIT_GROUND_SHOTS.
----
Revision: 8800
Author: Sevenfm
Date: Mittwoch, 13. Mai 2020 08:31:11
Message:
New tag <shotAnimation> in AmmoTypes.xml allows defining custom shot animation.
----
Revision: 8798
Author: Sevenfm
Date: Dienstag, 5. Mai 2020 23:47:25
Message:
Increased MAXATTACHMENTS to 60000 for Aimnas to work.
----
Revision: 8797
Author: Sevenfm
Date: Dienstag, 5. Mai 2020 18:34:15
Message:
DrawItemUIBarEx: use GetGunOverheatDisplayPercentage so that OVERHEATING_DISPLAY_JAMPERCENTAGE option can have effect.
Minor code improvements.
----
Revision: 8796
Author: Sevenfm
Date: Donnerstag, 30. April 2020 02:48:52
Message:
Improved code to update scope mode when changing stance.
ChangeScopeMode: use NOWHERE instead of 0 as incorrect target gridno.
----
Revision: 8795
Author: Sevenfm
Date: Mittwoch, 29. April 2020 08:15:36
Message:
Switch from alt weapon holding when changing stance in realtime.
----
Revision: 8794
Author: silversurfer
Date: Montag, 27. April 2020 22:34:51
Message:
fix: travel time wasn't correctly calculated for survivalist and background speed bonuses
enhancement: new calculations for travel speed bonuses of survivalist and backgrounds
----
Revision: 8793
Author: Flugente
Date: Sonntag, 26. April 2020 22:02:10
Message:
Added dialogue event for planting bombs/mines (ADE_BOMB_HAS_BEEN_PLANTED)
----
Revision: 8792
Author: Sevenfm
Date: Sonntag, 26. April 2020 07:37:05
Message:
UIHandleNewBadMerc: create soldier at interface level.
RemoveBlood: correctly remove blood on specified level.
UpdateBloodGraphics: update rendering.
----
Revision: 8791
Author: Sevenfm
Date: Donnerstag, 23. April 2020 04:54:36
Message:
CalcBestThrow:
- for mortars and grenade launchers, first try to find non smoke grenade/shell
- don't use mortar in building or underground
- don't use grenade launcher underground
- blinded soldier cannot use mortar/grenade launcher
- when calculating safety margin, correctly use BuddyItem defined for single shot RPG
- limit ubSafetyMargin to TACTICAL_RANGE / 2 in case radius set too high in XML
- use flares only at night
- use ValidOpponent() check to determine opponent
- use new knowledge functions
- allow attacking recently seen/heard opponents with mortar/grenade launcher
- improved code to spare grenade, don't spare: non lethal grenades, if some friends killed, when under attack, STATIONART/SNIPER, when on the roof, when there are friends under attack nearby
- increase possible distance from opponent when opponent in a building or when using gas grenade
- improved check for gas/smoke when using gas/smoke grenade
- don't use smoke grenade if there's already smoke nearby (it can spread to this tile later)
- improved code for AP to attack calculation
- when attacking enemy in a building with mortar, allow shooting on the roof above the enemy, hoping that roof will collapse
- limit RPG use, unless can hit several enemies, shooting at tank or opponent is in a room
- soldiers should use RPGs against tanks/jeeps more often
- modify smoke attack value depending on range (less effective if too far from opponent)
Red AI:
- improved code to prepare throw attack
- added code to change stance before throwing if needed
Black AI:
- simplified code to change stance before shooting, always change stance first if needed
- improved code to prepare attack, added code to change stance before throwing if needed
CalcBestShot:
- always change stance first, then turn
- don't allow going prone and turning at the same time
New AI functions:
- NightLight
- DuskLight
- InSmokeNearby
- CountTeamUnderAttack
- SectorCurfew
- TeamPercentKilled
- TeamHighPercentKilled
- ArmyPercentKilled
- ArmyPercentKilledTolerance
- Knowledge
- KnownLocation
- KnownLevel
- UsePersonalKnowledge
- PersonalKnowledge
- KnownPersonalLocation
- KnownPersonalLevel
- PublicKnowledge
- KnownPublicLocation
- KnownPublicLevel
----
Revision: 8790
Author: Sevenfm
Date: Dienstag, 21. April 2020 00:14:45
Message:
Improved watched location AI code:
- check that we can see enemy if we raise weapon when considering using noise spot as watched location
- prefer hiding first when in dangerous place if hiding is possible
----
Revision: 8789
Author: Sevenfm
Date: Montag, 20. April 2020 22:10:30
Message:
Increment watched location when soldier hears enemy and can possibly see noise location.
Suppression:
- when calculating suppression effectiveness for shotgun, modify damage for pellets.
- set attacker spot as watched location
- alert enemy soldier if he is under fire
Red AI:
- no Main Red AI for civilians
- set watched location to closest position where enemy can appear
- snipers and soldiers with scoped guns should decide watch more often
Improved Red AI watch code:
- crouch if not crouched
- raise weapon if not raised
- turn to watched location
- possibly go prone, if soldier has LOS to watched location
----
Revision: 8788
Author: Sevenfm
Date: Montag, 20. April 2020 20:24:56
Message:
Restored AI decision delay when recruiting new troops.
----
Revision: 8787
Author: Sevenfm
Date: Montag, 20. April 2020 18:43:14
Message:
ASD: don't change reinforcement pool when unlimited reinforcements enabled.
Interrogate prisoner: don't change reinforcement pool when unlimited reinforcements enabled.
EvaluateQueenSituation:
- allow recruiting when pool size drops below iQueenPoolIncrementPerDifficultyLevel, this should result in more stable strategic AI behavior
- with default values, recruiting can result in up to 8 days of doing nothing, I think that skipping once cycle of decisions should be enough
----
Revision: 8786
Author: Sevenfm
Date: Montag, 20. April 2020 02:20:37
Message:
VR r2348 fix - loading .jpc.7z with a single image would cause exception as file was not considered open (by anv)
----
Revision: 8785
Author: Sevenfm
Date: Samstag, 11. April 2020 14:17:53
Message:
Improved code for AI tooltips.
RangeChangeDesire: improved code for better balance.
----
Revision: 8784
Author: Sevenfm
Date: Samstag, 11. April 2020 13:13:53
Message:
New option: SOLDIER_TOOLTIP_DEBUG_AI shows additional AI debug information.
Show tooltips for all persons.
----
Revision: 8783
Author: Sevenfm
Date: Freitag, 10. April 2020 23:20:05
Message:
Walkman: bonus 20% to morale when in head slot.
Update soldier morale every turn.
Update soldier morale when changing inventory.
Improved code for 'l' hotkey.
----
Revision: 8782
Author: Sevenfm
Date: Mittwoch, 8. April 2020 23:24:56
Message:
Red, Black AI: try to use sidearm if not enough AP to shoot with main weapon.
Black AI: improved check to avoid friendly fire.
FindAIUsableObjClass: by default search for weapon with longest range, if fSidearm = TRUE search for fastest weapon.
AICalcChanceToHitGun: if AI_EXTRA_SUPPRESSION = TRUE, always return min 1% for AI.
RangeChangeDesire:
- civilians only want to run away
- added small bonus to range change desire if soldier has no gun or short range weapon
CalcBestShot, CheckIfShotPossible: always check if can shoot at target seen by another soldier.
CalcBestShot, CalcBestThrow, CalcBestStab: initialize attack data.
Removed obsolete code.
----
Revision: 8781
Author: Sevenfm
Date: Mittwoch, 8. April 2020 13:10:58
Message:
Added "WIP" description to LOBOT ingame option.
Fixed Polish localized string for LOBOT option.
----
Revision: 8780
Author: Sevenfm
Date: Montag, 6. April 2020 01:58:07
Message:
New option NWSS enables New Weapon Sound System.
Increased SOUND_MAX_CHANNELS to 128 for NWSS to work correctly.
New tag in AmmoStrings.xml: <NWSSCaliber>
New tags in Weapons.xml: <ubNWSSCase>, <ubNWSSLast>, <szNWSSSound>
Fixed some warnings.
----
Revision: 8779
Author: Sevenfm
Date: Freitag, 3. April 2020 07:14:47
Message:
Hotkeys for quick transformations:
Shift+T - transform item in hand (improved code)
Shift+O - transform scope
Shift+L - transform flashlight
Shifr+Y - transform laser
Fixed some warnings.
----
Revision: 8778
Author: Sevenfm
Date: Donnerstag, 2. April 2020 22:41:36
Message:
Improved code for alternate mouse commands (option ALTERNATE_MOUSE_COMMANDS).
----
Revision: 8777
Author: Sevenfm
Date: Donnerstag, 2. April 2020 22:05:31
Message:
Hotkeys:
- use SHIFT key to move in formation
- Ctrl+Alt+G: toggle formation
- G: toggle light effects
----
Revision: 8776
Author: Wanne
Date: Samstag, 28. März 2020 17:54:05
Message:
Added files to ignore list
----
Revision: 8775
Author: Sevenfm
Date: Dienstag, 24. März 2020 21:32:13
Message:
[F] key should correctly show CTH for different types of attacks:
- gun
- launcher
- grenade
- thrown knife
- punch
- toss item
----
Revision: 8773
Author: Wanne
Date: Dienstag, 17. März 2020 11:05:52
Message:
Chinese Translation updates
----
Revision: 8772
Author: Wanne
Date: Dienstag, 17. März 2020 10:48:16
Message:
Bugfix: Fixed INTEL-Button wrong placement x button position, if DISEASE-Button is not displayed
----
Revision: 8771
Author: Sevenfm
Date: Samstag, 14. März 2020 11:39:18
Message:
Fixed delayed mode for grenades.
Changing delayed mode for grenade launcher only possible with DELAYED_GRENADE_EXPLOSION = FALSE.
Minor code improvements and warning fixes.
----
Revision: 8770
Author: Sevenfm
Date: Dienstag, 10. März 2020 00:21:25
Message:
Removed old zombie AI code.
Improved AI path tweaks:
- tanks prefer moving in straight directions to avoid sliding effect
- combat jeeps prefer moving on roads (PAVED_ROAD, DIRT_ROAD)
- armed vehicles avoid moving into buildings (FLAT_FLOOR)
- increased value to avoid light and corpses for enemy soldiers
----
Revision: 8769
Author: Sevenfm
Date: Montag, 9. März 2020 21:29:50
Message:
Scale tactical ambients and sector steady ambients with general effects volume.
----
Revision: 8768
Author: Sevenfm
Date: Sonntag, 8. März 2020 23:39:21
Message:
More AI logging information.
PanicAI: use correct movement and stealth mode when determining AP needed.
----
Revision: 8767
Author: Sevenfm
Date: Dienstag, 3. März 2020 18:48:43
Message:
First decay light effects and then decay smoke effects, because fire can create light.
Dynamic creation of light effects for fire and signal smoke (ADD_LIGHT_AFTER_EXPLOSION option).
Fixed/improved code to decay light effects so that ubDuration works correctly.
Note: <ubRadius> tag is not used for light effects as they cannot spread, light is always created with <ubStartRadius> and can only decay later.
Improved code to decay smoke effects.
----
Revision: 8766
Author: Sevenfm
Date: Donnerstag, 27. Februar 2020 19:23:38
Message:
Multiplayer LOBOT fix (by Asdow).
----
Revision: 8765
Author: Sevenfm
Date: Donnerstag, 27. Februar 2020 19:19:27
Message:
Solution for Visual Studio 2019 (by Asdow).
----
Revision: 8764
Author: Sevenfm
Date: Donnerstag, 27. Februar 2020 11:51:45
Message:
New tags in CivGroupNames.xml: Side, CustomSide allow setting custom side for civilian group.
NewEye: fix possible bug.
InitShopKeeperSubTitledText: correctly initialize data.
----
Revision: 8763
Author: Sevenfm
Date: Montag, 24. Februar 2020 20:35:34
Message:
Render performance fixes (by Asdow)
----
Revision: 8762
Author: Sevenfm
Date: Montag, 24. Februar 2020 11:49:51
Message:
Disabled face icons for big faces.
----
Revision: 8761
Author: Sevenfm
Date: Montag, 24. Februar 2020 11:33:05
Message:
Don't show face gear for big faces.
Don't show face icons for dead soldiers.
----
Revision: 8760
Author: Sevenfm
Date: Samstag, 22. Februar 2020 00:33:25
Message:
New option AI_DECISION_INFO enables extended logging for AI decisions.
Moved zombie AI into separate file ZombieDecideAction.cpp
New zombie AI:
- simplified code
- advancing using cover
- if zombie cannot reach any opponent, he tries to hide
- if zombie cannot reach opponent and cannot hide and he is under fire, he will retreat, seeking cover away from known opponents
- if zombie doesn't know enemy location, he will try to run to closest friend who knows enemy location
- new zombie AI has extended AI logging
More water splash sounds (Data\Sounds\Misc\Splash1.ogg .. SplashN.ogg).
CalcCoverValue:
- allow moving into shallow water if it provides better position
- special calculations for zombies: zombie is very dangerous at close range
- if soldier has no gun, use different calculation based on distance instead of CTGT
FindBestNearbyCover: zombies only choose spots that provide sight cover.
Added functions for extended AI log.
ClosestReachableDisturbance:
- if soldier is zombie and he cannot climb, skip location
- zombies do not attack vehicles
- improved check to avoid choosing dying opponents
EstimatePathCostToLocation: return 0 if checking for zombie which cannot climb and path needs climbing.
RoamingRange: always max roaming range for zombies.
SightCoverAtSpot, ProneSightCoverAtSpot:
- improved max sight range calculation
- added option for unlimited sight range check
New AI functions:
- AIDirection
- AICheckIsSniper
- AICheckIsMarksman
- AICheckIsMedic
- AICheckIsMortarOperator
- AICheckIsGLOperator
- AICheckIsOfficer
- AICheckIsCommander
- AICheckIsMachinegunner
- AIGunInHandScoped
- AIGunScoped
- AIGunRange
- AIGunClass
- AIGunType
- AIGunDeadliness
- AIGunAmmo
- AIGunAutofireCapable
- FindObstacleNearSpot
- InSmoke
- CorpseWarning
- CorpseEnemyTeam
- CorpseMilitiaTeam
- AICheckUnderground
- AnyCoverAtSpot
- AICheckHasWeaponOfType
- AICheckHasGun
- AICheckShortWeaponRange
GetCorpseAtGridNo: additional check for valid gridno.
More zombie raise sounds (Data\Sounds\Misc\ZombieRaise1.ogg .. ZombieRaiseN.ogg).
GetCorpseRotFactor: improved code to return FLOAT value between 0 and 1.
New debug topic id TOPIC_DECISIONS for logging AI decisions.
----
Revision: 8759
Author: Sevenfm
Date: Donnerstag, 20. Februar 2020 13:28:55
Message:
Play sound when dragging something (Sounds\Misc\DragBody1.ogg .. DragBodyN.ogg).
Mercs always make movement noise when dragging.
Stop dragging if another merc starts dragging this merc/body.
Stop dragging if dragged merc gets up from collapsed state.
Stop dragging when changing stance/cowering under suppression.
Fixed grenade pin sound for signal smoke.
CalcBestShot: if new opponent is dying and best opponent is ok, ignore new opponent.
----
Revision: 8758
Author: Sevenfm
Date: Montag, 17. Februar 2020 20:20:28
Message:
AI pathing: avoid deep water if not in deep water already and not SEEKENEMY (allow max 2 tiles of deep water for other soldiers).
CONSIDERED_NEUTRAL: removed dying check as it may cause problems with AI.
Improved code to avoid moving into gas/deep water/light/artillery danger zone.
ClosestReachableDisturbance:
- skip dying opponent if found not dying
- when in deep water, skip opponents in deep water
ClosestKnownOpponent: skip dying opponent if found not dying.
RedSmokeDanger: consider deep water as safe from artillery strike.
Allow deep water flanking for soldiers of ENEMY_TEAM with SEEKENEMY orders and CUNNINGSOLO attitude or athletics trait.
CalcBestShot:
- dying, cowering or unconscious soldiers have very low priority
- added safety checks
- if best opponent is dying and new opponent is ok, use new opponent
DecideAction: improved deep water checks.
Red, Black AI: when SEEKENEMY soldier is in deep water, move to closest opponent on the ground.
FindNearestUngassedLand:
- increased max search distance to 35
- added speed optimization
- removed max AP budget
FindNearbyDarkerSpot:
- increased max search range to 25
- added speed optimization
- removed max AP budget
FindFlankingSpot: added condition to allow deep water flanking
----
Revision: 8757
Author: Sevenfm
Date: Sonntag, 16. Februar 2020 19:45:43
Message:
Restored Flugente's frozen soldiers which were disabled by accident (by Asdow).
----
Revision: 8756
Author: Sevenfm
Date: Sonntag, 16. Februar 2020 15:08:47
Message:
Improved code to avoid dangerous locations.
----
Revision: 8755
Author: Sevenfm
Date: Samstag, 15. Februar 2020 17:19:35
Message:
LOBOT code (by Asdow, original code by Bio).
----
Revision: 8754
Author: Sevenfm
Date: Samstag, 15. Februar 2020 14:38:41
Message:
Added LegalNPCDestination check to AI location search routines.
SearchForItems: avoid locations with bombs or red smoke danger.
FindFlankingSpot: removed check for edge of the map.
----
Revision: 8753
Author: Sevenfm
Date: Samstag, 15. Februar 2020 13:54:59
Message:
Enemy soldiers will try to avoid being hit by artillery strike.
FindBestNearbyCover:
- penalty to locations in red smoke danger zone
- avoid moving into red smoke danger zone if not in red smoke danger already
FindNearestUngassedLand:
- improved code
- try not to move closer to known enemies.
- calculate path with correct movement mode
FindNearbyDarkerSpot:
- improved code
- calculate path with correct movement mode
FindFlankingSpot:
- avoid locations near bombs
- avoid moving into red smoke danger zone
----
Revision: 8752
Author: Sevenfm
Date: Donnerstag, 13. Februar 2020 16:57:10
Message:
ExpAffect: don't spread fire on water.
StructureHit: check water level.
Only normal, stun and flashbang explosives create water explosion.
Increase max force when throwing items into water (to compensate for no bouncing).
Increased splash volume from LOWVOLUME to MIDVOLUME.
InternalIgniteExplosion: no fragments in water.
----
Revision: 8751
Author: Sevenfm
Date: Mittwoch, 12. Februar 2020 20:11:50
Message:
Play splash sound when thrown item hits water.
----
Revision: 8750
Author: Sevenfm
Date: Mittwoch, 12. Februar 2020 18:47:19
Message:
Tweaked animation speeds:
- faster sidestepping
- faster radio animation
- faster ninja kick and focused punches and kicks
----
Revision: 8749
Author: Sevenfm
Date: Mittwoch, 12. Februar 2020 18:40:05
Message:
Only check for fExplodeOnImpact in OBJECT_DETONATE_ON_IMPACT if item has IC_EXPLOSV class. This fixes situation when random items are thrown incorrectly.
----
Revision: 8748
Author: Sevenfm
Date: Montag, 10. Februar 2020 15:57:54
Message:
New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
NewSmokeEffect() now accepts new parameters:
- ubDuration sets custom effect duration
- ubRadius sets custom effect radius
- ubGeneration allows creating smoke effect with defined generation
----
Revision: 8747
Author: Sevenfm
Date: Sonntag, 9. Februar 2020 19:35:04
Message:
New option NEW_RANDOM (default TRUE) enables new code for random number generation.
Fixed PreRandom(1) bug in AddPlacementToWorld.
AddPossiblePendingEnemiesToBattle: use Random(4) instead of GetRndNum(3) for random insertion code.
----
Revision: 8746
Author: Sevenfm
Date: Sonntag, 9. Februar 2020 08:26:19
Message:
Moved fire.ogg to Data\Ambient
Moved SSA folder to Data\Ambient
----
Revision: 8745
Author: Sevenfm
Date: Samstag, 8. Februar 2020 20:35:10
Message:
New options to control Sector Steady Ambients:
ENABLE_SSA (default FALSE)
VOLUME_SSA (default 50)
DEBUG_SSA (default FALSE)
Increased number of sound channels to 64.
SoundPlay(): show more information when failed to play sound.
PlayVoiceTaunt(): limit max number of voices to 99.
vfs::String::as_utf16(): show original string if failed to convert.
----
Revision: 8744
Author: Sevenfm
Date: Freitag, 7. Februar 2020 11:43:27
Message:
Voice taunts update: changed civgroup name format from %02d to %d, to allow using civgroups with 3 digit numbers.
----
Revision: 8743
Author: Sevenfm
Date: Freitag, 7. Februar 2020 11:13:16
Message:
New option TAUNT_VOICE (FALSE by default): if true, will play sound file instead of showing text.
New option TAUNT_VOICE_SHOW_INFO (FALSE by default): if true, will show debug info when playing voice taunt.
Restored JA2TESTVERSION for SpreadPatternLog.txt
Allow taunts from militia when using voice taunts.
Don't show noise text messages from militia (if on our side).
Fixed incorrect OKLIFE check in CheckStatusNearbyFriendlies().
----
Revision: 8742
Author: Sevenfm
Date: Donnerstag, 6. Februar 2020 18:18:49
Message:
Fix possible bug when executing AI_ACTION_STOP_COWERING.
----
Revision: 8740
Author: Sevenfm
Date: Samstag, 25. Januar 2020 20:02:53
Message:
AI:
- before deciding anything, stop cowering animation
- before deciding anything, stop giving aid animation
- before deciding to raise weapon, check if weapon can be raised
- simplified scope check
- removed duplicate code in Red AI
Added missing actions to gzActionStr[].
Fixed OKLIFE checks.
----
Revision: 8739
Author: Sevenfm
Date: Freitag, 24. Januar 2020 21:35:14
Message:
GetIdOfMineForSector: use correct min/max values for bSectorZ.
Minor code improvements.
----
Revision: 8738
Author: Sevenfm
Date: Freitag, 24. Januar 2020 11:06:06
Message:
Added new options:
- ENABLE_TA enables fire ambient sound
- VOLUME_TA controls fire ambient sound volume
Fire ambient sound is played in a loop when there is active fire effect on screen.
----
Revision: 8737
Author: Sevenfm
Date: Freitag, 24. Januar 2020 10:14:38
Message:
Added new option AI_PATH_TWEAKS which controls various experimental path tweaks for AI: avoid gas, deep water, light at night.
Added experimental path tweak: AI tanks prefer moving in straight directions to avoid sliding effect.
Set default value for options AI_EXTRA_SUPPRESSION, AI_NEW_MORALE, AI_BETTER_COVER, AI_MOVEMENT_MODE to TRUE.
----
Revision: 8736
Author: Sevenfm
Date: Montag, 20. Januar 2020 19:01:18
Message:
l_SetMercProfiles: allow serting zero values for sSectorX and sSectorY.
Added more restriction for using grenades in CalcBestThrow:
- blinded soldier can only attack recently seen/heard opponents
- limit explosives type when attacking zombies
- limit smoke grenade use
- limit explosives type when attacking robots, vehicles and tanks
- don't use grenades against dying enemies
- limit explosives type when attacking collapsed enemies
- don't use flare if soldier is in light
- don't use flares against opponents on roof
----
Revision: 8735
Author: Sevenfm
Date: Sonntag, 19. Januar 2020 20:38:30
Message:
New option SHOW_BACKPACK_OWNER (TRUE by default): show backpack owner's name on the ground and in taking items interface.
----
Revision: 8734
Author: Sevenfm
Date: Samstag, 18. Januar 2020 10:25:25
Message:
New option AI_MOVEMENT_MODE enables AI movement mode tweaks.
----
Revision: 8733
Author: Sevenfm
Date: Samstag, 18. Januar 2020 07:49:52
Message:
Added weapon raising sound.
----
Revision: 8732
Author: Sevenfm
Date: Donnerstag, 16. Januar 2020 13:32:21
Message:
New option BACKGROUND_TOOLTIP_DETAILS (TRUE by default) can be used to enable or disable showing background details in laptop.
----
Revision: 8731
Author: Sevenfm
Date: Mittwoch, 15. Januar 2020 21:27:00
Message:
New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.
New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group.
Fixed array bound in GetTileSetIndexVector().
----
Revision: 8730
Author: Sevenfm
Date: Sonntag, 12. Januar 2020 10:17:51
Message:
Improved AI path tweaks.
----
Revision: 8729
Author: Sevenfm
Date: Sonntag, 12. Januar 2020 10:07:31
Message:
Improved AI path tweaks.
FindBestNearbyCover: avoid moving into light if not in light already and not under attack.
----
Revision: 8728
Author: Sevenfm
Date: Samstag, 11. Januar 2020 18:15:17
Message:
Play grenade pin sound (supports custom grenade pin sound with <sSound> tag in Weapons.xml)
Help AI associate noise with enemy presence:
- melee attack noise type changed to NOISE_BULLET_IMPACT
- HTH attack noise type changed to NOISE_BULLET_IMPACT
- grenade pin noise type changed to NOISE_GRENADE_IMPACT
- launcher attack noise type changed to NOISE_GUNFIRE
----
Revision: 8727
Author: Sevenfm
Date: Donnerstag, 9. Januar 2020 13:19:56
Message:
Lua code improvements.
----
Revision: 8726
Author: Sevenfm
Date: Donnerstag, 9. Januar 2020 13:11:18
Message:
Improved Lua code:
- default values
- array bounds
- min/max values
- correct variable types
----
Revision: 8725
Author: Sevenfm
Date: Mittwoch, 8. Januar 2020 18:17:59
Message:
Lua: initialize return values to prevent returning garbage if soldier is not found.
Improved r8104 fix to allow Fatima quest (civilians and NPCs with profile can go off screen).
----
Revision: 8724
Author: Sevenfm
Date: Dienstag, 7. Januar 2020 17:37:54
Message:
Added more nationalities.
----
Revision: 8723
Author: Sevenfm
Date: Sonntag, 5. Januar 2020 09:20:42
Message:
New option AUTO_HIDE_PB (TRUE) enables auto hiding of the progress bar when mouse cursor is on the top map row.
AI soldiers will now avoid staying at top map row.
----
Revision: 8722
Author: Sevenfm
Date: Mittwoch, 1. Januar 2020 11:14:37
Message:
FindNearbyDarkerSpot should return INT32 value to prevent bugs when used with big maps (by bfant).
----
Revision: 8721
Author: Sevenfm
Date: Montag, 30. Dezember 2019 09:45:08
Message:
New option AI_TACTICAL_RETREAT (false by default) controls tactical enemy retreat from battle.
Moved options AI_YELLOW_FLANKING, AI_EXTRA_SUPPRESSION, AI_NEW_MORALE and AI_BETTER_COVER to [Tactical AI Settings]
AI_NEW_MORALE:
- zombies always have high morale
- always low morale when soldier is blinded
- neutrals always have low morale even if they have guns, so they don't run into the heat of battle
- prevent hopeless morale when not under attack
UpdateAniTiles: also check EXPLOSV_CREATUREGAS (from merc05's fixes)
----
Revision: 8720
Author: Sevenfm
Date: Sonntag, 22. Dezember 2019 07:22:23
Message:
Implemented some of the merc05's fixes (http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24256):
- fix for stopping snitches from preventing misbehavior
- fix for stopping snitches reports
- improved code for refused handcuffing
- fixed item bug with items dropping from backpack after using transformation in turnbased mode
- improved code for dart ammotype effect
- removed assert in AddCharacterToAnySquad to prevent crash when selecting merc in vehicle and plotting travel route
- added EXPLOSV_CREATUREGAS effect in UpdateAniTiles()
----
Revision: 8719
Author: Sevenfm
Date: Sonntag, 22. Dezember 2019 06:57:52
Message:
HandleItemPointerClick(): use correct target level.
CalcPreRecoilOffset(), CalcRecoilOffset(): fix counterforce calculation for weapon resting feature.
SOLDIERTYPE::GetAPBonus(): use THROUGH_STRATEGIC_MOVE instead of soldier's facing direction to determine sector type.
----
Revision: 8718
Author: Sevenfm
Date: Samstag, 21. Dezember 2019 14:05:46
Message:
Improved r8524 fix to work with 1280x720 resolution.
----
Revision: 8717
Author: Sevenfm
Date: Samstag, 7. Dezember 2019 01:08:10
Message:
InternalDropBlood: use correct data to determine blood type.
----
Revision: 8716
Author: Sevenfm
Date: Donnerstag, 5. Dezember 2019 09:48:26
Message:
NCTH: improved laser bonus code.
----
Revision: 8715
Author: Sevenfm
Date: Mittwoch, 4. Dezember 2019 14:27:24
Message:
Switch scope mode to default for suppressed soldier if he uses alt weapon holding.
Improved AI path tweaks.
----
Revision: 8714
Author: Sevenfm
Date: Mittwoch, 4. Dezember 2019 13:05:11
Message:
Improved AI path tweaks.
----
Revision: 8713
Author: Sevenfm
Date: Dienstag, 3. Dezember 2019 22:52:36
Message:
Experimental path AI tweaks:
- avoid light at night
- avoid corpses
- avoid deep water
- avoid gas/fire
----
Revision: 8712
Author: Flugente
Date: Montag, 2. Dezember 2019 23:02:04
Message:
Character lines can be replaced before playing via HandleReplaceQuote(...) in Overhead.lua.
----
Revision: 8711
Author: Flugente
Date: Sonntag, 1. Dezember 2019 21:34:46
Message:
Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)
----
Revision: 8710
Author: Flugente
Date: Donnerstag, 28. November 2019 23:24:49
Message:
Complaints about sexual harassment now use separate voice lines
----
Revision: 8709
Author: Flugente
Date: Donnerstag, 28. November 2019 00:31:16
Message:
improved comments
----
Revision: 8708
Author: Flugente
Date: Mittwoch, 27. November 2019 22:46:49
Message:
Added Battlesounds for melee attacks.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358569&#msg_358569
----
Revision: 8707
Author: Flugente
Date: Mittwoch, 27. November 2019 22:33:55
Message:
Change: Backpacks no longer automatically break civilian disguise.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568
----
Revision: 8706
Author: Sevenfm
Date: Freitag, 22. November 2019 15:24:21
Message:
Fixed incorrect integer calculation.
----
Revision: 8704
Author: Flugente
Date: Freitag, 1. November 2019 00:43:43
Message:
If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411
----
Revision: 8702
Author: Flugente
Date: Sonntag, 27. Oktober 2019 20:49:48
Message:
FIX: no GUI for random items
----
Revision: 8701
Author: Flugente
Date: Donnerstag, 24. Oktober 2019 00:07:58
Message:
Fix: inventory button to change firemodes was greyed out for guns with one base fire mode, even if it had several barrel configurations
----
Revision: 8700
Author: Flugente
Date: Mittwoch, 23. Oktober 2019 23:28:05
Message:
Fix: inventory button to change firemodes was greyed out for guns with one base fire mode, even if a bayonet granted them a second fire mode
----
Revision: 8699
Author: Flugente
Date: Dienstag, 22. Oktober 2019 23:46:53
Message:
Revamped <scrounging>-tag of Backgrounds.xml: instead of hoarding items, mercs steal small amounts of money from the locals, which can lower loyalty.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321
----
Revision: 8698
Author: Sevenfm
Date: Dienstag, 22. Oktober 2019 22:45:43
Message:
Improved movement noise calculation.
Fixed max array size bugs.
----
Revision: 8697
Author: Sevenfm
Date: Freitag, 18. Oktober 2019 23:31:19
Message:
Reverted resetting next action in CancelAIAction() as it doesn't work as expected.
----
Revision: 8696
Author: Sevenfm
Date: Sonntag, 6. Oktober 2019 20:44:19
Message:
Fixed bug introduced in r8695.
----
Revision: 8695
Author: Sevenfm
Date: Donnerstag, 3. Oktober 2019 18:49:04
Message:
CalcTargetMovementOffset: better integer calculation for max tiles penalty.
SOLDIERTYPE::initialize: initialize additional data.
EVENT_FireSoldierWeapon: if shooting soldier is invisible, locate screen to target spot.
CancelAIAction: reset next AI action.
FindBestPath: improved gas avoiding code.
InGas: improved code, also check the spot itself.
LegalNPCDestination: disabled additional checks to prevent AI deadlock.
----
Revision: 8694
Author: Sevenfm
Date: Mittwoch, 25. September 2019 20:40:51
Message:
DrawCTHIndicator: bAimTime -> bShownAimTime fix.
----
Revision: 8693
Author: Wanne
Date: Dienstag, 10. September 2019 21:17:52
Message:
Updated Chinese text files (by zwwooooo)
----
Revision: 8692
Author: silversurfer
Date: Samstag, 24. August 2019 21:11:26
Message:
Fix: RaiseZombies function ignored sector levels and modified wrong sector info counters
----
Revision: 8691
Author: Sevenfm
Date: Freitag, 23. August 2019 22:23:44
Message:
Fixed incorrect attacker's extra strength calculation in CalcChanceHTH()
Fix: don't allow opening inventory panel if soldier is not available during interrupt.
----
Revision: 8690
Author: silversurfer
Date: Dienstag, 20. August 2019 19:41:56
Message:
Fix: Items that were placed by function AutoPlaceObjectToWorld() had incorrect sGridNo so they could end up in inaccessible places.
----
Revision: 8689
Author: silversurfer
Date: Mittwoch, 14. August 2019 17:20:10
Message:
Fix: Mercs that entered a vehicle on the strategic map while standing on a roof would appear at roof level after arriving in another sector and exiting the vehicle in strategic after loading the map. Now all mercs entering vehicles are reset to ground level.
----
Revision: 8688
Author: Sevenfm
Date: Mittwoch, 14. August 2019 00:00:49
Message:
Disabled auto fast forwarding for talking faces.
----
Revision: 8687
Author: Sevenfm
Date: Dienstag, 13. August 2019 11:39:47
Message:
FindClosestBoxingRingSpot: player boxer should try to move out of ring as close to Darren as possible.
LUA: added new functions SetgfBoxersResting(), SetgubBoxersRests() to change boxers status.
ResetBoxers(): keep gfBoxerFought[] unchanged as it will be reset every day at 15:00 by HourlyQuestUpdate() in HourlyUpdate.lua
----
Revision: 8686
Author: silversurfer
Date: Sonntag, 11. August 2019 11:15:15
Message:
Fix (by MH17):
- group assignment bug with multiple enemy groups in same sector
- sector creature counter wasn't decreased properly when zombies died
----
Revision: 8685
Author: silversurfer
Date: Sonntag, 11. August 2019 09:49:47
Message:
Fix (by Asdow): Enemy cover display performance improved.
----
Revision: 8684
Author: silversurfer
Date: Sonntag, 28. Juli 2019 15:08:14
Message:
Fix (by Asdow): several animation scripts had incorrect values for action (mercs got up after cowering while prone, problems with first aid and bayonet stab)
----
Revision: 8683
Author: silversurfer
Date: Samstag, 27. Juli 2019 14:38:39
Message:
Fix: Civ Group popups in map editor weren't working correctly and debugger showed incorrect data for popups
----
Revision: 8682
Author: silversurfer
Date: Freitag, 5. Juli 2019 11:17:35
Message:
Fix: missed some instance of the logic error for merc refinement that was fixed in r8679
----
Revision: 8681
Author: silversurfer
Date: Samstag, 29. Juni 2019 18:35:28
Message:
Fix: Shift + R didn't work anymore to reload the weapons of all mercs
----
Revision: 8680
Author: silversurfer
Date: Freitag, 28. Juni 2019 17:12:37
Message:
fix: ENEMY_GENERALS_BODYGUARDS_NUMBER wasn't applied correctly when VIP sectors were initialized
----
Revision: 8679
Author: silversurfer
Date: Donnerstag, 27. Juni 2019 20:04:58
Message:
Fix: mercs with average refinement and extreme care level would dislike even other average mercs
----
Revision: 8675
Author: silversurfer
Date: Montag, 22. April 2019 13:12:13
Message:
Feature enhancement: Drop All now allows to use the following settings:
0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
----
Revision: 8674
Author: Flugente
Date: Dienstag, 9. April 2019 00:30:24
Message:
Updated quote descriptions
----
Revision: 8672
Author: Flugente
Date: Dienstag, 12. März 2019 21:55:39
Message:
Fix: ALLOW_EXTRA_CIVILIANS did not affect CreateArmedCivilain
----
Revision: 8670
Author: Flugente
Date: Freitag, 22. Februar 2019 22:10:34
Message:
Fix: bombs cannot be planted diagonally
----
Revision: 8669
Author: Flugente
Date: Sonntag, 17. Februar 2019 20:46:53
Message:
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
----
Revision: 8668
Author: Flugente
Date: Sonntag, 17. Februar 2019 00:31:00
Message:
If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
----
Revision: 8667
Author: Flugente
Date: Samstag, 16. Februar 2019 20:54:39
Message:
The duration and size of smoke clouds is reduced depending on weather
----
Revision: 8666
Author: Flugente
Date: Freitag, 15. Februar 2019 23:57:44
Message:
Stun effect explosions briefly remove gas effects from any tile they affect
----
Revision: 8665
Author: Flugente
Date: Donnerstag, 14. Februar 2019 21:48:07
Message:
New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
Requires GameDir >= r2472
----
Revision: 8664
Author: Flugente
Date: Sonntag, 10. Februar 2019 21:42:39
Message:
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
----
Revision: 8663
Author: Flugente
Date: Sonntag, 10. Februar 2019 17:27:14
Message:
Fix: wrong case marker
----
Revision: 8662
Author: Flugente
Date: Sonntag, 10. Februar 2019 17:26:48
Message:
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
Requires GameDir >= r2467.
----
Revision: 8661
Author: Flugente
Date: Sonntag, 10. Februar 2019 15:03:28
Message:
- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
- added flag to display messagebox buttons horizontally instead of vertically
----
Revision: 8660
Author: Flugente
Date: Montag, 4. Februar 2019 21:06:12
Message:
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
----
Revision: 8659
Author: Flugente
Date: Montag, 4. Februar 2019 21:05:12
Message:
Skinning a bloodcat yields a bloodcat pelt
----
Revision: 8658
Author: Flugente
Date: Sonntag, 3. Februar 2019 15:11:56
Message:
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
----
Revision: 8657
Author: Flugente
Date: Mittwoch, 30. Januar 2019 00:59:13
Message:
Fix: disease menu can be accessed in transit
----
Revision: 8656
Author: Flugente
Date: Montag, 28. Januar 2019 23:32:25
Message:
Show scope mode on launchers
----
Revision: 8654
Author: Wanne
Date: Montag, 28. Januar 2019 16:43:22
Message:
- Updated Chinese Translations (by TBS & zwwooooo)
----
Revision: 8653
Author: Flugente
Date: Montag, 28. Januar 2019 00:53:11
Message:
If DELAYED_GRENADE_EXPLOSION = TRUE in JA2_Options.ini, toggling fire modes on a grenade launcher toggles whether the grenades explode on impact or with a 1-turn delay.
----
Revision: 8652
Author: Flugente
Date: Sonntag, 27. Januar 2019 20:48:18
Message:
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.
Requires GameDir >= r2461
----
Revision: 8651
Author: Flugente
Date: Donnerstag, 24. Januar 2019 22:48:44
Message:
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
----
Revision: 8650
Author: Flugente
Date: Donnerstag, 24. Januar 2019 22:38:42
Message:
- New mergetype 15: works like mergetype 6 but lowers status of firstItemIndex by 10%
----
Revision: 8649
Author: Flugente
Date: Donnerstag, 24. Januar 2019 22:38:08
Message:
- Drug effects on first aid kits can be applied during bandaging
- Drug consumption opinion event, Larry personality change and increase of 'drugs taken' counter only occur if a drug if genuine drug effects were applied. As a result purely disease-causing items no longer cause these events.
----
Revision: 8648
Author: Flugente
Date: Montag, 21. Januar 2019 20:39:07
Message:
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity
----
Revision: 8647
Author: silversurfer
Date: Mittwoch, 2. Januar 2019 14:22:24
Message:
Fix: Errors in UB code
----
Revision: 8646
Author: Wanne
Date: Mittwoch, 19. Dezember 2018 10:57:05
Message:
Chinese Fixes (by zwwooooo)
- Fixed "new colours on ammotypes not work when use WINFONTS for Chinese version
- Updated Chinese Translations
----
Revision: 8645
Author: Sevenfm
Date: Montag, 10. Dezember 2018 17:20:13
Message:
updated r8524 fix to work in 1024x600
----
Revision: 8644
Author: Sevenfm
Date: Sonntag, 9. Dezember 2018 04:56:57
Message:
InitSoldierStruct: initialize additional data used to display suppression effects
----
Revision: 8643
Author: silversurfer
Date: Sonntag, 2. Dezember 2018 15:59:08
Message:
Fixes (by Sevenfm):
- wrong level calculation for suppression resistance with friends
- incorrect buddy handling
- incorrect PoW, medic, wounded determination
----
Revision: 8642
Author: Sevenfm
Date: Montag, 26. November 2018 16:51:36
Message:
Fix: flashbang effect in a building without flat roof
----
Revision: 8641
Author: Sevenfm
Date: Samstag, 10. November 2018 17:24:30
Message:
ChanceToGetThrough: check that weapon exists, additionally initialize usAttackingWeapon, ubTargetID, bDoBurst and bDoAutofire which are used by FireBulletGivenTarget(), replace fake Glock17 with fake Minimi for better range
----
Revision: 8640
Author: silversurfer
Date: Samstag, 10. November 2018 15:34:01
Message:
Fix: Incorrect movement cost calculation for jumping over fences with obstacles behind them
----
Revision: 8639
Author: Flugente
Date: Freitag, 9. November 2018 21:27:11
Message:
Fix: during IMP creation process, the initial balance check wrongly takes the equipment cost of the previous creation process into account
----
Revision: 8638
Author: Flugente
Date: Donnerstag, 8. November 2018 21:11:25
Message:
Change: Regardless of whether or not an IMP is created via old/new method or by loading an existing callsign, gear costs exceeding IMP_PROFILE_COST are deducted extra.
----
Revision: 8637
Author: silversurfer
Date: Donnerstag, 8. November 2018 14:34:17
Message:
Fix: The game incorrectly deducted AP_CHANGE_TARGET for raising a weapon.
----
Revision: 8635
Author: silversurfer
Date: Sonntag, 4. November 2018 18:49:10
Message:
- fixed incorrect AP and BP calculation for jumping over fences
- fixed incorrect stance handling for jumping over fences
----
Revision: 8634
Author: silversurfer
Date: Samstag, 3. November 2018 17:11:21
Message:
- fixed incorrect rounding in several places in the code
- diagonal movement now uses the proper amount of AP and BP
----
Revision: 8633
Author: silversurfer
Date: Mittwoch, 31. Oktober 2018 18:00:44
Message:
improved the "open door from the side" code to make the merc turn into the proper direction
----
Revision: 8632
Author: silversurfer
Date: Dienstag, 30. Oktober 2018 19:42:51
Message:
Fix (by Sevenfm) - penalty for shooting with a height difference was wrong
----
Revision: 8631
Author: silversurfer
Date: Dienstag, 30. Oktober 2018 15:55:59
Message:
Fix (by Sevenfm) - shooting upwards penalty calculation was wrong
----
Revision: 8630
Author: silversurfer
Date: Dienstag, 30. Oktober 2018 15:16:51
Message:
Fix (by Sevenfm) - noise volume was capped so less important noises could be stored in the AI noise memory
New feature - mercs can now also open doors from the side instead of the front
----
Revision: 8629
Author: silversurfer
Date: Dienstag, 16. Oktober 2018 13:59:54
Message:
fix (by Sevenfm): some functions ignored the last member of a team
----
Revision: 8628
Author: Flugente
Date: Sonntag, 7. Oktober 2018 22:59:43
Message:
Fix: only check for rate of fire for weapons
----
Revision: 8627
Author: Flugente
Date: Samstag, 6. Oktober 2018 19:51:25
Message:
Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255
----
Revision: 8626
Author: Flugente
Date: Sonntag, 30. September 2018 21:40:55
Message:
Added safety checks
----
Revision: 8625
Author: Flugente
Date: Samstag, 29. September 2018 23:14:00
Message:
The following options has been moved from the campaign start screen to JA2_Options.ini:
- New Chance to Hit System (now NCTH (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
----
Revision: 8624
Author: Flugente
Date: Samstag, 29. September 2018 18:26:20
Message:
Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.
----
Revision: 8623
Author: Flugente
Date: Samstag, 29. September 2018 17:06:37
Message:
Removed Sounds/SoundsProfiles.xml and relevant code. If you don't want soundfiles to play for a character, remove or rename those soundfiles, no need for an extra xml.
----
Revision: 8622
Author: Flugente
Date: Samstag, 29. September 2018 15:18:40
Message:
IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
----
Revision: 8621
Author: Flugente
Date: Montag, 24. September 2018 21:39:24
Message:
Fix: hourly drug addiction did not cause proper consumption of drugs
----
Revision: 8620
Author: Flugente
Date: Montag, 24. September 2018 21:36:28
Message:
Store the profile type in the profile structure and remove superfluous code
----
Revision: 8619
Author: Wanne
Date: Montag, 24. September 2018 09:44:27
Message:
Chinese Translation updates (by TBS)
----
Revision: 8617
Author: silversurfer
Date: Sonntag, 23. September 2018 17:46:39
Message:
fixed incorrect handling of army compositions
----
Revision: 8615
Author: silversurfer
Date: Donnerstag, 20. September 2018 19:42:34
Message:
- added new parameters for NCTH in DifficultySettings.xml that allow the modification of CTH for militia and player mercs (requires GameDir 2445)
- re-enabled the extra elites for counter attacks
----
Revision: 8611
Author: Wanne
Date: Dienstag, 11. September 2018 13:37:10
Message:
Updated Chinese Text files (by TBS)
----
Revision: 8610
Author: Flugente
Date: Sonntag, 2. September 2018 17:14:01
Message:
The following options have been moved from the campaign the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
----
Revision: 8609
Author: Flugente
Date: Samstag, 1. September 2018 18:01:03
Message:
Maximum number of IMPs is no longer a gamestart option. Instead the JA2_Options.ini setting MAX_IMP_CHARACTERS is used.
----
Revision: 8608
Author: Flugente
Date: Freitag, 31. August 2018 23:38:53
Message:
Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
----
Revision: 8605
Author: Flugente
Date: Dienstag, 28. August 2018 22:44:16
Message:
Fix: possible underflow in UB code
----
Revision: 8603
Author: Sevenfm
Date: Sonntag, 26. August 2018 03:24:06
Message:
- update "improved auto fast forward" feature
- disable radio animation for invisible soldiers and soldiers in water
----
Revision: 8601
Author: Flugente
Date: Samstag, 25. August 2018 22:05:58
Message:
Removed non-default output entries
----
Revision: 8600
Author: Flugente
Date: Samstag, 25. August 2018 00:49:12
Message:
Fix: weather is not properly distributed over the day
----
Revision: 8599
Author: Flugente
Date: Samstag, 25. August 2018 00:26:37
Message:
Removed WEAPON_RESTING_DISPLAY, DISPLAY_SCOPE_MODES and OVERHEATING_DISPLAY_THERMOMETER options (always show indicators if features are on instead)
----
Revision: 8598
Author: silversurfer
Date: Mittwoch, 22. August 2018 19:54:24
Message:
- new modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Chance to hit something with explosives is now based more on skill than on luck.
- fixed infinite loop in function "RandomGridFromRadius" when min and max radius were 1
- fixed incorrect exit condition in function "RandomGridFromRadius" when min radius was 0
- fixed incorrect CtH calculation for mortar
----
Revision: 8597
Author: Flugente
Date: Samstag, 18. August 2018 16:57:13
Message:
Fix: riot shield graphic is off if soldier is not on the ground
----
Revision: 8596
Author: Flugente
Date: Samstag, 18. August 2018 16:12:54
Message:
Fix: throwing knives disappear when hitting corpses
----
Revision: 8595
Author: Flugente
Date: Mittwoch, 15. August 2018 21:20:08
Message:
'Disease->Diagnose' assignment also checks for contaminated items and marks them permanently
----
Revision: 8594
Author: Flugente
Date: Mittwoch, 15. August 2018 16:47:43
Message:
- If NPC_AUTORESOLVE_DROP_ALL is TRUE (default FALSE), NPCs (enemies, militia, bandits, creatures...) drop items in autresolve like they would in tactical combat.
- Fix: dropped items are clones when dropping from autoresolve
----
Revision: 8593
Author: Flugente
Date: Mittwoch, 15. August 2018 16:37:15
Message:
Cleaned up code.
----
Revision: 8592
Author: Flugente
Date: Mittwoch, 15. August 2018 01:11:58
Message:
Fix: death in autoresolve should have always resulted in corpses, but this only rarely happened
----
Revision: 8591
Author: Flugente
Date: Sonntag, 12. August 2018 14:42:38
Message:
New feature: we have to bury corpses, or their rot causes diseases in sectors
Requires GameDir >= r2436.
Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321
----
Revision: 8590
Author: Flugente
Date: Mittwoch, 1. August 2018 21:21:09
Message:
Removed 'necessary' from surgery prompts, as that implies an urgency that does not exist.
----
Revision: 8589
Author: TheBob
Date: Samstag, 28. Juli 2018 02:28:31
Message:
Fix invalid edgepoint selection
----
Revision: 8588
Author: Flugente
Date: Mittwoch, 25. Juli 2018 22:14:33
Message:
New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149
Requires GameDir >= r2430.
----
Revision: 8587
Author: Flugente
Date: Dienstag, 24. Juli 2018 23:04:29
Message:
Fix: compile error
----
Revision: 8586
Author: Flugente
Date: Dienstag, 24. Juli 2018 22:45:46
Message:
Fix: release exes could crash when hovering in the save screen
----
Revision: 8585
Author: Flugente
Date: Sonntag, 22. Juli 2018 21:06:48
Message:
Added additional dialogue call for death of a character (ADE_NPC_DEATH = 16)
----
Revision: 8584
Author: Flugente
Date: Sonntag, 22. Juli 2018 17:40:35
Message:
Change: Suppression now works in realtime outside of combat
----
Revision: 8583
Author: Flugente
Date: Sonntag, 22. Juli 2018 17:35:14
Message:
- Fix: when Larry changes profiles, several stats are not properly copied
- Fix: when Larry changes profiles, Goodguy is always copied over
----
Revision: 8582
Author: Flugente
Date: Sonntag, 22. Juli 2018 17:23:45
Message:
- Fix: face gear was not shown for non-IMP mercs if their face index wasn't their profile number
- Fix: missing credits
----
Revision: 8581
Author: Flugente
Date: Samstag, 21. Juli 2018 23:49:22
Message:
Fix: deleting a face with invalid pointer leads to first mercs having Skyrider's face
----
Revision: 8580
Author: Flugente
Date: Samstag, 21. Juli 2018 17:02:44
Message:
- Added a wrapper that takes care of determining the file type of audio files.
- Fix: 'hit' sounds of non-profile NPCs were not played correctly
----
Revision: 8579
Author: Flugente
Date: Donnerstag, 19. Juli 2018 23:42:07
Message:
New Feature: mp3 audio format is now supported in addition to .wav and .ogg
----
Revision: 8578
Author: Flugente
Date: Sonntag, 15. Juli 2018 00:03:43
Message:
Changed version number display (so that we don't have to alter 8 lines to change the revision number)
----
Revision: 8577
Author: Flugente
Date: Samstag, 14. Juli 2018 22:05:51
Message:
Fix: using a riot shield in a box fight disqualifies the boxer.
----
Revision: 8576
Author: Flugente
Date: Samstag, 14. Juli 2018 21:41:51
Message:
When setting up autobandage, use first aid kits before using medkits.
----
Revision: 8575
Author: Flugente
Date: Mittwoch, 20. Juni 2018 22:08:42
Message:
Minor code simplification
----
Revision: 8574
Author: Flugente
Date: Dienstag, 19. Juni 2018 20:04:37
Message:
Fix: IMP creation with HP < OKLIFE possible
----
Revision: 8573
Author: Flugente
Date: Mittwoch, 13. Juni 2018 20:14:25
Message:
Fix: As redisguise happens instantly and not timed as advertised, COVERT_STRIPIFUNCOVERED is now set to TRUE until further notice, the ini value is ignored.
----
Revision: 8572
Author: Flugente
Date: Mittwoch, 13. Juni 2018 20:10:00
Message:
Fix: it was possible to set a merc on an intel assignment even though condition should have forbidden it
----
Revision: 8571
Author: Flugente
Date: Montag, 11. Juni 2018 20:16:13
Message:
Change: only deactivate facial animations if all 4 offsets are 0
----
Revision: 8570
Author: Flugente
Date: Samstag, 9. Juni 2018 21:13:33
Message:
In order to prevent conflicts, Facts set by stock NPC conversations are now noted in the facts-enum
----
Revision: 8569
Author: Flugente
Date: Dienstag, 5. Juni 2018 22:56:08
Message:
Fix: face sti files were not found for profiles >= 100 using ubFaceIndex < 100
----
Revision: 8568
Author: Flugente
Date: Montag, 4. Juni 2018 21:11:49
Message:
If FOOD_EATING_SOUNDS is FALSE, don't play the 'cool' sounds when applying items to soldiers
----
Revision: 8566
Author: Flugente
Date: Samstag, 2. Juni 2018 03:23:59
Message:
Fix: NPCs with profile > 170 have missing approach values, making it imposssible to fulfil opinion checks
Fore more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=353657&#msg_353657
----
Revision: 8565
Author: Flugente
Date: Samstag, 2. Juni 2018 03:00:26
Message:
Manuel's .npc script uses flag 430, so take note of that.
----
Revision: 8564
Author: Flugente
Date: Samstag, 2. Juni 2018 02:56:15
Message:
Fix: lua function CheckMiscFlags1 checks the wrong flags
----
Revision: 8563
Author: Flugente
Date: Mittwoch, 16. Mai 2018 23:54:16
Message:
Fix: Make sure MILITIA_VOLUNTEER_POOL_MULTIPLIER_FARM is not applied to farms inside towns
----
Revision: 8562
Author: Flugente
Date: Mittwoch, 16. Mai 2018 23:15:37
Message:
If a gun's currently used ammotype has <numberOfBullets> > 1, display the gun damage in EDB in 'bullet damage X bullets fired' format, taking <multipleBulletDamageMultiplier> / <multipleBulletDamageDivisor> into account.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=353533&#msg_353533
----
Revision: 8561
Author: Flugente
Date: Mittwoch, 16. Mai 2018 01:19:23
Message:
Fix: in OCTH, damage modifiers for guns are only displayed correctly if the gun fits into a small pocket
----
Revision: 8560
Author: Flugente
Date: Montag, 14. Mai 2018 23:26:37
Message:
New feature: quest & intel map overlay
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499
Requires GameDir >= r2424
----
Revision: 8559
Author: Flugente
Date: Montag, 14. Mai 2018 21:08:17
Message:
- Fix: creature attack variables are not always cleaned up properly
- Fix: game remains in pause state after using cheat to avoid creature attack in strategic
----
Revision: 8558
Author: Flugente
Date: Donnerstag, 19. April 2018 21:23:08
Message:
- Fix: missing individual profiles for militia arriving in currently loaded sector
- reduce number of warnings if no individual militia profiles are found
----
Revision: 8557
Author: Flugente
Date: Donnerstag, 19. April 2018 01:12:33
Message:
Fix: sound for drinking water played twice
----
Revision: 8555
Author: Flugente
Date: Sonntag, 15. April 2018 19:56:33
Message:
Fix: fixed raid attack times
----
Revision: 8554
Author: Flugente
Date: Sonntag, 15. April 2018 16:42:01
Message:
New feature: bloodcat/zombie/bandit raids on player-controlled sectors
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154
Requires GameDir >= r2420
----
Revision: 8553
Author: Flugente
Date: Sonntag, 15. April 2018 15:35:06
Message:
Fix: bad radar/overhead map colours for creature team.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22776&goto=353150&#msg_353150
----
Revision: 8552
Author: Flugente
Date: Samstag, 14. April 2018 20:34:49
Message:
Fix: zombies do not move due to low morale
----
Revision: 8551
Author: Flugente
Date: Montag, 9. April 2018 21:21:06
Message:
Fix: interrogation intel gains are wrong
----
Revision: 8550
Author: Flugente
Date: Dienstag, 3. April 2018 21:40:22
Message:
Fix: healing update relied on first merc
----
Revision: 8548
Author: Flugente
Date: Mittwoch, 14. März 2018 21:20:13
Message:
If MILITIA_STRATEGIC_COMMAND_REQUIRES_MERC is FALSE, militia can be controlled everywhere even without staffing a HQ
----
Revision: 8547
Author: Flugente
Date: Mittwoch, 14. März 2018 20:46:43
Message:
- Fix: wrong print format in militia battlereports
- Added flag for militia desertion
----
Revision: 8546
Author: Flugente
Date: Montag, 12. März 2018 23:57:13
Message:
Fix: clean up email functions (WIP)
----
Revision: 8545
Author: Flugente
Date: Sonntag, 11. März 2018 13:50:04
Message:
Fix: if militia groups arrive in combat alongside the player, it is possible they are interpreted as being already present, thus spawning in the sector instead of at the edges.
----
Revision: 8544
Author: Flugente
Date: Sonntag, 11. März 2018 13:36:27
Message:
Fix: If 'forced turn mode' is active, sometimes enemy groups already present in an enemy-occupied sector are interpreted as pending reinforcements, causing them to spawn at the sector edges instead of inside the sector.
----
Revision: 8543
Author: Flugente
Date: Samstag, 10. März 2018 18:59:52
Message:
Fix: deleted outdated setting
----
Revision: 8542
Author: Flugente
Date: Samstag, 10. März 2018 16:31:11
Message:
Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592
----
Revision: 8541
Author: Flugente
Date: Donnerstag, 8. März 2018 22:49:26
Message:
- Fix: possible crash if enemy forces arrive via non-group (enemy heli)
- Fix: possible crash when ordering militia to move if previous path was not properly cleared
----
Revision: 8540
Author: Flugente
Date: Mittwoch, 7. März 2018 22:09:27
Message:
Fix: if a militia group in movement is attacked and flees from autoresolve, they remain in the sector
----
Revision: 8539
Author: Flugente
Date: Dienstag, 6. März 2018 23:38:27
Message:
Make a note in a militia's history if they were promoted due to drill
----
Revision: 8538
Author: Flugente
Date: Montag, 5. März 2018 19:23:24
Message:
- added translations
- militia menu is always present so that the player has an easier time figuring out why he cannot do something
----
Revision: 8537
Author: Flugente
Date: Sonntag, 4. März 2018 22:20:38
Message:
Added new assignments for training existing militia and doctoring them.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617
----
Revision: 8536
Author: Flugente
Date: Sonntag, 4. März 2018 18:11:56
Message:
Fix: UB compilation
----
Revision: 8535
Author: Flugente
Date: Sonntag, 4. März 2018 18:08:00
Message:
Fix: UB compilation
----
Revision: 8534
Author: Flugente
Date: Samstag, 3. März 2018 17:04:47
Message:
Cleaned up assignment menu code (WIP)
----
Revision: 8533
Author: Flugente
Date: Samstag, 3. März 2018 16:42:16
Message:
Cleaned up assignment menu code (WIP)
----
Revision: 8532
Author: Flugente
Date: Freitag, 2. März 2018 23:47:54
Message:
Fix: math functions on VS2010
----
Revision: 8531
Author: Flugente
Date: Mittwoch, 28. Februar 2018 21:29:30
Message:
Additional dialogue can be used for consuming specific items
----
Revision: 8530
Author: Flugente
Date: Mittwoch, 28. Februar 2018 21:01:07
Message:
If a merc's background has <druguse> set, they occasionally consume beneficial drugs in combat for free.
----
Revision: 8529
Author: Flugente
Date: Dienstag, 27. Februar 2018 01:49:42
Message:
Fix: missing files
----
Revision: 8528
Author: Flugente
Date: Sonntag, 25. Februar 2018 20:07:31
Message:
New ability: a disguised spy can distract unalerted enemies, making it easier to sneak by.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20228&goto=352562&#msg_352562
----
Revision: 8527
Author: Flugente
Date: Sonntag, 25. Februar 2018 17:21:45
Message:
Fix: if we steal from an enemy, they turn to us if they notice us
----
Revision: 8526
Author: Flugente
Date: Samstag, 24. Februar 2018 21:45:27
Message:
Fix: soldier automatically taunts us whenever we steal, making stealth impossible
----
Revision: 8525
Author: Flugente
Date: Donnerstag, 22. Februar 2018 20:01:43
Message:
If DISABLE_EVOLUTION is TRUE, learning evolution is not used.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=352514&#msg_352514
----
Revision: 8524
Author: Flugente
Date: Mittwoch, 21. Februar 2018 21:45:57
Message:
Fix: on low resolutions, the message log blocks parts of the inventory,so deactivate the log in that case
----
Revision: 8523
Author: Flugente
Date: Mittwoch, 21. Februar 2018 19:49:35
Message:
- New enemy role: display whether an enemy carries a key
For more, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21774&goto=352502&#msg_352502
- If ENHANCED_CLOSE_COMBAT_SYSTEM is on, stealing multiple items from an enemy is possible if he is not on alert
----
Revision: 8522
Author: Flugente
Date: Montag, 19. Februar 2018 00:17:34
Message:
New feature: Getting and using intel allows for more spy-related roleplay.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475
Requires GameDir >= r2401.
----
Revision: 8521
Author: Flugente
Date: Samstag, 17. Februar 2018 20:32:10
Message:
If PRINTOUTTILESET is TRUE, also print out the room number when pressing 'f'.
----
Revision: 8520
Author: Flugente
Date: Samstag, 17. Februar 2018 20:23:03
Message:
Fix: possible crash during item transformation
----
Revision: 8519
Author: Flugente
Date: Sonntag, 28. Januar 2018 21:51:07
Message:
Cleaned up arms dealer code
----
Revision: 8518
Author: Flugente
Date: Montag, 22. Januar 2018 22:37:51
Message:
Fix: gear templates: when creating a new ammo stack from non-fitting magazines, fill up the stack
----
Revision: 8516
Author: Flugente
Date: Donnerstag, 11. Januar 2018 00:41:52
Message:
New feature: additional dialogue allows modders to play additional dialogue on man occasions, including reactions to other people speaking
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351982&#msg_351982 and for a demonstration http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351981&#msg_351981
Requires GameDir >= r2400
----
Revision: 8515
Author: Flugente
Date: Mittwoch, 10. Januar 2018 00:30:50
Message:
Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit
----
Revision: 8514
Author: Flugente
Date: Donnerstag, 4. Januar 2018 19:57:33
Message:
Change: In the militia overview laptop website, do not display militia faces, instead colour their names. This way we can display more militia at once without losing information
----
Revision: 8513
Author: Flugente
Date: Donnerstag, 4. Januar 2018 16:57:36
Message:
If a merc harms themself, use a voice line
----
Revision: 8512
Author: Flugente
Date: Donnerstag, 4. Januar 2018 16:50:31
Message:
- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.
- Merged IsMercOnTeam...(...) functions into one
- Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit
----
Revision: 8511
Author: Sevenfm
Date: Dienstag, 19. Dezember 2017 12:17:32
Message:
NumberOfTeamMatesAdjacent: fix vanilla bug
----
Revision: 8508
Author: TheBob
Date: Dienstag, 21. November 2017 00:43:16
Message:
fixed AI freeze on creatures attacking crows
fixed some broken debug messages
----
Revision: 8507
Author: silversurfer
Date: Mittwoch, 8. November 2017 13:32:55
Message:
updated settings for JA2_Options.ini and the corresponding data in the game code
----
Revision: 8506
Author: Flugente
Date: Mittwoch, 1. November 2017 23:51:25
Message:
Fix: JA2UB compilation errors
----
Revision: 8505
Author: Flugente
Date: Mittwoch, 1. November 2017 17:54:08
Message:
Fix: wrong sound played
----
Revision: 8504
Author: Flugente
Date: Dienstag, 31. Oktober 2017 23:41:12
Message:
- New: Additional battlesounds can be used - simply increase the numbering after a sound (xxx_LAUGH, xxx_LAUGH2, xxx_LAUGH3...)
- Fix: CHANCE_SAY_ANNOYING_PHRASE causes non-low morale battle sounds not to be played when they should
----
Revision: 8503
Author: Flugente
Date: Dienstag, 31. Oktober 2017 20:18:35
Message:
To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.
----
Revision: 8499
Author: Flugente
Date: Donnerstag, 19. Oktober 2017 19:46:17
Message:
Fix: stealing from or in transit
----
Revision: 8498
Author: Flugente
Date: Mittwoch, 18. Oktober 2017 21:59:44
Message:
Fix: wrong limits used
----
Revision: 8497
Author: Flugente
Date: Dienstag, 17. Oktober 2017 21:14:40
Message:
Fix: BP costs not read correctly
----
Revision: 8496
Author: Flugente
Date: Sonntag, 15. Oktober 2017 19:10:49
Message:
New animations: added animations for crouched walking with weapons aimed for all merc bodytypes (made by Taro)
----
Revision: 8494
Author: Flugente
Date: Freitag, 6. Oktober 2017 19:52:26
Message:
Added bayonet animations (standing against prone targets) for all merc bodytypes (by Taro)
----
Revision: 8493
Author: Flugente
Date: Donnerstag, 5. Oktober 2017 21:57:26
Message:
Fix: various individual militia issues
----
Revision: 8492
Author: Flugente
Date: Mittwoch, 4. Oktober 2017 21:22:52
Message:
Fix: difficulty introduction texts were cutoff
----
Revision: 8491
Author: Flugente
Date: Montag, 2. Oktober 2017 15:05:50
Message:
Removed non-default output entries
----
Revision: 8490
Author: Flugente
Date: Montag, 2. Oktober 2017 15:00:46
Message:
Added VS2017 solution and project files (by DepressivesBrot)
----
Revision: 8489
Author: Flugente
Date: Montag, 2. Oktober 2017 12:38:12
Message:
- Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
- Initiating a bayonet attack immediately after running adds a melee damage bonus (+20%)
----
Revision: 8488
Author: Flugente
Date: Sonntag, 1. Oktober 2017 14:30:39
Message:
Slightly speed up overhead map display
----
Revision: 8487
Author: Flugente
Date: Sonntag, 1. Oktober 2017 14:02:38
Message:
Fix: display riot shields only if soldier is seen (relevant on non-player controlled soldiers)
----
Revision: 8486
Author: Flugente
Date: Sonntag, 1. Oktober 2017 13:08:38
Message:
Dynamic dialogue boxes cause less issues when scrolling
----
Revision: 8485
Author: Flugente
Date: Freitag, 29. September 2017 21:48:32
Message:
New: if REDUCED_INSTANT_DEATH is TRUE, damage from guns/knives that would normally instantly kill non-comatose player-controlled mercs is lowered so that they instead fall into a coma (and can be saved by other mercs) (by sevenfm)
----
Revision: 8483
Author: Flugente
Date: Donnerstag, 28. September 2017 23:27:59
Message:
Change: AI does not attack mercs that are already dying, thus focusing on more dangerous opponents while giving the player a chance to rescue dying mercs (by sevenfm)
----
Revision: 8482
Author: Flugente
Date: Donnerstag, 28. September 2017 21:40:49
Message:
Fix: boxing exception to covert behaviour only works between 2 boxers
----
Revision: 8481
Author: Flugente
Date: Mittwoch, 27. September 2017 23:18:35
Message:
Fix: as being covert breaks boxing fights, boxers are not covert
----
Revision: 8479
Author: Flugente
Date: Sonntag, 24. September 2017 17:49:41
Message:
Fix: Squadleader level bonus for other mercs was applied in strategic.
----
Revision: 8478
Author: silversurfer
Date: Samstag, 23. September 2017 13:16:37
Message:
Fixes:
- missing laser range in OCTH
- missing compare functionality for laser ranges
- missing ToHitBonus display for crouched stance
----
Revision: 8477
Author: Flugente
Date: Donnerstag, 21. September 2017 20:38:22
Message:
Fix: various individual militia issues
----
Revision: 8476
Author: Flugente
Date: Montag, 18. September 2017 19:36:39
Message:
Soldiers move slower when dragging someone
----
Revision: 8475
Author: Wanne
Date: Montag, 18. September 2017 12:19:57
Message:
Updated Chinese texts (by TBS)
----
Revision: 8474
Author: Flugente
Date: Montag, 18. September 2017 00:16:30
Message:
New feature: mercs can drag people and corpses
Requires GameDir >= r2386.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989
----
Revision: 8473
Author: Flugente
Date: Donnerstag, 14. September 2017 22:00:17
Message:
Fix: warnings about individual militia errors were wrongly printed out
----
Revision: 8472
Author: Flugente
Date: Mittwoch, 13. September 2017 22:05:54
Message:
- Fix: replaced stdext::hash_map with std::unordered_map, as the former is deprecated
- Fix: missing header
----
Revision: 8471
Author: Flugente
Date: Mittwoch, 13. September 2017 22:01:48
Message:
Fix: compiler warnings
----
Revision: 8469
Author: Wanne
Date: Dienstag, 12. September 2017 13:19:56
Message:
Updated Chinese texts (by TBS & zwwooooo)
----
Revision: 8468
Author: Sevenfm
Date: Donnerstag, 31. August 2017 17:46:33
Message:
- UseGunNCTH: initialize fBuckshot
- CreatureDecideActionBlack: use CreatureDecideActionRed instead of DecideActionRed
----
Revision: 8467
Author: Flugente
Date: Mittwoch, 30. August 2017 21:33:23
Message:
Smoothen ballistic shield 'movement' by taking soldier position offsets into account
----
Revision: 8466
Author: Sevenfm
Date: Dienstag, 29. August 2017 20:07:43
Message:
- fix min/max bug in EVENT_SoldierApplyItemToPerson
----
Revision: 8465
Author: Flugente
Date: Dienstag, 29. August 2017 19:57:16
Message:
Fix: soldier alert status was not set correctly (by sevenfm)
----
Revision: 8464
Author: Flugente
Date: Dienstag, 29. August 2017 00:33:26
Message:
Disable inventory popups for vehicles, as they don't need equipment and huge inventories result in display errors
----
Revision: 8463
Author: Flugente
Date: Dienstag, 29. August 2017 00:11:02
Message:
When stacking ammo or kits, make the partially full object be the first instead of last on the stack
----
Revision: 8462
Author: Flugente
Date: Samstag, 26. August 2017 23:58:47
Message:
Fix: accidental commit
----
Revision: 8461
Author: Flugente
Date: Samstag, 26. August 2017 23:57:22
Message:
Fix: stat loss on torso hit never causes STR loss
----
Revision: 8460
Author: Flugente
Date: Samstag, 26. August 2017 23:18:02
Message:
Fix: crash when attempting to create illegal item
----
Revision: 8459
Author: Flugente
Date: Samstag, 26. August 2017 21:49:05
Message:
Fix: crash when clicking on empty inventory slot
----
Revision: 8458
Author: Flugente
Date: Samstag, 26. August 2017 18:10:15
Message:
fallback solution if no image is found
----
Revision: 8457
Author: Flugente
Date: Samstag, 26. August 2017 17:51:37
Message:
Trade menu background is no longer generated by random noise, but by cutting out a section of a much bigger picture.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23486&goto=350754&#msg_350754
Requires GameDir >= r2385
----
Revision: 8456
Author: Flugente
Date: Freitag, 25. August 2017 22:15:15
Message:
- Fix: possible mismatch of individual militia profiles if trained militia were immediately promoted
- Fix: Armour/Misc. resources also limit training of green militia
- cleaned up button deletion
----
Revision: 8451
Author: Flugente
Date: Dienstag, 15. August 2017 15:48:02
Message:
Fix: some mercenaries can't refuel vehicles
----
Revision: 8450
Author: Flugente
Date: Dienstag, 15. August 2017 14:28:01
Message:
Fixed typos (by 3iff)
----
Revision: 8449
Author: Flugente
Date: Dienstag, 15. August 2017 14:20:27
Message:
Gear templates: multiple ammo item choices are possible via wildcards, but if item is a match, use ammo specified there
----
Revision: 8448
Author: Flugente
Date: Dienstag, 15. August 2017 13:57:10
Message:
- Fix: individual militia are not properly disbanded if player runs out of funds
- Fix: wrong website names used
- Removed confusing links on militia overview website
----
Revision: 8447
Author: Flugente
Date: Samstag, 12. August 2017 14:45:33
Message:
Gear templates: An entry with '0' and a valid ammo item will try to fit that ammo to any gun used in the slot
----
Revision: 8446
Author: Flugente
Date: Freitag, 11. August 2017 00:54:07
Message:
Fix: enemy airdrops could cause a deployment screen when there shouldn't be one
----
Revision: 8445
Author: Flugente
Date: Donnerstag, 10. August 2017 23:44:49
Message:
Fix: weather occured underground
----
Revision: 8444
Author: Flugente
Date: Mittwoch, 9. August 2017 22:28:56
Message:
Trade menu background is now generated with the use of random noise.
----
Revision: 8443
Author: Sevenfm
Date: Mittwoch, 9. August 2017 16:32:16
Message:
- DisplayLoadScreenWithID: use strcmp to correctly compare strings
- CalcThrownChanceToHit: fix integer calculation
- CalcBestThrow: allow CTH bonus for mortars, new less restrictive CTH check to allow attack
----
Revision: 8442
Author: Flugente
Date: Dienstag, 8. August 2017 02:01:08
Message:
When planning enemy helicopter attacks, increase the perceived threat from mercs
----
Revision: 8441
Author: Flugente
Date: Montag, 7. August 2017 00:56:30
Message:
Loading a gear template also fills up canteens if the sector has drinkable water
----
Revision: 8440
Author: Flugente
Date: Sonntag, 6. August 2017 23:06:49
Message:
New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497
Requires GameDir >= r2384
----
Revision: 8439
Author: Flugente
Date: Sonntag, 6. August 2017 22:20:18
Message:
Fix: redraw ammo count in EDB if button is dirty
----
Revision: 8438
Author: Flugente
Date: Sonntag, 6. August 2017 22:18:32
Message:
Fix: message log occasionally appears and disappears in strategic view
----
Revision: 8437
Author: Flugente
Date: Dienstag, 1. August 2017 19:35:34
Message:
Print a warning if a riot shield is destroyed
----
Revision: 8436
Author: Flugente
Date: Montag, 31. Juli 2017 19:46:50
Message:
If placing an item fails due to invalid item size, at least inform the player before crashing the game on purpose
----
Revision: 8435
Author: Flugente
Date: Sonntag, 30. Juli 2017 11:31:15
Message:
Fix: wrong text displayed
----
Revision: 8434
Author: Flugente
Date: Samstag, 29. Juli 2017 23:18:13
Message:
New feature: riot shields protect against damage from some directions.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&
----
Revision: 8433
Author: Flugente
Date: Mittwoch, 26. Juli 2017 15:57:29
Message:
- Fix: crash when handling flashing items
- Fix: bad argument
----
Revision: 8432
Author: Flugente
Date: Mittwoch, 26. Juli 2017 15:49:38
Message:
New feature: mercs with a gun-related trait (New trait system only) can use the 'Focus' skill via the skill menu ([$] in tactical). This skill grants an interrupt modifier bonus in the targeted area, but also a penalty outside of it.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350400&#msg_350400
----
Revision: 8431
Author: Flugente
Date: Dienstag, 25. Juli 2017 22:46:28
Message:
- mercs are now used as prison guards regardless of sleep state
- volunteers are now gained with a logarithmic rate, as otherwise the volunteer feature becomes pointless lategame
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22559&goto=350394&#msg_350394
----
Revision: 8430
Author: Flugente
Date: Dienstag, 25. Juli 2017 22:31:32
Message:
slightly improved cursor calculations
----
Revision: 8429
Author: Flugente
Date: Dienstag, 25. Juli 2017 21:08:10
Message:
Improved the draw functions for the graphical explosion warning (TIME_BOMB_WARNING = TRUE):
- underlying terrain can still be seen
- Fix: graphical glich while scrolling
----
Revision: 8428
Author: Flugente
Date: Dienstag, 25. Juli 2017 20:24:39
Message:
Trait change: Ambidextrous trait reduces cth penalty for having any item in offhand, not just if it is a handgun (PENALTY_TO_SHOOT_DOUBLE_GUNS_REDUCTION)
----
Revision: 8427
Author: Flugente
Date: Dienstag, 25. Juli 2017 19:28:39
Message:
The total weight of the equipment carried by a merc is now displayed in a tooltip.
----
Revision: 8426
Author: Flugente
Date: Dienstag, 25. Juli 2017 19:13:43
Message:
New feature: guns can be cannibalized via merge, increasing the status of the first gun while lowering that of the second gun.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350386&#msg_350386
----
Revision: 8409
Author: Sevenfm
Date: Mittwoch, 21. Juni 2017 09:40:36
Message:
- new option: ENEMY_JAMS in [Tactical Gameplay Settings] allows enemy gun jams
- take into account unjam AP cost for jammed weapon
- improved AI_BETTER_COVER option
----
Revision: 8407
Author: TheBob
Date: Montag, 12. Juni 2017 19:09:25
Message:
Cleaned up attachment removal code
Fixed rare issue with squads and movement groups not being defined at game start.
Fixed wrong type declarations in header files
----
Revision: 8405
Author: silversurfer
Date: Montag, 12. Juni 2017 13:15:29
Message:
Fix: NPCs could get covert flags in old trait system which prevented them from ever losing it making them undetectable.
----
Revision: 8404
Author: TheBob
Date: Freitag, 19. Mai 2017 15:40:34
Message:
Added: Ctrl+Shift+E now fill LBE items in sector with other items and places them in vehicles first.
Added: Right-Click on remove attachments button on sector inventory screen will not empty LBE items in sector
Changed: SLAY_STAYS_FOREVER disables Slay's hourly chance to leave when unattended
Added: SLAY_HOURLY_CHANCE_TO_LEAVE setting to Ja2_Options.ini
Fixed: a bunch of array index out of bounds bugs
Fixed: a bunch of typos in if contitions
Fixed: BuildListFile() function loading items from index 1 instead 0
Added translation: Polish text for some map inventory screen items
Added translation: English texts for new functionality for other language files
Cleaned up some old TODOs
----
Revision: 8403
Author: inshy
Date: Mittwoch, 19. April 2017 10:53:34
Message:
Update for Russian against latest included features (by IY)
----
Revision: 8402
Author: Flugente
Date: Samstag, 15. April 2017 22:48:04
Message:
Fix: performance of GetItem check
----
Revision: 8401
Author: silversurfer
Date: Freitag, 14. April 2017 21:03:55
Message:
Fixes (by The_Bob):
- Fixed never ending interrupt bug (cats/bugs got interrupt when out of breath)
- Added condition to interrupt code for minimal breath left to get interrupts
- Tweaked timer control code
----
Revision: 8400
Author: silversurfer
Date: Freitag, 14. April 2017 10:34:20
Message:
Fixes (by The_Bob):
- Fixed index out of bounds in get items assignment check
- Fixed attachment popup not allowing more than one of the same attachment
- Improved timer control sanity check code
- Added timer adjustment for variable CPU frequency
- Added shortcut: ctrl+left-click on attachment to remove and drop it in sector inventory
----
Revision: 8399
Author: silversurfer
Date: Mittwoch, 12. April 2017 10:09:12
Message:
Fixes (by The_Bob):
- Fixed random freeze on win8/10
- Fixed crash on mercs entering sector
- Fixed crash when using cover display (del/end)
- Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option)
- Fixed attachment popup positioning
- Fixed LBE contents corruption/deletion
- Fixed access violation (out of array bounds) in interrupt code
- Fixed a bunch of random old stuff
- Got the project to build on VS2015
- Improved popup class handling of grayed out options
- Improved performance of get item assignment check (added by Flugente)
- Added Ctrl+Space bind for testing/fixing broken LBE contents
----
Revision: 8398
Author: silversurfer
Date: Sonntag, 2. April 2017 18:07:23
Message:
fix: UB build error from change in 8396
----
Revision: 8397
Author: silversurfer
Date: Sonntag, 2. April 2017 09:38:09
Message:
fix: game info display showed incorrect levels for BR
----
Revision: 8396
Author: silversurfer
Date: Dienstag, 14. März 2017 18:21:40
Message:
- Added external parameter CounterAttackGroupSize to DifficultySettings.xml for counter attack strength. This replaces the old hard coded value. Requires GameDir >= 2363!
- Changed counter attack elite soldier distribution to replace regulars just like the rest of the code handles elites.
----
Revision: 8395
Author: Flugente
Date: Samstag, 11. März 2017 20:03:10
Message:
Fix: If troops spawn at the very northern edge of a sector, we often barely see them, and cannot target their head or torso. To stop that from happening, do not spawn there.
----
Revision: 8394
Author: Flugente
Date: Samstag, 11. März 2017 16:35:39
Message:
Speed up inventory rendering by avoiding unnecessary function calls
----
Revision: 8393
Author: Flugente
Date: Samstag, 11. März 2017 14:19:20
Message:
minor code cleanup
----
Revision: 8392
Author: Flugente
Date: Montag, 6. März 2017 20:11:20
Message:
- If a shopkeeper is a non-NPC dealer, show their body in the shopkeeper interface
- Fix: unwanted items in shopkeeper screen not always crossed out correctly
----
Revision: 8391
Author: Flugente
Date: Samstag, 4. März 2017 14:30:37
Message:
Fix: When reading in Skills_Settings.ini, NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP is now limited by min(NUMBER_OF_MAJOR_TRAITS_ALLOWED, MAX_NUMBER_OF_TRAITS_FOR_IMP - 1).
----
Revision: 8390
Author: Flugente
Date: Sonntag, 26. Februar 2017 20:25:11
Message:
Added AP modifiers for forest and plain sectors.
----
Revision: 8389
Author: Flugente
Date: Sonntag, 26. Februar 2017 17:08:03
Message:
New feature: the trade menu is now resolution dependent, as a result more items can be traded at the same time. Trader budget is now also displayed.
----
Revision: 8388
Author: Flugente
Date: Samstag, 4. Februar 2017 15:43:28
Message:
Fix: merchants stack identical items
----
Revision: 8387
Author: Flugente
Date: Samstag, 4. Februar 2017 15:14:55
Message:
Cleaned up AIM gearkit code
----
Revision: 8386
Author: Flugente
Date: Mittwoch, 1. Februar 2017 20:05:58
Message:
If 'GetItem' assignment isn't possible due to no valid items in target sector, indicate this to the player.
----
Revision: 8385
Author: Flugente
Date: Dienstag, 31. Januar 2017 22:05:01
Message:
Fix: deadlock on ammo creation popup
----
Revision: 8384
Author: Flugente
Date: Montag, 30. Januar 2017 21:06:45
Message:
Fix: crash when loading a savegame repeatedly due to initialisation flag not being reset
----
Revision: 8383
Author: Flugente
Date: Sonntag, 29. Januar 2017 15:38:12
Message:
Fix: animated explosion warnings were drawn over turn bar
----
Revision: 8382
Author: Flugente
Date: Sonntag, 29. Januar 2017 15:00:18
Message:
- Fix: delayed explosions not possible in roofs
- Fix: delayed explosions warnings not correctly drawn depending on height level
- improved delayed explosion warning calculations
----
Revision: 8381
Author: Flugente
Date: Sonntag, 29. Januar 2017 13:54:09
Message:
- Fix: animated explosion warnings were drawn over inventory
- Fix: animated explosion warnings were only drawn if explosive item was on screen
----
Revision: 8380
Author: Flugente
Date: Samstag, 28. Januar 2017 21:00:52
Message:
- Fix: ASD did not take mercs on assignment into account
- Fix: crash when entering combat without any mercs in sector on duty
----
Revision: 8379
Author: Flugente
Date: Samstag, 28. Januar 2017 13:58:16
Message:
Accelerated roof collapse code
----
Revision: 8378
Author: Flugente
Date: Freitag, 27. Januar 2017 23:35:31
Message:
AmmoTypes.xml: tag <canGoThrough> replaced with <usPiercePersonChanceModifier> (unsigned integer). If value is > 0, a bullet can pierce a person after hitting. Higher values increase the chance to do so. Vehicles can now be pierced as well.
Requires GameDir >= r2360.
----
Revision: 8377
Author: Flugente
Date: Freitag, 27. Januar 2017 21:37:28
Message:
Added new records: total healing (combined healing, stat repair and diesease cure)
----
Revision: 8376
Author: Flugente
Date: Donnerstag, 26. Januar 2017 21:46:26
Message:
Added new records: diseases caught, interrogations, total damage taken, total damage dealt
----
Revision: 8375
Author: Flugente
Date: Dienstag, 24. Januar 2017 00:05:30
Message:
- Hospital healing now uses the same function as normal healing
- If surgery would not heal anything, don't do it
- removed unnecessary defines
----
Revision: 8374
Author: Wanne
Date: Montag, 23. Januar 2017 20:28:19
Message:
Fixed compilation error in VS2005
----
Revision: 8373
Author: Flugente
Date: Sonntag, 22. Januar 2017 21:37:13
Message:
Fix: crash when displaying LBE with corrupted content.
This des not fix whatever corrupts the LBE, it merely stops the game from crashing.
----
Revision: 8372
Author: Flugente
Date: Sonntag, 22. Januar 2017 21:12:29
Message:
Added new laptop merc data subpage to display more stats that weren't displayed before, like dialogue approach points and whether merc is a 'good guy'
----
Revision: 8371
Author: silversurfer
Date: Sonntag, 22. Januar 2017 15:09:26
Message:
slightly modified the damage formula from r8370
----
Revision: 8370
Author: silversurfer
Date: Sonntag, 22. Januar 2017 14:33:44
Message:
- new jam damage thresholds for guns - when a gun jams it can only take damage if its status is below the threshold
- modified damage calculation for jam damage
- modified cleaning point calculation for mercs
- natural dirt level of sectors now halved if the shooter is inside a building
----
Revision: 8368
Author: Flugente
Date: Dienstag, 17. Januar 2017 21:32:31
Message:
- The number of possible IMP voices is no lnger limited
- If no IMP voices could be read, IMP creation is not allowed
----
Revision: 8367
Author: Flugente
Date: Montag, 16. Januar 2017 00:48:34
Message:
When trading, mark items that the trader won't buy.
----
Revision: 8366
Author: Flugente
Date: Samstag, 14. Januar 2017 23:41:48
Message:
Gun selection at shopkeepers is pre-sorted by weapon type (by DepressivesBrot)
----
Revision: 8365
Author: Flugente
Date: Samstag, 14. Januar 2017 23:22:30
Message:
Mercs won't attack teammates or neutrals (profile-based) if their opinion of them is > 20. For good guys, that value is -20.
----
Revision: 8364
Author: Flugente
Date: Samstag, 14. Januar 2017 21:20:11
Message:
New feature: Voicesets are now independent fom profile slots. Voiceset is set in MercProfiles.xml with <usVoiceIndex>. IMP voices are defined in IMPVoices.xml.
This feature is savegame compatible.
Requires GameDir >= r2357
----
Revision: 8363
Author: Flugente
Date: Freitag, 13. Januar 2017 21:19:44
Message:
minor code cleanup
----
Revision: 8362
Author: Flugente
Date: Freitag, 13. Januar 2017 00:24:41
Message:
dded new character trait "Coward" (charrcter trait #13)
----
Revision: 8361
Author: Flugente
Date: Donnerstag, 12. Januar 2017 01:51:46
Message:
Fix: jeeps were not properly counted
----
Revision: 8360
Author: Flugente
Date: Donnerstag, 12. Januar 2017 00:26:30
Message:
Fix: during retreat, mercs got a morale penalty for being a pacifist, instead of getting it unless they are pacifist
----
Revision: 8359
Author: Flugente
Date: Mittwoch, 11. Januar 2017 23:32:33
Message:
added new disability "Self-Harming"
----
Revision: 8358
Author: Flugente
Date: Dienstag, 10. Januar 2017 22:21:07
Message:
Fix: background value drink_energyregen not only increased breath gain, but also loss, which was not intended
----
Revision: 8354
Author: Flugente
Date: Freitag, 6. Januar 2017 02:17:45
Message:
- Fix: if merc cannot complain about his equipment due to being asleep or on duty, retry an hour later
- Fix: in AIM bios, show max life, not life at start of game
- Fix: typo resulted in AIM mercs not refusing job because of hated mercs present when they should do so
- Dialogue clarification: QUOTE_PRE_NOT_SMART is now used for complaints about food, QUOTE_POST_NOT_SMART to refuse smoking
----
Revision: 8353
Author: Flugente
Date: Mittwoch, 4. Januar 2017 23:58:38
Message:
Fix: crash in pong due to bad iterator usage
----
Revision: 8352
Author: Flugente
Date: Mittwoch, 4. Januar 2017 20:32:24
Message:
New minigame: Pong
Requires GameDir >= r2353
----
Revision: 8351
Author: Flugente
Date: Samstag, 31. Dezember 2016 13:00:45
Message:
- added new disability "Fear of heights"
- Fix: wrong backgrounds were filtered out when checking for personality/disability/traits
----
Revision: 8350
Author: Flugente
Date: Freitag, 30. Dezember 2016 18:43:30
Message:
Cleaned up IMP creation code
----
Revision: 8349
Author: Flugente
Date: Freitag, 30. Dezember 2016 01:09:15
Message:
Fix: when buying gear kits from AIM/MERC, prices are incorrect for item stacks
----
Revision: 8348
Author: Flugente
Date: Donnerstag, 15. Dezember 2016 22:05:23
Message:
Fix: New IMP gear selection method: If identical items are selected in several slots, only those of one slot are given to the IMP
----
Revision: 8347
Author: Flugente
Date: Dienstag, 13. Dezember 2016 21:05:36
Message:
added comments
----
Revision: 8346
Author: Flugente
Date: Sonntag, 11. Dezember 2016 13:43:41
Message:
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
GameDir >= r2350 is required.
----
Revision: 8344
Author: Wanne
Date: Dienstag, 29. November 2016 21:45:03
Message:
Fixed a few translations for Chinese version (by TBS)
----
Revision: 8343
Author: Flugente
Date: Dienstag, 22. November 2016 22:20:14
Message:
Fix: negative price backgrounds don't work as intended
----
Revision: 8340
Author: silversurfer
Date: Mittwoch, 16. November 2016 17:41:16
Message:
Fix: incorrect underground check for cave vision bonus and scouting
----
Revision: 8339
Author: Wanne
Date: Mittwoch, 2. November 2016 14:24:17
Message:
Fixed compilation errors in VS 2005: std::sqrt() -> sqrt()
----
Revision: 8335
Author: Flugente
Date: Montag, 24. Oktober 2016 22:15:35
Message:
Items in a slot granted by LBE with the flag LBE_EXPLOSIONPROOF (<ItemFlag> 2147483648) are protected from explosion damage (and cannot cause a chain reaction).
----
Revision: 8334
Author: Flugente
Date: Montag, 24. Oktober 2016 20:46:39
Message:
unified code for enemy/militia gear selection
----
Revision: 8333
Author: Flugente
Date: Montag, 24. Oktober 2016 20:44:13
Message:
When loading a savegame with version < WORKERS, set up town worker population to initial rate
----
Revision: 8325
Author: silversurfer
Date: Mittwoch, 19. Oktober 2016 17:58:02
Message:
repair and dirt system change:
Dirt is now part of gun status. The original dirt system has been removed. For details see:
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20198&goto=347370&#msg_347370
----
Revision: 8324
Author: Sevenfm
Date: Dienstag, 18. Oktober 2016 14:39:06
Message:
New feature: delayed grenade explosions:
- use transformation menu to change explosion mode
- only Normal/Stun/Flashbang type grenades can be delayed
- AI soldiers will avoid staying close to armed grenades\explosives
- use option DELAYED_GRENADE_EXPLOSION to make all hand\GL grenades work as delayed
- new value AP_GRENADE_MODE = 4 in APBPConstants.ini
- new item flag DELAYED_GRENADE_EXPLOSION
Other changes:
- fixed call to sqrt in DrawExplosionWarning() that prevented compiling in VS2010
- correctly update interface after transformations
- PATHAI: AI soldiers will skip gassed tiles if not in gas already
- InGas check: AI soldiers will avoid mustard gas even when wearing gas mask
- Yellow AI: added check to avoid gas/water/bomb using FindNearestUngassedLand
- gas/flare grenades will always explode instantly even when in bad state
- LegalNPCDestination: locations near armed bombs are not legal
- FindBestNearbyCover: avoid locations near armed bombs
----
Revision: 8320
Author: Wanne
Date: Montag, 17. Oktober 2016 18:38:36
Message:
Updated Chinese translation and adjustments in WinFont (by zwwooooo and TBS)
----
Revision: 8319
Author: Flugente
Date: Sonntag, 16. Oktober 2016 16:32:37
Message:
If TIME_BOMB_WARNING is true, display a warning animation around any armed time bomb.
GameDir >= r2345 is recommended.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347349&#msg_347349
----
Revision: 8318
Author: Flugente
Date: Sonntag, 16. Oktober 2016 02:07:23
Message:
Fix: tanks and jeeps can only be assigned to enemy patrols if ASD is active
----
Revision: 8317
Author: silversurfer
Date: Samstag, 15. Oktober 2016 20:18:10
Message:
- turned off compiler warning in VS2010
- fixed compiler error in VS2010
----
Revision: 8315
Author: Flugente
Date: Freitag, 14. Oktober 2016 23:07:49
Message:
- New command: On [Alt] + [N], all team members in the sector try to put on gas masks
- Fix: gasmask status was not always evaluated correctly
----
Revision: 8314
Author: Flugente
Date: Freitag, 14. Oktober 2016 19:20:23
Message:
SAM site repair is now an assignment. For this, old code has been repurposed.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22916&goto=347318&#msg_347318
----
Revision: 8313
Author: Flugente
Date: Donnerstag, 13. Oktober 2016 20:22:47
Message:
When buying soda from a machine, check inventory for cash first
----
Revision: 8312
Author: Flugente
Date: Freitag, 7. Oktober 2016 21:20:53
Message:
Code change: When loading gun/looking for a default maazine for a gun while no mag with fitting magsize exists, instead take a magazine of same calibre and ammotype that has magsize bigger (but close to) the originally requested magsize.
----
Revision: 8311
Author: Wanne
Date: Donnerstag, 6. Oktober 2016 20:00:03
Message:
Updated Chinese text file (by TBS)
----
Revision: 8309
Author: Flugente
Date: Donnerstag, 6. Oktober 2016 00:22:50
Message:
New feature: SAM site cover can now overlap, and SAM sites can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188
----
Revision: 8308
Author: Flugente
Date: Dienstag, 4. Oktober 2016 21:57:27
Message:
Fix: enemy jeeps are not always counted as enemies
----
Revision: 8307
Author: Wanne
Date: Mittwoch, 28. September 2016 10:31:22
Message:
Fix: Item's short name in tactical interface, Chinese characters smearing bug
----
Revision: 8304
Author: Wanne
Date: Mittwoch, 28. September 2016 10:24:27
Message:
Updated Chinese Text translations (by TBS)
----
Revision: 8301
Author: Sevenfm
Date: Mittwoch, 14. September 2016 09:07:40
Message:
CalcChanceToHitGun, CalcNewChanceToHitGun: set fCantSeeTarget = true when shooting at empty invisible tile
----
Revision: 8300
Author: Sevenfm
Date: Dienstag, 13. September 2016 22:14:11
Message:
Replaced Assert(pTempSoldier) in StartInterrupt with NOBODY and NULL checks.
----
Revision: 8299
Author: Wanne
Date: Dienstag, 13. September 2016 11:18:33
Message:
Fixed compilation error that was popping up when compiling a non English version
----
Revision: 8297
Author: silversurfer
Date: Montag, 12. September 2016 20:39:52
Message:
Fix: Tag <BadSector> was overlooked in the r8295 change causing the game to crash on startup. This is now handled differently and properly.
----
Revision: 8296
Author: Wanne
Date: Montag, 12. September 2016 20:03:19
Message:
Multiplayer: Completely disabled interrupts in a COOP game, because it is still buggy. So the ALT + E workaround on the server (to give turn back to client on stuck interrupt) should not be needed anymore
----
Revision: 8295
Author: silversurfer
Date: Sonntag, 11. September 2016 13:42:48
Message:
Enhancement:
- SCROLL_SPEED_FACTOR in Ja2_Options.ini allows to modify scroll speed
- while reading MovementCosts.xml the game checks now for valid traversal type and asserts instead simply assigning type GROUNDBARRIER
----
Revision: 8294
Author: silversurfer
Date: Samstag, 3. September 2016 13:56:00
Message:
Fixes (by Sevenfm):
- put back AIM_VISIBILITY calculation in function "CalcNewChanceToHitGun"
- fixed possible NULL pointer condition
Added an indicator to the NCTH cursor to show aiming penalty for moving target.
----
Revision: 8291
Author: Wanne
Date: Montag, 22. August 2016 21:24:14
Message:
Fixed compilation errors in VS 2005: std::sqrt() -> sqrt()
----
Revision: 8289
Author: Flugente
Date: Sonntag, 14. August 2016 20:55:09
Message:
Fix: tileset index 0 always present in construct/deconstruct arrays
----
Revision: 8288
Author: Flugente
Date: Samstag, 13. August 2016 00:34:30
Message:
Fix: one could remove Nails' jacekt via [Ctrl] + [W] in strategic inventory
----
Revision: 8287
Author: Flugente
Date: Freitag, 12. August 2016 22:48:34
Message:
New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.
GameDir >= r2338 is recommended.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624
----
Revision: 8286
Author: Flugente
Date: Freitag, 12. August 2016 19:51:21
Message:
Fix: invalid access to inventory
----
Revision: 8285
Author: Flugente
Date: Donnerstag, 11. August 2016 22:15:52
Message:
Fix: VS2010 compilation issue
----
Revision: 8284
Author: silversurfer
Date: Donnerstag, 11. August 2016 15:48:38
Message:
Fix: VS2010 debug builds crashed while reading InteractiveActions.xml
----
Revision: 8283
Author: Flugente
Date: Donnerstag, 11. August 2016 00:30:07
Message:
Fix: VS2010 compilation issue
----
Revision: 8282
Author: Flugente
Date: Mittwoch, 10. August 2016 20:14:58
Message:
Fix: VS2010 compilation issue, see also http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=346505&#msg_346505
----
Revision: 8281
Author: silversurfer
Date: Samstag, 6. August 2016 12:44:42
Message:
Fix: gGameCTHConstants.BASE_CROUCHING_STANCE was missing from handling calculations in NCTH
- removed gGameExternalOptions.fUseNewCTHCalculation as it is not needed anymore
- cleaned up function CalcNewChanceToHitGun
----
Revision: 8280
Author: Flugente
Date: Mittwoch, 3. August 2016 19:45:37
Message:
Snake number formula has been slightly tweaked.
----
Revision: 8279
Author: Flugente
Date: Mittwoch, 3. August 2016 19:36:37
Message:
Helpful option: if PRINTOUTTILESET is TRUE (default FALSE), pressing [f] over a structure will also print out what tileset the structure's subtileset belongs too, its name, and the specific tile index. This is rather helpful if you set up fortifiction or interactive action xmls, or if you just want to know a sector's tileset.
----
Revision: 8278
Author: Flugente
Date: Dienstag, 2. August 2016 21:03:28
Message:
New feature: interactive actions allow various actions (hacking/reading/drinking/...) from user-defined xml acttions. The exact results can be set in a lua function.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=346447&#msg_346447
This is fully savegame compatible.
GameDir >= r2333 is required.
----
Revision: 8277
Author: Flugente
Date: Mittwoch, 27. Juli 2016 00:39:28
Message:
- New background property: <snake_defense> alters snake defense chance
- New sector property: <numsnakes> sets maximum number of snakes per snake attack
----
Revision: 8276
Author: Flugente
Date: Dienstag, 26. Juli 2016 22:44:42
Message:
New LUA functions: via GetModderLUAFact and SetModderLUAFact, a modder can set up to 1000 INT32 values exclusively in LUA scripts. This can be used to store mod-specific data in save games without additional code required
----
Revision: 8275
Author: silversurfer
Date: Sonntag, 17. Juli 2016 15:44:58
Message:
Fix:
- price and militia resource points display in sector inventory was incorrect and didn't take Shift key into account
- display of militia resource below the map didn't work if MILITIA_VOLUNTEER_POOL was FALSE
Enhancements:
- militia resource points display below map now better organized
- militia resource points display below map now available when in sector inventory and pressing ALT key
- conversion of items to militia resource points now available with ALT + RMB, ALT + Shift + RMB and ALT + Shift + Y + RMB just like quick sell feature works
----
Revision: 8274
Author: Flugente
Date: Sonntag, 17. Juli 2016 00:13:53
Message:
Slightly altered militia resource display
----
Revision: 8273
Author: Flugente
Date: Samstag, 16. Juli 2016 14:21:22
Message:
Due to erroneous code, the encyclopedia feature has been deactivated. for more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23090&goto=345928&#msg_345928
----
Revision: 8271
Author: Flugente
Date: Freitag, 15. Juli 2016 21:33:44
Message:
New feature: militia resources requires the player to convert items to resources to be able to train and promote militia
----
Revision: 8269
Author: Flugente
Date: Mittwoch, 6. Juli 2016 18:43:09
Message:
Enemy helicopter refuel time per unit of fuel (ENEMYHELI_FUEL_REFUELTIME) can now be raised up to 9999. This can be used to limit the AI's ability to send out helis.
----
Revision: 8268
Author: Flugente
Date: Dienstag, 5. Juli 2016 19:03:30
Message:
If enemy conquers a sector, remove workers.
----
Revision: 8267
Author: Flugente
Date: Dienstag, 5. Juli 2016 00:31:37
Message:
New feature: mines require workers for maximum income, these can be trained like militia.
----
Revision: 8266
Author: Flugente
Date: Sonntag, 3. Juli 2016 23:26:45
Message:
New feature: environment hazards pose danger to soldiers in certain sectors - first use are snakes that attack anybody in water sources in swamps.
Requires GameDir >= r2327.
----
Revision: 8265
Author: Sevenfm
Date: Sonntag, 3. Juli 2016 11:53:56
Message:
CalcEffVolume fix: sleeping state check
Attacks fix: 100 AP system for HitRate calculation
EstimatePath fix: ignore person at destination if we are estimating path cost
FindFlankingSpot: use full search range
----
Revision: 8264
Author: Flugente
Date: Samstag, 2. Juli 2016 20:04:49
Message:
If ALLOW_TARGET_HEADANDLEG_IFPRONE is TRUE, head/torso/legs can be targetted on prone soldiers (until now, hits were always considered on torso).
Additionally soldiers are no longer protected from stray bullets in crouched and prone stance.
This option will be removed once this code change has been accepted (or deemed unacceptable).
----
Revision: 8263
Author: Sevenfm
Date: Samstag, 25. Juni 2016 12:52:47
Message:
Punching: don't use kick animation when attacking with weapon in hand
Stealing: don't turn to attacker when lying prone (to prevent possible endless clock)
Bayonet:
- fix: disable wirecutters cursor in bayonet mode
- always use STAB attack for bayonet
- always give MELEE bonus when using bayonet
----
Revision: 8262
Author: Sevenfm
Date: Samstag, 25. Juni 2016 12:41:13
Message:
Taunts update:
- TAUNT_INFORM_ABOUT (check that this opponent is really new)
- TAUNT_ALERT (say taunt only when red alert raised, if it's no initial alert, use TAUNT_INFORM_ABOUT instead)
- TAUNT_SUSPICIOUS (only when yellow alert is raised)
----
Revision: 8261
Author: Sevenfm
Date: Samstag, 25. Juni 2016 12:31:55
Message:
ShowEnemyWeapon: bVisible fix
MinAPsToPunch fix: allow correct calculation when no target gridno supplied
World Items: don't allow max repair threshold less than current object status
----
Revision: 8260
Author: Sevenfm
Date: Samstag, 25. Juni 2016 12:24:07
Message:
Drop/pick up backpacks using Shift+B, Ctrl+Shift+F:
- added check for DropPackFlag
- added message for soldiers changing backpack status
----
Revision: 8259
Author: Sevenfm
Date: Samstag, 25. Juni 2016 11:44:25
Message:
FindSoldierByProfileID fix: check last soldier in player team
RenderOverheadOverlays fix: last soldier in player team
StartInterrupt fix: all interrupts in original interrupt system start as hidden and revealed later if soldier decides something
StartInterrupt fix: don't show hidden interrupt
DeductPoints, ResolvePendingInterrupt, StartInterrupt: MAX_NUM_SOLDIERS fix
SoldierCollapse: replace chosen one if soldier is collapsed
----
Revision: 8258
Author: Sevenfm
Date: Samstag, 25. Juni 2016 11:18:47
Message:
Items.cpp: MAXATTACHMENTS limit
lighting.cpp: check return values
----
Revision: 8257
Author: Sevenfm
Date: Samstag, 25. Juni 2016 11:04:58
Message:
HandleSnitchExposition: assignment instead of value check
HourlySnitchUpdate: NUM_PROFILES limit
Strategic AI.cpp: MAP_WORLD_X * MAP_WORLD_Y limit
RemoveMPButtonsForMapScreen: MAX_MP_BUTTONS limit
WrapString: '/0' char instead of '\0'
----
Revision: 8256
Author: Sevenfm
Date: Samstag, 25. Juni 2016 10:48:40
Message:
UpdateStrategicDetectionLevel fix: reset detection level
ScoutIsPresentInSquad: allow scouting only if soldier is not in a vehicle and not on assignment
StartCivQuote fix: uninitialized ubCivQuoteID2
----
Revision: 8254
Author: Flugente
Date: Samstag, 18. Juni 2016 23:30:39
Message:
Fix: bad LUA functions (by sevenfm)
----
Revision: 8253
Author: Flugente
Date: Samstag, 18. Juni 2016 22:57:03
Message:
New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949
Requires GameDir >= r2325
----
Revision: 8252
Author: Flugente
Date: Freitag, 17. Juni 2016 20:28:50
Message:
Fix: potential random memory access
----
Revision: 8249
Author: silversurfer
Date: Montag, 6. Juni 2016 16:45:23
Message:
Fix (by Sevenfm): height difference penalty calculation for cowering targets in OCTH was using wrong target
----
Revision: 8248
Author: silversurfer
Date: Sonntag, 5. Juni 2016 15:23:26
Message:
Fixes (by Sevenfm):
- incorrect sized array for secondary item stat regions
- incorrect check for secondary item stat display removed
----
Revision: 8247
Author: silversurfer
Date: Samstag, 4. Juni 2016 11:56:46
Message:
Fix: AimLevels bonus was displayed for OCTH although it doesn't apply there
----
Revision: 8243
Author: Flugente
Date: Samstag, 28. Mai 2016 17:07:44
Message:
Fix: determining a militia path in strategic map could cause the sector militia size to be cut to MAX_STRATEGIC_ENEMY_GROUP_SIZE
----
Revision: 8241
Author: silversurfer
Date: Freitag, 27. Mai 2016 13:08:22
Message:
Fix (by Sevenfm):
- Armor search routine could crash if EffectiveArmour returns 0
----
Revision: 8240
Author: silversurfer
Date: Freitag, 27. Mai 2016 09:55:44
Message:
Fix (by Sevenfm): breath points for walking with a weapon raised were calculated incorrectly
----
Revision: 8239
Author: silversurfer
Date: Freitag, 27. Mai 2016 09:52:32
Message:
Fixes (by Sevenfm):
- Armor search routine had incorrect calculations
- Tiles adjacent to buildings could be assigned to a building
----
Revision: 8238
Author: Flugente
Date: Donnerstag, 26. Mai 2016 21:05:58
Message:
Fix: armour comparison compares helmet with vest/legs and is unsafe
----
Revision: 8237
Author: Flugente
Date: Donnerstag, 26. Mai 2016 14:27:49
Message:
Fix: when starting a new campaign, NULL the StrategicMap flagmask
----
Revision: 8236
Author: Flugente
Date: Donnerstag, 26. Mai 2016 13:17:04
Message:
Fix: corpses on a roof cannot be interacted with
Note that once a rooftop corpse has been decapitated, it cannot be accessed again, due to as of yet unclear structure handling.
----
Revision: 8235
Author: Flugente
Date: Mittwoch, 25. Mai 2016 21:39:10
Message:
Fix: after firing an underbarrel GL, it was possible to reload via leftclick for a short time, leading to reload of main gun with a grenade
----
Revision: 8233
Author: Flugente
Date: Dienstag, 24. Mai 2016 21:19:48
Message:
Fix: ASD update function not periodicaly called. This bug only exists in campaigns started before r8015.
----
Revision: 8230
Author: Wanne
Date: Montag, 23. Mai 2016 07:24:45
Message:
Fix: Added explicit BOOLEAN check for pSoldier->bVisible (by sevenfm)
----
Revision: 8229
Author: Flugente
Date: Montag, 23. Mai 2016 01:04:05
Message:
- Fix: same militia profile is used several times in autoresolve
- Fix: sometimes no battle repoer is written for autoresolve
- Fix: no militia profile found in autoresolve due to bad sector
----
Revision: 8228
Author: Flugente
Date: Samstag, 21. Mai 2016 00:39:29
Message:
- colour TestTable scrollbar
- militia website sector filter uses longer names
- prisoner surrender dialogue explains how many prisoners were captured, and allows selecting prison via dropdown selection
- explain soldier relation boundaries on Melody website
----
Revision: 8227
Author: Flugente
Date: Freitag, 20. Mai 2016 21:07:04
Message:
Fix: mobile militia (ALLOW_MOBILE_MILITIA = TRUE) could get 'lost' if moving
----
Revision: 8226
Author: silversurfer
Date: Freitag, 20. Mai 2016 20:25:33
Message:
AI and tactics improvements (by Sevenfm):
New options:
AI_YELLOW_FLANKING - yellow flanking is disabled by default
IMPROVED_TACTICAL_UI - use name color to show soldier's status (disguised, drunk)
Removed obsolete options:
SHOW_COVER_INDICATOR
SHOW_ENEMY_RANK_ICON
SHOW_ENEMY_AWARENESS
Fixes and improvements:
- collapsed enemies should not taunt
- if soldier is unconscious, he can't see anything or anybody
- ClosestReachableDisturbance - performance improvement
- allow InternalGoAsFarAsPossibleTowards to jump over fences
----
Revision: 8225
Author: Flugente
Date: Donnerstag, 19. Mai 2016 23:58:07
Message:
sped up reload function
----
Revision: 8224
Author: Flugente
Date: Mittwoch, 18. Mai 2016 21:13:38
Message:
Fix: incorrect check (by sevenfm)
----
Revision: 8223
Author: Flugente
Date: Mittwoch, 18. Mai 2016 20:13:45
Message:
Fix: on various actions in the strategic screen (open inventory, dynamic dialogue) the message list is turned on and off
----
Revision: 8221
Author: Flugente
Date: Dienstag, 17. Mai 2016 23:37:42
Message:
'Improve Gear'-function now also merges magazines and fills up ammo stacks
----
Revision: 8220
Author: Flugente
Date: Montag, 16. Mai 2016 22:54:01
Message:
If Skyrider can't fly due to being out of fuel, warn the player
----
Revision: 8218
Author: Flugente
Date: Montag, 16. Mai 2016 18:25:32
Message:
Fix: crash in release exe due to bad initialisation
----
Revision: 8217
Author: Flugente
Date: Montag, 16. Mai 2016 17:17:11
Message:
New disability: Hemophiliac causes mercs to bleed a lot faster, even for tiny wounds
----
Revision: 8216
Author: Flugente
Date: Montag, 16. Mai 2016 14:37:24
Message:
Fix: UB compilation error
----
Revision: 8215
Author: Flugente
Date: Montag, 16. Mai 2016 12:31:47
Message:
If we manually disguise a merc, immediately test the disguise
----
Revision: 8213
Author: Flugente
Date: Montag, 16. Mai 2016 00:53:19
Message:
Fix: unable to save after loading an older savegame
----
Revision: 8212
Author: Flugente
Date: Sonntag, 15. Mai 2016 19:11:29
Message:
New feature: We can now create non-profile-based merchants via lua.scripts.
Requires GameDir >= r2320.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23061&goto=345526&#msg_345526
----
Revision: 8211
Author: Flugente
Date: Freitag, 13. Mai 2016 19:25:02
Message:
If a merc intentionally removes the diguise property via the [Ctrl] + [.] menu, the disguise property will not be reapplied until new clothes are applied, even if COVERT_STRIPIFUNCOVERED is set to FALSE in Skills_Settings.ini. This allows dressing up mercs in other colours without them being subject to covert mechanics.
----
Revision: 8210
Author: Flugente
Date: Freitag, 13. Mai 2016 00:27:54
Message:
Changes to covert operations feature (by sevenfm): If the new skill setting COVERT_STRIPIFUNCOVERED is FALSE,
- we can only disguise successfully if we haven't been seen recently (last 3 turns)
- disabled automatic clothes stripping when uncovered
- redisguise automatically if spy haven't been seen by enemy recently and wears correct clothes
----
Revision: 8207
Author: silversurfer
Date: Sonntag, 8. Mai 2016 17:19:39
Message:
Fix: The Brass Knuckles tag didn't count as bare hand attacks anymore since revision 6465. I changed that back because Martial Arts trait includes brass knuckle items. Single attack AP display of such items in EDB was fixed as well.
----
Revision: 8206
Author: Flugente
Date: Samstag, 7. Mai 2016 21:54:56
Message:
Fix: jumping over a merc allowed moving through walls
----
Revision: 8205
Author: Flugente
Date: Freitag, 6. Mai 2016 20:42:22
Message:
Added more operation names
----
Revision: 8203
Author: Flugente
Date: Freitag, 6. Mai 2016 17:09:17
Message:
Fix: unneccessary individual militia created during savegame loading due to bad sector
----
Revision: 8202
Author: Flugente
Date: Freitag, 6. Mai 2016 16:51:24
Message:
New feature: individual militia creates small militia profiles that track a militia's history and allow it to be recreated, thereby maintaining the illusion of persistent militia.
Requires GameDir >= r2316.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23044&goto=345324&#msg_345324
----
Revision: 8191
Author: silversurfer
Date: Mittwoch, 4. Mai 2016 13:23:03
Message:
Fix: After restarting the game and loading a savegame the reinforcement option was always TRUE because it didn't take DifficultySettings.xml into account.
----
Revision: 8187
Author: Wanne
Date: Dienstag, 3. Mai 2016 21:28:54
Message:
Bugfix: Button Image (WM_AUTOFIRE) was not unloaded (by Subotai)
----
Revision: 8183
Author: Flugente
Date: Montag, 2. Mai 2016 22:11:42
Message:
- Fix: coloured glitches in dropdown area
- Improved mouse drag in dropdown scrollbar
----
Revision: 8179
Author: Flugente
Date: Sonntag, 1. Mai 2016 21:04:50
Message:
Changed variables to UINT16, in case a dropdown has a lot of entries
----
Revision: 8176
Author: Flugente
Date: Sonntag, 24. April 2016 21:59:25
Message:
- Fix: UB cannot be compiled
- Fixed a few compiler warnings
----
Revision: 8169
Author: Flugente
Date: Samstag, 23. April 2016 16:42:58
Message:
Fix: counter is not increased, potentially resulting in endless loop
----
Revision: 8168
Author: Flugente
Date: Samstag, 23. April 2016 16:36:38
Message:
Fix: if an enemy jeep is destroyed, sector jeep count is not properly updated
----
Revision: 8167
Author: Flugente
Date: Freitag, 22. April 2016 22:03:32
Message:
Fix: UB cannot be compiled
----
Revision: 8166
Author: Flugente
Date: Freitag, 22. April 2016 21:46:41
Message:
Fix: if a jeep is fought in autoresolve, it's entry remains in the vehicle list
----
Revision: 8162
Author: silversurfer
Date: Montag, 18. April 2016 23:21:53
Message:
Fix: The invisible troops fix from r8131 caused defending troops to be handled as reinforcements and appear at the map border instead of the pre-defined positions across the map. This was caused by unpausing the game before the troops had been placed. This revision fixes that and hopefully doesn't break anything else.
----
Revision: 8154
Author: Flugente
Date: Dienstag, 12. April 2016 23:36:07
Message:
Fix: when merc starting gear is distributed into inventory, it is possible that too many items are spawned if an item stack is ahared over several slots
----
Revision: 8149
Author: Flugente
Date: Sonntag, 10. April 2016 17:39:41
Message:
Fix: crash in autoresolve
----
Revision: 8136
Author: Flugente
Date: Samstag, 9. April 2016 18:11:43
Message:
- Fix: Get Item assignement: if no valid gridno is found, let the game find one upon loading the sector instead of risking a wrong gridno assignment
- Fix: When dropping an item in strategic inventory, height values are not set
- Fix: When looking for a valid gridno to drop items t via strategic inventory, WORLD_ITEM_REACHABLE is not reliable, as updated map topology trumps this. Instead rely upon finding a valid gridno once the sector is entered.
- Fix: when searching for a new item dropoff gridno, search for new height too
- Fix: if items are spawned mid-air, the player cannot retrieve them
----
Revision: 8134
Author: Flugente
Date: Sonntag, 3. April 2016 18:53:17
Message:
- Tweaked tunnel vision penalty calculation
- If both body items and weapon have tunnel vision penalties, use their maximum, not their sum
----
Revision: 8133
Author: Flugente
Date: Sonntag, 3. April 2016 16:41:52
Message:
Fix: CTD when tring to check for panic triggers if no enemy is present
----
Revision: 8132
Author: Flugente
Date: Sonntag, 3. April 2016 16:40:17
Message:
New feature: spawn extra civilians via Lua, see also http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=22998&goto=344843&#msg_344843
----
Revision: 8131
Author: silversurfer
Date: Dienstag, 29. März 2016 16:08:26
Message:
Fix: When MIN_DELAY_ENEMY_REINFORCEMENTS was set in Ja2_Options.ini incoming enemy troops were not placed on the map because their reinforcement timer was not met yet. Also the game was paused so the timer could never run at all.
The game is now unpaused whenever we enter the tactical screen. Also if there are no enemies on the map yet the minimum reinforcement delay is ignored.
----
Revision: 8130
Author: Flugente
Date: Montag, 28. März 2016 23:31:21
Message:
Fix: reinforcements do not arrive when no other enemies are present and reinforcements are ordered to be delayed.
----
Revision: 8129
Author: Flugente
Date: Sonntag, 27. März 2016 18:30:38
Message:
Fix: missing buildfile entries
----
Revision: 8128
Author: Flugente
Date: Sonntag, 27. März 2016 18:23:29
Message:
Fix: missing files
----
Revision: 8127
Author: Flugente
Date: Sonntag, 27. März 2016 00:16:41
Message:
If a tank just took a heavy hit, but cannot see an enemy to fire upon, it can detonate a smoke grenade on itself to hide.
----
Revision: 8126
Author: Flugente
Date: Samstag, 26. März 2016 22:52:49
Message:
There are now separate functions for armed vehicles.
----
Revision: 8125
Author: Flugente
Date: Samstag, 26. März 2016 14:41:54
Message:
AI update (by sevenfm):
- removed AI_EXTRA_FLANKING option
- LocationToLocationLineOfSightTest allows to check sight with specified height
- IsActionAffordable allows to specify action to check without faking it
- ClosestReachableDisturbance: correctly calculate path to each disturbance, added safety checks, update for noise checks
- CalcMoraleNew: update
- CalcBestShot: allow shooting at empty vehicles, but they have low priority
- allow AI to fire at dying opponents to avoid AI decision problems
- CheckIfShotPossible: allow any soldier with long range weapon to shoot in RED state (if he can hit)
- Flanking update
- WATCH decision update
- removed distance check for HELP decision to allow vanilla behavior, don't help if seen enemy recently or under fire
- suppression fire update
- pick up item decision: check that location is safe
----
Revision: 8124
Author: Flugente
Date: Freitag, 25. März 2016 23:58:37
Message:
The flak jacket bonus now also applies to fragments.
----
Revision: 8123
Author: Flugente
Date: Freitag, 25. März 2016 15:30:04
Message:
Built in safety check so that global offensives cannot be called more than once.
----
Revision: 8122
Author: Flugente
Date: Freitag, 25. März 2016 13:10:38
Message:
If the number of prisoners in a prison exceeds that prison's <usPrisonBaseLimit> (from Map\FacilityTypes.xml), interrogation performance is lowered by up to 33%.
----
Revision: 8121
Author: Flugente
Date: Freitag, 25. März 2016 12:30:18
Message:
- When a roof collapses, 'debris smoke' can briefly cloud the debris. Requires GameDir >= r2309.
- Improved roof collapsing for small roofs.
----
Revision: 8120
Author: Flugente
Date: Freitag, 25. März 2016 00:16:52
Message:
externalised maximum number of mortars per AI team to DifficultySettings.xml
----
Revision: 8117
Author: Flugente
Date: Dienstag, 22. März 2016 19:41:26
Message:
Fix: test function was mistakenly committed
----
Revision: 8116
Author: Flugente
Date: Montag, 21. März 2016 22:30:10
Message:
The merc profile #71 (RPC71) is now used for all combat jeeps.
----
Revision: 8115
Author: Flugente
Date: Montag, 21. März 2016 21:07:56
Message:
- Fix: negative values for ExplosionSoundID or AltExplosionSoundID in ExplosionData.xml cause a game crash, even though negative values are intended
- armed vehicles always get the 'mounted' bonus for their guns
- removed unused code
- increased ASD starting resources
----
Revision: 8114
Author: Flugente
Date: Sonntag, 20. März 2016 19:45:51
Message:
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
This is savegame compatible. GameDir >= r2305 required.
----
Revision: 8112
Author: Flugente
Date: Donnerstag, 17. März 2016 22:45:10
Message:
- Fix: When targetting a tank, mercs always aim for the 'head'. This results in misses if one changes the tank's JSD to a lower silhouette.
- Fix: crash during loading of a game, as a tanks animation required sounds which were missing due to vehicle list not yet bein initialised
- Fix: soldier's damaged by a blast always receive at least 1 damage, even if damage calculation results in 0
- If vehicles destroy a wall, this can now bring down a building's roof
----
Revision: 8110
Author: Wanne
Date: Dienstag, 15. März 2016 13:40:54
Message:
Fixed problems with enemy rooftop climbing (by sevenfm)
- Also updated "Water", "DeepWater" and "WaterTooDeepForAttacks" methods: Added bLevel parameter (by sevenfm)
- see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22966&start=0&
----
Revision: 8109
Author: inshy
Date: Montag, 14. März 2016 12:33:12
Message:
A fixes and translation for Russian language
----
Revision: 8105
Author: silversurfer
Date: Samstag, 12. März 2016 10:30:18
Message:
Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
----
Revision: 8104
Author: Flugente
Date: Samstag, 12. März 2016 01:23:09
Message:
- Fix: external iInitialMercArrivalLocation was overwritten by value from savegame
- Fix: gridno outside of map is used as valid map gridno
----
Revision: 8102
Author: Wanne
Date: Donnerstag, 10. März 2016 22:01:35
Message:
Bugfix: Briefing Room: Deleted unused/wrong text box from briefing room (by Jazz)
----
Revision: 8101
Author: Flugente
Date: Mittwoch, 9. März 2016 23:48:16
Message:
Unified strategic map display code for airspace, militia restrictions and disease
----
Revision: 8100
Author: Flugente
Date: Mittwoch, 9. März 2016 21:18:35
Message:
Fix: sometimes items moved by the MOVEITEM assignment are left unreachable
----
Revision: 8099
Author: Flugente
Date: Dienstag, 8. März 2016 23:36:39
Message:
New display mode: "CTH mode" displays a very rough cth indication in the current merc's firing cone. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=344441&#msg_344441
----
Revision: 8097
Author: Wanne
Date: Dienstag, 8. März 2016 22:06:31
Message:
UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers
----
Revision: 8096
Author: Wanne
Date: Montag, 7. März 2016 19:41:45
Message:
UB 1.13 Fixes (by Jazz)
- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Procedure HandleMovingTheEnemiesToBeNearPlayerWhenEnteringComplexMap was blocked in the file strategicamp.cpp.
- Added a few new parameters to the file UB_Options.ini
----
Revision: 8094
Author: Flugente
Date: Sonntag, 6. März 2016 13:44:57
Message:
- New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
Fully savegame compatible.
GameDir >= r2296 is recommended, but not required.
- Cleaned up cover display functions.
----
Revision: 8093
Author: Flugente
Date: Samstag, 5. März 2016 20:51:39
Message:
- Fix: machines have opinions
- Fix: machines get diseases
- Fix: disease assignment menu box accessible if feature is off
----
Revision: 8091
Author: silversurfer
Date: Samstag, 5. März 2016 15:43:40
Message:
Fix (by Sevenfm): AI attitude was mixed with orders in function NewDest
----
Revision: 8083
Author: Wanne
Date: Donnerstag, 3. März 2016 19:50:45
Message:
Moved WHO logo on the laptop page a view pixels to the right (to make more space for the headline text)
----
Revision: 8079
Author: Wanne
Date: Mittwoch, 2. März 2016 17:14:11
Message:
- Moved hardcoded disease text "(undiagnosed)" to the language specific files text files
----
Revision: 8078
Author: Wanne
Date: Mittwoch, 2. März 2016 17:05:02
Message:
Bugfix: Doubled the string buffer size for all the Disease text fields for Disease.xml file, because in Russian language long text fields are cut (in Russian language one character needs 2 bytes)
----
Revision: 8077
Author: Wanne
Date: Mittwoch, 2. März 2016 00:00:27
Message:
Disease: Added support for language specific Disease files (German.Disease.xml, French.Disease.xml, ...)
----
Revision: 8074
Author: inshy
Date: Montag, 29. Februar 2016 15:32:08
Message:
A fixes and translation for Russian language
----
Revision: 8073
Author: Wanne
Date: Samstag, 27. Februar 2016 18:49:04
Message:
Bugfix: Doubled the string buffer size the bio text field for OldAIMArchive.xml file, because in Russian language, character Bio was cut (in Russian language one character needs 2 bytes)
----
Revision: 8070
Author: inshy
Date: Donnerstag, 25. Februar 2016 12:26:46
Message:
-Translated web page of "WHO" for Russian language
----
Revision: 8065
Author: inshy
Date: Mittwoch, 24. Februar 2016 10:22:31
Message:
-Fixed grammar in English. Yeah... Gamedev has gone to the dogs.
----
Revision: 8056
Author: silversurfer
Date: Samstag, 13. Februar 2016 16:20:45
Message:
New parameter in DifficultySettings.xml:
LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.
----
Revision: 8053
Author: Flugente
Date: Sonntag, 7. Februar 2016 15:25:15
Message:
Added a function that quickly identifies whether a tileset contains a specific tileset
----
Revision: 8052
Author: silversurfer
Date: Sonntag, 7. Februar 2016 00:31:57
Message:
Fix: the game had inconsistent handling of maximum XP level. At some points it was 9, at others it was 10. Now it is 10 throughout the code.
New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels
----
Revision: 8051
Author: Flugente
Date: Samstag, 6. Februar 2016 01:05:51
Message:
Difficulty setting AlwaysUpGradeAdminsToTroopsProgress forces admin upgrade to troops once enough player progress is reached.
----
Revision: 8050
Author: Flugente
Date: Freitag, 5. Februar 2016 23:18:05
Message:
When displaying a merc's maximum assignment points, factor in backgrounds values.
----
Revision: 8047
Author: Flugente
Date: Sonntag, 31. Januar 2016 18:54:51
Message:
Removed ENABLE_ZOMBIES-define
----
Revision: 8046
Author: Flugente
Date: Sonntag, 31. Januar 2016 16:39:27
Message:
Fix: AI interest in a covert spies' noise in yellow AI state is not lowered as intended (by sevenfm)
----
Revision: 8043
Author: Flugente
Date: Donnerstag, 28. Januar 2016 23:55:56
Message:
RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
----
Revision: 8042
Author: Flugente
Date: Donnerstag, 28. Januar 2016 22:46:11
Message:
Improved frame selection for frozen soldiers.
----
Revision: 8036
Author: Flugente
Date: Montag, 25. Januar 2016 20:25:48
Message:
If cheats or debug mode are active, the exact amount of disease points is described for each active disease.
----
Revision: 8034
Author: Flugente
Date: Sonntag, 24. Januar 2016 23:54:13
Message:
New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
Requires GameDir >= r2284.
----
Revision: 8033
Author: Flugente
Date: Sonntag, 24. Januar 2016 21:40:46
Message:
Fix: GROUP pointer can be NULL after MoveSAIGroupToSector is called
----
Revision: 8031
Author: Wanne
Date: Sonntag, 24. Januar 2016 21:02:39
Message:
- Multiplayer Bugfix: After synchronizing client data, the cached item names did not get reinitialized
----
Revision: 8030
Author: Flugente
Date: Sonntag, 24. Januar 2016 20:12:14
Message:
Fix: changed variable type to prevent possible underflow
----
Revision: 8029
Author: inshy
Date: Sonntag, 24. Januar 2016 12:41:05
Message:
New translation
----
Revision: 8028
Author: Wanne
Date: Samstag, 23. Januar 2016 17:15:38
Message:
Reenabled the "AI Viewer" in Strategy screen when pressing F12 in a DEBUG 1.13 version
- The AI Viewer was disabled in Revision 7727 (I don't know why ...)
----
Revision: 8026
Author: Flugente
Date: Sonntag, 17. Januar 2016 17:00:42
Message:
Fix: It is possible to leave a sector while an explosion has been activated but not yet occured. In this case the game waits for the explosion to occur before hadnling AI, resulting in a deadlock. For more info on this bug, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22909&start=0&
----
Revision: 8025
Author: inshy
Date: Sonntag, 17. Januar 2016 10:54:44
Message:
1) Do not use a "Tab" instead "Space" in the text messages. We don't have symbol for symbol "Tab" in the fonts, so when we use it in the text the game show "A"
2) Fixed mistakes in English
3) New translation for Russian text
----
Revision: 8021
Author: Wanne
Date: Freitag, 15. Januar 2016 09:09:52
Message:
Fixed compilation error in VS 2005
- Missing "include <math.h>" in ASD.cpp
- Missing cast argument to FLOAT inside sqrt() function
----
Revision: 8020
Author: Flugente
Date: Montag, 11. Januar 2016 19:06:21
Message:
Fix: possible overflow when creating building (by asm-debacle)
----
Revision: 8019
Author: Flugente
Date: Sonntag, 10. Januar 2016 19:33:14
Message:
Fix: scout trait description
----
Revision: 8018
Author: Flugente
Date: Sonntag, 10. Januar 2016 19:06:55
Message:
- Fix: compiler warning
- If possible, use the intended macrso to determine sector coordinates
----
Revision: 8017
Author: Flugente
Date: Sonntag, 10. Januar 2016 15:46:55
Message:
- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
- Enemy Helis can also be unlocked if a certain game progress is reached.
----
Revision: 8016
Author: Flugente
Date: Samstag, 9. Januar 2016 23:28:26
Message:
If a downed enemy helicopter had soldiers on it, there is a chance that they survived the crash.
----
Revision: 8015
Author: Flugente
Date: Samstag, 9. Januar 2016 20:45:30
Message:
- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707. GameDir <= r2279 is required.
- Fix: income of mine 0 was not correctly calculated
----
Revision: 8014
Author: Flugente
Date: Samstag, 9. Januar 2016 17:55:12
Message:
Militia equipment feature improvement:
- Attachments are rated depending on their class. The following attachments are used: Scopes, foregrip, bipod, lasers, sights, muzzle, stock, sling.
- Attachments are rated just like any other item during the militia equipment process is. For now this is simply status * coolness.
- After evaluation, attachments are added in the above order. This means that militia will now take bipod attachments, but always prefer foregrips for their shared slot.
----
Revision: 8013
Author: silversurfer
Date: Samstag, 9. Januar 2016 17:27:56
Message:
Fix: - additional defenses around Meduna and additional elites where used incorrectly from DifficultySettings.xml
- corrected some typos for parameters from DifficultySettings.xml
----
Revision: 8008
Author: Wanne
Date: Sonntag, 3. Januar 2016 12:43:38
Message:
Fix: Fixed crash, when clicking on "Done" button after "Auto Resolve" has been finished (pGroup NULL pointer)
----
Revision: 8007
Author: inshy
Date: Freitag, 1. Januar 2016 21:33:42
Message:
-Fixed wrong translation...
----
Revision: 8006
Author: silversurfer
Date: Samstag, 19. Dezember 2015 15:22:47
Message:
AI improvements (by Sevenfm):
Bugfixes:
- Fix: Watched Locations system (never worked in 1.13)
- Fix: LineOfSight test with NO_DISTANCE_LIMIT (stopped on trees previously)
AI/tactical improvements:
- EstimateThrowDamage additionally calculates damage from fragments (important for AI to use frag grenades with low main damage and many fragments)
- EstimateThrowDamage correctly adds IndoorModifier
- Additional checks for RED suppression (check that the soldier will not shoot his friends, check that he has extra clip to reload weapon, check that target is not cowering, don't suppress when flanking)
- ClosestReachableDisturbance will use general noise only if cannot find any enemy
- Allow RED seeking in prone stance if we haven't seen enemy for several turns
Flanking improvements:
- allow YELLOW flanking for CLOSEPATROL at night
- better YELLOW/RED flanking start/stop conditions
- better RED AI behavior when finished flanking (try to reach flanking spot)
- allow RED flanking for CLOSEPATROL soldiers when at night, overcrowded or no other flanking soldiers yet
Optional AI improvements:
AI_EXTRA_SUPPRESSION
- AI will use suppression fire more often in RED state (set minimum AI CTH to 1)
AI_NEW_MORALE
- Better dynamic morale calculation depending on tactical situation.
- Additional min/max limits for AI morale
- Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes)
AI_BETTER_COVER
- Additional checks for line of sight, fresh corpses and overcrowded locations
AI_EXTRA_FLANKING
- Allow flanking for BRAVEAID/BRAVESOLO
----
Revision: 8005
Author: silversurfer
Date: Montag, 14. Dezember 2015 11:15:09
Message:
Fix: New drug system didn't work and led to crashes of the debug build at start. Data will now be assigned to NewDrug directly instead of going through a placeholder which breaks the vectors.
----
Revision: 8003
Author: silversurfer
Date: Dienstag, 17. November 2015 20:19:22
Message:
AI flanking improvement by Sevenfm:
Improved AI RED/YELLOW flanking:
- better direction calculation (use direction arrays)
- increased search range 4->8
- removed incorrectly calculated AP limit (use CalcActionPoints instead)
- additional direction for flank spot searching
- prefer desired direction
- penalize tiles with no cover from noise location
- penalize tiles too far from noise location
- don't go into deep water for flanking
- skip water tiles (can flank over water tiles only if can cross them in one turn)
- min/max flanking range depends on time of day and base sight range
- skip buildings when searching for flank spot if not in building already, because soldiers often run into buildings and stop flanking
- use RUNNING movement mode for flanking instead of default SWATTING
- only CUNNINGSOLO and CUNNINGAID soldiers flank
- don't start flanking when no friends between soldier and noise gridno (in 3 directions)
- stop flanking when no friends between soldier and noise gridno (in 3 directions)
- stop flanking and reset flank counter in BLACK state
- avoid map edges when flanking
- disable flanking for soldiers with limited roaming range (STATIONARY/ONGUARD/CLOSEPATROL/SNIPER)
In general, AI flanking is much more effective now (it never fully worked previously, especially in turnbased).
----
Revision: 8001
Author: Wanne
Date: Mittwoch, 4. November 2015 09:12:47
Message:
Fix: Fixed compilation errors when trying to compile UB version
----
Revision: 8000
Author: silversurfer
Date: Dienstag, 3. November 2015 13:34:31
Message:
Fix: When talking to a shopkeeper the game could crash with an assertion in Shopkeeper Interface.cpp line 990 because the temp vector wasn't initialized properly.
----
Revision: 7998
Author: Wanne
Date: Freitag, 23. Oktober 2015 16:47:15
Message:
Bugfix: Allow shooting on "water tiles" instead of showing the "?", if our soldier is on ground level > 0
----
Revision: 7995
Author: Wanne
Date: Donnerstag, 15. Oktober 2015 12:40:58
Message:
- Equip Milita Improvements: I've written code, which adds attachments to free positions on the gun militia chose to pick up (by navaroe)
- Bugfix: Reinforcements: Parts of roadblocks were resurrected after reinforcements death (by navaroe)
----
Revision: 7993
Author: Wanne
Date: Montag, 5. Oktober 2015 21:31:35
Message:
- Updated Chinese translations (by zwwooooo)
----
Revision: 7991
Author: Wanne
Date: Sonntag, 13. September 2015 17:21:55
Message:
MeLoDy Updates
- Increased horizontal table column width to fit longer merc names
----
Revision: 7990
Author: Wanne
Date: Sonntag, 13. September 2015 15:49:41
Message:
MeLoDy Updates
- Increased horizontal table column width to fit longer merc names
- Externalized header texts
----
Revision: 7989
Author: Wanne
Date: Sonntag, 13. September 2015 14:00:23
Message:
Externalized Quest strings (Encyclopedia) (FactDescText, QuestDescText) to the language Text files
- See comment // TODO.Translate
----
Revision: 7988
Author: Wanne
Date: Samstag, 12. September 2015 13:27:28
Message:
Bugfixes / Improvements (macros) of Assignments (by Franimus)
- Fixed warning for INT8 overflow on scroll region priority, seemingly had no effect though
- Use new assignment macros
- Bugfix - POWs' activity level being overwritten
- Feature - automatically bandage bleeding mercs on a PATIENT assignment
- Bugfix - mercs treated at facilities should not use mercs' medkits
- Added 3 new enums for facility doctor, patient, and repair
- Bugfix for facility patients not detected as being in a facility
- Bugfix - iBurstAPCost was ignoring half of its calculation due to extraneous semicolon
----
Revision: 7981
Author: Flugente
Date: Mittwoch, 19. August 2015 22:02:00
Message:
Externalised ini values: CORPSE_DELAY_UNTIL_ROTTING and CORPSE_DELAY_UNTIL_DONE_ROTTING control when a corpse rots and vanishes.
----
Revision: 7980
Author: Flugente
Date: Dienstag, 18. August 2015 21:26:41
Message:
Fix: enemy tanks spawned by cheats are not added to the sector count
----
Revision: 7979
Author: Flugente
Date: Dienstag, 18. August 2015 20:50:10
Message:
Fix: singleshot launchers are always displayed as out of range
----
Revision: 7978
Author: Flugente
Date: Montag, 17. August 2015 23:09:44
Message:
Fix: sectors can't be selected in GETITEM menu
----
Revision: 7977
Author: Flugente
Date: Montag, 17. August 2015 22:00:19
Message:
- Fix: cleaning weapons prompt read parameters wrong
- when a merc regains HP via surgery, display the gain
- if an EPC leaves the team, add them to the list of departed characters
----
Revision: 7976
Author: silversurfer
Date: Montag, 17. August 2015 19:09:51
Message:
Fix (by sevenfm): Queen position was not read correctly from Mod_Settings.ini
----
Revision: 7975
Author: inshy
Date: Samstag, 15. August 2015 20:31:58
Message:
Do not use a "Tab" instead "Space" in the text messages. We don't have symbol for button "Tab" in the fonts, so when we use it in the text the game show "A"
----
Revision: 7974
Author: Flugente
Date: Freitag, 14. August 2015 22:50:27
Message:
Rdio sets no longer need a battery.
----
Revision: 7973
Author: inshy
Date: Freitag, 14. August 2015 13:49:37
Message:
-Translated "MeLoDY" web for Russian language
----
Revision: 7972
Author: Flugente
Date: Donnerstag, 13. August 2015 20:14:57
Message:
Fix: ap cost for AI_ACTION_CLIMB_ROOF was wrong and calculated too often
----
Revision: 7970
Author: inshy
Date: Donnerstag, 13. August 2015 15:21:21
Message:
-Fixed grammar in English (It is Ok to use the word "insertion" in Kerberus web???)
-Translated main page of Kerberus web for Russian language
----
Revision: 7968
Author: Flugente
Date: Mittwoch, 12. August 2015 23:14:48
Message:
- Sandbags no longer need to be filled.
- Item flags 1 and 4 (EMPTY_SANDAG and SHOVEL) are no longer used.
----
Revision: 7967
Author: Flugente
Date: Mittwoch, 12. August 2015 22:14:14
Message:
drinking aclcohol causes less dynamic opinion events, as there were way too many if drinking in a large group
----
Revision: 7966
Author: Flugente
Date: Mittwoch, 12. August 2015 00:51:00
Message:
- The 'Improve gear' function in the [Ctrl] + [.] menu improves the gear of all present mercs by replacing their items with sector items with higher status
- Fix: AP costs for item consumption were not substracted
----
Revision: 7965
Author: Flugente
Date: Montag, 10. August 2015 00:21:37
Message:
- Fix: opinion events on drinking alcohol did not happen
- Fix: mercs in transit complain about mercs present in Arulco
----
Revision: 7963
Author: Flugente
Date: Samstag, 8. August 2015 11:33:28
Message:
minor code cleanup
----
Revision: 7962
Author: Flugente
Date: Freitag, 7. August 2015 22:16:15
Message:
Fix: possible access to invalid memory if waypoint is list was corrupted
----
Revision: 7961
Author: Flugente
Date: Freitag, 7. August 2015 22:09:10
Message:
changed several variable names for body types to 'ubBodyType', as this is more consistent and allows wider use of macros
----
Revision: 7960
Author: Flugente
Date: Freitag, 7. August 2015 20:54:58
Message:
- Fix: Mike and Iggy could spawn as tanks
- Tanks always get 100 HP
- replaced a few hardcoded values with enums
----
Revision: 7959
Author: Flugente
Date: Mittwoch, 5. August 2015 21:01:11
Message:
- Fix: VS2010 debug build issue with reading in StructureConstruct.xml
- replaced a few hardcoded values with enums
- use TANK(...) macro instead of checking for bodytype by hand
----
Revision: 7958
Author: Flugente
Date: Dienstag, 4. August 2015 21:11:13
Message:
Oly start PMC hiring if > 0 militia have been selected
----
Revision: 7955
Author: silversurfer
Date: Sonntag, 2. August 2015 15:59:07
Message:
Fix (by navaroe): The game could try to place more soldiers on the map than the map had slots which would cause the game to crash.
----
Revision: 7954
Author: inshy
Date: Donnerstag, 30. Juli 2015 20:39:42
Message:
Russian language files updated:
-Fixed grammar in Russian
----
Revision: 7953
Author: inshy
Date: Mittwoch, 29. Juli 2015 22:19:37
Message:
Russian language files updated:
-Fixed some mistranslation
----
Revision: 7938
Author: Flugente
Date: Sonntag, 26. Juli 2015 11:50:16
Message:
Fix: constructing/deconstructing a fortifiaction only worked if the tileset was part of the additonal tileset, not if it was a part of GENERIC 1
----
Revision: 7935
Author: Flugente
Date: Samstag, 25. Juli 2015 19:34:18
Message:
Message boxes can have a dropdown. For usage, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=341863&#msg_341863
----
Revision: 7933
Author: Flugente
Date: Samstag, 25. Juli 2015 14:49:37
Message:
New background property: if <croucheddefense> is set, enemy CTH is modified if they fire on us while we are crouched against thick cover (size >= 2) in the direction of the shot.
Backgrounds.xml tag was added in GameDir r2267.
----
Revision: 7932
Author: Flugente
Date: Samstag, 25. Juli 2015 00:23:13
Message:
Fix: progress bar on dropdown menus was too small
----
Revision: 7931
Author: Flugente
Date: Freitag, 24. Juli 2015 23:20:17
Message:
- Fix: when jumping over fences or sandbags, a merc was occasionally moved inside the structure.
- Fix: sandbags could only be jumped if their height was < 2. A structure with a .jsd-size of 1 barely offers protection, thus limiting the usefulness of sandbags. From now on, sandbags with a height of 2 can also be jumped. Note: This requires a changed sandbag.jsd in GameDir.
----
Revision: 7928
Author: Flugente
Date: Donnerstag, 23. Juli 2015 21:14:21
Message:
- Obliterating a sector will now destroy tanks as well.
- Spawning a new enemy via [Alt] + [b] can create tanks.
----
Revision: 7927
Author: Flugente
Date: Mittwoch, 22. Juli 2015 23:43:17
Message:
added missing text
----
Revision: 7926
Author: Flugente
Date: Mittwoch, 22. Juli 2015 23:42:25
Message:
Cheats are activated/deactivatesd by [Ctrl] + G. [Ctrl] + GABBI is longer in use.
----
Revision: 7919
Author: Flugente
Date: Mittwoch, 15. Juli 2015 20:51:08
Message:
- Fix: attacking squadmates called OPINIONEVENT_CIV_ATTACKER in addition to OPINIONEVENT_FRIENDLYFIRE dynmic opinion event.
- If a dynmic opinion event's opinion moifier is set to 0, this event is not used, thereby allowing to turn specific events off.
----
Revision: 7917
Author: Wanne
Date: Dienstag, 14. Juli 2015 22:17:33
Message:
Updated JA2 1.13 Credits (thx to Scheinworld)
Updated Version Number
----
Revision: 7916
Author: inshy
Date: Dienstag, 14. Juli 2015 21:23:26
Message:
Update Russian translation
----
Revision: 7915
Author: Flugente
Date: Dienstag, 14. Juli 2015 20:52:49
Message:
Fix: nationalities did not show up
----
Revision: 7914
Author: inshy
Date: Dienstag, 14. Juli 2015 16:00:56
Message:
Update translation
----
Revision: 7913
Author: Flugente
Date: Montag, 13. Juli 2015 19:43:47
Message:
added more nationalities
----
Revision: 7911
Author: Flugente
Date: Sonntag, 12. Juli 2015 23:24:28
Message:
added missing line breaks
----
Revision: 7910
Author: Wanne
Date: Sonntag, 12. Juli 2015 14:07:37
Message:
- Added missing texts for Chinese Version (gzDisplayCoverText[])
- Fixed invalid characters in some language texts
----
Revision: 7909
Author: inshy
Date: Sonntag, 12. Juli 2015 10:59:30
Message:
Added missing lines for Russian language.
----
Revision: 7908
Author: silversurfer
Date: Donnerstag, 9. Juli 2015 18:19:47
Message:
Fix: New IMP gear selection method didn't include the Sidearm category so mercs could be left without a gun if their trait selection didn't include one.
----
Revision: 7907
Author: Flugente
Date: Mittwoch, 8. Juli 2015 23:06:31
Message:
If an enemy group pursuits a player group that just retreated, make sure they don't arrive before or at the same time as the player group.
----
Revision: 7906
Author: Flugente
Date: Mittwoch, 8. Juli 2015 21:54:54
Message:
New item tag: mines with <antitankmine> set to 1 will be activated by vehicles or robots.
----
Revision: 7905
Author: Flugente
Date: Mittwoch, 8. Juli 2015 19:44:05
Message:
Added safety checks:
MAX_NUMBER_OF_TRAITS must be higher than NUMBER_OF_MAJOR_TRAITS_ALLOWED at least by 1.
MAX_NUMBER_OF_TRAITS_FOR_IMP must be higher than NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP at least by 1.
----
Revision: 7903
Author: Flugente
Date: Sonntag, 5. Juli 2015 20:04:33
Message:
Fix: possible crash if entering a sector with more enemies present than map placements
----
Revision: 7901
Author: Flugente
Date: Sonntag, 5. Juli 2015 14:44:12
Message:
If the player retreats from an enemy attack that was targetted at this sector, the enemy group pursuits instead of being given new orders.
----
Revision: 7900
Author: Flugente
Date: Sonntag, 5. Juli 2015 12:37:27
Message:
- Fix: mercs can consume items that shouldnt' be consumed
----
Revision: 7899
Author: Flugente
Date: Samstag, 4. Juli 2015 22:27:29
Message:
- Fix: CHANCE_SAY_ANNOYING_PHRASE wasn't used in english when spotting enemies
- removed obsolete drug code
- if health is changed by drugs, display that via damage floater
----
Revision: 7898
Author: Flugente
Date: Sonntag, 28. Juni 2015 23:35:47
Message:
Fix: mercs complain about killing of civilians they did not witness
----
Revision: 7897
Author: Flugente
Date: Sonntag, 28. Juni 2015 22:34:33
Message:
Fix: crash when placing vehicles with to long name (by asm-debacle)
----
Revision: 7896
Author: Flugente
Date: Sonntag, 28. Juni 2015 19:47:25
Message:
New Feature: Drug System Overhaul. The drug system has been completely overhauled.
Requires GameDir >= r2257.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541
----
Revision: 7895
Author: Flugente
Date: Samstag, 20. Juni 2015 18:25:53
Message:
Fix: if an enemy group is reassigned and ordered to retreat to its sector of creation, have it travel there instead of simply removing it
----
Revision: 7894
Author: Flugente
Date: Freitag, 19. Juni 2015 20:57:28
Message:
Moved start of new quest to code from lua, as otherwise the player can exploit NPC presence and finish quest too easy
----
Revision: 7893
Author: Flugente
Date: Dienstag, 16. Juni 2015 22:09:51
Message:
If debt to MERC includes gear, tell us so
----
Revision: 7892
Author: Flugente
Date: Montag, 15. Juni 2015 22:58:19
Message:
If prisoners give info on enemy patrol movements, patrols with tanks are handled first.
----
Revision: 7891
Author: Flugente
Date: Montag, 15. Juni 2015 19:30:57
Message:
added opinion event OPINIONEVENT_CIV_ATTACKER, used when injuring a non-hostile civilian/militia
----
Revision: 7889
Author: Flugente
Date: Samstag, 13. Juni 2015 19:26:16
Message:
- New Quest: if Kingpin is unaware Maria escaped with the player's help, he enlists the player to kill the DaSilvas
- Moved civ factions for mod compatibility (UC)
Does not break savegame compatibility.
Requires GameDir >= r2252.
----
Revision: 7887
Author: Flugente
Date: Donnerstag, 4. Juni 2015 14:56:31
Message:
Kyle takes over the San Mona leather shop once his quest is over
----
Revision: 7886
Author: Flugente
Date: Mittwoch, 3. Juni 2015 23:04:06
Message:
- New Feature: Tactical recruitment allows recruiting civilians as volunteers.
See http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341335&#msg_341335
This is fully savegame compatible.
GameDir <= r2250 is recommended.
- Fix: prisoners do not talk.
----
Revision: 7885
Author: Flugente
Date: Montag, 1. Juni 2015 23:02:07
Message:
Added range modifier for throwing knives
----
Revision: 7884
Author: Flugente
Date: Montag, 1. Juni 2015 22:23:02
Message:
- Stat losses are now displayed in the laptop
- Breath regeneration through sleep is now displayed in a tooltip
- If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails
----
Revision: 7882
Author: Wanne
Date: Sonntag, 31. Mai 2015 20:16:06
Message:
- Commented out restricted Scroll ID/viewport as viewport for A10_B1 map shifts around in non-640x480 resolutions. As such 'Restricted Scroll ID' textbox becomes irrelevant in mapeditor (by Buggler)
----
Revision: 7880
Author: Flugente
Date: Sonntag, 31. Mai 2015 17:13:21
Message:
- Lua function HandleSectorLiberation(...) is called whenever we liberate a sector
- Lua function RecruitRPCAdditionalHandling(...) is called whenever we recruit a RPC
----
Revision: 7879
Author: silversurfer
Date: Mittwoch, 27. Mai 2015 19:12:04
Message:
Fix: FACT_HILLBILLIES_KILLED could be set TRUE even if the hicks were still alive breaking vendor Keith's quest. An additional check prevents this.
----
Revision: 7878
Author: silversurfer
Date: Dienstag, 26. Mai 2015 13:15:11
Message:
Fix: MAX_CTH_PENALTY_FOR_MOVING_TARGET wasn't read correctly from Ja2_Options.ini and also not used in the code. Now it's used like intended for OCTH.
----
Revision: 7876
Author: Flugente
Date: Sonntag, 24. Mai 2015 16:09:48
Message:
- Fix: wrong final destination displayed for travelling militia
- Fix: when ordering militia movement, data of another group's path can be erased
- Fix: a militia groups's path isn't always destroyed if the group is deleted
- Fix: unsafe pointer handling can result in a gamecrash when loading strategic AI data from a savegame
- Fix: traveltime calculations do not correctly handle waypoints, resulting in possible crashes
----
Revision: 7875
Author: Flugente
Date: Freitag, 22. Mai 2015 21:45:59
Message:
Fix: endless clock as vehicle tries to cower
----
Revision: 7874
Author: silversurfer
Date: Freitag, 22. Mai 2015 09:28:19
Message:
New door handling from r7872 will now only happen in turn based combat.
----
Revision: 7873
Author: Flugente
Date: Donnerstag, 21. Mai 2015 23:24:03
Message:
Fix: absurd stat gains when hitting a target in NCTH
----
Revision: 7872
Author: silversurfer
Date: Donnerstag, 21. Mai 2015 20:59:13
Message:
Enhanced the change from 7871 as the game doesn't distinguish between doors and containers. They are all "doors" in code terms. Now any "door" that doesn't have a key item assigned is considered a container.
----
Revision: 7871
Author: silversurfer
Date: Donnerstag, 21. Mai 2015 20:26:12
Message:
Using shaped charges, keys or lockpicks on a locked door now only unlocks the door. It doesn't automatically open the door anymore. This solves the problem that a merc manages to pick a lock and after automatically opening the door he is a sitting duck because he has no AP left.
----
Revision: 7870
Author: Flugente
Date: Mittwoch, 20. Mai 2015 22:39:51
Message:
Deleted Feature: The poison feature has been made obsolete by the disease feature and has been removed.
GameDir >= r2245 is recommended.
----
Revision: 7868
Author: Flugente
Date: Dienstag, 19. Mai 2015 22:50:05
Message:
- If a sector has less placements for militia than militia slots, distribute excess militia to random locations instead of not spawning them.
- Fix: crash in mine display due to invalid gridno.
----
Revision: 7867
Author: Flugente
Date: Dienstag, 19. Mai 2015 22:47:07
Message:
In order to keep trait-related settings where traits are defined, moved MERCS_CAN_DO_ADVANCED_REPAIRS from JA2_Options.ini to Skills_Settings.ini under [Technician] settings.
----
Revision: 7866
Author: Flugente
Date: Donnerstag, 14. Mai 2015 23:20:36
Message:
Fix: incorrect sector options on GETITEM assignment
----
Revision: 7864
Author: silversurfer
Date: Donnerstag, 14. Mai 2015 21:51:52
Message:
Fix: EDB displayed wrong number of aim levels if OCTH system was used.
----
Revision: 7862
Author: Flugente
Date: Donnerstag, 14. Mai 2015 19:01:25
Message:
Fix: MOVEITEM assignment did not work correctly if sector A1 was part of the selection.
----
Revision: 7861
Author: Flugente
Date: Donnerstag, 14. Mai 2015 17:28:45
Message:
- mercs only complain about others' diseases after an outbreak
- a radio set can function without batteries if the xml states batteries are not required
- changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents
----
Revision: 7859
Author: silversurfer
Date: Mittwoch, 13. Mai 2015 22:10:08
Message:
EDB now displays the spread pattern of shotguns on the description tab.
----
Revision: 7858
Author: Flugente
Date: Dienstag, 12. Mai 2015 20:28:36
Message:
The effects of lack of food are now displayed in strategic when hovering over the life bar of a merc.
----
Revision: 7857
Author: Flugente
Date: Montag, 11. Mai 2015 19:11:13
Message:
- Improved Feature: via 'Get Item' assignment it is now possible to also get gear from sectors adjacent to a town.
- Fix: dynamic opinion text referred to wrong person
----
Revision: 7855
Author: Flugente
Date: Sonntag, 10. Mai 2015 15:10:37
Message:
Fix: crash during item transformation on attached items
----
Revision: 7854
Author: Flugente
Date: Sonntag, 10. Mai 2015 12:14:21
Message:
Improved Feature: Improved ambushes:
- Enemy deployment radius depends on your mercs' experience.
- With high enough leadership, your team will be able to deploy before battle.
- Added new background tag <ambush_radius> that increases enemy deployment radius (thereby moving them farther away).
----
Revision: 7853
Author: Flugente
Date: Freitag, 8. Mai 2015 21:09:55
Message:
Fix: good guys and pacifists should feel bad about excessive violence, not good.
----
Revision: 7852
Author: Flugente
Date: Freitag, 8. Mai 2015 21:08:54
Message:
Disease protection items are no longer required to be worn in a faceslot. The point is that the player should acquire special gear, not inconvenience him to switch gear whenever a merc goes on assignment.
----
Revision: 7851
Author: Flugente
Date: Freitag, 8. Mai 2015 21:04:11
Message:
Wirecutters no longer give a bonus to disarm, as there is a separate tag for this.
----
Revision: 7850
Author: Flugente
Date: Freitag, 8. Mai 2015 21:03:01
Message:
Diagnosing diseases trains wisdom.
----
Revision: 7846
Author: Flugente
Date: Sonntag, 3. Mai 2015 22:02:01
Message:
New Feature: Improved ambushes have mercs face the enemy and be somewhat scattered, while the enemy encircles the player but is not at point-blank range.
----
Revision: 7845
Author: Flugente
Date: Sonntag, 3. Mai 2015 21:51:05
Message:
Fix: crash due to missing image
----
Revision: 7842
Author: Flugente
Date: Samstag, 2. Mai 2015 19:19:46
Message:
Fix: a bomb object could be cloned if unsucessfully apllied to someone else
----
Revision: 7841
Author: Flugente
Date: Samstag, 2. Mai 2015 19:18:31
Message:
Fix: do not call ambush code if we enter a sector via airdrop
----
Revision: 7839
Author: Flugente
Date: Freitag, 1. Mai 2015 17:02:41
Message:
Changed a few dynamic dialogue texts.
----
Revision: 7838
Author: Flugente
Date: Freitag, 1. Mai 2015 17:02:08
Message:
Change: Vehicles now generate AP_VEHICLE_MAXIMUM AP each turn. The previous calculation was based on stats, which is nonsense for a car, and did not allow more than 100 AP.
----
Revision: 7833
Author: Flugente
Date: Donnerstag, 23. April 2015 22:58:05
Message:
Items can now be applied on mercs in Strategic AI.patch(food/camo/drugs/...)
----
Revision: 7832
Author: Flugente
Date: Mittwoch, 22. April 2015 21:58:56
Message:
To speed up heli insertions, up to 3 mercs can rope down from the heli at the same time
----
Revision: 7831
Author: Flugente
Date: Mittwoch, 22. April 2015 21:13:28
Message:
made unclaimed airspace a bit brigher in the map, as it was hard to see anything
----
Revision: 7830
Author: Flugente
Date: Mittwoch, 22. April 2015 20:57:25
Message:
Fix: dynamic opinions: mercs complain about a thief stealing, even if he fails
----
Revision: 7829
Author: Flugente
Date: Mittwoch, 22. April 2015 20:46:09
Message:
- Fix: Launchers launch things that aren't supposed to be launched, like attached scopes
- Fix: mercs complain about non-useable structure construction items, even though these don't care about the useability threshold
----
Revision: 7828
Author: Flugente
Date: Dienstag, 21. April 2015 23:50:47
Message:
Simplified ImprovedAutoFastForward feature (allows to accelerate only invisible enemies) (by sevenfm)
Now single option IMPROVED_AUTO_FAST_FORWARD=TRUE by default
Removed options:
AUTO_FAST_FORWARD_ENEMIES
AUTO_FAST_FORWARD_MILITIA
AUTO_FAST_FORWARD_CIVS
AUTO_FAST_FORWARD_CREATURES
ENEMY_CLOCK_SPEED_PERCENT
Also a small fix (additional update of AutoFastForward status when soldier arrives at new gridno)
----
Revision: 7827
Author: Flugente
Date: Dienstag, 21. April 2015 23:16:40
Message:
Fix: gentle(wo)men do not judge on the appearance of the opposite gender
----
Revision: 7826
Author: Flugente
Date: Dienstag, 21. April 2015 22:34:06
Message:
Change: replaced all <usPrisonRoomNumberXX>-tags with <usPrisonRoomNumber>, now 65535 prison rooms are supported
Requires GameDir >= r2234
----
Revision: 7824
Author: Flugente
Date: Sonntag, 19. April 2015 12:13:43
Message:
Fix: dynamic opinion: mercs treat killing of crows and cows as if a civilian has been killed
----
Revision: 7823
Author: Flugente
Date: Sonntag, 19. April 2015 11:48:02
Message:
Change: Strategic AI: during each strategic evaluation, the queen can send out 1 new group as reinforcements/patrol. Which one is selected somewhat randomly. If, however, closer inspection reveals that the group shouldn't be created, evaluation ends.
This has now been changed. If a group cannot be sent, the queen will try to send the next possible group and stop evaluation once successful.
----
Revision: 7822
Author: Flugente
Date: Sonntag, 19. April 2015 11:33:34
Message:
Fix: during strategic AI evaluation, player strength isn't properly evaluated and possibly given bogus values. As a result, the AI is stopped from attacking sectors it should normally attack.
----
Revision: 7821
Author: Flugente
Date: Sonntag, 19. April 2015 11:28:13
Message:
Change: dynamic opinion: the event OPINIONEVENT_BESTCOMMANDEREVER is only called if
- we won the battle battle,
- the enemy outnumbered us at least 2:1,
- the enemy had at least 4 times our losses and
- the enemy patrol numbered at least MAX_STRATEGIC_ENEMY_GROUP_SIZE people
----
Revision: 7820
Author: Flugente
Date: Sonntag, 19. April 2015 11:24:27
Message:
Change: dynamic opionion: mercs only complain about retreat if the enemy was aware of them - otherwise they assume it was a sneaky operation, which won't be punished
----
Revision: 7819
Author: Flugente
Date: Sonntag, 19. April 2015 11:22:43
Message:
Fix: crash when entering a sector if currently selected merc is in the helicopter
----
Revision: 7818
Author: Flugente
Date: Sonntag, 19. April 2015 11:21:33
Message:
Fix: enemy artillery shells are wrongly attributed to have been fired from Merc 0
----
Revision: 7817
Author: Flugente
Date: Sonntag, 19. April 2015 11:19:47
Message:
Fix: attempting to leave a sector in tactical via vehicle leads crashes the game
----
Revision: 7811
Author: silversurfer
Date: Samstag, 11. April 2015 17:49:11
Message:
Fix: OBJECT_KNOWN_TO_BE_TRAPPED was never set on player owned bombs so even the person who armed the bomb didn't know what he did. From now on every trap that we create gets this flag set.
----
Revision: 7810
Author: silversurfer
Date: Dienstag, 7. April 2015 17:56:10
Message:
Fix (by Sevenfm): Opponent's action points had too much weight when calculating threat.
----
Revision: 7809
Author: Flugente
Date: Samstag, 4. April 2015 22:39:53
Message:
Fix: crash when cancelling a group's path
----
Revision: 7808
Author: Flugente
Date: Freitag, 3. April 2015 22:14:30
Message:
Minor change: when aiming a weapon in prone stance, this also counts as 'mounting' the weapon. This allows redefining 'mounting' as 'weapon is readied an leaning on a physical object, which can be a structure, person or floor'
----
Revision: 7807
Author: Flugente
Date: Freitag, 3. April 2015 17:35:52
Message:
- added new dynamic opinion events, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21961&goto=333259&#msg_333259
- Fix: dynamic opinion events on finishing battle did not occur due to faulty sector coordinates
- Fix: dynamic dialogue boxes were displayed with bad screen coordinates
- Change: dynamic dialogue is also written into tactical log
- Change: in events that require a leader, any merc can be considered leader, not just IMPs
----
Revision: 7805
Author: Flugente
Date: Mittwoch, 1. April 2015 21:03:32
Message:
Fix: crash during group movement as GROUP pointer was corrupted
----
Revision: 7804
Author: silversurfer
Date: Mittwoch, 1. April 2015 11:56:47
Message:
Enhancement for scope mode fix in r7792: It is now allowed to use any scope mode except scopes while dual wielding guns.
----
Revision: 7803
Author: Flugente
Date: Dienstag, 31. März 2015 21:16:54
Message:
New ammo properties:
- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
----
Revision: 7802
Author: Flugente
Date: Dienstag, 31. März 2015 20:36:19
Message:
Fix: if a map was saved before entry points had been defined, it could not be loaded again.
This has been fixed, and we also print out a warning to that a mapper can fix the map.
----
Revision: 7800
Author: Flugente
Date: Sonntag, 29. März 2015 17:44:26
Message:
Merged revision(s) 7798 from branches/ja2_source_official_2014:
Fix: Due to unknown circumstances, a GROUP's waypoints can be corrupted. This will cause incorrect movement and can crash the game. As we have no way of knowing where the group was supposed to move, we instead delete the waypoints and stop moving.
This does NOT fix the initial corruption of waypoints. That is a very troubling error that should be fixed ASAP!
----
Revision: 7799
Author: Flugente
Date: Sonntag, 29. März 2015 17:40:01
Message:
Fix: if a spy is closer to an enemy than COVERT_CLOSE_DETECTION_RANGE tiles, he won't examined as thorough
----
Revision: 7796
Author: silversurfer
Date: Sonntag, 22. März 2015 14:27:44
Message:
Fix: Any tile that once had a player mine on it forever kept that flag. The map temp file will now be updated with a remove flag tag so that when a map is loaded the player mine flag will be removed.
If your savegame is already bugged you will need to step on each tile that had a mine to remove the player mine flag once.
----
Revision: 7792
Author: silversurfer
Date: Freitag, 20. März 2015 22:26:28
Message:
Fix: It's not allowed to use scope modes other than iron sight and alternative weapon holding anymore when dual wielding guns.
----
Revision: 7791
Author: silversurfer
Date: Donnerstag, 19. März 2015 14:09:49
Message:
Enhancement: It is now possible to view detailed camo information on the map screen (mouse-over popup at the camo value).
----
Revision: 7789
Author: silversurfer
Date: Mittwoch, 18. März 2015 17:29:57
Message:
Changed camo display - now only the highest value is displayed in the camo box instead of a sum of all different types of camo. This also fixes the problem that a laser could drown our camo value because of different types of penalties.
Also camo can no longer take a negative value.
----
Revision: 7788
Author: silversurfer
Date: Dienstag, 17. März 2015 19:15:58
Message:
Fix:
- large MOLLE pockets didn't display their volume in EDB
- attaching a filled MOLLE pocket didn't show its contents. Now the contents will be removed and put in the soldiers inventory or on the ground if there is no space.
Enhancement:
Detaching filled MOLLE pockets is possible again. The contents will be moved to soldier inventory (if pocket was on the soldier before) or to the ground (in case of sector inventory manipulation).
----
Revision: 7786
Author: Flugente
Date: Montag, 16. März 2015 21:33:33
Message:
When using a german exe, cheats are no longer activated by 'Alt' + 'IGUANA' but 'Alt' + 'GABBI' instead, like in all other languages.
----
Revision: 7785
Author: Flugente
Date: Montag, 16. März 2015 21:29:27
Message:
Fix: If the Hicks spot a spy at night, they don't enter combat as often.
The Hicks will still enter combat, as this is hardcoded - the fix merely causes them to do this only once instead of every turn.. Their behaviour of becoming hostile at night is hardcoded, inconsistent with other code behaviour, but should stay in. This poses no threat to a properly disguised spy and is merely a small annoyance.
----
Revision: 7784
Author: silversurfer
Date: Montag, 16. März 2015 10:56:29
Message:
Requires GameDir >= 2227 because of new icons!
EDB now displays available volume and pocket volume for MOLLE items.
----
Revision: 7783
Author: silversurfer
Date: Sonntag, 15. März 2015 13:50:30
Message:
Enhancement: It is now possible to display attachments and contents of LBE at the same time when game option "Show LBE Content" is active.
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=340063&#msg_340063
Fixes for MOLLE display and handling:
- MOLLE didn't display attached pockets and their contents when the item was in sector inventory
- MOLLE pockets could be detached although there were still items inside the pocket. This led to items in invalid pockets (MOLLE on soldier) or items vanishing completely (MOLLE in sector inventory). Now it is not possible anymore to detach filled MOLLE pockets. You will have to empty them first.
- MOLLE in a stack displayed the wrong contents as long as their index was not 0.
----
Revision: 7782
Author: Flugente
Date: Freitag, 13. März 2015 23:55:19
Message:
Fix: When defusing a gun trap, the attached gun vanished
----
Revision: 7781
Author: Flugente
Date: Freitag, 13. März 2015 19:31:13
Message:
Deleted unused code
----
Revision: 7780
Author: silversurfer
Date: Mittwoch, 11. März 2015 20:38:47
Message:
Fix (by Sevenfm):
- calculation error in sight adjustment for stealth at light level
- calculation error in sight adjustment for movement at light level
----
Revision: 7778
Author: Flugente
Date: Dienstag, 10. März 2015 23:14:28
Message:
Fix: On some maps, fragments from explosives travel at the wrong height, thus dealing no damage.
----
Revision: 7777
Author: Flugente
Date: Dienstag, 10. März 2015 21:13:59
Message:
Fix: militia cannot be ordered to move in strategic
----
Revision: 7776
Author: Flugente
Date: Montag, 9. März 2015 22:01:24
Message:
Fix: mercs on repair assignment continued repairing after running out of repair points, causing extra repairs on items with repair ease > 0
----
Revision: 7774
Author: Flugente
Date: Montag, 9. März 2015 19:19:34
Message:
- Fix: profile id was used instead of profile's face id
- Fix: squad names were not used correctly
- Change: spotter minimum preparation time lowered to 2 turns (was 3)
- Change: spotter ct bonus has been doubled
- Cahnge: spotter cth bonus now works for rifles and sniper rifles
----
Revision: 7772
Author: Flugente
Date: Samstag, 7. März 2015 16:53:25
Message:
If ALLOW_BANDAGING_DURING_TRAVEL is set to TRUE, travelling mercs will bandage themselves if they bleed. This behaviour is off by default.
----
Revision: 7770
Author: Flugente
Date: Freitag, 6. März 2015 22:42:32
Message:
- disease infection chances (percentage) is now read as float, valid numbers between 0.01 an 100.0
- lowered infection chances for swamp/tropical sectors and contact with humans/corpses
- infections on gunshot wounds only happen on severe wounds (damage taken > 20)
- lifeloss by bloodloss no longer leads to traumatic infections
Requires GameDir >= r2219 due to changed xml entries.
----
Revision: 7768
Author: Flugente
Date: Donnerstag, 5. März 2015 23:43:15
Message:
Added disease resistance and lowered food and drink consumption to survival trait.
----
Revision: 7767
Author: Flugente
Date: Donnerstag, 5. März 2015 23:04:53
Message:
If not enough militia can be trained due to a lack of volunteers, excess trainign goes into militia promotions instead.
----
Revision: 7766
Author: silversurfer
Date: Mittwoch, 4. März 2015 11:54:28
Message:
Fix: Mercs that have the <druguse> tag in their background spawned a bottle of alcohol anywhere in there inventory at full hour when function HourlyLarryUpdate() was run. The bottle would spawn in invalid slots as well for example the backpack slot. Now the game will only spawn a 25% condition bottle which is consumed right away which solves the inventory problem. This is more or less a hackfix.
----
Revision: 7765
Author: silversurfer
Date: Montag, 2. März 2015 18:15:29
Message:
Fix (by Sevenfm): NCTH aperture was offset by 1 to the bottom right
EDB enhancement: rechamber display now includes effects from traits
----
Revision: 7764
Author: silversurfer
Date: Sonntag, 1. März 2015 17:25:58
Message:
Fix: Machinegunner trait did only count once for LMG attack AP reduction
More updates to EDB:
- fixed gun range calculation
- trait modified values now shown for attack AP and reload AP
Cleaned up attack AP trait modifiers and moved them to a new function.
----
Revision: 7763
Author: Flugente
Date: Sonntag, 1. März 2015 01:42:20
Message:
If the player has no prison and thus has to let his prisoners go, some might volunteer.
----
Revision: 7762
Author: Flugente
Date: Samstag, 28. Februar 2015 23:35:30
Message:
- New prisoner class: Civilians can be interrogated. Does not work for profile-based charcters.
- Capturing civilians is possible if their faction has <fCanBeCaptured> set to 1.
Requires GameDir >= r2215.
----
Revision: 7761
Author: silversurfer
Date: Samstag, 28. Februar 2015 18:08:37
Message:
Fix: mouse position was not restored after a message box was closed
Modified the Ranger trait to make it more useful after loosing all survival bonuses:
- aim click bonus for shotguns is now again 1 (hunter) or 2 (ranger)
- new aim click bonus for rifles that is half the shotgun bonus. With the default value of "1" this means 0 for hunter and 1 for ranger. This does NOT stack with the sniper bonus! It's one or the other depending on which is higher.
- new speed bonus to reloading single shells into shotguns
- new range bonus for shotguns of 10% (hunter) or 20% (ranger)
EDB now displays the trait modified values for:
- Gun Range
- Draw Cost
----
Revision: 7760
Author: Flugente
Date: Samstag, 28. Februar 2015 16:32:51
Message:
Fix: captured enemy officers still provided boni
----
Revision: 7759
Author: Flugente
Date: Samstag, 28. Februar 2015 15:13:31
Message:
Fix: Auto weapons (expert) could not be selected during IMP creation
----
Revision: 7758
Author: Wanne
Date: Samstag, 28. Februar 2015 13:54:15
Message:
Merged from revision: 7757
Multiplayer Bugfix: Reverted the "endless interrupt bugfix" for the pure client, because it was not working correctly, and the server could not press ALT + E to give the turn back to the client, if stuck.
----
Revision: 7756
Author: Flugente
Date: Samstag, 28. Februar 2015 00:23:03
Message:
New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.
Requires GameDir >= r2213.
----
Revision: 7755
Author: Flugente
Date: Donnerstag, 26. Februar 2015 21:16:13
Message:
Depending on whch direction the helicopter came from, a different aniamtion will play when performing a heli insertion.
Requires GameDir >= r2212.
----
Revision: 7754
Author: silversurfer
Date: Donnerstag, 26. Februar 2015 18:14:52
Message:
fix: - alternative heli fuel system read the wrong parameters from Helicopter_Settings.INI
- when alternative heli fuel system was turned off the heli wouldn't refuel at all despite being at a refuel site
----
Revision: 7753
Author: silversurfer
Date: Montag, 23. Februar 2015 20:33:15
Message:
Message boxes can now have the mouse over a default button.
First places this is used are the tactical sector menu (CTRL + .) where "Refill Canteens" is the default and the trap disarm menu where "Disarm" is the default.
----
Revision: 7746
Author: Flugente
Date: Sonntag, 22. Februar 2015 19:52:41
Message:
New Feature: Militia Volunteer Pool limits the number of militia we can train. Turned off by default.
GameDir >= r2210 is recommended.
----
Revision: 7745
Author: silversurfer
Date: Samstag, 21. Februar 2015 17:33:44
Message:
Pre-placed bombs (action items with an explosive) can now be blown up by explosives. This allows clearing mine fields with grenades for example.
----
Revision: 7744
Author: Flugente
Date: Samstag, 21. Februar 2015 15:55:28
Message:
- Fix: counterattack groups did not spawn from sectors that had no enemy troops, even if there were other forces present, thereby unnecessarily prolonging their movement time
- Fix: higher difficulty level indizes made tank apearances in counterattacks more likely
----
Revision: 7743
Author: Flugente
Date: Samstag, 21. Februar 2015 00:27:22
Message:
- If ALLOW_MILITIA_STRATEGIC_COMMAND is TRUE and militia can be commanded, oen can order them to retreat from autoresolve
- Final sector in a militia group's path is shown while plotting in the strategic map.
----
Revision: 7742
Author: Flugente
Date: Mittwoch, 18. Februar 2015 22:04:47
Message:
When clicking on a sector to start militia pathing, and the sector does not have static militia but militia groups, select the last militia group instead of creating a new empty one.
----
Revision: 7741
Author: silversurfer
Date: Montag, 16. Februar 2015 20:23:09
Message:
fix: Mercs were always complaining that they can't hit a target with buckshot. Problem was that only one pellet was considered for the fake shot. Now all are calculated and the best result is returned.
----
Revision: 7740
Author: silversurfer
Date: Sonntag, 15. Februar 2015 14:36:58
Message:
fix: on map screen number of enemy troops in a sector was displayed incorrectly if there was one player unit besides the sector and another unit was diagonal to it and ALLOW_DETECTION_IN_DIAGONAL_SECTORS was FALSE.
----
Revision: 7739
Author: silversurfer
Date: Sonntag, 15. Februar 2015 10:26:09
Message:
enhancement: in NCTH the EDB now shows the effective mag factor for a gun in the final column. This should make it easier to decide who will profit most from a scope on the gun.
----
Revision: 7738
Author: silversurfer
Date: Samstag, 14. Februar 2015 19:33:03
Message:
fix: after boxing the characters would retain their boxing flags including the AI control of player characters. This caused player characters to do random stuff.
----
Revision: 7737
Author: silversurfer
Date: Samstag, 14. Februar 2015 18:27:03
Message:
fix: The first three boxing fights could never be completed if no boxers were available (direct result of a change in r7263) because Darren's quote requires at least one boxer.
If the player killed all boxers during these fights the check would fail. A new externalized parameter "KINGPIN_RING_TILE" for Kingpins location at the ring was implemented. This is used to check if Kingpin is watching these first three fights. If so it will override the BoxersAvailable check.
fix: AI could be gathering around an empty player vehicle. Disturbance check should from now on ignore that.
----
Revision: 7735
Author: Flugente
Date: Freitag, 13. Februar 2015 21:47:54
Message:
Fix: Militia does not equip multi-shot launchers if there are less than 3 shots in the sector.
----
Revision: 7734
Author: Flugente
Date: Freitag, 13. Februar 2015 21:25:04
Message:
If firing a one-shot rocket launcher creates a discarded RPG, drop it to the ground, as the object is useless anyway.
----
Revision: 7733
Author: Flugente
Date: Donnerstag, 12. Februar 2015 22:45:55
Message:
Militia groups can coordinate their arrival with other player and militia groups.
----
Revision: 7732
Author: Flugente
Date: Donnerstag, 12. Februar 2015 21:57:27
Message:
If airspace isn't controlled by neither side (due to damage to SAM site, lack of qualiified is currently not checked), airspace is coloured blue.
----
Revision: 7731
Author: Flugente
Date: Donnerstag, 12. Februar 2015 20:23:50
Message:
No nighttime movement penalty for militia groups if they move inside a town.
----
Revision: 7730
Author: Flugente
Date: Donnerstag, 12. Februar 2015 19:53:23
Message:
Female admins and troops can appear in autoresolve.
Requires GameDir >= r2206.
----
Revision: 7729
Author: Flugente
Date: Mittwoch, 11. Februar 2015 23:38:17
Message:
Altered tank position in autoresolve.
----
Revision: 7728
Author: Flugente
Date: Mittwoch, 11. Februar 2015 22:44:15
Message:
Enemy tanks can now fight in autoresolve. If mercs/militia is attacking a tank and has heavy weapons, they will use these against the tank.
Requires GameDir >= r2205.
----
Revision: 7727
Author: Flugente
Date: Sonntag, 8. Februar 2015 23:11:16
Message:
Expanded feature: Militia Strategic Movement is turned on with ALLOW_MILITIA_STRATEGIC_COMMAND set to TRUE and allows plotting paths for the militia just like for merc squads.
GameDir >= r2204 is recommended.
----
Revision: 7726
Author: Wanne
Date: Mittwoch, 4. Februar 2015 20:25:06
Message:
Merged from revision: 7725
- Fixed typos in English AIM Bios and source texts (thx to ATigersClaw)
----
Revision: 7724
Author: silversurfer
Date: Sonntag, 1. Februar 2015 23:14:33
Message:
Bugfix: When using a vehicle to move to an enemy sector mercs will force exit the vehicle. In this case the team panel sort order was random depending on which merc was last selected. This problem occurred because the sort function for the squad was not called for this scenario. It is now called whenever a merc is added to a squad.
Because of this the call for the sort function was removed from function SetAssignmentForList(). We do not need to call it twice.
----
Revision: 7722
Author: silversurfer
Date: Samstag, 31. Januar 2015 15:36:36
Message:
- new option for automatic IMP item distribution:
uiIndex 52 "Sidearm" in IMPItemChoices.xml is used to give the IMP a standard sidearm based on random selection. It is encouraged to remove marksmanship based gun choices and instead add special weaponry for traits.
- The following changes are supposed to remove useless items from vendors and other lists:
Function ItemIsLegal now filters out food items if the food system is off. The same applies to cleaning kits if the dirt system is off.
----
Revision: 7721
Author: Flugente
Date: Donnerstag, 22. Januar 2015 22:13:30
Message:
Fix: no morale/loyalty penalty if a killed civilian was a member of a group
----
Revision: 7720
Author: Flugente
Date: Sonntag, 18. Januar 2015 03:50:53
Message:
If a person kills someone on the same side, they curse instead of laugh.
----
Revision: 7719
Author: Flugente
Date: Samstag, 17. Januar 2015 23:21:34
Message:
A gun only counts as mounted if it is raised. This does not alter shooting mechanics and removes unnecessary code changes. As a sideeffect, mercs will complain less often about other mercs using them as weapon racks.
----
Revision: 7718
Author: Flugente
Date: Samstag, 17. Januar 2015 22:02:22
Message:
Radio Operators can now use their skills while using Old Inventory.
----
Revision: 7717
Author: Wanne
Date: Mittwoch, 7. Januar 2015 21:05:23
Message:
Merged from revision: 7716
- Improved message prompt when launching game in fullscreen mode on unsupported screen resolutions instead of just those that's set to larger than primary desktop resolution (by Buggler)
----
Revision: 7712
Author: Flugente
Date: Dienstag, 6. Januar 2015 22:11:36
Message:
Replaced reinforcement functions to allow non-enemy movement groups to reinforce battles
----
Revision: 7711
Author: Flugente
Date: Dienstag, 6. Januar 2015 20:54:29
Message:
- removed UINT8 NumFreeMilitiaSlots()
- militia groups can reinforce battles in neighbouring sectors
----
Revision: 7710
Author: Flugente
Date: Dienstag, 6. Januar 2015 20:42:28
Message:
Altered group movement draw function
----
Revision: 7709
Author: Flugente
Date: Dienstag, 6. Januar 2015 18:09:09
Message:
Removed unused code
----
Revision: 7708
Author: Flugente
Date: Dienstag, 6. Januar 2015 02:22:07
Message:
Replaced
UINT8 CountAllMilitiaInSector(INT16 sMapX, INT16 sMapY);
with
UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubTeam );
----
Revision: 7707
Author: Flugente
Date: Dienstag, 6. Januar 2015 01:50:25
Message:
Work has begun to enable strategic movement for other teams than just player and enemy.
- I've changed the GROUP struct - instead of BOOLEAN fPlayer we now have UINT8 usGroupTeam.
- To further simplify the code, I've replaced
UINT8 NumEnemiesInSector( INT16 sSectorX, INT16 sSectorY );
with
UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubTeam );
In the next days, more strategic functions will be simplified, merged and replaced.
----
Revision: 7706
Author: Flugente
Date: Montag, 5. Januar 2015 01:58:28
Message:
Merged revision(s) 7694 from branches/Flugente/BaseTable:
IMP gear images can be shown without background if required
----
Revision: 7705
Author: Flugente
Date: Montag, 5. Januar 2015 01:53:26
Message:
Merged revision(s) 7701 from branches/ja2_source_official_2014:
Merged revision(s) 7692 from branches/Flugente/BaseTable:
Merged AssignMinorTraitHelpText(...) and AssignSkillTraitHelpText(...) into AssignPersonnelSkillTraitHelpText(...)
----
Revision: 7704
Author: Flugente
Date: Montag, 5. Januar 2015 01:40:39
Message:
Merged revision(s) 7700 from branches/ja2_source_official_2014:
Merged revision(s) 7690 from branches/Flugente/BaseTable:
Improved required stats for IMP creation.
----
Revision: 7703
Author: Flugente
Date: Montag, 5. Januar 2015 01:39:35
Message:
Merged revision(s) 7699 from branches/ja2_source_official_2014:
Merged revision(s) 7688 from branches/Flugente/BaseTable:
- moved hair & skin enums to header
- moved hair colour choosing function to header
----
Revision: 7702
Author: Flugente
Date: Montag, 5. Januar 2015 01:33:38
Message:
Merged revision(s) 7698 from branches/ja2_source_official_2014:
Merged revision(s) 7685 from branches/Flugente/BaseTable:
no need for each dropdown to have its own image library
----
Revision: 7684
Author: Wanne
Date: Sonntag, 28. Dezember 2014 10:37:06
Message:
Merged from revision: 7683
Fixed a few errors in Russian translation (by Sevenfm)
----
Revision: 7681
Author: Flugente
Date: Donnerstag, 18. Dezember 2014 17:52:51
Message:
Merged revision(s) 7680 from branches/ja2_source_official_2014:
Fix: crash on IMP creation if selected voiceset uses .ogg files instead of .wav
----
Revision: 7679
Author: Wanne
Date: Dienstag, 9. Dezember 2014 16:57:15
Message:
Merged from revision: 7678
Editor Fixes (by Buggler):
- '~' (tilde) hotkey to toggle level cursor if applicable; CTRL hotkey for placing objects on roof removed
- Fixed missing roof cursor for non-vanilla size maps
- Updated editor popup text
----
Revision: 7677
Author: Wanne
Date: Samstag, 6. Dezember 2014 14:37:25
Message:
Merged from revision: 7676
Features (by anv)
- new Ja2_Options.ini setting - HIDE_EXPLORED_ROOM_ROOF_STRUCTURES (e.g. sandbags) at ground level view
- Hold CTRL hotkey in mapeditor to place any object on roof
----
Revision: 7675
Author: Wanne
Date: Samstag, 6. Dezember 2014 13:57:40
Message:
Merged from revision: 7674
- Fixed merc lighted movement popup text in options screen (by Buggler)
----
Revision: 7673
Author: Wanne
Date: Freitag, 5. Dezember 2014 20:13:54
Message:
Merged from revision: 7672
Increased MAXATTACHMENTS size from 30000 to 40000 which is needed for the amount of attachments in AIMNAS mod (by DepressivesBrot)
----
Revision: 7671
Author: Wanne
Date: Donnerstag, 4. Dezember 2014 17:51:53
Message:
Merged from revision: 7670
Updated _FrenchText.cpp (by hrvg)
----
Revision: 7669
Author: Wanne
Date: Montag, 1. Dezember 2014 21:57:11
Message:
Merged from revision: 7668
- Externalized hardcoded TownInfo text which shows the number of Total # of prisoners/capacity, to language text files
----
Revision: 7667
Author: Wanne
Date: Samstag, 29. November 2014 18:20:31
Message:
Merged from revision: 7666
- Updated _FrenchText.cpp (by hrvg)
----
Revision: 7663
Author: Wanne
Date: Montag, 24. November 2014 18:13:16
Message:
Merged from revision: 7662
Fixed typos in Source Code texts (thx to ATigersClaw)
----
Revision: 7661
Author: silversurfer
Date: Donnerstag, 20. November 2014 13:17:13
Message:
EDB now displays morale modifier for food.
----
Revision: 7660
Author: Flugente
Date: Dienstag, 18. November 2014 21:53:39
Message:
Merged revision(s) 7659 from branches/ja2_source_official_2014:
Fix: memory corruption in CalcChanceToGetThrough() causes game crash
----
Revision: 7658
Author: Wanne
Date: Montag, 17. November 2014 20:51:08
Message:
Merged from revision: 7657
Fixed missing "," for pHelicopterEtaStrings[] for Dutch, Italian, Polish and Russian Version (thx to Woquit)
----
Revision: 7655
Author: silversurfer
Date: Sonntag, 16. November 2014 20:53:50
Message:
Fix (by Ocular): departed personnel stats and help text where not shown correctly
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337768/[PATCH]_Fix_departed_personnel#Post337768
----
Revision: 7652
Author: Flugente
Date: Mittwoch, 12. November 2014 22:08:08
Message:
Fix: dynamic opinions: mercs will only complain about the killing of civilains if they aren't hostile at the moment of their death
----
Revision: 7651
Author: Flugente
Date: Dienstag, 11. November 2014 20:33:26
Message:
Fix: removed unnecessary display cover updates (by Ocular)
----
Revision: 7649
Author: Flugente
Date: Mittwoch, 5. November 2014 23:01:14
Message:
DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people.
----
Revision: 7647
Author: Flugente
Date: Dienstag, 4. November 2014 21:37:42
Message:
ROOF_COLLAPSE controls whether roofs can be destroyed.
----
Revision: 7646
Author: Flugente
Date: Dienstag, 4. November 2014 21:03:18
Message:
New Feature: tracking allows rangers to track past movements.
Fro more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545
----
Revision: 7644
Author: silversurfer
Date: Montag, 3. November 2014 14:23:05
Message:
Fix: Removed invalid item property "counterforcefrequencymodifier" and all code parts associated with it. It was not used anymore by the game but fragments of it were still displayed in EDB which lead to confusion.
----
Revision: 7640
Author: silversurfer
Date: Sonntag, 2. November 2014 16:16:57
Message:
Fix: Swap Merc Portaits caused problems when trying to swap position with a dead merc. This is now denied.
----
Revision: 7638
Author: silversurfer
Date: Sonntag, 2. November 2014 15:12:21
Message:
Fix: When no sector was selected and a savegame was loaded the game couldn't find a valid loading screen.
----
Revision: 7636
Author: silversurfer
Date: Sonntag, 2. November 2014 14:41:18
Message:
Fix: During Autoresolve a group that was in the sector could be assigned again as reinforcement which practically cloned the soldiers. Groups that are in the battle sector already now will not be considered as reinforcement anymore.
----
Revision: 7635
Author: Flugente
Date: Sonntag, 2. November 2014 04:11:19
Message:
Merged revision(s) 7634 from branches/ja2_source_official_2014:
Fix: NPCs could be handcuffed. This is useless as long as there are no routines that handle their removal and interrogation.
----
Revision: 7633
Author: Flugente
Date: Sonntag, 2. November 2014 01:19:00
Message:
Merged revision(s) 7632 from branches/ja2_source_official_2014:
Fix: missing strings lead to confusion in finance log
----
Revision: 7631
Author: silversurfer
Date: Samstag, 1. November 2014 19:38:31
Message:
Fix: LBE layouts were broken since r7600 and always displayed all slots instead of those defined in LoadBearingEquipment.xml.
----
Revision: 7629
Author: Flugente
Date: Samstag, 1. November 2014 18:09:08
Message:
Fix: should any robot still have the covert property from a savegame prior to r7628, simply remove it.
----
Revision: 7628
Author: Flugente
Date: Samstag, 1. November 2014 18:01:00
Message:
Fix: robot could get the 'covert' property when added to the team
----
Revision: 7624
Author: silversurfer
Date: Samstag, 1. November 2014 14:31:51
Message:
Fix: Spreadpatterns did never work since their externalization. Now they should work.
----
Revision: 7623
Author: Flugente
Date: Freitag, 31. Oktober 2014 23:13:32
Message:
- if a a roof collapses, any structures built on it (fans, sandbags) are destroyed
- if a a roof collapses, any corpses on it are moved to the floor
----
Revision: 7621
Author: silversurfer
Date: Freitag, 31. Oktober 2014 16:36:02
Message:
Fix (by Sevenfm): Corrected mixed suppression parameters MAX_CTH_PENALTY_FOR_TARGET_SHOCK and MAX_CTH_PENALTY_FROM_SHOCK and also fixed suppression calculation.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337412/Re:_Code_Snippets#Post337412
----
Revision: 7619
Author: silversurfer
Date: Donnerstag, 30. Oktober 2014 17:11:24
Message:
Fix: Inventory popups for LBE slots didn't work properly. LBE slots are supposed to return a pocket type of -1 because they are no pockets. Instead they returned 2 (Knife pocket).
Fix: Inventory slots didn't show possible item amount anymore since r7600.
----
Revision: 7618
Author: Flugente
Date: Montag, 27. Oktober 2014 23:36:52
Message:
- roofs can also collapse if walla are destroyed with anti-materiel rifles
- Fix: roofs at the centre of an explosion always collapsed
----
Revision: 7617
Author: silversurfer
Date: Sonntag, 26. Oktober 2014 22:21:09
Message:
Fix: type of explosive was not processed correctly which always lead to pExplosive->ubType of 1 (stun).
----
Revision: 7615
Author: Flugente
Date: Sonntag, 26. Oktober 2014 02:20:29
Message:
Deconstructing the walls of a house will eventually cause it's roof to collapse.
----
Revision: 7614
Author: Flugente
Date: Sonntag, 26. Oktober 2014 01:46:45
Message:
- New Feature: roof tiles can be destroyed. Requires GameDir >= r2174.
- Fix: Owner ID of player-requested artillery shells was wrong.
----
Revision: 7613
Author: Flugente
Date: Samstag, 25. Oktober 2014 23:21:14
Message:
- Fix: crash if fragments from a non-player-planted mine destroyed a lock.
- Take direction of explosions into account if possible.
----
Revision: 7612
Author: silversurfer
Date: Samstag, 25. Oktober 2014 16:03:07
Message:
Change to # of aim clicks bonus for Ranger trait:
The hunter now only gets POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS / 2 (rounded down) as bonus which is a compromise that was necessary after the revamp of shotguns by Strohmann in GameDir 2173.
----
Revision: 7606
Author: Wanne
Date: Freitag, 24. Oktober 2014 08:59:07
Message:
Merged from revision: 7605
Multiplayer: Added additional info text for using the chat by pressing 'y' in the Multiplayer Start screen
----
Revision: 7604
Author: Wanne
Date: Dienstag, 21. Oktober 2014 20:46:12
Message:
Merged from revision: 7603
- Fixed _FrenchText.cpp (by hrvg)
----
Revision: 7602
Author: Flugente
Date: Montag, 20. Oktober 2014 20:08:41
Message:
Merged revision(s) 7601 from branches/ja2_source_official_2014:
Fix: savegames in slots > 119 get a wrong number.
----
Revision: 7600
Author: Flugente
Date: Sonntag, 19. Oktober 2014 23:53:05
Message:
If the itemlist is huge and one uses New Inventory System, New Attachment System and a lot of MOLLE items, there is a noticable slowdown if inventory is open in tactical. I cleaned up code to ease that somewhat, but the problem will likely persist.
----
Revision: 7597
Author: silversurfer
Date: Sonntag, 19. Oktober 2014 19:57:18
Message:
Fix: Militia tank fix could lead to graphical glitch with following crash.
----
Revision: 7590
Author: silversurfer
Date: Samstag, 18. Oktober 2014 21:54:50
Message:
Fix: Having lower (and invalid) team size values in Ja2_Options.ini than in the savegame could lead to crashes. I put back the check and warning message for this case. Having higher numbers in the ini is ok.
----
Revision: 7588
Author: silversurfer
Date: Samstag, 18. Oktober 2014 17:26:03
Message:
Fix: Improved the fix for militia manning tanks in revision 7557. Tank slots are not made invalid anymore. Instead the placement body type will be converted to a normal militia body and moved to a free slot next to the tank. There is a new function "FindNearestPassableSpot" for finding an accessible tile next to a starting grid.
----
Revision: 7587
Author: Wanne
Date: Samstag, 18. Oktober 2014 16:08:28
Message:
Merged from revision: 7586
Multiplayer Bugfix:
- Improved (fixed) interrupt endless clock when enemy interrupts (CO-OP game) (tested by Woquit)
- Override turn (ALT + E): Now it is possible again for the server to give the turn back to itself
- Updated MP Version Number to 3.1
----
Revision: 7584
Author: silversurfer
Date: Samstag, 18. Oktober 2014 13:20:56
Message:
Fixes (by Ocular): Grenade Launchers didn't cost any Ready AP.
Underbarrel launchers shouldn't be able to change Ready AP of primary weapon because of AP micromanagement exploits.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336777/[PATCH]_Fix_ready_AP_cost_and_#Post336777
----
Revision: 7580
Author: Wanne
Date: Freitag, 17. Oktober 2014 18:25:58
Message:
Merged from revision: 7579
Externalized (by Buggler):
- Kingpin's faction sector and roaming gridno around tony shop if they become hostile
- Queen's alternate grid no if basement sector is cleared
- Doreen's kids sector that is being freed
- Single sector towns does not give global loyalty bonus instead of previously hardcoded Tixa and Orta sector
- Enemy investigation town sectors if current loaded sector is player-controlled
- Associated town sectors to mine when mine runs out
----
Revision: 7577
Author: Flugente
Date: Mittwoch, 15. Oktober 2014 23:09:27
Message:
Unused IMP gear slots are no longer displayed in red.
----
Revision: 7576
Author: Flugente
Date: Mittwoch, 15. Oktober 2014 22:49:10
Message:
Merged revision(s) 7575 from branches/ja2_source_official_2014:
Fix: when a strategic group attempts to move diagonally, it can decide to do an illegal move.
Note: The real error is that a diagonal move is ordered in the first place - this should not happen. This fix merely tries to stop subsequent illegal moves.
----
Revision: 7574
Author: Wanne
Date: Mittwoch, 15. Oktober 2014 21:20:34
Message:
Merged from revision: 7573
- Deleted wrong texts in _FrenchText.cpp (by hrvg)
----
Revision: 7570
Author: Flugente
Date: Mittwoch, 15. Oktober 2014 00:15:44
Message:
Fix: ID on artillery shells was not set correctly. This caused all damage of an artillery strike to be attributed to the first merc.
----
Revision: 7569
Author: Flugente
Date: Dienstag, 14. Oktober 2014 22:05:49
Message:
Fix: if sneaking undetected near an enemy, saving and reloading increased agility.
----
Revision: 7566
Author: Wanne
Date: Dienstag, 14. Oktober 2014 20:22:18
Message:
Merged from revision: 7565
Multiplayer Bugfix: Fixed endless clock on enemy interrupt on the server, by reverting the non working interrupt fix which was introduced in revision 5623
- INFO: The endless clock on the client still occurs on certain enemy interrupts, but this can be fixed by pressing ALT + E on the server and giving the turn back to the client.
----
Revision: 7564
Author: Flugente
Date: Montag, 13. Oktober 2014 22:23:51
Message:
Fix: player could not order artillery from militia (by Ocular)
----
Revision: 7563
Author: Flugente
Date: Montag, 13. Oktober 2014 22:18:35
Message:
Fix: Under certain conditions, an overflow in healing can cause doctors to heal tremendous amounts. HealPatient() was redesigned along the way.
----
Revision: 7562
Author: Wanne
Date: Montag, 13. Oktober 2014 21:25:40
Message:
Merged from revision: 7561
- Fixed hardcoded sam site sectors for gubEnemyEncounterCode (by Buggler)
----
Revision: 7560
Author: Wanne
Date: Montag, 13. Oktober 2014 21:23:44
Message:
Merged from revision: 7559
- Fixed SectorNames.xml tags not properly read in non-ENG versions (by Buggler)
----
Revision: 7557
Author: silversurfer
Date: Montag, 13. Oktober 2014 19:43:13
Message:
Fix: Militia was able to man tanks (even destroyed ones). This is not intended. Also the player could take these tanks as personal vehicles. Not good...
Now militia shouldn't spawn as tank anymore.
----
Revision: 7554
Author: silversurfer
Date: Sonntag, 12. Oktober 2014 15:06:31
Message:
Fix: Adding mercs to a vehicle when the player already has the maximum number of vehicles caused the game to crash on the next move order.
Trying to add more mercs to a vehicle than there was seats caused an error message with a 'null' name for the vehicle.
----
Revision: 7552
Author: silversurfer
Date: Sonntag, 12. Oktober 2014 13:35:53
Message:
Fix (by Ocular): Reusing the pInventoryPoolList vector lead to incorrect flags on items that were placed in slots that previously had an action item in them. This fix resets the flags for these slots to 0 when the list is updated.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336486/[PATCH]_Fix_invalid_slots_in_m#Post336486
----
Revision: 7550
Author: silversurfer
Date: Samstag, 11. Oktober 2014 11:10:34
Message:
Fix (by Ocular):
Removing attached grenade launchers makes their grenades vanish under NAS. This fix removes the grenades first and then the launcher.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336539/[PATCH]_Fix_missing_UGL_grenad#Post336539
----
Revision: 7549
Author: Wanne
Date: Donnerstag, 9. Oktober 2014 13:34:54
Message:
Merged from revision: 7548
Bugfix: Place inventory on same bLevel as merc when dropping items through map screen inventory (by Ocular)
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/ubb/showflat/Number/336500/gonew/1/[PATCH]_Place_inventory_on_sam#UNREAD
----
Revision: 7546
Author: Wanne
Date: Samstag, 4. Oktober 2014 17:55:21
Message:
- Added support for new resolution: 960x540
- Custom Resolution (25) can now set to any user specific resolution (X, Y) value, but must be at least 640x480 resolution
----
Revision: 7542
Author: silversurfer
Date: Freitag, 3. Oktober 2014 12:04:19
Message:
Fix: The game used an internal range multiplier for fragments giving them insane range. I changed that from 10 to 1. Fragment range defined in Explosives.xml already includes a x10 multiplier.
----
Revision: 7541
Author: Wanne
Date: Freitag, 3. Oktober 2014 11:47:15
Message:
Driveable Vehicles Tanks Update (by Ocular)
- New ja2_options.ini entry: TANK_MINIMUM_PROGRESS
- This defines the progress (0-100), when the enemy can use tanks for attacks and patrols
----
Revision: 7540
Author: silversurfer
Date: Donnerstag, 2. Oktober 2014 21:03:20
Message:
cleanup of old code after move of difficulty settings to new file DifficultySettings.xml
----
Revision: 7538
Author: silversurfer
Date: Mittwoch, 1. Oktober 2014 16:54:51
Message:
Fix: Finishing different types of militia training in the same sector could lead to only one notification and also paying for only that one while both did continue.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336348/Re:_BUGZILLA_report_all_bugs_h#Post336348
----
Revision: 7536
Author: silversurfer
Date: Mittwoch, 1. Oktober 2014 12:51:16
Message:
several fixes (by Ocular)
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336357/[PATCH]_Minor_bug_fixes#Post336357
- wrong calculation for gear AP bonus
- wrong display for max health damage
- wrong use of TRAIN_MILITIA_MODIFIER modifier
- wrong calculation for breath regeneration with unused AP
----
Revision: 7534
Author: silversurfer
Date: Montag, 29. September 2014 02:24:19
Message:
Fix: Key data wasn't set correctly when the swap merc faces feature was used so the game couldn't load the savegame anymore.
----
Revision: 7533
Author: Flugente
Date: Samstag, 27. September 2014 22:19:49
Message:
- Added 3 new opinion events (OPINIONEVENT_BRUTAL_GOOD, OPINIONEVENT_BRUTAL_BAD and OPINIONEVENT_TEACHER)
- Fix: during dialogue, mercs did not agree often enough
- Fix: if no mercs were in any squad, Melody website did not show relations
- Dialogue has been reordered, this should make adding new ones slightly easier
----
Revision: 7530
Author: Flugente
Date: Donnerstag, 25. September 2014 01:29:07
Message:
Fix: In Release built with VS2008 the game crashes when parsing xmls.
----
Revision: 7529
Author: Flugente
Date: Mittwoch, 24. September 2014 00:46:10
Message:
New Feature: IMP gear selection allows choosing what items an IMP starts with instead of relying upon randomness.
Requires GameDir >= r2152, as required images were added.
----
Revision: 7526
Author: Wanne
Date: Mittwoch, 17. September 2014 20:46:09
Message:
Merged from revision: 7525
- Fixed bug with game selecting helicopter loading screen when reloading game (by anv)
- Fixed autoplace stacks logic from sector inventory on r7380 commit (by Buggler)
----
Revision: 7524
Author: Flugente
Date: Mittwoch, 17. September 2014 01:09:56
Message:
Merged revision(s) 7523 from branches/ja2_source_official_2014:
Fix: enemy radio operators called in artillery even though it could not fire
----
Revision: 7522
Author: Flugente
Date: Montag, 15. September 2014 23:37:58
Message:
Merged revision(s) 7521 from branches/ja2_source_official_2014:
Fix: Kingpin's assassins do not attack
----
Revision: 7518
Author: Flugente
Date: Sonntag, 14. September 2014 23:23:16
Message:
Fix: Equipping militia with guns and ammo could lead to creation of ammo items with 0 bullets.
----
Revision: 7517
Author: Flugente
Date: Sonntag, 14. September 2014 16:02:16
Message:
Feature improvement:
- If MILITIA_USE_SECTOR_EQUIPMENT is TRUE and you assign a merc to the 'MOVE ITEM' assignment, you can select wether gear that the militia can use should be ignored.
- To prevent confusion, 'MOVE ITEM' has been renamed 'GETITEM'.
----
Revision: 7515
Author: Flugente
Date: Samstag, 13. September 2014 17:08:30
Message:
Externalised amount of debt to MERC at which Speck complains.
Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt.
----
Revision: 7514
Author: Flugente
Date: Samstag, 13. September 2014 15:12:46
Message:
Covert Ops trait improvements:
- performing suspicious activities renders a spy easily identifiable for a short time (realtime) or until he ha spend enough AP (turnbased). This should make exploiting disguises harder.
- if a spy is closer than COVERT_ELITES_UNCOVER_RADIUS to an elite or officer, they can uncover the spy, depending on uniform worn an experience levels.
----
Revision: 7513
Author: Wanne
Date: Freitag, 12. September 2014 18:21:36
Message:
Merged from revision: 7512
- Translated skills menu entries for French version (by hrvg)
----
Revision: 7510
Author: Flugente
Date: Freitag, 12. September 2014 00:39:54
Message:
Added missing translations.
----
Revision: 7509
Author: Flugente
Date: Freitag, 12. September 2014 00:23:10
Message:
If walking with an aimed gun, do not return to standing animation but to aiming animation.
----
Revision: 7508
Author: Flugente
Date: Donnerstag, 11. September 2014 22:14:43
Message:
Merged revision(s) 7507 from branches/ja2_source_official_2014:
Fix: under certain circumstances, picking up LBE that could be worn, while slots this LBE would use were already in use, corrupted objects.
----
Revision: 7506
Author: Flugente
Date: Mittwoch, 10. September 2014 22:03:11
Message:
Merged revision(s) 7505 from branches/ja2_source_official_2014:
Increased maximum number of random items to 2000 (from 1000). These extra random items should NOT be placed in maps. They are intended to be used in other random items, in case a modder creates random items from other random items.
----
Revision: 7504
Author: silversurfer
Date: Mittwoch, 10. September 2014 14:16:45
Message:
added new option to CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_MODIFIER = 3.0
This modifies how fast the aperture grows for iron sights when IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = TRUE
----
Revision: 7501
Author: Wanne
Date: Montag, 8. September 2014 21:32:17
Message:
Merged from revision: 7500
- Fixed wrong camo type worn off message (by Buggler)
----
Revision: 7491
Author: Flugente
Date: Sonntag, 7. September 2014 02:11:16
Message:
Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.
For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557
does not break savegame compatibility. Requires GameDir >= r2140.
----
Revision: 7487
Author: Flugente
Date: Donnerstag, 4. September 2014 22:00:35
Message:
Fix: disease magnitude should be 0 if feature is off
----
Revision: 7486
Author: Flugente
Date: Donnerstag, 4. September 2014 21:55:56
Message:
- Fix: disease notification should not be visible to the player
- Fix: disease infection happened even though disease feaure was off
- Disease Improvement: infection chance by corpse is now affected by age of corpse
----
Revision: 7485
Author: Wanne
Date: Mittwoch, 3. September 2014 18:29:19
Message:
Merged from revision: 7484
Fixes (by Buggler)
- Commented code due to weird results when swapping filled LBE items that has pockets of the same size
- Fixed militia remains in loaded sector on using Unassign All button and then not assigning any militia to the loaded sector
----
Revision: 7483
Author: Flugente
Date: Mittwoch, 3. September 2014 00:12:08
Message:
Feature improvement (PMC):
- when PMC militias arrive, loyalty in player towns can be lowered
- PMC militia arrival time is slightly randomized around the ETA
----
Revision: 7482
Author: Flugente
Date: Dienstag, 2. September 2014 22:11:16
Message:
Fix: light sources did not decay in turnbased mode
----
Revision: 7481
Author: Wanne
Date: Dienstag, 2. September 2014 21:49:28
Message:
Merged from revision: 7478
- Updated _RussianText.cpp (by Valiant)
----
Revision: 7476
Author: Flugente
Date: Montag, 1. September 2014 23:53:15
Message:
Fix: error when building UB exe
----
Revision: 7474
Author: Flugente
Date: Montag, 1. September 2014 22:20:13
Message:
Feature improvement: Battle reports in campaign history get a proper Operation name
----
Revision: 7473
Author: Wanne
Date: Montag, 1. September 2014 21:38:05
Message:
Merged from revision: 7472
- Updated _Ja25RussianText.cpp (by Sevenfm)
----
Revision: 7464
Author: Flugente
Date: Sonntag, 31. August 2014 22:42:20
Message:
removed obsolete code
----
Revision: 7463
Author: Flugente
Date: Sonntag, 31. August 2014 18:14:04
Message:
Fix: When starting a game, the entire map is grey.
----
Revision: 7461
Author: Wanne
Date: Sonntag, 31. August 2014 15:39:23
Message:
Externalized Difficulty Settings
- Removed #ifdef DIFFICULTY_SETTING. Now the new difficulty settings code is always active (by Jazz)
- Removed unused INI reading settings
These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
----
Revision: 7460
Author: Flugente
Date: Sonntag, 31. August 2014 02:27:10
Message:
Fix: graphical glitch when equipping a twohand item
----
Revision: 7458
Author: Flugente
Date: Samstag, 30. August 2014 20:04:19
Message:
Fix: typo
----
Revision: 7457
Author: Flugente
Date: Samstag, 30. August 2014 19:34:25
Message:
New Feature: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279
Does not break savegame compatibility.
Requires GameDir revision >= r2130.
----
Revision: 7456
Author: Flugente
Date: Donnerstag, 28. August 2014 23:38:24
Message:
Fix: tanks automatically uncovered spies
----
Revision: 7454
Author: Flugente
Date: Donnerstag, 28. August 2014 22:12:06
Message:
- New xml: FoodOpinion.xml allows individual opinions on individual food items for each merc, the <bMoraleMod>-tag in Food.xml was removed.
- Maximum number of food items was increased to 500 (was 128).
----
Revision: 7453
Author: Flugente
Date: Donnerstag, 28. August 2014 16:39:45
Message:
Singleshot rocket launcher explosions were always hardcoded C1-explosions, regardless of Weapon settings. As of now, the buddyitem tag can be used to specify the exploding item. (by DepressivesBrot)
----
Revision: 7450
Author: Wanne
Date: Donnerstag, 28. August 2014 12:55:00
Message:
Merged from revision: 7436
- Changed MP Version to 3.0
- Changed default value for BASE_SIGHT_RANGE to 14 (as suggested by silversurfer)
----
Revision: 7447
Author: Wanne
Date: Donnerstag, 28. August 2014 12:30:40
Message:
New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file
- see #define DIFFICULTY_SETTING
----
Revision: 7445
Author: Flugente
Date: Donnerstag, 28. August 2014 04:20:21
Message:
Merged revision(s) 7440-7444 from trunk/GameSource/ja2_v1.13
----
Revision: 7443
Author: Flugente
Date: Donnerstag, 28. August 2014 03:32:53
Message:
Missing xml data could lead to mine income always being 0 if playing with strategic disease.
----
Revision: 7442
Author: Flugente
Date: Donnerstag, 28. August 2014 03:25:02
Message:
Fix: mercs move medical equipment into their hands on non-medical assignments
----
Revision: 7441
Author: Flugente
Date: Donnerstag, 28. August 2014 03:16:59
Message:
Fix: the disease button was not always set back correctly
----
Revision: 7440
Author: Flugente
Date: Donnerstag, 28. August 2014 02:31:45
Message:
Merged revision(s) 7438-7439 from trunk/GameSource/ja2_v1.13:
- Fix: missing buildfile entries for ModularizedTacticalAI when building a Release exe with debugInfo in VS2010
- Fix: incorrect size of an array led to variable corruption
Fix: error in Disease calculation
----
Revision: 7435
Author: Wanne
Date: Mittwoch, 27. August 2014 09:31:39
Message:
Merged from revision: 7434
Updated Game Option popup text on tweaked hotkeys (by Buggler)
----
Revision: 7432
Author: Wanne
Date: Dienstag, 26. August 2014 22:07:03
Message:
Merged from revision: 7431
Multiplayer Bugfix: Sector starting edge (N, E, S, W, Center) was wrong initialized
----
Revision: 7430
Author: Wanne
Date: Dienstag, 26. August 2014 13:14:50
Message:
Merged from revision: 7429
Tweaked hotkeys (by Buggler & Sevenfm)
- 'Alt + R' for reloading merc weapon (new)
- 'X' for alternate hotkey for 'P', Prone
- 'Ctrl+Alt+W' for toggling Wireframes (remapped)
- 'W' for alternate hotkey for 'L', Look
- 'Ctrl+Alt+G' for toggling Artificial Merc Light (remapped)
- 'G' for toggling formation movement (remapped)
- 'Ctrl+Alt+I' for toggling Glow Items (remapped)
- 'Ctrl+T' for forced turn mode (remapped)
- 'Ctrl+Alt+Shift+T' for test capture in cheat mode (remapped)
----
Revision: 7426
Author: Wanne
Date: Dienstag, 26. August 2014 11:27:34
Message:
Merged from revision: 7425
Updated _RussianText.cpp (by Sevenfm, Valiant, Coppermine, Pooh, Jinaya)
----
Revision: 7419
Author: Wanne
Date: Dienstag, 26. August 2014 00:11:55
Message:
Merged from revision: 7418
- Renamed save game files for all languages to "SavedGames*.sav" and the folder to "SavedGames"
----
Revision: 7413
Author: silversurfer
Date: Montag, 25. August 2014 16:59:14
Message:
added missing Encyclopedia entries to VS2008 project
----
Revision: 7412
Author: Wanne
Date: Montag, 25. August 2014 13:01:39
Message:
Merged from revision: 7411
Bugfix: Dud grenades (by cocsackie)
- Dud is not set up properly
----
Revision: 7407
Author: silversurfer
Date: Sonntag, 24. August 2014 13:57:51
Message:
Bugfix: Explosive damage modifiers for movement were not applied to creature gas and fire leading to insane amounts of damage.
----
Revision: 7405
Author: silversurfer
Date: Sonntag, 24. August 2014 13:23:15
Message:
Bugfix: This should finally fix the deadlock that could happen when someone was running through a letal gas cloud and died in it.
----
Revision: 7402
Author: Wanne
Date: Mittwoch, 20. August 2014 06:39:30
Message:
Merged from revision: 7401
Fixes (by Buggler)
- Fixed enemies retreating to inaccessible sectors
- Fixed hardcoded interrogation sector values
----
Revision: 7399
Author: Wanne
Date: Mittwoch, 20. August 2014 06:26:31
Message:
Merged from revision: 7397
Externalized History Log texts (by Jazz)
- see TableData\History.xml
- added support for language specific history (German.History.xml, French.History.xml, ...)
----
Revision: 7395
Author: Flugente
Date: Sonntag, 17. August 2014 20:58:27
Message:
Fix: bad commit
----
Revision: 7394
Author: Flugente
Date: Sonntag, 17. August 2014 20:55:00
Message:
Slightly improved loading times.
----
Revision: 7393
Author: silversurfer
Date: Mittwoch, 13. August 2014 17:54:54
Message:
Bugfix for compiler errors in VS2008
----
Revision: 7392
Author: Wanne
Date: Dienstag, 12. August 2014 19:03:45
Message:
Merged from revision: 7391
- Show helicopter icon in team view mode and restored helicopter passengers indicator (by Buggler)
----
Revision: 7384
Author: Flugente
Date: Sonntag, 10. August 2014 15:45:11
Message:
New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918
Requires GameDir >= r2099.
Does not break savegame compatibility.
----
Revision: 7383
Author: Wanne
Date: Samstag, 9. August 2014 13:07:21
Message:
Merged from revision: 7382
- Fixed eliminated patrol groups not being replenished (by anv)
- Fixed en route patrol reinforcements not obeying grace period settings (by Buggler)
----
Revision: 7381
Author: Wanne
Date: Samstag, 9. August 2014 13:06:08
Message:
Merged from revision: 7380
Fixes (by Buggler)
- Fixed lost items when autoplace stacks from sector inventory to vehicle inventory
- Changed autoplace items priority to stacking first; previous order: specialized pockets > stacking > other pockets
- Improved autoplace stacks logic from sector inventory
- Fixed OIV vehicle inventory figure sti not loaded
----
Revision: 7379
Author: Wanne
Date: Mittwoch, 6. August 2014 21:36:49
Message:
Merged from revision: 7378
- Translated _FrenchText.cpp (by hrvg)
----
Revision: 7374
Author: Wanne
Date: Dienstag, 5. August 2014 19:03:16
Message:
Merged from revision: 7372
- Added custom game resolution (by Buggler)
- Minor additions to editor popup text (by Buggler)
----
Revision: 7369
Author: Wanne
Date: Mittwoch, 30. Juli 2014 19:19:47
Message:
Merged from revision: 7368
MapEditor: Bugfix: Changed tempstring from 30 characters to 40 characters which fixes crash in French version
----
Revision: 7367
Author: Flugente
Date: Montag, 28. Juli 2014 23:02:45
Message:
Fix: mercs pause too long after talking
----
Revision: 7366
Author: Wanne
Date: Sonntag, 27. Juli 2014 12:40:38
Message:
Merged from revision: 7365
- Translated texts for Chinese version (by Jason Lejardo)
- Translated texts for French version (by hrvg)
----
Revision: 7364
Author: Wanne
Date: Samstag, 26. Juli 2014 15:07:32
Message:
Merged from revision: 7363
- Map Editor now properly handles all available items without empty placeholders in between (by anv)
- Added item compare popup help text (by Buggler)
- Enemy icons will not be shown as 10x icons in 640x480 due to visibility issues (the rest remains as it is) (by Buggler)
----
Revision: 7362
Author: Wanne
Date: Mittwoch, 23. Juli 2014 19:58:27
Message:
Merged from revision: 7361
- Translated text for French version (by hrvg)
----
Revision: 7360
Author: Wanne
Date: Dienstag, 22. Juli 2014 18:40:02
Message:
Merged from revision: 7359
Fixes (by Buggler)
- new error message when launching game in fullscreen beyond desktop resolution
- fixed cycling previous item hotkey in cheat mode
- refactored main menu button and hotkey code
----
Revision: 7358
Author: silversurfer
Date: Dienstag, 22. Juli 2014 11:55:56
Message:
Bugfix for crash in main menu when the player pressed 'n' for new game.
New option in CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = FALSE/TRUE
When activated it will make iron sights more powerful over longer distances. This is an experimental switch. The formula might need to be tweaked.
----
Revision: 7351
Author: Wanne
Date: Montag, 21. Juli 2014 20:07:47
Message:
Merged from revision: 7350
Fixes (by Buggler)
- Fixed mouse region for item stack popup in strategic screen for non-standard resolutions
- Disabled Ctrl+Click for dropping item to sector inventory in combat
- Disabled Sector Inventory Stack Popup in combat
- Removed unused Ja2Options.ini: MIN_RANGE_FOR_FULL_COWERING_TARGET_PENALTY and STAMINA_HIT (by Buggler & Sevenfm)
----
Revision: 7345
Author: Wanne
Date: Samstag, 19. Juli 2014 15:48:27
Message:
Merged from revision: 7344
Fixes (by Buggler)
- Centered strategic screen in non-standard resolutions
- Fixed message log disappearing when clicking map border buttons
- Minor fix for increased MAX_BUILDINGS limit
----
Revision: 7343
Author: Wanne
Date: Donnerstag, 17. Juli 2014 23:04:02
Message:
Merged from revision: 7342
Fixes (by Buggler)
- Fixed roof issues for explored rooms in big maps not properly saved
- Increased MAX_CLIMBSPOTS_PER_BUILDING and MAX_BUILDINGS to 255
----
Revision: 7340
Author: Flugente
Date: Dienstag, 15. Juli 2014 23:00:59
Message:
- Fix: Tanks take damage even when crushing down simple wooden fence. (by anv)
- dynamic opinion events no longer happen for non-player or vehicular characters
- renamed a flag
----
Revision: 7339
Author: Wanne
Date: Dienstag, 15. Juli 2014 22:03:02
Message:
Merged from revision: 7338
- Translated _ChineseText.cpp (by Jason Lejardo)
----
Revision: 7337
Author: Flugente
Date: Montag, 14. Juli 2014 22:55:26
Message:
If <BloodiedItem> is set on a blade, the blade weapon wil be replaced with th specified item when a person is hit with it.
----
Revision: 7336
Author: Wanne
Date: Montag, 14. Juli 2014 21:38:20
Message:
Merged from revision: 7335
Updates (by Buggler)
- Mercs, militia & enemies are now shown with 10x icons on strategic screen
- Changed militia icon order display in strategic map; elite first
----
Revision: 7332
Author: Wanne
Date: Samstag, 12. Juli 2014 21:33:39
Message:
Merged from revision: 7331
- Fixed wrong translated French text (by hrvg)
----
Revision: 7330
Author: Wanne
Date: Samstag, 12. Juli 2014 12:10:13
Message:
Merged from revision: 7329
- Fixed Movement box and Militia Popup box x-coordinates in non-standard resolutions (by Buggler)
----
Revision: 7328
Author: silversurfer
Date: Freitag, 11. Juli 2014 17:22:37
Message:
New modifier for NCTH to alter the behaviour of the scope penalty:
- AIM_TOO_CLOSE_THRESHOLD = 0.8
This defines the point within scope range where the penalty starts.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334158/Re:_(Potential)_NCTH_Code_Chan#Post334158
----
Revision: 7327
Author: Flugente
Date: Donnerstag, 10. Juli 2014 23:19:26
Message:
- When ordering a merc to interrogate, one can now select what type of prisoners should be interrogated primarily. Thus one no longer has to empty the prison just to get to the one remaining officer.
- Generals are now a separate prisoner type. They cannot join militia, but yield an impressive ransom.
- various prisoner fixes
----
Revision: 7326
Author: Wanne
Date: Donnerstag, 10. Juli 2014 21:28:04
Message:
Merged from revision: 7325
- Fixed too long text in French Map Editor texts
----
Revision: 7322
Author: Flugente
Date: Mittwoch, 9. Juli 2014 01:12:26
Message:
Fix: overflow in EliminateAllEnemies(...) (by anv)
----
Revision: 7320
Author: Wanne
Date: Dienstag, 8. Juli 2014 22:32:42
Message:
Merged from revision: 7318
- Added support for multilanguage INTERFACE/ITEMINFOADVANCEDICONS.sti (e.g: GERMAN\ITEMINFOADVANCEDICONS_GERMAN.sti, FRENCH\ITEMINFOADVANCEDICONS_FRENCH.sti, ...)
- Fixed compilation errors in GERMAN version
----
Revision: 7315
Author: Flugente
Date: Dienstag, 8. Juli 2014 21:00:24
Message:
Fix: mercs got opinion events on themselves.
----
Revision: 7314
Author: Flugente
Date: Montag, 7. Juli 2014 23:59:47
Message:
Added icons for enemy tanks in strategic map.
Requires GameDir >= r2062.
----
Revision: 7313
Author: Wanne
Date: Montag, 7. Juli 2014 22:23:52
Message:
Merged from revision: 7312
- Fixed compilation error in French MapEditor build
----
Revision: 7308
Author: Wanne
Date: Montag, 7. Juli 2014 21:30:22
Message:
- Translated missing texts for French version (by hrvg)
----
Revision: 7302
Author: Wanne
Date: Montag, 30. Juni 2014 22:15:09
Message:
Fixed compilation error in VS 2010 (by cocsackie)
- The new dynamic opinion cpp files were added to the VS project as "include" instead of type "compile"
----
Revision: 7301
Author: Wanne
Date: Montag, 30. Juni 2014 21:02:05
Message:
- Fixed compilation error for Polish EXE
- Fixed missing entries in VS2010 filters, but the EXE does not compile in VS 2010 (VS 2005 and VS 2008 works fine)
o I get 28 errors regarding methods of the Dynamic Opinions (
-> Unresolved external symbols: RefreshBoxes(), InitMyBoxes(), SaveDynamicDialogue(), ...
----
Revision: 7300
Author: Flugente
Date: Montag, 30. Juni 2014 19:28:26
Message:
set language back to english
----
Revision: 7299
Author: Wanne
Date: Sonntag, 29. Juni 2014 19:07:03
Message:
- Added new texts for feature "dynamic dialogue" to the language specific cpp files
----
Revision: 7298
Author: Flugente
Date: Samstag, 28. Juni 2014 12:15:02
Message:
Dynamic Dialogue update: pressing 'ESC' in tactical also fast forwards the dialogue boxes.
----
Revision: 7297
Author: Flugente
Date: Samstag, 28. Juni 2014 00:12:29
Message:
New Feature: dynamic dialogue is played when dynamic opinions are active. Mercs can comment on each others actions, and this can influence their opinions further. IMP character answers can even be chosen by the player.
----
Revision: 7296
Author: Wanne
Date: Freitag, 27. Juni 2014 08:43:57
Message:
Merged from revision: 7295
- fix: bug with static structures display shifted when viewing top left corner of map in certain resolutions (1440x900, 1600x900, possibly others) (by anv & Buggler)
----
Revision: 7294
Author: Wanne
Date: Freitag, 27. Juni 2014 08:41:55
Message:
Vehicle Bugfixes (by anv)
- fix: problem with ctrl not swapping passengers on seats further than 6
- fix: vehicle ramming people not working properly when driving in non-diagonal directions
----
Revision: 7293
Author: Wanne
Date: Mittwoch, 25. Juni 2014 19:57:53
Message:
Merged from revision: 7292
- Fixes in _Ja25ChineseText.cpp (by Lejardo)
----
Revision: 7291
Author: Wanne
Date: Mittwoch, 25. Juni 2014 19:53:15
Message:
Merged from revision: 7290
- Fixed inaccessible or lost items for moving items from mercs to sector inventory when a different tactical map is loaded (by Buggler & anv)
- Revert fix on queen reinforcement pool being replenished on depletion when playing with limited enemy troops setting (by Buggler)
----
Revision: 7288
Author: Wanne
Date: Montag, 23. Juni 2014 19:46:10
Message:
Merged from revision: 7287
Fixes (by Buggler)
- Disabled calling reinforcements from patrol groups when queen wakes up as they will not be replenished (thanks anv)
- Fixed queen reinforcement pool being replenished on depletion when playing with limited enemy troops setting
- Alternative hotkey ~ (tilde) to toggle merc inventory in strategic screen like in tactical screen
----
Revision: 7285
Author: silversurfer
Date: Samstag, 21. Juni 2014 19:15:55
Message:
Bugfix: In tactical right-clicking on a merc portrait with the squad list open instead of minimap crashed the game. Inventory view only allows display of minimap therefore the view will now be reset to minimap whenever a merc portrait is right-clicked.
----
Revision: 7284
Author: Wanne
Date: Samstag, 21. Juni 2014 12:07:11
Message:
Vehicle Update: Roadkill with vehicles and ramming (by anv)
- new feature: ramming people - set with Tactical Gameplay Settings > ALLOW_CARS_DRIVING_OVER_PEOPLE and Tactical Gameplay Settings > ALLOW_TANKS_DRIVING_OVER_PEOPLE - when shift is pressed planned vehicle route will go through people. Those who will stay on its path will be hit, causing wounds and knock-outs.
- new feature: ramming structures - when shift is pressed planned vehicle route will go through obstacles. When vehicle hits the structure on its path it will be destroyed, causing small damage to vehicle too (with exception of tank). Tactical Gameplay Settings > CARS_RAMMING_MAX_STRUCTURE_ARMOUR and Tactical Gameplay Settings > TANKS_RAMMING_MAX_STRUCTURE_ARMOUR settings control how well armoured structure can be driven through and amount of potential damage for vehicle.
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/topics/333829/Drivable_Vehicles#Post333829
----
Revision: 7283
Author: Wanne
Date: Samstag, 21. Juni 2014 12:02:22
Message:
Merged from revision: 7282
- Bugfix: AP_JUMPWALL and AP_JUMPOFFWALL were swapped when read from ini. (by Sevenfm)
----
Revision: 7280
Author: silversurfer
Date: Freitag, 20. Juni 2014 20:42:54
Message:
Bugfix: Replacing one attachment with another will now cost AP
----
Revision: 7278
Author: Wanne
Date: Freitag, 20. Juni 2014 14:33:03
Message:
Fixes (by Buggler)
- Added notification in message log when mercs cannot climb with backpack
- Reorganized hotkeys code in alphabetical order for easy reference
- Moved item transformation hotkey from 'Y' to 'Shift + T' due to hotkey being used to call up chatbox in networked game
----
Revision: 7277
Author: Wanne
Date: Mittwoch, 18. Juni 2014 20:10:07
Message:
Moving Tanks Feature (by anv)
- feature: tanks can move around in tactical. Set with Tactical Gameplay Settings > ENEMY_TANKS_CAN_MOVE.
- feature: tanks can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it. Set with Tactical Gameplay Settings > ENEMY_TANKS_BLOW_OBSTACLES_UP.
- feature: tanks can use cannon even against single mercs and in perfect health. Set with Tactical Gameplay Settings > ENEMY_TANKS_DONT_SPARE_SHELLS.
- feature: tanks can noticed as soon as any part of it is visible. Set with Tactical Gameplay Settings > ENEMY_TANKS_ANY_PART_VISIBLE.
- feature: depending on game difficulty enemy patrols at game start can be randomly reinforced with tank. Set with Strategic Gameplay Settings > ARMY_USES_TANKS_IN_PATROLS.
- feature: depending on game difficulty enemy groups created during offensives can include tanks. Set with trategic Gameplay Settings > ARMY_USES_TANKS_IN_ATTACKS.
- feature: mercs in vehicles automatically rest their guns,
- fix: guns can be rested on vehicles,
- rewritten code to allow putting enemies inside vehicles,
- added missing descriptions for all vehicle options to INIEditorJA2Options.xml.
----
Revision: 7275
Author: silversurfer
Date: Montag, 16. Juni 2014 18:47:35
Message:
Bugfix: UDB display/color coding of handling, armor piercing and their respective comparison feature was wrong. Also enabled display of maximum counter force modifier for other items than guns.
Bugfix: Calculation of maximum counter force modifier was wrong. Stance based bonus was applied to gun and each of its attachments.
----
Revision: 7273
Author: silversurfer
Date: Montag, 16. Juni 2014 12:20:18
Message:
Bugfix: Mercs would act independently after taking part in a boxing match (broken in rev 7178). I reactivated the old fix with an additional check for boxing state so loading a savegame during a boxing match will not break the boxing match.
Bugfix: When a squad had the scouting trait, CAN_DETECT_ENEMY_PRESENSE_IN_SECTORS_AROUND = TRUE and CAN_DETERMINE_ENEMY_NUMBERS_IN_SECTORS_AROUND = FALSE the map always showed enemy teams next to the player squad because of the false positives feature. I disabled this feature completely until a believable mechanism is implemented for a chance based false positive reporting.
----
Revision: 7272
Author: Flugente
Date: Dienstag, 10. Juni 2014 22:53:56
Message:
- New: WidgetBase serves as a base for future widgets.
- Fix: ctd if dropdown contained exactly one entry
----
Revision: 7271
Author: Wanne
Date: Dienstag, 10. Juni 2014 21:41:04
Message:
Merged from revision: 7270
- Fixed previous creature site habitat data not cleared resulting in incorrect creature spawning sectors (by Buggler)
----
Revision: 7269
Author: Flugente
Date: Freitag, 6. Juni 2014 02:41:53
Message:
Fix: dynamic opinion data was not cleared correctly upon starting a new game
----
Revision: 7268
Author: Wanne
Date: Donnerstag, 5. Juni 2014 16:37:32
Message:
Merged from revision: 7267
Fixes (by Buggler)
- Allows sector inventory item deletion feature to delete inaccessible and not-in-sector items. Hold 'Delete' hotkey and click the item
- Hot key Ctrl+Tab can now switch to the second page of General tab in EDB for weapons
- Fixed hardcoded mine icons and spawning pool sector in AI Viewer
Editor
- Hotkey for finding previous merc changed to 'Ctrl+Space' to avoid out-of-map boundary display
- Added editor command line options in popup help text
----
Revision: 7266
Author: Wanne
Date: Donnerstag, 5. Juni 2014 16:22:01
Message:
- Fixed compilation error in NON English builds
----
Revision: 7265
Author: Wanne
Date: Dienstag, 3. Juni 2014 20:45:07
Message:
Merged from revision: 7264
Feature: save/load tooltip displays time of save file modification, detailed display (with ctrl pressed) also shows save version (thx Buggler for idea) (by anv)
----
Revision: 7263
Author: Wanne
Date: Dienstag, 3. Juni 2014 20:42:29
Message:
Merged from revision: 7262
Fixes (by anv)
- fix: comparison feature would sometimes show comparison with empty sector inventory slots,
- fix: enemy taunts aimed at NOBODY could cause out of range,
- fix: list of boxers fought per day is properly reset when fight club reopens,
- fix: Van Haussen won't offer a fight or accept bets if all boxers are dead (even if our mercs stand on corpses),
- fix: boxing opponents won't try to call reinforcements any more.
----
Revision: 7261
Author: Flugente
Date: Dienstag, 3. Juni 2014 20:32:48
Message:
Merged revision(s) 7260 from branches/ja2_source_official_2014:
Fix: error in VS2008 project file
----
Revision: 7259
Author: Wanne
Date: Dienstag, 3. Juni 2014 20:13:23
Message:
Merged from revision: 7258
- Translated russian source code comments (by Sevenfm)
----
Revision: 7255
Author: Flugente
Date: Montag, 2. Juni 2014 21:00:06
Message:
Merged revision(s) 7254 from branches/ja2_source_official_2014:
Deleted TAIWANESE language versions.
----
Revision: 7253
Author: Flugente
Date: Montag, 2. Juni 2014 19:21:23
Message:
Fix: skill display crashed and/or was badly aligned when selecting many traits (by cres)
----
Revision: 7252
Author: Flugente
Date: Sonntag, 1. Juni 2014 23:50:14
Message:
Merged revision(s) 7251 from branches/ja2_source_official_2014:
code cleanup & removed some warnings
----
Revision: 7249
Author: Flugente
Date: Samstag, 31. Mai 2014 22:09:52
Message:
Fix: CTD on MeLoDY website if player has no active mercs
----
Revision: 7247
Author: silversurfer
Date: Samstag, 31. Mai 2014 21:46:19
Message:
- fixed behaviour of the 's' key and 'walk' UI toggle. When you press 's now or click on the 'walk' icon the character(s) stand up (if not already standing) and go to walk mode. Before they could be stuck in running mode which had been activated previously.
----
Revision: 7245
Author: Wanne
Date: Freitag, 30. Mai 2014 22:21:19
Message:
Merged from revision: 7244
- Improved German translation for _Ja25GermanText.cpp (by Leonidas)
----
Revision: 7241
Author: Wanne
Date: Freitag, 30. Mai 2014 14:04:21
Message:
- Bugfix: The variable fErrorFlag was not initialized with FALSE, which could result in showing the laptop website error dialog (text content from variable pErrorString[])
- Bugfix: Fixed wrong button and text position in the laptop website error dialog (text content from variable pErrorString[])
----
Revision: 7240
Author: Flugente
Date: Donnerstag, 29. Mai 2014 00:10:42
Message:
- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259
- Requires GameDir r2050.
- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
- Fix: snitches did not correctly prevent misbehaviour
- Fix: morale event was not handled
- Fix: DropDowns did not refresh when using the arrow buttons
----
Revision: 7239
Author: Wanne
Date: Dienstag, 27. Mai 2014 20:14:20
Message:
Merged from revision: 7238
- Translated texts from _ChineseText.cpp (by John_5696)
----
Revision: 7235
Author: silversurfer
Date: Montag, 26. Mai 2014 18:47:48
Message:
- changed SHOT_HEAD_DIVISOR to SHOT_HEAD_MULTIPLIER. The old name was misleading
- fixed CTH bonus calculation for special characters in NCTH
- fixed merc swap feature. Sometimes mercs became invisible because of wrong structure problems.
----
Revision: 7231
Author: Wanne
Date: Freitag, 23. Mai 2014 21:07:05
Message:
Merged from revision: 7230
Fixes (by Buggler)
- Added first page and last page buttons to history log
- Fixed pick up backpack on the same grid to cost the same as manually picking it up instead of no cost
- Display message when dropping and picking backpacks for all mercs in sector
----
Revision: 7229
Author: Wanne
Date: Freitag, 23. Mai 2014 08:39:37
Message:
Merged from revision: 7228
Fix: tank cannon and other internal items of IC_GUN class with unspecified gun type (NOT_GUN)
- It would by default use 0.0 for damage/range/handling/etc. modifiers, essentially making them useless (and leading to tanks never using their cannons). Now all modifiers for NOT_GUN are 1.0 by default and can be specified in Item_Settings.ini like any other type. (by anv & Buggler)
----
Revision: 7225
Author: Wanne
Date: Dienstag, 20. Mai 2014 20:33:55
Message:
Merged from revision: 7224
- Fix: removing dead mercs who were inside vehicle at the moment of death would cause assertion failure. (by anv)
----
Revision: 7222
Author: Flugente
Date: Montag, 19. Mai 2014 23:14:58
Message:
Fix: boxer never got out of boxing ring, leading to an endless clock
----
Revision: 7221
Author: Flugente
Date: Montag, 19. Mai 2014 22:47:42
Message:
- New: if KNOWN_NPCS_DIFFERENT_MAPCOLOUR is TRUE, friendly NPCs known to the player are displayed in dark blue to easier differentiate them from normal civilians
- cleaned up DrawSelectedUIAboveGuy()
- Fix: missing header
- when jumping through windows, damage received is somewhat randomized
----
Revision: 7220
Author: Wanne
Date: Montag, 19. Mai 2014 21:00:14
Message:
Merged from revision: 7219
Fixes (anv & Buggler)
- fix: backpacks stacked in the same sector inventory slot would share ownership, causing soldier to pick-up both of them, now when stacking ownership is automatically disabled,
- fix: when manually reorganizing backpacks in inventory slots, ownerships are properly swapped too,
- fix: when using auto pick-up backpack feature function was looping through non-existing items in sector inventory, possibly creating duplicates,
- fix: "drop all backpacks" feature was limited to 18 mercs, now it works for all player-controlled characters.
----
Revision: 7218
Author: Wanne
Date: Montag, 19. Mai 2014 20:51:43
Message:
Merged from revision: 7217
Bugfixes (by anv)
- fix: ambient sounds weren't played after loading game in tactical,
- fix: AI with a lot of APs would stop moving around during combat.
----
Revision: 7216
Author: Wanne
Date: Montag, 19. Mai 2014 20:49:20
Message:
Driveable vehicle update (by anv)
- Vehicles can now exit sector in tactical screen.
----
Revision: 7214
Author: Flugente
Date: Sonntag, 18. Mai 2014 18:05:12
Message:
increased possible number of helicopter refuel sites from 2 to 30
----
Revision: 7213
Author: Wanne
Date: Sonntag, 18. Mai 2014 17:42:56
Message:
- Improved NCTH cursor (by Sevenfm)
ja2_options.ini: IMPROVED_NCTH_CURSOR
----
Revision: 7212
Author: Wanne
Date: Sonntag, 18. Mai 2014 17:26:15
Message:
Driveable vehicle Update: Externalized vehicle seats (by anv)
- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html
----
Revision: 7210
Author: Flugente
Date: Sonntag, 18. Mai 2014 16:40:58
Message:
Merged revision(s) 7209 from branches/ja2_source_official_2014:
- improved prisoner handling code
- Fix: imprisoned officers were wrongly converted into elites
----
Revision: 7208
Author: Flugente
Date: Samstag, 17. Mai 2014 21:21:17
Message:
- The base chance for gun degradation, BASIC_DEPRECIATE_CHANCE, is now externalised to Item_Settings.ini.
- Fix: BASIC_RELIABILITY_ODDS now ranges from 0 to 10000.
----
Revision: 7206
Author: Wanne
Date: Mittwoch, 14. Mai 2014 20:48:21
Message:
- Moved some INI property initialization values in the correct place
----
Revision: 7204
Author: Flugente
Date: Dienstag, 13. Mai 2014 22:50:16
Message:
Drivable Cars update (by anv):
- Streamlined vehicle controls - no more selecting driver and vehicle separately, switching displayed APs and other esoteric activities. To move vehicle just select its driver and you're good to go. If you click on vehicle in tactical, also its driver will be selected automatically. Besides driving car, driver can perform other actions normally.
- Vehicle's APs, health and fuel are displayed on the steering wheel - thanks to Buggler for idea. Vehicle APs are treated as a resource (so if car changes driver mid-turn, it won't go any further than it would).
- Added option Tactical Interface Settings > ADD_PASSENGER_TO_ANY_SQUAD. If you order passenger to exit vehicle by clicking on the seat belt, he'll be added to new squad, so if you ordered six passengers to exit one by one, you'd end up with six new squads. With ADD_PASSENGER_TO_ANY_SQUAD = TRUE, passenger will be added to any existing squad with empty slot if possible.
- Added option Tactical Interface Settings > PASSENGER_LEAVING_SWITCH_TO_NEW_SQUAD. If you order passenger to exit vehicle by clicking on the seat belt, by default you get switched to his new squad. With PASSENGER_LEAVING_SWITCH_TO_NEW_SQUAD = FALSE you'll switch only if exiting passenger is the selected one.
- Cosmetic fix: changed display above vehicle from "*Merc's name* (VEHICLE)" to "*Merc's name* (*Vehicle's name*)" and colour from yellow to white (since mercs in vehicle are controllable and yellow is reserved for mercs on assignments).
- Fixed passengers rotation. Again.
- Fixed vehicles getting "tired" - lowered APs due to fuel below max. They can move the same as long as they have any fuel.
- Fixed unrelated bug: clicking on any empty slot in team panel would select merc with id 0.
- Fixed unrelated bug: switching to squad with less mercs would cause team panel to still show skill tooltips for mercs from previous squad on empty slots.
----
Revision: 7202
Author: Wanne
Date: Sonntag, 11. Mai 2014 08:05:27
Message:
Merged from revision: 7201
Fixes (by anv)
- fix: preset explosives having owner id 254, getting out of MercPtrs range and dealing no damage as a result (e.g. in Meduna Labirynth),
- fix: clicking on any empty slot in team panel would select merc with id 0,
- fix: switching to squad with less mercs would cause team panel to still show skill tooltips for mercs from previous squad on empty slots.
----
Revision: 7200
Author: Wanne
Date: Sonntag, 11. Mai 2014 07:58:07
Message:
Merged from revision: 7199
Fixes (by Buggler)
- Fixed town militia training bug after declining to train a new mobile militia squad upon completion
- Fixed income from facilities not properly added to cash balance
----
Revision: 7198
Author: Wanne
Date: Donnerstag, 8. Mai 2014 20:48:42
Message:
Merged from revision: 7197
Fixes (by Buggler)
- Allow hotkey squad switching to include squads in vehicles as well
- Fixed wrong sign used for bSpeedModifierTrainingMilitia and bSpeedModifierTeachingOthers
- Fixed usMobileMilitiaTraining value not read causing mobile militia training speed to be doubled
----
Revision: 7196
Author: Flugente
Date: Mittwoch, 7. Mai 2014 00:06:02
Message:
Merged revision(s) 7195 from branches/ja2_source_official_2014:
Show prison capacity in sector info box.
----
Revision: 7193
Author: Wanne
Date: Dienstag, 6. Mai 2014 10:46:26
Message:
New Feature: Allow driving vehicles in tactical (by anv)
- To control vehicle, click on it or on the steering wheel in team panel under driver's portrait.
- Vehicles have two gears - slow drive and fast drive, switchable just like walking and running ('S', 'R', double-click).
- Vehicles working: Ice Cream Van, Hummer, Jeep, El Dorado and, potentially, tanks.
- Passengers can be selected and ordered to open fire from the inside
- You can also open inventory screen for passengers, pass or throw items, etc.
Normally vehicle is treated as any other merc and has its own APs. It has obvious disadvantages - it's possible to drive in the middle of the enemy group using vehicle's 100AP,
and then use all your mercs inside vehicle with their still full APs to kill everything that moves at point blank range - with even the driver participating!
- To prevent that you can set Tactical Gameplay Settings > AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_MODE with following calculation methods
more infos: http://www.bears-pit.com/board/ubbthreads.php/topics/332208/1.html
----
Revision: 7192
Author: Wanne
Date: Dienstag, 6. Mai 2014 10:12:28
Message:
Merged from revision: 7191
Bugfix: when attached, the under barrel weapon's loaded rounds cannot be modified unless fired (by anv)
----
Revision: 7190
Author: Wanne
Date: Sonntag, 4. Mai 2014 17:59:16
Message:
Merged from revision: 7189
Update (Rev. 7124): Enhanced Description Box (EDB) Compare Feature (by anv)
- changed shortcut from "alt" to "ctrl" to prevent accidental sales (ctrl+LMB apparently places item in inventory),
- restored displaying code to more coherent state,
- all columns can be compared - base value, modifier and final value too.
----
Revision: 7188
Author: Flugente
Date: Samstag, 3. Mai 2014 02:17:08
Message:
Fix: when taking an enemy general prisoner, he was not always removed correctly
----
Revision: 7187
Author: Flugente
Date: Samstag, 3. Mai 2014 01:30:11
Message:
Generals no longer become officers, as that would make it easier to identify them.
----
Revision: 7185
Author: Flugente
Date: Samstag, 3. Mai 2014 01:06:54
Message:
Number and type of prisoners in player-controlled prisons is now displayed in sector info box.
----
Revision: 7184
Author: Flugente
Date: Freitag, 2. Mai 2014 20:17:49
Message:
Fix: wrong function calls
----
Revision: 7183
Author: Wanne
Date: Freitag, 2. Mai 2014 15:40:18
Message:
Merged from revision: 7182
Fixes (by Buggler)
- Show map gridno with hotkey 'F' in release build as well for more informative map-related bug reports
- Fixed skipping of bloodcat battles using hotkey 'Esc' in prebattle interface when battle initiated at strategic screen
----
Revision: 7181
Author: Flugente
Date: Donnerstag, 1. Mai 2014 23:53:59
Message:
Fix: do not apply disguise if we are seen by an enemy
----
Revision: 7180
Author: Flugente
Date: Donnerstag, 1. Mai 2014 22:16:19
Message:
skill menu entries can be translated
----
Revision: 7179
Author: Flugente
Date: Donnerstag, 1. Mai 2014 15:28:33
Message:
- New Feature: Enemy Generals are unique enemies whose location randomized and unknwon to the player. As long as they are alive, the enemy gets signifiant strategic boni. The player must learn of their location and take take them out, preferrably without alerting them prior.
- Covert Ops: Bleeding is deemed suspicious only if COVERT_DETECTEDIFBLEEDING is set to TRUE.
- renamed special prisoners to officers.
- lowered the priority of enemy troops becoming medics
- prisoners in player-controlled prisons now use the prioner-colour scheme used by Shank and Dynamo
Requires GameDir >= r2028.
----
Revision: 7178
Author: Flugente
Date: Mittwoch, 30. April 2014 23:36:18
Message:
Merged revision(s) 7166-7177 from branches/ja2_source_official_2014:
- Flagmasks are unsigned, and should be called and treated as such
- Fix: experience gain from interrogation was too high
- Fix: chance of a prisoner becoming militia was calculated wrong
- default weight maximum for MOVE ITEM assignment increased from 30 to 40 kg
- Fix: snitches report the same event multiple times
- Fix: snitches treat vehicles as persons
- Fix: selection of launchables is inefficient, an does not take into account wether items are depending on day/night cycle
- new key combination: in strategic, pressing [CTRL] + [E] wile both a merc's inventory and the sector inventory are open will fill the merc's inventory with sector items
- trivial code cleanup
- if prisoners are taken in a sector that houses a prison, that prison can also be selected to house them
- Fix: distributing newly taken prisoners in a prison sector no longer redistributes all prisoners, only the new ones
- GetClosestFlaggedSoldierID can also be called without evaluation of sight
- Fix: Covert Ops: throwing/lobbing items or shooting rockets is deemed suspicious behaviour
- Fix: boxing was broken by loading a savegame
- Fix: campaign history rarely recorded kills in autoresolve
- There is no reason why the IDs that boxers are reset to before they are reinitialised would ever need to be altered by a modder. Required script change in stable GameDir r2024.
----
Revision: 7167
Author: Wanne
Date: Sonntag, 27. April 2014 18:16:14
Message:
New Feature: 2 new Iron Man game modes (by anv)
- Selectable at campaign start under "Extra Difficulty" label
- Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode.
- Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on.
- New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION,
----
Revision: 7166
Author: Wanne
Date: Sonntag, 27. April 2014 17:53:44
Message:
- Fixed incompatible savegames because of keys and locks externalization (by anv)
----
Revision: 7164
Author: Wanne
Date: Donnerstag, 24. April 2014 20:35:30
Message:
Merged from revision: 7163
Externalized keys and locks to xml (by anv)
- Locks (TableData/Items/Locks.xml): Originally 64 locks were kept in BinaryData/LOCKS.BIN. Now up to 255 locks can be specified in TableData/Locks.xml. If it isn't found, LOCKS.BIN will be loaded normally.
- Keys (TableData/Items/Keys.xml): Originally 10 keys were hardcoded in KeyTable[]. Now up to 255 keys can be specified in TableData/Keys.xml. If it isn't found, hardcoded array will be used normally.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/331900.html
----
Revision: 7162
Author: Wanne
Date: Montag, 21. April 2014 09:24:19
Message:
Merged from revision: 7161
Show Bonus from traits and background/bonus from worn equipment (by anv)
- Just hover the mouse over the camo value and you will see the value in the tooltip
- see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/331780/%5BFeature_request%5D_Add_stealth_.html
----
Revision: 7160
Author: Wanne
Date: Montag, 21. April 2014 08:56:39
Message:
Merged from revision: 7159
- Fixed incomplete commit from revision 7156 (custom sounds for non-guns)
----
Revision: 7158
Author: Wanne
Date: Samstag, 19. April 2014 12:09:33
Message:
Merged from revision: 7157
- Fixed inventory artefacts in widescreen (by anv)
- Automatically return to team panel on turn end (better situation overview during enemy turn) (by anv)
ja2_options.ini: AUTO_COLLAPSE_INVENTORY_ON_TURN_END
----
Revision: 7156
Author: Wanne
Date: Samstag, 19. April 2014 11:24:17
Message:
Merged from revision: 7155
Custom sounds for non-guns (by anv)
- knives, throwing knives, blunt weapons can use attack sounds specified with <sSound> tag - previously their sound was chosen depending on animation used and hardcoded - it should open space for exotic weapons like chainsaws, lawn mowers, jackhammers, etc. If <sSound> is left unspecified, default hardcoded sound will be used normally.
- knives, throwing knives, blunt weapons, launchers on attack can cause noise specified with <ubAttackVolume>, previously it was ignored for anything but guns,
- small fix for knife/wire cutters combo where using it on empty grid would cause deadlock during battle.
----
Revision: 7154
Author: Wanne
Date: Mittwoch, 16. April 2014 21:48:30
Message:
Merged from revision: 7153
- Externalized hardcoded radio operator texts to language specific text files
----
Revision: 7152
Author: Wanne
Date: Mittwoch, 16. April 2014 03:00:39
Message:
Merged from revision: 7154
- Updated _FrenchText.cpp (by hrvg)
- Fixed missing "," in language specific text files
----
Revision: 7150
Author: Wanne
Date: Dienstag, 15. April 2014 20:50:43
Message:
Merged from revision: 7149
Bugfix: _FrenchText.cpp
----
Revision: 7146
Author: Wanne
Date: Freitag, 11. April 2014 09:16:46
Message:
Allow different rules for climbing (and jumping) with backpacks (by JMich)
- ja2_options.ini: MAX_BACKPACK_WEIGHT_TO_CLIMB, USE_GLOBAL_BACKPACK_SETTINGS
- First setting is sBackpackWeightToClimb which is the maximum weight a backpack can weigh and still allow you to climb with. The sBackpackWeightModifier in items.xml can modify that number by either making it harder (positive number modifier) or easier (negative number modifier). If the sBackpackWeightToClimb is -1 (default) then the option is unused.
Second setting is fUseGlobalBackpackSettings which if true (default) uses the same rules for all backpacks, while if false it checks for the fAllowClimbing tag in items.xml, and if that is true you can climb with said backpack.
Both options can be used at the same time, so you may climb with (for example) a malice backpack that weighs less than 5kg (or 50 hg) but not climb with a radio set.
----
Revision: 7145
Author: Wanne
Date: Dienstag, 8. April 2014 20:23:06
Message:
Merged from revision: 7144
Updated _FrenchText.cpp (by hrvg)
----
Revision: 7141
Author: Wanne
Date: Sonntag, 6. April 2014 20:31:56
Message:
Merged from revision: 7140
Bugfix (by anv)
- possible crash when viewing general stats of machineguns with no single shot available (due to comparison feature)
----
Revision: 7139
Author: Wanne
Date: Sonntag, 6. April 2014 20:30:12
Message:
Merged from revision: 7138
Bugfixes (by anv)
- autofeeding bug,
- drop items on dismiss optimization,
- effectiveness of suppression was increased/decreased with every influenced soldier if set to other than default 100,
- item status changed to INT16 on item create - item status is also used to specify amount of money (*50), if NPC had a lot of money in his starting gear, its amount would be incorrect.
----
Revision: 7135
Author: Wanne
Date: Sonntag, 6. April 2014 16:43:48
Message:
Merged from revision: 7134
- Externalized country name and noun to cities.xml (by Buggler)
----
Revision: 7133
Author: Wanne
Date: Sonntag, 6. April 2014 16:26:49
Message:
Merged from revision: 7132
Enhancements (by Buggler)
- Dynamic tactical squad hotkeys only take into account squads present in sector; freed back 11-20 tactical squad hotkeys as 10 dynamic squad hotkeys would be sufficient (thanks to Sevenfm)
- Externalized 'blinded by blast' hardcoded text
----
Revision: 7130
Author: Wanne
Date: Montag, 31. März 2014 11:33:51
Message:
Merged from revision: 7129
Updates/Improvements (by Sevenfm)
1. Quick inventory items:
Press [ALT] + [1..0] for quick access to predefined items in tactical (ja2_options.ini: QUICK_ITEM_0 to QUICK_ITEM_9)
Press [ALT] + [`] (tilde key left to [1]) to put item back to inventory and switch hands.
The item will be put in the same slot it was taken from (unless it was stacked or game was reloaded).
2. Also a few quick hotkeys:
[ALT] + [q] - switch to sling (same as [SHIFT] + [k])
[CTRL] + [q] - switch hands
[SHIFT] + [q] - drop item from main hand to the ground
Additional info:
-some hotkeys do not work in cheat mode
-only NIV
-only one-handed items supported
-stacked items currently not supported
-remembered item slot is lost when you reload game
3. A few small fixes for dynamic tooltips and other things
----
Revision: 7126
Author: Wanne
Date: Sonntag, 30. März 2014 22:39:23
Message:
Merged from revision: 7125
- Fixed Campaign History popup text in laptop (by Buggler)
----
Revision: 7124
Author: Wanne
Date: Freitag, 28. März 2014 21:20:47
Message:
Merged from revision: 7123
Enhanced Description Box (EDB) Compare Feature (by anv & Buggler)
- Now, when alt key is pressed, statistics of any item displayed in Description Box will change to show comparison with another items in sector inventory, allowing for quick revision of available equipment.
Two items can be compared, if they belong to the same class, with exception of:
- armor items can be compared only if they are of the same type (vest vs vest, helmet vs helmet, no point in comparing item if it can't be replaced by),
- weapons can be compared with any other weapon (including throwing knives vs guns, knives vs blunt weapons, etc.),
- explosives - bombs can be compared with grenades too (makes sense since TNT can be armed and thrown too).
see: http://www.bears-pit.com/board/ubbthreads.php/topics/331501/Description_Box_enhancement:_C.html#Post331501
----
Revision: 7122
Author: Wanne
Date: Freitag, 28. März 2014 20:59:38
Message:
- Bugfixes for Additional Tile Properties and Lightning Feature (by anv)
----
Revision: 7121
Author: Wanne
Date: Freitag, 28. März 2014 20:50:24
Message:
Merged from revision: 7120
- Disabled militia assignment popup window when battle occurs for hostile sectors adjacent to associated town to prevent radio operator exploits (by Buggler)
----
Revision: 7116
Author: Wanne
Date: Montag, 24. März 2014 21:08:42
Message:
Merged from revision: 7114
Updates/Fixes (by Sevenfm)
1. Added grenade throwing range modifier to item_settings.ini:
RANGE_GRENADE_MODIFIER = 1.0
This modifier is applied to grenades and regular thrown items.
2. Changed 100 to bBreathMax in throwing range penalty calculation. This should make grenades more useful.
3. Minor visual fixes (alt healthbar placement, 'roof' text placement when SHOW_ENEMY_WEAPON is true )
4. Added xml tags for merge type <13>: you can use u.knife on tripwire roll to get 2 tripwires. Status of tripwire roll will be reduced by 2 points.
Also lookup table for merges is updated for xml editor to work correctly.
5. Added several new loadscreenhints.
6. Press 'y' in tactical for quick transformation of item in hand - useful for switching flashlights on and off.
----
Revision: 7111
Author: Wanne
Date: Montag, 24. März 2014 10:48:49
Message:
Merged from revision: 7110
- Bugfix: Language version of *.CampaignStatsEvents.xml not working correctly
----
Revision: 7104
Author: silversurfer
Date: Freitag, 21. März 2014 10:15:51
Message:
fixed infinite loop (by JosephCKohn)
----
Revision: 7100
Author: Wanne
Date: Donnerstag, 20. März 2014 10:17:39
Message:
Merged from revision: 7099
Minor fixes/improvements for existing features (by Sevenfm)
1) Slightly reduced the size of merc's healthbar to fit general ja visual style.
2) Removed some unnecessary options for SHOW_HEALTHBARSOVERHEAD, SHOW_COVER_INDICATOR.
3) Several minor fixes.
4) New option: ENEMY_CLOCK_SPEED_PERCENT - set clock speed during enemy turns.
With this option, player can set default speed to comfortable value (100-120) and set increased speed for enemy turns (150-200).
----
Revision: 7096
Author: silversurfer
Date: Mittwoch, 19. März 2014 18:22:31
Message:
fix for CTD when the prebattle interface should come up but we are in tactical screen at the moment. The game tried to draw into an invalid screen.
----
Revision: 7094
Author: silversurfer
Date: Mittwoch, 19. März 2014 16:52:15
Message:
fix for aim bonus attribute display in UDB
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/331382/Re:_AIMNAS_Bug_reports.html#Post331382
----
Revision: 7093
Author: Wanne
Date: Mittwoch, 19. März 2014 12:50:06
Message:
Merged from revision: 7092
Fixes (by Buggler)
- Fixed possible assertion moving a single-merc squad to another sector when using 'Selected Merc' option in Exit Dialog box by disabling the option for the described scenario
- Added page numbers to option and saveload screen (saveload screen page number are not properly refreshed though)
----
Revision: 7089
Author: Flugente
Date: Dienstag, 18. März 2014 23:20:56
Message:
Merged revision(s) 7088 from branches/ja2_source_official_2014:
Radio operator improvements:
- if RADIO_OPERATOR_JAMMING_BLOCKSRADIOBOMBS is TRUE, radio operator jamming will prevent remote activation or defusing of bombs. Quest-related remotes are still active.
- if RADIO_OPERATOR_ENEMY_JAMMINGSETSOFFRADIOBOMBS is TRUE, there is a small chance that jamming enemy radio operators will set of remote bombs/defuses
- removing a radio set from inventory ends scanning/jamming
----
Revision: 7087
Author: Flugente
Date: Dienstag, 18. März 2014 22:08:17
Message:
Merged revision(s) 7086 from branches/ja2_source_official_2014:
Fix: using hip-firing mode resulted in no item values used from either the gun or most attachments
----
Revision: 7084
Author: silversurfer
Date: Dienstag, 18. März 2014 09:19:41
Message:
Fix for aim level calculations. Base weapon modifiers are now always applied except for shooting from hip. This fixes the problem that an optical attachment could remove base weapon modifiers completely and apply a bonus on top of that.
----
Revision: 7083
Author: Flugente
Date: Dienstag, 18. März 2014 01:06:03
Message:
Merged revision(s) 7082 from branches/ja2_source_official_2014:
Fix: huge amounts of memory are allocated for AStar pathing but are never used. This also causes a significant slowdown every time a turn ends
----
Revision: 7080
Author: Flugente
Date: Montag, 17. März 2014 22:27:19
Message:
Enemy roles improvement:
- lowered ENEMYROLES_TURNSTOUNCOVER
- increased ENEMY_MEDICS_SEARCHRADIUS
- new option: ENEMY_MEDICS_WOUND_MINAMOUNT controls how serious a wound must be before a medic considers it worthy of attention
- new option: ENEMY_MEDICS_HEAL_SELF: medics can heal themselves
- new option: ENEMY_OFFICERS_SURRENDERSTRENGTHBONUS adds a team surrender strength bonus for officers
- tanks cannot become medics, and can't be treated by them either
- Menubutton for Role symbol toggle is red if off and green if on
- wounded soldiers seek medics, max range is ENEMY_MEDICS_SEARCHRADIUS / 2
- direct sight line between medic and target is no longer required
- if hostile civilians allied to the army are in sector, their surrender strength is added to the enemy team
----
Revision: 7079
Author: silversurfer
Date: Montag, 17. März 2014 15:29:00
Message:
typo correction for ini option ENEMY_MEDICS_SEARCHRADIUS
----
Revision: 7078
Author: Wanne
Date: Sonntag, 16. März 2014 20:34:16
Message:
Merged from revision: 7077
More visual enemy gear info (by Sevenfm)
- Show additional info in NCTH cursor (press ALT) (ADDITIONAL_NCTH_CURSOR_INFO = 2)
-> You can only use this feature at certain distance
- Updated 'show enemy weapon' feature (SHOW_ENEMY_WEAPON = TRUE, SHOW_ENEMY_EXTENDED_INFO = TRUE)
- Now it can show armour and face items, too. Useful for OCTH users (SHOW_ENEMY_AWARENESS = TRUE)
- Show total value of damage, absorbed by armour in last attack (SHOW_HIT_INFO = TRUE)
----
Revision: 7076
Author: Wanne
Date: Sonntag, 16. März 2014 20:25:59
Message:
Merged from revision: 7075
- Fixed French texts (by hrvg)
----
Revision: 7073
Author: Flugente
Date: Sonntag, 16. März 2014 19:54:35
Message:
Additional tile properteis update (by anv):
- COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES under [Tactical Cover System Settings] set to true will let "f" cover tooltip to present detailed information about tile. Only relevant (non-zero) info will be shown.
- fixed bug causing trap level to be ignored and limited final maximum and minimum camo of given map grid between 0 and 100.
----
Revision: 7072
Author: Flugente
Date: Sonntag, 16. März 2014 19:24:40
Message:
- New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
Requires GameDir >= r1987.
- If an enemy is spawned with a radio set, he is more likely to become a radio operator.
- It is now possible to mount a gun on prone allies if you are facing them on the right angle.
----
Revision: 7070
Author: Flugente
Date: Samstag, 15. März 2014 20:42:25
Message:
Fix: missing include
----
Revision: 7069
Author: Flugente
Date: Samstag, 15. März 2014 18:54:04
Message:
- New feature: Ammotype flag AMMO_ANTIMATERIEL (<ammoflag>4</ammoflag>) gives bullets the ability to destroy walls and other structures.
- Fix: SoldierToSoldierLineOfSightTest was called against NOBODY
----
Revision: 7068
Author: Wanne
Date: Samstag, 15. März 2014 16:50:17
Message:
Merged from revision: 7067
- Translated missing French texts (by hrvg)
----
Revision: 7066
Author: Wanne
Date: Freitag, 14. März 2014 18:05:35
Message:
Merged from revision: 7065
Fixes (by Buggler)
- Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes
- Changed LMB behavior to open description box of item-under-mouse for valid attachment in cursor in strategic screen; hold ALT hotkey to swap valid attachment items instead (due to item under mouse will auto-move to higher priority pockets if valid attachment in cursor cannot be swapped in)
----
Revision: 7063
Author: Wanne
Date: Freitag, 14. März 2014 14:04:27
Message:
Merged from revision: 7062
- Translated some French texts (by hrvg)
- Fixed texts in other languages
----
Revision: 7061
Author: Wanne
Date: Donnerstag, 13. März 2014 08:46:22
Message:
Merged from revision: 7060
- Externalized hardcoded "Player strength / Enemy strength" surrender values display text
----
Revision: 7058
Author: Flugente
Date: Mittwoch, 12. März 2014 23:29:56
Message:
Merged revision(s) 7057 from branches/ja2_source_official_2014:
- increased background-based chance to steal to 50%, money/gold/solver will be preferred targets
- lowered exp stat gain for handling tripwire
- new background ability: disarm_trap alters effectivity at defusing bombs
- Fix: incorrectly deleted soldiers could still be counted as jamming/scanning
----
Revision: 7053
Author: Flugente
Date: Dienstag, 11. März 2014 23:48:13
Message:
Merged revision(s) 7052 from branches/ja2_source_official_2014:
- Fix: Assertion if groupsize exceeds garrison size
- Fix: mobile militia never decides to move
----
Revision: 7050
Author: Flugente
Date: Dienstag, 11. März 2014 22:26:11
Message:
Merged revision(s) 7049 from branches/ja2_source_official_2014:
Fix: problems with loading IMP profiles between different game versions (checked on IMP from 6670, 6901, 7047) (by anv)
----
Revision: 7047
Author: Wanne
Date: Montag, 10. März 2014 20:19:23
Message:
Merged from revision: 7046
Feature Improvement: Fast Forward Turn (by Sevenfm)
0 - default behaviour
1 - auto fast forward only invisible
2 - auto fast forward always
AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0
- Minor cosmetic fixes/improvements
----
Revision: 7043
Author: Wanne
Date: Montag, 10. März 2014 08:33:13
Message:
Merged from revision: 7042
Translated missing French Texts (by hrvg)
----
Revision: 7041
Author: Flugente
Date: Sonntag, 9. März 2014 17:45:09
Message:
Merged revision(s) 7040 from branches/ja2_source_official_2014:
Fix: if using scope modes, basic weapon item boni were always added, even if another scope was currently used.
----
Revision: 7039
Author: Wanne
Date: Samstag, 8. März 2014 14:27:47
Message:
Merged from revision: 7038
- Added support for language specific PocketPopups.xml (*.PocketPopups.xml)
----
Revision: 7037
Author: Wanne
Date: Samstag, 8. März 2014 14:01:50
Message:
Merged from revision: 7036
- Press 'd' in realtime to activate turn based mode immediately (by Sevenfm)
o This only works if enemies are in the sector
o You will return to realtime if no enemy contact for 2 turns, as usual
o Useful for sneaking in some situations
----
Revision: 7033
Author: Flugente
Date: Freitag, 7. März 2014 23:12:32
Message:
Merged revision(s) 7032 from branches/ja2_source_official_2014:
Militia improvement: If MILITIA_TRAINING_CARRYOVER_PROGRESS is set to TRUE, militia training progress is carried over to the next training session once a session finishes. This way no training is lost.
----
Revision: 7026
Author: Kriplo
Date: Donnerstag, 6. März 2014 20:07:24
Message:
-fix for older savegames, October 2013 or earlier (thanks to anv).
----
Revision: 7025
Author: Flugente
Date: Dienstag, 4. März 2014 23:20:32
Message:
Merged revision(s) 7024 from branches/ja2_source_official_2014:
- If a merc repairs up to a threshold below 100, display a slightly different message
- Due to radio operator jamming, AI red alert can fail (intentional part of the trait). In that case, forbid the soldier from using radio again this turn, as this would be a fruitless waste of APs.
----
Revision: 7023
Author: Wanne
Date: Dienstag, 4. März 2014 18:27:15
Message:
Merged from revision: 7022
- Added tooltip info for for turning on/off merc light movement (|G)
----
Revision: 7019
Author: Flugente
Date: Montag, 3. März 2014 22:03:36
Message:
Merged revision(s) 7018 from branches/ja2_source_official_2014:
- Fix: reloading while mercs are exiting the helicopter could lock the gamescreen.cpp
- Fix: helicopter airdrop could lock up if mercs were in a bad animation
- Fix: wrong battle report texts used
----
Revision: 7017
Author: Wanne
Date: Montag, 3. März 2014 21:55:59
Message:
Additional Tile Properties - Update
- Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better
- Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX"
----
Revision: 7016
Author: Flugente
Date: Montag, 3. März 2014 21:38:26
Message:
Update (by anv):
- fix: data read from Data/AdditionalProperties,
- new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain,
- new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS.
----
Revision: 7015
Author: Flugente
Date: Montag, 3. März 2014 21:23:13
Message:
Merged revision(s) 7014 from branches/ja2_source_official_2014:
- Fix: snitches report mercenaries and vehicles complain about pay even if they receive none
- Fix: if NO_ENEMY_DETECTION_WITHOUT_RECON is FALSE, every sector is reported to contain enemies
----
Revision: 7013
Author: Flugente
Date: Sonntag, 2. März 2014 17:26:49
Message:
Fix: mobile militia no longer moves
----
Revision: 7011
Author: Flugente
Date: Sonntag, 2. März 2014 16:11:32
Message:
Merged revision(s) 7010 from branches/ja2_source_official_2014:
Fix: when militia picked up items, a wrong item name was displayed
----
Revision: 7007
Author: Flugente
Date: Sonntag, 2. März 2014 15:12:05
Message:
Merged revision(s) 7006 from branches/ja2_source_official_2014:
Fix: in certain conditions, radio operators were not correctly identified to be jamming communications
----
Revision: 7004
Author: Kriplo
Date: Sonntag, 2. März 2014 12:25:11
Message:
Brief: //dnl ch86
- Fixing mapeditor move building and improving some related mapeditor stuff.
Details:
- Change the way exit grids are add, remove, save and load through editor, also add undo option for exit grids and you can place unlimited number of them.
- Fix incorrect gridno save in temporary map file for bigmap exit grids.
- Increase maximum number of light sprite from 256 to 4096 per map.
- Using DEL key for QuickEraseMapTile will now erase ItemPool too, and with improved function DeleteStuffFromMapTile will erase light sprites, exit grids and door locks.
- Cliff hang tiles used for middle cliffs are now possible to erase with when erase button is on.
- Add support for undo door locks, also you can now erase them if erase button is on.
- Move building function is completely rewrite and will properly move exit grids, door locks, lights and items too.
- Removing unnecessary tiles during copy building is improved too.
- Fix undo function for light sprites which now will also store all three types and undo them properly.
- Fix CTD situation if tile elements are deleted and after that items too, then undo will crash mapeditor.
- Fix spawning of item pool cursors during when adding items.
- Fix text glitches over door locks form.
- Fix sticky tooltip when loadsave screen or door locks form is active.
- High ground marking cursors will not be drawn in invisible map tiles anymore to increase speed and maybe fix some render problems but I doubt it.
- Move GLOCK_17_ForUseWithLOS item generation from init.cpp to los.cpp to avoid potential problems if global world items array not set.
----
Revision: 7003
Author: Wanne
Date: Sonntag, 2. März 2014 10:54:55
Message:
Merged from revision: 7002
Editor Enhancement (by Buggler)
- Hold shift to select previous merc instead of next merc when using hotkeys or associated buttons
----
Revision: 7001
Author: Wanne
Date: Samstag, 1. März 2014 10:50:40
Message:
New Feature: Additional Tile Properties (by anv)
- Feature can be completely disabled in .ini as COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES under Tactical Cover System Settings.
- With Additional Tile Properties it's possible to supply all tiles with additional data, just like with .jsd files, except in XML.
Files need to have same name as tile's .sti and .jsd files, and be put in \tilesets\AdditionalProperties\, or in specific \tilesets\xx\.
- With additional properties it's possible to specify which camo type, and how effectively will work on any tile. Only snow camo will work on snow covered roofs, red carpet in palace won't perfectly cooperate with urban camo anymore, thick grass in the middle of the forest will provide better camouflage than sparse grass near the road.
- It's now possible to specify footstep volume and stealth difficulty modifier of any tile. Carpets will absorb noise, tile floors amplify it, twigs laying on the tile will make sneaking harder. Choose your path carefully, taffer.
- More infos: http://www.bears-pit.com/board/ubbthreads.php/topics/330942.html#Post330942
----
Revision: 6999
Author: Flugente
Date: Samstag, 1. März 2014 02:48:43
Message:
Merged revision(s) 6997-6998 from branches/ja2_source_official_2014:
- Campaign stats take spy actions and SAM sabotages into account
- spy encounters are not reproted if nothing of interest happened
- Fix: error in food system automatic canteen refill
- Fix: if min enemy group size is too high, the AI never replensishes garrisons, thereby severely dumbing down the game.
- Fix: enemy groups do not receive minimum size
- Fix: enemy groups sizes are cut down needlessly
----
Revision: 6996
Author: Flugente
Date: Freitag, 28. Februar 2014 00:14:30
Message:
Merged revision(s) 6995 from branches/ja2_source_official_2014:
Enemy taunt boxes now appear a bit above a soldier, to not interfere with aiming.
----
Revision: 6994
Author: Wanne
Date: Donnerstag, 27. Februar 2014 23:22:30
Message:
Merged from revision: 6993
- Bugfix: Changed font for sector loadscreens from FONT12ARIAL to FONT14ARIAL to support more characters (e.g: ')
----
Revision: 6990
Author: Wanne
Date: Donnerstag, 27. Februar 2014 16:46:37
Message:
Merged from revision: 6989
Bugfix (by Buggler)
- Fixed incorrect shipping costs in BobbyR Shipment page
- Duplicate laptop webpage hotkeys (e -> Enter, q -> BACKSPACE)
----
Revision: 6986
Author: Flugente
Date: Mittwoch, 26. Februar 2014 21:59:25
Message:
Merged revision(s) 6985 from branches/ja2_source_official_2014:
- Fix: battle reports no longer report that a team came from north if it was already in sector.
- Fix: red lines at wrong locations
----
Revision: 6984
Author: Wanne
Date: Mittwoch, 26. Februar 2014 20:01:34
Message:
Merged from revision: 6983
Changed inventory dialog to hotkey Ctrl+[v] (before Ctrl+[i]) (by Sevenfm)
----
Revision: 6982
Author: Wanne
Date: Mittwoch, 26. Februar 2014 19:56:22
Message:
Merged from revision: 6981
Enabled auto-taking for concertina/sandbags (by Sevenfm)
- items are taken from current merc's inventory
- works only in realtime
- when filling sandbags, filled sandbag is dropped, and new empty is taken from inventory
- you need to press [shift] while clicking with hammer for this feature to be activated
Autofire bullets (by Sevenfm)
Set default number of autofire bullets:
0 = Max bullets allowed with max aiming
1..10 = Set default number of bullets
1. For MPs and SMGs
SET_DEFAULT_AUTOFIRE_BULLETS_SMG = 1
2. For ARs, Rifles and Shotguns
SET_DEFAULT_AUTOFIRE_BULLETS_AR = 1
3. For MGs
SET_DEFAULT_AUTOFIRE_BULLETS_MG = 1
----
Revision: 6977
Author: Flugente
Date: Dienstag, 25. Februar 2014 21:10:38
Message:
Merged revision(s) 6976 from branches/ja2_source_official_2014:
- Food system change: if a soldier autofeeds, he will refill his canteens if the sector has drinkable water
- do not display corruption backgriund in 1.13
- removed hardcoded direction number
----
Revision: 6974
Author: silversurfer
Date: Dienstag, 25. Februar 2014 10:13:39
Message:
CTRL+LeftClick on an item with an attachment in the hand cursor would attach it without any AP costs. Now the game will deduct the correct attachment AP.
----
Revision: 6972
Author: Flugente
Date: Montag, 24. Februar 2014 22:06:37
Message:
Merged revision(s) 6971 from branches/ja2_source_official_2014:
Fix: MERC members accounts not displayed if they were at the end of the list
----
Revision: 6969
Author: Flugente
Date: Sonntag, 23. Februar 2014 17:58:59
Message:
Fix: STR stat damage from starvation was not read correctly
----
Revision: 6966
Author: Flugente
Date: Samstag, 22. Februar 2014 20:32:13
Message:
Merged revision(s) 6965 from branches/ja2_source_official_2014:
- [CTRL] + [i] in tactical calls a dialogue for sector inventory manipulations (by Sevenfm)
- [CTRL] + [c] in tactical calls a dialogue for cover/trap display modes (by Sevenfm)
- changed min value for SCOPE_RANGE_MULTIPLIER from 0.5 to 0.1 (by Sevenfm)
----
Revision: 6963
Author: Flugente
Date: Samstag, 22. Februar 2014 20:02:26
Message:
Fix: soldiers without a face index should not use Character Dialogue that uses face index
----
Revision: 6962
Author: Wanne
Date: Samstag, 22. Februar 2014 17:44:15
Message:
Merged from revision: 6961
- Bugfix: John Kulba (and other NPCs) did not show up on MERC website even if MERC_WEBSITE_ALL_MERC_AVAILABLE = TRUE (by anv)
----
Revision: 6958
Author: Flugente
Date: Freitag, 21. Februar 2014 19:21:20
Message:
Merged revision(s) 6957 from branches/ja2_source_official_2014:
reverted length of loadscreenhints back to 190.
Longer texts cause crashes when a hint is displayed in a log, as VIDEO_OVERLAY_DESC can only handle up to length 200, just like the description in LOADSCREENHINT_STRUCT says.
----
Revision: 6954
Author: Wanne
Date: Freitag, 21. Februar 2014 10:02:17
Message:
Merged from revision: 6953
- Increased text limit for load screen hints from 190 to 254
o Hopefully this does not cause any problems when rendering on the loadscreens. Tests resulted in success
- Support for localization of LoadScreenHints.xml (*.LoadScreenHints.xml)
o Now the language specific xmls only have the <uiIndex> and <szName> attributes. All other attributes are in the LoadScreenHints.xml
----
Revision: 6950
Author: Wanne
Date: Donnerstag, 20. Februar 2014 14:12:53
Message:
Merged from revision: 6949
- Multiplayer: Only output the notification info message about stucking enemy in a CO-OP game!
----
Revision: 6947
Author: Wanne
Date: Donnerstag, 20. Februar 2014 09:17:00
Message:
Merged from revision: 6946
- Bugfix: Fixed wrong IMP mail result entry for Radio Operator skill
----
Revision: 6944
Author: Flugente
Date: Mittwoch, 19. Februar 2014 22:03:54
Message:
Print out warning if militia moe is aborted due to no merc on COMMAND assignment
----
Revision: 6943
Author: Flugente
Date: Dienstag, 18. Februar 2014 22:26:46
Message:
New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.
requires GameDir >= r1946
----
Revision: 6942
Author: Wanne
Date: Dienstag, 18. Februar 2014 08:47:19
Message:
Merged from revision: 6941
- Map Editor Bugfix: Fixed corruption of gpItem variable in Map Editor Build (by Kriplo)
----
Revision: 6940
Author: Wanne
Date: Dienstag, 18. Februar 2014 08:21:55
Message:
Merged from revision: 6939
- Bugfix: Fixed crash (Access violation popup) in Release build (VS2005/2008) when quitting the game (thx Kriplo)
----
Revision: 6938
Author: Wanne
Date: Dienstag, 18. Februar 2014 08:14:17
Message:
Merged from revision: 6937
- Added support for language specific *.AttachmentSlots.xml files
----
Revision: 6936
Author: Wanne
Date: Montag, 17. Februar 2014 10:38:29
Message:
- Reverted last commit (rev. 6935), because it was a wrong commit...
----
Revision: 6935
Author: Wanne
Date: Montag, 17. Februar 2014 09:54:50
Message:
- Added support for language specific *.AttachmentSlots.xml files
----
Revision: 6927
Author: Wanne
Date: Freitag, 14. Februar 2014 08:42:08
Message:
Merged from revision: 6926
- Translated Chinese source code files (by John_5696)
----
Revision: 6923
Author: Wanne
Date: Freitag, 14. Februar 2014 08:28:56
Message:
Merged from revision: 6922
- Bugfix: Localization not working for multiple *.EnemyTaunts_*.xml files
----
Revision: 6917
Author: Wanne
Date: Donnerstag, 13. Februar 2014 14:11:21
Message:
Merged from revision: 6916
- Fixed compilation error for JA2UB
----
Revision: 6913
Author: Wanne
Date: Donnerstag, 13. Februar 2014 13:57:01
Message:
Merged from revision: 6912
- Allow reading of language specific *.MercStartingGear.xml Kit names
- Fixed *.Pockets.xml not working
- Reworked a few German texts
----
Revision: 6906
Author: Wanne
Date: Mittwoch, 12. Februar 2014 18:22:40
Message:
Merged from revision: 6905
Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html
----
Revision: 6901
Author: Wanne
Date: Mittwoch, 12. Februar 2014 12:53:13
Message:
Merged from revision: 6900
- Translated missing Chinese texts (by John_5696)
----
Revision: 6899
Author: Wanne
Date: Mittwoch, 12. Februar 2014 12:45:29
Message:
Merged from revision: 6898
- Fixed wrong/missing texts
----
Revision: 6895
Author: Flugente
Date: Montag, 10. Februar 2014 01:28:04
Message:
Merged revision(s) 6894 from branches/ja2_source_official_2014:
Fixes (by Buggler)
- IMPPrejudice page not showing when reviewing in finish mode
- Added message when minor traits are unselectable due to all IMP available slots taken up by major traits
- Display message when pressing hotkey 'G' to toggle artificial merc light
- refactor hotkey weapon switching and make function available in OIV too
- hold ALT key to swap item instead of opening description box for valid attachment on cursor
----
Revision: 6892
Author: silversurfer
Date: Sonntag, 9. Februar 2014 09:36:11
Message:
fixed Skyrider missing face and sticky dialogue text in strategic map
----
Revision: 6888
Author: Kriplo
Date: Samstag, 8. Februar 2014 16:20:13
Message:
Brief: //dnl ch85
- Some fixing and adding position in overhead map to be in center of big map.
Details:
- Calculate overhead map cords from your current position on big maps.
- Fix incorrect placing room numbers in maps with cliffs.
- Fix CTD during deletion of sector items using CTRL+D or CTRL+Del.
- Remove light, door and item cursor and item tiles after coping building.
----
Revision: 6886
Author: silversurfer
Date: Freitag, 7. Februar 2014 16:02:45
Message:
Bugfix for number of minor traits (by anv)
----
Revision: 6882
Author: Flugente
Date: Donnerstag, 6. Februar 2014 19:21:58
Message:
Merged revision(s) 6881 from branches/ja2_source_official_2014:
- close item description box when autoplace item from sector inventory (by Buggler)
- allow toggling of item restriction only when move item button is activated (by Buggler)
- sector inventory item filter buttons now shows in 640x480 too (by Buggler)
----
Revision: 6880
Author: Flugente
Date: Dienstag, 4. Februar 2014 19:47:07
Message:
Merged revision(s) 6879 from branches/ja2_source_official_2014:
Editor fixes (by Buggler):
- fixed incorrect item display after deleting map-placed item in stack
- revert r5949 code for item deletion from item pool
----
Revision: 6876
Author: silversurfer
Date: Montag, 3. Februar 2014 17:15:08
Message:
Minor improvement/fix for "Improved Bomb Planting" feature. (by Sevenfm)
1. Now you don't need to hold shift all the time while planting bomb, just shift+click is enough.
2. If successfully taken new bomb from inventory (or using Tripwire Roll), cursor is not changed back to MOVE after planting bomb.
This means one less right-click for each bomb when making big minefields/tripwire networks.
----
Revision: 6870
Author: silversurfer
Date: Sonntag, 2. Februar 2014 11:02:13
Message:
- updated NCTH targeting optics in Interface.cpp to use the same order and formulas as LOS.cpp. It's easier to read and compare this way.
- added scope effectiveness which defines the maximum magnification bonus a shooter can get using scopes. With the default settings a poor shooter like Juan will not benefit much from scopes while a good shooter will use the full potential. See also:
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/330194/Re:_Cth/INI_Settings_for_new_s.html#Post330194
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/330236/Re:_Cth/INI_Settings_for_new_s.html#Post330236
----
Revision: 6867
Author: Kriplo
Date: Freitag, 31. Januar 2014 21:49:35
Message:
Brief: //dnl ch84
- Solve issues related to my recent editor fixes.
Details:
- Fix missing condition when using keyboard for load any map from listed profiles in CTRL+L list box.
- Fix CTD during gWorldItems resize after adding certain amount of items.
----
Revision: 6863
Author: silversurfer
Date: Freitag, 31. Januar 2014 10:07:04
Message:
Fix for AI opponent finding
AI will now ignore empty player vehicles and instead look for real threats.
----
Revision: 6855
Author: silversurfer
Date: Donnerstag, 30. Januar 2014 16:20:40
Message:
Fix for AI CTH evaluation with NCTH
The assumed target area was much to small for the calculated aperture so AI got abysmal CTH values all of the time and wouldn't use guns from far away because of that.
----
Revision: 6854
Author: Flugente
Date: Mittwoch, 29. Januar 2014 22:31:41
Message:
Merged revision(s) 6853 from branches/ja2_source_official_2014:
- Fix: with a very large team in dire circumstances, accumulated snitch events corrupted memory
- Fix: missing morale event handling (by anv)
----
Revision: 6851
Author: Wanne
Date: Mittwoch, 29. Januar 2014 21:42:32
Message:
Merged from revision: 6850
- Translated text to French (by hrvg)
----
Revision: 6848
Author: Wanne
Date: Mittwoch, 29. Januar 2014 21:32:04
Message:
Merged from revision: 6846 and 6847
- Fixed missing text entry in _FrenchText.cpp
- Bugfix: Fixed initialization not working for foreign language *.EnemyTaunts.xml
----
Revision: 6845
Author: Wanne
Date: Mittwoch, 29. Januar 2014 10:35:38
Message:
Merged from revision: 6844
- Fixed French texts (by hrvg)
----
Revision: 6837
Author: Flugente
Date: Sonntag, 26. Januar 2014 23:07:28
Message:
Merged revision(s) 6836 from branches/ja2_source_official_2014:
Fix: incorrect gridno calculation
----
Revision: 6834
Author: Flugente
Date: Sonntag, 26. Januar 2014 19:15:09
Message:
Merged revision(s) 6833 from branches/ja2_source_official_2014:
Fix: on certain conditions, gpCurrentTalkingFace gets garbage values assigned. If BOOLEAN fTalking then does get a value > 0, the incorrect face does not get cleaned.
This worked until now, but we cannot rely on garbage values alone.
----
Revision: 6829
Author: Flugente
Date: Sonntag, 26. Januar 2014 13:18:43
Message:
Merged revision(s) 6826-6828 from branches/ja2_source_official_2014:
- Minor code improvements and cleanup
- Fix from r6775 is no longer necessary.
- Code improvement: Instead of calling inv.size() repeatedly, just call it once and remember that value
----
Revision: 6825
Author: Wanne
Date: Sonntag, 26. Januar 2014 09:15:40
Message:
Merged from revision: 6824
Map Editor Fixes/Improvements (by Buggler)
- Better UI feedback after last item deleted from item stack in editor item mode
- Improved editor room number increment code. 'Shift + LMB' when drawing room numbers will reuse same room number on next input
- externalized hardcoded button tooltip text in editor tile selection window
----
Revision: 6823
Author: Flugente
Date: Samstag, 25. Januar 2014 18:11:25
Message:
Merged revision(s) 6822 from branches/ja2_source_official_2014:
- Fix: autoresolve battle reports sector wrong
- Fix: reports over #255 are not accessible
----
Revision: 6821
Author: Flugente
Date: Samstag, 25. Januar 2014 17:20:03
Message:
Merged from revision: 6820
Fix: unable to load savegame if more than 255 incidents occured
----
Revision: 6815
Author: Flugente
Date: Mittwoch, 22. Januar 2014 22:37:13
Message:
Merged from revision: 6814
- Fix: HOURS_BETWEEN_STRATEGIC_DECAY was not read from ini (by anv)
- Fix: squads exceeding 20 cannot be accessed
----
Revision: 6813
Author: Wanne
Date: Mittwoch, 22. Januar 2014 14:28:48
Message:
Merged from revision: 6812
Reworked Sectory actions menu (CTRL + .) (by Sevenfm)
- Also added support for 16 medium size buttons dialog.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/329932.html#Post329932
----
Revision: 6807
Author: Wanne
Date: Montag, 20. Januar 2014 20:41:19
Message:
Merged from revision: 6804
- Updated French text files (by hrvg)
----
Revision: 6798
Author: silversurfer
Date: Montag, 20. Januar 2014 18:38:35
Message:
Fix for ammo icon in description box which showed another shifted description box when ammo type was invalid.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328324/Re:_BUGZILLA_report_all_bugs_h.html#Post328324
Ammo type of such weapons will now be reset to 0 (standard ball ammo).
----
Revision: 6797
Author: silversurfer
Date: Montag, 20. Januar 2014 13:00:26
Message:
Fixed bug with merc swap feature which was introduced with Waldo the mechanic. Faces were swapped incorrectly.
----
Revision: 6796
Author: Wanne
Date: Montag, 20. Januar 2014 10:02:21
Message:
Merged from revision: 6795
- UB crashing after helicopter crash in new game (junk variables removed) (by anv)
----
Revision: 6793
Author: Wanne
Date: Montag, 20. Januar 2014 09:49:56
Message:
Merged from revision: 6792
Fixes (by Buggler)
- draw NCTH cursor indicator after health bar indicator due to potential overlap (thanks to Sevenfm)
- removed IMPROVED_BOMB_PLANTING option, enabled by default
- removed AIMED_BURST_ALTERNATE_KEY option, enabled by default. Alternate Aiming Hotkey reassigned to ',' (comma) for increasing aim
- streamlined burst & auto mode right click aim mechanism
----
Revision: 6788
Author: Kriplo
Date: Sonntag, 19. Januar 2014 19:17:58
Message:
Thanks to Flugente, he perform quick fix for overhead map crash after sector is cleared from enemy, but actual problem was created by me in r6744, I overwrite one condition by mistake, so this will fix the real source of problem.
----
Revision: 6787
Author: Wanne
Date: Sonntag, 19. Januar 2014 19:14:51
Message:
Merged from revision: 6786
Added missing text line in French version
- L"Refuel site"
----
Revision: 6777
Author: Flugente
Date: Sonntag, 19. Januar 2014 15:21:04
Message:
Fix: M.E.R.C. accounting displayed too many mercs per page (page 2 and following)
----
Revision: 6776
Author: Flugente
Date: Sonntag, 19. Januar 2014 15:14:30
Message:
FixFix: non-merc planted explosives that fire fragments caused crashes. A few functions had to be fixed.
Note: keep in mind that we cannot assume that BULLET's pFirer will be valid. Check wether ubFirerID is NOBODY first.
----
Revision: 6775
Author: Flugente
Date: Sonntag, 19. Januar 2014 15:12:04
Message:
Fix: Opening up sector map could cause crashes.
Note: I am not really sure at what causes the error here, this is probably due to some recent changes in overheadmap. For the time, this fixes that, though someone with better knowledge should fix the real problem eventually.
----
Revision: 6774
Author: Flugente
Date: Sonntag, 19. Januar 2014 15:06:50
Message:
Fixed dropdown menu glitches
----
Revision: 6773
Author: Flugente
Date: Sonntag, 19. Januar 2014 15:05:59
Message:
Fix: overly long loadscreen hints caused crashes when displayed in log. Maximum loadscreen length is now 190 (was 256).
----
Revision: 6768
Author: Wanne
Date: Freitag, 17. Januar 2014 08:49:21
Message:
Merged from revision: 6767
- Moved hard coded "Next page" button text for Alumni site to language files
----
Revision: 6765
Author: Wanne
Date: Mittwoch, 15. Januar 2014 14:20:31
Message:
Merged from revision: 6764
Fixes (by Buggler)
- fixed hotkey switch weapons AP cost and empty hand swap
- adjusted colors for militia equipment item shading
- fixed IMP background button states and previous button array list
----
Revision: 6762
Author: Wanne
Date: Montag, 13. Januar 2014 21:30:39
Message:
Merged from revision: 6761
- Campaign Stats: Externalized hard coded "and" text to language specific text files
----
Revision: 6760
Author: Wanne
Date: Montag, 13. Januar 2014 08:59:56
Message:
Merged from revision: 6759
- Updated French texts (by hrvg)
----
Revision: 6748
Author: Wanne
Date: Freitag, 10. Januar 2014 17:27:21
Message:
Bugfixes (by anv)
- Fixed Dimitri's recruitment,
- Fixed proper morale gains/losses
----
Revision: 6747
Author: Wanne
Date: Freitag, 10. Januar 2014 17:21:59
Message:
Visual tactical improvements (by Sevenfm)
1) Improved cover indicator:
SHOW_COVER_INDICATOR
0 - nothing
1 - show as small square to the right of health bar
2 - show using color of merc's name
3 - same as 1, show only in stealth or when disguised
4 - same as 2, show only in stealth or when disguised
2) Enemy rank (exp. level) icons:
SHOW_ENEMY_RANK_ICON
0 - do not show
1 - show icon
2 - show icon from .sti (not yet implemented)
3) Enemy health bar:
SHOW_ENEMY_HEALTH
0 - do not show
1 - show health as text (default)
2 - show health bar
3 - show health + ap
4 - show health + ap + shock
5 - show health + ap + shock + morale
6 - show health + ap + shock + morale + bp
4) Minor improvements:
Enemy awareness sign now shows up only in stealth/disguised mode.
Turned on Extended Disarm Dialog for turnbased (it was implemented but turned off)
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/329674/Re:_Code_Snippets.html#Post329674
----
Revision: 6744
Author: Kriplo
Date: Donnerstag, 9. Januar 2014 21:51:02
Message:
Brief: //dnl ch82
- Fix glitches in overhead map with cliffs.
Details:
- Overhead map never correctly show maps which contains cliff tiles. Some of glitches was incorrect placement for cliff shadows, not rendering complex multi tiles at edges, draw black line spots mostly close to map edges. All of this glitches also go to radar map during creation.
----
Revision: 6740
Author: Kriplo
Date: Mittwoch, 8. Januar 2014 22:16:35
Message:
Brief: //dnl ch83
- Fix BigMaps cliff-prone problem.
Details:
- Bug which prevent merc to go prone and crawl in big maps with cliffs was reported by Buggler who already find source of problem which lies in DB_STRUCTURE_TILE struct variable sPosRelToBase. This variable contains relative position to base tile which and cannot simply be change to INT32 as data from JSD files are loaded into it. However reason for problem is because sPosRelToBase is not updated for quite bunch of structures when map size is changed so add macro which in real time perform conversion and update sPosRelToBase value.
----
Revision: 6736
Author: Flugente
Date: Dienstag, 7. Januar 2014 22:04:07
Message:
IDs use NOBODY, profiles use NO_PROFILE
----
Revision: 6735
Author: Flugente
Date: Dienstag, 7. Januar 2014 21:32:51
Message:
IDs use NOBODY, profiles use NO_PROFILE
----
Revision: 6733
Author: Flugente
Date: Montag, 6. Januar 2014 18:04:09
Message:
Fix: error message when repairing
----
Revision: 6732
Author: Wanne
Date: Montag, 6. Januar 2014 16:35:52
Message:
Externalizations (by Buggler)
- creature xml to use other insertion directions if per-determined direction is invalid
- swapped East and South Insertion_Code enum to be align with Strategic_Move enum
- option for crepitus to attack a random player-controlled town, not just the originating town
- externalized creatures spreading hardcoded defines to Creatures_Settings.ini
----
Revision: 6731
Author: Wanne
Date: Montag, 6. Januar 2014 16:30:18
Message:
Alternate new shortcut "ALT + Right Mouse Button" for showing skill (traits) menu in Tactical (by Sevenfm)
- Old also working shortcut: "SHIFT + 4"
- moved menu to cursor position instead of soldier's position
- see (youtube):
----
Revision: 6728
Author: Flugente
Date: Freitag, 3. Januar 2014 18:17:52
Message:
Fix: backgrounds not showing up
----
Revision: 6727
Author: Wanne
Date: Freitag, 3. Januar 2014 18:14:35
Message:
Improved health bar in tactical (by Sevenfm)
Option SHOW_HEALTHBARSOVERHEAD is now integer:
0 - no bar
1 - default health bar
2 - small version of new bar
3 - large version of new bar
4 - small health bar + AP indicator
5 - large health bar + AP indicator
New health bar offers you:
- Suppression shock indicator (shock affects your CTH)
- Optional larger version (useful for hires playing)
- Cover indicator that will tell you if your cover is not perfect
- Target movement tile cover indicator (hold SHIFT)
- Sneaking indicator (sneaking is shown by brown border color)
- AP indicator (red if AP<10, dark grey if AP<MIN_APS_TO_INTERRUPT )
Note: cover indicators are enabled only in turnbased combat or when sneaking
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17.html
----
Revision: 6726
Author: Wanne
Date: Donnerstag, 2. Januar 2014 11:07:08
Message:
- Fixed variable typo for creature xml code (by Buggler)
----
Revision: 6725
Author: Wanne
Date: Donnerstag, 2. Januar 2014 08:42:24
Message:
- Externalized creature feeding sector CREPITUS_FEEDING_SECTOR (by Buggler)
----
Revision: 6724
Author: Wanne
Date: Mittwoch, 1. Januar 2014 13:41:16
Message:
Creatures Externalizations (by Buggler)
- externalized creatures placement and composition to CreaturePlacements.xml
----
Revision: 6723
Author: Wanne
Date: Mittwoch, 1. Januar 2014 13:02:23
Message:
New Trait: Snitch (Trait 22) (by anv)
Every midnight snitches will give you a report about their collegues' opinions. Information includes:
- merc whining about high death rate,
- merc whining about player reputation,
- merc whining about his low morale,
- merc whining about some other merc (unliked, not only hated),
- merc planning to quit (leave without renewing contract, only AIM mercs) next day,
- merc whining about player inactivity,
- merc whining about player owing them money (you can only owe money to MERC mercs).
List of snitches (trait 22)
Beth
Bud
Buzz
Carp
Ears
Gary
Hurl
Lance
Leon
Weasel
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/Snitches_+_Externalised_morale.html
----
Revision: 6722
Author: Wanne
Date: Montag, 30. Dezember 2013 18:34:25
Message:
Visual info feature (by Sevenfm)
New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini
0 - nothing
1 - show awareness sign above enemy soldier (useful for sneaking and covert operations)
Eye sign means that enemy sees you.
Color shows enemy alert level (green, yellow, orange, red)
2 - show if enemy wears gas mask or nvg
3 - show if enemy has any armour (helmet, vest, leggings)
Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html
----
Revision: 6721
Author: Wanne
Date: Sonntag, 29. Dezember 2013 21:32:15
Message:
- Added missing "Show Merc Ranks" option for French version (thx to hrvg)
----
Revision: 6720
Author: Wanne
Date: Samstag, 28. Dezember 2013 20:54:05
Message:
- Bugfix: Fixed VICTORY music not played after battle is won
----
Revision: 6719
Author: Wanne
Date: Samstag, 28. Dezember 2013 19:27:09
Message:
- Fixed compilation error for JA2UB define (by anv)
- Added missing string to _FrenchText.cpp
- Renamed the "#if (defined JA2UB)" to "#ifdef JA2UB" so we are consistent through the code
----
Revision: 6715
Author: Wanne
Date: Freitag, 27. Dezember 2013 10:37:32
Message:
Heli Refuel Updates (by Buggler)
- heli refuel site marking in airspace mode
- fixed missing remaining fuel & distance to fuel site text in other languages
----
Revision: 6714
Author: Wanne
Date: Freitag, 27. Dezember 2013 10:22:56
Message:
- Translated a few texts in German
----
Revision: 6713
Author: Wanne
Date: Freitag, 27. Dezember 2013 10:22:32
Message:
- Minor correction in text files
----
Revision: 6712
Author: Wanne
Date: Freitag, 27. Dezember 2013 10:21:53
Message:
- Bugfix: Playing in high screen resolution (> 1024x768) and reaching the tactical placement screen UI, the loadscreen image was still visible in the lower left and right part of the tactical placement screen
----
Revision: 6711
Author: Wanne
Date: Freitag, 27. Dezember 2013 09:05:51
Message:
- Bugfix: SaveLoad-Dialog does not automatically jump to the correct page, when trying to load the last savegame (by Sionus)
o Before patch: openned first page, none saved game slot selected.
o Now: openned page with last save game, slot with last saved game selected.
----
Revision: 6710
Author: Flugente
Date: Mittwoch, 25. Dezember 2013 16:09:58
Message:
Fix: invalid text
----
Revision: 6709
Author: Flugente
Date: Dienstag, 24. Dezember 2013 23:10:29
Message:
Fix: battle reports were wrongly copied
----
Revision: 6708
Author: Flugente
Date: Montag, 23. Dezember 2013 14:46:39
Message:
Fix: multiplayer starting coordinates were wrong
----
Revision: 6707
Author: Wanne
Date: Montag, 23. Dezember 2013 11:26:01
Message:
Mutliplayer: Disabled the "client interrupt fix", because it does not work (once AI stuck, you cant give the turn by pressing ALT + E on the server back to the client ...)
----
Revision: 6706
Author: Wanne
Date: Montag, 23. Dezember 2013 10:34:18
Message:
Updated VS 2013 project files
- Added links to new Campaign Stats files (H, CPP)
----
Revision: 6705
Author: Flugente
Date: Montag, 23. Dezember 2013 00:22:45
Message:
New Feature: Campaign History collects combat data and displays battle reports on the website.
requires GameDir >= r1901.
For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/329205.html#Post329205
----
Revision: 6704
Author: inshy
Date: Sonntag, 22. Dezember 2013 18:27:42
Message:
Small fixes by hrvvillers
----
Revision: 6703
Author: Flugente
Date: Sonntag, 22. Dezember 2013 15:42:45
Message:
Fix: wrong language define
----
Revision: 6701
Author: Wanne
Date: Sonntag, 22. Dezember 2013 12:48:24
Message:
- Updated French Translations (by hrvg)
- Renamed any forms of the // TODO.Translate comments spelling to "// TODO.Translate", so we can find them easily
----
Revision: 6700
Author: Wanne
Date: Sonntag, 22. Dezember 2013 03:58:17
Message:
Code Cleanup (by Buggler)
- Unused vanilla code cleanup on zoomed strategic map & raising/lowering level
----
Revision: 6699
Author: Flugente
Date: Samstag, 21. Dezember 2013 14:22:49
Message:
Fix: missed target caused display of uninitialized text
----
Revision: 6698
Author: Flugente
Date: Freitag, 20. Dezember 2013 19:54:10
Message:
Spotter skill effectivity is now affected by sniper or spotter having 'sociable' or 'loner' character
----
Revision: 6697
Author: Wanne
Date: Freitag, 20. Dezember 2013 11:29:43
Message:
- Helicopter Feature (Repair, Fuel, ...)
see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/329091/gonew/1/Helicopter_repair_and_refuel.html
- Spotters for snipers feature
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329093/New_feature:_Spotter.html
----
Revision: 6696
Author: Flugente
Date: Donnerstag, 19. Dezember 2013 23:36:09
Message:
Fix: missing popup texts
----
Revision: 6695
Author: Flugente
Date: Donnerstag, 19. Dezember 2013 23:01:44
Message:
Helicopter features (by anv):
- Waldo can now repair the helicopter for money
- alternative fuel system
- damage to helicopter can damage passengers
Appropriate Data in GameDir r1897.
----
Revision: 6694
Author: Flugente
Date: Donnerstag, 19. Dezember 2013 21:03:48
Message:
- New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
- renamed GetObjectNCTHModifier to GetObjectModifier, as function is no longer used exclusively for NCTH
Warning: GameDir >= r1896 is required.
----
Revision: 6693
Author: Wanne
Date: Mittwoch, 18. Dezember 2013 14:50:38
Message:
Improved Auto Fast Forward (by Sevenfm)
- New options in ja2_options.ini
AUTO_FAST_FORWARD_ENEMIES:
0 - default behavior
1 - auto fast forward only enemies that are not seen by player's team
2 - auto fast forward only invisible enemies
3 - auto fast forward all enemies
AUTO_FAST_FORWARD_MILITIA:
0 - default behavior
1 - auto fast forward only militia that does not see enemies
2 - auto fast forward militia always
Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed
----
Revision: 6692
Author: Flugente
Date: Dienstag, 17. Dezember 2013 21:18:44
Message:
deleted unnecessary code duplication: several NCTH-related functions have been unified an now take scope modes into account
----
Revision: 6691
Author: Wanne
Date: Montag, 16. Dezember 2013 10:13:55
Message:
New options in ja2_options.ini (by Sevenfm)
1) PLAYER_HIT_COUNT = 0
This works as ENEMY_HIT_COUNT option, but for player mercs.
Possible values: 0 - 4
2) SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO = TRUE
Show additional info in tactical tooltip:
- APs lost due to suppression
- Suppression Tolerance
- Effective Shock Level ( Shock level modified by traits and backgrounds. This value is compared with current suppression tolerance to determine "cowering" effect )
- AI morale level
3) SHOW_ENEMY_WEAPON = TRUE
Show enemy weapon name above soldier - after health, name and rank.
You can see exact weapon name only on short distances, range calculation is similar to dynamic tooltips and based on soldiers actual viewing range and experience.
----
Revision: 6690
Author: Flugente
Date: Donnerstag, 12. Dezember 2013 22:20:01
Message:
- Fix: not checking for NOBODY
- Fix: uninitialised variable
----
Revision: 6689
Author: Wanne
Date: Dienstag, 10. Dezember 2013 12:04:59
Message:
Small visual changes (by Sevenfm)
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/16/Code_Snippets.html
1) ENEMY_HIT_COUNT in ja2_options.ini accepts 2 new parameters:
3 - show damage as white asterisks
4 - show damage as red asterisks
Number of asterisks is scaled (maximum 5): >0, >10, >30, >60, >100
2) Suppression tactical tooltip now shows suppression points from last attacks.
Previously it was always = 0 because ubSuppressionPoints value is cleared after each attack.
3) It is now possible to show suppression values above soldier, just as hit count.
There are new options in ja2_options.ini
Possible values:
0 - do not show
1 - show on moving hit counter
2 - show above soldier
The values are color coded:
Suppression is light gray
Shock is yellow
AP loss is blue
Morale hit is green
SHOW_SUPPRESSION_COUNT = 0
SHOW_SHOCK_COUNT = 0
SHOW_AP_COUNT = 0
SHOW_MORALE_COUNT = 0
This option defines if values are shown as numbers or asterisks (1..5, using scale)
SHOW_SUPPRESSION_USE_ASTERISK = FALSE
This option defines if only 1 asterisk is shown or several (1..5) to represent value
SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE
Show suppression above soldier during enemy attack. All other values are shown after attack, when HandleSuppressionFire function is calculated.
SHOW_SUPPRESSION_COUNT_ALT = TRUE
----
Revision: 6688
Author: Flugente
Date: Freitag, 6. Dezember 2013 22:46:00
Message:
Fix: crash when soldier dies without an attacker
----
Revision: 6687
Author: Kriplo
Date: Freitag, 6. Dezember 2013 22:14:09
Message:
Brief: //dnl ch81
- Fix several problems with summary windows and improve map loading to any map for mapeditor.
Details:
- Add option from CTRL+L list box to load any map from any listed profiles.
- Fix incorrect loading of items option in summary window for non vanilla maps.
- Fix improper popup of radio boxes for when items is selected in summary window and summary file or map not exist.
- Summary items information is now show for non sector custom map files too.
- Fix glitches when switching from overhead map to sector summary windows.
- Fix improper opening of exit screen text box during exit from overhead map.
- Change size to fixed macro of all temporary buffers for map filename.
----
Revision: 6686
Author: Wanne
Date: Freitag, 6. Dezember 2013 18:54:37
Message:
Updated Merc Random Stats Feature (Jenilee)
- tweaked the stats generation so should see less super high level marks/agi, especially on low level mercs
- randomization will now only affect AIM/MERC mercs.
- randomized gear kits are now an ini setting: MERCS_RANDOM_GEAR_KITS = TRUE/FALSE.
I made the gear randomization optional because it seems to cause trouble for people that don't use AIMNAS. SO hopefully this still lets them enjoy the random merc feature!
----
Revision: 6685
Author: Wanne
Date: Freitag, 6. Dezember 2013 17:53:01
Message:
Added support for turnbased mode to extended disarm dialog (by Sevenfm)
- AP/BP costs:
o Disarm: AP_DISARM_MINE, BP_DISARM_MINE
o Inspect: AP_DISARM_MINE/2, BP_DISARM_MINE/2
o Remove Blue Flag: AP_DISARM_MINE/2, BP_DISARM_MINE/2
o Blow Up: AP_DISARM_MINE/4, BP_DISARM_MINE/4
- Note: AP_DISARM_MINE value is modified if merc has ambidextrous trait.
----
Revision: 6684
Author: Wanne
Date: Freitag, 6. Dezember 2013 17:47:10
Message:
New option ALTERNATE_MOUSE_COMMANDS in Ja2_Options.ini (by Sevenfm)
- With this option = TRUE, mousewheel is inverted for changing stance with ALT+mousewheel, also some new mouse actions are possible.
- Alternate mouse actions: see "Docs\Manual\JA2_113_Alternate_Mouse_Commands.xlsx"
https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/Manuals/JA2_113_Alternate_Mouse_Commands.xlsx
----
Revision: 6683
Author: Wanne
Date: Donnerstag, 5. Dezember 2013 09:24:46
Message:
New MOD-Setting (by Jazz)
- CREATURE_MEANWHILE_CUTSCENE: Play the meanwhile cutscene ordering the release of creatures?
----
Revision: 6682
Author: Wanne
Date: Donnerstag, 5. Dezember 2013 09:08:20
Message:
Ctrl + D in turnbased - skip player interrupts for that turn (by Sevenfm)
- This only works for singleplayer
- This only works for Old interrupt system
----
Revision: 6681
Author: Wanne
Date: Donnerstag, 5. Dezember 2013 09:05:27
Message:
Added new merge type "USE_ITEM_NEW" -> MergeType: 13 (by Sevenfm)
1.) USE_ITEM_NEW
- It creates new items with firstResultingItemIndex and secondResultingItemIndex (if defined) and deducts 1 point from firstItemIndex's status (for each new item).
- When firstItemIndex's status reaches 0, the item is destroyed.
- With this type of merge, you can use knife on tripwire roll, for example, to get 2 new tripwire items. So you can think of tripwire roll as container for 100 tripwires.
<MERGE>
<firstItemIndex>299</firstItemIndex>
<secondItemIndex>1640</secondItemIndex>
<firstResultingItemIndex>1524</firstResultingItemIndex>
<secondResultingItemIndex>1524</secondResultingItemIndex>
<mergeType>13</mergeType>
<APCost>20</APCost>
</MERGE>
2) USE_ITEM merge creates secondResultingItemIndex item if defined.
- With this secondResultingItemIndex defined, you can use knife on T-Shirt to get 2 rags.
<MERGE>
<firstItemIndex>299</firstItemIndex>
<secondItemIndex>195</secondItemIndex>
<firstResultingItemIndex>1022</firstResultingItemIndex>
<secondResultingItemIndex>1022</secondResultingItemIndex>
<mergeType>6</mergeType>
<APCost>20</APCost>
</MERGE>
----
Revision: 6680
Author: Wanne
Date: Donnerstag, 5. Dezember 2013 08:55:26
Message:
- Bugfix: Fixed infinite loops that could occur in AI Actions (by Mae)
----
Revision: 6679
Author: Wanne
Date: Dienstag, 3. Dezember 2013 22:14:58
Message:
Bugfix: "Merc Random Stats Feature" (by Jenilee)
- Fixed crash on initializing armor when starting a new game
----
Revision: 6678
Author: Wanne
Date: Dienstag, 3. Dezember 2013 16:25:10
Message:
- Fixed mouse cursor issue when calling sector inventory using hotkey in MovementPlottingMode and ChangeArrivalSectorMode (by Buggler)
----
Revision: 6677
Author: Wanne
Date: Dienstag, 3. Dezember 2013 11:29:20
Message:
Re-Fixed mercs Files.cpp (by Buggler)
o I assumed it was a Chinese character, but Buggler told me it was Korean. Anyway, we removed it ...
----
Revision: 6676
Author: Wanne
Date: Dienstag, 3. Dezember 2013 11:14:15
Message:
Extended "Merc Random Stats Feature" (by Jenilee)
- Added 4th option for MERCS_RANDOM_STATS (MERCS_RANDOM_STATS = 4)
o full randomization of mercs, including traits, gear kits and all statistics
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328769.html#Post328769
----
Revision: 6675
Author: Wanne
Date: Dienstag, 3. Dezember 2013 10:24:24
Message:
- Fixed wrong encoding and damaged content of mercs Files.cpp (by Buggler)
- Moved Chinese Character from mercs Files.cpp to _ChineseText.cpp, so we can have correct encoding of mercs Files.cpp
----
Revision: 6674
Author: Wanne
Date: Montag, 2. Dezember 2013 21:14:14
Message:
Hotkey Updates (by Buggler)
- Duplicate all applicable arrow hotkeys to WASD hotkeys in Laptop mode (w -> UP, a -> LEFT, s -> DOWN, d -> RIGHT)
- Remapped squad 14 to 'Ctrl + 4' in tactical screen
----
Revision: 6673
Author: Kriplo
Date: Sonntag, 1. Dezember 2013 23:27:03
Message:
Brief: //dnl ch80
- Polishing and fixing mapeditor.
Details:
- Add scroll map editor items for mouse wheel.
- Fix selection of mapinfo light and smoothing buttons when switching between taskbars.
- UpdateRoofsView now will hide/show onroof tiles and back roof walls too.
- Fix fake light toggle which now will remain after switching to another taskbar also fix incorrect ambient light saving during toggling fake light with HOME key.
- Finish work on HandleMouseClicksInGameScreen function so most draw functions now are single clicked on same tile element instead rapid burst of events which in some situation create stacking tiles problem during save game.
- Fix incorrect value for exit grids if right click on map element without exit grid, also if changing same exit grid then will update same instead to define next available slot from exit grid array.
- Restricted scroll will now disable scrolling when enter in textbox at mapinfo taskbar for basement levels and for proper radar map creation.
----
Revision: 6672
Author: Wanne
Date: Sonntag, 1. Dezember 2013 20:17:52
Message:
- Added missing #ifdef ENABLE_ZOMBIES for zombie exclusive code (by Jazz)
----
Revision: 6670
Author: Kriplo
Date: Samstag, 30. November 2013 20:13:41
Message:
- fix to ch79, lights was not saved during automatic map conversion from mapeditor with -DOMAPSCNV command switch.
----
Revision: 6668
Author: Kriplo
Date: Freitag, 29. November 2013 23:49:48
Message:
79. Brief: //dnl ch79
- Fix random item problems, add automatic maps conversion, fix some exceptions.
Details:
- Random items are now converted to proper real item if added through mapeditor as world or merc item. However random item will be permanently deleted after map is loaded if randomitemcoolnessmodificator not met expected game progress conditions rather then remain as random item.
- Add command line option -DOMAPSCNV to mapeditor which will automatically create radarmaps and convert all maps to the latest map version, all maps will be written to profile MAPS directory so be sure this folder is empty as any existing maps will be overwritten.
- Fix some exceptions for missing GAP files and strange CTD when we pass command line arguments through VS2010.
- Fix not opening items selection from merc inventory if we first do left and then right click for item choosing.
----
Revision: 6666
Author: Flugente
Date: Freitag, 29. November 2013 19:44:28
Message:
Fix: food/water consumption background property removed food/water consumption
----
Revision: 6665
Author: Flugente
Date: Freitag, 29. November 2013 19:24:08
Message:
- capped physical resistance at 95%
- mercs with the 'airdrop' background property do no get the interrupt penalty upon landing only if they have a positive bonus
- Fix: supression resistence wasn't applied as a percentage
- adjusted background min/max values
----
Revision: 6664
Author: Flugente
Date: Freitag, 29. November 2013 18:49:23
Message:
Fix: suppression resistance modifiers could exceed boundaries (by Sevenfm)
----
Revision: 6663
Author: Wanne
Date: Freitag, 29. November 2013 08:38:41
Message:
Explosive improvements and fixes (by Sevenfm)
- New mine disarm dialogue (only for realtime): Disarm, Inspect, Remove Blue Flag, Blow up.
- You can now attach tripwire-activated explosives to tripwire.
- attached explosives volatility is now used in chain explosion calculation: added new function CalcTotalVolatility.
- new function CheckForBuriedBombsAndRemoveFlags removes MAPELEMENT_XXX_MINE_PRESENT flags if there is no buried bomb at checked tile. This should fix problems with flag not removed correctly after chain explosions and such.
- trip klaxon no longer calls enemies if it's activated as attached explosive (instead it makes some noise).
- added check to MineSpottedDialogueCallBack. It should fix problem with game crash with tiles that have MAPELEMENT_PLAYER_MINE_PRESENT flag set but no buried mine
- disarmed item will keep it's attachments if ALLOW_ATTACHED_EXPLOSIVES is TRUE.
- IMPROVED_BOMB_PLANTING feature can be used to auto-take tripwire items from inventory.
- see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/172712/15/Code_Snippets.html
----
Revision: 6662
Author: Wanne
Date: Donnerstag, 28. November 2013 17:06:51
Message:
- Bugfix: Fixed initialization error of enemy taunts. The file was not found in the new location (TableData\EnemyTaunts\EnemyTaunts.xml), because the game looked in the old one (TableData\EnemyTaunts.xml)
----
Revision: 6659
Author: Wanne
Date: Donnerstag, 28. November 2013 09:23:03
Message:
Updated Enemy Taunts (by anv)
- fixed crash due to same enemy taunting several times in a row (e.g. after being hit by a burst)
- prevent enemy from taunting again, before his previous taunt is finished
- taunt .xmls should be kept in subdirectory TableData\EnemyTaunts\ to avoid mess in TableData\
- added <szCensoredText>, if TAUNT_CENSORED_MODE set to TRUE and <szCensoredText> defined, it will be displayed instead of <szText>
----
Revision: 6658
Author: Kriplo
Date: Mittwoch, 27. November 2013 23:06:07
Message:
- addon to ch78, remove cursor and add any mouse click for exit from MAPUTILITY (radarmap) screen, also fix creation of radarmap without roofs.
----
Revision: 6657
Author: Kriplo
Date: Mittwoch, 27. November 2013 22:05:12
Message:
Brief: //dnl ch78
- Some mapeditor cosmetic and CTD fixes.
Details:
- Fix sticky tooltip if perform scroll or go to 'Sector Summary' window.
- Fix accidental mercid delete from textbox if press any key while in 'Profile ID mode'.
- Fix CTD from release if several time swap from RND to any other item button.
- Disable some enabled buttons and mouse area from taskbar when 'Sector Summary' windows is active.
- Checkbox toggles from Mercs bar now remember their state after switching to another taskbar option.
----
Revision: 6656
Author: Wanne
Date: Mittwoch, 27. November 2013 15:22:49
Message:
- Check for FileExists() before calling the ReadInSpreadPatterns() method
o The "SpreadPatterns.xml" file is optional. If the file does not exist (e.g: "Data"), hardcoded values are taken from the game
----
Revision: 6655
Author: Wanne
Date: Dienstag, 26. November 2013 17:59:08
Message:
- Corrected Bugfix from Revision 6654 (thx to Sevenfm)
----
Revision: 6654
Author: Wanne
Date: Dienstag, 26. November 2013 12:44:29
Message:
Bugfix: This small patch fixes bug with remote explosives not being removed after activation, if they were armed in inventory and thrown afterwards (by Sevenfm)
----
Revision: 6653
Author: Kriplo
Date: Dienstag, 26. November 2013 00:01:48
Message:
- addon to ch77, fix CTD when swap between random item with less then 12 items and any other item tab.
----
Revision: 6652
Author: Kriplo
Date: Montag, 25. November 2013 22:44:39
Message:
Brief: //dnl ch77
- Couple mapeditor and game fixes and radar map creation for any screen resolution.
Details:
- Radarmap is now possible to create from any mapeditor screen resolution.
- Better fix to prevent memory corruption during gWorldItems resize.
- Fix problems with losing attached item because attachment slots was not exist when using NAS, also empty slots are removed which was prevent attaching in OAS.
- Fix tooltip popup for checkbox when button is disabled and prevent sticky tooltips from taskbar when SummaryWindow is active.
- Check if item is valid for 1.12 will be active only for mapeditor, but game will load all items regardless of map version.
----
Revision: 6651
Author: Flugente
Date: Montag, 25. November 2013 20:43:07
Message:
mercs entering combat via air who do not have the 'airdrop' background receive a penalty on their interrupt level
----
Revision: 6650
Author: Flugente
Date: Montag, 25. November 2013 19:48:04
Message:
Fix: crash due to NULL-pointer
----
Revision: 6649
Author: Wanne
Date: Montag, 25. November 2013 09:53:31
Message:
- Fixed Samsites & Helisites xml gridno tags resetting to 0 for big maps (by Buggler)
----
Revision: 6648
Author: Wanne
Date: Montag, 25. November 2013 09:45:50
Message:
Multiplayer Bugfix:
- Fixed problems after hosting game in strategy screen (crashes, options not clickable, ...)
o The problems seems to be the reworked taunts initialization from revision 6640. I did not trace down the exact problem, but taunts should anyway be disabled in a multiplayer game
o Now taunts are disabled in a multiplayer game which fixes the above problems
----
Revision: 6647
Author: Wanne
Date: Sonntag, 24. November 2013 12:01:45
Message:
Small convenience feature - improved bomb planting (by Sevenfm)
- With new option IMPROVED_BOMB_PLANTING = TRUE, if you hold SHIFT key while planting new mine, then another mine with same item id will be taken automatically from your merc's inventory. If no such item found, any mine will be taken. If you plant tripwire-triggered mine, then only tripwire-triggered items will be taken. This new feature work only in realtime.
If you are making tripwire network, then this feature can be used to plant another tripwire item with network and hierarchy settings taken from previously planted tripwire. You just plant tripwire as usual, selecting it's settings from dialogue, then if you plant another one while holding SHIFT key, those settings will be used for new tripwire, instead of showing you dialogue
- I hope this small improvement will save you some time for building large and complicated defensive minefields.
----
Revision: 6641
Author: Wanne
Date: Freitag, 22. November 2013 22:56:06
Message:
Fixes (by Sevenfm)
- Fixed small bug : SHIFT+ALT+C always showed enemy mines, even without metal detector.
- Fixed: incorrect tripwire hierarchy calculation.
----
Revision: 6640
Author: Wanne
Date: Freitag, 22. November 2013 22:50:00
Message:
Enemy Taunts Updates (by anv)
- taunts will be loaded from any file in TableData/ that follows EnemyTaunts*.xml naming convention (and [LanguagePrefix]EnemyTaunts*.xml for translations)
o eg: EnemyTauntsKill.xml, EnemyTauntsComeback.xml, German.EnemyTauntsKill.xml, Chinese.EnemyTauntsComeback.xml, ...
- <uiIndex> for taunts in every file should start from 0 and increase normally
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/5.html
----
Revision: 6639
Author: Wanne
Date: Donnerstag, 21. November 2013 08:57:52
Message:
Added VS2013 solution and project files (by JMich)
- You can also open them with VS 2012
- I just changed the toolset for all projects to V100 (VS 2010) instead of V120 (VS 2013), because I don't have VS 2013 installed. If anyone can't compile with VS 2013, we simply switch back to V120 toolset
----
Revision: 6637
Author: Wanne
Date: Mittwoch, 20. November 2013 14:26:40
Message:
Enemy Taunts Update (by anv)
- replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker.
- added above ripostes + some more.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html
----
Revision: 6636
Author: Wanne
Date: Mittwoch, 20. November 2013 13:48:29
Message:
Editor Bugfix: Added item stack no info for pre-placed map items (by Buggler)
----
Revision: 6635
Author: Wanne
Date: Mittwoch, 20. November 2013 08:54:07
Message:
- Changed language back to ENGLISH
----
Revision: 6634
Author: Wanne
Date: Mittwoch, 20. November 2013 08:52:55
Message:
Fixed VS 2012/2013 compilation errors (by JMich)
- Solution and Project files for VS 2013 will follow
- It still compiles and works in VS 2005/2008/2010 :-)
----
Revision: 6633
Author: Wanne
Date: Mittwoch, 20. November 2013 08:13:11
Message:
Map Editor (by Buggler & Kriplo)
- Added tile index no info to editor selection window
----
Revision: 6628
Author: Wanne
Date: Dienstag, 19. November 2013 08:52:51
Message:
Updated Enemy taunts feature (by anv)
- ridiculous amount of tags: attack, hit, miss, kill, head pop, blinded, type of attack, is target a zombie...
- ripostes to merc quotes,
- taunts can now make noise,
- bumped up amount of taunts to respectable 733, mostly thanks to your contributions guys,
- accidently squashed bug with incorrect noise notifications ("hears scream" instead of "hears explosion" etc.)
Ripostes
At the moment enemies can react to quotes "enemy detected", "1st enemy detected", "multiple enemies detected", "bullet flew by", "under heavy fire", as these are most likely to be used in combat. In the first three cases, riposting enemy will be chosen randomly from all enemy witnesses, latter two - last enemy to attack this merc will taunt.
Enemy's riposte will come as soon as merc quote is finished.
Noisy taunts
Taunts can be handled like other noises in game - shots, explosions, etc., meaning:
- they will be displayed only if someone from our team is close enough to hear them,
- they can be heard even if you don't see enemy (with twist of his name changed to "unknown voice". Yay.)
- volume of taunts is configurable in .ini.
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327830/4.html
----
Revision: 6625
Author: Wanne
Date: Montag, 18. November 2013 20:42:33
Message:
Fixed screen not refreshing for '1' - '4' Bobby Ray hotkeys (by Buggler)
----
Revision: 6624
Author: Wanne
Date: Montag, 18. November 2013 20:39:00
Message:
- Updated Chinese texts (by zwwooooo)
----
Revision: 6623
Author: Wanne
Date: Montag, 18. November 2013 09:26:42
Message:
Fixes (by Buggler)
- Fixed CTD when displaying militia assignment box that has regions beyond sector P16
- Corrected variable for heli tile gridno calculation
----
Revision: 6622
Author: Wanne
Date: Montag, 18. November 2013 09:25:53
Message:
Updates (by Buggler)
- Added hotkeys in personnel screen
o 'LEFT ARROW' and 'RIGHTARROW' for merc scrolling;
o 'UP ARROW' and 'DOWN ARROW' for switching between stats, employment and inventory;
o 'Shift + TAB' for switching between current team and departures
- Fixed hardcoded text in personnel screen
----
Revision: 6618
Author: Wanne
Date: Sonntag, 17. November 2013 11:56:35
Message:
- Updated texts for Chinese Version (by zwwooooo)
----
Revision: 6615
Author: Wanne
Date: Samstag, 16. November 2013 19:35:55
Message:
- Multiplayer Bugfix: Fixed M.E.R.C inventory glitches on laptop site
----
Revision: 6613
Author: silversurfer
Date: Samstag, 16. November 2013 17:55:32
Message:
This revision requires GameDir 1873 to work because of a new icon in ItemInfoAdvancedIcons.sti!!!
- Weapons.xml tags <bRecoilX> and <bRecoilY> are now FLOAT type values. This allows to differentiate weapons by smaller steps.
- Items.xml tags <RecoilModifierX> and <RecoilModifierY> are now FLOAT types as well.
- Items.xml tag <PercentRecoilModifier> will now be displayed in UDB advanced tab.
- Item_Settings.ini has new modifiers for gun type specific <bRecoilX> and <bRecoilY>. This allows modders to quickly adjust recoil values for any gun type.
- fixed UDB description for <RecoilModifierX> and <RecoilModifierY>
- All recoil calculations now use FLOAT values for more precision.
----
Revision: 6611
Author: silversurfer
Date: Samstag, 16. November 2013 11:45:00
Message:
Externalizations and fixes (by Buggler)
- Externalized heli tile index for helisites.xml
- More checks and fixes for hidden towns and sam sites to be hidden in infobox
----
Revision: 6609
Author: Wanne
Date: Samstag, 16. November 2013 11:23:38
Message:
- Updated _ChineseText.cpp
----
Revision: 6608
Author: Wanne
Date: Samstag, 16. November 2013 11:21:43
Message:
- Moved text L"%" from source code files (ANSI encoding) to the language specific CPP files (UTF 8 encoding)
o For example, Chinese exe can't display "%" in ANSI files
o STR16 sSpecialCharacters[]
----
Revision: 6606
Author: Wanne
Date: Freitag, 15. November 2013 20:51:12
Message:
Small changes and fixes for grenades and explosives (by Sevenfm)
1) Fixed small bug when MAPELEMENT_PLAYER_MINE_PRESENT was set after planting explosives with remote detonator.
2) Arming bomb with only remote defuse attached is not allowed.
3) Showing item locator before "add blueflag" messagebox is disabled for our mines as it was annoying and you anyway know that it is here.
4) Total weight for throwing range is calculated for all items (previously it was calculated only for grenades).
5) Grenade-throwing formula and demolitions bonus applied only for hand-thrown grenades (check for TOSSCURS). Previously it was applied for launched grenades too.
6) Changed grenade throwing range formula from
----
Revision: 6605
Author: Wanne
Date: Freitag, 15. November 2013 20:33:10
Message:
Externalized heli refuel sites (by Buggler)
- Map\HeliSites.xml
----
Revision: 6604
Author: Wanne
Date: Freitag, 15. November 2013 20:28:27
Message:
- Fixed hidden towns and sam sites a dead giveaway when calling info box in strategic screen (by Buggler)
----
Revision: 6603
Author: Wanne
Date: Donnerstag, 14. November 2013 23:24:55
Message:
- Translated Chinese Texts (by zwwooooo)
----
Revision: 6599
Author: Flugente
Date: Donnerstag, 14. November 2013 19:35:16
Message:
Various fixes (by Buggler):
- Fixed IMP Background hardcoded text: Prev, Next & None.
- Fixed unable to proceed to IMP Attribute screen when Merc Background feature is off
- Changed 'Ore Type' text to 'Resource'
----
Revision: 6598
Author: Wanne
Date: Donnerstag, 14. November 2013 08:36:40
Message:
- Used externalized hardcoded texts for "Prev" and "Next" on the IMP background pages
----
Revision: 6596
Author: silversurfer
Date: Mittwoch, 13. November 2013 22:14:51
Message:
Bugfix JaggZilla #532
Robot was limited to 6 bullets per autofire and wasted additional AP.
----
Revision: 6594
Author: Wanne
Date: Mittwoch, 13. November 2013 19:15:07
Message:
- Fixed compilation error with disabled zombies (// #define ENABLE_ZOMBIES)
----
Revision: 6593
Author: silversurfer
Date: Mittwoch, 13. November 2013 12:09:39
Message:
Bugfix for JaggZilla Bug #587
Objects thrown at civilians don't hurt them anymore. Anybody else will still suffer -1 health.
----
Revision: 6590
Author: Flugente
Date: Dienstag, 12. November 2013 19:08:45
Message:
Fix: first gamestart helidrop after starting exe had wrong dropoff gridno
----
Revision: 6586
Author: Wanne
Date: Dienstag, 12. November 2013 15:19:30
Message:
- Translated Chinese texts (by zwwooooo)
----
Revision: 6585
Author: silversurfer
Date: Dienstag, 12. November 2013 12:46:45
Message:
-Fix for throwing explosives with attachments (by Sevenfm)
Weight is now considered correctly.
-Civilians now take care not to step on player placed tripwire. (by Sevenfm)
----
Revision: 6584
Author: Wanne
Date: Dienstag, 12. November 2013 10:58:18
Message:
New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml)
- The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua)
- Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip
o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery
----
Revision: 6583
Author: Flugente
Date: Montag, 11. November 2013 23:11:45
Message:
If USE_AIMED_BURST and AIMED_BURST_ALTERNATE_KEY are TRUE, we now use [o] intead of [Alt] + [t] to toggle aiming. This is for people who have no working mousewheel and thus couldn't aim with auto-only weapons.
This is necessary as [ALT] switches the mousewheel function between increasing aiming levels and adding more bullets.
----
Revision: 6582
Author: silversurfer
Date: Montag, 11. November 2013 13:51:33
Message:
- New camo handling:
Camo Kits can now only be used to paint naked skin which usually means face and hands. Clothing will take care of the rest Together they can reach 100% camo.
CAMO_KIT_USABLE_AREA = 5 in Ja2_Options.ini sets the area that can be painted.
CAMO_LBE_OVER_VEST_MODIFIER = 0.2
CAMO_LBE_OVER_PANTS_MODIFIER = 0.6
These two set the amount of camo that armor vest/pants can provide if LBE is worn over them.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327902/Re_Code_Snippets.html#Post327902
- New Mine avoidance for civilians (by Sevenfm)
Civilians can now avoid player placed mines.
CIVILIANS_AVOID_PLAYER_MINES = TRUE in Ja2_Options.INI takes care of that. I set the default to TRUE which will allow players to use mine fields in city sectors.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327817/Re_Code_Snippets.html#Post327817
- Smoke effects and explosive attachments (by Sevenfm)
Normal explosions can now cause a smoke effect. Explosives can be attached to other exlosives to create a more potent bundle. Ja2_Options.INI has some new options for that:
ADD_SMOKE_AFTER_EXPLOSION = FALSE
ALLOW_EXPLOSIVE_ATTACHMENTS = FALSE
ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS = FALSE
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327918/Re_Code_Snippets.html#Post327918
----
Revision: 6581
Author: Wanne
Date: Montag, 11. November 2013 10:56:10
Message:
Fixes (by Buggler)
- Fixed enemy garrison group troops & elites spawning numbers as per ArmyComposition.xml description (thanks to Moa)
- Refactored random stats code to separate function for future reuses
----
Revision: 6579
Author: Wanne
Date: Montag, 11. November 2013 10:46:50
Message:
Enemy Taunts
- Added support for localized version of the EnemyTaunts.xml file
- Added <uiIndex> tag
----
Revision: 6577
Author: Flugente
Date: Sonntag, 10. November 2013 21:17:16
Message:
Fix: included <cmath> in case std::sqrt is unknown
----
Revision: 6576
Author: Flugente
Date: Sonntag, 10. November 2013 20:35:13
Message:
- New Feature/exploit enhancement: enter hostile sector with helicopter and land mercs anywhere (see http://www.bears-pit.com/board/ubbthreads.php/topics/327879.html#Post327879)
- MP entry points are now much more and scale with mapsize
----
Revision: 6575
Author: Wanne
Date: Sonntag, 10. November 2013 09:26:05
Message:
New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830
----
Revision: 6573
Author: Wanne
Date: Sonntag, 10. November 2013 09:03:47
Message:
Reworked Briefing Room Feature (mission based JA2) (by Jazz)
- Briefing room feature must be enabled in ja2_options.ini (BRIEFING_ROOM)
- Briefing room can be accessed from the laptop. Enter key "SN5631" and then click the exit button
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327839/Reworked_Feature_Mission_based.html#Post327839
- see: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Modding.txt
----
Revision: 6571
Author: Kriplo
Date: Samstag, 9. November 2013 21:55:11
Message:
-in previous version committed wrong files :-}
----
Revision: 6570
Author: Kriplo
Date: Samstag, 9. November 2013 21:49:40
Message:
Brief: //dnl ch76
- Debug performance improvement when working with inventory and UDB.
Details:
- Open UDB was quite slow and then clicking at some attachment slots halted game for few seconds.
- Moving mouse over opened inventory slots with hundreds of items jerking and halting mouse for moment.
- Fix CTD in rare occasions after attach and then remove GL and try attach some improper attachment.
----
Revision: 6569
Author: Wanne
Date: Freitag, 8. November 2013 18:00:07
Message:
Deleted empty unused 7z folder (by Buggler)
----
Revision: 6568
Author: Wanne
Date: Freitag, 8. November 2013 17:59:09
Message:
7z-Library Update to version 7z 9.22 (by Buggler)
----
Revision: 6567
Author: Kriplo
Date: Donnerstag, 7. November 2013 21:52:02
Message:
- Thanks to @Moa suggestions and links for iterators problem under VS2010 debug which throws exceptions after qsort is applied on objects with std::list members, decide to return std::sort for debug version of VS2010 and later although is much much slower. However qsort will remain under all release version and debug versions of older VS as they seems to work fine.
- Put more comments under my previous inventory changes and throw out altering contents of the array under qsort compare function MapScreenSectorInventoryCompare.
----
Revision: 6566
Author: Flugente
Date: Donnerstag, 7. November 2013 21:43:55
Message:
Fix: radio listening did not work
----
Revision: 6565
Author: silversurfer
Date: Donnerstag, 7. November 2013 20:11:35
Message:
- fixed bug with CAMO_REMOVING = TRUE
Too much of a camo kit was used when the character was wearing an outfit with different camo bonus.
- fixed bug with DYNAMIC_IMP_PROFILE_COST = TRUE
The game was always one step behind in cost display but charged the correct price. Now charged price and display match.
----
Revision: 6564
Author: silversurfer
Date: Donnerstag, 7. November 2013 16:13:05
Message:
some fixes for NCTH recoil handling
- first bullet will now always return 0 recoil
- following bullets should now count correctly depending on single or dual wielding shots
----
Revision: 6563
Author: Wanne
Date: Donnerstag, 7. November 2013 15:34:20
Message:
I.M.P. Screen Adjustments
- Fixed wrong X/Y coordinates of some title positions
- Externalized hardcoded "I.M.P. Prejudices" and "I.M.P. Background" texts to the language cpp files
- A few more minor cosmetics
----
Revision: 6562
Author: Wanne
Date: Donnerstag, 7. November 2013 14:42:05
Message:
- Fixed wrong x-location of IMP title texts
----
Revision: 6560
Author: Flugente
Date: Dienstag, 5. November 2013 20:06:29
Message:
Backgrounds.xml can now be localized.
----
Revision: 6559
Author: Flugente
Date: Dienstag, 5. November 2013 19:18:36
Message:
Skill Menu target marker did not refresh correctly
----
Revision: 6557
Author: Wanne
Date: Dienstag, 5. November 2013 13:39:35
Message:
Externalizations (by Buggler)
- Strategic AI garrisons and patrol main spawning sector (thanks to Moa)
- Tixa Sector; separated from Dynamo captive sector to allow modding flexibility
----
Revision: 6556
Author: Flugente
Date: Montag, 4. November 2013 23:32:44
Message:
new radio operator settings: RADIO_OPERATOR_ARTILLERY disables artillery for all teams, RADIO_OPERATOR_ARTILLERY_DISTRIBUTED_OVER_TURNS causes artillery to not fire one massive barrage, but to fire over multipe turns
----
Revision: 6555
Author: Flugente
Date: Montag, 4. November 2013 19:25:31
Message:
If USE_AIMED_BURST and AIMED_BURST_ALTERNATE_KEY are TRUE, then [Alt] + [t] over a target will toggle aiming. This is for people who have no working mousewheel and thus couldn't aim with auto-only weapons.
----
Revision: 6554
Author: Kriplo
Date: Sonntag, 3. November 2013 17:26:30
Message:
Brief: //dnl ch75
- More map editor fixes and map inventory pool performance improvement for big maps.
Details:
- Fix not showing expected messagebox on exit (ALT+x) which also throw exception and goes to improper mapeditor exit.
- Fix second annoying sticky message which shouldn't popup during map loading and performing RemoveProhibitedAttachments.
- Fix CTD when delete all enemies or civilians or all of them in map.
- Fix some std exception when reporting for missing optional xml file.
- Fix memory and map corruption in old mapeditors if loaded old map has item with invalid attachment and we try to attach something else.
- As years ago pInventoryPoolList had migrated from WORLDITEM* array to std::vector<WORLDITEM> it was time to do that with gWorldItems too, all necessary functions which need to be adopted to gWorldItems std::vector type are also changed.
- Resize code for gWorldItems is changed hoping will lead into less corruption problems as now could occur in mapeditor and game when code automatically doing attachment changes.
- Change code for handling map inventory which now should be fast enough to support AIMNAS project which will probably deal with thousands of items per map.
----
Revision: 6553
Author: silversurfer
Date: Samstag, 2. November 2013 11:49:29
Message:
Fixed overlapping camo values for armor and LBE vests
New item property modifier for armor:
CAMO_LBE_OVER_ARMOR_MODIFIER sets the amount of camouflage from armor vests that is used when we wear LBE over them. Default is 0.2. That's basically the arms sticking out of the LBE.
----
Revision: 6551
Author: Wanne
Date: Freitag, 1. November 2013 14:00:44
Message:
Enhancements (by Buggler)
- Allows all mercs cover display view by using hotkey '='; multi-selected mercs view only possible in realtime mode
----
Revision: 6550
Author: Wanne
Date: Donnerstag, 31. Oktober 2013 12:42:05
Message:
Reworked Encyclopedia (by Moa)
- Access Encyclopedia from laptop screen
- Encyclopedia can be enabled/disabled in the ja2_options.ini: ENCYCLOPEDIA
- more infos: http://www.bears-pit.com/board/ubbthreads.php/topics/327315/Re_Ingame_Encyclopaedia.html#Post327315
----
Revision: 6548
Author: Wanne
Date: Donnerstag, 31. Oktober 2013 10:04:11
Message:
Additional Mobile Militia improvements from Rev: 6544 (by Moa)
- popup for training mobiles allowed training when above maximum
----
Revision: 6547
Author: Flugente
Date: Donnerstag, 31. Oktober 2013 00:05:37
Message:
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills.
For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348
Requires GameDir >= r1848.
----
Revision: 6545
Author: Flugente
Date: Mittwoch, 30. Oktober 2013 20:50:00
Message:
Fix: DropDown tooltip text was copied
----
Revision: 6544
Author: Wanne
Date: Mittwoch, 30. Oktober 2013 20:48:45
Message:
Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html
----
Revision: 6543
Author: Wanne
Date: Mittwoch, 30. Oktober 2013 20:36:15
Message:
Bugfix: AP deduct is different then shown (by Moa)
- no more jump with backpack (keys 'j' and 'J'). This is more consistent. Sometimes the soldier got stuck in the fence as some functions did not allow jumping and others did.
- Pickup items from ground will now cost AP.
- Backpack, Scubba fins and swimming background AP modificattion is now shown in path and is considered when calculating new path. No pathing through fences when wearing backpack. More likely to create path through water when wearing scubba fins.
----
Revision: 6542
Author: Flugente
Date: Mittwoch, 30. Oktober 2013 19:55:20
Message:
Fix: text outside of laptop boundary on first use of IMP Prejudice webpage
----
Revision: 6541
Author: silversurfer
Date: Mittwoch, 30. Oktober 2013 12:25:54
Message:
Bugfix: Enemy/Militia Profiles will not overwrite tanks anymore
----
Revision: 6540
Author: silversurfer
Date: Mittwoch, 30. Oktober 2013 11:22:45
Message:
Bugfix for crash with attachment popups and hidden attachments
----
Revision: 6538
Author: Wanne
Date: Montag, 28. Oktober 2013 21:02:19
Message:
More buddies/foes (by anv)
- Currently MercProfiles.xml contains 5 records for buddies and 5 for foes + 1 per "learn to", but in code only 2 first + "learn to" are handled. I changed it so all possible buddies and foes can be used, and it's possible to add their specific like/dislike quotes to quote .edts.
----
Revision: 6537
Author: silversurfer
Date: Sonntag, 27. Oktober 2013 16:33:30
Message:
Bugfix for JaggZilla Bug #625
There was a check missing if the item we look at is really an ammo item. Other item classes can have class indexes too...
----
Revision: 6536
Author: silversurfer
Date: Sonntag, 27. Oktober 2013 15:01:12
Message:
Bugfix for JaggZilla Bug #637
When a throwing knife hits a window structure it won't duplicate anymore.
Throwing knifes that land on a roof will be created there instead of ground level.
----
Revision: 6535
Author: silversurfer
Date: Sonntag, 27. Oktober 2013 10:04:57
Message:
New modifiers for enemy item quality in Ja2_Options.ini:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
ELITE_EQUIPMENT_QUALITY_MODIFIER = 0
These modifiers work just like the existing ones for militia.
----
Revision: 6531
Author: Flugente
Date: Freitag, 25. Oktober 2013 21:23:55
Message:
- Tank have superior surrender strength, making it much harder to get the enemy to surrender when he has tanks
Overheating:
- OVERHEATING_DISPLAY_JAMPERCENTAGE controls wether the temperature bar shows temperature/jam threshold(true) or temperature/damage threshold (false)
- OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER is obsolete and this removed, as the same effect can be achieved by OVERHEATING_TEMPERATURE_PISTOL_gunclass
----
Revision: 6530
Author: Kriplo
Date: Freitag, 25. Oktober 2013 20:48:37
Message:
Brief: //dnl ch74
- Couple map editor fixes.
Details:
- Map loading not properly set Vanilla global variable switch.
- Loading AIMNAS maps of version 28 cause CTD due to incorrect StackedObjectData loading sizeof.
- Only in editor mode and if NAS setting is on inseparable and default attachments will be always add, but default attachments will not, so older maps should be converted from mapeditor to new version.
- Fix CTD if try to place items from tab selection which contains no items.
- There was missing part from ch4 for mouse wheel support in mapeditor.
- There was conflict between keyboard and mouse events creating problems when try to select taskbar options by mouse.
- Fix annoying message of using improper attachment during item place if item consist of default or inseparable attachments.
- Remove hints to display if loading map from editor.
- Fix CTD if have previously selected merc and loading another (smaller) map.
- Saving map as Vanilla will check if attachment is valid for 1.12, that means you will lost some stuff from NIV if save in Vanilla mode, so you should always save map in newest format if want play map in 1.13.
- Add correct weight recalculation when saving in Vanilla format using old OBJECTTYPE.
- Remove entry points check during map save as Scheinworld reported problem with basement levels and similar maps which doesn't need entry points.
- Fix displaying wrong map version in summary window because MapInfo is incorrectly saved in all previous mapeditors.
----
Revision: 6528
Author: Flugente
Date: Donnerstag, 24. Oktober 2013 21:52:15
Message:
Fix: pows received wrong poison values. Those values were inconsistent and caused odd displays.
----
Revision: 6526
Author: Flugente
Date: Mittwoch, 23. Oktober 2013 19:21:20
Message:
Fix: background speed_run bonus was used in the wrong way
----
Revision: 6525
Author: Wanne
Date: Mittwoch, 23. Oktober 2013 08:50:02
Message:
Fixes (by Moa)
- Hitting CTRL + V in Debug Build now writes all the data into file SGPVideoDump.txt (This can show instances of not removed objects ...)
- Fixed guiMAPINV was not disposed
----
Revision: 6523
Author: Flugente
Date: Dienstag, 22. Oktober 2013 21:39:22
Message:
- moved IMP prejudice page to personality, which it fits better than skills
- DropDown: Create() calls Destroy()
----
Revision: 6522
Author: Wanne
Date: Dienstag, 22. Oktober 2013 19:13:38
Message:
Fixed compilation errors in all NON-ENGLISH versions
- The problem were the new NATIONALITY enum values which conflicted with the language build defines
- I added a "_NAT" postfix to the nationality enum values (e.g: CHINESE_NAT)
----
Revision: 6521
Author: Flugente
Date: Montag, 21. Oktober 2013 23:57:54
Message:
- Reworked DropDown class. It is now much easier to use, the user has to implement only one function. See Documentation in DropDown.h.
- Added Helptexts to DropDown that will show when hovering over the main region of the DropDown.
- Added 2 more nations.
----
Revision: 6519
Author: Flugente
Date: Montag, 21. Oktober 2013 19:57:39
Message:
- renamed AC_SUPPRESSOR to AC_MUZZLE
- mercs with average refinement get a morale penalty if they care extremely about refinement and the other merc is a slob or snob
- added code for soldier-specific interrupt modifier
- added belgian and portoguese nationalities
- Fix: race, sexism etc. xml data didn't correctly overwrite PROF.DAT data
----
Revision: 6518
Author: Wanne
Date: Montag, 21. Oktober 2013 14:24:45
Message:
Fixed (by Buggler)
- Externalized victory sector and gridno
- Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector
- Fixed no time delay for interrogation meanwhile scene
- Added space to 'moveitem' string
----
Revision: 6517
Author: silversurfer
Date: Montag, 21. Oktober 2013 09:13:15
Message:
- New behaviour for gas grenades:
Gas grenades now don't cause direct damage on hit anymore. They will cause damage on start of turn or if you move inside a gas cloud. Of course gas mask still helps (except for creature gas and fire).
Every tile moved inside a gas cloud deals a percentage of the normal damage (default 10%). This is set in Item_Settings.ini (DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER, DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER).
Tiles can now have multiple gas effects on them. Unfortunately this is not visualized (yet).
Smoke doesn't make a character immune to other gas types anymore.
The 25% chance of taking damage while moving through a gas cloud has been removed. Damage is now applied 100% of the time.
- New modifiers for explosive damage in Item_Settings.ini (DAMAGE_HEALTH_EXPLOSIVE_MODIFIER, DAMAGE_BREATH_EXPLOSIVE_MODIFIER). These could fully replace EXPLOSIVES_DAMAGE_MODIFIER in Ja2_Options.ini but I left that general modifier untouched for now.
- Some compiler warning fixes.
----
Revision: 6513
Author: Flugente
Date: Samstag, 19. Oktober 2013 22:45:05
Message:
Fix: usBackGround is now UINT16 (was UINT8) to accommodate more than 255 backgrounds.
----
Revision: 6512
Author: Flugente
Date: Samstag, 19. Oktober 2013 20:52:11
Message:
set possible number of backgrounds to 500, as some modders might need that many
----
Revision: 6511
Author: Flugente
Date: Samstag, 19. Oktober 2013 18:52:53
Message:
Fix: colouring selected entry wrote over lower boundary
----
Revision: 6510
Author: Flugente
Date: Samstag, 19. Oktober 2013 18:33:43
Message:
New (originally very old) feature: merc relations are influenced by appearance/refinement/racism/nationality/sexism. See http://www.bears-pit.com/board/ubbthreads.php/topics/326828.html#Post326828 for more info.
Also includes classes for creation of dropdown menua, see Laptop/DropDown.h.
----
Revision: 6509
Author: Wanne
Date: Samstag, 19. Oktober 2013 14:47:53
Message:
Fixes (by Moa)
-SGP debugging now works again (corrected some typos and one missing include).
-Memmory debugging works again (wrong types corrected)
-Laptop screen heigth macro and all references is now usable. (was 'C: y + A' 'D: B - C' which translates to 'D: B - y + A' instead of 'D: B - y - A')
-Laptop screens do not need to rerender as often then before as the laptop screen width/heigth macros works now and invalidating screen will do the trick -> almost no render calls neccessary.
-MercProfile.ubMiscFlag was used instead of .ubMiscFlag2 -> enter sector action schedule for soldiers which dont need to be insertered is now canceled as intended
----
Revision: 6507
Author: Wanne
Date: Samstag, 19. Oktober 2013 14:13:09
Message:
- Added missing changes from revision: 6503 (by Buggler)
----
Revision: 6506
Author: Wanne
Date: Freitag, 18. Oktober 2013 09:03:41
Message:
- Fixed compilation error
----
Revision: 6503
Author: Wanne
Date: Donnerstag, 17. Oktober 2013 16:49:52
Message:
Externalizations (by Buggler)
- Externalized airport sectors
- Leave equipment in Drassen used airport sector instead of bobbyr shipping location, allowing possibility of separate airport and bobbyr location
- Used actual sector names instead of Omerta and Drassen hardcoded text in leave equipment message prompt
----
Revision: 6501
Author: Wanne
Date: Mittwoch, 16. Oktober 2013 12:53:15
Message:
- Missing changes for revision 6500 (by Buggler)
----
Revision: 6500
Author: Wanne
Date: Dienstag, 15. Oktober 2013 21:51:53
Message:
Improvements (by Buggler)
- Externalized BR shipping destination
- Externalized Drassen item dropoff grid no
- Used profile name instead of hardcoded value on message prompt for marrying Daryl, sparing Krott and finding queen's POW sector
- Hid names on message prompt when attempt to talk to out of LOS hidden NPC
Mapeditor (by Buggler)
- Show index no within usItemClass on item selection screen for another easy reference
- Lighten quantity and selected tiles color in tile selection screen
----
Revision: 6498
Author: Wanne
Date: Dienstag, 15. Oktober 2013 21:38:50
Message:
- Chinese translations (by zwwooooo)
----
Revision: 6495
Author: Wanne
Date: Montag, 14. Oktober 2013 13:57:08
Message:
Externalized (by Buggler)
- AWOL scientist location
- Brothel sector
- Call Kingpin over for boxing match
- fact Tony in building
- meet Carmen for reward
- moved John & Mary unescort sector from Mod_Settings.ini to LUA
----
Revision: 6494
Author: silversurfer
Date: Montag, 14. Oktober 2013 12:54:31
Message:
Bugfix for BR mail order screen
- items with long names displayed only ... when index >= 20
----
Revision: 6493
Author: Flugente
Date: Sonntag, 13. Oktober 2013 22:07:37
Message:
visionrange calculation was performed twice when once was enough
----
Revision: 6492
Author: Flugente
Date: Sonntag, 13. Oktober 2013 21:51:29
Message:
Fix: negative poison values
----
Revision: 6488
Author: Wanne
Date: Sonntag, 13. Oktober 2013 21:02:27
Message:
Turned WINFONTS macro into the ja2.ini property (USE_WINFONTS) (by scodec)
- Set USE_WINFONTS = 1, if you play Chinese version of 1.13, otherwise 0 (Default)
- This is the first step in a process making only ONE executable file for ALL the different languages
----
Revision: 6486
Author: silversurfer
Date: Sonntag, 13. Oktober 2013 20:10:51
Message:
Bugfix for JaggZilla bug #515
When we fly to a sector with enemies and assign at least one of our passengers in the heli to a squad the game will remove everyone from the heli and start combat. This prevents the exploits that existed before where we could assign our men to anything in hostile sectors.
----
Revision: 6485
Author: silversurfer
Date: Sonntag, 13. Oktober 2013 16:31:43
Message:
Bugfix for JaggZilla bug #566
- max coolness was calculated wrong and was below min coolness. This couldn't work well...
----
Revision: 6484
Author: silversurfer
Date: Sonntag, 13. Oktober 2013 14:30:25
Message:
- bugfix for scrolling items on BR mail order screen
- bugfix for display errors on empty lines on BR mail order screen
- externalized noise threshold for silenced shots to Ja2_Options.ini (MAX_PERCENT_NOISE_SILENCED_SOUND)
- updated version numbers
----
Revision: 6483
Author: silversurfer
Date: Samstag, 12. Oktober 2013 17:02:10
Message:
- changed MAX_PERCENT_NOISE_VOLUME_FOR_SILENCED_SOUND from 35 to 50 so that all shots with silencers use the silenced sound instead of the normal weapons sound
- New item tag <SleepModifier>:
This is a percentage bonus to breath regain while resting.
It could be applied to sleeping bags for example.
Reasonable values are from 0 (no bonus) to 100 (twice the regeneration).
----
Revision: 6479
Author: Wanne
Date: Freitag, 11. Oktober 2013 08:55:31
Message:
Externalizations (by Buggler)
- Queen Palace & Interrogate meanwhile stuff
- Initial POW stuff in Alma
- Sectors for triggering Meduna outskirts meanwhile scene
- Add Iggy to location when game progress condition met
- Add Rat to location after creature meanwhile scene
----
Revision: 6477
Author: Wanne
Date: Mittwoch, 9. Oktober 2013 21:44:15
Message:
Externalizations (by Buggler)
- 'Kingpin wants his money' history log hardcoded location to his actual location
- John & Mary sector to disappear on quest completion
- Dynamo prison sector for Matt's quest
- Joey primary & alternate location to be found
- Spike sector relocation when assassins are sent
- Weapon cache locations
----
Revision: 6476
Author: silversurfer
Date: Mittwoch, 9. Oktober 2013 21:32:19
Message:
Bugfix for JaggZilla Bug #635
- NPCs that turn neutral cannot end a battle for an entire sector anymore if there is other enemies around.
- Enemies that bled to death won't stop the code anymore to grant us victory.
----
Revision: 6475
Author: silversurfer
Date: Dienstag, 8. Oktober 2013 19:55:45
Message:
Bugfix for JaggZilla Bug #623
The crash was caused by Mike or Iggy because they are created from an Elite but don't have ubSoldierClass set to SOLDIER_CLASS_ELITE. Therefore ubNumElites and num remained at 1 when the for loop was done.
----
Revision: 6474
Author: Wanne
Date: Dienstag, 8. Oktober 2013 18:08:50
Message:
- Fixed Tixa & Orta location not shown on NPC quote trigger (by Buggler)
- Fixed Merc Formation text positioning and other minor text tweaks in option screen (by Buggler)
----
Revision: 6473
Author: silversurfer
Date: Sonntag, 6. Oktober 2013 16:53:43
Message:
Fix for JaggZilla Bug #591
Mercs that were set to student with a trainer that was not good enough could practice without breath loss. They will still practice with this fix but they will lose breath as normal.
----
Revision: 6472
Author: silversurfer
Date: Sonntag, 6. Oktober 2013 14:50:36
Message:
new modifiers for item properties:
- APs to reload
- APs to reload manually
- max distance for messy death
- gun handling
- best laser range
----
Revision: 6470
Author: silversurfer
Date: Samstag, 5. Oktober 2013 17:15:50
Message:
New weapon type modifiers for:
- damage
- single shot AP
- burst AP
- auto fire AP
Fixed some parts where the raw item property was used instead of the Get... function that should be used.
----
Revision: 6469
Author: silversurfer
Date: Freitag, 4. Oktober 2013 20:55:50
Message:
- new Item_Settings.ini modifiers for weapon class specific range
- renamed weapon overheating modifiers to get a common naming scheme
- added weapon overheating modifiers for launchers
- renamed TURNING_FROM_PRONE_FOR_PUNCH_OR_STUB to TURNING_FROM_PRONE_FOR_PUNCH_OR_STAB for search reasons
----
Revision: 6465
Author: Kriplo
Date: Donnerstag, 3. Oktober 2013 22:22:35
Message:
Brief: //dnl ch73
- Fixing bad APs deduction when using blade or blunt weapons and punching in general from different stances when need turn to your target.
Details:
- Fix wrong APs deduction and animation change when go to attack with knife or punch from prone.
- Fix no APs cost for martial artist when perform turning.
- When target was prone there was several problems in defining turnover and stance cost as range to them could vary depending of obstacles between, and as punch or stub in general use same logic put all stubbing and punching under one function MinAPsToPunch which should solve current problems with APs calculations.
- Still there are no turning cost when going to stub or punch from moving, but this problem is not related with MinAPsToAttack but with UIPlotPath which don't add turning cost, hope someone in the future will add this feature which never exist.
----
Revision: 6464
Author: silversurfer
Date: Mittwoch, 2. Oktober 2013 15:45:19
Message:
Bugfix for JaggZilla bug #543
During an interrupt it is not possible anymore to drop the backpack with Shift+B if you are not among the interrupters.
----
Revision: 6463
Author: silversurfer
Date: Mittwoch, 2. Oktober 2013 14:40:08
Message:
New modifiers for Item Properties
The new Item_Settings.ini is there to host modifiers for item properties in the different XML files. For now it is only used for the Weapon Overheating feature to adjust parameters based on gun class.
It uses the new struct gItemSettings which is populated in function void LoadItemSettings() on game start.
----
Revision: 6459
Author: silversurfer
Date: Dienstag, 1. Oktober 2013 19:31:18
Message:
Bugfix for superheated weapons in loaded sector inventory after saving the game (by Moa)
In revision 6434 a bug was introduced where all weapons in a loaded sector would be set to 45000 temperature after the game was saved. This is a temporary fix.
----
Revision: 6456
Author: Wanne
Date: Sonntag, 29. September 2013 21:46:59
Message:
Reduces render calls when mouse over compatible item in stash and soldier inventory (highlighting) (by Moa)
----
Revision: 6455
Author: Flugente
Date: Sonntag, 29. September 2013 19:06:37
Message:
- new item: when planting tripwire roll (Item# 1640), a tripwire item is created, thereby making planting multiple wires much easier. Teipwires can be merged to create a roll
- new item tag: <buddyitem> connects items to other items. Connection specifics depend on items involved
----
Revision: 6454
Author: silversurfer
Date: Sonntag, 29. September 2013 18:03:35
Message:
New trait modifier for Ranger
POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS was added to adjust the number of aim clicks for shotguns. The default is 1.
Also fixed the broken aim click modifiers for Gunslinger and Sniper.
----
Revision: 6451
Author: silversurfer
Date: Sonntag, 29. September 2013 11:28:05
Message:
Fixed Carmen's terrorist counter
When terrorists had fixed placements in MercProfiles.xml they were not taken into account for the terrorist counter. Now all terrorists count no matter if fixed placement or random placement.
----
Revision: 6447
Author: Kriplo
Date: Samstag, 28. September 2013 00:03:42
Message:
Brief: //dnl ch72
- Fixing bad APs deduction when using hand grenades, mortars, rocket launchers, grenade launchers and attached grenade launchers from different stances and need turn to your target.
Details:
- Add APs cost for stance change and turnover for mortar and rocket launchers.
- Rocket launchers cannot be fire from prone any more as there are no animation for that stance.
- Attached grenade launchers now take raise gun cost for launcher instead for gun.
- No more problems with APs for grenades from different stances and turnover, add proper costs for crouch too as someone add animation for that.
- Fix wrong APs deduction for grenade launcher from prone and turnover in general.
- Fix incorrect values for APs cost under throwing/launching cursor.
----
Revision: 6446
Author: Wanne
Date: Freitag, 27. September 2013 08:41:49
Message:
Bugfix: Repair assignment sub-menu goes out of rendering range (by Moa)
----
Revision: 6445
Author: silversurfer
Date: Donnerstag, 26. September 2013 20:23:29
Message:
Changed code for sex in brothel to use the externalized grid numbers.
This change only helps if you use the fixed LUA script in GameDir 1792.
----
Revision: 6441
Author: silversurfer
Date: Mittwoch, 25. September 2013 08:47:17
Message:
Bugfix for game clock mouse region in map screen (by Moa)
----
Revision: 6440
Author: silversurfer
Date: Dienstag, 24. September 2013 22:34:43
Message:
Bugfix for crash with empty sector inventory (by Moa)
----
Revision: 6438
Author: silversurfer
Date: Dienstag, 24. September 2013 17:13:56
Message:
When checking if a gun barrel extender should be damaged and fall off the game will not use item ID GUN_BARREL_EXTENDER anymore because that was tied to item 310.
Instead the game will now use the attachment class AC_EXTENDER.
With this we can have more extenders that can be damaged and fall off and also other extenders that are not damaged by shooting.
----
Revision: 6436
Author: Flugente
Date: Montag, 23. September 2013 21:29:13
Message:
Carried weight percentage can now change on uneven strength points.
----
Revision: 6434
Author: Wanne
Date: Montag, 23. September 2013 08:59:29
Message:
Improve loading speed of stash (by Moa)
- improved processing of sector stash (opening/closing)
- improved loading speed of save games
- improved processing of items droped by militia (most noteable after autoresolve)
- and some other code related changes
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/325332/FIX_improve_loading_speed_of_s.html#Post325332
Notes:
removed some functions, still in code so but renamed to *_OLD() because they are from Sirtech and should be kept as I have read in "§18) If possible, we don't just delete the old code, but comment it out (or #ifdef it out) for reference. We delete it only if it's really necessary."
----
Revision: 6430
Author: silversurfer
Date: Sonntag, 22. September 2013 20:31:43
Message:
New trait bonus for Ranger
Oops. Forgot to copy two files.
----
Revision: 6429
Author: silversurfer
Date: Sonntag, 22. September 2013 20:25:57
Message:
New trait bonus for Ranger
FIRING_SPEED_BONUS_SHOTGUNS will reduce the APs needed to fire shotguns. Default is 10 (percent).
----
Revision: 6428
Author: silversurfer
Date: Samstag, 21. September 2013 18:03:47
Message:
New feature for UDB
It is now possible to see secondary attributes on the general tab for weapons. Just click on the tab a second time.
----
Revision: 6427
Author: inshy
Date: Samstag, 21. September 2013 08:42:24
Message:
French translation by hrvvillers
----
Revision: 6426
Author: silversurfer
Date: Freitag, 20. September 2013 21:10:56
Message:
Bugfix for advanced repair system
The pSoldier that was passed to the ability check was the owner of the item and not the person that does the repairs.
So no Technician trait on the owner -> no repair...
----
Revision: 6425
Author: silversurfer
Date: Freitag, 20. September 2013 16:46:06
Message:
ATTENTION! This requires at least GameDir 1782!
More secondary attributes are now shown on general page of UDB. The following item tags were added:
<Damageable>0
<Metal>1
<Sinks>1
<TwoHanded>1
<BlockIronSight>1
The new icons were added to ItemInfoSecondaryIcons.sti.
----
Revision: 6423
Author: Wanne
Date: Freitag, 20. September 2013 10:19:56
Message:
- Externalized Kingpin money sector and Hospital sector (by Buggler)
----
Revision: 6421
Author: silversurfer
Date: Donnerstag, 19. September 2013 18:57:53
Message:
Bugfix for merc availability on M.E.R.C
When loading a savegame mercs that became available automatically where not enabled because they couldn't meet a condition anymore. This condition will not be checked anymore because it is not needed for functionality.
----
Revision: 6420
Author: silversurfer
Date: Mittwoch, 18. September 2013 22:03:18
Message:
Fix for new repair ease display
- tooltip takes into account if MERCS_CAN_DO_ADVANCED_REPAIRS = TRUE/FALSE
- added forgotten tooltip for OCTH
- formatting changes
----
Revision: 6417
Author: silversurfer
Date: Mittwoch, 18. September 2013 20:14:30
Message:
ATTENTION! This needs at least GameDir 1777!
Fix and Enhancement for Repair Ease display in UDB
- Repair Ease is now displayed for all items and not only for weapons because other items use the <bRepairEase> tag too
- fixed tooltip display for explosives, half the values didn't show tooltips
There are new icons for repair ease display (ID 34 and 35 in ItemInfoWeaponIcons.sti). The old icon was changed to green color (ID 10).
The colors are used to show if the item is repairable and by whom:
- green for items that can be repaired by anyone
- yellow for items that need a technician or NPC to repair them beyond repair threshold
- red for items that have <Repairable> tag set to 0 in items.xml
----
Revision: 6416
Author: Flugente
Date: Mittwoch, 18. September 2013 18:57:46
Message:
Fix: background running speed bonus should only influence walking/running animations
----
Revision: 6414
Author: Kriplo
Date: Mittwoch, 18. September 2013 11:45:50
Message:
Brief: //dnl ch71
- Fix more problems of deducting APs when try to shoot from different stances but need turn to your target.
Details:
- Problems raised after introduction of conditional APs charge in case that you need to rise gun and turn, so charging only higher of this to two value if not prone.
- Another problem is alternative fire mode from hip which is currently allowed only in stand so was missing such condition as well for change scope mode if going down.
- As run into problems from above for our merc, need adopt it to CalcBestShot for AI too.
----
Revision: 6413
Author: Flugente
Date: Dienstag, 17. September 2013 21:16:20
Message:
New feature: When more than one merc is selected, they will keep their current formation. This behaviour can be toggled via [CTRL] + [Shift]+ [g].
----
Revision: 6411
Author: silversurfer
Date: Dienstag, 17. September 2013 16:48:24
Message:
Bugfix for laser performance bonus
The brightness modifier was calculated incorrectly. Also changed formula a bit to allow a better range of values.
----
Revision: 6410
Author: Wanne
Date: Dienstag, 17. September 2013 16:44:55
Message:
- externalized samsite coordinates concerning strategic AI action and Skyrider dialogue (by Buggler)
- minor ENG language tweaks to traits popup help text (by Buggler)
- translated a few missing German Texts in _Ja25GermanText.cpp
----
Revision: 6409
Author: Kriplo
Date: Dienstag, 17. September 2013 13:33:47
Message:
Brief: //dnl ch70
- Some APs fixing for throwing knives and backpack, with doing some correction to my previous changes.
Details:
- Do some correction and missing parts to ch58 and ch69.
- Throwing knives will add you bonus for throwing knives to same target as was suppose from v1.12 but never works.
- Fix AI use gun calculation for throwing knives instead for throw.
- Fix incorrect showing and deducting APs when try to shoot from prone with backpack or throw from prone and crouch positions with turning in general.
- Fix cheating when sLastTarget is set just for raise gun in that direction, this was always done after you fire.
----
Revision: 6407
Author: Wanne
Date: Montag, 16. September 2013 08:22:00
Message:
- Fixed mouse boundary to game window for multi-monitor setup in full screen mode (vanilla bug) (by Buggler)
- Freed 'Ctrl+y' hotkey in tactical & laptop screen for other uses (by Buggler)
----
Revision: 6406
Author: Wanne
Date: Montag, 16. September 2013 08:16:04
Message:
- Fixed placement of money splitting icons in strategic screen for non-standard game resolutions (by Buggler)
----
Revision: 6405
Author: silversurfer
Date: Montag, 16. September 2013 00:43:00
Message:
Bugfix for item repair
When ADVANCED_REPAIR was active it wasn't even possible for technicians to repair weapons and armor beyond repair threshold when MERCS_CAN_DO_ADVANCED_REPAIRS was set to TRUE.
----
Revision: 6404
Author: Kriplo
Date: Sonntag, 15. September 2013 20:45:45
Message:
- small change to ch58 for change facing, so now will first try to turn to last target if exist then to closest enemy.
----
Revision: 6403
Author: Kriplo
Date: Sonntag, 15. September 2013 17:59:51
Message:
Brief: //dnl ch69
- Add alternative fix for CalcBestShot which should remove existing APs problems maybe even create AI deadlier then ever ;-)
Details:
- Existing CalcBestShot simply became inadequate and buggier for so many add ons to game, so compiling with dnlCALCBESTSHOT is alternative option which calculate all turning, stance and raising gun cost for different stances and all available scopes, and after all hoping fix incorrect APs calculation as well, hitrate formula is adapt to 100AP system, also try to optimize a bit to get less AICalcChanceToHitGun calls and to use with different stance decisions.
- From ch58 aiming for burst and autofire was disabled as was causing invalid action handle due to incorrect APs calculation so from now aiming AI also use aiming before bursting.
----
Revision: 6402
Author: silversurfer
Date: Sonntag, 15. September 2013 13:36:57
Message:
Bugfix for target tracking modifier <PercentTargetTrackingSpeed>
The description of this modifier says that "Higher is better."
Before this fix a higher value actually made target tracking worse. Now it should work like it was supposed to be.
----
Revision: 6401
Author: silversurfer
Date: Freitag, 13. September 2013 19:03:56
Message:
Bugfix for item handling
When you click at an item with a valid attachment at the hand cursor the game will no longer move that item to an empty slot and instead open the UDB.
----
Revision: 6400
Author: Wanne
Date: Freitag, 13. September 2013 08:32:46
Message:
Mobile Militia Improvements (by moa)
Each setting in ini now has the effect that the user expects, he now sees the correct restrictions on the map, and is able to adjust manually as neccessary
- RESTRICT_ROAMING = TRUE
activates the manual adjustable restrictions based on exploration and/or conquest.
Any of the following settings can be mixed as you like
- ALLOW_MILITIA_MOVEMENT_THROUGH_EXPLORED_SECTORS = TRUE
Exploration based: any liberated sector is potentially accessible for mobile militia.
You need to load the map and defeat all enemies. Walking through on strategic view is unsufficient!
- ALLOW_DYNAMIC_RESTRICTED_ROAMING = TRUE
Conquest based: Liberating a town will increase the accessible sector count.
See Data-1.13/TableData/Map/DynamicRestrictions.XML
- ALLOW_MILITIA_MOVEMENT_THROUGH_MINOR_CITIES = TRUE
Mobile militia can move thru cities where militia training is not allowed(e.g. Tixa, San Mona, Omerta,...)
In earlier versions those cities where allready included in DynamicRestrictions.XML which rendered this setting allmost useless.
NOTE:
Older savegames have still the 'gray' sector restriction set.
Those will be converted to 'red' according to the settings in Ja2_Options.INI on load.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/325133/Re_Fix_Catched_the_mobiles.html#Post325133
----
Revision: 6397
Author: Wanne
Date: Donnerstag, 12. September 2013 15:06:17
Message:
- Updated number of possible load screen hints from 200 to 1000
----
Revision: 6396
Author: Wanne
Date: Donnerstag, 12. September 2013 13:09:25
Message:
- Improved LoadScreenHint feature
o The load screen hint is now also shown in strategic log and tactical log
----
Revision: 6394
Author: silversurfer
Date: Mittwoch, 11. September 2013 15:40:07
Message:
Fixes for inventory handling since revision 6375
I had to remove some pieces of the code because they lead to problems with item stacks and access to UDB.
----
Revision: 6391
Author: Wanne
Date: Mittwoch, 11. September 2013 10:42:15
Message:
- Added a ReadMe.txt which contains the link to the additional source code documents:
https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Source%20Code
----
Revision: 6390
Author: Wanne
Date: Mittwoch, 11. September 2013 10:40:17
Message:
- Moved the "Developer_Docs" folder in our new "Documents" SVN Location:
https://ja2svn.dyndns.org/source/ja2/trunk/Documents
-> "1.13 Modding\Source Code"
----
Revision: 6388
Author: Wanne
Date: Mittwoch, 11. September 2013 09:31:51
Message:
- Improved creature cutscene not playing after liberating 3 mine sectors (by Jazz)
o see also GameDir Rev: 1764
----
Revision: 6387
Author: Kriplo
Date: Dienstag, 10. September 2013 23:02:53
Message:
- somehow lost two condition in previous commit, correct what is missing.
----
Revision: 6386
Author: Kriplo
Date: Dienstag, 10. September 2013 22:49:49
Message:
Brief: //dnl ch68
- Magically appeared reinforcements for enemy and militia just turn after they are called from now could be delayed and randomized.
Details:
- Practically all enemy reinforcement which can populate available slots was always appeared next turn after they are called so now we have game settings under "Strategic Gameplay Settings" for fine tunning enemy and militia reinforce entry:
MIN_DELAY_ENEMY_REINFORCEMENTS enemy reinforcement will arrive minimum this number of turns after they are called, if 0 then is disabled.
RND_DELAY_ENEMY_REINFORCEMENTS additional random delay added to minimum when reinforcements will arrive after they are called.
MIN_ENTER_ENEMY_REINFORCEMENTS minimum enemy units which will enter after above delay is over.
RND_ENTER_ENEMY_REINFORCEMENTS additional random enemy units to appear after passing delay.
MIN_DELAY_MILITIA_REINFORCEMENTS enemy reinforcement will arrive minimum this number of turns after they are called, if 0 then is disabled.
RND_DELAY_MILITIA_REINFORCEMENTS additional random delay added to minimum when reinforcements will arrive after they are called.
MIN_ENTER_MILITIA_REINFORCEMENTS minimum enemy units which will enter after above delay is over.
RND_ENTER_MILITIA_REINFORCEMENTS additional random enemy units to appear after passing delay.
- After first delay ends any other reinforcement appeared more frequently or if already arrive (but no free slot), they will pop up soon after slot is free.
- Add option NO_REMOVE_RANDOM_SECTOR_ITEMS under "Strategic Gameplay Settings" to prevent permanent random removal of your sector items.
- Add missing function DisplaySectorItemsInfo.
----
Revision: 6385
Author: Wanne
Date: Dienstag, 10. September 2013 15:35:22
Message:
- Bugfix: The mapped LUA function "SectorEnemyControlled" (mapped to l_fEnemyControlled) retrieved the wrong sector from the StrategicMap array
o This fixes the bug, that the creature cutscene was never triggered (because of wrong sector infos)
----
Revision: 6384
Author: silversurfer
Date: Dienstag, 10. September 2013 15:35:03
Message:
Changed handling of aiming in realtime mode
Before it was not possible to aim in realtime mode because the UI didn't support it. It still doesn't support it but from now on the game will assume that we used the maximum number of aim clicks. Turn based combat is not affected by this.
----
Revision: 6383
Author: Wanne
Date: Dienstag, 10. September 2013 09:24:02
Message:
- Fixed hardcoded (not LUA externalized) CheckConditionsForTriggeringCreatureQuest quest trigger (by Buggler)
----
Revision: 6382
Author: Wanne
Date: Montag, 9. September 2013 10:50:44
Message:
- Fixed compilation error in MapEditor build (by Faalagorn)
o Forgot to add the NEWMUSIC define
----
Revision: 6381
Author: Wanne
Date: Montag, 9. September 2013 09:01:36
Message:
- Disabled the new music externalization code from revision 6296 (by Jazz)
o The new music code is now surrounded by a define called NEWMUSIC
o Jazz will rework the new music code in the future
o For now we have the old music code back, which should fix the mentioned bugs
-> Music in the main menu is starting again from beginning when going from preferences screen back to main menu screen
-> The battle tracks can play only 5-15 second then they start from all over again
-> The win music after tactical battle never run
-> ...
----
Revision: 6379
Author: silversurfer
Date: Sonntag, 8. September 2013 20:35:01
Message:
Bugfix for UDB General tab
When the new laser performance bonus was used the general tab still displayed "Projection Factor" and the wrong format. This was an oversight and is now fixed.
----
Revision: 6378
Author: Kriplo
Date: Sonntag, 8. September 2013 19:20:27
Message:
Brief: //dnl ch67
- Throwing knives had tendency to magically disappear if hit some kind structure.
Details:
- For those who like Dimitri, throwing knives will not disappear anymore if hit some structure or flies into the sky, also using them affect their condition.
----
Revision: 6376
Author: silversurfer
Date: Sonntag, 8. September 2013 16:44:15
Message:
Bugfix for scrolling in high resolutions (by Moa)
It was possible to scroll beyond the render area in upper right corner which caused graphical artifacts.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/324891/Re_Code_Snippets.html#Post324891
----
Revision: 6375
Author: Kriplo
Date: Sonntag, 8. September 2013 10:19:19
Message:
Brief: //dnl ch66
- Fix problems with left click on NAS pocket with weapon and attachment in hand also do some patch to JA2SP_INVENTORY_AP inventory manipulation.
Details:
- If have valid attachment for weapon in some NAS pocket and try left click on it weapon will be transfered to HANDPOS, this is fix and attachment box will pop up instead.
- Fix problem with inventory manipulation on when they deduct APs from even on unsuccessful item movement.
- From now during turn based combat you can only attach and reload weapon in your HANDPOS and item handling is forbidden in strategic map as code for APs deduction for item movement is only implemented in tactical screen. So this restrictions apply only during turn based combat and with JA2SP_INVENTORY_AP is turned on.
----
Revision: 6374
Author: silversurfer
Date: Sonntag, 8. September 2013 00:33:28
Message:
Bugfix for OCTH (by Moa)
iSightRange was set to 0 here as well after calculation.
----
Revision: 6373
Author: silversurfer
Date: Samstag, 7. September 2013 23:05:40
Message:
Bugfix for NCTH
Bug introduced in 6363. iSightRange was set to 0 after it had been calculated correctly which lead to fCantSeeTarget = true all the time.
----
Revision: 6372
Author: Kriplo
Date: Samstag, 7. September 2013 20:50:01
Message:
- Fix out of array bug in GuySawEnemyThisTurnOrBefore function which force AI to run along the latest guy who see your mercs before you manage to hide.
- HEIGHTUNITS_PER_CELL definition must be float.
----
Revision: 6371
Author: silversurfer
Date: Samstag, 7. September 2013 15:41:42
Message:
Bugfixes (by Buggler)
- Fixed shopkeeper ignoring stack prices
- Fixed missing initialize for uiDiscountValue
- Fixed auto-attach in tactical screen for equipped slots
----
Revision: 6370
Author: silversurfer
Date: Samstag, 7. September 2013 14:10:45
Message:
Bugfix: Feature Swap merc faces
When swapping merc faces in tactical the game will now rebuild the mercs squad.
Changed NCTH behaviour for lasers:
When USE_NEW_CTH_CALCULATION = TRUE in Ja2_Options.ini the game now uses the item property <BestLaserRange> now for a laser specific bonus instead of <ProjectionFactor>. This bonus is a percentage reduction of the base aperture in NCTH. This functionality will only be used if one of the following new parameters in CTHConstants.ini is NOT 0.
LASER_PERFORMANCE_BONUS_HIP
LASER_PERFORMANCE_BONUS_IRON
LASER_PERFORMANCE_BONUS_SCOPE
This functionality also affects the laser property that is displayed in UDB.
Changed NCTH behaviour for Iron Sights and other 1x sights:
Iron sights and other 1x sights can now receive a bonus in NCTH to make them more useful compared to scopes. This bonus is a percentage reduction of the base aperture just like lasers can do.
There is a new parameter in CTHConstants.ini for this:
IRON_SIGHT_PERFORMANCE_BONUS
----
Revision: 6369
Author: Kriplo
Date: Freitag, 6. September 2013 22:44:57
Message:
Brief: //dnl ch60
- Vertical angle formula fix and accidental hits in OCTH.
Details:
- No more accidental hits at target for which OCTH calculate miss, this was especially inflicted to prone targets, cause was vertical angles and ridiculous definition in JSD stance files.
- Rollback to original v1.12 Distance2D calculation, because game use tan not cos function for vertical angle. Bad vertical angles in close distance 3 tiles or less (as Distance3D calculate 8 tiles), means that you will always hit target regardless of OCTH result.
- Also fix distance formula which had wrong factor 2.56 instead of 25.6, at close distance that was problem because height for one level is defined by 256 units per one tile which had value of 10.
- Add little adjustment to vertical bullet angles so bullets spread more in visual ranges.
- Bug fix when dice roll is equal to OCTH which means miss but currently was always treated as hit even when OCTH is pure 0.
----
Revision: 6368
Author: silversurfer
Date: Freitag, 6. September 2013 21:14:09
Message:
Bugfix:
- swapping items in tactical could lead to a situation where we don't have enough AP to put the item on the hand cursor anywhere. Now it is allowed to place the item in your inventory. The merc will have negative AP afterwards.
- removing an attachment and closing the UDB could lead to a situation where you don't have enough AP to attach the item on your hand cursor again when you notice that you don't have a slot available in inventory and not enough AP to simply drop the item. Attaching the attachment again is now possible. The merc will have negative AP afterwards.
----
Revision: 6367
Author: Kriplo
Date: Freitag, 6. September 2013 20:30:52
Message:
Brief: //dnl ch65
- Fix not enough APs for unloaded ammo and removed attachment in map screen, however this will not solve problem if inventory manipulation is on.
Details:
- During the battle if you enter in strategic screen and remove attachment or unload clip and have no free slots to put them, you was stuck and need to reload game (other option was trash).
Now game check if you have enough APs for reload and attach back item.
- This fix solve same problem with clips in tactical screen too.
----
Revision: 6366
Author: Flugente
Date: Donnerstag, 5. September 2013 23:23:15
Message:
Fix: updateRate for showing Cover had wrong type resulting in frequent recalculation of cover with little to no time for other calculations (by Moa)
----
Revision: 6364
Author: Flugente
Date: Donnerstag, 5. September 2013 21:43:57
Message:
BACKPACKWEIGHT_LOWERS_AP controls wether backpack weight affects APs negatively
----
Revision: 6363
Author: Flugente
Date: Donnerstag, 5. September 2013 19:42:19
Message:
Various fixes/improvements (all by Moa):
- (bug) first Tooltip for weapons (secondary and tertiary values like recoil) was missing, last one showed (null,null).
- (cleanup) code cosmetic/potential bug: cnt now (hopefully) match the count of actual rendered values/MouseRegions and Icons.
- (feature adjustment) freshness Bar for food now shows the decay. Color values for bar range from green (over yellow) to red. hight of bar shows the percentage.
- (feature adjustment) Food properties are now shown in DB. A Data patch is needed to show the new Icons, those however are placeholders for better ones, the tooltips also need a rework by a native english and translation to the different languages.
- (feature adjustment) When FoodSystem is enabled the weight of a foodtype item is adjusted to account for partially eaten item.
- (bug) Performance fix 1: multiple TransformIcons where rendered in DB above each other.
- (bug) Performance fix 2: condition to leave loop when on end of Transform list was not met due to missing cast (65535!=-1).
- (bug) 'endless dying mercs in roof edges' fix in rev.6346 condition was never met.
- (bug) Popups were missplaced when clicking on a trainer-assignment multiple times to close the submenu.
- (bug) Popups were missplaced when clicking on a practice-assignment multiple times to close the submenu.
- (bug) Popups were missplaced when clicking on a student-assignment multiple times to close the submenu.
- (bug) Popups were missplaced when clicking on a facility-assignment multiple times to close the submenu. note: the bug might only be reproducable when selecting different screensize then the 3 native ones.
- (bug) MouseMasks for disabling timeCompress buttons did not match size of buttons, Clock Overlay was missing
- (cleanup) Replaced Hardcoded fallback Gridnumbers with CenterGrid if no exitGrid was specified in map editor. Same behavier than before, but since we have bigmaps and possibly other mapsizes it should not be constant.
- (bug) Sight range calulation uses distance visible with and without scope to get a scopeRangeMod=sDistVis/sDistVisNoScope. Blind soldiers will have 0 sDistVisNoScope, which means the scopeRangeMod is a div/0 (not defined result). After fix we get a defined result for scopeRangeMod of 1.0f in case there is a 0 distance. Also we get a defined result for sightrange since sightrange=sightrange/scopeRangeMod = 0/1.0f.
- (bug) Experimental NCTH calulation did return 0 CTH with 0 aimclicks but it should return at least the base CTH.
- (cleanup) added comment to get an idea of the 'magic' aiming Points formula
- (feature adjustment) Flat backpack malus replaced with malus which scales linear with weight of backpack up to maximum specified in ini file. Each 5 kg 1 additional malus is applied for movement. When carrying pack in hands or inside another pocket the full malus is applied. Malus for changing stances is still 1 additional Point when carrying backpack (does not matter in which slot).
----
Revision: 6362
Author: Wanne
Date: Donnerstag, 5. September 2013 14:37:34
Message:
- Fixed shading of other towns in militia assignment window (by Buggler)
----
Revision: 6361
Author: silversurfer
Date: Donnerstag, 5. September 2013 11:35:36
Message:
- added missing merc backgrounds calculation for BG_PERC_CTH_MAX to the reworked NCTH calculation
- changed skill handling for disarming bomb traps to rely more on explosives than mechanical in new skill system(old ratio 5:2, new 6:1). Mercs were blowing themselves up to often even when disarming own bombs (big bonus).
In the old skill system this ratio is 7:0.
- changed skill handling luck factor to make high skilled mercs rely less on luck and more on skill
----
Revision: 6360
Author: Flugente
Date: Donnerstag, 5. September 2013 01:31:34
Message:
added insurance cost modifier to backgrounds
----
Revision: 6359
Author: Flugente
Date: Mittwoch, 4. September 2013 23:13:40
Message:
Background additions:
- <no_male> and <no_female> prohibit specific backgrounds to show up on IMP generation
- <cth_vs_creatures> modifies gun CTH when aiming at creatures
- added wisdom stat modifier
- Fix: maximum cth can never exceed 100
----
Revision: 6358
Author: silversurfer
Date: Mittwoch, 4. September 2013 20:32:59
Message:
Bugfix: In OCTH iChance was calculated incorrectly when shooter was prone and shooting at standing target (analyzed by Kriplo)
Borrowed some functionality from NCTH to always calculate height penalty values.
Also includes a small bugfix for NCTH.
----
Revision: 6357
Author: Wanne
Date: Mittwoch, 4. September 2013 18:56:10
Message:
- Adjustment: Now it is possible for merc to sleep only 3 hours (instead of 6) (by Buggler)
o e.g: Razor should sleep only 3 hours
----
Revision: 6356
Author: Wanne
Date: Mittwoch, 4. September 2013 18:54:27
Message:
- Bugfix: Only init the profile xml filenames, if exist
o This fixes the crash when starting a "Vanilla" game (Vanilla 1.13 does not have any profile xml filenames)
----
Revision: 6355
Author: Wanne
Date: Mittwoch, 4. September 2013 12:28:12
Message:
- Expanded militia training to 6x6 square (by Buggler)
----
Revision: 6354
Author: Wanne
Date: Mittwoch, 4. September 2013 12:16:05
Message:
- Translated "Story Backgrounds" to "Merc Story Backgrounds"
- Added missing translation from "Overheating Weapons" to "Merc Story Backgrounds" for non English Versions
- Added "// TODO.Translate" comments to the new texts
----
Revision: 6353
Author: Flugente
Date: Dienstag, 3. September 2013 22:55:33
Message:
- new feature: backgrounds allow more personalisation of mercenaries
- background feature replaces overheating on startup screen, moved overheating opion to ini
WARNING: GameDir revision >= 1748 is required.
----
Revision: 6352
Author: Wanne
Date: Dienstag, 3. September 2013 10:32:50
Message:
- Bugfix: If mercs "walks on water tiles", the game used the travel-swimming BP points instead of the travel-flat BP points
----
Revision: 6347
Author: Flugente
Date: Montag, 2. September 2013 20:03:04
Message:
Added 'Ctrl' hotkey to add/remove 5 militia when assigning militia (by Buggler)
----
Revision: 6346
Author: silversurfer
Date: Montag, 2. September 2013 17:33:55
Message:
Bugfix: soldiers killed on roof edges should now properly fall down and not be stuck in dying state anymore
Enhancement: enemy troops should no longer attack empty player vehicles
----
Revision: 6344
Author: Wanne
Date: Montag, 2. September 2013 10:51:13
Message:
- Fixed unmovable dropoff icon when enemy took back SAM site due to initial DEFAULT_ARRIVAL_SECTOR set to hostile airspace sector (by Buggler)
----
Revision: 6343
Author: Wanne
Date: Samstag, 31. August 2013 18:48:37
Message:
- Bugfix: Fixed issue with the Leather Shop Deed quest (by silversurfer)
o On modified maps Kyle couldn't reach the temp money for the reward. Now there is a new parameter in Mod_Settings.ini called KYLE_MONEY_POSITION = x. The default for x is 14952 which is for vanilla map.
----
Revision: 6340
Author: Kriplo
Date: Samstag, 31. August 2013 12:22:25
Message:
Brief: //dnl ch64
- Fixing Tank bursting shells problem, and some other tank related bugs.
Details:
- There are several problem with Tank handling, main was forcing to use gun although already decide to use machinegun which lead to bursting shells.
- Another one was related to machinegun usage as current autofire handling is not supported by TANK BURST animation which had limit to 6 rounds, so decision to fire anything different then 6 lead to complete wrong APs deduction.
- Fix some invalid animation decision as current tank cannot raise gun or move or check for cover.
- Fix problem with wrong return (INT8) although after introduction of 100AP system APs variables are INT16 which create bad APs calculation for tank.
- Fix general problem with burst and autofire when soldier decide to when swap weapons.
----
Revision: 6338
Author: Wanne
Date: Freitag, 30. August 2013 20:21:01
Message:
- Multiplayer Bugfix: Fixed crash in RELEASE version, when entering tactical insertion screen
o The game crashed in RELEASE version, because of uninitialized music variables which were introduced in revision 6296
----
Revision: 6337
Author: Flugente
Date: Donnerstag, 29. August 2013 22:39:14
Message:
Fix: wrong game language
----
Revision: 6336
Author: Flugente
Date: Donnerstag, 29. August 2013 22:38:18
Message:
Fix: moved function call to UB
----
Revision: 6334
Author: Wanne
Date: Donnerstag, 29. August 2013 13:53:39
Message:
- UB Improvements / Cleanup (by Jazz)
----
Revision: 6330
Author: Wanne
Date: Mittwoch, 28. August 2013 19:06:43
Message:
- UB Improvements / Cleanup (by Jazz)
o Now there are 2 ways to play UB (1.13 and Vanilla): vfs_config.UB113.ini, vfs_config.UBVanilla.ini
o UB: Source Code cleanup: Replaced hardcoded merc profiles with proper ENUMS, ...
o Updated / added UB-Config values
----
Revision: 6326
Author: Flugente
Date: Mittwoch, 28. August 2013 00:48:02
Message:
Assassins use and loose uniforms if uncovered
----
Revision: 6325
Author: Flugente
Date: Dienstag, 27. August 2013 22:04:36
Message:
Fix: gear icons and assignment icons no longer overlap
----
Revision: 6324
Author: Flugente
Date: Montag, 26. August 2013 23:57:19
Message:
Forbid time compression if hostile civilians or bloodcats are in the sector. Otherwise all travelling squads are delayed over and over again.
----
Revision: 6323
Author: Flugente
Date: Montag, 26. August 2013 23:19:31
Message:
soldier tooltips now display energy and morale
----
Revision: 6322
Author: Kriplo
Date: Sonntag, 25. August 2013 22:55:59
Message:
- in ch58 forget to check if pointer is null which of course lead to CTD, sorry ;-)
----
Revision: 6321
Author: Kriplo
Date: Sonntag, 25. August 2013 22:30:46
Message:
Brief: //dnl ch63
- Fixing AI problems when they use launchers.
Details:
- Seems from implementation of 100AP system and new attachment system and new kind of GL launchers, AI use them improperly or not used at all. Bugs was:
- Bursting grenades from non burst launcher.
- Not use GL if grenade is already in it
- Not firing from rocket launcher if couldn't find hand grenade.
- Refusing to launch grenade from attached GL if couldn't find grenade in other pockets.
- Never fire from single rocket launchers like LAW.
- Incorrect chance to throw calculation for GLs which lead into no decision to throw.
- Whole cylinder of grenades was permanently remove from pocket after reloading launcher.
----
Revision: 6320
Author: Flugente
Date: Sonntag, 25. August 2013 22:24:43
Message:
Fix: game clock patch caused compile errors in editor (by silversurfer)
----
Revision: 6317
Author: Flugente
Date: Sonntag, 25. August 2013 17:12:47
Message:
Fix: face gear items were wrong
----
Revision: 6316
Author: Flugente
Date: Sonntag, 25. August 2013 15:38:21
Message:
Game clock improvements (by Moa)
Before Patch:
Render region for the Game Time and Tooltip region for this region had different x/y coordinate formulas which resulted in missplaced ToolTip on screen resolutions higher then 3.
There where 4 different definitions of Clock position: INTERFACE_CLOCK_X, INTERFACE_CLOCK_TM_X, CLOCK_X, CLOCK_REGION_START_X. Also there where 2 different definitions of the region: CLOCK_STRING_WIDTH, CLOCK_REGION_WIDTH.
Pause Box had a fixed position on screen regardless of resolution mode or screen size.
Two different kinds of defines for the Font where used: CLOCKFONT and CLOCK_FONT
After Patch:
Only 2 different coords are existant for rendering the clock, of which 1 is currently redundant as it is off screen for NIV. The later can be used once the Teampanel in tactical screen can handle the clock while showing the inventory (currently the clock is not rendered when NIV is used), this however requires new graphics for 6/8/10 squatsizes. Once a new location for this case is determined simply update the RenderTEAMPanel(BOOLEAN) accordingly with new if clause for NIV (Offset of LOCATION_NAME_TM_X can be used, or what everis convinient).
Also 2 boundary boxes of the region are present, one for the actual area 66*14 (CLOCK_AREA_WIDTH) and one for a little gap of currently 1 pixel for the mouse region (CLOCK_REGION_OFFSET_X) the later one is kindof not neccessary since the String gets now centered in the Area. But maybe someone will make a mod with small render area but large mouseregion for the clock, who knows :)
Pause Box is now rendered in the center of the screen as intended.
Only one font for the clock! There was no need for a different define, also the CLOCKFONT.sti is not in GameFolder so I changed that and use the COMP font.
All globals are now located in Game Clock.cpp but still get initialized in Interface Panels.cpp since the init function in Game Clock.cpp is called too early and no globals for screen size and resolution are known at this point.
----
Revision: 6315
Author: Flugente
Date: Sonntag, 25. August 2013 13:58:22
Message:
moved face icons for assignments and various states to a separate library to be independent of face gear icons.
GameDir >= 1738 is required.
----
Revision: 6314
Author: Kriplo
Date: Sonntag, 25. August 2013 10:40:36
Message:
Brief: //dnl ch62
- Ignore firing into dying and breathless targets.
Details:
- AI will ignore attack breathless targets if there are other in better condition.
- AI will not fire into dying targets.
- AI should avoid go into creature gas.
----
Revision: 6313
Author: Kriplo
Date: Sonntag, 25. August 2013 09:36:03
Message:
Brief: //dnl ch61
- Basic support for reducing AI friendly fire.
Details:
- Friendly fire grids are defined during best shot calculation then AI decide depending of soldier character to fire or take other action. Still in autofire accidentally friendly hits could be higher depending of bullets spreading.
----
Revision: 6312
Author: Flugente
Date: Samstag, 24. August 2013 22:42:14
Message:
Library Updates and 'ext' directory cleanup (by Buggler)
- utfcpp 2.3.4
- libpng 1.2.50
- zlib 1.2.8
----
Revision: 6311
Author: Kriplo
Date: Samstag, 24. August 2013 22:17:16
Message:
59. Brief: //dnl ch59
- Fix problem AI cannot fire when mercs are on roof, AI calculate chance to hit from all stances.
Details:
- Sometimes AI not fire when target is on roof, happens in situation when previous target was on ground because bLevel was not update.
- Instead to calculate ChanceToHit only from STANDING from now AI calculate chance for all stances, so AI should be more eager to attack.
----
Revision: 6310
Author: Kriplo
Date: Freitag, 23. August 2013 18:27:36
Message:
Brief: //dnl ch58
- Fix several problems which lead into bad or no AI decisions, add optional decision of short autofire.
Details:
- Avoid use of last two locations per turn
- Fix problems with improper APs calculations for burst and autofire which lead into AI to forcably cancel and end turn for those actions.
- Add option for decide to use short autofire instead of one long to enchance chance to hit.
- After taking cover change facing toward closest enemy to avoid going in status red and rather take proper black decisions.
- Fix bad public noise processing after AI investigate closest disturbance and find nothing, also erase all same noise points in team members if one of them already investigated.
----
Revision: 6308
Author: Wanne
Date: Donnerstag, 22. August 2013 21:35:59
Message:
- Cosmetic Improvements to MERC hiring page (by Buggler)
----
Revision: 6302
Author: Wanne
Date: Donnerstag, 22. August 2013 00:27:34
Message:
- Fixed loading of vehicle faces (by silversurfer)
o Vehicle faces after index 163 (heli) were not loaded
----
Revision: 6301
Author: Flugente
Date: Mittwoch, 21. August 2013 21:14:43
Message:
Fix: previous fix was very bad
----
Revision: 6300
Author: Flugente
Date: Mittwoch, 21. August 2013 00:53:01
Message:
possible division by 0 for blind soldiers
----
Revision: 6299
Author: Flugente
Date: Mittwoch, 21. August 2013 00:06:28
Message:
Fix: weapon mode wasn't changed back after checking for grenades (by Kriplo)
----
Revision: 6298
Author: Flugente
Date: Dienstag, 20. August 2013 22:55:12
Message:
Fix: game crash when civilians kill other civilians in a town
----
Revision: 6297
Author: Flugente
Date: Dienstag, 20. August 2013 22:15:16
Message:
Changed MOVEITEM dropoff gridno to a location that is always guaranteed to exist and be accessible
----
Revision: 6296
Author: Wanne
Date: Dienstag, 20. August 2013 10:33:32
Message:
- Bugfix: Externalized Music (Music.lua) (by Jazz)
o Added missing:
6 - creature start battle (CREATURE_BATTLE_xxx.wav or CREATURE_BATTLE_xxx.ogg)
7 - creepy music (CREEPY_xxx.wav or CREEPY_xxx.ogg)
----
Revision: 6295
Author: Wanne
Date: Dienstag, 20. August 2013 09:15:30
Message:
- New Externalization: Externalized the used music to an OPTIONAL "Scripts\Music.lua" file (by Jazz)
o This file is OPTIONAL and if not available, the game uses the default music tracks
o With the user of the Music.lua script file, you can play different musics and types for each sector (*.WAV or *.OGG)
o An example of the usage has been added to "Docs\Externalized Music Example.zip"
o See comments from the Music.lua scripts below
--[[
AddMusic(SectorX,SectorY,SectorZ,MusicType,MusicID)
MusicType :
1 - standard music, sector no enemy (NOTHING_xxx.wav or NOTHING_xxx.ogg)
2 - enemy in sector (TENSOR_xxx.wav or TENSOR_xxx.ogg)
3 - start battle (BATTLE_xxx.wav or BATTLE_xxx.ogg)
4 - victory (TRIUMPH_xxx.wav or TRIUMPH_xxx.ogg)
5 - death merc (DEATH_xxx.wav or DEATH_xxx.ogg)
xxx - number file
MusicID - id of music
Put to "Music" folder ogg or wav file. We number the names of files NOTHING_0.wav... NOTHING_10.wav ... etc
Example :
AddMusic(1,10,0,1,0) -- add to sector A10, music type "1" and file NOTHING_0.wav or NOTHING_0.ogg.
AddMusic(1,10,1,1,0) -- add to sector A10_B1, music type "1" and file NOTHING_0.wav or NOTHING_0.ogg.
AddMusic(1,9,0,2,10) -- add to sector A9, music type "2" and file TENSOR_10.wav or TENSOR_10.ogg.
for x = 1,16 do
for y = 1,16 do
AddMusic(x,y,0,1,10) -- add to all sector, music type "1" and file NOTHING_10.wav or NOTHING_10.ogg.
end
end
]]
----
Revision: 6294
Author: Flugente
Date: Dienstag, 20. August 2013 01:27:50
Message:
Changing MAX_NUMBER_PLAYER_MERCS midgame no longer renders savegames unloadable, as the teamsize is stored in the savegame anyway
----
Revision: 6293
Author: Flugente
Date: Montag, 19. August 2013 00:40:33
Message:
Forbid ammo with tracer effects to be used by AI on singleshot-only guns
----
Revision: 6290
Author: Flugente
Date: Sonntag, 18. August 2013 18:45:31
Message:
Fix: AI does not ask for surrender if creatures are around, thereby not offering zombies surrender
----
Revision: 6289
Author: Flugente
Date: Sonntag, 18. August 2013 18:17:43
Message:
- Fixed EDB modifier weirdness(by Moa)
- Fix: overheating modifiers on attachments weren't shown correctly
----
Revision: 6288
Author: Flugente
Date: Sonntag, 18. August 2013 16:31:55
Message:
Fix: nada items or CTD when 'move item' assignment takes items from a sector that is currently loaded in tactical.
----
Revision: 6287
Author: Flugente
Date: Samstag, 17. August 2013 00:25:29
Message:
Fixed moveitem dropoff gridno - gear is no longer dropped in inacessible places
----
Revision: 6286
Author: Wanne
Date: Donnerstag, 15. August 2013 22:20:06
Message:
- Improvement of M.E.R.C availability (by silversurfer)
o Now you can change the MercAvailability.xml file during a game
----
Revision: 6282
Author: Flugente
Date: Sonntag, 11. August 2013 23:04:51
Message:
speed up item movement by lowering the number of inventory accesses
----
Revision: 6281
Author: Wanne
Date: Sonntag, 11. August 2013 21:02:00
Message:
- Bugfix: Prevent merc swapping in tactical while they are talking (by silversurfer)
----
Revision: 6280
Author: Flugente
Date: Sonntag, 11. August 2013 17:22:29
Message:
new feature: 'Move item' assignment allows quick and easy mass transfer of items between city sectors.
Warning: GameDir >= r1723 is required.
----
Revision: 6279
Author: Flugente
Date: Donnerstag, 8. August 2013 23:08:04
Message:
added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers
These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)
----
Revision: 6278
Author: Flugente
Date: Donnerstag, 8. August 2013 22:49:41
Message:
Fix: adding new mercs to the MERC webpage in an ongoing campaign destroyed sort order and made mercs unavailable (by silversurfer)
----
Revision: 6274
Author: Flugente
Date: Dienstag, 6. August 2013 22:43:44
Message:
- Fix: when disguised mercs with suspicious gear were spotted, messages were print out, but no uncovering occured
- Disguised mercs no longer 'stop' when they see a new enemy, as otherwise movement becomes tedious.
----
Revision: 6264
Author: Wanne
Date: Mittwoch, 31. Juli 2013 22:08:16
Message:
- Bugfix: <PercentReloadTimeAPReduction> and <PercentBurstFireAPReduction> from "Items.xml" was not working (by silversurfer)
----
Revision: 6263
Author: Flugente
Date: Mittwoch, 31. Juli 2013 20:59:32
Message:
- new function: militia can be ordered to pick up gear from sector in tactical, just like ordering them to drop it. does not work in combat for obvious reason.
- if militia stand in water and are ordered to drop their equipment, they will drop it on land.
----
Revision: 6262
Author: Flugente
Date: Dienstag, 30. Juli 2013 21:32:49
Message:
new item tag <ItemChoiceTimeSetting> forbids AI from picking an item at night if set to 1 and at day if set to 2
----
Revision: 6261
Author: Flugente
Date: Dienstag, 30. Juli 2013 20:17:54
Message:
Fix: NCTH throws error if not firing at soldier
----
Revision: 6260
Author: Flugente
Date: Dienstag, 30. Juli 2013 20:02:53
Message:
- Fix: recent code additions broke savegame compatibility. Some code now also works for UB, as otherwise code gets needlessly complicated.
- Improved code
----
Revision: 6259
Author: Flugente
Date: Montag, 29. Juli 2013 22:04:45
Message:
Militia equipped from sector inventory take along NVGs/sunglasses to use them later
----
Revision: 6258
Author: Wanne
Date: Montag, 29. Juli 2013 13:48:53
Message:
- Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html
- Improvement: MERC mercs get unlocked according to their own availability conditions, not to their order in MercAvailability.xml
----
Revision: 6257
Author: Wanne
Date: Montag, 29. Juli 2013 11:15:21
Message:
- Fixed a few compilation warnings (uninitialized variables, ...)
----
Revision: 6256
Author: Wanne
Date: Montag, 29. Juli 2013 11:05:08
Message:
- Fixed compilation errors when trying to compile a UB-Version (#define JA2UB & define JA2UBMAPS)
o The compilation was broken when enabling Speck as a playable mercs in JA2 113 (revision 6215)
----
Revision: 6255
Author: Wanne
Date: Montag, 29. Juli 2013 09:39:13
Message:
NCTH: Minor Adjustments (by silversurfer)
----
Revision: 6254
Author: Flugente
Date: Sonntag, 28. Juli 2013 20:32:55
Message:
- more reasonable food poisoning values
- Settings were never read
----
Revision: 6250
Author: Flugente
Date: Sonntag, 28. Juli 2013 17:19:58
Message:
Fix: if militia moves strategically, sometimes gear would be moved unnecessary.
----
Revision: 6249
Author: Flugente
Date: Sonntag, 28. Juli 2013 16:05:45
Message:
If COVERT_ELITES_DETECT_NEXTTILE is set to TRUE, elite soldiers will uncover spies disguised as soldiers next to them if more experienced.
----
Revision: 6248
Author: Flugente
Date: Freitag, 26. Juli 2013 23:50:08
Message:
- Feature improvement: enemy soldiers can now free captured comrades
- Fix: when jumping through windows, AI soldiers no longer need to end their turn to avoid a deadlock
----
Revision: 6246
Author: Wanne
Date: Freitag, 26. Juli 2013 09:21:58
Message:
- Translated Chinese Text (by zwwooooo)
- Added missing text string to all the languages (except English)
----
Revision: 6245
Author: Flugente
Date: Freitag, 26. Juli 2013 00:05:45
Message:
Fix: wrong item name displayed when uncovered
----
Revision: 6244
Author: Flugente
Date: Donnerstag, 25. Juli 2013 23:43:04
Message:
Fix: crash when transforming attached items on guns with magsize modifiers
----
Revision: 6243
Author: Flugente
Date: Donnerstag, 25. Juli 2013 20:11:16
Message:
increased possible number of soldier/militia profiles to 300 for each category
----
Revision: 6242
Author: Flugente
Date: Donnerstag, 25. Juli 2013 19:32:15
Message:
Fix: preplaced items with incompatible attachments causes entire sector inventories to vanish if entering the sector a second time
----
Revision: 6241
Author: Flugente
Date: Donnerstag, 25. Juli 2013 19:30:48
Message:
spies lose cover if they try to handcuff but fail
----
Revision: 6240
Author: Wanne
Date: Donnerstag, 25. Juli 2013 10:38:43
Message:
- HackFix: Crash on maps with isolated entry points (by silversurfer)
o see http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/312260/Re_BUGZILLA_report_all_bugs_he.html#Post312260
o see http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/312612/Re_BUGZILLA_report_all_bugs_he.html#Post312612
o The main problem of the crash is, that some memory gets overwritten -> Workaround (hackfix): Increased the array for the map edgepoints to a fixed size of 400 so we can avoid the crash
o Of course this is not the best fix (because of increased memory usage), so if someone can improve the fix, do it :)
----
Revision: 6239
Author: Wanne
Date: Montag, 22. Juli 2013 10:00:50
Message:
- Bugfix: Mike & Iggy: Fixed wrong ";" (thx to silversurfer)
----
Revision: 6238
Author: Wanne
Date: Sonntag, 21. Juli 2013 23:23:53
Message:
- Bugfix: After Mike has been recruited, he could still show up as an enemy later in the game (a Mike clone) (by anv and silversurfer)
o Similar fix is also applied for Iggy
----
Revision: 6237
Author: Wanne
Date: Sonntag, 21. Juli 2013 23:19:12
Message:
- Bugfix: After loading a game, mercs gearkits are bugged and game crashes when hiring a merc (by silversurfer)
----
Revision: 6236
Author: Wanne
Date: Sonntag, 21. Juli 2013 19:41:25
Message:
Added possibility to show rank and name on enemies (by silversurfer)
- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles
----
Revision: 6235
Author: Wanne
Date: Sonntag, 21. Juli 2013 19:08:42
Message:
NCTH CalcNewChanceToHitGun refactoring / cleanup (by silversurfer)
o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION
o The cleanup only effects the game if you play with NCTH system
o The refactoring makes the code much easier to read and also shrinks the locs
o Fixed some old bugs in calculation
o In the future the switch USE_NEW_CTH_CALCULATION can be removed completely
o more infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986
----
Revision: 6234
Author: Wanne
Date: Mittwoch, 17. Juli 2013 20:23:03
Message:
- Bugfix: Re-Fixed merc records get erased (by silversurfer)
----
Revision: 6233
Author: Flugente
Date: Dienstag, 16. Juli 2013 00:34:18
Message:
Fix: merc records get erased when restarting the exe.
----
Revision: 6231
Author: Wanne
Date: Montag, 15. Juli 2013 15:18:30
Message:
Bugfix: Money-amount was not shown anymore in UDB if you click on "Deposit/Withdraw Money" (by silversurfer)
Bugfix: If we open the UDB for money, the "Description Page" is now shown automatically (by silversurfer)
----
Revision: 6229
Author: Flugente
Date: Sonntag, 14. Juli 2013 20:58:41
Message:
Fix: exp bonus from interrogation was too high
----
Revision: 6221
Author: Flugente
Date: Samstag, 13. Juli 2013 02:46:28
Message:
Fix: faulty lua call broke NPC escort quests
----
Revision: 6220
Author: Flugente
Date: Samstag, 13. Juli 2013 02:17:47
Message:
Fix: monsters did not take damage from fire
----
Revision: 6219
Author: Flugente
Date: Samstag, 13. Juli 2013 01:54:50
Message:
Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join yor militia.
----
Revision: 6215
Author: Wanne
Date: Donnerstag, 11. Juli 2013 21:54:50
Message:
Added Speck as a playable merc (by anv)
o Speck can be hired by M.E.R.C
o From now on, as long as Speck is hired (or dead, or POW, or travelling), he won't be sitting on Speck Com nor sending you emails. However, is he's able to, he'll comment on current situation from battlefield: player owing money, Flo getting married, MERC merc dying, etc., so keeping him alive might be a good idea
o GameDir data revision >= 1701
----
Revision: 6213
Author: Wanne
Date: Donnerstag, 11. Juli 2013 01:25:13
Message:
Dev. Docs:
- Tactical Map 160x160: Screen to Isometric projection: How does it work
- Render Overhead Map: How does it work
----
Revision: 6212
Author: Wanne
Date: Mittwoch, 10. Juli 2013 23:55:22
Message:
- Bugfixes (by Jazz)
o ActionItems: Problem with the adding of new actions to the file ActionItems.xml.
o LuaInitNPCs: Wrong data type for fUpdateHistory (int -> bool)
----
Revision: 6208
Author: Wanne
Date: Montag, 8. Juli 2013 08:58:12
Message:
- Bugfix: Santos Barkeeper (!= HERVE) misses speech and edt files
o This bug was introduced when making the possibility to have different EDT / NPC / speech files for the 4 Santos barkeepers (see revision: 6183)
o Now the fallback to HERVE (id = 151) if a file is missing seems to work correctly
----
Revision: 6207
Author: Wanne
Date: Sonntag, 7. Juli 2013 21:55:35
Message:
- Now it is possible to use the newly added DG M.E.R.C merc on an "older" savegame before those merc got integrated (by silversurfer)
----
Revision: 6202
Author: Flugente
Date: Sonntag, 7. Juli 2013 13:10:12
Message:
Fix: loading a savegame that was started with an exe without ENABLE_BRIEFINGROOM was impossible with an exe with ENABLE_BRIEFINGROOM enabled.
----
Revision: 6201
Author: Wanne
Date: Sonntag, 7. Juli 2013 11:01:45
Message:
- Bugfix: When "Enemy drop all" is selected, sometimes default attachments were not dropped (by silversurfer)
----
Revision: 6192
Author: Flugente
Date: Donnerstag, 4. Juli 2013 21:37:27
Message:
- print interrogation progress as float number
- spy selftest in pointless without disguise
- inventory explosion creates a sound
----
Revision: 6187
Author: Flugente
Date: Dienstag, 2. Juli 2013 21:42:12
Message:
Fix: militia profile names weren't used
----
Revision: 6186
Author: Flugente
Date: Dienstag, 2. Juli 2013 21:03:14
Message:
Fix: covert gear was uncovered due to too high coolness when disguised as a soldier (should only apply to hand items)
----
Revision: 6184
Author: Wanne
Date: Montag, 1. Juli 2013 20:38:04
Message:
- Bugfix: ETA Travel Popup screen location was wrong (not initialized) in the new additional screen resolutions (by silversurfer)
----
Revision: 6183
Author: Wanne
Date: Montag, 1. Juli 2013 20:34:49
Message:
Brother Santos Patch (by Jazz)
- Brothers Santos use these same files edt and npc (151.edt and 151.npc). After use of this small patch, brothers can use separate files npc and edt.
o Herve - 151.edt and 151.npc
o Peter - 152.edt and 152.npc
o Alberto - 153.edt and 153.npc
o Carlo - 154.edt and 154.npc
If the files do not exist, then the game reads default files 151.edt and 151.npc
----
Revision: 6182
Author: Wanne
Date: Sonntag, 30. Juni 2013 21:28:45
Message:
- Bugfix: Fixed encyclopedia crash after selecting menu entry in main menu
----
Revision: 6181
Author: Wanne
Date: Sonntag, 30. Juni 2013 21:16:35
Message:
- Reworked LuaInitNPCs.cpp\h, Luaglobal.cpp\h and few cosmetic changes (by Jazz)
----
Revision: 6179
Author: Flugente
Date: Sonntag, 30. Juni 2013 18:48:43
Message:
Fix: CIV_NAMES_VALUES were overwritten after reading
----
Revision: 6178
Author: Wanne
Date: Sonntag, 30. Juni 2013 18:46:32
Message:
- Enabled the briefing room feature (define) in the executable
o To use the briefing room on the laptop, the BRIEFING_ROOM option has to be enabled in ja2_options.ini
----
Revision: 6177
Author: Wanne
Date: Sonntag, 30. Juni 2013 18:29:17
Message:
- Externalized 2 breathing values to APBPConstants.ini (by silversurfer)
o With those values you can define the minutes needed to regenerate BP in real-time mode
o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238
----
Revision: 6176
Author: Wanne
Date: Sonntag, 30. Juni 2013 18:08:04
Message:
- Fixed MERC Buy Equipment flag not properly set by reverting & fixing buggy code optimizations in r6075 (by Buggler)
----
Revision: 6172
Author: Flugente
Date: Sonntag, 30. Juni 2013 04:56:10
Message:
- changed poison symbol position
- added SOLDIERTYPE* argument to GunIncreaseHeat(), which allows for soldier-specific heat generation modification
----
Revision: 6165
Author: Wanne
Date: Donnerstag, 27. Juni 2013 13:08:12
Message:
- NCTH Scope Modes Update (by silversurfer)
o Updated formula to get better results with different scopes
o 10x scopes are still useless on "normal" maps. Could be better on bigmaps (70+ tiles)
----
Revision: 6161
Author: Flugente
Date: Mittwoch, 26. Juni 2013 20:19:33
Message:
Fix: civilians could openly wield covert guns
----
Revision: 6160
Author: Wanne
Date: Mittwoch, 26. Juni 2013 09:22:06
Message:
BUGZILLA #629: Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING from game, because they are externalized to the merchants xml files (by silversurfer)
----
Revision: 6159
Author: Wanne
Date: Mittwoch, 26. Juni 2013 07:56:22
Message:
BUGZILLA #573: IMP creation skills (by silversurfer)
----
Revision: 6156
Author: Wanne
Date: Dienstag, 25. Juni 2013 08:33:47
Message:
- New Feature: Added possibility to swap merc position order in tactical team panel (by silversurfer)
o Just select the merc and press CTRL + Left Key for moving the merc one position to the left / CTRL + right key for moving the merc one position to the right
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/321935/Re_Drag_mercs_around_on_Merc_b.html#Post321935
----
Revision: 6155
Author: Wanne
Date: Dienstag, 25. Juni 2013 08:30:57
Message:
- Bugfix: NCTH - Scope Penalties (by silversurfer)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/321860/Re_NCTH_Scope_penalties_below_.html#Post321860
----
Revision: 6154
Author: Wanne
Date: Dienstag, 25. Juni 2013 08:29:02
Message:
- New Feature: Added possibility for CIV_TEAM (e.g: Kingpin, ...) to drop ALL their stuff (like you can do for enemies and militia) (by silversurfer)
o On/Off feature in ja2_options.ini (CIVILIANS_DROP_ALL)
----
Revision: 6145
Author: Flugente
Date: Donnerstag, 20. Juni 2013 23:40:56
Message:
Fix: for day vision range reduction formula for daylight was wrong for non-gun items
----
Revision: 6144
Author: Wanne
Date: Donnerstag, 20. Juni 2013 22:28:58
Message:
- Added folder
----
Revision: 6141
Author: Flugente
Date: Donnerstag, 20. Juni 2013 19:41:23
Message:
- Fix: item name in spy disguise notification was wrong
- MTAs don't have to stop when no hand item is found (the ones in the trunk use this though)
- Fix: militia drops sector equipment it took, even if it should not drop other gear - otherwise militia ould 'consume' sector invetories
----
Revision: 6140
Author: Wanne
Date: Mittwoch, 19. Juni 2013 13:24:08
Message:
- Disabled the ENABLE_BRIEFINGROOM define per default
----
Revision: 6139
Author: Wanne
Date: Mittwoch, 19. Juni 2013 13:19:57
Message:
New Lua Externalization (Quests.lua) (by Jazz)
- New File "Quests.lua"
- Modders can now define new events relating to tasks (from 0 to 254)
----
Revision: 6138
Author: Flugente
Date: Montag, 17. Juni 2013 23:57:34
Message:
switch order of arguments to make function faster
----
Revision: 6126
Author: Flugente
Date: Sonntag, 16. Juni 2013 18:40:15
Message:
improved multiturn action cost handling
----
Revision: 6124
Author: Flugente
Date: Sonntag, 16. Juni 2013 17:05:41
Message:
Fix: AMMOTYPE::highExplosive was sometimes interpreted as an item number, sometimes as boolean, and sometimes a an index over explosives. It is now treated as an item number
----
Revision: 6123
Author: Wanne
Date: Freitag, 14. Juni 2013 10:30:05
Message:
- Multiplayer: Re-enabled the enemy interrupt fix per default (cause it seems to work better than without the fix ...)
----
Revision: 6122
Author: Wanne
Date: Freitag, 14. Juni 2013 09:54:00
Message:
- Fix: VS 2005 compilation: Dependency of ModularizedTacticalAI was not set for the ja2 project (Solution -> Properties -> Project Dependencies)
----
Revision: 6121
Author: Wanne
Date: Freitag, 14. Juni 2013 02:12:11
Message:
- Multiplayer: Fixed crash/freeze when clicking "Host" in the host screen
o It seems the feature "soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia" (revision 6071) makes trouble with multiplayer. So I disabled the feature and initialization of the xml files in a MP game
o Removed the re-initialization of the xml files when clicking on the "Multiplayer Game" menu button. Cause I think the re-initialization is not neede.
----
Revision: 6120
Author: Wanne
Date: Freitag, 14. Juni 2013 00:34:43
Message:
- Encyclopedia / Briefing Room Updates (by Jazz)
o Improved record
o Restart game of Briefing Rooms
o New Action for NPC (recruiting / unrecruiting)
NPC_ACTION_RECRUIT_PROFILE_TO_EPC = 700
NPC_ACTION_UNRECRUIT_EPC = 701
----
Revision: 6118
Author: Wanne
Date: Montag, 10. Juni 2013 22:12:56
Message:
- Updated Briefing room / Encyclopedia (by Jazz)
o Both features are currently disabled, because the use huge amount of memory. There also seems to be some big memory leaks in Encyclopedia
o see builddefines.h (ENABLE_ENCYCLOPEDIA, ENABLE_BRIEFINGROOM)
----
Revision: 6115
Author: Flugente
Date: Mittwoch, 5. Juni 2013 21:38:41
Message:
Fixed display bar of attached ammo
----
Revision: 6105
Author: Flugente
Date: Donnerstag, 30. Mai 2013 22:46:19
Message:
Fix: crash on getting hit by high-numbered object
----
Revision: 6104
Author: Flugente
Date: Donnerstag, 30. Mai 2013 02:12:10
Message:
Fix: last shot of magazine-fed launcher was removed too early
----
Revision: 6103
Author: Flugente
Date: Dienstag, 28. Mai 2013 23:32:40
Message:
- interrogation point calculation was suboptimal
- Fix: removed unnecessary check
- robots cannot climb roofs, windows, fences or walls anymore
----
Revision: 6102
Author: Flugente
Date: Montag, 27. Mai 2013 23:01:04
Message:
cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)
----
Revision: 6101
Author: Flugente
Date: Montag, 27. Mai 2013 22:38:52
Message:
cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
----
Revision: 6100
Author: Flugente
Date: Samstag, 25. Mai 2013 23:31:30
Message:
Fix: allow longer soldier names to be displayed
----
Revision: 6099
Author: Flugente
Date: Samstag, 25. Mai 2013 21:19:59
Message:
Fix: crash when using switches connected to doors
----
Revision: 6098
Author: Flugente
Date: Freitag, 24. Mai 2013 18:57:52
Message:
SHOW_HEALTHBARSOVERHEAD allows hiding the health and fatigue bars over your selected mercs
----
Revision: 6095
Author: Flugente
Date: Freitag, 24. Mai 2013 17:52:05
Message:
Fix: scope modes take Aimlevel modifiers on scopes/sights into account
----
Revision: 6094
Author: Flugente
Date: Freitag, 24. Mai 2013 17:10:27
Message:
made sure that faulty xmls don't lead to three major traits
----
Revision: 6093
Author: Flugente
Date: Freitag, 24. Mai 2013 16:25:47
Message:
Vehicle data is no longer saved and loaded into savegames, as it was externalised to xml a long time ago
----
Revision: 6090
Author: Wanne
Date: Montag, 20. Mai 2013 22:12:10
Message:
- VS 2010 Bugfix: Fixed LINKING error when compiling MapEditor version
----
Revision: 6089
Author: Wanne
Date: Sonntag, 19. Mai 2013 20:55:23
Message:
- Chinese translations (by zwwooooo)
----
Revision: 6088
Author: Wanne
Date: Sonntag, 19. Mai 2013 12:31:34
Message:
- Fixed 'Unsettled bills' for MercID > 170 on game restart (by Buggler)
----
Revision: 6085
Author: Flugente
Date: Samstag, 18. Mai 2013 01:20:13
Message:
Fix: use xml vehicle names
----
Revision: 6084
Author: Flugente
Date: Freitag, 17. Mai 2013 22:14:02
Message:
sope modes no longer uses fixed magnifications, and no longer differs per team
----
Revision: 6083
Author: Flugente
Date: Freitag, 17. Mai 2013 20:05:18
Message:
Fix: status bar of attached grenades was shown incorrectly
----
Revision: 6079
Author: Flugente
Date: Donnerstag, 16. Mai 2013 01:04:09
Message:
when using alternate weapon holding under NCTH, still apply projection factor from non-scope/sight attachments
----
Revision: 6078
Author: Flugente
Date: Dienstag, 14. Mai 2013 23:11:24
Message:
Fix: when using scope modes with NCTH, non-internal projection factor from lasers was ignored.
----
Revision: 6076
Author: Wanne
Date: Montag, 13. Mai 2013 23:18:08
Message:
- Bugfix: Fixed missing "," in _GermanText.cpp which resulted in wrong text (on the M.E.R.C website)
----
Revision: 6075
Author: Wanne
Date: Montag, 13. Mai 2013 22:24:21
Message:
- Fixed MERC hiring bug when reached max allowed mercs due to optional gear feature (by Buggler)
----
Revision: 6073
Author: Wanne
Date: Samstag, 11. Mai 2013 18:57:31
Message:
- Fixed RandomStats default values in GameSettings.cpp (by Buggler)
----
Revision: 6072
Author: Flugente
Date: Samstag, 11. Mai 2013 15:22:18
Message:
once again, forgot to add a file...
----
Revision: 6071
Author: Flugente
Date: Samstag, 11. Mai 2013 01:30:42
Message:
new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.
WARNING: GameDir revision >= 1672 is required.
----
Revision: 6070
Author: Wanne
Date: Freitag, 10. Mai 2013 22:36:15
Message:
Improved Random Stats Feature (by Buggler)
- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula
----
Revision: 6068
Author: Flugente
Date: Dienstag, 7. Mai 2013 02:05:24
Message:
speed up handling of personal light
----
Revision: 6067
Author: Flugente
Date: Dienstag, 7. Mai 2013 01:35:17
Message:
- Fix: crash when switching to bayonet while aimed
- Fix: batteries were drained for inactive flashlights
----
Revision: 6066
Author: Wanne
Date: Montag, 6. Mai 2013 22:40:49
Message:
- Added page numbers in MERC files (by Buggler)
----
Revision: 6065
Author: Flugente
Date: Sonntag, 5. Mai 2013 22:56:00
Message:
new feature: fixed bayonets (still in need of animation)
----
Revision: 6064
Author: Flugente
Date: Sonntag, 5. Mai 2013 16:16:36
Message:
Fix: VS2008 & VS2005 compatibility
----
Revision: 6062
Author: Wanne
Date: Samstag, 4. Mai 2013 17:08:25
Message:
- Sorted Training Attribute strings to be same order as stats display (by Buggler)
----
Revision: 6061
Author: Flugente
Date: Samstag, 4. Mai 2013 01:31:28
Message:
new feature: dynamic flashlights allows usable flashlights
----
Revision: 6056
Author: Flugente
Date: Freitag, 3. Mai 2013 00:42:08
Message:
significantly cleaned up includes (by IoP)
----
Revision: 6055
Author: Wanne
Date: Donnerstag, 2. Mai 2013 23:05:31
Message:
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL
----
Revision: 6053
Author: Wanne
Date: Donnerstag, 2. Mai 2013 21:50:21
Message:
- Bugfix: LoadScreenHints
o Added support for language specific (German, Russian, ...) LoadScreenHints (*.LoadScreenHints.xml)
o Added support for long (multi line) load screen hints (there will be an automatic line break in long load screen hints text)
o Reset load screen hint text to 0 (no display), because otherwise the old load screen will also be shown underneath the correct new one which resulted in an unreadable text mess
----
Revision: 6052
Author: Wanne
Date: Donnerstag, 2. Mai 2013 20:23:02
Message:
- Bugfix: LoadScreenHints
o Loadscreen hints were not shown in a Release Build
o Centered Loadscreen hints text in all resolutions
o TODO: If loadscreen hints are ON (in the ini), the loadscreen should not close automatically, but should stay on screen until the user presses a key(e.g: Space). So the user has time to read the hint -> @Flugente: Do you have any other idea?
----
Revision: 6051
Author: Wanne
Date: Donnerstag, 2. Mai 2013 19:12:43
Message:
- Added slower <bEvolution> rates, growth slowdown will be more pronounced on higher stat values. (3 - 0.75x; 4 - 0.5x; 5 - 0.25x) (by Buggler)
----
Revision: 6049
Author: Flugente
Date: Donnerstag, 2. Mai 2013 02:15:51
Message:
new disabilities:
- 'deaf' reduces hearing ability
- 'shortsighted' reduces sight range
----
Revision: 6048
Author: Flugente
Date: Mittwoch, 1. Mai 2013 23:23:55
Message:
Fix: EPC inventory cannot be accessed, and Nails does not allow to take his vest
----
Revision: 6047
Author: Flugente
Date: Mittwoch, 1. Mai 2013 19:03:31
Message:
replaced a few hardcoded numbers with enums/ini setting
----
Revision: 6046
Author: Flugente
Date: Mittwoch, 1. Mai 2013 16:58:51
Message:
Fix: when accessing a teammember's inventory, circumstances could cause teammembers to attack the merc accessing
----
Revision: 6045
Author: Wanne
Date: Mittwoch, 1. Mai 2013 12:42:55
Message:
- MP: Removed wrong "#ifdef INTERRUPT_MP_DEADLOCK_FIX"
----
Revision: 6044
Author: Wanne
Date: Mittwoch, 1. Mai 2013 12:28:33
Message:
- MP: Re-enabled the "share same FOV for friendly players" (in COOP and Team-DM), because it seems to work fine :)
----
Revision: 6043
Author: Wanne
Date: Mittwoch, 1. Mai 2013 12:09:59
Message:
- MP: Disabled (set to FALSE) the NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT (ja2_options.ini entry) in a MP game, because it leads to problems on the pure client
o If ON, the ALWAYS tries to scroll to the AI soldier which is in running stance and therefore you are unable to do anyting and cannot play
----
Revision: 6042
Author: Flugente
Date: Dienstag, 30. April 2013 23:31:04
Message:
changed hardcoded numbers to enums in preparation for total merc number increase
----
Revision: 6041
Author: Wanne
Date: Dienstag, 30. April 2013 18:26:49
Message:
- MP: Moved the FOV (friendly players share same field of view) to a define ENABLE_MP_FRIENDLY_PLAYERS_SHARE_SAME_FOV (currently disabled)
----
Revision: 6040
Author: Wanne
Date: Dienstag, 30. April 2013 18:14:27
Message:
- MP: Disabled the Enemy numbers count in the turnbar (because it shows different numbers on the clients)
----
Revision: 6039
Author: Wanne
Date: Dienstag, 30. April 2013 18:13:29
Message:
- Enabled ZOMBIES in builddefines.h
----
Revision: 6038
Author: Flugente
Date: Dienstag, 30. April 2013 00:46:15
Message:
Fix: no stealing on oneself
----
Revision: 6037
Author: Wanne
Date: Montag, 29. April 2013 21:58:17
Message:
- MP: Moved the update of the turnbar on interrupt to the INTERRUPT_MP_DEADLOCK_FIX define (disabled for now)
----
Revision: 6036
Author: Wanne
Date: Montag, 29. April 2013 21:45:32
Message:
- MP: Put the interrupt fix code in a define "INTERRUPT_MP_DEADLOCK_FIX
o It seems the fix does not work 100% and if the fix code is enabled the ALT + E feature does not work correctly (for now, disabled the fix)
----
Revision: 6034
Author: Wanne
Date: Montag, 29. April 2013 20:41:11
Message:
- Fixed error in project files when trying to open solution (VS 2005 and VS 2008)
----
Revision: 6033
Author: Flugente
Date: Montag, 29. April 2013 00:59:09
Message:
Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
----
Revision: 6030
Author: Flugente
Date: Sonntag, 28. April 2013 17:58:58
Message:
Fix: militia equipment item fitness function still considered ammo even if MILITIA_USE_SECTOR_EQUIPMENT_AMMO was false, thus possibly ignored guns that had no ammo loaded
----
Revision: 6029
Author: Flugente
Date: Sonntag, 28. April 2013 00:23:04
Message:
changed a few hardcoded numbers to enums (better, but still ugly)
----
Revision: 6028
Author: Flugente
Date: Samstag, 27. April 2013 17:57:11
Message:
captured prisoners can now be bandaged even if life >= OKLIFE
----
Revision: 6027
Author: Flugente
Date: Samstag, 27. April 2013 04:09:24
Message:
Fix: non-green-militia-tabooed objects did not retain their taboo value after inspection
----
Revision: 6026
Author: Flugente
Date: Samstag, 27. April 2013 02:59:38
Message:
feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
----
Revision: 6025
Author: Flugente
Date: Freitag, 26. April 2013 23:11:36
Message:
- allow playback of .ogg files in Music folder (by Lesh)
----
Revision: 6024
Author: Flugente
Date: Freitag, 26. April 2013 02:54:22
Message:
code changes:
- the amount of food points one gets for eating now depends on the current food situation
- food/drink percentage now goes from 0 to 200%, with 100% being the optimal value
----
Revision: 6023
Author: Flugente
Date: Donnerstag, 25. April 2013 22:42:46
Message:
added missing parser file
----
Revision: 6022
Author: Flugente
Date: Mittwoch, 24. April 2013 23:10:36
Message:
- new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml. This feature requires GameDir revision >= 1655
- added safety checks for automatic feeding of POWs
----
Revision: 6021
Author: Flugente
Date: Freitag, 19. April 2013 23:20:53
Message:
- Fix: compilation
- Fix: zombie name generation
----
Revision: 6020
Author: Flugente
Date: Donnerstag, 18. April 2013 23:32:11
Message:
- Fix: picking up corpses restored their head
- Fix: zombies from picked up corpses had gibberish names
----
Revision: 6019
Author: feynman
Date: Donnerstag, 18. April 2013 23:14:34
Message:
Added missing from ModularizedTacticalAI :/
----
Revision: 6018
Author: feynman
Date: Donnerstag, 18. April 2013 22:04:55
Message:
Updated new ModularizedTacticalAI documentation
----
Revision: 6017
Author: feynman
Date: Donnerstag, 18. April 2013 22:02:54
Message:
Further refinement of new ModularizedTacticalAI architecture; added plans for Crows
----
Revision: 6015
Author: Flugente
Date: Donnerstag, 18. April 2013 01:24:22
Message:
Fix: error in skill display (dedicated to tais, who once again saved VS)
----
Revision: 6014
Author: Flugente
Date: Mittwoch, 17. April 2013 23:26:21
Message:
Fix: VS2010 compilation did not work due to ModularizedTacticalAI
----
Revision: 6012
Author: Flugente
Date: Mittwoch, 17. April 2013 00:34:49
Message:
increased number of merc opinions to 255
----
Revision: 6011
Author: Wanne
Date: Mittwoch, 17. April 2013 00:12:36
Message:
- Minor fix for mouse locking feature in tactical screen (by Buggler)
----
Revision: 6007
Author: Wanne
Date: Montag, 15. April 2013 22:20:58
Message:
- Added files to svn ignore list
----
Revision: 6006
Author: Wanne
Date: Montag, 15. April 2013 00:58:58
Message:
- Updated project files
----
Revision: 6005
Author: Flugente
Date: Montag, 15. April 2013 00:25:55
Message:
added VS2010 filters, because tais said so
----
Revision: 6004
Author: Flugente
Date: Montag, 15. April 2013 00:09:27
Message:
Fix: savegame compatibility
----
Revision: 6003
Author: Flugente
Date: Montag, 15. April 2013 00:02:59
Message:
Fix: previous fix did not fix enough
----
Revision: 6002
Author: Flugente
Date: Sonntag, 14. April 2013 23:34:27
Message:
Fix: VS2010 could not compile
----
Revision: 6001
Author: Wanne
Date: Sonntag, 14. April 2013 23:03:23
Message:
- Added the new project "ModularizedTacticalAI" to the VS 2005 solution
- Renamed the VS 2008 project file "ModularizedTacticalAI" to "ModularizedTacticalAI_VS2008"
- Added new project to vsprops file and changed output folder to keep it the same like the other project folders
- INFO: VS 2010 project files will be updated later by Flugente/DepressivesBrot
----
Revision: 5999
Author: feynman
Date: Sonntag, 14. April 2013 17:54:56
Message:
Forgot to commit the source changes in the last commit. Sorry. So, here they are.
----
Revision: 5998
Author: feynman
Date: Sonntag, 14. April 2013 17:42:37
Message:
- Added framework for ModularizedTacticalAI
- The Visual Studio project files need to be cleaned up
- It is currently a "base framework", so the actual coding still needs to be done ;-)
- Cleaned up XML_Sounds.cpp
- For a more detailled ChangeLog, cf. http://bears-pit.com/board/ubbthreads.php/topics/317425.html#Post317425
- You need to update the data repository as well, as a new ini file is required.
----
Revision: 5997
Author: Flugente
Date: Sonntag, 14. April 2013 15:32:10
Message:
Fix: under certain circumstances, militia gear was not dropped correctly (a result of fixing the 'drop gear twice' bug)
----
Revision: 5996
Author: Flugente
Date: Donnerstag, 11. April 2013 23:33:28
Message:
- added team-specific modifiers for AI suppression
- Fix: incorrect platoon spawning wehn initializing Cambria counter attack
----
Revision: 5995
Author: Wanne
Date: Donnerstag, 11. April 2013 21:16:34
Message:
- Reworked the initialization of LUA functions, fixed and added new ones (by Jazz)
o You also need to update the GameDir, cause some LUA scripts have been changed and fixed
----
Revision: 5993
Author: Flugente
Date: Donnerstag, 11. April 2013 01:42:26
Message:
- Fix: calculation of squadleader suppression boni was wrong
- Fix: possible underflow averted
----
Revision: 5992
Author: Flugente
Date: Donnerstag, 11. April 2013 00:52:35
Message:
Fix: no bullet when not targetting a soldier
----
Revision: 5991
Author: Flugente
Date: Dienstag, 9. April 2013 23:03:42
Message:
- new drug: etorphine (DRUG_TYPE_STUNANDKILL) stuns the user for its duration. Warning: Lethal if overdosed (lethal dose depends on boytype)
- show 'drugged' symbol for every drug (apart from alcohol)
----
Revision: 5990
Author: Flugente
Date: Dienstag, 9. April 2013 00:29:26
Message:
Fix: when using scope modes and underbarrel weapons, NCTH functions searched underbarrel gun instead of main gun for attachments, resulting in no boni
----
Revision: 5989
Author: Flugente
Date: Montag, 8. April 2013 23:13:54
Message:
- cleaned up drug code
- moved trait cth modifiers into a SOLDIERTYPE member function
----
Revision: 5988
Author: Flugente
Date: Montag, 8. April 2013 00:54:43
Message:
Fix: underbarrel weapons did not properly cause explosions according to their ammotype
----
Revision: 5987
Author: Flugente
Date: Sonntag, 7. April 2013 02:49:08
Message:
- militia equipment choosing: object status is taken into consideration for NVGs and sungoggles
- militia equipemnt choosing: do not give a 'bonus' for excess ammo we wouldn't take anyway
----
Revision: 5985
Author: Flugente
Date: Freitag, 5. April 2013 01:24:09
Message:
Fix: name display repeated name if two names were used in one sentence
----
Revision: 5982
Author: Wanne
Date: Donnerstag, 4. April 2013 23:49:33
Message:
- Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
FALSE = Do not use random stats (JA2 vanilla setting)
TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
----
Revision: 5981
Author: Wanne
Date: Donnerstag, 4. April 2013 23:25:50
Message:
- Bugfix: Random stats for mercs were still applied even if they shouldn't
----
Revision: 5980
Author: Flugente
Date: Donnerstag, 4. April 2013 23:10:28
Message:
cleaned up trait name displays
----
Revision: 5979
Author: Flugente
Date: Mittwoch, 3. April 2013 21:42:00
Message:
Fix: applying canteens on other persons did not work when food system was on
----
Revision: 5977
Author: Flugente
Date: Mittwoch, 3. April 2013 01:00:49
Message:
Fix: allow merc to jump over prone soldiers (by merc05) (animation is runnin instead of jumping for unknown reasons)
----
Revision: 5976
Author: Flugente
Date: Mittwoch, 3. April 2013 00:00:02
Message:
wrapped the SOLDIERTYPE member variable name in GetName(). This will allow easier manipulation with pre/suffixes, ranks, titles etc.
----
Revision: 5975
Author: Wanne
Date: Dienstag, 2. April 2013 10:52:18
Message:
- Fixed CTDs in Bobby Ray location drop down and florists drop down list because of double initialization of the locations and buffer overruns
o I simply reverted the MainMenuScreen.cpp back to revision 5882 (which fixes the double initialization of the external data -> this results in the bug described above)
----
Revision: 5970
Author: Flugente
Date: Montag, 1. April 2013 19:45:47
Message:
- wrapped fortify ap costs
- Fix: drug effects weren't adjusted in turnbased
----
Revision: 5965
Author: Wanne
Date: Samstag, 30. März 2013 13:53:22
Message:
Editor Fixes (by Buggler)
- Fixed unable to delete items in Merc Inventory Display screen
- Added keyboard hotkey item scrolling in Merc Inventory Selection screen
----
Revision: 5964
Author: Flugente
Date: Freitag, 29. März 2013 23:32:13
Message:
- Fix: applying canteens/camo/clothes on persons still cost them APs
- Fix: planting bombs was impossible
----
Revision: 5963
Author: Wanne
Date: Donnerstag, 28. März 2013 00:17:15
Message:
- New Feature: Added INI option to enable/disable the use of random mercs stats ("RandomStats.xml")
o INI option: MERCS_RANDOM_STATS (3 values)
0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"
----
Revision: 5962
Author: Flugente
Date: Mittwoch, 27. März 2013 23:06:26
Message:
- new feature: items can be applied to other persons
- reduced cyanide drug effect to more reasonable values
----
Revision: 5959
Author: Wanne
Date: Montag, 25. März 2013 20:23:00
Message:
- Allows militia training for town sectors even when <townUsesLoyalty> tag set to FALSE (by Buggler)
----
Revision: 5958
Author: Wanne
Date: Montag, 25. März 2013 13:16:59
Message:
Editor: Bugfix (by Buggler)
- Fixed wrong code placement in editor for r5953 submission resulting in unable to build ja2.exe
----
Revision: 5953
Author: Wanne
Date: Sonntag, 24. März 2013 20:27:43
Message:
Editor Feature (by Buggler)
- Hotkey 'Ctrl+/' & '/' to place item under mouse cursor when in item mode
----
Revision: 5952
Author: Flugente
Date: Sonntag, 24. März 2013 19:56:09
Message:
upon decapitating or gutting, a knife may take damage
----
Revision: 5950
Author: Flugente
Date: Sonntag, 24. März 2013 01:52:19
Message:
- Fix: the food system doesn't aply to EPCs anymore, thus wont die from lack of food/water
- Fix: MERCS_CAN_DO_ADVANCED_REPAIRS did not work as intended
----
Revision: 5949
Author: Wanne
Date: Freitag, 22. März 2013 15:39:37
Message:
Editor Fixes (by Buggler)
- Fixed item deletion from item pool when no item selected
- Added Shift, Ctrl, Ctrl+Shift hotkeys to item scrolling click
- Fixed Rdn button not depressed upon clicking other item buttons
- Fixed B, R, S text not shown for random items
----
Revision: 5946
Author: Flugente
Date: Freitag, 22. März 2013 00:13:39
Message:
- Fix: random items > 200 were not read
- Fix: preplaced random items turned guns did not have ammo (WIP)
----
Revision: 5943
Author: Flugente
Date: Donnerstag, 21. März 2013 00:52:42
Message:
feature improvement: stealing items from a soldier while disguised has a chance to be discovered even in turnbased.
----
Revision: 5942
Author: Flugente
Date: Mittwoch, 20. März 2013 22:20:06
Message:
Fix: adrenalin drug effect was capped at max APs
----
Revision: 5935
Author: inshy
Date: Montag, 18. März 2013 09:29:13
Message:
-Some French translation by hrvvillers;
-Some fixes for Russian translation;
-Repair broken Polish letters after converting to UTF-8. Man, you make me cry. If you don't know how - just ask someone or don't do it.
----
Revision: 5929
Author: Flugente
Date: Sonntag, 17. März 2013 22:41:06
Message:
- Fix: metal detectors did not detect bombs planted by high-level eplosion experts
- Fix: non-buried explosves retained some bomb parameters after defusing
----
Revision: 5928
Author: Flugente
Date: Sonntag, 17. März 2013 20:53:59
Message:
CalculateForceFromRange() takes an item number instead of an object
----
Revision: 5927
Author: Flugente
Date: Sonntag, 17. März 2013 01:33:40
Message:
reworked prisoner info chance, PRISONER_INFO_DETECT_CHANCE is obsolete
----
Revision: 5926
Author: Flugente
Date: Sonntag, 17. März 2013 00:49:28
Message:
- Fix: When retreating from tactical combat, militia gear was not dropped correctly
- Fix: Under certain circumstances, militia dropped gear twice in autoresolve
----
Revision: 5925
Author: Flugente
Date: Samstag, 16. März 2013 22:47:26
Message:
Fix: applying a rag removed camo, but did not refresh face
----
Revision: 5924
Author: Wanne
Date: Samstag, 16. März 2013 15:26:51
Message:
Fixes / Improvements (by Buggler)
- Display Item Index No in Map Editor
- Hotkey for squad 11-20 in tactical set the same as strategic screen
- Hotkey previous/next page in save screen changed to PgUp/PgDn
----
Revision: 5922
Author: Flugente
Date: Samstag, 16. März 2013 03:28:04
Message:
spies can now test their disguise by using option #6 in the tactical function selection menu - they will evaluate their disguise (see the resulting messages for hints on how to improve disguise)
----
Revision: 5921
Author: Flugente
Date: Samstag, 16. März 2013 01:24:30
Message:
- began cleaning of buggy LuaInitNPCCode (WIP)
- Fix: enemy NPCs (Mike) cannot surrender
- Fix: in combat, ordering cleaning of guns only applies to the currently selected merc
----
Revision: 5917
Author: Flugente
Date: Sonntag, 10. März 2013 17:07:08
Message:
- if MERCS_CAN_DO_ADVANCED_REPAIRS is TRUE, mercs with the technician trait can raise an item's damage threshold(by merc05)
- Fix: blade weapons ignored their damage chance
----
Revision: 5916
Author: Flugente
Date: Sonntag, 10. März 2013 16:33:47
Message:
Fix: check wether a building is in a town
----
Revision: 5915
Author: Flugente
Date: Sonntag, 10. März 2013 16:23:36
Message:
Fix: militia reinforcements tried to take equipemnt from the wrong sector
----
Revision: 5913
Author: Flugente
Date: Sonntag, 10. März 2013 02:15:19
Message:
- DIRT_GLOBAL_MODIFIER is a global modifier to dirt generation
- second cleaning button in menu now orders entire team to clean their guns
- global overheating modifier now also multiplies attachment modifiers
- cleaning kits always use up 1% on use
----
Revision: 5912
Author: Flugente
Date: Samstag, 9. März 2013 22:24:08
Message:
- Fix: crash when checking for muzzleflash
- Fix: under certain conditions, AI-selffeeding could lead to invalid inventory sizes
- information from prisoner interrogation is about new sectors
- no autoriot in a prison sector if militia is present
----
Revision: 5909
Author: Flugente
Date: Samstag, 9. März 2013 01:18:17
Message:
Fix: check for a room before punishing a team for damaging a room
----
Revision: 5908
Author: Flugente
Date: Freitag, 8. März 2013 21:09:36
Message:
Fix: NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT worked on all animations, which caused explosion victims to not update anims correctly. As a fix, we check for individual animations
----
Revision: 5906
Author: Flugente
Date: Donnerstag, 7. März 2013 21:43:58
Message:
Fix: ubGunAmmoItem was not set, which could lead to magazines disappearing during reloading
----
Revision: 5904
Author: Flugente
Date: Donnerstag, 7. März 2013 03:21:46
Message:
dirt system: added an option that controls wether a gun also gets cleaned on fully repairing it
----
Revision: 5900
Author: Flugente
Date: Mittwoch, 6. März 2013 01:36:57
Message:
new key combinations:
- SHIFT + K: switch to and from riflesling
- SHIFT + K + ALT: switch to knife, or from knife to gun
- SHIFT + K + CTRL: switch to sidearm, or from sidearm to non-sidearm gun
the switches will search for a valid spot for the replaced hand items, thus a LAW won't go into a holster etc.
----
Revision: 5899
Author: Flugente
Date: Dienstag, 5. März 2013 22:26:58
Message:
- added ini option to turn off eating sounds
- morale now influences surrender strength
- placing prisoners now accounts for missing xml values
- damaging a building with eplosives alters loyalty depending on attacker's team
----
Revision: 5898
Author: inshy
Date: Dienstag, 5. März 2013 14:28:35
Message:
Small fixes in translation
----
Revision: 5896
Author: Flugente
Date: Dienstag, 5. März 2013 02:21:23
Message:
Fix: removed test hack
----
Revision: 5895
Author: Flugente
Date: Dienstag, 5. März 2013 02:02:59
Message:
- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty.
- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier
- Fix: wrong assignment string in strategic view
----
Revision: 5893
Author: Wanne
Date: Montag, 4. März 2013 10:12:28
Message:
Fixes (by Buggler)
- Map Editor: Added fasthelp text for map editor hotkeys
- Map Editor: Disabled key repeat in map editor due to double character entry in input box
- Fixed other minor hotkey/fasttext related issues
----
Revision: 5892
Author: Flugente
Date: Montag, 4. März 2013 00:26:03
Message:
- prisoners give information only on mobile patrols, not on city sectors
- if using militia equipment, items stolen by militia are dropped after combat if their class is distributed to militia by the player
- Fix: do not delete world items with invalid gridno
- Fix: militia drop gear on valid GridNo
----
Revision: 5891
Author: Flugente
Date: Sonntag, 3. März 2013 17:24:34
Message:
- added AP & BP cost setting for arming bombs/grenades in inventory
- Fix: blowing up grenades in inventory now correctly costs APs
- a message now shows how many prisoners were taken
----
Revision: 5890
Author: Flugente
Date: Sonntag, 3. März 2013 09:57:26
Message:
- Fix: crash when trying to delete an item with invalid GridNo
- Fix: adjusted squadname when discovering NPCs
----
Revision: 5889
Author: Flugente
Date: Sonntag, 3. März 2013 01:15:08
Message:
Fix: capturing soldiers who were members of reinforcement groups led to incorrect group size
----
Revision: 5888
Author: Flugente
Date: Samstag, 2. März 2013 20:14:46
Message:
- fixed an instance of wrong assignment strings
- prisoner decision messagebox now allows to select a specific prison
- Fix: under certain conditions, calling militia reinforcements with militia equipment selection could get sector items with invalid GridNo to become lost
----
Revision: 5887
Author: Wanne
Date: Samstag, 2. März 2013 00:45:15
Message:
- Fixed and reworked initialization (SP vs MP) of external data after clicking new game / options
----
Revision: 5886
Author: Flugente
Date: Freitag, 1. März 2013 21:20:48
Message:
Fix: AI deadlocks in black state were caused by the AI falsely deciding to climb rooftops
----
Revision: 5885
Author: Flugente
Date: Freitag, 1. März 2013 21:19:55
Message:
code improvement: no need to evaluate guns in 1st loop, do total evaluation with ammo in 2nd loop
----
Revision: 5884
Author: Wanne
Date: Freitag, 1. März 2013 15:34:34
Message:
- Improved dirty assertion fix in Main Menu from Revision 5882
----
Revision: 5883
Author: Wanne
Date: Freitag, 1. März 2013 00:13:52
Message:
- Fixed item picture not displayed in map editor selection area for those items beyond the old limit range (by Buggler)
----
Revision: 5882
Author: Wanne
Date: Donnerstag, 28. Februar 2013 10:56:57
Message:
- Fixed assertion when clicking on "Multiplayer Game" in Main Menu Screen
----
Revision: 5881
Author: Wanne
Date: Donnerstag, 28. Februar 2013 10:12:12
Message:
- Bugfix: After starting a new game with high screen resolution (> 1024x768) and reaching the tactical screen the first time, the loadscreen image was still visible in the lower left part of the tactical interface panel
----
Revision: 5880
Author: Flugente
Date: Donnerstag, 28. Februar 2013 03:08:55
Message:
improvement of militia equipment choosing:
- grenade launchers aren't overlooked anymore if sector sorting is bad
- ammo does not need to be converted to crates anymore
- less ammo deletion and recreation necessary
- added code documentation
----
Revision: 5879
Author: Flugente
Date: Donnerstag, 28. Februar 2013 00:13:27
Message:
added squadnames to a few locations
----
Revision: 5878
Author: Flugente
Date: Mittwoch, 27. Februar 2013 21:54:40
Message:
Fix: militia equipment was not dropped and saved if trashing world
----
Revision: 5877
Author: Wanne
Date: Mittwoch, 27. Februar 2013 20:06:52
Message:
- Recommit Kaiden's class item cap fix r1790 (lost during meager of Big Maps Project code) & other related variables from INT16 to INT32; increased the class item limit in mapeditor (by Buggler)
- Map Editor: Items - Hotkeys (by Buggler)
o Hotkeys ',': Left Scroll
o Hotkeys '.': Right Scroll
o ('Shift': Jump 1 page; 'Ctrl': Jump 10 pages; 'Ctrl + Shift': Jump to first/last page)
- Changed saveloadscreen previous/next hotkey to ','/'.' due to interference with input_box navigation using arrow keys (by Buggler)
----
Revision: 5876
Author: Flugente
Date: Mittwoch, 27. Februar 2013 02:04:21
Message:
Fix: assignment names were incorrect
----
Revision: 5875
Author: Flugente
Date: Dienstag, 26. Februar 2013 23:31:39
Message:
very minor code optimization
----
Revision: 5874
Author: Wanne
Date: Dienstag, 26. Februar 2013 15:12:27
Message:
----
Revision: 5873
Author: Wanne
Date: Dienstag, 26. Februar 2013 15:00:48
Message:
- Disabled Tab hotkey for description tab switching in strategic screen so as not to interfere with militia equipment assignment (use Ctrl+Tab like in tactical screen) (by Buggler)
----
Revision: 5872
Author: Flugente
Date: Montag, 25. Februar 2013 23:25:45
Message:
- externalised squad names
- moved Pockets.xml an PocketPopups.xml
- requires GameDir >= r1608
----
Revision: 5871
Author: Flugente
Date: Montag, 25. Februar 2013 22:12:39
Message:
updated minor map version, necessary due to object changes
----
Revision: 5870
Author: Flugente
Date: Sonntag, 24. Februar 2013 16:56:50
Message:
Fix: decapitating/gutting/stripping/taking a corpse did not cost any APs
----
Revision: 5869
Author: Flugente
Date: Samstag, 23. Februar 2013 19:32:55
Message:
- new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
- increased the object flag size to UINT64, this breaks savegame compatibility
----
Revision: 5868
Author: Wanne
Date: Samstag, 23. Februar 2013 10:46:41
Message:
SaveLoadScreen Useability Enhancement & Fix (by Buggler)
- Changed font color for better readability
- Enlarged highlight box
- Added LEFTARROW & RIGHTARROW hotkey for previous & next page
- Fixed minor graphical bugs
----
Revision: 5867
Author: Wanne
Date: Samstag, 23. Februar 2013 10:45:27
Message:
- Externalized Florist Delivery Locations by tagging to externalized BobbyR locations (by Buggler)
- Flower shipment now costs half of BobbyR's shipping rate (by Buggler)
----
Revision: 5866
Author: Wanne
Date: Samstag, 23. Februar 2013 10:44:05
Message:
- Fixed reduced max range for explosives that has <fExplodeOnImpact> set to 1 (by Buggler)
----
Revision: 5854
Author: Flugente
Date: Donnerstag, 7. Februar 2013 23:25:53
Message:
Fix: replaced (UINT32) atol(pData->szCharData) with (UINT32) strtoul(pData->szCharData, NULL, 0) as atol renders the last flag unusable through casts
----
Revision: 5853
Author: Flugente
Date: Donnerstag, 7. Februar 2013 21:57:29
Message:
Fix: regeneration drug effect ended prematurely
----
Revision: 5845
Author: Wanne
Date: Dienstag, 5. Februar 2013 11:14:49
Message:
- Fixed AP cursor calculation for melee weapons as no AP add costs incurred for changing targets (by Buggler)
----
Revision: 5837
Author: Wanne
Date: Montag, 4. Februar 2013 11:14:23
Message:
- Corrected majority of AP cursor calculation bugs for melee attacks involving stance & direction change (by Buggler)
----
Revision: 5834
Author: Wanne
Date: Sonntag, 3. Februar 2013 20:48:22
Message:
Fixed Melee/Blunt weapon AP used (by Buggler)
- Have always wondered, why do attacks with blunt weapons (baton, nightstick, etc) cost the same AP (16) as hand-to-hand attacks? Shouldn't they be using the AP cost like how blades do?
----
Revision: 5833
Author: inshy
Date: Sonntag, 3. Februar 2013 12:22:20
Message:
Fix for Cyrillic layouts. Again. (by ViSoR)
STOP TO BROKE RUSSIAN GAME
----
Revision: 5828
Author: inshy
Date: Donnerstag, 31. Januar 2013 22:09:32
Message:
Fixed mistakes in Russina text
----
Revision: 5827
Author: Wanne
Date: Donnerstag, 31. Januar 2013 21:22:54
Message:
Laptop & Mail Fixes (by Buggler)
- left click to close, right click for delete prompt when viewing email messages
- alternative hotkey 'Enter' to close new email message notification
- fixed bugged mouse region render behavior on returning to view another mail message after right click in other laptop modes
----
Revision: 5825
Author: inshy
Date: Dienstag, 29. Januar 2013 14:49:44
Message:
Update Russian text
----
Revision: 5823
Author: Wanne
Date: Montag, 28. Januar 2013 15:38:26
Message:
- Translated Russian texts (by Inshy)
- Fixed missing texts in French and Polish text files
----
Revision: 5822
Author: Wanne
Date: Montag, 28. Januar 2013 15:26:28
Message:
New Feature: Added shift hotkey to move all when assigning militia (by vertax)
- Completely removes / puts the militia when you click while holding the SHIFT
----
Revision: 5821
Author: Wanne
Date: Montag, 28. Januar 2013 15:15:20
Message:
Fixed (by Buggler)
- Fixed wrong image size in Personnel/Departure screen by correcting sti directory pointer
- Fixed shopkeeper & repair interface IMP portrait bug due to wrong image size in 33Face & 65Face for IMP
----
Revision: 5820
Author: Wanne
Date: Montag, 28. Januar 2013 15:04:44
Message:
- Bugfix: Hopefully fixed problem with RPC/NPC speech in russian version (thx to Inshy)
----
Revision: 5819
Author: Wanne
Date: Montag, 28. Januar 2013 00:21:54
Message:
- Updated project files in VS 2008/VS 2010 (now it compiles again)
- Fixed missing libraries in VS 2008 to compile "MapEditorD" without compilation errors
----
Revision: 5818
Author: Wanne
Date: Sonntag, 27. Januar 2013 21:34:27
Message:
- Translated missing German texts
----
Revision: 5814
Author: Wanne
Date: Samstag, 26. Januar 2013 19:33:26
Message:
- Bugfix: WF and DG merc speech was not working
o The file "SoundProfiles.xml" was referenced in the wrong directory
- XML file reference cleanup and check
- Deleted unused files
----
Revision: 5810
Author: Wanne
Date: Donnerstag, 24. Januar 2013 10:49:18
Message:
- Fixed (cleaned up) problematic initialization of AmmoStrings.xml and *.AmmoStrings.xml
----
Revision: 5808
Author: Wanne
Date: Mittwoch, 23. Januar 2013 14:09:00
Message:
Fixed M.E.R.C hiring (by Buggler)
- Fixed CTD on MERC hiring by calling ETA msg box later in MERC main page due to optional gear msg box
----
Revision: 5807
Author: Wanne
Date: Mittwoch, 23. Januar 2013 13:59:29
Message:
- Translated missing Chinese texts (by zwwooooo)
----
Revision: 5806
Author: Wanne
Date: Mittwoch, 23. Januar 2013 13:32:37
Message:
- Fixed problem loading ammostrings for non-english version (by zwwooooo)
----
Revision: 5803
Author: Wanne
Date: Dienstag, 22. Januar 2013 14:21:51
Message:
- deleted // TODO.Translate comment for English text file
----
Revision: 5802
Author: Wanne
Date: Dienstag, 22. Januar 2013 14:21:01
Message:
Skill Tooltip on Merc Portrait (by Buggler)
- Skills/Traits tooltip over merc portrait in Tactical & Strategic screen
- Fixed Traits tooltip on 'more' popup in personnel screen
- Increased Energy Bar Color Contrast
- Swapped Mechanical & Explosive Skill in Tactical & Strategic screen to standardize across all screens including AIM, MERC & Personnel screen
Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
- Enhanced merc inventory tooltip to show full BR info in AIM/MERC hire screen
- Fixed BR heavy weapon AP tooltip display bug
- Fixed MERC Exp Lv statistic color
----
Revision: 5795
Author: Flugente
Date: Sonntag, 20. Januar 2013 06:12:19
Message:
- a few dialogue box button texts can now be easily changed
- Fix: improved bomb defusal
----
Revision: 5794
Author: Flugente
Date: Sonntag, 20. Januar 2013 06:03:39
Message:
code improvement: added a much easier way to add items in cheat mode. 'ALT' + '.' allows the user to input the item number he wants and spawns the item on the selected merc. 'CTRL' + 'ALT' + '.' spawns the previously selected item. (by IoP)
----
Revision: 5793
Author: Flugente
Date: Samstag, 19. Januar 2013 21:22:51
Message:
When talking to an enemy, we can surrender to him if he hasn't asked us to before.
----
Revision: 5792
Author: Wanne
Date: Samstag, 19. Januar 2013 21:08:11
Message:
Added ingame option to invert mouse wheel direction (by Iop)
o Howto get synaptic touchpad working with 1.13: http://www.bears-pit.com/board/ubbthreads.php/topics/314276/Synaptic_touchpad_with_JA2_v1_.html#Post314276
----
Revision: 5791
Author: Wanne
Date: Dienstag, 15. Januar 2013 21:04:41
Message:
Fixes (by Buggler)
- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding
----
Revision: 5788
Author: Wanne
Date: Montag, 14. Januar 2013 22:15:33
Message:
- Fixed a few older texts with parameters (e.g: %s)
----
Revision: 5786
Author: Wanne
Date: Montag, 14. Januar 2013 14:05:24
Message:
- Translated and reworked French texts (by Alex)
----
Revision: 5785
Author: Wanne
Date: Montag, 14. Januar 2013 13:28:20
Message:
- Fixed Ambidextrous being discarded when affected merc has max allowed major traits + ambidextrous due to it being classified as 'TwoStagedTrait'/major trait (by Buggler)
----
Revision: 5781
Author: Wanne
Date: Sonntag, 13. Januar 2013 18:48:12
Message:
Fixes (by Buggler)
- fixed autoplace object getting lost from merc inventory to sector when another sector shown (CTRL+LMB)
- fixed LBE autoplace from merc inventory
- fixed CTRL/CTRL+SHIFT behavior when autoplace from merc inv
** Autoplace objects to & from between merc inv & map sector should work proper now (even in another sector inventory)
- fixed missing balance & amount during money withdrawal in vanilla classic
----
Revision: 5780
Author: Wanne
Date: Freitag, 11. Januar 2013 21:24:36
Message:
M.E.R.C Optional Gear (by Buggler)
- Added MERC optional gear purchase
- Adopted Tais' gear cost format as previously gear cost uses MercProfiles.xml 'optional gear cost' value if hire without pressing any 'gear kit' button
- Added condition to settle bills first before hiring same merc from MERC
- Added MERC starting gear hotkey
- Fix for AIM starting gear hotkey when using old inventory
- Removed unused variable in fresh_header.h
----
Revision: 5779
Author: Wanne
Date: Montag, 7. Januar 2013 22:35:26
Message:
BR Info Panel Enhancements (by Buggler)
- Added more info on BR right panel (Melee Weapons AP, Damage & Stun Damage, Protection & Camo etc.)
- Fixed BR Item Info Helptext: AP for Heavy, Binoculars & Melee weapons
- Fixed CTD on using LEFT/Right arrow hotkey when there's only 1 page in AIM Facial Index
- Fix for AIM starting gear kit hotkeys
- Add Heavy Weapon ReadyAP value in InterfaceItem
----
Revision: 5778
Author: Flugente
Date: Sonntag, 6. Januar 2013 05:04:35
Message:
Fix: forgot to continously check for items
----
Revision: 5777
Author: Flugente
Date: Sonntag, 6. Januar 2013 04:51:09
Message:
New Feature: Multi-turn actions allow mercs to perform actions intended on a specific gridno over multiple turns. Currently demonstrated on the adding/removing/filling of sandbags.
----
Revision: 5773
Author: Flugente
Date: Samstag, 5. Januar 2013 22:35:22
Message:
Fix: uninitialised variable could cause crash if subsequent checks failed
----
Revision: 5769
Author: Wanne
Date: Samstag, 5. Januar 2013 17:37:13
Message:
- Deleted unused "SenderNameList.xml" references
----
Revision: 5768
Author: Wanne
Date: Samstag, 5. Januar 2013 16:20:43
Message:
Interface Items & Sector Inv Readability Enhancement (by Buggler)
- Adjusted font colors in Sector Inventory & Interface Panel (increasing dull contrast colors that only shows when activated, highlights & high contrast colors that's always displayed are toned down)
- Changed 'Item Name' font in non-zoomed sector inventory
- Changed 'Ammo Count' font in item description box
- Increased 'Max Bullet' font size in zoomed sector Inventory
----
Revision: 5766
Author: Wanne
Date: Samstag, 5. Januar 2013 16:06:21
Message:
- Removed HIGHSPEED_TIMER option from the ja2.ini. Highspeed timer is now always ON
----
Revision: 5765
Author: Flugente
Date: Samstag, 5. Januar 2013 00:34:54
Message:
added missing icon for alternate weapon holding (by Sandro)
----
Revision: 5764
Author: Flugente
Date: Samstag, 5. Januar 2013 00:25:35
Message:
- external feeding checks for invalid gridno
- reordered xmls
- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
WARNING! This exe needs GameDir revision >= 1584, as xmls have been reordered!
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
----
Revision: 5763
Author: Flugente
Date: Freitag, 4. Januar 2013 22:45:01
Message:
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
----
Revision: 5760
Author: Flugente
Date: Donnerstag, 3. Januar 2013 19:26:48
Message:
- Fix: moving strategically and then cancelling that order no longer awards stat gains.
- Fix: On rare occasions, huge stat gains were possible when doing surgery after autoresolve.
- pepper spray does not work on soldiers wearing a gas mask
----
Revision: 5759
Author: Flugente
Date: Donnerstag, 3. Januar 2013 17:27:19
Message:
added missing texts
----
Revision: 5758
Author: Wanne
Date: Donnerstag, 3. Januar 2013 11:17:21
Message:
- Laptop features & Fixes (by Buggler)
0 Fixed AIM starting gear 1-5 hotkey upon buying equipment
0 Standardized Hotkey 'Shift' + ArrowKeys/Buttons to jump 10 pages for AIM Members, BR Shopping Screen & MERC
0 Added Hotkey 'Ctrl' + ArrowKeys/Buttons go to first/last index for AIM Members, BR Shopping Screen & MERC
0 Added Hotkey 'Enter' for the most commonly-used button in AIM pages
0 Added Stat Color in MERCS
----
Revision: 5757
Author: Flugente
Date: Donnerstag, 3. Januar 2013 05:10:00
Message:
The enemy now counts disguised spies as 'theirs' when offered surrender option.
----
Revision: 5756
Author: Flugente
Date: Donnerstag, 3. Januar 2013 02:33:29
Message:
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players
- spies are uncovered near corpses only if their uniforms indicate they were allies of the observer
- added helpful comments, should anyone ever want to use pits
----
Revision: 5755
Author: Wanne
Date: Mittwoch, 2. Januar 2013 23:16:01
Message:
- Big Maps Radarmap creation (interim fix) (by Buggler)
o interim fix for radar map sti creation based on DBrot bigger overview code; only works when map editor resolution >= 1680x1050 & map size <= 360x360
o will revert to old radarmap generation (top left 160x160) if condition not satisfied due to current method uses video buffer of overhead map
----
Revision: 5754
Author: Flugente
Date: Dienstag, 1. Januar 2013 15:55:44
Message:
Fix: missing entries for VS2005 & VS2008
----
Revision: 5753
Author: Flugente
Date: Sonntag, 30. Dezember 2012 20:20:36
Message:
- New Feature: enemy assassins disguise as militia and can ambush player mercs
- Fix: invalid GridNo for mounting weapons
----
Revision: 5752
Author: Flugente
Date: Samstag, 29. Dezember 2012 18:24:16
Message:
- removed compile warnings
- Fix: sometimes, capturing the last enemy did not end combat as it should
- code change: POW are no longer considered visible opponents. This avoids the error of incorrect sight counters (a bit similar to dying enemies)
----
Revision: 5751
Author: Flugente
Date: Samstag, 29. Dezember 2012 04:13:12
Message:
- Fix: new clothes are not damaged
- Fix: changing clothes in sight of enemies no longer auto-hides
- Fix: opponent refresh for captured soldiers should work now
- Fix: prisons must have been liberated once to be able to send prisoners there
- adjusted spy trait for new animations
- Fix: allied militia no longer uncovers player spies
----
Revision: 5750
Author: Flugente
Date: Freitag, 28. Dezember 2012 16:27:38
Message:
- added info on which item caused a spy to be uncovered
- fixed a few warnings
- EPCs are now disguised when recruited
- uniform worn now has influence on allowed gear coolness
----
Revision: 5749
Author: Wanne
Date: Mittwoch, 26. Dezember 2012 13:27:47
Message:
- Translated Chinese texts (by Lejardo)
----
Revision: 5744
Author: Flugente
Date: Donnerstag, 20. Dezember 2012 02:05:45
Message:
New Feature: The number of merchants has increased, and their values have been externalised.
----
Revision: 5743
Author: Flugente
Date: Donnerstag, 20. Dezember 2012 01:58:36
Message:
Fix: The UDB descriptions for ARMOUR PIERCING were wrong. Lower is better, not higher.
----
Revision: 5740
Author: Flugente
Date: Montag, 17. Dezember 2012 22:23:36
Message:
- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
- Canteens can now be refilled even if the food system is off
- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item.
----
Revision: 5739
Author: Sandro
Date: Montag, 17. Dezember 2012 15:26:34
Message:
° Fixed the bug when prone soldiers went to standing position after being suppressed instead of going to prone cowering animation.
----
Revision: 5731
Author: Flugente
Date: Samstag, 15. Dezember 2012 17:06:55
Message:
Fix: after the enemy surrenders, the prisoner handle dialogue would not always appear
----
Revision: 5730
Author: Flugente
Date: Samstag, 15. Dezember 2012 16:12:28
Message:
Fix: after a riot, prisoners were not reset to 0, leading to a huge buildup over time
----
Revision: 5721
Author: Flugente
Date: Sonntag, 9. Dezember 2012 17:14:24
Message:
- Fix: prisoner interrogation was stopped even though it shouldn't
- Fix: prison location was displayed wrong
----
Revision: 5720
Author: Wanne
Date: Samstag, 8. Dezember 2012 23:05:20
Message:
- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
----
Revision: 5719
Author: Flugente
Date: Samstag, 8. Dezember 2012 19:54:30
Message:
- Diving bottle is now worn in the combat pack position instead of vest position
- Fix: the first food item created via item transformation was spawned rotten if the base item was no food item
----
Revision: 5718
Author: Flugente
Date: Samstag, 8. Dezember 2012 01:34:52
Message:
New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you are spotted however, the enemy remembers that, and can still see you in deep water.
----
Revision: 5715
Author: Flugente
Date: Freitag, 7. Dezember 2012 17:17:33
Message:
- taking prisoners is disabled in the palace and the royal bunker
- improved surrender strength formula
----
Revision: 5714
Author: Flugente
Date: Donnerstag, 6. Dezember 2012 01:47:59
Message:
when talking to an enemy, the player can offer them the option to surrender, thus capturing all enemies and ending the battle
----
Revision: 5713
Author: Flugente
Date: Mittwoch, 5. Dezember 2012 02:29:08
Message:
- added more messages
- remaining interrogation points are taken over to the next hour
----
Revision: 5712
Author: Flugente
Date: Dienstag, 4. Dezember 2012 01:57:19
Message:
- Prisoner system can now be correctly turned off.
- improved handcuffing checks
----
Revision: 5711
Author: Flugente
Date: Dienstag, 4. Dezember 2012 00:07:00
Message:
- New Item: Stun gun (#1626) needs batteries and does no damage but knocks out an enemy. Uses new item flag TASER (/1048576)
- New Item: Pepper Spray (#1627) blinds anyone for a few turns if hit in the face, ammo is (#1628), uses ammoflag AMMO_BLIND (2)
- Fix: possible division by zero in ammotype description
----
Revision: 5710
Author: Wanne
Date: Montag, 3. Dezember 2012 20:43:57
Message:
- Added a few // TODO.Translate comments
----
Revision: 5709
Author: Flugente
Date: Montag, 3. Dezember 2012 01:50:48
Message:
- New Feature: The rosine system now allows to capture enemy soldeirs via using handcuffs on them. They can e transferred to a prison the player controls, and be interrogated there.
- GameDir revision 1568 is required for this feature.
- Savegame compatibility is maintained.
----
Revision: 5703
Author: Wanne
Date: Donnerstag, 29. November 2012 15:44:16
Message:
- Bugfix: Fixed assertion error when dismissing a vehicle (by Realist)
----
Revision: 5702
Author: Sandro
Date: Montag, 26. November 2012 20:01:25
Message:
- Changed jumping hotkey from >Shift+Mouse Button< to >Ctrl+Shift+Mouse Button<
- "Flexing" idle animation made rare, unless the merc has Show Off personality.
----
Revision: 5699
Author: Wanne
Date: Sonntag, 25. November 2012 22:47:42
Message:
- Fixed previous attachment fix (by Realist)
o If you removed grenade launcher incl. grenade from attachments, a "ghost" items slot was crated
o If this fix causes any weird behaviors with attachments, it can be reverted...
----
Revision: 5698
Author: Wanne
Date: Freitag, 23. November 2012 20:45:13
Message:
- Fixed blitting of town grid markers for adjacent towns (by Buggler)
----
Revision: 5697
Author: Wanne
Date: Freitag, 23. November 2012 00:16:03
Message:
- Fixed CTD that could happen when removing attachments (by Realist)
o The CTD always happened in Old Attachment System (OAS)
----
Revision: 5694
Author: Flugente
Date: Dienstag, 20. November 2012 23:48:38
Message:
improved strategic offensives
----
Revision: 5693
Author: Flugente
Date: Montag, 19. November 2012 01:39:23
Message:
- with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
- Fix: crash when repairing without a repair kit
----
Revision: 5692
Author: Flugente
Date: Samstag, 17. November 2012 15:20:44
Message:
Fix: under the advanced repair system, items other than guns and armour weren't repairable
----
Revision: 5689
Author: Flugente
Date: Freitag, 16. November 2012 22:34:02
Message:
Fix: settings had wrong location
----
Revision: 5688
Author: Flugente
Date: Freitag, 16. November 2012 22:16:31
Message:
- New feature: massive counterattacks in all major cities
- Fix: Check for water drums was wrong
----
Revision: 5687
Author: Flugente
Date: Donnerstag, 15. November 2012 01:03:39
Message:
- Optimized a few code bits
- Enemy ranks has now size 20 instead of 500
- Fix: losing your disguise makes you lose your disguise again
----
Revision: 5686
Author: Flugente
Date: Mittwoch, 14. November 2012 02:23:13
Message:
- Fix: fully repairing a gun did not always clean it
- Fix: need to sleep modifiers from food were applied wrong
- Fix: under certain circumstances, player mercs won an AI interrupt, leading a deadlock or - potentially - AI-controlled player mercs
----
Revision: 5684
Author: Flugente
Date: Montag, 12. November 2012 21:10:28
Message:
- Fix: security check for underflows when adding reinforcements
- Fix: added defined heights for kid's heads and torsos to correctly apply headshots
- Fix: While filling canteens, poisoned water from sectors is only consumed if no water drum is found
----
Revision: 5682
Author: Flugente
Date: Sonntag, 11. November 2012 06:31:41
Message:
- AI controlled soldiers can now jump through windows
- new ini option allows to jump through closed windows, smashing them while doing so
----
Revision: 5679
Author: MaddMugsy
Date: Freitag, 9. November 2012 09:10:23
Message:
-Added check in CONSIDERED_NEUTRAL macro for SOLDIER_COVERT_CIV and SOLDIER_COVERT_SOLDIER flags. This should prevent enemies from targeting a disguised merc with sniper and spread fire.
-Added screen messages when disguise changes to indicate civilian or soldier disguise
-Enabled mercs disguised as soldiers to carry >2 guns, if the additional guns are covert or hidden
----
Revision: 5678
Author: Flugente
Date: Mittwoch, 7. November 2012 00:28:13
Message:
if disguised mercs with the covert trait retreat from battle, it is assumed they were on a reconnaissance mission, thus they do not suffer a morale penalty for retreating
----
Revision: 5671
Author: Flugente
Date: Dienstag, 6. November 2012 01:55:33
Message:
Fix: disguising as a soldier did not always work because of string comparisons
----
Revision: 5669
Author: Flugente
Date: Montag, 5. November 2012 23:38:52
Message:
- new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again
- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give
- fixed a bug that caused tooltips to display the wrong traits
- fixed a few zombie-related bugs
----
Revision: 5668
Author: Wanne
Date: Montag, 5. November 2012 10:12:14
Message:
Added features (by Buggler)
- 'Ctrl+Tab' for next tab in Enhanced Description Box at Strategic & Tactical Screen ('Tab' also possible in Strategic Screen as previously not in used)
- 'M' for Multiplayer in Main Menu Screen
----
Revision: 5666
Author: Flugente
Date: Montag, 5. November 2012 03:03:10
Message:
Fix: Jim was missing in several assassin-related checks
The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE
----
Revision: 5657
Author: Wanne
Date: Donnerstag, 1. November 2012 16:08:04
Message:
Bugfixes (by Buggler)
- Close old description box to open the new one if nothing in hand while right-clicking on an item in sector stack
- Ctrl + Right-Click to call info description directly for e first item in stack
- Revert partially to have an empty mouse region to close item stack easily when stack is full (r5632)
----
Revision: 5656
Author: Flugente
Date: Dienstag, 30. Oktober 2012 00:08:44
Message:
- new item flag NO_METAL_DETECTION (131072) makes mines an bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised.
- new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines.
----
Revision: 5651
Author: Flugente
Date: Sonntag, 28. Oktober 2012 20:23:15
Message:
Fix: bombs action items on newer map versions did not get the correct settings
----
Revision: 5648
Author: Flugente
Date: Samstag, 27. Oktober 2012 22:20:18
Message:
Fix: game should no longer complain about randomitems being invalid arms dealer items
Reminder: Do NOT put random items into any merchant xml or BR, weirdness can occur here!
----
Revision: 5643
Author: Wanne
Date: Donnerstag, 25. Oktober 2012 21:00:12
Message:
- Removed the "USE_HIGHSPEED_GAMELOOP_TIMER" define. Now highspeed timer and new way of dequeuing events are always enabled when building an executable
o This makes the code more easy to maintain
o Highspeed timer seems to run fine (after months of tests)
----
Revision: 5641
Author: Flugente
Date: Dienstag, 23. Oktober 2012 23:29:56
Message:
zombies no longer kick in melee
----
Revision: 5638
Author: Flugente
Date: Sonntag, 21. Oktober 2012 18:57:45
Message:
- new option for militia command menu: crouch/all crouch
- Larry now consumes every drug
----
Revision: 5636
Author: Wanne
Date: Sonntag, 21. Oktober 2012 18:10:49
Message:
Features (by Buggler)
- More AIM sorting options. Default: Sort by Name
Laptop\AIM Homepage Screen
- Hotkeys 'm': Members Sorting page
- Hotkeys 'l': Links page
- Hotkeys 'h': History page
- Hotkeys 'p': Policies page
Laptop\AIM Sorting Screen
- Hotkeys BACKSPACE: Back to AIM Homepage Screen
- Hotkeys 'm': Mug Shot Index page
- Hotkeys 'f': Member page
- Hotkeys 'a': Alumni page
Laptop\AIM Mug Shot Index Screen
- Hotkeys BACKSPACE: Back to AIM Sorting Screen
- Hotkeys LEFT ARROW: Previous Page
- Hotkeys RIGHT ARROW: Next Page
----
Revision: 5632
Author: Wanne
Date: Freitag, 19. Oktober 2012 10:33:11
Message:
- Bugfixes (by Buggler)
o Fixed Restrict Mouse Region for Stack Popup Screen. Also a Dirty CTD fix for illegal Holster/Backpack pickup in Strategic Key Panel Popup
o Fixed Item Transfer Exploit in Stack Popup Screen/Item in Hand during Combat mode by using hotkeys to select other mercs in Strategic & Tactical Interface
o Corrected Numerator & Denominator Order for Armor Protection Raw Values in Popup Info text
----
Revision: 5625
Author: Flugente
Date: Donnerstag, 11. Oktober 2012 21:17:13
Message:
Fix: it was still possible to resolve random items in the map editor
----
Revision: 5623
Author: Wanne
Date: Donnerstag, 11. Oktober 2012 20:20:21
Message:
- MP Bugfix: Fixed the nasty interrupt bug (endless clock), when playing in COOP and the pure client got interrupted by the enemy AI (by haydent)
o As a workaround the server had to press ALT + E to give the turn back to the client. Now this workaround should not be needed (hopefully ) :)
----
Revision: 5618
Author: Flugente
Date: Mittwoch, 10. Oktober 2012 22:10:49
Message:
- new <usItemClass>: IC_RANDOMITEM (0x40000000 or 1073741824) is used for random items exclusively.
- increased ma number of Random Items to 1000
- fix: A certain key combination no longer spawns random NATO ARs
----
Revision: 5614
Author: Wanne
Date: Montag, 8. Oktober 2012 13:00:58
Message:
- A few adjustments and minor fixes (by Buggler)
o Externalised Laptop 'Lock&Release' feature
o Minor Fix for Tactical 'Lock&Release' feature
o Show 'Page Numbers' in BobbyR Item Selection Page, AIM Profile Page
o Change Low Stat Color to Dark Grey (Previous: same color w Medium Stat) & its Criteria to < 20 (Previous: <50) for AIM Member Stats
o Laptop\AIM Member Screen: Hotkey BACKSPACE - Back to AIM Mug Shot Index. Close Window if in Conference Mode
o Laptop\MERC Screen: Hotkey BACKSPACE - Back to Merc Homepage
o Repeat Keys for 'Next' & 'Previous' in BobbyR Item Selection Page, AIM Profile Page, Merc Profile Page, Strategic Sector Inventory
----
Revision: 5604
Author: Wanne
Date: Mittwoch, 3. Oktober 2012 00:39:49
Message:
- MP: it just expands and differentiates the different messages generated during an interrupt to aid in debugging and knowing what is going on / what has happened (by haydent)
----
Revision: 5602
Author: Wanne
Date: Dienstag, 2. Oktober 2012 09:41:43
Message:
- Developer feature: This is great for when in windowed mode eg development and your mouse is leaving the game window all the time to go to VS or another game instance on your desktop. (by haydent)
o this just means the screen stays put and not scrolling around like mad
o also the way it is coded, if the setting isnt there in the ini it just acts like usual.
o this also requires matching setting in Ja2.ini
;******************************************************************************************************************************
; Enable/Disable Mouse Scrolling of tactical view
;******************************************************************************************************************************
DISABLE_MOUSE_SCROLLING = 1
----
Revision: 5601
Author: Wanne
Date: Dienstag, 2. Oktober 2012 09:39:26
Message:
- MP: Bugfix: Fix for the bullet stock bug (by haydent)
----
Revision: 5600
Author: Wanne
Date: Dienstag, 2. Oktober 2012 09:38:38
Message:
- MP: Bugfix: client wasnt getting update via turn bar that server got interrupt (by haydent)
----
Revision: 5599
Author: Flugente
Date: Montag, 1. Oktober 2012 22:55:19
Message:
random items do not spawn food if food system is deactivated
----
Revision: 5598
Author: Flugente
Date: Montag, 1. Oktober 2012 22:42:55
Message:
- random items can also be results of merges and item transformations
- removed a few instances of incorrect random item spawning
----
Revision: 5597
Author: Wanne
Date: Montag, 1. Oktober 2012 14:32:49
Message:
- MP: Externalized hardcoded text (from Revision: 5590)
----
Revision: 5596
Author: Wanne
Date: Montag, 1. Oktober 2012 14:27:08
Message:
- MP: Removed the "Player" string from the turn bar text, because AFAIK we had something similar and that caused problems with the turn bar text
@haydent: Once we know for sure it is working, we can include that later
----
Revision: 5595
Author: Wanne
Date: Montag, 1. Oktober 2012 14:22:34
Message:
- Added "XML_RandomItems.cpp" to VS 2005 and VS 2008 tactical project files
----
Revision: 5594
Author: Flugente
Date: Sonntag, 30. September 2012 23:59:47
Message:
New feature: random items allow spawn not themselves, but an item from a brad selection
- specify random items in RandomItems.xml
- when the game creates a random item, it searches all vialbe items according to random item class and picks one randomly
- this allows mappers to place items in maps that are more independent of the xml-set used, however the random items themselves msut be the same in map&mod
- can also be used to broaden the enemy gun/item choices selection
- for more reference, see http://www.bears-pit.com/board/ubbthreads.php/topics/310793.html#Post310793
FIX: sector curfew value was interpreted wrong
----
Revision: 5592
Author: Flugente
Date: Sonntag, 30. September 2012 16:59:32
Message:
FIX: loading BigMaps
----
Revision: 5591
Author: Wanne
Date: Sonntag, 30. September 2012 11:59:19
Message:
- MP: Titlebar: Adds the word "Player" to start of the title bar (by haydent)
o TODO: Also add the word "Player" to the other (non english) text files
----
Revision: 5590
Author: Wanne
Date: Sonntag, 30. September 2012 11:57:31
Message:
- MP: COOP-AI Turnbar: adds a AI count to the turn bar (by haydent)
o TODO: Externalize the text for translation
----
Revision: 5589
Author: Wanne
Date: Sonntag, 30. September 2012 11:54:43
Message:
- MP Bugfix: Sets the starting selected sector as the same for clients (by haydent)
o There was a bug where if sector chosen before clients join, when they join they wont see this choice
----
Revision: 5588
Author: Wanne
Date: Sonntag, 30. September 2012 11:53:19
Message:
- MP Bugfix: Allows the clients too see the sector deployment bullseye as chosen by the host (by haydent)
----
Revision: 5579
Author: Flugente
Date: Donnerstag, 20. September 2012 21:36:31
Message:
- water from swamp sectors is now less poisonous. Also lowered the amount of poison bad food gives.
- fix: igniting explosives in inventory now correctly triggers faction hostilities.
----
Revision: 5578
Author: Flugente
Date: Donnerstag, 20. September 2012 01:34:41
Message:
fixed error in UDB that could crash the game with displays after dirt system
----
Revision: 5575
Author: Flugente
Date: Mittwoch, 19. September 2012 00:16:23
Message:
New item flag: ItemFlag ATTENTION_ITEM (4096) makes an item 'interesting' to the AI. Upon checking for general pickup of items, these items have high priority. This can be used to lead the enemy into traps.
----
Revision: 5572
Author: Flugente
Date: Montag, 17. September 2012 22:42:38
Message:
- fixed an error that could cause clothes to spwan that were not worn
- upon shooting/stabbing someone, their vest/pants will get unusable. It can be taken off, but no item will appear.
----
Revision: 5571
Author: Wanne
Date: Montag, 17. September 2012 00:11:09
Message:
- Included missing XML_Clothes.cpp file to the project file for VS 2005 and VS 2008
- Updated old text string for foreign languages
----
Revision: 5569
Author: Flugente
Date: Sonntag, 16. September 2012 19:44:33
Message:
simplified a few lines concerning traits
----
Revision: 5568
Author: Flugente
Date: Sonntag, 16. September 2012 17:13:05
Message:
fix: sometimes, wrong clothes were taken off
----
Revision: 5567
Author: Flugente
Date: Sonntag, 16. September 2012 16:56:45
Message:
- removed the CLOTHES_CIVILIAN-flag, as it is not needed anymore
- the Strip function now removes the covert tags, or takes off custom clothes if already not covert
- fix: XML_Clothes.cpp was not included
----
Revision: 5566
Author: Flugente
Date: Sonntag, 16. September 2012 04:57:45
Message:
New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
This feature requires GameDir r1540 or greater to work.
----
Revision: 5565
Author: Flugente
Date: Samstag, 15. September 2012 04:28:18
Message:
Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.
- New items from GameDir 1538 are required for this to work. They are direct copies of existing items, except for a new tag, <usActionItemFlag>.
- The name of the new action items should clarify in the editor what an item does.
----
Revision: 5564
Author: Flugente
Date: Donnerstag, 13. September 2012 21:53:14
Message:
- fixed an issue saving the map in vanilla mode (by DepressivesBrot)
- fixed a minor cosmetic issue (loading wrong frame for the overhead map) (by DepressivesBrot)
----
Revision: 5555
Author: Flugente
Date: Mittwoch, 5. September 2012 21:23:13
Message:
Fix: commented out a code section that altered morale events depending on our current height
----
Revision: 5552
Author: Flugente
Date: Dienstag, 4. September 2012 21:27:01
Message:
Enhancements of the MOLLE Feature (by DepressivesBrot):
- Added: Separate message for 'no space' (used 'already there' as a placeholder before)
- Fixed: Exchanging attachments when we are near capacity for the carrier
- Fixed: The LBE shown in the description box now changes as well and as soon as you add/remove an attachment
- Changed: The attachment now transfers the first non-zero pocket to the carrier instead of simply the first
- Added: Tooltips now show the currently used and the available space of a carrier.
- Added: A modifier for the explosive damage in confined spaces (by DepressivesBrot). Implemented on a per-item basis using the new float tag <bIndoorModifier> in Explosives.xml (0.5 means 150% damage, 1.0 means 200% etc.)
----
Revision: 5547
Author: Flugente
Date: Sonntag, 2. September 2012 23:39:59
Message:
fixed a bug that caused crashes when using food system, external feeding or covert ops while TOPTION_SHOW_TACTICAL_FACE_ICONS was false
----
Revision: 5546
Author: Flugente
Date: Sonntag, 2. September 2012 22:38:17
Message:
- reworked the tripwire nework flags. This will allow much more complex networks in the future. WARNING: planted tripwires in savegames from previous savegames will behave strangely with this version.
- externalised texts for cleaning, food, corpse handling and covert ops
- tripwire can now be defused even if it does not have a blue flag. When having a wirecutter in the main hand, click on the planted tripwire while crouched, the defuse dialogue will show up.
- corpses spawned from items will behave according to the zombie spawn rules
- fixed a few glitches with the covert ops trait
- fixed a bug that gave the 'mounted' bonus on a roof
----
Revision: 5543
Author: Wanne
Date: Freitag, 31. August 2012 11:00:45
Message:
- Added missing text entries to the _*Text.cpp files
- Removed unused gzWeaponStatsFasthelp[ 32 ] from text files
- Fixed compilation warning in LOS.cpp
- Translated a few text entries for Chinese Version (by zwwooooo)
----
Revision: 5540
Author: lalien
Date: Montag, 27. August 2012 22:56:05
Message:
- fixed key ring icon position for all resolutions
----
Revision: 5539
Author: Flugente
Date: Montag, 27. August 2012 22:48:39
Message:
fix: carrying corpses did not raise suspicion like it should
----
Revision: 5538
Author: Flugente
Date: Montag, 27. August 2012 22:25:50
Message:
- added second weapon cleaning operation to clean all guns
- added missing texts
- cleaned up tripwire-related code
----
Revision: 5537
Author: Flugente
Date: Sonntag, 26. August 2012 20:59:37
Message:
New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
It is strongly advised not to use this in combination with other underbarrel GLs.
----
Revision: 5535
Author: Flugente
Date: Samstag, 25. August 2012 19:27:28
Message:
added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
----
Revision: 5534
Author: Flugente
Date: Samstag, 25. August 2012 18:45:42
Message:
added stealing, cutting fences (and with that building fortifications) to the list of suspicious actions for the covert trait
----
Revision: 5529
Author: Flugente
Date: Samstag, 25. August 2012 01:52:55
Message:
New feature: Covert ops
- you can disguise members of your team as civilians or soldiers and, if careful, avoid detection by the enemy.
- For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/309312/New_feature_Covert_operations.html#Post309312
- GameDir revision >= 1529 is needed for this feature
- fixed a bug that could cause inventory items to be treated like armed bombs
- bloodcats can now be skinned
----
Revision: 5526
Author: lalien
Date: Freitag, 24. August 2012 16:45:25
Message:
- loading screen stretching for all resolutions fix
----
Revision: 5522
Author: lalien
Date: Freitag, 24. August 2012 15:55:06
Message:
- loading screen stretching for all resolutions fixed
- warning in GameSettings.cpp fixed
----
Revision: 5521
Author: Wanne
Date: Freitag, 24. August 2012 15:31:48
Message:
- Updated Version: 5520
----
Revision: 5519
Author: Wanne
Date: Freitag, 24. August 2012 14:55:59
Message:
- Bugfix: If loadscreen does not exist, the filename was not outputted
----
Revision: 5518
Author: Wanne
Date: Freitag, 24. August 2012 14:35:01
Message:
- Bugfix: Fixed problem, that the correct loadscreen never was not found, although is exists
- Cleaned up the Loading Screen.cpp file
----
Revision: 5514
Author: Wanne
Date: Freitag, 24. August 2012 10:15:20
Message:
- Removed the "JA113NODEMO" define
----
Revision: 5513
Author: Wanne
Date: Freitag, 24. August 2012 09:59:13
Message:
- Removed the "ENABLE_DISPLAY_EXPLOSIVES" define
----
Revision: 5512
Author: Wanne
Date: Freitag, 24. August 2012 09:52:17
Message:
- Removed the "ENABLE_RIFLE_SLING" define
----
Revision: 5501
Author: Wanne
Date: Freitag, 24. August 2012 01:33:26
Message:
- Now every executable (1.13, UB and Demo) uses the ja2.ini file to initialize the game
----
Revision: 5499
Author: Wanne
Date: Donnerstag, 23. August 2012 16:54:23
Message:
- Bugfix: Skyrider stuck in sector (Bugzilla #562)
o I reverted the changes from revision 4724 and hopefully this fixes the "skyrider stuck in sector" bug
----
Revision: 5498
Author: lalien
Date: Donnerstag, 23. August 2012 16:08:42
Message:
- added full screen main menu image for all resolutions
- added xml options mor main menu
- StretchImage if 1 the image is stretched to the screen size
- CenterImage if 1 the image is centered in X
- ImagePositionRelative if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active
- removed obsolete tags
- new buttons in main menu: "n" new game, "q" quit
----
Revision: 5492
Author: Flugente
Date: Mittwoch, 22. August 2012 21:54:35
Message:
- grenaded can now also be armed in the inventory like bombs
- fix: underbarrel weapons no longer influence dirt generation
----
Revision: 5490
Author: Flugente
Date: Dienstag, 21. August 2012 22:36:47
Message:
New feature: The M.E.R.C. website now also has gearkits (by JMich)
----
Revision: 5489
Author: lalien
Date: Dienstag, 21. August 2012 12:31:12
Message:
reapplied lost Russian letters fix from revision 4877
-Fixed some problems with russian letters in IMP page (by ViSoR)
-Added 2 letters for French (Ligatures Æ, æ, Œ, œ). Now we have support for all French alphabet
-Converted French text to UTF-8 for simple use in ather OS Language
----
Revision: 5488
Author: lalien
Date: Dienstag, 21. August 2012 12:26:23
Message:
added loading screen stretching for all resolutions
----
Revision: 5487
Author: Wanne
Date: Dienstag, 21. August 2012 11:04:07
Message:
- Fixed compilation error (in DecideAction.cpp), when ENABLE_ZOMBIES was enabled in builddefines.h
----
Revision: 5485
Author: Flugente
Date: Montag, 20. August 2012 22:57:07
Message:
- food system: auto consumption now starts at -10% instead of -25%
- Moved key commands: 'Ctrl' + '.' now opens a message box. The commands to fill canteens and to clean weapons can be called from there. In the future, similar commands can be placed here
----
Revision: 5481
Author: Wanne
Date: Samstag, 18. August 2012 18:25:38
Message:
- Fixed compilation error in Chinese version
- Translated a few texts for Chinese version (by zwwooooo)
----
Revision: 5480
Author: Flugente
Date: Samstag, 18. August 2012 02:03:40
Message:
New feature: advanced repair/dirt system
- items now have an internal repair value that can be lowered through damage taken. They can only be repaired up to that value by your mercs, onyl smiths can fully restore it to 100%
- guns get dirty over time, especially when shooting. Thsi can cause them to jam. Use cleaning kits (item #1576) to clean them by pressing 'Alt' + '.'
- more on this feature in http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926
- this requires GameDir revision 1496 or higher
WARING! THIS BREAKS SAVEGAME COMPATIBIITY!
----
Revision: 5474
Author: Flugente
Date: Mittwoch, 15. August 2012 21:54:36
Message:
- savegames prior to r5471 (Sandro's new features) are now compatible with the current version
- fix: incorrect group deletion caused crash when switching from assignment to truck
----
Revision: 5473
Author: Flugente
Date: Mittwoch, 15. August 2012 01:36:34
Message:
fix: vehicles no longer digest food, and no longer auto-consume food
----
Revision: 5472
Author: Wanne
Date: Dienstag, 14. August 2012 17:04:02
Message:
4 new tags in Items.xml that modify skill checks. (by JMich)
- LockPickModifier modifies the lockpick chance by a specific number. If the number is positive, it is proportional to the locksmith kit's status, if the number is negative, it will always be the same. Tag is ignored if the item isn't a LocksmithKit. FindLocksmithKit should return the one that gives the biggest bonus, but it may have trouble with stacked lockpicks. Hovering over the "Locksmith Kit" icon in UDB should tell you how much of a bonus (or penalty) that item gives you.
- CrowbarModifier increases your chances to force open by using a crowbar by the number indicated. Default vanilla crowbar has a bonus of 20, so an item with a bonus of 10 will be worse than a crowbar (but possibly smaller). FindUsableCrowbar should return the item with the biggest bonus. Tag is ignored if the item isn't a Crowbar. Hovering over the "Crowbar" Icon in UDB should tell you by how much your chances are improved, though if the item is also a weapon, the icon isn't visible.
- RepairModifier modifies a toolkit's effectiveness by that percentage. If you try to repair with a shoddy toolkit that has a RepairModifier of -20, you'll be 80% as effective, while repairing with an excellent toolkit that has a RepairModifier of 20 means you are 120% as effective. When checking if you have a toolkit at hand, it should select the one with the biggest bonus. Tag is ignored if item isn't also a Toolkit. Hovering over the "Toolkit" icon in UDB should tell you how effective the repair kit is.
- DisarmModifier increases your chances to disarm a trap by the indicated amount, modified by the Diffusal Kit's status. The FindDisarmKit should return the item with the biggest bonus, though it uses the top item in a stack. Currently using the "Wirecutters" icon in UDB, hovering over it should tell you by how much your trap disarm chance is improved.
----
Revision: 5471
Author: Wanne
Date: Dienstag, 14. August 2012 14:19:57
Message:
Sandro's feature pack (by Sandro)
- Dual Burst/Autofire Enabled
- Alternative Weapon Holding (firing from hip + pistol with one hand)
- Energy Cost on Weapon Manipulation (holding it shouldered, firing)
- Suppression Effectiveness Modified by Caliber and Gun Loudness
- No Enemy Auto-ready Weapon Option
- Fancy Big Merc Rifle Holding Animations
- More Random Idle Animations
- Kick in HtH Implemented
- Jumping Implemented
- (Included Fix for IIS with Martial Arts Bonus)
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884
- you also need the latest GameDir files!
----
Revision: 5468
Author: Flugente
Date: Montag, 13. August 2012 23:25:51
Message:
- fix: combo food/drug items have to be eaten if drug effect was already attributed
- new food situation level for the transition from food refusal to dangerous levels
- more useful stat damage warings for food
----
Revision: 5467
Author: Flugente
Date: Montag, 13. August 2012 22:53:50
Message:
- added new item flag for camo-removing items, to remove hard-coded value (CAMO_REMOVAL, #1024)
- fixed a bug that caused incorrect deduction of kit points
----
Revision: 5465
Author: Wanne
Date: Montag, 13. August 2012 10:51:48
Message:
- Bugfix: Finding and swapping shadow tiles when swapping a structure tile (by Realist)
o example: When cutting a fence tile, the proper shadow tile was not swapped and correctly updated
----
Revision: 5459
Author: Flugente
Date: Samstag, 11. August 2012 19:52:12
Message:
fix: sector entering still behaved weird
----
Revision: 5458
Author: Flugente
Date: Samstag, 11. August 2012 19:07:28
Message:
- fixed a bug that caused bad pointers when accessing the sector inventory and then entering it
- fixed: reinforcements can happen in turnbased again
- codechange: stacks of ammo item scan now be used to feed a gun from the inventory
----
Revision: 5454
Author: Flugente
Date: Mittwoch, 8. August 2012 22:46:36
Message:
Fixes (by DepressivesBrot):
- fixed some text errors
- enabled 'mark remaining hostiles' for all resolution and maps
----
Revision: 5450
Author: Flugente
Date: Dienstag, 7. August 2012 23:25:29
Message:
fix: night vision bonus wasn#t given correctly when using scope modes
----
Revision: 5449
Author: Flugente
Date: Dienstag, 7. August 2012 22:49:33
Message:
Fix (by DepressivesBrot): draw AP costs were not calculated correctly
----
Revision: 5448
Author: Flugente
Date: Dienstag, 7. August 2012 22:38:29
Message:
- fix: lines in UDB were displayed incorrectly
- fix: food does not decay the first time a sector is entered (to prevent pre-placed items from rotting)
----
Revision: 5443
Author: Flugente
Date: Samstag, 4. August 2012 19:51:12
Message:
- improved cooldown/decay functions. every time a sector inventory gets loaded, its inventory gets cooled down, thus all accessible world items always have the correct values.
- OVERHEATING_SET_ZERO_UPON_NEW_SECTOR is not used anymore
----
Revision: 5442
Author: Flugente
Date: Freitag, 3. August 2012 21:08:28
Message:
Fix: drug effects from facilities did not decay over time
----
Revision: 5441
Author: Flugente
Date: Freitag, 3. August 2012 00:30:15
Message:
New feature (by DepressivesBrot): Molle Items
- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total.
- If there's a free pocket slot and enough space -> attach item and enable pocket.
- for further description, see Doc/Design Document- MOLLE.txt
----
Revision: 5440
Author: Flugente
Date: Donnerstag, 2. August 2012 22:39:01
Message:
Improvement (by Tais): Weapons in the hands or gunsling position can also give a camo bonus. Can also be negative in regard to 'shiny' equipment
----
Revision: 5437
Author: Flugente
Date: Dienstag, 31. Juli 2012 22:54:26
Message:
change: penalties for food and water are now applied separately, thereby removing an exploit
----
Revision: 5435
Author: Flugente
Date: Dienstag, 31. Juli 2012 00:24:54
Message:
- when refilling canteens, mercs will instantly drink from them again when they are thirsty, provided that there is a source of unlimited water in the sector
- fix: mercs no longer consume food from inventory when staffing the cantina
----
Revision: 5425
Author: Wanne
Date: Sonntag, 29. Juli 2012 13:47:36
Message:
- ActionItems Fix: Increased number of action items from 255 (0-254) to 501 (0-500) (by Jazz)
o See file: ActionItems.xml
----
Revision: 5424
Author: Flugente
Date: Donnerstag, 26. Juli 2012 22:39:28
Message:
Fix: food items from enemies or in a map spawn as fresh
----
Revision: 5423
Author: Wanne
Date: Mittwoch, 25. Juli 2012 10:21:23
Message:
- New EXE Build: 5423
----
Revision: 5422
Author: Flugente
Date: Mittwoch, 25. Juli 2012 02:05:01
Message:
- new icon for ammo belt and ammo vest
- mercs can refuse to eat if they do not like the food (works only once)
----
Revision: 5419
Author: Flugente
Date: Mittwoch, 25. Juli 2012 00:26:13
Message:
fixed bugs when handling items that are both food and drug
----
Revision: 5415
Author: Flugente
Date: Montag, 23. Juli 2012 21:31:27
Message:
New feature: guns can now be fed externally
- a machinegun can be fed by another emc if he has an ammo blet in his hands
- a merc can also feed his gun with ammo belts in his inventory
- the necessary tags can be set in Items.xml in the <ItemFlag> -tag
- this feature can be turned on and off via the JA2_Options.iniReader
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574
- this feature requires the newest GameDir files, as a new face icon was added
----
Revision: 5414
Author: Wanne
Date: Montag, 23. Juli 2012 16:01:08
Message:
- Updated Merc Inventory Popup-Code (by The_Bob)
o externalized the hardcoded popup text code
o enable/disable the popup in the ingame option screen
-> To open the popup, left click on empty merc inventory slot while viewing sector inventory in mapscreen
----
Revision: 5413
Author: Wanne
Date: Montag, 23. Juli 2012 14:57:46
Message:
- Updated VS 2005 and VS 2008 project files to include the missing referenced Food files
----
Revision: 5412
Author: Flugente
Date: Samstag, 21. Juli 2012 19:31:26
Message:
Fix: buildfile entries were missing
----
Revision: 5411
Author: Flugente
Date: Samstag, 21. Juli 2012 18:41:04
Message:
New feature: food system requires mercs to eat and drink in order to survive
- food and water levels are lowered every hour, eat food to survive
- not doing so leads to various penalties and ultimately death
- added food items for that purpose. Food can degrade over time. Rotten food poisons.
- Mercs automatically consume food if hungry/thirsty and food is in their inventories
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307396/Re_Mercs_need_food_and_water_t.html#Post307396
- this feature requires new STI files from the GameDir trunk.
- added a bunch of filler variable to the soldier type, so hopefully savegame compatibility can be maintained easier in the future.
WARNING: This will break savegame compatibility
----
Revision: 5405
Author: Flugente
Date: Mittwoch, 18. Juli 2012 21:32:49
Message:
- Bugfix: message said drugs were 'drunk' when they had to be 'taken'
----
Revision: 5394
Author: Wanne
Date: Donnerstag, 12. Juli 2012 17:49:45
Message:
- Updated GameVersion to 5393
----
Revision: 5393
Author: Wanne
Date: Donnerstag, 12. Juli 2012 17:09:29
Message:
- Bugfix: Prevent game from CTD, on players end turn, when there are problems updating the light tiles for the corpses. This is an AI feature from "ddd" mod which was added in revision: 3789
Development source trunk: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
----
Revision: 5391
Author: Flugente
Date: Donnerstag, 12. Juli 2012 01:06:37
Message:
- Code Improvement: it is now no longer necessary for the 'Full Sandbag' item to have a specific item number. The correct number will now be searched once per game.
----
Revision: 5388
Author: Wanne
Date: Mittwoch, 11. Juli 2012 19:27:45
Message:
- Updated Version Number: 5387
----
Revision: 5387
Author: Wanne
Date: Mittwoch, 11. Juli 2012 10:28:41
Message:
- Translated missing German Texts (// TODO.Translate)
- BUGZILLA #597: Fixed spelling mistake in German Version and corrected some "bad" German translations in tool tips
----
Revision: 5374
Author: Wanne
Date: Dienstag, 10. Juli 2012 15:47:11
Message:
- Bugfix: Bobby Ray Quality and Quantity was initialized with wrong values (not the ones from the Start new Game Screen)
----
Revision: 5372
Author: Wanne
Date: Montag, 9. Juli 2012 10:50:26
Message:
Bugfixes (by Flugente)
- added a flag that drastically lowers the time needed for drug evaluations
- FIX: fixed a but that could lead to iron sights be used although they were forbidden
- FIX: scopes/sights are also selectable if they do not have a magnification factor (1.0 is used)
- FIX: sector cooldown to zero didn't work as intended
----
Revision: 5371
Author: Wanne
Date: Montag, 9. Juli 2012 10:26:44
Message:
- Fixed compilation error in VS 2005 build: The 'hash_map' was not found in the namespace 'std', because it moved to namespace 'stdext'
----
Revision: 5370
Author: Wanne
Date: Montag, 9. Juli 2012 10:16:37
Message:
- Convert video object cache to hashmap from linked list. This will protect better against video object leaks and probably still be faster than the linked list. (by tazpn)
o new #define: USE_HASHMAP_FOR_VOBJECTS
----
Revision: 5369
Author: Wanne
Date: Montag, 9. Juli 2012 10:14:38
Message:
- A fix for the general slow down issue due to scope icons (by tazpn)
----
Revision: 5368
Author: Wanne
Date: Montag, 9. Juli 2012 10:13:05
Message:
- Protection for random crash issue I have seen due to accessing a negative index in an array. (by tazpn)
----
Revision: 5367
Author: Wanne
Date: Montag, 9. Juli 2012 10:11:27
Message:
- convert outofbounds check to inline macro. (This gets called a lot in render map. The Visual Studio profiler highlighted this one though probably not a real optimization.) (by tazpn)
----
Revision: 5366
Author: Wanne
Date: Montag, 9. Juli 2012 10:09:36
Message:
- add a handledefaultevents to the map. Might solve random mouse issues. (by tazpn)
----
Revision: 5360
Author: Wanne
Date: Freitag, 6. Juli 2012 15:43:34
Message:
- Made the "Rifle sling" feature optional, so we can decide if we like to build an executable with/without the feature
o See: builddefines.h: #define ENABLE_RIFLE_SLING
o Note: This feature is NOT the strategy performance killer
----
Revision: 5359
Author: Wanne
Date: Freitag, 6. Juli 2012 14:58:45
Message:
- Made the "Display - mines/bombs/tripwires" feature optional, so we can decide if we like to build an executable with/without the feature
o See: builddefines.h: #define ENABLE_DISPLAY_EXPLOSIVES
o Note: This feature is NOT the strategy performance killer
----
Revision: 5358
Author: Wanne
Date: Donnerstag, 5. Juli 2012 10:22:21
Message:
- Fixed Date in version number
----
Revision: 5357
Author: Wanne
Date: Donnerstag, 5. Juli 2012 01:34:47
Message:
- Fixed random crashes in Vista and Windows7 (e.g: when starting the map editor, ...) when executable is compiled in VS 2010 (by Tais)
o Solution: Disable ASLR (address space layout randomization) compatibilty on the "ja2" project
o See: http://msdn.microsoft.com/en-us/library/bb384887.aspx
----
Revision: 5356
Author: Wanne
Date: Mittwoch, 4. Juli 2012 12:30:13
Message:
- Made the "Zombie MOD" optional, so we can decide if we like to build an executable with/without the appearance of zombies
o See: builddefines.h: #define ENABLE_ZOMBIES (then you can turn on/off Zombies in the ingame option screen)
o Poison system is still in the code and not combined with the option "Zombie MOD"
o Gamers reported on the Bears Pit, that an executable compiled WITH the Zombies mod enabled makes the game unplayable slow in tactical screen after a few minutes in turn based/realtime
----
Revision: 5355
Author: Wanne
Date: Montag, 25. Juni 2012 17:06:04
Message:
- Made the "Highspeed timer game loop (FF-MOD by tazpn)" optional, so we can decide if we like to build an executable with/without the highspeed timer
o See: builddefines.h: #define USE_HIGHSPEED_GAMELOOP_TIMER
o Gamers reported on the Bears Pit, that an executable compiled WITH the highspeed timer enabled makes the game unplayable slow in mapscreen mode when doing certain actions (repair, ...). That is the reason, why I made the compilation of the highspeed timer optional. Currently it is disabled.
----
Revision: 5354
Author: Wanne
Date: Dienstag, 19. Juni 2012 12:58:04
Message:
- Updated Version: 5353
----
Revision: 5353
Author: Wanne
Date: Dienstag, 19. Juni 2012 12:49:05
Message:
- Bugfix: Map Editor
o The "Save map in vanilla ..." was checked wrong after loading the map, when the map was not saved in "vanilla format"
----
Revision: 5352
Author: Wanne
Date: Dienstag, 19. Juni 2012 09:54:08
Message:
Externalized some hardcoded grid numbers to "Mod_options.ini" (by DepressivesBrot)
- There is a new "Mod_options.ini" file located in the "Data" MOD folder
- Only modders should make changes to the file.
----
Revision: 5351
Author: Wanne
Date: Dienstag, 19. Juni 2012 00:28:18
Message:
Bugfixes: Bombs (by Flugente)
- bombs armed in the inventory now have a small indicator that describes their settings
- fix: it is no longer possible to remove the detonators of an armed bomb. Trying so will detonate it.
----
Revision: 5350
Author: Wanne
Date: Dienstag, 19. Juni 2012 00:27:34
Message:
- Updated version number: 5346
----
Revision: 5346
Author: Wanne
Date: Sonntag, 17. Juni 2012 00:57:53
Message:
Bugfixes (by Flugente)
- fixed a bug that prevented zombies from rising in turnbased mode
- fixed a bug that prevented weapons on the floor from cooling down in turnbased mode
- fixed a bug that caused gun traps with buckshot ammo to deduct to much ammo
- fixed a bug that could crash the game when firing a lot of gun traps at the same time
----
Revision: 5345
Author: Wanne
Date: Mittwoch, 13. Juni 2012 09:48:02
Message:
Bugfixes (by Flugente)
- fixed a bug that caused wrong cursors to be dispalyed in NCTH
- fixed an oversight that caused the scope mode toggle not to be working
- corrected fortification cursor issues
----
Revision: 5344
Author: Wanne
Date: Dienstag, 12. Juni 2012 18:20:54
Message:
- Updated version number to 5343
----
Revision: 5343
Author: Wanne
Date: Dienstag, 12. Juni 2012 09:45:30
Message:
Fortification feature fixes (by Flugente)
- fixed a bug that prohibited building a structure in turnbased mode
- fixed a bug that caused a wrong AP cost for fortification actions
- fixed itemflag
- fixed cursor animations for fortifications
----
Revision: 5341
Author: Wanne
Date: Montag, 11. Juni 2012 10:36:00
Message:
Forget to mention a few more bugfixes that are included in the previous commit (revision: 5340) (by Flugente)
- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles
- fixed a bug that caused underbarrel weapon modes not to appear on guns with only one firing mode.
- zombie damage resistance and zombie can now be set separately via the JA2Options.ini
- fixed a bug that caused corpses not to disappear on time (graphic-only glitch)
----
Revision: 5340
Author: Wanne
Date: Montag, 11. Juni 2012 10:32:07
Message:
New Feature: static fortifications can now be built by mercs (by Flugente)
- if the terrain allows it, an empty sandbag (item 1540) can be filled to a full sandbag (item 1541). You need to have a shovel (item 1015) in your second hand. You will notice the new hammer cursor
- by using a full sandbag, you can build a sandbag barrier
- by using a concertina stack, you can build a concertina wire barrier
- this only works if the current map has sandbags/concertina wire in its tileset
- with a shovel in your hand, you can remove a sandbag barrier
- changed the size of shovel so it can actually be put in inventories. It was also necessary to remove its ability to be used as a melee weapon.
- for further info, see this thread: http://www.bears-pit.com/board/ubbthreads.php/topics/305822.html#Post305822
----
Revision: 5339
Author: Wanne
Date: Montag, 11. Juni 2012 10:12:48
Message:
- Bugfix: Fixed a bug that caused underbarrel weapon modes not to appear on guns with only one firing mode. (by Flugente)
----
Revision: 5337
Author: MaddMugsy
Date: Freitag, 8. Juni 2012 22:14:43
Message:
1. Fixed victory music playing prematurely when zombies were present
2. Zombies should now moan randomly (same as enemy taunts)
----
Revision: 5336
Author: Wanne
Date: Freitag, 8. Juni 2012 22:13:33
Message:
- Updated Game Version: Revision: 5334
----
Revision: 5335
Author: MaddMugsy
Date: Freitag, 8. Juni 2012 21:56:14
Message:
1. Added zombie battle sounds
2. Made creepy music play when zombies rise
----
Revision: 5334
Author: MaddMugsy
Date: Donnerstag, 7. Juni 2012 20:18:59
Message:
Bugfix (from Flugente): fixed an issue that could cause an overflow during a merc's training
----
Revision: 5332
Author: MaddMugsy
Date: Mittwoch, 6. Juni 2012 20:20:03
Message:
Guns attaching to tripwire feature has been moved from an xml-enabled feature to a hardcoded feature. This is because there are so many guns in the game (esp. in various mods) that the required xml changes are huge. Not to mention things like this -- http://i50.tinypic.com/zjxoat.jpg ATTACHING_DETONATOR skill check is used and the usual gun attachment sound is played instead of the detonator beep.
Additionally, this resolves the issue with being able to attach lasers, etc to tripwire. Instead, guns retain their attachments, as would be expected.
Transformations on attached guns have also been disabled.
----
Revision: 5331
Author: Wanne
Date: Mittwoch, 6. Juni 2012 10:27:12
Message:
New Feature: Traps made out of guns and a piece of tripwire (by Flugente)
- guns can now be attached to tripwire and then be used as tripwire-activatd traps
o Attach any firearm (any gun, no RPGs, Mortars or GLs) to a piece of tripwire. You will need the newest xmls for that.
o You can plant the tripwire as you usually do.
o Once activated, the gun that is attached to the wire will fire once. It will fire in the direction that you planted the bomb, just like claymore mines do (the direction that the merc planting the wire was looking).
o The bullet fired has the range and damage it would have if fired from the gun.
o The gun correctly heats, jams, degrades and whatever else guns do when fired. If the gun is jammed, not pumped (pumpguns) or does not have ammo, it will not fire.
o After firing, the gun lies on the floor, just where the trp was planted.
o This can be applied to any tripwire. You can ave multiple of these traps. Just put them into your normal trap setup however you like.
o At the moment, only single shots are possible, even for guns that do not have a single shot mode (MG3 etc.)
o Although I did not experience any problems with attachments, it might be a good idea to take any attachments off a gun if you attach it to tripwire.
o When the gun is attached, it is possible to attach gun attachments (lasers, scopes etc.) to the explosive. Do not attach any attachments to the explosive. They will be lost if the wire is activated.
o see: http://www.bears-pit.com/board/ubbthreads.php/topics/305634.html#Post305634
-> To support this feature, some (already existing) xml-tags have been added to the weapons in Data-1.13\TableData\Items.xml (<nasAttachmentClass>, <AttachmentPoint>, <AttachToPointAPCost>, <Attachment>)
----
Revision: 5330
Author: Wanne
Date: Dienstag, 5. Juni 2012 09:55:36
Message:
- Bugfix: Fixed a bug that could cause sector items to be identified as bombs altough they weren't (by Flugente)
----
Revision: 5327
Author: Wanne
Date: Sonntag, 3. Juni 2012 18:53:03
Message:
New Feature: Bombs can now be armed from the inventory. This requires an attached detonator or remote detonator. (by Flugente)
- they can then be thrown, dropped or whatever else you can think of.
- to arm/disarm a bomb, enter the Enhanced description box and click on the item's picture.
- timed bombs will blow up once the time is up, wether they are in the sector or in your inventory. Remote bombs can be also detonated in your inventory.
- see this thread for more info: http://www.bears-pit.com/board/ubbthreads.php/topics/305534.html#Post305534
----
Revision: 5325
Author: Wanne
Date: Samstag, 2. Juni 2012 17:50:54
Message:
Zombie Update (by Flugente)
- new variables for additional strength, dexterity, agility, wisdom and experience level due to drugs, traits etc.
- new flagmask for soldiers (so no new variables have to be added in the future)
- fix: stat-altering drugs work again and can now have a higher magnitude
- drug-altered stats now show up purple
- fix: option screen help texts were missing
WARING! This will break savegame compatibility
----
Revision: 5324
Author: MaddMugsy
Date: Freitag, 1. Juni 2012 19:47:51
Message:
Bugfix: P_Items were only allowed up to 10 in the ini file - now corrected to 20.
----
Revision: 5323
Author: MaddMugsy
Date: Donnerstag, 31. Mai 2012 21:55:48
Message:
1. Feature - Spooky creature music now plays when zombies are present
2. Bugfix - CheckForFullStruct in Soldier Control.cpp was referencing NUMBEROFTILES instead of new global variable
----
Revision: 5320
Author: MaddMugsy
Date: Mittwoch, 30. Mai 2012 12:19:53
Message:
1. PItems are now variable, from 3-20 and can be set in JA2Options.ini via NUM_P_ITEMS
2. USE_XML_TILESETS moved from JA2.ini to JA2Options.ini
3. New Feature - Ctrl+Click on an item with an item in hand to auto-attach/merge them. Attach works with stacks. Merge only works on single items, for now at least.
4. New Feature - To accompany Quiet Training, there are now Quiet Repairing and Quiet Doctoring options.
5. Bugfix - inseparable attachments of attachments were getting lost again when using ctrl+f/the map screen button to remove attachments
6. Bugfix - INT8 overflow error causing vehicle repair to actually lower its status
7. GasMask tag in items.xml can now be applied to helmets as well as face items.
8. Bugfix - AI code was referencing hard coded GASMASK item number instead of looking for the tag
9. Bugfix - "break;" was removed in Explosion Control.cpp, thereby causing mustard gas to deal out fire damage. (Not sure if this was deliberate? But the new implementation differs from the JA2 standard, so it should be added to JA2Options.ini at least)
----
Revision: 5316
Author: Wanne
Date: Mittwoch, 30. Mai 2012 09:51:30
Message:
- New drug: antidote cures poisoning (by Flugente)
WARNING! This will break savegame compatibility.
----
Revision: 5313
Author: Wanne
Date: Mittwoch, 30. Mai 2012 00:49:17
Message:
- New feature: zombies can now spawn from corpses, if you specify that option in the preferences screen (by Flugente)
o if set to off, no zombies will spawn. This can also be changed in mid-game
o for more information on how this works and how to set it up, see http://www.bears-pit.com/board/ubbthreads.php/topics/295746/Zombies_WH40K_and_more.html#Post295746
o with the tag <PoisonPercentage>, you can now poison guns or ammo. This is the percentage of damage dealt that will be poisonous (see zombie thread for an explanation)
o The zombie option can only be enabled in a single player game
o AI fix: to prevent the endless clock problem, the AI now ends the turn if the same actor calls the decision routine over 100 times in a single turn.
----
Revision: 5304
Author: MaddMugsy
Date: Samstag, 26. Mai 2012 03:36:21
Message:
Bugfix - BR setting text in start up screen not showing up when compiled in VS2005
----
Revision: 5303
Author: Wanne
Date: Samstag, 26. Mai 2012 00:23:21
Message:
- Bugfix: drugs that alter stats do not behave correctly with doctoring. Temporarily commented them out till a solution has been found. (by Flugente)
----
Revision: 5300
Author: MaddMugsy
Date: Freitag, 25. Mai 2012 08:15:30
Message:
Some minor features added:
1. Ja2Options.ini option to override chance of items appearing in maps (MAP_ITEM_CHANCE_OVERRIDE). Useful for debugging maps. Not including this one in the ini file for everyone to mess with though. Value range = 0-100%, where 0 (default) = use map settings.
2. AttachmentComboMerges is underused, so it's been extended to use up to 20 attachments to make it more useful. Build your own guns, anyone?
3. New merge types: Easy Explosive (existing one renamed to Hard), Easy Mechanical, Hard Mechanical.
----
Revision: 5299
Author: MaddMugsy
Date: Donnerstag, 24. Mai 2012 21:41:11
Message:
Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.
----
Revision: 5297
Author: MaddMugsy
Date: Donnerstag, 24. Mai 2012 02:38:34
Message:
1. Bugfix - ammo crates will no longer create boxes instead of mags
2. Bugfix - ammo boxes of 100 rounds will now correctly generate C-Mags
3. Bugfix - reduced NAS looping while highlighting items in map screen
----
Revision: 5296
Author: Wanne
Date: Dienstag, 22. Mai 2012 09:58:05
Message:
- Translated new "Quit Training" texts for German version
----
Revision: 5295
Author: MaddMugsy
Date: Dienstag, 22. Mai 2012 05:43:16
Message:
1. Bugfix - one more pSoldier->bScopeMode != NULL check added
2. Bugfix - removing attachments which created new slots and had attachments in those slots which were also able to go into existing slots in the base item was resulting in duplication of the base attachment and loss of the attached attachment.
----
Revision: 5293
Author: MaddMugsy
Date: Montag, 21. Mai 2012 21:39:53
Message:
New in-game option: Quiet Training -- when on, mercs will not say quotes while training
----
Revision: 5292
Author: MaddMugsy
Date: Sonntag, 20. Mai 2012 20:31:32
Message:
1. Bugfix: Scope modes could cause crashes if the soldier's bScopeMode was no longer valid in the ObjList object. This happened mostly due to scopes being attached to other scopes. Now checks that the list item is not null, and defaults to iron sights if need be.
2. ReInitMergedItem now returns a list of attachments that were unable to be reattached or dropped onto the ground (ie: non-default inseparable ones). These were previously just being tossed into oblivion.
3. Item transformations now try to attach any inseparable attachments that couldn't be attached to the first result to the other results.
4. Item merges will now try to attach any attachments on the second item in the merge to the first result. This was already happening for the first item in the merge.
----
Revision: 5291
Author: Wanne
Date: Sonntag, 20. Mai 2012 19:18:28
Message:
- New Feature: Block iron sights (by Flugente)
o if a gun/attachment has the boolean tag <BlockIronSight> in Items.xml, a gun's iron sights wont be selectable while selecting scope modes.
o if using dual weapons, only iron sights can be used
o new attachmentclass: AC_IRONSIGHT (4194304) for attachable iron sights (display on gun is different from reflex sights, no other differences... yet)
----
Revision: 5289
Author: Wanne
Date: Sonntag, 20. Mai 2012 18:30:14
Message:
- Small fixes and tweaks (by Sandro)
o Minor feature added: Shift+RMB click on a gun with ammo inside, will now unload its magazine and place it on your cursor (if not holding anything already). You don't have to go to the weapon description box to unload it.
o Added Throwing trait support for NCTH (was left out before) and added a minor tweak to STOMP+NCTH compatibility.
o Fixed a bug in NCTH when aiming levels of very fast-to-aim guns could be lowered below zero during calculation, which resulted in suddenly giving the gun 8 aim levels making it extremely slow to aim instead. This occurs when you use a pistol with reflex sights with a Gunslinger merc. In the "AllowedAimingLevelsNCTH" the value "aimLevels" was defined as UINT8, so when it goes below 0, it becomes 255 and is then capped at 8. Changed it to signed.
- IIS fix (by Sandro)
o Interrupts on hearing now occur only in meaningful situations - either when enemy attacks us or comes very close to us.
o Added some other IIS tweaks and fixes (first of all the top status bar should now work properly).
----
Revision: 5288
Author: MaddMugsy
Date: Samstag, 19. Mai 2012 00:31:32
Message:
"Side/Bot." text on BR misc filter button changed to "Grip/LAM".
----
Revision: 5287
Author: Wanne
Date: Freitag, 18. Mai 2012 13:20:11
Message:
- New Feature: Now it is possible to compile a JA2 1.13 Demo executable with the actual 1.13 source code (by Jazz)
o This JA2 demo executable is as close as possible to the original JA2 demo, but with the 1.13 features!
--> No laptop, disabled strategy actions, auto merc hired, only P1 maps, ...
o To build the 1.13 executable, just enable the "JA113DEMO" define in builddefines.h
o The 1.13 demo executable will read from ja2_Demo.ini instead of ja2.ini
o You also need the "Data-JA2Demo" folder from the official 1.13 SVN GameDir: https://ja2svn.dyndns.org/source/ja2_v1.13_data/GameDir
o Once you start the game with the demo executable, you will notice the "START DEMO" instead of "START NEW GAME" in the main menu
o Multiplayer is disabled in the demo executable
- There is another new define called "JA113NODEMO" (by Jazz)
o See builddefines.h
o If this define is enabled, a special version of 1.13 is build
-> Disable all meanwhiles, emails, blocked quest with queen, alien queen
----
Revision: 5286
Author: Wanne
Date: Freitag, 18. Mai 2012 09:53:48
Message:
- Translated new Bobby R MISC filter buttons for German version
- Added "// TODO.Translate" comment to the new Bobby R MISC filter buttons (so translators can easily find the new untranslated text)
----
Revision: 5285
Author: MaddMugsy
Date: Freitag, 18. Mai 2012 06:36:52
Message:
New Misc filter buttons for Bobby Rays, by attachmentClass:
(attachment tag must also be 1)
BR_MISC_FILTER_OPTICS (AC_SCOPE | AC_SIGHT)
BR_MISC_FILTER_SIDE_BOTTOM (AC_LASER | AC_FOREGRIP | AC_BIPOD)
BR_MISC_FILTER_MUZZLE (AC_SUPPRESSOR | AC_EXTENDER)
BR_MISC_FILTER_STOCK AC_STOCK
BR_MISC_FILTER_INTERNAL (AC_MAGWELL | AC_INTERNAL | AC_EXTERNAL)
BR_MISC_FILTER_OTHER_ATTACHMENTS for all other attachment classes
BR_MISC_FILTER_NO_ATTACHMENTS for the original button; it no longer displays any attachments
----
Revision: 5284
Author: MaddMugsy
Date: Freitag, 18. Mai 2012 06:31:49
Message:
Fix: Global attachment removal was separating attachments with their own inseparable attachments
----
Revision: 5283
Author: MaddMugsy
Date: Donnerstag, 17. Mai 2012 19:14:21
Message:
Fix - after merging or transforming an item, any attachments on the base item which themselves had default inseparable attachments, would see those attachments lost upon the result of the merge/transformation.
----
Revision: 5282
Author: Wanne
Date: Donnerstag, 17. Mai 2012 15:19:34
Message:
- Bugfix: Game was not initializing "TableData\Map\*.SectorNames.xml" when playing in foreign (not English) language
----
Revision: 5278
Author: Wanne
Date: Mittwoch, 16. Mai 2012 16:48:22
Message:
- Translated _GermanText.cpp (// TODO.Translate)
- Removed unassigned and unused local variables
----
Revision: 5275
Author: Wanne
Date: Mittwoch, 16. Mai 2012 10:00:20
Message:
- Added ja1/dg faces overview
----
Revision: 5274
Author: Wanne
Date: Dienstag, 15. Mai 2012 23:07:53
Message:
- Fixed a bug that caused the PercentCapModifier and the TilesMaxPenalty to get bogus values (by Flugente & cnagorneac )
o This bug was re-added when HAM5 was integrated ...
o see here: http://www.bears-pit.com/board/ubbthreads.php/topics/304750.html#Post304750
----
Revision: 5273
Author: MaddMugsy
Date: Dienstag, 15. Mai 2012 19:01:33
Message:
Replaceable (not fully inseparable) attachments are removed when transforming/merging an item if they do not also attach to the result.
----
Revision: 5272
Author: MaddMugsy
Date: Montag, 14. Mai 2012 21:44:21
Message:
Enabled default attachments to be loaded on soldiers' items, even if the attachments are added after placing the soldiers in the map editor
----
Revision: 5271
Author: Wanne
Date: Montag, 14. Mai 2012 11:25:44
Message:
- Reverted the changes from Revision 5270, because it crashes the map editor on saving
- I hope now, maps saved with a Map Editor Version <= 5216 will now load again and can be saved without problems.
----
Revision: 5270
Author: Wanne
Date: Samstag, 12. Mai 2012 21:24:08
Message:
- Reverted the increased map version number (from revision 5217), because it leads to problems when loading maps saved with older versions of Map Editor
o Now maps saved with a map editor version from 1.13 revision <= 5216 should now work AGAIN with a compiled version (ja2.exe and Map Editor.exe) from THIS revision
o INFO: Maps saved with a map editor version between revision 5217 and 5269 will have incorrect data!
----
Revision: 5269
Author: Wanne
Date: Freitag, 11. Mai 2012 11:55:22
Message:
- Inventory Lag Fix for attachments: Just filter out anything that's not an attachment, thereby skipping over the slow parts (by Madd Mugsy)
----
Revision: 5268
Author: Wanne
Date: Mittwoch, 9. Mai 2012 19:46:37
Message:
- Updated Chinese text files (by zwwooooo)
----
Revision: 5265
Author: Wanne
Date: Sonntag, 6. Mai 2012 17:43:59
Message:
- New Feature: Possibility to pick up items in crouch position (by Sandro)
o Merc can stay crouched while picking up items and when stealing items from prone(/collapsed) enemy, he must crouch (will do automatically). It really feels much more intuitive.
----
Revision: 5264
Author: Wanne
Date: Sonntag, 6. Mai 2012 17:14:05
Message:
- New Animation: Prone bandaging (by Sandro & PasHancock)
o Also available in a multiplayer game
----
Revision: 5263
Author: Wanne
Date: Samstag, 5. Mai 2012 23:12:15
Message:
- Bugfix: The name-tag in Drugs.xml made the drug system not working (by Flugente)
- New drug effect: cyanide damages life as a sideeffect. Currently doesn't kill, but lets you lose consciousness. (by Flugente)
----
Revision: 5262
Author: MaddMugsy
Date: Samstag, 5. Mai 2012 08:47:26
Message:
Enabled hiding of NAS attachment slots by making their X or Y position >= 300
----
Revision: 5261
Author: MaddMugsy
Date: Samstag, 5. Mai 2012 08:02:19
Message:
Enabled default attachments to have their own default attachments
----
Revision: 5255
Author: MaddMugsy
Date: Donnerstag, 3. Mai 2012 20:46:36
Message:
Made it so default attachments are added to items even if they are not present when the map is created in the map editor
----
Revision: 5254
Author: Wanne
Date: Donnerstag, 3. Mai 2012 19:23:10
Message:
- Bugfix: Fixed a bug that would cause the game to crash when calculating reliability (by Flugente)
----
Revision: 5253
Author: MaddMugsy
Date: Donnerstag, 3. Mai 2012 05:34:11
Message:
Fixed soldier tooltips showing attachments when they shouldn't be
Cleaned up PxItems code to not be so messy, and be more flexible later once we can figure out a way to enable P4-P9items again
----
Revision: 5247
Author: MaddMugsy
Date: Dienstag, 1. Mai 2012 21:08:03
Message:
Inseparable boolean field for items changed to UINT8
0 = removable (as before)
1 = inseparable (as before)
2+ = replaceable = inseparable, but can be replaced by a similar item
----
Revision: 5245
Author: MaddMugsy
Date: Dienstag, 1. Mai 2012 04:41:11
Message:
Hide asterisk for attachments when hiddenAttachment tag = 1
----
Revision: 5243
Author: MaddMugsy
Date: Dienstag, 1. Mai 2012 00:04:14
Message:
Fixed San Mona mine crash when trying to leave the sector with Kingpin's money -- CheckForKingpinsMoneyMissing function wasn't defined in the lua call
Fixed threading crash when hovering mouse over stairs in rebel hideout (in WF maps at least) - removed unnecessary temporary SOLDIERTYPE variable
----
Revision: 5238
Author: MaddMugsy
Date: Montag, 30. April 2012 07:11:35
Message:
Bugfix from Flugente: enemies collapsing
-during the drug upkeep, the strength value of the soldiers was set to 1, which is why they were exhausted very fast by what little inventory they had
Also - Now we read in (and OR together) a variable number of AvailableAttachmentPoint tags from items.xml.
----
Revision: 5234
Author: MaddMugsy
Date: Samstag, 28. April 2012 12:17:59
Message:
Added Common Attachment Framework
-- Known issue -- the BR gun tooltips will double up if an item is using both the old attachment method and the new CAF
& Working files
----
Revision: 5230
Author: Wanne
Date: Freitag, 27. April 2012 22:43:31
Message:
- Bugfix: Now it is not possible anymore, that TANKS loose any stats (wisdom, agility, ...) when hit with an explosive weapon (LAW, ...)
----
Revision: 5228
Author: Wanne
Date: Freitag, 27. April 2012 22:18:34
Message:
- Bugfix: Fixed bug, that items get lost in the sector when switching between tactical sectors
o This bug was a result of a "fix" from revision 4571 (2011-07-14)
----
Revision: 5225
Author: Wanne
Date: Freitag, 27. April 2012 15:22:35
Message:
New feature: new drug system (by Flugente)
- added many new drug effects. A drug can now have several effects, these can be set via the <DrugType>-tag in Items.xml.
- Control effect magnitude in Drugs.xml. Added new drugs in Items.xml.
- gave Buns drugs in Kit 5 "Druggist" for demonstration reasons, added drugs to Howard's inventory.
- see also first post in http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303950#Post303950
WARNING! This will break savegame compatibility!
----
Revision: 5224
Author: Wanne
Date: Dienstag, 24. April 2012 16:42:59
Message:
- Bugfix: Fixed crash when showing attachment slots in EDB (strategy) and left clicking on a attachment slot (for non weapons)
o This bug was introduced when merging HAM 5
----
Revision: 5223
Author: Wanne
Date: Dienstag, 24. April 2012 11:14:30
Message:
- Fixed uninitialized variable
----
Revision: 5222
Author: Wanne
Date: Dienstag, 24. April 2012 11:05:23
Message:
- Bugfix: One shot LAWs do not explode on a direct target hit
o This bug was introduced when merging HAM 5
----
Revision: 5220
Author: Wanne
Date: Montag, 23. April 2012 23:02:31
Message:
- Bugfix: Fixed CTD, when trying to show "Adv" or "Gen" Tab on the EDB for non weapon items
o This bug was introduced in revision 5181 when HAM 5 was merged
----
Revision: 5217
Author: Wanne
Date: Freitag, 20. April 2012 12:40:16
Message:
New Feature: Layered hierarchical tripwire networks (by Flugente)
- allows creating of complex tripwire networks, that behave differently depending on where they are activated. Different networks can overlap, allowing a wide range of trap network designs
- added network-specific view methods (ALT + Shift + C)
- added new dialogues when planting tripwire
New feature: remote defusing of mines (by Flugente)
- the new items Remote Defuse and Remote Combo allow to remotely defuse a bomb that has been planted. Simply select a frequency for defusing upon planting the mine. This frequency is of course treated differently than a detonation frequency.
New feature: directional frag explosions (by Flugente)
- the tag <Directional>1</Directional> in Items.xml allows an explosive to be directional. Frags caused by its explosion will fly in the direction determined by the merc planting them.
- the tags <ubHorizontalDegree> and <ubVerticalDegree> in Explosives.xml determine the arc in which the frags will fly.
New feature: makeshift mines (by Flugente)
- you can now create mines out of grenades: simply merge tripwire with them. You can then use them like regular mines. They can also be activated by your tripwire networks.
- With a simple item transformation in the UDB, you can transform a makeshift mine back to a grenade and a piece of tripwire.
Minor changes (by Flugente)
- metal detector now only works if used in hands
- wire cutters give a bonus if in hands while defusing tripwire or tripwire-activatable mines/bombs
- added new message boxes with 8 and 16 buttons
- increased the maximum number of bullets that can be on screen from 200 to 1000 (necessary for mass claymore explosions)
- the tags <Detonator> and <RemoteDetonator> are not used anymore, as those properties can be set via flags in <AttachmentClass>. For now, they still remain in the xmls though.
WARNING! This will break savegame compatibility!
More infos on those features:
1st post: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303556&#Post303556
----
Revision: 5216
Author: Wanne
Date: Donnerstag, 19. April 2012 09:46:23
Message:
- Bugfix: Cap total tunnelvision bonus at 100 to avoid too high values effectively canceling each other (by DepressivesBrot)
----
Revision: 5213
Author: Wanne
Date: Montag, 16. April 2012 01:46:44
Message:
- Make Gameloop exceptions behave more like previous code (by tazpn)
----
Revision: 5212
Author: Wanne
Date: Montag, 16. April 2012 01:45:41
Message:
- Temporary disabled the Encyclopedia, because it seems it takes up a huge amount of virtual/committed memory (~ 2 GB) (by tazpn)
o A define ENABLE_ENCYCLOPEDIA defines, if the encyclopedia code should be compiled
o What is happening here is encyclopedia has a lot of really big structures (ENCYCLOPEDIA_LOCATION) and then a lot of arrays of size NUM_SECTOR, NUM_PROFILES, NUMITEMS which are fairly sizable themselves.
o What the problem with doing this is when you need to allocate memory it typically needs to go to virtual memory to get large blocks of memory (malloc and related routines all do this) but you only have 2GB worth of virtual space as a pointer is 32 bits and user mode gets half of that 00000000-7FFFFFFF for addressing. This statically allocated space is taking up 7/8ths of the virtual address space. When animations or maps need to be loaded there might not be enough virtual space left due to fragmentation.
o To see the amount of committed memory, open TaskManager and add the "Committed Memory" column to the view
----
Revision: 5211
Author: MaddMugsy
Date: Samstag, 14. April 2012 23:11:25
Message:
Fixed a potential crash when a merc dies.
Finally fixed CalcMaxTossRange so that it pulls the correct grenade launcher item instead of just the first one, thereby allowing more than one range value per set of launcher items that launch the same grenades.
----
Revision: 5210
Author: Wanne
Date: Samstag, 14. April 2012 18:29:54
Message:
- New Feature: Display - mines/bombs/tripwires (by Flugente)
- Display bombs/mines/tripwires planted by your team
Red is for bomb/mine, yellow is for tripwire and orange is for both at the same tile.
o ALT + END: only display as long as the hotkey is pressed
o ALT + SHIFT + V: toggle permanent display on/off
- Display ALL (also enemy) planted BOMBS / MINES / TRIPWIRE when the selected merc has a metal detector in his hand
o ALT + DEL only display as long as the hotkey is pressed
o ALT + Shift + C toggle permanent display on/off
----
Revision: 5208
Author: Wanne
Date: Samstag, 14. April 2012 00:42:04
Message:
- Bugfix: Tripwires (by Flugente)
o Fixed a bug that would cause a freeze upon failing to plant tripwire
----
Revision: 5207
Author: Wanne
Date: Freitag, 13. April 2012 10:19:26
Message:
- New Feature: Rifle Sling (by Flugente)
o This attachment fits most ARs, Rifles and SMGs. When attached, moving the gun from the main hand to the rifle sling slot does not cost APs when 'Inventory Manipulation costs AP' is turned on.
o When a merc would drop his gun because of damage taken, it is instead moved to the rifle sling slot if possible.
o A gun in the main hand or rifle sling slot cannot be stolen when a rifle sling is attached.
- Tripwire Feature Update (by Flugente)
o proper pictures for tripwire (by smeagol)
o Tripwire no longer activates diagonally.
o When multiple bombs/tripwires are on a tile, only those activatable by tripwire get removed upon deflagged.
- Scope Mode Feature Update (by Flugente)
o Fixed a bug that would crash the game when displaying guns in inventory
----
Revision: 5205
Author: Wanne
Date: Donnerstag, 12. April 2012 22:53:38
Message:
- Reverted the usage of the externalized XML tileset structure (ja2Set.dat.xml) and also removed the additional P4-P9 items
o Disabled the usage, because it seems to cause some problems when loading the maps (reported by Smeagol)
o Now it is possible again to choose if we want the XML tileset structure or the binary one (ja2.ini -> USE_XML_TILESETS)
o If we later need the additional P4-P9 items we can enable it again and have to check carefully what causes the problems
----
Revision: 5201
Author: MaddMugsy
Date: Donnerstag, 12. April 2012 20:42:41
Message:
Fixed a bug in TeamTurns.cpp -- sometimes it would look for the LATEST_INTERRUPT_GUY, but he wouldn't actually exist and it would crash.
New TripWire tags pascal cased in xml file (only).
----
Revision: 5198
Author: Wanne
Date: Donnerstag, 12. April 2012 13:35:12
Message:
- Bugfix: Removed the static declaration of NV_AP_COST and BR_FAST_SHIP since they were not cleared (because of static) on a new game (by JMich)
----
Revision: 5196
Author: Wanne
Date: Donnerstag, 12. April 2012 10:45:36
Message:
- New Feature: Toggle scope modes (by Flugente)
o This allows you to toggle between a gun's different scopes via the '.' key. Y
o You get the boni for vison, tunnel vison, sight range, scope magnification etc. only for the scope you use.
o 2 new ja2_options.ini properties: USE_SCOPE_MODES, DISPLAY_SCOPE_MODES: Allows the display of an icon on your gun, to tell what scope is currently in use. If it is a scope, the magnification factor also gets written. Both options can be found under the [Tactical Gameplay Settings] section in the ja2_options.ini
o new tag in items.xml (<attachmentclass>) now enables to specifiy what an attachment can do. At the moment used by grenades/rockets/scopes/sights. Items.xml changed accordingly, modders need to add this tag for those items.
o More infos: First post in: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303038&#Post303038
- WARNING: This feature breaks savegame compatibility.
- New Feature: Tripwire-triggered mines (by Flugente)
o This allows creating complex networks of tripwire that can detonate multiple mines attached to them.
o 2 new Items.xml tags: tripwireactivation, tripwire
o More infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303205&#Post303205
- Overheating addition (by Flugente)
o Severe overheating now temporarily reduces a gun's accuracy. This exact amount is displayed in the UDB.
- Bugfix (by Flugente)
o Removed foregrip as an attachment from the Saiga 12K
----
Revision: 5194
Author: MaddMugsy
Date: Donnerstag, 12. April 2012 00:51:23
Message:
Fixed item_transformations.xml not loading in properly.
----
Revision: 5190
Author: Wanne
Date: Mittwoch, 11. April 2012 14:04:01
Message:
- HAM 5: Bugfixes
o Fixed movement errors placement in all resolutions
----
Revision: 5189
Author: Wanne
Date: Mittwoch, 11. April 2012 13:58:09
Message:
- HAM 5: Bugfixes
o Corretly positioned the strategy sector inventory and the zooming animation in all supported resolutions
o Reworked tooltip text (line-breaks) for the new sector inventory buttons
----
Revision: 5188
Author: Wanne
Date: Mittwoch, 11. April 2012 13:24:06
Message:
- HAM 5: Bugfixes
o Corretly positioned the strategy sector inventory buttons (zoom, ...) for all resolutions
----
Revision: 5187
Author: Wanne
Date: Mittwoch, 11. April 2012 13:21:04
Message:
- HAM 5: Bugfixes
o Fixed a few positions for the sector inventory in widescreen resolution
o TODO: The file "Map Screen Interface Map Inventory.cpp" needs to be adjusted (The "xResOffset" needs to be added to the x-positions of the images) for widescreen resolutions
----
Revision: 5186
Author: Wanne
Date: Mittwoch, 11. April 2012 12:51:22
Message:
- Added the new missing HAM 5 texts to the language specific files (only in English)
o Marked the English texts with "// TODO.Translate" comments
----
Revision: 5185
Author: Wanne
Date: Mittwoch, 11. April 2012 12:15:30
Message:
- Initialize windows timer to lowest possible value during timer initialization (by tazpn)
----
Revision: 5184
Author: Wanne
Date: Mittwoch, 11. April 2012 12:11:01
Message:
- Fixed compilation errors in VS 2005 and VS 2008 after HAM 5 integration
o Added the new files (*.h, *.cpp) to the proper projects
----
Revision: 5182
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 06:47:14
Message:
Fixed key input not always working on map screen
----
Revision: 5181
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 01:45:46
Message:
HAM5.5b2 merged in!
Notes:
-There may still be bugs!! (In fact, I almost guarantee it -- there's
-Ammo box code added to HR's crate code
-Splitting a crate/box also automatically refills half empty magazines
-new pathing arrows for map screen not included
-code for scouts to know where enemies are going doesn't appear to work... but i'm not sure it was completed.
-lots of gobledy gook (chinese?) comments turned back to english
-also added Bob's popups
-other languages besides english still need to have there language.cpp files updated with array changes
-AI enhancements by Warmsteel (reloading, suppression, roaming, avoiding gas, and other fixes)
----
Revision: 5179
Author: MaddMugsy
Date: Dienstag, 10. April 2012 22:41:04
Message:
1. Removed hardcoding of face items in the code for the face icons / graphics
2. Fixed potential infinite loop bug if no ammo crate or box is present and (ctrl+)shift+a is pressed.
3. Changed Ctrl click on mapscreen from Delete to auto-place item in selected merc or vehicle inventory.
----
Revision: 5178
Author: Wanne
Date: Dienstag, 10. April 2012 19:25:39
Message:
- Fixed error when playing / loading maps that have been saved with a new Map Editor after Revision 5064 (when the Overheated Weapon feature was included)
o The gMapInformation struct (Version, Edgepoints, ...) was not read correctly from the map file. Now it should work again!
----
Revision: 5175
Author: Wanne
Date: Dienstag, 10. April 2012 15:34:33
Message:
- Removed the "USE_XML_TILESETS" from ja2.ini and ALWAYS set it to enabled (1) in the game, so the game always uses the ja2set.dat.xml file, because with the old way (USE_XML_TILESETS = 0) it will not work anymore.
----
Revision: 5174
Author: Wanne
Date: Dienstag, 10. April 2012 14:24:22
Message:
- Bugfix: Fix Inventory AP costs when soldier has negative APs (by JMich)
----
Revision: 5171
Author: Wanne
Date: Montag, 9. April 2012 12:26:21
Message:
- Bugfix: Fix for unable to leave overview map after pressing key (by tazpn)
----
Revision: 5170
Author: Wanne
Date: Montag, 9. April 2012 12:24:30
Message:
- Bobby Ray Fixes (by tazpn)
- Region button lingers after order screen is closed
- Crash when closing order form
----
Revision: 5167
Author: Wanne
Date: Freitag, 6. April 2012 10:41:48
Message:
- Fixed Qarray variables aka MercQuote.xml data not fully externalized (by Buggler)
----
Revision: 5166
Author: Wanne
Date: Freitag, 6. April 2012 10:39:16
Message:
- Improved gameloop unhandled exception handler to retrieve the line and source file (if PDB is available) and display in the fault screen instead of the location of the fault handler (by tazpn)
----
Revision: 5164
Author: Wanne
Date: Freitag, 6. April 2012 09:46:47
Message:
- Fixed issue with pointer arithmetic and wchar_t in method "PolulateSectionFromCommandLine()" (by tazpn)
o Now this working method is enabled again in the source
----
Revision: 5162
Author: Wanne
Date: Mittwoch, 4. April 2012 23:09:03
Message:
- Fixed compilation error in VS 2005
----
Revision: 5156
Author: Wanne
Date: Mittwoch, 4. April 2012 11:00:25
Message:
- ARSP Bugfix: Fixed hit cursor missing (not shown) in the left side of the screen (by Lejardo)
----
Revision: 5155
Author: Wanne
Date: Mittwoch, 4. April 2012 10:52:04
Message:
- Bugfix: Fixed Tactical Placement hotkeys bug (by Buggler)
o Using hotkeys to activate e placement buttons e.g. 'c', 'g' or 's' will do bonkers to mouse clicking & keyboard input. Only way out is to kill process.
----
Revision: 5152
Author: MaddMugsy
Date: Mittwoch, 4. April 2012 00:41:17
Message:
Fixed a bug that was potentially introduced with the underbarrel weapons. Now checks for pSoldier != NULL when removing attachments, so Ctrl+Shift+F doesn't break.
----
Revision: 5151
Author: Wanne
Date: Dienstag, 3. April 2012 11:30:00
Message:
- Updated comment in Language Defines.h about the /p:TargetName parameter
o With this parameter you can set the output file name
----
Revision: 5150
Author: Wanne
Date: Dienstag, 3. April 2012 10:46:59
Message:
- Bugfix: Fixed the problem with not initialized merc quotes
o The problem was, that the file "MercQuote.xml" was never initialized. Now it should read from the file, but only if READ_PROFILE_DATA_FROM_XML = TRUE, otherwise it reads the values from prof*.dat
----
Revision: 5149
Author: Wanne
Date: Dienstag, 3. April 2012 10:44:51
Message:
- Temporary disabled the call to the PopulateSectionFromCommandLine() method, because the game crashes in a build when trying to debug directly from any VS by pressing F5
----
Revision: 5148
Author: Wanne
Date: Dienstag, 3. April 2012 10:23:46
Message:
- Restored the mouse capture whenever the laptop is open (by tazpn)
----
Revision: 5147
Author: Wanne
Date: Dienstag, 3. April 2012 10:23:22
Message:
- Fixed mouse repeat issue in Bobby Ray's guns (by tazpn)
----
Revision: 5146
Author: Wanne
Date: Dienstag, 3. April 2012 10:22:54
Message:
- Fixed compilation error in VS 2008 version (by tazpn)
----
Revision: 5142
Author: Wanne
Date: Montag, 2. April 2012 11:01:17
Message:
- Exception patch update note from previous commit (5141)
o The command line option hidden in the exception patch would be used like the following:
o This overrides the vfs config to use the aimnas config. (useful for desktop shortcuts)
JA2_EN_Release.exe /VFS_CONFIG_INI=vfs_config.JA2113AIMNAS.ini
o This overrides vfs file and disables the highspeed timer:
JA2_EN_Release.exe /VFS_CONFIG_INI=vfs_config.JA2113AIMNAS.ini /HIGHSPEED_TIMER=FALSE
----
Revision: 5141
Author: Wanne
Date: Montag, 2. April 2012 10:57:17
Message:
- Exception patch (by tazpn)
o Fix the crash exception handler to work with VFS
o Add version numbers of loaded dlls to crash dump file
o Add call stack with source line numbers if PDB is present to crash dump file
o Add ability to specify addition JA2.INI settings from command line
----
Revision: 5140
Author: Wanne
Date: Montag, 2. April 2012 10:56:19
Message:
- Queue patch (by tazpn)
o Cleanup saveload and laptop screen event queue processing
----
Revision: 5139
Author: Wanne
Date: Montag, 2. April 2012 10:55:28
Message:
- Video patch (by tazpn)
o Patch to limit number of errors before giving up in routines. Can help prevent hang on shutdown
----
Revision: 5138
Author: Wanne
Date: Montag, 2. April 2012 10:54:47
Message:
- Utils patch (by tazpn)
o Expand length of gMoneyStatsDesc buffer for Italian and Dutch builds
o Move EnumToString to text utils from keymap
o Add ParseCommandLine utility function for parsing command line strings
----
Revision: 5137
Author: Wanne
Date: Montag, 2. April 2012 10:53:05
Message:
- Updated VS 2008 project files (by tazpn)
o Set /Zi to be standard for Release, ReleaseWithDebugInfo
o Enable PDB for Release builds so crash dump is more effective (have to deliver PDB with releases)
----
Revision: 5136
Author: Wanne
Date: Montag, 2. April 2012 10:51:48
Message:
- Updated VS 2010 project files to allow different ways for building the executable (by tazpn)
o Take a look in the comment header for the "Language Defines.h" file for further informations
o Enable PDF for Release builds, so crash dump is more effective (of course if we release a version we also have to release the PDB file)
----
Revision: 5135
Author: Wanne
Date: Sonntag, 1. April 2012 21:28:31
Message:
- Bugfix: Fixed problem with the registration of global variables (lua) for initializing a new game (by Jazz)
----
Revision: 5133
Author: Wanne
Date: Sonntag, 1. April 2012 17:36:55
Message:
- New Feature: Allow attaching and using underbarrel weapons (by Flugente & JMich)
o You can now attach weapons to other weapons (only one at a time). Comes with additional fire modes (by cycling in tactical with key 'b')
o A new item, the KAC masterkey, demonstrates this. Raider and Kelly have one in their starting kit 4. (pics by smeagol)
o works both in OCTh and NCTH. Aiming is done via the main gun, but all physical values of the attached gun are considered.
o reload an underbarrel gun while it is attached by dropping the ammo on the main gun while an underbarrel fire mode is active. Cycle firemodes in tactical by pressing 'b'
o Attachments to underbarrel weapons are inseparable while weapon is attached, but they do work.
- Overheating weapons additions (by Flugente)
o New option OVERHEATING_DISPLAY_THERMOMETER_RED_OFFSET controls how red the temperature bar is at the beginning.
o New option OVERHEATING_SET_ZERO_UPON_NEW_SECTOR sets temperature of items on the floor to zero if loading a new sector
----
Revision: 5123
Author: Wanne
Date: Montag, 26. März 2012 20:55:44
Message:
- Updated a few Chinese Texts (by zwwooooo)
----
Revision: 5122
Author: Wanne
Date: Montag, 26. März 2012 20:52:40
Message:
- Forget to also revert the VS 2010 lua project changes from revision 5085 (thx to Buggler)
----
Revision: 5119
Author: Wanne
Date: Montag, 26. März 2012 13:37:36
Message:
- Reverted the VS 2010 project file changes from development source trunk (Rev: 5081), because there were problems compiling foreign language executables
o Now it should work again
----
Revision: 5118
Author: Wanne
Date: Montag, 26. März 2012 00:28:17
Message:
- Bugfix: Fixed Locked Pause State on 'Rehire' at the Drop Equipment msgbox after Merc Dismissal (by Buggler)
----
Revision: 5117
Author: Wanne
Date: Montag, 26. März 2012 00:22:34
Message:
- Bugfix: Bobby Ray shop shown wrong values under 'size' (by DepressivesBrot)
o Both guns and magazines use DisplayMagazine (Laptop\BobbyRGuns.cpp ll. 1989) to display capacity and both try to get their capacity from the Magazine array whereas guns should get it from the Weapon array.
----
Revision: 5116
Author: Wanne
Date: Samstag, 24. März 2012 12:13:39
Message:
- Fixed random crashes in option screen when turning on/off options in a DEBUG build (by tazpn)
o The bug was related to the timing changes introduced by the new thread. By allowing mouse events to be asynchronously put into the queue while the gameloop is running
----
Revision: 5108
Author: Wanne
Date: Freitag, 23. März 2012 19:46:54
Message:
*** MERGED source code from development trunk revision 4890 up to latest current revision 5105 ***
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
INFO: There will be no further development in the development source trunk, so is obsolete from now on!
This commit contains the following features (bugfixes are not listed):
- New Feature: Show merc ranks in Strategy Screen before merc name
o Toggle on/off in the ingame options screen
o For each experience level (0-10) there are defined rank names in the language specific text files
o Additional language text that is not translated yet is marked with // TODO.Translate
- New Feature: Faster Bobby Ray Shipments
o This feature is selectable in the ja2_options.ini
o When activated Bobby Ray shipments will be really fast
-> Overnight Express: 5 - 7 hours
-> Air Service: 10, 12 or 14 hours
-> Standard Service: 15, 18 or 21 hours
o In a multiplayer game, this feature is disabled (because shipment arrive immediately in the destination sector)
- New Feature: AP cost for manipulating the merc inventory
o This feature is selectable in the start new game screen
o For example, putting a weapon from hand in the backpack costs APs
o The AP costs are defined in the APBPConstants.ini
o In a multiplayer game, this feature is disabled
- New Feature: Added possibility to set individual Gear Kit names
o Set individual names in the optional new tag <mGearKitName> inside the <GEARKIT> root element (File: TableData\MercStartingGear.xml)
- New Feature: Externalized the maximum purchase amount (JA2 vanilla: 10) for Bobby Rays purchases per shipment
o Define the max. amount in the ja2_options.ini: BOBBY_RAY_MAX_PURCHASE_AMOUNT, Range: 10 - 100)
o Nice scrolling bars to scroll through all the purchases
- New Feature: Now it is possible to walk on "water" tiles or handle those tiles like "normal" tiles
o (instead of showing the swimming animation and counting the APs for swimming), when the soldier is located on the second level (level > 0)
- New Feature: Externalized AIM Veterans laptop site
o Add maximum of 4 pages
o Add new AIM to veterans page, and remove AIM from veterans page.
o New XML file: OldAIMArchive.xml (language specific XML files: *.OldAIMArchive.xml)
- New Feature: Added possibility to choose from 254 IMP faces
o Modified IMPPortraits.xml
o Added new GameDir folder "IMPFaces" which contains the IMP face portraits
o Moved IMP faces in the new "IMPFaces" folder
- New Feature: ARSP - All Resolution Support Project
o See here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=298698&page=1
o Support any kind of screen resolution. This works by choosing the matching full supported resolution (640x480, 800x600, 1024x768) and then centering the graphics
o See ja2.ini for defining the screen resolution
- New Feature: AI Turn Speed Up (FF-MOD)
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=298699#Post298699
o When this feature is activated it allows fast enemy turns
o New entry in ja2.ini to enable this feature: HIGHSPEED_TIMER = TRUE
o Turn on/off auto fast turns in ingame options
o New ja2_options.ini settings for fine tuning: [Clock Settings] ini block
- New Feature: "Lock" / "Release" mouse cursor in tactical windowed mode, so the mouse can stay within window boundary
o This is very helpful for doing scrolling with the mouse (by moving the mouse to the window edge) in windowed mode
o You can toggle on/off the feature by pressing CTRL + Z. It is also possible to press CTRL + Y. So the user can decide which fits better :)
o Whenever you toggle on/off a screen message appears on the tactical log to notify the player
- New Feature: Weapon overheating
o Basically, every shot fired from a gun increases its temperature. On higher temperatures, the gun jams more frequently
o On/off toggle in the ingame options
o Graphical thermometer indication on the weapon picture
o New ja2_options.ini section with a few options, Section: [Tactical Weapon Overheating Settings]
o XML changes (New Tags)
--> AmmoTypes.xml: <temperatureModificator>
--> Items.xml: <barrel>, <usOverheatingCooldownFactor>
--> Weapons.xml: <usOverheatingJamThreshold>, <usOverheatingDamageThreshold>, <usOverheatingSingleShotTemperature>
o Added a few barells to Items.xml (end of the file)
o more infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=301059&page=1
- New Feature: Resting weapons on a surfaces
o You can now rest your weapon on crates, low walls, rocks, debris, open windows etc. while you are crouched. Resting will give yu the superior gun handling modifiers from PRONE position.
o A little 'A' on your gun indicates if you are resting it or not.
o Both settings can be turned on and off in Ja2_Options.ini under 'Tactical Gameplay Settings'
- New Feature: Externalized option on whether mercs can exit sector using grid exit in turn based mode
o new ja2_options.ini property: GRID_EXIT_IN_TURNBASED
o This ini setting does not affect leaving sectors on map edges
- Rework/Update: Ammo boxes and Ammo crates
o Ammo crate items added for remaining calibers. Tweaked prices to correspond to magazines, tweaked capacities and weights to be reasonable (~800 or less).
o Shift-R reload now looks at both boxes and crates in sector items and merc's inventory to reload, and tops off magazines in inventory as well. Only possible outside of combat.
o Ctrl-Shift-A still creates crates as per usual, with some fixes to ensure all ammo is caught on the first press.
o Shift-A now creates ammo boxes in the same loop. They mostly behave like crates, but fit in mercs inventories.
o Ammo boxes are available to purchase at BR and tony, sam, etc. Individual magazines/drums/etc are no longer available.
o Removed ammo crate xml tag. Added ubMagType tag to Magazines array. This allows us to differentiate between magazines, bullets, boxes and crates.
o Changed ammo filtering in BR's to display boxes appropriately. Added back the "Mag:" display (changed text to "Size:")
o Added ja2set.dat.xml file (WF map version in WF maps folder) to be used instead of ja2set.dat file (ja2.ini setting added) For now, if you want to play vanilla instead, just change the setting in the ini (see comments in file).
o Added P4-P9Items image files (up to 5k images each) and tileslots. 1.13 core items will continue to use Guns and P1-P3Items for the foreseeable future. P4-P9 can be used by customizers/modders to avoid conflicts with Guns/P1-P3 items. TODO: Need to discuss a strategy for this in the forums.
o Added in Ambient/0.bad and 32.bad to avoid an exception in the code.
o Updated the XML Editor
o Standardized the text on all the ammo items.
- New Multiplayer Feature: Sharing same FOV (field of view) in a coop/team-dm (for friendly teams) game
o You will also see enemies, that your teammate sees
----
Revision: 5008
Author: Wanne
Date: Donnerstag, 1. März 2012 16:54:58
Message:
MERGED bugfix from revision: 5007
- Bugfix: Speck did not send Email when one of his merc leveled up
TODO: We have to add text from the Email.edt file to the externalized XML files in "TableData\Email" folder
----
Revision: 4988
Author: Wanne
Date: Donnerstag, 1. März 2012 13:53:42
Message:
MERGED bugfixes from revision: 4987
- Bugfix: Fixed crash, when you are in tactical turn based and you show the item description from a sector inventory item and then you close the sector inventory when the item description is still open
o Now you have to close the item description box first. A message box will output you the error and you can't close the sector inventory when the item description box is open
----
Revision: 4978
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:57:48
Message:
MERGED bugfixes from revision: 4966
- Nullpointer check-fix (by tazpn)
o random null pointer check
----
Revision: 4977
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:57:14
Message:
MERGED bugfixes from revision: 4935
- Changed encoding of Email.cpp to UTF8, because of compilation problems for our Chinese friends
----
Revision: 4976
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:56:21
Message:
MERGED bugfixes from revision: 4927
- Bugfix: IMP pool already reduced before actual payment & character creation are done (by Buggler)
----
Revision: 4975
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:52:37
Message:
Reverted the merged bugfix from revision 4920, because it is a development trunk only bugfix
----
Revision: 4974
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:43:09
Message:
MERGED bugfixes from revision: 4919
----
Revision: 4973
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:34:23
Message:
MERGED bugfixes from revision: 4917
- Bugfix: Bobby Ray: Shipments were not cleared when restarting a game
----
Revision: 4972
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:28:03
Message:
MERGED bugfixes from revision: 4916
- Bugfix: If DISABLE_LAPTOP_TRANSITION is TRUE, some laptop initialization methods (e.g: BobbyR methods) were not executed
- Removed the hardcoded setting from 3 ja2_options.ini values for a multiplayer game
----
Revision: 4971
Author: Wanne
Date: Mittwoch, 29. Februar 2012 01:22:05
Message:
- Bugfix: Fixed Fatima not leaving the sector (Bug was introduced in the development trunk in revision 4687 when "improved interrupt system (IIS)" was merged
----
Revision: 4946
Author: Wanne
Date: Sonntag, 12. Februar 2012 22:26:40
Message:
- Fixed a few Chinese translations (by zwwooooo)
----
Revision: 4941
Author: Wanne
Date: Samstag, 11. Februar 2012 19:54:45
Message:
- Translated missing text for Chinese version (by zwwooooo)
----
Revision: 4933
Author: Wanne
Date: Freitag, 10. Februar 2012 22:09:27
Message:
- Updated Chinese texts (by zwwooooo)
----
Revision: 4913
Author: Wanne
Date: Freitag, 3. Februar 2012 11:52:32
Message:
- Fixed typo mistakes in English text files (by Buggler)
----
Revision: 4908
Author: Wanne
Date: Mittwoch, 1. Februar 2012 17:35:53
Message:
- Bugfix: Added missing "SMALLPOCK1POS" to switch-case (by Buggler)
----
Revision: 4907
Author: Wanne
Date: Mittwoch, 1. Februar 2012 17:15:35
Message:
- New Externalization: Item size and weapon limits (by JMich)
o 3 new ja2_options.ini properties: MAX_ITEM_SIZE, MAX_WEAPON_SIZE, OLD_INVENTORY_ITEM_NUMBER
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=276115&page=1
----
Revision: 4905
Author: Wanne
Date: Dienstag, 31. Januar 2012 11:47:21
Message:
Display add. screen msg when pressing 'v' due to settings not being easily observable & changeable during gameplay (by Buggler)
- Progress Speed of Item Choices, Number of Terrorists, Secret Weapon Caches
----
Revision: 4902
Author: Wanne
Date: Dienstag, 31. Januar 2012 11:20:54
Message:
- Changed a few default starting / settings options:
o Set default IMP charaters to 1 in the start new game screen
o Set default game style to "SCI-FI" in the start new game screen
o Disabled "NCTH" in the default ingame options
----
Revision: 4901
Author: Wanne
Date: Dienstag, 31. Januar 2012 10:59:08
Message:
Bugfix: IIS: Fixed endless loop on interrupt when IIS is enabled in the ja2_options.ini (by Sandro)
----
Revision: 4899
Author: Wanne
Date: Samstag, 28. Januar 2012 19:09:07
Message:
Bugfix: Fixed gender mixed up in the IMP Analysis email at the Portrait section (by Buggler)
----
Revision: 4894
Author: Wanne
Date: Donnerstag, 26. Januar 2012 17:49:26
Message:
Bugfix: Fixed crash when entering a sector in tactical and the rotting corpses from the temporary file has an invalid high value -> just set rotting corpses to 0
----
Revision: 4890
Author: Wanne
Date: Freitag, 20. Januar 2012 11:19:53
Message:
Bugfix: Multiplayer: The choosen difficulty was not used. For example, when selecting INSANE the game uses Expert difficulty.
----
Revision: 4885
Author: Wanne
Date: Mittwoch, 18. Januar 2012 12:19:01
Message:
MERGED source code from development trunk revision 4545 up to latest current revision 4882
Development Trunk: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
INFO: The source code for the official 2011 release (4870) has been branched here:
https://ja2svn.dyndns.org/source/ja2/branches/JA2_rev.4870_2011
This commit contains the following features:
*** Externalized Vehicles ***
o Now with this feature we can add/remove vehicles
o New XML File: TableData\Vehicles.xml
o Added a new function parameter to lua file Scripts\Overhead lua to set up the helicopter in method: SetUpHelicopterForPlayer()
o Added example mini (Docs\Externalized Vehicles Example.zip) mod which adds 2 additional vehicles (hummer and ice-cream truck to sector A9)
*** Up to 255 save slots ***
- There is a "Next" and "Prev" button where you can scroll through the save slots
- It is now possible to load the automatic save (SAVE_EVERY_N_HOURS) from the load screen. This is the first slot after the quickload slot
- Added the 2 alternate players end turn saves (which can be enabled/disabled in option screen) to the save/load game form
*** New Feature: Externalized emails from Emails.edt to XML***
o This feature can be enabled/disabled in the Source:
--> See email.cpp: If "ReadXMLEmail" == FALSE, then normal way (read from Email.edt) otherwise read from XML files
o 2 new XML files: TableData\Email\EmailMercAvailable.xml and EmailMercLevelUp.xml
o Renamed SenderNamesList.xml to EmailSenderNamesList.xml and moved from TableData folder to TableData\Email folder
o Names for mercenaries are get from the file MercProfiles.xml and different names get from the file EmailSenderNamesList.xml
*** Externalized Hidden Towns (Tixa, Orta) ***
o Now it is possible to add new hidden towns (locations)
o See file: TableData/Map/Cities.xml
o New variable in TableData/Map/Cities.xml
- hiddenTown: 0 = show on strategy map, 1 = Hide on strategy map
- townIcon: 1 = on, 0 = off (This is the icon you see on the strategy map)
- szIconFile: The path to the sti icon file (eg: interface\prison.sti, interface\my_icon.sti)
- iconPosition: The x,y position of the icon on the strategy map
*** Encyclopedia and Briefing Room, reachable from the laptop ***
o 2 new ja2_options.ini properties: BRIEFING_ROOM, ENCYCLOPEDIA
o demonstration video:
o Added Example usage of the Briefing Room
- Extract it in your JA2 1.13 folder and use the latest development executable
- The briefing room can be reached from the laptop. Enter SN5631 for the code and then click the "Exit" button
- See "Info_BriefingRoom.txt" and "BriefingRoom_Mission1.png"
*** Improved interrupt system (IIS) ***
o This system changes the way interrupts work. See: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=290787#Post290787
o Option system (see ja2_options.ini: IMPROVED_INTERRUPT_SYSTEM)
o A few more settings for the interrupt system in ja2_options.ini
o INFO: Multiplayer games always use the "old" interrupt system, not matter what the user selects in the ja2_options.ini
*** Walking and sidestepping with weapon raised ***
o Enable/disable the walking/sidestepping with raised weapon in ja2_options.ini: ALLOW_WALKING_WITH_WEAPON_RAISED
o You can set an AP/BP modifier when walking/sidestepping with weapon raised in APBPConstants.ini: AP_MODIFIER_WEAPON_READY
o The following feature apply when you walk/sidestep with weapon raised:
-> limited angle of view, but you can see more farther when the weapon has a scope
-> better change for interrupts if you see an enemy
-> less APs and BPs when shooting, because the weapon is already raised
-> It should cost more APs when walking. Maybe you can export the additional AP and BP modifier to the APBPConstants.ini
*** Increase squad size to 8 (800x600) and 8 and 10 (1024x768) ***
o Squad sizes (dependend on the screen resolution) can be selected in the start new game screen
o In a multiplayer game, the squad size will always be 6, because it does not work with more soldiers/squad
*** Added UB-1.13 source code ***
o Merged the UB-1.13 source code (Revision: 4721) from svn: http://subversion.assembla.com/svn/ub-source113
o If you want to build UB-EXE or UB-MapEditor, just enable the 2 defines (JA2UB and JA2UBMAPS) in "builddefines.h"
o The UB-Verion reads from "ja2_UB.ini" instead of "ja2.ini"
o There are 2 new XML files
- Layout\LayoutMainMenu.xml
- MapAction\ActionItems.xml
o There are 2 new LUA-Script files
- Scripts\ExplosionControl.lua
- Scripts\InterfaceDialogue.lua
*** Hide enemy health text / enemy hit count ***
o ja2_options.ini: HIDE_ENEMY_HEALTH_TEXT, HIDE_ENEMY_HIT_COUNT
o both new settings only have effect in a singleplayer game
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=128840&page=1
----
Revision: 4881
Author: Wanne
Date: Montag, 9. Januar 2012 12:13:25
Message:
- Fixed possible assertion in Scheduling.cpp
----
Revision: 4879
Author: Wanne
Date: Montag, 9. Januar 2012 11:40:47
Message:
- Bugfix: Allow the game to use 0 KB files for faking missing WAV speeches
----
Revision: 4877
Author: inshy
Date: Samstag, 7. Januar 2012 21:49:51
Message:
-Fixed some problems with russian letters in IMP page (by ViSoR)
-Added 2 letters for French (Ligatures Æ, æ, Œ, œ). Now we have support for all French alphabet
-Converted French text to UTF-8 for simple use in ather OS Language
----
Revision: 4874
Author: Wanne
Date: Montag, 2. Januar 2012 11:20:44
Message:
- Bugfix: Hotkey 'ENTER' hiring screen fix to exclude conditions for dead mercs in AIM & MERC & when MERC accounts are suspended (by Buggler)
----
Revision: 4870
Author: Wanne
Date: Mittwoch, 28. Dezember 2011 11:51:54
Message:
2011 Release Version: 4870
----
Revision: 4868
Author: Wanne
Date: Dienstag, 27. Dezember 2011 16:39:52
Message:
New "mini" Feature: Added possibility to set optional Tag <mAbsolutePrice> in MercStartingGear.xml to define absolute prices for gearkits (by Tais)
- I put both (startup and gearkit selection in BR's) the initializations for gearkit prices into if's that will check if the absolute price is higher than -1 and lower or equal to 32000 (INT16)
- I also added the reading of the tag in xml_mercstartinggear.cpp, to be able to support zero priced gearkits in absolute prices I set the absolute price of a gearkit to -1 on opening tag of a gearkit, if there's an mAbsolutePrice tag set in the gearkit it will override the value, if not nothing happens and all will behave normal
- so nothing will change in 1.13 as it is, it will just give modders the ability to set absolute prices with a new tag
TODO: Maybe we should also add this optional <mAbsolutePrice> tag to the XML Editor in the future.
----
Revision: 4865
Author: Wanne
Date: Dienstag, 27. Dezember 2011 16:25:06
Message:
- Bugfix: When graphical face gear (eg: SWAT Helment) was shown on the merc face (in tactical turn based), the red opponent count was hidden one layer behind the face gear.
----
Revision: 4863
Author: Wanne
Date: Dienstag, 27. Dezember 2011 14:40:11
Message:
- Increased multiplayer version to v2.0
----
Revision: 4861
Author: Wanne
Date: Dienstag, 27. Dezember 2011 14:21:27
Message:
- Bugfixes:
o MP: Fixed crash when hiring a merc with graphical face gear and then closing the laptop (the problem was, that an initializing function was not called in a MP game)
o Fixed init problem when starting a new single player game after playing a MP game
o Reducted message lines in a chinese game in strategic view
o Shortened german text
----
Revision: 4858
Author: Wanne
Date: Donnerstag, 15. Dezember 2011 11:30:37
Message:
- Bugfix: If SMALL_SIZE_PB = TRUE (ja2_options.ini), in 640x480 and 1024x768 the mall progress bar (rect*thin.sti) was not loaded and displayed
----
Revision: 4854
Author: Wanne
Date: Montag, 12. Dezember 2011 22:56:31
Message:
- Bugfix: Fixed a bug (not mine) where item stacks with 128+ items in them would cause an endless loop when trying to sell the entire stack with ALT-SHIFT-CLICK (or, in my case, when displaying the price of the stack) (fix by Headrock)
----
Revision: 4843
Author: Wanne
Date: Sonntag, 11. Dezember 2011 21:26:49
Message:
- New Externalization: Mute when item spotted in turn based mode
ja2_options.ini: ITEMS_SPOTTED_NO_TALK
----
Revision: 4841
Author: Wanne
Date: Sonntag, 11. Dezember 2011 16:25:24
Message:
- Chinese Bugfix: Adjusted WINFONTS for Chinese version (by zwwooooo)
----
Revision: 4818
Author: Wanne
Date: Donnerstag, 1. Dezember 2011 00:01:14
Message:
- Translated texts for Russian Version (by PasHancock)
----
Revision: 4816
Author: Wanne
Date: Mittwoch, 30. November 2011 23:55:34
Message:
- Fixed wrong "build" output directory path for "Utils" in Release configuration
----
Revision: 4815
Author: Wanne
Date: Montag, 28. November 2011 16:43:08
Message:
MERGED source code from development source trunk: 4814
- fix UTF8 coding for _PolishText.cpp and _Ja25PolishText.cpp (by Jazz)
- rewrite file LuaInitNPCs.cpp (by Jazz)
----
Revision: 4806
Author: Wanne
Date: Freitag, 18. November 2011 11:06:23
Message:
- New Feature: Fast transition of laptop, strategy and fast www sites loading
o 3 new INI properties: DISABLE_LAPTOP_TRANSITION, FAST_WWW_SITES_LOADING, DISABLE_STRATEGIC_TRANSITION
o In a multiplayer games, for all 3 ini-properties fast loading is enabled!
----
Revision: 4804
Author: Wanne
Date: Freitag, 18. November 2011 10:02:42
Message:
- Bugfix: Added minimum zero condition for weapon deteriorate test as random generator is unsigned variable (by Buggler)
----
Revision: 4799
Author: Wanne
Date: Mittwoch, 16. November 2011 01:02:01
Message:
- Chinese Bugfixes (by zwwooooo)
o Correct tactical interface font height to fixed Chinese characters smearing bug
o Correct missing symbols "\n" in _ChineseText.cpp
----
Revision: 4795
Author: Wanne
Date: Montag, 14. November 2011 23:47:08
Message:
- Bugfix: Fixed Assertion, when trying to add pending enemies
----
Revision: 4792
Author: Wanne
Date: Montag, 14. November 2011 13:46:28
Message:
- Bugfix: Graphical Fix for 'Highlight Sector' showing before Sector Inv closes using hotkey (by Buggler)
----
Revision: 4785
Author: Wanne
Date: Mittwoch, 9. November 2011 10:45:19
Message:
- Chinese text wrap bugfix (by zwwooooo)
o Now Chinese Text don't need add " ± " to wrap (because Chinese Text don't need space to division word).
----
Revision: 4783
Author: Wanne
Date: Dienstag, 8. November 2011 11:36:48
Message:
- Expanded hotkey 'u' activation to strategic screen, not just only when item filter button active. (by Buggler)
----
Revision: 4781
Author: Wanne
Date: Montag, 7. November 2011 10:20:18
Message:
- A few minor bugfixes (by Buggler)
o Tactical Real-time Retreat bugfix (Overhead.cpp)
o Enemy in pursuit mode bugfix (Strategy AI.cpp)
o History Log Entry for Autoresolve Retreat (Auto Resolve.cpp)
----
Revision: 4779
Author: Wanne
Date: Freitag, 4. November 2011 12:18:22
Message:
- Fixed exclusive VS 2010 compilation error that was introduced in revision 4665 when making improvement to the tactical save code (thx to BirdFlu)
----
Revision: 4777
Author: Wanne
Date: Montag, 31. Oktober 2011 12:28:24
Message:
- New Hotkeys for Bobby Ray (by Buggler)
Hotkey LEFT ARROW: Previous Items
Hotkey 'Shift + LEFT ARROW': Jump 5 pages Back
Hotkey RIGHT ARROW: More Items
Hotkey 'Shift + RIGHT ARROW': Jump 5 pages Forward
Hotkey ENTER: Order Form
Hotkey '1' - '4': Purchase 1 item ('1' for first item, '2' for second item, ...)
Hotkey 'Shift + 1' - 'Shift + 4': Purchase all items
Hotkey 'Ctrl + 1' - 'Ctrl + 4': Unpurchase 1 item
Hotkey 'Shift + Ctrl + 1' - 'Shift + Ctrl + 4': Unpurchase all items
----
Revision: 4775
Author: Wanne
Date: Samstag, 29. Oktober 2011 11:32:27
Message:
- Updated Chinese texts (by zwwooooo)
----
Revision: 4773
Author: Wanne
Date: Freitag, 28. Oktober 2011 13:53:20
Message:
- Fixed line breaks in UDB tooltip text
----
Revision: 4772
Author: Wanne
Date: Freitag, 28. Oktober 2011 13:49:02
Message:
- updated _FrenchText.cpp (by arkantos)
----
Revision: 4769
Author: Wanne
Date: Freitag, 28. Oktober 2011 11:18:30
Message:
- Bugfix: Fixed assertion crash in UC-1.13 cutscene, when Deidranna wants to send troops to the SAM
----
Revision: 4767
Author: Wanne
Date: Freitag, 28. Oktober 2011 10:40:21
Message:
- Fixed a few French translations (by arkantos)
----
Revision: 4763
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 21:57:10
Message:
- Improved init code of language specific xml files
o When the xml file contains an error an error is shown to the user instead of ignoring it
- Shortened text in _FrenchText.cpp
----
Revision: 4760
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 12:41:00
Message:
- Updated French texts (by arkantos)
----
Revision: 4758
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 10:16:44
Message:
- Translated missing UDB Description texts to German
----
Revision: 4755
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 09:54:48
Message:
- Removed the "// TODO.Translate" comments for texts, that are already translated
----
Revision: 4754
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 09:45:50
Message:
- Removed the "// TODO.Translate" comments for texts, that are already translated
- Added missing line to STR16 MPClientMessage[] =
----
Revision: 4751
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 09:00:25
Message:
- Fixed compilation errors in _FrenchText.cpp
----
Revision: 4750
Author: Wanne
Date: Donnerstag, 27. Oktober 2011 08:49:36
Message:
- Updated french texts (by arkantos)
----
Revision: 4747
Author: Wanne
Date: Mittwoch, 26. Oktober 2011 14:43:07
Message:
- New shortcuts for Laptop AIM detail member site (by Buggler)
o LEFT ARROW: Previous Merc
o RIGHT ARROW: Next Merc
o ENTER: Contact Merc
New Starting Gear Interface only:
o '1' - '5': Kit 1 - Kit 5
----
Revision: 4746
Author: Wanne
Date: Mittwoch, 26. Oktober 2011 14:26:24
Message:
- Fixed text problems on money UDB popup
----
Revision: 4742
Author: Wanne
Date: Montag, 24. Oktober 2011 21:27:32
Message:
- Fixed a few EDB description text mistakes (by arkantos)
----
Revision: 4740
Author: Wanne
Date: Montag, 24. Oktober 2011 13:08:24
Message:
- Fixed a few text mistakes (by arkantos)
----
Revision: 4739
Author: Wanne
Date: Montag, 24. Oktober 2011 12:30:20
Message:
- Multiplayer Improvements:
o minor change
----
Revision: 4738
Author: Wanne
Date: Montag, 24. Oktober 2011 12:24:00
Message:
- Multiplayer Improvements:
o Disabled a few ingame options, that does not work correctly with multiplayer. The user cannot enable those options.
-> TOPTION_ALLOW_REAL_TIME_SNEAK
-> TOPTION_ALLOW_CROWS
-> TOPTION_ALLOW_SOLDIER_TOOLTIPS
-> TOPTION_USE_AUTO_SAVE
-> TOPTION_TOGGLE_TURN_MODE
-> TOPTION_USE_NCTH
o When the server enters the strategy map, the airspace view is shown together with an info message how to switch sectors
----
Revision: 4736
Author: Wanne
Date: Montag, 24. Oktober 2011 08:44:26
Message:
- Fixed string replacement problem (&s -> %s) in language text
----
Revision: 4735
Author: Wanne
Date: Montag, 24. Oktober 2011 08:22:52
Message:
- Updated French translation (by arkantos)
----
Revision: 4732
Author: Wanne
Date: Samstag, 22. Oktober 2011 09:51:05
Message:
- Some code cleanup
----
Revision: 4729
Author: Wanne
Date: Freitag, 21. Oktober 2011 08:00:22
Message:
- Bugfix: Updated unnecessary UpdateAirspaceControl (by Buggler)
o The Patch fix was basically put there as a coder did not catch a scenario where Player can move into enemy SAM (& possibly other impt sectors) 'uncontested' aka player entered sector w no enemies but flagged as enemy controlled.
----
Revision: 4727
Author: Wanne
Date: Freitag, 21. Oktober 2011 07:56:02
Message:
- Animation Bugfix: When merc is standing and equipped with one handed gun (pistol) in first hand slot and 2 handed gun in second hand slot, the animation model was showing 2 pistols (fix by Sandro)
----
Revision: 4724
Author: Wanne
Date: Donnerstag, 20. Oktober 2011 10:39:03
Message:
- Bugfix: closed loophole for helicopter hovering forever (by Buggler)
o See Bears Pit post: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=292033#Post292033
----
Revision: 4718
Author: Wanne
Date: Sonntag, 16. Oktober 2011 21:02:26
Message:
- Multiplayer Bugfix: Fixed the bug, playing a "tilt" sound and showing the mini laptop graphic on the screen, when opening the laptop / option screen from map screen from map screen
----
Revision: 4717
Author: Wanne
Date: Sonntag, 16. Oktober 2011 20:18:10
Message:
BUGZILLA #272: Fixed main music starting over again, when clicking a main menu selection (Start new game, Credits, ...)
----
Revision: 4715
Author: Wanne
Date: Sonntag, 16. Oktober 2011 01:16:07
Message:
- AI Improvements: Made enemies more likely to make a partial move toward the target if the chance to hit is really, really low (by tazpn)
Now a more controversial change and perhaps unrelated now since its not in NCTH code. In line with my comment above I tried to make soldiers more likely to make a partial move toward the target if the chance to hit is really, really low and out of effective gun range but still reserving enough AP to make a partial shot. I also allowed this on Cunning soldiers instead of just aggressives figuring that target is in sight they are more likely to fight.
This with the other change has at least made them more aggressive and less likely to run in circles when armed with pistols and has actually made them quite a threat again. Not crazy about the implementation since I'd like a more accurate range check and AP calculation since AP to fire will change after movement. I figure the increased CTH by getting closer will counteract the cost to move.
----
Revision: 4713
Author: Wanne
Date: Samstag, 15. Oktober 2011 21:57:54
Message:
- Bugfix: AI acts strange (does not shoot out of weapon range, ...) when NCTH is enabled
o AICalcChanceToHitGun the change to hit is reduced to zero if the AI exceeds the gun range by 10% and is only 50% when in that range.
o I've changed that code to use externalize the parameters to the CTHConstants.ini file.
o The result is no change in how actual code runs but now those hard coded parameters should be modifiable.
----
Revision: 4711
Author: Wanne
Date: Freitag, 14. Oktober 2011 18:52:56
Message:
- Bugfix: When we get 2nd robot from Madlab, 2nd robot did not have a weapon
o How you can get the 2nd robot
--> Do NOT dismiss the dead robot from the merc list, otherwise you will not get a 2nd robot
--> Give Madlab another video camera and another rifle
--> Wait one day and Madlab gives you another remote control
--> Go back to the sector where first robot was destroyed and now the robot is back. It will be placed on map edge, fully functional :)
----
Revision: 4707
Author: Wanne
Date: Donnerstag, 13. Oktober 2011 20:00:36
Message:
- Updated French Translation (by arkantos)
----
Revision: 4705
Author: Wanne
Date: Donnerstag, 13. Oktober 2011 19:38:42
Message:
- Updated French Translation (by arkantos)
- Fixed error in UDB description text in all languages (by arkantos)
----
Revision: 4703
Author: Wanne
Date: Mittwoch, 12. Oktober 2011 23:37:05
Message:
- Deleted 3 unused text variables
gzAmmoStatsFasthelp[ 20 ];
gzArmorStatsFasthelp[ 20 ];
gzExplosiveStatsFasthelp[ 20 ];
----
Revision: 4702
Author: Wanne
Date: Mittwoch, 12. Oktober 2011 23:31:46
Message:
- Deleted 3 unused text variables
gzAmmoStatsFasthelp[ 20 ];
gzArmorStatsFasthelp[ 20 ];
gzExplosiveStatsFasthelp[ 20 ];
----
Revision: 4699
Author: Wanne
Date: Dienstag, 11. Oktober 2011 16:57:52
Message:
- Fixed text in _FrenchText.cpp
----
Revision: 4698
Author: Wanne
Date: Dienstag, 11. Oktober 2011 16:46:27
Message:
- Fixed 'Subtotal' disappearing in BR when all items out of stock/not available yet (by Buggler)
- Added new shortcut 'u' which opens selected sector inventory screen when item filter is active in strategic screen (by Buggler)
----
Revision: 4697
Author: Wanne
Date: Dienstag, 11. Oktober 2011 16:44:00
Message:
- French text translations (by arkantos)
----
Revision: 4692
Author: Wanne
Date: Donnerstag, 6. Oktober 2011 18:06:33
Message:
- Changed the encoding for ALL language texfiles to UTF 8
o Now we can also build FUNCTIONAL Polish version with VS 2005 instead of only building with VS 2008/VS 2010
- Multiplayer fixes and improvements
o Increased MP version to v1.9
o Added and info output text when the AI interrupts the pure client, that the game could hang and the server should press ALT + E
o Disabled the possibility, that the server could always give himself the turn with ALT + E. Now when pressing '1' on the dialog instead of giving the server the turn, the dialog closes without any action
o Disabled the possibility, that the server could kick himself from the game when pressing ALT + K and then selecting '1'. The '1' button now cancels the dialog without doing any action.
o Disabled the possibility, that the server could kick a client in the strategy screen
o When client gets kicked from tactical, the game automatically switches to spectator mode for the kicked client
o Disabled Encyclopedia and Briefing room links from the laptop
----
Revision: 4683
Author: Wanne
Date: Dienstag, 4. Oktober 2011 18:51:35
Message:
- Improved the dirty bugfix "Out of memory bug", when loading a savegame with the wrong "data files" (original bugfix: revision: 4532)
o The problem is the wrong (too height) number passed to the resize() method which leads to "out of memory exceptions"
----
Revision: 4682
Author: Wanne
Date: Dienstag, 4. Oktober 2011 18:11:17
Message:
- Bobby Ray Bugfixes (by Buggler)
o Fixed enabling/disabling filter buttons
o Rearranged BR's Guns sorting buttons to have same layout as Ammo's, e.g. 'Heavy W.' becoming last button
o Shifted 'Subtotal' to accomodate 7 figures in browsing screen
o Reassigned weird cheatmode financing key. New key: '=' +10k; '+' +100k; '-' -10k; '_' -100k. Formerly: '=' +100k; '-' -10k
----
Revision: 4679
Author: Wanne
Date: Dienstag, 4. Oktober 2011 13:20:54
Message:
- Bugfix: GAME_PROGRESS_START_MADLAB_QUEST, GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE can now be set to 0 instead of minimum 1, like it is mentioned in the ja2_options.ini comment
----
Revision: 4678
Author: Wanne
Date: Dienstag, 4. Oktober 2011 12:31:12
Message:
- Bugfix: Robot (from Madlab) was not shown in personnel screen. This is a very old bug which goes back to revision 2498, when Many Mercenary was included (thx to Scheinworld and DepressivesBrot for helping to fix the bug)
----
Revision: 4673
Author: Wanne
Date: Sonntag, 2. Oktober 2011 22:16:06
Message:
- Bugfix: Crash when entering D13 in DL 1.13 in a recent game. Improved bugfix (by tazpn)
----
Revision: 4672
Author: Wanne
Date: Sonntag, 2. Oktober 2011 22:08:17
Message:
- Bugfix: Sometimes save games generated by Assert have an invalid startup screen. Added a check to make sure the save game will at least go to the map screen on loading rather than stay on the main screen (by tazpn)
----
Revision: 4671
Author: Wanne
Date: Sonntag, 2. Oktober 2011 22:06:19
Message:
- Bugfix: Encountered save somewhere that took a long time to load a sector. The problem was something like over 1400 items in a cell in the sector. I just changed the reallocation strategy to grow by 3/2 of current size rather than fixed 10 because the number of memcopy decrease significantly at risk of allocating a larger than needed array (13 resizes vs 140 resizes). That code had other problems but this helped quite a bit (by tazpn)
----
Revision: 4670
Author: Wanne
Date: Sonntag, 2. Oktober 2011 22:04:44
Message:
- Bugfix: Crash when entering D13 in DL 1.13 in a recent game. Basically newLoc is greater than WORLD_MAX when path finding is used when the Drassen Mine map is first loaded in Tactical view (by tazpn)
----
Revision: 4668
Author: Wanne
Date: Sonntag, 2. Oktober 2011 20:59:13
Message:
- Fix for Map Sector Inv keyboard shortcut (by Buggler)
o Map Screen Interface Map Inventory.cpp was not updated in 4647 revision resulting in no popup
- Heli ETA Box (by Buggler)
o Partial Graphical Fix on the Heli ETA Box for 1024x768 by correcting e coordinates due to larger font used
o Updated ETA_POP_UP.STI and POS2.sti for 1024x768 resolution (by Wanne)
----
Revision: 4667
Author: Wanne
Date: Sonntag, 2. Oktober 2011 16:27:11
Message:
- Added new running with pistol animation (by Sandro and PasHancock)
----
Revision: 4665
Author: Wanne
Date: Sonntag, 2. Oktober 2011 16:03:02
Message:
- Improved tactical save code (by tazpn)
o After some investigation I determined that the one of the files in the temp folder was being written to repeatedly and on top of that opening and closing over a 1500 times
o Instead of writing to in memory arrays before writing to disk its opening many temporary files and appending data to them repeatedly
o I rewrote part of the code so that it only opened the files once and wrote to them and would create them fresh when it did.
----
Revision: 4661
Author: Wanne
Date: Sonntag, 25. September 2011 20:14:26
Message:
MERGED source code from development trunk (revision: 4660)
- New big mercs with either Throwing trait or Show-Off personality use a slightly more fancy animation for throwing knives. (by Sandro & PasHancock)
o New animation files: M_K_THRO2.sti
----
Revision: 4659
Author: Wanne
Date: Sonntag, 25. September 2011 11:17:45
Message:
MERGED source code from development trunk (revision: 4658)
- Bugfix: Militia do not stop enemy invasion on strategic map (fix by tazpn)
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=290508#Post290508
----
Revision: 4657
Author: Wanne
Date: Sonntag, 25. September 2011 09:42:21
Message:
MERGED source code from development trunk (revision: 4656)
- New "remote detonator animation" when using remote detonator (by Sandro & PasHancock)
o It replaces the "open door" animation when using remote detonator
o New animation files: M_USEREMOTE.sti, S_USEREMOTE.sti, F_USEREMOTE.sti
----
Revision: 4654
Author: Wanne
Date: Mittwoch, 21. September 2011 10:42:33
Message:
- Bugfix: Allow "255" as valid in the JOIN-IP Address
o Fixed text problem in the "You must enter a valid ..."
----
Revision: 4650
Author: Wanne
Date: Mittwoch, 14. September 2011 12:09:30
Message:
- Chinese: Translated English Text (by zwwooooo)
----
Revision: 4648
Author: Wanne
Date: Montag, 12. September 2011 20:00:07
Message:
- Fixed German spelling mistake
----
Revision: 4647
Author: Wanne
Date: Montag, 12. September 2011 19:44:05
Message:
- New Shortcuts (by Buggler)
New Hotkeys
o Strategic Screen:
Hotkey 'r': Mobile Milita Restrictions
o Sector Inventory (with popup text):
Hotkey ',': Previous Page
Hotkey '.': Next Page
Hotkey 'Esc': Exit Sector Inventory
o Addtional Changes:
Bobby Ray's button text 'Punch. W.' changed to 'Blunt W.' - more appropriate & consistent with XML Item Class name
o Cosmetic Corrections in Sector Inventory
----
Revision: 4643
Author: Wanne
Date: Freitag, 9. September 2011 08:50:17
Message:
- New Feature: Added option to disable the automatic cursor swap (between exchanging positions and other actions eg. talking). (by tazpn)
o if enabled in the option screen, the cursor will not change periodically to the exchange position.
o if enabled, you can manually exchange positions by pressing 'x'
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=290487#Post290487
----
Revision: 4637
Author: ChrisL
Date: Dienstag, 6. September 2011 23:19:52
Message:
Fixed a NCTH bug where a negative PercentCap would not calculate properly because the uiCap variable it applies to could not support signed results.
Fixed a NCTH bug where a negative PercentTargetTrackingSpeed would not calculate properly because the uiTilesForMaxPenalty variable it applies to could not support signed results.
----
Revision: 4621
Author: Wanne
Date: Dienstag, 23. August 2011 08:47:48
Message:
- Fixed wrong version number for Map Editor (45522 -> 4552)
- Increased MP version from 1.7 to 1.8 (because the grenade throwing crash should be fixed -> see Revision 4610)
----
Revision: 4620
Author: Wanne
Date: Dienstag, 23. August 2011 08:42:39
Message:
- New Feature: Quick attachment selection (by The_Bob)
o The popup will list attachments available for the given slot on the current weapon. Ones not in sector inventory will be greyed out.
o It should show up after clicking on an empty attachment slot, provided these criteria are met:
--> we are on the mapscreen
--> the sector inventory is open
--> the selected merc is in this sector
--> there is no combat in this sector
----
Revision: 4619
Author: Wanne
Date: Donnerstag, 18. August 2011 16:10:10
Message:
- Changed codepage for Russian text files from 1252 to UTF 8 (so it is readable on all development PCs) (thx to Inshy for providing the files)
----
Revision: 4616
Author: Wanne
Date: Sonntag, 14. August 2011 23:27:27
Message:
- Added "PasHancock" to the official 1.13 credits
o PasHancock is working hard on new / updated animations
----
Revision: 4610
Author: Wanne
Date: Sonntag, 14. August 2011 11:22:21
Message:
- Bugfix: Multiplayer: Fixed crash when trowing items (by Realist)
----
Revision: 4598
Author: Wanne
Date: Montag, 1. August 2011 23:57:47
Message:
- Improved Bugfix:
BUGZILLA #556: Fixed CTD if enemy bleeds to death at the end of a players turn
----
Revision: 4597
Author: Wanne
Date: Montag, 1. August 2011 22:55:09
Message:
BUGZILLA #556: Fixed CTD if enemy bleeds to death at the end of a players turn
----
Revision: 4596
Author: Wanne
Date: Montag, 1. August 2011 22:44:26
Message:
- Added possibility to use a new FONT\BLOCKFONT3.sti file in the code, which can be used for the 1024x768 map graphic texts
o Currently the variable used the FONT\BLOCKFONT2.sti, but we can change that later (once we have the STI file ready) easily in Font Control.cpp (Line 197)
----
Revision: 4595
Author: Wanne
Date: Montag, 1. August 2011 22:41:58
Message:
BUGZILLA #557: Fixed CTD when entering Estoni I6 (fix by TheBob)
----
Revision: 4593
Author: Wanne
Date: Montag, 1. August 2011 14:09:03
Message:
- Bugfix: Old IMP Creation
o Fixed bug with IMP Attributes selection, where you could lower value to 0 and get bonus points
----
Revision: 4592
Author: Wanne
Date: Montag, 1. August 2011 14:05:36
Message:
- Bugfix: Old IMP Creation
o Fixed bug with IMP Attributes selection, where you could lower value to 0 and get bonus points
----
Revision: 4585
Author: Wanne
Date: Freitag, 22. Juli 2011 12:24:40
Message:
- Translated missing EDB Description Tooltip messages to German
----
Revision: 4583
Author: Wanne
Date: Donnerstag, 21. Juli 2011 18:38:11
Message:
BUGZILLA #549: Fixed mercs not showing up on MERC website
o Workaround for old bugged savegames: If passed day 30, make merc available on MERC website
o Fixed problems with merc not showing up after Larry was added
o Fixed white background graphic when MERC website is down (broken link)
----
Revision: 4582
Author: Wanne
Date: Donnerstag, 21. Juli 2011 15:58:50
Message:
BUGZILLA #548: Fixed crash (division to 0) when finishing training of mobile militia
----
Revision: 4581
Author: Wanne
Date: Donnerstag, 21. Juli 2011 15:47:46
Message:
- Bugfix: Fixed incorrect email message text for new custom user merc (uiIndex >= 178), when merc is availabe for business on AIM
----
Revision: 4573
Author: ChrisL
Date: Donnerstag, 14. Juli 2011 18:46:14
Message:
BUGFIX 551: Prior fix would allow items to be auto placed into the wrong sector if you had a sector inventory panel already open. The code should now realize that the wrong sector inventory screen is displayed, close that screen, switch to the correct sector, and then open the sector inventory panel before placing the item into sector inventory.
----
Revision: 4571
Author: ChrisL
Date: Donnerstag, 14. Juli 2011 18:07:41
Message:
BUG 551: Items auto placed into world inventory might accidentally be dropped into the wrong sector. Now, when you're on the map screen, the sector inventory panel is closed, and you try to drop something into the world, sector inventory should automatically open so that items can be placed directly to the sector panel.
----
Revision: 4567
Author: ChrisL
Date: Dienstag, 12. Juli 2011 21:23:31
Message:
Corrected Vision Range Bonus display issue on UDB.
----
Revision: 4565
Author: Wanne
Date: Montag, 11. Juli 2011 13:42:22
Message:
BUGZILLA #546: Fixed crash in InitPreBattleInterface()
- It seems the wrong 2nd parameter was passed to the method call InitPreBattleInterface(), when calling this method from from Dialogue Control.cpp (Line: 933)
----
Revision: 4564
Author: Wanne
Date: Montag, 11. Juli 2011 12:39:47
Message:
- Bugfix: Disabled the experimental fix from Headrocks HAM 3.2, were enemies with 0 APs can enter the battle
o This experimental fix caused assertion errors in AddPossiblePendingMilitiaToBattle()
----
Revision: 4561
Author: Wanne
Date: Donnerstag, 7. Juli 2011 13:25:16
Message:
BUGZILLA #545: Enlarged font size in 1024x768 for strategy map screen
----
Revision: 4553
Author: ChrisL
Date: Samstag, 2. Juli 2011 08:21:05
Message:
Bug 540: Fixed issue where CTRL + SHIFT + A was creating full ammo crates without consolidating any ammo.
----
Revision: 4552
Author: Wanne
Date: Freitag, 1. Juli 2011 14:00:59
Message:
*** Official Update Version: 4552 ***
- Increased Version number to 4552
----
Revision: 4551
Author: Wanne
Date: Donnerstag, 30. Juni 2011 16:53:16
Message:
MERGED FEATURE FROM DEVELOPMENT TRUNK: Enlarging Strategy Map (Revision: 4527 - 4534)
- This feature enlarges the strategy map in 800x600 and 1024x768 (like in Wildfire 6.0)
- You also have to update the GameDir folder from the official SVN GameDir folder with the latest graphics
----
Revision: 4549
Author: Wanne
Date: Donnerstag, 30. Juni 2011 13:32:01
Message:
- Fixed redundant code duplication when initializing SectorNames.xml for foreign (not English) language
----
Revision: 4543
Author: Wanne
Date: Mittwoch, 29. Juni 2011 19:35:42
Message:
- Singleplayer: Fixed exploit, when it is enemies turn, you can still move when pressing CTRL + L or CTRL + S to open the Save/Load screen and then close the screen without loading/saving
o I just disabled loading/saving via the load/save screen when it is the enemies turn
o You can still save load via the quicksave slot
----
Revision: 4542
Author: Wanne
Date: Mittwoch, 29. Juni 2011 19:06:23
Message:
Multiplayer: Fixed exploit, where a client (which does not currently have the turn) can still move when pressing CTRL + L or CTRL + S to open the Save/Load screen and then close the screen without loading/saving
o I just disabled loading/saving while in turn based mode in a multiplayer game
----
Revision: 4536
Author: Wanne
Date: Montag, 27. Juni 2011 20:01:28
Message:
- Fixed type mistakes (Hardest battle, Surgeries undergone) (thx to Zalpha)
----
Revision: 4532
Author: Wanne
Date: Samstag, 25. Juni 2011 11:53:40
Message:
- Fixed "out of memory" crash when loading a savegame with NIV and the wrong "Items.xml" files
o In my case the ja2 process took ALL the memory (up to 2GB) and then crashed
o The problem is, that the "objectStack.resize(size);" consumes ALL the memory when passing in invalid huge size to the resize method
o The wrong "size" is calculated from the temporary files because of wrong items. Now I added a safety check on the size variable and if out of range ( > 1000) we simply fail loading the savegame instead of letting the ja2 process consume all the memory and then let it crash after a few minutes.
----
Revision: 4523
Author: Wanne
Date: Mittwoch, 22. Juni 2011 23:20:38
Message:
- Multiplayer Updates:
o Fixed problem in score screen (stack around variable szPlayerMisses was corrupt)
o Increased connection timeout to 120 seconds, which hopefully avoids the ID_CONNECTION_LOST when trying to connect with high ping
o Fixed wrong message in message box, when clients connection got lost
----
Revision: 4521
Author: inshy
Date: Mittwoch, 22. Juni 2011 07:27:21
Message:
Translated new line in Russian lang
----
Revision: 4519
Author: ChrisL
Date: Dienstag, 21. Juni 2011 18:54:24
Message:
BUGFIX 538 - Added a condition so that if a door is not openable, iChance will be reset to 0 in time for the merc to make the "this is impossible" speech.
2nd correction. My fix left iChance uninitialized when the personality modifiers were being applied, meaning they no longer counted. I've put the iChance initialization back where it was and slightly altered the condition so we simply resent iChance to 0 when the lock is impossible.
----
Revision: 4517
Author: ChrisL
Date: Dienstag, 21. Juni 2011 18:46:35
Message:
BUGFIX 538 - Added a condition so that if a door is not openable, iChance will be reset to 0 in time for the merc to make the "this is impossible" speech.
----
Revision: 4516
Author: ChrisL
Date: Dienstag, 21. Juni 2011 18:07:49
Message:
BUGFIX 536 - Fixed it so we don't lose items when attempting to hand an invalid item to an NPC.
----
Revision: 4515
Author: ChrisL
Date: Dienstag, 21. Juni 2011 17:33:39
Message:
BUGFIX 534 - Added code to restrict non-ammo item status to 100.
----
Revision: 4513
Author: Wanne
Date: Dienstag, 21. Juni 2011 16:26:20
Message:
BUGZILLA #537: Robot can now move through fire/gas tiles without stopping each tile. No need to stop each tile for the robot, because the robot does not get hurt by fire/gas.
----
Revision: 4512
Author: Wanne
Date: Dienstag, 21. Juni 2011 15:18:58
Message:
BUGZILLA #535: Fixed CTD that could occur every day on strategy screen at 08:58 when initializing the inventory for the arms dealer
----
Revision: 4511
Author: Wanne
Date: Dienstag, 21. Juni 2011 15:03:56
Message:
BUGZILLA #539: Formatting of "No funds available" output screwed due to tab char
o I also moved the hardcoded English text to the proper language text files.
----
Revision: 4510
Author: Wanne
Date: Dienstag, 21. Juni 2011 14:41:07
Message:
- Bugfix: Removed quest reward points for the WHOLE team after you won the boxing and impressed kingpin, because you gained too much experience if you do the boxing stuff again and again.
o Now we have vanilla behavior again.
----
Revision: 4508
Author: Wanne
Date: Montag, 20. Juni 2011 23:37:54
Message:
- Bugfix: Improved previous Bugfix
----
Revision: 4506
Author: Wanne
Date: Montag, 20. Juni 2011 22:03:35
Message:
- Bugfix: Fixed CTD if weapon doesn't have ubDeadliness set it causes a division by zero and a CTD. (fix by Dougster)
o Specifically an enemy had binoculars in his hand, and went to pick up a weapon off the ground, and it would crash.
----
Revision: 4503
Author: Wanne
Date: Freitag, 17. Juni 2011 12:56:48
Message:
- Removed unused old files
----
Revision: 4501
Author: ChrisL
Date: Dienstag, 14. Juni 2011 17:05:36
Message:
BUGFIX 479 - Because GearAimBonus was altering iSightRange during the CTH calculation, it was possible for an apparently visible target to be effected by the SHOOT_UNSEEN_PENALTY. By moving the penalty directly against iChance, this should resolve this.
----
Revision: 4500
Author: ChrisL
Date: Dienstag, 14. Juni 2011 16:43:30
Message:
BUGFIX 523 - When retreating from combat, the code was designed to add 5 minutes to the game clock. Not sure why. Possibly to resolve an exploit? Anyway, if another travel group had an arrival time within that 5 minute span, an Assertion error would result. This fixes that by removing the 5 minute "retreat charge".
----
Revision: 4499
Author: ChrisL
Date: Montag, 13. Juni 2011 18:47:21
Message:
BUGFIX 527 - Corrected weapon placement when 2handed weapon is held in off hand during a successful steal attempt.
----
Revision: 4498
Author: ChrisL
Date: Montag, 13. Juni 2011 18:33:38
Message:
BUGFIX 522 - Coded some popup box position adjustments so that popup boxes can't be drawn off the screen.
----
Revision: 4496
Author: Wanne
Date: Sonntag, 12. Juni 2011 09:42:16
Message:
- Deleted old and unused VFS folder (project)
o I forget to delete that, when merging the complete development trunk back into the official trunk
- Deleted old an unused Multiplayer/test_space.* files
----
Revision: 4493
Author: Wanne
Date: Sonntag, 12. Juni 2011 09:35:08
Message:
- Fixed crash (could not load existing file) in Release version when initializing portrait icons
o "VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE" was not set!
----
Revision: 4491
Author: ChrisL
Date: Donnerstag, 9. Juni 2011 19:36:58
Message:
BUGFIX 526 - Bullet graphic rendering was causing an internal display error when attaching/removing Ammo attachments from the tactical panel. We don't need to actually redisplay the bullet graphic, however, in order to change the text that's on the bullet graphic.
----
Revision: 4490
Author: ChrisL
Date: Donnerstag, 9. Juni 2011 18:43:02
Message:
BUGFIX 525 - Corrected UDB display issue where ammo and RangeBonus are concerned.
----
Revision: 4489
Author: ChrisL
Date: Donnerstag, 9. Juni 2011 17:34:57
Message:
removed unnecessary weapons.xml write procedure from the ReadInWeaponStats function.
----
Revision: 4485
Author: ChrisL
Date: Dienstag, 7. Juni 2011 20:16:56
Message:
BUGFIX 514 - A vector error in the size of the world inventory was causing a mouse button to be deleted twice resulting in an assertion error.
----
Revision: 4484
Author: ChrisL
Date: Dienstag, 7. Juni 2011 18:30:51
Message:
BUGFIX 501 - portraits weren't being re-initialized when changing the TOPTION_SHOW_TACTICAL_FACE_ICONS parameter.
----
Revision: 4483
Author: ChrisL
Date: Dienstag, 7. Juni 2011 01:56:35
Message:
BUGFIX 500 - Corrected "equiped" spelling error
----
Revision: 4481
Author: ChrisL
Date: Dienstag, 7. Juni 2011 01:09:16
Message:
BUGFIX 497 - Aim Level function was not allowing negative aim levels which might initially make sense, but if any modifiers would result in a negative value, we'd end up with an high value which would then get reset by the built in limits. I've recast the variable to an INT8 which will allow negative results, at least prior to the built in limits being applied.
----
Revision: 4480
Author: ChrisL
Date: Dienstag, 7. Juni 2011 00:28:19
Message:
BUGFIX 491 - Recast variables related to the Buddy/Hated system so that proper UINT8 values (0-255) are allowed.
----
Revision: 4479
Author: ChrisL
Date: Montag, 6. Juni 2011 23:06:06
Message:
BUGFIX 484 - Appears that some of the SM Panel pockets were out of alignment by 1 pixel to the right. I'm not sure if this is because of a recent sti alteration or if this has always been the case but the code has been updated to account for the current STI coords.
----
Revision: 4478
Author: ChrisL
Date: Montag, 6. Juni 2011 22:37:23
Message:
BUGFIX 482 - Corrected several variable definitions so that large mag capacity is better supported.
----
Revision: 4476
Author: ChrisL
Date: Montag, 6. Juni 2011 21:44:37
Message:
BUGFIX 480 - When disarming a bomb when your inventory is full, the merc actually disarming the bomb will now be the active "ItemPointerSoldier".
----
Revision: 4475
Author: Wanne
Date: Montag, 6. Juni 2011 21:04:56
Message:
- Fixed Tixa problem: When playing Realistic you could go down to underground level where crepitus are
o When loading such a buggy savegame, we will fix it automatically
- Simplified (reworked) IF-conditions with crepitus
- new define in luaglobal.h: LUA_GAME_INIT_NEW_GAME, LUA_GAME_INIT_NPCS.
o So we can select if we want to use lua script (GameInit.lua) or the hardcoded JA2 stuff
----
Revision: 4472
Author: Wanne
Date: Sonntag, 5. Juni 2011 09:44:32
Message:
----
Revision: 4471
Author: Wanne
Date: Freitag, 3. Juni 2011 15:18:24
Message:
- Updated a text from the option screen
----
Revision: 4469
Author: Wanne
Date: Donnerstag, 2. Juni 2011 22:52:24
Message:
BUGZILLA #492: Fixed CTD when switching from IMP page to another web page
----
Revision: 4466
Author: Wanne
Date: Dienstag, 31. Mai 2011 21:03:21
Message:
- Bugfix: Fixed CTD that could occur on enemy soldier pathing
----
Revision: 4464
Author: Wanne
Date: Montag, 30. Mai 2011 04:39:13
Message:
- Changed output name to match language selection
----
Revision: 4462
Author: Wanne
Date: Montag, 30. Mai 2011 04:31:51
Message:
*** Hotfix: Build 4462 ***
- This fixes the problem with the merc portraits (game freeze, portraits not showing up when talking, ...)
- It also fixes the problem with the wrong opponent counters on the merc portraits
----
Revision: 4461
Author: Wanne
Date: Montag, 30. Mai 2011 03:42:12
Message:
- Reverted the fix to set the correct camo face in the save load method, cause I am not exactly sure if that also leads to the merc faces bugs
----
Revision: 4459
Author: Wanne
Date: Sonntag, 29. Mai 2011 23:46:00
Message:
- Fixed game hang when merc tries to exermine a door with explosives
----
Revision: 4456
Author: Wanne
Date: Sonntag, 29. Mai 2011 18:08:27
Message:
- Fixed problems with merc faces when doing certain actions. This bug was introduced in revision: 4396
o Fixes endless loop when clicking on items with explosives and merc starts to talk
o Fixes hidden merc faces
o Fixes wrong merc faces (merc face instead of skull) when merc is dead
----
Revision: 4455
Author: Wanne
Date: Sonntag, 29. Mai 2011 12:14:10
Message:
- Reverted BUGZILLA #338 fix, because the fix lead to problems with enemy soldier opponent count
o Now it should work again
----
Revision: 4452
Author: Wanne
Date: Freitag, 27. Mai 2011 12:26:04
Message:
- Official Spring 2011 Release Build: 4452
----
Revision: 4450
Author: Wanne
Date: Donnerstag, 26. Mai 2011 16:09:00
Message:
- Fixed type in _EnglishText.cpp
----
Revision: 4449
Author: Wanne
Date: Donnerstag, 26. Mai 2011 14:49:35
Message:
- Added files to "ignore list"
----
Revision: 4447
Author: Wanne
Date: Donnerstag, 26. Mai 2011 13:25:04
Message:
- Added missing projects "VFS" & "export" to SVN
----
Revision: 4446
Author: Wanne
Date: Donnerstag, 26. Mai 2011 13:04:47
Message:
****************************************************************************
** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!
----
Revision: 4077
Author: Wanne
Date: Dienstag, 18. Januar 2011 18:23:38
Message:
- Increased GameVersion to 4071, which will be the Beta 2011 Build
----
Revision: 4068
Author: Wanne
Date: Dienstag, 18. Januar 2011 15:12:49
Message:
**************************************************************************
* Merged Language specific GameDir from Development Trunk: Revision 4067 *
**************************************************************************
- This will be the official Beta 2011 build version
----
Revision: 4065
Author: Wanne
Date: Dienstag, 18. Januar 2011 10:18:46
Message:
************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Deleted unused files
----
Revision: 4064
Author: Wanne
Date: Dienstag, 18. Januar 2011 10:11:09
Message:
************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test
----
Revision: 3753
Author: Wanne
Date: Freitag, 8. Oktober 2010 19:21:14
Message:
----
Revision: 3682
Author: inshy
Date: Mittwoch, 15. September 2010 07:50:29
Message:
Update Russian text
----
Revision: 3546
Author: inshy
Date: Samstag, 10. Juli 2010 21:46:30
Message:
Updated Russian text. Fixed few mistakes in translation.
----
Revision: 3525
Author: Wanne
Date: Montag, 7. Juni 2010 11:24:27
Message:
- Improved Bugfix for grenade throwing range on Big Maps
----
Revision: 3524
Author: inshy
Date: Montag, 7. Juni 2010 08:04:39
Message:
Translated new lines for _Ja25ItalianText.cpp
----
Revision: 3522
Author: Wanne
Date: Freitag, 4. Juni 2010 00:11:49
Message:
- Fixed a bug with grenade and item throwing range that was introduced in revision 3488
----
Revision: 3512
Author: bugmonster
Date: Montag, 17. Mai 2010 19:25:54
Message:
- Big Maps: fixed road placing in map editor
----
Revision: 3503
Author: inshy
Date: Dienstag, 27. April 2010 14:57:36
Message:
Fixed text
----
Revision: 3490
Author: bugmonster
Date: Freitag, 23. April 2010 15:34:12
Message:
- credits screen fixed: developers' eyeblinking returned, fixed vanilla bug with memory corruption which can led to crash or incorrect color of credits text
----
Revision: 3488
Author: bugmonster
Date: Mittwoch, 21. April 2010 22:44:20
Message:
- fixed grenade and glauncher physics on big maps
----
Revision: 3437
Author: inshy
Date: Donnerstag, 1. April 2010 11:30:11
Message:
Russian text updated.
----
Revision: 3404
Author: SpaceViking
Date: Mittwoch, 17. März 2010 03:42:30
Message:
Flexible merchant updates
----
Revision: 3399
Author: SpaceViking
Date: Sonntag, 14. März 2010 06:33:22
Message:
Allow for tactical numbers of people (mercs, militia, civs, creatures, and soldiers) to be increased via the .ini settings for a game already under way.
----
Revision: 3394
Author: Wanne
Date: Samstag, 13. März 2010 19:11:35
Message:
- Bugfix: Chinese Version crashed on start (problem with font initialization)
- Bugfix: Assertion erro if "ja2_settings.ini" was not present
----
Revision: 3391
Author: inshy
Date: Samstag, 13. März 2010 00:24:05
Message:
-a few fix and translations
----
Revision: 3357
Author: Wanne
Date: Sonntag, 7. März 2010 19:50:35
Message:
- New EXE Release (Build: 3356)
- New Map Editor (Build: 3356)
----
Revision: 3356
Author: Wanne
Date: Sonntag, 7. März 2010 19:49:56
Message:
- New EXE Release (Build: 3356)
- New Map Editor (Build: 3356)
----
Revision: 3354
Author: Wanne
Date: Sonntag, 7. März 2010 12:37:32
Message:
*************************************************************************
** Merged source code from development (MP+BMP) trunk (Revision: 3352) **
** https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP **
*************************************************************************
1 (Rev. 3343)
Changes:
Control hardcoded list of unclickable ("bad") sectors via XML file. (by Realist)
On the strategic map, the player cannot click or highlight specific
sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
that flags a sector as "bad". (<BadSector>1</BadSector>)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Map Screen Interface Map.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Movement Costs.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/mapscreen.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map/MovementCosts.xml
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map/MovementCosts.xml
2 (Rev. 3344)
Changes:
Move hardcoded underground sectors initialization to Lua script file. (by Realist)
Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
Also enables underground bloodcat population.
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Init.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Types.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Queen Command.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic AI.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_2005Express.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_VS2008.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/strategicmap.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Init List.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts/initunderground.lua
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts/initunderground.lua
3 (Rev. 3345)
Changes:
Bugfix: In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu() (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
4 (Rev. 3346)
Changes:
Changed order of properties in GameSettings.cpp (by Headrock)
HAM 3.6 fixes (by Headrock)
Sorted Data-1.13\ja2_options.ini (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.h
/branches/Wanne/JA2 1.13 MP/Build/Laptop/BobbyRGuns.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/MilitiaSquads.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Mines.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Town Militia.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Campaign.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Enhanced.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.h
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Overhead.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Control.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Profile.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Weapons.cpp
/branches/Wanne/JA2 1.13 MP/Build/TileEngine/Explosion Control.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Ja2_Options.INI
/branches/Wanne/JA2 1.13 MP/GameDir/INIEditorJA2Options.xml
5 (Rev. 3347)
Changes:
Bugfix: Turns out that the program is saving the number of used Placement Slots to the temp file fine,
but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings,
it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
Re-ordered Data/Ja2_Options.INI (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Enemy Soldier Save.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Ja2_Options.INI
6 (Rev. 3348)
Changes:
Translated missing HAM 3.6 German Texts (by systemfehler)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Utils/_GermanText.cpp
7 (Rev. 3351)
Changes:
PlusAI 1.0 Patch (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.h
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/Attacks.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/DecideAction.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/FindLocations.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/ai.h
8 (Rev. 3352)
Changes:
Bugfix: The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. In all other builds it is set to FALSE.
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
----
Revision: 3349
Author: inshy
Date: Donnerstag, 4. März 2010 11:43:24
Message:
Added missing options text.
----
Revision: 3342
Author: Wanne
Date: Montag, 1. März 2010 19:54:54
Message:
- New EXE Release Build (3342)
----
Revision: 3341
Author: Wanne
Date: Sonntag, 28. Februar 2010 19:38:52
Message:
**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days
----
Revision: 3336
Author: Wanne
Date: Sonntag, 28. Februar 2010 09:35:46
Message:
----
Revision: 3329
Author: Wanne
Date: Mittwoch, 24. Februar 2010 11:16:22
Message:
- Added missing HAM 3.6 texts to GermanText.cpp
- Updated ChineseText.cpp (by zwoo)
----
Revision: 3326
Author: Wanne
Date: Samstag, 20. Februar 2010 23:31:13
Message:
- Fixed return values in FindAnyAwakeTrainers() and FindAnyAwakeTrainees()
----
Revision: 3324
Author: Wanne
Date: Samstag, 20. Februar 2010 17:47:14
Message:
- Added missing language text strings for HAM 3.6
- Search for "TODO.Translate"
----
Revision: 3323
Author: Wanne
Date: Samstag, 20. Februar 2010 16:49:46
Message:
*************************
* HAM 3.6 (by Headrock) *
*************************
- Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days
- For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1
----
Revision: 3320
Author: Wanne
Date: Donnerstag, 18. Februar 2010 20:16:57
Message:
Various Bugfixes by Headrock:
- Fixed: NPC and PC movement errors
- Fixed: Boxers in San Mona do not leave the boxing ring after the fight
- Fixed: Darren does not pay the cash after you won the boxing fight
----
Revision: 3318
Author: Wanne
Date: Dienstag, 2. Februar 2010 13:41:02
Message:
Cover Patch (by CptMoore)
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
----
Revision: 3309
Author: inshy
Date: Samstag, 26. Dezember 2009 17:17:09
Message:
-translated new lines for russian language
----
Revision: 3307
Author: Wanne
Date: Dienstag, 24. November 2009 15:59:40
Message:
- Bugfix: Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
----
Revision: 3299
Author: Wanne
Date: Samstag, 31. Oktober 2009 18:33:15
Message:
- Bugfix: Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open
----
Revision: 3288
Author: Wanne
Date: Freitag, 23. Oktober 2009 11:40:34
Message:
- New Release EXE build: 3287
----
Revision: 3286
Author: Wanne
Date: Freitag, 23. Oktober 2009 09:52:39
Message:
- Updated Cover system (by CptMorre)
o made display cover system performance independant of map size.
----
Revision: 3284
Author: Wanne
Date: Freitag, 23. Oktober 2009 09:42:17
Message:
- Updated cover system (by CptMoore)
o New settings:
* New settings *
gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.
gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.
* Removed settings *
gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE);
----
Revision: 3279
Author: Wanne
Date: Mittwoch, 21. Oktober 2009 20:52:52
Message:
- Updated Chinese text file (by zwoo)
----
Revision: 3276
Author: Wanne
Date: Mittwoch, 21. Oktober 2009 20:13:37
Message:
- Reverted test changes in Buildings.cpp
- Updated Exe release build: 3274
----
Revision: 3274
Author: Wanne
Date: Mittwoch, 21. Oktober 2009 15:27:41
Message:
- Moved the new cover properties to section "JA2 Tactical Section"
- Updated texts for new cover system
- Updated build number to 3274
- New exe release build: 3274
----
Revision: 3272
Author: Wanne
Date: Montag, 19. Oktober 2009 23:12:20
Message:
- Updated Build number
- Cover System Infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=235489&page=0&fpart=1
----
Revision: 3271
Author: Wanne
Date: Montag, 19. Oktober 2009 23:04:59
Message:
- Translated new cover texts for German version
----
Revision: 3270
Author: Wanne
Date: Montag, 19. Oktober 2009 22:35:43
Message:
Updated Version of the Cover System (by CptMoore)
----
Revision: 3238
Author: bugmonster
Date: Donnerstag, 8. Oktober 2009 14:48:04
Message:
- fixed a few typos in russian text
----
Revision: 3228
Author: Wanne
Date: Montag, 5. Oktober 2009 17:28:59
Message:
- Bugfix: Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
.) The bug was introduced in revision 1534 (TileEngine/Buildings.cpp)
.) Overhaul reworked the code for climbing on buildings and it seems the bug was introduced there
.) I created a new define "VANILLA_BUILDING_CLIMBING" (defined in Building.h). If defined the "old" building climbing code will be used. If not defined Overhauls code will be used (and so enemies do not climb on buildings). Overhauls code should be fixed and then used instead of the "old" vanilla building climbing code.
.) I also disabled ASTAR pathing, because it is a HUGH PERFORMANCE killer
----
Revision: 3176
Author: Wanne
Date: Freitag, 4. September 2009 09:56:37
Message:
- Updated "JA2 windowed mode ..." for Dutch version
----
Revision: 3174
Author: Wanne
Date: Freitag, 4. September 2009 09:37:11
Message:
Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
----
Revision: 3172
Author: Wanne
Date: Donnerstag, 3. September 2009 09:39:34
Message:
- Bobby Ray Tooltips (Fixes) (by Headrock)
----
Revision: 3166
Author: bugmonster
Date: Montag, 31. August 2009 18:45:03
Message:
- added translation of message "windowed mode requires a color depth of 16bpp" to German
----
Revision: 3163
Author: bugmonster
Date: Sonntag, 30. August 2009 12:11:36
Message:
- removed loading of unused ja2_logo.STI
- message "windowed mode requires a color depth of 16bpp" localized (need translation to Dutch & German)
----
Revision: 3159
Author: inshy
Date: Donnerstag, 27. August 2009 12:02:56
Message:
-Fixed some mistakes in Russian.
----
Revision: 3138
Author: Wanne
Date: Sonntag, 26. Juli 2009 09:29:46
Message:
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn (by Headrock)
----
Revision: 3136
Author: Wanne
Date: Samstag, 25. Juli 2009 13:28:28
Message:
- Bugfix: Character in running state will loose breath points each turn if no action is performed (fix by Headrock)
----
Revision: 3129
Author: Wanne
Date: Mittwoch, 22. Juli 2009 23:35:50
Message:
- Fixed a few Visual Studio compiler warnings
----
Revision: 3125
Author: Wanne
Date: Mittwoch, 22. Juli 2009 21:02:55
Message:
- Bugfix: Refreshing bug in strategy merc list in resolution 640x480 and 800x600
----
Revision: 3123
Author: Wanne
Date: Mittwoch, 22. Juli 2009 09:36:42
Message:
- Bugfix: Enemies should also drop LBE gear (by Roadkill)
----
Revision: 3120
Author: Wanne
Date: Dienstag, 21. Juli 2009 10:12:15
Message:
- Bugfix: EDB: Rendering of "Hide Muzzle Flash" icon
----
Revision: 3118
Author: Wanne
Date: Montag, 20. Juli 2009 10:14:37
Message:
Win 98 VFS Fixes (by BirdFlu)
- add ini option to disable UNICODE in VFS (and use the current codepage)
- when UNICODE disabled in VFS, open files with default encoding (instead of UTF8/16) filenames
----
Revision: 3111
Author: Wanne
Date: Mittwoch, 15. Juli 2009 19:25:07
Message:
- Merged 2 fixes from MP Branch
o VFS: don't convert empty strings
o Updated _PolishText.cpp
- New EXE Release (Build: 3111)
----
Revision: 3109
Author: Wanne
Date: Dienstag, 14. Juli 2009 10:37:08
Message:
- Merged 2 fixes from MP Branch
o VFS: don't convert empty strings
o Updated _PolishText.cpp
----
Revision: 3102
Author: Wanne
Date: Samstag, 11. Juli 2009 14:01:26
Message:
- Bugfix: If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
This occured because of hardcoded DRASSEN AIRPORT COORDINATES (BOBBYR_SHIPPING_DEST_SECTOR_X, BOBBYR_SHIPPING_DEST_SECTOR_Y, BOBBYR_SHIPPING_DEST_SECTOR_Z)
----
Revision: 3095
Author: Wanne
Date: Mittwoch, 8. Juli 2009 11:03:11
Message:
- Bugfix: Adding or removing "possible placement locations" for bloodcats, in any of the bloodcat maps, causes the program to create 0 bloodcats as a "defense mechanism" (by Headrock)
----
Revision: 3088
Author: Wanne
Date: Dienstag, 7. Juli 2009 10:44:02
Message:
- TEMPORARY Bugfix: Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge (by Headrock)
----
Revision: 3087
Author: Wanne
Date: Dienstag, 7. Juli 2009 10:37:43
Message:
- Bugfix: At the end of an underground battle, all stationary enemy garrisons in the SURFACE sector directly above disappear completely (by Headrock & Wil473)
----
Revision: 3073
Author: Wanne
Date: Donnerstag, 2. Juli 2009 19:15:02
Message:
- New MP Connect Screen STI image
----
Revision: 3065
Author: Wanne
Date: Dienstag, 30. Juni 2009 16:45:12
Message:
- Bugfix: IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
- IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer
----
Revision: 3054
Author: inshy
Date: Dienstag, 30. Juni 2009 13:17:05
Message:
Translated to russian all lines for new IMP.
----
Revision: 3042
Author: Wanne
Date: Sonntag, 28. Juni 2009 20:10:56
Message:
New EXE Release (Build: 3042)
----
Revision: 3041
Author: Wanne
Date: Sonntag, 28. Juni 2009 18:51:52
Message:
*** Merged Code from Multiplayer Branch Revision 3040 ***
Bugfixes: Bobby Ray Shipment
- Re-enabled stealing from delivery sector (STEALING_FROM_SHIPMENTS_DISABLED)
- Re-enabled & externalized chance that whole shipment is lost (CHANCE_OF_SHIPMENT_LOST)
- Re-enabled delivery from John Kulba
----
Revision: 3037
Author: Wanne
Date: Samstag, 27. Juni 2009 09:16:18
Message:
- Updated _ChineseText.cpp
- Fixed compilation Error in Chinese Version in "Multi Language Graphic Utils.cpp" (because of missing ";")
----
Revision: 3036
Author: Wanne
Date: Freitag, 26. Juni 2009 18:18:05
Message:
* Merged Source Code from MP branch Revision 3025 *
- Shipment Bugfix: Stop time compression when shipment and email arrives
- Shipment Bugfix: Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
----
Revision: 3031
Author: Wanne
Date: Freitag, 26. Juni 2009 10:36:20
Message:
- Bugfix: Reset the pressed keys (ALT, \) after the console opened
----
Revision: 3029
Author: Wanne
Date: Donnerstag, 25. Juni 2009 20:20:08
Message:
- Bugfix: On "sell all" also unreachable items were sold (fix by Headrock)
----
Revision: 3027
Author: Wanne
Date: Montag, 22. Juni 2009 21:39:44
Message:
- Bugfix: Stop Time when Skyrider arrives in the destination sector (fix by Headrock)
----
Revision: 3026
Author: Wanne
Date: Montag, 22. Juni 2009 13:35:46
Message:
- Bugfix: Need for soldier sleep was calculated wrong (fix by Headrock)
----
Revision: 3023
Author: Wanne
Date: Freitag, 19. Juni 2009 17:19:49
Message:
- Merged Source Code from MP branch Revision 3021
. clip surface coordinates before blitting
. track surface data pointer, to identify the surface's clip rectangle
. editor : test if item index is smaller than the number of items
. other minor updates
. update png loader to work with new appdata.xml structure
. VFS updates
. fix radar maps : write to <userprofile>\RADARMAPS
* New Map Editor Release (Build: 3023)
----
Revision: 3010
Author: Wanne
Date: Montag, 15. Juni 2009 20:20:01
Message:
Spread Patterns MOD (by Zilpin)
- VS 2008 Update
----
Revision: 3009
Author: Wanne
Date: Montag, 15. Juni 2009 20:00:07
Message:
Spread Patterns MOD (by Zilpin)
* You also have to update GameDir folder *
----
Revision: 3007
Author: Wanne
Date: Samstag, 13. Juni 2009 11:46:15
Message:
- Bugfix: Mine income was not correctly initialized in GameSettings (fix by Headrock)
----
Revision: 3000
Author: Wanne
Date: Mittwoch, 10. Juni 2009 23:12:37
Message:
- Added missing VFS\Tools files and folder.
----
Revision: 2997
Author: Wanne
Date: Mittwoch, 10. Juni 2009 17:12:58
Message:
- Bugfix: Fixed CTD when item could not be rendered in the Editor Toolbar
- Fixed compilation error while compiling with disabled #define USE_VFS
----
Revision: 2996
Author: Wanne
Date: Mittwoch, 10. Juni 2009 12:13:02
Message:
- Fixed compilation errors in VS 2005
- Updated Revision number: 2996
----
Revision: 2994
Author: Wanne
Date: Dienstag, 9. Juni 2009 13:40:08
Message:
*** Merged Code from Multiplayer Branch Revision 2993 ***
- Updated VFS
- Fixed Map Editor not properly initialized with VFS
- New Map Editor Release (Build: 2993(
----
Revision: 2991
Author: Wanne
Date: Dienstag, 9. Juni 2009 11:31:43
Message:
- Bugfix: Console now works in VS 2008 (by SpaceViking and The_Bob)
- Bugfix: Reset the ALT + \ keys after opening the console in the SGP
----
Revision: 2984
Author: Wanne
Date: Sonntag, 7. Juni 2009 04:23:46
Message:
- Updated _ChineseText.cpp
----
Revision: 2980
Author: Wanne
Date: Sonntag, 7. Juni 2009 00:28:46
Message:
New Map Editor Release (Build: 2975)
----
Revision: 2977
Author: Wanne
Date: Samstag, 6. Juni 2009 19:38:17
Message:
- Spelling mistake in _EnglishText.cpp
- Updated GameVersion.cpp
----
Revision: 2974
Author: Wanne
Date: Samstag, 6. Juni 2009 18:47:31
Message:
Bugfix: EDB Fix by Headrock
- Show Burst AND Auto penalty instead of only ONE (usually Burst penalty)
----
Revision: 2973
Author: Wanne
Date: Samstag, 6. Juni 2009 18:13:00
Message:
- Merged Source Code from MP branch Revision 2972
enable intro videos in VFS mode
workaround for original intro hack
allow to get real path of a file (only CVFSFile)
streamline Allocator usage in VFile
small non-VFS mode fixes in MPHostScreen.cpp
Synced "Cutting Fences" in a multiplayer game
----
Revision: 2969
Author: Wanne
Date: Freitag, 5. Juni 2009 11:10:28
Message:
- Bugfix: Enhanced IMP Creation
----
Revision: 2965
Author: Wanne
Date: Freitag, 5. Juni 2009 00:32:03
Message:
New Release EXE (Build: 2963)
----
Revision: 2963
Author: Wanne
Date: Donnerstag, 4. Juni 2009 23:15:34
Message:
- Bugfix: Enhanced IMP Creation
----
Revision: 2962
Author: Wanne
Date: Donnerstag, 4. Juni 2009 23:06:49
Message:
- Added missing project file
- Added files to ignore list
----
Revision: 2961
Author: Wanne
Date: Donnerstag, 4. Juni 2009 23:01:45
Message:
*** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *
----
Revision: 2957
Author: Wanne
Date: Donnerstag, 4. Juni 2009 19:27:54
Message:
Corrected one sentence for Enhanced IMP Creation in the language specific text files
----
Revision: 2949
Author: Wanne
Date: Donnerstag, 4. Juni 2009 12:44:23
Message:
Merged "Enhanced IMP Creation" (by Sandro)
- For code changes search for // SANDRO
- Tooltips can now be toggled on/off in the options screen instead of "Random IMP Personality" option
- Updated Version Number for new Release Build (2949)
----
Revision: 2931
Author: Wanne
Date: Dienstag, 2. Juni 2009 20:49:01
Message:
Updated _ChineseText.cpp
----
Revision: 2930
Author: Wanne
Date: Dienstag, 2. Juni 2009 16:23:38
Message:
New Release Build (2929)
- Updated Build Number
----
Revision: 2926
Author: Wanne
Date: Dienstag, 2. Juni 2009 15:19:33
Message:
Externalized new messages for the Real-Time Mode
----
Revision: 2922
Author: Wanne
Date: Dienstag, 2. Juni 2009 12:28:23
Message:
"Real Time Mode" update: Forgot the move the 2 new INI values to the [JA2 Tactical Settings] section
----
Revision: 2921
Author: Wanne
Date: Dienstag, 2. Juni 2009 12:25:42
Message:
Added "Real Time Mode" (by borys762 and The_Bob)
- To look for code changes search for "The_Bob" comments
- There are 2 new entries in the ja2_options.ini in the [JA2 Tactical Settings] section: ALLOW_REAL_TIME_SNEAK, QUIET_REAL_TIME_SNEAK
----
Revision: 2914
Author: Wanne
Date: Samstag, 30. Mai 2009 02:01:02
Message:
Updated language spec text files from MP branch
----
Revision: 2897
Author: Wanne
Date: Mittwoch, 27. Mai 2009 14:44:18
Message:
Update comment for UDT
----
Revision: 2896
Author: Wanne
Date: Mittwoch, 27. Mai 2009 14:43:45
Message:
- Added Ultra Dynamic Tooltips by Telpscorei (to see the changes, search the code for //SCORE)
----
Revision: 2894
Author: Wanne
Date: Mittwoch, 27. Mai 2009 10:43:11
Message:
- Updated language text files from MP branch
----
Revision: 2890
Author: inshy
Date: Mittwoch, 27. Mai 2009 08:37:33
Message:
translated some english text
----
Revision: 2883
Author: Wanne
Date: Sonntag, 24. Mai 2009 22:50:18
Message:
- Bugfix: New Airport code was not working correctly for multiplayer version (merged changes from MP branch)
----
Revision: 2876
Author: Wanne
Date: Freitag, 22. Mai 2009 13:53:38
Message:
Code now handles localized version of ShippingDestinations.xml (German.ShippingDestinations.xml, Russian.ShippingDestinations.xml, ...) (by Arynn)
----
Revision: 2871
Author: Wanne
Date: Dienstag, 19. Mai 2009 10:38:06
Message:
Updated _ChineseText.cpp
----
Revision: 2869
Author: Wanne
Date: Dienstag, 19. Mai 2009 08:24:06
Message:
Bugfix: Memory Leak in CIniReader::ReadString (by Arynn)
Fixed an array off by one issue in game setting structure (by Arynn)
----
Revision: 2858
Author: SpaceViking
Date: Freitag, 15. Mai 2009 04:07:23
Message:
Improve reading of boolean .ini settings
----
Revision: 2854
Author: SpaceViking
Date: Donnerstag, 14. Mai 2009 00:32:44
Message:
Add checks around all use of bMercOpinion
----
Revision: 2850
Author: Wanne
Date: Mittwoch, 13. Mai 2009 10:08:25
Message:
Updated translations of _ChineseText.cpp and _GermanText.cpp
----
Revision: 2849
Author: Wanne
Date: Mittwoch, 13. Mai 2009 09:59:49
Message:
Bugfix: Error occured when loading savegames with Release EXE compiled in Visual Studio 2008 (fixed by birdflu)
----
Revision: 2844
Author: Wanne
Date: Dienstag, 12. Mai 2009 13:52:35
Message:
Improved Game Settings (by Arynn)
- fixed corruption of ja2.set
- ja2.set will no be saved to ja2_settings.ini
- a few more minor game setting fixes and error tracings
----
Revision: 2842
Author: inshy
Date: Dienstag, 12. Mai 2009 12:55:37
Message:
With rev. 2837 all translated text (in rev. 2820) was replace with English. Be careful in the future, it is the not first case.
----
Revision: 2838
Author: SpaceViking
Date: Montag, 11. Mai 2009 14:39:34
Message:
Change test for doors to use team ID
----
Revision: 2837
Author: Wanne
Date: Montag, 11. Mai 2009 13:26:38
Message:
- Merged/updated text files from multiplayer project branch
----
Revision: 2836
Author: Wanne
Date: Sonntag, 10. Mai 2009 23:12:39
Message:
Improved temporary Bugfix: Freeze when shippment from Bobby Rays arrive (by Arynn)
----
Revision: 2832
Author: Wanne
Date: Freitag, 8. Mai 2009 23:09:26
Message:
Temporary Bugfix: Freeze when shippment from Bobby Rays arrive. It is only a temp fix, I don't know which side effects on the shippment this fix has.
----
Revision: 2831
Author: Wanne
Date: Freitag, 8. Mai 2009 15:54:43
Message:
----
Revision: 2830
Author: Wanne
Date: Freitag, 8. Mai 2009 15:37:22
Message:
Bugfix: Enable all terrorists in game, if all terrorists should be available (defined in the ja2_options.ini) (fix by Sandro)
----
Revision: 2829
Author: Wanne
Date: Freitag, 8. Mai 2009 15:34:29
Message:
Fixed Compiler Error: Replaced "#include afxres.h" with "#include "windows.h" in Res\ja2.rc, because it did not compile on a few machines.
----
Revision: 2828
Author: SpaceViking
Date: Freitag, 8. Mai 2009 01:32:39
Message:
Fix typo in struct name
----
Revision: 2827
Author: SpaceViking
Date: Freitag, 8. Mai 2009 01:31:17
Message:
Change some limits for merc attributes and rain durations.
----
Revision: 2825
Author: Wanne
Date: Donnerstag, 7. Mai 2009 22:07:22
Message:
Bugfix: Problems with refreshing fast help text in mapscreen (by jones bearpit)
----
Revision: 2823
Author: Wanne
Date: Donnerstag, 7. Mai 2009 21:10:04
Message:
Bugfix: Morale and ice-cream truck (by Headrock)
----
Revision: 2820
Author: inshy
Date: Donnerstag, 7. Mai 2009 14:35:50
Message:
Translated new text for Russian version.
----
Revision: 2819
Author: Wanne
Date: Donnerstag, 7. Mai 2009 13:57:02
Message:
- Forgot to add the "," character after a text line
----
Revision: 2816
Author: Wanne
Date: Donnerstag, 7. Mai 2009 13:31:56
Message:
- Merged/updated text files from multiplayer project branch
----
Revision: 2806
Author: Wanne
Date: Mittwoch, 6. Mai 2009 09:54:04
Message:
- Merged/updated text files from multiplayer project branch
----
Revision: 2804
Author: Wanne
Date: Dienstag, 5. Mai 2009 22:25:02
Message:
- Bugfix: Wrong savegame version (104 instead of 106) was used for Daeltar's Airport externalization and so we could not load older savegames (without airport externalization)
- Enabled USE_AGGRESSIVE_ASSERTIONS in Debug.h
----
Revision: 2799
Author: Wanne
Date: Sonntag, 3. Mai 2009 10:59:07
Message:
Bugfix: Game crashes at startup when Release version is compiled, ONLY with Visual Studio 2008 (by birdflu)
----
Revision: 2797
Author: SpaceViking
Date: Samstag, 2. Mai 2009 17:34:52
Message:
Fix signed/unsigned problem.
----
Revision: 2795
Author: Wanne
Date: Samstag, 2. Mai 2009 17:19:30
Message:
- Bugfix: NIV fix with displaying town names (by jonas bearpit)
- Removed the RakNet warnings when building a Release version (I added the missing PDB file)
----
Revision: 2792
Author: SpaceViking
Date: Samstag, 2. Mai 2009 07:44:25
Message:
Change to use vector for pre-RNG array
----
Revision: 2788
Author: SpaceViking
Date: Freitag, 1. Mai 2009 05:08:54
Message:
Move random functions to .h and inline them. This will speed up the code overall given their high usage.
----
Revision: 2787
Author: Wanne
Date: Donnerstag, 30. April 2009 15:08:55
Message:
Bugfix: Glitch with NIV mouse region (by Headrock)
----
Revision: 2786
Author: Wanne
Date: Donnerstag, 30. April 2009 14:27:27
Message:
- Corrected spelling mistakes in _GermanText.cpp (thx to Scheinworld)
- Merged text files from multiplayer branch
----
Revision: 2783
Author: Wanne
Date: Dienstag, 28. April 2009 21:47:30
Message:
- Merged/updated text files from multiplayer project branch
----
Revision: 2780
Author: SpaceViking
Date: Dienstag, 28. April 2009 01:50:45
Message:
Fix problem with invalid X,Y coordinates
----
Revision: 2766
Author: Wanne
Date: Freitag, 24. April 2009 18:00:41
Message:
Bugfix: negative APs didn't actually have any effect on the next turn because they were being reset to 0 before they could have any effect (by Headrock)
----
Revision: 2759
Author: Wanne
Date: Dienstag, 21. April 2009 22:27:56
Message:
- Added Dealtar's and Zilpin's Airport Externalization
- Needed GameDir files are already committet to SVN GameDir
----
Revision: 2738
Author: ChrisL
Date: Dienstag, 14. April 2009 00:31:39
Message:
Found a bug in the russian text file that was preventing the creation of russian builds.
----
Revision: 2736
Author: ChrisL
Date: Montag, 13. April 2009 23:43:14
Message:
Disabled some of the charges associated with the Increased Aiming Costs option.
Corrected a AP display issue when you had to turn while a weapon was not in a ready position.
Updated build version.
----
Revision: 2728
Author: Wanne
Date: Montag, 13. April 2009 01:01:40
Message:
- Translated MP Text in _GermanText.cpp
- A few minor adjustments
----
Revision: 2725
Author: Wanne
Date: Sonntag, 12. April 2009 01:30:54
Message:
- Updated a few "wrong" default values to "correct" ones. In multiplayer we read the default ja2_options.ini. Problem was, that min. and max. CTH was set to 0, which resulted in zero CTH
----
Revision: 2724
Author: Wanne
Date: Samstag, 11. April 2009 20:38:52
Message:
- Added the new strings from the multiplayer branch
----
Revision: 2718
Author: ChrisL
Date: Samstag, 11. April 2009 02:24:35
Message:
Bugfix: APs to shoot when weapon not ready and we have to change facing was displaying wrong.
----
Revision: 2713
Author: Wanne
Date: Freitag, 10. April 2009 20:23:34
Message:
- Added the new strings from the multiplayer branch
----
Revision: 2709
Author: Wanne
Date: Freitag, 10. April 2009 12:36:08
Message:
- Fixes/Improvements to Option screen (by Arynn)
----
Revision: 2701
Author: ChrisL
Date: Donnerstag, 9. April 2009 22:43:52
Message:
Made an APBPConstant a little clearer. Before it was labeled as part of the suppression system when in reality it's not.
----
Revision: 2699
Author: ChrisL
Date: Donnerstag, 9. April 2009 21:25:24
Message:
Corretion to the 100AP/HAM integration. Also made an APBPConstant a littler clearer (hopefully).
----
Revision: 2695
Author: ChrisL
Date: Donnerstag, 9. April 2009 17:28:41
Message:
Updates to the HAM/100AP integration.
Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.
----
Revision: 2693
Author: inshy
Date: Donnerstag, 9. April 2009 15:58:17
Message:
Translated new text for Multiplayer and HAM.
----
Revision: 2685
Author: ChrisL
Date: Montag, 6. April 2009 19:53:44
Message:
The valid range for Price_Modifier is (-1)-100. -1 & 0 were added as options some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
----
Revision: 2684
Author: ChrisL
Date: Montag, 6. April 2009 19:50:23
Message:
The valid range for Price_Modifier is 0-100. 0 was added as an option some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
----
Revision: 2666
Author: Wanne
Date: Freitag, 3. April 2009 17:14:36
Message:
Bugfix: Tactical Interface is still locked after QuickLoad (by Zathras)
----
Revision: 2660
Author: Wanne
Date: Donnerstag, 2. April 2009 09:59:46
Message:
- New Release Build (2660)
----
Revision: 2655
Author: Wanne
Date: Mittwoch, 1. April 2009 22:02:28
Message:
- Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock)
- Fixed some compilation warnings
----
Revision: 2653
Author: Wanne
Date: Mittwoch, 1. April 2009 15:49:36
Message:
- New Release Build (2651)
- Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP)
----
Revision: 2650
Author: Wanne
Date: Mittwoch, 1. April 2009 14:20:30
Message:
Added Headrock's HAM 2.8
----
Revision: 2648
Author: lalien
Date: Dienstag, 31. März 2009 14:15:33
Message:
Removed assertion in Random.cpp
----
Revision: 2642
Author: Wanne
Date: Montag, 30. März 2009 09:07:04
Message:
Multiplayer: Transfered files are now saved in the correct location on the client side (I just replace the server executable directory from the file with the client executable directory)
----
Revision: 2641
Author: Wanne
Date: Sonntag, 29. März 2009 20:27:02
Message:
Updated Project file
----
Revision: 2640
Author: Wanne
Date: Sonntag, 29. März 2009 20:17:33
Message:
Multiplayer: We can now send files from server to all clients. I just send two dummy files (Items.xml, German.Items.xml) from server to all clients and save them on the client in the JA2 root directory.
The files are send as soon as the client connects.
----
Revision: 2639
Author: Wanne
Date: Samstag, 28. März 2009 16:36:41
Message:
----
Revision: 2638
Author: Wanne
Date: Samstag, 28. März 2009 16:30:07
Message:
Updated RaknetLib.lib to version 3.4
Added all raknet headers for full raknet support
Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer
----
Revision: 2637
Author: lalien
Date: Samstag, 28. März 2009 01:28:54
Message:
Temporary fix for game freeze when a path contains duplicate tiles
----
Revision: 2636
Author: SpaceViking
Date: Samstag, 28. März 2009 01:13:12
Message:
Add "USE_AGGRESSIVE_ASSERTIONS" define
----
Revision: 2635
Author: Wanne
Date: Donnerstag, 26. März 2009 06:09:52
Message:
Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
So this is very helpful for debugging and running 4 clients on one single PC (each client needs its own JA2 installation folder).
----
Revision: 2634
Author: ChrisL
Date: Mittwoch, 25. März 2009 00:08:25
Message:
Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
----
Revision: 2633
Author: lalien
Date: Dienstag, 24. März 2009 21:41:54
Message:
Fixed szSoundEffects definition
----
Revision: 2631
Author: Wanne
Date: Sonntag, 22. März 2009 20:36:20
Message:
Translated new MP UI messages for German version
----
Revision: 2630
Author: Wanne
Date: Sonntag, 22. März 2009 19:27:52
Message:
Bugfix: Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes (by InHuMan from Stracciatella Forum)
----
Revision: 2629
Author: Wanne
Date: Freitag, 20. März 2009 19:35:52
Message:
Bugfix: Max Merc limit in multiplayer was not evaluated when hiring merc
----
Revision: 2628
Author: Wanne
Date: Donnerstag, 19. März 2009 16:31:55
Message:
Merged Multiplayer UI patch from Zathras:
New Features
- Added hits, misses, accuracy to scoreboard
- Added in-game chat with history
- Added more options from the ini to the host screen, Use NIV and Enable
civillians
bugfixes
- Clients connecting at the same time controlling the wrong client
- Team Deathmatch working again
- Refreshing the player list after a player changes team / edge
- AI is always on for Co-op now
- There is now always a scoreboard in Co-op even when you lose.
- scores on the Co-op scoreboard have been fixed for all deaths including
bleeding
- Start Game button now only appears for server
- Fixed cleaning up game resources on disconnection
- Disabled the 1,2,3,4 keys for connecting / disconnecting
- Fixed victory conditions for all game modes
- Fixed players names getting copied into TeamTurnString each game resulting
in multiple names
- Fixed Assertion bug caused by the game sometimes calling
SetCurrentWorldSector more than once before placement of mercs
- Fixed a bug that was possible when merging items such as M14 and EBR stock
on mapscreen.
- Fixed bug with game starting while a player was in chat, closes chat
window when game is starting
- Fixed bug with game starting while a player was in the options screen, if
the player leaves the mapscreen while ready, they are set to unready
- Team and Spawn direction popups changed to use buttons to open/close them
- Disabled players joining after the laptop has been unlocked, as they would
be out of state with any hires
----
Revision: 2627
Author: inshy
Date: Mittwoch, 18. März 2009 20:03:10
Message:
fixed polish text...
----
Revision: 2626
Author: inshy
Date: Mittwoch, 18. März 2009 19:47:48
Message:
Translated new strings for Forced Turn Mode (French)
----
Revision: 2625
Author: inshy
Date: Mittwoch, 18. März 2009 13:29:08
Message:
Translated new strings for Forced Turn Mode (Russian and Polish)
----
Revision: 2624
Author: Wanne
Date: Samstag, 14. März 2009 17:32:44
Message:
Quickfix: New option "Force turn mode" is always disabled when playing a multiplayer game
----
Revision: 2620
Author: Wanne
Date: Freitag, 13. März 2009 00:05:30
Message:
New ja2.exe release build (2620)
----
Revision: 2619
Author: ChrisL
Date: Donnerstag, 12. März 2009 19:16:26
Message:
Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR.
----
Revision: 2618
Author: ChrisL
Date: Dienstag, 10. März 2009 00:14:43
Message:
Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
----
Revision: 2616
Author: Wanne
Date: Montag, 2. März 2009 17:07:48
Message:
Fix was lot by merging
----
Revision: 2615
Author: Wanne
Date: Montag, 2. März 2009 08:22:05
Message:
Chinese Fixes (by zwwooooo)
----
Revision: 2613
Author: Wanne
Date: Montag, 2. März 2009 08:06:25
Message:
Update _ChineseText.cpp (by zwwooooo)
----
Revision: 2612
Author: inshy
Date: Sonntag, 1. März 2009 19:22:56
Message:
Fix from Heinz:
1) Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
2) Fixed some bugs in Shopkeeper interface.
3) Fixed CTD when pressing Alt-Y not in cheat mode
4) Save/load screen shouldn't appear during quickload
----
Revision: 2610
Author: Wanne
Date: Samstag, 28. Februar 2009 10:16:25
Message:
Updates / Fixes by Arynn
- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances
- Fixed: Merc are now a little more "talkactive"
- Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical.
This forces the game to go in turn based mode when there are enemies in the sector.
INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen.
You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti
Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder.
----
Revision: 2591
Author: Wanne
Date: Freitag, 13. Februar 2009 09:37:30
Message:
Update _ChineseText.cpp
----
Revision: 2589
Author: Wanne
Date: Dienstag, 10. Februar 2009 20:10:37
Message:
Bugfix: No we have the working "AI Viewer". The needed files are already in SVN GameDir.
To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12 (thx to Heinz for support)
----
Revision: 2588
Author: Wanne
Date: Montag, 9. Februar 2009 20:23:10
Message:
Bugfix: Bug #137: Open IMP page in laptop and then close laptop using key ESC. You will see
button for closing window on strategic map... if you press this button you will
have CTD.
----
Revision: 2580
Author: Wanne
Date: Donnerstag, 5. Februar 2009 11:35:36
Message:
Updated _ChineseText.cpp
----
Revision: 2574
Author: Wanne
Date: Dienstag, 3. Februar 2009 20:19:33
Message:
Externalized Chinese specific (unicode) texts to _ChineseText.cpp and saved the Unicode files back to ASCII (thx to Kriplo)
----
Revision: 2572
Author: Wanne
Date: Montag, 2. Februar 2009 18:55:46
Message:
- Bugfix: CTD when enemies retreat (by Heinz)
- Updated Chinese Text files
----
Revision: 2569
Author: Wanne
Date: Montag, 2. Februar 2009 08:24:41
Message:
- translated "goggle text" in German Version to German
- New EXE build (2567)
----
Revision: 2566
Author: Wanne
Date: Samstag, 31. Januar 2009 19:20:16
Message:
Chinese specific update (by zww from tbs)
----
Revision: 2548
Author: Wanne
Date: Freitag, 23. Januar 2009 18:05:09
Message:
Bugfix: Fixed Runtime Error in Strategy Screen when user plays in 640x480 and moves cursor over merc list (by Heinz)
----
Revision: 2533
Author: Wanne
Date: Mittwoch, 21. Januar 2009 16:21:36
Message:
1) some fix in russiantext.cpp (by inshy)
2) fixed mistakes in UFS web page (was missing ","), add missing line (by inshy)
3) added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz)
4) fixed wrong position for items in inventory (by Heinz)
----
Revision: 2528
Author: Wanne
Date: Dienstag, 20. Januar 2009 15:47:34
Message:
Chinese Fixes: Changed code to use "Chinese.Items.xml", some smaller fixes for chinese version (by Inshy)
----
Revision: 2514
Author: SpaceViking
Date: Samstag, 17. Januar 2009 03:40:59
Message:
Bug fix for invalid coordinates problems (outside valid range of 1-16)
----
Revision: 2513
Author: SpaceViking
Date: Samstag, 17. Januar 2009 03:40:14
Message:
Updated "check goggles" message for French, Polish, and Russian.
----
Revision: 2508
Author: Wanne
Date: Donnerstag, 15. Januar 2009 23:56:34
Message:
SpaceViking forgot to add a new CPP file to the Strategic Project. The game compiles now.
----
Revision: 2498
Author: SpaceViking
Date: Donnerstag, 15. Januar 2009 02:26:13
Message:
Space Viking's many mercs changes plus numerous generic bug fixes
----
Revision: 2485
Author: ChrisL
Date: Montag, 12. Januar 2009 17:51:34
Message:
Bugfix: I've simply added a condition to a pair of assertions so that they won't run when a soldier is assigned to a vehicle.
----
Revision: 2480
Author: Wanne
Date: Freitag, 9. Januar 2009 20:33:40
Message:
Stracciatella (Tron) Rev.2609: Fix a gross vanilla mistranslation in the German translation for the term "shooting range".
Stracciatella (Tron) Rev.2840: Fix a vanilla mistranslation in the German translation for the term "hired".
Stracciatella (Tron) Rev.4935: Correct vanilla mistranslations and improve German translation, mostly regarding texts for Bobby Ray.
----
Revision: 2474
Author: ChrisL
Date: Donnerstag, 8. Januar 2009 17:53:45
Message:
Resolved an assertion error that occurs when retreating from a sector while inside a vehicle.
----
Revision: 2473
Author: ChrisL
Date: Donnerstag, 8. Januar 2009 17:41:34
Message:
Bugfix: Corrected the shopkeeper interface so that the clock and town strings are displayed in the correct location.
Bugfix: Added a condition so that the clock doesn't try to display on the SM Panel while in NIV mode. It was displaying, just hidden under the radar screen.
----
Revision: 2472
Author: ChrisL
Date: Dienstag, 6. Januar 2009 18:14:43
Message:
Bugfix: Removed the ability to manually jump fences while wearing a backpack.
Bugfix: Force shopkeepers to drop LBENODE items to the ground instead of trying to return them to the soldier during a sale. This keeps items in the LBENODE from being lost.
----
Revision: 2471
Author: ChrisL
Date: Dienstag, 6. Januar 2009 17:33:16
Message:
Fixed a crash/freeze that could occur when trying to Sell All or Delete All items while the item description box was open.
----
Revision: 2469
Author: Wanne
Date: Montag, 5. Januar 2009 14:27:50
Message:
-fixed overlaping text in UFS web in laptop (for polish version)
-minor changes for french version
----
Revision: 2468
Author: Wanne
Date: Samstag, 3. Januar 2009 18:49:43
Message:
Bugfix: Avoid Game to crash (stack overflow) when an error occurs and we have an active MOUSE_REGION
----
Revision: 2464
Author: Wanne
Date: Montag, 29. Dezember 2008 20:09:25
Message:
Bugfix: Replaced "StartFrameBufferRender()" with "SetFontDestBuffer()" in method "ErrorScreenHandle" (thx to Birdflu)
----
Revision: 2463
Author: Wanne
Date: Montag, 29. Dezember 2008 15:08:35
Message:
Bugfix: Lua shutdown (possible NULL reference)
Russian, French and Polish texts update
Fonts update (for future Italian version)
----
Revision: 2462
Author: Wanne
Date: Samstag, 27. Dezember 2008 14:44:08
Message:
Disabled "Debug Memory Allocation On The Heap" for Debug Version (thx to Birdflu)
----
Revision: 2460
Author: lalien
Date: Mittwoch, 24. Dezember 2008 23:50:03
Message:
Fixed splash screen position
----
Revision: 2458
Author: SpaceViking
Date: Dienstag, 16. Dezember 2008 00:32:24
Message:
Use local buffer for storing modified string instead of original copy
----
Revision: 2457
Author: SpaceViking
Date: Montag, 15. Dezember 2008 07:26:14
Message:
Only display 13 orders on shipment screen if there are more. More than 13 corrupts memory.
----
Revision: 2453
Author: Wanne
Date: Freitag, 12. Dezember 2008 21:21:32
Message:
VS 2008 project files update
----
Revision: 2452
Author: ChrisL
Date: Freitag, 12. Dezember 2008 00:45:09
Message:
Fixed a breath issue where it required more damage to really knock an opponent out in anything but 25AP mode.
----
Revision: 2451
Author: Wanne
Date: Mittwoch, 10. Dezember 2008 21:57:37
Message:
Updated VS 2008 Project Files (thx to BirdFlu)
----
Revision: 2450
Author: ChrisL
Date: Mittwoch, 10. Dezember 2008 20:46:50
Message:
Adjusted the system that dynamically adjusts AP/BP values so it would round negative numbers better.
Fixed an INT8 redefine of AP values which was causing AP values larger then 127 to become negative numbers.
Fixed an autofire glich that would allow you to empty an entire mag while using the xxx_AP_BONUS settings in the INI file.
----
Revision: 2449
Author: Wanne
Date: Dienstag, 9. Dezember 2008 19:55:32
Message:
Externalized always using "prof.dat" (ALWAYS_USE_PROF_DAT in ja2_options.ini) for any difficult level. This makes sense for modders (thx to Scorpion)
----
Revision: 2448
Author: Wanne
Date: Sonntag, 7. Dezember 2008 16:38:29
Message:
Source Code compiles now with VS 2005 and VS 2008 without making any changes.
----
Revision: 2447
Author: lalien
Date: Sonntag, 7. Dezember 2008 00:39:10
Message:
Fixed French text position
----
Revision: 2445
Author: Wanne
Date: Freitag, 5. Dezember 2008 23:44:55
Message:
New Release Build (2445)
BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1060) TO GET THE UDPATED GAME DATA FILES (FONTS) FOR THIS SOURCE MODIFICATION, BECAUSE OF FRENCH VERSION ADJUSTMENTS
----
Revision: 2444
Author: ChrisL
Date: Donnerstag, 4. Dezember 2008 23:00:29
Message:
Merged the two parts of RenderItemDescriptionBox function (strategic and tactical) into a single function. Now any change automatically effects both version of the box.
----
Revision: 2443
Author: ChrisL
Date: Donnerstag, 4. Dezember 2008 18:36:19
Message:
Added maximum and minimum values for the AP_BONUS settings in the INI file.
----
Revision: 2442
Author: ChrisL
Date: Dienstag, 2. Dezember 2008 23:57:32
Message:
Altered the RemoveRegion failsafe so use the REGION_EXISTS flag. This seems to resolve the "timed" crash and/or infinite loop that people have been reporting with sector inventory.
Added a cheat hotkey that creates a huge variety of items for troubleshooting sector inventory with multiple pages.
----
Revision: 2441
Author: ChrisL
Date: Montag, 1. Dezember 2008 18:17:11
Message:
An AP value was being recast to INT8 which caused some issues with more then 127APs.
----
Revision: 2436
Author: Wanne
Date: Mittwoch, 26. November 2008 19:04:32
Message:
New Release Build (2436)
----
Revision: 2434
Author: Wanne
Date: Dienstag, 25. November 2008 23:15:22
Message:
Updated WinFont.cpp
----
Revision: 2432
Author: Wanne
Date: Montag, 24. November 2008 20:26:52
Message:
Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
----
Revision: 2430
Author: ChrisL
Date: Montag, 24. November 2008 17:27:20
Message:
Fixed a CTD that occurs when you fail to attach an item.
----
Revision: 2427
Author: Wanne
Date: Samstag, 22. November 2008 11:55:30
Message:
Updated VS 2008 solution file. It now opens in Visual Studio 2008 by double clicking.
Updated chinese texts.
INFO: To display chinese fonts correct, you have to install eastern languages in windows.
Control Panel -> Regional Language Settings -> Language Tab -> Install Eastern languages (checkbox)
----
Revision: 2426
Author: Wanne
Date: Freitag, 21. November 2008 23:15:22
Message:
Added VS 2008 solution and project files
To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"
----
Revision: 2425
Author: Wanne
Date: Donnerstag, 20. November 2008 08:44:35
Message:
----
Revision: 2424
Author: Wanne
Date: Donnerstag, 20. November 2008 08:43:57
Message:
- Added Chinese language support (thx to Noword from TBS)
----
Revision: 2422
Author: ChrisL
Date: Dienstag, 18. November 2008 17:09:53
Message:
Fixed some display values in EDB to properly switch between 100AP and 25AP.
----
Revision: 2421
Author: lalien
Date: Montag, 17. November 2008 23:36:04
Message:
Fixed polish letters
----
Revision: 2419
Author: ChrisL
Date: Samstag, 15. November 2008 01:12:34
Message:
Fixed a 100AP conversion issue for morale and suppression fire.
Fixed a CTD caused by trying to "pickup" an item from sector inventory while simultaneously looking at that items description box.
Upgraded an INT8 to INT16 in training functions to try and catch a problem with INI values being set too high.
----
Revision: 2418
Author: Wanne
Date: Freitag, 14. November 2008 16:23:34
Message:
Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
----
Revision: 2417
Author: Wanne
Date: Freitag, 14. November 2008 12:50:38
Message:
- on-the-fly convertation of all codepages to unicode (by lalien and bugmonster). I think this is needed for a Polish release in the future.
BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1050) TO GET THE NEEDED GAME DATA FILES FOR THIS SOURCE MODIFICATION
----
Revision: 2415
Author: Wanne
Date: Donnerstag, 13. November 2008 15:06:46
Message:
- Replaced all "Jagged Alliance 2" strings to "Jagged Alliance 2 v1.13"
- Added missing tooltip text for Enhanced Desription Box in the settings
- New Release build 2415
----
Revision: 2414
Author: ChrisL
Date: Donnerstag, 13. November 2008 02:11:59
Message:
Enhanced Description Box, v1.3. By Headrock
----
Revision: 2402
Author: ChrisL
Date: Donnerstag, 6. November 2008 01:46:54
Message:
100AP project integration
----
Revision: 2396
Author: Wanne
Date: Dienstag, 4. November 2008 20:44:03
Message:
Bugfix: JA2 now shuts down without an error, if the desktop colors are not set to 16 bit color after the message box appears
Changed some text strings from "Jagged Alliance 2 v1.13" to "Jagged Alliance 2", so the game consistently used "Jagged Alliance 2".
----
Revision: 2394
Author: lalien
Date: Sonntag, 2. November 2008 22:08:47
Message:
Fixed smiley position
----
Revision: 2391
Author: ChrisL
Date: Donnerstag, 30. Oktober 2008 20:58:26
Message:
Fixed attachments so that trying to attach a loaded UGL onto a weapon that already has 3 attachments will fail instead of causing an assertion error.
----
Revision: 2389
Author: ChrisL
Date: Donnerstag, 30. Oktober 2008 17:03:40
Message:
Resolved a Strategic AI.cpp assertion error resulting from army composition values totaling more then 100%.
----
Revision: 2387
Author: ChrisL
Date: Donnerstag, 30. Oktober 2008 03:56:38
Message:
Correction to the AutoBurst penalty, by Headrock
----
Revision: 2385
Author: ChrisL
Date: Dienstag, 28. Oktober 2008 19:41:22
Message:
Headrock found a bug in the CTH calculation with regards to autofire penalties.
Think I've fixed a glich where mercs who were already in a sector (but not active) could not be placed on the tactical placement screen (either because of an assertion error or simply being told the placement wasn't valid).
----
Revision: 2382
Author: ChrisL
Date: Dienstag, 21. Oktober 2008 19:09:37
Message:
One more change to BRs to display the correct AP label.
----
Revision: 2380
Author: ChrisL
Date: Dienstag, 21. Oktober 2008 18:55:32
Message:
Fixed a glitch with the AP display in BRs.
----
Revision: 2379
Author: ChrisL
Date: Freitag, 17. Oktober 2008 17:56:58
Message:
Bugfix to resolve an assertion error relating to the helicopter.
Change to BobbyRays information as proposed by Headrock.
----
Revision: 2378
Author: Wanne
Date: Mittwoch, 15. Oktober 2008 23:00:53
Message:
New Map Editor and Game Exe Build (Build: 2377)
----
Revision: 2375
Author: ChrisL
Date: Montag, 13. Oktober 2008 23:05:28
Message:
Updated build number
--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
----
Revision: 2373
Author: ChrisL
Date: Samstag, 11. Oktober 2008 00:47:07
Message:
Tron and Kriplo's fix for the "off-by-one" bug.
----
Revision: 2369
Author: ChrisL
Date: Mittwoch, 8. Oktober 2008 00:35:48
Message:
Bugfix for IMP attributes.
Fixed loop/crash that occurred when handing MADLAB a weapon with a permanent attachment.
----
Revision: 2363
Author: ChrisL
Date: Dienstag, 30. September 2008 18:21:02
Message:
Fixed a capitalization error that was stopping the editor from compiling.
----
Revision: 2361
Author: ChrisL
Date: Samstag, 27. September 2008 01:41:37
Message:
Map editor changes from Kriplo (DNL).
Adding roads from "Draw Roads" selection will first remove exact the same road tile object before placing the same again at the same location.
Adding roads from "Place banks and cliffs" option now will not put same road in same map element just once.
Whenever you chose to place rocs,bu ches,tree,junk, or any what call PasteStructureCommon() will first remove exact element before it put again.
"Fill area" will not go to endless recursion loop when try to fill inside buildings, ending with stack overflow.
----
Revision: 2359
Author: ChrisL
Date: Mittwoch, 24. September 2008 01:14:49
Message:
Fixed assertion error caused when switching from strategic to tactical with a dead merc in the current team.
Fixed a bug where hired RPCs would not get items stored in their gunsling or knife pockets.
----
Revision: 2358
Author: Wanne
Date: Montag, 22. September 2008 19:18:40
Message:
Updated _DutchText.cpp (from Inshy)
----
Revision: 2356
Author: ChrisL
Date: Freitag, 19. September 2008 20:25:17
Message:
Fixed an assertion error that occurs if you try and save a game immediately after an autobattle has completed.
----
Revision: 2355
Author: ChrisL
Date: Freitag, 19. September 2008 18:28:13
Message:
Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor. (part 2)
----
Revision: 2354
Author: ChrisL
Date: Freitag, 19. September 2008 18:27:07
Message:
Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor.
----
Revision: 2353
Author: lalien
Date: Freitag, 19. September 2008 11:03:58
Message:
Fixed Russian translation
----
Revision: 2350
Author: ChrisL
Date: Montag, 15. September 2008 22:43:49
Message:
Updated the shopkeeper display so that items being offered for sale by the shopkeeper display their highest unit cost instead of the stack cost.
----
Revision: 2345
Author: ChrisL
Date: Donnerstag, 11. September 2008 16:57:12
Message:
Fix sector inventory so that right-click closes the panel when ALLOW_SECTOR_DESCRIPTION_WINDOW is FALSE.
Removed the "Major Version Update" system from the map editor. Now, maps will be updated only when they are actually loaded.
----
Revision: 2343
Author: Wanne
Date: Dienstag, 9. September 2008 18:26:51
Message:
- externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
----
Revision: 2334
Author: Wanne
Date: Sonntag, 31. August 2008 17:24:00
Message:
Updated _RussianText.cpp (by Inshy)
----
Revision: 2325
Author: Wanne
Date: Samstag, 30. August 2008 17:07:32
Message:
Updated build version number for new exe to 2322
----
Revision: 2321
Author: ChrisL
Date: Samstag, 30. August 2008 00:59:38
Message:
Another tweak to the language system for cities.xml.
----
Revision: 2319
Author: ChrisL
Date: Freitag, 29. August 2008 18:12:08
Message:
Updated code to support language specific cities.xml.
----
Revision: 2318
Author: lalien
Date: Mittwoch, 27. August 2008 23:45:39
Message:
Fixes for new fonts
----
Revision: 2311
Author: Wanne
Date: Montag, 18. August 2008 14:49:34
Message:
First step in making the Cities.xml useable with other languages (Russian.Cities.xml, ...)
----
Revision: 2306
Author: ChrisL
Date: Dienstag, 12. August 2008 19:09:29
Message:
Fixed the sector inventory so that you can right click to look at an item's description even if you don't have an On Duty merc in the sector. You still need a merc in sector, but they can be involved in another activity where before they also had to be part of an active unit.
----
Revision: 2304
Author: lalien
Date: Dienstag, 12. August 2008 00:59:12
Message:
- fixed Russian text
----
Revision: 2298
Author: ChrisL
Date: Samstag, 9. August 2008 01:26:20
Message:
Possible fix for the intermittent sector inventory right-click issue.
Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
----
Revision: 2297
Author: ChrisL
Date: Freitag, 8. August 2008 20:10:39
Message:
Russian language updates.
----
Revision: 2296
Author: Wanne
Date: Mittwoch, 6. August 2008 21:01:39
Message:
New exe build (2296)
- A* enabled
----
Revision: 2295
Author: ChrisL
Date: Mittwoch, 6. August 2008 18:33:52
Message:
Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
----
Revision: 2292
Author: ChrisL
Date: Dienstag, 5. August 2008 20:22:22
Message:
Corrected a graphic rendering issue with attachment alignment on the strategic screen.
Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
----
Revision: 2257
Author: haydent
Date: Samstag, 26. Juli 2008 01:03:43
Message:
hope to fix mp ctds, line 922
----
Revision: 2254
Author: ChrisL
Date: Mittwoch, 23. Juli 2008 20:12:48
Message:
More random number adjustments from SpaceViking.
Adjusted the default file location so that it doesn't point to a specific drive but, instead, creates builds in whatever driver your code is located on.
----
Revision: 2243
Author: ChrisL
Date: Freitag, 18. Juli 2008 20:29:30
Message:
I messed up one of SpaceVikings changes. This corrects it.
----
Revision: 2242
Author: ChrisL
Date: Donnerstag, 17. Juli 2008 02:16:16
Message:
SpaceViking's random number and CTH adjustments.
OIV Graphic alignment correction.
----
Revision: 2241
Author: Wanne
Date: Montag, 14. Juli 2008 20:48:58
Message:
new exe build (2240)
----
Revision: 2239
Author: ChrisL
Date: Freitag, 11. Juli 2008 18:49:12
Message:
Corrected a display problem with the KeyRing popup when playing in OIV mode.
----
Revision: 2230
Author: ChrisL
Date: Mittwoch, 25. Juni 2008 17:33:58
Message:
Fixed the MapEditor configuration so that it will compile a "release" version of the editor instead of the "debug" version that had been created. People should use this updated configuration to generate the Map Editor instead of messing with the defines in the builddefines.h file.
----
Revision: 2229
Author: Wanne
Date: Mittwoch, 25. Juni 2008 12:38:19
Message:
- removed debug messages that occurred in release code in tactical screen
----
Revision: 2228
Author: Wanne
Date: Freitag, 20. Juni 2008 12:35:51
Message:
I just added a comment to builddefines.h for building the editor:
You should build the map editor in "Release" mode and not "MapEditor" mode.
You also have to enable the 2 defines in builddefines.h for the map editor.
----
Revision: 2222
Author: Wanne
Date: Sonntag, 8. Juni 2008 15:57:43
Message:
- new exe build (2222)
----
Revision: 2221
Author: Wanne
Date: Sonntag, 8. Juni 2008 15:10:17
Message:
- removed inventory choice from "start new game" screen in multiplayer mode -> now the inventory choice is defined in "ja2_mp.ini"
- added new headline text in the "start new game" screen for multiplayer mode
----
Revision: 2220
Author: Wanne
Date: Samstag, 7. Juni 2008 23:27:10
Message:
- bugfix: Removed "No Gear" button for MERC if playing in single player mode
----
Revision: 2219
Author: Wanne
Date: Samstag, 7. Juni 2008 23:20:11
Message:
- bugfix Bug-ID: 101: No bloodcats in tactical by bloodcats ambush
----
Revision: 2218
Author: Wanne
Date: Samstag, 7. Juni 2008 20:27:56
Message:
- bugfix: Loading maps in map editor with creatures. They did not show up
----
Revision: 2215
Author: Wanne
Date: Mittwoch, 4. Juni 2008 07:50:50
Message:
- bugfix: Exclusive multiplayer condition was missing in AddPossiblePendingMilitiaToBattle()
----
Revision: 2210
Author: lalien
Date: Samstag, 31. Mai 2008 13:56:39
Message:
Fixes for VS2003
- added files
- changed Credits.cpp to non Unicode version
----
Revision: 2208
Author: ChrisL
Date: Freitag, 30. Mai 2008 17:43:51
Message:
I blew it and missed the fact that SpaceViking was still using the old structure in his test code.
----
Revision: 2207
Author: ChrisL
Date: Freitag, 30. Mai 2008 17:32:54
Message:
Added new weapon jam code from SpaceViking (think that's who wrote it).
Updated the text files and moved a static phrase into the language specific files.
----
Revision: 2205
Author: ChrisL
Date: Donnerstag, 29. Mai 2008 17:15:03
Message:
Turned A* Pathfinding off until someone can resolve the infinite loop issue that is occuring on custom maps.
Updated the 1024x768 tactical graphic coords to fix a "blacked out" display issue.
----
Revision: 2202
Author: haydent
Date: Dienstag, 27. Mai 2008 12:01:04
Message:
*disable tank spawning, and fix bug causing lack of AI to spawn in maps with snipers or tanks.
*small change associated with hidden interrupts now occuring and not necessarily only being between AI to hopefully stop crashes. (thanks for the call stack!)
*added no gear option 4 MERC
*disable explosions
----
Revision: 2201
Author: lalien
Date: Montag, 26. Mai 2008 13:30:47
Message:
- Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
- Translation of multi player text
----
Revision: 2200
Author: haydent
Date: Montag, 26. Mai 2008 12:56:45
Message:
disabled mp reading of ja2_options.ini to take default values only.
----
Revision: 2199
Author: haydent
Date: Sonntag, 25. Mai 2008 15:51:05
Message:
modified mp bobby rays to show inv. also disabled reinforcements in MP
----
Revision: 2197
Author: Wanne
Date: Samstag, 24. Mai 2008 22:32:52
Message:
updated _RussianText.cpp (thx to inshy)
----
Revision: 2195
Author: Wanne
Date: Donnerstag, 22. Mai 2008 22:24:49
Message:
Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
----
Revision: 2194
Author: ChrisL
Date: Mittwoch, 21. Mai 2008 18:55:38
Message:
Turned on Abends so they appear rather then having the program simply CTD.
Setup a failsafe in the pathfinding system that will force an abend should the system fall into an infinite loop.
----
Revision: 2192
Author: haydent
Date: Mittwoch, 21. Mai 2008 12:23:54
Message:
fixed up AI interrupts
----
Revision: 2191
Author: haydent
Date: Mittwoch, 21. Mai 2008 00:33:46
Message:
fixed refresh bug
----
Revision: 2190
Author: haydent
Date: Mittwoch, 21. Mai 2008 00:16:11
Message:
disabled spawning on roofs
----
Revision: 2188
Author: lalien
Date: Dienstag, 20. Mai 2008 13:45:55
Message:
Fixed Russian text
----
Revision: 2187
Author: haydent
Date: Dienstag, 20. Mai 2008 02:49:45
Message:
mp fixes some more
----
Revision: 2186
Author: Wanne
Date: Montag, 19. Mai 2008 21:46:40
Message:
- bugfix: Multiplayer games can now run in fullscreen mode! Game will not pause anymore and ALT + TAB also works.
----
Revision: 2185
Author: Wanne
Date: Montag, 19. Mai 2008 18:02:26
Message:
Externalized "starting turn for client #"
----
Revision: 2184
Author: haydent
Date: Montag, 19. Mai 2008 13:17:48
Message:
synced merc collapse
'resolved' timer cursor lockups
add new server ini variable: DISABLE_SPEC_MODE = 0
possible lessening of chance for AI to Lockup.
----
Revision: 2183
Author: haydent
Date: Montag, 19. Mai 2008 06:19:34
Message:
fixed opponent count error
----
Revision: 2182
Author: haydent
Date: Montag, 19. Mai 2008 05:13:19
Message:
added sync for bandaging anim and ability to heal other teams
add names to end turn dialog.
----
Revision: 2181
Author: Wanne
Date: Sonntag, 18. Mai 2008 20:36:03
Message:
- bugfix mp: If server sets ALLOW_CUSTOM_NIV = 0 and clients select another interface than the server, the following problems occured:
* crash if clients opens the inventory
* from merc item layouts if you hire a merc
* if client plays in 640x480 res and server selects NIV a crash occured
----
Revision: 2180
Author: Wanne
Date: Sonntag, 18. Mai 2008 12:22:16
Message:
- added multiplayer folder include for tactical project for release version
----
Revision: 2179
Author: Wanne
Date: Sonntag, 18. Mai 2008 11:27:00
Message:
increased the save game version, because this the multiplayer code changed MAXTEAMS from 6 to 11, so old savegames are not compatible anymore.
----
Revision: 2178
Author: haydent
Date: Sonntag, 18. Mai 2008 04:53:59
Message:
added slay
> $$$ 4 iggy
fixed coop
stopped speck talking
preopened merc account
CREATURE_ENABLED = 0 no longer has any effect u can remove it from ur ini
ALLOW_CUSTOM_NIV = 1 -> new server ini variable, please add
added gear cost to MERC's
please feel free to make suggestion on MERC NPC costs...
----
Revision: 2177
Author: Wanne
Date: Samstag, 17. Mai 2008 23:51:32
Message:
- fixed map editor incompatibility with the merged multiplayer code
- fixed crashes when loading modified maps in tactical
- added missing "is_networked" condition to the method AddPossiblePendingEnemiesToBattle()
----
Revision: 2172
Author: Wanne
Date: Freitag, 16. Mai 2008 20:12:15
Message:
- made a few project changes, so that the map editor exe can be compiled
----
Revision: 2170
Author: ChrisL
Date: Freitag, 16. Mai 2008 19:25:46
Message:
Fix for Bug#99
Fix for Bug#100
----
Revision: 2168
Author: haydent
Date: Freitag, 16. Mai 2008 10:36:19
Message:
* fixed bullet artifacts and removal !
* hopefull disable of grenades
* added a LOS check from your mercs to a door to see if it should be animated or not.
* looked into the "ENEMY_ENABLED" issue, it is not double defined, the one in network.h is part of a struct and not connected. made some changes to do tests for ==0 or ==1 rather than boolean. but i believe there must be some misunderstanding possibly. ENEMY_ENABLED only enables or disables the enemy AI, And only when coop is enabled... when its not there is no ai whatsoever, but you can still get into deathmatch battle under the various ini settings.
enjoy, the bullets are finishing themselves off much better now ! :)
----
Revision: 2167
Author: haydent
Date: Donnerstag, 15. Mai 2008 16:41:47
Message:
added credit check to MERC purchases
fixed appearance of enemy MERC NPC's to show stats when targeted
fixed realtime
added check to only allow AI during game mode coop
----
Revision: 2165
Author: Wanne
Date: Mittwoch, 14. Mai 2008 07:37:33
Message:
- bugfix: Only one M.E.R.C merc was available in single player mode.
----
Revision: 2164
Author: Wanne
Date: Mittwoch, 14. Mai 2008 07:09:28
Message:
- bugfix mp: ALT + TAB is working again in full screen mode. But if you like to play multiplayer you should use windowed mode or you should never do ATL + TAB, because this pauses the game in full screen mode!
----
Revision: 2163
Author: Wanne
Date: Mittwoch, 14. Mai 2008 06:41:48
Message:
- bugfix mp: Wrong savegame folder name for german version that leaded to a CTD when saving a multiplayer game.
----
Revision: 2158
Author: Wanne
Date: Dienstag, 13. Mai 2008 20:49:02
Message:
- bugfix mp: fixed up coop
- bugfix mp: fixed bobby rays code my end
----
Revision: 2149
Author: Wanne
Date: Montag, 12. Mai 2008 21:41:21
Message:
- bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.
----
Revision: 2147
Author: Wanne
Date: Montag, 12. Mai 2008 12:57:06
Message:
- added INI option for new tracer bullets (USE_BULLET_TRACERS)
- corrected some german spelling mistakes
- new release build (2147)
----
Revision: 2146
Author: Wanne
Date: Montag, 12. Mai 2008 11:48:10
Message:
new exe build (2146) which also contains multiplayer
----
Revision: 2145
Author: lalien
Date: Montag, 12. Mai 2008 10:35:50
Message:
Added changes from build 2137
----
Revision: 2144
Author: lalien
Date: Montag, 12. Mai 2008 10:20:47
Message:
Merged Multi Player Project into main branch
----
Revision: 2124
Author: ChrisL
Date: Samstag, 10. Mai 2008 00:28:59
Message:
Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.
----
Revision: 2114
Author: Wanne
Date: Mittwoch, 7. Mai 2008 18:55:24
Message:
new release and editor (build: 2112)
----
Revision: 2111
Author: ChrisL
Date: Mittwoch, 7. Mai 2008 18:06:23
Message:
Minor update so that sector A9 will be the default map when a major version update has completed.
----
Revision: 2108
Author: ChrisL
Date: Dienstag, 6. Mai 2008 19:32:34
Message:
Fixed bug #82: SHIFT+N allowed both sun goggles and NVGs to be worn at the same time.
----
Revision: 2100
Author: Wanne
Date: Sonntag, 4. Mai 2008 21:19:38
Message:
Fixed bug #93: Character name too long at IMP activation screen -> CTD
----
Revision: 2099
Author: Wanne
Date: Sonntag, 4. Mai 2008 20:53:49
Message:
Fixed bug #94: Merc with no ammo in autocombat = CTD
----
Revision: 2096
Author: ChrisL
Date: Samstag, 3. Mai 2008 01:09:58
Message:
Made an adjustment to the editor so that map version checking takes place when rebuilding the DevInfo folder. This will allow maps to update properly if you switch between maps alot, while not forcing a major version update when it's not needed.
----
Revision: 2094
Author: ChrisL
Date: Freitag, 2. Mai 2008 18:39:16
Message:
Resolved a problem where ItemSize=99 items would cause a CTD because of a mission condition.
Adjusted the ALT+W function so it runs a bit better.
----
Revision: 2088
Author: ChrisL
Date: Dienstag, 29. April 2008 19:33:49
Message:
Fixed item "beaming" bugs that allowed items to be grabbed from a sector your merc wasn't currently in.
Fixed the map editor so that "Nada" items don't appear in the item lists.
----
Revision: 2086
Author: Wanne
Date: Sonntag, 27. April 2008 13:10:46
Message:
- Removed "Realist" from the 1.13 Credits, because he said to me it is a mistake that he is named there.
----
Revision: 2083
Author: Wanne
Date: Samstag, 26. April 2008 10:28:50
Message:
- new exe build: 2083
----
Revision: 2077
Author: ChrisL
Date: Freitag, 25. April 2008 20:17:53
Message:
Bugfix that removes a rare CTD that can occur if a non-LBE item accidentally gets associated with a merc.
----
Revision: 2063
Author: ChrisL
Date: Montag, 21. April 2008 23:04:35
Message:
Fixed a CTD that occurs when closing sector inventory while the item description window is open.
Added a new ALLOW_SECTOR_DESCRIPTION_WINDOW flag to the ja2_options.ini that allows players to turn off the stack popup and item description functionality for the sector inventory panel.
----
Revision: 2058
Author: ChrisL
Date: Montag, 21. April 2008 08:39:01
Message:
Resolved an inadvertent memory leak I put into the code while fixing a previous CTD.
Cleaned up the cursor graphics so that the cursor is properly updated when reloading stacks of weapons from the stack popup screen.
----
Revision: 2056
Author: Wanne
Date: Sonntag, 20. April 2008 19:29:49
Message:
updated 1.13 credits
----
Revision: 2046
Author: ChrisL
Date: Samstag, 19. April 2008 00:41:09
Message:
Fixed a CTD that occured when reloading a weapon from the sector inventory panel.
Fixed the sector inventory panel so that you could reload weapons that could be stacked.
----
Revision: 2043
Author: ChrisL
Date: Freitag, 18. April 2008 07:21:01
Message:
Bugfix to stop a CTD that could occur if the system inadvertantly tries to stack two money objects that have a 0 uiMoneyAmount amount.
----
Revision: 2039
Author: ChrisL
Date: Donnerstag, 17. April 2008 18:47:50
Message:
Fixed a bug in the "sell all" strategic inventory screen options. Money now gets sold without modification and unreachable items can't accidentally be sold.
----
Revision: 2037
Author: ChrisL
Date: Mittwoch, 16. April 2008 18:42:43
Message:
Fixed an OIV mode bug where RPCs don't get initial gear at hire.
----
Revision: 2032
Author: ChrisL
Date: Dienstag, 15. April 2008 20:56:39
Message:
Updated version number.
Bugfix to resolve a Map Editor problem where you would constantly receive a "Major Version Update" message.
----
Revision: 2029
Author: ChrisL
Date: Dienstag, 15. April 2008 18:14:14
Message:
MadLab fix related to handing him a weapon with attachments.
----
Revision: 2027
Author: ChrisL
Date: Dienstag, 15. April 2008 17:34:56
Message:
Updated game version to match the most recent SVN gamebranch upload. No idea why I missed this during the rev2013 update.
----
Revision: 2020
Author: Wanne
Date: Sonntag, 13. April 2008 16:35:15
Message:
- replaced wrong text for ironman in german version in the start new game screen
----
Revision: 2013
Author: ChrisL
Date: Freitag, 11. April 2008 20:04:29
Message:
Fixed an item duplication bug related to the item description window and unloading a weapon.
----
Revision: 1981
Author: Wanne
Date: Donnerstag, 3. April 2008 19:49:56
Message:
fixed an exploit where no enemies are present in starting sector: Go to tactical before you hire any merc. Then hire a merc and compress time until merc arrives. Then you arrive in Omerta and no enemies are present. Also the chopper animation was not played.
I simply disabled the "Go to tactical button" if the user has not hired any merc. This eliminates all the "bad" side effects.
----
Revision: 1977
Author: ChrisL
Date: Mittwoch, 2. April 2008 23:34:11
Message:
Fixed a bug that would cause a freeze while in OldInv mode at the very start of the game if you didn't open the tactical inventory panel before trying to open the strategic inventory panel.
----
Revision: 1953
Author: ChrisL
Date: Montag, 31. März 2008 21:02:34
Message:
Setup failsafe to block NIV Mode if "Data" is specified as the CUSTOM_DATA_LOCATION.
Setup language specific files to be optional.
Setup code to accept all language specific files for items.xml, pockets.xml and ammostrings.xml.
----
Revision: 1937
Author: ChrisL
Date: Samstag, 29. März 2008 21:40:40
Message:
Build1937
This build includes the "Professional Sniper" skill and changes made to aiming and scopes in the CTH calculation functions.
Modified Sniper skill and "per click" aim bonus functionality.
Added some adjustments to how Scopes effect the CTH calculations. This should drastically reduce the effectiveness of sniper weapons and scopes, while still leaving them effective at closer ranges.
Adjusted the scope vision bonus so that it plays on range with a minimum attainable reduction equal to the scopes minrange value.
----
Revision: 1936
Author: ChrisL
Date: Samstag, 29. März 2008 21:35:03
Message:
Build1936
Minor adjustments to some of the rendering functions to grant a bit more control to the code.
Adjusted the mouse areas for key and item popup windows.
Added the pocket capacity indicator to sector inventory when using NewInv mode.
Added the right click option to sector inventory so you can view/manipulate stacks and view item descriptions without first equiping an item.
Updated sector inventory so that capacity values appear in all pockets. Not just currently filled one.
Updated sector inventory so that newly placed items could be right-clicked on for details.
Increased the mouse region for the various stack popups so there is always room to close the popup without activating the description box.
Fixed a bug in the sector inventory description panel that caused a crash when trying to remove an attachment.
Fixed sector inventory so you can add attachments to weapons.
Fixed some weight issues.
Fixed a crash resulting from right-clicking in sector inventory while Item Desc window was already open.
Fixed the "Active Squad" message so it displays the squad that is actually activated.
Fixed a bug that allowed you to start a new game in NewInv mode while in 640x480 resolution.
Updated the Item Description windows so you can load a gun as well as unload.
Added new CTRL+SHIFT+D hotkey to delete all items in sector.
Added new CTRL+SHIFT+S hotkey to sell all items in sector, assuming you have the ALT+LMB option turned on in your INI file.
Fixed a problem with sector inventory item description where the status did not appear for items that couldn't stack.
Fixed a problem with Nails so he always starts with his leather jacket, even if you don't buy his gear.
Incorporated a failsafe so that NewInv mode can't be selected, nor NIV saves loaded, when no custom data path is set.
Add new IC_BELTCLIP item class.
Update pocket definition restrictions to use bitwise compare.
Add failsafe so that you can't merge LBENODEs.
Reset VC2005 so it doesn't point to a specific drive.
----
Revision: 1917
Author: Wanne
Date: Donnerstag, 27. März 2008 14:50:06
Message:
- fixed some compilation errors in VS 2003 (but not all)
----
Revision: 1886
Author: Wanne
Date: Donnerstag, 13. März 2008 20:18:09
Message:
- updated _Ja25RussianText.cpp (thx to Inshy)
----
Revision: 1882
Author: Wanne
Date: Mittwoch, 12. März 2008 19:33:11
Message:
Updated _RussianText.cpp (thx to Inshy)
----
Revision: 1880
Author: Wanne
Date: Dienstag, 11. März 2008 22:02:22
Message:
- translated some missing german texts, added one missing german text string for militia command
----
Revision: 1878
Author: Wanne
Date: Montag, 10. März 2008 20:58:45
Message:
- suppressed all the deprecated insecure functions warnings for VS 2005 if you build a Release or MapEditor Version
For Debug version it is already set.
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"
----
Revision: 1877
Author: ChrisL
Date: Montag, 10. März 2008 18:39:30
Message:
1877 Release
----
Revision: 1873
Author: ChrisL
Date: Sonntag, 9. März 2008 18:26:55
Message:
Altered the pName field from Pockets.xml to a CHAR16 value so it will support multilingual code.
Updated the Pockets.xml reader function so that we can include a german.pockets.xml and russian.pockets.xml (and any other language we eventually choose to support) just like we have with Items.xml.
I moved the "Sold Item" and "Delete Item" phrases to the language specific cpp files.
I updated the SHIFT+N hotkey so that it will now work from the strategic screen. On tactical it handles the entire team. On strategic, it handles only the one merc who is currently active.
I fixed a problem with the ALT+W cheat key so that it cycles properly.
I fixed a problem with the backpack buttons where the button key wasn't being properly deleted. This could sometimes cause an "overload" which would result in a crash.
----
Revision: 1871
Author: lalien
Date: Samstag, 8. März 2008 16:15:25
Message:
Merged New Inventory Project into main branch
----
Revision: 1870
Author: lalien
Date: Samstag, 8. März 2008 15:40:47
Message:
Changed SVN properties
----
Revision: 1855
Author: Wanne
Date: Dienstag, 26. Februar 2008 21:28:06
Message:
- Improved previous bugfix: If the merc arrives with the helicopter at night (defined in the ja2_options.ini) it was daytime in tactical
----
Revision: 1854
Author: Wanne
Date: Dienstag, 26. Februar 2008 20:41:45
Message:
- bugfix: If the merc arrives with the helicopter at night (defined in the ja2_options.ini) it was daytime in tactical
----
Revision: 1853
Author: MaddMugsy
Date: Dienstag, 26. Februar 2008 03:37:23
Message:
-updated game version
-suppressed soldier action data messages in cheat mode
-enabled enemy / militia ammo choosing to be limited by coolness
----
Revision: 1852
Author: Wanne
Date: Montag, 25. Februar 2008 20:32:42
Message:
- suppressed all the deprecated insecure functions warnings for VS 2005 if you build a Release veersion
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"
----
Revision: 1836
Author: Wanne
Date: Sonntag, 24. Februar 2008 20:06:52
Message:
- new property (ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT) for the enemy ambushes which are in the game since the beginning of 1.13 development
----
Revision: 1835
Author: Wanne
Date: Sonntag, 24. Februar 2008 19:04:50
Message:
- bugfix: item duplication bug:
You need two mercenaries. You place required item to first mercenary's inventory,
then you take the item and point cursor with the item at the second mercenary.
Then you click right mouse button and then left one.
During the process of giving the item from the first mercenary to the second quickly move the item to the another slot of the inventory.
As a result of it the item will be given to the second mercenary and the first mercenary will still have it.
----
Revision: 1834
Author: Wanne
Date: Sonntag, 24. Februar 2008 18:55:49
Message:
- suppressed all the deprecated insecure functions warnings for VS 2005:
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"
- Enabled PLAY_INTRO (defined in ja2.ini) property in source code
----
Revision: 1806
Author: lalien
Date: Samstag, 16. Februar 2008 17:34:47
Message:
- fixes for VS2003
----
Revision: 1796
Author: Wanne
Date: Dienstag, 12. Februar 2008 19:56:38
Message:
- bugfix: Bug #79: Creatures are gone if you compress time in strategic and select auto battle
- bugfix: Bug #51: Speck sends wrong mail if any of the 4 new guys (Text, Stogie, Biggens, Gaston) level up.
- added missing description texts for IMP skill rooftop sniping and camouflage (also translated in german and russian)
----
Revision: 1792
Author: Wanne
Date: Sonntag, 10. Februar 2008 08:42:59
Message:
- Intro is always played now (iPlayIntro = 1), until I can update (have write access) the ja2.ini in the GameDir
----
Revision: 1791
Author: Wanne
Date: Sonntag, 10. Februar 2008 08:36:22
Message:
- added a new option in ja2.ini (PLAY_INTRO) + source code where the user can enable or disable the intro.
----
Revision: 1788
Author: Wanne
Date: Samstag, 9. Februar 2008 10:41:24
Message:
- bugfix: Bobby Rays filter buttons (again). Now it should work
- bugfix: Hand to hand combat (knifes, claws, ...) was disabled in auto battle. This was done in revision 51 because of CTDs that always occured there. I enabled hand to hand combat and tested ~50 auto battles. No single CTD. It seems that the CTD has been fixed since revision 51.
----
Revision: 1784
Author: Wanne
Date: Donnerstag, 7. Februar 2008 18:14:52
Message:
- bugfix (workaround): Most of the Sir-tech credits name were displayed in dark blue color. Now all credits name are set in "dark-white" color regardless of the font color code.
----
Revision: 1783
Author: Wanne
Date: Donnerstag, 7. Februar 2008 10:37:12
Message:
- Enabled music in windowed mode (was missing in windowed mode)
----
Revision: 1782
Author: Wanne
Date: Donnerstag, 7. Februar 2008 08:58:03
Message:
- bugfix: Filter buttons under used category
----
Revision: 1757
Author: lalien
Date: Donnerstag, 24. Januar 2008 13:39:50
Message:
- changed Russian descriptions
- bug fix for bug #50 'Monsters win auto battle'
----
Revision: 1719
Author: lalien
Date: Dienstag, 15. Januar 2008 12:12:06
Message:
- changed Russian descriptions
----
Revision: 1702
Author: Overhaul
Date: Mittwoch, 9. Januar 2008 03:08:39
Message:
Added property pages to make it easy to change build language (at least with VS2K5)
Added support for Russian city names and Items
Fixed contract length exploit (hire merc for 2 weeks for the price of 1 day)
Fixed insurance emails repeating when you choose "delete" but then say no
Corrected UTF-8 to wide char translation on Windows platforms (Windows doesn't handle mbstowcs correctly)
Moved UTF-8 to Wide Char translation for item descriptions and names so it happens at XML load time (fix bug that Russian has half the description space)
Fix overflow when combining two items with high counts (such as 200-round boxes of ammo)
Path AI fixes
Fixed issues with non-interruptable animations causing infinite clock
Fixed some issues with soldiers not reaching their plotted destination
Fixed escorted players who were cowering, being unable to move after joining party
Only allow militia to climb roofs if their orders allow them to move
Fix bug where AI might climb the wrong roof on the way to the destination roof
Allow AI who have gone outside their patrol grid, to return to the Grid
----
Revision: 1674
Author: lalien
Date: Montag, 17. Dezember 2007 19:18:21
Message:
- fixed Russian text
----
Revision: 1668
Author: lalien
Date: Freitag, 14. Dezember 2007 12:24:32
Message:
- replaced Russian characters
----
Revision: 1667
Author: bugmonster
Date: Mittwoch, 12. Dezember 2007 19:21:35
Message:
- additional text moved to _*Text.cpp for localisation purposes
- refined Russian text
----
Revision: 1666
Author: bugmonster
Date: Mittwoch, 12. Dezember 2007 19:18:43
Message:
- fixed bug, appearing as overlapping text in insurance web-site on high screen resolutions
----
Revision: 1615
Author: bugmonster
Date: Mittwoch, 14. November 2007 17:55:07
Message:
- fixed bug when merc cannot automaticly leave the ring after boxing. This happens when SOLDIER_ENGAGEDINACTION flag is set.
----
Revision: 1610
Author: bugmonster
Date: Montag, 12. November 2007 19:40:15
Message:
- Improved compatibility with different russian JA2 distribs' resources
- International/russian *.npc file format unified, performed conversion on-the-fly
- New 1.13 messages' text moved to Text.h/_*Text.cpp
- Russian translation fixed/refined
----
Revision: 1589
Author: Overhaul
Date: Freitag, 9. November 2007 10:14:41
Message:
Fix infinite recursion for tank sighting. This could have a side effect of causing sight glitches, but that's much better than a stack overflow/CTD.
Added SNIPER orders to soldier debug info screen
----
Revision: 1588
Author: Overhaul
Date: Freitag, 9. November 2007 10:10:40
Message:
Added memory leak detection to "new" operator
Prevent merc in slot 0 from disappearing due to errant schedule. Still need to find and fix schedule though
Prevent attempts to turn or climb roof when soldier collapsed
Fix problems when mortar or RPG randomly assigned to a soldier but cannot be added for whatever reason
Pathing favors beginning path on orthogonal and using as few turns as possible (mostly old behavior).
Prevent interruptions when soldier climbs up, which can cause fall into building just below the target roof position
Fix pauses due to soldiers hurt in previous turn
Fix soldier path not reaching destination when thrown by explosion damage or heavy gunfire
Restore pathing to cave and underground exits
Fix too many AI ending up on the roofs
----
Revision: 1550
Author: Overhaul
Date: Donnerstag, 25. Oktober 2007 11:20:28
Message:
ADB's fix for wandering shopkeepers and other civs
Fix for medics in autobandage trying to open locked or trapped doors and causing UI lockup due to door open menu popup
----
Revision: 1542
Author: Overhaul
Date: Dienstag, 23. Oktober 2007 10:06:02
Message:
Fix for clock problem when dual wield or auto-fire causes a soldier to turn on the first shot but knocks him down on a successive shot
----
Revision: 1541
Author: Overhaul
Date: Sonntag, 21. Oktober 2007 07:43:45
Message:
Fix AI soldiers losing ready stance while deciding next move
Fix LUA crashing when game shuts down (caused by incomplete merge)
----
Revision: 1536
Author: Overhaul
Date: Samstag, 20. Oktober 2007 10:40:25
Message:
Fix memory leaks in strategic pathing
----
Revision: 1535
Author: Overhaul
Date: Samstag, 20. Oktober 2007 10:32:53
Message:
Fixes to reduce the number of compile warnings. Still many more to fix
----
Revision: 1534
Author: Overhaul
Date: Samstag, 20. Oktober 2007 10:28:50
Message:
Fix to prevent rain and storm from happening at once
----
Revision: 1533
Author: Overhaul
Date: Samstag, 20. Oktober 2007 10:19:17
Message:
Fix AI units to reload/rechamber off-hand when necessary
Fix to prevent soldiers from climbing the wrong building while moving toward a disturbance
Fix to prevent soldiers from doing nothing when a climb point is not nearby
Fix improper indexing of directions
----
Revision: 1532
Author: Overhaul
Date: Samstag, 20. Oktober 2007 10:09:03
Message:
Fixed appearance of save game corruption when a game with different inventory set is loaded. Note that such games can still cause odd behavior and CTD's
Fixed old-style behavior when creating a soldier struct (caused memory corruption and leaks)
Fixed soldiers unable to fire if an error happened while firing the off-hand weapon
Fix animation system problems with soldiers interrupted while changing stance, such as twitching and not being able to navigate around obstacles
Prevent splitting money while an item is in the hand, which would result in losing the original item
Fix reverse of X,Y when checking visibility through a roof, which could make soldiers falsely visible/invisible
Prevent militia from simply waiting on the border when enemies are known to be in the sector
Fix stack overflow for soldier inventory debug display
Optimized A* pathing and cleaned up VS2K5 specific code
AI can now use all climb points for climbable buildings, not just a random few
Fix to not allow flat roof butted against slanted roof to be identified as a climb point
Prevent soldiers who cause an interrupt from a special action from continuing on their path after being interrupted
Prevent soldiers who enter or leave deep water from moving a space too far and turning back
Prevent soldiers from trying to crouch while in shallow water
Make soldier turn in the closest direction when he must get up from prone and turn then fall back to prone
Allow a soldier to swat for a tile before returning to prone if unable to return to prone immediately after a turn
Fix civilians that should show up in a sector, missing because of others that aren't
Fix a memset on a C++ class
Place Skyrider in a sector near his helecopter once available and the helicopter is present
Fix soldier corruption if too many shots burst-spread into too few tiles
Include both first and last tile in spread when some locations must be skipped
Fix to shoot at last location in burst
Fix to remove other previous spread locations when calculating a new spread
Fix to reload or rechamber off-hand when necessary, such as having a pistol shotgun in that hand
----
Revision: 1531
Author: Overhaul
Date: Samstag, 20. Oktober 2007 09:13:44
Message:
Fixed update of items for which auto/burst does not apply when swapped into the hand
Moved helicopter in Estoni so that it is unblocked by a weed and can therefore appear completely
Fixed conditions where the game should remain paused but doesn't, and where it should unpause but doesn't
----
Revision: 1530
Author: Overhaul
Date: Samstag, 20. Oktober 2007 09:05:06
Message:
Removed some unnecessary anonymous structures
Fixed print-screen for full-screen mode
----
Revision: 1529
Author: Overhaul
Date: Samstag, 20. Oktober 2007 09:01:16
Message:
Added LUA support:
Control over rain and ambient light, as well as light fixtures
Ability to change number of static enemies in a sector
Ability to create enemy groups and set their waypoints
Ability to set soldier APs, change stance, and change level
----
Revision: 1528
Author: Overhaul
Date: Samstag, 20. Oktober 2007 08:56:34
Message:
Added profiler support
Fixed memory leak and CTD with editor summary info
Added extra VS2K5 property pages for debug support
----
Revision: 1501
Author: Wanne
Date: Donnerstag, 11. Oktober 2007 20:05:50
Message:
- bugfix: for expert difficulty level, that leads to adding INSANE_ELITE_BONUS after applying of EXPERT_ELITE_BONUS (thx to Scorpion)
----
Revision: 1444
Author: AalaarDB
Date: Freitag, 28. September 2007 02:38:47
Message:
Fixed bug where if a merc with an extended ear, and out of normal talking range, tried to interact with a shopkeeper the game would crash.
Now the merc will run up to the shopkeeper and then interact.
----
Revision: 1438
Author: AalaarDB
Date: Dienstag, 25. September 2007 23:37:01
Message:
Readded AStar code, see email for more details.
Fixed bug in AStar code.
Fixed night combat chance to hit
Optimized worst case scenario pathing to be faster.
----
Revision: 1431
Author: SpaceViking
Date: Dienstag, 25. September 2007 07:19:36
Message:
Fix problem where nothing can be picked up from the strategic screen.
----
Revision: 1427
Author: SpaceViking
Date: Montag, 24. September 2007 07:37:53
Message:
Initialize variables to code that adds soldiers onto tactical field
----
Revision: 1403
Author: lalien
Date: Donnerstag, 20. September 2007 16:35:33
Message:
- removed variables that are not used
- some fixes on soldier direction calculations
----
Revision: 1402
Author: lalien
Date: Donnerstag, 20. September 2007 15:43:27
Message:
- Removed non backward compatible code due to violation of §20 of JA2 1.13 Development Rules
----
Revision: 1376
Author: Wanne
Date: Sonntag, 16. September 2007 13:11:09
Message:
- bugfix: Sam sites with index >=5 lacks ability to train militia (fixed by Lesh)
----
Revision: 1362
Author: Overhaul
Date: Freitag, 14. September 2007 09:27:14
Message:
Fixed CTD in editor when changing detailed civ placement from wheelchair to jeep
Fixed memory corruption in detailed placement due to old-inventory behavior
Added Editor.slf to files JA2/Editor will load from
Fixed FindBestPath to not search for a path to NOWHERE
----
Revision: 1357
Author: Overhaul
Date: Donnerstag, 13. September 2007 08:01:33
Message:
Fixed a problem with wrong variable name, and modified infant spit index to match the new Vanilla friendly index
----
Revision: 1347
Author: Overhaul
Date: Dienstag, 11. September 2007 13:19:03
Message:
Fixed buffer overrun for LUA strings
Made direction variables more consistent as unsigned chars. Several function prototypes updated for this.
Many memory leaks plugged: External options, video overlays, laptop file lists, tactical message queue, strategic pathing, autobandage, merc hiring, detailed placements, crate in Drassen, tactical placement
New functions and attributes for soldiers in LUA (still for debugging at best): Soldier.APs (current APs), Soldier.changestance (changes stance, uses game heights)
File catalog ignores .SVN directories (game load speedup)
Fix CTD in mouse regions
JA2 window now refuses to move to negative coords
Checks to prevent DirectX-related infinite loops due to minimizing and task switching
Invading enemies should now appear on the borders even when reinforcements disabled in .ini
Suppression should no longer work on mercs in medium water
Infant/Young creatures use restored spit instead of Molotov
Creatures begin with their 'guns' (spit) 'locked and loaded' (cartridge in chamber)
Further fix to AXP and AlaarDB's weapon ready check: Now 'firing' is always counted as 'ready'.
Prevent mercs from falling and flying back through obstacles
Check whether battle group is even set before testing its location for battle setup
Burst spread locations now limited to 6, the limit within the soldier struct
Extra burst spread locations zeroed out so that they aren't used unless necessary
Spread code now only shoots at locations in the spread, and will shoot at all 6
Only mercs in the sector where autobandage happens will be made to stand up after it's done
Throwing a grenade at the tail of the plane in Drassen should not result in a CTD
Reset attack busy count when loading a new sector
----
Revision: 1346
Author: AalaarDB
Date: Dienstag, 11. September 2007 00:37:25
Message:
Added BinaryHeap.cpp for AStar pathfinding, somehow it got missed.
----
Revision: 1331
Author: AalaarDB
Date: Samstag, 8. September 2007 05:18:32
Message:
Added AStar pathfinding.
It can be removed easily by undefing USE_ASTAR_PATHS.
See AStar thread in mod discussion forum for changes.
----
Revision: 1312
Author: SpaceViking
Date: Dienstag, 4. September 2007 06:06:23
Message:
Bug fix for militia movement on strategic screen not setting group ID for battles.
----
Revision: 1280
Author: AalaarDB
Date: Sonntag, 26. August 2007 08:09:34
Message:
Fixed bug where wrong chance to hit was displayed by completing AXP's previous bugfix.
----
Revision: 1278
Author: Wanne
Date: Samstag, 25. August 2007 17:46:05
Message:
- Bugfix in ChooseFaceGearForSoldierCreateStruct(). Wrong HeadPos was set.
----
Revision: 1255
Author: lalien
Date: Mittwoch, 22. August 2007 20:29:35
Message:
- replaced NOBODY with TOTAL_SOLDIERS in range checks (NOBODY definition will be changed from 156 to -1 later)
----
Revision: 1254
Author: Wanne
Date: Mittwoch, 22. August 2007 19:44:52
Message:
- Added missing #include "Map Information.h" to Points.cpp
----
Revision: 1252
Author: lalien
Date: Mittwoch, 22. August 2007 16:54:41
Message:
- replaced NO_SOLDIER with NOBODY
- replaced NO_MAP_POS with NOWHERE
----
Revision: 1251
Author: lalien
Date: Mittwoch, 22. August 2007 16:29:14
Message:
- removed breath reduction for soldiers that are not in loaded sector
- added bug fix from build 1240 (fixed freeze in tactical - enemy soldier attempted to throw item at himself (save from pyg))
----
Revision: 1239
Author: AalaarDB
Date: Dienstag, 21. August 2007 12:21:56
Message:
Fix for 1% chance to hit target when distance is > 52
Camo and other effects are taken into account when aiming at a body part
Max Distance Visible is more consistent in being calculated based on the soldier and direction rather than a fixed number
----
Revision: 1237
Author: Overhaul
Date: Dienstag, 21. August 2007 09:51:09
Message:
Fix for militia transported to NOWHERE during autoresolve in a different than current sector
INS for overhead map is back!
Weapon CTH at extreme range now calculated with soldier's real sight max
----
Revision: 1231
Author: lalien
Date: Montag, 20. August 2007 13:40:28
Message:
- reverted the "Fix for chance to hit being 1% at distances > 52" because it removes visibility limit
----
Revision: 1228
Author: AalaarDB
Date: Sonntag, 19. August 2007 23:25:35
Message:
Fix for chance to hit being 1% at distances > 52
----
Revision: 1225
Author: Overhaul
Date: Samstag, 18. August 2007 21:03:20
Message:
Fix for AI seeking climb point in toxic gas
Fix for civilians trying to climb the roof to seek noise
Fix for punching and stabbing
Transparent change: Gave names to anonymous structs in OBJECTTYPE
----
Revision: 1203
Author: Wanne
Date: Dienstag, 14. August 2007 20:23:58
Message:
new exe build (1202)
----
Revision: 1199
Author: Overhaul
Date: Dienstag, 14. August 2007 09:48:45
Message:
Fix for the "CONT" that won't go away
Fix points calculation in BaseAPsToShootOrStab
Tweaks to inventory, soldier, and merc profile structs
Fix for divide by 0 in CalcBestShot
----
Revision: 1195
Author: Wanne
Date: Montag, 13. August 2007 20:08:41
Message:
- bugfix: HE Ammo Bug (thx to Callahan)
----
Revision: 1192
Author: Overhaul
Date: Montag, 13. August 2007 05:39:54
Message:
Initialized many variables
Fix for enemy invasions and reinforcements
----
Revision: 1173
Author: Wanne
Date: Mittwoch, 8. August 2007 00:20:15
Message:
- bugfix: Sometimes if you press with the right mouse button on the radarmap, the overhead map view was not displayed
----
Revision: 1172
Author: Wanne
Date: Dienstag, 7. August 2007 23:39:23
Message:
Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.
----
Revision: 1170
Author: Overhaul
Date: Dienstag, 7. August 2007 12:03:05
Message:
Fix for missing enemies in mobile group when player invades
----
Revision: 1169
Author: Overhaul
Date: Dienstag, 7. August 2007 07:10:05
Message:
Fix AI deadlock when multiple soldiers occupy the same tile
Fix to reset Pablo so that future thefts can also be punished
----
Revision: 1168
Author: Overhaul
Date: Dienstag, 7. August 2007 06:22:10
Message:
Fix for uninitialized group in reinforcements
----
Revision: 1155
Author: lalien
Date: Sonntag, 5. August 2007 02:47:19
Message:
- allowed militia to wear camo
----
Revision: 1154
Author: Overhaul
Date: Samstag, 4. August 2007 06:19:18
Message:
Fix for mouse movement when clicking on mercs. In windowed mode would move the cursor to odd places on screen
Enemy group invasion tactics fixed. Now reinforcements come from all directions, same as from surrounding stationary reinforcements
Removed shuriken check
Fix for mercs turing lame
----
Revision: 1153
Author: Wanne
Date: Samstag, 4. August 2007 01:31:44
Message:
Added Breath APs fix from Kaiden
----
Revision: 1150
Author: Overhaul
Date: Donnerstag, 2. August 2007 11:04:59
Message:
Fix for freeze when AI killed by mines or other self-inflicted wounds
----
Revision: 1148
Author: Wanne
Date: Donnerstag, 2. August 2007 00:42:46
Message:
new exe build (1147)
----
Revision: 1143
Author: lalien
Date: Mittwoch, 1. August 2007 12:15:43
Message:
- added range check for light sprites
----
Revision: 1142
Author: Overhaul
Date: Mittwoch, 1. August 2007 10:58:34
Message:
Editor: Disable light sprites that are not in bounds. Actually happens in some sectors (ie Drassen)
Editor: Fix for use of uninitialized variable in undo
Editor: Fix for clipping bounds that are offscreen (causes crash)
Fix for AP bonus reading from INI
Fix mine indexes when looking for creature infestation of mines
Final (?) fix for militia reinforcements. Also a change: If you refuse reinforcements, none will come for the entirety of the battle
Increase size of cover and LOS grids to fit max radius
Fix for uninitialized light level in DistanceVisible
Move CheckForEndOfBattle to end of ReduceAttackBusy, to remove a possible militia invalidate upon promotion
Change the way Alt-L handles reloading
----
Revision: 1141
Author: AalaarDB
Date: Mittwoch, 1. August 2007 00:45:34
Message:
Uploaded the wrong file
----
Revision: 1140
Author: AalaarDB
Date: Dienstag, 31. Juli 2007 22:15:02
Message:
Fix for incorrect, sometimes negative, values of items sold to locals
----
Revision: 1124
Author: Overhaul
Date: Donnerstag, 26. Juli 2007 07:26:38
Message:
More detailed error messages for failed saves
Yet another phantom militia fix
----
Revision: 1120
Author: SpaceViking
Date: Mittwoch, 25. Juli 2007 14:41:40
Message:
Don't have monster spit cause fiery explosions
----
Revision: 1115
Author: Overhaul
Date: Mittwoch, 25. Juli 2007 11:24:27
Message:
Fix problems with missing tile effect in places such as Alma and Tixa underground
Also fixes potential problem with buffer overruns
----
Revision: 1113
Author: Overhaul
Date: Mittwoch, 25. Juli 2007 06:44:58
Message:
Fix sticky keys due to loading screens
Fix infinite loop/hang after an assertion failure
----
Revision: 1110
Author: Overhaul
Date: Dienstag, 24. Juli 2007 11:14:56
Message:
Removed an inconsistency between quickload and regular load
Turned on heap checking for debug builds. *Could cause memory to run low if game runs for extended periods
Fixed assertion message for case where soldier groups try to cross impassible terrain
Fixed inventory memory leak
----
Revision: 1109
Author: SpaceViking
Date: Dienstag, 24. Juli 2007 08:44:11
Message:
Fix problem with items with default attachments not comparing to base items correctly
----
Revision: 1099
Author: Overhaul
Date: Sonntag, 22. Juli 2007 21:33:36
Message:
Added a missing header
SGP_DEBUG is now exclusively for outputting huge amounts of debug info, made consistent in DEBUG.cpp
Fix for slow bullets and other anims
----
Revision: 1095
Author: lalien
Date: Sonntag, 22. Juli 2007 03:09:21
Message:
- fixed memory leak in new inventory
- fixed some variables not being initialized
- fixed swapped parameter in LOS.cpp
- added variable range check in lighting.cpp, the cause of wrong index value still not fixed
----
Revision: 1092
Author: lalien
Date: Samstag, 21. Juli 2007 13:51:15
Message:
- added function declaration
----
Revision: 1091
Author: Overhaul
Date: Samstag, 21. Juli 2007 10:10:00
Message:
Efficiency improvements for soldier->soldier sighting
----
Revision: 1089
Author: lalien
Date: Freitag, 20. Juli 2007 20:16:54
Message:
- fixed some variables not being initialized
----
Revision: 1082
Author: Wanne
Date: Freitag, 20. Juli 2007 12:36:03
Message:
New Release Build (1080): The Release build contains all the changes including revision 1079!!!
----
Revision: 1081
Author: Overhaul
Date: Freitag, 20. Juli 2007 12:12:43
Message:
Fix squad oversizing based on user prefs
Fix militia issue in auto-resolve: Militia were not always being promoted even when it said they were. Since first X slots are for militia already in the sector, militia from other sectors are not sorted by rank. This actually affects battle outcome!
Added fix to editor to skip cached tiles in RaiseWorldLand. Otherwise it can crash when invoked within the game.
ja2_2005Express projects:
Added output directory for JA2 exe based on environment variable JA2GAMEPATH
Restored editor built by default for debug mode
Removed #define LUA_CONSOLE. It is no longer relevant.
----
Revision: 1080
Author: lalien
Date: Freitag, 20. Juli 2007 10:03:23
Message:
- new shortcut: Ctrl+Del in sector inventory deletes all items in sector
----
Revision: 1079
Author: lalien
Date: Freitag, 20. Juli 2007 09:03:46
Message:
- added include dirs for debug config
----
Revision: 1078
Author: lalien
Date: Donnerstag, 19. Juli 2007 16:29:05
Message:
- fixed Ctrl+M not moving items from/to the roof
- fixed Ctrl+S, Ctrl+F, Ctrl+M, Ctrl+R affect not visible items
----
Revision: 1077
Author: lalien
Date: Donnerstag, 19. Juli 2007 14:16:55
Message:
- added Res include directory to Console.rc for VS 2003 project
----
Revision: 1076
Author: Overhaul
Date: Donnerstag, 19. Juli 2007 10:33:17
Message:
Massive effort to reign in militia problem. Still has issues :(
Fix: If only some of mercs go to a lower level (mine, basement, etc) but do not choose to "GO TO SECTOR", sector is still inaccessible from strategic map. However, watch for triggers that might happen on first visit to a sector, that fail.
----
Revision: 1075
Author: Wanne
Date: Donnerstag, 19. Juli 2007 10:03:07
Message:
- bugfix: Now game always starts at Day 1
----
Revision: 1074
Author: Wanne
Date: Donnerstag, 19. Juli 2007 08:38:26
Message:
- bugfixes: Fixed two bugs in attacks.cpp, that AalaarDB posted in the Bears Pi
----
Revision: 1071
Author: Sergeant_Kolja
Date: Dienstag, 17. Juli 2007 22:18:02
Message:
fixed an issue in Fileprintf() with too short buffer for vsprintf. switched to more secure version vsnprintf() (that is, in fact avail since VS6 but not as secure as vsprintf_s()).
Also inflated the buffer to fit the messages from XML-Writer code (is executed in debug mode only).
The inflation has nothing to do with the securing, its only for comfort of the XML writers log messages.
----
Revision: 1070
Author: Sergeant_Kolja
Date: Dienstag, 17. Juli 2007 22:12:29
Message:
The Bug "pObject corrupted", aka "Toni SKI crash" or 6 Shuriken stacking crash" is triggered for debugging here, but only in _DEBUG build. In Release, nothing is changed. In _DEBUG, the code will DebugBreak() and if no Studio running, it will AsserMsg(). But this happens only if the corruption was _detected_. Not when it has happened :-( It is only a starting point for further excavation, and better than having nothing...
----
Revision: 1069
Author: Sergeant_Kolja
Date: Dienstag, 17. Juli 2007 21:59:25
Message:
Fixed two bugs:
1st) Weight Overflow, mostly when calculating Weight of Creature Spit Ammo. This has no Ammo, so the old code calculated accidentally -1.6f, resulting in 0xFFFF integer
2nd) GetAttachmentComboMerge() improved. Now a base item can be merged with _different_ 2nd items to result in _different_ merges. Before, a base item was only able to be merged to _one_ result. F.I. if we want to make a Dart gun from Dart pistol by adding (a buttstock and) wheter a steel tube /or/ a Gun Barrel Extender, the old code wouldn't work for the Gun Barel Extender, since it would never been tested, if there is a Gun Barrel.
----
Revision: 1066
Author: SpaceViking
Date: Dienstag, 17. Juli 2007 06:37:44
Message:
Initialize strings to avoid strcpy problems
----
Revision: 1065
Author: SpaceViking
Date: Dienstag, 17. Juli 2007 05:07:12
Message:
Fixes for more structures not being initialized.
----
Revision: 1064
Author: SpaceViking
Date: Dienstag, 17. Juli 2007 04:38:05
Message:
Fix bug where structure was not being initialized. This caused occasional crashes when dialog with text was displayed.
----
Revision: 1063
Author: Overhaul
Date: Montag, 16. Juli 2007 23:27:12
Message:
Reverted much of the scrolling to rev.924 video.cpp. Fixes text while scrolling and also retains windowed mode fixes.
Hide cursor after creating window instead of waiting for game to load.
----
Revision: 1061
Author: Overhaul
Date: Montag, 16. Juli 2007 13:15:02
Message:
Reverted a change in the scrolling code that caused text to scroll with the screen
----
Revision: 1060
Author: Overhaul
Date: Montag, 16. Juli 2007 05:45:41
Message:
Inscreased speed of window title bar resize for open/close function
----
Revision: 1059
Author: lalien
Date: Sonntag, 15. Juli 2007 23:10:30
Message:
- removed include dir
----
Revision: 1058
Author: Overhaul
Date: Sonntag, 15. Juli 2007 22:34:43
Message:
Militia and friendly AI now mark mines for OUR side.
Related to above, militia deadlock fixed
Crash if console hasn't been brought up when text is sent to it fixed
----
Revision: 1057
Author: Wanne
Date: Sonntag, 15. Juli 2007 17:54:46
Message:
Updated Project configuration for Release Build with VS 2003
----
Revision: 1056
Author: Wanne
Date: Sonntag, 15. Juli 2007 17:38:33
Message:
Changed console project from multi thread debug to single thread debug, cause otherwise it does not compile
----
Revision: 1055
Author: Wanne
Date: Sonntag, 15. Juli 2007 17:23:16
Message:
Updated project files, because they did not compile on my machine under VS 2003
----
Revision: 1054
Author: Wanne
Date: Sonntag, 15. Juli 2007 15:13:00
Message:
Some small editor changes for compilation
----
Revision: 1053
Author: Wanne
Date: Sonntag, 15. Juli 2007 13:12:27
Message:
Small fixes for compiling different language versions (German, Russian)
----
Revision: 1051
Author: lalien
Date: Samstag, 14. Juli 2007 15:51:39
Message:
- added console project for VS 2003
- new shortcut: Ctrl+Y deletes all items of selected type from the sector inventory
- new shortcut: Alt+Y sells all items of selected type from the sector inventory
----
Revision: 1050
Author: Overhaul
Date: Samstag, 14. Juli 2007 10:09:59
Message:
Newly placed tanks now drag away old wreckage if present
Console line input only backspaces to beginning of line
----
Revision: 1048
Author: Overhaul
Date: Samstag, 14. Juli 2007 06:25:07
Message:
Fix to make soldier continue towards destination if previous path ended with a special move
Re-integrated LUA and console. Still many things to finish though.
----
Revision: 1047
Author: lalien
Date: Samstag, 14. Juli 2007 01:32:44
Message:
- new shortcut: Shift+M moves all items in sector to location of selected merc
- fix for array initialization
----
Revision: 1042
Author: Wanne
Date: Donnerstag, 12. Juli 2007 09:46:02
Message:
Added possibility, that mod makers can add their credits and display them in the credits screen
The new file is named "Credits_Mod.edt" and is located in the mod data folder\BinaryData
If that file exists, the mod credits are displayed first, second the 1.13 credits and then the sir-tech credits.
----
Revision: 1039
Author: Overhaul
Date: Dienstag, 10. Juli 2007 08:13:44
Message:
Fixed print screen for full-screen mode
----
Revision: 1036
Author: Overhaul
Date: Montag, 9. Juli 2007 13:06:57
Message:
Fix to stackable throwables:
Stop assertion failure for stack of 6 throwables.
Report correct damage and AP for stacked throwables.
----
Revision: 1035
Author: Overhaul
Date: Montag, 9. Juli 2007 10:58:56
Message:
Brute force to finally make militia show up when they're supposed to
----
Revision: 1034
Author: Overhaul
Date: Sonntag, 8. Juli 2007 11:29:15
Message:
Fixed a pathing issue where a soldier would sometimes jump the wrong fence
----
Revision: 1033
Author: Overhaul
Date: Sonntag, 8. Juli 2007 10:42:11
Message:
Fixed animation deadlock when crouched soldier's final destination is to jump a fence.
----
Revision: 1030
Author: Overhaul
Date: Sonntag, 8. Juli 2007 09:02:56
Message:
Added window around windowed JA2
Replaced Windows console with freeware console implementation. Activate in windowed mode with \
Added error and quit if JA2 started in window mode in >16bpp color depth
Fix to enemy sector investigation: Was deducting from redshirts when elites investigated
Fix AWOL militia (need additional fix to prevent them from being redistributed during after reinforcements)
Fix to tanks to add them in their original spot when a new one cannot be found. Should modify to remove old wreckage in this case.
AI no longer tries to fire mortar when no room for it
Tanks no longer try to throw knives
----
Revision: 1024
Author: lalien
Date: Donnerstag, 5. Juli 2007 00:04:12
Message:
- fixed: shift-R (autoreload) doesnt check if the ammo is accesible/visible
----
Revision: 1022
Author: lalien
Date: Sonntag, 1. Juli 2007 22:48:33
Message:
- reverted resource.h for VS 6/2003 compatibility
----
Revision: 1020
Author: lalien
Date: Freitag, 29. Juni 2007 23:19:11
Message:
- added new militia control command
----
Revision: 1019
Author: lalien
Date: Freitag, 29. Juni 2007 16:13:41
Message:
Changed minimum log message size to 10 characters to prevent commits with empty log messages.
----
Revision: 1017
Author: Overhaul
Date: Freitag, 29. Juni 2007 12:40:05
Message:
----
Revision: 996
Author: Wanne
Date: Mittwoch, 20. Juni 2007 21:11:58
Message:
Added Overhaul's Lua lib to the project. Now it works without Lua51.dll
----
Revision: 973
Author: SpaceViking
Date: Freitag, 15. Juni 2007 05:05:04
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 972
Author: SpaceViking
Date: Freitag, 15. Juni 2007 05:01:57
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 971
Author: SpaceViking
Date: Freitag, 15. Juni 2007 05:00:15
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 970
Author: SpaceViking
Date: Freitag, 15. Juni 2007 04:57:50
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 969
Author: SpaceViking
Date: Freitag, 15. Juni 2007 04:57:16
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 968
Author: SpaceViking
Date: Freitag, 15. Juni 2007 04:56:45
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 967
Author: SpaceViking
Date: Freitag, 15. Juni 2007 04:56:15
Message:
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
----
Revision: 940
Author: Wanne
Date: Sonntag, 10. Juni 2007 21:42:03
Message:
PROJECT CHANGES (already done for VS 2003):
- Changed "Runtime Library" from "lua" project to "Multi-threaded Debug (/MTd)" so we get rid of "Linker Warning LNK4098" in project "ja2"
----
Revision: 935
Author: Wanne
Date: Sonntag, 10. Juni 2007 20:48:46
Message:
PROJECT CHANGES (already done for VS 2003):
- Added "lua" project folder to the "Additional Include Directories" for each project
- Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2"
Project should now compile in VS 2003 without any errors.
----
Revision: 934
Author: lalien
Date: Sonntag, 10. Juni 2007 17:47:03
Message:
- fix for Russian version
----
Revision: 933
Author: lalien
Date: Sonntag, 10. Juni 2007 15:58:34
Message:
- added project and lib files for Lua
----
Revision: 932
Author: Wanne
Date: Sonntag, 10. Juni 2007 15:44:36
Message:
Reverted 2 lines in Tactical/ShopKeeper Interface.cpp, because it did not compile in VS 2003
----
Revision: 931
Author: lalien
Date: Sonntag, 10. Juni 2007 15:36:34
Message:
- renamed lib file
----
Revision: 928
Author: Overhaul
Date: Sonntag, 10. Juni 2007 10:48:01
Message:
Corrected LUA console define
----
Revision: 927
Author: lalien
Date: Samstag, 9. Juni 2007 23:38:54
Message:
- reverted some files from build 924
----
Revision: 925
Author: SpaceViking
Date: Samstag, 9. Juni 2007 20:03:00
Message:
Fixed error in copying soldier profiles
----
Revision: 924
Author: Overhaul
Date: Samstag, 9. Juni 2007 11:01:04
Message:
New attack busy system
Added missing #includes
Added LUA scripting and console
Changed the way tracers are visualized, so they work more like real tracers instead of a light fountain
Fixed signedness of many grid variables used in GetMouseMapPos calls
Fixed enemy weapon choosing: Sometimes a mortar is chosen but later rejected, but the grenade class was not reset. Caused assertion failure
Added checks so enemies don't try to chuck RPG grenades with their hands
Now possible to shoot a someone in the head if he's in water
Fixed InitSightArrays to also clear soldier interrupt duel points. This was causing an assertion failure elsewhere in the code because the interrupt list still had soldiers on it sometimes when this function was called.
Soldiers are much less willing to forfeit their turn over an attempt to use more APs than they have
Removed early setting of muzzle flash. This would allow enemies to get an interrupt before you even fired.
Fixed item dropping by AI. If AI tried to drop something while standing it would cause deadlock
Change to greatly speed up closing the sector inventory window in an unloaded sector
Added conditional compile flag to always give robot weapon ready advantage, even for 360 degree sighting
Check builddefines.h for the conditional flags. Of greatest interest might be LUA_CONSOLE. This will cause the game to bring up a command console when run. However this console is severely lacking in many areas. If anybody knows of an open-source terminal/console that could be used instead, it would be appreciated. The existing console does bad things when you try to close it, and since it counts as a separate app, it pauses the game while it has focus.
LUA scripting is very limited, basically just proof of concept. There is one global variable, the Soldiers array. An array index gives you the soldier in that slot in the currently loaded sector. The soldier has a few things that can be accessed: name (short name); fullname (long name); grid (current grid #, can be changed); walkto(grid) (function to walk to another grid); runto(grid) (function to run to another grid)
----
Revision: 922
Author: SpaceViking
Date: Samstag, 9. Juni 2007 05:04:30
Message:
Fixes for array indexing problems when there are no best thrown/best gun
----
Revision: 917
Author: lalien
Date: Montag, 4. Juni 2007 20:01:51
Message:
- externalized game starting time
----
Revision: 912
Author: Wanne
Date: Donnerstag, 31. Mai 2007 10:31:22
Message:
new exe build (911)
----
Revision: 901
Author: lalien
Date: Dienstag, 29. Mai 2007 13:57:10
Message:
- removed beta version build define
- allowed helicopter to land in enemy controlled sector
- SHIFT+N now can use goggles attached to the helmet
----
Revision: 900
Author: Sergeant_Kolja
Date: Sonntag, 27. Mai 2007 14:34:43
Message:
in ReadInAttachmentComboMergeStats() added a missing fclose plus a missing XML_free
in Items.cpp added unfriendly code to trace + stop the game when pObj is corrupted.
(the corruption comes from somewhere outside the destructed foo!)
----
Revision: 895
Author: Wanne
Date: Mittwoch, 23. Mai 2007 20:41:42
Message:
- bugfix: If merc is in crouched stance and he passes an item to another merc, he did not change his direction
----
Revision: 890
Author: Wanne
Date: Montag, 21. Mai 2007 20:09:15
Message:
- new: Merged source code of item throwing animation in crouched stance, AI was not changed (look for comments marked <SB>)
----
Revision: 889
Author: Wanne
Date: Montag, 21. Mai 2007 16:59:40
Message:
- new exe build (888)
----
Revision: 887
Author: Wanne
Date: Montag, 21. Mai 2007 16:29:52
Message:
- new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (INI-Switch: USE_EXTERNALIZED_LOADSCREENS)
----
Revision: 875
Author: Wanne
Date: Montag, 14. Mai 2007 18:07:06
Message:
- bugfix: Automated scrolling if you talk to someone in small maps (e.g: Rebel Basement) in high resolution (1024x768)
- bugfix: Scrolling problem in radar map in small maps (e.g: Rebel Basement) in high resolution (1024x768)
----
Revision: 874
Author: lalien
Date: Freitag, 11. Mai 2007 22:07:47
Message:
- fix for Russian version
----
Revision: 872
Author: Wanne
Date: Mittwoch, 9. Mai 2007 22:38:22
Message:
- new exe build (872)
----
Revision: 871
Author: lalien
Date: Mittwoch, 9. Mai 2007 15:16:37
Message:
bug fixes from Overhaul:
- Data type changes
- Templates removed
----
Revision: 870
Author: lalien
Date: Mittwoch, 9. Mai 2007 00:44:08
Message:
bug fixes from Overhaul:
- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message
----
Revision: 868
Author: lalien
Date: Dienstag, 8. Mai 2007 17:10:29
Message:
bug fixes from Overhaul:
- roof inaccessible tiles problem
- AI hang while deciding on an action (fire 0 rounds on auto)
----
Revision: 867
Author: lalien
Date: Dienstag, 8. Mai 2007 16:42:28
Message:
bug fixes from Overhaul:
- CTD when someone fell off the west side of a building
- Assertion failure when Skyrider leaves a sector where a merc cannot be woken up
- Boxing fixes: Opponent no longer "seeks cover", ie jumps back out of the ring; no longer will pick up a gun from the ground while boxing
- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
----
Revision: 864
Author: Wanne
Date: Samstag, 28. April 2007 22:03:41
Message:
- reverted: Reverted the changes from version 856, because I think this leads to the graphical glitches with tooltips in Strategy screen. But I'm not sure if it is the problem ...
----
Revision: 863
Author: Wanne
Date: Samstag, 28. April 2007 21:44:03
Message:
- bugfix: Text placement in insurance laptop pages in higher resolutions
----
Revision: 861
Author: lalien
Date: Freitag, 27. April 2007 23:30:59
Message:
Strategic AI changes:
- Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant")
- Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM
- The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- Omerta garrison is not reassigned anymore when queen fortifies cities
- Enabled investigation of lost city sector by the enemy
*Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE)
----
Revision: 860
Author: AcyForsythe
Date: Freitag, 27. April 2007 22:52:43
Message:
- Adding XML_Roaming.cpp to project
----
Revision: 859
Author: AcyForsythe
Date: Donnerstag, 26. April 2007 00:50:42
Message:
----
Revision: 858
Author: AcyForsythe
Date: Donnerstag, 26. April 2007 00:46:27
Message:
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
----
Revision: 857
Author: AcyForsythe
Date: Donnerstag, 26. April 2007 00:45:10
Message:
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
----
Revision: 856
Author: Wanne
Date: Donnerstag, 19. April 2007 22:11:06
Message:
- bugfix: Wrong placement of the terrorists pictures on the files section in the laptop
----
Revision: 855
Author: lalien
Date: Donnerstag, 19. April 2007 11:28:28
Message:
- New feature: Remove attachments and unload all weapons in sector (Shift+F)
- Fix for grenade launchers (allow reloading with valid ammunition only)
- Fix for stacking items in sector
----
Revision: 843
Author: SpaceViking
Date: Montag, 9. April 2007 03:02:46
Message:
Code for "new way to progress" (visiting sectors)
----
Revision: 839
Author: lalien
Date: Samstag, 7. April 2007 17:26:43
Message:
- Added translation table for Russian characters
----
Revision: 838
Author: SpaceViking
Date: Samstag, 7. April 2007 05:39:47
Message:
Enable .ini setting to disable stealing
----
Revision: 830
Author: MaddMugsy
Date: Mittwoch, 4. April 2007 04:38:33
Message:
-minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack
----
Revision: 825
Author: SpaceViking
Date: Montag, 2. April 2007 02:50:19
Message:
Better handle missing .ini entries for IMP slots
----
Revision: 822
Author: lalien
Date: Sonntag, 1. April 2007 12:37:34
Message:
- Fixed misspelling of function names
----
Revision: 821
Author: Wanne
Date: Sonntag, 1. April 2007 12:09:59
Message:
new exe build (820)
----
Revision: 819
Author: Wanne
Date: Sonntag, 1. April 2007 11:14:17
Message:
- bugfix: the roof CtH bug also affected the numerical CtH display on pressing "F" (fixed by AndroidXP)
----
Revision: 812
Author: lalien
Date: Freitag, 30. März 2007 20:08:32
Message:
- Added rooftop CtH fix from AndroidXP
----
Revision: 805
Author: lalien
Date: Donnerstag, 29. März 2007 13:43:29
Message:
- Fix for VS 2005 in German and Russian versions
----
Revision: 804
Author: lalien
Date: Donnerstag, 29. März 2007 13:00:22
Message:
- Added CtH fix from AndroidXP
----
Revision: 800
Author: Wanne
Date: Dienstag, 27. März 2007 19:29:49
Message:
- Separated the ammo types from the interface from the file infobox.sti.
This is needed, because different interfaces should not depend on the ammo types. Ammo types should ship with the MOD and not with the interfacec!
The ammo types are still in the infobox.sti. The interface is in the new file infobox_interface.sti
The file infobox.sti still contains the interface graphic, but does not use it anymore. Older builds will use the interface graphic. But we should never delete the interface graphic from infobox.sti, otherwise the ammo graphics offset are wrong!
----
Revision: 798
Author: SpaceViking
Date: Montag, 26. März 2007 03:47:14
Message:
Code changes to allow more slots for IMPs.
Allow dead IMPs to be replaced.
Add another way to progress in the game (sectors visited).
----
Revision: 797
Author: lalien
Date: Sonntag, 25. März 2007 17:20:25
Message:
- Added AndroidXP fixes for Sniper Deadlock and Grenade AP loss
----
Revision: 781
Author: lalien
Date: Dienstag, 13. März 2007 21:01:02
Message:
- changed UINT16 to wchar_t for VS 2005 compliance
----
Revision: 767
Author: Wanne
Date: Samstag, 10. März 2007 23:46:31
Message:
Declared a local variable that was missing. Project did not compile in VS 2005. I wonder how this could ever compile in previous versions ...
----
Revision: 766
Author: lalien
Date: Samstag, 10. März 2007 19:46:57
Message:
- added VS2005 compability fix from Space Viking
----
Revision: 765
Author: lalien
Date: Samstag, 10. März 2007 18:13:23
Message:
- externalized game progress weights
----
Revision: 751
Author: lalien
Date: Sonntag, 4. März 2007 19:04:07
Message:
- fixed "end move & LOS bug" ('END' button has two different actions)
----
Revision: 750
Author: Sergeant_Kolja
Date: Samstag, 3. März 2007 18:27:17
Message:
Fixed again more bugs which occurred when loading a 1.13 savegame which was saved under an older 1.13 build or under different XML-files. The bug is now better fixed than before.
----
Revision: 748
Author: lalien
Date: Donnerstag, 1. März 2007 22:10:55
Message:
- moved ja2.set (game settings file) to a custom data directory defined in ja2.ini
----
Revision: 741
Author: Wanne
Date: Sonntag, 25. Februar 2007 14:41:15
Message:
- updated credits screen to the 1.13 Credits
- translated "low cpu usage" option text for german version
- improved existing "escorting kulbas" bugfix
----
Revision: 739
Author: Wanne
Date: Samstag, 24. Februar 2007 20:55:01
Message:
Correct wrong (some pixels) strategic map buttons alignment
----
Revision: 736
Author: lalien
Date: Samstag, 24. Februar 2007 11:13:46
Message:
- Tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
----
Revision: 734
Author: Sergeant_Kolja
Date: Freitag, 23. Februar 2007 22:13:20
Message:
Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen ([Ja2 Setting] SCREEN_MODE_WINDOWED=1). To keep Fullscreen, simply omit this swith or set it to 0. Also, added a cmdline switch for the same effect, but with higher prio. /FULLSCREEN overwrites INI/SCREEN_MODE_WINDOWED=1 while /WINDOW overrides INI/SCREEN_MODE_WINDOWED=0.
----
Revision: 733
Author: Sergeant_Kolja
Date: Freitag, 23. Februar 2007 21:59:37
Message:
fixed some crashes when loading 4xx built savegames. The game can continue, but You'll probably loose your vehicles. The Team in the Laptop/Personel also consist only of Your AVATAR, but in strategic map the team is complete.
This is not a very well finished fix. Only glued some NULL assigned pointers. I recomend to NOT load too old savegames.
----
Revision: 728
Author: MaddMugsy
Date: Donnerstag, 22. Februar 2007 23:38:14
Message:
New build (728)
----
Revision: 727
Author: lalien
Date: Donnerstag, 22. Februar 2007 14:51:19
Message:
- menu descriptions fixed
----
Revision: 725
Author: lalien
Date: Mittwoch, 21. Februar 2007 18:17:00
Message:
- new menu option: Low CPU Usage (patch from MTX/defrog)
----
Revision: 718
Author: MaddMugsy
Date: Samstag, 17. Februar 2007 07:13:52
Message:
-increased inventory capacity for IMP items doled out in ImpItemChoices.xml
-changed ammo given to IMPs so they have at least two clips for their main gun
----
Revision: 705
Author: MaddMugsy
Date: Samstag, 10. Februar 2007 00:54:20
Message:
-skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
----
Revision: 701
Author: Wanne
Date: Dienstag, 6. Februar 2007 17:25:08
Message:
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution
----
Revision: 694
Author: Wanne
Date: Mittwoch, 31. Januar 2007 22:45:05
Message:
- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
----
Revision: 691
Author: Wanne
Date: Mittwoch, 31. Januar 2007 10:40:44
Message:
New Map Editor exe build
----
Revision: 687
Author: Wanne
Date: Sonntag, 28. Januar 2007 22:27:19
Message:
New Release / Update build
----
Revision: 686
Author: Wanne
Date: Sonntag, 28. Januar 2007 21:07:40
Message:
Updated mapscreen.h and strategicmap.h (number of town, sams, ...) see revision 671
----
Revision: 685
Author: Wanne
Date: Sonntag, 28. Januar 2007 21:02:05
Message:
- bugfix: German "Umlaute" were not displayed correctly for short item names
----
Revision: 684
Author: lalien
Date: Freitag, 26. Januar 2007 18:01:03
Message:
- AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating)
----
Revision: 679
Author: lalien
Date: Mittwoch, 24. Januar 2007 13:07:39
Message:
- bug fix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade)
----
Revision: 674
Author: Wanne
Date: Sonntag, 21. Januar 2007 21:35:43
Message:
- bugfix: If queen retakes mine sector, player still gets income (money) from the mine although the "Daily Income" string on Strategic Screen is shown correctly.
----
Revision: 673
Author: Wanne
Date: Sonntag, 21. Januar 2007 20:31:48
Message:
- bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector
----
Revision: 672
Author: Wanne
Date: Sonntag, 21. Januar 2007 20:07:50
Message:
Reverted save game breaking stuff for the purpose of bugfixing savegames. I will change them back before I build the new Release (This will be in one week)
----
Revision: 671
Author: Lesh
Date: Sonntag, 21. Januar 2007 18:08:26
Message:
- set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly (saved game breaking stuff)
----
Revision: 670
Author: Lesh
Date: Sonntag, 21. Januar 2007 17:59:33
Message:
- exploit bugfix: invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
----
Revision: 669
Author: Wanne
Date: Sonntag, 21. Januar 2007 11:20:34
Message:
Translated "Silent Skyrider" option text for German version
Added some missing option texts for Dutch, Polish, ...
----
Revision: 666
Author: Wanne
Date: Donnerstag, 18. Januar 2007 20:02:29
Message:
new exe 656
----
Revision: 665
Author: Lesh
Date: Donnerstag, 18. Januar 2007 19:41:58
Message:
- fix: militia always has equipment one level lower than enemy when slow progress is on (slight re-balance of militia involved battles)
----
Revision: 664
Author: Wanne
Date: Donnerstag, 18. Januar 2007 19:11:41
Message:
- bugfix: Turning APs were not deducted (wrong bugfix in version 653)
----
Revision: 663
Author: lalien
Date: Mittwoch, 17. Januar 2007 20:42:32
Message:
- bug fix: when merging an item to a stack of items all of them were converted to a new item
----
Revision: 662
Author: Lesh
Date: Mittwoch, 17. Januar 2007 16:26:01
Message:
- fix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from.
----
Revision: 661
Author: lalien
Date: Freitag, 12. Januar 2007 19:45:43
Message:
- new menu option: silent Skyrider
----
Revision: 660
Author: Lesh
Date: Montag, 8. Januar 2007 16:13:35
Message:
- feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
----
Revision: 659
Author: Lesh
Date: Montag, 8. Januar 2007 14:47:27
Message:
- another memory leaking fix
----
Revision: 658
Author: Lesh
Date: Montag, 8. Januar 2007 14:45:34
Message:
- slow progress for enemy items choice added
----
Revision: 657
Author: Wanne
Date: Sonntag, 7. Januar 2007 22:03:32
Message:
- feature: Added filter buttons for Misc items to Bobby Rays
new exe build (656)
----
Revision: 655
Author: Wanne
Date: Sonntag, 7. Januar 2007 16:56:55
Message:
- feature: Added armor filter buttons (helm, vest, legging, plate) to Bobby Rays
----
Revision: 654
Author: lalien
Date: Freitag, 5. Januar 2007 22:13:43
Message:
- The queen should try to get the cities back after they were liberated, just like the SAM's
----
Revision: 653
Author: Wanne
Date: Montag, 1. Januar 2007 22:25:48
Message:
- bugfix: Wrong AP deduction if a merc punches the enemy
----
Revision: 652
Author: Wanne
Date: Sonntag, 31. Dezember 2006 13:06:35
Message:
- bugfix: Ira invisible bug in rebel basement
----
Revision: 650
Author: Wanne
Date: Sonntag, 17. Dezember 2006 14:47:14
Message:
new exe build (650)
----
Revision: 649
Author: Wanne
Date: Sonntag, 17. Dezember 2006 00:36:59
Message:
- bugfix: Gabby did not show up in Sci-Fi mode. Now Gabby is randomly located in sector H11 or I4
----
Revision: 648
Author: Wanne
Date: Samstag, 16. Dezember 2006 21:38:37
Message:
- bugfix: Tracer bullets animation starts some tiles away of where the shooter is
----
Revision: 647
Author: Lesh
Date: Sonntag, 10. Dezember 2006 13:25:17
Message:
- memory leaking killer pack
----
Revision: 645
Author: Wanne
Date: Montag, 4. Dezember 2006 22:58:16
Message:
- new exe build (645)
----
Revision: 644
Author: Wanne
Date: Sonntag, 3. Dezember 2006 22:09:49
Message:
- bugfix: Mary & John cannot be escorted if you have 16 mercs in your team
----
Revision: 643
Author: Lesh
Date: Sonntag, 3. Dezember 2006 19:15:40
Message:
- added possibility to dismiss a vehicle without passengers
----
Revision: 642
Author: Lesh
Date: Samstag, 2. Dezember 2006 13:10:47
Message:
- added ability to use ogg-files in speech sound files.
----
Revision: 639
Author: Wanne
Date: Donnerstag, 30. November 2006 00:49:44
Message:
- bugfix: Wrong text placement in the florist gallery website
----
Revision: 638
Author: Lesh
Date: Montag, 27. November 2006 19:19:50
Message:
- bug fixing in the sam site externalization code
----
Revision: 636
Author: Lesh
Date: Sonntag, 19. November 2006 15:04:11
Message:
- bug fix: reinforcements
----
Revision: 635
Author: Lesh
Date: Samstag, 18. November 2006 20:16:58
Message:
- bug fix: secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game.
----
Revision: 634
Author: Wanne
Date: Mittwoch, 15. November 2006 22:10:38
Message:
----
Revision: 633
Author: Lesh
Date: Dienstag, 14. November 2006 15:32:32
Message:
- army externalization
- bugfix: proper sam site marking for Strategic AI
----
Revision: 631
Author: Wanne
Date: Montag, 13. November 2006 09:36:36
Message:
- bugfix: Endless clock after stealing
- changed: APs for stealing from 10 to 14 (because stealing is more than simple picking enemies gun)
- changed: You cannot steal items from head, body, leg or face until the enemy is collapsed (lying on the ground)
----
Revision: 630
Author: Wanne
Date: Sonntag, 12. November 2006 18:36:50
Message:
- bugfix: CTD after talking to Darren in San Mona (in the boxing club)
----
Revision: 629
Author: Wanne
Date: Sonntag, 12. November 2006 17:24:53
Message:
updated soldier tooltips
----
Revision: 628
Author: Lesh
Date: Samstag, 11. November 2006 23:23:27
Message:
- made small optimization
----
Revision: 626
Author: Wanne
Date: Donnerstag, 9. November 2006 20:38:29
Message:
- updated solier tooltip again
----
Revision: 625
Author: Wanne
Date: Donnerstag, 9. November 2006 20:23:22
Message:
- updated Soldier tooltips
----
Revision: 624
Author: Wanne
Date: Mittwoch, 8. November 2006 22:27:13
Message:
- tooltips on the enemy are only displayed if the enemy can be seen by the selected merc. This only takes effect if tooltip detail level = 1 (limited) or 2 (basic)
----
Revision: 623
Author: Lesh
Date: Mittwoch, 8. November 2006 18:04:15
Message:
- fixed CTD when trying to add 13th town
- preparations to increase number of town sectors
----
Revision: 622
Author: Wanne
Date: Dienstag, 7. November 2006 22:25:26
Message:
- bugfix: Wrong APs deduction from stealing
- bugfix: Prevent Nada objects from stealing
----
Revision: 620
Author: Wanne
Date: Montag, 6. November 2006 22:09:37
Message:
- reseted IMP activation text box after creating an IMP
----
Revision: 619
Author: Wanne
Date: Sonntag, 5. November 2006 22:21:51
Message:
- bugfix: CTDs after you have placed your mercs before the attacking occurs
- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.
----
Revision: 618
Author: Lesh
Date: Sonntag, 5. November 2006 19:22:05
Message:
- fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa, i hope.
----
Revision: 617
Author: Wanne
Date: Sonntag, 5. November 2006 01:32:06
Message:
- bugfix: CTD when trying to recruit John & Mary and there is only one free place left in the whole team.
----
Revision: 616
Author: Wanne
Date: Donnerstag, 2. November 2006 23:53:52
Message:
new exe build (614)
----
Revision: 613
Author: Lesh
Date: Donnerstag, 2. November 2006 19:37:08
Message:
- bugfix: CTD in Drassen Mine battle
----
Revision: 612
Author: Lesh
Date: Dienstag, 31. Oktober 2006 21:22:19
Message:
- sam sites externalization
----
Revision: 611
Author: Wanne
Date: Dienstag, 31. Oktober 2006 12:31:00
Message:
- moved hardcoded tooltip strings to the existing language string files
- translated tooltip strings for German Version
----
Revision: 609
Author: Wanne
Date: Montag, 30. Oktober 2006 21:25:11
Message:
New exe build (609)
----
Revision: 608
Author: AcyForsythe
Date: Sonntag, 29. Oktober 2006 18:27:03
Message:
- Added Wanne's Landmine bugfix
----
Revision: 607
Author: Lesh
Date: Sonntag, 29. Oktober 2006 08:15:20
Message:
- debug code was removed
----
Revision: 606
Author: Lesh
Date: Sonntag, 29. Oktober 2006 08:10:44
Message:
- provided code for:
1) changing max number of slots for towns (hardcoded value).
2) highest town index defines the number of towns on map (user defined value via xml).
----
Revision: 605
Author: Wanne
Date: Dienstag, 24. Oktober 2006 22:00:12
Message:
- bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons
----
Revision: 604
Author: Lesh
Date: Montag, 23. Oktober 2006 21:13:58
Message:
- updated cities.xml handling code so now it is possible to control can player train militia in town or not.
----
Revision: 603
Author: Wanne
Date: Sonntag, 22. Oktober 2006 21:59:46
Message:
- updated language defines (thx to Sergeant_Kolja)
----
Revision: 602
Author: Wanne
Date: Freitag, 13. Oktober 2006 14:42:10
Message:
- build of the new release & update (602)
----
Revision: 601
Author: Wanne
Date: Donnerstag, 12. Oktober 2006 17:59:33
Message:
- updated some editor files for the high resolution
----
Revision: 600
Author: Wanne
Date: Donnerstag, 12. Oktober 2006 12:26:25
Message:
- updated most of the editor screens to the high resolution. Editor should now work with high resolution.
----
Revision: 599
Author: Lesh
Date: Mittwoch, 11. Oktober 2006 19:48:06
Message:
-small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
----
Revision: 598
Author: Lesh
Date: Dienstag, 10. Oktober 2006 20:35:00
Message:
- reworked cities.xml handling section, added new fields
----
Revision: 597
Author: Lesh
Date: Montag, 9. Oktober 2006 20:52:11
Message:
- enabled town names in cities.xml
----
Revision: 596
Author: Lesh
Date: Sonntag, 8. Oktober 2006 11:16:03
Message:
- sound manager now logs driver capabilities
----
Revision: 595
Author: AcyForsythe
Date: Sonntag, 8. Oktober 2006 07:31:39
Message:
- Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
----
Revision: 594
Author: AcyForsythe
Date: Samstag, 7. Oktober 2006 05:40:02
Message:
- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
----
Revision: 592
Author: Wanne
Date: Donnerstag, 5. Oktober 2006 11:58:01
Message:
- bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game
----
Revision: 591
Author: Lesh
Date: Mittwoch, 4. Oktober 2006 18:24:46
Message:
- added sector variation (see "TableData\Map\AltSectors.xml")
----
Revision: 590
Author: Wanne
Date: Mittwoch, 4. Oktober 2006 14:24:10
Message:
----
Revision: 589
Author: AcyForsythe
Date: Montag, 2. Oktober 2006 11:12:31
Message:
----
Revision: 588
Author: AcyForsythe
Date: Montag, 2. Oktober 2006 04:37:26
Message:
- Cleaned up the militia code a bit, boolean logic at midnight with no coffee can be a little sloppy. Re-tested mobile militia/veteran militia changes.
----
Revision: 586
Author: AcyForsythe
Date: Sonntag, 1. Oktober 2006 08:52:06
Message:
- Added INI Setting and ability to manually train mobile militia at a cost
- Added INI setting and ability to train veteran militia
----
Revision: 585
Author: Lesh
Date: Samstag, 30. September 2006 19:24:18
Message:
- bugfix: CTD with tank AI
- removed 2 hardcoded values of 'out-of-sight' range, changed to MaxDistanceVisible function
----
Revision: 584
Author: AcyForsythe
Date: Samstag, 30. September 2006 16:33:11
Message:
-Added Debugging back to the Editor in builddefines.h
----
Revision: 583
Author: Lesh
Date: Samstag, 30. September 2006 14:27:38
Message:
- xml-files migration
- added Judge's movement costs externalization with minor tweaks
----
Revision: 582
Author: AcyForsythe
Date: Samstag, 30. September 2006 00:48:15
Message:
-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat
----
Revision: 581
Author: AcyForsythe
Date: Freitag, 29. September 2006 23:08:22
Message:
Got Editor Working Again... YAY!
----
Revision: 579
Author: Wanne
Date: Freitag, 29. September 2006 07:43:30
Message:
- new exe build (579)
----
Revision: 577
Author: Wanne
Date: Donnerstag, 28. September 2006 23:29:19
Message:
- bugfix: CTD when loading auto savegame
----
Revision: 576
Author: Wanne
Date: Donnerstag, 28. September 2006 17:23:45
Message:
- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
----
Revision: 572
Author: AcyForsythe
Date: Donnerstag, 28. September 2006 02:26:06
Message:
Added Debug compatability for VC6
----
Revision: 571
Author: AcyForsythe
Date: Donnerstag, 28. September 2006 01:05:06
Message:
Added INI option to stop thunderstorms and still alow rain
----
Revision: 570
Author: AcyForsythe
Date: Donnerstag, 28. September 2006 00:59:34
Message:
Added INI option to stop thunderstorms and still alow rain
----
Revision: 568
Author: Wanne
Date: Mittwoch, 27. September 2006 22:20:08
Message:
- added Captain J's coverage armor mod
- updated some German strings
----
Revision: 567
Author: Wanne
Date: Mittwoch, 27. September 2006 21:06:22
Message:
----
Revision: 564
Author: Wanne
Date: Dienstag, 26. September 2006 21:44:19
Message:
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files
----
Revision: 563
Author: Wanne
Date: Dienstag, 26. September 2006 21:17:09
Message:
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
----
Revision: 562
Author: Lesh
Date: Dienstag, 26. September 2006 19:01:28
Message:
- intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
----
Revision: 561
Author: Wanne
Date: Dienstag, 26. September 2006 15:30:39
Message:
- Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN!
----
Revision: 560
Author: Wanne
Date: Dienstag, 26. September 2006 15:02:10
Message:
- bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!
----
Revision: 559
Author: Wanne
Date: Montag, 25. September 2006 09:55:58
Message:
- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
----
Revision: 556
Author: Lesh
Date: Sonntag, 24. September 2006 10:02:26
Message:
- debug logging was removed, I forgot about this
----
Revision: 555
Author: AcyForsythe
Date: Sonntag, 24. September 2006 01:27:09
Message:
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
----
Revision: 554
Author: AcyForsythe
Date: Samstag, 23. September 2006 22:03:36
Message:
----
Revision: 553
Author: AcyForsythe
Date: Samstag, 23. September 2006 22:03:18
Message:
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
----
Revision: 552
Author: AcyForsythe
Date: Samstag, 23. September 2006 21:42:41
Message:
Adding VC6 compatibility
----
Revision: 551
Author: AcyForsythe
Date: Samstag, 23. September 2006 21:41:54
Message:
Adding VC6 compatibility
----
Revision: 550
Author: AcyForsythe
Date: Samstag, 23. September 2006 21:41:38
Message:
Adding VC6 compatibility
----
Revision: 549
Author: Wanne
Date: Samstag, 23. September 2006 10:47:21
Message:
----
Revision: 548
Author: Wanne
Date: Freitag, 22. September 2006 23:10:48
Message:
- bugfix: Wrong chance to hit calculation on RPG rocket launchers
- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files
----
Revision: 541
Author: Wanne
Date: Mittwoch, 20. September 2006 11:23:48
Message:
- bugfix: Enemies do not wear NVGs at night
- add: Missing option screen text for "Random I.M.P personality"
----
Revision: 539
Author: Wanne
Date: Dienstag, 19. September 2006 08:21:49
Message:
- Updated tooltip code
----
Revision: 536
Author: Wanne
Date: Montag, 18. September 2006 22:30:20
Message:
- updated Shadow Warrior's tooltip code
----
Revision: 535
Author: Wanne
Date: Montag, 18. September 2006 21:31:34
Message:
- bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data
- Prevent the user from selecting used voices in the IMP Voice selection screen
----
Revision: 533
Author: Wanne
Date: Sonntag, 17. September 2006 17:41:44
Message:
----
Revision: 530
Author: Wanne
Date: Sonntag, 17. September 2006 15:51:20
Message:
- bugfix: The content of all the IMP analyze emails only show the statistics of last created character
- removed some of my old unused comments
----
Revision: 529
Author: Wanne
Date: Sonntag, 17. September 2006 10:43:40
Message:
----
Revision: 528
Author: Wanne
Date: Sonntag, 17. September 2006 09:31:34
Message:
- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT!)
- bugfix: CTD when using Random personality in I.M.P creation
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)
----
Revision: 527
Author: Wanne
Date: Samstag, 16. September 2006 10:25:01
Message:
----
Revision: 526
Author: Wanne
Date: Samstag, 16. September 2006 09:44:38
Message:
Auto save: Externalized the auto save feature (see GameSettings.cpp). No more need to create a file named "AutoSave.pls" in your JA2 root directory. But there is one bug in the game: The game always crashes after loading a "normal" savegame after an auto savegame was loaded. The error occurs, because the game tries to remove a mouse region that does not exists. I could not fix the bug, so I did not make an entry for auto save in the ja2_options.ini. Auto save is always false in the game, until this bug is fixed.
----
Revision: 524
Author: Wanne
Date: Montag, 11. September 2006 19:12:33
Message:
- Changed mem allocation "_alloca" to "MemAlloc" because otherwise it does not compile in "Debug" mode
----
Revision: 523
Author: Lesh
Date: Montag, 11. September 2006 16:06:43
Message:
- fix to allow women to be in regular army and administrators
----
Revision: 522
Author: Wanne
Date: Montag, 11. September 2006 09:31:24
Message:
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
----
Revision: 521
Author: Lesh
Date: Sonntag, 10. September 2006 19:17:09
Message:
- camo bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)
----
Revision: 520
Author: Lesh
Date: Sonntag, 10. September 2006 12:26:43
Message:
- second code patch from Brent Johnson (Nonomori), aimed at source compatibility with VS.NET 2005
----
Revision: 518
Author: Wanne
Date: Freitag, 8. September 2006 23:22:00
Message:
----
Revision: 517
Author: Wanne
Date: Freitag, 8. September 2006 22:25:49
Message:
- bugfix: CTD when bullets hit door
- Added ShadowWorrier's tooltip fix
----
Revision: 515
Author: Lesh
Date: Freitag, 8. September 2006 20:17:18
Message:
- bugfix: Gas mask was always worn in low-level tooltips. Fixed
----
Revision: 514
Author: Wanne
Date: Freitag, 8. September 2006 15:51:19
Message:
bugfix: New drop item system (XML Drop system)
----
Revision: 511
Author: Wanne
Date: Donnerstag, 7. September 2006 19:54:20
Message:
bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
----
Revision: 509
Author: AcyForsythe
Date: Donnerstag, 7. September 2006 01:13:23
Message:
Adding opplist changes by pulmu, previously tested by me
----
Revision: 508
Author: Lesh
Date: Mittwoch, 6. September 2006 21:10:08
Message:
- code cleanup mostly from Brent Johnson (Nonomori), a very few from me
----
Revision: 505
Author: Wanne
Date: Sonntag, 3. September 2006 21:03:10
Message:
bugfix: Jeep & Eldorado have the same animation like the Hummer
----
Revision: 504
Author: Wanne
Date: Freitag, 1. September 2006 16:45:59
Message:
- bugfix: German.Items.xml and Russian.Items.xml strings were not read properly into the game
This bugfix is also included in the Release & Update which ships today.
----
Revision: 503
Author: Wanne
Date: Freitag, 1. September 2006 13:45:28
Message:
----
Revision: 502
Author: Wanne
Date: Freitag, 1. September 2006 13:43:29
Message:
----
Revision: 493
Author: MaddMugsy
Date: Dienstag, 29. August 2006 20:45:06
Message:
-switched tooltips to work when ALT is held instead of CTRL
----
Revision: 492
Author: MaddMugsy
Date: Dienstag, 29. August 2006 20:35:42
Message:
-added tooltip source from ShadoWarrior
The strings need to be localized for German and Russian versions.
----
Revision: 490
Author: MaddMugsy
Date: Dienstag, 29. August 2006 18:41:10
Message:
-quick fix: enemies don't wear sun goggles at night anymore
----
Revision: 489
Author: MaddMugsy
Date: Dienstag, 29. August 2006 09:03:26
Message:
-fixed percentstatusdrainreduction usage in UseKitPoints
----
Revision: 488
Author: MaddMugsy
Date: Dienstag, 29. August 2006 08:52:35
Message:
-quick fix: enemies don't use NVGs during the daytime
----
Revision: 487
Author: MaddMugsy
Date: Dienstag, 29. August 2006 08:27:46
Message:
-made mercs say quote when blinded by flashbang
----
Revision: 486
Author: MaddMugsy
Date: Dienstag, 29. August 2006 06:38:39
Message:
--updated pickarandomlaunchable to only pick legal items
----
Revision: 485
Author: MaddMugsy
Date: Dienstag, 29. August 2006 06:32:15
Message:
-updated pickarandomlaunchable to only pick legal items
----
Revision: 483
Author: MaddMugsy
Date: Montag, 28. August 2006 20:03:48
Message:
-fixed typo in GameSettings.cpp
----
Revision: 482
Author: MaddMugsy
Date: Montag, 28. August 2006 19:46:44
Message:
-minor fix: PickARandomLaunchable now looks at the HighestPlayerProgress percentage, so early enemy GLs won't use thermobarics
----
Revision: 481
Author: AcyForsythe
Date: Montag, 28. August 2006 01:52:10
Message:
Added option for experience elite percentages
----
Revision: 480
Author: AcyForsythe
Date: Montag, 28. August 2006 01:51:37
Message:
Added option for experience elite percentages
----
Revision: 479
Author: MaddMugsy
Date: Sonntag, 27. August 2006 06:37:05
Message:
-bugfix: merges not working
-bugfix: attachments not costing APs
----
Revision: 478
Author: Wanne
Date: Samstag, 26. August 2006 14:28:27
Message:
- added a militia drop rate to the xml-drop files.obj
- added drop rates for knives, laws, mortars, launchers (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)
----
Revision: 477
Author: MaddMugsy
Date: Samstag, 26. August 2006 01:57:03
Message:
-attachments bugfix
----
Revision: 475
Author: MaddMugsy
Date: Samstag, 26. August 2006 00:54:52
Message:
-externalized AP costs for attachments or an attachment-by-attachment basis
-added APCost to Attachments.xml
----
Revision: 473
Author: MaddMugsy
Date: Samstag, 26. August 2006 00:09:28
Message:
-quick bug fix reading in merges.xml
----
Revision: 472
Author: MaddMugsy
Date: Freitag, 25. August 2006 23:41:00
Message:
Merges.xml changes:
-added APCost
-added secondResultingItemIndex
-renamed resultingItemIndex to secondResultingItemIndex
(see notes on wiki for usage)
----
Revision: 470
Author: Wanne
Date: Freitag, 25. August 2006 18:27:18
Message:
- Bugfix: Bobby Rays ammo filter
----
Revision: 468
Author: Wanne
Date: Freitag, 25. August 2006 14:36:13
Message:
- Bugfix: Bobby Ray's Ammo filter was not working properly
----
Revision: 467
Author: Wanne
Date: Freitag, 25. August 2006 10:32:39
Message:
----
Revision: 466
Author: Wanne
Date: Freitag, 25. August 2006 10:06:11
Message:
- Added Kaiden's Vehicle Inventory code
-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
----
Revision: 462
Author: Lesh
Date: Mittwoch, 23. August 2006 17:28:55
Message:
- main flashbang code added
----
Revision: 461
Author: Lesh
Date: Mittwoch, 23. August 2006 17:25:47
Message:
- lighting fix: instant on/off of the light sprite is working now
----
Revision: 459
Author: Lesh
Date: Dienstag, 22. August 2006 19:25:28
Message:
- mercs increase their stats more actively while at home or at non-player job. as a result - stats gain and even experience level sometimes.
----
Revision: 458
Author: Wanne
Date: Montag, 21. August 2006 08:11:00
Message:
- Bugfix: Bobby Rays Filter buttons
----
Revision: 457
Author: Wanne
Date: Sonntag, 20. August 2006 21:46:17
Message:
Bobby Rays Filter Buttons: Removed "Heavy Weapons" filter from ammo, renamed "LMG" to "MG", removed "Ammo" filter from Used items.
----
Revision: 456
Author: Lesh
Date: Sonntag, 20. August 2006 16:24:16
Message:
- ability to variate sector maps between common and alternative during generation of a new game. This feature can be switched off for individual sectors.
----
Revision: 455
Author: MaddMugsy
Date: Freitag, 18. August 2006 20:16:38
Message:
-additional code for item merges:
--prohibited attachments are removed from the new item
--guns used as a merge target have their ammo removed if the magazine size or caliber don't match, or if the resulting item is no longer a gun
This code change should allow for conversion kits for weapons (ie: Steyr Aug 5.56mm conversion kit to 9mm Steyr Aug Para)
----
Revision: 454
Author: Lesh
Date: Freitag, 18. August 2006 17:37:52
Message:
- fixed freeze after loading any saved game at a second time
----
Revision: 453
Author: MaddMugsy
Date: Freitag, 18. August 2006 03:14:49
Message:
-fixed breaklights not working in Drassen Mine sector
----
Revision: 451
Author: Lesh
Date: Donnerstag, 17. August 2006 18:54:13
Message:
- dying soldiers don't fallback into obstacles anymore. but they still fallback through wall
----
Revision: 449
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 19:27:20
Message:
-fixed camo not working on enemy soldiers
----
Revision: 447
Author: Lesh
Date: Mittwoch, 16. August 2006 15:40:20
Message:
- this patch allow proper loading map versions of 5.0, 5.25 and 6.0. existing mods friendly.
----
Revision: 444
Author: MaddMugsy
Date: Dienstag, 15. August 2006 19:18:37
Message:
-put a stop to enemies and npcs running into gas and fire (hopefully)
----
Revision: 439
Author: MaddMugsy
Date: Montag, 14. August 2006 17:58:56
Message:
-fixed integral bipods not working properly
-changed "bipod" tag in items.xml from a boolean to an integer. It is now the to-hit bonus for the bipod.
----
Revision: 438
Author: MaddMugsy
Date: Montag, 14. August 2006 05:04:43
Message:
-fixed negative ammo prices
----
Revision: 435
Author: MaddMugsy
Date: Montag, 14. August 2006 01:04:39
Message:
-increased chance of damage from gas by 5%
-fire always damages
----
Revision: 432
Author: MaddMugsy
Date: Sonntag, 13. August 2006 19:03:12
Message:
-externalized assignment (repair, doctor, training) constants to ja2_options.ini, and added a few for good measure ;)
----
Revision: 430
Author: MaddMugsy
Date: Sonntag, 13. August 2006 10:09:59
Message:
-fixed BR item display error
----
Revision: 429
Author: Wanne
Date: Samstag, 12. August 2006 13:41:39
Message:
Bobby Rays: Added "Heavy Weapons" Filter to the Guns and Ammo.
----
Revision: 428
Author: MaddMugsy
Date: Samstag, 12. August 2006 02:56:26
Message:
-added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags (requires new game to use)
----
Revision: 427
Author: MaddMugsy
Date: Freitag, 11. August 2006 21:53:06
Message:
-small tweak to BR fix to disable the notbuyable and itemclass = 0 filter on initial inventory setup so we can add new items later
----
Revision: 425
Author: MaddMugsy
Date: Freitag, 11. August 2006 21:29:50
Message:
-added ENABLE_CREPITUS flag to options ini file to enable/disable crepitus even in sci-fi mode
-fixed BR's not stocking things later in game if they were illegal when game started
----
Revision: 423
Author: Wanne
Date: Freitag, 11. August 2006 12:21:36
Message:
Bobby Ray: Filter Guns, Ammo and Used!
Filters for Armour and Misc will follow
----
Revision: 422
Author: MaddMugsy
Date: Freitag, 11. August 2006 06:44:21
Message:
-small change to autofire spread bursts to enable selection of # of rounds fired
----
Revision: 420
Author: MaddMugsy
Date: Freitag, 11. August 2006 06:02:32
Message:
-added some limited auto-aim to spread fire to make it actually useful
----
Revision: 418
Author: MaddMugsy
Date: Freitag, 11. August 2006 00:39:13
Message:
-added scifi tag to items.xml
----
Revision: 413
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 18:02:51
Message:
-fixed camo not working after a merge until the item was removed and replaced
----
Revision: 408
Author: MaddMugsy
Date: Dienstag, 8. August 2006 19:10:10
Message:
-ammo weight calculation changes from pulmu
----
Revision: 407
Author: MaddMugsy
Date: Samstag, 5. August 2006 02:05:24
Message:
-madlab no longer allowed to set fingerprintid on rocket rifles
-ctrl+enter deadlock abort keys no longer require cheat mode to be active
----
Revision: 406
Author: MaddMugsy
Date: Freitag, 4. August 2006 22:35:53
Message:
-fixed camo kit attachments contributing to overall camo % for mercs
----
Revision: 405
Author: MaddMugsy
Date: Freitag, 4. August 2006 21:38:02
Message:
-item tooltips now display combined weight of items in a stack
----
Revision: 404
Author: lalien
Date: Freitag, 4. August 2006 20:44:46
Message:
- added menu option to allow/disallow crows
----
Revision: 403
Author: MaddMugsy
Date: Freitag, 4. August 2006 19:51:19
Message:
-fixed "Crouched/crouched move" appearing in skill descriptions instead of "expert"
----
Revision: 402
Author: MaddMugsy
Date: Freitag, 4. August 2006 19:40:18
Message:
-fixed camo kit only adding 50% camo
----
Revision: 401
Author: MaddMugsy
Date: Freitag, 4. August 2006 17:48:16
Message:
-added ammo weight fixes from Pulmu, including dynamic ammo weight option in ini file
----
Revision: 400
Author: MaddMugsy
Date: Freitag, 4. August 2006 07:21:14
Message:
-tested and fixed new camouflage types and ammo weights
-fixed localization to read in XML file
----
Revision: 399
Author: MaddMugsy
Date: Freitag, 4. August 2006 01:55:44
Message:
-ammo weights affected by # bullets remaining
-added code to support urban, desert and snow camo
2 issues:
1. Need to test this to make sure it works, since I'm at work. I'll test it all out tonight.
2. There is no Snow terrain type. Anyone have any great ideas on how to test for it?
----
Revision: 395
Author: MaddMugsy
Date: Donnerstag, 3. August 2006 19:33:50
Message:
-added localization code for German and Russian ammo strings and item names and descriptions
----
Revision: 389
Author: MaddMugsy
Date: Dienstag, 1. August 2006 23:27:02
Message:
-upsized loop variable in FindReplacementMagazine in Items.xml from a UINT8 to a UINT16
----
Revision: 386
Author: MaddMugsy
Date: Dienstag, 1. August 2006 08:02:06
Message:
-spreadsheet update
-fixed lock buster damage rolling over
-doubled chance for lockbuster ammo to hit locks
----
Revision: 384
Author: MaddMugsy
Date: Dienstag, 1. August 2006 01:40:36
Message:
-re-added equipment bonus application code removed earlier. Turned out the new code isn't called in the strategic map.
----
Revision: 382
Author: lalien
Date: Montag, 31. Juli 2006 21:53:58
Message:
- bug fix: invisible enemies
- bug fix: manual reload for two weapons
- bug fix: barrel extender falls off while none is attached
----
Revision: 381
Author: lalien
Date: Sonntag, 30. Juli 2006 00:27:48
Message:
- bug fix: Win 98 CTD
----
Revision: 377
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 21:38:57
Message:
-fixed steath.col -> stealth.col typo in Animation Control.cpp
-changed when equipment bonuses are applied to better handle dropping / throwing items
----
Revision: 375
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 17:11:07
Message:
-stealth colouring added to code - shows up when stealthbonus is >= 50 - stealth colour has priority over camo colour
----
Revision: 370
Author: MaddMugsy
Date: Dienstag, 25. Juli 2006 21:50:22
Message:
-un-nerfed semi-auto sniper rifles
----
Revision: 369
Author: MaddMugsy
Date: Dienstag, 25. Juli 2006 18:21:04
Message:
-spreadsheet update
-nerfed semi-auto sniper rifles:
From Starwalker:
>Bolt-action sniper rifles are still not used by players, so I would
>propose (again) that the number of aiming actions be tied to rifle
>type, not scope type (but still only if a scope [of any type] is
>mounted):
>Autoloaders: max 6 Aim-AP
>Bolt-action: max 8 Aim-AP
>
>It is the only way I can think of to make the bolt-action rifles
>worthwhile compared to the autoloaders (the added accuracy of the
>bolt-action rifles seems to be of no interest to the players...).
----
Revision: 368
Author: lalien
Date: Dienstag, 25. Juli 2006 02:27:31
Message:
- bug fix: visual range was very big (should be 0) when VISUAL_DISTANCE_DECREASE_PER_RAIN_INTENSITY was set to > 50%
----
Revision: 367
Author: lalien
Date: Samstag, 22. Juli 2006 22:10:55
Message:
- fixed the bug fix from build 365: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
----
Revision: 366
Author: Wanne
Date: Samstag, 22. Juli 2006 12:49:27
Message:
Changed the text description of the "Rain noise" in the option screen.
----
Revision: 365
Author: lalien
Date: Samstag, 22. Juli 2006 01:33:57
Message:
- bug fix: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
----
Revision: 364
Author: Wanne
Date: Freitag, 21. Juli 2006 23:11:14
Message:
----
Revision: 363
Author: Wanne
Date: Freitag, 21. Juli 2006 23:09:50
Message:
Rain noise can be toggled ON/OFF in the Options Screen
Added Brightness Level string to the German Version, when pressing "F" in tactical screen
----
Revision: 362
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 05:14:54
Message:
-updated version #
----
Revision: 361
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 01:27:23
Message:
-added StealthBonus tag to Items
-stealth works like extra camouflage, but is not terrain dependent and also conceals noise
-fixed armour attachments getting destroyed when armour is destroyed
----
Revision: 360
Author: Wanne
Date: Donnerstag, 20. Juli 2006 19:55:46
Message:
----
Revision: 359
Author: Wanne
Date: Donnerstag, 20. Juli 2006 19:54:52
Message:
Fix: Correct offsets in laptop zoom in/out animation in all 3 resolutions
----
Revision: 357
Author: MaddMugsy
Date: Donnerstag, 20. Juli 2006 05:36:19
Message:
-fixed mercs complaining about equipment when it's really good
-fixed BR not getting new stock for items with indexes > 1000
-reduced re-ordering times for awesome BR's
----
Revision: 356
Author: MaddMugsy
Date: Mittwoch, 19. Juli 2006 18:39:36
Message:
-spreadsheet update
-minor BR restock formula change (probably won't matter)
----
Revision: 353
Author: MaddMugsy
Date: Dienstag, 18. Juli 2006 06:29:26
Message:
-fixed BR's not restocking
-fixed 90210 not working
-fixed 8 character IMP names not working
----
Revision: 351
Author: MaddMugsy
Date: Montag, 17. Juli 2006 20:57:46
Message:
-quick fix for throwing knives degrading due to difficulty modifier when enemies die after being hit by them
----
Revision: 349
Author: lalien
Date: Montag, 17. Juli 2006 18:39:48
Message:
- fix for HE ammo
- fix for militia reinforcements not working in cities
----
Revision: 347
Author: lalien
Date: Sonntag, 16. Juli 2006 20:30:37
Message:
- fix for HE ammo
----
Revision: 345
Author: MaddMugsy
Date: Samstag, 15. Juli 2006 02:48:34
Message:
-updated version number for new exe
----
Revision: 343
Author: lalien
Date: Freitag, 14. Juli 2006 21:37:08
Message:
- fixed crash in InternalIgniteExplosion, will disable HE ammo
----
Revision: 342
Author: lalien
Date: Montag, 10. Juli 2006 23:00:57
Message:
- bug fix: Drassen assault not happening regardless of the setting in ini
----
Revision: 341
Author: lalien
Date: Montag, 10. Juli 2006 21:09:02
Message:
- bug fix for merc screen position in tactical on high resolution
----
Revision: 340
Author: lalien
Date: Montag, 10. Juli 2006 20:53:19
Message:
- added menu option to enable tracer effect for single shots
----
Revision: 339
Author: MaddMugsy
Date: Montag, 10. Juli 2006 04:51:15
Message:
-added callahan's fix for HE ammo not exploding
----
Revision: 338
Author: MaddMugsy
Date: Sonntag, 9. Juli 2006 21:43:24
Message:
-tweaked ai turning in green a little bit to make them look for noises in green (mostly for snipers)
-enabled tunnel vision attribute on readied weapons (previously only worked on attachments, and non-weapon items)
----
Revision: 336
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 18:31:01
Message:
-fixed guns never jamming
----
Revision: 334
Author: Lesh
Date: Freitag, 7. Juli 2006 22:37:08
Message:
-CTD fix in Tixa in function FindBestPath in PathaAi.cpp
----
Revision: 332
Author: MaddMugsy
Date: Freitag, 7. Juli 2006 07:40:20
Message:
-fixed guns being chosen from too high a level in "Normal Guns" mode
-fixed AI not firing guns when able - this should reduce the amount of running back and forth and also the running up to your guys and crouching
----
Revision: 330
Author: Wanne
Date: Donnerstag, 6. Juli 2006 07:47:28
Message:
- Enabled some useful Assert-Messages, so we get notifications about errors in DEBUG Mode.
----
Revision: 329
Author: lalien
Date: Donnerstag, 6. Juli 2006 01:40:32
Message:
- Bug fix: Grumm crash
----
Revision: 328
Author: lalien
Date: Mittwoch, 5. Juli 2006 11:49:36
Message:
- Bug fix: This bug occured in Grumm H2. After playing two rounds of combat, the game freezes right when the END TURN button clicked. The enemy tries to reinforce H2 from several sectors simultaneously (H1 and G2), trying to put too many soldiers into H2 at the same time. As to other sectors, other people have reported the same occurance in Tixa and in Cambria G9, with the exact same symptoms.
----
Revision: 327
Author: AcyForsythe
Date: Dienstag, 4. Juli 2006 02:42:56
Message:
Changed "Personality" button text to "Skills"
----
Revision: 326
Author: MaddMugsy
Date: Dienstag, 4. Juli 2006 02:28:47
Message:
-minor testhit crash fix from Callahan, when pressing ctrl-h
----
Revision: 325
Author: lalien
Date: Montag, 3. Juli 2006 00:44:43
Message:
- option menu descriptions changed
- bug fix: CTD in SendReinforcementsForGarrison. Happens in strategic map when a (maybe too large?) group of enemies wants to retake a city sector.
----
Revision: 324
Author: Lesh
Date: Sonntag, 2. Juli 2006 22:02:39
Message:
good news - i fixed nasty freeze with throwing items through window. make your tests again.
----
Revision: 323
Author: AcyForsythe
Date: Sonntag, 2. Juli 2006 19:10:35
Message:
- test nothing changed
----
Revision: 322
Author: Wanne
Date: Sonntag, 2. Juli 2006 18:53:06
Message:
- Shortened some German option-texts in the preference screen
- Centered the "Topware" splash-screen in the German version
----
Revision: 321
Author: lalien
Date: Sonntag, 2. Juli 2006 00:17:15
Message:
- changed starting location for Drassen attack
----
Revision: 320
Author: Wanne
Date: Samstag, 1. Juli 2006 19:45:13
Message:
- Made some minor cosmetical changes to the Tactical Placement Screen
----
Revision: 319
Author: Lesh
Date: Samstag, 1. Juli 2006 17:15:25
Message:
Lesh:
1. patch for "Bug: Enemy turns around in turn based mode!"
2. action strings is added for new actions (e.g. flank left). needed for debug
----
Revision: 318
Author: Wanne
Date: Freitag, 30. Juni 2006 23:25:37
Message:
bugfix:
- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.
----
Revision: 317
Author: Wanne
Date: Freitag, 30. Juni 2006 19:11:41
Message:
- Translated missing preference (options) texts from the German build.
- Edited preferences text and description (English and German)
----
Revision: 316
Author: lalien
Date: Freitag, 30. Juni 2006 13:11:48
Message:
- when enemy retreats he will be added to the adjacent sector, not deleted
----
Revision: 315
Author: lalien
Date: Freitag, 30. Juni 2006 12:52:00
Message:
- when enemy retreats he will be added to the adjacent sector, not deleted
----
Revision: 314
Author: Lesh
Date: Donnerstag, 29. Juni 2006 22:45:58
Message:
Lesh:
fix: laptop zoom in/out animation now starts/ends in laptop monitor though it doesn't fit into monitor strictly on 640x480 and 1024x768 ( +/- small offset)
----
Revision: 313
Author: lalien
Date: Donnerstag, 29. Juni 2006 19:34:06
Message:
- bug fix: No militia are present in the sector (not city sector) for the battle, even though they do appear on the strategy map. Happens when mercs are in sector and a militia group arrives.
----
Revision: 311
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 18:50:01
Message:
-removed ap cost and bullet from interface screens when gun has no semi auto fire
-made a new weapon con: "No Semi Auto"
----
Revision: 309
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 20:54:02
Message:
-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)
-added some debug msgs that I was using for AI debugging
----
Revision: 307
Author: lalien
Date: Mittwoch, 28. Juni 2006 20:03:34
Message:
- fixed: single shot AP's in weapon tool tip on auto fire only weapons not shown anymore
----
Revision: 306
Author: MaddMugsy
Date: Montag, 26. Juni 2006 19:55:11
Message:
-removed some hard coded item indexes from ArmsDealerInvInit.cpp & items.cpp
-fixed canteen merging w/ctrl+click
----
Revision: 304
Author: MaddMugsy
Date: Montag, 26. Juni 2006 18:36:59
Message:
-fixed possible negative shopkeeper prices for ammo w/bullets > 100
----
Revision: 303
Author: MaddMugsy
Date: Montag, 26. Juni 2006 18:12:05
Message:
-added explosive ammo code from Callahan
-disabled tracer light effects on rooftops, since lights don't work on roofs yet
----
Revision: 302
Author: Wanne
Date: Montag, 26. Juni 2006 13:50:35
Message:
----
Revision: 301
Author: Wanne
Date: Montag, 26. Juni 2006 10:28:18
Message:
----
Revision: 299
Author: lalien
Date: Montag, 26. Juni 2006 00:45:07
Message:
- added elites to the Drassen attack team
----
Revision: 298
Author: lalien
Date: Sonntag, 25. Juni 2006 01:08:14
Message:
- added more stats to soldier tool tip
----
Revision: 296
Author: MaddMugsy
Date: Samstag, 24. Juni 2006 19:57:35
Message:
-fixed sniper firing (finally?)
-added Ready Weapon AP bonuses to two handed weapons (even though none use it yet)
----
Revision: 295
Author: lalien
Date: Samstag, 24. Juni 2006 19:42:10
Message:
- added current AP's to soldier tool tip
----
Revision: 294
Author: lalien
Date: Samstag, 24. Juni 2006 02:21:08
Message:
- soldier tool tips added
- game options changed
----
Revision: 293
Author: MaddMugsy
Date: Freitag, 23. Juni 2006 23:11:18
Message:
-update version date
----
Revision: 292
Author: MaddMugsy
Date: Freitag, 23. Juni 2006 23:09:51
Message:
-made sure rocket launcher / tank warning doesn't come up for militia
-made a better fix for snipers not firing
----
Revision: 291
Author: MaddMugsy
Date: Freitag, 23. Juni 2006 19:33:17
Message:
-slightly reduced number of enemies climbing on roofs during green status (10+ guys on one little roof seemed a bit much ;) )
-Fixed sniper firing when spotting a new enemy
----
Revision: 290
Author: Wanne
Date: Freitag, 23. Juni 2006 15:10:04
Message:
Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
----
Revision: 286
Author: MaddMugsy
Date: Freitag, 23. Juni 2006 01:37:05
Message:
-fix CTH on burst cursor showing up even when it's turned off
----
Revision: 285
Author: MaddMugsy
Date: Donnerstag, 22. Juni 2006 09:01:35
Message:
-fixed GL Bursts so they work w/guns w/out burst mode
----
Revision: 284
Author: MaddMugsy
Date: Donnerstag, 22. Juni 2006 05:16:16
Message:
-disabled sniper orders for soldiers w/sniper rifles w/out scopes
-added sight checking for snipers when they turn
-removed sniper attitude changes
----
Revision: 283
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 21:16:31
Message:
-restored previous light check changes
-fixed enemies getting closer w/out firing
----
Revision: 282
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 21:08:59
Message:
-put light check back to where it was before
----
Revision: 281
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 20:43:27
Message:
-removed inlightatnight checks
----
Revision: 279
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 19:37:50
Message:
-removed unlimited troops and queen aggression settings from savegames
----
Revision: 276
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 08:10:00
Message:
-added aggressive queen and unlimited troop settings to save/load game code
----
Revision: 275
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 01:56:11
Message:
-externalized options for unlimited troops and aggressive queen and enabled them for all difficulty levels
----
Revision: 274
Author: lalien
Date: Dienstag, 20. Juni 2006 23:17:51
Message:
- damage radius fixed
----
Revision: 273
Author: lalien
Date: Dienstag, 20. Juni 2006 18:42:32
Message:
- fixed explosion/stun damage multiplier
- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION
----
Revision: 271
Author: MaddMugsy
Date: Dienstag, 20. Juni 2006 01:11:10
Message:
-fixed stun grenade dmg
----
Revision: 270
Author: MaddMugsy
Date: Montag, 19. Juni 2006 23:27:46
Message:
-CTH fix for rocket launchers
----
Revision: 265
Author: MaddMugsy
Date: Montag, 19. Juni 2006 18:09:47
Message:
-got rid of redundant gas mask checks
----
Revision: 264
Author: MaddMugsy
Date: Montag, 19. Juni 2006 18:05:03
Message:
-removed inlightatnight check from FindBestNearbyCover, since it was already being checked in a different way :p
----
Revision: 263
Author: MaddMugsy
Date: Montag, 19. Juni 2006 17:57:16
Message:
-allowed AI to use extra aiming levels
----
Revision: 262
Author: MaddMugsy
Date: Montag, 19. Juni 2006 17:50:59
Message:
-removed lighted spots from valid locations to move to for flanking, finding cover and running away
-moved the running out of lighted areas code to after the main Red AI - this will prevent enemies from running into and back out of lighted areas; however, it might also mean that they end up running straight through the light sometimes
-enabled AI to fire at opponents seen by other AIs on Expert & Insane
----
Revision: 261
Author: lalien
Date: Montag, 19. Juni 2006 14:25:20
Message:
- bug fix: hang in auto resolve with big group of enemies
----
Revision: 260
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 04:30:37
Message:
-more from the last update
----
Revision: 259
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 04:29:45
Message:
-reduced # of guys getting sniper orders - restricted to just the onguard and stationary guys. Hopefully, this will keep them out of the city assault teams & patrols.
-added some more raise weapon code for snipers who have nothing to do. This shouldn't really be required since less snipers will be present in assaults.
----
Revision: 258
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 02:40:57
Message:
-reduced MAX_THREAT_RANGE to reduce stutter during AI turns
----
Revision: 257
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 01:48:12
Message:
-build error fix
----
Revision: 256
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 01:38:06
Message:
-reverted a couple minor ai changes from ja2cw mod
----
Revision: 255
Author: lalien
Date: Samstag, 17. Juni 2006 22:34:23
Message:
- re enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_DRASSEN and increased amount of troops
----
Revision: 253
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 22:28:52
Message:
-version update
----
Revision: 252
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 22:15:40
Message:
-made snipers more like ONGUARD guys than STATIONARY guys
----
Revision: 251
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 20:42:57
Message:
-fixed new ammo types not coming out of enemy guns properly
-minor AI fixes
-reduced minimum default status for bonus depreciation from 100 to 85
----
Revision: 250
Author: lalien
Date: Samstag, 17. Juni 2006 18:13:25
Message:
- fixed air raid turn hanging
----
Revision: 249
Author: lalien
Date: Samstag, 17. Juni 2006 13:46:16
Message:
- increased enemy group size sent according to specific events (first battle, lost town, lost sam site) to be minGroupSize + old value
----
Revision: 248
Author: lalien
Date: Samstag, 17. Juni 2006 13:14:21
Message:
- always show game progress in version info (was only when using cheats)
- returned AI movement orders in MovementMode to old values (enemies were moving too slow, needs correction)
----
Revision: 247
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 08:01:44
Message:
-pre-load enemy weapons with the ammo type that was selected for them instead of the default type
----
Revision: 246
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 06:50:22
Message:
-minor fix to min. bullet calc
----
Revision: 244
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 04:47:30
Message:
-ensured enemies have a minimum number of bullets, rather than a random # of clips (at least 20 bullets) This should stop those guys with the sawed-off shotguns (2rd capacity) from running away after 5-10 shots.
----
Revision: 241
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 01:06:00
Message:
-even smaller sniper fix
----
Revision: 240
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 01:03:26
Message:
-small sniper fix
----
Revision: 239
Author: lalien
Date: Freitag, 16. Juni 2006 21:57:16
Message:
- changed selling price calculation for selling to locals to handle ammo
----
Revision: 238
Author: MaddMugsy
Date: Freitag, 16. Juni 2006 21:47:03
Message:
Changes to make things harder:
- added item status values (1-100%) to selling price calculation for selling to locals
- increased probing attacks from queen after player conquers a sector
- unlimited reinforcements for queen on Insane mode (possibly externalize this later...)
- increased queen attacks on sectors after losing towns (ie: reduced her turtling up into meduna after losing some towns) -- requires unlimited reinforcements
- increased admin-type troops being promoted to redshirt troops on hard/expert and insane (just garrisons on expert)
- decreased quality of items dropped by enemy soldiers, based on difficulty level, as per the following formula: (dif_level - 1) * Random (20), so 0% for novice, up to 60% for insane
----
Revision: 237
Author: lalien
Date: Freitag, 16. Juni 2006 19:31:26
Message:
- returned limited vision for enemies (Should be equal for all sides. If somebody wants, he can disable it in ini)
----
Revision: 235
Author: MaddMugsy
Date: Donnerstag, 15. Juni 2006 19:38:06
Message:
-commented out more air raid code
----
Revision: 234
Author: lalien
Date: Donnerstag, 15. Juni 2006 16:22:18
Message:
- Added menu option to show weapon ranges in tiles/meters
- Allowed to enter tactical view for any visited sector
----
Revision: 233
Author: lalien
Date: Donnerstag, 15. Juni 2006 13:48:10
Message:
- Added menu option to show/remove item shadow
- fixed menu descriptions
----
Revision: 231
Author: MaddMugsy
Date: Mittwoch, 14. Juni 2006 04:24:57
Message:
-removed disk space check because it was pissing me off and coming up with a warning despite the fact that I have 12 GB space free
-changed weapon ranges in tooltips to tiles to match the ranges in the item description screen
----
Revision: 230
Author: MaddMugsy
Date: Mittwoch, 14. Juni 2006 02:17:53
Message:
-AI fixes for snipers
----
Revision: 227
Author: MaddMugsy
Date: Dienstag, 13. Juni 2006 07:38:52
Message:
-scaled down tunnel vision for AI to help out the snipers
-removed limited vision from AI so they're not as easy to sneak up on
----
Revision: 226
Author: MaddMugsy
Date: Dienstag, 13. Juni 2006 06:46:27
Message:
-adjusted sniper AI preferences
-spreadsheet update
----
Revision: 225
Author: lalien
Date: Dienstag, 13. Juni 2006 00:08:02
Message:
- activated 'skip' button for all meanwhile screens
----
Revision: 223
Author: lalien
Date: Montag, 12. Juni 2006 20:06:29
Message:
- The weapons were deprecating too fast due to wrong item in reliability calculation (2x gun reliability, now gun + ammo reliability)
----
Revision: 222
Author: MaddMugsy
Date: Montag, 12. Juni 2006 08:57:16
Message:
-enabled snipers to turn in place in random directions in green status
-spreadsheet update
----
Revision: 221
Author: lalien
Date: Sonntag, 11. Juni 2006 14:42:54
Message:
- increased max size of visible range and cover display
----
Revision: 220
Author: lalien
Date: Sonntag, 11. Juni 2006 00:05:28
Message:
- bug fix: display cover showed wrong direction
----
Revision: 219
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 22:25:40
Message:
-got rid of the slow allteamslookforall and reoptimized tracer looking to use ManLooksForOtherTeams instead
----
Revision: 218
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 22:21:14
Message:
-optimized the sight handling code for tracers so that it doesn't run for every tile crossed
----
Revision: 217
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 17:45:51
Message:
-fixed LOS CTD after readying weapon
----
Revision: 216
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 09:22:16
Message:
-added underslung/attached GLs to AI inventory and enabled AI to use them :)
-rewrote the AI sniper code to take advantage of readying weapons. Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance).
-spreadsheet update
----
Revision: 215
Author: lalien
Date: Freitag, 9. Juni 2006 22:35:59
Message:
- bug fix: CTD in endgame when killing Deidrana
- disabled code for CD-ROM check (game was killed every time when USB-Stick was removed)
----
Revision: 214
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 17:36:42
Message:
-put back the INT8 bType
----
Revision: 212
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 08:06:16
Message:
-minor lighting fix
----
Revision: 210
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 02:24:14
Message:
-changed bAge from INT8 to UINT8 in LightEffects.h and SmokeEffects.h so that the effects can have a longer duration.
----
Revision: 209
Author: lalien
Date: Freitag, 9. Juni 2006 02:07:40
Message:
- light effect changes added
----
Revision: 208
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 01:55:52
Message:
-one more UINT16 -> UINT8
----
Revision: 207
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 01:48:25
Message:
-changed light and smoke effect durations back to UINT8s
----
Revision: 206
Author: lalien
Date: Freitag, 9. Juni 2006 01:42:00
Message:
- bug fix: CTD when new merc arrives
----
Revision: 205
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 00:25:54
Message:
- In the vain hopes of finally killing that stupid "Battle Scope" bug, I have changed the inventory creation to do an extra check for attachment validity before creating the attachments w/out displaying any messages.
----
Revision: 202
Author: lalien
Date: Donnerstag, 8. Juni 2006 22:26:48
Message:
- added some required functions for new AI
----
Revision: 200
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 19:47:52
Message:
-reverted most AI changes
-spreadsheet update
----
Revision: 199
Author: lalien
Date: Donnerstag, 8. Juni 2006 13:48:38
Message:
- charge less AP's when throwing grenade from prone stance
----
Revision: 194
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 07:23:07
Message:
- updated breaklight duration checks to allow us to have shorter duration breaklights
----
Revision: 193
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 06:40:55
Message:
- updated bullet tracer effect again to resolve a savegame compatibility issue and to fix the lighting effects
----
Revision: 192
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 02:54:14
Message:
- added SmokeEffects.h and LightEffects.h to TileEngine.vcproj
- increased the INT8 & UINT8 bAge/ubDuration variables in SmokeEffects.cpp and LightEffects.cpp to a good old "int".
----
Revision: 190
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 02:14:23
Message:
WARNING: I haven't tested these changes yet, since I'm still at work :p I'll be testing them and making updates as needed tonight.
- updated breaklight effect to use the radius and duration values from Explosives.xml
- updated tracer bullet lighting effect (will probably require more tweaking)
- updated AI - when trapped in gas in Insane the AI goes nuts instead of getting scared. AI in all levels is more likely to use autofire over burst/single fire when in gas (panicking).
----
Revision: 189
Author: lalien
Date: Mittwoch, 7. Juni 2006 20:44:37
Message:
- Bobby Ray's tool tips for GL fixed
- bug fix: CTD when shoot at soldier and see items afterwards (happens not always)
----
Revision: 187
Author: lalien
Date: Mittwoch, 7. Juni 2006 17:49:36
Message:
- bug fix: CTD when clicking on buttons
----
Revision: 186
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 17:16:09
Message:
-added grenade launchers to the pre-chambering of pre-selected items
----
Revision: 185
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 17:14:49
Message:
-pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)
----
Revision: 184
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 05:48:02
Message:
-updated AI to use some features from Ja2CW
----
Revision: 183
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 05:44:13
Message:
----
Revision: 181
Author: lalien
Date: Dienstag, 6. Juni 2006 14:29:04
Message:
- manual reload ai fixed
----
Revision: 178
Author: lalien
Date: Dienstag, 6. Juni 2006 01:34:43
Message:
- manual reload play sound added
----
Revision: 177
Author: lalien
Date: Dienstag, 6. Juni 2006 00:37:34
Message:
- new feature: manual reload
- update readme
----
Revision: 174
Author: lalien
Date: Montag, 5. Juni 2006 11:22:34
Message:
- removed ammo from grenade launcher tool tip
----
Revision: 173
Author: MaddMugsy
Date: Montag, 5. Juni 2006 09:06:19
Message:
-added code for enemies to carry money items / wallets w/actual deposit-able cash
----
Revision: 171
Author: MaddMugsy
Date: Montag, 5. Juni 2006 08:17:23
Message:
-added a couple extra checks to Inventory Choosing.cpp for attachments. Doubt it will fix the battle/sniper scope conflict though.
----
Revision: 170
Author: lalien
Date: Montag, 5. Juni 2006 03:03:17
Message:
- bug fix: Space selects next squad: next merc was not selected when in interrupt
- changed scope ranges to be % of base visible range
----
Revision: 169
Author: lalien
Date: Sonntag, 4. Juni 2006 20:53:35
Message:
- added % status for blades in tool tips
----
Revision: 168
Author: lalien
Date: Sonntag, 4. Juni 2006 19:52:58
Message:
- bug fix 'j' key was not working properly
- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle
----
Revision: 167
Author: Wanne
Date: Sonntag, 4. Juni 2006 18:21:31
Message:
----
Revision: 166
Author: Wanne
Date: Sonntag, 4. Juni 2006 18:20:41
Message:
----
Revision: 165
Author: lalien
Date: Sonntag, 4. Juni 2006 17:36:34
Message:
- new setting in game options: Space selects next squad, when turned on there is no need to press Shift+Space to select next squad
----
Revision: 164
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 20:08:08
Message:
-fixed battle scope / sniper scope conflict in Inventory Choosing.cpp
----
Revision: 163
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 19:55:37
Message:
- changed tons of guns setting back to "normal" and "tons of guns". This will increase compatibility with other mods based on 1.13.
----
Revision: 162
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 19:19:54
Message:
-fixed aim level % restrictions
----
Revision: 161
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 19:10:10
Message:
-added option to choose whether extra aim levels apply to rifles only
----
Revision: 160
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 17:42:16
Message:
- updated aiming levels to use a % of sight range, and to allow only rifles & sniper rifles to use aiming levels > 4
----
Revision: 159
Author: lalien
Date: Samstag, 3. Juni 2006 15:54:21
Message:
- quick fix for sight range
- works only when 'L' pressed one more time
----
Revision: 158
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 08:55:59
Message:
-continued from last commit
----
Revision: 157
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 08:23:46
Message:
-continuation of last update
----
Revision: 156
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 08:22:24
Message:
- removed the +50's from the bonus calculations
- added Lalien's 8AP aiming code
- restricted aiming by scope min. range, 4 APs for no scope, 6 APs for min range >= 6 tiles, 8 APs for min range >= 9 tiles
- added option (in preferences + shortcut = 'q') to fire grenade launchers at higher angles, thereby allowing ranges to increase to 45+. It's an option so grenades don't always need to be fired so high. It should also allow grenades to be fired over obstacles.
----
Revision: 149
Author: lalien
Date: Donnerstag, 1. Juni 2006 03:35:27
Message:
- bug fix: CTD when enemy throws a grenade
----
Revision: 148
Author: lalien
Date: Mittwoch, 31. Mai 2006 23:39:26
Message:
- fixed strings for Auto Resolve
- leadership increase when commanding militia
----
Revision: 147
Author: lalien
Date: Mittwoch, 31. Mai 2006 22:04:47
Message:
- externalized settings for mobile militia
- made default militia settings less aggressive
- added a message for breaking locks/doors
----
Revision: 146
Author: lalien
Date: Mittwoch, 31. Mai 2006 19:43:34
Message:
- moving militia bug fix: militia was not in sector at battle start
- changed militia orders to ONGUARD when entering the sector
----
Revision: 144
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 05:55:50
Message:
----
Revision: 142
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 00:22:42
Message:
-updated Interface Items.cpp to display range in tiles in tooltips
----
Revision: 141
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 23:10:26
Message:
-updated IMP Confirm.cpp to not choose illegal items from impitemchoices.xml (illegal = not on big gun list, coolness = 0)
----
Revision: 139
Author: lalien
Date: Dienstag, 30. Mai 2006 22:25:13
Message:
----
Revision: 138
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 22:01:42
Message:
-renamed and updated prof.dat files by difficulty level and tons of guns selection
-re-sorted shopkeeper items by name, since there were too many to list otherwise.
----
Revision: 137
Author: lalien
Date: Dienstag, 30. Mai 2006 21:38:48
Message:
- vision range bonus applied only in front direction when using scope or another item with tunnel vision effect
----
Revision: 135
Author: lalien
Date: Dienstag, 30. Mai 2006 19:55:48
Message:
- tool tips for Bobby Ray updated
- tool tips for items updated
- finding tunnel vision bonus changed
- rooftop vision bonus changed to % instead of tiles
- vision range bonus changed to % instead of tiles
----
Revision: 134
Author: lalien
Date: Dienstag, 30. Mai 2006 00:49:53
Message:
- tool tips for Bobby Ray updated
- refresh for laptop screens fixed
----
Revision: 133
Author: lalien
Date: Montag, 29. Mai 2006 23:15:42
Message:
- tool tips for Bobby Ray added
----
Revision: 132
Author: lalien
Date: Montag, 29. Mai 2006 20:41:06
Message:
- changed tool tips for launchers and armor
----
Revision: 128
Author: lalien
Date: Montag, 29. Mai 2006 02:01:26
Message:
- changed tool tip for magazines
- added limited vision from Lesh
- bug fix: CTD in SaveAirRaidInfoToSaveGameFile when saving game
----
Revision: 127
Author: MaddMugsy
Date: Sonntag, 28. Mai 2006 19:22:16
Message:
updated gun range in tooltips from "unmodified/modified" to "modified(unmodified)"
----
Revision: 126
Author: MaddMugsy
Date: Sonntag, 28. Mai 2006 18:37:26
Message:
make sure enemies only use legal ammo types
----
Revision: 125
Author: lalien
Date: Sonntag, 28. Mai 2006 01:19:57
Message:
- extended item info on tool tip
- new strings for item info in English/German/Russian
- German translation updated
- screen shots are not overwritten anymore
- bug fix: climbing on roof with 'j' caused CTD
- reinforcements in Omerta allowed on insane difficulty
----
Revision: 124
Author: lalien
Date: Freitag, 26. Mai 2006 23:27:17
Message:
Little Alien
- New German translation
----
Revision: 123
Author: lalien
Date: Freitag, 26. Mai 2006 21:05:50
Message:
Little Alien
- removed some comments
- removed non existing files from project
----
Revision: 118
Author: lalien
Date: Freitag, 26. Mai 2006 00:22:57
Message:
Little Alien
- removed some files
- bug fix: breath reduction while raining
----
Revision: 85
Author: MaddMugsy
Date: Donnerstag, 25. Mai 2006 17:56:16
Message:
Updated version #.
----
Revision: 84
Author: MaddMugsy
Date: Donnerstag, 25. Mai 2006 17:54:16
Message:
Minor cleanup. Got rid of some extra files and some comments.
----
Revision: 83
Author: MaddMugsy
Date: Donnerstag, 25. Mai 2006 17:47:09
Message:
file not used
----
Revision: 82
Author: lalien
Date: Donnerstag, 25. Mai 2006 17:02:07
Message:
Little Alien
- Externalized more strategic AI settings
----
Revision: 81
Author: lalien
Date: Donnerstag, 25. Mai 2006 14:30:57
Message:
Little Alien
- Game version string changed
- Militia control: deduct points only when a command is issued
----
Revision: 80
Author: lalien
Date: Donnerstag, 25. Mai 2006 13:29:27
Message:
Little Alien
- Game version string changed
Added changes from Madd Mugsy 2006.05.24
- Fixed tracer bullet firing during daytime bug
- Made camobonus not depend on gear status
- Items with coolness = 0 are "illegal"
- Made wirecutter cursor appear for utility knife when able to cut fences
- Made autofire-only guns not work if they're in the secondary hand
----
Revision: 79
Author: lalien
Date: Donnerstag, 25. Mai 2006 12:42:56
Message:
Little Alien
- Added additional damage multiplier to explosives/melee/guns
----
Revision: 78
Author: lalien
Date: Dienstag, 23. Mai 2006 21:34:48
Message:
Little Alien
- Externalized BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY setting
----
Revision: 77
Author: lalien
Date: Sonntag, 21. Mai 2006 16:08:28
Message:
Little Alien
- Game settings changed to read new Ja2_Options.INI format
- Added control to skip strategic events
(set ENABLE_EMERGENCY_BUTTON_NUMLOCK_TO_SKIP_STRATEGIC_EVENTS to TRUE to enable, press and hold NumLock in strategy screen to skip strategic events)
----
Revision: 76
Author: lalien
Date: Sonntag, 21. Mai 2006 14:25:22
Message:
Little Alien
Automatic reload
- Bug fix: reload from sector inventory only when no enemy in sector
- When in turn based mode make fast reload for the weapon in hands
- When in real time mode reload all weapons with magazines from soldier inventory
Rearrange sector inventory
- Bug fix: rearrange sector inventory only when no enemy in sector
----
Revision: 75
Author: lalien
Date: Sonntag, 21. Mai 2006 02:07:05
Message:
Little Alien
- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain
Madd Mugsy
- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices
- Enemy reinforcements restricted from appearing in Omerta
----
Revision: 74
Author: lalien
Date: Samstag, 20. Mai 2006 21:50:41
Message:
Little Alien
New key: Climb/Jump
- Press "j" in tactical to climb the roof / jump over the fence
----
Revision: 73
Author: lalien
Date: Donnerstag, 18. Mai 2006 23:38:49
Message:
Little Alien
- XML_ExplosionData.cpp added
----
Revision: 72
Author: lalien
Date: Donnerstag, 18. Mai 2006 23:19:51
Message:
Little Alien
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible
- Game version length changed
----
Revision: 71
Author: lalien
Date: Donnerstag, 18. Mai 2006 16:58:18
Message:
Little Alien
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible
Added changes from 2006-05-14 2 by Madd Mugsy
- Added Lesh's Explosion data externalization code for exp. animations, sounds, etc.
- Fixed some armor issues with ceramic plate-type attachments being attached to non-vest slots
- Removed hard coded item indexes from sun goggle / night goggle swapping, now it picks the best possible goggles
----
Revision: 70
Author: lalien
Date: Sonntag, 14. Mai 2006 19:26:20
Message:
Little Alien
- Rearrange sector inventory changed
----
Revision: 69
Author: lalien
Date: Samstag, 13. Mai 2006 17:29:30
Message:
Little Alien
New feature: Rearrange sector inventory
- Press Shift+S in tactical to rearrange sector inventory
- Tactical militia command: "Find Items" menu disabled
- Tactical militia command: orders to dying militia now not possible
----
Revision: 68
Author: lalien
Date: Freitag, 12. Mai 2006 02:21:31
Message:
Little Alien
- Adjust light levels after swapping sungoggles and nightgoggles
----
Revision: 67
Author: lalien
Date: Freitag, 12. Mai 2006 01:47:22
Message:
Little Alien
New feature: Swap items
- Press Shift+N in tactical to swap sungoggles and nightgoggles
----
Revision: 66
Author: lalien
Date: Donnerstag, 11. Mai 2006 18:27:40
Message:
----
Revision: 64
Author: lalien
Date: Donnerstag, 11. Mai 2006 17:06:24
Message:
Little Alien
- Changed descriptions for options menu items
----
Revision: 63
Author: lalien
Date: Donnerstag, 11. Mai 2006 02:04:37
Message:
Little Alien
- Automatic reload: no reload with full gun
----
Revision: 62
Author: lalien
Date: Donnerstag, 11. Mai 2006 00:59:51
Message:
Little Alien
- Removed NewGameSettings.* from project
----
Revision: 61
Author: lalien
Date: Donnerstag, 11. Mai 2006 00:44:00
Message:
Little Alien
- New files for militia
----
Revision: 60
Author: lalien
Date: Donnerstag, 11. Mai 2006 00:31:33
Message:
Little Alien
- Moved new game settings from ja2.ini to Ja2_Options.ini
- Moved all settings from NewGameSettings.cpp to GameSettings.cpp
- New feature: Militia movement on strategic map v1.3
- New feature: Automatic reload
Press Shift+R in tactical to reload all weapons of your team with magazines from sector inventory
----
Revision: 59
Author: lalien
Date: Mittwoch, 10. Mai 2006 12:54:38
Message:
Little Alien
- Bugfix: now it's not possible to command militia when militia turned hostile
----
Revision: 55
Author: lalien
Date: Donnerstag, 4. Mai 2006 17:01:32
Message:
Little Alien
- Deadlock delay adjustable in ja2.ini
- Sight Range adjustable in ja2.ini
----
Revision: 54
Author: lalien
Date: Donnerstag, 4. Mai 2006 15:29:18
Message:
*********************************************************
* 2006/05/04 *
* Madd Mugsy *
* Developed in VS 2003 *
*********************************************************
- Added tile lighting animation effects to tracer bullets, forced muzzle flash on tracers so enemies can see you, regardless of flash suppression
- Re-enabled laptop animation, since Lesh fixed it (I forgot to mention that in my earlier changes :p)
----
Revision: 53
Author: lalien
Date: Donnerstag, 4. Mai 2006 14:53:59
Message:
Little Alien
Play weapon sounds on higher volume
Adjustable in ja2.ini
----
Revision: 52
Author: lalien
Date: Donnerstag, 4. Mai 2006 12:44:52
Message:
Little Alien
Taking screenshot with high resolution is now working
Enable/disable vSync in ja2.ini
----
Revision: 51
Author: lalien
Date: Donnerstag, 4. Mai 2006 04:10:48
Message:
Little Alien
Bugfix: CTD from AutoResolve screen when attacker uses knife
----
Revision: 48
Author: Wanne
Date: Mittwoch, 3. Mai 2006 14:39:00
Message:
----
Revision: 46
Author: lalien
Date: Montag, 1. Mai 2006 22:59:34
Message:
*********************************************************
* 2006/05/01 *
* Little Alien *
* Developed in VS 2003 *
*********************************************************
Source:
- Added militia control in tactical (can be turned on/off in ja2.ini file)
- Aiming/readying gun: show in red points needed for readying gun
Data:
- Added new ja2.ini
----
Revision: 45
Author: lalien
Date: Montag, 1. Mai 2006 21:19:45
Message:
*********************************************************
* 2006/05/01 *
* Madd Mugsy *
* Developed in VS 2003 *
*********************************************************
Source:
- Added bullet tracers (& tracerEffect to AmmoTypes.xml)
- Remedied IMP name saving, which didn't seem to upload properly
Data:
- Add bullet_tracer.sti to tilecache (will upload a full data folder w/new images at some point)
----
Revision: 44
Author: lalien
Date: Sonntag, 30. April 2006 15:27:54
Message:
Little Alien 2006-04-30
Bugfix: not possible to hit enemy on roof, bullet hits something just after shot
----
Revision: 43
Author: lalien
Date: Sonntag, 30. April 2006 15:13:21
Message:
*********************************************************
* 2006/04/30 *
* RoWa21 *
* Developed in VS 2003 *
*********************************************************
Source:
- Re-enabled Ironman-Feature in the "Start new game screen"
- Added a "Previous" and "Next" button to the merc account screen
Data:
- Added new data (data\laptop)
----
Revision: 39
Author: lalien
Date: Donnerstag, 27. April 2006 01:41:05
Message:
*********************************************************
* 2006/04/26 *
* Little Alien *
* Developed in VS 2003 *
*********************************************************
Source:
- Soundmanager v1.1 added
- Some changes for international versions
----
Revision: 38
Author: lalien
Date: Montag, 24. April 2006 23:34:16
Message:
*********************************************************
* 2006/04/19 *
* Madd_Mugsy *
* Developed in VS 2003 *
*********************************************************
- Restored the "accurate" and "inaccurate" strings that Rowa21 overwrote ;)
- Added code to use the Accuracy tag in Weapons.xml
- IMP.dat file changed to save a different file for each IMP
- Different existing IMPs can be loaded by typing their names in the IMP webpage
- Reverted changes to font.cpp due to Ivan's text not being displayed properly
- Added an AutoPenalty stat to Weapons.xml to complement BurstPenalty
- Added a NoSemiAuto stat to Weapons.xml to enable weapons that are Full-Auto only, code also added for AI to not use NoSemiAuto weapons in semi-auto mode
- Added an APBonus stat to Items.xml to enable items to give you an APBonus/Penalty (ie: heavy armour)
- Added code to enable the AimBonus and ToHitBonus stats to be read in from worn gear
- Added Lesh's burst sound externalization code, added SilencedBurstSound tag to weapons.xml
- Changed required camouflage amount to show merc as camo'd to 50%, due to some new items affecting the camouflage %
- Added two new Merge options: Use_Item (6) and Use_Item_Hard (7), which enable the use of a single item on another single item. The hard one performs a mechanics check. Use_Item_Hard can be used for caliber conversion kits, etc. (But I need to add code to dump the old ammo still).
- Use_Item can be used for things like opening your bullets up w/a knife to empty out some of the powder, for cold-loaded ammo. To Do: enable deterioration of the using item, figure out a way to enable multiple resultant items.
- Commented out all the Air Strike code.
- Changed the air strike options to be: "tons of guns" and "10 tons of guns"
- Used the BigGunList stat in Items.xml to determine whether items can show up depending on the selection from #9
- Completely redid all the existing weapons' stats (and a couple images).
- Changed some weapons' calibers, such as the SVD dragunov to 7.62x54r and the Type-85 to 7.62x25mm. Eliminated some types of ammo that do not exist (at least according to my source - so correct me if this is wrong and I'll add them back in): HP ammo in 7.62x39mm, 5.45mm, and 5.7mm.
- Moved most of the old 1.13 specific weapons around in Items.xml to new spots. The items.xml file now goes to over 1000 (w/some "nothing" entries for organization)
- Kept all the UB weapons, and some new weapons/items inside the old 350 item limit, so they can be assigned using ProEdit. To Do: Alter the binary files so pro-edit can see the right item names.
- Throwing knife code changed, so that we can have more than one type of throwing knife. For now, this means that tossing your knife into the dirt won't un-bloody it. To Do: fix this later.
- New weapon sounds (swiped from various mods) TODO: Incorporate Corpse's new weapon sounds
- Reinstated 5% to-hit bonus for using a pistol w/two hands (nothing in offhand) and 5% to-hit penalty for using an SMG w/one hand (this one might've already been in, I forget) that the devs commented out
- On top of those items added to 1.13 already, I've added/am in the process of adding:
200+ new guns,
30+ new grenades,
9+ new grenade launchers,
4 new rocket launchers,
8 new knives,
a new throwing knife,
2 new armour attachments,
50+ new armours,
10+ new misc. items,
6+ new weapon attachments,
15+ new ammo calibers & 12+ new types of ammo (including cold-loaded variants)
- resulting in 240+ new ammo items, and I'm probably missing stuff
- Not all the images are in yet - will add as I get them done.
----
Revision: 36
Author: lalien
Date: Samstag, 22. April 2006 00:25:20
Message:
Bugfix: Auto Resolve CTD
Bug description:
If there are more militias, that can be displayed in the selected resolution, the game crashes (e.g: 640x480 crashes with 50 militias, 800x600 does not crash with 50 militias)
No crash anymore but there is no background image when you select mercs to retreat and there more than 36 militia in sector on 640x480
Also cheating is removed (count of enemys that fight was not more than 32, now 256) .
----
Revision: 35
Author: lalien
Date: Freitag, 21. April 2006 13:58:41
Message:
Workaround for CTD/Freeze when viewing cover/LOS
----
Revision: 34
Author: lalien
Date: Donnerstag, 20. April 2006 23:42:19
Message:
Bugfix: CTD when climbing on roof.
(Lighting.cpp LightRevealWall and LightHideWall additional check added)
----
Revision: 30
Author: lalien
Date: Donnerstag, 20. April 2006 03:19:36
Message:
Bugfix: CTD when try to pickup items from dead body. (Tiledef.cpp check CHECKF( usIndex < NUMBEROFTILES ); added into GetTileType and GetWallOrientation)
----
Revision: 28
Author: lalien
Date: Mittwoch, 19. April 2006 20:55:16
Message:
Source v1.13 Mod High Resolution version from 2006-04-19
*********************************************************
* 2006/04/19 *
* Madd_Mugsy *
* Developed in VS 2003 *
*********************************************************
- Restored the ?accurate? and ?inaccurate? strings that Rowa21 overwrote ;)
- IMP.dat file changed to save a different file for each IMP
- Different existing IMPs can be loaded by typing their names in the IMP webpage
----
Revision: 26
Author: lalien
Date: Mittwoch, 19. April 2006 20:29:45
Message:
Source v1.13 Mod High Resolution version from 2006-04-16
*********************************************************
* 2006/04/16 *
* RoWa21 *
* Developed in VS 2003 *
*********************************************************
- Updated the language files in the utils project from lalienxx
----
Revision: 25
Author: lalien
Date: Mittwoch, 19. April 2006 20:16:27
Message:
Data and Source v1.13 Mod High Resolution version from 2006-04-15
----
Revision: 24
Author: lalien
Date: Mittwoch, 19. April 2006 19:22:20
Message:
Data and Source v1.13 Mod High Resolution version from 2006-03-16
*********************************************************
* 2006/03/16 *
* RoWa21 *
* Developed in VS 2003 *
*********************************************************
- Changed missing screens to the High-Resolution
- Tactical Screen
- Shopkeeper Interface,
- Credits Screen,
- AutoResolve Screen
- ...
- Some bugfixing with the screens
- Centered message boxes
- ...
- Merged lalienxx's features (BUT NO BURST AND NO MP3/OGG SUPPORT!)
- Rain and lightning visual and sound effects
- Visibility radius decrease when rainig
- Weapon relyability decrease when rainig
- Possibility to spot the enemy at night with lightning
- New settings in the ja2.ini file for the rain
- Aiming without shooting with "L" key
- Move the cursor over an enemy and press the "L" key.
- Added judges bugfixing
- Swapped internal shopkeeper character numbering to match the Prof.dat in 1.13 (Gabby/Smithy)
- Added status of the items to item 'tooltip'
- If it is an ammo, the number of available rounds appear
- A stack of items now always shows the minimum repair status
- No more carrying a stack of grenades into battle only to find most are duds
- Made tactical map loading code more robust against maps with bogus buildings
- Made tactical map loading code more robust against maps with characters with bogus locations or schedules
- Changed the location of the savegame structure
- Each mode contains its own savegame folder in its own data-folder
- Some general bugfixing
- See Bugfixing.xls on the ftp
----
Revision: 23
Author: lalien
Date: Mittwoch, 19. April 2006 19:10:53
Message:
Data and Source v1.13 Mod High Resolution version from 2006-03-01
----
Revision: 21
Author: lalien
Date: Mittwoch, 19. April 2006 13:32:51
Message:
Original Source for 1.13 Mod High Resolution version from 12/06/05
----
Extract from SVN-Changelog GameDir Revision: 2585
Author: Sevenfm
Date: Samstag, 3. April 2021 05:34:09
Message:
Add robots to enemy groups (by rftr).
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2584
Author: Sevenfm
Date: Sonntag, 28. Februar 2021 17:23:19
Message:
Removed AP_SUPPRESSION_SHOCK_DIVISOR option.
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-UB/APBPConstants.ini
Revision: 2583
Author: Sevenfm
Date: Sonntag, 21. Februar 2021 14:18:31
Message:
New option DEFEAT_MODE:
- 0: default, any lost battle is considered defeat
- 1: if enemy team was alerted
- 2: if at least one of retreating mercs is not covert
- 3: if at least one merc was killed in battle
- 4: if all mercs were killed in battle
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2582
Author: Sevenfm
Date: Donnerstag, 18. Februar 2021 10:38:26
Message:
Updated LOBOT files (by Asdow).
----
Added : /GameDir/Data/Anims/LOBOT/RGM/BOD_BLOW.STI
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CLIMB_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_COWER_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_crowbar.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CROWBAR_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_D_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_P_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_DIE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_PUNCH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_radio.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_RADIO_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_knife.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_STAB_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_C_THROW_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLIDLE_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLIDLE_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLIDLE_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLIDLE_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLSHOT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLWALK_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLWALK_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLWALK_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBLWALK_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_RDY_WALK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DBL_SDSP_AIM_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DB_PRN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIE2_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEBAC_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARDB_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DIEHARD_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DODGE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_DR_KICK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_D_FWD_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_FIRE.STI
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HIT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_NVG.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_knife.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_BREATH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_knife.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_K_THROW_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_G_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_LOB_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_MEDIC_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_CRCH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_DRUNK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PAIN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_PRNE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_RUN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SHOT_vest.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_NVG.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_ldeagle.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_pistol.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_sw500.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_SWAT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_HURT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_WALK_vest.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_NVG.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_vest.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_NVG.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRNCOW_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PRN_MED_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PULL_vest.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_NVG.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_BRTH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_DIE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_LOW_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_RDY_WALK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_SDSP_AIM_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_P_WALK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_radio.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RADIO_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_radio.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_REMOTE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_ROLL_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_L_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_BAYONET_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_COWER_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DRUNK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_DR_KICK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_LOOK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PAIN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRNCOW_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_ALT_vest.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SPIT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SQUISH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_ALT_vest.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_WALK_HURT_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLEEP_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_knife.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SLICE_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SQUISH_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_TRG42.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_gasmask.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_helmet.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_mosin.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_spas12.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_knife.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_STAB_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_G_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_THROW_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_dual_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_deagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_ldeagle.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_lmpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_lpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_lsw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_mpistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_sw500.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_pistol_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_AK47.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_Booney.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_FAL.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_M14.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_M1A1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_M82.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_MP5.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_NVG.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_P90.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_PKM.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_PPSH41.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_PSG1.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_Patriot.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_RPK.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_SAW.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_SCARH.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_Saiga.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_TRG42.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_dragunov.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_famas.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_gasmask.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_hat.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_mosin.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_shotgun.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_spas12.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_rifle_vest.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/cr_walk_shotgun.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_head.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_torso.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_head.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_AK47.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_head.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_torso.sti
Modified : /GameDir/Data/Palettes/Hats.stp
Added : /GameDir/Data/Palettes/grayscale.act
Added : /GameDir/Data/Palettes/guns_universal_v2.stp
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Filters.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM/AnimationSurfaces_LBT_RGM.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM/LogicalBodyType_LBT_RGM.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Layers.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LogicalBodyTypes.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Palettes.xml
Revision: 2581
Author: Sevenfm
Date: Donnerstag, 18. Februar 2021 06:49:18
Message:
Added missing TOPTION_SMART_TREE_TOPS option.
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_Settings.INI
Revision: 2580
Author: Sevenfm
Date: Montag, 1. Februar 2021 09:26:39
Message:
New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.IN
Revision: 2579
Author: Sevenfm
Date: Donnerstag, 29. Oktober 2020 14:22:27
Message:
Added new option BUCKSHOT_SUPPRESSION_EFFECTIVENESS, 50 by default, used both for NCTH and OCTH.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2578
Author: Sevenfm
Date: Donnerstag, 29. Oktober 2020 13:47:32
Message:
Increased ubDuration to 5 for Signal Shell.
----
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 2576
Author: Sevenfm
Date: Dienstag, 27. Oktober 2020 18:10:30
Message:
Improved audio quality (removed start/end clicks etc).
----
Modified : /GameDir/Data-1.13/BattleSNDS/178_attn.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_cool.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_curse.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_dying.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_enem.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_gotit.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_hit1.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_hit2.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_humm.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_laugh.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_lmattn.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_lmok1.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_lmok2.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_locked.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_noth.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_ok1.wav
Modified : /GameDir/Data-1.13/BattleSNDS/178_ok2.wav
Modified : /GameDir/Data-1.13/BattleSNDS/223_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/223_CURSE.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/223_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/223_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/224_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/224_CURSE.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/224_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/224_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/225_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/225_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/225_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/225_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/226_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/226_LAUGH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/226_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/226_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/230_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/230_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_OK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/232_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/232_ENEM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/232_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/232_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/232_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/233_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/233_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/233_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/233_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/234_OK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/235_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/235_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/235_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/235_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/236_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/237_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/237_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/237_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/237_OK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/239_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/239_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/239_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_ENEM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/241_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/241_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/241_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/241_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/241_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/242_CURSE.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/242_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/242_LAUGH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/242_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/243_CURSE.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/243_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/243_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/243_NOTH.WAV
Revision: 2574
Author: Sevenfm
Date: Samstag, 24. Oktober 2020 11:45:25
Message:
Updated links to 1.13 docs.
----
Modified : /GameDir/Docs/Additional 1.13 Documents.txt
Revision: 2573
Author: Sevenfm
Date: Freitag, 16. Oktober 2020 22:57:23
Message:
Updated description for AI_SUPPRESS_MIN_MAG_SIZE, AI_SUPPRESS_MIN_AMMO_REMAINING options.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2572
Author: Sevenfm
Date: Freitag, 16. Oktober 2020 19:49:37
Message:
New option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2571
Author: Sevenfm
Date: Donnerstag, 15. Oktober 2020 20:20:39
Message:
Added link to Jenkins JA2 SCI.
----
Modified : /GameDir/Download latest ja2.exe - ReadMe.txt
Revision: 2570
Author: Sevenfm
Date: Donnerstag, 15. Oktober 2020 19:39:57
Message:
Added more useful links.
----
Modified : /GameDir/Docs/Additional 1.13 Documents.txt
Revision: 2569
Author: Sevenfm
Date: Donnerstag, 15. Oktober 2020 19:30:04
Message:
Added 1.13 starter documentation link and actual file
https://github.com/aimnas/1.13_starter_documentation
Fixed 1.13 documents svn link.
----
Added : /GameDir/Docs/1.13 Starter Documentation.md
Modified : /GameDir/Docs/Additional 1.13 Documents.txt
Revision: 2568
Author: silversurfer
Date: Samstag, 3. Oktober 2020 09:53:05
Message:
Enhancement (by Sevenfm/Kitty): added the option to repair wire fences with any wire cutter device to UB map tilesets as well.
----
Modified : /GameDir/Data-UB/Tilesets/54/WIREFENC.JSD
Modified : /GameDir/Data-UB/Tilesets/55/WIREFENC.JSD
Revision: 2567
Author: silversurfer
Date: Freitag, 2. Oktober 2020 13:18:49
Message:
Enhancement (by Sevenfm): Cut wire fences can now be repaired with a wire cutter device.
----
Added : /GameDir/Data-1.13/tilesets/12
Added : /GameDir/Data-1.13/tilesets/12/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/17
Added : /GameDir/Data-1.13/tilesets/17/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/19
Added : /GameDir/Data-1.13/tilesets/19/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/24
Added : /GameDir/Data-1.13/tilesets/24/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/26
Added : /GameDir/Data-1.13/tilesets/26/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/27
Added : /GameDir/Data-1.13/tilesets/27/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/28
Added : /GameDir/Data-1.13/tilesets/28/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/29
Added : /GameDir/Data-1.13/tilesets/29/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/34
Added : /GameDir/Data-1.13/tilesets/34/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/35
Added : /GameDir/Data-1.13/tilesets/35/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/36
Added : /GameDir/Data-1.13/tilesets/36/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/39
Added : /GameDir/Data-1.13/tilesets/39/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/40
Added : /GameDir/Data-1.13/tilesets/40/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/44
Added : /GameDir/Data-1.13/tilesets/44/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/47
Added : /GameDir/Data-1.13/tilesets/47/WIREFENC.jsd
Added : /GameDir/Data-1.13/tilesets/48/WIREFENC.jsd
Modified : /GameDir/Data-1.13/tilesets/54/WIREFENC.JSD
Modified : /GameDir/Data-1.13/tilesets/55/WIREFENC.JSD
Revision: 2566
Author: Sevenfm
Date: Mittwoch, 30. September 2020 16:24:44
Message:
Improved audio quality for Bob's battlesounds.
----
Modified : /GameDir/Data-1.13/BattleSNDS/236_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/236_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/236_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/236_NOTH.WAV
Revision: 2565
Author: Wanne
Date: Montag, 14. September 2020 16:19:38
Message:
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Tools/ExShell/exshell.ecd
Revision: 2564
Author: Wanne
Date: Montag, 14. September 2020 16:09:49
Message:
Updated ExShell (Version 0.03) from StaticZ
----
Modified : /GameDir/Tools/ExShell/exshell.ecd
Modified : /GameDir/Tools/ExShell/exshell.bin
Modified : /GameDir/Tools/ExShell/exshell.dll
Modified : /GameDir/Tools/ExShell/exshell.exe
Added : /GameDir/Tools/ExShell/link.txt
Modified : /GameDir/Tools/ExShell/read_me.txt
Revision: 2563
Author: silversurfer
Date: Dienstag, 8. September 2020 19:42:54
Message:
updated water sources on map sectors
----
Modified : /GameDir/Data/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Revision: 2562
Author: Sevenfm
Date: Dienstag, 18. August 2020 10:25:26
Message:
New option: AI_SHOOT_UNSEEN.
Updated [Tactical AI Settings] section in Data folder.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2561
Author: Sevenfm
Date: Sonntag, 16. August 2020 05:11:33
Message:
LOBOT update (by Asdow)
----
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/RGM_BASICWALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_CR_AIM_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_HOP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_N_STD_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_OPEN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PICKUP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_PUNCH_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RAISE_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_RIFLE_OPEN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_C_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_PRN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RDY_WALK_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_RUN_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SDSP_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_STD_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_R_SWAT_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_beret.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/S_SR_AIM_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_dual_torso.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_pistol_torso.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_AR.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_beret.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_hands.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_head.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_legs.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_shadow.sti
Modified : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_torso.sti
Modified : /GameDir/Data/Palettes/Hats.stp
Added : /GameDir/Data/Palettes/guns_AK.stp
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Filters.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM/AnimationSurfaces_LBT_RGM.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM/LogicalBodyType_LBT_RGM.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LogicalBodyTypes.xml
Modified : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Palettes.xml
Revision: 2560
Author: Sevenfm
Date: Freitag, 7. August 2020 10:01:23
Message:
Updated settings for INI Editor (by Asdow).
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2559
Author: Sevenfm
Date: Freitag, 7. August 2020 05:37:09
Message:
INI Editor options update (by Asdow).
Set AI_DECISION_INFO = FALSE by default.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2.xml
Revision: 2558
Author: Flugente
Date: Freitag, 24. Juli 2020 00:09:18
Message:
Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
----
Added : /GameDir/Data/TableData/Items/StructureMove.xml
Added : /GameDir/Data-1.13/TableData/Items/StructureMove.xml
Revision: 2556
Author: Flugente
Date: Sonntag, 5. Juli 2020 14:04:43
Message:
Chg: no insurance payout on suspicious deaths (no enemy presence during merc death, or merc died from friendly fire)
----
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Revision: 2555
Author: Flugente
Date: Montag, 29. Juni 2020 22:11:25
Message:
New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/DifficultySettings.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/DifficultySettings.xml
Revision: 2554
Author: Flugente
Date: Freitag, 26. Juni 2020 22:44:22
Message:
- There can now be effectively unlimited battle sounds for NPCs.
- Activated some NPC voices that never played.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360457&#msg_360457
----
Added : /GameDir/Data/battlesnds/BAD0_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD10_CURSE.WAV
Added : /GameDir/Data/battlesnds/BAD10_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD10_HIT1.WAV
Added : /GameDir/Data/battlesnds/BAD10_HIT2.WAV
Added : /GameDir/Data/battlesnds/BAD10_LAUGH.WAV
Added : /GameDir/Data/battlesnds/BAD11_CURSE.WAV
Added : /GameDir/Data/battlesnds/BAD11_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD11_HIT1.WAV
Added : /GameDir/Data/battlesnds/BAD11_HIT2.WAV
Added : /GameDir/Data/battlesnds/BAD11_LAUGH.WAV
Added : /GameDir/Data/battlesnds/BAD1_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD2_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD3_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD4_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD5_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD6_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD7_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD8_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD9_CURSE.WAV
Added : /GameDir/Data/battlesnds/BAD9_DYING.WAV
Added : /GameDir/Data/battlesnds/BAD9_HIT1.WAV
Added : /GameDir/Data/battlesnds/BAD9_HIT2.WAV
Added : /GameDir/Data/battlesnds/BAD9_LAUGH.WAV
Added : /GameDir/Data/battlesnds/F_DYING.WAV
Added : /GameDir/Data/battlesnds/M_DYING.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE0_CURSE.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE0_DYING.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE0_HIT1.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE0_HIT2.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE0_LAUGH.WAV
Deleted : /GameDir/Data/battlesnds/ZOMBIE_CURSE.WAV
Deleted : /GameDir/Data/battlesnds/ZOMBIE_DIE.WAV
Deleted : /GameDir/Data/battlesnds/ZOMBIE_HIT1.WAV
Deleted : /GameDir/Data/battlesnds/ZOMBIE_HIT2.WAV
Deleted : /GameDir/Data/battlesnds/ZOMBIE_LAUGH.WAV
Revision: 2553
Author: Flugente
Date: Freitag, 26. Juni 2020 00:38:08
Message:
Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data/CURSORS/medicalsplint.sti
Added : /GameDir/Data/CURSORS/medicalsplint_r.sti
Modified : /GameDir/Data/TableData/Disease.xml
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
Revision: 2552
Author: Flugente
Date: Samstag, 20. Juni 2020 18:30:33
Message:
Updated xml descriptions
----
Modified : /GameDir/Data/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Revision: 2551
Author: Flugente
Date: Samstag, 20. Juni 2020 17:47:03
Message:
Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.
----
Modified : /GameDir/Data/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Revision: 2550
Author: Flugente
Date: Mittwoch, 17. Juni 2020 22:21:10
Message:
We can play external dialogue lines for NPC merchants via the lua function HandleNPCMerchantQuote(...)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20611&goto=360388&#msg_360388
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Revision: 2549
Author: Flugente
Date: Dienstag, 16. Juni 2020 01:11:55
Message:
Added general modifier to grenade throw AP cost
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-UB/Item_Settings.ini
Revision: 2547
Author: Sevenfm
Date: Freitag, 5. Juni 2020 20:51:36
Message:
Added missing speech for Pops (by anv).
----
Added : /GameDir/Data-1.13/Speech/183_022.wav
Revision: 2545
Author: Flugente
Date: Mittwoch, 3. Juni 2020 16:20:28
Message:
Added russian translations for the INI Editor (by San-Cat)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2543
Author: Flugente
Date: Mittwoch, 3. Juni 2020 01:50:26
Message:
Fix: a facility with no ASSIGNMENT shows a faulty entry in the Facilities menu if ubTotalStaffLimit > 0
----
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Revision: 2540
Author: Flugente
Date: Dienstag, 2. Juni 2020 17:06:55
Message:
Updated JA2_options inis
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
Modified : /GameDir/Data/Scripts/Overhead.lua
Revision: 2539
Author: Flugente
Date: Dienstag, 2. Juni 2020 00:34:45
Message:
Fix: bug during UB gamestart
----
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Revision: 2538
Author: Flugente
Date: Dienstag, 2. Juni 2020 00:05:55
Message:
Fix: missing lua functions for UB
----
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Modified : /GameDir/Data-UB/Scripts/strategicmap.lua
Revision: 2537
Author: Flugente
Date: Montag, 1. Juni 2020 22:30:24
Message:
- New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2536
Author: Flugente
Date: Sonntag, 31. Mai 2020 23:25:28
Message:
Fix: outdated UB MercProfiles (by Asdow & Flugente)
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercProfiles25.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercProfiles25.xml
Revision: 2535
Author: Flugente
Date: Samstag, 30. Mai 2020 02:10:57
Message:
New feature: turncoats can be created from enemies and ordered to switch sides
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191
----
Modified : /GameDir/Data/Interface/IntelMapSymbols.sti
Modified : /GameDir/Data/Interface/RoleIcons.sti
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-UB/Skills_Settings.INI
Revision: 2534
Author: Flugente
Date: Sonntag, 17. Mai 2020 22:50:47
Message:
New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data/Interface/IntelMapSymbols.sti
Added : /GameDir/Data/Interface/OPTIONSCHECKBOXES.STI
Modified : /GameDir/Data/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Revision: 2533
Author: Sevenfm
Date: Donnerstag, 14. Mai 2020 17:54:05
Message:
New experimental NCTH options: LIMIT_MAX_DEVIATION, LIMIT_GROUND_SHOTS.
----
Modified : /GameDir/Data-1.13/CTHConstants.ini
Revision: 2532
Author: Sevenfm
Date: Mittwoch, 13. Mai 2020 09:08:47
Message:
Added description for <shotAnimation> tag.
----
Modified : /GameDir/Data/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Revision: 2529
Author: Sevenfm
Date: Samstag, 11. April 2020 13:15:05
Message:
New option: SOLDIER_TOOLTIP_DEBUG_AI shows additional AI debug information.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2528
Author: Sevenfm
Date: Montag, 6. April 2020 02:08:31
Message:
New option NWSS enables New Weapon Sounds System.
Added xml support and sound files for NWSS.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data/AltSounds
Added : /GameDir/Data/AltSounds/Caliber
Added : /GameDir/Data/AltSounds/Caliber/.30 car
Added : /GameDir/Data/AltSounds/Caliber/.30 car/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30 car/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30 car/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30 car/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30 car/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06
Added : /GameDir/Data/AltSounds/Caliber/.30-06/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06/empty.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.30-06/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 Whisper
Added : /GameDir/Data/AltSounds/Caliber/.300 Whisper/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 Whisper/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 Whisper/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 Whisper/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 WinMag
Added : /GameDir/Data/AltSounds/Caliber/.300 WinMag/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 WinMag/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 WinMag/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.300 WinMag/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.338 Lapua
Added : /GameDir/Data/AltSounds/Caliber/.338 Lapua/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.338 Lapua/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.338 Lapua/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.338 Lapua/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.338 Lapua/single_noecho.ogg
Added : /GameDir/Data/AltSounds/Caliber/.357 Mag
Added : /GameDir/Data/AltSounds/Caliber/.357 Mag/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.357 Mag/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.357 Mag/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.357 Mag/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.357 Mag/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.38 Spc
Added : /GameDir/Data/AltSounds/Caliber/.38 Spc/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.38 Spc/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.38 Spc/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.38 Spc/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.38 Spc/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.40 S&W
Added : /GameDir/Data/AltSounds/Caliber/.40 S&W/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.40 S&W/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.40 S&W/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.40 S&W/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.40 S&W/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.41 AE
Added : /GameDir/Data/AltSounds/Caliber/.41 AE/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.41 AE/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.41 AE/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.41 AE/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.44 Mag/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 ACP/smg_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 WinMag
Added : /GameDir/Data/AltSounds/Caliber/.45 WinMag/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 WinMag/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 WinMag/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.45 WinMag/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.454 Casull
Added : /GameDir/Data/AltSounds/Caliber/.454 Casull/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.454 Casull/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.454 Casull/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.454 Casull/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.454 Casull/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 AE
Added : /GameDir/Data/AltSounds/Caliber/.50 AE/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 AE/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 AE/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 AE/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 AE/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/rifle_single_noecho.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/single_noecho.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 BMG/sniper_single_noecho.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 Beowulf
Added : /GameDir/Data/AltSounds/Caliber/.50 Beowulf/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 Beowulf/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 Beowulf/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 Beowulf/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/.50 Beowulf/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/10x25mm
Added : /GameDir/Data/AltSounds/Caliber/10x25mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/10x25mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/10x25mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/10x25mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/10x25mm/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/room.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/shotgun_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/12 gauge/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.3x50mm
Added : /GameDir/Data/AltSounds/Caliber/12.3x50mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.3x50mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.3x50mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.3x50mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x108mm
Added : /GameDir/Data/AltSounds/Caliber/12.7x108mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x108mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x108mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x108mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x108mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x55mm Sub
Added : /GameDir/Data/AltSounds/Caliber/12.7x55mm Sub/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x55mm Sub/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x55mm Sub/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x55mm Sub/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x97mm Subsonic
Added : /GameDir/Data/AltSounds/Caliber/12.7x97mm Subsonic/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x97mm Subsonic/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x97mm Subsonic/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/12.7x97mm Subsonic/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.6x30mm
Added : /GameDir/Data/AltSounds/Caliber/4.6x30mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.6x30mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.6x30mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.6x30mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.6x30mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/4.7x33mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x18mm
Added : /GameDir/Data/AltSounds/Caliber/5.45x18mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x18mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x18mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x18mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x39mm
Added : /GameDir/Data/AltSounds/Caliber/5.45x39mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x39mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x39mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x39mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.45x39mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/HK53_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/HK53_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm SCF
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm SCF/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm SCF/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm SCF/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.56x45mm SCF/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/5.7x28mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.5x38mm
Added : /GameDir/Data/AltSounds/Caliber/6.5x38mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.5x38mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.5x38mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.5x38mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.8x43mm SPC
Added : /GameDir/Data/AltSounds/Caliber/6.8x43mm SPC/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.8x43mm SPC/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.8x43mm SPC/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/6.8x43mm SPC/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/6x35mm
Added : /GameDir/Data/AltSounds/Caliber/6x35mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/6x35mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/6x35mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/6x35mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x25mm
Added : /GameDir/Data/AltSounds/Caliber/7.62x25mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x25mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x25mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x25mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x25mm/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x35mm
Added : /GameDir/Data/AltSounds/Caliber/7.62x35mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x35mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x35mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x35mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x37mm
Added : /GameDir/Data/AltSounds/Caliber/7.62x37mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x37mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x37mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x37mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/lmg_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x39mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/lmg_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/single_noecho.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x51mm/sniper_single_noecho.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR/lmg_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.62x54mmR/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm/lmg_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/7.92x57mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/9mm MS
Added : /GameDir/Data/AltSounds/Caliber/9mm MS/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9mm MS/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/empty.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/pistol_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x18mm/smg_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/empty.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/pistol_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/pistol_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/rifle_loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x19mm/rifle_single.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x21mm
Added : /GameDir/Data/AltSounds/Caliber/9x21mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x21mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x21mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x21mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x21mm/single.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x39mm
Added : /GameDir/Data/AltSounds/Caliber/9x39mm/AR_loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x39mm/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x39mm/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x39mm/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/9x39mm/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/CAWS
Added : /GameDir/Data/AltSounds/Caliber/CAWS/case1.ogg
Added : /GameDir/Data/AltSounds/Caliber/CAWS/case2.ogg
Added : /GameDir/Data/AltSounds/Caliber/CAWS/loop.ogg
Added : /GameDir/Data/AltSounds/Caliber/CAWS/loop_s.ogg
Added : /GameDir/Data/AltSounds/Caliber/CAWS/single.ogg
Added : /GameDir/Data/AltSounds/Common
Added : /GameDir/Data/AltSounds/Common/case1.ogg
Added : /GameDir/Data/AltSounds/Common/case2.ogg
Added : /GameDir/Data/AltSounds/Common/dummy.ogg
Added : /GameDir/Data/AltSounds/Common/echo1.ogg
Added : /GameDir/Data/AltSounds/Common/echo2.ogg
Added : /GameDir/Data/AltSounds/Common/echo3.ogg
Added : /GameDir/Data/AltSounds/Common/echo_building1.ogg
Added : /GameDir/Data/AltSounds/Common/echo_building2.ogg
Added : /GameDir/Data/AltSounds/Common/echo_building3.ogg
Added : /GameDir/Data/AltSounds/Common/echo_dense1.ogg
Added : /GameDir/Data/AltSounds/Common/echo_dense2.ogg
Added : /GameDir/Data/AltSounds/Common/echo_dense3.ogg
Added : /GameDir/Data/AltSounds/Common/echo_dense4.ogg
Added : /GameDir/Data/AltSounds/Common/echo_hills1.ogg
Added : /GameDir/Data/AltSounds/Common/echo_hills2.ogg
Added : /GameDir/Data/AltSounds/Common/echo_hills3.ogg
Added : /GameDir/Data/AltSounds/Common/echo_hills4.ogg
Added : /GameDir/Data/AltSounds/Common/echo_town1.ogg
Added : /GameDir/Data/AltSounds/Common/echo_town2.ogg
Added : /GameDir/Data/AltSounds/Common/echo_town3.ogg
Added : /GameDir/Data/AltSounds/Common/echo_town4.ogg
Added : /GameDir/Data/AltSounds/Common/echo_underground1.ogg
Added : /GameDir/Data/AltSounds/Common/echo_underground2.ogg
Added : /GameDir/Data/AltSounds/Common/echo_underground3.ogg
Added : /GameDir/Data/AltSounds/Common/echo_underground4.ogg
Added : /GameDir/Data/AltSounds/Common/room.ogg
Added : /GameDir/Data/AltSounds/Common/underground.ogg
Modified : /GameDir/Data-1.13/TableData/Items/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 2527
Author: Sevenfm
Date: Freitag, 3. April 2020 07:21:57
Message:
Updated loadscreenhints with hotkeys for quick item transformations.
----
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 2526
Author: Sevenfm
Date: Donnerstag, 2. April 2020 22:13:18
Message:
Updated loadscreenhints with changed hotkeys.
----
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 2525
Author: Sevenfm
Date: Montag, 9. März 2020 21:34:37
Message:
Set default values for VOLUME_TA and VOLUME_SSA to 100.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2524
Author: Sevenfm
Date: Dienstag, 3. März 2020 18:50:10
Message:
Lowered max radius for Molotov.
Set ubRadius = ubStartRadius for Break Light.
----
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 2523
Author: Sevenfm
Date: Donnerstag, 27. Februar 2020 12:14:14
Message:
Added description for new tags Side, CustomSide.
----
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Revision: 2522
Author: Sevenfm
Date: Freitag, 21. Februar 2020 15:12:00
Message:
New option AI_DECISION_INFO: extended log for AI decisions in Logs folder.
More zombie raise sounds.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data/Sounds/Misc/ZombieRaise1.ogg
Added : /GameDir/Data/Sounds/Misc/ZombieRaise2.ogg
Added : /GameDir/Data/Sounds/Misc/ZombieRaise3.ogg
Added : /GameDir/Data/Sounds/Misc/ZombieRaise4.ogg
Added : /GameDir/Data/Sounds/Misc/ZombieRaise5.ogg
Added : /GameDir/Data/Sounds/Misc/ZombieRaise6.ogg
Added : /GameDir/Data/Sounds/Misc/ZombieRaise7.ogg
Revision: 2521
Author: Sevenfm
Date: Donnerstag, 20. Februar 2020 13:24:14
Message:
Added body dragging sounds.
----
Added : /GameDir/Data/Sounds/Misc/DragBody1.ogg
Added : /GameDir/Data/Sounds/Misc/DragBody2.ogg
Revision: 2520
Author: Sevenfm
Date: Samstag, 15. Februar 2020 17:26:14
Message:
Added TOPTION_USE_LOGICAL_BODYTYPES default option (FALSE).
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_Settings.INI
Revision: 2519
Author: Sevenfm
Date: Samstag, 15. Februar 2020 17:22:04
Message:
LOBOT files.
----
Added : /GameDir/Data/Anims/LOBOT
Added : /GameDir/Data/Anims/LOBOT/RGM
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_AR.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_BP.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_hands.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_head.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_legs.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_shadow.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_torso.sti
Added : /GameDir/Data/Palettes
Added : /GameDir/Data/Palettes/Hats.stp
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Filters.xml
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM/AnimationSurfaces_LBT_RGM.xml
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LBT_RGM/LogicalBodyType_LBT_RGM.xml
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/LogicalBodyTypes.xml
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Palettes.xml
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_hat.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_rifle_helmet.sti
Added : /GameDir/Data/Anims/LOBOT/RGM/crouched_walk_shotgun.sti
Added : /GameDir/Data/Palettes/guns_universal.stp
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/AnimationSurfaces.xml
Added : /GameDir/Data-1.13/TableData/LogicalBodyTypes/Layers.xml
Revision: 2518
Author: Sevenfm
Date: Mittwoch, 12. Februar 2020 20:12:47
Message:
Water splash sounds.
Rocks sink now.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Added : /GameDir/Data/Sounds/Misc
Added : /GameDir/Data/Sounds/Misc/Splash1.ogg
Added : /GameDir/Data/Sounds/Misc/Splash2.ogg
Added : /GameDir/Data/Sounds/Misc/Splash3.ogg
Revision: 2517
Author: Sevenfm
Date: Montag, 10. Februar 2020 15:53:27
Message:
New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2516
Author: Sevenfm
Date: Sonntag, 9. Februar 2020 19:32:45
Message:
New option NEW_RANDOM (default TRUE) enables new code for random number generation.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2515
Author: Sevenfm
Date: Sonntag, 9. Februar 2020 08:27:24
Message:
Moved fire.ogg to Data\Ambient.
----
Added : /GameDir/Data/Ambient/fire.ogg
Deleted : /GameDir/Data/Sounds/Ambient
Revision: 2514
Author: Sevenfm
Date: Samstag, 8. Februar 2020 20:32:06
Message:
New options to control Sector Steady Ambients:
ENABLE_SSA (default FALSE)
VOLUME_SSA (default 50)
DEBUG_SSA (default FALSE)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2513
Author: Sevenfm
Date: Freitag, 7. Februar 2020 11:05:51
Message:
New option TAUNT_VOICE (FALSE by default): if true, will play sound file instead of showing text.
New option TAUNT_VOICE_SHOW_INFO (FALSE by default): if true, will show debug info when playing voice taunt.
----
Modified : /GameDir/Data-1.13/Taunts_Settings.INI
Revision: 2512
Author: Sevenfm
Date: Freitag, 24. Januar 2020 11:03:55
Message:
Added new options:
- ENABLE_TA enables fire ambient sound
- VOLUME_TA controls fire ambient sound volume
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data/Sounds/Ambient
Added : /GameDir/Data/Sounds/Ambient/fire.ogg
Revision: 2511
Author: Sevenfm
Date: Freitag, 24. Januar 2020 10:20:41
Message:
Improved molotov explosion sound.
----
Modified : /GameDir/Data/Sounds/Weapons/molotov.wav
Modified : /GameDir/Data/Sounds/Weapons/molotov2.wav
Revision: 2510
Author: Sevenfm
Date: Freitag, 24. Januar 2020 10:07:26
Message:
Added new option AI_PATH_TWEAKS.
Set AI_BETTER_COVER = TRUE by default.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2509
Author: Sevenfm
Date: Sonntag, 19. Januar 2020 20:37:24
Message:
New option SHOW_BACKPACK_OWNER: show backpack owner's name on the ground and in taking items interface.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2508
Author: Sevenfm
Date: Samstag, 18. Januar 2020 10:23:56
Message:
Added option AI_MOVEMENT_MODE for AI movement tweaks.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2507
Author: Sevenfm
Date: Samstag, 18. Januar 2020 07:51:37
Message:
Added weapon raising sounds.
----
Added : /GameDir/Data/Sounds/Equip
Added : /GameDir/Data/Sounds/Equip/Draw.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_AR.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_LMG.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_MP.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_Pistol.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_Rifle.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_SMG.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_Shotgun.ogg
Added : /GameDir/Data/Sounds/Equip/Draw_Sniper.ogg
Revision: 2506
Author: Sevenfm
Date: Donnerstag, 16. Januar 2020 13:30:07
Message:
New option BACKGROUND_TOOLTIP_DETAILS (TRUE by default) can be used to enable or disable showing background details in laptop.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2505
Author: Sevenfm
Date: Mittwoch, 15. Januar 2020 21:22:21
Message:
Added new background tags: <animal_friend>, <civgroup_loyal>.
Lua: spelling corrected.
----
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Revision: 2504
Author: Sevenfm
Date: Samstag, 11. Januar 2020 18:17:34
Message:
Grenade pin sounds.
----
Added : /GameDir/Data/Sounds/Grenade
Added : /GameDir/Data/Sounds/Grenade/grenade_breaklight.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_breaklight_delay.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_fire.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_fire_delay.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_flare.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_flare_delay.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_gas.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_gas_delay.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_pin.ogg
Added : /GameDir/Data/Sounds/Grenade/grenade_pin_delay.ogg
Revision: 2503
Author: Sevenfm
Date: Sonntag, 5. Januar 2020 09:18:17
Message:
New option AUTO_HIDE_PB (TRUE) enabled auto hiding of the progress bar when mouse cursor is on the top map row.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2502
Author: Sevenfm
Date: Montag, 30. Dezember 2019 09:48:05
Message:
New option AI_TACTICAL_RETREAT (false by default).
Moved AI_EXTRA_SUPPRESSION, AI_NEW_MORALE, AI_BETTER_COVER and AI_YELLOW_FLANKING to [Tactical AI Settings].
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2501
Author: Sevenfm
Date: Mittwoch, 11. Dezember 2019 03:01:15
Message:
Fixed incorrect AIMING_LEVELS_REDUCTION_ON_ALTWEAPHOLD value.
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
Revision: 2499
Author: silversurfer
Date: Freitag, 6. Dezember 2019 09:23:18
Message:
Fix: duplicated opinions 76 to 79 removed
----
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Revision: 2497
Author: Flugente
Date: Montag, 2. Dezember 2019 23:14:26
Message:
- Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)
- Character lines can be replaced before playing via HandleReplaceQuote(...) in Overhead.lua.
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Revision: 2492
Author: Flugente
Date: Mittwoch, 27. November 2019 22:35:07
Message:
Change: Backpacks no longer automatically break civilian disguise.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Revision: 2482
Author: Flugente
Date: Freitag, 1. November 2019 00:41:58
Message:
If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2481
Author: Flugente
Date: Donnerstag, 24. Oktober 2019 22:24:18
Message:
Fix: random items have wrong usItemClass
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2478
Author: Flugente
Date: Dienstag, 22. Oktober 2019 23:44:52
Message:
Added <wealth>-tag to describe the relative wealth of a sector, used for the revamped <scrounging>-tag of Backgrounds.xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321
----
Modified : /GameDir/Data/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2476
Author: silversurfer
Date: Sonntag, 30. Juni 2019 15:29:48
Message:
Fix: <AllowReinforcementsOmerta> was disabled for expert difficulty
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2475
Author: silversurfer
Date: Montag, 22. April 2019 13:13:06
Message:
Feature enhancement: Drop All now allows to use the following settings:
0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2474
Author: silversurfer
Date: Samstag, 2. März 2019 10:48:45
Message:
Fix (by Hawkeye): cargo containers had incorrect structure data
----
Added : /GameDir/Data/tilesets/17
Added : /GameDir/Data/tilesets/17/CARGO.JSD
Added : /GameDir/Data/tilesets/19
Added : /GameDir/Data/tilesets/19/CARGO.JSD
Added : /GameDir/Data/tilesets/20
Added : /GameDir/Data/tilesets/20/CARGO.JSD
Added : /GameDir/Data/tilesets/35
Added : /GameDir/Data/tilesets/35/CARGO.JSD
Revision: 2473
Author: Flugente
Date: Sonntag, 17. Februar 2019 20:47:17
Message:
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2472
Author: Flugente
Date: Donnerstag, 14. Februar 2019 21:45:25
Message:
New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 2471
Author: Flugente
Date: Donnerstag, 14. Februar 2019 01:19:25
Message:
Fix: missing lookup types
----
Modified : /GameDir/Data/TableData/Lookup/MergeType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Revision: 2470
Author: Flugente
Date: Sonntag, 10. Februar 2019 21:38:37
Message:
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 2468
Author: Flugente
Date: Sonntag, 10. Februar 2019 18:03:00
Message:
Added empty blood bags and first aid kits do doctors' gear kits
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2467
Author: Flugente
Date: Sonntag, 10. Februar 2019 17:22:27
Message:
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
----
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Modified : /GameDir/Data/APBPConstants.ini
Added : /GameDir/Data/CURSORS/bloodbag.sti
Added : /GameDir/Data/CURSORS/bloodbag_r.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Added : /GameDir/Data-1.13/BigItems/p1item907.sti
Added : /GameDir/Data-1.13/BigItems/p1item908.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_28_Inventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 2466
Author: Flugente
Date: Sonntag, 10. Februar 2019 17:06:08
Message:
Added light effect to molotov cocktail
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 2464
Author: Flugente
Date: Montag, 4. Februar 2019 21:07:27
Message:
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Revision: 2463
Author: Flugente
Date: Sonntag, 3. Februar 2019 15:13:20
Message:
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2462
Author: Flugente
Date: Mittwoch, 30. Januar 2019 20:29:56
Message:
Lowered firing speed or revolvers during fan the hammer.
----
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 2461
Author: Flugente
Date: Sonntag, 27. Januar 2019 20:21:04
Message:
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.
----
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/TableData/Items/Weapons.xml
Revision: 2460
Author: Flugente
Date: Donnerstag, 24. Januar 2019 22:55:47
Message:
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
----
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data/TableData/Items/Weapons.xml
Revision: 2459
Author: Flugente
Date: Donnerstag, 24. Januar 2019 22:53:01
Message:
- Combining 2 rags (#1022) produces dirty bandages (#1753), that are 25% as effective as first aid kits and have a chance to inflict disease.
- Combining alcohol (#245) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Added : /GameDir/Data-1.13/BigItems/p1item905.sti
Added : /GameDir/Data-1.13/BigItems/p1item906.sti
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Revision: 2458
Author: Flugente
Date: Montag, 21. Januar 2019 20:38:53
Message:
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Revision: 2454
Author: silversurfer
Date: Sonntag, 6. Januar 2019 00:05:55
Message:
fix: updated INIEditorJA2Options.xml with missing parameters
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2449
Author: Flugente
Date: Samstag, 6. Oktober 2018 19:54:01
Message:
Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255
----
Modified : /GameDir/Data/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Revision: 2448
Author: Flugente
Date: Samstag, 29. September 2018 23:15:28
Message:
The following options has been moved from the campaign start screen to JA2_Options.ini:
- New Chance to Hit System (now NCTh (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_sp.ini
Revision: 2447
Author: Flugente
Date: Samstag, 29. September 2018 21:57:55
Message:
- IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/TableData/MercProfiles.xml
Deleted : /GameDir/Data/TableData/Sounds/SoundsProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Deleted : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 2446
Author: silversurfer
Date: Dienstag, 25. September 2018 21:36:52
Message:
modified enemy and militia gun progression (by Lev Arris):
- Admins are some kind of militia to keep the people in line. They have very basic and old weapons.
- Regulars now have proper army equipment, mostly WP guns. No pistol only army anymore.
- Elites bring their own weapons of choice which is much better than anything else in Deidranna's army.
For more info see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22160&goto=335768&#msg_335768
- I backed up the old files for easy restore by the players.
----
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices/GunChoices_Enemy_Admin.xml
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices/GunChoices_Enemy_Elite.xml
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices/GunChoices_Enemy_Regular.xml
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices/GunChoices_Militia_Elite.xml
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices/GunChoices_Militia_Green.xml
Added : /GameDir/Data-1.13/TableData/Inventory/Backup original Gun Choices/GunChoices_Militia_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Green.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Regular.xml
Revision: 2445
Author: silversurfer
Date: Donnerstag, 20. September 2018 19:35:07
Message:
new CthConstantsBaseDifficulty and CthConstantsAimDifficulty parameters in DifficultySettings.xml that allow modification of CTH for militia and player mercs
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2444
Author: Wanne
Date: Dienstag, 11. September 2018 23:02:18
Message:
Fixed "red faces" on face gear items (by TBS)
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SWAT_Helmet.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SWAT_Helmet_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles_IMP.sti
Revision: 2442
Author: Flugente
Date: Sonntag, 2. September 2018 17:14:33
Message:
The following options have been moved from the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_sp.ini
Revision: 2441
Author: Flugente
Date: Freitag, 31. August 2018 23:39:20
Message:
Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2440
Author: Flugente
Date: Dienstag, 28. August 2018 22:49:07
Message:
Slightly improved riotshield graphics
----
Added : /GameDir/Data/Tilecache/riotshield.sti
Deleted : /GameDir/Data-1.13/Tilecache
Revision: 2439
Author: Flugente
Date: Samstag, 25. August 2018 00:27:19
Message:
Removed WEAPON_RESTING_DISPLAY, DISPLAY_SCOPE_MODES and OVERHEATING_DISPLAY_THERMOMETER options (always show indicators if features are on instead)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2438
Author: silversurfer
Date: Mittwoch, 22. August 2018 19:54:57
Message:
New modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Higher base radius will make those traits a bit more useful...
* Requires exe 8598 or greater
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 2437
Author: Flugente
Date: Mittwoch, 15. August 2018 16:43:55
Message:
If NPC_AUTORESOLVE_DROP_ALL is TRUE (default FALSE), NPCs (enemies, militia, bandits, creatures...) drop items in autresolve like they would in tactical combat.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2436
Author: Flugente
Date: Sonntag, 12. August 2018 14:38:07
Message:
New feature: we have to bury corpses, or their rot causes diseases in sectors
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 2435
Author: Flugente
Date: Freitag, 10. August 2018 20:53:51
Message:
Item change: extended stocks have -1% cth modifier to keep in line with the way guns were before inseparable stocks were added.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2434
Author: Flugente
Date: Donnerstag, 9. August 2018 22:00:15
Message:
Item change: Folding stocks only CTH add penalties when folded.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2433
Author: Flugente
Date: Donnerstag, 9. August 2018 21:07:44
Message:
Fix: game does not start in 'Data'-configuration due to missing xmls, scripts
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data/Scripts/strategicmap.lua
Added : /GameDir/Data/TableData/Items/FoodOpinion.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_21_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_22_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_23_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_24_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_25_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_26_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_27_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_28_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_29_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_30_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_31_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_32_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_33_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_34_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_35_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_36_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_37_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_38_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_39_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_40_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_41_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_42_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_43_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_44_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_45_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_46_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_47_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_48_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_49_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_50_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_51_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_52_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_53_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_54_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_55_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_56_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_57_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_58_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_59_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_60_Inventory.xml
Revision: 2432
Author: Flugente
Date: Mittwoch, 8. August 2018 21:54:06
Message:
Fix: game does not start in 'Data'-configuration due to missing xmls
----
Added : /GameDir/Data/TableData/Disease.xml
Added : /GameDir/Data/TableData/Items/StructureConstruct.xml
Added : /GameDir/Data/TableData/Items/StructureDeconstruct.xml
Added : /GameDir/Data/TableData/Map/InteractiveActions.xml
Added : /GameDir/Data/TableData/MilitiaIndividual.xml
Added : /GameDir/Data/TableData/Profiles
Added : /GameDir/Data/TableData/Profiles/SoldierProfileEnemyAdmin.xml
Added : /GameDir/Data/TableData/Profiles/SoldierProfileEnemyElite.xml
Added : /GameDir/Data/TableData/Profiles/SoldierProfileEnemyRegular.xml
Added : /GameDir/Data/TableData/Profiles/SoldierProfileMilitiaGreen.xml
Added : /GameDir/Data/TableData/Profiles/SoldierProfileMilitiaRegular.xml
Added : /GameDir/Data/TableData/Profiles/SoldierProfileMilitiaVeteran.xml
Added : /GameDir/Data/TableData/SpreadPatterns.xml
Revision: 2431
Author: silversurfer
Date: Samstag, 4. August 2018 20:50:02
Message:
fixed description of "ChanceOfEnemyAmbushes" parameter
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2430
Author: Flugente
Date: Mittwoch, 25. Juli 2018 22:11:27
Message:
New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149
----
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/BattleSNDS/215_ATTN.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_COOL.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_COOL2.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_CURSE.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_CURSE2.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_CURSE3.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_DYING.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_DYING2.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_DYING3.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_ENEM.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT1.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT2.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT3.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT4.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT5.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT6.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT7.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HIT8.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/215_LAUGH.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_LMATTN.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_LMOK1.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_LOCKED.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_LOCKED2.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_NOTH.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_OK1.MP3
Added : /GameDir/Data-1.13/BattleSNDS/215_OK2.MP3
Added : /GameDir/Data-1.13/MercEdt/215.EDT
Added : /GameDir/Data-1.13/Speech/215_000.MP3
Added : /GameDir/Data-1.13/Speech/215_001.MP3
Added : /GameDir/Data-1.13/Speech/215_002.MP3
Added : /GameDir/Data-1.13/Speech/215_003.MP3
Added : /GameDir/Data-1.13/Speech/215_004.MP3
Added : /GameDir/Data-1.13/Speech/215_005.ogg
Added : /GameDir/Data-1.13/Speech/215_006.MP3
Added : /GameDir/Data-1.13/Speech/215_007.MP3
Added : /GameDir/Data-1.13/Speech/215_008.ogg
Added : /GameDir/Data-1.13/Speech/215_009.MP3
Added : /GameDir/Data-1.13/Speech/215_010.MP3
Added : /GameDir/Data-1.13/Speech/215_011.MP3
Added : /GameDir/Data-1.13/Speech/215_012.MP3
Added : /GameDir/Data-1.13/Speech/215_013.MP3
Added : /GameDir/Data-1.13/Speech/215_014.MP3
Added : /GameDir/Data-1.13/Speech/215_019.MP3
Added : /GameDir/Data-1.13/Speech/215_020.MP3
Added : /GameDir/Data-1.13/Speech/215_021.MP3
Added : /GameDir/Data-1.13/Speech/215_022.MP3
Added : /GameDir/Data-1.13/Speech/215_023.MP3
Added : /GameDir/Data-1.13/Speech/215_024.MP3
Added : /GameDir/Data-1.13/Speech/215_025.MP3
Added : /GameDir/Data-1.13/Speech/215_026.MP3
Added : /GameDir/Data-1.13/Speech/215_027.MP3
Added : /GameDir/Data-1.13/Speech/215_028.MP3
Added : /GameDir/Data-1.13/Speech/215_032.MP3
Added : /GameDir/Data-1.13/Speech/215_033.MP3
Added : /GameDir/Data-1.13/Speech/215_034.ogg
Added : /GameDir/Data-1.13/Speech/215_035.MP3
Added : /GameDir/Data-1.13/Speech/215_036.MP3
Added : /GameDir/Data-1.13/Speech/215_037.MP3
Added : /GameDir/Data-1.13/Speech/215_038.MP3
Added : /GameDir/Data-1.13/Speech/215_039.MP3
Added : /GameDir/Data-1.13/Speech/215_040.MP3
Added : /GameDir/Data-1.13/Speech/215_041.WAV
Added : /GameDir/Data-1.13/Speech/215_042.WAV
Added : /GameDir/Data-1.13/Speech/215_043.ogg
Added : /GameDir/Data-1.13/Speech/215_044.MP3
Added : /GameDir/Data-1.13/Speech/215_045.MP3
Added : /GameDir/Data-1.13/Speech/215_046.MP3
Added : /GameDir/Data-1.13/Speech/215_047.WAV
Added : /GameDir/Data-1.13/Speech/215_054.WAV
Added : /GameDir/Data-1.13/Speech/215_055.MP3
Added : /GameDir/Data-1.13/Speech/215_056.MP3
Added : /GameDir/Data-1.13/Speech/215_057.MP3
Added : /GameDir/Data-1.13/Speech/215_058.MP3
Added : /GameDir/Data-1.13/Speech/215_059.MP3
Added : /GameDir/Data-1.13/Speech/215_060.ogg
Added : /GameDir/Data-1.13/Speech/215_061.MP3
Added : /GameDir/Data-1.13/Speech/215_062.MP3
Added : /GameDir/Data-1.13/Speech/215_063.MP3
Added : /GameDir/Data-1.13/Speech/215_064.MP3
Added : /GameDir/Data-1.13/Speech/215_065.ogg
Added : /GameDir/Data-1.13/Speech/215_066.MP3
Added : /GameDir/Data-1.13/Speech/215_067.MP3
Added : /GameDir/Data-1.13/Speech/215_068.ogg
Added : /GameDir/Data-1.13/Speech/215_069.MP3
Added : /GameDir/Data-1.13/Speech/215_070.MP3
Added : /GameDir/Data-1.13/Speech/215_072.MP3
Added : /GameDir/Data-1.13/Speech/215_073.WAV
Added : /GameDir/Data-1.13/Speech/215_074.ogg
Added : /GameDir/Data-1.13/Speech/215_075.MP3
Added : /GameDir/Data-1.13/Speech/215_076.MP3
Added : /GameDir/Data-1.13/Speech/215_077.MP3
Added : /GameDir/Data-1.13/Speech/215_078.ogg
Added : /GameDir/Data-1.13/Speech/215_083.ogg
Added : /GameDir/Data-1.13/Speech/215_084.WAV
Added : /GameDir/Data-1.13/Speech/215_085.WAV
Added : /GameDir/Data-1.13/Speech/215_089.ogg
Added : /GameDir/Data-1.13/Speech/215_090.MP3
Added : /GameDir/Data-1.13/Speech/215_095.MP3
Added : /GameDir/Data-1.13/Speech/215_098.WAV
Added : /GameDir/Data-1.13/Speech/215_099.MP3
Added : /GameDir/Data-1.13/Speech/215_110.MP3
Added : /GameDir/Data-1.13/Speech/215_116.ogg
Deleted : /GameDir/Data-1.13/Speech/Additional/Buns
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/almabase.MP3
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/elliot.MP3
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/friendlyfire.MP3
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/grenadewarning.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/hicksfarm.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/likedfemaledeath.MP3
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/likedmaledeath.MP3
Added : /GameDir/Data-1.13/Speech/Additional/Buns_chaotic/nicebutharmless.MP3
Added : /GameDir/Data-1.13/Speech/Special
Added : /GameDir/Data-1.13/Speech/Special/buns_ptsd_activation.MP3
Added : /GameDir/Data-1.13/Speech/Special/buns_ptsd_deactivation.MP3
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Revision: 2429
Author: Flugente
Date: Samstag, 14. Juli 2018 20:00:55
Message:
Added camera item (#1751) to Franz' shop inventory and Elroy gear kit #3.
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Revision: 2428
Author: Flugente
Date: Montag, 18. Juni 2018 23:15:28
Message:
Added additional dialogue for Buns (made from Wizardry8 files (F_CHAOS20) provided by townltu)
For feature description, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=351982&#msg_351982
----
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Added : /GameDir/Data-1.13/Speech/Additional
Added : /GameDir/Data-1.13/Speech/Additional/Buns
Added : /GameDir/Data-1.13/BattleSNDS/017_DYING2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/017_HIT3.ogg
Added : /GameDir/Data-1.13/BattleSNDS/017_LAUGH2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/017_LOCKED2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/017_OK3.ogg
Added : /GameDir/Data-1.13/BattleSNDS/017_OK4.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/armand0.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/emptyhouse.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/fred0.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/joey0.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/pablo2.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/painkillers.ogg
Added : /GameDir/Data-1.13/Speech/Additional/Buns/regenbooster.ogg
Revision: 2427
Author: Flugente
Date: Samstag, 16. Juni 2018 14:56:04
Message:
Fix: set all IMP opinions to 0
----
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Revision: 2426
Author: Flugente
Date: Mittwoch, 13. Juni 2018 20:13:44
Message:
Fix: As redisguise happens instantly and not timed as advertised, COVERT_STRIPIFUNCOVERED is now set to TRUE until further notice, the ini value is ignored.
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2424
Author: Flugente
Date: Montag, 14. Mai 2018 23:22:43
Message:
New feature: quest & intel map overlay
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499
----
Added : /GameDir/Data/Interface/IntelMapSymbols.sti
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data/Interface/MAP_BORDER_BUTTONS.STI
Revision: 2423
Author: silversurfer
Date: Sonntag, 6. Mai 2018 10:15:19
Message:
fix (by The_Bob):
- Items.xml had an unneeded tag in it that could break parsing
----
Modified : /GameDir/Data/TableData/Items/Items.xml
Revision: 2422
Author: silversurfer
Date: Samstag, 21. April 2018 11:55:20
Message:
fixes (by Jolly_Reaper) to spelling and grammar errors in several XMLs
----
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/CampaignStatsEvents.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/History.xml
Modified : /GameDir/Data-1.13/TableData/Items/Food.xml
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Revision: 2421
Author: silversurfer
Date: Sonntag, 15. April 2018 21:51:03
Message:
fix (by Jolly_Reaper):
- fixed Vickie's background description
- removed incorrect AP penalties from Vickie's background
----
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2420
Author: Flugente
Date: Sonntag, 15. April 2018 16:34:33
Message:
New feature: bloodcat/zombie/bandit raids on player-controlled sectors
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/Interface/SMFACES.STI
Revision: 2419
Author: Flugente
Date: Freitag, 13. April 2018 00:54:22
Message:
Fix: changed Vicki's disability from 'afraid of heights' to 'claustrophobia'
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2418
Author: Wanne
Date: Samstag, 31. März 2018 00:19:05
Message:
Updated the Windows Fix and renamed it to Windows 7-10 Fix.zip
- Updated Registry File (supports now Windows and Fullscreen)
- Replaced the WINE Dlls with new ones, that should not have problems with garbled air/mobile militia view in strategic screen
See: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23364&goto=349616&#msg_349616
----
Added : /GameDir/Docs/Windows Compatibility Fixes/Windows 7-10 Fix.zip
Deleted : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 & 10 Fix.zip
Revision: 2417
Author: Flugente
Date: Dienstag, 27. März 2018 20:32:42
Message:
Fix: missing attachment
----
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Revision: 2416
Author: Flugente
Date: Dienstag, 27. März 2018 20:01:54
Message:
Fix: FAMAS has built-in bipod when it shouldn't
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2415
Author: Flugente
Date: Mittwoch, 14. März 2018 21:13:24
Message:
If MILITIA_STRATEGIC_COMMAND_REQUIRES_MERC is FALSE, militia can be controlled everywhere even without staffing a HQ
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2414
Author: Flugente
Date: Sonntag, 11. März 2018 16:55:43
Message:
Added or deleted permanent attachments for AUGs, several MGs and SRs
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Revision: 2413
Author: Flugente
Date: Samstag, 10. März 2018 16:49:44
Message:
Updated ini descriptions.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2412
Author: Flugente
Date: Samstag, 10. März 2018 16:40:39
Message:
Deleted no longer necessary data in Data and Data-UB.
----
Modified : /GameDir/Data/Ja2_Options.INI
Deleted : /GameDir/Data/TableData/Map/DynamicRestrictions.xml
Modified : /GameDir/Data/TableData/Map/FacilityTypes.xml
Deleted : /GameDir/Data/TableData/Map/RestrictedRoamingMilitia.xml
Deleted : /GameDir/Data-UB/TableData/Map/DynamicRestrictions.xml
Modified : /GameDir/Data-UB/TableData/Map/FacilityTypes.xml
Deleted : /GameDir/Data-UB/TableData/Map/RestrictedRoamingMilitia.xml
Revision: 2411
Author: Flugente
Date: Samstag, 10. März 2018 16:32:03
Message:
Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Deleted : /GameDir/Data-1.13/TableData/Map/DynamicRestrictions.xml
Deleted : /GameDir/Data-1.13/TableData/Map/RestrictedRoamingMilitia.xml
Revision: 2410
Author: Flugente
Date: Dienstag, 6. März 2018 01:06:32
Message:
Fix: possibly missing image
----
Modified : /GameDir/Data/Laptop/PressLogos.sti
Revision: 2409
Author: Flugente
Date: Sonntag, 4. März 2018 22:18:43
Message:
Added new assignments for training existing militia and doctoring them.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2408
Author: Flugente
Date: Mittwoch, 28. Februar 2018 21:33:00
Message:
Additional dialogue can be used for consuming specific items
----
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Revision: 2407
Author: Flugente
Date: Dienstag, 27. Februar 2018 19:54:23
Message:
- Added green syringe item picture to better tell poisons apart
- Removed C-mag adapaters as possible attachments for bullpup guns
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Added : /GameDir/Data-1.13/BigItems/P1ITEM904.STI
Revision: 2406
Author: Flugente
Date: Donnerstag, 22. Februar 2018 20:18:17
Message:
Added painkillers to pharmacy shopkeepers
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_28_Inventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 2405
Author: Flugente
Date: Donnerstag, 22. Februar 2018 20:00:59
Message:
If DISABLE_EVOLUTION is TRUE, learning evolution is not used.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=352514&#msg_352514
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2404
Author: Flugente
Date: Mittwoch, 21. Februar 2018 20:48:00
Message:
New item: painkillers (item #1752) works similar to a bottle of small regen boosters, but is much more addictive
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Revision: 2403
Author: Flugente
Date: Mittwoch, 21. Februar 2018 19:47:35
Message:
New enemy role: display whether an enemy carries a key
For more, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21774&goto=352502&#msg_352502
----
Modified : /GameDir/Data/Interface/RoleIcons.sti
Revision: 2402
Author: Flugente
Date: Montag, 19. Februar 2018 00:22:05
Message:
Fix: forgot data
----
Added : /GameDir/Data/CURSORS/camera.sti
Added : /GameDir/Data/CURSORS/camera_r.sti
Added : /GameDir/Data/Sounds/camera1.wav
Added : /GameDir/Data-1.13/BigItems/p1item903.sti
Revision: 2401
Author: Flugente
Date: Montag, 19. Februar 2018 00:12:21
Message:
New feature: Getting and using intel allows for more spy-related roleplay
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data/NPCData/civ78.edt
Modified : /GameDir/Data/NPCData/civ79.edt
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_49_Inventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/Merchants.xml
Revision: 2400
Author: Flugente
Date: Donnerstag, 11. Januar 2018 00:40:24
Message:
New feature: additional dialogue allows modders to play additional dialogue on man occasions, including reactions to other people speaking
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351982&#msg_351982 and for a demonstration http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351981&#msg_351981
----
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Revision: 2399
Author: silversurfer
Date: Mittwoch, 8. November 2017 13:31:16
Message:
updated settings in Ja2_Options.INI and corresponding INI Editor XML
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2398
Author: Flugente
Date: Dienstag, 17. Oktober 2017 21:02:28
Message:
Changed a few BP csot modifiers (most notably lowered BP_MODIFIER_WEAPON_READY, otherwise crouched movement with gun raised drains breath way too fast)
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-1.13/APBPConstants.ini
Revision: 2397
Author: Flugente
Date: Sonntag, 15. Oktober 2017 19:08:29
Message:
Added animations for crouched walking with weapons aimed (standing against standing/crouched targets) for all merc bodytypes (by Taro)
----
Added : /GameDir/Data/Anims/F_MERC/f_dual_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/F_MERC/f_pistol_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/F_MERC/f_rifle_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/M_MERC/m_dual_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/M_MERC/m_pistol_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/M_MERC/m_rifle_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/S_MERC/s_dual_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/S_MERC/s_pistol_crouch_walk_aim.sti
Added : /GameDir/Data/Anims/S_MERC/s_rifle_crouch_walk_aim.sti
Revision: 2396
Author: silversurfer
Date: Sonntag, 15. Oktober 2017 10:41:44
Message:
Update to folding stocks (by Cardinal):
- adjusted mostly the AK variants (standard AR- size 7, carbines - size 6, compact carbines - size 5), and some others
- removed <ToHitBonus>-1</ToHitBonus> from weapons that used to have modifiers representing permanent folding stocks, since stock items now carry the penalty
- removed the folding stock from xm-8 compact carbine and added fixed recoil penalties - apparently the one in the game is the stockless butt-cap version
- fixed some mistakes I made previously with assigning default attachments
- Unrelated to the stocks, I changed the PercentHandling modifier for the combat knife and the KCB knife from -10 to 10. Unless I'm mistaken, this should mean that when used as bayonets they now properly add a handling penalty instead a bonus
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Revision: 2395
Author: Flugente
Date: Samstag, 7. Oktober 2017 19:36:43
Message:
Improved bayonet animations (by Taro)
----
Modified : /GameDir/Data/Anims/F_MERC/F_BAYONET_S_P.sti
Modified : /GameDir/Data/Anims/F_MERC/F_BAYONET_S_S.sti
Modified : /GameDir/Data/Anims/M_MERC/M_BAYONET_S_P.sti
Modified : /GameDir/Data/Anims/M_MERC/M_BAYONET_S_S.sti
Modified : /GameDir/Data/Anims/S_MERC/S_BAYONET_S_P.sti
Modified : /GameDir/Data/Anims/S_MERC/S_BAYONET_S_S.sti
Revision: 2394
Author: silversurfer
Date: Samstag, 7. Oktober 2017 12:58:55
Message:
Enhancement (by Cardinal):
- folding/retractable stocks can now be folded/unfolded with item transformations
- weapons with built-in folding/retractable stocks come with transformable stocks too (unfolded by default). These stocks cannot be removed.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Revision: 2393
Author: Flugente
Date: Freitag, 6. Oktober 2017 19:50:51
Message:
Added bayonet animations (standing attack against prone targets) for all merc bodytypes (by Taro)
----
Added : /GameDir/Data/Anims/F_MERC/F_BAYONET_S_P.sti
Added : /GameDir/Data/Anims/M_MERC/M_BAYONET_S_P.sti
Added : /GameDir/Data/Anims/S_MERC/S_BAYONET_S_P.sti
Revision: 2392
Author: Flugente
Date: Montag, 2. Oktober 2017 12:34:55
Message:
Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
----
Added : /GameDir/Data/Anims/F_MERC/F_BAYONET_S_S.sti
Added : /GameDir/Data/Anims/M_MERC/M_BAYONET_S_S.sti
Added : /GameDir/Data/Anims/S_MERC/S_BAYONET_S_S.sti
Revision: 2391
Author: Flugente
Date: Freitag, 29. September 2017 21:47:42
Message:
New: if REDUCED_INSTANT_DEATH is TRUE, damage from guns/knives that would normally instantly kill non-comatose player-controlled mercs is lowered so that they instead fall into a coma (and can be saved by other mercs) (by sevenfm)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2388
Author: Flugente
Date: Donnerstag, 21. September 2017 20:47:53
Message:
Updated scripts
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data/Scripts/strategicmap.lua
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data/Scripts/Quests.lua
Revision: 2387
Author: Flugente
Date: Mittwoch, 20. September 2017 21:04:37
Message:
Updated inis
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data/Ja2Set.dat.xml
Revision: 2386
Author: Flugente
Date: Montag, 18. September 2017 00:06:21
Message:
New feature: mercs can drag people and corpses
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989
----
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Revision: 2385
Author: Flugente
Date: Samstag, 26. August 2017 17:43:12
Message:
added shopkeeper background image
----
Added : /GameDir/Data/Laptop/shopkeeperbackground.pcx
Revision: 2384
Author: Flugente
Date: Sonntag, 6. August 2017 23:04:13
Message:
New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497
----
Modified : /GameDir/Data/Interface/Sector_Inventory_Buttons.sti
Added : /GameDir/Profiles/UserProfile_JA2113/GearTemplate
Added : /GameDir/Profiles/UserProfile_JA2113/GearTemplate/Set - Standard Gear.txt
Revision: 2383
Author: Sevenfm
Date: Sonntag, 6. August 2017 06:51:19
Message:
- added ENEMY_JAMS option
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2382
Author: Flugente
Date: Montag, 31. Juli 2017 21:15:48
Message:
- Added riot shields for Grizzly, Raider and It
- slightly adjusted shield strength
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2381
Author: Flugente
Date: Samstag, 29. Juli 2017 23:11:32
Message:
New feature: riot shields protect against damage from some directions.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Added : /GameDir/Data-1.13/Tilecache
Added : /GameDir/Data-1.13/BigItems/p1item901.sti
Added : /GameDir/Data-1.13/BigItems/p1item902.sti
Added : /GameDir/Data-1.13/Tilecache/riotshield.sti
Revision: 2380
Author: Flugente
Date: Mittwoch, 26. Juli 2017 15:23:51
Message:
New feature: mercs with a gun-related trait (New trait system only) can use the 'Focus' skill via the skill menu ([$] in tactical). This skill grants an interrupt modifier bonus in the targeted area, but also a penalty outside of it.
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2379
Author: Flugente
Date: Dienstag, 25. Juli 2017 22:36:17
Message:
volunteers are now gained with a logarithmic rate, as otherwise the volunteer feature becomes pointless lategame
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2378
Author: Flugente
Date: Dienstag, 25. Juli 2017 20:23:35
Message:
Trait change: Ambidextrous trait reduces cth penalty for having any item in offhand, not just if it is a handgun (PENALTY_TO_SHOOT_DOUBLE_GUNS_REDUCTION)
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2377
Author: Flugente
Date: Dienstag, 25. Juli 2017 17:36:48
Message:
Rebel basement trader can sell sawed-off shotgun
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_21_Inventory.xml
Revision: 2369
Author: Flugente
Date: Sonntag, 16. Juli 2017 18:41:00
Message:
Improved some backgrounds and gear kits
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2364
Author: Flugente
Date: Donnerstag, 8. Juni 2017 21:23:33
Message:
Updated /Data folder
----
Modified : /GameDir/Data/TableData/Map/SectorNames.xml
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data/TableData/Items/Drugs.xml
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data/Scripts/strategicmap.lua
Modified : /GameDir/Data/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data/TableData/MercProfiles.xml
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data/Morale_Settings.INI
Modified : /GameDir/Data/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data/Scripts/initunderground.lua
Modified : /GameDir/Data/TableData/AIMAvailability.xml
Modified : /GameDir/Data/TableData/CivGroupNames.xml
Modified : /GameDir/Data/TableData/Email/EmailMercAvailable.xml
Modified : /GameDir/Data/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data/TableData/Email/EmailSenderNameList.xml
Modified : /GameDir/Data/TableData/FaceGear.xml
Modified : /GameDir/Data/TableData/Items/AmmoStrings.xml
Modified : /GameDir/Data/TableData/Items/Clothes.xml
Modified : /GameDir/Data/TableData/Items/ExplosionData.xml
Modified : /GameDir/Data/TableData/Items/Food.xml
Modified : /GameDir/Data/TableData/Lookup/ItemFlag.xml
Modified : /GameDir/Data/TableData/Lookup/Silhouette.xml
Modified : /GameDir/Data/TableData/Map/SamSites.xml
Modified : /GameDir/Data/TableData/Map/SectorLoadscreens.xml
Modified : /GameDir/Data/TableData/SquadNames.xml
Revision: 2363
Author: silversurfer
Date: Dienstag, 14. März 2017 18:21:07
Message:
new parameter CounterAttackGroupSize in DifficultySettings.xml that allows to set the size of a counter attack group - requires exe >= 8396
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2362
Author: Flugente
Date: Sonntag, 26. Februar 2017 20:25:45
Message:
Added AP modifiers for forest and plain sectors.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2361
Author: Flugente
Date: Sonntag, 29. Januar 2017 21:44:32
Message:
- Updated beckground (Barry to Reaper, WIP)
- Updated gear kits (Barry to Reaper, WIP)
- Fix: M16A4 and M4A1 had odd price tags
- Fix: Ghillie armour cannot be worn
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2360
Author: Flugente
Date: Freitag, 27. Januar 2017 23:34:56
Message:
- AmmoTypes.xml: tag <canGoThrough> replaced with <usPiercePersonChanceModifier> (unsigned integer). If value is > 0, a bullet can pierce a person after hitting. Higher values increase the chance to do so. Vehicles can now be pierced as well.
- AP ammo is now more likely to pierce structures.
----
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Revision: 2359
Author: Flugente
Date: Dienstag, 24. Januar 2017 22:08:06
Message:
- added missing Data-xml
- Disease: per default, mercs cannot be infected with Ebola
----
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Added : /GameDir/Data/TableData/IMPVoices.xml
Revision: 2358
Author: silversurfer
Date: Sonntag, 22. Januar 2017 14:29:14
Message:
- new jam damage threshold for guns
- gave the utility knife a lockpicking penalty
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 2357
Author: Flugente
Date: Samstag, 14. Januar 2017 21:12:26
Message:
- New feature: Voicesets are now independent fom profile slots. Voiceset is set in MercProfiles.xml with <usVoiceIndex>. IMP voices are defined in IMPVoices.xml.
- added 5 new IMP voicesets from Wizardy8 (by ratpaz and mec05)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Added : /GameDir/Data-1.13/BattleSNDS/300_ATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_DYING.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_ENEM.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_HIT1.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_HIT2.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/300_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/300_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_ATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_COOL.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_DYING.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_ENEM.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_HIT1.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_HIT2.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_HUMM.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_LMATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_LMOK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/301_OK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/301_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/302_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/303_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/303_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/303_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/304_OK2.wav
Added : /GameDir/Data-1.13/MercEdt/300.EDT
Added : /GameDir/Data-1.13/MercEdt/301.EDT
Added : /GameDir/Data-1.13/MercEdt/302.EDT
Added : /GameDir/Data-1.13/MercEdt/303.EDT
Added : /GameDir/Data-1.13/MercEdt/304.EDT
Added : /GameDir/Data-1.13/Speech/300_000.gap
Added : /GameDir/Data-1.13/Speech/300_000.wav
Added : /GameDir/Data-1.13/Speech/300_001.gap
Added : /GameDir/Data-1.13/Speech/300_001.wav
Added : /GameDir/Data-1.13/Speech/300_002.gap
Added : /GameDir/Data-1.13/Speech/300_002.wav
Added : /GameDir/Data-1.13/Speech/300_003.gap
Added : /GameDir/Data-1.13/Speech/300_003.wav
Added : /GameDir/Data-1.13/Speech/300_004.wav
Added : /GameDir/Data-1.13/Speech/300_005.gap
Added : /GameDir/Data-1.13/Speech/300_005.wav
Added : /GameDir/Data-1.13/Speech/300_006.gap
Added : /GameDir/Data-1.13/Speech/300_006.wav
Added : /GameDir/Data-1.13/Speech/300_007.wav
Added : /GameDir/Data-1.13/Speech/300_008.wav
Added : /GameDir/Data-1.13/Speech/300_009.wav
Added : /GameDir/Data-1.13/Speech/300_010.gap
Added : /GameDir/Data-1.13/Speech/300_010.wav
Added : /GameDir/Data-1.13/Speech/300_011.gap
Added : /GameDir/Data-1.13/Speech/300_011.wav
Added : /GameDir/Data-1.13/Speech/300_012.gap
Added : /GameDir/Data-1.13/Speech/300_012.wav
Added : /GameDir/Data-1.13/Speech/300_013.gap
Added : /GameDir/Data-1.13/Speech/300_013.wav
Added : /GameDir/Data-1.13/Speech/300_014.gap
Added : /GameDir/Data-1.13/Speech/300_014.wav
Added : /GameDir/Data-1.13/Speech/300_018.gap
Added : /GameDir/Data-1.13/Speech/300_018.wav
Added : /GameDir/Data-1.13/Speech/300_019.gap
Added : /GameDir/Data-1.13/Speech/300_019.wav
Added : /GameDir/Data-1.13/Speech/300_020.gap
Added : /GameDir/Data-1.13/Speech/300_020.wav
Added : /GameDir/Data-1.13/Speech/300_021.gap
Added : /GameDir/Data-1.13/Speech/300_021.wav
Added : /GameDir/Data-1.13/Speech/300_022.gap
Added : /GameDir/Data-1.13/Speech/300_022.wav
Added : /GameDir/Data-1.13/Speech/300_023.gap
Added : /GameDir/Data-1.13/Speech/300_023.wav
Added : /GameDir/Data-1.13/Speech/300_024.gap
Added : /GameDir/Data-1.13/Speech/300_024.wav
Added : /GameDir/Data-1.13/Speech/300_025.wav
Added : /GameDir/Data-1.13/Speech/300_026.gap
Added : /GameDir/Data-1.13/Speech/300_026.wav
Added : /GameDir/Data-1.13/Speech/300_027.gap
Added : /GameDir/Data-1.13/Speech/300_027.wav
Added : /GameDir/Data-1.13/Speech/300_028.gap
Added : /GameDir/Data-1.13/Speech/300_028.wav
Added : /GameDir/Data-1.13/Speech/300_032.gap
Added : /GameDir/Data-1.13/Speech/300_032.wav
Added : /GameDir/Data-1.13/Speech/300_033.wav
Added : /GameDir/Data-1.13/Speech/300_034.wav
Added : /GameDir/Data-1.13/Speech/300_035.wav
Added : /GameDir/Data-1.13/Speech/300_036.gap
Added : /GameDir/Data-1.13/Speech/300_036.wav
Added : /GameDir/Data-1.13/Speech/300_037.wav
Added : /GameDir/Data-1.13/Speech/300_038.wav
Added : /GameDir/Data-1.13/Speech/300_039.gap
Added : /GameDir/Data-1.13/Speech/300_039.wav
Added : /GameDir/Data-1.13/Speech/300_040.gap
Added : /GameDir/Data-1.13/Speech/300_040.wav
Added : /GameDir/Data-1.13/Speech/300_041.gap
Added : /GameDir/Data-1.13/Speech/300_041.wav
Added : /GameDir/Data-1.13/Speech/300_042.wav
Added : /GameDir/Data-1.13/Speech/300_043.gap
Added : /GameDir/Data-1.13/Speech/300_043.wav
Added : /GameDir/Data-1.13/Speech/300_044.wav
Added : /GameDir/Data-1.13/Speech/300_046.gap
Added : /GameDir/Data-1.13/Speech/300_046.wav
Added : /GameDir/Data-1.13/Speech/300_047.gap
Added : /GameDir/Data-1.13/Speech/300_047.wav
Added : /GameDir/Data-1.13/Speech/300_048.wav
Added : /GameDir/Data-1.13/Speech/300_055.gap
Added : /GameDir/Data-1.13/Speech/300_055.wav
Added : /GameDir/Data-1.13/Speech/300_056.gap
Added : /GameDir/Data-1.13/Speech/300_056.wav
Added : /GameDir/Data-1.13/Speech/300_057.gap
Added : /GameDir/Data-1.13/Speech/300_057.wav
Added : /GameDir/Data-1.13/Speech/300_058.wav
Added : /GameDir/Data-1.13/Speech/300_059.gap
Added : /GameDir/Data-1.13/Speech/300_059.wav
Added : /GameDir/Data-1.13/Speech/300_060.gap
Added : /GameDir/Data-1.13/Speech/300_060.wav
Added : /GameDir/Data-1.13/Speech/300_061.gap
Added : /GameDir/Data-1.13/Speech/300_061.wav
Added : /GameDir/Data-1.13/Speech/300_062.wav
Added : /GameDir/Data-1.13/Speech/300_063.gap
Added : /GameDir/Data-1.13/Speech/300_063.wav
Added : /GameDir/Data-1.13/Speech/300_064.gap
Added : /GameDir/Data-1.13/Speech/300_064.wav
Added : /GameDir/Data-1.13/Speech/300_065.gap
Added : /GameDir/Data-1.13/Speech/300_065.wav
Added : /GameDir/Data-1.13/Speech/300_066.wav
Added : /GameDir/Data-1.13/Speech/300_067.wav
Added : /GameDir/Data-1.13/Speech/300_068.wav
Added : /GameDir/Data-1.13/Speech/300_069.wav
Added : /GameDir/Data-1.13/Speech/300_070.gap
Added : /GameDir/Data-1.13/Speech/300_070.wav
Added : /GameDir/Data-1.13/Speech/300_073.gap
Added : /GameDir/Data-1.13/Speech/300_073.wav
Added : /GameDir/Data-1.13/Speech/300_074.gap
Added : /GameDir/Data-1.13/Speech/300_074.wav
Added : /GameDir/Data-1.13/Speech/300_075.gap
Added : /GameDir/Data-1.13/Speech/300_075.wav
Added : /GameDir/Data-1.13/Speech/300_076.gap
Added : /GameDir/Data-1.13/Speech/300_076.wav
Added : /GameDir/Data-1.13/Speech/300_077.gap
Added : /GameDir/Data-1.13/Speech/300_077.wav
Added : /GameDir/Data-1.13/Speech/300_078.wav
Added : /GameDir/Data-1.13/Speech/301_000.gap
Added : /GameDir/Data-1.13/Speech/301_000.wav
Added : /GameDir/Data-1.13/Speech/301_001.gap
Added : /GameDir/Data-1.13/Speech/301_001.wav
Added : /GameDir/Data-1.13/Speech/301_002.gap
Added : /GameDir/Data-1.13/Speech/301_002.wav
Added : /GameDir/Data-1.13/Speech/301_003.gap
Added : /GameDir/Data-1.13/Speech/301_003.wav
Added : /GameDir/Data-1.13/Speech/301_004.gap
Added : /GameDir/Data-1.13/Speech/301_004.wav
Added : /GameDir/Data-1.13/Speech/301_005.gap
Added : /GameDir/Data-1.13/Speech/301_005.wav
Added : /GameDir/Data-1.13/Speech/301_006.gap
Added : /GameDir/Data-1.13/Speech/301_006.wav
Added : /GameDir/Data-1.13/Speech/301_007.gap
Added : /GameDir/Data-1.13/Speech/301_007.wav
Added : /GameDir/Data-1.13/Speech/301_008.gap
Added : /GameDir/Data-1.13/Speech/301_008.wav
Added : /GameDir/Data-1.13/Speech/301_009.gap
Added : /GameDir/Data-1.13/Speech/301_009.wav
Added : /GameDir/Data-1.13/Speech/301_010.gap
Added : /GameDir/Data-1.13/Speech/301_010.wav
Added : /GameDir/Data-1.13/Speech/301_011.gap
Added : /GameDir/Data-1.13/Speech/301_011.wav
Added : /GameDir/Data-1.13/Speech/301_012.gap
Added : /GameDir/Data-1.13/Speech/301_012.wav
Added : /GameDir/Data-1.13/Speech/301_013.gap
Added : /GameDir/Data-1.13/Speech/301_013.wav
Added : /GameDir/Data-1.13/Speech/301_014.gap
Added : /GameDir/Data-1.13/Speech/301_014.wav
Added : /GameDir/Data-1.13/Speech/301_018.gap
Added : /GameDir/Data-1.13/Speech/301_018.wav
Added : /GameDir/Data-1.13/Speech/301_019.gap
Added : /GameDir/Data-1.13/Speech/301_019.wav
Added : /GameDir/Data-1.13/Speech/301_020.gap
Added : /GameDir/Data-1.13/Speech/301_020.wav
Added : /GameDir/Data-1.13/Speech/301_021.gap
Added : /GameDir/Data-1.13/Speech/301_021.wav
Added : /GameDir/Data-1.13/Speech/301_022.gap
Added : /GameDir/Data-1.13/Speech/301_022.wav
Added : /GameDir/Data-1.13/Speech/301_023.gap
Added : /GameDir/Data-1.13/Speech/301_023.wav
Added : /GameDir/Data-1.13/Speech/301_024.gap
Added : /GameDir/Data-1.13/Speech/301_024.wav
Added : /GameDir/Data-1.13/Speech/301_025.gap
Added : /GameDir/Data-1.13/Speech/301_025.wav
Added : /GameDir/Data-1.13/Speech/301_026.gap
Added : /GameDir/Data-1.13/Speech/301_026.wav
Added : /GameDir/Data-1.13/Speech/301_027.gap
Added : /GameDir/Data-1.13/Speech/301_027.wav
Added : /GameDir/Data-1.13/Speech/301_028.gap
Added : /GameDir/Data-1.13/Speech/301_028.wav
Added : /GameDir/Data-1.13/Speech/301_032.gap
Added : /GameDir/Data-1.13/Speech/301_032.wav
Added : /GameDir/Data-1.13/Speech/301_033.gap
Added : /GameDir/Data-1.13/Speech/301_033.wav
Added : /GameDir/Data-1.13/Speech/301_034.gap
Added : /GameDir/Data-1.13/Speech/301_034.wav
Added : /GameDir/Data-1.13/Speech/301_035.gap
Added : /GameDir/Data-1.13/Speech/301_035.wav
Added : /GameDir/Data-1.13/Speech/301_036.gap
Added : /GameDir/Data-1.13/Speech/301_036.wav
Added : /GameDir/Data-1.13/Speech/301_037.gap
Added : /GameDir/Data-1.13/Speech/301_037.wav
Added : /GameDir/Data-1.13/Speech/301_038.gap
Added : /GameDir/Data-1.13/Speech/301_038.wav
Added : /GameDir/Data-1.13/Speech/301_039.gap
Added : /GameDir/Data-1.13/Speech/301_039.wav
Added : /GameDir/Data-1.13/Speech/301_040.gap
Added : /GameDir/Data-1.13/Speech/301_040.wav
Added : /GameDir/Data-1.13/Speech/301_041.gap
Added : /GameDir/Data-1.13/Speech/301_041.wav
Added : /GameDir/Data-1.13/Speech/301_042.gap
Added : /GameDir/Data-1.13/Speech/301_042.wav
Added : /GameDir/Data-1.13/Speech/301_043.gap
Added : /GameDir/Data-1.13/Speech/301_043.wav
Added : /GameDir/Data-1.13/Speech/301_044.gap
Added : /GameDir/Data-1.13/Speech/301_044.wav
Added : /GameDir/Data-1.13/Speech/301_046.gap
Added : /GameDir/Data-1.13/Speech/301_046.wav
Added : /GameDir/Data-1.13/Speech/301_047.gap
Added : /GameDir/Data-1.13/Speech/301_047.wav
Added : /GameDir/Data-1.13/Speech/301_048.gap
Added : /GameDir/Data-1.13/Speech/301_048.wav
Added : /GameDir/Data-1.13/Speech/301_055.gap
Added : /GameDir/Data-1.13/Speech/301_055.wav
Added : /GameDir/Data-1.13/Speech/301_056.gap
Added : /GameDir/Data-1.13/Speech/301_056.wav
Added : /GameDir/Data-1.13/Speech/301_057.gap
Added : /GameDir/Data-1.13/Speech/301_057.wav
Added : /GameDir/Data-1.13/Speech/301_058.gap
Added : /GameDir/Data-1.13/Speech/301_058.wav
Added : /GameDir/Data-1.13/Speech/301_059.gap
Added : /GameDir/Data-1.13/Speech/301_059.wav
Added : /GameDir/Data-1.13/Speech/301_060.gap
Added : /GameDir/Data-1.13/Speech/301_060.wav
Added : /GameDir/Data-1.13/Speech/301_061.gap
Added : /GameDir/Data-1.13/Speech/301_061.wav
Added : /GameDir/Data-1.13/Speech/301_062.gap
Added : /GameDir/Data-1.13/Speech/301_062.wav
Added : /GameDir/Data-1.13/Speech/301_063.gap
Added : /GameDir/Data-1.13/Speech/301_063.wav
Added : /GameDir/Data-1.13/Speech/301_064.gap
Added : /GameDir/Data-1.13/Speech/301_064.wav
Added : /GameDir/Data-1.13/Speech/301_065.gap
Added : /GameDir/Data-1.13/Speech/301_065.wav
Added : /GameDir/Data-1.13/Speech/301_066.gap
Added : /GameDir/Data-1.13/Speech/301_066.wav
Added : /GameDir/Data-1.13/Speech/301_067.gap
Added : /GameDir/Data-1.13/Speech/301_067.wav
Added : /GameDir/Data-1.13/Speech/301_068.gap
Added : /GameDir/Data-1.13/Speech/301_068.wav
Added : /GameDir/Data-1.13/Speech/301_069.gap
Added : /GameDir/Data-1.13/Speech/301_069.wav
Added : /GameDir/Data-1.13/Speech/301_070.gap
Added : /GameDir/Data-1.13/Speech/301_070.wav
Added : /GameDir/Data-1.13/Speech/301_073.gap
Added : /GameDir/Data-1.13/Speech/301_073.wav
Added : /GameDir/Data-1.13/Speech/301_074.gap
Added : /GameDir/Data-1.13/Speech/301_074.wav
Added : /GameDir/Data-1.13/Speech/301_075.gap
Added : /GameDir/Data-1.13/Speech/301_075.wav
Added : /GameDir/Data-1.13/Speech/301_076.gap
Added : /GameDir/Data-1.13/Speech/301_076.wav
Added : /GameDir/Data-1.13/Speech/301_077.gap
Added : /GameDir/Data-1.13/Speech/301_077.wav
Added : /GameDir/Data-1.13/Speech/301_078.gap
Added : /GameDir/Data-1.13/Speech/301_078.wav
Added : /GameDir/Data-1.13/Speech/302_000.wav
Added : /GameDir/Data-1.13/Speech/302_001.GAP
Added : /GameDir/Data-1.13/Speech/302_001.wav
Added : /GameDir/Data-1.13/Speech/302_002.wav
Added : /GameDir/Data-1.13/Speech/302_003.GAP
Added : /GameDir/Data-1.13/Speech/302_003.wav
Added : /GameDir/Data-1.13/Speech/302_004.GAP
Added : /GameDir/Data-1.13/Speech/302_004.wav
Added : /GameDir/Data-1.13/Speech/302_005.GAP
Added : /GameDir/Data-1.13/Speech/302_005.wav
Added : /GameDir/Data-1.13/Speech/302_006.GAP
Added : /GameDir/Data-1.13/Speech/302_006.wav
Added : /GameDir/Data-1.13/Speech/302_007.GAP
Added : /GameDir/Data-1.13/Speech/302_007.wav
Added : /GameDir/Data-1.13/Speech/302_008.GAP
Added : /GameDir/Data-1.13/Speech/302_008.wav
Added : /GameDir/Data-1.13/Speech/302_009.GAP
Added : /GameDir/Data-1.13/Speech/302_009.wav
Added : /GameDir/Data-1.13/Speech/302_010.GAP
Added : /GameDir/Data-1.13/Speech/302_010.wav
Added : /GameDir/Data-1.13/Speech/302_011.GAP
Added : /GameDir/Data-1.13/Speech/302_011.wav
Added : /GameDir/Data-1.13/Speech/302_012.wav
Added : /GameDir/Data-1.13/Speech/302_013.GAP
Added : /GameDir/Data-1.13/Speech/302_013.wav
Added : /GameDir/Data-1.13/Speech/302_014.GAP
Added : /GameDir/Data-1.13/Speech/302_014.wav
Added : /GameDir/Data-1.13/Speech/302_019.GAP
Added : /GameDir/Data-1.13/Speech/302_019.wav
Added : /GameDir/Data-1.13/Speech/302_020.wav
Added : /GameDir/Data-1.13/Speech/302_021.GAP
Added : /GameDir/Data-1.13/Speech/302_022.GAP
Added : /GameDir/Data-1.13/Speech/302_022.wav
Added : /GameDir/Data-1.13/Speech/302_023.GAP
Added : /GameDir/Data-1.13/Speech/302_023.wav
Added : /GameDir/Data-1.13/Speech/302_024.GAP
Added : /GameDir/Data-1.13/Speech/302_024.wav
Added : /GameDir/Data-1.13/Speech/302_025.GAP
Added : /GameDir/Data-1.13/Speech/302_025.wav
Added : /GameDir/Data-1.13/Speech/302_026.GAP
Added : /GameDir/Data-1.13/Speech/302_026.wav
Added : /GameDir/Data-1.13/Speech/302_027.wav
Added : /GameDir/Data-1.13/Speech/302_028.wav
Added : /GameDir/Data-1.13/Speech/302_033.GAP
Added : /GameDir/Data-1.13/Speech/302_033.wav
Added : /GameDir/Data-1.13/Speech/302_035.GAP
Added : /GameDir/Data-1.13/Speech/302_035.wav
Added : /GameDir/Data-1.13/Speech/302_036.GAP
Added : /GameDir/Data-1.13/Speech/302_036.wav
Added : /GameDir/Data-1.13/Speech/302_037.GAP
Added : /GameDir/Data-1.13/Speech/302_037.wav
Added : /GameDir/Data-1.13/Speech/302_038.GAP
Added : /GameDir/Data-1.13/Speech/302_038.wav
Added : /GameDir/Data-1.13/Speech/302_039.GAP
Added : /GameDir/Data-1.13/Speech/302_039.wav
Added : /GameDir/Data-1.13/Speech/302_040.GAP
Added : /GameDir/Data-1.13/Speech/302_040.wav
Added : /GameDir/Data-1.13/Speech/302_041.GAP
Added : /GameDir/Data-1.13/Speech/302_041.wav
Added : /GameDir/Data-1.13/Speech/302_042.GAP
Added : /GameDir/Data-1.13/Speech/302_043.GAP
Added : /GameDir/Data-1.13/Speech/302_046.GAP
Added : /GameDir/Data-1.13/Speech/302_046.wav
Added : /GameDir/Data-1.13/Speech/302_047.GAP
Added : /GameDir/Data-1.13/Speech/302_048.GAP
Added : /GameDir/Data-1.13/Speech/302_055.GAP
Added : /GameDir/Data-1.13/Speech/302_055.wav
Added : /GameDir/Data-1.13/Speech/302_056.GAP
Added : /GameDir/Data-1.13/Speech/302_056.wav
Added : /GameDir/Data-1.13/Speech/302_057.GAP
Added : /GameDir/Data-1.13/Speech/302_057.wav
Added : /GameDir/Data-1.13/Speech/302_058.GAP
Added : /GameDir/Data-1.13/Speech/302_058.wav
Added : /GameDir/Data-1.13/Speech/302_059.GAP
Added : /GameDir/Data-1.13/Speech/302_059.wav
Added : /GameDir/Data-1.13/Speech/302_060.GAP
Added : /GameDir/Data-1.13/Speech/302_060.wav
Added : /GameDir/Data-1.13/Speech/302_061.GAP
Added : /GameDir/Data-1.13/Speech/302_061.wav
Added : /GameDir/Data-1.13/Speech/302_063.GAP
Added : /GameDir/Data-1.13/Speech/302_063.wav
Added : /GameDir/Data-1.13/Speech/302_064.GAP
Added : /GameDir/Data-1.13/Speech/302_064.wav
Added : /GameDir/Data-1.13/Speech/302_065.GAP
Added : /GameDir/Data-1.13/Speech/302_065.wav
Added : /GameDir/Data-1.13/Speech/302_066.GAP
Added : /GameDir/Data-1.13/Speech/302_066.wav
Added : /GameDir/Data-1.13/Speech/302_067.GAP
Added : /GameDir/Data-1.13/Speech/302_067.wav
Added : /GameDir/Data-1.13/Speech/302_068.wav
Added : /GameDir/Data-1.13/Speech/302_069.GAP
Added : /GameDir/Data-1.13/Speech/302_069.wav
Added : /GameDir/Data-1.13/Speech/302_070.GAP
Added : /GameDir/Data-1.13/Speech/302_070.wav
Added : /GameDir/Data-1.13/Speech/302_073.GAP
Added : /GameDir/Data-1.13/Speech/302_073.wav
Added : /GameDir/Data-1.13/Speech/302_074.GAP
Added : /GameDir/Data-1.13/Speech/302_074.wav
Added : /GameDir/Data-1.13/Speech/302_075.GAP
Added : /GameDir/Data-1.13/Speech/302_075.wav
Added : /GameDir/Data-1.13/Speech/302_076.GAP
Added : /GameDir/Data-1.13/Speech/302_076.wav
Added : /GameDir/Data-1.13/Speech/302_078.GAP
Added : /GameDir/Data-1.13/Speech/302_078.wav
Added : /GameDir/Data-1.13/Speech/302_GOTIT.GAP
Added : /GameDir/Data-1.13/Speech/302_LMOK1.GAP
Added : /GameDir/Data-1.13/Speech/302_LMOK2.GAP
Added : /GameDir/Data-1.13/Speech/302_LOCKED.GAP
Added : /GameDir/Data-1.13/Speech/302_NOTH.GAP
Added : /GameDir/Data-1.13/Speech/302_OK1.GAP
Added : /GameDir/Data-1.13/Speech/303_000.wav
Added : /GameDir/Data-1.13/Speech/303_001.GAP
Added : /GameDir/Data-1.13/Speech/303_001.wav
Added : /GameDir/Data-1.13/Speech/303_002.wav
Added : /GameDir/Data-1.13/Speech/303_003.GAP
Added : /GameDir/Data-1.13/Speech/303_003.wav
Added : /GameDir/Data-1.13/Speech/303_004.GAP
Added : /GameDir/Data-1.13/Speech/303_004.wav
Added : /GameDir/Data-1.13/Speech/303_005.GAP
Added : /GameDir/Data-1.13/Speech/303_005.wav
Added : /GameDir/Data-1.13/Speech/303_006.GAP
Added : /GameDir/Data-1.13/Speech/303_006.wav
Added : /GameDir/Data-1.13/Speech/303_007.GAP
Added : /GameDir/Data-1.13/Speech/303_007.wav
Added : /GameDir/Data-1.13/Speech/303_008.GAP
Added : /GameDir/Data-1.13/Speech/303_008.wav
Added : /GameDir/Data-1.13/Speech/303_009.GAP
Added : /GameDir/Data-1.13/Speech/303_009.wav
Added : /GameDir/Data-1.13/Speech/303_010.GAP
Added : /GameDir/Data-1.13/Speech/303_010.wav
Added : /GameDir/Data-1.13/Speech/303_011.GAP
Added : /GameDir/Data-1.13/Speech/303_011.wav
Added : /GameDir/Data-1.13/Speech/303_012.wav
Added : /GameDir/Data-1.13/Speech/303_013.GAP
Added : /GameDir/Data-1.13/Speech/303_013.wav
Added : /GameDir/Data-1.13/Speech/303_014.GAP
Added : /GameDir/Data-1.13/Speech/303_014.wav
Added : /GameDir/Data-1.13/Speech/303_019.GAP
Added : /GameDir/Data-1.13/Speech/303_019.wav
Added : /GameDir/Data-1.13/Speech/303_020.wav
Added : /GameDir/Data-1.13/Speech/303_021.GAP
Added : /GameDir/Data-1.13/Speech/303_021.wav
Added : /GameDir/Data-1.13/Speech/303_022.GAP
Added : /GameDir/Data-1.13/Speech/303_022.wav
Added : /GameDir/Data-1.13/Speech/303_023.GAP
Added : /GameDir/Data-1.13/Speech/303_023.wav
Added : /GameDir/Data-1.13/Speech/303_024.GAP
Added : /GameDir/Data-1.13/Speech/303_024.wav
Added : /GameDir/Data-1.13/Speech/303_025.GAP
Added : /GameDir/Data-1.13/Speech/303_025.wav
Added : /GameDir/Data-1.13/Speech/303_026.GAP
Added : /GameDir/Data-1.13/Speech/303_026.wav
Added : /GameDir/Data-1.13/Speech/303_027.wav
Added : /GameDir/Data-1.13/Speech/303_028.wav
Added : /GameDir/Data-1.13/Speech/303_033.GAP
Added : /GameDir/Data-1.13/Speech/303_033.wav
Added : /GameDir/Data-1.13/Speech/303_035.GAP
Added : /GameDir/Data-1.13/Speech/303_035.wav
Added : /GameDir/Data-1.13/Speech/303_036.GAP
Added : /GameDir/Data-1.13/Speech/303_036.wav
Added : /GameDir/Data-1.13/Speech/303_037.GAP
Added : /GameDir/Data-1.13/Speech/303_037.wav
Added : /GameDir/Data-1.13/Speech/303_038.GAP
Added : /GameDir/Data-1.13/Speech/303_038.wav
Added : /GameDir/Data-1.13/Speech/303_039.GAP
Added : /GameDir/Data-1.13/Speech/303_039.wav
Added : /GameDir/Data-1.13/Speech/303_040.GAP
Added : /GameDir/Data-1.13/Speech/303_040.wav
Added : /GameDir/Data-1.13/Speech/303_041.GAP
Added : /GameDir/Data-1.13/Speech/303_041.wav
Added : /GameDir/Data-1.13/Speech/303_042.GAP
Added : /GameDir/Data-1.13/Speech/303_042.wav
Added : /GameDir/Data-1.13/Speech/303_046.GAP
Added : /GameDir/Data-1.13/Speech/303_046.wav
Added : /GameDir/Data-1.13/Speech/303_055.GAP
Added : /GameDir/Data-1.13/Speech/303_055.wav
Added : /GameDir/Data-1.13/Speech/303_056.GAP
Added : /GameDir/Data-1.13/Speech/303_056.wav
Added : /GameDir/Data-1.13/Speech/303_057.GAP
Added : /GameDir/Data-1.13/Speech/303_057.wav
Added : /GameDir/Data-1.13/Speech/303_058.GAP
Added : /GameDir/Data-1.13/Speech/303_058.wav
Added : /GameDir/Data-1.13/Speech/303_059.GAP
Added : /GameDir/Data-1.13/Speech/303_059.wav
Added : /GameDir/Data-1.13/Speech/303_060.GAP
Added : /GameDir/Data-1.13/Speech/303_060.wav
Added : /GameDir/Data-1.13/Speech/303_061.GAP
Added : /GameDir/Data-1.13/Speech/303_061.wav
Added : /GameDir/Data-1.13/Speech/303_063.GAP
Added : /GameDir/Data-1.13/Speech/303_063.wav
Added : /GameDir/Data-1.13/Speech/303_064.GAP
Added : /GameDir/Data-1.13/Speech/303_064.wav
Added : /GameDir/Data-1.13/Speech/303_065.GAP
Added : /GameDir/Data-1.13/Speech/303_065.wav
Added : /GameDir/Data-1.13/Speech/303_066.GAP
Added : /GameDir/Data-1.13/Speech/303_066.wav
Added : /GameDir/Data-1.13/Speech/303_067.GAP
Added : /GameDir/Data-1.13/Speech/303_067.wav
Added : /GameDir/Data-1.13/Speech/303_068.wav
Added : /GameDir/Data-1.13/Speech/303_069.GAP
Added : /GameDir/Data-1.13/Speech/303_069.wav
Added : /GameDir/Data-1.13/Speech/303_070.GAP
Added : /GameDir/Data-1.13/Speech/303_070.wav
Added : /GameDir/Data-1.13/Speech/303_073.GAP
Added : /GameDir/Data-1.13/Speech/303_073.wav
Added : /GameDir/Data-1.13/Speech/303_074.GAP
Added : /GameDir/Data-1.13/Speech/303_074.wav
Added : /GameDir/Data-1.13/Speech/303_075.GAP
Added : /GameDir/Data-1.13/Speech/303_075.wav
Added : /GameDir/Data-1.13/Speech/303_076.GAP
Added : /GameDir/Data-1.13/Speech/303_076.wav
Added : /GameDir/Data-1.13/Speech/303_078.GAP
Added : /GameDir/Data-1.13/Speech/303_078.wav
Added : /GameDir/Data-1.13/Speech/303_GOTIT.GAP
Added : /GameDir/Data-1.13/Speech/303_LMOK1.GAP
Added : /GameDir/Data-1.13/Speech/303_LMOK2.GAP
Added : /GameDir/Data-1.13/Speech/303_LOCKED.GAP
Added : /GameDir/Data-1.13/Speech/303_NOTH.GAP
Added : /GameDir/Data-1.13/Speech/303_OK1.GAP
Added : /GameDir/Data-1.13/Speech/304_000.GAP
Added : /GameDir/Data-1.13/Speech/304_000.wav
Added : /GameDir/Data-1.13/Speech/304_001.GAP
Added : /GameDir/Data-1.13/Speech/304_001.wav
Added : /GameDir/Data-1.13/Speech/304_002.GAP
Added : /GameDir/Data-1.13/Speech/304_002.wav
Added : /GameDir/Data-1.13/Speech/304_003.GAP
Added : /GameDir/Data-1.13/Speech/304_003.wav
Added : /GameDir/Data-1.13/Speech/304_004.GAP
Added : /GameDir/Data-1.13/Speech/304_004.wav
Added : /GameDir/Data-1.13/Speech/304_005.GAP
Added : /GameDir/Data-1.13/Speech/304_005.wav
Added : /GameDir/Data-1.13/Speech/304_006.wav
Added : /GameDir/Data-1.13/Speech/304_007.GAP
Added : /GameDir/Data-1.13/Speech/304_007.wav
Added : /GameDir/Data-1.13/Speech/304_008.GAP
Added : /GameDir/Data-1.13/Speech/304_008.wav
Added : /GameDir/Data-1.13/Speech/304_009.GAP
Added : /GameDir/Data-1.13/Speech/304_009.wav
Added : /GameDir/Data-1.13/Speech/304_010.GAP
Added : /GameDir/Data-1.13/Speech/304_010.wav
Added : /GameDir/Data-1.13/Speech/304_011.wav
Added : /GameDir/Data-1.13/Speech/304_012.GAP
Added : /GameDir/Data-1.13/Speech/304_012.wav
Added : /GameDir/Data-1.13/Speech/304_013.GAP
Added : /GameDir/Data-1.13/Speech/304_013.wav
Added : /GameDir/Data-1.13/Speech/304_014.GAP
Added : /GameDir/Data-1.13/Speech/304_014.wav
Added : /GameDir/Data-1.13/Speech/304_019.GAP
Added : /GameDir/Data-1.13/Speech/304_019.wav
Added : /GameDir/Data-1.13/Speech/304_021.GAP
Added : /GameDir/Data-1.13/Speech/304_021.wav
Added : /GameDir/Data-1.13/Speech/304_022.GAP
Added : /GameDir/Data-1.13/Speech/304_022.wav
Added : /GameDir/Data-1.13/Speech/304_023.GAP
Added : /GameDir/Data-1.13/Speech/304_023.wav
Added : /GameDir/Data-1.13/Speech/304_024.GAP
Added : /GameDir/Data-1.13/Speech/304_024.wav
Added : /GameDir/Data-1.13/Speech/304_025.GAP
Added : /GameDir/Data-1.13/Speech/304_025.wav
Added : /GameDir/Data-1.13/Speech/304_026.GAP
Added : /GameDir/Data-1.13/Speech/304_026.wav
Added : /GameDir/Data-1.13/Speech/304_027.GAP
Added : /GameDir/Data-1.13/Speech/304_027.wav
Added : /GameDir/Data-1.13/Speech/304_028.GAP
Added : /GameDir/Data-1.13/Speech/304_028.wav
Added : /GameDir/Data-1.13/Speech/304_033.GAP
Added : /GameDir/Data-1.13/Speech/304_033.wav
Added : /GameDir/Data-1.13/Speech/304_035.GAP
Added : /GameDir/Data-1.13/Speech/304_035.wav
Added : /GameDir/Data-1.13/Speech/304_036.GAP
Added : /GameDir/Data-1.13/Speech/304_036.wav
Added : /GameDir/Data-1.13/Speech/304_037.GAP
Added : /GameDir/Data-1.13/Speech/304_037.wav
Added : /GameDir/Data-1.13/Speech/304_038.GAP
Added : /GameDir/Data-1.13/Speech/304_038.wav
Added : /GameDir/Data-1.13/Speech/304_039.GAP
Added : /GameDir/Data-1.13/Speech/304_039.wav
Added : /GameDir/Data-1.13/Speech/304_040.GAP
Added : /GameDir/Data-1.13/Speech/304_040.wav
Added : /GameDir/Data-1.13/Speech/304_041.GAP
Added : /GameDir/Data-1.13/Speech/304_041.wav
Added : /GameDir/Data-1.13/Speech/304_042.GAP
Added : /GameDir/Data-1.13/Speech/304_042.wav
Added : /GameDir/Data-1.13/Speech/304_043.GAP
Added : /GameDir/Data-1.13/Speech/304_046.GAP
Added : /GameDir/Data-1.13/Speech/304_046.wav
Added : /GameDir/Data-1.13/Speech/304_047.GAP
Added : /GameDir/Data-1.13/Speech/304_048.GAP
Added : /GameDir/Data-1.13/Speech/304_055.GAP
Added : /GameDir/Data-1.13/Speech/304_055.wav
Added : /GameDir/Data-1.13/Speech/304_056.GAP
Added : /GameDir/Data-1.13/Speech/304_056.wav
Added : /GameDir/Data-1.13/Speech/304_057.GAP
Added : /GameDir/Data-1.13/Speech/304_057.wav
Added : /GameDir/Data-1.13/Speech/304_058.GAP
Added : /GameDir/Data-1.13/Speech/304_058.wav
Added : /GameDir/Data-1.13/Speech/304_059.GAP
Added : /GameDir/Data-1.13/Speech/304_059.wav
Added : /GameDir/Data-1.13/Speech/304_060.GAP
Added : /GameDir/Data-1.13/Speech/304_060.wav
Added : /GameDir/Data-1.13/Speech/304_061.GAP
Added : /GameDir/Data-1.13/Speech/304_061.wav
Added : /GameDir/Data-1.13/Speech/304_063.GAP
Added : /GameDir/Data-1.13/Speech/304_063.wav
Added : /GameDir/Data-1.13/Speech/304_064.GAP
Added : /GameDir/Data-1.13/Speech/304_064.wav
Added : /GameDir/Data-1.13/Speech/304_065.GAP
Added : /GameDir/Data-1.13/Speech/304_065.wav
Added : /GameDir/Data-1.13/Speech/304_066.GAP
Added : /GameDir/Data-1.13/Speech/304_067.GAP
Added : /GameDir/Data-1.13/Speech/304_067.wav
Added : /GameDir/Data-1.13/Speech/304_068.wav
Added : /GameDir/Data-1.13/Speech/304_069.GAP
Added : /GameDir/Data-1.13/Speech/304_069.wav
Added : /GameDir/Data-1.13/Speech/304_070.GAP
Added : /GameDir/Data-1.13/Speech/304_070.wav
Added : /GameDir/Data-1.13/Speech/304_073.GAP
Added : /GameDir/Data-1.13/Speech/304_073.wav
Added : /GameDir/Data-1.13/Speech/304_074.GAP
Added : /GameDir/Data-1.13/Speech/304_074.wav
Added : /GameDir/Data-1.13/Speech/304_075.GAP
Added : /GameDir/Data-1.13/Speech/304_075.wav
Added : /GameDir/Data-1.13/Speech/304_076.GAP
Added : /GameDir/Data-1.13/Speech/304_076.wav
Added : /GameDir/Data-1.13/Speech/304_078.GAP
Added : /GameDir/Data-1.13/Speech/304_078.wav
Added : /GameDir/Data-1.13/Speech/304_CURSE.GAP
Added : /GameDir/Data-1.13/Speech/304_DYING.GAP
Added : /GameDir/Data-1.13/Speech/304_HIT1.GAP
Added : /GameDir/Data-1.13/Speech/304_LAUGH.GAP
Added : /GameDir/Data-1.13/Speech/304_LOCKED.GAP
Added : /GameDir/Data-1.13/Speech/304_OK1.GAP
Added : /GameDir/Data-1.13/TableData/IMPVoices.xml
Revision: 2356
Author: Flugente
Date: Freitag, 13. Januar 2017 00:25:08
Message:
added new character trait "Coward" (charrcter trait #13) and added it to Biff and Lance
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2355
Author: Flugente
Date: Mittwoch, 11. Januar 2017 23:38:55
Message:
added new disability "Self-Harming" (disability #12)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2354
Author: Flugente
Date: Freitag, 6. Januar 2017 15:41:54
Message:
Added more ammo to many merc gearkits (dropping into a warzone with < 10 bullets is idiotic)
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2353
Author: Flugente
Date: Mittwoch, 4. Januar 2017 20:30:46
Message:
New minigame: Pong
----
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Added : /GameDir/Data-1.13/Interface/background_pong_game.png
Modified : /GameDir/Data-1.13/TableData/Map/InteractiveActions.xml
Revision: 2352
Author: Flugente
Date: Samstag, 31. Dezember 2016 13:07:28
Message:
added new disability "Fear of heights" (disability #11) and added it to Vicki, Sparky and Hector
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2351
Author: Flugente
Date: Freitag, 30. Dezember 2016 01:10:57
Message:
- Fix: Vicki's 'Gunslinger' gear kit had no LBE for some items
- added Laptop item to Gumpy and Speck gear kits due to their hacking ability
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2350
Author: Flugente
Date: Sonntag, 11. Dezember 2016 13:37:27
Message:
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
----
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/TableData/Map/InteractiveActions.xml
Added : /GameDir/Data/CURSORS/minigame.sti
Added : /GameDir/Data/CURSORS/minigame_r.sti
Added : /GameDir/Data-1.13/Interface/background_tetris_game.png
Added : /GameDir/Data-1.13/Interface/background_tetris_gameover.png
Added : /GameDir/Data-1.13/Interface/background_tetris_startscreen.png
Revision: 2349
Author: silversurfer
Date: Donnerstag, 17. November 2016 20:52:13
Message:
Fix (by Gambigobilla): background 83 had two stealth tags
- added flag 2147483648 to all specialized grenade and bomb pouches
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2348
Author: Flugente
Date: Montag, 24. Oktober 2016 22:16:43
Message:
Items in a slot granted by LBE with the flag LBE_EXPLOSIONPROOF (<ItemFlag> 2147483648) are protected from explosion damage (and cannot cause a chain reaction).
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2347
Author: Flugente
Date: Montag, 24. Oktober 2016 20:59:42
Message:
- slightly tweaked disease effects
- increased disease cure quantity at pharmacy
- lowered militia resource gain modifiers
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 2346
Author: silversurfer
Date: Dienstag, 18. Oktober 2016 23:00:06
Message:
- new option "DELAYED_GRENADE_EXPLOSION" in Ja2_Options.INI (by Sevenfm) that makes grenades explode in the next turn instead of instantly
- new value "AP_GRENADE_MODE" in APBPConstants.ini (by Sevenfm)
preparation for new dirt/repair system:
- new option "CLEANING_RATE_DIVISOR" in Ja2_Options.INI
- removed options "DIRT_SYSTEM", "FULL_REPAIR_CLEANS_GUN" and "SECTOR_DIRT_DIVIDER" as they are not used anymore
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/APBPConstants.ini
Revision: 2345
Author: Flugente
Date: Sonntag, 16. Oktober 2016 16:30:40
Message:
If TIME_BOMB_WARNING is true, display a warning animation around any armed time bomb.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2344
Author: Flugente
Date: Donnerstag, 13. Oktober 2016 20:24:48
Message:
Fix: bad flag in Nada
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2343
Author: Flugente
Date: Mittwoch, 5. Oktober 2016 23:55:45
Message:
New feature: SAM site cover can now overlap, and SAM sited can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188
----
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/TableData/Map/InteractiveActions.xml
Modified : /GameDir/Data-1.13/TableData/Map/SamSites.xml
Revision: 2342
Author: silversurfer
Date: Donnerstag, 22. September 2016 09:54:10
Message:
fix (by Darkling): removed all <resistance_poison> lines from Backgrounds.xml. This tag is not used anymore in the code.
----
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2341
Author: silversurfer
Date: Sonntag, 11. September 2016 13:46:10
Message:
new modifier SCROLL_SPEED_FACTOR in Ja2_Options.INI that allows to modify scroll speed
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2340
Author: Flugente
Date: Donnerstag, 1. September 2016 20:00:04
Message:
Changed Miguel from non-smoker to smoker for UB lore (by Boojum)
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2339
Author: silversurfer
Date: Montag, 22. August 2016 00:24:56
Message:
Fix: Syringes didn't fit into syringe pockets. Changed pocket definition to fit new size of syringes that was modified in GameDir 2242.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Revision: 2338
Author: Flugente
Date: Freitag, 12. August 2016 22:47:13
Message:
New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Added : /GameDir/Data/Sounds/beartrap_activated.wav
Added : /GameDir/Data/Sounds/beartrap_fleshhit.wav
Modified : /GameDir/Data-1.13/TableData/Items/ExplosionData.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 2337
Author: Flugente
Date: Donnerstag, 11. August 2016 21:46:46
Message:
Added pictures for Strela-2 and Strela-2 Missile (by Wil473)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Added : /GameDir/Data-1.13/BigItems/GUN372.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM242.STI
Added : /GameDir/Data-1.13/BigItems/p2item241.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 2336
Author: Flugente
Date: Dienstag, 9. August 2016 23:54:26
Message:
- added Katana to possible IMP item choices
- added description to AmmoTypes.xml
----
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Revision: 2335
Author: silversurfer
Date: Samstag, 6. August 2016 12:47:38
Message:
- removed parameter USE_NEW_CTH_CALCULATION from Ja2_Options.INI as it is not used anymore since r8281
- added missing rain chance to some sectors and fixed typo for sand storm chance
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2334
Author: Flugente
Date: Mittwoch, 3. August 2016 19:37:26
Message:
Helpful option: if PRINTOUTTILESET is TRUE (default FALSE), pressing [f] over a structure will also print out what tileset the structure's subtileset belongs too, its name, and the specific tile index. This is rather helpful if you set up fortifiction or interactive action xmls, or if you just want to know a sector's tileset.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Map/InteractiveActions.xml
Revision: 2333
Author: Flugente
Date: Dienstag, 2. August 2016 20:51:14
Message:
New feature: interactive actions allow various actions (hacking/reading/drinking/...) from user-defined xml acttions. The exact results can be set in a lua function.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=346447&#msg_346447
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/TableData/Items/Food.xml
Added : /GameDir/Data-1.13/TableData/Map/InteractiveActions.xml
Added : /GameDir/Data/CURSORS/HACK.sti
Added : /GameDir/Data/CURSORS/HACK_R.sti
Added : /GameDir/Data/CURSORS/readfile.sti
Added : /GameDir/Data/CURSORS/readfile_r.sti
Added : /GameDir/Data/CURSORS/sodamachine.sti
Added : /GameDir/Data/CURSORS/sodamachine_r.sti
Added : /GameDir/Data/CURSORS/watertap.sti
Added : /GameDir/Data/CURSORS/watertap_r.sti
Added : /GameDir/Data/Sounds/book_pageturn1.wav
Added : /GameDir/Data/Sounds/keyboard_typing.wav
Added : /GameDir/Data/Sounds/soda_machine.wav
Added : /GameDir/Data/Sounds/watertap.wav
Revision: 2332
Author: Flugente
Date: Mittwoch, 27. Juli 2016 00:35:58
Message:
- New background property: <snake_defense> alters snake defense chance
- New sector property: <numsnakes> sets maximum number of snakes per snake attack
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2331
Author: Flugente
Date: Dienstag, 26. Juli 2016 22:45:47
Message:
New LUA functions: via GetModderLUAFact and SetModderLUAFact, a modder can set up to 1000 INT32 values exclusively in LUA scripts. This can be used to store mod-specific data in save games without additional code required
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Revision: 2330
Author: Flugente
Date: Freitag, 15. Juli 2016 21:28:14
Message:
New feature: militia resources requires the player to convert items to resources to be able to train and promote militia
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2329
Author: Flugente
Date: Donnerstag, 7. Juli 2016 19:27:43
Message:
Replaced wrong bad russian names (by Elvis_A)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/MilitiaIndividual.xml
Revision: 2328
Author: Flugente
Date: Dienstag, 5. Juli 2016 00:22:16
Message:
New feature: mines require workers for maximum income, these can be trained like militia.
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2327
Author: Flugente
Date: Sonntag, 3. Juli 2016 23:10:48
Message:
New feature: environment hazards pose danger to soldiers in certain sectors - first use are snakes that attack anybody in water sources in swamps.
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Added : /GameDir/Data/Sounds/WATERSNAKE_ATTACK_01.WAV
Added : /GameDir/Data/Sounds/WATERSNAKE_ATTACK_02.WAV
Added : /GameDir/Data/Sounds/WATERSNAKE_MOVE_01.WAV
Added : /GameDir/Data/Sounds/WATERSNAKE_MOVE_02.WAV
Added : /GameDir/Data/Tilecache/WATERSNAKE_MOVE.sti
Revision: 2326
Author: Flugente
Date: Samstag, 2. Juli 2016 20:02:44
Message:
If ALLOW_TARGET_HEADANDLEG_IFPRONE is TRUE, head/torso/legs can be targetted on prone soldiers (until now, hits were always considered on torso).
Additionally soldiers are no longer protected from stray bullets in crouched and prone stance.
This option will be removed once this code change has been accepted (or deemed unacceptable).
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2325
Author: Flugente
Date: Samstag, 18. Juni 2016 22:55:38
Message:
New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data/Interface/MAP_BORDER_BUTTONS.STI
Added : /GameDir/Data/Sounds/wind.wav
Revision: 2324
Author: silversurfer
Date: Mittwoch, 1. Juni 2016 16:37:22
Message:
Fix (by 3iff): item 1720 was incorrectly labeled as "rifle sling" on BR
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2323
Author: silversurfer
Date: Freitag, 20. Mai 2016 20:27:42
Message:
AI and tactics improvements (by Sevenfm):
New options:
AI_YELLOW_FLANKING - yellow flanking is disabled by default
IMPROVED_TACTICAL_UI - use name color to show soldier's status (disguised, drunk)
Removed obsolete options:
SHOW_COVER_INDICATOR
SHOW_ENEMY_RANK_ICON
SHOW_ENEMY_AWARENESS
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2322
Author: Flugente
Date: Mittwoch, 18. Mai 2016 20:16:31
Message:
Shopkeeper in San Mona (C6) now buys almost any armour, and sells early to midgame ones
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/Merchants.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_48_Inventory.xml
Revision: 2321
Author: Flugente
Date: Montag, 16. Mai 2016 17:03:52
Message:
New disability: Hemophiliac causes mercs to bleed a lot faster, even for tiny wounds
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2320
Author: Flugente
Date: Sonntag, 15. Mai 2016 19:09:14
Message:
New feature: We can now create non-profile-based merchants via lua.scripts.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23061&goto=345526&#msg_345526
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_28_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_49_Inventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/Merchants.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_21_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_48_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_22_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_23_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_24_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_25_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_26_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_27_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_29_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_30_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_31_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_32_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_33_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_34_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_35_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_36_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_37_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_38_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_39_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_40_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_41_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_42_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_43_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_44_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_45_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_46_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_47_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_50_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_51_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_52_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_53_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_54_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_55_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_56_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_57_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_58_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_59_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_60_Inventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Revision: 2319
Author: Flugente
Date: Freitag, 13. Mai 2016 18:59:09
Message:
Fixed typos (by Elestir)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2318
Author: Flugente
Date: Freitag, 13. Mai 2016 00:28:37
Message:
Changes to covert operations feature (by sevenfm): If the new skill setting COVERT_STRIPIFUNCOVERED is FALSE,
- we can only disguise successfully if we haven't been seen recently (last 3 turns)
- disabled automatic clothes stripping when uncovered
- redisguise automatically if spy haven't been seen by enemy recently and wears correct clothes
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2317
Author: Flugente
Date: Dienstag, 10. Mai 2016 20:56:42
Message:
- made Rifle LAMs useable by FAMAS and FN FAL
- made Grippod useable by FN FAL
----
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Revision: 2316
Author: Flugente
Date: Freitag, 6. Mai 2016 16:50:22
Message:
New feature: individual militia creates small militia profiles that track a militia's history and allow it to be recreated, thereby maintaining the illusion of persistent militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23044&goto=345324&#msg_345324
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data/Interface/SMFACES.STI
Modified : /GameDir/Data/Laptop/PressLogos.sti
Added : /GameDir/Data-1.13/TableData/MilitiaIndividual.xml
Added : /GameDir/Data-1.13/Interface/skilltree.sti
Revision: 2315
Author: Flugente
Date: Donnerstag, 14. April 2016 22:32:13
Message:
Fix: combat jeeps could not be seen unless ENEMY_TANKS_ANY_PART_VISIBLE was true
----
Modified : /GameDir/Data/Anims/structdata/HMMV.JSD
Revision: 2314
Author: silversurfer
Date: Mittwoch, 13. April 2016 16:32:16
Message:
some documentation updates in files (by CVB)
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Revision: 2313
Author: Flugente
Date: Montag, 11. April 2016 20:48:18
Message:
Fix: missing civ group names
----
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Revision: 2312
Author: Flugente
Date: Freitag, 8. April 2016 23:36:09
Message:
Reworked armour values to be more balanced.
For mor info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=344851&#msg_344851
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Armours.xml
Revision: 2311
Author: Flugente
Date: Sonntag, 3. April 2016 16:38:13
Message:
New feature: spawn extra civilains via Lua, see also http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=22998&goto=344843&#msg_344843
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data/NPCData/civ64.edt
Modified : /GameDir/Data/NPCData/civ65.edt
Modified : /GameDir/Data/NPCData/civ66.edt
Modified : /GameDir/Data/NPCData/civ67.edt
Modified : /GameDir/Data/NPCData/civ68.edt
Modified : /GameDir/Data/NPCData/civ69.edt
Modified : /GameDir/Data/NPCData/civ70.edt
Modified : /GameDir/Data/NPCData/civ71.edt
Modified : /GameDir/Data/NPCData/civ72.edt
Modified : /GameDir/Data/NPCData/civ73.edt
Modified : /GameDir/Data/NPCData/civ74.edt
Modified : /GameDir/Data/NPCData/civ75.edt
Modified : /GameDir/Data/NPCData/civ76.edt
Modified : /GameDir/Data/NPCData/civ77.edt
Revision: 2310
Author: Flugente
Date: Samstag, 26. März 2016 00:00:12
Message:
As the xml editor crashes when no sound file exists in ExplosionData, an empty soundfile is used as a workaround.
----
Modified : /GameDir/Data-1.13/TableData/Items/ExplosionData.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Added : /GameDir/Data/Sounds/nothing.wav
Revision: 2309
Author: Flugente
Date: Freitag, 25. März 2016 12:27:42
Message:
When a roof collapses, 'debris smoke' can briefly cloud the debris.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items/ExplosionData.xml
Added : /GameDir/Data/Tilecache/debris_smoke.sti
Revision: 2308
Author: Flugente
Date: Freitag, 25. März 2016 00:15:39
Message:
externalised maximum number of mortars per AI team to DifficultySettings.xml
----
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2307
Author: Wanne
Date: Donnerstag, 24. März 2016 09:46:15
Message:
Fixed missing lastname for Kermit 'Frog' (by 3iff)
-> Kermit 'Frog' Fraser
----
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml
Revision: 2306
Author: Flugente
Date: Montag, 21. März 2016 22:29:40
Message:
The merc profile #71 (RPC71) is now used for all combat jeeps.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Vehicles.xml
Revision: 2305
Author: Flugente
Date: Sonntag, 20. März 2016 19:44:16
Message:
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data/Interface/SMFACES.STI
Added : /GameDir/Data/Anims/VEHICLES/LATV_DIE.sti
Added : /GameDir/Data/Anims/VEHICLES/LATV_ROT.sti
Added : /GameDir/Data/Anims/VEHICLES/LATV_SHT.sti
Revision: 2304
Author: Wanne
Date: Samstag, 19. März 2016 21:16:09
Message:
Added more enemy profiles to xml file for Elite and Regular (by 3iff)
----
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyElite.xml
Revision: 2303
Author: silversurfer
Date: Samstag, 12. März 2016 10:35:42
Message:
Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 2302
Author: Wanne
Date: Freitag, 11. März 2016 14:02:43
Message:
Fixed wrong snitch speech from Carp (by firebat)
----
Modified : /GameDir/Data-1.13/Speech/snitch/187_004.wav
Revision: 2301
Author: Wanne
Date: Donnerstag, 10. März 2016 22:04:26
Message:
Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
----
Modified : /GameDir/Data/TableData/BriefingRoom/BriefingRoom.xml
Modified : /GameDir/Data-1.13/TableData/BriefingRoom/BriefingRoom.xml
Revision: 2300
Author: Wanne
Date: Donnerstag, 10. März 2016 21:48:02
Message:
Fixed wrong locations of certain speech file (Data\Speech <-> Data-1.13\Speech) (thx to firebat)
----
Added : /GameDir/Data/Speech/004_029.gap
Added : /GameDir/Data/Speech/004_029.ogg
Added : /GameDir/Data/Speech/004_049.gap
Added : /GameDir/Data/Speech/004_049.ogg
Added : /GameDir/Data/Speech/004_086.gap
Added : /GameDir/Data/Speech/004_086.ogg
Added : /GameDir/Data/Speech/004_100.gap
Added : /GameDir/Data/Speech/004_100.ogg
Added : /GameDir/Data/Speech/004_113.gap
Added : /GameDir/Data/Speech/004_113.ogg
Added : /GameDir/Data/Speech/013_016.gap
Added : /GameDir/Data/Speech/013_016.ogg
Added : /GameDir/Data/Speech/013_029.WAV
Added : /GameDir/Data/Speech/013_029.gap
Added : /GameDir/Data/Speech/013_049.gap
Added : /GameDir/Data/Speech/013_049.wav
Added : /GameDir/Data/Speech/013_052.gap
Added : /GameDir/Data/Speech/013_052.ogg
Added : /GameDir/Data/Speech/013_086.gap
Added : /GameDir/Data/Speech/013_086.wav
Added : /GameDir/Data/Speech/013_093.gap
Added : /GameDir/Data/Speech/013_093.ogg
Added : /GameDir/Data/Speech/013_100.WAV
Added : /GameDir/Data/Speech/013_100.gap
Added : /GameDir/Data/Speech/013_104.gap
Added : /GameDir/Data/Speech/013_104.ogg
Added : /GameDir/Data/Speech/013_113.WAV
Added : /GameDir/Data/Speech/013_113.gap
Added : /GameDir/Data/Speech/014_030.gap
Added : /GameDir/Data/Speech/014_030.wav
Added : /GameDir/Data/Speech/014_050.gap
Added : /GameDir/Data/Speech/014_050.wav
Added : /GameDir/Data/Speech/014_087.gap
Added : /GameDir/Data/Speech/014_087.wav
Added : /GameDir/Data/Speech/014_101.gap
Added : /GameDir/Data/Speech/014_101.wav
Added : /GameDir/Data/Speech/014_114.gap
Added : /GameDir/Data/Speech/014_114.wav
Added : /GameDir/Data/Speech/020_015.gap
Added : /GameDir/Data/Speech/020_015.wav
Added : /GameDir/Data/Speech/020_029.gap
Added : /GameDir/Data/Speech/020_029.wav
Added : /GameDir/Data/Speech/020_049.gap
Added : /GameDir/Data/Speech/020_049.wav
Added : /GameDir/Data/Speech/020_051.gap
Added : /GameDir/Data/Speech/020_051.wav
Added : /GameDir/Data/Speech/020_086.gap
Added : /GameDir/Data/Speech/020_086.wav
Added : /GameDir/Data/Speech/020_092.gap
Added : /GameDir/Data/Speech/020_092.wav
Added : /GameDir/Data/Speech/020_100.gap
Added : /GameDir/Data/Speech/020_100.wav
Added : /GameDir/Data/Speech/020_103.gap
Added : /GameDir/Data/Speech/020_103.wav
Added : /GameDir/Data/Speech/031_015.WAV
Added : /GameDir/Data/Speech/031_015.gap
Added : /GameDir/Data/Speech/031_051.WAV
Added : /GameDir/Data/Speech/031_051.gap
Added : /GameDir/Data/Speech/031_092.WAV
Added : /GameDir/Data/Speech/031_092.gap
Added : /GameDir/Data/Speech/031_103.WAV
Added : /GameDir/Data/Speech/031_103.gap
Added : /GameDir/Data/Speech/037_029.gap
Added : /GameDir/Data/Speech/037_029.wav
Added : /GameDir/Data/Speech/037_049.gap
Added : /GameDir/Data/Speech/037_049.wav
Added : /GameDir/Data/Speech/037_086.gap
Added : /GameDir/Data/Speech/037_086.wav
Added : /GameDir/Data/Speech/037_100.gap
Added : /GameDir/Data/Speech/037_100.wav
Added : /GameDir/Data/Speech/037_113.gap
Added : /GameDir/Data/Speech/037_113.wav
Added : /GameDir/Data/Speech/040_016.ogg
Added : /GameDir/Data/Speech/040_030.WAV
Added : /GameDir/Data/Speech/040_030.gap
Added : /GameDir/Data/Speech/040_050.WAV
Added : /GameDir/Data/Speech/040_050.gap
Added : /GameDir/Data/Speech/040_052.gap
Added : /GameDir/Data/Speech/040_052.ogg
Deleted : /GameDir/Data/Speech/046_030.WAV
Deleted : /GameDir/Data/Speech/046_030.gap
Deleted : /GameDir/Data/Speech/046_050.WAV
Deleted : /GameDir/Data/Speech/046_050.gap
Deleted : /GameDir/Data-1.13/Speech/004_029.gap
Deleted : /GameDir/Data-1.13/Speech/004_029.ogg
Deleted : /GameDir/Data-1.13/Speech/004_049.gap
Deleted : /GameDir/Data-1.13/Speech/004_049.ogg
Deleted : /GameDir/Data-1.13/Speech/004_086.gap
Deleted : /GameDir/Data-1.13/Speech/004_086.ogg
Deleted : /GameDir/Data-1.13/Speech/004_100.gap
Deleted : /GameDir/Data-1.13/Speech/004_100.ogg
Deleted : /GameDir/Data-1.13/Speech/004_113.gap
Deleted : /GameDir/Data-1.13/Speech/004_113.ogg
Deleted : /GameDir/Data-1.13/Speech/013_016.gap
Deleted : /GameDir/Data-1.13/Speech/013_016.ogg
Deleted : /GameDir/Data-1.13/Speech/013_029.WAV
Deleted : /GameDir/Data-1.13/Speech/013_029.gap
Deleted : /GameDir/Data-1.13/Speech/013_049.gap
Deleted : /GameDir/Data-1.13/Speech/013_049.wav
Deleted : /GameDir/Data-1.13/Speech/013_052.gap
Deleted : /GameDir/Data-1.13/Speech/013_052.ogg
Deleted : /GameDir/Data-1.13/Speech/013_086.gap
Deleted : /GameDir/Data-1.13/Speech/013_086.wav
Deleted : /GameDir/Data-1.13/Speech/013_093.gap
Deleted : /GameDir/Data-1.13/Speech/013_093.ogg
Deleted : /GameDir/Data-1.13/Speech/013_100.WAV
Deleted : /GameDir/Data-1.13/Speech/013_100.gap
Deleted : /GameDir/Data-1.13/Speech/013_104.gap
Deleted : /GameDir/Data-1.13/Speech/013_104.ogg
Deleted : /GameDir/Data-1.13/Speech/013_113.WAV
Deleted : /GameDir/Data-1.13/Speech/013_113.gap
Deleted : /GameDir/Data-1.13/Speech/014_029.gap
Deleted : /GameDir/Data-1.13/Speech/014_029.wav
Deleted : /GameDir/Data-1.13/Speech/014_050.gap
Deleted : /GameDir/Data-1.13/Speech/014_050.wav
Deleted : /GameDir/Data-1.13/Speech/014_087.gap
Deleted : /GameDir/Data-1.13/Speech/014_087.wav
Deleted : /GameDir/Data-1.13/Speech/014_101.gap
Deleted : /GameDir/Data-1.13/Speech/014_101.wav
Deleted : /GameDir/Data-1.13/Speech/014_114.gap
Deleted : /GameDir/Data-1.13/Speech/014_114.wav
Deleted : /GameDir/Data-1.13/Speech/020_015.gap
Deleted : /GameDir/Data-1.13/Speech/020_015.wav
Deleted : /GameDir/Data-1.13/Speech/020_029.gap
Deleted : /GameDir/Data-1.13/Speech/020_029.wav
Deleted : /GameDir/Data-1.13/Speech/020_049.gap
Deleted : /GameDir/Data-1.13/Speech/020_049.wav
Deleted : /GameDir/Data-1.13/Speech/020_051.gap
Deleted : /GameDir/Data-1.13/Speech/020_051.wav
Deleted : /GameDir/Data-1.13/Speech/020_086.gap
Deleted : /GameDir/Data-1.13/Speech/020_086.wav
Deleted : /GameDir/Data-1.13/Speech/020_092.gap
Deleted : /GameDir/Data-1.13/Speech/020_092.wav
Deleted : /GameDir/Data-1.13/Speech/020_100.gap
Deleted : /GameDir/Data-1.13/Speech/020_100.wav
Deleted : /GameDir/Data-1.13/Speech/020_103.gap
Deleted : /GameDir/Data-1.13/Speech/020_103.wav
Deleted : /GameDir/Data-1.13/Speech/031_015.WAV
Deleted : /GameDir/Data-1.13/Speech/031_015.gap
Deleted : /GameDir/Data-1.13/Speech/031_051.WAV
Deleted : /GameDir/Data-1.13/Speech/031_051.gap
Deleted : /GameDir/Data-1.13/Speech/031_092.WAV
Deleted : /GameDir/Data-1.13/Speech/031_092.gap
Deleted : /GameDir/Data-1.13/Speech/031_103.WAV
Deleted : /GameDir/Data-1.13/Speech/031_103.gap
Deleted : /GameDir/Data-1.13/Speech/037_029.gap
Deleted : /GameDir/Data-1.13/Speech/037_029.wav
Deleted : /GameDir/Data-1.13/Speech/037_049.gap
Deleted : /GameDir/Data-1.13/Speech/037_049.wav
Deleted : /GameDir/Data-1.13/Speech/037_086.gap
Deleted : /GameDir/Data-1.13/Speech/037_086.wav
Deleted : /GameDir/Data-1.13/Speech/037_100.gap
Deleted : /GameDir/Data-1.13/Speech/037_100.wav
Deleted : /GameDir/Data-1.13/Speech/037_113.gap
Deleted : /GameDir/Data-1.13/Speech/037_113.wav
Deleted : /GameDir/Data-1.13/Speech/040_016.ogg
Deleted : /GameDir/Data-1.13/Speech/040_030.WAV
Deleted : /GameDir/Data-1.13/Speech/040_030.gap
Deleted : /GameDir/Data-1.13/Speech/040_050.WAV
Deleted : /GameDir/Data-1.13/Speech/040_050.gap
Deleted : /GameDir/Data-1.13/Speech/040_052.gap
Deleted : /GameDir/Data-1.13/Speech/040_052.ogg
Added : /GameDir/Data-1.13/Speech/046_030.WAV
Added : /GameDir/Data-1.13/Speech/046_030.gap
Added : /GameDir/Data-1.13/Speech/046_050.WAV
Added : /GameDir/Data-1.13/Speech/046_050.gap
Revision: 2299
Author: silversurfer
Date: Donnerstag, 10. März 2016 12:32:08
Message:
Fix: Description in DifficultySettings.xml implied that we could use/create more than 4 difficulty levels. We can not! This will crash the game!
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2298
Author: Wanne
Date: Dienstag, 8. März 2016 22:07:09
Message:
UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI
Modified : /GameDir/Data-UB/Scripts/ExplosionControl.lua
Modified : /GameDir/Data-UB/TableData/Map/MovementCosts.xml
Revision: 2297
Author: Wanne
Date: Montag, 7. März 2016 19:42:33
Message:
UB 1.13 Fixes (by Jazz)
- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Added a few new parameters to the file UB_Options.ini
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI
Modified : /GameDir/Data-UB/TableData/Map/MovementCosts.xml
Revision: 2296
Author: Flugente
Date: Sonntag, 6. März 2016 13:43:04
Message:
New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Items/StructureConstruct.xml
Modified : /GameDir/Data-1.13/TableData/Items/StructureDeconstruct.xml
Added : /GameDir/Profiles/UserProfile_JA2113/FortificationPlan
Added : /GameDir/Profiles/UserProfile_JA2113/FortificationPlan/K6.txt
Revision: 2295
Author: Wanne
Date: Mittwoch, 24. Februar 2016 16:02:56
Message:
Bugfixes: Wrong naming of sound files (thx to firebat)
- Some battlesounds had wrong filenames
----
Added : /GameDir/Data-1.13/BattleSNDS/179_laugh.gap (Copy from path: /GameDir/Data-1.13/BattleSNDS/179_laughter.gap, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/179_laughter.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_laugh.wav (Copy from path: /GameDir/Data-1.13/BattleSNDS/179_laughter.wav, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/179_laughter.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_laugh.gap (Copy from path: /GameDir/Data-1.13/BattleSNDS/180_laughter.gap, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/180_laughter.gap
Added : /GameDir/Data-1.13/BattleSNDS/180_laugh.wav (Copy from path: /GameDir/Data-1.13/BattleSNDS/180_laughter.wav, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/180_laughter.wav
Added : /GameDir/Data-1.13/BattleSNDS/192_ENEM.GAP (Copy from path: /GameDir/Data-1.13/BattleSNDS/192_ENEMY.GAP, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/192_ENEMY.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_ENEM.WAV (Copy from path: /GameDir/Data-1.13/BattleSNDS/192_ENEMY.WAV, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/192_ENEMY.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_ENEM.GAP (Copy from path: /GameDir/Data-1.13/BattleSNDS/193_ENEMY.GAP, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/193_ENEMY.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_ENEM.WAV (Copy from path: /GameDir/Data-1.13/BattleSNDS/193_ENEMY.WAV, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/193_ENEMY.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_ENEM.GAP (Copy from path: /GameDir/Data-1.13/BattleSNDS/194_ENEMY.GAP, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/194_ENEMY.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_ENEM.WAV (Copy from path: /GameDir/Data-1.13/BattleSNDS/194_ENEMY.WAV, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/194_ENEMY.WAV
Added : /GameDir/Data-1.13/BattleSNDS/247_hit2.wav (Copy from path: /GameDir/Data-1.13/BattleSNDS/247_hurt2.wav, Revision, 2294)
Deleted : /GameDir/Data-1.13/BattleSNDS/247_hurt2.wav
Revision: 2294
Author: silversurfer
Date: Samstag, 13. Februar 2016 16:17:13
Message:
New parameter in DifficultySettings.xml:
LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2293
Author: Flugente
Date: Sonntag, 7. Februar 2016 02:52:14
Message:
Added sandbags/concertina to GENERIC 2 (Dirtroads) tileset.
----
Modified : /GameDir/Data-1.13/Ja2Set.dat.xml
Added : /GameDir/Data-1.13/tilesets/10
Added : /GameDir/Data-1.13/tilesets/10/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/10/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/10/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/10/SPOT_1.JSD
Added : /GameDir/Data-1.13/tilesets/10/SPOT_1.STI
Added : /GameDir/Data-1.13/tilesets/10/SPOT_1S.STI
Revision: 2292
Author: silversurfer
Date: Sonntag, 7. Februar 2016 00:27:59
Message:
Fix: added missing rank 10 to rank names
New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Modified : /GameDir/Data/TableData/EnemyRank.xml
Modified : /GameDir/Data-1.13/TableData/EnemyRank.xml
Revision: 2291
Author: Flugente
Date: Samstag, 6. Februar 2016 01:04:31
Message:
Difficulty setting AlwaysUpGradeAdminsToTroopsProgress forces admin upgrade to troops once enough player progress is reached.
----
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2290
Author: Wanne
Date: Dienstag, 2. Februar 2016 07:51:52
Message:
Updated "Windows 8 & 10 Fix.zip"
- Reworked "Step-by-Step" Guide
- Added "Windowed Mode" Registry File
----
Modified : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 & 10 Fix.zip
Revision: 2289
Author: Flugente
Date: Donnerstag, 28. Januar 2016 23:55:35
Message:
RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2288
Author: silversurfer
Date: Donnerstag, 28. Januar 2016 19:07:54
Message:
Fix: Game crashes when loading sector N3 because of missing tile graphics for the Enemy Helicopter feature.
----
Added : /GameDir/Data-1.13/tilesets/48
Added : /GameDir/Data-1.13/tilesets/48/HELCOP.JSD
Added : /GameDir/Data-1.13/tilesets/48/HELCOP.STI
Added : /GameDir/Data-1.13/tilesets/48/HELCOP_S.STI
Added : /GameDir/Data-1.13/tilesets/48/T
Added : /GameDir/Data-1.13/tilesets/48/T/HELCOP.STI
Added : /GameDir/Data-1.13/tilesets/48/T/HELCOP_S.STI
Revision: 2287
Author: Wanne
Date: Mittwoch, 27. Januar 2016 21:08:00
Message:
Updated content
----
Modified : /GameDir/Docs/Technical Issues with JA2 1.13 - Problems and Solutions.txt
Revision: 2286
Author: Wanne
Date: Mittwoch, 27. Januar 2016 21:06:24
Message:
Renamed "ReadMe.txt" to "Technical Issues with JA2 1.13 - Problems and Solutions.txt"
----
Added : /GameDir/Docs/Technical Issues with JA2 1.13 - Problems and Solutions.txt
Deleted : /GameDir/Docs/Windows Compatibility Fixes/ReadMe.txt
Revision: 2285
Author: Wanne
Date: Mittwoch, 27. Januar 2016 21:01:54
Message:
Updated ReadMe.txt (technical fixes on 1.13)
----
Modified : /GameDir/Docs/Windows Compatibility Fixes/ReadMe.txt
Revision: 2284
Author: Flugente
Date: Sonntag, 24. Januar 2016 23:52:53
Message:
New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Added : /GameDir/Data/Anims/CORPSES
Added : /GameDir/Data/Anims/CORPSES/CRYO_CORPSE.STI
Added : /GameDir/Data/Anims/S_MERC/S_CRYO_DEATH_C.STI
Added : /GameDir/Data/Anims/S_MERC/S_CRYO_DEATH_S.STI
Added : /GameDir/Data/stsounds/CryoBlast_1.ogg
Added : /GameDir/Data/stsounds/CryoBlast_2.ogg
Modified : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Revision: 2283
Author: Wanne
Date: Donnerstag, 21. Januar 2016 18:07:50
Message:
Deleted old "Windows 8 Fix.zip" (we already have the same file named "Windows 8 & 10 Fix.zip")
----
Deleted : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 Fix.zip
Revision: 2282
Author: Flugente
Date: Sonntag, 10. Januar 2016 20:55:40
Message:
Fix: renamed ammo strings (by ATigersClaw & DepressivesBrot)
----
Modified : /GameDir/Data-1.13/TableData/Items/AmmoStrings.xml
Revision: 2281
Author: Flugente
Date: Sonntag, 10. Januar 2016 19:32:34
Message:
Renamed 'VSSK Vychlop' to 'VSSK Vykhlop' (by ATigersClaw)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 2280
Author: Flugente
Date: Sonntag, 10. Januar 2016 15:45:38
Message:
- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
- Enemy Helis can also be unlocked if a certain game progress is reached.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 2279
Author: Flugente
Date: Samstag, 9. Januar 2016 20:17:04
Message:
- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data-1.13/Ja2Set.dat.xml
Added : /GameDir/Data/Interface/Helicopter_Map_Icon_Enemy_1024.STI
Added : /GameDir/Data/Interface/Helicopter_Map_Icon_Enemy_640.STI
Added : /GameDir/Data/Interface/Helicopter_Map_Icon_Enemy_800.STI
Modified : /GameDir/Data/NPCData/civ62.edt
Modified : /GameDir/Data/NPCData/civ63.edt
Modified : /GameDir/Data-1.13/TableData/Items/Launchables.xml
Revision: 2278
Author: Flugente
Date: Samstag, 9. Januar 2016 17:52:21
Message:
JA2_Options.ini setting MILITIA_USE_SECTOR_EQUIPMENT_GUN_ATTACHMENTS controls whether militia also equips attachments if they equip their guns from the sector.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2277
Author: silversurfer
Date: Samstag, 9. Januar 2016 17:22:16
Message:
Fix: - DifficultySettings.xml had incorrect data for reinforcements and extra defenses around Meduna
- added/corrected some comments
- removed ALLOW_REINFORCEMENTS from Ja2_Options.ini because this is obsolete. It is set in DifficultySettings.xml.
- some updates to Data\Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2276
Author: Wanne
Date: Montag, 4. Januar 2016 09:40:19
Message:
Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
----
Modified : /GameDir/Data/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Revision: 2275
Author: silversurfer
Date: Samstag, 19. Dezember 2015 15:19:15
Message:
AI improvements (by Sevenfm):
AI_EXTRA_SUPPRESSION
- AI will use suppression fire more often in RED state (set minimum AI CTH to 1)
AI_NEW_MORALE
- Better dynamic morale calculation depending on tactical situation.
- Additional min/max limits for AI morale
- Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes)
AI_BETTER_COVER
- Additional checks for line of sight, fresh corpses and overcrowded locations
AI_EXTRA_FLANKING
- Allow flanking for BRAVEAID/BRAVESOLO
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2274
Author: silversurfer
Date: Sonntag, 8. November 2015 13:41:32
Message:
Fix: Sector L4 had an invalid water type
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Revision: 2273
Author: Wanne
Date: Freitag, 6. November 2015 09:15:47
Message:
Fix: Hireable Mike Script (by merc05)
- Fixed "Hiring Mike Instantly" when using auto-initiated conversation with Mike
- see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22803&goto=342868&#msg_342868
----
Modified : /GameDir/Data-1.13/NpcData/149.NPC
Revision: 2272
Author: Wanne
Date: Sonntag, 13. September 2015 11:47:25
Message:
- Renamed Win 8 Fix to Win8/Win10 Fix
----
Added : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 & 10 Fix.zip
Modified : /GameDir/Docs/Windows Compatibility Fixes/ReadMe.txt
Revision: 2271
Author: Flugente
Date: Mittwoch, 19. August 2015 21:59:02
Message:
Externalised ini values: CORPSE_DELAY_UNTIL_ROTTING and CORPSE_DELAY_UNTIL_DONE_ROTTING control when a corpse rots and vanishes.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2270
Author: Flugente
Date: Freitag, 14. August 2015 22:52:06
Message:
Radio sets no longer need a battery. Item #1698 is no longer needed (is still in for compatibility reasons for now).
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 2269
Author: Flugente
Date: Mittwoch, 12. August 2015 23:12:34
Message:
Sandbags no longer need to be filled, item #1541 has been removed.
Empty sandbags (#1540) are now a 'stack' of bags that can be used to create 100 sandbag structures and it can be merged.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items/StructureConstruct.xml
Modified : /GameDir/Data-1.13/TableData/Items/StructureDeconstruct.xml
Revision: 2268
Author: Flugente
Date: Mittwoch, 12. August 2015 22:20:43
Message:
- clarified ini values
- small background adjustments
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2267
Author: Flugente
Date: Samstag, 25. Juli 2015 14:44:57
Message:
New background property: if <croucheddefense> is set, enemy CTH is modified if they fire on us while we are crouched against thick cover (size >= 2) in the direction of the shot.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2266
Author: Flugente
Date: Freitag, 24. Juli 2015 23:38:14
Message:
Fix: sandbags could only be jumped if their height was < 2. A structure with a .jsd-size of 1 barely offers protection, thus limiting the usefulness of sandbags. From now on, sandbags with a height of 2 can also be jumped.
----
Added : /GameDir/Data/tilesets/11
Added : /GameDir/Data/tilesets/11/SANDBAG.JSD
Added : /GameDir/Data/tilesets/25
Added : /GameDir/Data/tilesets/25/SANDBAG.JSD
Added : /GameDir/Data/tilesets/33/SANDBAG.JSD
Added : /GameDir/Data/tilesets/42
Added : /GameDir/Data/tilesets/42/SANDBAG.JSD
Added : /GameDir/Data/tilesets/45/SANDBAG.JSD
Added : /GameDir/Data/tilesets/46
Added : /GameDir/Data/tilesets/46/SANDBAG.JSD
Added : /GameDir/Data/tilesets/47
Added : /GameDir/Data/tilesets/47/SANDBAG.JSD
Added : /GameDir/Data/tilesets/48
Added : /GameDir/Data/tilesets/48/SANDBAG.JSD
Added : /GameDir/Data/tilesets/54
Added : /GameDir/Data/tilesets/54/SANDBAG.JSD
Added : /GameDir/Data/tilesets/55
Added : /GameDir/Data/tilesets/55/SANDBAG.JSD
Added : /GameDir/Data/tilesets/58
Added : /GameDir/Data/tilesets/58/SANDBAG.JSD
Added : /GameDir/Data/tilesets/9/SANDBAG.JSD
Revision: 2265
Author: inshy
Date: Montag, 20. Juli 2015 20:09:31
Message:
Now Ivan's speech have Russian text, as it was in original Ja2.
----
Modified : /GameDir/Data/MercEdt/007.EDT
Revision: 2264
Author: inshy
Date: Montag, 20. Juli 2015 19:57:45
Message:
Restored broken text.
----
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data/TableData/Email/EmailMercAvailable.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Revision: 2263
Author: Flugente
Date: Montag, 20. Juli 2015 19:24:58
Message:
Fix: removed nada items from starting gear
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 2262
Author: Wanne
Date: Sonntag, 19. Juli 2015 17:17:11
Message:
New Xml Editor 0.106
- Removed reading and writing of "Items\Drugs.xml", because the structure changed and therefor the XML Editor could not start
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 2261
Author: inshy
Date: Donnerstag, 16. Juli 2015 19:06:14
Message:
Fixed corrupted format of EDTs after last changes. Please, use EdtMegaEditor next time.
----
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data-1.13/BinaryData/QUESTS.EDT
Revision: 2260
Author: Flugente
Date: Mittwoch, 15. Juli 2015 23:30:49
Message:
added anti-tank mine (#1735) to Devin's selection
----
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Revision: 2259
Author: Flugente
Date: Mittwoch, 8. Juli 2015 21:53:50
Message:
New item tag: mines with <antitankmine> set to 1 will be activated by vehicles or robots.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 2258
Author: Flugente
Date: Samstag, 4. Juli 2015 22:24:00
Message:
- increased 'cigar' drug effects
- neurotoxin darts now use the new drug system
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Revision: 2257
Author: Flugente
Date: Sonntag, 28. Juni 2015 19:44:55
Message:
New Feature: Drug System Overhaul. The drug system has been completely overhauled.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541
----
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/Items/Food.xml
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Modified : /GameDir/Data-1.13/TableData/Inventory/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Revision: 2256
Author: Flugente
Date: Freitag, 19. Juni 2015 20:56:53
Message:
Moved start of new quest to code from lua, as otherwise the player can exploit NPC presence and finish quest too easy
----
Modified : /GameDir/Data-1.13/Scripts/Quests.lua
Revision: 2255
Author: Flugente
Date: Montag, 15. Juni 2015 19:10:09
Message:
- added opinion event OPINIONEVENT_CIV_ATTACKER, used when injuring a non-hostile civilian/militia
- cleaning kits can be merged
----
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2254
Author: Flugente
Date: Sonntag, 14. Juni 2015 14:42:37
Message:
Backgrounds have been overhauled (by edmortimer & Flugente)
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2253
Author: Flugente
Date: Samstag, 13. Juni 2015 20:14:46
Message:
Fix: delay email to stop player from finishing quest too fast
----
Modified : /GameDir/Data-1.13/Scripts/Quests.lua
Revision: 2252
Author: Flugente
Date: Samstag, 13. Juni 2015 19:18:29
Message:
- New Quest: if Kingpin is unaware Maria escaped with the player's help, he enlists the player to kill the DaSilvas
- Moved civ factions for mod compatibility (UC)
----
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Added : /GameDir/Data-1.13/BinaryData/QUESTS.EDT
Modified : /GameDir/Data-1.13/Scripts/Quests.lua
Modified : /GameDir/Data/NPCData/civ58.edt
Modified : /GameDir/Data/NPCData/civ60.edt
Modified : /GameDir/Data/NPCData/civ61.edt
Modified : /GameDir/Data-1.13/TableData/Email/EmailSenderNameList.xml
Revision: 2251
Author: Flugente
Date: Donnerstag, 4. Juni 2015 14:55:36
Message:
Kyle takes over the San Mona leather shop once his quest is over
----
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/TableData/NPCInventory/Merchants.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_2_Inventory.xml
Revision: 2250
Author: Flugente
Date: Mittwoch, 3. Juni 2015 23:01:41
Message:
New Feature: Tactical recruitment allows recruiting civilians as volunteers.
See http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341335&#msg_341335
----
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data/NPCData/civ54.edt
Revision: 2249
Author: Flugente
Date: Mittwoch, 3. Juni 2015 21:22:18
Message:
Added 20 profiles each for green, regular and veteran militia (by edmortimer)
----
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaRegular.xml
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaVeteran.xml
Revision: 2248
Author: Flugente
Date: Montag, 1. Juni 2015 22:57:02
Message:
Added range modifier for throwing knives
----
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 2247
Author: Flugente
Date: Montag, 1. Juni 2015 22:24:09
Message:
If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2246
Author: Flugente
Date: Sonntag, 31. Mai 2015 17:11:32
Message:
- Lua function HandleSectorLiberation(...) is called whenever we liberate a sector
- Lua function RecruitRPCAdditionalHandling(...) is called whenever we recruit a RPC
For the moment, both functions add volunteers once important prisons are liberated or Miguel is recruited.
----
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Revision: 2245
Author: Flugente
Date: Mittwoch, 20. Mai 2015 22:37:02
Message:
Deleted Feature: The poison feature has been made obsolelte by the disease feature and has been removed
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 2244
Author: Flugente
Date: Dienstag, 19. Mai 2015 22:51:22
Message:
In order to keep trait-related settings where traits are defined, moved MERCS_CAN_DO_ADVANCED_REPAIRS from JA2_Options.ini to Skills_Settings.ini under [Technician] settings.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2243
Author: silversurfer
Date: Freitag, 15. Mai 2015 01:30:43
Message:
- modified spread pattern names to look better in EDB
- changed the mechanics attribute of some mercs with explosive skill to something higher than zero so they do not automatically blow themselves up anymore
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/SpreadPatterns.xml
Revision: 2242
Author: Flugente
Date: Dienstag, 12. Mai 2015 20:50:25
Message:
Syringe-type items now fit into tiny pockets.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2241
Author: Flugente
Date: Sonntag, 10. Mai 2015 12:13:34
Message:
Improved Feature: Improved ambushes:
- Enemy deployment radius depends on your mercs' experience.
- With high enough leadership, your team will be able to deploy before battle.
- Added new background tag <ambush_radius> that increases enemy deployment radius (thereby moving them farther away).
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2240
Author: Flugente
Date: Freitag, 8. Mai 2015 20:56:05
Message:
- Added bomb disarm bonus to toolkit, wirecutter, utility knife & KCB knife
- Surgical mask is no longer required to be worn in the face
- gasmask no longer has a bonus on disease protection to force the player to use other gear
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2239
Author: Flugente
Date: Freitag, 8. Mai 2015 20:53:37
Message:
- Fix: some vanilla mercs (Buzz, Biff, Flo, Haywire, Razor, Bubba) were absolutely incapable of certain conversation - they have been altered to be just very bad at it.
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2238
Author: Flugente
Date: Sonntag, 3. Mai 2015 21:56:00
Message:
New Feature: Improved ambushes have mercs face the enemy and be somewhat scattered, while the enemy encircles the player but is not at point-blank range.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2236
Author: Wanne
Date: Sonntag, 3. Mai 2015 15:24:30
Message:
- Fixed double entry <szName> for uiIndex = 123 (Lora) (thx to zwwooooo)
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2235
Author: Flugente
Date: Dienstag, 21. April 2015 23:51:30
Message:
Simplified ImprovedAutoFastForward feature (allows to accelerate only invisible enemies) (by sevenfm)
Now single option IMPROVED_AUTO_FAST_FORWARD=TRUE by default
Removed options:
AUTO_FAST_FORWARD_ENEMIES
AUTO_FAST_FORWARD_MILITIA
AUTO_FAST_FORWARD_CIVS
AUTO_FAST_FORWARD_CREATURES
ENEMY_CLOCK_SPEED_PERCENT
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2234
Author: Flugente
Date: Dienstag, 21. April 2015 22:33:17
Message:
Change: replaced all <usPrisonRoomNumberXX>-tags with <usPrisonRoomNumber>, now 65535 prison rooms are supported
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Revision: 2233
Author: Flugente
Date: Freitag, 3. April 2015 17:08:24
Message:
added new dynamic opinion events, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21961&goto=333259&#msg_333259
----
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2232
Author: Flugente
Date: Mittwoch, 1. April 2015 18:38:45
Message:
Fix: wrong item picture
----
Modified : /GameDir/Data-1.13/BigItems/p1item896.sti
Revision: 2231
Author: Flugente
Date: Dienstag, 31. März 2015 22:45:14
Message:
Added 12 gauge rubber slugs to demonstrate the use of <dDamageModifierLife> and <dDamageModifierBreath>
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Modified : /GameDir/Data-1.13/BigItems/p1item896.sti
Added : /GameDir/Data-1.13/BigItems/p1item897.sti
Added : /GameDir/Data-1.13/BigItems/p1item898.sti
Added : /GameDir/Data-1.13/BigItems/p1item899.sti
Added : /GameDir/Data-1.13/BigItems/p1item900.sti
Revision: 2230
Author: Flugente
Date: Dienstag, 31. März 2015 21:17:31
Message:
New ammo properties:
- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
----
Modified : /GameDir/Data/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Revision: 2229
Author: silversurfer
Date: Mittwoch, 18. März 2015 17:26:20
Message:
Updated laser camo/stealth penalties for all lasers and built-in lasers
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2228
Author: Flugente
Date: Montag, 16. März 2015 21:47:13
Message:
Fix: S.T.R.I.K.E. Vest has AP bonus
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2227
Author: silversurfer
Date: Montag, 16. März 2015 10:50:36
Message:
new icons for MOLLE available volume (63) and pocket volume (64)
----
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Revision: 2226
Author: silversurfer
Date: Sonntag, 15. März 2015 13:46:02
Message:
changed MOLLE attachment slot layout to match ingame display of pockets and contents
----
Modified : /GameDir/Data-1.13/TableData/Items/AttachmentSlots.xml
Revision: 2225
Author: Flugente
Date: Donnerstag, 12. März 2015 22:40:20
Message:
- As the sole purpose of the flash suppressor, hiding muzzle flashes, is not affected by status, it's status is irrelevant, making repairs useless. It is thus no longer repairable.
- LBE gear status is useless. It is thus no longer repairable. This is not true for the radio set and the diving bottle, which are LBE but have other purpsoes as well.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2224
Author: Flugente
Date: Donnerstag, 12. März 2015 22:19:17
Message:
added missing xml entries
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Revision: 2223
Author: Flugente
Date: Donnerstag, 12. März 2015 22:04:13
Message:
added missing xml entries
----
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemFlag.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Revision: 2222
Author: Flugente
Date: Donnerstag, 12. März 2015 21:44:31
Message:
added missing xml entries
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items/Armours.xml
Revision: 2221
Author: Flugente
Date: Montag, 9. März 2015 19:21:34
Message:
- Change: spotter minimum preparation time lowered to 2 turns (was 3)
- Cahnge: spotter cth bonus now works for rifles and sniper rifles
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2220
Author: Flugente
Date: Samstag, 7. März 2015 16:52:55
Message:
If ALLOW_BANDAGING_DURING_TRAVEL is set to TRUE, travelling mercs will bandage themselves if they bleed. This behaviour is off by default.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2219
Author: Flugente
Date: Freitag, 6. März 2015 22:39:36
Message:
- disease infection chances (percentage) is now read as float, valid numbers between 0.01 an 100.0
- lowered infection chances for swamp/tropical sectors and contact with humans/corpses
----
Modified : /GameDir/Data-1.13/TableData/Disease.xml
Revision: 2218
Author: Flugente
Date: Donnerstag, 5. März 2015 23:42:49
Message:
Added disease resistance and lowered food and drink consumption to survival trait.
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2217
Author: silversurfer
Date: Mittwoch, 4. März 2015 12:21:59
Message:
Fix: KCB Knife and Rambo Knife had the wrong item size of 28. I corrected this to 24 like the other large knifes.
I also removed the option to carry size 28 items from the knife pocket index 2. Size 28 is for large items like a discarded LAW or golf clubs and they look stupid in a knife sheet...
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Revision: 2216
Author: silversurfer
Date: Sonntag, 1. März 2015 17:34:22
Message:
Fix: CAMO_KIT_USABLE_AREA was set to 5 by accident in data folder. Vanilla should have this at 100.
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 2215
Author: Flugente
Date: Samstag, 28. Februar 2015 23:34:40
Message:
- New prisoner class: Civilians can be interrogated. Does not work for profile-based charcters.
- Capturing civilians is possible if their faction has <fCanBeCaptured> set to 1.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Revision: 2214
Author: silversurfer
Date: Samstag, 28. Februar 2015 18:04:34
Message:
modified and new ranger bonuses:
- aim click bonus for shotguns is now again 1 (hunter) or 2 (ranger)
- new aim click bonus for rifles that is half the shotgun bonus. With the default value of "1" this means 0 for hunter and 1 for ranger. This does NOT stack with the sniper bonus! It's one or the other depending on which is higher.
- new speed bonus to reloading single shells into shotguns
- new range bonus for shotguns of 10% (hunter) or 20% (ranger)
The following values have been increased from 1.0 because shotguns were too slow to fire in general:
SP4T_SHOTGUN_MODIFIER = 1.3
BURST_AP_SHOTGUN_MODIFIER = 1.3
AF_SP5AP_SHOTGUN_MODIFIER = 1.3
----
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2213
Author: Flugente
Date: Samstag, 28. Februar 2015 00:06:41
Message:
New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Revision: 2212
Author: Flugente
Date: Donnerstag, 26. Februar 2015 21:13:19
Message:
Added new heli animations (insertion from different directions)
----
Added : /GameDir/Data/Tilecache/HELI_SH_EAST.sti
Added : /GameDir/Data/Tilecache/HELI_SH_SOUTH.sti
Added : /GameDir/Data/Tilecache/HELI_SH_WEST.sti
Revision: 2211
Author: Flugente
Date: Montag, 23. Februar 2015 22:06:59
Message:
Added interrogation boni to 'priest' backgrounds.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2210
Author: Flugente
Date: Sonntag, 22. Februar 2015 19:51:32
Message:
New Feature: Militia Volunteer Pool limits the number of militia we can train. Turned off by default.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2209
Author: Flugente
Date: Samstag, 21. Februar 2015 17:29:57
Message:
Added missing property values
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2208
Author: Flugente
Date: Mittwoch, 18. Februar 2015 22:40:35
Message:
Fix: Changed .sti file missing in vanilla
----
Added : /GameDir/Data/Interface/SMFACES.STI
Deleted : /GameDir/Data-1.13/Interface/SMFACES.STI
Revision: 2207
Author: silversurfer
Date: Samstag, 14. Februar 2015 18:19:19
Message:
new externalized parameter "KINGPIN_RING_TILE" for Kingpins location at the ring. This is used to check if Kingpin is watching the first three fights.
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 2206
Author: Flugente
Date: Donnerstag, 12. Februar 2015 19:52:21
Message:
Female admins and troops can appear in autoresolve.
----
Deleted : /GameDir/Data/Interface/SMFACES.STI
Added : /GameDir/Data-1.13/Interface/SMFACES.STI
Revision: 2205
Author: Flugente
Date: Mittwoch, 11. Februar 2015 22:39:39
Message:
Enemy tanks can now fight in autoresolve.
----
Added : /GameDir/Data/Interface/SMFACES.STI
Revision: 2204
Author: Flugente
Date: Sonntag, 8. Februar 2015 23:10:07
Message:
Expanded feature: Militia Strategic Movement is turned on with ALLOW_MILITIA_STRATEGIC_COMMAND set to TRUE and allows plotting paths for the militia just like for merc squads.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2203
Author: Wanne
Date: Mittwoch, 4. Februar 2015 20:25:42
Message:
Merged from revision: 2202
- Fixed typos in English AIM Bios (thx to ATigersClaw)
----
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Revision: 2201
Author: silversurfer
Date: Samstag, 31. Januar 2015 15:40:46
Message:
This GameDir revision requires at least exe 7722 or you may end up with no weapon at start!
- new option for automatic IMP item distribution:
uiIndex 52 "Sidearm" in IMPItemChoices.xml is used to give the IMP a standard sidearm based on random selection. All items were removed from marksmanship based distribution. Special weaponry now comes from traits (e.g. SMGs for auto weapons, shotgun for ranger).
----
Modified : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Revision: 2200
Author: silversurfer
Date: Freitag, 23. Januar 2015 16:21:47
Message:
added missing FOOD_SYSTEM parameter to 1.13 Ja2_sp.ini
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Revision: 2199
Author: Flugente
Date: Donnerstag, 22. Januar 2015 22:17:45
Message:
Added xml explanations
----
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2198
Author: Wanne
Date: Sonntag, 11. Januar 2015 13:31:58
Message:
Merged from revision: 2197
Updated the "Windows 8 Fix.zip" with an additional Fix (set ja2.exe to only ONE CPU)
----
Modified : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 Fix.zip
Revision: 2196
Author: Wanne
Date: Sonntag, 28. Dezember 2014 10:33:25
Message:
Merged from revision: 2195
Fix for the Large Holster silhouette being in the wrong position (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Revision: 2194
Author: Wanne
Date: Montag, 22. Dezember 2014 18:51:22
Message:
Merged from revision: 2198
Fixed a few errors in XMLs (thx to ATigersClaw)
- Fixed text "Combat instructor" -> "Combat Instructor"
- Fixed too long text "New Age Spiritualist" -> "Spiritualist"
- Changed Blood's nationality from American to South African
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2192
Author: Flugente
Date: Donnerstag, 18. Dezember 2014 17:56:07
Message:
Merged revision(s) 2191 from branches/ja2_data_official_2014:
Fix: crash when displaying headgear with face id 254
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SWAT_Helmet.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SWAT_Helmet_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles_IMP.sti
Revision: 2190
Author: Wanne
Date: Montag, 15. Dezember 2014 21:13:25
Message:
Merged from revision: 2189
Fixed incorrect sound names in Sounds.xml (by Sevenfm)
----
Modified : /GameDir/Data/TableData/Sounds/Sounds.xml
Revision: 2188
Author: Wanne
Date: Sonntag, 7. Dezember 2014 19:02:41
Message:
Merged from revision: 2187
Features (by anv)
- new Ja2_Options.ini setting - HIDE_EXPLORED_ROOM_ROOF_STRUCTURES (e.g. sandbags) at ground level view
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2186
Author: Wanne
Date: Montag, 24. November 2014 17:56:12
Message:
Merged from revision: 2185
Fixed typos (thx to ATigersClaw)
- Dr. Mitch (AIM Bio)
- Backgrounds.xml
- LoadScreenHints.xml
----
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Revision: 2184
Author: Wanne
Date: Sonntag, 9. November 2014 21:18:44
Message:
Added missing entry 11 and 12 for explosion types in ExplosionType.xml. Now the XML Editor starts again without any errors (thx to JMich)
- I just added placeholders "???" for the 2 new explosion names. Feel free to change them to the correct names :)
----
Modified : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Revision: 2183
Author: Wanne
Date: Samstag, 8. November 2014 13:31:46
Message:
Merged from revision: 2182
- Fixed militia not trainable in SAM sectors when playing "Vanilla" (thx to Johnny & Scheinworld)
----
Modified : /GameDir/Data/TableData/Map/Facilities.xml
Revision: 2181
Author: silversurfer
Date: Freitag, 7. November 2014 13:30:07
Message:
Fix: added missing options to Ini Editor and some typo fixes.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2180
Author: Flugente
Date: Mittwoch, 5. November 2014 22:51:57
Message:
DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2179
Author: Flugente
Date: Dienstag, 4. November 2014 21:36:53
Message:
ROOF_COLLAPSE controls whether roofs can be destroyed.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2178
Author: Flugente
Date: Dienstag, 4. November 2014 21:04:55
Message:
New Feature: tracking allows rangers to track past movements.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2176
Author: silversurfer
Date: Montag, 3. November 2014 14:19:38
Message:
Fix: Removed the invalid property <PercentCounterForceFrequency> from Items.xml
Change: Set IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT to TRUE as the new default in CTHConstants.ini. This should reduce problems with NCTH at game start when there are no scopes available. It also helps enemy soldiers so it will make the game more difficult.
----
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/CTHConstants.ini
Revision: 2175
Author: Flugente
Date: Sonntag, 26. Oktober 2014 12:26:52
Message:
Fix: Sounds.xml changes were missing.
----
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 2174
Author: Flugente
Date: Sonntag, 26. Oktober 2014 01:45:09
Message:
New Feature: roof tiles can be destroyed.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items/ExplosionData.xml
Added : /GameDir/Data/Sounds/roof_collapse_1.wav
Added : /GameDir/Data/Tilecache/roofdestbrown1x1.sti
Revision: 2173
Author: silversurfer
Date: Samstag, 25. Oktober 2014 16:01:55
Message:
Updates to aim levels of shotguns and AIM_DRAW_COST (by Strohmann)
----
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 2172
Author: Wanne
Date: Freitag, 24. Oktober 2014 12:29:11
Message:
Merged from revision: 2171
Added another Windows 8 Fix (Registry Fix) to the "Windows 8 Fix.zip" file (thx to Sevenfm)
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337096#Post337096
----
Modified : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 Fix.zip
Revision: 2170
Author: Wanne
Date: Freitag, 17. Oktober 2014 18:26:36
Message:
Merged from revision: 2169
Externalized (by Buggler):
- Kingpin's faction sector and roaming gridno around tony shop if they become hostile
- Queen's alternate grid no if basement sector is cleared
- Hotkey corrections in LoadScreenHints.xml
----
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 2168
Author: Flugente
Date: Mittwoch, 15. Oktober 2014 23:08:24
Message:
removed wirecutter concertina deconstruction, as it can be confused with the regular wirecutting (both work on the same tileset)
----
Modified : /GameDir/Data-1.13/TableData/Items/StructureDeconstruct.xml
Revision: 2167
Author: Flugente
Date: Dienstag, 14. Oktober 2014 23:11:50
Message:
- Fix: Mauser M-03 gets the SF-42 scope.
- Altered IMPItemChoices.xml: more reasonable weapon choices, items teasing food and other new features.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Revision: 2166
Author: Wanne
Date: Samstag, 11. Oktober 2014 18:38:33
Message:
ExShell (New Version: 0.02(018.14282)) (by StaticZ)
- Fixed: FPS limit ignored after minimize\restore application
- Fixed: SuperEagle filter crashed application.
- Fixed: Related paths for $StartPEPath: don't work.
- Change startup initialization for more safety
- Change using instruction sets: MMX, SSE, SSE2, AVX
- Added: EPX upscale filter
- Added: info about selected filters and game mode in OSD
- Added: saving screenshots by PrntScr hotkey (Ctrl+PrntScr to save original image)
- Added: separating FPS limit for focused and unfocused application window
- Added: sending customise keyboard keys scancode at lose and get focus.
- Added: minor checks and validations
----
Modified : /GameDir/Tools/ExShell/exshell.ecd
Added : /GameDir/Tools/ExShell/exshell.bin
Modified : /GameDir/Tools/ExShell/exshell.dll
Modified : /GameDir/Tools/ExShell/exshell.exe
Modified : /GameDir/Tools/ExShell/read_me.txt
Added : /GameDir/Tools/ExShell/toolsadd
Added : /GameDir/Tools/ExShell/toolsadd/notepad++
Added : /GameDir/Tools/ExShell/toolsadd/notepad++/ecd-highlight.xml
Added : /GameDir/Tools/ExShell/toolsadd/scancodes.htm
Revision: 2164
Author: Wanne
Date: Samstag, 4. Oktober 2014 17:56:53
Message:
Merged from revision: 2163
- Added support for new resolution: 960x540 (see ja2.ini)
- Custom Resolution (25) can now set to any user specific resolution (X, Y) value, but must be at least 640x480 resolution
- Added new INI Editor (Version: 2.9) which supports the new 960x540 resolution
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/INI Editor.exe
Revision: 2162
Author: silversurfer
Date: Samstag, 4. Oktober 2014 09:56:59
Message:
Fix: From testing volatility was left at 0 for land mines. Changed back to 2.
----
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 2161
Author: silversurfer
Date: Freitag, 3. Oktober 2014 12:51:35
Message:
Changed fragmentation explosives to emit fragments like they should. All values are experimental.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 2160
Author: Wanne
Date: Freitag, 3. Oktober 2014 12:29:19
Message:
Essence XWnd Shell - Tool (Version: (2014.09.28) ver 0.01 rev 011 build 14271) (by StaticZ)
- This tool can upscale and use different graphic filters to display JA2 1.13 with better graphics
- For more infos see "Tools\ExShell\read_me.txt"
- Additional infos and screenshot results (for different filters) on the Bears Pit:
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336350/1
- INFO: Using upscaling and filters improves the graphics, but on the other side slows down the game!!
----
Added : /GameDir/Tools/ExShell
Added : /GameDir/Tools/ExShell/exshell.ecd
Added : /GameDir/Tools/ExShell/exshell.dll
Added : /GameDir/Tools/ExShell/exshell.exe
Added : /GameDir/Tools/ExShell/read_me.txt
Added : /GameDir/Tools/ExShell/ecd-format_eng.pdf
Added : /GameDir/Tools/ExShell/ecd-format_rus.pdf
Revision: 2159
Author: Wanne
Date: Freitag, 3. Oktober 2014 11:51:35
Message:
Driveable Vehicles Tanks Update (by Ocular)
- New ja2_options.ini entry: TANK_MINIMUM_PROGRESS
- This defines the progress (0-100), when the enemy can use tanks for attacks and patrols
- For Data-1.13, the progress value is set to 30.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2158
Author: silversurfer
Date: Freitag, 3. Oktober 2014 09:44:48
Message:
Fix (by Ocular and Strohmann):
wrong aim levels and handling for Sphinx pistol
wrong Need for sleep values for Lance Fisher and Turtle
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercProfiles25.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 2156
Author: silversurfer
Date: Donnerstag, 2. Oktober 2014 21:02:14
Message:
cleanup of old data after move of difficulty settings to new DifficultySettings.xml
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2155
Author: Flugente
Date: Samstag, 27. September 2014 22:21:30
Message:
Added 3 new opinion events (OPINIONEVENT_BRUTAL_GOOD, OPINIONEVENT_BRUTAL_BAD and OPINIONEVENT_TEACHER)
----
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2154
Author: Wanne
Date: Donnerstag, 25. September 2014 20:42:40
Message:
Merged from revision: 2153
- Fixed missing STI offsets for new item pictures in '..\tilesets\0' folder, required for displaying on the ground & tactical screen pickup menu (by Buggler)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 2152
Author: Flugente
Date: Mittwoch, 24. September 2014 00:10:26
Message:
New Feature: IMP gear selectino allows choosing what items an IMP starts with instead of relying upon randomness
----
Modified : /GameDir/Data/Interface/plusminusbuttons.sti
Revision: 2151
Author: Wanne
Date: Montag, 22. September 2014 06:40:30
Message:
Merged from revision: 2150
- Amended Win8 Compatibility txt file and minor edits to Hotkeys Manual (by Buggler)
----
Modified : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 Fix.zip
Modified : /GameDir/Docs/Manuals/JA2_113_Hotkeys.pdf
Revision: 2148
Author: Wanne
Date: Montag, 15. September 2014 20:15:09
Message:
- Fixed items lacking an outline in smp2 tilesets (by Off_Topic)
- Fixed 7rd Shotgun Pocket to hold 3x 2 Shells and 1x 4 Shells (by Off_Topic)
- A slight change to Rifle Sling Pocket also (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 2147
Author: Wanne
Date: Sonntag, 14. September 2014 19:10:43
Message:
Merged from revision: 2146
- Updated Russian comments for INIEditor (by Valiant)
----
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/INIEditorJA2.xml
Revision: 2145
Author: Flugente
Date: Samstag, 13. September 2014 17:07:42
Message:
Externalised amount of debt to MERC at which Speck complains.
Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2144
Author: Flugente
Date: Samstag, 13. September 2014 14:49:57
Message:
Covert Ops trait change: if a spy is closer than COVERT_ELITES_UNCOVER_RADIUS to an elite or officer, they can uncover the spy, depending on uniform worn an experience levels.
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 2143
Author: silversurfer
Date: Mittwoch, 10. September 2014 14:15:47
Message:
set BASE_SIGHT_RANGE = 14 for Data-1.13 like the official 2014 release
added new option to CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_MODIFIER = 3.0
This modifies how fast the aperture grows for iron sights when IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = TRUE
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data/CTHConstants.ini
Revision: 2142
Author: Wanne
Date: Sonntag, 7. September 2014 16:46:07
Message:
Merged from revision: 2141
- ja2_options.ini: Fixed wrong ";" after AIMING_LEVELS_REDUCTION_ON_ALTWEAPHOLD (thx to LootFragg)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2140
Author: Flugente
Date: Sonntag, 7. September 2014 01:58:11
Message:
Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.
- added building materials to create wooden debris and walls
For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data-1.13/TableData/Items/StructureConstruct.xml
Added : /GameDir/Data-1.13/TableData/Items/StructureDeconstruct.xml
Added : /GameDir/Data-1.13/BigItems/P2ITEM238.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM239.sti
Added : /GameDir/Data-1.13/BigItems/p2item235.sti
Added : /GameDir/Data-1.13/BigItems/p2item236.sti
Added : /GameDir/Data-1.13/BigItems/p2item237.sti
Added : /GameDir/Data-1.13/BigItems/p2item240.sti
Revision: 2139
Author: Flugente
Date: Dienstag, 2. September 2014 22:15:16
Message:
Lowered duration of Trip Flare and Break Lights from 35 to 10
----
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Modified : /GameDir/Data/TableData/Items/Explosives.xml
Revision: 2138
Author: Wanne
Date: Montag, 1. September 2014 06:24:55
Message:
Merged from revision: 2137
Moved the vanilla Merc Edt files from "Data-1.13" to "Data" folder (thx to Sevenfm)
----
Added : /GameDir/Data/MercEdt/004.EDT
Added : /GameDir/Data/MercEdt/013.EDT
Added : /GameDir/Data/MercEdt/014.EDT
Added : /GameDir/Data/MercEdt/015.EDT
Added : /GameDir/Data/MercEdt/020.EDT
Modified : /GameDir/Data/MercEdt/031.EDT
Added : /GameDir/Data/MercEdt/037.EDT
Added : /GameDir/Data/MercEdt/040.EDT
Added : /GameDir/Data/MercEdt/149.EDT
Modified : /GameDir/Data/MercEdt/167.EDT
Added : /GameDir/Data/MercEdt/169.EDT
Deleted : /GameDir/Data-1.13/MercEdt/004.EDT
Deleted : /GameDir/Data-1.13/MercEdt/013.EDT
Deleted : /GameDir/Data-1.13/MercEdt/014.EDT
Deleted : /GameDir/Data-1.13/MercEdt/015.EDT
Deleted : /GameDir/Data-1.13/MercEdt/020.EDT
Deleted : /GameDir/Data-1.13/MercEdt/031.EDT
Deleted : /GameDir/Data-1.13/MercEdt/037.EDT
Deleted : /GameDir/Data-1.13/MercEdt/040.EDT
Deleted : /GameDir/Data-1.13/MercEdt/149.EDT
Deleted : /GameDir/Data-1.13/MercEdt/167.EDT
Deleted : /GameDir/Data-1.13/MercEdt/169.EDT
Revision: 2136
Author: Flugente
Date: Sonntag, 31. August 2014 16:22:05
Message:
Merged revision(s) 2135 from branches/ja2_data_official_2014:
Fix: vanilla magazine class indizes were wrong
----
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data/TableData/Items/Magazines.xml
Revision: 2134
Author: Wanne
Date: Sonntag, 31. August 2014 14:12:27
Message:
Merged from revision: 2133
Deleted Temp file/folders for "Merc Profile Editor 2" (thx to Buggler)
----
Deleted : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650
Deleted : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203
Deleted : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466
Revision: 2132
Author: Wanne
Date: Samstag, 30. August 2014 23:22:44
Message:
Merged from revision: 2131
Updated French comments in INIEditorJA2Options.xml (by hrvg & Grim)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2130
Author: Flugente
Date: Samstag, 30. August 2014 19:19:34
Message:
New Feauture: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data/Laptop/PressLogos.sti
Modified : /GameDir/Data-1.13/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data/Interface/plusminusbuttons.sti
Revision: 2129
Author: Wanne
Date: Freitag, 29. August 2014 00:32:25
Message:
Bugfixes: "Carrier Bladder" (by Off_Topic)
----
Deleted : /GameDir/Data-1.13/BigItems/p2item235.sti
Added : /GameDir/Data-1.13/BigItems/p2item226.sti
Added : /GameDir/Data-1.13/BigItems/p2item227.sti
Modified : /GameDir/Data-1.13/BigItems/p2item228.sti
Revision: 2128
Author: Wanne
Date: Donnerstag, 28. August 2014 23:13:18
Message:
"Carrier Bladder" (by Off_Topic)
1. Added a hydration system, the ArmorBak can be worn as a backpack, which allows you to place a "bladder" inside it. This carries twice as much water as a canteen.
The US ILBE Rucksack has an integral carrier but needs the bladder, it can be attached to certain MOLLE items also.
Created a new attachment point: 4 for the carrier and 7 to include all MOLLE and the hydration carrier. There is also a new food item.
2. There is a Tactical sling now that acts like a backpack pocket which allows you to carry ONE Rifle etc... on your back. (Need to get a different image, will upload soon.)
3. Added a better image for the MOLLE single pistol mag and Sniper Ammo.
4. Added 3 new MOLLE pouches: Speed Loader, Ammo Drum, and Single Rifle.
5 Added silhouettes for above and also for Throwing Knives.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Food.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data-1.13/BigItems/p2item235.sti
Added : /GameDir/Data-1.13/BigItems/p2item228.sti
Added : /GameDir/Data-1.13/BigItems/p2item229.sti
Added : /GameDir/Data-1.13/BigItems/p2item230.sti
Added : /GameDir/Data-1.13/BigItems/p2item231.sti
Added : /GameDir/Data-1.13/BigItems/p2item232.sti
Added : /GameDir/Data-1.13/BigItems/p2item233.sti
Added : /GameDir/Data-1.13/BigItems/p2item234.sti
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Lookup/AttachmentPoint.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Revision: 2127
Author: Wanne
Date: Donnerstag, 28. August 2014 23:08:42
Message:
Merged from revision: 2126
Updated INIEditorAPBPConstants.xml (by hrvg)
----
Modified : /GameDir/INIEditorAPBPConstants.xml
Revision: 2125
Author: Flugente
Date: Donnerstag, 28. August 2014 22:08:28
Message:
New xml: FoodOpinion.xml allows individual opinions on individual food items for each merc, the <bMoraleMod>-tag in Food.xml was removed.
----
Modified : /GameDir/Data-1.13/TableData/Items/Food.xml
Added : /GameDir/Data-1.13/TableData/Items/FoodOpinion.xml
Revision: 2124
Author: Wanne
Date: Donnerstag, 28. August 2014 13:02:23
Message:
Merged from revision: 2122
Added new "Tools" folder which contains additional Editors
- Added new Version of the "Merc Profile Editor 2.0" (by Jazz)
- Moved "Faces Viewer" to Tools folder
----
Added : /GameDir/Tools
Added : /GameDir/Tools/Merc Profile Editor
Added : /GameDir/Tools/Merc Profile Editor/Share
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466
Deleted : /GameDir/Faces Viewer.exe
Deleted : /GameDir/Merc Profile Editor.exe
Deleted : /GameDir/MercProfileEditorInit.ini
Deleted : /GameDir/MercProfileEditorLanguages.xml
Added : /GameDir/Tools/Faces Viewer
Added : /GameDir/Tools/Faces Viewer/Faces Viewer.exe
Added : /GameDir/Tools/Merc Profile Editor/License.txt
Added : /GameDir/Tools/Merc Profile Editor/MPE.exe
Added : /GameDir/Tools/Merc Profile Editor/Share/Export
Added : /GameDir/Tools/Merc Profile Editor/Share/Projects
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataCampaignStatsEvents
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataCities
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataCities/Cities.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataEnemyNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataEnemyRank
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataFaceGear
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataNPCInventory
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/DataOldAIMArchive
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangBackgrounds
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangCampaignStatsEvents
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangCities
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangCities/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangCivGroupNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangEmailMercAvailable
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangEmailMercLevelUp
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangEmailSenderNameList
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangEnemyNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangEnemyRank
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangItems
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangItems/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangLoadScreenHints
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangMercProfiles
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangMercProfiles/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangOldAIMArchive
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangSquadNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp1823650/LangVehicles
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataCampaignStatsEvents
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataCities
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataEnemyNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataEnemyRank
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataFaceGear
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataNPCInventory
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/DataOldAIMArchive
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangBackgrounds
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangCampaignStatsEvents
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangCities
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangCities/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangCivGroupNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangEmailMercAvailable
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangEmailMercLevelUp
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangEmailSenderNameList
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangEnemyNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangEnemyRank
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangItems
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangItems/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangLoadScreenHints
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangMercProfiles
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangMercProfiles/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangOldAIMArchive
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangSquadNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp493203/LangVehicles
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataCampaignStatsEvents
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataCities
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataEnemyNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataEnemyRank
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataFaceGear
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataNPCInventory
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/DataOldAIMArchive
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangBackgrounds
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangBackgrounds/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangBackgrounds/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCampaignStatsEvents
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCampaignStatsEvents/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCampaignStatsEvents/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCities
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCivGroupNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCivGroupNames/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangCivGroupNames/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailMercAvailable
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailMercAvailable/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailMercAvailable/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailMercLevelUp
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailMercLevelUp/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailMercLevelUp/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailSenderNameList
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailSenderNameList/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEmailSenderNameList/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEnemyNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEnemyNames/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEnemyNames/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEnemyRank
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEnemyRank/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangEnemyRank/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangItems
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangLoadScreenHints
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangLoadScreenHints/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangLoadScreenHints/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangMercProfiles
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangMercProfiles/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangMercProfiles/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangOldAIMArchive
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangOldAIMArchive/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangOldAIMArchive/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangSquadNames
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangSquadNames/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangSquadNames/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangVehicles
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangVehicles/0.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Temp/Temp733466/LangVehicles/1.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/Templates
Added : /GameDir/Tools/Merc Profile Editor/Share/config.ini
Added : /GameDir/Tools/Merc Profile Editor/Share/history_files.ini
Added : /GameDir/Tools/Merc Profile Editor/languages
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.cn.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.de.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.en.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.fr.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.it.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.nl.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.pl.po
Added : /GameDir/Tools/Merc Profile Editor/languages/MPE.ru.po
Added : /GameDir/Tools/Merc Profile Editor/languages/cn.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/de.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/en.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/fr.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/it.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/nl.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/pl.xml
Added : /GameDir/Tools/Merc Profile Editor/languages/readme.txt
Added : /GameDir/Tools/Merc Profile Editor/languages/ru.xml
Added : /GameDir/Tools/Merc Profile Editor/readme.txt
Revision: 2123
Author: Wanne
Date: Donnerstag, 28. August 2014 12:51:26
Message:
New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file
These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/INIEditorAPBPConstants.xml
Added : /GameDir/Data/TableData/DifficultySettings.xml
Added : /GameDir/Data-1.13/TableData/DifficultySettings.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/DifficultySettings.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/DifficultySettings.xml
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data/CTHConstants.ini
Modified : /GameDir/Data/Creatures_Settings.INI
Modified : /GameDir/Data-1.13/Creatures_Settings.INI
Modified : /GameDir/Data-UB/Scripts/GameInit.lua
Revision: 2121
Author: Flugente
Date: Donnerstag, 28. August 2014 02:34:52
Message:
Fix: missing disease face and item icons
----
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 2119
Author: Wanne
Date: Mittwoch, 27. August 2014 09:37:00
Message:
Merged from revision: 2118
Updated description for AGGRESSIVE_STRATEGIC_AI
- Added the info, that it is currently hardcoded for city sectors
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2117
Author: Wanne
Date: Dienstag, 26. August 2014 22:39:23
Message:
Merged from revision: 2116
INIEditor Bugfix: Fixed MessageBox-Message when trying to click on "START" and no executable file is selected
----
Modified : /GameDir/INI Editor.exe
Revision: 2115
Author: Wanne
Date: Dienstag, 26. August 2014 10:23:37
Message:
Merged from revision: 2114
Updated Docs\JA2_113_Hotkeys.pdf to 2014 Stable Release spec (by Buggler)
- PDF version from the ODT file located here: https://ja2svn.mooo.com/source/ja2/trunk/Documents/Documents/Hotkeys%201.13.odt
----
Modified : /GameDir/Docs/Manuals/JA2_113_Hotkeys.pdf
Revision: 2113
Author: Wanne
Date: Montag, 25. August 2014 11:48:10
Message:
Merged from revision: 2112
Updated INIEditorJA2.xml (by hrvg)
----
Modified : /GameDir/INIEditorJA2.xml
Revision: 2110
Author: Wanne
Date: Montag, 25. August 2014 11:36:39
Message:
Bugfix: Pockets.xml (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Revision: 2109
Author: Wanne
Date: Sonntag, 24. August 2014 21:34:05
Message:
Pocket Fixes (by Off_Topic)
1. Fixed Gen Misc. Pocket.
2. Removed excess pockets from newly added LBE.
3. Added silhouette of small revolver. (Just Aesthetic for R:Holster.
4. Added silhouette for rifle molle.
5. Minor changes to weight of newly added LBE.
6. Adjusted some pocket values to better suit their purpose.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Revision: 2108
Author: Wanne
Date: Sonntag, 24. August 2014 21:20:02
Message:
Merged from revision: 2107
INI Editor V 2.8.0 Bugfixes
Bugfixes
- Relaunching INI Editor does not read the new values in Ja2.ini, defaults to 800x600. They do saved to Ja2.ini.
- Clicking the up/down arrows now increments with value 2 instead of 1
----
Modified : /GameDir/INI Editor.exe
Revision: 2106
Author: Wanne
Date: Freitag, 22. August 2014 14:07:09
Message:
Merged from revision: 7404
New Version 2.8.0
- Added support for custom resolutions (width, height)
- Added support for FRENCH INI descriptions
----
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/INI Editor.exe
Revision: 2104
Author: Wanne
Date: Mittwoch, 20. August 2014 21:27:45
Message:
Merged from revision: 2103
- Added comments to history.xml (by Buggler)
----
Modified : /GameDir/Data-1.13/TableData/History.xml
Modified : /GameDir/Data/TableData/History.xml
Revision: 2102
Author: Wanne
Date: Mittwoch, 20. August 2014 06:28:38
Message:
Merged from revision: 2101
Externalized History Log texts (by Jazz)
- see TableData\History.xml
- added support for language specific history (German.History.xml, French.History.xml, ...)
----
Added : /GameDir/Data-1.13/TableData/History.xml
Added : /GameDir/Data/TableData/History.xml
Revision: 2100
Author: Flugente
Date: Sonntag, 10. August 2014 16:40:32
Message:
Disease feature is off by default.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2099
Author: Flugente
Date: Sonntag, 10. August 2014 15:05:18
Message:
New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/Disease.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data/Interface/MAP_BORDER_BUTTONS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Food.xml
Modified : /GameDir/Data/Laptop/PressLogos.sti
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data-1.13/BigItems/p2item224.sti
Added : /GameDir/Data-1.13/BigItems/p2item225.sti
Revision: 2098
Author: Flugente
Date: Sonntag, 10. August 2014 14:49:03
Message:
Adjusted aim level and gun handling values (by Strohmann)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 2097
Author: Wanne
Date: Dienstag, 5. August 2014 23:46:57
Message:
Merged from revision: 2096
XML Editor can now work with the "Data" folder
- Fixed "Data\TableData\*.xml" files
- Added missing BigItems STI files
- Added Lookup XML files for the XML Editor
----
Added : /GameDir/Data/TableData/Lookup/MergeType.xml
Added : /GameDir/Data/TableData/Lookup/ItemFlag.xml
Modified : /GameDir/Data/TableData/Lookup/Silhouette.xml
Added : /GameDir/Data/BigItems/GUN333.sti
Added : /GameDir/Data/BigItems/GUN334.sti
Added : /GameDir/Data/BigItems/GUN335.sti
Added : /GameDir/Data/BigItems/GUN336.sti
Added : /GameDir/Data/BigItems/GUN338.sti
Added : /GameDir/Data/BigItems/GUN339.sti
Added : /GameDir/Data/BigItems/GUN340.sti
Added : /GameDir/Data/BigItems/GUN345.STI
Added : /GameDir/Data/BigItems/GUN346.STI
Added : /GameDir/Data/BigItems/GUN347.STI
Added : /GameDir/Data/BigItems/GUN348.STI
Added : /GameDir/Data/BigItems/GUN349.STI
Added : /GameDir/Data/BigItems/GUN350.STI
Added : /GameDir/Data/BigItems/GUN355.STI
Added : /GameDir/Data/BigItems/GUN356.STI
Added : /GameDir/Data/BigItems/GUN357.sti
Added : /GameDir/Data/BigItems/GUN358.sti
Added : /GameDir/Data/BigItems/GUN365.sti
Added : /GameDir/Data/BigItems/GUN369.STI
Added : /GameDir/Data/BigItems/GUN370.STI
Added : /GameDir/Data/BigItems/GUN371.sti
Added : /GameDir/Data/BigItems/Gun341.sti
Added : /GameDir/Data/BigItems/Gun342.sti
Added : /GameDir/Data/BigItems/Gun343.sti
Added : /GameDir/Data/BigItems/Gun344.sti
Added : /GameDir/Data/BigItems/P2ITEM72.sti
Added : /GameDir/Data/BigItems/P2ITEM73.sti
Added : /GameDir/Data/BigItems/P2ITEM74.sti
Added : /GameDir/Data/BigItems/P2ITEM76.STI
Added : /GameDir/Data/BigItems/P2ITEM77.STI
Added : /GameDir/Data/BigItems/P2ITEM88.sti
Added : /GameDir/Data/BigItems/P2ITEM89.sti
Added : /GameDir/Data/BigItems/P2ITEM90.sti
Added : /GameDir/Data/BigItems/P2ITEM91.sti
Added : /GameDir/Data/BigItems/P2ITEM92.sti
Added : /GameDir/Data/BigItems/P2ITEM93.sti
Added : /GameDir/Data/BigItems/P2ITEM94.sti
Added : /GameDir/Data/BigItems/P2ITEM95.sti
Added : /GameDir/Data/BigItems/P2ITEM96.sti
Added : /GameDir/Data/BigItems/P2item87.sti
Added : /GameDir/Data/BigItems/gun327.sti
Added : /GameDir/Data/BigItems/gun328.sti
Added : /GameDir/Data/BigItems/gun329.sti
Added : /GameDir/Data/BigItems/gun330.sti
Added : /GameDir/Data/BigItems/gun331.sti
Added : /GameDir/Data/BigItems/gun332.sti
Added : /GameDir/Data/BigItems/gun337.sti
Added : /GameDir/Data/BigItems/gun351.sti
Added : /GameDir/Data/BigItems/gun352.sti
Added : /GameDir/Data/BigItems/gun353.sti
Added : /GameDir/Data/BigItems/gun354.sti
Added : /GameDir/Data/BigItems/gun359.STI
Added : /GameDir/Data/BigItems/gun360.STI
Added : /GameDir/Data/BigItems/gun361.STI
Added : /GameDir/Data/BigItems/gun362.STI
Added : /GameDir/Data/BigItems/gun363.STI
Added : /GameDir/Data/BigItems/gun364.STI
Added : /GameDir/Data/BigItems/gun366.STI
Added : /GameDir/Data/BigItems/p2item71.sti
Added : /GameDir/Data/BigItems/p2item75.sti
Added : /GameDir/Data/BigItems/p2item97.sti
Added : /GameDir/Data/BigItems/p2item98.sti
Added : /GameDir/Data/BigItems/p2item99.sti
Modified : /GameDir/Data/TableData/Inventory/EnemyItemChoices.xml
Modified : /GameDir/Data/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Modified : /GameDir/Data/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Modified : /GameDir/Data/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Modified : /GameDir/Data/TableData/Inventory/ItemChoices_Militia_Elite.xml
Modified : /GameDir/Data/TableData/Inventory/ItemChoices_Militia_Green.xml
Modified : /GameDir/Data/TableData/Inventory/ItemChoices_Militia_Regular.xml
Modified : /GameDir/Data/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data/TableData/Items/RandomItem.xml
Added : /GameDir/Data/TableData/Lookup/AmmoChoices.xml
Added : /GameDir/Data/TableData/Lookup/AmmoFlag.xml
Added : /GameDir/Data/TableData/Lookup/ArmourClass.xml
Added : /GameDir/Data/TableData/Lookup/AttachmentClass.xml
Modified : /GameDir/Data/TableData/Lookup/AttachmentPoint.xml
Added : /GameDir/Data/TableData/Lookup/AttachmentSystem.xml
Added : /GameDir/Data/TableData/Lookup/Cursor.xml
Added : /GameDir/Data/TableData/Lookup/DrugType.xml
Added : /GameDir/Data/TableData/Lookup/ExplosionSize.xml
Added : /GameDir/Data/TableData/Lookup/ExplosionType.xml
Added : /GameDir/Data/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data/TableData/Lookup/LBEClass.xml
Added : /GameDir/Data/TableData/Lookup/MagazineType.xml
Modified : /GameDir/Data/TableData/Lookup/NasAttachmentClass.xml
Added : /GameDir/Data/TableData/Lookup/NasLayoutClass.xml
Added : /GameDir/Data/TableData/Lookup/PocketSize.xml
Added : /GameDir/Data/TableData/Lookup/Separability.xml
Added : /GameDir/Data/TableData/Lookup/SkillCheckType.xml
Added : /GameDir/Data/TableData/Lookup/WeaponClass.xml
Added : /GameDir/Data/TableData/Lookup/WeaponType.xml
Revision: 2095
Author: Wanne
Date: Dienstag, 5. August 2014 20:49:48
Message:
Merged from revision: 2094
- Added missing "Lookup/AmmoChoices.xml" file
----
Added : /GameDir/Data-1.13/TableData/Lookup/AmmoChoices.xml
Revision: 2093
Author: Wanne
Date: Dienstag, 5. August 2014 20:32:41
Message:
Merged from revision: 2092
- Removed <GameDir_Taiwanese_Path_1> from XMLEditorInit.xml, because TAIWANESE is not supported anymore
----
Modified : /GameDir/XMLEditorInit.xml
Revision: 2091
Author: Wanne
Date: Dienstag, 5. August 2014 19:13:55
Message:
Merged from revision: 2090
New XML Editor: 0.105
- Added backpack climbing support.
- Fixed bug with individual choices.
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 2089
Author: Wanne
Date: Dienstag, 5. August 2014 19:04:12
Message:
Merged from revision: 2088
- Added custom game resolution (by Buggler)
----
Modified : /GameDir/Ja2.ini
Revision: 2087
Author: Wanne
Date: Mittwoch, 30. Juli 2014 20:29:20
Message:
Merged from revision: 2086
Added new XML Editor: Version 0.104
- Added support for individual item choices xmls
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 2085
Author: Wanne
Date: Mittwoch, 30. Juli 2014 20:04:00
Message:
Merged from revision: 2084
- Fixed wrong decimal value instead of int value in GunChoices_*.xml
----
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Green.xml
Revision: 2083
Author: Wanne
Date: Mittwoch, 30. Juli 2014 19:38:17
Message:
Merged from revision: 2082
XML Editor: Fixed error on startup by switching back to Xml editor revision 161
- Latest revision 162 causes error on startup
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 2081
Author: Wanne
Date: Sonntag, 27. Juli 2014 13:00:30
Message:
Merged from revision: 2080
- Added latest Version of XML Editor
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 2079
Author: Wanne
Date: Samstag, 26. Juli 2014 15:01:58
Message:
Merged from revision: 2078
- Fixed of gamestart missing settings and cleanup of Profiles folder INI settings (by Buggler)
- Deleted 'Profiles\UserProfile_UnfinishedBusiness\UB' folder
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-UB/Skills_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_sp.ini
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_sp.ini
Deleted : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/ja2_mp.ini
Revision: 2077
Author: silversurfer
Date: Dienstag, 22. Juli 2014 11:56:41
Message:
New option in CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = FALSE/TRUE
When activated it will make iron sights more powerful over longer distances. This is an experimental switch. The formula might need to be tweaked.
----
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data/CTHConstants.ini
Revision: 2076
Author: Wanne
Date: Montag, 21. Juli 2014 20:09:59
Message:
Merged from revision: 2075
- Fixed extra spaces in names and nicknames in MercProfiles.xml (by Buggler)
- Changed Ja2Options.ini settings (by Buggler & Sevenfm):
MAX_NUMBER_PLAYER_MERCS = 32
DIRT_SYSTEM = FALSE
AUTO_FAST_FORWARD_ENEMIES = 2
AUTO_FAST_FORWARD_MILITIA = 1
AUTO_FAST_FORWARD_CIVS = 1
AUTO_FAST_FORWARD_CREATURES = 1
CLOCK_SPEED_PERCENT = 120
ENEMY_CLOCK_SPEED_PERCENT = 120
- Removed unused Ja2Options.ini:
MIN_RANGE_FOR_FULL_COWERING_TARGET_PENALTY
STAMINA_HIT
- Updated ReadMe in Windows 8 Fix.zip (by Buggler)
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Data/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 Fix.zip
Modified : /GameDir/Data/TableData/Map/HeliSites.xml
Modified : /GameDir/Data-1.13/TableData/Map/HeliSites.xml
Revision: 2074
Author: Wanne
Date: Samstag, 19. Juli 2014 15:50:25
Message:
Merged from revision: 2073
Changed default screen resolution to 1024x768
----
Modified : /GameDir/Ja2.ini
Revision: 2071
Author: Flugente
Date: Montag, 14. Juli 2014 23:02:12
Message:
Throwing knifes can get bloody again.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2070
Author: Wanne
Date: Montag, 14. Juli 2014 21:38:46
Message:
Merged from revision: 2069
Updates (by Buggler)
- Mercs, militia & enemies are now shown with 10x icons on strategic screen
- Changed militia icon order display in strategic map; elite first
----
Modified : /GameDir/Data/Interface/BOXES.STI
Modified : /GameDir/Data/Interface/BOXES_1024x768.STI
Modified : /GameDir/Data/Interface/BOXES_800x600.STI
Modified : /GameDir/Data/Interface/MILITIA.STI
Modified : /GameDir/Data/Interface/MILITIA_1024x768.STI
Modified : /GameDir/Data/Interface/MILITIA_800x600.STI
Revision: 2068
Author: Wanne
Date: Samstag, 12. Juli 2014 22:55:29
Message:
Merged from revision: 2067
- Added missing email merc availability texts for the new DG mercs (by hrvg)
----
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Revision: 2066
Author: silversurfer
Date: Freitag, 11. Juli 2014 17:17:40
Message:
New modifier for NCTH to alter the behaviour of the scope penalty:
- AIM_TOO_CLOSE_THRESHOLD = 0.8
This defines the point within scope range where the penalty starts.
----
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data/CTHConstants.ini
Revision: 2065
Author: Flugente
Date: Donnerstag, 10. Juli 2014 23:20:45
Message:
- Generals are now a separate prisoner type. They cannot join militia, but yield an impressive ransom.
- prisoners now require less interrogation points, and mercs have less interrogation points
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2064
Author: Flugente
Date: Dienstag, 8. Juli 2014 22:01:35
Message:
Fix: settings appeared twice
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2063
Author: Flugente
Date: Dienstag, 8. Juli 2014 20:58:43
Message:
- Adjusted military headquarter description.
- Extended SquadNames.xml.
----
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/TableData/SquadNames.xml
Revision: 2062
Author: Flugente
Date: Montag, 7. Juli 2014 23:55:35
Message:
Added icons for enemy tanks in strategic map
----
Modified : /GameDir/Data/Interface/BOXES.STI
Modified : /GameDir/Data/Interface/BOXES_1024x768.STI
Modified : /GameDir/Data/Interface/BOXES_800x600.STI
Revision: 2061
Author: Wanne
Date: Montag, 7. Juli 2014 21:38:54
Message:
Merged from revision: 2060
- Added French translation to the INI Editor xml files (by hrvg)
----
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2.xml
Revision: 2059
Author: Flugente
Date: Samstag, 28. Juni 2014 00:11:13
Message:
New Feature: dynamic dialogue is played when dynamic opinions are active. Mercs can comment on each others actions, and this can influence their opinions further. IMP character answers can even be chosen by the player.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 2058
Author: Wanne
Date: Samstag, 21. Juni 2014 12:07:43
Message:
Vehicle Update: Roadkill with vehicles and ramming (by anv)
- new feature: ramming people - set with Tactical Gameplay Settings > ALLOW_CARS_DRIVING_OVER_PEOPLE and Tactical Gameplay Settings > ALLOW_TANKS_DRIVING_OVER_PEOPLE - when shift is pressed planned vehicle route will go through people. Those who will stay on its path will be hit, causing wounds and knock-outs.
- new feature: ramming structures - when shift is pressed planned vehicle route will go through obstacles. When vehicle hits the structure on its path it will be destroyed, causing small damage to vehicle too (with exception of tank). Tactical Gameplay Settings > CARS_RAMMING_MAX_STRUCTURE_ARMOUR and Tactical Gameplay Settings > TANKS_RAMMING_MAX_STRUCTURE_ARMOUR settings control how well armoured structure can be driven through and amount of potential damage for vehicle.
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/topics/333829/Drivable_Vehicles#Post333829
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2056
Author: Wanne
Date: Freitag, 20. Juni 2014 14:34:14
Message:
Updated APBPConstants.ini comments (by Buggler)
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-UB/APBPConstants.ini
Revision: 2055
Author: Wanne
Date: Mittwoch, 18. Juni 2014 20:10:27
Message:
Moving Tanks Feature (by anv)
- feature: tanks can move around in tactical. Set with Tactical Gameplay Settings > ENEMY_TANKS_CAN_MOVE.
- feature: tanks can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it. Set with Tactical Gameplay Settings > ENEMY_TANKS_BLOW_OBSTACLES_UP.
- feature: tanks can use cannon even against single mercs and in perfect health. Set with Tactical Gameplay Settings > ENEMY_TANKS_DONT_SPARE_SHELLS.
- feature: tanks can noticed as soon as any part of it is visible. Set with Tactical Gameplay Settings > ENEMY_TANKS_ANY_PART_VISIBLE.
- feature: depending on game difficulty enemy patrols at game start can be randomly reinforced with tank. Set with Strategic Gameplay Settings > ARMY_USES_TANKS_IN_PATROLS.
- feature: depending on game difficulty enemy groups created during offensives can include tanks. Set with trategic Gameplay Settings > ARMY_USES_TANKS_IN_ATTACKS.
- feature: mercs in vehicles automatically rest their guns,
- fix: guns can be rested on vehicles,
- rewritten code to allow putting enemies inside vehicles,
- added missing descriptions for all vehicle options to INIEditorJA2Options.xml.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2054
Author: Wanne
Date: Donnerstag, 5. Juni 2014 16:38:27
Message:
Merged from revision: 2053
- Tweaked sinking icon in EDB (by Buggler)
----
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 2052
Author: Wanne
Date: Dienstag, 3. Juni 2014 20:42:57
Message:
Merged from revision: 2051
- Fixed resetting boxes fought (by anv)
----
Modified : /GameDir/Data/NPCData/087.npc
Modified : /GameDir/Data/Scripts/HourlyUpdate.lua
Modified : /GameDir/Data-1.13/Scripts/HourlyUpdate.lua
Revision: 2050
Author: Flugente
Date: Donnerstag, 29. Mai 2014 00:03:13
Message:
- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259
- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data/Laptop/PressLogos.sti
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml
Revision: 2048
Author: silversurfer
Date: Montag, 26. Mai 2014 18:49:09
Message:
- changed SHOT_HEAD_DIVISOR to SHOT_HEAD_MULTIPLIER. The old name was misleading
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2047
Author: Wanne
Date: Freitag, 23. Mai 2014 21:07:52
Message:
Merged from revision: 2046
- Added first page and last page buttons to history log (by Buggler)
----
Added : /GameDir/Data/Laptop/HISTORYWINDOW.sti
Revision: 2045
Author: Wanne
Date: Donnerstag, 22. Mai 2014 20:48:55
Message:
Merged from revision: 2044
- Reworked/improved english texts for LoadScreenHints.xml and CampaignStatsEvents.xml (by John A Smith)
----
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/CampaignStatsEvents.xml
Modified : /GameDir/Data/TableData/CampaignStatsEvents.xml
Revision: 2043
Author: Wanne
Date: Dienstag, 20. Mai 2014 21:00:04
Message:
Merged from revision: 2042
- Fixed typo in LoadScreenHints.xml
----
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 2040
Author: Flugente
Date: Montag, 19. Mai 2014 22:48:22
Message:
New: if KNOWN_NPCS_DIFFERENT_MAPCOLOUR is TRUE, friendly NPCs known to the player are displayed in dark blue to easier differentiate them from normal civilians
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2039
Author: Wanne
Date: Sonntag, 18. Mai 2014 17:44:02
Message:
- Improved NCTH cursor (by Sevenfm)
ja2_options.ini: IMPROVED_NCTH_CURSOR
0 - default cursor
1 - improved cursor: show extended AP info, laser dot, scope mode icon, limit maximum displayed aperture size (100)
2 - compact cursor: aiming level as numbers, limit displayed autofire bullets (10), limit maximum displayed aperture size (50)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2038
Author: Wanne
Date: Sonntag, 18. Mai 2014 17:27:09
Message:
Driveable vehicle Update: Externalized vehicle seats (by anv)
- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html
----
Added : /GameDir/Data/Anims/structdata/HMMV.JSD
Modified : /GameDir/Data-1.13/TableData/Vehicles.xml
Added : /GameDir/Data/Anims/structdata/ELDRDO.JSD
Added : /GameDir/Data/Anims/structdata/ICECREAM.JSD
Added : /GameDir/Data/Anims/structdata/JEEP.JSD
Revision: 2037
Author: Wanne
Date: Sonntag, 18. Mai 2014 16:44:04
Message:
Merged from revision: 2036
- Eldorado, hummer, jeep animation cleanup (by rummtata)
- Minor language touchups for CampaignStatsEvents.xml, LoadScreenHints.xml (by Buggler)
----
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/CampaignStatsEvents.xml
Added : /GameDir/Data/Anims/VEHICLES
Modified : /GameDir/Data/CTHConstants.ini
Modified : /GameDir/Data/TableData/CampaignStatsEvents.xml
Added : /GameDir/Data/Anims/VEHICLES/ELDRDO.sti
Added : /GameDir/Data/Anims/VEHICLES/HUMMER2.sti
Added : /GameDir/Data/Anims/VEHICLES/JEEP.sti
Revision: 2035
Author: Flugente
Date: Samstag, 17. Mai 2014 21:19:54
Message:
- The base chance for gun degradation, BASIC_DEPRECIATE_CHANCE, is now externalised to Item_Settings.ini.
- adjusted radio energy consumption
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 2034
Author: Wanne
Date: Mittwoch, 14. Mai 2014 20:49:43
Message:
- Moved some wrong placed INI values in the correct section
- Fixed missing INI properties in Data\Ja2_Options.INI and Data-1.13\Ja2_Options.INI
- Added missing INI properties in Data\Skills_Settings.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/Skills_Settings.INI
Revision: 2033
Author: Flugente
Date: Dienstag, 13. Mai 2014 22:40:38
Message:
Drivable Cars update (by anv):
- Streamlined vehicle controls - no more selecting driver and vehicle separately, switching displayed APs and other esoteric activities. To move vehicle just select its driver and you're good to go. If you click on vehicle in tactical, also its driver will be selected automatically. Besides driving car, driver can perform other actions normally.
- Vehicle's APs, health and fuel are displayed on the steering wheel - thanks to Buggler for idea. Vehicle APs are treated as a resource (so if car changes driver mid-turn, it won't go any further than it would).
- Added option Tactical Interface Settings > ADD_PASSENGER_TO_ANY_SQUAD. If you order passenger to exit vehicle by clicking on the seat belt, he'll be added to new squad, so if you ordered six passengers to exit one by one, you'd end up with six new squads. With ADD_PASSENGER_TO_ANY_SQUAD = TRUE, passenger will be added to any existing squad with empty slot if possible.
- Added option Tactical Interface Settings > PASSENGER_LEAVING_SWITCH_TO_NEW_SQUAD. If you order passenger to exit vehicle by clicking on the seat belt, by default you get switched to his new squad. With PASSENGER_LEAVING_SWITCH_TO_NEW_SQUAD = FALSE you'll switch only if exiting passenger is the selected one.
- Cosmetic fix: changed display above vehicle from "*Merc's name* (VEHICLE)" to "*Merc's name* (*Vehicle's name*)" and colour from yellow to white (since mercs in vehicle are controllable and yellow is reserved for mercs on assignments).
- Fixed passengers rotation. Again.
- Fixed vehicles getting "tired" - lowered APs due to fuel below max. They can move the same as long as they have any fuel.
- Fixed unrelated bug: clicking on any empty slot in team panel would select merc with id 0.
- Fixed unrelated bug: switching to squad with less mercs would cause team panel to still show skill tooltips for mercs from previous squad on empty slots.
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 2032
Author: Wanne
Date: Dienstag, 6. Mai 2014 10:47:06
Message:
New Feature: Allow driving vehicles in tactical (by anv)
- To control vehicle, click on it or on the steering wheel in team panel under driver's portrait.
- Vehicles have two gears - slow drive and fast drive, switchable just like walking and running ('S', 'R', double-click).
- Vehicles working: Ice Cream Van, Hummer, Jeep, El Dorado and, potentially, tanks.
- Passengers can be selected and ordered to open fire from the inside
- You can also open inventory screen for passengers, pass or throw items, etc.
Normally vehicle is treated as any other merc and has its own APs. It has obvious disadvantages - it's possible to drive in the middle of the enemy group using vehicle's 100AP,
and then use all your mercs inside vehicle with their still full APs to kill everything that moves at point blank range - with even the driver participating!
- To prevent that you can set Tactical Gameplay Settings > AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_MODE with following calculation methods
ja2_options.ini: AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_MODE, AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_SCALE
more infos: http://www.bears-pit.com/board/ubbthreads.php/topics/332208/1.html
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2031
Author: Flugente
Date: Freitag, 2. Mai 2014 01:47:45
Message:
- new background property: if <loyalitylossondeath> is set to 1, global loyalty drops drastically if the character dies (used for Miguel)
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 2030
Author: Flugente
Date: Freitag, 2. Mai 2014 00:04:14
Message:
Merged revision(s) 2029 from branches/ja2_data_official_2014:
added neurotoxin darts to Howard's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 2028
Author: Flugente
Date: Donnerstag, 1. Mai 2014 15:24:23
Message:
- New Feature: Enemy Generals are unique enemies whose location randomized and unknwon to the player. As long as they are alive, the enemy gets signifiant strategic boni. The player must learn of their location and take take them out, preferrably without alerting them prior.
- Covert Ops: Bleeding is deemed suspicious only if COVERT_DETECTEDIFBLEEDING is set to TRUE.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/Interface/RoleIcons.sti
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data/Interface/BOXES.STI
Modified : /GameDir/Data/Interface/BOXES_1024x768.STI
Modified : /GameDir/Data/Interface/BOXES_800x600.STI
Revision: 2027
Author: Flugente
Date: Donnerstag, 1. Mai 2014 00:56:16
Message:
Merged revision(s) 2026 from branches/ja2_data_official_2014:
AI will no longer choose illumination rounds for mortars and grenade launchers during the day
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 2025
Author: Flugente
Date: Mittwoch, 30. April 2014 23:39:44
Message:
Merged revision(s) 2024 from branches/ja2_data_official_2014:
There is no reason why the IDs that boxers are reset to before they are reinitialised would ever need to be altered by a modder.
----
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Revision: 2023
Author: Wanne
Date: Sonntag, 27. April 2014 18:16:37
Message:
New Feature: 2 new Iron Man game modes (by anv)
- Selectable at campaign start under "Extra Difficulty" label
- Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode.
- Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on.
- New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION,
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2021
Author: silversurfer
Date: Sonntag, 27. April 2014 11:31:49
Message:
added the missing properties for enemy roles to INIEditorJA2Options.xml
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 2020
Author: Wanne
Date: Donnerstag, 24. April 2014 20:36:11
Message:
Merged from revision: 2019
Externalized keys and locks to xml (by anv)
- Locks (TableData/Items/Locks.xml): Originally 64 locks were kept in BinaryData/LOCKS.BIN. Now up to 255 locks can be specified in TableData/Locks.xml. If it isn't found, LOCKS.BIN will be loaded normally.
- Keys (TableData/Items/Keys.xml): Originally 10 keys were hardcoded in KeyTable[]. Now up to 255 keys can be specified in TableData/Keys.xml. If it isn't found, hardcoded array will be used normally.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/331900.html
----
Added : /GameDir/Data/TableData/Items/Keys.xml
Added : /GameDir/Data/TableData/Items/Locks.xml
Revision: 2018
Author: Wanne
Date: Montag, 21. April 2014 08:58:21
Message:
Merged from revision: 2017
- Fixed wrong item updates from commit 2014 (custom souns for non-guns)
o Now the hedge trimmer has the correct new sound
----
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data/TableData/Items/Weapons.xml
Revision: 2016
Author: Wanne
Date: Samstag, 19. April 2014 12:10:27
Message:
Merged from revision: 2015
- Automatically return to team panel on turn end (better situation overview during enemy turn) (by anv)
ja2_options.ini: AUTO_COLLAPSE_INVENTORY_ON_TURN_END
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2014
Author: Wanne
Date: Samstag, 19. April 2014 11:25:08
Message:
Merged from revision: 2013
Custom sounds for non-guns (by anv)
- knives, throwing knives, blunt weapons can use attack sounds specified with <sSound> tag - previously their sound was chosen depending on animation used and hardcoded - it should open space for exotic weapons like chainsaws, lawn mowers, jackhammers, etc. If <sSound> is left unspecified, default hardcoded sound will be used normally.
- knives, throwing knives, blunt weapons, launchers on attack can cause noise specified with <ubAttackVolume>, previously it was ignored for anything but guns,
- For presentation purposes: Reuban's hedge trimmer using its original DG attack sound effect and making a lot of noise.
----
Modified : /GameDir/Data/TableData/Items/Weapons.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Added : /GameDir/Data/Sounds/Weapons/Misc/hedgetrimmer.ogg
Revision: 2012
Author: Wanne
Date: Montag, 14. April 2014 19:45:36
Message:
Merged from revision: 2011
- Reverted last UB MERCBIOS.EDT, because it was Polish (thx to hrvg)
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/BinaryData/MERCBIOS.EDT
Revision: 2009
Author: Wanne
Date: Sonntag, 13. April 2014 19:30:08
Message:
Fixed UB GameDir files (by Jazz)
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercProfiles25.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercProfiles25.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/AIMAvailability.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercAvailability.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercOpinions25.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercQuote.xml
Revision: 2008
Author: Wanne
Date: Freitag, 11. April 2014 09:25:43
Message:
Allow different rules for climbing (and jumping) with backpacks (by JMich)
- ja2_options.ini: MAX_BACKPACK_WEIGHT_TO_CLIMB, USE_GLOBAL_BACKPACK_SETTINGS
MAX_BACKPACK_WEIGHT_TO_CLIMB is the maximum weight a backpack can weigh and still allow you to climb with.
The sBackpackWeightModifier in items.xml can modify that number by either making it harder (positive number modifier)
or easier (negative number modifier). If the sBackpackWeightToClimb is -1 (default) then the option is unused.
If USE_GLOBAL_BACKPACK_SETTINGS is TRUE (default), it uses the same rules for all backpacks, while if FALSE checks for
the fAllowClimbing tag in Items.xml, and if that is true you can climb with the backpack.
Both options can be used at the same time, so you may climb with (for example) a malice backpack that weighs less than 5kg
(or 50 hg) but not climb with a radio set.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2007
Author: Wanne
Date: Sonntag, 6. April 2014 16:44:23
Message:
Merged from revision: 2006
- Externalized country name and noun to cities.xml (by Buggler)
----
Modified : /GameDir/Data/TableData/Map/Cities.xml
Modified : /GameDir/Data-1.13/TableData/Map/Cities.xml
Modified : /GameDir/Data-UB/TableData/Map/Cities.xml
Revision: 2005
Author: Wanne
Date: Montag, 31. März 2014 11:34:56
Message:
Merged from revision: 2004
Quick inventory items (by Sevenfm)
Press [ALT] + [1..0] for quick access to predefined items in tactical:
[ja2_options.ini] (Data-1.13)
;------------------------------------------------------------------------------------------------------------------------------
; Quick items: press ALT+[1..0]
; Possible Values:
; [0] - nothing
; [-1] - HTH (punch)
; [-2] - Melee (knives)
; [-3] - Taser (Stun gun)
; [-4] - Handcuffs
; [-5] - Sidearm (pistols, machine pistols, small SMGs)
; [-6] - First Aid kit
; [-7] - Binoculars
; [-8] - X-Ray detector
; [-9] - Metal Detector
; Positive values: item id from items.xml
;------------------------------------------------------------------------------------------------------------------------------
QUICK_ITEM_1 = -1
QUICK_ITEM_2 = -2
QUICK_ITEM_3 = -3
QUICK_ITEM_4 = -4
QUICK_ITEM_5 = -5
QUICK_ITEM_6 = -6
QUICK_ITEM_7 = -7
QUICK_ITEM_8 = -8
QUICK_ITEM_9 = -9
QUICK_ITEM_0 = 1636
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 2003
Author: Wanne
Date: Montag, 31. März 2014 10:53:47
Message:
Merged from revision: 2002
- Bugfix: Each CampaignStatsEvents entry in CampaignStatsEvents.xml should have exactly 9 szText entries, so it works in multi language
----
Modified : /GameDir/Data-1.13/TableData/CampaignStatsEvents.xml
Modified : /GameDir/Data/TableData/CampaignStatsEvents.xml
Revision: 2000
Author: Wanne
Date: Montag, 24. März 2014 21:06:38
Message:
Updates/Fixes (by Sevenfm)
- Added grenade throwing range modifier to item_settings.ini:
RANGE_GRENADE_MODIFIER = 1.0
This modifier is applied to grenades and regular thrown items.
- Added xml tags for merge type <13>: you can use u.knife on tripwire roll to get 2 tripwires. Status of tripwire roll will be reduced by 2 points.
Also lookup table for merges is updated for xml editor to work correctly.
- Added several new loadscreenhints.
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Revision: 1998
Author: Wanne
Date: Montag, 24. März 2014 10:49:33
Message:
- Added comment to CampaignStatsEvents.xml
- Removed empty tags (which are not needed) from CampaignStatsEvents.xml
----
Modified : /GameDir/Data-1.13/TableData/CampaignStatsEvents.xml
Modified : /GameDir/Data/TableData/CampaignStatsEvents.xml
Revision: 1997
Author: Wanne
Date: Donnerstag, 20. März 2014 10:19:16
Message:
Merged from revision: 1996
Minor fixes/improvements for existing features (by Sevenfm)
- Removed some unnecessary options for SHOW_HEALTHBARSOVERHEAD, SHOW_COVER_INDICATOR.
- New option: ENEMY_CLOCK_SPEED_PERCENT - set clock speed during enemy turns.
With this option, player can set default speed to comfortable value (100-120) and set increased speed for enemy turns (150-200).
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1995
Author: Flugente
Date: Mittwoch, 19. März 2014 23:55:46
Message:
Improved Role Icons (by smeagol)
----
Modified : /GameDir/Data/Interface/RoleIcons.sti
Revision: 1994
Author: Flugente
Date: Dienstag, 18. März 2014 23:18:54
Message:
Merged revision(s) 1993 from branches/ja2_data_official_2014:
Radio operator improvements:
- if RADIO_OPERATOR_JAMMING_BLOCKSRADIOBOMBS is TRUE, radio operator jamming will prevent remote activation or defusing of bombs. Quest-related remotes are still active.
- if RADIO_OPERATOR_ENEMY_JAMMINGSETSOFFRADIOBOMBS is TRUE, there is a small chance that jamming enemy radio operators will set of remote bombs/defuses
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 1992
Author: Flugente
Date: Montag, 17. März 2014 22:22:38
Message:
Enemy roles improvement:
- lowered ENEMYROLES_TURNSTOUNCOVER
- increased ENEMY_MEDICS_SEARCHRADIUS
- new option: ENEMY_MEDICS_WOUND_MINAMOUNT controls how serious a wound must be before a medic considers it worthy of attention
- new option: ENEMY_MEDICS_HEAL_SELF: medics can heal themselves
- new option: ENEMY_OFFICERS_SURRENDERSTRENGTHBONUS adds a team surrender strength bonus for officers
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1991
Author: silversurfer
Date: Montag, 17. März 2014 15:27:03
Message:
put back ini options COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION and COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES which somehow got lost during a merge
typo correction for ENEMY_MEDICS_SEARCHRADIUS
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1990
Author: Wanne
Date: Sonntag, 16. März 2014 20:35:48
Message:
Merged from revision: 1989
More visual enemy gear info (by Sevenfm)
- Show additional info in NCTH cursor (press ALT) (ADDITIONAL_NCTH_CURSOR_INFO = 2)
-> You can only use this feature at certain distance
- Updated 'show enemy weapon' feature (SHOW_ENEMY_WEAPON = TRUE, SHOW_ENEMY_EXTENDED_INFO = TRUE)
- Now it can show armour and face items, too. Useful for OCTH users (SHOW_ENEMY_AWARENESS = TRUE)
- Show total value of damage, absorbed by armour in last attack (SHOW_HIT_INFO = TRUE)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1988
Author: Flugente
Date: Sonntag, 16. März 2014 19:52:02
Message:
COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES set to true will let "f" cover tooltip to present detailed information about tile. Only relevant (non-zero) info will be shown. (by anv)
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 1987
Author: Flugente
Date: Sonntag, 16. März 2014 19:16:37
Message:
New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data/Interface/RoleIcons.sti
Revision: 1986
Author: Flugente
Date: Sonntag, 16. März 2014 14:03:41
Message:
Merged revision(s) 1985 from branches/ja2_data_official_2014:
Fixed typos.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 1984
Author: Flugente
Date: Samstag, 15. März 2014 18:55:11
Message:
- New feature: Ammotype flag AMMO_ANTIMATERIEL (<ammoflag>4</ammoflag>) gives bullets the ability to destroy walls and other structures.
- Fix: Charlie's ammo was not fitting
----
Modified : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Revision: 1983
Author: Wanne
Date: Freitag, 14. März 2014 18:07:00
Message:
Merged from revision: 1982
- Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes (by Buggler)
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1981
Author: Flugente
Date: Mittwoch, 12. März 2014 23:32:22
Message:
Merged revision(s) 1980 from branches/ja2_data_official_2014:
- new background ability: disarm_trap alters effectivity at defusing bombs
- lowered signal shell light duration
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Revision: 1979
Author: Flugente
Date: Montag, 10. März 2014 20:57:01
Message:
Merged revision(s) 1978 from branches/ja2_data_official_2014:
Improved faces for Bob, Doc and Skitz (by anv)
----
Modified : /GameDir/Data-1.13/faces/179.sti
Modified : /GameDir/Data-1.13/faces/228.sti
Modified : /GameDir/Data-1.13/faces/236.sti
Modified : /GameDir/Data-1.13/faces/33Face/179.STI
Modified : /GameDir/Data-1.13/faces/33Face/228.STI
Modified : /GameDir/Data-1.13/faces/33Face/236.sti
Modified : /GameDir/Data-1.13/faces/65Face/179.STI
Modified : /GameDir/Data-1.13/faces/65Face/228.STI
Modified : /GameDir/Data-1.13/faces/65Face/236.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/179.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/228.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/236.STI
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/179.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/228.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/236.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/179.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/228.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/236.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/179.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/228.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/236.sti
Revision: 1977
Author: Wanne
Date: Montag, 10. März 2014 20:20:02
Message:
Merged from revision: 1976
Feature Improvement: Fast Forward Turn (by Sevenfm)
0 - default behaviour
1 - auto fast forward only invisible
2 - auto fast forward always
AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1975
Author: Flugente
Date: Freitag, 7. März 2014 23:16:16
Message:
Merged revision(s) 1974 from branches/ja2_data_official_2014:
Militia improvement: If MILITIA_TRAINING_CARRYOVER_PROGRESS is set to TRUE, militia training progress is carried over to the next training session once a session finishes. This way no training is lost.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1973
Author: Wanne
Date: Montag, 3. März 2014 21:57:16
Message:
Additional Tile Properties - Update
- Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better
- Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX"
- Addded missing INI value: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS
- Updated comments for COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Deleted : /GameDir/Data/AdditionalProperties
Added : /GameDir/Data/tilesets/AdditionalProperties
Added : /GameDir/Data/tilesets/AdditionalProperties/2_drt1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2_drt2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2_drt3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2_grss_1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2_grss_2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2_weeds.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2clumps.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2debrock.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2flat.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2roadtle.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2snowgrs.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/2weeds.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/3mongra1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/3mongra2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/3mongra3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/3mongra4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/3mongra5.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/3mongra6.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/bombdeb.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/bones.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/bones2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/build_19.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/burnmark.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/coswater.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/cracks.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/cvfl4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/debrocks.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirt1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirt2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirt3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirt4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirt5.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirtroad.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/dirtrock.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/earth.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/earth2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_dirt.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grass1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grass2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grass3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grass4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grass5.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grass6.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grss1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grss2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grss3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grss4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grss5.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_grss6.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_water.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/f_weed.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/fl_weed.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flat_06.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flat_r1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flat_r2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flat_r3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flat_r4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/floor_02.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/floor_1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/floor_2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/floor_3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/floor_4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/floor_8.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flortst3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/flortst4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grass.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grass1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grass2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grass3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grassc.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grassd.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grland1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grland2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/grland3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/h-debri1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/h-floor2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/hos_deb1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/hos_deb2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/hosflor.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/i_floor.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/jaildeb.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/jaildeb2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/jaildeb3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/jailflor.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_dirt1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_dirt2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_gras1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_gras2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_gras3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_gras4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_gras5.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_weed1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_weed2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/l_weed3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/leaves.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/lgrass2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/litter.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/miniweed.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/negspace.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/newbank.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-debri1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-debri2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-debri3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-floor1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-floor2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-floor3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-floor4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-roof1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/p-roof2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/path.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/pit_1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/roadtile.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/roadtle2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/runway.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/s_water.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sand1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sand2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sand3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sand4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sblast.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sew_flor.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sgrass1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sgrass2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/smpwater.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sn_grs_1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sn_patch.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/snow_1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/snow_2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/srunway.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/street2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr5.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr6.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/swampgr7.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/sweeds.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/t_sand1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/t_sand3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/t_trail.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/template.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/tr_floor.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/tr_water.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/trpgras.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/trpgras2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/trpgras3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/trpgras4.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/tunnel.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/tweed.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/twigs.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/w-roof1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/welflor1.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/welflor2.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/welflor3.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/wp_deb.xml
Added : /GameDir/Data/tilesets/AdditionalProperties/wp_floor.xml
Revision: 1972
Author: Flugente
Date: Montag, 3. März 2014 21:37:24
Message:
Update (by anv):
- fix: data read from Data/AdditionalProperties,
- new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain,
- new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data/AdditionalProperties/2clumps.xml
Modified : /GameDir/Data/AdditionalProperties/2debrock.xml
Modified : /GameDir/Data/AdditionalProperties/2flat.xml
Modified : /GameDir/Data/AdditionalProperties/2roadtle.xml
Modified : /GameDir/Data/AdditionalProperties/2snowgrs.xml
Modified : /GameDir/Data/AdditionalProperties/2weeds.xml
Modified : /GameDir/Data/AdditionalProperties/bombdeb.xml
Modified : /GameDir/Data/AdditionalProperties/bones.xml
Modified : /GameDir/Data/AdditionalProperties/bones2.xml
Modified : /GameDir/Data/AdditionalProperties/cvfl4.xml
Modified : /GameDir/Data/AdditionalProperties/debrocks.xml
Modified : /GameDir/Data/AdditionalProperties/f_weed.xml
Modified : /GameDir/Data/AdditionalProperties/fl_weed.xml
Modified : /GameDir/Data/AdditionalProperties/flat_06.xml
Modified : /GameDir/Data/AdditionalProperties/flat_r1.xml
Modified : /GameDir/Data/AdditionalProperties/flat_r2.xml
Modified : /GameDir/Data/AdditionalProperties/flat_r3.xml
Modified : /GameDir/Data/AdditionalProperties/flat_r4.xml
Modified : /GameDir/Data/AdditionalProperties/floor_02.xml
Modified : /GameDir/Data/AdditionalProperties/floor_1.xml
Modified : /GameDir/Data/AdditionalProperties/floor_2.xml
Modified : /GameDir/Data/AdditionalProperties/floor_3.xml
Modified : /GameDir/Data/AdditionalProperties/floor_4.xml
Modified : /GameDir/Data/AdditionalProperties/floor_8.xml
Modified : /GameDir/Data/AdditionalProperties/flortst3.xml
Modified : /GameDir/Data/AdditionalProperties/flortst4.xml
Modified : /GameDir/Data/AdditionalProperties/h-debri1.xml
Modified : /GameDir/Data/AdditionalProperties/h-floor2.xml
Modified : /GameDir/Data/AdditionalProperties/hos_deb1.xml
Modified : /GameDir/Data/AdditionalProperties/hos_deb2.xml
Modified : /GameDir/Data/AdditionalProperties/hosflor.xml
Modified : /GameDir/Data/AdditionalProperties/i_floor.xml
Modified : /GameDir/Data/AdditionalProperties/jaildeb.xml
Modified : /GameDir/Data/AdditionalProperties/jaildeb2.xml
Modified : /GameDir/Data/AdditionalProperties/jaildeb3.xml
Modified : /GameDir/Data/AdditionalProperties/jailflor.xml
Modified : /GameDir/Data/AdditionalProperties/l_weed1.xml
Modified : /GameDir/Data/AdditionalProperties/l_weed2.xml
Modified : /GameDir/Data/AdditionalProperties/l_weed3.xml
Modified : /GameDir/Data/AdditionalProperties/leaves.xml
Modified : /GameDir/Data/AdditionalProperties/litter.xml
Modified : /GameDir/Data/AdditionalProperties/miniweed.xml
Modified : /GameDir/Data/AdditionalProperties/p-debri1.xml
Modified : /GameDir/Data/AdditionalProperties/p-debri2.xml
Modified : /GameDir/Data/AdditionalProperties/p-debri3.xml
Modified : /GameDir/Data/AdditionalProperties/p-floor1.xml
Modified : /GameDir/Data/AdditionalProperties/p-floor2.xml
Modified : /GameDir/Data/AdditionalProperties/p-floor3.xml
Modified : /GameDir/Data/AdditionalProperties/p-floor4.xml
Modified : /GameDir/Data/AdditionalProperties/p-roof1.xml
Modified : /GameDir/Data/AdditionalProperties/p-roof2.xml
Modified : /GameDir/Data/AdditionalProperties/pit_1.xml
Modified : /GameDir/Data/AdditionalProperties/roadtle2.xml
Modified : /GameDir/Data/AdditionalProperties/runway.xml
Modified : /GameDir/Data/AdditionalProperties/s_water.xml
Modified : /GameDir/Data/AdditionalProperties/sand1.xml
Modified : /GameDir/Data/AdditionalProperties/sand2.xml
Modified : /GameDir/Data/AdditionalProperties/sand3.xml
Modified : /GameDir/Data/AdditionalProperties/sand4.xml
Modified : /GameDir/Data/AdditionalProperties/sblast.xml
Modified : /GameDir/Data/AdditionalProperties/sew_flor.xml
Modified : /GameDir/Data/AdditionalProperties/sn_grs_1.xml
Modified : /GameDir/Data/AdditionalProperties/sn_patch.xml
Modified : /GameDir/Data/AdditionalProperties/snow_1.xml
Modified : /GameDir/Data/AdditionalProperties/snow_2.xml
Modified : /GameDir/Data/AdditionalProperties/srunway.xml
Modified : /GameDir/Data/AdditionalProperties/street2.xml
Modified : /GameDir/Data/AdditionalProperties/sweeds.xml
Modified : /GameDir/Data/AdditionalProperties/t_sand1.xml
Modified : /GameDir/Data/AdditionalProperties/t_sand3.xml
Modified : /GameDir/Data/AdditionalProperties/template.xml
Modified : /GameDir/Data/AdditionalProperties/tr_water.xml
Modified : /GameDir/Data/AdditionalProperties/tweed.xml
Modified : /GameDir/Data/AdditionalProperties/twigs.xml
Modified : /GameDir/Data/AdditionalProperties/w-roof1.xml
Modified : /GameDir/Data/AdditionalProperties/welflor1.xml
Modified : /GameDir/Data/AdditionalProperties/welflor2.xml
Modified : /GameDir/Data/AdditionalProperties/welflor3.xml
Modified : /GameDir/Data/AdditionalProperties/wp_deb.xml
Modified : /GameDir/Data/AdditionalProperties/wp_floor.xml
Revision: 1971
Author: Flugente
Date: Samstag, 1. März 2014 23:26:43
Message:
Merged revision(s) 1970 from branches/ja2_data_official_2014:
Added sleeping bag item (#1709), as <SleepModifier> was unused.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Added : /GameDir/Data-1.13/BigItems/p2item223.sti (Copy from path: /branches/ja2_data_official_2014/Data-1.13/BigItems/p2item223.sti, Revision, 1970)
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TinaInventory.xml
Revision: 1969
Author: Wanne
Date: Samstag, 1. März 2014 10:51:17
Message:
New Feature: Additional Tile Properties (by anv)
- Feature can be completely disabled in .ini as COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES under Tactical Cover System Settings.
- With Additional Tile Properties it's possible to supply all tiles with additional data, just like with .jsd files, except in XML.
Files need to have same name as tile's .sti and .jsd files, and be put in \tilesets\AdditionalProperties\, or in specific \tilesets\xx\.
- With additional properties it's possible to specify which camo type, and how effectively will work on any tile. Only snow camo will work on snow covered roofs, red carpet in palace won't perfectly cooperate with urban camo anymore, thick grass in the middle of the forest will provide better camouflage than sparse grass near the road.
- It's now possible to specify footstep volume and stealth difficulty modifier of any tile. Carpets will absorb noise, tile floors amplify it, twigs laying on the tile will make sneaking harder. Choose your path carefully, taffer.
- More infos: http://www.bears-pit.com/board/ubbthreads.php/topics/330942.html#Post330942
----
Added : /GameDir/Data/AdditionalProperties
Added : /GameDir/Data/AdditionalProperties/2clumps.xml
Added : /GameDir/Data/AdditionalProperties/2debrock.xml
Added : /GameDir/Data/AdditionalProperties/2flat.xml
Added : /GameDir/Data/AdditionalProperties/2roadtle.xml
Added : /GameDir/Data/AdditionalProperties/2snowgrs.xml
Added : /GameDir/Data/AdditionalProperties/2weeds.xml
Added : /GameDir/Data/AdditionalProperties/bombdeb.xml
Added : /GameDir/Data/AdditionalProperties/bones.xml
Added : /GameDir/Data/AdditionalProperties/bones2.xml
Added : /GameDir/Data/AdditionalProperties/cvfl4.xml
Added : /GameDir/Data/AdditionalProperties/debrocks.xml
Added : /GameDir/Data/AdditionalProperties/f_weed.xml
Added : /GameDir/Data/AdditionalProperties/fl_weed.xml
Added : /GameDir/Data/AdditionalProperties/flat_06.xml
Added : /GameDir/Data/AdditionalProperties/flat_r1.xml
Added : /GameDir/Data/AdditionalProperties/flat_r2.xml
Added : /GameDir/Data/AdditionalProperties/flat_r3.xml
Added : /GameDir/Data/AdditionalProperties/flat_r4.xml
Added : /GameDir/Data/AdditionalProperties/floor_02.xml
Added : /GameDir/Data/AdditionalProperties/floor_1.xml
Added : /GameDir/Data/AdditionalProperties/floor_2.xml
Added : /GameDir/Data/AdditionalProperties/floor_3.xml
Added : /GameDir/Data/AdditionalProperties/floor_4.xml
Added : /GameDir/Data/AdditionalProperties/floor_8.xml
Added : /GameDir/Data/AdditionalProperties/flortst3.xml
Added : /GameDir/Data/AdditionalProperties/flortst4.xml
Added : /GameDir/Data/AdditionalProperties/h-debri1.xml
Added : /GameDir/Data/AdditionalProperties/h-floor2.xml
Added : /GameDir/Data/AdditionalProperties/hos_deb1.xml
Added : /GameDir/Data/AdditionalProperties/hos_deb2.xml
Added : /GameDir/Data/AdditionalProperties/hosflor.xml
Added : /GameDir/Data/AdditionalProperties/i_floor.xml
Added : /GameDir/Data/AdditionalProperties/jaildeb.xml
Added : /GameDir/Data/AdditionalProperties/jaildeb2.xml
Added : /GameDir/Data/AdditionalProperties/jaildeb3.xml
Added : /GameDir/Data/AdditionalProperties/jailflor.xml
Added : /GameDir/Data/AdditionalProperties/l_weed1.xml
Added : /GameDir/Data/AdditionalProperties/l_weed2.xml
Added : /GameDir/Data/AdditionalProperties/l_weed3.xml
Added : /GameDir/Data/AdditionalProperties/leaves.xml
Added : /GameDir/Data/AdditionalProperties/litter.xml
Added : /GameDir/Data/AdditionalProperties/miniweed.xml
Added : /GameDir/Data/AdditionalProperties/p-debri1.xml
Added : /GameDir/Data/AdditionalProperties/p-debri2.xml
Added : /GameDir/Data/AdditionalProperties/p-debri3.xml
Added : /GameDir/Data/AdditionalProperties/p-floor1.xml
Added : /GameDir/Data/AdditionalProperties/p-floor2.xml
Added : /GameDir/Data/AdditionalProperties/p-floor3.xml
Added : /GameDir/Data/AdditionalProperties/p-floor4.xml
Added : /GameDir/Data/AdditionalProperties/p-roof1.xml
Added : /GameDir/Data/AdditionalProperties/p-roof2.xml
Added : /GameDir/Data/AdditionalProperties/pit_1.xml
Added : /GameDir/Data/AdditionalProperties/roadtle2.xml
Added : /GameDir/Data/AdditionalProperties/runway.xml
Added : /GameDir/Data/AdditionalProperties/s_water.xml
Added : /GameDir/Data/AdditionalProperties/sand1.xml
Added : /GameDir/Data/AdditionalProperties/sand2.xml
Added : /GameDir/Data/AdditionalProperties/sand3.xml
Added : /GameDir/Data/AdditionalProperties/sand4.xml
Added : /GameDir/Data/AdditionalProperties/sblast.xml
Added : /GameDir/Data/AdditionalProperties/sew_flor.xml
Added : /GameDir/Data/AdditionalProperties/sn_grs_1.xml
Added : /GameDir/Data/AdditionalProperties/sn_patch.xml
Added : /GameDir/Data/AdditionalProperties/snow_1.xml
Added : /GameDir/Data/AdditionalProperties/snow_2.xml
Added : /GameDir/Data/AdditionalProperties/srunway.xml
Added : /GameDir/Data/AdditionalProperties/street2.xml
Added : /GameDir/Data/AdditionalProperties/sweeds.xml
Added : /GameDir/Data/AdditionalProperties/t_sand1.xml
Added : /GameDir/Data/AdditionalProperties/t_sand3.xml
Added : /GameDir/Data/AdditionalProperties/template.xml
Added : /GameDir/Data/AdditionalProperties/tr_water.xml
Added : /GameDir/Data/AdditionalProperties/tweed.xml
Added : /GameDir/Data/AdditionalProperties/twigs.xml
Added : /GameDir/Data/AdditionalProperties/w-roof1.xml
Added : /GameDir/Data/AdditionalProperties/welflor1.xml
Added : /GameDir/Data/AdditionalProperties/welflor2.xml
Added : /GameDir/Data/AdditionalProperties/welflor3.xml
Added : /GameDir/Data/AdditionalProperties/wp_deb.xml
Added : /GameDir/Data/AdditionalProperties/wp_floor.xml
Added : /GameDir/Data/AdditionalProperties/2_drt1.xml
Added : /GameDir/Data/AdditionalProperties/2_drt2.xml
Added : /GameDir/Data/AdditionalProperties/2_drt3.xml
Added : /GameDir/Data/AdditionalProperties/2_grss_1.xml
Added : /GameDir/Data/AdditionalProperties/2_grss_2.xml
Added : /GameDir/Data/AdditionalProperties/2_weeds.xml
Added : /GameDir/Data/AdditionalProperties/3mongra1.xml
Added : /GameDir/Data/AdditionalProperties/3mongra2.xml
Added : /GameDir/Data/AdditionalProperties/3mongra3.xml
Added : /GameDir/Data/AdditionalProperties/3mongra4.xml
Added : /GameDir/Data/AdditionalProperties/3mongra5.xml
Added : /GameDir/Data/AdditionalProperties/3mongra6.xml
Added : /GameDir/Data/AdditionalProperties/build_19.xml
Added : /GameDir/Data/AdditionalProperties/burnmark.xml
Added : /GameDir/Data/AdditionalProperties/coswater.xml
Added : /GameDir/Data/AdditionalProperties/cracks.xml
Added : /GameDir/Data/AdditionalProperties/dirt1.xml
Added : /GameDir/Data/AdditionalProperties/dirt2.xml
Added : /GameDir/Data/AdditionalProperties/dirt3.xml
Added : /GameDir/Data/AdditionalProperties/dirt4.xml
Added : /GameDir/Data/AdditionalProperties/dirt5.xml
Added : /GameDir/Data/AdditionalProperties/dirtroad.xml
Added : /GameDir/Data/AdditionalProperties/dirtrock.xml
Added : /GameDir/Data/AdditionalProperties/earth.xml
Added : /GameDir/Data/AdditionalProperties/earth2.xml
Added : /GameDir/Data/AdditionalProperties/f_dirt.xml
Added : /GameDir/Data/AdditionalProperties/f_grass1.xml
Added : /GameDir/Data/AdditionalProperties/f_grass2.xml
Added : /GameDir/Data/AdditionalProperties/f_grass3.xml
Added : /GameDir/Data/AdditionalProperties/f_grass4.xml
Added : /GameDir/Data/AdditionalProperties/f_grass5.xml
Added : /GameDir/Data/AdditionalProperties/f_grass6.xml
Added : /GameDir/Data/AdditionalProperties/f_grss1.xml
Added : /GameDir/Data/AdditionalProperties/f_grss2.xml
Added : /GameDir/Data/AdditionalProperties/f_grss3.xml
Added : /GameDir/Data/AdditionalProperties/f_grss4.xml
Added : /GameDir/Data/AdditionalProperties/f_grss5.xml
Added : /GameDir/Data/AdditionalProperties/f_grss6.xml
Added : /GameDir/Data/AdditionalProperties/f_water.xml
Added : /GameDir/Data/AdditionalProperties/grass.xml
Added : /GameDir/Data/AdditionalProperties/grass1.xml
Added : /GameDir/Data/AdditionalProperties/grass2.xml
Added : /GameDir/Data/AdditionalProperties/grass3.xml
Added : /GameDir/Data/AdditionalProperties/grassc.xml
Added : /GameDir/Data/AdditionalProperties/grassd.xml
Added : /GameDir/Data/AdditionalProperties/grland1.xml
Added : /GameDir/Data/AdditionalProperties/grland2.xml
Added : /GameDir/Data/AdditionalProperties/grland3.xml
Added : /GameDir/Data/AdditionalProperties/l_dirt1.xml
Added : /GameDir/Data/AdditionalProperties/l_dirt2.xml
Added : /GameDir/Data/AdditionalProperties/l_gras1.xml
Added : /GameDir/Data/AdditionalProperties/l_gras2.xml
Added : /GameDir/Data/AdditionalProperties/l_gras3.xml
Added : /GameDir/Data/AdditionalProperties/l_gras4.xml
Added : /GameDir/Data/AdditionalProperties/l_gras5.xml
Added : /GameDir/Data/AdditionalProperties/lgrass2.xml
Added : /GameDir/Data/AdditionalProperties/negspace.xml
Added : /GameDir/Data/AdditionalProperties/newbank.xml
Added : /GameDir/Data/AdditionalProperties/path.xml
Added : /GameDir/Data/AdditionalProperties/roadtile.xml
Added : /GameDir/Data/AdditionalProperties/sgrass1.xml
Added : /GameDir/Data/AdditionalProperties/sgrass2.xml
Added : /GameDir/Data/AdditionalProperties/smpwater.xml
Added : /GameDir/Data/AdditionalProperties/swampgr1.xml
Added : /GameDir/Data/AdditionalProperties/swampgr2.xml
Added : /GameDir/Data/AdditionalProperties/swampgr3.xml
Added : /GameDir/Data/AdditionalProperties/swampgr4.xml
Added : /GameDir/Data/AdditionalProperties/swampgr5.xml
Added : /GameDir/Data/AdditionalProperties/swampgr6.xml
Added : /GameDir/Data/AdditionalProperties/swampgr7.xml
Added : /GameDir/Data/AdditionalProperties/t_trail.xml
Added : /GameDir/Data/AdditionalProperties/tr_floor.xml
Added : /GameDir/Data/AdditionalProperties/trpgras.xml
Added : /GameDir/Data/AdditionalProperties/trpgras2.xml
Added : /GameDir/Data/AdditionalProperties/trpgras3.xml
Added : /GameDir/Data/AdditionalProperties/trpgras4.xml
Added : /GameDir/Data/AdditionalProperties/tunnel.xml
Revision: 1967
Author: Wanne
Date: Donnerstag, 27. Februar 2014 21:36:42
Message:
Replaced ` with ' in Items.xml (thx to hrvg)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1966
Author: Flugente
Date: Donnerstag, 27. Februar 2014 01:42:45
Message:
Merged revision(s) 1965 from branches/ja2_data_official_2014:
Fix: wrong background number
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1964
Author: Flugente
Date: Donnerstag, 27. Februar 2014 00:28:05
Message:
Merged revision(s) 1963 from branches/ja2_data_official_2014:
Mercs get individual backgrounds, with the same number as their profile number, which is not selectable by IMPs. This allows better ordering and finetuning descriptions.
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1962
Author: Wanne
Date: Mittwoch, 26. Februar 2014 19:57:10
Message:
Merged from revision: 1961
Autofire bullets (by Sevenfm)
Set default number of autofire bullets:
0 = Max bullets allowed with max aiming
1..10 = Set default number of bullets
1. For MPs and SMGs
SET_DEFAULT_AUTOFIRE_BULLETS_SMG = 1
2. For ARs, Rifles and Shotguns
SET_DEFAULT_AUTOFIRE_BULLETS_AR = 1
3. For MGs
SET_DEFAULT_AUTOFIRE_BULLETS_MG = 1
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1960
Author: Wanne
Date: Mittwoch, 26. Februar 2014 19:46:00
Message:
Merged from revision: 1959
- Fixed errors in Enemy Taunts files (by Kriplo)
o Accent [`] -> apostrophe [']
----
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Ripostes.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Suspicious.xml
Revision: 1957
Author: Wanne
Date: Mittwoch, 26. Februar 2014 15:54:27
Message:
- Correct some texts for EnemyTaunts (by anv, eternal)
----
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Ripostes.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Suspicious.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Attack.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Blinded.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_CQC_Attack.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Charge.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Fire_Launcher.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Gas.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Got_Hit.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Got_Missed.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Head_Pop.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Hit.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Kill.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Notice_Enemy.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Profile_Specific.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Red_Alert.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Robbed.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Run_Away.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Throw.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Zombies.xml
Revision: 1956
Author: Flugente
Date: Dienstag, 25. Februar 2014 20:24:42
Message:
Merged revision(s) 1955 from branches/ja2_data_official_2014:
Trait adjustments
- Raven and Lynx are sharpshooters, so they get the 'sniper' trait
- Sidney and Wink are notable throwers, so get the 'throwing' trait
- Cliff is a Doctor without any other qualities, so gets the 'Paramedic (Expert)' trait
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1954
Author: Wanne
Date: Freitag, 21. Februar 2014 22:24:24
Message:
Merged from revision: 1953
- Trimmed texts in LoadScreenHints.xml to max. 190 characters
----
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1952
Author: Flugente
Date: Freitag, 21. Februar 2014 21:33:26
Message:
Merged revision(s) 1951 from branches/ja2_data_official_2014:
Fix: Sam Garver had wrong ammo in Kits 2 & 4
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 1950
Author: Wanne
Date: Mittwoch, 19. Februar 2014 14:50:52
Message:
Merged from revision: 1949
- Added missing ini properties for UB-Version
----
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
Modified : /GameDir/Data-UB/Item_Settings.ini
Modified : /GameDir/Data-UB/Skills_Settings.INI
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI
Modified : /GameDir/Data-UB/APBPConstants.ini
Modified : /GameDir/Data-UB/CTHConstants.ini
Modified : /GameDir/Data-UB/Taunts_Settings.INI
Revision: 1948
Author: Wanne
Date: Mittwoch, 19. Februar 2014 13:58:48
Message:
Merged from revision: 1947
- Added a few missing entries to INIEditorJA2Options.xml
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1946
Author: Flugente
Date: Dienstag, 18. Februar 2014 22:23:44
Message:
New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.
----
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data/Interface/ENEMY_BETWEEN_SECTOR_ICONS_1024.STI
Modified : /GameDir/Data/Interface/ENEMY_BETWEEN_SECTOR_ICONS_640.STI
Modified : /GameDir/Data/Interface/ENEMY_BETWEEN_SECTOR_ICONS_800.STI
Revision: 1945
Author: Wanne
Date: Freitag, 14. Februar 2014 08:33:35
Message:
Merged from revision: 1944
- Splitted big file "EnemyTaunts.xml" into several action specific Taunt files (by hrvg)
----
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Ripostes.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Suspicious.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Attack.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Blinded.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_CQC_Attack.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Charge.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Fire_Launcher.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Gas.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Got_Hit.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Got_Missed.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Head_Pop.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Hit.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Kill.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Notice_Enemy.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Profile_Specific.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Red_Alert.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Robbed.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Run_Away.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Throw.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Zombies.xml
Modified : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Bleeding.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Deafened.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Miss.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Out_Of_Ammo.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Reload.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Say_Hi.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Seek_Noise.xml
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Steal.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyTaunts
Revision: 1942
Author: Wanne
Date: Donnerstag, 13. Februar 2014 09:04:45
Message:
Merged from revision: 1941
- Removed EnemyTaunts_Attack.xml, because it is missing the action xml tags. I will add the complete file later
----
Deleted : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Attack.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyTaunts/EnemyTaunts_Attack.xml
Revision: 1940
Author: Wanne
Date: Mittwoch, 12. Februar 2014 18:23:44
Message:
Merged from revision: 1939
Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html
----
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data-1.13/Morale_Settings.INI
Revision: 1938
Author: Wanne
Date: Mittwoch, 12. Februar 2014 12:00:27
Message:
Merged from revision: 1937
- Added new Enemy Taunts "Attack" file (by hrvg)
----
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts_Attack.xml
Added : /GameDir/Data-1.13/TableData/EnemyTaunts/EnemyTaunts_Attack.xml
Revision: 1936
Author: Flugente
Date: Sonntag, 9. Februar 2014 17:25:10
Message:
Merged revision(s) 1935 from branches/ja2_data_official_2014:
- Fixed Buggler's incorrect Sector_Inventory_Buttons sti file upload (by anv)
----
Modified : /GameDir/Data/Interface/Sector_Inventory_Buttons.sti
Revision: 1934
Author: Flugente
Date: Donnerstag, 6. Februar 2014 19:28:29
Message:
Merged revision(s) 1932-1933 from branches/ja2_data_official_2014:
- Enlarged move item toggle button in sector inventory (by anv)
- switched performance bonus of Hospital and Combat Support Hospital
----
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data/Interface/Sector_Inventory_Buttons.sti
Revision: 1930
Author: silversurfer
Date: Sonntag, 2. Februar 2014 11:20:34
Message:
- values added for scope effectiveness mechanism
- new defaults:
IRON_SIGHT_PERFORMANCE_BONUS = 20.0
LASER_PERFORMANCE_BONUS_HIP = 25.0
LASER_PERFORMANCE_BONUS_IRON = 15.0
LASER_PERFORMANCE_BONUS_SCOPE = 10.0
GRAVITY_COEFFICIENT = 6.0
SCOPE_RANGE_MULTIPLIER = 0.7
MAX_EFFECTIVE_RANGE_MULTIPLIER = 1.4
MAX_EFFECTIVE_RANGE_REDUCTION = 0.5
MAX_EFFECTIVE_USE_GRADIENT = TRUE
----
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data/CTHConstants.ini
Revision: 1929
Author: Flugente
Date: Samstag, 1. Februar 2014 03:18:09
Message:
Merged revision(s) 1928 from branches/ja2_data_official_2014:
Meduna SAM site terminal restoration orientation was wrong
----
Modified : /GameDir/Data-1.13/TableData/Map/SamSites.xml
Revision: 1927
Author: Wanne
Date: Dienstag, 28. Januar 2014 09:13:03
Message:
Merged from revision: 1926
4 new MOLLE items (by Off_Topic)
- 1 MOLLE Backpack/Combat Combo,
- 1 Stand alone MOLLE Combat pack and 1 stand alone MOLLE Backpack
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329539/Creating_a_MOLLE_backpack_set_.html#Post329539
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data-1.13/BigItems/p2item219.sti
Added : /GameDir/Data-1.13/BigItems/p2item220.sti
Added : /GameDir/Data-1.13/BigItems/p2item221.sti
Added : /GameDir/Data-1.13/BigItems/p2item222.sti
Revision: 1924
Author: Flugente
Date: Montag, 27. Januar 2014 22:37:54
Message:
Added transformations from map-editor tripwire to standard tripwire (#1524).
----
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Revision: 1923
Author: Wanne
Date: Mittwoch, 22. Januar 2014 09:05:51
Message:
Merged from revision: 1922
- Updated Ja2_Options.INI and INIEditorJA2Options.xml comments (by Buggler)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Data/TableData/Map/CreaturePlacements.xml
Modified : /GameDir/Data-1.13/TableData/Map/CreaturePlacements.xml
Revision: 1921
Author: Wanne
Date: Montag, 20. Januar 2014 09:50:35
Message:
Merged from revision: 1920
Fixes (by Buggler)
- removed IMPROVED_BOMB_PLANTING option, enabled by default
- removed AIMED_BURST_ALTERNATE_KEY option, enabled by default. Alternate Aiming Hotkey reassigned to ',' (comma) for increasing aim
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1919
Author: Wanne
Date: Montag, 13. Januar 2014 17:32:19
Message:
Merged from revision: 1917
- Added missing updated snitch traits for some mercs. This feature was added in GameDir revision: 1906 (by anv)
Beth
Bud
Buzz
Carp
Ears
Gary
Hurl
Lance
Leon
Weasel
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1916
Author: Flugente
Date: Freitag, 10. Januar 2014 19:39:21
Message:
Spotter ini settings were lost in previous commit
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1915
Author: Wanne
Date: Freitag, 10. Januar 2014 17:22:25
Message:
Visual tactical improvements (by Sevenfm)
1) Improved cover indicator:
SHOW_COVER_INDICATOR
0 - nothing
1 - show as small square to the right of health bar
2 - show using color of merc's name
3 - same as 1, show only in stealth or when disguised
4 - same as 2, show only in stealth or when disguised
2) Enemy rank (exp. level) icons:
SHOW_ENEMY_RANK_ICON
0 - do not show
1 - show icon
2 - show icon from .sti (not yet implemented)
3) Enemy health bar:
SHOW_ENEMY_HEALTH
0 - do not show
1 - show health as text (default)
2 - show health bar
3 - show health + ap
4 - show health + ap + shock
5 - show health + ap + shock + morale
6 - show health + ap + shock + morale + bp
4) Minor improvements:
Enemy awareness sign now shows up only in stealth/disguised mode.
Turned on Extended Disarm Dialog for turnbased (it was implemented but turned off)
Recommended settings for regular gameplay (from video example above):
INDIVIDUAL_ENEMY_NAMES = FALSE
INDIVIDUAL_ENEMY_RANK = FALSE
SHOW_ENEMY_RANK_ICON = 1
SHOW_ENEMY_HEALTH = 4
SHOW_COVER_INDICATOR = 2
SHOW_ENEMY_ADDITIONAL_INFO = 1
SHOW_ENEMY_WEAPON = TRUE
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/329674/Re:_Code_Snippets.html#Post329674
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1914
Author: Wanne
Date: Donnerstag, 9. Januar 2014 15:51:48
Message:
INI Editor:
- Fixed a few missing properties in INIEditorJA2Options.xml (but there are still ~ 20 missing properties we have to add ...)
----
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1913
Author: Wanne
Date: Montag, 6. Januar 2014 16:36:51
Message:
Externalizations (by Buggler)
- option for crepitus to attack a random player-controlled town, not just the originating town
- externalized creatures spreading hardcoded defines to Creatures_Settings.ini
----
Added : /GameDir/Data/Creatures_Settings.INI
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/Mod_Settings.ini
Added : /GameDir/Data-1.13/Creatures_Settings.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1912
Author: Wanne
Date: Freitag, 3. Januar 2014 18:15:57
Message:
Improved health bar in tactical (by Sevenfm)
Option SHOW_HEALTHBARSOVERHEAD is now integer:
0 - no bar
1 - default health bar
2 - small version of new bar
3 - large version of new bar
4 - small health bar + AP indicator
5 - large health bar + AP indicator
Note: cover indicators are enabled only in turnbased combat or when sneaking
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17.html
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1911
Author: Wanne
Date: Donnerstag, 2. Januar 2014 10:53:25
Message:
Bugfix: Fixed crash when closing laptop and playing with vanilla settings ("Data" folder)
- The Game looked for files (Helicopter feature repair, GameDir rev. 1897) in the "Data" folder, but those files were only in the "Data-1.13" folder
- I moved the files in the "Data" folder
----
Added : /GameDir/Data/Helicopter_Settings.INI
Added : /GameDir/Data/Interface/POS2_ALTERNATE.STI
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/NPCData/097.EDT
Added : /GameDir/Data/NPCData/138.EDT
Added : /GameDir/Data/NPCData/138.NPC
Added : /GameDir/Data/NPC_Speech/097_057.WAV
Added : /GameDir/Data/NPC_Speech/097_057.gap
Added : /GameDir/Data/NPC_Speech/138_022.gap
Added : /GameDir/Data/NPC_Speech/138_022.wav
Added : /GameDir/Data/NPC_Speech/138_023.gap
Added : /GameDir/Data/NPC_Speech/138_023.wav
Added : /GameDir/Data/NPC_Speech/138_024.wav
Added : /GameDir/Data/NPC_Speech/138_025.wav
Added : /GameDir/Data/NPC_Speech/138_026.wav
Added : /GameDir/Data/NPC_Speech/138_027.wav
Modified : /GameDir/Data/TableData/RPCFacesSmall.xml
Added : /GameDir/Data/faces/138.sti
Deleted : /GameDir/Data-1.13/Interface/POS2_ALTERNATE.STI
Deleted : /GameDir/Data-1.13/NpcData/097.EDT
Deleted : /GameDir/Data-1.13/NpcData/138.EDT
Deleted : /GameDir/Data-1.13/NpcData/138.NPC
Deleted : /GameDir/Data-1.13/Npc_Speech/097_057.WAV
Deleted : /GameDir/Data-1.13/Npc_Speech/097_057.gap
Deleted : /GameDir/Data-1.13/Npc_Speech/138_022.gap
Deleted : /GameDir/Data-1.13/Npc_Speech/138_022.wav
Deleted : /GameDir/Data-1.13/Npc_Speech/138_023.gap
Deleted : /GameDir/Data-1.13/Npc_Speech/138_023.wav
Deleted : /GameDir/Data-1.13/Npc_Speech/138_024.wav
Deleted : /GameDir/Data-1.13/Npc_Speech/138_025.wav
Deleted : /GameDir/Data-1.13/Npc_Speech/138_026.wav
Deleted : /GameDir/Data-1.13/Npc_Speech/138_027.wav
Deleted : /GameDir/Data-1.13/faces/138.sti
Revision: 1910
Author: Wanne
Date: Donnerstag, 2. Januar 2014 09:14:47
Message:
- Added CampaignStatsEvents.xml for "Data" folder, so the game can start with the Vanilla ja2.ini settings
----
Added : /GameDir/Data/TableData/CampaignStatsEvents.xml
Revision: 1909
Author: Wanne
Date: Donnerstag, 2. Januar 2014 08:43:00
Message:
Creature Externalization (by Buggler)
- externalized creature feeding sector CREPITUS_FEEDING_SECTOR to Mod_Settings.xml
- added more comments to CreaturePlacements.xml
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data/TableData/Map/CreaturePlacements.xml
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/Data-1.13/TableData/Map/CreaturePlacements.xml
Revision: 1908
Author: Flugente
Date: Mittwoch, 1. Januar 2014 15:17:46
Message:
Radio set battery can now be bought from BR.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1907
Author: Wanne
Date: Mittwoch, 1. Januar 2014 13:52:31
Message:
Creatures Externalizations (by Buggler)
- externalized creatures placement and composition to CreaturePlacements.xml
----
Added : /GameDir/Data/TableData/Map/CreaturePlacements.xml
Added : /GameDir/Data-1.13/TableData/Map/CreaturePlacements.xml
Revision: 1906
Author: Wanne
Date: Mittwoch, 1. Januar 2014 13:34:18
Message:
New Trait "Snitch" (by anv)
- Every midnight snitches will give you a report about their collegues' opinions
- All values configurable in Skills_Settings.ini, section [Snitch].
- Externalised Morale and Reputation Settings
Morale_Settings.INI, Reputation_Settings.INI
All values of events moved from code to Morale_Settings.ini and Reputation_Settings.ini.
Currently list of snitches (trait 22)
Beth (Data)
Bud (Data-1.13)
Buzz (Data-1.13)
Carp (Data-1.13)
Ears (Data-1.13)
Gary (Data-1.13)
Hurl (Data-1.13)
Lance (Data-1.13)
Leon (Data-1.13)
Weasel (Data-1.13)
- Separate traits limits for IMP and predefined mercs.
MAX_NUMBER_OF_TRAITS = 10
NUMBER_OF_MAJOR_TRAITS_ALLOWED = 5
MAX_NUMBER_OF_TRAITS_FOR_IMP = 3
NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP = 2
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/Snitches_+_Externalised_morale.html
----
Added : /GameDir/Data/MercEdt/snitch
Added : /GameDir/Data/MercEdt/snitch/023.edt
Added : /GameDir/Data/Morale_Settings.INI
Added : /GameDir/Data/Reputation_Settings.INI
Modified : /GameDir/Data/Skills_Settings.INI
Added : /GameDir/Data/Speech/snitch
Added : /GameDir/Data/Speech/snitch/023_000.WAV
Added : /GameDir/Data/Speech/snitch/023_000.gap
Added : /GameDir/Data/Speech/snitch/023_001.WAV
Added : /GameDir/Data/Speech/snitch/023_001.gap
Added : /GameDir/Data/Speech/snitch/023_002.WAV
Added : /GameDir/Data/Speech/snitch/023_002.gap
Added : /GameDir/Data/Speech/snitch/023_003.WAV
Added : /GameDir/Data/Speech/snitch/023_003.gap
Added : /GameDir/Data/Speech/snitch/023_004.WAV
Added : /GameDir/Data/Speech/snitch/023_005.WAV
Added : /GameDir/Data/Speech/snitch/023_005.gap
Added : /GameDir/Data/Speech/snitch/023_006.WAV
Added : /GameDir/Data/Speech/snitch/023_006.gap
Added : /GameDir/Data/Speech/snitch/023_007.WAV
Added : /GameDir/Data/Speech/snitch/023_007.gap
Added : /GameDir/Data/Speech/snitch/023_008.WAV
Added : /GameDir/Data/Speech/snitch/023_008.gap
Added : /GameDir/Data/Speech/snitch/names
Added : /GameDir/Data/Speech/snitch/names/023_002.wav
Added : /GameDir/Data/Speech/snitch/names/023_004.wav
Added : /GameDir/Data/Speech/snitch/names/023_006.wav
Added : /GameDir/Data/Speech/snitch/names/023_007.wav
Added : /GameDir/Data/Speech/snitch/names/023_013.wav
Added : /GameDir/Data/Speech/snitch/names/023_014.wav
Added : /GameDir/Data/Speech/snitch/names/023_015.wav
Added : /GameDir/Data/Speech/snitch/names/023_018.wav
Added : /GameDir/Data/Speech/snitch/names/023_020.wav
Added : /GameDir/Data/Speech/snitch/names/023_022.wav
Added : /GameDir/Data/Speech/snitch/names/023_026.wav
Added : /GameDir/Data/Speech/snitch/names/023_027.wav
Added : /GameDir/Data/Speech/snitch/names/023_029.wav
Added : /GameDir/Data/Speech/snitch/names/023_031.wav
Added : /GameDir/Data/Speech/snitch/names/023_032.wav
Added : /GameDir/Data/Speech/snitch/names/023_034.wav
Added : /GameDir/Data/Speech/snitch/names/023_036.wav
Added : /GameDir/Data/Speech/snitch/names/023_037.wav
Added : /GameDir/Data/Speech/snitch/names/023_046.wav
Added : /GameDir/Data/Speech/snitch/names/023_063.wav
Added : /GameDir/Data/Speech/snitch/names/023_149.wav
Added : /GameDir/Data/Speech/snitch/names/023_167.wav
Added : /GameDir/Data/Speech/snitch/names/023_179.wav
Added : /GameDir/Data/Speech/snitch/names/023_180.wav
Added : /GameDir/Data/Speech/snitch/names/023_181.wav
Added : /GameDir/Data/Speech/snitch/names/023_182.wav
Added : /GameDir/Data/Speech/snitch/names/023_183.wav
Added : /GameDir/Data/Speech/snitch/names/023_184.wav
Added : /GameDir/Data/Speech/snitch/names/023_185.wav
Added : /GameDir/Data/Speech/snitch/names/023_186.wav
Added : /GameDir/Data/Speech/snitch/names/023_187.wav
Added : /GameDir/Data/Speech/snitch/names/023_188.wav
Added : /GameDir/Data/Speech/snitch/names/023_190.wav
Added : /GameDir/Data/Speech/snitch/names/023_191.wav
Added : /GameDir/Data/Speech/snitch/names/023_220.wav
Added : /GameDir/Data/Speech/snitch/names/023_221.wav
Added : /GameDir/Data/Speech/snitch/names/023_222.wav
Added : /GameDir/Data/Speech/snitch/names/023_223.wav
Added : /GameDir/Data/Speech/snitch/names/023_224.wav
Added : /GameDir/Data/Speech/snitch/names/023_225.wav
Added : /GameDir/Data/Speech/snitch/names/023_226.wav
Added : /GameDir/Data/Speech/snitch/names/023_228.wav
Added : /GameDir/Data/Speech/snitch/names/023_230.wav
Added : /GameDir/Data/Speech/snitch/names/023_231.wav
Added : /GameDir/Data/Speech/snitch/names/023_232.wav
Added : /GameDir/Data/Speech/snitch/names/023_234.wav
Added : /GameDir/Data/Speech/snitch/names/023_235.wav
Added : /GameDir/Data/Speech/snitch/names/023_236.wav
Added : /GameDir/Data/Speech/snitch/names/023_237.wav
Added : /GameDir/Data/Speech/snitch/names/023_238.wav
Added : /GameDir/Data/Speech/snitch/names/023_239.wav
Added : /GameDir/Data/Speech/snitch/names/023_240.wav
Added : /GameDir/Data/Speech/snitch/names/023_241.wav
Added : /GameDir/Data/Speech/snitch/names/023_242.wav
Added : /GameDir/Data/Speech/snitch/names/023_243.wav
Added : /GameDir/Data/Speech/snitch/names/023_244.wav
Added : /GameDir/Data/Speech/snitch/names/023_245.wav
Added : /GameDir/Data/Speech/snitch/names/023_246.wav
Added : /GameDir/Data/Speech/snitch/names/023_247.wav
Added : /GameDir/Data/Speech/snitch/names/023_248.wav
Added : /GameDir/Data/Speech/snitch/names/023_249.wav
Added : /GameDir/Data/Speech/snitch/names/023_250.wav
Added : /GameDir/Data/Speech/snitch/names/023_251.wav
Added : /GameDir/Data/Speech/snitch/names/023_252.wav
Added : /GameDir/Data/Speech/snitch/names/023_253.wav
Added : /GameDir/Data-1.13/MercEdt/snitch
Added : /GameDir/Data-1.13/MercEdt/snitch/180.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/187.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/188.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/222.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/223.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/225.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/227.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/240.edt
Added : /GameDir/Data-1.13/MercEdt/snitch/249.edt
Added : /GameDir/Data-1.13/Morale_Settings.INI
Added : /GameDir/Data-1.13/Reputation_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Added : /GameDir/Data-1.13/Speech/snitch
Added : /GameDir/Data-1.13/Speech/snitch/180_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/180_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/180_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/180_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/180_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/180_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/180_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/180_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_003.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/187_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/187_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_003.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/188_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/188_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_003.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/222_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/222_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/223_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/223_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/225_000.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_001.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_002.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_003.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_003.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/225_005.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_006.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_007.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/225_008.WAV
Added : /GameDir/Data-1.13/Speech/snitch/225_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/227_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/227_001.WAV
Added : /GameDir/Data-1.13/Speech/snitch/227_002.WAV
Added : /GameDir/Data-1.13/Speech/snitch/227_003.WAV
Added : /GameDir/Data-1.13/Speech/snitch/227_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/227_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/227_006.WAV
Added : /GameDir/Data-1.13/Speech/snitch/227_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/227_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_003.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/240_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/240_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_000.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_001.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_001.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_002.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_003.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_003.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_004.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_005.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_006.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_007.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/249_008.gap
Added : /GameDir/Data-1.13/Speech/snitch/249_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/names
Added : /GameDir/Data-1.13/Speech/snitch/names/180_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/180_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_017.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/187_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/188_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_005.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_008.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_009.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_019.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_021.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_025.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_028.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_030.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_035.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_057.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_058.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_069.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_072.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_177.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_178.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/222_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/223_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_016.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_017.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_021.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_025.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_035.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_057.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_069.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_072.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_172.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_195.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/225_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/227_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_000.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_009.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_011.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_016.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_017.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_025.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_028.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_030.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_035.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_165.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_172.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_249.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/240_253.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_002.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_004.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_006.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_007.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_013.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_014.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_015.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_018.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_020.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_022.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_023.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_026.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_027.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_029.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_031.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_032.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_034.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_036.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_037.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_040.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_046.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_063.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_149.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_167.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_179.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_180.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_181.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_182.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_183.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_184.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_185.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_186.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_187.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_188.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_189.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_190.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_191.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_220.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_221.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_222.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_223.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_224.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_225.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_226.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_227.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_228.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_230.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_231.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_232.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_233.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_234.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_235.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_236.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_237.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_238.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_239.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_240.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_241.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_242.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_243.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_244.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_245.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_246.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_247.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_248.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_250.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_251.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_252.wav
Added : /GameDir/Data-1.13/Speech/snitch/names/249_253.wav
Revision: 1905
Author: Wanne
Date: Montag, 30. Dezember 2013 18:34:53
Message:
Visual info feature (by Sevenfm)
New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini
0 - nothing
1 - show awareness sign above enemy soldier (useful for sneaking and covert operations)
Eye sign means that enemy sees you.
Color shows enemy alert level (green, yellow, orange, red)
2 - show if enemy wears gas mask or nvg
3 - show if enemy has any armour (helmet, vest, leggings)
Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1904
Author: Wanne
Date: Samstag, 28. Dezember 2013 14:50:01
Message:
New INI Editor: 2.7.0.0
- Added support for INI Files in "Profiles" folder
----
Modified : /GameDir/INI Editor.exe
Revision: 1903
Author: Wanne
Date: Freitag, 27. Dezember 2013 10:42:03
Message:
- Bugfix: Fixed email subject for Gaston on salary increase
----
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Revision: 1902
Author: Wanne
Date: Freitag, 27. Dezember 2013 10:36:07
Message:
Hide heli refuel site in airspace mode before discovering them (by Buggler)
----
Modified : /GameDir/Data/TableData/Map/HeliSites.xml
Modified : /GameDir/Data-1.13/TableData/Map/HeliSites.xml
Revision: 1901
Author: Flugente
Date: Montag, 23. Dezember 2013 00:19:49
Message:
New Feature: Campaign History collects combt data and displays battle reports on the website
For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/329205.html#Post329205
----
Added : /GameDir/Data/Laptop/CampaignStats
Added : /GameDir/Data/Laptop/CampaignStats/Coastal
Added : /GameDir/Data/Laptop/CampaignStats/Coastal/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Coastal/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Coastal/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Coastal/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Coastal/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Desert
Added : /GameDir/Data/Laptop/CampaignStats/Desert/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Desert/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Desert/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Desert/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Desert/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Forest
Added : /GameDir/Data/Laptop/CampaignStats/Forest/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Forest/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Forest/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Forest/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Forest/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Mountain
Added : /GameDir/Data/Laptop/CampaignStats/Mountain/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Mountain/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Mountain/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Mountain/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Mountain/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Polar
Added : /GameDir/Data/Laptop/CampaignStats/Polar/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Polar/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Polar/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Polar/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Polar/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/River
Added : /GameDir/Data/Laptop/CampaignStats/River/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/River/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/River/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/River/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/River/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Sparse
Added : /GameDir/Data/Laptop/CampaignStats/Sparse/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Sparse/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Sparse/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Sparse/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Sparse/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Swamp
Added : /GameDir/Data/Laptop/CampaignStats/Swamp/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Swamp/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Swamp/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Swamp/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Swamp/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Tropical
Added : /GameDir/Data/Laptop/CampaignStats/Tropical/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Tropical/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Tropical/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Tropical/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Tropical/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Underground
Added : /GameDir/Data/Laptop/CampaignStats/Underground/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Underground/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Underground/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Underground/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Underground/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/Urban
Added : /GameDir/Data/Laptop/CampaignStats/Urban/airdrop.sti
Added : /GameDir/Data/Laptop/CampaignStats/Urban/installation.sti
Added : /GameDir/Data/Laptop/CampaignStats/Urban/loss.sti
Added : /GameDir/Data/Laptop/CampaignStats/Urban/tanks.sti
Added : /GameDir/Data/Laptop/CampaignStats/Urban/win.sti
Added : /GameDir/Data/Laptop/CampaignStats/events.sti
Added : /GameDir/Data/Laptop/GOLDARROWS.STI
Added : /GameDir/Data/Laptop/PressLogos.sti
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/CampaignStatsEvents.xml
Revision: 1900
Author: Wanne
Date: Sonntag, 22. Dezember 2013 03:59:25
Message:
Externalization (by Buggler)
- Externalized HELICOPTER_TOWN_LOYALTY_CHECK in Helicopter_Settings.INI
- Added more comments to CREATURE_MEANWHILE_CUTSCENE in Mod_Settings.ini
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Helicopter_Settings.INI
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1899
Author: Flugente
Date: Samstag, 21. Dezember 2013 00:54:01
Message:
swapped vision boni of low-quality and high-quality binoculars
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1898
Author: Wanne
Date: Freitag, 20. Dezember 2013 11:30:25
Message:
- Helicopter Feature (Repair, Fuel, ...)
see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/329091/gonew/1/Helicopter_repair_and_refuel.html
- Spotters for snipers feature
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329093/New_feature:_Spotter.html
----
Modified : /GameDir/Docs/Additional 1.13 Documents.txt
Revision: 1897
Author: Flugente
Date: Donnerstag, 19. Dezember 2013 23:00:52
Message:
Helicopter features (by anv):
- Waldo can now repair the helicopter for money
- alternative fuel system
- damage to helicopter can damage passengers
----
Added : /GameDir/Data-1.13/Helicopter_Settings.INI
Added : /GameDir/Data-1.13/Interface/POS2_ALTERNATE.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/NpcData/097.EDT
Added : /GameDir/Data-1.13/NpcData/138.EDT
Added : /GameDir/Data-1.13/NpcData/138.NPC
Added : /GameDir/Data-1.13/Npc_Speech/097_057.WAV
Added : /GameDir/Data-1.13/Npc_Speech/097_057.gap
Added : /GameDir/Data-1.13/Npc_Speech/138_022.gap
Added : /GameDir/Data-1.13/Npc_Speech/138_022.wav
Added : /GameDir/Data-1.13/Npc_Speech/138_023.gap
Added : /GameDir/Data-1.13/Npc_Speech/138_023.wav
Added : /GameDir/Data-1.13/Npc_Speech/138_024.wav
Added : /GameDir/Data-1.13/Npc_Speech/138_025.wav
Added : /GameDir/Data-1.13/Npc_Speech/138_026.wav
Added : /GameDir/Data-1.13/Npc_Speech/138_027.wav
Modified : /GameDir/Data-1.13/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-1.13/faces/138.sti
Revision: 1896
Author: Flugente
Date: Donnerstag, 19. Dezember 2013 20:54:34
Message:
New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
----
Modified : /GameDir/Data/Interface/AssignmentIcons.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1895
Author: Wanne
Date: Mittwoch, 18. Dezember 2013 14:50:50
Message:
Improved Auto Fast Forward (by Sevenfm)
- New options in ja2_options.ini
AUTO_FAST_FORWARD_ENEMIES:
0 - default behavior
1 - auto fast forward only enemies that are not seen by player's team
2 - auto fast forward only invisible enemies
3 - auto fast forward all enemies
AUTO_FAST_FORWARD_MILITIA:
0 - default behavior
1 - auto fast forward only militia that does not see enemies
2 - auto fast forward militia always
Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1894
Author: Flugente
Date: Dienstag, 17. Dezember 2013 19:23:00
Message:
Corrected radio set description.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1893
Author: Wanne
Date: Montag, 16. Dezember 2013 10:22:48
Message:
New options in ja2_options.ini (by Sevenfm)
1) PLAYER_HIT_COUNT = 0
This works as ENEMY_HIT_COUNT option, but for player mercs.
Possible values: 0 - 4
2) SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO = TRUE
Show additional info in tactical tooltip:
- APs lost due to suppression
- Suppression Tolerance
- Effective Shock Level ( Shock level modified by traits and backgrounds. This value is compared with current suppression tolerance to determine "cowering" effect )
- AI morale level
3) SHOW_ENEMY_WEAPON = TRUE
Show enemy weapon name above soldier - after health, name and rank.
You can see exact weapon name only on short distances, range calculation is similar to dynamic tooltips and based on soldiers actual viewing range and experience.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1892
Author: Wanne
Date: Montag, 16. Dezember 2013 09:54:12
Message:
- Added hotkey list location in Help Screen (by Buggler)
----
Added : /GameDir/Data/BinaryData/HELP.EDT
Revision: 1891
Author: Wanne
Date: Dienstag, 10. Dezember 2013 12:06:49
Message:
Small visual changes (by Sevenfm)
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/16/Code_Snippets.html
1) ENEMY_HIT_COUNT in ja2_options.ini accepts 2 new parameters:
3 - show damage as white asterisks
4 - show damage as red asterisks
Number of asterisks is scaled (maximum 5): >0, >10, >30, >60, >100
2) Suppression tactical tooltip now shows suppression points from last attacks.
Previously it was always = 0 because ubSuppressionPoints value is cleared after each attack.
3) It is now possible to show suppression values above soldier, just as hit count.
There are new options in ja2_options.ini
Possible values:
0 - do not show
1 - show on moving hit counter
2 - show above soldier
The values are color coded:
Suppression is light gray
Shock is yellow
AP loss is blue
Morale hit is green
SHOW_SUPPRESSION_COUNT = 0
SHOW_SHOCK_COUNT = 0
SHOW_AP_COUNT = 0
SHOW_MORALE_COUNT = 0
This option defines if values are shown as numbers or asterisks (1..5, using scale)
SHOW_SUPPRESSION_USE_ASTERISK = FALSE
This option defines if only 1 asterisk is shown or several (1..5) to represent value
SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE
Show suppression above soldier during enemy attack. All other values are shown after attack, when HandleSuppressionFire function is calculated.
SHOW_SUPPRESSION_COUNT_ALT = TRUE
------------
* Recommended settings for playing *
ENEMY_HIT_COUNT = 4
SHOW_SUPPRESSION_COUNT = 2
SHOW_SHOCK_COUNT = 0
SHOW_AP_COUNT = 0
SHOW_MORALE_COUNT = 0
SHOW_SUPPRESSION_USE_ASTERISK = TRUE
SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE
SHOW_SUPPRESSION_COUNT_ALT = TRUE
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1890
Author: Wanne
Date: Freitag, 6. Dezember 2013 19:02:46
Message:
Updated Merc Random Stats Feature (Jenilee)
- randomized gear kits are now an ini setting: MERCS_RANDOM_GEAR_KITS = TRUE/FALSE.
I made the gear randomization optional because it seems to cause trouble for people that don't use AIMNAS. SO hopefully this still lets them enjoy the random merc feature!
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1889
Author: Wanne
Date: Freitag, 6. Dezember 2013 17:47:41
Message:
New option ALTERNATE_MOUSE_COMMANDS in Ja2_Options.ini (by Sevenfm)
- With this option = TRUE, mousewheel is inverted for changing stance with ALT+mousewheel, also some new mouse actions are possible.
- Alternate mouse actions: see "Docs\Manual\JA2_113_Alternate_Mouse_Commands.xlsx"
https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/Manuals/JA2_113_Alternate_Mouse_Commands.xlsx
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Docs/Manuals/JA2_113_Alternate_Mouse_Commands.xlsx
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1888
Author: Wanne
Date: Donnerstag, 5. Dezember 2013 09:24:27
Message:
New MOD-Setting (by Jazz)
- CREATURE_MEANWHILE_CUTSCENE: Play the meanwhile cutscene ordering the release of creatures?
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1887
Author: Wanne
Date: Dienstag, 3. Dezember 2013 11:14:35
Message:
Extended "Merc Random Stats Feature" (by Jenilee)
- Added 4th option for MERCS_RANDOM_STATS (MERCS_RANDOM_STATS = 4)
o full randomization of mercs, including traits, gear kits and all statistics
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328769.html#Post328769
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1886
Author: Flugente
Date: Freitag, 29. November 2013 19:24:49
Message:
adjusted background min/max values
----
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 1885
Author: Flugente
Date: Donnerstag, 28. November 2013 20:00:47
Message:
Improved overheating values (by Zundman7301)
----
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 1884
Author: Wanne
Date: Donnerstag, 28. November 2013 09:29:19
Message:
Updated Enemy Taunts (by anv)
- Moved "EnemyTaunts.xml" to "EnemyTaunts\EnemyTaunts.xml". Required by EXE Revision >= 6659
- Added new Taunts_Settings.INI property: TAUNT_CENSORED_MODE (set to TRUE if you want a more lighter version of enemy taunts)
----
Added : /GameDir/Data/TableData/EnemyTaunts
Added : /GameDir/Data/TableData/EnemyTaunts/EnemyTaunts.xml
Deleted : /GameDir/Data/TableData/EnemyTaunts.xml
Modified : /GameDir/Data/Taunts_Settings.INI
Added : /GameDir/Data-1.13/TableData/EnemyTaunts
Added : /GameDir/Data-1.13/TableData/EnemyTaunts/EnemyTaunts.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyTaunts.xml
Modified : /GameDir/Data-1.13/Taunts_Settings.INI
Revision: 1883
Author: Wanne
Date: Mittwoch, 27. November 2013 20:11:23
Message:
- Fixed typo mistake in Taunts_Settings.INI (thx to cnagorneac)
----
Modified : /GameDir/Data/Taunts_Settings.INI
Modified : /GameDir/Data-1.13/Taunts_Settings.INI
Revision: 1882
Author: Wanne
Date: Sonntag, 24. November 2013 12:09:22
Message:
Small convenience feature - improved bomb planting (by Sevenfm)
- new INI option: IMPROVED_BOMB_PLANTING
- With new option IMPROVED_BOMB_PLANTING = TRUE, if you hold SHIFT key while planting new mine, then another mine with same item id will be taken automatically from your merc's inventory. If no such item found, any mine will be taken. If you plant tripwire-triggered mine, then only tripwire-triggered items will be taken. This new feature work only in realtime.
If you are making tripwire network, then this feature can be used to plant another tripwire item with network and hierarchy settings taken from previously planted tripwire. You just plant tripwire as usual, selecting it's settings from dialogue, then if you plant another one while holding SHIFT key, those settings will be used for new tripwire, instead of showing you dialogue
- I hope this small improvement will save you some time for building large and complicated defensive minefields.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1881
Author: Wanne
Date: Sonntag, 24. November 2013 11:50:50
Message:
Activated new ja2.ini entry (by Buggler)
- MERGE_INI_FILES = Ja2_Options.ini
- Very useful for players to maintain their custom ini settings in a 'portable' form across different mod and time dimension as some players will just gave up on trying another mod while going thru the humongous settings again and again.
----
Modified : /GameDir/Ja2.ini
Revision: 1880
Author: silversurfer
Date: Sonntag, 24. November 2013 10:15:37
Message:
fixed wrong item class for RPO-M launcher
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1879
Author: silversurfer
Date: Sonntag, 24. November 2013 10:12:43
Message:
fixed RPG launchers with wrong item class
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1878
Author: silversurfer
Date: Freitag, 22. November 2013 18:53:18
Message:
fixed incorrect <usItemClass> for LAW (item 51)
----
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1877
Author: Wanne
Date: Mittwoch, 20. November 2013 14:27:22
Message:
Enemy Taunts Update (by anv)
- replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker.
- added above ripostes + some more.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html
----
Modified : /GameDir/Data/TableData/EnemyTaunts.xml
Modified : /GameDir/Data-1.13/TableData/EnemyTaunts.xml
Revision: 1876
Author: Wanne
Date: Dienstag, 19. November 2013 08:53:34
Message:
Updated Enemy taunts feature (by anv)
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328330.html#Post328330
----
Modified : /GameDir/Data/TableData/EnemyTaunts.xml
Modified : /GameDir/Data/Taunts_Settings.INI
Modified : /GameDir/Data-1.13/TableData/EnemyTaunts.xml
Modified : /GameDir/Data-1.13/Taunts_Settings.INI
Revision: 1875
Author: Wanne
Date: Montag, 18. November 2013 20:51:42
Message:
- Fixed typo in EnemyTaunts.xml
----
Modified : /GameDir/Data/TableData/EnemyTaunts.xml
Revision: 1874
Author: silversurfer
Date: Montag, 18. November 2013 08:48:00
Message:
- updated smoke dummies (by Sevenfm and wil473)
- added <NotBuyable> to item 1699
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1873
Author: silversurfer
Date: Samstag, 16. November 2013 17:27:07
Message:
- new icon 62 in ItemInfoAdvancedIcons.sti for displaying PercentRecoilModifier in UDB
- new item property modifiers in Item_Settings.ini for recoil of guns
----
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 1872
Author: silversurfer
Date: Samstag, 16. November 2013 11:44:13
Message:
- Added new tags for heli tile index and missing tag in helisites.xml (by Buggler)
----
Modified : /GameDir/Data/TableData/Map/HeliSites.xml
Modified : /GameDir/Data-1.13/TableData/Map/HeliSites.xml
Revision: 1871
Author: Wanne
Date: Freitag, 15. November 2013 20:37:06
Message:
- Externalized heli refuel sites (Map/HeliSites.xml)
- Added more default tags to empty startinggearkits
- Added comments to minerals.xml
----
Added : /GameDir/Data/TableData/Map/HeliSites.xml
Modified : /GameDir/Data/TableData/Map/Minerals.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Added : /GameDir/Data-1.13/TableData/Map/HeliSites.xml
Modified : /GameDir/Data-1.13/TableData/Map/Minerals.xml
Revision: 1870
Author: Wanne
Date: Dienstag, 12. November 2013 10:58:46
Message:
New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml)
- The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua)
- Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip
o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery
----
Added : /GameDir/Data/TableData/Map/Minerals.xml
Added : /GameDir/Data-1.13/TableData/Map/Minerals.xml
Revision: 1869
Author: Flugente
Date: Montag, 11. November 2013 23:14:40
Message:
Changed mousewheel replacement keybind from [ALT] + [t] to [o]
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1868
Author: Flugente
Date: Montag, 11. November 2013 21:35:31
Message:
added picture for radio set (by smeagol)
----
Modified : /GameDir/Data-1.13/BigItems/p1item895.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1867
Author: Wanne
Date: Montag, 11. November 2013 15:38:26
Message:
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1866
Author: silversurfer
Date: Montag, 11. November 2013 13:50:06
Message:
- New camo handling:
Camo Kits can now only be used to paint naked skin which usually means face and hands. Clothing will take care of the rest Together they can reach 100% camo.
CAMO_KIT_USABLE_AREA = 5 in Ja2_Options.ini sets the area that can be painted.
CAMO_LBE_OVER_VEST_MODIFIER = 0.2
CAMO_LBE_OVER_PANTS_MODIFIER = 0.6
These two set the amount of camo that armor vest/pants can provide if LBE is worn over them.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327902/Re_Code_Snippets.html#Post327902
- New Mine avoidance for civilians (by Sevenfm)
Civilians can now avoid player placed mines.
CIVILIANS_AVOID_PLAYER_MINES = TRUE in Ja2_Options.INI takes care of that. I set the default to TRUE which will allow players to use mine fields in city sectors.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327817/Re_Code_Snippets.html#Post327817
- Smoke effects and explosive attachments (by Sevenfm)
Normal explosions can now cause a smoke effect. Explosives can be attached to other exlosives to create a more potent bundle. Ja2_Options.INI has some new options for that:
ADD_SMOKE_AFTER_EXPLOSION = FALSE
ALLOW_EXPLOSIVE_ATTACHMENTS = FALSE
ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS = FALSE
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327918/Re_Code_Snippets.html#Post327918
----
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1865
Author: Wanne
Date: Montag, 11. November 2013 10:57:51
Message:
Adjustments (by Buggler)
- MERCS_RANDOM_BELL_DISTRIBUTION = True for bell curve distribution; False for uniform distribution in Ja2_Options.ini
- Turn off MERCS_RANDOM_STATS
- Double MAX_MERC_DEATHS in 1.13 as current AIM + MERC roster is twice that of vanilla
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1864
Author: Wanne
Date: Montag, 11. November 2013 10:51:07
Message:
- Removed EnemyTaunts.xml fro UB
----
Deleted : /GameDir/Data-UB/TableData/EnemyTaunts.xml
Revision: 1863
Author: Wanne
Date: Montag, 11. November 2013 10:47:49
Message:
- Added <uiIndex> Tag to the EnemyTaunts.xml, because of localized version support
----
Modified : /GameDir/Data/TableData/EnemyTaunts.xml
Modified : /GameDir/Data-1.13/TableData/EnemyTaunts.xml
Modified : /GameDir/Data-UB/TableData/EnemyTaunts.xml
Revision: 1862
Author: Wanne
Date: Montag, 11. November 2013 08:37:34
Message:
Translated INI Editor section to Russian language (by E1vS)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1861
Author: Flugente
Date: Sonntag, 10. November 2013 20:32:30
Message:
- New Feature/exploit enhancement: enter hostile sector with helicopter and land mercs anywhere
- MP entry points are now much more and scale with mapsize
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1860
Author: Wanne
Date: Sonntag, 10. November 2013 09:27:54
Message:
New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830
----
Added : /GameDir/Data/TableData/EnemyTaunts.xml
Added : /GameDir/Data/Taunts_Settings.INI
Added : /GameDir/Data-1.13/TableData/EnemyTaunts.xml
Added : /GameDir/Data-1.13/Taunts_Settings.INI
Added : /GameDir/Data-UB/TableData/EnemyTaunts.xml
Added : /GameDir/Data-UB/Taunts_Settings.INI
Revision: 1859
Author: Wanne
Date: Mittwoch, 6. November 2013 09:42:36
Message:
New INI Editor: 2.6
- Fixed wrong resolutions in Drop Down List
----
Modified : /GameDir/INI Editor.exe
Revision: 1858
Author: silversurfer
Date: Dienstag, 5. November 2013 13:48:50
Message:
updated battle sounds for Manuel (by anv)
----
Modified : /GameDir/Data-1.13/BattleSNDS/229_ATTN.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_COOL.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_DYING.GAP
Modified : /GameDir/Data-1.13/BattleSNDS/229_DYING.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_ENEM.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_GOTIT.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_HIT2.GAP
Modified : /GameDir/Data-1.13/BattleSNDS/229_HIT2.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_HUMM.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_LAUGH.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_LMATTN.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_LMOK1.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_LMOK2.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_LOCKED.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_NOTH.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_OK1.wav
Modified : /GameDir/Data-1.13/BattleSNDS/229_OK2.wav
Revision: 1857
Author: Wanne
Date: Dienstag, 5. November 2013 13:39:40
Message:
Externalizations (by Buggler)
- Strategic AI garrisons and patrol main spawning sector (thanks to Moa)
- Tixa Sector; separated from Dynamo captive sector to allow modding flexibility
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1856
Author: Flugente
Date: Montag, 4. November 2013 23:31:47
Message:
new radio operator settings: RADIO_OPERATOR_ARTILLERY disables artillery for all teams, RADIO_OPERATOR_ARTILLERY_DISTRIBUTED_OVER_TURNS causes artillery to not fire one massive barrage, but to fire over multipe turns
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 1855
Author: Flugente
Date: Montag, 4. November 2013 19:25:00
Message:
If USE_AIMED_BURST and AIMED_BURST_ALTERNATE_KEY are TRUE, then [Alt] + [t] over a target will toggle aiming. This is for people who have no working mousewheel and thus couldn't aim with auto-only weapons.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1854
Author: silversurfer
Date: Samstag, 2. November 2013 11:48:32
Message:
New item property modifier for armor:
CAMO_LBE_OVER_ARMOR_MODIFIER sets the amount of camouflage from armor vests that is used when we wear LBE over them. Default is 0.2. That's basically the arms sticking out of the LBE.
----
Modified : /GameDir/Data-1.13/Item_Settings.ini
Revision: 1853
Author: Wanne
Date: Freitag, 1. November 2013 14:21:51
Message:
Reworked JA1/DG mercs (by anv)
- Animated new Smoke faces
- Revised Postie, Reuban, Leon and Bud's dialogues (replaced 11khz battle sounds with better quality equivalents, replaced some quotes with better fitting, unlocked 045s, etc.)
- Leon now immediately hates all of his progeny, including both drunk and sober Larry
- Replaced some default nationalities/sexism/racism values for DG mercs
----
Modified : /GameDir/Data/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/BattleSNDS/220_ATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_CURSE.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_DYING.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_HIT1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_LOCKED.wav
Modified : /GameDir/Data-1.13/BattleSNDS/220_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_OK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/220_OK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_COOL.gap
Modified : /GameDir/Data-1.13/BattleSNDS/221_DYING.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_HIT1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_LAUGH.wav
Modified : /GameDir/Data-1.13/BattleSNDS/221_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_ATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_DYING.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_ENEM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_HIT1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_LAUGH.wav
Modified : /GameDir/Data-1.13/BattleSNDS/222_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_OK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/222_OK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_CURSE.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_DYING.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_ENEM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_GOTIT.wav
Modified : /GameDir/Data-1.13/BattleSNDS/240_HIT1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_HIT2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_HUMM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_LAUGH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_NOTH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_OK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/240_OK2.WAV
Modified : /GameDir/Data-1.13/MercEdt/220.EDT
Modified : /GameDir/Data-1.13/MercEdt/221.EDT
Modified : /GameDir/Data-1.13/MercEdt/222.EDT
Modified : /GameDir/Data-1.13/MercEdt/240.EDT
Modified : /GameDir/Data-1.13/Speech/220_004.gap
Modified : /GameDir/Data-1.13/Speech/220_004.wav
Modified : /GameDir/Data-1.13/Speech/220_009.gap
Modified : /GameDir/Data-1.13/Speech/220_009.wav
Modified : /GameDir/Data-1.13/Speech/220_020.WAV
Modified : /GameDir/Data-1.13/Speech/220_020.gap
Modified : /GameDir/Data-1.13/Speech/220_021.WAV
Modified : /GameDir/Data-1.13/Speech/220_021.gap
Modified : /GameDir/Data-1.13/Speech/220_022.WAV
Modified : /GameDir/Data-1.13/Speech/220_022.gap
Modified : /GameDir/Data-1.13/Speech/220_024.WAV
Modified : /GameDir/Data-1.13/Speech/220_024.gap
Modified : /GameDir/Data-1.13/Speech/220_032.gap
Modified : /GameDir/Data-1.13/Speech/220_032.wav
Modified : /GameDir/Data-1.13/Speech/220_034.gap
Modified : /GameDir/Data-1.13/Speech/220_034.wav
Modified : /GameDir/Data-1.13/Speech/220_038.gap
Modified : /GameDir/Data-1.13/Speech/220_038.wav
Modified : /GameDir/Data-1.13/Speech/220_040.WAV
Modified : /GameDir/Data-1.13/Speech/220_040.gap
Modified : /GameDir/Data-1.13/Speech/220_041.WAV
Modified : /GameDir/Data-1.13/Speech/220_041.gap
Modified : /GameDir/Data-1.13/Speech/220_044.WAV
Modified : /GameDir/Data-1.13/Speech/220_044.gap
Added : /GameDir/Data-1.13/Speech/220_045.gap
Added : /GameDir/Data-1.13/Speech/220_045.wav
Modified : /GameDir/Data-1.13/Speech/220_046.WAV
Modified : /GameDir/Data-1.13/Speech/220_046.gap
Modified : /GameDir/Data-1.13/Speech/220_047.WAV
Modified : /GameDir/Data-1.13/Speech/220_047.gap
Modified : /GameDir/Data-1.13/Speech/220_048.WAV
Modified : /GameDir/Data-1.13/Speech/220_048.gap
Modified : /GameDir/Data-1.13/Speech/220_049.WAV
Modified : /GameDir/Data-1.13/Speech/220_049.gap
Modified : /GameDir/Data-1.13/Speech/220_054.WAV
Modified : /GameDir/Data-1.13/Speech/220_054.gap
Modified : /GameDir/Data-1.13/Speech/220_055.WAV
Modified : /GameDir/Data-1.13/Speech/220_055.gap
Added : /GameDir/Data-1.13/Speech/220_056.gap
Added : /GameDir/Data-1.13/Speech/220_056.wav
Modified : /GameDir/Data-1.13/Speech/220_059.WAV
Modified : /GameDir/Data-1.13/Speech/220_059.gap
Modified : /GameDir/Data-1.13/Speech/220_060.WAV
Modified : /GameDir/Data-1.13/Speech/220_060.gap
Modified : /GameDir/Data-1.13/Speech/220_062.WAV
Modified : /GameDir/Data-1.13/Speech/220_062.gap
Added : /GameDir/Data-1.13/Speech/220_063.gap
Added : /GameDir/Data-1.13/Speech/220_063.wav
Added : /GameDir/Data-1.13/Speech/220_066.gap
Added : /GameDir/Data-1.13/Speech/220_066.wav
Modified : /GameDir/Data-1.13/Speech/220_067.WAV
Modified : /GameDir/Data-1.13/Speech/220_067.gap
Modified : /GameDir/Data-1.13/Speech/220_071.WAV
Modified : /GameDir/Data-1.13/Speech/220_071.gap
Modified : /GameDir/Data-1.13/Speech/220_073.WAV
Modified : /GameDir/Data-1.13/Speech/220_073.gap
Modified : /GameDir/Data-1.13/Speech/220_075.WAV
Modified : /GameDir/Data-1.13/Speech/220_075.gap
Modified : /GameDir/Data-1.13/Speech/220_076.WAV
Modified : /GameDir/Data-1.13/Speech/220_076.gap
Modified : /GameDir/Data-1.13/Speech/221_004.gap
Modified : /GameDir/Data-1.13/Speech/221_004.wav
Modified : /GameDir/Data-1.13/Speech/221_007.gap
Modified : /GameDir/Data-1.13/Speech/221_007.wav
Modified : /GameDir/Data-1.13/Speech/221_009.WAV
Modified : /GameDir/Data-1.13/Speech/221_009.gap
Modified : /GameDir/Data-1.13/Speech/221_010.gap
Modified : /GameDir/Data-1.13/Speech/221_010.wav
Added : /GameDir/Data-1.13/Speech/221_018.gap
Added : /GameDir/Data-1.13/Speech/221_018.wav
Modified : /GameDir/Data-1.13/Speech/221_025.WAV
Modified : /GameDir/Data-1.13/Speech/221_025.gap
Modified : /GameDir/Data-1.13/Speech/221_026.WAV
Modified : /GameDir/Data-1.13/Speech/221_026.gap
Modified : /GameDir/Data-1.13/Speech/221_029.WAV
Modified : /GameDir/Data-1.13/Speech/221_029.gap
Modified : /GameDir/Data-1.13/Speech/221_032.WAV
Modified : /GameDir/Data-1.13/Speech/221_032.gap
Modified : /GameDir/Data-1.13/Speech/221_033.WAV
Modified : /GameDir/Data-1.13/Speech/221_033.gap
Modified : /GameDir/Data-1.13/Speech/221_034.WAV
Modified : /GameDir/Data-1.13/Speech/221_034.gap
Modified : /GameDir/Data-1.13/Speech/221_036.WAV
Modified : /GameDir/Data-1.13/Speech/221_036.gap
Modified : /GameDir/Data-1.13/Speech/221_041.WAV
Modified : /GameDir/Data-1.13/Speech/221_041.gap
Modified : /GameDir/Data-1.13/Speech/221_045.gap
Modified : /GameDir/Data-1.13/Speech/221_045.wav
Modified : /GameDir/Data-1.13/Speech/221_046.WAV
Modified : /GameDir/Data-1.13/Speech/221_046.gap
Modified : /GameDir/Data-1.13/Speech/221_047.WAV
Modified : /GameDir/Data-1.13/Speech/221_047.gap
Modified : /GameDir/Data-1.13/Speech/221_048.WAV
Modified : /GameDir/Data-1.13/Speech/221_048.gap
Modified : /GameDir/Data-1.13/Speech/221_055.WAV
Modified : /GameDir/Data-1.13/Speech/221_055.gap
Modified : /GameDir/Data-1.13/Speech/221_059.WAV
Modified : /GameDir/Data-1.13/Speech/221_059.gap
Modified : /GameDir/Data-1.13/Speech/221_060.gap
Modified : /GameDir/Data-1.13/Speech/221_060.wav
Added : /GameDir/Data-1.13/Speech/221_063.gap
Added : /GameDir/Data-1.13/Speech/221_063.wav
Modified : /GameDir/Data-1.13/Speech/221_065.WAV
Modified : /GameDir/Data-1.13/Speech/221_065.gap
Added : /GameDir/Data-1.13/Speech/221_066.gap
Added : /GameDir/Data-1.13/Speech/221_066.wav
Modified : /GameDir/Data-1.13/Speech/221_074.WAV
Modified : /GameDir/Data-1.13/Speech/221_074.gap
Modified : /GameDir/Data-1.13/Speech/221_078.WAV
Modified : /GameDir/Data-1.13/Speech/221_078.gap
Modified : /GameDir/Data-1.13/Speech/222_004.WAV
Modified : /GameDir/Data-1.13/Speech/222_004.gap
Modified : /GameDir/Data-1.13/Speech/222_005.WAV
Modified : /GameDir/Data-1.13/Speech/222_005.gap
Modified : /GameDir/Data-1.13/Speech/222_009.WAV
Modified : /GameDir/Data-1.13/Speech/222_009.gap
Added : /GameDir/Data-1.13/Speech/222_018.gap
Added : /GameDir/Data-1.13/Speech/222_018.wav
Modified : /GameDir/Data-1.13/Speech/222_020.WAV
Modified : /GameDir/Data-1.13/Speech/222_020.gap
Modified : /GameDir/Data-1.13/Speech/222_021.WAV
Added : /GameDir/Data-1.13/Speech/222_021.gap
Modified : /GameDir/Data-1.13/Speech/222_022.WAV
Modified : /GameDir/Data-1.13/Speech/222_022.gap
Modified : /GameDir/Data-1.13/Speech/222_024.WAV
Modified : /GameDir/Data-1.13/Speech/222_027.WAV
Modified : /GameDir/Data-1.13/Speech/222_027.gap
Modified : /GameDir/Data-1.13/Speech/222_028.gap
Modified : /GameDir/Data-1.13/Speech/222_028.wav
Modified : /GameDir/Data-1.13/Speech/222_030.gap
Modified : /GameDir/Data-1.13/Speech/222_030.wav
Modified : /GameDir/Data-1.13/Speech/222_032.gap
Modified : /GameDir/Data-1.13/Speech/222_032.wav
Modified : /GameDir/Data-1.13/Speech/222_033.WAV
Modified : /GameDir/Data-1.13/Speech/222_033.gap
Modified : /GameDir/Data-1.13/Speech/222_035.WAV
Modified : /GameDir/Data-1.13/Speech/222_035.gap
Modified : /GameDir/Data-1.13/Speech/222_037.WAV
Modified : /GameDir/Data-1.13/Speech/222_037.gap
Modified : /GameDir/Data-1.13/Speech/222_038.gap
Modified : /GameDir/Data-1.13/Speech/222_038.wav
Added : /GameDir/Data-1.13/Speech/222_039.gap
Added : /GameDir/Data-1.13/Speech/222_039.wav
Modified : /GameDir/Data-1.13/Speech/222_040.WAV
Modified : /GameDir/Data-1.13/Speech/222_040.gap
Modified : /GameDir/Data-1.13/Speech/222_041.WAV
Modified : /GameDir/Data-1.13/Speech/222_041.gap
Modified : /GameDir/Data-1.13/Speech/222_044.WAV
Modified : /GameDir/Data-1.13/Speech/222_044.gap
Modified : /GameDir/Data-1.13/Speech/222_047.WAV
Modified : /GameDir/Data-1.13/Speech/222_047.gap
Modified : /GameDir/Data-1.13/Speech/222_050.WAV
Modified : /GameDir/Data-1.13/Speech/222_050.gap
Modified : /GameDir/Data-1.13/Speech/222_054.WAV
Modified : /GameDir/Data-1.13/Speech/222_054.gap
Modified : /GameDir/Data-1.13/Speech/222_055.gap
Modified : /GameDir/Data-1.13/Speech/222_055.wav
Added : /GameDir/Data-1.13/Speech/222_056.gap
Added : /GameDir/Data-1.13/Speech/222_056.wav
Added : /GameDir/Data-1.13/Speech/222_058.gap
Added : /GameDir/Data-1.13/Speech/222_058.wav
Modified : /GameDir/Data-1.13/Speech/222_059.WAV
Modified : /GameDir/Data-1.13/Speech/222_059.gap
Modified : /GameDir/Data-1.13/Speech/222_060.gap
Modified : /GameDir/Data-1.13/Speech/222_060.wav
Modified : /GameDir/Data-1.13/Speech/222_062.WAV
Modified : /GameDir/Data-1.13/Speech/222_062.gap
Added : /GameDir/Data-1.13/Speech/222_063.gap
Added : /GameDir/Data-1.13/Speech/222_063.wav
Modified : /GameDir/Data-1.13/Speech/222_064.WAV
Modified : /GameDir/Data-1.13/Speech/222_064.gap
Modified : /GameDir/Data-1.13/Speech/222_065.WAV
Modified : /GameDir/Data-1.13/Speech/222_065.gap
Modified : /GameDir/Data-1.13/Speech/222_067.gap
Modified : /GameDir/Data-1.13/Speech/222_067.wav
Modified : /GameDir/Data-1.13/Speech/222_069.WAV
Modified : /GameDir/Data-1.13/Speech/222_069.gap
Modified : /GameDir/Data-1.13/Speech/222_071.gap
Modified : /GameDir/Data-1.13/Speech/222_071.wav
Modified : /GameDir/Data-1.13/Speech/222_073.WAV
Modified : /GameDir/Data-1.13/Speech/222_073.gap
Modified : /GameDir/Data-1.13/Speech/222_075.WAV
Modified : /GameDir/Data-1.13/Speech/222_075.gap
Modified : /GameDir/Data-1.13/Speech/222_076.WAV
Modified : /GameDir/Data-1.13/Speech/222_076.gap
Added : /GameDir/Data-1.13/Speech/222_083.gap
Added : /GameDir/Data-1.13/Speech/222_083.wav
Added : /GameDir/Data-1.13/Speech/222_084.gap
Added : /GameDir/Data-1.13/Speech/222_084.wav
Added : /GameDir/Data-1.13/Speech/222_089.gap
Added : /GameDir/Data-1.13/Speech/222_089.wav
Added : /GameDir/Data-1.13/Speech/222_090.gap
Added : /GameDir/Data-1.13/Speech/222_090.wav
Modified : /GameDir/Data-1.13/Speech/240_000.WAV
Modified : /GameDir/Data-1.13/Speech/240_000.gap
Modified : /GameDir/Data-1.13/Speech/240_003.gap
Modified : /GameDir/Data-1.13/Speech/240_003.wav
Modified : /GameDir/Data-1.13/Speech/240_004.gap
Modified : /GameDir/Data-1.13/Speech/240_004.wav
Modified : /GameDir/Data-1.13/Speech/240_005.gap
Modified : /GameDir/Data-1.13/Speech/240_005.wav
Modified : /GameDir/Data-1.13/Speech/240_006.WAV
Modified : /GameDir/Data-1.13/Speech/240_006.gap
Modified : /GameDir/Data-1.13/Speech/240_010.gap
Modified : /GameDir/Data-1.13/Speech/240_010.wav
Added : /GameDir/Data-1.13/Speech/240_018.gap
Added : /GameDir/Data-1.13/Speech/240_018.wav
Modified : /GameDir/Data-1.13/Speech/240_027.WAV
Modified : /GameDir/Data-1.13/Speech/240_027.gap
Modified : /GameDir/Data-1.13/Speech/240_028.gap
Modified : /GameDir/Data-1.13/Speech/240_028.wav
Added : /GameDir/Data-1.13/Speech/240_032.gap
Added : /GameDir/Data-1.13/Speech/240_032.wav
Modified : /GameDir/Data-1.13/Speech/240_033.gap
Modified : /GameDir/Data-1.13/Speech/240_033.wav
Modified : /GameDir/Data-1.13/Speech/240_035.WAV
Modified : /GameDir/Data-1.13/Speech/240_035.gap
Modified : /GameDir/Data-1.13/Speech/240_036.WAV
Modified : /GameDir/Data-1.13/Speech/240_036.gap
Modified : /GameDir/Data-1.13/Speech/240_038.gap
Modified : /GameDir/Data-1.13/Speech/240_038.wav
Added : /GameDir/Data-1.13/Speech/240_042.gap
Added : /GameDir/Data-1.13/Speech/240_042.wav
Modified : /GameDir/Data-1.13/Speech/240_044.gap
Modified : /GameDir/Data-1.13/Speech/240_044.wav
Added : /GameDir/Data-1.13/Speech/240_045.gap
Added : /GameDir/Data-1.13/Speech/240_045.wav
Modified : /GameDir/Data-1.13/Speech/240_047.WAV
Modified : /GameDir/Data-1.13/Speech/240_047.gap
Added : /GameDir/Data-1.13/Speech/240_056.gap
Added : /GameDir/Data-1.13/Speech/240_056.wav
Modified : /GameDir/Data-1.13/Speech/240_058.WAV
Modified : /GameDir/Data-1.13/Speech/240_058.gap
Modified : /GameDir/Data-1.13/Speech/240_060.WAV
Modified : /GameDir/Data-1.13/Speech/240_060.gap
Modified : /GameDir/Data-1.13/Speech/240_062.WAV
Modified : /GameDir/Data-1.13/Speech/240_062.gap
Added : /GameDir/Data-1.13/Speech/240_063.gap
Added : /GameDir/Data-1.13/Speech/240_063.wav
Modified : /GameDir/Data-1.13/Speech/240_065.WAV
Modified : /GameDir/Data-1.13/Speech/240_065.gap
Added : /GameDir/Data-1.13/Speech/240_066.gap
Added : /GameDir/Data-1.13/Speech/240_066.wav
Modified : /GameDir/Data-1.13/Speech/240_067.gap
Modified : /GameDir/Data-1.13/Speech/240_067.wav
Modified : /GameDir/Data-1.13/Speech/240_072.gap
Modified : /GameDir/Data-1.13/Speech/240_072.wav
Modified : /GameDir/Data-1.13/Speech/240_073.WAV
Modified : /GameDir/Data-1.13/Speech/240_073.gap
Modified : /GameDir/Data-1.13/Speech/240_076.WAV
Modified : /GameDir/Data-1.13/Speech/240_076.gap
Modified : /GameDir/Data-1.13/Speech/240_078.WAV
Modified : /GameDir/Data-1.13/Speech/240_078.gap
Modified : /GameDir/Data-1.13/Speech/240_080.WAV
Modified : /GameDir/Data-1.13/Speech/240_080.gap
Modified : /GameDir/Data-1.13/Speech/240_081.WAV
Modified : /GameDir/Data-1.13/Speech/240_081.gap
Modified : /GameDir/Data-1.13/Speech/240_083.WAV
Modified : /GameDir/Data-1.13/Speech/240_083.gap
Modified : /GameDir/Data-1.13/Speech/240_090.WAV
Modified : /GameDir/Data-1.13/Speech/240_090.gap
Modified : /GameDir/Data-1.13/Speech/240_091.WAV
Modified : /GameDir/Data-1.13/Speech/240_091.gap
Modified : /GameDir/Data-1.13/Speech/240_095.WAV
Modified : /GameDir/Data-1.13/Speech/240_095.gap
Modified : /GameDir/Data-1.13/Speech/240_099.WAV
Modified : /GameDir/Data-1.13/Speech/240_099.gap
Modified : /GameDir/Data-1.13/Speech/240_111.WAV
Modified : /GameDir/Data-1.13/Speech/240_111.gap
Modified : /GameDir/Data-1.13/Speech/240_112.gap
Modified : /GameDir/Data-1.13/Speech/240_112.wav
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/faces/251.sti
Modified : /GameDir/Data-1.13/faces/33Face/251.sti
Modified : /GameDir/Data-1.13/faces/65Face/251.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/251.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/251.STI
Modified : /GameDir/Data-1.13/faces/URBANCAMO/251.STI
Modified : /GameDir/Data-1.13/faces/WOODCAMO/251.STI
Revision: 1852
Author: silversurfer
Date: Donnerstag, 31. Oktober 2013 21:56:05
Message:
- added missing flags to ItemFlag.xml
- added missing explosion type 10 to ExplosionType.xml
----
Modified : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemFlag.xml
Revision: 1851
Author: Wanne
Date: Donnerstag, 31. Oktober 2013 13:13:43
Message:
- Deleted unused files from old encyclopedia
----
Deleted : /GameDir/Data/TableData/Encyclopedia
Deleted : /GameDir/Data-1.13/TableData/Encyclopedia
Revision: 1850
Author: silversurfer
Date: Donnerstag, 31. Oktober 2013 11:53:42
Message:
fixed missing = in INIEditorJA2Options.xml which caused the editor to crash (by Moa)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1849
Author: Wanne
Date: Donnerstag, 31. Oktober 2013 10:22:42
Message:
Reworked Encyclopedia (by Moa)
- Updated INI options, INIEditor xml files
- Updated other game dir files
----
Modified : /GameDir/Data/Encyclopedia/BUTTONF.sti
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1848
Author: Flugente
Date: Mittwoch, 30. Oktober 2013 23:20:39
Message:
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills
----
Added : /GameDir/Data/Sounds/radioerror.wav
Added : /GameDir/Data/Sounds/radioerror2.wav
Added : /GameDir/Data/Sounds/scan1.wav
Added : /GameDir/Data/Tilecache/signal_gas.sti
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-1.13/TableData/Inventory/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1847
Author: Wanne
Date: Mittwoch, 30. Oktober 2013 20:49:09
Message:
Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1846
Author: Flugente
Date: Dienstag, 29. Oktober 2013 22:34:14
Message:
Gun sling picture (from IOV by Off_Topic)
----
Added : /GameDir/Data-1.13/BigItems/p2item218.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1845
Author: silversurfer
Date: Sonntag, 27. Oktober 2013 17:54:31
Message:
- removed ability to store the large Belts, C-Mags and Drums in small pockets in Old Inventory System
- updated description for LAW
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1844
Author: silversurfer
Date: Sonntag, 27. Oktober 2013 10:04:04
Message:
New modifiers for enemy item quality:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
ELITE_EQUIPMENT_QUALITY_MODIFIER = 0
These modifiers work just like the existing ones for militia.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1843
Author: Flugente
Date: Freitag, 25. Oktober 2013 21:25:03
Message:
Overheating:
- OVERHEATING_DISPLAY_JAMPERCENTAGE controls wether the temperature bar shows temperature/jam threshold(true) or temperature/damage threshold (false)
- OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER is obsolete and this removed, as the same effect can be achieved by OVERHEATING_TEMPERATURE_PISTOL_gunclass in Item_Settings.ini
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1842
Author: Wanne
Date: Donnerstag, 24. Oktober 2013 20:03:58
Message:
MOLLE Fixes (by Off_Topic)
- MOLLE Typos
- Wrong Bray Descs.
- Throwing Knife Pocket now holds 3 Shuriken.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Revision: 1841
Author: Flugente
Date: Dienstag, 22. Oktober 2013 21:40:11
Message:
added missing ini options
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 1840
Author: Wanne
Date: Dienstag, 22. Oktober 2013 19:10:46
Message:
MOLLE Fixes (by Off_Topic)
- Fixed: PriceMod Missing for some Premium Kits
- Added: New Pocket & Silhouette Double Frag
- Added: New Pocket Single Flashbang
- Balanced Price/Coolness of MOLLE from 1-8
- Change TK Leg Rig Pocket General->Tiny
- Added Missing BRAY Text for Bomb Pouch
- Better Image for 7RD Bandolier
----
Added : /GameDir/Data-1.13/BigItems/p2item216.sti
Added : /GameDir/Data-1.13/BigItems/p2item217.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1839
Author: Flugente
Date: Dienstag, 22. Oktober 2013 00:22:00
Message:
added descriptions of values for racism/sexism/nationality etc.
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1838
Author: Wanne
Date: Montag, 21. Oktober 2013 14:25:17
Message:
Externalized victory sector and gridno (by Buggler)
- VICTORY_SECTOR_X
- VICTORY_SECTOR_Y
- VICTORY_POSITION
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1837
Author: silversurfer
Date: Montag, 21. Oktober 2013 09:12:41
Message:
Added some modifiers for explosive damage:
DAMAGE_HEALTH_EXPLOSIVE_MODIFIER - general health damage modifier
DAMAGE_BREATH_EXPLOSIVE_MODIFIER - general breath damage modifier
DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER - modifier for health damage while moving through gas cloud
DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER - modifier for breath damage while moving through gas cloud
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-UB/Item_Settings.ini
Revision: 1836
Author: silversurfer
Date: Montag, 21. Oktober 2013 08:26:41
Message:
Molle updates (by Off_Topic)
----
Modified : /GameDir/Data-1.13/BigItems/p2item215.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Revision: 1835
Author: Flugente
Date: Samstag, 19. Oktober 2013 18:18:57
Message:
- New (originally very old) feature: merc relations are influenced by appearance/refinement/racism/nationality/sexism. See http://www.bears-pit.com/board/ubbthreads.php/topics/326828.html#Post326828 for more info.
- fixed some default values
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1834
Author: Wanne
Date: Samstag, 19. Oktober 2013 14:18:37
Message:
Molle Improvments / Fixes (by Off_Topic)
- Mini Grenade Size 14->13
- Mini Grenade Pocket 14x2->13x2
- New Pocket (Small Knife) for Nylon Knife Sheath Can't hold KCB or Rambo.
o KCB & Rambo size 24->28
o Regular Knife Pocket Volume 13->15
- Carabiner
o New Item Class Armour/Face/LBE/Misc.
o Can now hold items 16 (Handcuffs) & 18 (Compact Binoculars)
There are still a few items that will go there that shouldn't (Syringes for example) but with the new item class restriction it's a lot less stuff.
- New ITEM: Carabiner
oCan be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- New Silhouette: Sniper Rifle
- New Pocket type: Sniper Rifle (Can now only hold one item sized 8 & 9, large sniper rifles and one item sized 5,6, or 7)
- Replaced this in Sniper Drag Bag
- General Drop Pouch can now hold more than small pouch (no restriction) and can hold bigger items. Volume increased from 2 to 8.
- New ITEM: Carabiner
o Can be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- Ammo Pockets now more flexible, they still only take Ammo. Other pockets tweaked.
- Mercstarting Gear: Wolf K2 Removed Leg Rig/Ice K3 Removed Combat Pack.
----
Added : /GameDir/Data-1.13/BigItems/p2item215.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1833
Author: silversurfer
Date: Freitag, 18. Oktober 2013 15:33:25
Message:
Bugfix for AttachmentSlots.xml:
- Molle leg rigs lower row small slots had the wrong attachment class
Bugfix for NAS layout class assignments for Molle:
- layout class is a bit mask so I had to reassign (leg rig = 4, vest = 8, combat pack = 16, backpack = 32)
- new file Lookup\NasLayoutClass.xml for reference
----
Modified : /GameDir/Data-1.13/TableData/Items/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Added : /GameDir/Data-1.13/TableData/Lookup/NasLayoutClass.xml
Revision: 1832
Author: Wanne
Date: Freitag, 18. Oktober 2013 09:01:24
Message:
- Removed special characters from xml texts (® and ™) cause they could lead to problems
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1831
Author: Wanne
Date: Donnerstag, 17. Oktober 2013 16:50:11
Message:
Externalizations (by Buggler)
- Externalized airport sectors
- Leave equipment in Drassen used airport sector instead of bobbyr shipping location, allowing possibility of separate airport and bobbyr location
- Used actual sector names instead of Omerta and Drassen hardcoded text in leave equipment message prompt
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1830
Author: silversurfer
Date: Mittwoch, 16. Oktober 2013 21:04:05
Message:
added missing silhouette for small shotgun to Silhouette.xml
----
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Revision: 1829
Author: silversurfer
Date: Mittwoch, 16. Oktober 2013 20:46:04
Message:
- new NAS Layout Classes for Molle System (Thigh Rigs = 3 and Vests = 4)
- fixed attachment slot layout for Molle items
- fixed wrong slots for Molle items
- fixed wrong BR dropoff grid in GameDir 1828
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/Data-1.13/TableData/Items/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Revision: 1828
Author: Wanne
Date: Dienstag, 15. Oktober 2013 21:53:05
Message:
Externalizations (by Buggler)
- Externalized BR shipping destination
- Externalized Drassen item dropoff grid no
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Scripts/StrategicEventHandler.lua
Revision: 1827
Author: silversurfer
Date: Dienstag, 15. Oktober 2013 20:02:25
Message:
Russian Molle pistol holster had wrong pocket
----
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Revision: 1826
Author: silversurfer
Date: Dienstag, 15. Oktober 2013 19:59:40
Message:
added new silhouette 46 for shotgun holster
----
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Revision: 1825
Author: silversurfer
Date: Dienstag, 15. Oktober 2013 13:15:04
Message:
- fixed <ubClassIndex> in Items.xml. This was broken in rev 1818 with the addition of the Molle system
- added some missing tags in MercStartingGear.xml
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1824
Author: silversurfer
Date: Montag, 14. Oktober 2013 17:31:46
Message:
- Talon Launcher was missing NAS attachment class
- moved OA-93 and CMMG 7.3 to pistol category
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 1823
Author: silversurfer
Date: Montag, 14. Oktober 2013 14:26:05
Message:
New silenced sound definitions for rifle type weapons
The old sound IDs used a sound that fits pistols but not rifles, ARs and sniper rifles
----
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 1822
Author: Wanne
Date: Montag, 14. Oktober 2013 13:57:51
Message:
Externalized (by Buggler)
- AWOL scientist location
- Brothel sector
- Call Kingpin over for boxing match
- fact Tony in building
- meet Carmen for reward
- moved John & Mary unescort sector from Mod_Settings.ini to LUA
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicEventHandler.lua
Revision: 1821
Author: Wanne
Date: Montag, 14. Oktober 2013 13:54:08
Message:
- Added rifle silencer burst sounds (by silversurfer)
----
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/RIFLE SILENCER.ogg
Revision: 1820
Author: silversurfer
Date: Sonntag, 13. Oktober 2013 21:46:22
Message:
- fixed some tags that went missing with the new Molle system
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Revision: 1819
Author: Wanne
Date: Sonntag, 13. Oktober 2013 21:03:38
Message:
New ja2_ini value: USE_WINFONTS
o Set USE_WINFONTS = 1, if you play the Chinese version of the game, otherwise set to 0 (default)
----
Modified : /GameDir/Ja2.ini
Revision: 1818
Author: Wanne
Date: Sonntag, 13. Oktober 2013 19:57:21
Message:
Added Molle system to 1.13 (by Off_Topic)
- Several new MOLLE vests added along with three MOLLE leg RIGS and numerous MOLLE Pouches. (Most Images: IOV, Attachment slots based on Strohmanns, thanks to Depri/Parkan for help.)
- Only DG Mercs MOSES, BOb, Mitch Snake & BUD have been given MOLLE items in their starting gear for demonstration purposes.. MOLLE only available through BRAYs.
- MOLLE vest differ from regular vests in that an AR mag pocket/pouch etc... will only hold AR mags. I did this to make regular vests a viable option versus MOLLE vests, don't worry, you can customise the best MOLLE vests with up to 9 pockets and leg rigs with 5 pouches.
- There is also a new "Carabiner" pocket, this is for "hooking" on items with straps E.G. Helmets, Gasmasks, LBE etc... there are a few things that will still go there that shouldn't, but it's a minor thing. There is also a Carabiner that will only hold face items.
- In order for this to be implemented, i had to standardise LBE leg rigs, in most cases a size change from 21->22. I also had to change:
- Medkit:26->27, Toolkit26->27 but this won't change anything in game storage wise. TV, Golfclubs, & Chalice were also changed by one size.
- The first few vests you encounter will have limited MOLLE attachment points.
- E.G. 3.11 Leg Rig has limited volume and can only take small MOLLE pouches. Later, you can purchase Larger Rigs/vests with greater volume and can hold both small/large pouches.
- Several new pockets/silhouettes added.
----
Added : /GameDir/Data-1.13/BigItems/p2item171.sti
Added : /GameDir/Data-1.13/BigItems/p2item172.sti
Added : /GameDir/Data-1.13/BigItems/p2item173.sti
Added : /GameDir/Data-1.13/BigItems/p2item174.sti
Added : /GameDir/Data-1.13/BigItems/p2item175.sti
Added : /GameDir/Data-1.13/BigItems/p2item176.sti
Added : /GameDir/Data-1.13/BigItems/p2item177.sti
Added : /GameDir/Data-1.13/BigItems/p2item178.sti
Added : /GameDir/Data-1.13/BigItems/p2item179.sti
Added : /GameDir/Data-1.13/BigItems/p2item180.sti
Added : /GameDir/Data-1.13/BigItems/p2item181.sti
Added : /GameDir/Data-1.13/BigItems/p2item182.sti
Added : /GameDir/Data-1.13/BigItems/p2item183.sti
Added : /GameDir/Data-1.13/BigItems/p2item184.sti
Added : /GameDir/Data-1.13/BigItems/p2item185.sti
Added : /GameDir/Data-1.13/BigItems/p2item186.sti
Added : /GameDir/Data-1.13/BigItems/p2item187.sti
Added : /GameDir/Data-1.13/BigItems/p2item188.sti
Added : /GameDir/Data-1.13/BigItems/p2item189.sti
Added : /GameDir/Data-1.13/BigItems/p2item190.sti
Added : /GameDir/Data-1.13/BigItems/p2item191.sti
Added : /GameDir/Data-1.13/BigItems/p2item192.sti
Added : /GameDir/Data-1.13/BigItems/p2item193.sti
Added : /GameDir/Data-1.13/BigItems/p2item194.sti
Added : /GameDir/Data-1.13/BigItems/p2item195.sti
Added : /GameDir/Data-1.13/BigItems/p2item196.sti
Added : /GameDir/Data-1.13/BigItems/p2item197.sti
Added : /GameDir/Data-1.13/BigItems/p2item198.sti
Added : /GameDir/Data-1.13/BigItems/p2item199.sti
Added : /GameDir/Data-1.13/BigItems/p2item200.sti
Added : /GameDir/Data-1.13/BigItems/p2item201.sti
Added : /GameDir/Data-1.13/BigItems/p2item202.sti
Added : /GameDir/Data-1.13/BigItems/p2item203.sti
Added : /GameDir/Data-1.13/BigItems/p2item204.sti
Added : /GameDir/Data-1.13/BigItems/p2item205.sti
Added : /GameDir/Data-1.13/BigItems/p2item206.sti
Added : /GameDir/Data-1.13/BigItems/p2item207.sti
Added : /GameDir/Data-1.13/BigItems/p2item208.sti
Added : /GameDir/Data-1.13/BigItems/p2item209.sti
Added : /GameDir/Data-1.13/BigItems/p2item210.sti
Added : /GameDir/Data-1.13/BigItems/p2item211.sti
Added : /GameDir/Data-1.13/BigItems/p2item212.sti
Added : /GameDir/Data-1.13/BigItems/p2item213.sti
Added : /GameDir/Data-1.13/BigItems/p2item214.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/AttachmentPoint.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/NasAttachmentClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1817
Author: silversurfer
Date: Sonntag, 13. Oktober 2013 13:35:30
Message:
- externalized noise threshold for silenced shots to Ja2_Options.ini (MAX_PERCENT_NOISE_SILENCED_SOUND)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1816
Author: Wanne
Date: Samstag, 12. Oktober 2013 22:51:48
Message:
- Reworked Smoke face (by anv)
- Recolored Beth's clothes (by anv)
----
Modified : /GameDir/Data-1.13/faces/251.sti
Modified : /GameDir/Data-1.13/faces/33Face/251.sti
Modified : /GameDir/Data-1.13/faces/65Face/251.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/225.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/251.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/251.STI
Modified : /GameDir/Data-1.13/faces/URBANCAMO/251.STI
Modified : /GameDir/Data-1.13/faces/WOODCAMO/251.STI
Revision: 1815
Author: silversurfer
Date: Samstag, 12. Oktober 2013 16:44:40
Message:
Fixed wrong recovery bonus values for facilities. They were upside down. Sleeping was worse than idling.
----
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Revision: 1814
Author: silversurfer
Date: Samstag, 12. Oktober 2013 15:57:04
Message:
New item tag <SleepModifier>
This is a percentage bonus to breath regain while resting.
It could be applied to sleeping bags for example.
Reasonable values are from 0 (no bonus) to 100 (twice the regeneration).
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1813
Author: Wanne
Date: Freitag, 11. Oktober 2013 08:54:58
Message:
Externalizations (by Buggler)
- Queen Palace & Interrogate meanwhile stuff
- Initial POW stuff in Alma
- Sectors for triggering Meduna outskirts meanwhile scene
- Add Iggy to location when game progress condition met
- Add Rat to location after creature meanwhile scene
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1812
Author: Wanne
Date: Mittwoch, 9. Oktober 2013 21:45:52
Message:
Externalizations (by Buggler)
- 'Kingpin wants his money' history log hardcoded location to his actual location
- John & Mary sector to disappear on quest completion
- Dynamo prison sector for Matt's quest
- Joey primary & alternate location to be found
- Spike sector relocation when assassins are sent
- Weapon cache locations
- Resort Mod_Settings.ini according to town order in cities.xml for easy referencing
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1811
Author: Wanne
Date: Mittwoch, 9. Oktober 2013 08:29:57
Message:
- Reverted Smoke's new face, because it should go in the BigFaces folder instead and not all new Smoke face graphics are finished yet (thx to Buggler)
----
Modified : /GameDir/Data-1.13/faces/251.sti
Revision: 1810
Author: Wanne
Date: Dienstag, 8. Oktober 2013 22:28:13
Message:
- Improved face of Smoke (by anv & Kaucukovnik)
----
Modified : /GameDir/Data-1.13/faces/251.sti
Revision: 1809
Author: Wanne
Date: Dienstag, 8. Oktober 2013 22:26:50
Message:
- Fixed typo in Items.xml
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1808
Author: silversurfer
Date: Sonntag, 6. Oktober 2013 21:18:33
Message:
fixed wrong xml tags
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1807
Author: silversurfer
Date: Sonntag, 6. Oktober 2013 21:12:22
Message:
added missing .45 drum magazines to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1806
Author: silversurfer
Date: Sonntag, 6. Oktober 2013 14:21:54
Message:
fixed Dr. Q's 4th trait. Somehow he lost his paramedic skills
new modifiers for item properties:
- APs to reload
- APs to reload manually
- max distance for messy death
- gun handling
- best laser range
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-UB/Item_Settings.ini
Revision: 1805
Author: Wanne
Date: Sonntag, 6. Oktober 2013 08:41:28
Message:
New Pocket Types and Silhouettes (by Off_Topic)
Large Pistol Holster
Shotgun Shells
Throwing Knife
General Misc
Small Explosive
Short Rifle Mag x2
Revolver Holster (Sideways)
Combat Pack Gun Sling
Combat Pack Small
Explosives
Sniper Mag
New LBE added:
Leg Throwing Knife Rig
SMG Mag Leg Rig
Pistol Mag Rig
Bomb Rig
Equipment Rig
Large Pistol Holster
12 G Shotgun Shell Holster
Small Shotgun Holster
Mercstarting gear:
Wolf (Shotgun Rig)
Blood/Hitman: Throwing Knife Leg Rig
Buns: Pistol Mag Rig
Ice: Smg Mag Rig
Red: Bomb Pouch
Bull: equipment pouch
grizzly: Large Pistol Holster.
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM168.sti
Added : /GameDir/Data-1.13/BigItems/p2item163.sti
Added : /GameDir/Data-1.13/BigItems/p2item164.sti
Added : /GameDir/Data-1.13/BigItems/p2item165.sti
Added : /GameDir/Data-1.13/BigItems/p2item166.sti
Added : /GameDir/Data-1.13/BigItems/p2item167.sti
Added : /GameDir/Data-1.13/BigItems/p2item169.sti
Added : /GameDir/Data-1.13/BigItems/p2item170.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Added : /GameDir/Data-1.13/Interface/Silhouettes.sti
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1804
Author: silversurfer
Date: Samstag, 5. Oktober 2013 17:02:59
Message:
New weapon type modifiers for:
- damage
- single shot AP
- burst AP
- auto fire AP
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-UB/Item_Settings.ini
Revision: 1803
Author: silversurfer
Date: Freitag, 4. Oktober 2013 20:47:41
Message:
- added weapon overheating modifiers for launchers
- added range modifiers for guns and launchers
----
Modified : /GameDir/Data/Item_Settings.ini
Modified : /GameDir/Data-1.13/Item_Settings.ini
Modified : /GameDir/Data-UB/Item_Settings.ini
Revision: 1802
Author: Flugente
Date: Mittwoch, 2. Oktober 2013 23:42:01
Message:
Fix: missing merge lookup
----
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Revision: 1801
Author: silversurfer
Date: Mittwoch, 2. Oktober 2013 16:48:28
Message:
added missing items from Tony's inventory
- 1078 "Beretta Cx4 Storm"
- 927 "9x18mm Mag 12 AP"
- 928 "9x18mm Mag 20 AP"
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1800
Author: silversurfer
Date: Mittwoch, 2. Oktober 2013 14:30:21
Message:
New Ini for item property modifiers
The new Item_Settings.ini is there to host modifiers for item properties in the different XML files. For now it is only used for the Weapon Overheating feature to adjust parameters based on gun class.
The ini can hold any modifiers, for example modifiers for range, armor rating, damage, weight, AP to load/fire etc. Of course somebody has to add that to the game code first. ;)
----
Added : /GameDir/Data/Item_Settings.ini
Added : /GameDir/Data-1.13/Item_Settings.ini
Added : /GameDir/Data-UB/Item_Settings.ini
Revision: 1799
Author: Wanne
Date: Montag, 30. September 2013 19:49:04
Message:
- Fixed Tixa explored sector name (by Buggler)
----
Modified : /GameDir/Data/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Revision: 1798
Author: Flugente
Date: Sonntag, 29. September 2013 19:42:46
Message:
added rifle sling attachment to AI attachment choices
----
Modified : /GameDir/Data-1.13/TableData/Inventory/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Green.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Regular.xml
Revision: 1797
Author: Flugente
Date: Sonntag, 29. September 2013 19:35:21
Message:
Forgot to merge tripwire rolls.
----
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Revision: 1796
Author: Flugente
Date: Sonntag, 29. September 2013 19:03:58
Message:
- stacks of binders can be merged
- new item: when planting tripwire roll (Item# 1640), a tripwrie item is created, thereby making planting multiple wires much easier
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Revision: 1795
Author: silversurfer
Date: Sonntag, 29. September 2013 18:01:38
Message:
New trait modifier for Ranger
POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS was added to adjust the number of aim clicks for shotguns. The default is 1.
----
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-UB/Skills_Settings.INI
Revision: 1794
Author: Wanne
Date: Sonntag, 29. September 2013 15:06:04
Message:
- Added "Eskimo" (aka "Mr. Removed") - big face + camo, basing on animated ones (by anv)
----
Added : /GameDir/Data-1.13/faces/33Face/65.STI
Added : /GameDir/Data-1.13/faces/65.STI
Added : /GameDir/Data-1.13/faces/65Face/65.STI
Added : /GameDir/Data-1.13/faces/B65.STI
Added : /GameDir/Data-1.13/faces/BigFaces/65.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/65.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/65.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/65.STI
Revision: 1793
Author: Wanne
Date: Sonntag, 29. September 2013 15:03:12
Message:
Fixed faces (by anv)
o Beth, Sam, Smoke, Postie, Bud, Needle, Stella, It, Ears
o Added missing camo faces
----
Modified : /GameDir/Data-1.13/faces/220.sti
Modified : /GameDir/Data-1.13/faces/225.sti
Modified : /GameDir/Data-1.13/faces/226.sti
Modified : /GameDir/Data-1.13/faces/240.sti
Modified : /GameDir/Data-1.13/faces/242.sti
Modified : /GameDir/Data-1.13/faces/251.sti
Modified : /GameDir/Data-1.13/faces/33Face/220.sti
Modified : /GameDir/Data-1.13/faces/33Face/225.sti
Modified : /GameDir/Data-1.13/faces/33Face/226.sti
Modified : /GameDir/Data-1.13/faces/33Face/240.sti
Modified : /GameDir/Data-1.13/faces/33Face/242.sti
Modified : /GameDir/Data-1.13/faces/33Face/251.sti
Modified : /GameDir/Data-1.13/faces/65Face/220.sti
Modified : /GameDir/Data-1.13/faces/65Face/225.sti
Modified : /GameDir/Data-1.13/faces/65Face/226.sti
Modified : /GameDir/Data-1.13/faces/65Face/240.sti
Modified : /GameDir/Data-1.13/faces/65Face/242.sti
Modified : /GameDir/Data-1.13/faces/65Face/251.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/181.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/220.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/225.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/226.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/240.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/242.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/248.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/249.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/251.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/220.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/225.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/226.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/240.STI
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/242.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/251.STI
Modified : /GameDir/Data-1.13/faces/URBANCAMO/220.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/225.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/226.STI
Modified : /GameDir/Data-1.13/faces/URBANCAMO/240.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/242.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/251.STI
Modified : /GameDir/Data-1.13/faces/WOODCAMO/220.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/225.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/226.STI
Modified : /GameDir/Data-1.13/faces/WOODCAMO/240.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/242.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/251.STI
Revision: 1792
Author: silversurfer
Date: Donnerstag, 26. September 2013 20:20:24
Message:
Fixed LUA script for sex in brothel
----
Modified : /GameDir/Data/Scripts/ExplosionControl.lua
Modified : /GameDir/Data-1.13/Scripts/ExplosionControl.lua
Modified : /GameDir/Data-UB/Scripts/ExplosionControl.lua
Revision: 1791
Author: silversurfer
Date: Donnerstag, 26. September 2013 18:32:46
Message:
Rifle Sling now uses external attachment slot which is more logical and doesn't block internal slot anymore.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1790
Author: Wanne
Date: Donnerstag, 26. September 2013 08:35:24
Message:
Merc Starting Gear adjustments (by Off_Topic)
- Sidney - Kit 4: Added mini grenade and mag to Kit 4
- Hector - Kit 3: He had a SIG PRO .40, it should be a HK P7M8
- Vinny - Kit 4: He should have a TT 3 Day Pack.
- Blood - Kit 2: He had .40 SMG mag, should be .40 pistol mag.
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 1789
Author: Kriplo
Date: Montag, 23. September 2013 23:52:06
Message:
- add settings for enemy and militia reinforcements delay, and this option from now is turn off and by default.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1788
Author: Flugente
Date: Montag, 23. September 2013 22:33:45
Message:
Fix: wrong ini value location
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1787
Author: Flugente
Date: Montag, 23. September 2013 22:04:39
Message:
Missing ini values caused reinforcements to be delayed. Added default values simulating absence of this feature.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1786
Author: Wanne
Date: Montag, 23. September 2013 08:53:51
Message:
- Deleted unused file A9_0_ExtraItems_Expert.xml
----
Deleted : /GameDir/Data-1.13/TableData/Map/A9_0_ExtraItems_Expert.xml
Revision: 1785
Author: Wanne
Date: Montag, 23. September 2013 08:42:37
Message:
- Restored missing Covert Ops-Traits for Mouse and Elroy (by Flugente)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1784
Author: silversurfer
Date: Sonntag, 22. September 2013 20:21:31
Message:
New trait bonus for Ranger
FIRING_SPEED_BONUS_SHOTGUNS will reduce the APs needed to fire shotguns. Default is 10 (percent).
----
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-UB/Skills_Settings.INI
Revision: 1783
Author: silversurfer
Date: Freitag, 20. September 2013 17:03:05
Message:
- fixed attachment class of trigger group
- fixed coolness of 4x scope
- fixed coolness of 7x scope
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1782
Author: silversurfer
Date: Freitag, 20. September 2013 16:40:02
Message:
New icons for secondary attributes
ItemInfoSecondaryIcons.sti holds 5 new icons.
ID 31 - item not damageable
ID 32 - item made of metal
ID 33 - items sinks
ID 34 - item two-handed
ID 35 - item blocks iron sights
----
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 1781
Author: Wanne
Date: Freitag, 20. September 2013 10:36:52
Message:
- Added new loadscreen hints (by Uriens)
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1780
Author: Wanne
Date: Freitag, 20. September 2013 10:20:39
Message:
- Externalized Kingpin money sector and Hospital sector (by Buggler)
[San Mona]
;Kingpin's private stash. He will come looking for you if stolen
KINGPIN_MONEY_SECTOR_X = 5
KINGPIN_MONEY_SECTOR_Y = 4
KINGPIN_MONEY_SECTOR_Z = 1
[Cambria]
;The Hospital sector
HOSPITAL_SECTOR_X = 8
HOSPITAL_SECTOR_Y = 6
HOSPITAL_SECTOR_Z = 0
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-UB/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-UB/Scripts/strategicmap.lua
Revision: 1779
Author: Wanne
Date: Freitag, 20. September 2013 10:11:49
Message:
- Addded missing gear kit name 5 ("Premium") for merc Lucky (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 1778
Author: Wanne
Date: Donnerstag, 19. September 2013 13:54:53
Message:
- Reworked GearKits for Merc and adjusted a few merc profiles (by Off_Topic)
These KITS are Limited to Merc Lvl and prices, it would be tempting to give them "the perfect loadout" but it would take away from the fun and balance of the game.
*List of Kits
Ammo: Extra ammo at the expense of an other item.
Gun Choice: an alternative weapon.
Combat: Mercs drop their Med/Tool Kits in favour of extra firepower.
Fast Rope: Only seen in upper tier Mercs. The idea was to create a basic kit for when you know you are landing in an enemy occupied sector. (Could be change to "Hot LZ")
CQC: Close Combat
HTH: Hand to Hand
LBE: If you feel like splashing the cash for some extra carry capacity.
Paramedic: A kit for Doctors on the front line, dropping their MEdkit for a FirstAid Kit and a Smoke Grenades.
Auto/Heavy WPNs: Skill specific kits.
Sapper: Desroying/Constructing stuff.
Breach: Using explosives or ballistics to open doors.
Covert: Silent weapons/ammo.
Night OPs: Flares etc...
There are more KITS but they should be self explanatory. It's a lot of info to edit, so if there are any mistakes/oversights let me know and i'll change them. Same goes for any suggestions.
I tweaked these Mercs in order for OST/NST to match and to improve one or two.
Dyno & Smoke: Electronics added to OST to match Demo.
Mouse: Stealthy/Stealthy added to OST Melee removed from NST
Moses: Given Devolve evolution.
Hector:Knifing expert in OST.
Needle: Knifing OST.
Screw: HTH (OST) HTH/Tech (NST)
Elroy: Strealth/Lockpicking.
Carp: Removed Deputy and gave him Teacjng in OST/NST. He's pretty useless at the moment, at least this way he can be a Militia Trainer.
Doc: He had Teaching/Deputy in NST. Changed it to Doctor in NST and no skill in OST.
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1777
Author: silversurfer
Date: Mittwoch, 18. September 2013 20:06:53
Message:
New icons for repair ease
There are now 3 icons for the wrench:
- green for items that can be repaired by anyone
- yellow for items that need a technician of NPC to repair them beyond repair threshold
- red for items that have <Repairable> tag set to 0 in items.xml
----
Modified : /GameDir/Data/Interface/ItemInfoWeaponIcons.sti
Revision: 1776
Author: Flugente
Date: Dienstag, 17. September 2013 22:35:05
Message:
Shadow had wrong background
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1775
Author: Flugente
Date: Dienstag, 17. September 2013 21:09:35
Message:
TOPTION_MERCENARY_FORMATIONS toggles wether mercenaries walk in formation when more than one is selected.
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Revision: 1774
Author: Wanne
Date: Dienstag, 17. September 2013 16:45:49
Message:
- Added comments to Samsites.xml (by Buggler)
----
Modified : /GameDir/Data/TableData/Map/SamSites.xml
Modified : /GameDir/Data-1.13/TableData/Map/SamSites.xml
Modified : /GameDir/Data-UB/TableData/Map/SamSites.xml
Revision: 1773
Author: Wanne
Date: Freitag, 13. September 2013 08:33:28
Message:
Mobile Militia Improvements (by moa)
o see: http://www.bears-pit.com/board/ubbthreads.php/topics/325133/Re_Fix_Catched_the_mobiles.html#Post325133
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Map/DynamicRestrictions.xml
Revision: 1772
Author: Wanne
Date: Donnerstag, 12. September 2013 13:21:31
Message:
- Updated LoadScreenHints.xml
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1771
Author: Wanne
Date: Donnerstag, 12. September 2013 13:05:20
Message:
- Restored German code page file (german.cp)
o To use the german codepage, you cann add the entry CODE_PAGE = german.cp in your ja2.ini file
- Updated LoadScreenHints.xml
o Added a few new hints
o Reworked some existing hints
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Added : /GameDir/german.cp
Revision: 1770
Author: Wanne
Date: Donnerstag, 12. September 2013 09:22:29
Message:
- Added new hints (by Faalagorn)
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1769
Author: Wanne
Date: Donnerstag, 12. September 2013 09:18:34
Message:
- Added new hint (by DepressivesBrot)
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1768
Author: Wanne
Date: Mittwoch, 11. September 2013 11:33:48
Message:
----
Modified : /GameDir/Download latest ja2.exe - ReadMe.txt
Revision: 1767
Author: Wanne
Date: Mittwoch, 11. September 2013 10:59:13
Message:
- Added new hint (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1766
Author: Wanne
Date: Mittwoch, 11. September 2013 10:52:50
Message:
- Deleted the Manuals from the "Docs" root folder
----
Deleted : /GameDir/Docs/JA2_113_Map_Editor.pdf
Deleted : /GameDir/Docs/JA2_Manual.pdf
Deleted : /GameDir/Docs/JA2_Manual_Gold_Pack.pdf
Deleted : /GameDir/Docs/JA2_Map_Editor_Tutorial.pdf
Revision: 1765
Author: Wanne
Date: Mittwoch, 11. September 2013 10:46:37
Message:
Restructured / cleaned "Docs" folder
- The "Docs" folder now only contains the Manuals, Hotkeys, Compatibility Fixes ... and a link to the additional 1.13 Documents Folder
- Additional 1.13 SVN Documents: https://ja2svn.dyndns.org/source/ja2/trunk/Documents
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325007.html#Post325007
----
Deleted : /GameDir/Data-1.13/JA2_DG_Merc.txt
Added : /GameDir/Docs/Additional 1.13 Documents.txt
Added : /GameDir/Docs/Additional JA2 1.13 UB Campaigns
Added : /GameDir/Docs/Additional JA2 1.13 UB Campaigns/Download JA2UB v1.13 User Campagins - ReadMe.txt
Deleted : /GameDir/Docs/Additional Merc Examples.zip
Deleted : /GameDir/Docs/Additional Merchants Modifications.txt
Deleted : /GameDir/Docs/Additional_Female_IMPs.zip
Deleted : /GameDir/Docs/Briefing Room Example 1.zip
Deleted : /GameDir/Docs/Briefing Room Example 2.zip
Deleted : /GameDir/Docs/CivGroupNames_MapEditor.png
Deleted : /GameDir/Docs/CivGroupNames_ReadMe.txt
Deleted : /GameDir/Docs/Cover Display & Mines Display Hotkeys.txt
Deleted : /GameDir/Docs/Create New Faces.txt
Deleted : /GameDir/Docs/Create_ja2Set.dat.xml_from_ja2set.dat.zip
Deleted : /GameDir/Docs/Design Document - MOLLE.txt
Deleted : /GameDir/Docs/Externalized Music Example.zip
Deleted : /GameDir/Docs/Externalized Vehicles Example.zip
Deleted : /GameDir/Docs/Extra Sector Items.txt
Deleted : /GameDir/Docs/Hotkeys 1.13.pdf
Deleted : /GameDir/Docs/JA2 UB Tilesets.png
Deleted : /GameDir/Docs/JA2 UB Tilesets.txt
Deleted : /GameDir/Docs/JA2_Patch112.txt
Added : /GameDir/Docs/Manuals
Added : /GameDir/Docs/Manuals/JA2_113_Hotkeys.pdf
Added : /GameDir/Docs/Manuals/JA2_113_Map_Editor.pdf
Added : /GameDir/Docs/Manuals/JA2_113_Mercenary_Spreadsheet.txt
Added : /GameDir/Docs/Manuals/JA2_Manual.pdf
Added : /GameDir/Docs/Manuals/JA2_Manual_Gold_Pack.pdf
Added : /GameDir/Docs/Manuals/JA2_Map_Editor_Tutorial.pdf
Deleted : /GameDir/Docs/Mercenary Spreadsheet.txt
Deleted : /GameDir/Docs/Merge INI Files.txt
Deleted : /GameDir/Docs/Multiplayer_Changelog.txt
Deleted : /GameDir/Docs/Multiplayer_FileTransfer.txt
Deleted : /GameDir/Docs/Multiplayer_GettingStarted.txt
Deleted : /GameDir/Docs/Multiplayer_HowItWorks.html
Deleted : /GameDir/Docs/New Attachment System_NAS_HowItWorks.txt
Deleted : /GameDir/Docs/New Starting Gear Interface_NSGI_HowItWorks.txt
Deleted : /GameDir/Docs/VirtualFileSystem_Setup.txt
Added : /GameDir/Docs/Windows Compatibility Fixes
Added : /GameDir/Docs/Windows Compatibility Fixes/ReadMe.txt
Added : /GameDir/Docs/Windows Compatibility Fixes/Windows 8 Fix.zip
Deleted : /GameDir/Download JA2UB v1.13 User Campagins - ReadMe.txt
Added : /GameDir/Download latest ja2.exe - ReadMe.txt (Copy from path: /GameDir/ja2.exe.download.txt, Revision, 1764)
Deleted : /GameDir/JA2_113_Fixes.txt
Deleted : /GameDir/LuaEdit 3.0.3 - Installer.exe
Deleted : /GameDir/MercProfileEditor2_Beta.zip
Deleted : /GameDir/Windows 8 Fix.zip
Deleted : /GameDir/german.cp
Deleted : /GameDir/ja2.exe.download.txt
Deleted : /GameDir/ja2export Help.txt
Deleted : /GameDir/ja2export.exe
Modified : /GameDir/transfer_rules.txt
Revision: 1764
Author: Wanne
Date: Mittwoch, 11. September 2013 09:30:18
Message:
- Fixed (Improved) create cutscene not playing after liberating 3 mine sectors (by Jazz)
o Reworked / optimized LUA script
----
Modified : /GameDir/Data/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-UB/Scripts/StrategicTownLoyalty.lua
Revision: 1763
Author: Wanne
Date: Dienstag, 10. September 2013 13:24:11
Message:
- Bugfix: Creature Quest Cutscene was not triggered
o There was a wrong condition in LUA script (In the ja2 source code this condition works, but not in LUA!!!)
-> WRONG: if ( giLairID ) -> this is always triggered as TRUE and therefore never starts the cutscene
-> CORRECT: if ( giLairID ~= 0 ) -> if the quest has not started ( value != 0), start the cutscene
----
Modified : /GameDir/Data/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-UB/Scripts/StrategicTownLoyalty.lua
Revision: 1762
Author: Wanne
Date: Dienstag, 10. September 2013 09:25:38
Message:
- Fixed X-Y coordinate mixed up for CheckConditionsForTriggeringCreatureQuest (by Buggler)
----
Modified : /GameDir/Data/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-UB/Scripts/StrategicTownLoyalty.lua
Revision: 1761
Author: Wanne
Date: Montag, 9. September 2013 10:48:03
Message:
- Added link to the new mercenary spreadsheet (by Faalagorn)
- Deleted old mercenary spreadsheets
----
Added : /GameDir/Docs/Mercenary Spreadsheet.txt
Deleted : /GameDir/Docs/Mercenary Spreadsheet.xls
Deleted : /GameDir/Docs/Mercenary Stats.xls
Revision: 1760
Author: silversurfer
Date: Sonntag, 8. September 2013 21:25:11
Message:
changed IMP starting gear
Expert Snipers won't get a 10x scope anymore. They get a 2x scope instead. A 10x scope is useless at the start and when we buy or find a sniper rifle it usually has a 10x scope anyway.
----
Modified : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Modified : /GameDir/Data-UB/TableData/Inventory/IMPItemChoices.xml
Revision: 1759
Author: silversurfer
Date: Samstag, 7. September 2013 13:58:13
Message:
New parameters in CTHConstants.ini:
IRON_SIGHT_PERFORMANCE_BONUS
This makes the base aperture in NCTH smaller by x percent when using Iron Sights or other 1x sights.
LASER_PERFORMANCE_BONUS_HIP
LASER_PERFORMANCE_BONUS_IRON
LASER_PERFORMANCE_BONUS_SCOPE
These also make the base aperture in NCTH smaller by x percent when a laser is used with the respective sight. This replaces the old Projection Factor if one of the values is != 0. To continue using Projection Factor leave these three parameters at 0.
----
Modified : /GameDir/Data/CTHConstants.ini
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data-UB/CTHConstants.ini
Revision: 1758
Author: Flugente
Date: Donnerstag, 5. September 2013 21:43:07
Message:
BACKPACKWEIGHT_LOWERS_AP controls wether backpack weight affects APs negatively
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1757
Author: Flugente
Date: Donnerstag, 5. September 2013 19:36:05
Message:
(feature adjustment) Food properties are now shown in DB (by Moa)
----
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Revision: 1756
Author: Wanne
Date: Donnerstag, 5. September 2013 15:01:54
Message:
- Correct a few sentences "LoadScreenHints.xml"
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1755
Author: Flugente
Date: Donnerstag, 5. September 2013 01:33:03
Message:
- aligned texts
- added <insurance> tag to backgrounds
----
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Revision: 1754
Author: Flugente
Date: Mittwoch, 4. September 2013 23:09:21
Message:
- added more backgrounds
- added new backgrounds to mercs
- <no_male> and <no_female> prohibit specific backgrounds to show up on IMP generation
- <cth_vs_creatures> modifies gun CTH when aiming at creatures
----
Modified : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1753
Author: Wanne
Date: Mittwoch, 4. September 2013 19:17:24
Message:
- Added new hints to LoadScreenHints.xml (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1752
Author: Wanne
Date: Mittwoch, 4. September 2013 13:09:50
Message:
- Deleted old UB executables
----
Deleted : /GameDir/MapEditor_5520.exe
Deleted : /GameDir/MapEditor_ub_5520.exe
Deleted : /GameDir/ja2_ub_5520.exe
Revision: 1751
Author: Wanne
Date: Mittwoch, 4. September 2013 12:45:26
Message:
- Turned on the new Feature "Merc Story Backgrounds" for the 1.13 Mod per default (-> awesome mini feature)
- Fixed crash on startup of "Vanilla" mod
o Missing Backgrounds.xml
o Made the initialization of the "SoldierProfileEnemy*.xml" files optional, because the "Vanilla" mod does not need it
- Updated Ja2_Settings.INI
----
Added : /GameDir/Data/TableData/Backgrounds.xml
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_Settings.INI
Revision: 1750
Author: Wanne
Date: Mittwoch, 4. September 2013 12:29:20
Message:
- Fixed B_map icon contrast and transparency issue (by Buggler)
----
Added : /GameDir/Data/Interface/BOXES.STI
Modified : /GameDir/Data/Interface/BOXES_1024x768.STI
Modified : /GameDir/Data/Interface/BOXES_800x600.STI
Modified : /GameDir/Data/Interface/MILITIA.STI
Modified : /GameDir/Data/Interface/MILITIA_1024x768.STI
Modified : /GameDir/Data/Interface/MILITIA_800x600.STI
Revision: 1749
Author: Wanne
Date: Mittwoch, 4. September 2013 12:06:21
Message:
- Added new hints and tips to the LoadScreenHints.xml (by Uriens)
- Added missing OVERHEATING property in "TableData/LoadScreenHints.xml"
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1748
Author: Flugente
Date: Dienstag, 3. September 2013 22:40:56
Message:
- new feature: backgrounds allow more personalisation of mercenaries
- background feature replaces overheating on startup screen, moved overheating opion to ini
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/Backgrounds.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Revision: 1747
Author: Wanne
Date: Sonntag, 1. September 2013 18:07:46
Message:
- Bugfix: Fixed issue with the Leather Shop Deed quest (by silversurfer)
o On modified maps Kyle couldn't reach the temp money for the reward. Now there is a new parameter in Mod_Settings.ini called KYLE_MONEY_POSITION = x. The default for x is 14952 which is for vanilla map.
----
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1746
Author: Wanne
Date: Freitag, 30. August 2013 22:40:20
Message:
- LUA Script Bugfix (by silversurfer)
o Added missing ProfileID parameter when calling the LUA method: CheckFact( fact, profileID )
----
Modified : /GameDir/Data/Scripts/ExplosionControl.lua
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/ExplosionControl.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-UB/Scripts/ExplosionControl.lua
Revision: 1745
Author: Wanne
Date: Freitag, 30. August 2013 16:09:18
Message:
- Corrected comments and ini references (by Faalagorn)
----
Modified : /GameDir/Ja2.ini
Revision: 1744
Author: Wanne
Date: Donnerstag, 29. August 2013 13:57:12
Message:
- UB Improvements / Cleanup (by Jazz)
o Deleted unused Inventory XML files
----
Deleted : /GameDir/Data-UB/TableData/NPCInventory/BettyInventory.xml
Deleted : /GameDir/Data-UB/TableData/NPCInventory/Merchants.xml
Deleted : /GameDir/Data-UB/TableData/NPCInventory/RaulInventory.xml
Revision: 1743
Author: Wanne
Date: Donnerstag, 29. August 2013 13:56:11
Message:
- UB Improvements / Cleanup (by Jazz)
o added the lacking items of UB to files "the "Data\TableData\Items\Items.xml".
o Necessary "Hand Cannon" were moved to the task Raul, to files H11_0_ExtraItems_xxx.xml.
o The instruction Morrisa will be generated after destruction of Morrisa automatically.
o All scripts lua were modified for UB
----
Added : /GameDir/Data/BigItems/GUN367.STI
Added : /GameDir/Data/BigItems/GUN368.STI
Added : /GameDir/Data/BigItems/P2item78.sti
Added : /GameDir/Data/BigItems/P2item79.sti
Added : /GameDir/Data/BigItems/P2item80.sti
Added : /GameDir/Data/BigItems/P2item81.sti
Added : /GameDir/Data/BigItems/P2item82.sti
Added : /GameDir/Data/BigItems/P2item83.sti
Added : /GameDir/Data/BigItems/P2item84.sti
Added : /GameDir/Data/BigItems/P2item85.sti
Added : /GameDir/Data/BigItems/P2item86.sti
Modified : /GameDir/Data/Interface/MDGUNS.STI
Modified : /GameDir/Data/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data/TableData/Items/AmmoStrings.xml
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data/TableData/Items/Magazines.xml
Modified : /GameDir/Data/TableData/Items/Weapons.xml
Modified : /GameDir/Data/tilesets/0/SMGUNS.STI
Modified : /GameDir/Data/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Inventory/MercStartingGear25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Map
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Map/H11_0_ExtraItems_Experienced.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Map/H11_0_ExtraItems_Expert.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Map/H11_0_ExtraItems_Insane.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Map/H11_0_ExtraItems_Novice.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/NPCInventory
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/NPCInventory/BettyInventory.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/NPCInventory/Merchants.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/NPCInventory/RaulInventory.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Inventory/MercStartingGear25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Map
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Map/H11_0_ExtraItems_Experienced.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Map/H11_0_ExtraItems_Expert.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Map/H11_0_ExtraItems_Insane.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Map/H11_0_ExtraItems_Novice.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/NPCInventory
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/NPCInventory/BettyInventory.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/NPCInventory/Merchants.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/NPCInventory/RaulInventory.xml
Modified : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI
Modified : /GameDir/Data-UB/Maps/H11.DAT
Modified : /GameDir/Data-UB/Scripts/ExplosionControl.lua
Modified : /GameDir/Data-UB/Scripts/GameInit.lua
Modified : /GameDir/Data-UB/Scripts/InitStrategicLayer.lua
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Modified : /GameDir/Data-UB/Scripts/Quests.lua
Modified : /GameDir/Data-UB/Scripts/intro.lua
Modified : /GameDir/Data-UB/Scripts/strategicmap.lua
Revision: 1742
Author: Flugente
Date: Mittwoch, 28. August 2013 21:55:49
Message:
Clothes can be cut into rags.
----
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Revision: 1741
Author: Wanne
Date: Mittwoch, 28. August 2013 19:09:45
Message:
- UB Improvements / Cleanup (by Jazz)
o Deleted old / unused files and added / updated new files
o Fixed problems with the icons of objects laid on the ground (wrong ja2set.dat)
----
Modified : /GameDir/Data/TableData/Items/Items.xml
Modified : /GameDir/Data/TableData/Items/Weapons.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/BinaryData
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/BinaryData/AIMBIOS.EDT
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/AIMAvailability.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Email
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Email/EmailMercAvailable.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Email/EmailMercLevelUp.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/HiddenNames.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Inventory
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/Inventory/MercStartingGear25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercAvailability.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercOpinions25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercProfiles25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/MercQuote.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/OldAIMArchive.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/BinaryData
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/BinaryData/AIMBIOS.EDT
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/AIMAvailability.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Email
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Email/EmailMercAvailable.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Email/EmailMercLevelUp.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/HiddenNames.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Inventory
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/Inventory/MercStartingGear25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercAvailability.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercOpinions25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercProfiles25.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/MercQuote.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/OldAIMArchive.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI
Deleted : /GameDir/Data-UB/Ja2_Options.ini
Deleted : /GameDir/Data-UB/MercEdt/170.EDT
Deleted : /GameDir/Data-UB/MercEdt/171.EDT
Deleted : /GameDir/Data-UB/MercEdt/172.EDT
Deleted : /GameDir/Data-UB/MercEdt/173.EDT
Deleted : /GameDir/Data-UB/MercEdt/174.EDT
Deleted : /GameDir/Data-UB/MercEdt/175.EDT
Deleted : /GameDir/Data-UB/MercEdt/176.EDT
Deleted : /GameDir/Data-UB/MercEdt/177.EDT
Modified : /GameDir/Data-UB/Scripts/GameInit.lua
Modified : /GameDir/Data-UB/Scripts/HourlyUpdate.lua
Modified : /GameDir/Data-UB/Scripts/InterfaceDialogue.lua
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Modified : /GameDir/Data-UB/Scripts/Quests.lua
Modified : /GameDir/Data-UB/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-UB/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-UB/Scripts/strategicmap.lua
Deleted : /GameDir/Data-UB/TableData/AIMAvailability.xml
Deleted : /GameDir/Data-UB/TableData/Email
Deleted : /GameDir/Data-UB/TableData/FilesSenderList.xml
Deleted : /GameDir/Data-UB/TableData/HiddenNames.xml
Deleted : /GameDir/Data-UB/TableData/Inventory/MercStartingGear25.xml
Deleted : /GameDir/Data-UB/TableData/Lookup
Deleted : /GameDir/Data-UB/TableData/Map/Polish.SectorNames.xml
Deleted : /GameDir/Data-UB/TableData/Map/Polish.SectorNamesLevel_1.xml
Deleted : /GameDir/Data-UB/TableData/Map/Polish.SectorNamesLevel_2.xml
Deleted : /GameDir/Data-UB/TableData/Map/Polish.SectorNamesLevel_3.xml
Deleted : /GameDir/Data-UB/TableData/Map/Russian.SectorNames.xml
Deleted : /GameDir/Data-UB/TableData/Map/Russian.SectorNamesLevel_1.xml
Deleted : /GameDir/Data-UB/TableData/Map/Russian.SectorNamesLevel_2.xml
Deleted : /GameDir/Data-UB/TableData/Map/Russian.SectorNamesLevel_3.xml
Modified : /GameDir/Data-UB/TableData/Map/SectorLoadscreens.xml
Deleted : /GameDir/Data-UB/TableData/Map/SectorNames.xml
Deleted : /GameDir/Data-UB/TableData/Map/SectorNamesLevel_1.xml
Deleted : /GameDir/Data-UB/TableData/Map/SectorNamesLevel_2.xml
Deleted : /GameDir/Data-UB/TableData/Map/SectorNamesLevel_3.xml
Deleted : /GameDir/Data-UB/TableData/MercAvailability.xml
Deleted : /GameDir/Data-UB/TableData/MercOpinions25.xml
Deleted : /GameDir/Data-UB/TableData/MercProfiles25.xml
Deleted : /GameDir/Data-UB/TableData/MercQuote.xml
Deleted : /GameDir/Data-UB/TableData/RPCFacesSmall.xml
Deleted : /GameDir/Data-UB/Tilesets/50/SMGUNS.STI
Deleted : /GameDir/Data-UB/Tilesets/50/SMP1ITEMS.STI
Deleted : /GameDir/Data-UB/Tilesets/50/SMP2ITEMS.STI
Deleted : /GameDir/Data-UB/Tilesets/50/SMP3ITEMS.STI
Deleted : /GameDir/Data-UB/UB_Options.INI
Deleted : /GameDir/Data-UB/binarydata/AIMBIOS.EDT
Modified : /GameDir/Data-UB/binarydata/JA2SET.DAT
Deleted : /GameDir/Data-UB/binarydata/MERCBIOS.EDT
Modified : /GameDir/Ja2.ini
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_1.13/Ja2_Settings.INI
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB_Vanilla/Ja2_Settings.INI
Deleted : /GameDir/vfs_config.UB.ini
Added : /GameDir/vfs_config.UB113.ini
Added : /GameDir/vfs_config.UBVanilla.ini
Revision: 1740
Author: Wanne
Date: Mittwoch, 28. August 2013 18:34:03
Message:
- Bugfix: Fixed too long sentences in Email.edt for John Kulba (thx to Inshy for reporting)
----
Modified : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Revision: 1739
Author: Flugente
Date: Montag, 26. August 2013 23:23:22
Message:
soldier tooltips now display energy and morale
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1738
Author: Flugente
Date: Sonntag, 25. August 2013 13:57:34
Message:
moved face icons for assignments and various states to a separate library to be independent of face gear icons
----
Added : /GameDir/Data/Interface/AssignmentIcons.sti
Revision: 1737
Author: Flugente
Date: Sonntag, 25. August 2013 01:08:25
Message:
- Updated faces and added missing camo faces for Spike and Leech (by anv)
- fixed Sparky relationships and quotes (by anv)
----
Modified : /GameDir/Data-1.13/MercEdt/224.EDT
Modified : /GameDir/Data-1.13/Speech/224_007.gap
Modified : /GameDir/Data-1.13/Speech/224_007.wav
Modified : /GameDir/Data-1.13/Speech/224_015.WAV
Modified : /GameDir/Data-1.13/Speech/224_015.gap
Modified : /GameDir/Data-1.13/Speech/224_016.gap
Modified : /GameDir/Data-1.13/Speech/224_016.wav
Added : /GameDir/Data-1.13/Speech/224_018.WAV
Added : /GameDir/Data-1.13/Speech/224_018.gap
Modified : /GameDir/Data-1.13/Speech/224_022.WAV
Modified : /GameDir/Data-1.13/Speech/224_022.gap
Modified : /GameDir/Data-1.13/Speech/224_024.WAV
Modified : /GameDir/Data-1.13/Speech/224_024.gap
Modified : /GameDir/Data-1.13/Speech/224_029.gap
Modified : /GameDir/Data-1.13/Speech/224_029.wav
Added : /GameDir/Data-1.13/Speech/224_032.gap
Modified : /GameDir/Data-1.13/Speech/224_032.wav
Modified : /GameDir/Data-1.13/Speech/224_033.gap
Modified : /GameDir/Data-1.13/Speech/224_033.wav
Modified : /GameDir/Data-1.13/Speech/224_035.WAV
Modified : /GameDir/Data-1.13/Speech/224_043.WAV
Modified : /GameDir/Data-1.13/Speech/224_043.gap
Added : /GameDir/Data-1.13/Speech/224_045.WAV
Added : /GameDir/Data-1.13/Speech/224_045.gap
Modified : /GameDir/Data-1.13/Speech/224_046.WAV
Modified : /GameDir/Data-1.13/Speech/224_046.gap
Added : /GameDir/Data-1.13/Speech/224_049.gap
Added : /GameDir/Data-1.13/Speech/224_049.wav
Modified : /GameDir/Data-1.13/Speech/224_051.gap
Modified : /GameDir/Data-1.13/Speech/224_051.wav
Modified : /GameDir/Data-1.13/Speech/224_052.gap
Modified : /GameDir/Data-1.13/Speech/224_052.wav
Added : /GameDir/Data-1.13/Speech/224_056.gap
Added : /GameDir/Data-1.13/Speech/224_056.wav
Modified : /GameDir/Data-1.13/Speech/224_058.WAV
Modified : /GameDir/Data-1.13/Speech/224_058.gap
Modified : /GameDir/Data-1.13/Speech/224_059.WAV
Modified : /GameDir/Data-1.13/Speech/224_059.gap
Modified : /GameDir/Data-1.13/Speech/224_060.WAV
Modified : /GameDir/Data-1.13/Speech/224_060.gap
Added : /GameDir/Data-1.13/Speech/224_063.WAV
Added : /GameDir/Data-1.13/Speech/224_063.gap
Added : /GameDir/Data-1.13/Speech/224_066.gap
Added : /GameDir/Data-1.13/Speech/224_066.wav
Modified : /GameDir/Data-1.13/Speech/224_073.WAV
Modified : /GameDir/Data-1.13/Speech/224_073.gap
Modified : /GameDir/Data-1.13/Speech/224_074.WAV
Modified : /GameDir/Data-1.13/Speech/224_074.gap
Modified : /GameDir/Data-1.13/Speech/224_075.WAV
Modified : /GameDir/Data-1.13/Speech/224_075.gap
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/faces/233.sti
Modified : /GameDir/Data-1.13/faces/235.sti
Modified : /GameDir/Data-1.13/faces/33Face/233.sti
Modified : /GameDir/Data-1.13/faces/33Face/235.sti
Modified : /GameDir/Data-1.13/faces/65Face/233.sti
Modified : /GameDir/Data-1.13/faces/65Face/235.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/233.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/235.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/233.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/235.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/233.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/235.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/233.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/235.sti
Revision: 1736
Author: Wanne
Date: Donnerstag, 22. August 2013 21:36:22
Message:
- Cosmetic Improvements to MERC hiring page (by Buggler)
----
Added : /GameDir/Data/Laptop/STATSBOX.sti
Revision: 1735
Author: Wanne
Date: Donnerstag, 22. August 2013 00:25:16
Message:
- Added optional profile names to the XML files (by silversurfer)
----
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 1734
Author: Wanne
Date: Mittwoch, 21. August 2013 09:52:47
Message:
- Updated Vehicles.xml (by silversurfer)
o Added the jeep
----
Modified : /GameDir/Data/TableData/Vehicles.xml
Modified : /GameDir/Data-1.13/TableData/Vehicles.xml
Revision: 1733
Author: Wanne
Date: Dienstag, 20. August 2013 10:34:32
Message:
- Bugfix: Externalized Music (Music.lua) (by Jazz)
o Added missing:
6 - creature start battle (CREATURE_BATTLE_xxx.wav or CREATURE_BATTLE_xxx.ogg)
7 - creepy music (CREEPY_xxx.wav or CREEPY_xxx.ogg)
----
Modified : /GameDir/Docs/Externalized Music Example.zip
Revision: 1732
Author: Wanne
Date: Dienstag, 20. August 2013 09:21:55
Message:
- New Externalization: Externalized the used music to an OPTIONAL "Scripts\Music.lua" file (by Jazz)
o This file is OPTIONAL and if not available, the game uses the default music tracks
o With the user of the Music.lua script file, you can play different musics and types for each sector (*.WAV or *.OGG)
o An example of the usage has been added to "Docs\Externalized Music Example.zip"
o See comments from the Music.lua scripts below
--[[
AddMusic(SectorX,SectorY,SectorZ,MusicType,MusicID)
MusicType :
1 - standard music, sector no enemy (NOTHING_xxx.wav or NOTHING_xxx.ogg)
2 - enemy in sector (TENSOR_xxx.wav or TENSOR_xxx.ogg)
3 - start battle (BATTLE_xxx.wav or BATTLE_xxx.ogg)
4 - victory (TRIUMPH_xxx.wav or TRIUMPH_xxx.ogg)
5 - death merc (DEATH_xxx.wav or DEATH_xxx.ogg)
xxx - number file
MusicID - id of music
Put to "Music" folder ogg or wav file. We number the names of files NOTHING_0.wav... NOTHING_10.wav ... etc
Example :
AddMusic(1,10,0,1,0) -- add to sector A10, music type "1" and file NOTHING_0.wav or NOTHING_0.ogg.
AddMusic(1,10,1,1,0) -- add to sector A10_B1, music type "1" and file NOTHING_0.wav or NOTHING_0.ogg.
AddMusic(1,9,0,2,10) -- add to sector A9, music type "2" and file TENSOR_10.wav or TENSOR_10.ogg.
for x = 1,16 do
for y = 1,16 do
AddMusic(x,y,0,1,10) -- add to all sector, music type "1" and file NOTHING_10.wav or NOTHING_10.ogg.
end
end
]]
----
Added : /GameDir/Docs/Externalized Music Example.zip
Revision: 1731
Author: Wanne
Date: Dienstag, 20. August 2013 08:45:46
Message:
- Updated some JA DG faces and added missing camo faces for JA1 natives (by anv)
o Face improvements: Spam & Roachburn family members
o Added missing camo faces for the 3 JA1 natives
----
Modified : /GameDir/Data-1.13/faces/222.sti
Modified : /GameDir/Data-1.13/faces/223.sti
Modified : /GameDir/Data-1.13/faces/224.sti
Modified : /GameDir/Data-1.13/faces/232.sti
Modified : /GameDir/Data-1.13/faces/33Face/222.sti
Modified : /GameDir/Data-1.13/faces/33Face/223.sti
Modified : /GameDir/Data-1.13/faces/33Face/224.sti
Modified : /GameDir/Data-1.13/faces/33Face/232.sti
Modified : /GameDir/Data-1.13/faces/65Face/222.sti
Modified : /GameDir/Data-1.13/faces/65Face/223.sti
Modified : /GameDir/Data-1.13/faces/65Face/224.sti
Modified : /GameDir/Data-1.13/faces/65Face/232.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/222.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/223.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/224.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/232.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/196.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/197.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/198.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/222.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/223.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/224.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/232.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/196.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/197.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/198.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/222.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/223.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/224.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/232.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/196.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/197.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/198.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/222.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/223.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/224.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/232.sti
Revision: 1730
Author: Flugente
Date: Montag, 19. August 2013 21:43:33
Message:
added a few loadscreen hints (by Acqsen & Flugente)
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1729
Author: Flugente
Date: Samstag, 17. August 2013 00:27:29
Message:
made tripwire merges not that hard, thereby reducing the stat gain
----
Modified : /GameDir/Data-1.13/TableData/Items/Merges.xml
Revision: 1728
Author: Wanne
Date: Donnerstag, 15. August 2013 22:21:19
Message:
- Fixed wrong index of drunken Larry in MercAvailability.xml (by silversurfer)
----
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Revision: 1727
Author: Wanne
Date: Mittwoch, 14. August 2013 13:20:06
Message:
- Fixed missing and placeholder face files for the 3 JA1 natives (by Buggler)
----
Modified : /GameDir/Data-1.13/faces/33Face/196.STI
Modified : /GameDir/Data-1.13/faces/33Face/197.STI
Modified : /GameDir/Data-1.13/faces/33Face/198.STI
Added : /GameDir/Data-1.13/faces/65Face/196.sti
Added : /GameDir/Data-1.13/faces/65Face/197.sti
Added : /GameDir/Data-1.13/faces/65Face/198.sti
Revision: 1726
Author: Wanne
Date: Sonntag, 11. August 2013 22:08:25
Message:
- Bugfix: Fixed duplicated tags that were introduced in revision 1725 (thx to silversurfer)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1725
Author: Wanne
Date: Sonntag, 11. August 2013 21:19:35
Message:
- Re-added missing buddies/hates for some merc that were overwritten in revision 1715
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1724
Author: Wanne
Date: Sonntag, 11. August 2013 21:11:23
Message:
- Quickfix: Added the missing 33-faces for the 3 JA1 natives to fix the crash
o Currently all the 3 uses the face of John Kulba, until we get the correct ones
----
Added : /GameDir/Data-1.13/faces/33Face/196.STI
Added : /GameDir/Data-1.13/faces/33Face/197.STI
Added : /GameDir/Data-1.13/faces/33Face/198.STI
Revision: 1723
Author: Flugente
Date: Sonntag, 11. August 2013 17:07:36
Message:
new feature: 'Move item' assignment allows quick and easy mass transfer of items between city sectors.
----
Modified : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Modified : /GameDir/Data/Interface/Sector_Inventory_Buttons.sti
Revision: 1722
Author: Flugente
Date: Donnerstag, 8. August 2013 23:08:44
Message:
added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers
These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1721
Author: Flugente
Date: Dienstag, 6. August 2013 22:44:38
Message:
R-Holster is now covert.
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1720
Author: Wanne
Date: Freitag, 2. August 2013 13:18:54
Message:
- Bugfix: Overhead.lua (by Jazz)
o Entering Kinpgin room through the window. Demon (bodyguard) has to let in the player and Kingpin has to expect the player
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Revision: 1719
Author: Wanne
Date: Mittwoch, 31. Juli 2013 22:25:48
Message:
- Added missing MERC level up emails for John Kulba and the 3 JA1 natives
----
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Revision: 1718
Author: Wanne
Date: Mittwoch, 31. Juli 2013 22:10:47
Message:
- Bugfix: Fixed wrong bio index for the 3 JA1 natives (by silversurfer)
----
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Revision: 1717
Author: Wanne
Date: Mittwoch, 31. Juli 2013 22:06:14
Message:
- Fixed maxvalue for IMP_MALE_CHARACTER_COUNT and IMP_FEMALE_CHARACTER_COUNT
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1716
Author: Flugente
Date: Dienstag, 30. Juli 2013 21:34:13
Message:
new item tag <ItemChoiceTimeSetting> forbids AI from picking an item at night if set to 1 and at day if set to 2
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1715
Author: Wanne
Date: Montag, 29. Juli 2013 13:55:20
Message:
- Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data-1.13/BattleSNDS/195_ATTN.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_COOL.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_CURSE.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_DYING.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_ENEM.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_GOTIT.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_HIT1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_HIT2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_HUMM.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_LAUGH.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_LMATTN.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_LMOK1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_LMOK2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_LOCKED.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_NOTH.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_OK1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/195_OK2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_hit2.gap
Added : /GameDir/Data-1.13/BattleSNDS/196_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/196_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/196_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/196_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/196_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/196_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/196_ok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/197_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/197_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/197_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/197_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/197_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/197_ok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/198_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/198_ok2.ogg
Added : /GameDir/Data-1.13/BinaryData/EMAIL.EDT
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/MercEdt/195.EDT
Added : /GameDir/Data-1.13/MercEdt/196.EDT
Added : /GameDir/Data-1.13/MercEdt/197.EDT
Added : /GameDir/Data-1.13/MercEdt/198.EDT
Added : /GameDir/Data-1.13/Speech/195_000.gap
Added : /GameDir/Data-1.13/Speech/195_000.ogg
Added : /GameDir/Data-1.13/Speech/195_001.gap
Added : /GameDir/Data-1.13/Speech/195_001.ogg
Added : /GameDir/Data-1.13/Speech/195_002.gap
Added : /GameDir/Data-1.13/Speech/195_002.ogg
Added : /GameDir/Data-1.13/Speech/195_003.gap
Added : /GameDir/Data-1.13/Speech/195_003.ogg
Added : /GameDir/Data-1.13/Speech/195_004.gap
Added : /GameDir/Data-1.13/Speech/195_004.ogg
Added : /GameDir/Data-1.13/Speech/195_005.gap
Added : /GameDir/Data-1.13/Speech/195_005.ogg
Added : /GameDir/Data-1.13/Speech/195_006.gap
Added : /GameDir/Data-1.13/Speech/195_006.ogg
Added : /GameDir/Data-1.13/Speech/195_007.gap
Added : /GameDir/Data-1.13/Speech/195_007.ogg
Added : /GameDir/Data-1.13/Speech/195_008.gap
Added : /GameDir/Data-1.13/Speech/195_008.ogg
Added : /GameDir/Data-1.13/Speech/195_009.gap
Added : /GameDir/Data-1.13/Speech/195_009.ogg
Added : /GameDir/Data-1.13/Speech/195_010.gap
Added : /GameDir/Data-1.13/Speech/195_010.ogg
Added : /GameDir/Data-1.13/Speech/195_011.gap
Added : /GameDir/Data-1.13/Speech/195_011.ogg
Added : /GameDir/Data-1.13/Speech/195_012.gap
Added : /GameDir/Data-1.13/Speech/195_012.ogg
Added : /GameDir/Data-1.13/Speech/195_013.gap
Added : /GameDir/Data-1.13/Speech/195_013.ogg
Added : /GameDir/Data-1.13/Speech/195_014.gap
Added : /GameDir/Data-1.13/Speech/195_014.ogg
Added : /GameDir/Data-1.13/Speech/195_017.gap
Added : /GameDir/Data-1.13/Speech/195_017.ogg
Added : /GameDir/Data-1.13/Speech/195_019.gap
Added : /GameDir/Data-1.13/Speech/195_019.ogg
Added : /GameDir/Data-1.13/Speech/195_020.gap
Added : /GameDir/Data-1.13/Speech/195_020.ogg
Added : /GameDir/Data-1.13/Speech/195_021.gap
Added : /GameDir/Data-1.13/Speech/195_021.ogg
Added : /GameDir/Data-1.13/Speech/195_022.gap
Added : /GameDir/Data-1.13/Speech/195_022.ogg
Added : /GameDir/Data-1.13/Speech/195_023.gap
Added : /GameDir/Data-1.13/Speech/195_023.ogg
Added : /GameDir/Data-1.13/Speech/195_024.gap
Added : /GameDir/Data-1.13/Speech/195_024.ogg
Added : /GameDir/Data-1.13/Speech/195_025.gap
Added : /GameDir/Data-1.13/Speech/195_025.ogg
Added : /GameDir/Data-1.13/Speech/195_026.gap
Added : /GameDir/Data-1.13/Speech/195_026.ogg
Added : /GameDir/Data-1.13/Speech/195_027.gap
Added : /GameDir/Data-1.13/Speech/195_027.ogg
Added : /GameDir/Data-1.13/Speech/195_028.ogg
Added : /GameDir/Data-1.13/Speech/195_029.gap
Added : /GameDir/Data-1.13/Speech/195_029.ogg
Added : /GameDir/Data-1.13/Speech/195_030.gap
Added : /GameDir/Data-1.13/Speech/195_030.ogg
Added : /GameDir/Data-1.13/Speech/195_031.gap
Added : /GameDir/Data-1.13/Speech/195_031.ogg
Added : /GameDir/Data-1.13/Speech/195_032.gap
Added : /GameDir/Data-1.13/Speech/195_032.ogg
Added : /GameDir/Data-1.13/Speech/195_033.gap
Added : /GameDir/Data-1.13/Speech/195_033.ogg
Added : /GameDir/Data-1.13/Speech/195_034.gap
Added : /GameDir/Data-1.13/Speech/195_034.ogg
Added : /GameDir/Data-1.13/Speech/195_035.gap
Added : /GameDir/Data-1.13/Speech/195_035.ogg
Added : /GameDir/Data-1.13/Speech/195_036.gap
Added : /GameDir/Data-1.13/Speech/195_036.ogg
Added : /GameDir/Data-1.13/Speech/195_037.gap
Added : /GameDir/Data-1.13/Speech/195_037.ogg
Added : /GameDir/Data-1.13/Speech/195_038.gap
Added : /GameDir/Data-1.13/Speech/195_038.ogg
Added : /GameDir/Data-1.13/Speech/195_039.gap
Added : /GameDir/Data-1.13/Speech/195_039.ogg
Added : /GameDir/Data-1.13/Speech/195_040.gap
Added : /GameDir/Data-1.13/Speech/195_040.ogg
Added : /GameDir/Data-1.13/Speech/195_041.gap
Added : /GameDir/Data-1.13/Speech/195_041.ogg
Added : /GameDir/Data-1.13/Speech/195_042.gap
Added : /GameDir/Data-1.13/Speech/195_042.ogg
Added : /GameDir/Data-1.13/Speech/195_043.gap
Added : /GameDir/Data-1.13/Speech/195_043.ogg
Added : /GameDir/Data-1.13/Speech/195_044.gap
Added : /GameDir/Data-1.13/Speech/195_044.ogg
Added : /GameDir/Data-1.13/Speech/195_045.gap
Added : /GameDir/Data-1.13/Speech/195_045.ogg
Added : /GameDir/Data-1.13/Speech/195_046.gap
Added : /GameDir/Data-1.13/Speech/195_046.ogg
Added : /GameDir/Data-1.13/Speech/195_047.gap
Added : /GameDir/Data-1.13/Speech/195_047.ogg
Added : /GameDir/Data-1.13/Speech/195_048.ogg
Added : /GameDir/Data-1.13/Speech/195_049.gap
Added : /GameDir/Data-1.13/Speech/195_049.ogg
Added : /GameDir/Data-1.13/Speech/195_050.gap
Added : /GameDir/Data-1.13/Speech/195_050.ogg
Added : /GameDir/Data-1.13/Speech/195_053.gap
Added : /GameDir/Data-1.13/Speech/195_053.ogg
Added : /GameDir/Data-1.13/Speech/195_054.gap
Added : /GameDir/Data-1.13/Speech/195_054.ogg
Added : /GameDir/Data-1.13/Speech/195_055.gap
Added : /GameDir/Data-1.13/Speech/195_055.ogg
Added : /GameDir/Data-1.13/Speech/195_056.gap
Added : /GameDir/Data-1.13/Speech/195_056.ogg
Added : /GameDir/Data-1.13/Speech/195_057.gap
Added : /GameDir/Data-1.13/Speech/195_057.ogg
Added : /GameDir/Data-1.13/Speech/195_058.ogg
Added : /GameDir/Data-1.13/Speech/195_059.gap
Added : /GameDir/Data-1.13/Speech/195_059.ogg
Added : /GameDir/Data-1.13/Speech/195_060.gap
Added : /GameDir/Data-1.13/Speech/195_060.ogg
Added : /GameDir/Data-1.13/Speech/195_062.gap
Added : /GameDir/Data-1.13/Speech/195_062.ogg
Added : /GameDir/Data-1.13/Speech/195_063.gap
Added : /GameDir/Data-1.13/Speech/195_063.ogg
Added : /GameDir/Data-1.13/Speech/195_064.gap
Added : /GameDir/Data-1.13/Speech/195_064.ogg
Added : /GameDir/Data-1.13/Speech/195_065.gap
Added : /GameDir/Data-1.13/Speech/195_065.ogg
Added : /GameDir/Data-1.13/Speech/195_066.gap
Added : /GameDir/Data-1.13/Speech/195_066.ogg
Added : /GameDir/Data-1.13/Speech/195_067.gap
Added : /GameDir/Data-1.13/Speech/195_067.ogg
Added : /GameDir/Data-1.13/Speech/195_068.gap
Added : /GameDir/Data-1.13/Speech/195_068.ogg
Added : /GameDir/Data-1.13/Speech/195_069.gap
Added : /GameDir/Data-1.13/Speech/195_069.ogg
Added : /GameDir/Data-1.13/Speech/195_070.ogg
Added : /GameDir/Data-1.13/Speech/195_073.gap
Added : /GameDir/Data-1.13/Speech/195_073.ogg
Added : /GameDir/Data-1.13/Speech/195_074.gap
Added : /GameDir/Data-1.13/Speech/195_074.ogg
Added : /GameDir/Data-1.13/Speech/195_075.gap
Added : /GameDir/Data-1.13/Speech/195_075.ogg
Added : /GameDir/Data-1.13/Speech/195_076.gap
Added : /GameDir/Data-1.13/Speech/195_076.ogg
Added : /GameDir/Data-1.13/Speech/195_078.gap
Added : /GameDir/Data-1.13/Speech/195_078.ogg
Added : /GameDir/Data-1.13/Speech/196_000.gap
Added : /GameDir/Data-1.13/Speech/196_000.ogg
Added : /GameDir/Data-1.13/Speech/196_001.gap
Added : /GameDir/Data-1.13/Speech/196_001.ogg
Added : /GameDir/Data-1.13/Speech/196_002.gap
Added : /GameDir/Data-1.13/Speech/196_002.ogg
Added : /GameDir/Data-1.13/Speech/196_003.gap
Added : /GameDir/Data-1.13/Speech/196_003.ogg
Added : /GameDir/Data-1.13/Speech/196_004.ogg
Added : /GameDir/Data-1.13/Speech/196_005.gap
Added : /GameDir/Data-1.13/Speech/196_005.ogg
Added : /GameDir/Data-1.13/Speech/196_006.gap
Added : /GameDir/Data-1.13/Speech/196_006.ogg
Added : /GameDir/Data-1.13/Speech/196_007.gap
Added : /GameDir/Data-1.13/Speech/196_007.ogg
Added : /GameDir/Data-1.13/Speech/196_008.gap
Added : /GameDir/Data-1.13/Speech/196_008.ogg
Added : /GameDir/Data-1.13/Speech/196_009.gap
Added : /GameDir/Data-1.13/Speech/196_009.ogg
Added : /GameDir/Data-1.13/Speech/196_010.gap
Added : /GameDir/Data-1.13/Speech/196_010.ogg
Added : /GameDir/Data-1.13/Speech/196_011.gap
Added : /GameDir/Data-1.13/Speech/196_011.ogg
Added : /GameDir/Data-1.13/Speech/196_012.gap
Added : /GameDir/Data-1.13/Speech/196_012.ogg
Added : /GameDir/Data-1.13/Speech/196_013.gap
Added : /GameDir/Data-1.13/Speech/196_013.ogg
Added : /GameDir/Data-1.13/Speech/196_014.gap
Added : /GameDir/Data-1.13/Speech/196_014.ogg
Added : /GameDir/Data-1.13/Speech/196_018.gap
Added : /GameDir/Data-1.13/Speech/196_018.ogg
Added : /GameDir/Data-1.13/Speech/196_019.ogg
Added : /GameDir/Data-1.13/Speech/196_020.gap
Added : /GameDir/Data-1.13/Speech/196_020.ogg
Added : /GameDir/Data-1.13/Speech/196_021.gap
Added : /GameDir/Data-1.13/Speech/196_021.ogg
Added : /GameDir/Data-1.13/Speech/196_022.gap
Added : /GameDir/Data-1.13/Speech/196_022.ogg
Added : /GameDir/Data-1.13/Speech/196_023.gap
Added : /GameDir/Data-1.13/Speech/196_023.ogg
Added : /GameDir/Data-1.13/Speech/196_024.gap
Added : /GameDir/Data-1.13/Speech/196_024.ogg
Added : /GameDir/Data-1.13/Speech/196_025.gap
Added : /GameDir/Data-1.13/Speech/196_025.ogg
Added : /GameDir/Data-1.13/Speech/196_026.gap
Added : /GameDir/Data-1.13/Speech/196_026.ogg
Added : /GameDir/Data-1.13/Speech/196_027.gap
Added : /GameDir/Data-1.13/Speech/196_027.ogg
Added : /GameDir/Data-1.13/Speech/196_028.gap
Added : /GameDir/Data-1.13/Speech/196_028.ogg
Added : /GameDir/Data-1.13/Speech/196_032.gap
Added : /GameDir/Data-1.13/Speech/196_032.ogg
Added : /GameDir/Data-1.13/Speech/196_033.ogg
Added : /GameDir/Data-1.13/Speech/196_034.gap
Added : /GameDir/Data-1.13/Speech/196_034.ogg
Added : /GameDir/Data-1.13/Speech/196_035.gap
Added : /GameDir/Data-1.13/Speech/196_035.ogg
Added : /GameDir/Data-1.13/Speech/196_036.gap
Added : /GameDir/Data-1.13/Speech/196_036.ogg
Added : /GameDir/Data-1.13/Speech/196_037.ogg
Added : /GameDir/Data-1.13/Speech/196_038.gap
Added : /GameDir/Data-1.13/Speech/196_038.ogg
Added : /GameDir/Data-1.13/Speech/196_039.gap
Added : /GameDir/Data-1.13/Speech/196_039.ogg
Added : /GameDir/Data-1.13/Speech/196_040.gap
Added : /GameDir/Data-1.13/Speech/196_040.ogg
Added : /GameDir/Data-1.13/Speech/196_041.ogg
Added : /GameDir/Data-1.13/Speech/196_042.ogg
Added : /GameDir/Data-1.13/Speech/196_043.gap
Added : /GameDir/Data-1.13/Speech/196_043.ogg
Added : /GameDir/Data-1.13/Speech/196_044.gap
Added : /GameDir/Data-1.13/Speech/196_044.ogg
Added : /GameDir/Data-1.13/Speech/196_045.gap
Added : /GameDir/Data-1.13/Speech/196_045.ogg
Added : /GameDir/Data-1.13/Speech/196_046.gap
Added : /GameDir/Data-1.13/Speech/196_046.ogg
Added : /GameDir/Data-1.13/Speech/196_047.ogg
Added : /GameDir/Data-1.13/Speech/196_048.ogg
Added : /GameDir/Data-1.13/Speech/196_054.gap
Added : /GameDir/Data-1.13/Speech/196_054.ogg
Added : /GameDir/Data-1.13/Speech/196_055.gap
Added : /GameDir/Data-1.13/Speech/196_055.ogg
Added : /GameDir/Data-1.13/Speech/196_056.gap
Added : /GameDir/Data-1.13/Speech/196_056.ogg
Added : /GameDir/Data-1.13/Speech/196_057.gap
Added : /GameDir/Data-1.13/Speech/196_057.ogg
Added : /GameDir/Data-1.13/Speech/196_058.gap
Added : /GameDir/Data-1.13/Speech/196_058.ogg
Added : /GameDir/Data-1.13/Speech/196_059.gap
Added : /GameDir/Data-1.13/Speech/196_059.ogg
Added : /GameDir/Data-1.13/Speech/196_060.gap
Added : /GameDir/Data-1.13/Speech/196_060.ogg
Added : /GameDir/Data-1.13/Speech/196_062.ogg
Added : /GameDir/Data-1.13/Speech/196_063.ogg
Added : /GameDir/Data-1.13/Speech/196_064.gap
Added : /GameDir/Data-1.13/Speech/196_064.ogg
Added : /GameDir/Data-1.13/Speech/196_065.ogg
Added : /GameDir/Data-1.13/Speech/196_066.gap
Added : /GameDir/Data-1.13/Speech/196_066.ogg
Added : /GameDir/Data-1.13/Speech/196_067.ogg
Added : /GameDir/Data-1.13/Speech/196_068.gap
Added : /GameDir/Data-1.13/Speech/196_068.ogg
Added : /GameDir/Data-1.13/Speech/196_069.gap
Added : /GameDir/Data-1.13/Speech/196_069.ogg
Added : /GameDir/Data-1.13/Speech/196_070.ogg
Added : /GameDir/Data-1.13/Speech/196_071.gap
Added : /GameDir/Data-1.13/Speech/196_071.ogg
Added : /GameDir/Data-1.13/Speech/196_072.ogg
Added : /GameDir/Data-1.13/Speech/196_073.ogg
Added : /GameDir/Data-1.13/Speech/196_074.gap
Added : /GameDir/Data-1.13/Speech/196_074.ogg
Added : /GameDir/Data-1.13/Speech/196_075.gap
Added : /GameDir/Data-1.13/Speech/196_075.ogg
Added : /GameDir/Data-1.13/Speech/196_076.gap
Added : /GameDir/Data-1.13/Speech/196_076.ogg
Added : /GameDir/Data-1.13/Speech/196_077.gap
Added : /GameDir/Data-1.13/Speech/196_077.ogg
Added : /GameDir/Data-1.13/Speech/196_078.gap
Added : /GameDir/Data-1.13/Speech/196_078.ogg
Added : /GameDir/Data-1.13/Speech/197_000.ogg
Added : /GameDir/Data-1.13/Speech/197_001.ogg
Added : /GameDir/Data-1.13/Speech/197_002.ogg
Added : /GameDir/Data-1.13/Speech/197_003.ogg
Added : /GameDir/Data-1.13/Speech/197_004.gap
Added : /GameDir/Data-1.13/Speech/197_004.ogg
Added : /GameDir/Data-1.13/Speech/197_005.gap
Added : /GameDir/Data-1.13/Speech/197_005.ogg
Added : /GameDir/Data-1.13/Speech/197_006.gap
Added : /GameDir/Data-1.13/Speech/197_006.ogg
Added : /GameDir/Data-1.13/Speech/197_007.gap
Added : /GameDir/Data-1.13/Speech/197_007.ogg
Added : /GameDir/Data-1.13/Speech/197_008.gap
Added : /GameDir/Data-1.13/Speech/197_008.ogg
Added : /GameDir/Data-1.13/Speech/197_009.gap
Added : /GameDir/Data-1.13/Speech/197_009.ogg
Added : /GameDir/Data-1.13/Speech/197_010.ogg
Added : /GameDir/Data-1.13/Speech/197_011.gap
Added : /GameDir/Data-1.13/Speech/197_011.ogg
Added : /GameDir/Data-1.13/Speech/197_012.gap
Added : /GameDir/Data-1.13/Speech/197_012.ogg
Added : /GameDir/Data-1.13/Speech/197_013.ogg
Added : /GameDir/Data-1.13/Speech/197_014.gap
Added : /GameDir/Data-1.13/Speech/197_014.ogg
Added : /GameDir/Data-1.13/Speech/197_018.gap
Added : /GameDir/Data-1.13/Speech/197_018.ogg
Added : /GameDir/Data-1.13/Speech/197_019.gap
Added : /GameDir/Data-1.13/Speech/197_019.ogg
Added : /GameDir/Data-1.13/Speech/197_020.gap
Added : /GameDir/Data-1.13/Speech/197_020.ogg
Added : /GameDir/Data-1.13/Speech/197_021.gap
Added : /GameDir/Data-1.13/Speech/197_021.ogg
Added : /GameDir/Data-1.13/Speech/197_022.ogg
Added : /GameDir/Data-1.13/Speech/197_023.gap
Added : /GameDir/Data-1.13/Speech/197_023.ogg
Added : /GameDir/Data-1.13/Speech/197_024.gap
Added : /GameDir/Data-1.13/Speech/197_024.ogg
Added : /GameDir/Data-1.13/Speech/197_025.gap
Added : /GameDir/Data-1.13/Speech/197_025.ogg
Added : /GameDir/Data-1.13/Speech/197_026.gap
Added : /GameDir/Data-1.13/Speech/197_026.ogg
Added : /GameDir/Data-1.13/Speech/197_027.ogg
Added : /GameDir/Data-1.13/Speech/197_028.gap
Added : /GameDir/Data-1.13/Speech/197_028.ogg
Added : /GameDir/Data-1.13/Speech/197_032.gap
Added : /GameDir/Data-1.13/Speech/197_032.ogg
Added : /GameDir/Data-1.13/Speech/197_033.ogg
Added : /GameDir/Data-1.13/Speech/197_034.gap
Added : /GameDir/Data-1.13/Speech/197_034.ogg
Added : /GameDir/Data-1.13/Speech/197_035.gap
Added : /GameDir/Data-1.13/Speech/197_035.ogg
Added : /GameDir/Data-1.13/Speech/197_036.gap
Added : /GameDir/Data-1.13/Speech/197_036.ogg
Added : /GameDir/Data-1.13/Speech/197_037.gap
Added : /GameDir/Data-1.13/Speech/197_037.ogg
Added : /GameDir/Data-1.13/Speech/197_038.ogg
Added : /GameDir/Data-1.13/Speech/197_039.gap
Added : /GameDir/Data-1.13/Speech/197_039.ogg
Added : /GameDir/Data-1.13/Speech/197_040.gap
Added : /GameDir/Data-1.13/Speech/197_040.ogg
Added : /GameDir/Data-1.13/Speech/197_041.ogg
Added : /GameDir/Data-1.13/Speech/197_042.gap
Added : /GameDir/Data-1.13/Speech/197_042.ogg
Added : /GameDir/Data-1.13/Speech/197_043.gap
Added : /GameDir/Data-1.13/Speech/197_043.ogg
Added : /GameDir/Data-1.13/Speech/197_044.gap
Added : /GameDir/Data-1.13/Speech/197_044.ogg
Added : /GameDir/Data-1.13/Speech/197_045.gap
Added : /GameDir/Data-1.13/Speech/197_045.ogg
Added : /GameDir/Data-1.13/Speech/197_046.gap
Added : /GameDir/Data-1.13/Speech/197_046.ogg
Added : /GameDir/Data-1.13/Speech/197_047.gap
Added : /GameDir/Data-1.13/Speech/197_047.ogg
Added : /GameDir/Data-1.13/Speech/197_048.gap
Added : /GameDir/Data-1.13/Speech/197_048.ogg
Added : /GameDir/Data-1.13/Speech/197_054.gap
Added : /GameDir/Data-1.13/Speech/197_054.ogg
Added : /GameDir/Data-1.13/Speech/197_055.gap
Added : /GameDir/Data-1.13/Speech/197_055.ogg
Added : /GameDir/Data-1.13/Speech/197_056.gap
Added : /GameDir/Data-1.13/Speech/197_056.ogg
Added : /GameDir/Data-1.13/Speech/197_057.gap
Added : /GameDir/Data-1.13/Speech/197_057.ogg
Added : /GameDir/Data-1.13/Speech/197_058.gap
Added : /GameDir/Data-1.13/Speech/197_058.ogg
Added : /GameDir/Data-1.13/Speech/197_059.ogg
Added : /GameDir/Data-1.13/Speech/197_060.gap
Added : /GameDir/Data-1.13/Speech/197_060.ogg
Added : /GameDir/Data-1.13/Speech/197_061.gap
Added : /GameDir/Data-1.13/Speech/197_061.ogg
Added : /GameDir/Data-1.13/Speech/197_063.ogg
Added : /GameDir/Data-1.13/Speech/197_064.gap
Added : /GameDir/Data-1.13/Speech/197_064.ogg
Added : /GameDir/Data-1.13/Speech/197_065.ogg
Added : /GameDir/Data-1.13/Speech/197_066.ogg
Added : /GameDir/Data-1.13/Speech/197_067.gap
Added : /GameDir/Data-1.13/Speech/197_067.ogg
Added : /GameDir/Data-1.13/Speech/197_068.ogg
Added : /GameDir/Data-1.13/Speech/197_069.gap
Added : /GameDir/Data-1.13/Speech/197_069.ogg
Added : /GameDir/Data-1.13/Speech/197_070.ogg
Added : /GameDir/Data-1.13/Speech/197_071.ogg
Added : /GameDir/Data-1.13/Speech/197_072.ogg
Added : /GameDir/Data-1.13/Speech/197_073.ogg
Added : /GameDir/Data-1.13/Speech/197_074.ogg
Added : /GameDir/Data-1.13/Speech/197_075.gap
Added : /GameDir/Data-1.13/Speech/197_075.ogg
Added : /GameDir/Data-1.13/Speech/197_076.ogg
Added : /GameDir/Data-1.13/Speech/197_077.gap
Added : /GameDir/Data-1.13/Speech/197_077.ogg
Added : /GameDir/Data-1.13/Speech/197_078.gap
Added : /GameDir/Data-1.13/Speech/197_078.ogg
Added : /GameDir/Data-1.13/Speech/198_000.ogg
Added : /GameDir/Data-1.13/Speech/198_001.gap
Added : /GameDir/Data-1.13/Speech/198_001.ogg
Added : /GameDir/Data-1.13/Speech/198_002.gap
Added : /GameDir/Data-1.13/Speech/198_002.ogg
Added : /GameDir/Data-1.13/Speech/198_003.ogg
Added : /GameDir/Data-1.13/Speech/198_004.gap
Added : /GameDir/Data-1.13/Speech/198_004.ogg
Added : /GameDir/Data-1.13/Speech/198_005.gap
Added : /GameDir/Data-1.13/Speech/198_005.ogg
Added : /GameDir/Data-1.13/Speech/198_006.gap
Added : /GameDir/Data-1.13/Speech/198_006.ogg
Added : /GameDir/Data-1.13/Speech/198_007.gap
Added : /GameDir/Data-1.13/Speech/198_007.ogg
Added : /GameDir/Data-1.13/Speech/198_008.ogg
Added : /GameDir/Data-1.13/Speech/198_009.ogg
Added : /GameDir/Data-1.13/Speech/198_010.gap
Added : /GameDir/Data-1.13/Speech/198_010.ogg
Added : /GameDir/Data-1.13/Speech/198_011.gap
Added : /GameDir/Data-1.13/Speech/198_011.ogg
Added : /GameDir/Data-1.13/Speech/198_012.gap
Added : /GameDir/Data-1.13/Speech/198_012.ogg
Added : /GameDir/Data-1.13/Speech/198_013.gap
Added : /GameDir/Data-1.13/Speech/198_013.ogg
Added : /GameDir/Data-1.13/Speech/198_014.gap
Added : /GameDir/Data-1.13/Speech/198_014.ogg
Added : /GameDir/Data-1.13/Speech/198_018.ogg
Added : /GameDir/Data-1.13/Speech/198_019.ogg
Added : /GameDir/Data-1.13/Speech/198_020.gap
Added : /GameDir/Data-1.13/Speech/198_020.ogg
Added : /GameDir/Data-1.13/Speech/198_021.gap
Added : /GameDir/Data-1.13/Speech/198_021.ogg
Added : /GameDir/Data-1.13/Speech/198_022.gap
Added : /GameDir/Data-1.13/Speech/198_022.ogg
Added : /GameDir/Data-1.13/Speech/198_023.gap
Added : /GameDir/Data-1.13/Speech/198_023.ogg
Added : /GameDir/Data-1.13/Speech/198_024.gap
Added : /GameDir/Data-1.13/Speech/198_024.ogg
Added : /GameDir/Data-1.13/Speech/198_025.gap
Added : /GameDir/Data-1.13/Speech/198_025.ogg
Added : /GameDir/Data-1.13/Speech/198_026.gap
Added : /GameDir/Data-1.13/Speech/198_026.ogg
Added : /GameDir/Data-1.13/Speech/198_027.gap
Added : /GameDir/Data-1.13/Speech/198_027.ogg
Added : /GameDir/Data-1.13/Speech/198_028.gap
Added : /GameDir/Data-1.13/Speech/198_028.ogg
Added : /GameDir/Data-1.13/Speech/198_032.gap
Added : /GameDir/Data-1.13/Speech/198_032.ogg
Added : /GameDir/Data-1.13/Speech/198_033.gap
Added : /GameDir/Data-1.13/Speech/198_033.ogg
Added : /GameDir/Data-1.13/Speech/198_034.gap
Added : /GameDir/Data-1.13/Speech/198_034.ogg
Added : /GameDir/Data-1.13/Speech/198_035.gap
Added : /GameDir/Data-1.13/Speech/198_035.ogg
Added : /GameDir/Data-1.13/Speech/198_036.gap
Added : /GameDir/Data-1.13/Speech/198_036.ogg
Added : /GameDir/Data-1.13/Speech/198_037.ogg
Added : /GameDir/Data-1.13/Speech/198_038.gap
Added : /GameDir/Data-1.13/Speech/198_038.ogg
Added : /GameDir/Data-1.13/Speech/198_039.gap
Added : /GameDir/Data-1.13/Speech/198_039.ogg
Added : /GameDir/Data-1.13/Speech/198_040.gap
Added : /GameDir/Data-1.13/Speech/198_040.ogg
Added : /GameDir/Data-1.13/Speech/198_041.gap
Added : /GameDir/Data-1.13/Speech/198_041.ogg
Added : /GameDir/Data-1.13/Speech/198_042.ogg
Added : /GameDir/Data-1.13/Speech/198_043.gap
Added : /GameDir/Data-1.13/Speech/198_043.ogg
Added : /GameDir/Data-1.13/Speech/198_044.gap
Added : /GameDir/Data-1.13/Speech/198_044.ogg
Added : /GameDir/Data-1.13/Speech/198_045.ogg
Added : /GameDir/Data-1.13/Speech/198_046.gap
Added : /GameDir/Data-1.13/Speech/198_046.ogg
Added : /GameDir/Data-1.13/Speech/198_047.gap
Added : /GameDir/Data-1.13/Speech/198_047.ogg
Added : /GameDir/Data-1.13/Speech/198_048.gap
Added : /GameDir/Data-1.13/Speech/198_048.ogg
Added : /GameDir/Data-1.13/Speech/198_054.gap
Added : /GameDir/Data-1.13/Speech/198_054.ogg
Added : /GameDir/Data-1.13/Speech/198_055.gap
Added : /GameDir/Data-1.13/Speech/198_055.ogg
Added : /GameDir/Data-1.13/Speech/198_056.gap
Added : /GameDir/Data-1.13/Speech/198_056.ogg
Added : /GameDir/Data-1.13/Speech/198_057.gap
Added : /GameDir/Data-1.13/Speech/198_057.ogg
Added : /GameDir/Data-1.13/Speech/198_058.gap
Added : /GameDir/Data-1.13/Speech/198_058.ogg
Added : /GameDir/Data-1.13/Speech/198_059.ogg
Added : /GameDir/Data-1.13/Speech/198_060.ogg
Added : /GameDir/Data-1.13/Speech/198_061.gap
Added : /GameDir/Data-1.13/Speech/198_061.ogg
Added : /GameDir/Data-1.13/Speech/198_063.gap
Added : /GameDir/Data-1.13/Speech/198_063.ogg
Added : /GameDir/Data-1.13/Speech/198_064.gap
Added : /GameDir/Data-1.13/Speech/198_064.ogg
Added : /GameDir/Data-1.13/Speech/198_065.gap
Added : /GameDir/Data-1.13/Speech/198_065.ogg
Added : /GameDir/Data-1.13/Speech/198_066.gap
Added : /GameDir/Data-1.13/Speech/198_066.ogg
Added : /GameDir/Data-1.13/Speech/198_067.ogg
Added : /GameDir/Data-1.13/Speech/198_068.ogg
Added : /GameDir/Data-1.13/Speech/198_069.gap
Added : /GameDir/Data-1.13/Speech/198_069.ogg
Added : /GameDir/Data-1.13/Speech/198_070.gap
Added : /GameDir/Data-1.13/Speech/198_070.ogg
Added : /GameDir/Data-1.13/Speech/198_071.gap
Added : /GameDir/Data-1.13/Speech/198_071.ogg
Added : /GameDir/Data-1.13/Speech/198_072.gap
Added : /GameDir/Data-1.13/Speech/198_072.ogg
Added : /GameDir/Data-1.13/Speech/198_073.gap
Added : /GameDir/Data-1.13/Speech/198_073.ogg
Added : /GameDir/Data-1.13/Speech/198_074.gap
Added : /GameDir/Data-1.13/Speech/198_074.ogg
Added : /GameDir/Data-1.13/Speech/198_075.ogg
Added : /GameDir/Data-1.13/Speech/198_076.ogg
Added : /GameDir/Data-1.13/Speech/198_077.gap
Added : /GameDir/Data-1.13/Speech/198_077.ogg
Added : /GameDir/Data-1.13/Speech/198_078.gap
Added : /GameDir/Data-1.13/Speech/198_078.ogg
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/faces/195.STI
Added : /GameDir/Data-1.13/faces/196.STI
Added : /GameDir/Data-1.13/faces/197.STI
Added : /GameDir/Data-1.13/faces/198.STI
Added : /GameDir/Data-1.13/faces/33Face/195.STI
Added : /GameDir/Data-1.13/faces/65Face/195.STI
Added : /GameDir/Data-1.13/faces/BigFaces/195.STI
Added : /GameDir/Data-1.13/faces/BigFaces/196.sti
Added : /GameDir/Data-1.13/faces/BigFaces/197.sti
Added : /GameDir/Data-1.13/faces/BigFaces/198.sti
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1714
Author: Flugente
Date: Sonntag, 28. Juli 2013 16:06:17
Message:
If COVERT_ELITES_DETECT_NEXTTILE is set to TRUE, elite soldiers will uncover spies disguised as soldiers next to them if more experienced.
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 1713
Author: Wanne
Date: Dienstag, 23. Juli 2013 15:14:06
Message:
- Added possibility to create 7 IMP males instead of only 4 (by Parkan)
o Added profiles & other needed XML data for 3 new IMPs (MercProfiles.xml, ...)
o The 3 new IMPs use voice set (speech & edt) of IMP (51, 52, 53). All speeches are Russian currently, texts in English
----
Added : /GameDir/Data-1.13/BattleSNDS/192_ATTN.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_COOL.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_CURSE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_DIE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_DIE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_ENEMY.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_ENEMY.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_GOTIT.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_HIT2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_HUMM.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_LAUGH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_LMATTN.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_LMOK2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_LOCKED.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_NOTH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_OK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/192_OK2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/192_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_ATTN.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_COOL.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_CURSE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_DIE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_DIE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_ENEMY.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_ENEMY.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_GOTIT.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_HUMM.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_LAUGH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_LMOK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_LMOK2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_LOCKED.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_NOTH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_OK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/193_OK2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/193_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_ATTN.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_COOL.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_CURSE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_DIE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_DIE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_ENEMY.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_ENEMY.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_GOTIT.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_HIT1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_HUMM.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_LAUGH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_LMOK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_LOCKED.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_NOTH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_OK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/194_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/194_OK2.WAV
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/MercEdt/192.EDT
Added : /GameDir/Data-1.13/MercEdt/193.EDT
Added : /GameDir/Data-1.13/MercEdt/194.EDT
Added : /GameDir/Data-1.13/Speech/192_000.GAP
Added : /GameDir/Data-1.13/Speech/192_000.WAV
Added : /GameDir/Data-1.13/Speech/192_001.GAP
Added : /GameDir/Data-1.13/Speech/192_001.WAV
Added : /GameDir/Data-1.13/Speech/192_002.GAP
Added : /GameDir/Data-1.13/Speech/192_002.WAV
Added : /GameDir/Data-1.13/Speech/192_003.GAP
Added : /GameDir/Data-1.13/Speech/192_003.WAV
Added : /GameDir/Data-1.13/Speech/192_004.GAP
Added : /GameDir/Data-1.13/Speech/192_004.WAV
Added : /GameDir/Data-1.13/Speech/192_005.GAP
Added : /GameDir/Data-1.13/Speech/192_005.WAV
Added : /GameDir/Data-1.13/Speech/192_006.GAP
Added : /GameDir/Data-1.13/Speech/192_006.WAV
Added : /GameDir/Data-1.13/Speech/192_007.GAP
Added : /GameDir/Data-1.13/Speech/192_007.WAV
Added : /GameDir/Data-1.13/Speech/192_008.GAP
Added : /GameDir/Data-1.13/Speech/192_008.WAV
Added : /GameDir/Data-1.13/Speech/192_009.GAP
Added : /GameDir/Data-1.13/Speech/192_009.WAV
Added : /GameDir/Data-1.13/Speech/192_010.GAP
Added : /GameDir/Data-1.13/Speech/192_010.WAV
Added : /GameDir/Data-1.13/Speech/192_011.GAP
Added : /GameDir/Data-1.13/Speech/192_011.WAV
Added : /GameDir/Data-1.13/Speech/192_012.GAP
Added : /GameDir/Data-1.13/Speech/192_012.WAV
Added : /GameDir/Data-1.13/Speech/192_013.GAP
Added : /GameDir/Data-1.13/Speech/192_013.WAV
Added : /GameDir/Data-1.13/Speech/192_014.GAP
Added : /GameDir/Data-1.13/Speech/192_014.WAV
Added : /GameDir/Data-1.13/Speech/192_018.GAP
Added : /GameDir/Data-1.13/Speech/192_018.WAV
Added : /GameDir/Data-1.13/Speech/192_019.GAP
Added : /GameDir/Data-1.13/Speech/192_019.WAV
Added : /GameDir/Data-1.13/Speech/192_020.GAP
Added : /GameDir/Data-1.13/Speech/192_020.WAV
Added : /GameDir/Data-1.13/Speech/192_021.GAP
Added : /GameDir/Data-1.13/Speech/192_021.WAV
Added : /GameDir/Data-1.13/Speech/192_022.GAP
Added : /GameDir/Data-1.13/Speech/192_022.WAV
Added : /GameDir/Data-1.13/Speech/192_023.GAP
Added : /GameDir/Data-1.13/Speech/192_023.WAV
Added : /GameDir/Data-1.13/Speech/192_024.GAP
Added : /GameDir/Data-1.13/Speech/192_024.WAV
Added : /GameDir/Data-1.13/Speech/192_025.GAP
Added : /GameDir/Data-1.13/Speech/192_025.WAV
Added : /GameDir/Data-1.13/Speech/192_026.GAP
Added : /GameDir/Data-1.13/Speech/192_026.WAV
Added : /GameDir/Data-1.13/Speech/192_027.GAP
Added : /GameDir/Data-1.13/Speech/192_027.WAV
Added : /GameDir/Data-1.13/Speech/192_028.GAP
Added : /GameDir/Data-1.13/Speech/192_028.WAV
Added : /GameDir/Data-1.13/Speech/192_033.GAP
Added : /GameDir/Data-1.13/Speech/192_033.WAV
Added : /GameDir/Data-1.13/Speech/192_035.GAP
Added : /GameDir/Data-1.13/Speech/192_035.WAV
Added : /GameDir/Data-1.13/Speech/192_036.GAP
Added : /GameDir/Data-1.13/Speech/192_036.WAV
Added : /GameDir/Data-1.13/Speech/192_037.GAP
Added : /GameDir/Data-1.13/Speech/192_037.WAV
Added : /GameDir/Data-1.13/Speech/192_038.GAP
Added : /GameDir/Data-1.13/Speech/192_038.WAV
Added : /GameDir/Data-1.13/Speech/192_039.GAP
Added : /GameDir/Data-1.13/Speech/192_039.WAV
Added : /GameDir/Data-1.13/Speech/192_040.GAP
Added : /GameDir/Data-1.13/Speech/192_040.WAV
Added : /GameDir/Data-1.13/Speech/192_041.GAP
Added : /GameDir/Data-1.13/Speech/192_041.WAV
Added : /GameDir/Data-1.13/Speech/192_042.GAP
Added : /GameDir/Data-1.13/Speech/192_042.WAV
Added : /GameDir/Data-1.13/Speech/192_043.GAP
Added : /GameDir/Data-1.13/Speech/192_043.WAV
Added : /GameDir/Data-1.13/Speech/192_046.GAP
Added : /GameDir/Data-1.13/Speech/192_046.WAV
Added : /GameDir/Data-1.13/Speech/192_047.GAP
Added : /GameDir/Data-1.13/Speech/192_047.WAV
Added : /GameDir/Data-1.13/Speech/192_048.GAP
Added : /GameDir/Data-1.13/Speech/192_048.WAV
Added : /GameDir/Data-1.13/Speech/192_055.GAP
Added : /GameDir/Data-1.13/Speech/192_055.WAV
Added : /GameDir/Data-1.13/Speech/192_056.GAP
Added : /GameDir/Data-1.13/Speech/192_056.WAV
Added : /GameDir/Data-1.13/Speech/192_057.GAP
Added : /GameDir/Data-1.13/Speech/192_057.WAV
Added : /GameDir/Data-1.13/Speech/192_058.GAP
Added : /GameDir/Data-1.13/Speech/192_058.WAV
Added : /GameDir/Data-1.13/Speech/192_059.GAP
Added : /GameDir/Data-1.13/Speech/192_059.WAV
Added : /GameDir/Data-1.13/Speech/192_060.GAP
Added : /GameDir/Data-1.13/Speech/192_060.WAV
Added : /GameDir/Data-1.13/Speech/192_062.GAP
Added : /GameDir/Data-1.13/Speech/192_062.WAV
Added : /GameDir/Data-1.13/Speech/192_063.GAP
Added : /GameDir/Data-1.13/Speech/192_063.WAV
Added : /GameDir/Data-1.13/Speech/192_064.GAP
Added : /GameDir/Data-1.13/Speech/192_064.WAV
Added : /GameDir/Data-1.13/Speech/192_065.GAP
Added : /GameDir/Data-1.13/Speech/192_065.WAV
Added : /GameDir/Data-1.13/Speech/192_066.GAP
Added : /GameDir/Data-1.13/Speech/192_066.WAV
Added : /GameDir/Data-1.13/Speech/192_067.GAP
Added : /GameDir/Data-1.13/Speech/192_067.WAV
Added : /GameDir/Data-1.13/Speech/192_068.GAP
Added : /GameDir/Data-1.13/Speech/192_068.WAV
Added : /GameDir/Data-1.13/Speech/192_069.GAP
Added : /GameDir/Data-1.13/Speech/192_069.WAV
Added : /GameDir/Data-1.13/Speech/192_070.GAP
Added : /GameDir/Data-1.13/Speech/192_070.WAV
Added : /GameDir/Data-1.13/Speech/192_071.GAP
Added : /GameDir/Data-1.13/Speech/192_071.WAV
Added : /GameDir/Data-1.13/Speech/192_072.GAP
Added : /GameDir/Data-1.13/Speech/192_072.WAV
Added : /GameDir/Data-1.13/Speech/192_073.GAP
Added : /GameDir/Data-1.13/Speech/192_073.WAV
Added : /GameDir/Data-1.13/Speech/192_074.GAP
Added : /GameDir/Data-1.13/Speech/192_074.WAV
Added : /GameDir/Data-1.13/Speech/192_075.GAP
Added : /GameDir/Data-1.13/Speech/192_075.WAV
Added : /GameDir/Data-1.13/Speech/192_076.GAP
Added : /GameDir/Data-1.13/Speech/192_076.WAV
Added : /GameDir/Data-1.13/Speech/192_077.GAP
Added : /GameDir/Data-1.13/Speech/192_077.WAV
Added : /GameDir/Data-1.13/Speech/192_078.GAP
Added : /GameDir/Data-1.13/Speech/192_078.WAV
Added : /GameDir/Data-1.13/Speech/193_000.GAP
Added : /GameDir/Data-1.13/Speech/193_000.WAV
Added : /GameDir/Data-1.13/Speech/193_001.GAP
Added : /GameDir/Data-1.13/Speech/193_001.WAV
Added : /GameDir/Data-1.13/Speech/193_002.GAP
Added : /GameDir/Data-1.13/Speech/193_002.WAV
Added : /GameDir/Data-1.13/Speech/193_003.GAP
Added : /GameDir/Data-1.13/Speech/193_003.WAV
Added : /GameDir/Data-1.13/Speech/193_004.GAP
Added : /GameDir/Data-1.13/Speech/193_004.WAV
Added : /GameDir/Data-1.13/Speech/193_005.GAP
Added : /GameDir/Data-1.13/Speech/193_005.WAV
Added : /GameDir/Data-1.13/Speech/193_006.GAP
Added : /GameDir/Data-1.13/Speech/193_006.WAV
Added : /GameDir/Data-1.13/Speech/193_007.GAP
Added : /GameDir/Data-1.13/Speech/193_007.WAV
Added : /GameDir/Data-1.13/Speech/193_008.GAP
Added : /GameDir/Data-1.13/Speech/193_008.WAV
Added : /GameDir/Data-1.13/Speech/193_009.GAP
Added : /GameDir/Data-1.13/Speech/193_009.WAV
Added : /GameDir/Data-1.13/Speech/193_010.GAP
Added : /GameDir/Data-1.13/Speech/193_010.WAV
Added : /GameDir/Data-1.13/Speech/193_011.GAP
Added : /GameDir/Data-1.13/Speech/193_011.WAV
Added : /GameDir/Data-1.13/Speech/193_012.GAP
Added : /GameDir/Data-1.13/Speech/193_012.WAV
Added : /GameDir/Data-1.13/Speech/193_013.GAP
Added : /GameDir/Data-1.13/Speech/193_013.WAV
Added : /GameDir/Data-1.13/Speech/193_014.GAP
Added : /GameDir/Data-1.13/Speech/193_014.WAV
Added : /GameDir/Data-1.13/Speech/193_018.GAP
Added : /GameDir/Data-1.13/Speech/193_018.WAV
Added : /GameDir/Data-1.13/Speech/193_019.GAP
Added : /GameDir/Data-1.13/Speech/193_019.WAV
Added : /GameDir/Data-1.13/Speech/193_020.GAP
Added : /GameDir/Data-1.13/Speech/193_020.WAV
Added : /GameDir/Data-1.13/Speech/193_021.GAP
Added : /GameDir/Data-1.13/Speech/193_021.WAV
Added : /GameDir/Data-1.13/Speech/193_022.GAP
Added : /GameDir/Data-1.13/Speech/193_022.WAV
Added : /GameDir/Data-1.13/Speech/193_023.GAP
Added : /GameDir/Data-1.13/Speech/193_023.WAV
Added : /GameDir/Data-1.13/Speech/193_024.GAP
Added : /GameDir/Data-1.13/Speech/193_024.WAV
Added : /GameDir/Data-1.13/Speech/193_025.GAP
Added : /GameDir/Data-1.13/Speech/193_025.WAV
Added : /GameDir/Data-1.13/Speech/193_026.WAV
Added : /GameDir/Data-1.13/Speech/193_027.GAP
Added : /GameDir/Data-1.13/Speech/193_027.WAV
Added : /GameDir/Data-1.13/Speech/193_028.GAP
Added : /GameDir/Data-1.13/Speech/193_028.WAV
Added : /GameDir/Data-1.13/Speech/193_033.GAP
Added : /GameDir/Data-1.13/Speech/193_033.WAV
Added : /GameDir/Data-1.13/Speech/193_035.GAP
Added : /GameDir/Data-1.13/Speech/193_035.WAV
Added : /GameDir/Data-1.13/Speech/193_036.GAP
Added : /GameDir/Data-1.13/Speech/193_036.WAV
Added : /GameDir/Data-1.13/Speech/193_037.GAP
Added : /GameDir/Data-1.13/Speech/193_037.WAV
Added : /GameDir/Data-1.13/Speech/193_038.GAP
Added : /GameDir/Data-1.13/Speech/193_038.WAV
Added : /GameDir/Data-1.13/Speech/193_039.GAP
Added : /GameDir/Data-1.13/Speech/193_039.WAV
Added : /GameDir/Data-1.13/Speech/193_040.GAP
Added : /GameDir/Data-1.13/Speech/193_040.WAV
Added : /GameDir/Data-1.13/Speech/193_041.GAP
Added : /GameDir/Data-1.13/Speech/193_041.WAV
Added : /GameDir/Data-1.13/Speech/193_042.GAP
Added : /GameDir/Data-1.13/Speech/193_042.WAV
Added : /GameDir/Data-1.13/Speech/193_043.GAP
Added : /GameDir/Data-1.13/Speech/193_043.WAV
Added : /GameDir/Data-1.13/Speech/193_046.GAP
Added : /GameDir/Data-1.13/Speech/193_046.WAV
Added : /GameDir/Data-1.13/Speech/193_047.GAP
Added : /GameDir/Data-1.13/Speech/193_047.WAV
Added : /GameDir/Data-1.13/Speech/193_048.GAP
Added : /GameDir/Data-1.13/Speech/193_048.WAV
Added : /GameDir/Data-1.13/Speech/193_055.GAP
Added : /GameDir/Data-1.13/Speech/193_055.WAV
Added : /GameDir/Data-1.13/Speech/193_056.GAP
Added : /GameDir/Data-1.13/Speech/193_056.WAV
Added : /GameDir/Data-1.13/Speech/193_057.GAP
Added : /GameDir/Data-1.13/Speech/193_057.WAV
Added : /GameDir/Data-1.13/Speech/193_058.GAP
Added : /GameDir/Data-1.13/Speech/193_058.WAV
Added : /GameDir/Data-1.13/Speech/193_059.GAP
Added : /GameDir/Data-1.13/Speech/193_059.WAV
Added : /GameDir/Data-1.13/Speech/193_060.GAP
Added : /GameDir/Data-1.13/Speech/193_060.WAV
Added : /GameDir/Data-1.13/Speech/193_062.GAP
Added : /GameDir/Data-1.13/Speech/193_062.WAV
Added : /GameDir/Data-1.13/Speech/193_063.GAP
Added : /GameDir/Data-1.13/Speech/193_063.WAV
Added : /GameDir/Data-1.13/Speech/193_064.GAP
Added : /GameDir/Data-1.13/Speech/193_064.WAV
Added : /GameDir/Data-1.13/Speech/193_065.GAP
Added : /GameDir/Data-1.13/Speech/193_065.WAV
Added : /GameDir/Data-1.13/Speech/193_066.GAP
Added : /GameDir/Data-1.13/Speech/193_066.WAV
Added : /GameDir/Data-1.13/Speech/193_067.GAP
Added : /GameDir/Data-1.13/Speech/193_067.WAV
Added : /GameDir/Data-1.13/Speech/193_068.GAP
Added : /GameDir/Data-1.13/Speech/193_068.WAV
Added : /GameDir/Data-1.13/Speech/193_069.GAP
Added : /GameDir/Data-1.13/Speech/193_069.WAV
Added : /GameDir/Data-1.13/Speech/193_070.GAP
Added : /GameDir/Data-1.13/Speech/193_070.WAV
Added : /GameDir/Data-1.13/Speech/193_071.GAP
Added : /GameDir/Data-1.13/Speech/193_071.WAV
Added : /GameDir/Data-1.13/Speech/193_072.GAP
Added : /GameDir/Data-1.13/Speech/193_072.WAV
Added : /GameDir/Data-1.13/Speech/193_073.GAP
Added : /GameDir/Data-1.13/Speech/193_073.WAV
Added : /GameDir/Data-1.13/Speech/193_074.GAP
Added : /GameDir/Data-1.13/Speech/193_074.WAV
Added : /GameDir/Data-1.13/Speech/193_075.GAP
Added : /GameDir/Data-1.13/Speech/193_075.WAV
Added : /GameDir/Data-1.13/Speech/193_076.GAP
Added : /GameDir/Data-1.13/Speech/193_076.WAV
Added : /GameDir/Data-1.13/Speech/193_077.GAP
Added : /GameDir/Data-1.13/Speech/193_077.WAV
Added : /GameDir/Data-1.13/Speech/193_078.GAP
Added : /GameDir/Data-1.13/Speech/193_078.WAV
Added : /GameDir/Data-1.13/Speech/194_000.GAP
Added : /GameDir/Data-1.13/Speech/194_000.WAV
Added : /GameDir/Data-1.13/Speech/194_001.GAP
Added : /GameDir/Data-1.13/Speech/194_001.WAV
Added : /GameDir/Data-1.13/Speech/194_002.GAP
Added : /GameDir/Data-1.13/Speech/194_002.WAV
Added : /GameDir/Data-1.13/Speech/194_003.GAP
Added : /GameDir/Data-1.13/Speech/194_003.WAV
Added : /GameDir/Data-1.13/Speech/194_004.GAP
Added : /GameDir/Data-1.13/Speech/194_004.WAV
Added : /GameDir/Data-1.13/Speech/194_005.GAP
Added : /GameDir/Data-1.13/Speech/194_005.WAV
Added : /GameDir/Data-1.13/Speech/194_006.WAV
Added : /GameDir/Data-1.13/Speech/194_007.GAP
Added : /GameDir/Data-1.13/Speech/194_007.WAV
Added : /GameDir/Data-1.13/Speech/194_008.GAP
Added : /GameDir/Data-1.13/Speech/194_008.WAV
Added : /GameDir/Data-1.13/Speech/194_009.GAP
Added : /GameDir/Data-1.13/Speech/194_009.WAV
Added : /GameDir/Data-1.13/Speech/194_010.GAP
Added : /GameDir/Data-1.13/Speech/194_010.WAV
Added : /GameDir/Data-1.13/Speech/194_011.GAP
Added : /GameDir/Data-1.13/Speech/194_011.WAV
Added : /GameDir/Data-1.13/Speech/194_012.GAP
Added : /GameDir/Data-1.13/Speech/194_012.WAV
Added : /GameDir/Data-1.13/Speech/194_013.GAP
Added : /GameDir/Data-1.13/Speech/194_013.WAV
Added : /GameDir/Data-1.13/Speech/194_014.GAP
Added : /GameDir/Data-1.13/Speech/194_014.WAV
Added : /GameDir/Data-1.13/Speech/194_018.GAP
Added : /GameDir/Data-1.13/Speech/194_018.WAV
Added : /GameDir/Data-1.13/Speech/194_019.GAP
Added : /GameDir/Data-1.13/Speech/194_019.WAV
Added : /GameDir/Data-1.13/Speech/194_021.GAP
Added : /GameDir/Data-1.13/Speech/194_021.WAV
Added : /GameDir/Data-1.13/Speech/194_022.GAP
Added : /GameDir/Data-1.13/Speech/194_022.WAV
Added : /GameDir/Data-1.13/Speech/194_023.GAP
Added : /GameDir/Data-1.13/Speech/194_023.WAV
Added : /GameDir/Data-1.13/Speech/194_024.GAP
Added : /GameDir/Data-1.13/Speech/194_024.WAV
Added : /GameDir/Data-1.13/Speech/194_025.GAP
Added : /GameDir/Data-1.13/Speech/194_025.WAV
Added : /GameDir/Data-1.13/Speech/194_026.GAP
Added : /GameDir/Data-1.13/Speech/194_026.WAV
Added : /GameDir/Data-1.13/Speech/194_027.GAP
Added : /GameDir/Data-1.13/Speech/194_027.WAV
Added : /GameDir/Data-1.13/Speech/194_028.GAP
Added : /GameDir/Data-1.13/Speech/194_028.WAV
Added : /GameDir/Data-1.13/Speech/194_033.GAP
Added : /GameDir/Data-1.13/Speech/194_033.WAV
Added : /GameDir/Data-1.13/Speech/194_035.GAP
Added : /GameDir/Data-1.13/Speech/194_035.WAV
Added : /GameDir/Data-1.13/Speech/194_036.GAP
Added : /GameDir/Data-1.13/Speech/194_036.WAV
Added : /GameDir/Data-1.13/Speech/194_037.GAP
Added : /GameDir/Data-1.13/Speech/194_037.WAV
Added : /GameDir/Data-1.13/Speech/194_038.GAP
Added : /GameDir/Data-1.13/Speech/194_038.WAV
Added : /GameDir/Data-1.13/Speech/194_039.GAP
Added : /GameDir/Data-1.13/Speech/194_039.WAV
Added : /GameDir/Data-1.13/Speech/194_040.GAP
Added : /GameDir/Data-1.13/Speech/194_040.WAV
Added : /GameDir/Data-1.13/Speech/194_041.GAP
Added : /GameDir/Data-1.13/Speech/194_041.WAV
Added : /GameDir/Data-1.13/Speech/194_042.GAP
Added : /GameDir/Data-1.13/Speech/194_042.WAV
Added : /GameDir/Data-1.13/Speech/194_043.GAP
Added : /GameDir/Data-1.13/Speech/194_043.WAV
Added : /GameDir/Data-1.13/Speech/194_046.GAP
Added : /GameDir/Data-1.13/Speech/194_046.WAV
Added : /GameDir/Data-1.13/Speech/194_047.GAP
Added : /GameDir/Data-1.13/Speech/194_047.WAV
Added : /GameDir/Data-1.13/Speech/194_048.GAP
Added : /GameDir/Data-1.13/Speech/194_048.WAV
Added : /GameDir/Data-1.13/Speech/194_055.GAP
Added : /GameDir/Data-1.13/Speech/194_055.WAV
Added : /GameDir/Data-1.13/Speech/194_056.GAP
Added : /GameDir/Data-1.13/Speech/194_056.WAV
Added : /GameDir/Data-1.13/Speech/194_057.GAP
Added : /GameDir/Data-1.13/Speech/194_057.WAV
Added : /GameDir/Data-1.13/Speech/194_058.GAP
Added : /GameDir/Data-1.13/Speech/194_058.WAV
Added : /GameDir/Data-1.13/Speech/194_059.GAP
Added : /GameDir/Data-1.13/Speech/194_059.WAV
Added : /GameDir/Data-1.13/Speech/194_060.GAP
Added : /GameDir/Data-1.13/Speech/194_060.WAV
Added : /GameDir/Data-1.13/Speech/194_061.GAP
Added : /GameDir/Data-1.13/Speech/194_061.WAV
Added : /GameDir/Data-1.13/Speech/194_063.GAP
Added : /GameDir/Data-1.13/Speech/194_063.WAV
Added : /GameDir/Data-1.13/Speech/194_064.GAP
Added : /GameDir/Data-1.13/Speech/194_064.WAV
Added : /GameDir/Data-1.13/Speech/194_065.GAP
Added : /GameDir/Data-1.13/Speech/194_065.WAV
Added : /GameDir/Data-1.13/Speech/194_066.GAP
Added : /GameDir/Data-1.13/Speech/194_066.WAV
Added : /GameDir/Data-1.13/Speech/194_067.GAP
Added : /GameDir/Data-1.13/Speech/194_067.WAV
Added : /GameDir/Data-1.13/Speech/194_068.GAP
Added : /GameDir/Data-1.13/Speech/194_068.WAV
Added : /GameDir/Data-1.13/Speech/194_069.GAP
Added : /GameDir/Data-1.13/Speech/194_069.WAV
Added : /GameDir/Data-1.13/Speech/194_070.GAP
Added : /GameDir/Data-1.13/Speech/194_070.WAV
Added : /GameDir/Data-1.13/Speech/194_071.GAP
Added : /GameDir/Data-1.13/Speech/194_071.WAV
Added : /GameDir/Data-1.13/Speech/194_072.GAP
Added : /GameDir/Data-1.13/Speech/194_072.WAV
Added : /GameDir/Data-1.13/Speech/194_073.GAP
Added : /GameDir/Data-1.13/Speech/194_073.WAV
Added : /GameDir/Data-1.13/Speech/194_074.GAP
Added : /GameDir/Data-1.13/Speech/194_074.WAV
Added : /GameDir/Data-1.13/Speech/194_075.GAP
Added : /GameDir/Data-1.13/Speech/194_075.WAV
Added : /GameDir/Data-1.13/Speech/194_076.GAP
Added : /GameDir/Data-1.13/Speech/194_076.WAV
Added : /GameDir/Data-1.13/Speech/194_077.GAP
Added : /GameDir/Data-1.13/Speech/194_077.WAV
Added : /GameDir/Data-1.13/Speech/194_078.GAP
Added : /GameDir/Data-1.13/Speech/194_078.WAV
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 1712
Author: Wanne
Date: Sonntag, 21. Juli 2013 23:17:01
Message:
- Bugfix: Dialog is not triggered after escorting John & Mary to the Drassen airfield (by anv)
----
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Revision: 1711
Author: Wanne
Date: Sonntag, 21. Juli 2013 19:43:30
Message:
Added possibility to show rank and name on enemies (by silversurfer)
- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles
- Added missing entries to Data/Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1710
Author: Wanne
Date: Sonntag, 21. Juli 2013 19:09:14
Message:
o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION (by silversurfer)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1709
Author: Wanne
Date: Freitag, 19. Juli 2013 09:30:30
Message:
- Re-added the <ubGraphicNum>245</ubGraphicNum> for uiIndex=445 (5.56x45mm Belt M) which got lost in revision 1708 (thx to silversurfer for reporting)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1708
Author: Wanne
Date: Mittwoch, 17. Juli 2013 21:07:33
Message:
Added / Updated Item graphics (by Bambusar)
o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/322670/Searchpage/1/Main/12303/Words/Bambusar+/Search/true/Re_BUGZILLA_report_all_bugs_he.html#Post322670
Pepper Spray SM
Spray Canister SM
Scuba Mask SM
Diving Bottle SM
Scuba Fins SM
Binders SM
Flashlight SM MD BIG
Flashlight SM MD BIG
Garotte SM MD BIG
Body SM MD BIG
Binders
TIMS Backpack SM
ARUC Backpack SM
MALICE3 Backpack SM
TIMS Pack SM
TT 3-Day Pack SM
Patrol Pack SM
Light knife MD
----
Modified : /GameDir/Data-1.13/BigItems/p1item894.sti
Modified : /GameDir/Data-1.13/BigItems/p1item895.sti
Added : /GameDir/Data-1.13/BigItems/p1item896.sti
Added : /GameDir/Data-1.13/BigItems/p2item160.sti
Added : /GameDir/Data-1.13/BigItems/p2item161.sti
Added : /GameDir/Data-1.13/BigItems/p2item162.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1707
Author: Wanne
Date: Dienstag, 16. Juli 2013 11:27:28
Message:
- Bugfix: Fixed missing <ubGraphicNum>245</ubGraphicNum> for uiIndex=445 (5.56x45mm Belt M) (by Bambusar)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1705
Author: Wanne
Date: Dienstag, 16. Juli 2013 08:25:14
Message:
- Bugfix: Added missing nAccuracy tag with value 6 for uiIndex = 675 (HK P7M8) (by Bambusar)
----
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 1704
Author: Wanne
Date: Montag, 15. Juli 2013 15:12:36
Message:
- Removed double (wrong) Speck Entry on index = 1
----
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Revision: 1703
Author: Flugente
Date: Samstag, 13. Juli 2013 01:56:41
Message:
Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join your militia.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1702
Author: Wanne
Date: Donnerstag, 11. Juli 2013 22:39:48
Message:
- Fixed Speck Merc Bio (by Charlie_May )
- Removed empty lines in EncyclopediaQuests.xml
----
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaQuests.xml
Revision: 1701
Author: Wanne
Date: Donnerstag, 11. Juli 2013 21:44:24
Message:
Added Speck to M.E.R.C (by anv)
o From now on, as long as Speck is hired (or dead, or POW, or travelling), he won't be sitting on Speck Com nor sending you emails. However, is he's able to, he'll comment on current situation from battlefield: player owing money, Flo getting married, MERC merc dying, etc., so keeping him alive might be a good idea. Also added quotes for MERC website:
- on recruiting Speck
- on trying to recruit unavailable Speck
- on trying to recruit unavailable Biff (present in game files and code, but previously unused)
- Speck advertising himself
Fixed Biggin's wrong ammo (by anv)
----
Added : /GameDir/Data-1.13/BattleSNDS/149_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/149_CURSE2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_DYING.GAP
Added : /GameDir/Data-1.13/BattleSNDS/149_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_HIT2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/149_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/149_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/149_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/149_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/149_OK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/191_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/191_ok2.ogg
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-1.13/MercEdt/191.EDT
Added : /GameDir/Data-1.13/NpcData/159.EDT
Added : /GameDir/Data-1.13/Npc_Speech/159_084.gap
Added : /GameDir/Data-1.13/Npc_Speech/159_084.ogg
Added : /GameDir/Data-1.13/Npc_Speech/159_085.gap
Added : /GameDir/Data-1.13/Npc_Speech/159_085.ogg
Added : /GameDir/Data-1.13/Npc_Speech/159_086.gap
Added : /GameDir/Data-1.13/Npc_Speech/159_086.ogg
Added : /GameDir/Data-1.13/Npc_Speech/159_087.gap
Added : /GameDir/Data-1.13/Npc_Speech/159_087.ogg
Added : /GameDir/Data-1.13/Speech/191_000.ogg
Added : /GameDir/Data-1.13/Speech/191_001.gap
Added : /GameDir/Data-1.13/Speech/191_001.ogg
Added : /GameDir/Data-1.13/Speech/191_002.gap
Added : /GameDir/Data-1.13/Speech/191_002.ogg
Added : /GameDir/Data-1.13/Speech/191_003.ogg
Added : /GameDir/Data-1.13/Speech/191_004.gap
Added : /GameDir/Data-1.13/Speech/191_004.ogg
Added : /GameDir/Data-1.13/Speech/191_005.gap
Added : /GameDir/Data-1.13/Speech/191_005.ogg
Added : /GameDir/Data-1.13/Speech/191_006.ogg
Added : /GameDir/Data-1.13/Speech/191_007.gap
Added : /GameDir/Data-1.13/Speech/191_007.ogg
Added : /GameDir/Data-1.13/Speech/191_008.gap
Added : /GameDir/Data-1.13/Speech/191_008.ogg
Added : /GameDir/Data-1.13/Speech/191_009.gap
Added : /GameDir/Data-1.13/Speech/191_009.ogg
Added : /GameDir/Data-1.13/Speech/191_010.gap
Added : /GameDir/Data-1.13/Speech/191_010.ogg
Added : /GameDir/Data-1.13/Speech/191_011.ogg
Added : /GameDir/Data-1.13/Speech/191_012.ogg
Added : /GameDir/Data-1.13/Speech/191_013.gap
Added : /GameDir/Data-1.13/Speech/191_013.ogg
Added : /GameDir/Data-1.13/Speech/191_014.gap
Added : /GameDir/Data-1.13/Speech/191_014.ogg
Added : /GameDir/Data-1.13/Speech/191_015.gap
Added : /GameDir/Data-1.13/Speech/191_015.ogg
Added : /GameDir/Data-1.13/Speech/191_018.gap
Added : /GameDir/Data-1.13/Speech/191_018.ogg
Added : /GameDir/Data-1.13/Speech/191_019.gap
Added : /GameDir/Data-1.13/Speech/191_019.ogg
Added : /GameDir/Data-1.13/Speech/191_020.gap
Added : /GameDir/Data-1.13/Speech/191_020.ogg
Added : /GameDir/Data-1.13/Speech/191_021.gap
Added : /GameDir/Data-1.13/Speech/191_021.ogg
Added : /GameDir/Data-1.13/Speech/191_022.gap
Added : /GameDir/Data-1.13/Speech/191_022.ogg
Added : /GameDir/Data-1.13/Speech/191_023.gap
Added : /GameDir/Data-1.13/Speech/191_023.ogg
Added : /GameDir/Data-1.13/Speech/191_024.gap
Added : /GameDir/Data-1.13/Speech/191_024.ogg
Added : /GameDir/Data-1.13/Speech/191_025.gap
Added : /GameDir/Data-1.13/Speech/191_025.ogg
Added : /GameDir/Data-1.13/Speech/191_026.ogg
Added : /GameDir/Data-1.13/Speech/191_027.gap
Added : /GameDir/Data-1.13/Speech/191_027.ogg
Added : /GameDir/Data-1.13/Speech/191_028.gap
Added : /GameDir/Data-1.13/Speech/191_028.ogg
Added : /GameDir/Data-1.13/Speech/191_032.gap
Added : /GameDir/Data-1.13/Speech/191_032.ogg
Added : /GameDir/Data-1.13/Speech/191_033.gap
Added : /GameDir/Data-1.13/Speech/191_033.ogg
Added : /GameDir/Data-1.13/Speech/191_034.gap
Added : /GameDir/Data-1.13/Speech/191_034.ogg
Added : /GameDir/Data-1.13/Speech/191_035.gap
Added : /GameDir/Data-1.13/Speech/191_035.ogg
Added : /GameDir/Data-1.13/Speech/191_036.gap
Added : /GameDir/Data-1.13/Speech/191_036.ogg
Added : /GameDir/Data-1.13/Speech/191_037.gap
Added : /GameDir/Data-1.13/Speech/191_037.ogg
Added : /GameDir/Data-1.13/Speech/191_038.gap
Added : /GameDir/Data-1.13/Speech/191_038.ogg
Added : /GameDir/Data-1.13/Speech/191_039.gap
Added : /GameDir/Data-1.13/Speech/191_039.ogg
Added : /GameDir/Data-1.13/Speech/191_040.gap
Added : /GameDir/Data-1.13/Speech/191_040.ogg
Added : /GameDir/Data-1.13/Speech/191_041.gap
Added : /GameDir/Data-1.13/Speech/191_041.ogg
Added : /GameDir/Data-1.13/Speech/191_042.gap
Added : /GameDir/Data-1.13/Speech/191_042.ogg
Added : /GameDir/Data-1.13/Speech/191_043.gap
Added : /GameDir/Data-1.13/Speech/191_043.ogg
Added : /GameDir/Data-1.13/Speech/191_044.gap
Added : /GameDir/Data-1.13/Speech/191_044.ogg
Added : /GameDir/Data-1.13/Speech/191_045.ogg
Added : /GameDir/Data-1.13/Speech/191_046.gap
Added : /GameDir/Data-1.13/Speech/191_046.ogg
Added : /GameDir/Data-1.13/Speech/191_047.gap
Added : /GameDir/Data-1.13/Speech/191_047.ogg
Added : /GameDir/Data-1.13/Speech/191_048.gap
Added : /GameDir/Data-1.13/Speech/191_048.ogg
Added : /GameDir/Data-1.13/Speech/191_051.gap
Added : /GameDir/Data-1.13/Speech/191_051.ogg
Added : /GameDir/Data-1.13/Speech/191_054.gap
Added : /GameDir/Data-1.13/Speech/191_054.ogg
Added : /GameDir/Data-1.13/Speech/191_055.ogg
Added : /GameDir/Data-1.13/Speech/191_056.gap
Added : /GameDir/Data-1.13/Speech/191_056.ogg
Added : /GameDir/Data-1.13/Speech/191_057.gap
Added : /GameDir/Data-1.13/Speech/191_057.ogg
Added : /GameDir/Data-1.13/Speech/191_058.gap
Added : /GameDir/Data-1.13/Speech/191_058.ogg
Added : /GameDir/Data-1.13/Speech/191_059.gap
Added : /GameDir/Data-1.13/Speech/191_059.ogg
Added : /GameDir/Data-1.13/Speech/191_060.gap
Added : /GameDir/Data-1.13/Speech/191_060.ogg
Added : /GameDir/Data-1.13/Speech/191_062.gap
Added : /GameDir/Data-1.13/Speech/191_062.ogg
Added : /GameDir/Data-1.13/Speech/191_063.gap
Added : /GameDir/Data-1.13/Speech/191_063.ogg
Added : /GameDir/Data-1.13/Speech/191_064.gap
Added : /GameDir/Data-1.13/Speech/191_064.ogg
Added : /GameDir/Data-1.13/Speech/191_065.gap
Added : /GameDir/Data-1.13/Speech/191_065.ogg
Added : /GameDir/Data-1.13/Speech/191_066.gap
Added : /GameDir/Data-1.13/Speech/191_066.ogg
Added : /GameDir/Data-1.13/Speech/191_067.gap
Added : /GameDir/Data-1.13/Speech/191_067.ogg
Added : /GameDir/Data-1.13/Speech/191_068.ogg
Added : /GameDir/Data-1.13/Speech/191_069.gap
Added : /GameDir/Data-1.13/Speech/191_069.ogg
Added : /GameDir/Data-1.13/Speech/191_070.gap
Added : /GameDir/Data-1.13/Speech/191_070.ogg
Added : /GameDir/Data-1.13/Speech/191_071.gap
Added : /GameDir/Data-1.13/Speech/191_071.ogg
Added : /GameDir/Data-1.13/Speech/191_072.gap
Added : /GameDir/Data-1.13/Speech/191_072.ogg
Added : /GameDir/Data-1.13/Speech/191_073.ogg
Added : /GameDir/Data-1.13/Speech/191_074.gap
Added : /GameDir/Data-1.13/Speech/191_074.ogg
Added : /GameDir/Data-1.13/Speech/191_075.gap
Added : /GameDir/Data-1.13/Speech/191_075.ogg
Added : /GameDir/Data-1.13/Speech/191_076.gap
Added : /GameDir/Data-1.13/Speech/191_076.ogg
Added : /GameDir/Data-1.13/Speech/191_077.gap
Added : /GameDir/Data-1.13/Speech/191_077.ogg
Added : /GameDir/Data-1.13/Speech/191_078.gap
Added : /GameDir/Data-1.13/Speech/191_078.ogg
Added : /GameDir/Data-1.13/Speech/191_080.ogg
Added : /GameDir/Data-1.13/Speech/191_081.ogg
Added : /GameDir/Data-1.13/Speech/191_082.ogg
Added : /GameDir/Data-1.13/Speech/191_083.gap
Added : /GameDir/Data-1.13/Speech/191_083.ogg
Added : /GameDir/Data-1.13/Speech/191_084.gap
Added : /GameDir/Data-1.13/Speech/191_084.ogg
Added : /GameDir/Data-1.13/Speech/191_085.gap
Added : /GameDir/Data-1.13/Speech/191_085.ogg
Added : /GameDir/Data-1.13/Speech/191_086.ogg
Added : /GameDir/Data-1.13/Speech/191_087.gap
Added : /GameDir/Data-1.13/Speech/191_087.ogg
Added : /GameDir/Data-1.13/Speech/191_088.gap
Added : /GameDir/Data-1.13/Speech/191_088.ogg
Added : /GameDir/Data-1.13/Speech/191_089.gap
Added : /GameDir/Data-1.13/Speech/191_089.ogg
Added : /GameDir/Data-1.13/Speech/191_090.gap
Added : /GameDir/Data-1.13/Speech/191_090.ogg
Added : /GameDir/Data-1.13/Speech/191_091.gap
Added : /GameDir/Data-1.13/Speech/191_091.ogg
Added : /GameDir/Data-1.13/Speech/191_092.gap
Added : /GameDir/Data-1.13/Speech/191_092.ogg
Added : /GameDir/Data-1.13/Speech/191_093.gap
Added : /GameDir/Data-1.13/Speech/191_093.ogg
Added : /GameDir/Data-1.13/Speech/191_094.gap
Added : /GameDir/Data-1.13/Speech/191_094.ogg
Added : /GameDir/Data-1.13/Speech/191_095.gap
Added : /GameDir/Data-1.13/Speech/191_095.ogg
Added : /GameDir/Data-1.13/Speech/191_096.gap
Added : /GameDir/Data-1.13/Speech/191_096.ogg
Added : /GameDir/Data-1.13/Speech/191_097.gap
Added : /GameDir/Data-1.13/Speech/191_097.ogg
Added : /GameDir/Data-1.13/Speech/191_098.gap
Added : /GameDir/Data-1.13/Speech/191_098.ogg
Added : /GameDir/Data-1.13/Speech/191_099.gap
Added : /GameDir/Data-1.13/Speech/191_099.ogg
Added : /GameDir/Data-1.13/Speech/191_100.gap
Added : /GameDir/Data-1.13/Speech/191_100.ogg
Added : /GameDir/Data-1.13/Speech/191_101.gap
Added : /GameDir/Data-1.13/Speech/191_101.ogg
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/faces/191.STI
Added : /GameDir/Data-1.13/faces/33Face/191.STI
Added : /GameDir/Data-1.13/faces/65Face/191.STI
Added : /GameDir/Data-1.13/faces/BigFaces/191.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/191.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/221.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/231.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/191.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/221.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/231.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/191.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/221.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/231.sti
Revision: 1700
Author: Wanne
Date: Mittwoch, 10. Juli 2013 23:00:23
Message:
- Hireable Mike (by merc05)
http://www.bears-pit.com/board/ubbthreads.php/topics/322512/1/Improved_hireable_Mike_script.html
How to recruit Mike?
It doesn't matter if you have an AIM member and what you do in the initial dialogue with Mike. First you have to get him to around critical state, but not kill him. Now use the mouth icon to talk to him during combat. Choose recruit (you will need a merc with leadership skills >= 70). Mike will end combat and offer you his services for 10000$. If you decline he leaves for good, if you accept you get him as your merc.
Credits:
o Face: http://kermi.pp.fi/JA_2/Faces/Kazuya/Veterans/
o Soundset: http://www.chironkft.net/ja2mike.htm (not available anymore)
----
Added : /GameDir/Data-1.13/MercEdt/031.EDT
Added : /GameDir/Data-1.13/MercEdt/149.EDT
Added : /GameDir/Data-1.13/MercEdt/167.EDT
Modified : /GameDir/Data-1.13/MercEdt/181.EDT
Modified : /GameDir/Data-1.13/MercEdt/223.EDT
Modified : /GameDir/Data-1.13/MercEdt/253.EDT
Added : /GameDir/Data-1.13/NpcData/149.NPC
Added : /GameDir/Data-1.13/Speech/031_015.WAV
Added : /GameDir/Data-1.13/Speech/031_015.gap
Added : /GameDir/Data-1.13/Speech/031_051.WAV
Added : /GameDir/Data-1.13/Speech/031_051.gap
Added : /GameDir/Data-1.13/Speech/031_092.WAV
Added : /GameDir/Data-1.13/Speech/031_092.gap
Added : /GameDir/Data-1.13/Speech/031_103.WAV
Added : /GameDir/Data-1.13/Speech/031_103.gap
Added : /GameDir/Data-1.13/Speech/149_000.wav
Added : /GameDir/Data-1.13/Speech/149_001.gap
Added : /GameDir/Data-1.13/Speech/149_001.wav
Added : /GameDir/Data-1.13/Speech/149_002.gap
Added : /GameDir/Data-1.13/Speech/149_002.wav
Added : /GameDir/Data-1.13/Speech/149_003.gap
Added : /GameDir/Data-1.13/Speech/149_003.wav
Added : /GameDir/Data-1.13/Speech/149_004.wav
Added : /GameDir/Data-1.13/Speech/149_005.gap
Added : /GameDir/Data-1.13/Speech/149_005.wav
Added : /GameDir/Data-1.13/Speech/149_006.wav
Added : /GameDir/Data-1.13/Speech/149_007.wav
Added : /GameDir/Data-1.13/Speech/149_008.gap
Added : /GameDir/Data-1.13/Speech/149_008.wav
Added : /GameDir/Data-1.13/Speech/149_009.gap
Added : /GameDir/Data-1.13/Speech/149_009.wav
Added : /GameDir/Data-1.13/Speech/149_010.gap
Added : /GameDir/Data-1.13/Speech/149_010.wav
Added : /GameDir/Data-1.13/Speech/149_011.gap
Added : /GameDir/Data-1.13/Speech/149_011.wav
Added : /GameDir/Data-1.13/Speech/149_012.wav
Added : /GameDir/Data-1.13/Speech/149_013.gap
Added : /GameDir/Data-1.13/Speech/149_013.wav
Added : /GameDir/Data-1.13/Speech/149_014.gap
Added : /GameDir/Data-1.13/Speech/149_014.wav
Added : /GameDir/Data-1.13/Speech/149_015.gap
Added : /GameDir/Data-1.13/Speech/149_015.wav
Added : /GameDir/Data-1.13/Speech/149_018.gap
Added : /GameDir/Data-1.13/Speech/149_018.wav
Added : /GameDir/Data-1.13/Speech/149_019.gap
Added : /GameDir/Data-1.13/Speech/149_019.wav
Added : /GameDir/Data-1.13/Speech/149_020.gap
Added : /GameDir/Data-1.13/Speech/149_020.wav
Added : /GameDir/Data-1.13/Speech/149_021.gap
Added : /GameDir/Data-1.13/Speech/149_021.wav
Added : /GameDir/Data-1.13/Speech/149_022.gap
Added : /GameDir/Data-1.13/Speech/149_022.wav
Added : /GameDir/Data-1.13/Speech/149_023.gap
Added : /GameDir/Data-1.13/Speech/149_023.wav
Added : /GameDir/Data-1.13/Speech/149_024.gap
Added : /GameDir/Data-1.13/Speech/149_024.wav
Added : /GameDir/Data-1.13/Speech/149_025.gap
Added : /GameDir/Data-1.13/Speech/149_025.wav
Added : /GameDir/Data-1.13/Speech/149_026.gap
Added : /GameDir/Data-1.13/Speech/149_026.wav
Added : /GameDir/Data-1.13/Speech/149_027.gap
Added : /GameDir/Data-1.13/Speech/149_027.wav
Added : /GameDir/Data-1.13/Speech/149_028.wav
Added : /GameDir/Data-1.13/Speech/149_032.gap
Added : /GameDir/Data-1.13/Speech/149_032.wav
Added : /GameDir/Data-1.13/Speech/149_033.gap
Added : /GameDir/Data-1.13/Speech/149_033.wav
Added : /GameDir/Data-1.13/Speech/149_035.gap
Added : /GameDir/Data-1.13/Speech/149_035.wav
Added : /GameDir/Data-1.13/Speech/149_036.gap
Added : /GameDir/Data-1.13/Speech/149_036.wav
Added : /GameDir/Data-1.13/Speech/149_037.gap
Added : /GameDir/Data-1.13/Speech/149_037.wav
Added : /GameDir/Data-1.13/Speech/149_038.wav
Added : /GameDir/Data-1.13/Speech/149_039.gap
Added : /GameDir/Data-1.13/Speech/149_039.wav
Added : /GameDir/Data-1.13/Speech/149_040.gap
Added : /GameDir/Data-1.13/Speech/149_040.wav
Added : /GameDir/Data-1.13/Speech/149_041.gap
Added : /GameDir/Data-1.13/Speech/149_041.wav
Added : /GameDir/Data-1.13/Speech/149_042.wav
Added : /GameDir/Data-1.13/Speech/149_043.gap
Added : /GameDir/Data-1.13/Speech/149_043.wav
Added : /GameDir/Data-1.13/Speech/149_044.gap
Added : /GameDir/Data-1.13/Speech/149_044.wav
Added : /GameDir/Data-1.13/Speech/149_046.gap
Added : /GameDir/Data-1.13/Speech/149_046.wav
Added : /GameDir/Data-1.13/Speech/149_047.wav
Added : /GameDir/Data-1.13/Speech/149_048.gap
Added : /GameDir/Data-1.13/Speech/149_048.wav
Added : /GameDir/Data-1.13/Speech/149_051.gap
Added : /GameDir/Data-1.13/Speech/149_051.wav
Added : /GameDir/Data-1.13/Speech/149_054.gap
Added : /GameDir/Data-1.13/Speech/149_054.wav
Added : /GameDir/Data-1.13/Speech/149_055.wav
Added : /GameDir/Data-1.13/Speech/149_056.gap
Added : /GameDir/Data-1.13/Speech/149_056.wav
Added : /GameDir/Data-1.13/Speech/149_057.gap
Added : /GameDir/Data-1.13/Speech/149_057.wav
Added : /GameDir/Data-1.13/Speech/149_058.gap
Added : /GameDir/Data-1.13/Speech/149_058.wav
Added : /GameDir/Data-1.13/Speech/149_059.gap
Added : /GameDir/Data-1.13/Speech/149_059.wav
Added : /GameDir/Data-1.13/Speech/149_060.gap
Added : /GameDir/Data-1.13/Speech/149_060.wav
Added : /GameDir/Data-1.13/Speech/149_061.gap
Added : /GameDir/Data-1.13/Speech/149_061.wav
Added : /GameDir/Data-1.13/Speech/149_062.wav
Added : /GameDir/Data-1.13/Speech/149_063.gap
Added : /GameDir/Data-1.13/Speech/149_063.wav
Added : /GameDir/Data-1.13/Speech/149_064.gap
Added : /GameDir/Data-1.13/Speech/149_064.wav
Added : /GameDir/Data-1.13/Speech/149_065.gap
Added : /GameDir/Data-1.13/Speech/149_065.wav
Added : /GameDir/Data-1.13/Speech/149_066.gap
Added : /GameDir/Data-1.13/Speech/149_066.wav
Added : /GameDir/Data-1.13/Speech/149_067.gap
Added : /GameDir/Data-1.13/Speech/149_067.wav
Added : /GameDir/Data-1.13/Speech/149_068.wav
Added : /GameDir/Data-1.13/Speech/149_069.gap
Added : /GameDir/Data-1.13/Speech/149_069.wav
Added : /GameDir/Data-1.13/Speech/149_070.gap
Added : /GameDir/Data-1.13/Speech/149_070.wav
Added : /GameDir/Data-1.13/Speech/149_071.gap
Added : /GameDir/Data-1.13/Speech/149_071.wav
Added : /GameDir/Data-1.13/Speech/149_072.gap
Added : /GameDir/Data-1.13/Speech/149_072.wav
Added : /GameDir/Data-1.13/Speech/149_073.wav
Added : /GameDir/Data-1.13/Speech/149_074.gap
Added : /GameDir/Data-1.13/Speech/149_074.wav
Added : /GameDir/Data-1.13/Speech/149_075.gap
Added : /GameDir/Data-1.13/Speech/149_075.wav
Added : /GameDir/Data-1.13/Speech/149_076.gap
Added : /GameDir/Data-1.13/Speech/149_076.wav
Added : /GameDir/Data-1.13/Speech/149_077.gap
Added : /GameDir/Data-1.13/Speech/149_077.wav
Added : /GameDir/Data-1.13/Speech/149_078.wav
Added : /GameDir/Data-1.13/Speech/167_017.WAV
Added : /GameDir/Data-1.13/Speech/167_017.gap
Added : /GameDir/Data-1.13/Speech/167_032.WAV
Added : /GameDir/Data-1.13/Speech/167_032.gap
Added : /GameDir/Data-1.13/Speech/167_053.WAV
Added : /GameDir/Data-1.13/Speech/167_053.gap
Added : /GameDir/Data-1.13/Speech/167_055.WAV
Added : /GameDir/Data-1.13/Speech/167_055.gap
Added : /GameDir/Data-1.13/Speech/181_015.WAV
Added : /GameDir/Data-1.13/Speech/181_015.gap
Added : /GameDir/Data-1.13/Speech/181_051.WAV
Added : /GameDir/Data-1.13/Speech/181_051.gap
Added : /GameDir/Data-1.13/Speech/223_015.WAV
Added : /GameDir/Data-1.13/Speech/223_015.gap
Added : /GameDir/Data-1.13/Speech/223_051.gap
Added : /GameDir/Data-1.13/Speech/223_051.wav
Added : /GameDir/Data-1.13/Speech/223_092.WAV
Added : /GameDir/Data-1.13/Speech/223_092.gap
Added : /GameDir/Data-1.13/Speech/223_103.WAV
Added : /GameDir/Data-1.13/Speech/223_103.gap
Added : /GameDir/Data-1.13/Speech/253_015.WAV
Added : /GameDir/Data-1.13/Speech/253_015.gap
Added : /GameDir/Data-1.13/Speech/253_051.gap
Added : /GameDir/Data-1.13/Speech/253_051.wav
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-1.13/faces/149.STI
Added : /GameDir/Data-1.13/faces/33Face/149.sti
Added : /GameDir/Data-1.13/faces/65Face/149.sti
Added : /GameDir/Data-1.13/faces/BigFaces/149.STI
Revision: 1699
Author: Flugente
Date: Montag, 8. Juli 2013 18:28:28
Message:
Fix: corrected .50 BMG Mag AP size to 10 (by DepressivesBrot)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Revision: 1698
Author: Wanne
Date: Sonntag, 7. Juli 2013 11:16:03
Message:
- Updated Snakes Face (by anv)
----
Modified : /GameDir/Data-1.13/faces/BigFaces/231.STI
Revision: 1697
Author: Wanne
Date: Sonntag, 7. Juli 2013 11:03:33
Message:
- Fixed wrong scope magnification factor for PS0-3 (by silversurfer)
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1696
Author: Flugente
Date: Freitag, 5. Juli 2013 23:48:45
Message:
- Darrel now sells farm products
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_1_Inventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/Merchants.xml
Revision: 1695
Author: Wanne
Date: Freitag, 5. Juli 2013 16:53:00
Message:
- Updated faces (Elroy, Mouse) (by anv)
----
Modified : /GameDir/Data-1.13/faces/244.sti
Modified : /GameDir/Data-1.13/faces/245.STI
Modified : /GameDir/Data-1.13/faces/33Face/221.sti
Modified : /GameDir/Data-1.13/faces/33Face/245.STI
Modified : /GameDir/Data-1.13/faces/65Face/245.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/244.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/245.STI
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/244.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/245.STI
Modified : /GameDir/Data-1.13/faces/URBANCAMO/244.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/245.STI
Modified : /GameDir/Data-1.13/faces/WOODCAMO/244.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/245.STI
Revision: 1694
Author: Wanne
Date: Freitag, 5. Juli 2013 16:52:15
Message:
- Updated faces (Snake, Reuban) (by anv)
----
Modified : /GameDir/Data-1.13/faces/221.sti
Modified : /GameDir/Data-1.13/faces/231.sti
Modified : /GameDir/Data-1.13/faces/33Face/231.sti
Modified : /GameDir/Data-1.13/faces/33Face/244.sti
Modified : /GameDir/Data-1.13/faces/65Face/221.sti
Modified : /GameDir/Data-1.13/faces/65Face/231.sti
Modified : /GameDir/Data-1.13/faces/65Face/244.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/221.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/231.STI
Revision: 1693
Author: Wanne
Date: Freitag, 5. Juli 2013 16:49:58
Message:
- Bugfix: MERC, Kit 5, Wrong ammo or no West/Bag to Carry Stuff : Flo, Gumpy, Sktiz
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 1692
Author: Flugente
Date: Dienstag, 2. Juli 2013 21:44:12
Message:
added enemy profiles from 'Modders to Backers Event' (by Shanga)
----
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyElite.xml
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml
Modified : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml
Revision: 1691
Author: Wanne
Date: Montag, 1. Juli 2013 08:31:12
Message:
- Added a collection of links from Bears Pit Links for common Problems and their Solutions (Windows 8, Graphic, Mouse Wheel ...)
----
Added : /GameDir/JA2_113_Fixes.txt
Revision: 1690
Author: Wanne
Date: Sonntag, 30. Juni 2013 18:47:22
Message:
- Updated comment for the ENCYCLOPEDIA feature
o Currently this feature is disabled in the executable, because of hugh memory problems
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1689
Author: Wanne
Date: Sonntag, 30. Juni 2013 18:32:14
Message:
- Externalized 2 breathing values to APBPConstants.ini (by silversurfer)
o With those values you can define the minutes needed to regenerate BP in real-time mode
o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-UB/APBPConstants.ini
Modified : /GameDir/INIEditorAPBPConstants.xml
Revision: 1688
Author: Flugente
Date: Sonntag, 30. Juni 2013 04:54:43
Message:
changed poison symbol position
----
Modified : /GameDir/Data/Interface/ItemInfoWH40KIcons.sti
Revision: 1687
Author: Wanne
Date: Donnerstag, 27. Juni 2013 13:12:36
Message:
- Bugfix: DG Mercs (fixed missing approaches values) (by anv)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1686
Author: Wanne
Date: Mittwoch, 26. Juni 2013 09:29:20
Message:
- Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING options from Ja2_Options.INI (by silversurfer)
----
Modified : /GameDir
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1685
Author: Wanne
Date: Mittwoch, 26. Juni 2013 09:15:03
Message:
DG Merc Bugfixes (by anv)
- fixed few quotes (Wink, Carp, Turtle, Sparky)
- changed Wink's throwing trait to demolitions
- changed incorrect zeroes in buddy/hate records to 255s
- changed Sparky opinion of Gary from buddy to hated
----
Added : /GameDir/Data-1.13/Speech/190_019.gap
Modified : /GameDir/Data-1.13/Speech/190_019.ogg
Modified : /GameDir/Data-1.13/Speech/190_022.ogg
Added : /GameDir/Data-1.13/Speech/224_029.gap
Added : /GameDir/Data-1.13/Speech/224_029.wav
Added : /GameDir/Data-1.13/Speech/253_046.gap
Added : /GameDir/Data-1.13/Speech/253_046.wav
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1684
Author: Wanne
Date: Mittwoch, 26. Juni 2013 08:03:37
Message:
- Added 5-mission example MOD to play a mission based game (like it was in Deadly Games) with the use of the new 1.13 briefing room feature. (by Jazz)
o The MOD with a readme is currently located as a zip file in Docs/Briefing Room Example 2.zip
o Just extract the ZIP file in your JA2 installation and then you have "Data-BriefingRoom"
o Set the mod in the ja2.ini and start the game. See "ReadMe.txt" how the mission based system works.
INFO: Currently the executable is built without the briefing room enabled. To enable briefing room feature in the exe the define must be enabled!
----
Added : /GameDir/Docs/Briefing Room Example 2.zip
Revision: 1683
Author: Wanne
Date: Dienstag, 25. Juni 2013 08:37:41
Message:
- Added the new CIVILIANS_DROP_ALL option to Ja2_Options.INI (by silversurfer)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1682
Author: Flugente
Date: Sonntag, 23. Juni 2013 23:52:11
Message:
reverted unnecessary changes
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 1681
Author: Flugente
Date: Sonntag, 23. Juni 2013 23:41:57
Message:
added missing options to ini
----
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1680
Author: Wanne
Date: Donnerstag, 20. Juni 2013 21:38:57
Message:
- Added the last missing DG mercs (by anv)
o Mitch (AIM), Carp (AIM), Lance (MERC), Raffi (MERC), Wink (MERC)
o added voice sets for above
o added love/hate talk for Spam, Vicki, Biff, Fidel, Bud
o added gear kits for all MERC mercs, now everyone should have 5 choices (I hope they're somewhat balanced)
o added 2 signature weapons from DG: Postie's letter opener, Reuban's hedge trimmer, now in their kits
Notes:
o Carp has skill evolution set to 1/4 - as he "has slowed with age" according to his bio,
o hedge trimmer doubles up as wire cutter, so no puny fence will save you from getting chopped up,
see: http://www.bears-pit.com/board/ubbthreads.php/topics/321770.html#Post321770
----
Added : /GameDir/Data-1.13/BattleSNDS/186_attn.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/186_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/186_ok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_attn.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/187_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/187_ok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/188_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/188_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/188_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/188_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/188_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/188_ok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/189_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/189_ok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_attn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/190_cool.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/190_curse.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_dying.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_enem.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_gotit.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_hit1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_hit2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_humm.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_laugh.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_lmattn.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/190_lmok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/190_lmok2.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/190_locked.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_noth.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_ok1.ogg
Added : /GameDir/Data-1.13/BattleSNDS/190_ok2.ogg
Modified : /GameDir/Data-1.13/BattleSNDS/220_ATTN.WAV
Added : /GameDir/Data-1.13/BigItems/GUN370.STI
Added : /GameDir/Data-1.13/BigItems/GUN371.sti
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Added : /GameDir/Data-1.13/MercEdt/004.EDT
Modified : /GameDir/Data-1.13/MercEdt/013.EDT
Modified : /GameDir/Data-1.13/MercEdt/040.EDT
Added : /GameDir/Data-1.13/MercEdt/186.EDT
Added : /GameDir/Data-1.13/MercEdt/187.EDT
Added : /GameDir/Data-1.13/MercEdt/188.EDT
Added : /GameDir/Data-1.13/MercEdt/189.EDT
Added : /GameDir/Data-1.13/MercEdt/190.EDT
Modified : /GameDir/Data-1.13/MercEdt/232.EDT
Modified : /GameDir/Data-1.13/MercEdt/240.EDT
Added : /GameDir/Data-1.13/Speech/004_029.gap
Added : /GameDir/Data-1.13/Speech/004_029.ogg
Added : /GameDir/Data-1.13/Speech/004_049.gap
Added : /GameDir/Data-1.13/Speech/004_049.ogg
Added : /GameDir/Data-1.13/Speech/004_086.gap
Added : /GameDir/Data-1.13/Speech/004_086.ogg
Added : /GameDir/Data-1.13/Speech/004_100.gap
Added : /GameDir/Data-1.13/Speech/004_100.ogg
Added : /GameDir/Data-1.13/Speech/004_113.gap
Added : /GameDir/Data-1.13/Speech/004_113.ogg
Added : /GameDir/Data-1.13/Speech/013_016.gap
Added : /GameDir/Data-1.13/Speech/013_016.ogg
Added : /GameDir/Data-1.13/Speech/013_052.gap
Added : /GameDir/Data-1.13/Speech/013_052.ogg
Added : /GameDir/Data-1.13/Speech/013_093.gap
Added : /GameDir/Data-1.13/Speech/013_093.ogg
Added : /GameDir/Data-1.13/Speech/013_104.gap
Added : /GameDir/Data-1.13/Speech/013_104.ogg
Added : /GameDir/Data-1.13/Speech/040_016.ogg
Added : /GameDir/Data-1.13/Speech/040_052.gap
Added : /GameDir/Data-1.13/Speech/040_052.ogg
Added : /GameDir/Data-1.13/Speech/186_000.gap
Added : /GameDir/Data-1.13/Speech/186_000.ogg
Added : /GameDir/Data-1.13/Speech/186_001.gap
Added : /GameDir/Data-1.13/Speech/186_001.ogg
Added : /GameDir/Data-1.13/Speech/186_002.gap
Added : /GameDir/Data-1.13/Speech/186_002.ogg
Added : /GameDir/Data-1.13/Speech/186_003.gap
Added : /GameDir/Data-1.13/Speech/186_003.ogg
Added : /GameDir/Data-1.13/Speech/186_004.gap
Added : /GameDir/Data-1.13/Speech/186_004.ogg
Added : /GameDir/Data-1.13/Speech/186_005.gap
Added : /GameDir/Data-1.13/Speech/186_005.ogg
Added : /GameDir/Data-1.13/Speech/186_006.gap
Added : /GameDir/Data-1.13/Speech/186_006.ogg
Added : /GameDir/Data-1.13/Speech/186_007.gap
Added : /GameDir/Data-1.13/Speech/186_007.ogg
Added : /GameDir/Data-1.13/Speech/186_008.gap
Added : /GameDir/Data-1.13/Speech/186_008.ogg
Added : /GameDir/Data-1.13/Speech/186_009.gap
Added : /GameDir/Data-1.13/Speech/186_009.ogg
Added : /GameDir/Data-1.13/Speech/186_010.gap
Added : /GameDir/Data-1.13/Speech/186_010.ogg
Added : /GameDir/Data-1.13/Speech/186_011.gap
Added : /GameDir/Data-1.13/Speech/186_011.ogg
Added : /GameDir/Data-1.13/Speech/186_012.gap
Added : /GameDir/Data-1.13/Speech/186_012.ogg
Added : /GameDir/Data-1.13/Speech/186_013.ogg
Added : /GameDir/Data-1.13/Speech/186_014.gap
Added : /GameDir/Data-1.13/Speech/186_014.ogg
Added : /GameDir/Data-1.13/Speech/186_018.gap
Added : /GameDir/Data-1.13/Speech/186_018.ogg
Added : /GameDir/Data-1.13/Speech/186_019.gap
Added : /GameDir/Data-1.13/Speech/186_019.ogg
Added : /GameDir/Data-1.13/Speech/186_020.gap
Added : /GameDir/Data-1.13/Speech/186_020.ogg
Added : /GameDir/Data-1.13/Speech/186_021.gap
Added : /GameDir/Data-1.13/Speech/186_021.ogg
Added : /GameDir/Data-1.13/Speech/186_022.gap
Added : /GameDir/Data-1.13/Speech/186_022.ogg
Added : /GameDir/Data-1.13/Speech/186_023.gap
Added : /GameDir/Data-1.13/Speech/186_023.ogg
Added : /GameDir/Data-1.13/Speech/186_024.gap
Added : /GameDir/Data-1.13/Speech/186_024.ogg
Added : /GameDir/Data-1.13/Speech/186_025.gap
Added : /GameDir/Data-1.13/Speech/186_025.ogg
Added : /GameDir/Data-1.13/Speech/186_026.gap
Added : /GameDir/Data-1.13/Speech/186_026.ogg
Added : /GameDir/Data-1.13/Speech/186_027.gap
Added : /GameDir/Data-1.13/Speech/186_027.ogg
Added : /GameDir/Data-1.13/Speech/186_028.gap
Added : /GameDir/Data-1.13/Speech/186_028.ogg
Added : /GameDir/Data-1.13/Speech/186_029.gap
Added : /GameDir/Data-1.13/Speech/186_029.ogg
Added : /GameDir/Data-1.13/Speech/186_032.gap
Added : /GameDir/Data-1.13/Speech/186_032.ogg
Added : /GameDir/Data-1.13/Speech/186_033.gap
Added : /GameDir/Data-1.13/Speech/186_033.ogg
Added : /GameDir/Data-1.13/Speech/186_034.gap
Added : /GameDir/Data-1.13/Speech/186_034.ogg
Added : /GameDir/Data-1.13/Speech/186_035.gap
Added : /GameDir/Data-1.13/Speech/186_035.ogg
Added : /GameDir/Data-1.13/Speech/186_036.gap
Added : /GameDir/Data-1.13/Speech/186_036.ogg
Added : /GameDir/Data-1.13/Speech/186_037.gap
Added : /GameDir/Data-1.13/Speech/186_037.ogg
Added : /GameDir/Data-1.13/Speech/186_038.gap
Added : /GameDir/Data-1.13/Speech/186_038.ogg
Added : /GameDir/Data-1.13/Speech/186_039.gap
Added : /GameDir/Data-1.13/Speech/186_039.ogg
Added : /GameDir/Data-1.13/Speech/186_040.gap
Added : /GameDir/Data-1.13/Speech/186_040.ogg
Added : /GameDir/Data-1.13/Speech/186_041.gap
Added : /GameDir/Data-1.13/Speech/186_041.ogg
Added : /GameDir/Data-1.13/Speech/186_042.gap
Added : /GameDir/Data-1.13/Speech/186_042.ogg
Added : /GameDir/Data-1.13/Speech/186_043.gap
Added : /GameDir/Data-1.13/Speech/186_043.ogg
Added : /GameDir/Data-1.13/Speech/186_044.gap
Added : /GameDir/Data-1.13/Speech/186_044.ogg
Added : /GameDir/Data-1.13/Speech/186_045.gap
Added : /GameDir/Data-1.13/Speech/186_045.ogg
Added : /GameDir/Data-1.13/Speech/186_046.gap
Added : /GameDir/Data-1.13/Speech/186_046.ogg
Added : /GameDir/Data-1.13/Speech/186_047.gap
Added : /GameDir/Data-1.13/Speech/186_047.ogg
Added : /GameDir/Data-1.13/Speech/186_048.gap
Added : /GameDir/Data-1.13/Speech/186_048.ogg
Added : /GameDir/Data-1.13/Speech/186_049.gap
Added : /GameDir/Data-1.13/Speech/186_049.ogg
Added : /GameDir/Data-1.13/Speech/186_054.gap
Added : /GameDir/Data-1.13/Speech/186_054.ogg
Added : /GameDir/Data-1.13/Speech/186_055.gap
Added : /GameDir/Data-1.13/Speech/186_055.ogg
Added : /GameDir/Data-1.13/Speech/186_056.gap
Added : /GameDir/Data-1.13/Speech/186_056.ogg
Added : /GameDir/Data-1.13/Speech/186_057.gap
Added : /GameDir/Data-1.13/Speech/186_057.ogg
Added : /GameDir/Data-1.13/Speech/186_058.gap
Added : /GameDir/Data-1.13/Speech/186_058.ogg
Added : /GameDir/Data-1.13/Speech/186_059.gap
Added : /GameDir/Data-1.13/Speech/186_059.ogg
Added : /GameDir/Data-1.13/Speech/186_060.gap
Added : /GameDir/Data-1.13/Speech/186_060.ogg
Added : /GameDir/Data-1.13/Speech/186_062.gap
Added : /GameDir/Data-1.13/Speech/186_062.ogg
Added : /GameDir/Data-1.13/Speech/186_063.gap
Added : /GameDir/Data-1.13/Speech/186_063.ogg
Added : /GameDir/Data-1.13/Speech/186_064.ogg
Added : /GameDir/Data-1.13/Speech/186_065.gap
Added : /GameDir/Data-1.13/Speech/186_065.ogg
Added : /GameDir/Data-1.13/Speech/186_066.gap
Added : /GameDir/Data-1.13/Speech/186_066.ogg
Added : /GameDir/Data-1.13/Speech/186_067.gap
Added : /GameDir/Data-1.13/Speech/186_067.ogg
Added : /GameDir/Data-1.13/Speech/186_068.gap
Added : /GameDir/Data-1.13/Speech/186_068.ogg
Added : /GameDir/Data-1.13/Speech/186_069.gap
Added : /GameDir/Data-1.13/Speech/186_069.ogg
Added : /GameDir/Data-1.13/Speech/186_070.gap
Added : /GameDir/Data-1.13/Speech/186_070.ogg
Added : /GameDir/Data-1.13/Speech/186_071.gap
Added : /GameDir/Data-1.13/Speech/186_071.ogg
Added : /GameDir/Data-1.13/Speech/186_072.ogg
Added : /GameDir/Data-1.13/Speech/186_073.gap
Added : /GameDir/Data-1.13/Speech/186_073.ogg
Added : /GameDir/Data-1.13/Speech/186_074.gap
Added : /GameDir/Data-1.13/Speech/186_074.ogg
Added : /GameDir/Data-1.13/Speech/186_075.gap
Added : /GameDir/Data-1.13/Speech/186_075.ogg
Added : /GameDir/Data-1.13/Speech/186_076.gap
Added : /GameDir/Data-1.13/Speech/186_076.ogg
Added : /GameDir/Data-1.13/Speech/186_077.ogg
Added : /GameDir/Data-1.13/Speech/186_078.gap
Added : /GameDir/Data-1.13/Speech/186_078.ogg
Added : /GameDir/Data-1.13/Speech/186_080.gap
Added : /GameDir/Data-1.13/Speech/186_080.ogg
Added : /GameDir/Data-1.13/Speech/186_081.gap
Added : /GameDir/Data-1.13/Speech/186_081.ogg
Added : /GameDir/Data-1.13/Speech/186_082.gap
Added : /GameDir/Data-1.13/Speech/186_082.ogg
Added : /GameDir/Data-1.13/Speech/186_083.gap
Added : /GameDir/Data-1.13/Speech/186_083.ogg
Added : /GameDir/Data-1.13/Speech/186_084.gap
Added : /GameDir/Data-1.13/Speech/186_084.ogg
Added : /GameDir/Data-1.13/Speech/186_085.gap
Added : /GameDir/Data-1.13/Speech/186_085.ogg
Added : /GameDir/Data-1.13/Speech/186_086.gap
Added : /GameDir/Data-1.13/Speech/186_086.ogg
Added : /GameDir/Data-1.13/Speech/186_089.gap
Added : /GameDir/Data-1.13/Speech/186_089.ogg
Added : /GameDir/Data-1.13/Speech/186_090.gap
Added : /GameDir/Data-1.13/Speech/186_090.ogg
Added : /GameDir/Data-1.13/Speech/186_091.gap
Added : /GameDir/Data-1.13/Speech/186_091.ogg
Added : /GameDir/Data-1.13/Speech/186_095.gap
Added : /GameDir/Data-1.13/Speech/186_095.ogg
Added : /GameDir/Data-1.13/Speech/186_096.gap
Added : /GameDir/Data-1.13/Speech/186_096.ogg
Added : /GameDir/Data-1.13/Speech/186_097.gap
Added : /GameDir/Data-1.13/Speech/186_097.ogg
Added : /GameDir/Data-1.13/Speech/186_098.gap
Added : /GameDir/Data-1.13/Speech/186_098.ogg
Added : /GameDir/Data-1.13/Speech/186_099.gap
Added : /GameDir/Data-1.13/Speech/186_099.ogg
Added : /GameDir/Data-1.13/Speech/186_100.gap
Added : /GameDir/Data-1.13/Speech/186_100.ogg
Added : /GameDir/Data-1.13/Speech/186_106.gap
Added : /GameDir/Data-1.13/Speech/186_106.ogg
Added : /GameDir/Data-1.13/Speech/186_107.gap
Added : /GameDir/Data-1.13/Speech/186_107.ogg
Added : /GameDir/Data-1.13/Speech/186_108.gap
Added : /GameDir/Data-1.13/Speech/186_108.ogg
Added : /GameDir/Data-1.13/Speech/186_109.gap
Added : /GameDir/Data-1.13/Speech/186_109.ogg
Added : /GameDir/Data-1.13/Speech/186_110.gap
Added : /GameDir/Data-1.13/Speech/186_110.ogg
Added : /GameDir/Data-1.13/Speech/186_111.gap
Added : /GameDir/Data-1.13/Speech/186_111.ogg
Added : /GameDir/Data-1.13/Speech/186_112.gap
Added : /GameDir/Data-1.13/Speech/186_112.ogg
Added : /GameDir/Data-1.13/Speech/186_113.gap
Added : /GameDir/Data-1.13/Speech/186_113.ogg
Added : /GameDir/Data-1.13/Speech/186_115.gap
Added : /GameDir/Data-1.13/Speech/186_115.ogg
Added : /GameDir/Data-1.13/Speech/186_116.gap
Added : /GameDir/Data-1.13/Speech/186_116.ogg
Added : /GameDir/Data-1.13/Speech/187_000.gap
Added : /GameDir/Data-1.13/Speech/187_000.ogg
Added : /GameDir/Data-1.13/Speech/187_001.gap
Added : /GameDir/Data-1.13/Speech/187_001.ogg
Added : /GameDir/Data-1.13/Speech/187_002.gap
Added : /GameDir/Data-1.13/Speech/187_002.ogg
Added : /GameDir/Data-1.13/Speech/187_003.gap
Added : /GameDir/Data-1.13/Speech/187_003.ogg
Added : /GameDir/Data-1.13/Speech/187_004.gap
Added : /GameDir/Data-1.13/Speech/187_004.ogg
Added : /GameDir/Data-1.13/Speech/187_005.gap
Added : /GameDir/Data-1.13/Speech/187_005.ogg
Added : /GameDir/Data-1.13/Speech/187_006.gap
Added : /GameDir/Data-1.13/Speech/187_006.ogg
Added : /GameDir/Data-1.13/Speech/187_007.gap
Added : /GameDir/Data-1.13/Speech/187_007.ogg
Added : /GameDir/Data-1.13/Speech/187_008.gap
Added : /GameDir/Data-1.13/Speech/187_008.ogg
Added : /GameDir/Data-1.13/Speech/187_009.gap
Added : /GameDir/Data-1.13/Speech/187_009.ogg
Added : /GameDir/Data-1.13/Speech/187_010.gap
Added : /GameDir/Data-1.13/Speech/187_010.ogg
Added : /GameDir/Data-1.13/Speech/187_011.gap
Added : /GameDir/Data-1.13/Speech/187_011.ogg
Added : /GameDir/Data-1.13/Speech/187_012.ogg
Added : /GameDir/Data-1.13/Speech/187_013.gap
Added : /GameDir/Data-1.13/Speech/187_013.ogg
Added : /GameDir/Data-1.13/Speech/187_014.gap
Added : /GameDir/Data-1.13/Speech/187_014.ogg
Added : /GameDir/Data-1.13/Speech/187_015.gap
Added : /GameDir/Data-1.13/Speech/187_015.ogg
Added : /GameDir/Data-1.13/Speech/187_018.gap
Added : /GameDir/Data-1.13/Speech/187_018.ogg
Added : /GameDir/Data-1.13/Speech/187_019.gap
Added : /GameDir/Data-1.13/Speech/187_019.ogg
Added : /GameDir/Data-1.13/Speech/187_020.gap
Added : /GameDir/Data-1.13/Speech/187_020.ogg
Added : /GameDir/Data-1.13/Speech/187_021.ogg
Added : /GameDir/Data-1.13/Speech/187_022.gap
Added : /GameDir/Data-1.13/Speech/187_022.ogg
Added : /GameDir/Data-1.13/Speech/187_023.gap
Added : /GameDir/Data-1.13/Speech/187_023.ogg
Added : /GameDir/Data-1.13/Speech/187_024.ogg
Added : /GameDir/Data-1.13/Speech/187_025.gap
Added : /GameDir/Data-1.13/Speech/187_025.ogg
Added : /GameDir/Data-1.13/Speech/187_026.gap
Added : /GameDir/Data-1.13/Speech/187_026.ogg
Added : /GameDir/Data-1.13/Speech/187_027.gap
Added : /GameDir/Data-1.13/Speech/187_027.ogg
Added : /GameDir/Data-1.13/Speech/187_028.gap
Added : /GameDir/Data-1.13/Speech/187_028.ogg
Added : /GameDir/Data-1.13/Speech/187_032.gap
Added : /GameDir/Data-1.13/Speech/187_032.ogg
Added : /GameDir/Data-1.13/Speech/187_033.gap
Added : /GameDir/Data-1.13/Speech/187_033.ogg
Added : /GameDir/Data-1.13/Speech/187_034.gap
Added : /GameDir/Data-1.13/Speech/187_034.ogg
Added : /GameDir/Data-1.13/Speech/187_035.gap
Added : /GameDir/Data-1.13/Speech/187_035.ogg
Added : /GameDir/Data-1.13/Speech/187_036.gap
Added : /GameDir/Data-1.13/Speech/187_036.ogg
Added : /GameDir/Data-1.13/Speech/187_037.gap
Added : /GameDir/Data-1.13/Speech/187_037.ogg
Added : /GameDir/Data-1.13/Speech/187_038.gap
Added : /GameDir/Data-1.13/Speech/187_038.ogg
Added : /GameDir/Data-1.13/Speech/187_039.ogg
Added : /GameDir/Data-1.13/Speech/187_040.gap
Added : /GameDir/Data-1.13/Speech/187_040.ogg
Added : /GameDir/Data-1.13/Speech/187_041.gap
Added : /GameDir/Data-1.13/Speech/187_041.ogg
Added : /GameDir/Data-1.13/Speech/187_042.gap
Added : /GameDir/Data-1.13/Speech/187_042.ogg
Added : /GameDir/Data-1.13/Speech/187_043.gap
Added : /GameDir/Data-1.13/Speech/187_043.ogg
Added : /GameDir/Data-1.13/Speech/187_044.gap
Added : /GameDir/Data-1.13/Speech/187_044.ogg
Added : /GameDir/Data-1.13/Speech/187_045.gap
Added : /GameDir/Data-1.13/Speech/187_045.ogg
Added : /GameDir/Data-1.13/Speech/187_046.gap
Added : /GameDir/Data-1.13/Speech/187_046.ogg
Added : /GameDir/Data-1.13/Speech/187_047.gap
Added : /GameDir/Data-1.13/Speech/187_047.ogg
Added : /GameDir/Data-1.13/Speech/187_048.gap
Added : /GameDir/Data-1.13/Speech/187_048.ogg
Added : /GameDir/Data-1.13/Speech/187_051.gap
Added : /GameDir/Data-1.13/Speech/187_051.ogg
Added : /GameDir/Data-1.13/Speech/187_054.gap
Added : /GameDir/Data-1.13/Speech/187_054.ogg
Added : /GameDir/Data-1.13/Speech/187_055.gap
Added : /GameDir/Data-1.13/Speech/187_055.ogg
Added : /GameDir/Data-1.13/Speech/187_056.gap
Added : /GameDir/Data-1.13/Speech/187_056.ogg
Added : /GameDir/Data-1.13/Speech/187_057.gap
Added : /GameDir/Data-1.13/Speech/187_057.ogg
Added : /GameDir/Data-1.13/Speech/187_058.gap
Added : /GameDir/Data-1.13/Speech/187_058.ogg
Added : /GameDir/Data-1.13/Speech/187_059.gap
Added : /GameDir/Data-1.13/Speech/187_059.ogg
Added : /GameDir/Data-1.13/Speech/187_060.gap
Added : /GameDir/Data-1.13/Speech/187_060.ogg
Added : /GameDir/Data-1.13/Speech/187_061.gap
Added : /GameDir/Data-1.13/Speech/187_061.ogg
Added : /GameDir/Data-1.13/Speech/187_062.gap
Added : /GameDir/Data-1.13/Speech/187_062.ogg
Added : /GameDir/Data-1.13/Speech/187_063.ogg
Added : /GameDir/Data-1.13/Speech/187_064.gap
Added : /GameDir/Data-1.13/Speech/187_064.ogg
Added : /GameDir/Data-1.13/Speech/187_065.gap
Added : /GameDir/Data-1.13/Speech/187_065.ogg
Added : /GameDir/Data-1.13/Speech/187_066.gap
Added : /GameDir/Data-1.13/Speech/187_066.ogg
Added : /GameDir/Data-1.13/Speech/187_067.gap
Added : /GameDir/Data-1.13/Speech/187_067.ogg
Added : /GameDir/Data-1.13/Speech/187_068.gap
Added : /GameDir/Data-1.13/Speech/187_068.ogg
Added : /GameDir/Data-1.13/Speech/187_069.gap
Added : /GameDir/Data-1.13/Speech/187_069.ogg
Added : /GameDir/Data-1.13/Speech/187_070.gap
Added : /GameDir/Data-1.13/Speech/187_070.ogg
Added : /GameDir/Data-1.13/Speech/187_071.gap
Added : /GameDir/Data-1.13/Speech/187_071.ogg
Added : /GameDir/Data-1.13/Speech/187_072.gap
Added : /GameDir/Data-1.13/Speech/187_072.ogg
Added : /GameDir/Data-1.13/Speech/187_073.gap
Added : /GameDir/Data-1.13/Speech/187_073.ogg
Added : /GameDir/Data-1.13/Speech/187_074.gap
Added : /GameDir/Data-1.13/Speech/187_074.ogg
Added : /GameDir/Data-1.13/Speech/187_075.gap
Added : /GameDir/Data-1.13/Speech/187_075.ogg
Added : /GameDir/Data-1.13/Speech/187_076.gap
Added : /GameDir/Data-1.13/Speech/187_076.ogg
Added : /GameDir/Data-1.13/Speech/187_077.gap
Added : /GameDir/Data-1.13/Speech/187_077.ogg
Added : /GameDir/Data-1.13/Speech/187_078.ogg
Added : /GameDir/Data-1.13/Speech/187_080.gap
Added : /GameDir/Data-1.13/Speech/187_080.ogg
Added : /GameDir/Data-1.13/Speech/187_081.gap
Added : /GameDir/Data-1.13/Speech/187_081.ogg
Added : /GameDir/Data-1.13/Speech/187_082.gap
Added : /GameDir/Data-1.13/Speech/187_082.ogg
Added : /GameDir/Data-1.13/Speech/187_083.gap
Added : /GameDir/Data-1.13/Speech/187_083.ogg
Added : /GameDir/Data-1.13/Speech/187_084.gap
Added : /GameDir/Data-1.13/Speech/187_084.ogg
Added : /GameDir/Data-1.13/Speech/187_085.gap
Added : /GameDir/Data-1.13/Speech/187_085.ogg
Added : /GameDir/Data-1.13/Speech/187_089.gap
Added : /GameDir/Data-1.13/Speech/187_089.ogg
Added : /GameDir/Data-1.13/Speech/187_090.gap
Added : /GameDir/Data-1.13/Speech/187_090.ogg
Added : /GameDir/Data-1.13/Speech/187_091.gap
Added : /GameDir/Data-1.13/Speech/187_091.ogg
Added : /GameDir/Data-1.13/Speech/187_092.gap
Added : /GameDir/Data-1.13/Speech/187_092.ogg
Added : /GameDir/Data-1.13/Speech/187_095.gap
Added : /GameDir/Data-1.13/Speech/187_095.ogg
Added : /GameDir/Data-1.13/Speech/187_096.gap
Added : /GameDir/Data-1.13/Speech/187_096.ogg
Added : /GameDir/Data-1.13/Speech/187_097.gap
Added : /GameDir/Data-1.13/Speech/187_097.ogg
Added : /GameDir/Data-1.13/Speech/187_098.gap
Added : /GameDir/Data-1.13/Speech/187_098.ogg
Added : /GameDir/Data-1.13/Speech/187_099.gap
Added : /GameDir/Data-1.13/Speech/187_099.ogg
Added : /GameDir/Data-1.13/Speech/187_103.gap
Added : /GameDir/Data-1.13/Speech/187_103.ogg
Added : /GameDir/Data-1.13/Speech/187_106.gap
Added : /GameDir/Data-1.13/Speech/187_106.ogg
Added : /GameDir/Data-1.13/Speech/187_107.gap
Added : /GameDir/Data-1.13/Speech/187_107.ogg
Added : /GameDir/Data-1.13/Speech/187_108.gap
Added : /GameDir/Data-1.13/Speech/187_108.ogg
Added : /GameDir/Data-1.13/Speech/187_109.gap
Added : /GameDir/Data-1.13/Speech/187_109.ogg
Added : /GameDir/Data-1.13/Speech/187_110.gap
Added : /GameDir/Data-1.13/Speech/187_110.ogg
Added : /GameDir/Data-1.13/Speech/187_111.gap
Added : /GameDir/Data-1.13/Speech/187_111.ogg
Added : /GameDir/Data-1.13/Speech/187_112.gap
Added : /GameDir/Data-1.13/Speech/187_112.ogg
Added : /GameDir/Data-1.13/Speech/187_115.gap
Added : /GameDir/Data-1.13/Speech/187_115.ogg
Added : /GameDir/Data-1.13/Speech/187_116.gap
Added : /GameDir/Data-1.13/Speech/187_116.ogg
Added : /GameDir/Data-1.13/Speech/188_000.gap
Added : /GameDir/Data-1.13/Speech/188_000.ogg
Added : /GameDir/Data-1.13/Speech/188_001.gap
Added : /GameDir/Data-1.13/Speech/188_001.ogg
Added : /GameDir/Data-1.13/Speech/188_002.gap
Added : /GameDir/Data-1.13/Speech/188_002.ogg
Added : /GameDir/Data-1.13/Speech/188_003.ogg
Added : /GameDir/Data-1.13/Speech/188_004.gap
Added : /GameDir/Data-1.13/Speech/188_004.ogg
Added : /GameDir/Data-1.13/Speech/188_005.gap
Added : /GameDir/Data-1.13/Speech/188_005.ogg
Added : /GameDir/Data-1.13/Speech/188_006.gap
Added : /GameDir/Data-1.13/Speech/188_006.ogg
Added : /GameDir/Data-1.13/Speech/188_007.gap
Added : /GameDir/Data-1.13/Speech/188_007.ogg
Added : /GameDir/Data-1.13/Speech/188_008.gap
Added : /GameDir/Data-1.13/Speech/188_008.ogg
Added : /GameDir/Data-1.13/Speech/188_009.gap
Added : /GameDir/Data-1.13/Speech/188_009.ogg
Added : /GameDir/Data-1.13/Speech/188_010.ogg
Added : /GameDir/Data-1.13/Speech/188_011.gap
Added : /GameDir/Data-1.13/Speech/188_011.ogg
Added : /GameDir/Data-1.13/Speech/188_012.gap
Added : /GameDir/Data-1.13/Speech/188_012.ogg
Added : /GameDir/Data-1.13/Speech/188_013.gap
Added : /GameDir/Data-1.13/Speech/188_013.ogg
Added : /GameDir/Data-1.13/Speech/188_014.gap
Added : /GameDir/Data-1.13/Speech/188_014.ogg
Added : /GameDir/Data-1.13/Speech/188_018.gap
Added : /GameDir/Data-1.13/Speech/188_018.ogg
Added : /GameDir/Data-1.13/Speech/188_019.gap
Added : /GameDir/Data-1.13/Speech/188_019.ogg
Added : /GameDir/Data-1.13/Speech/188_020.gap
Added : /GameDir/Data-1.13/Speech/188_020.ogg
Added : /GameDir/Data-1.13/Speech/188_021.gap
Added : /GameDir/Data-1.13/Speech/188_021.ogg
Added : /GameDir/Data-1.13/Speech/188_022.gap
Added : /GameDir/Data-1.13/Speech/188_022.ogg
Added : /GameDir/Data-1.13/Speech/188_023.gap
Added : /GameDir/Data-1.13/Speech/188_023.ogg
Added : /GameDir/Data-1.13/Speech/188_024.gap
Added : /GameDir/Data-1.13/Speech/188_024.ogg
Added : /GameDir/Data-1.13/Speech/188_025.gap
Added : /GameDir/Data-1.13/Speech/188_025.ogg
Added : /GameDir/Data-1.13/Speech/188_026.gap
Added : /GameDir/Data-1.13/Speech/188_026.ogg
Added : /GameDir/Data-1.13/Speech/188_027.gap
Added : /GameDir/Data-1.13/Speech/188_027.ogg
Added : /GameDir/Data-1.13/Speech/188_028.gap
Added : /GameDir/Data-1.13/Speech/188_028.ogg
Added : /GameDir/Data-1.13/Speech/188_032.ogg
Added : /GameDir/Data-1.13/Speech/188_033.gap
Added : /GameDir/Data-1.13/Speech/188_033.ogg
Added : /GameDir/Data-1.13/Speech/188_035.gap
Added : /GameDir/Data-1.13/Speech/188_035.ogg
Added : /GameDir/Data-1.13/Speech/188_036.ogg
Added : /GameDir/Data-1.13/Speech/188_037.gap
Added : /GameDir/Data-1.13/Speech/188_037.ogg
Added : /GameDir/Data-1.13/Speech/188_038.gap
Added : /GameDir/Data-1.13/Speech/188_038.ogg
Added : /GameDir/Data-1.13/Speech/188_039.gap
Added : /GameDir/Data-1.13/Speech/188_039.ogg
Added : /GameDir/Data-1.13/Speech/188_040.gap
Added : /GameDir/Data-1.13/Speech/188_040.ogg
Added : /GameDir/Data-1.13/Speech/188_041.gap
Added : /GameDir/Data-1.13/Speech/188_041.ogg
Added : /GameDir/Data-1.13/Speech/188_042.ogg
Added : /GameDir/Data-1.13/Speech/188_043.gap
Added : /GameDir/Data-1.13/Speech/188_043.ogg
Added : /GameDir/Data-1.13/Speech/188_044.gap
Added : /GameDir/Data-1.13/Speech/188_044.ogg
Added : /GameDir/Data-1.13/Speech/188_045.gap
Added : /GameDir/Data-1.13/Speech/188_045.ogg
Added : /GameDir/Data-1.13/Speech/188_046.gap
Added : /GameDir/Data-1.13/Speech/188_046.ogg
Added : /GameDir/Data-1.13/Speech/188_047.gap
Added : /GameDir/Data-1.13/Speech/188_047.ogg
Added : /GameDir/Data-1.13/Speech/188_048.gap
Added : /GameDir/Data-1.13/Speech/188_048.ogg
Added : /GameDir/Data-1.13/Speech/188_051.gap
Added : /GameDir/Data-1.13/Speech/188_051.ogg
Added : /GameDir/Data-1.13/Speech/188_054.gap
Added : /GameDir/Data-1.13/Speech/188_054.ogg
Added : /GameDir/Data-1.13/Speech/188_055.gap
Added : /GameDir/Data-1.13/Speech/188_055.ogg
Added : /GameDir/Data-1.13/Speech/188_056.gap
Added : /GameDir/Data-1.13/Speech/188_056.ogg
Added : /GameDir/Data-1.13/Speech/188_057.gap
Added : /GameDir/Data-1.13/Speech/188_057.ogg
Added : /GameDir/Data-1.13/Speech/188_058.gap
Added : /GameDir/Data-1.13/Speech/188_058.ogg
Added : /GameDir/Data-1.13/Speech/188_059.gap
Added : /GameDir/Data-1.13/Speech/188_059.ogg
Added : /GameDir/Data-1.13/Speech/188_060.gap
Added : /GameDir/Data-1.13/Speech/188_060.ogg
Added : /GameDir/Data-1.13/Speech/188_062.gap
Added : /GameDir/Data-1.13/Speech/188_062.ogg
Added : /GameDir/Data-1.13/Speech/188_063.gap
Added : /GameDir/Data-1.13/Speech/188_063.ogg
Added : /GameDir/Data-1.13/Speech/188_064.gap
Added : /GameDir/Data-1.13/Speech/188_064.ogg
Added : /GameDir/Data-1.13/Speech/188_065.gap
Added : /GameDir/Data-1.13/Speech/188_065.ogg
Added : /GameDir/Data-1.13/Speech/188_066.gap
Added : /GameDir/Data-1.13/Speech/188_066.ogg
Added : /GameDir/Data-1.13/Speech/188_067.gap
Added : /GameDir/Data-1.13/Speech/188_067.ogg
Added : /GameDir/Data-1.13/Speech/188_068.ogg
Added : /GameDir/Data-1.13/Speech/188_069.gap
Added : /GameDir/Data-1.13/Speech/188_069.ogg
Added : /GameDir/Data-1.13/Speech/188_070.gap
Added : /GameDir/Data-1.13/Speech/188_070.ogg
Added : /GameDir/Data-1.13/Speech/188_071.gap
Added : /GameDir/Data-1.13/Speech/188_071.ogg
Added : /GameDir/Data-1.13/Speech/188_072.gap
Added : /GameDir/Data-1.13/Speech/188_072.ogg
Added : /GameDir/Data-1.13/Speech/188_073.gap
Added : /GameDir/Data-1.13/Speech/188_073.ogg
Added : /GameDir/Data-1.13/Speech/188_074.gap
Added : /GameDir/Data-1.13/Speech/188_074.ogg
Added : /GameDir/Data-1.13/Speech/188_075.gap
Added : /GameDir/Data-1.13/Speech/188_075.ogg
Added : /GameDir/Data-1.13/Speech/188_076.gap
Added : /GameDir/Data-1.13/Speech/188_076.ogg
Added : /GameDir/Data-1.13/Speech/188_077.gap
Added : /GameDir/Data-1.13/Speech/188_077.ogg
Added : /GameDir/Data-1.13/Speech/188_078.gap
Added : /GameDir/Data-1.13/Speech/188_078.ogg
Added : /GameDir/Data-1.13/Speech/189_000.gap
Added : /GameDir/Data-1.13/Speech/189_000.ogg
Added : /GameDir/Data-1.13/Speech/189_001.gap
Added : /GameDir/Data-1.13/Speech/189_001.ogg
Added : /GameDir/Data-1.13/Speech/189_002.gap
Added : /GameDir/Data-1.13/Speech/189_002.ogg
Added : /GameDir/Data-1.13/Speech/189_003.gap
Added : /GameDir/Data-1.13/Speech/189_003.ogg
Added : /GameDir/Data-1.13/Speech/189_004.gap
Added : /GameDir/Data-1.13/Speech/189_004.ogg
Added : /GameDir/Data-1.13/Speech/189_005.gap
Added : /GameDir/Data-1.13/Speech/189_005.ogg
Added : /GameDir/Data-1.13/Speech/189_006.gap
Added : /GameDir/Data-1.13/Speech/189_006.ogg
Added : /GameDir/Data-1.13/Speech/189_007.gap
Added : /GameDir/Data-1.13/Speech/189_007.ogg
Added : /GameDir/Data-1.13/Speech/189_008.gap
Added : /GameDir/Data-1.13/Speech/189_008.ogg
Added : /GameDir/Data-1.13/Speech/189_009.gap
Added : /GameDir/Data-1.13/Speech/189_009.ogg
Added : /GameDir/Data-1.13/Speech/189_010.gap
Added : /GameDir/Data-1.13/Speech/189_010.ogg
Added : /GameDir/Data-1.13/Speech/189_011.gap
Added : /GameDir/Data-1.13/Speech/189_011.ogg
Added : /GameDir/Data-1.13/Speech/189_012.gap
Added : /GameDir/Data-1.13/Speech/189_012.ogg
Added : /GameDir/Data-1.13/Speech/189_013.gap
Added : /GameDir/Data-1.13/Speech/189_013.ogg
Added : /GameDir/Data-1.13/Speech/189_014.gap
Added : /GameDir/Data-1.13/Speech/189_014.ogg
Added : /GameDir/Data-1.13/Speech/189_015.gap
Added : /GameDir/Data-1.13/Speech/189_015.ogg
Added : /GameDir/Data-1.13/Speech/189_018.gap
Added : /GameDir/Data-1.13/Speech/189_018.ogg
Added : /GameDir/Data-1.13/Speech/189_019.gap
Added : /GameDir/Data-1.13/Speech/189_019.ogg
Added : /GameDir/Data-1.13/Speech/189_020.gap
Added : /GameDir/Data-1.13/Speech/189_020.ogg
Added : /GameDir/Data-1.13/Speech/189_021.gap
Added : /GameDir/Data-1.13/Speech/189_021.ogg
Added : /GameDir/Data-1.13/Speech/189_022.gap
Added : /GameDir/Data-1.13/Speech/189_022.ogg
Added : /GameDir/Data-1.13/Speech/189_023.gap
Added : /GameDir/Data-1.13/Speech/189_023.ogg
Added : /GameDir/Data-1.13/Speech/189_024.gap
Added : /GameDir/Data-1.13/Speech/189_024.ogg
Added : /GameDir/Data-1.13/Speech/189_025.gap
Added : /GameDir/Data-1.13/Speech/189_025.ogg
Added : /GameDir/Data-1.13/Speech/189_026.gap
Added : /GameDir/Data-1.13/Speech/189_026.ogg
Added : /GameDir/Data-1.13/Speech/189_027.gap
Added : /GameDir/Data-1.13/Speech/189_027.ogg
Added : /GameDir/Data-1.13/Speech/189_028.gap
Added : /GameDir/Data-1.13/Speech/189_028.ogg
Added : /GameDir/Data-1.13/Speech/189_029.gap
Added : /GameDir/Data-1.13/Speech/189_029.ogg
Added : /GameDir/Data-1.13/Speech/189_032.gap
Added : /GameDir/Data-1.13/Speech/189_032.ogg
Added : /GameDir/Data-1.13/Speech/189_033.gap
Added : /GameDir/Data-1.13/Speech/189_033.ogg
Added : /GameDir/Data-1.13/Speech/189_034.gap
Added : /GameDir/Data-1.13/Speech/189_034.ogg
Added : /GameDir/Data-1.13/Speech/189_035.gap
Added : /GameDir/Data-1.13/Speech/189_035.ogg
Added : /GameDir/Data-1.13/Speech/189_036.gap
Added : /GameDir/Data-1.13/Speech/189_036.ogg
Added : /GameDir/Data-1.13/Speech/189_037.gap
Added : /GameDir/Data-1.13/Speech/189_037.ogg
Added : /GameDir/Data-1.13/Speech/189_038.gap
Added : /GameDir/Data-1.13/Speech/189_038.ogg
Added : /GameDir/Data-1.13/Speech/189_039.gap
Added : /GameDir/Data-1.13/Speech/189_039.ogg
Added : /GameDir/Data-1.13/Speech/189_040.gap
Added : /GameDir/Data-1.13/Speech/189_040.ogg
Added : /GameDir/Data-1.13/Speech/189_041.gap
Added : /GameDir/Data-1.13/Speech/189_041.ogg
Added : /GameDir/Data-1.13/Speech/189_042.gap
Added : /GameDir/Data-1.13/Speech/189_042.ogg
Added : /GameDir/Data-1.13/Speech/189_043.gap
Added : /GameDir/Data-1.13/Speech/189_043.ogg
Added : /GameDir/Data-1.13/Speech/189_044.gap
Added : /GameDir/Data-1.13/Speech/189_044.ogg
Added : /GameDir/Data-1.13/Speech/189_045.gap
Added : /GameDir/Data-1.13/Speech/189_045.ogg
Added : /GameDir/Data-1.13/Speech/189_046.gap
Added : /GameDir/Data-1.13/Speech/189_046.ogg
Added : /GameDir/Data-1.13/Speech/189_047.gap
Added : /GameDir/Data-1.13/Speech/189_047.ogg
Added : /GameDir/Data-1.13/Speech/189_048.gap
Added : /GameDir/Data-1.13/Speech/189_048.ogg
Added : /GameDir/Data-1.13/Speech/189_049.gap
Added : /GameDir/Data-1.13/Speech/189_049.ogg
Added : /GameDir/Data-1.13/Speech/189_051.gap
Added : /GameDir/Data-1.13/Speech/189_051.ogg
Added : /GameDir/Data-1.13/Speech/189_054.gap
Added : /GameDir/Data-1.13/Speech/189_054.ogg
Added : /GameDir/Data-1.13/Speech/189_055.gap
Added : /GameDir/Data-1.13/Speech/189_055.ogg
Added : /GameDir/Data-1.13/Speech/189_056.gap
Added : /GameDir/Data-1.13/Speech/189_056.ogg
Added : /GameDir/Data-1.13/Speech/189_057.gap
Added : /GameDir/Data-1.13/Speech/189_057.ogg
Added : /GameDir/Data-1.13/Speech/189_058.gap
Added : /GameDir/Data-1.13/Speech/189_058.ogg
Added : /GameDir/Data-1.13/Speech/189_059.ogg
Added : /GameDir/Data-1.13/Speech/189_060.ogg
Added : /GameDir/Data-1.13/Speech/189_061.gap
Added : /GameDir/Data-1.13/Speech/189_061.ogg
Added : /GameDir/Data-1.13/Speech/189_063.gap
Added : /GameDir/Data-1.13/Speech/189_063.ogg
Added : /GameDir/Data-1.13/Speech/189_064.gap
Added : /GameDir/Data-1.13/Speech/189_064.ogg
Added : /GameDir/Data-1.13/Speech/189_065.gap
Added : /GameDir/Data-1.13/Speech/189_065.ogg
Added : /GameDir/Data-1.13/Speech/189_066.gap
Added : /GameDir/Data-1.13/Speech/189_066.ogg
Added : /GameDir/Data-1.13/Speech/189_067.gap
Added : /GameDir/Data-1.13/Speech/189_067.ogg
Added : /GameDir/Data-1.13/Speech/189_068.gap
Added : /GameDir/Data-1.13/Speech/189_068.ogg
Added : /GameDir/Data-1.13/Speech/189_069.gap
Added : /GameDir/Data-1.13/Speech/189_069.ogg
Added : /GameDir/Data-1.13/Speech/189_070.gap
Added : /GameDir/Data-1.13/Speech/189_070.ogg
Added : /GameDir/Data-1.13/Speech/189_071.gap
Added : /GameDir/Data-1.13/Speech/189_071.ogg
Added : /GameDir/Data-1.13/Speech/189_072.gap
Added : /GameDir/Data-1.13/Speech/189_072.ogg
Added : /GameDir/Data-1.13/Speech/189_073.gap
Added : /GameDir/Data-1.13/Speech/189_073.ogg
Added : /GameDir/Data-1.13/Speech/189_074.gap
Added : /GameDir/Data-1.13/Speech/189_074.ogg
Added : /GameDir/Data-1.13/Speech/189_075.gap
Added : /GameDir/Data-1.13/Speech/189_075.ogg
Added : /GameDir/Data-1.13/Speech/189_076.gap
Added : /GameDir/Data-1.13/Speech/189_076.ogg
Added : /GameDir/Data-1.13/Speech/189_077.gap
Added : /GameDir/Data-1.13/Speech/189_077.ogg
Added : /GameDir/Data-1.13/Speech/189_078.gap
Added : /GameDir/Data-1.13/Speech/189_078.ogg
Added : /GameDir/Data-1.13/Speech/190_000.ogg
Added : /GameDir/Data-1.13/Speech/190_001.gap
Added : /GameDir/Data-1.13/Speech/190_001.ogg
Added : /GameDir/Data-1.13/Speech/190_002.ogg
Added : /GameDir/Data-1.13/Speech/190_003.ogg
Added : /GameDir/Data-1.13/Speech/190_004.gap
Added : /GameDir/Data-1.13/Speech/190_004.ogg
Added : /GameDir/Data-1.13/Speech/190_005.gap
Added : /GameDir/Data-1.13/Speech/190_005.ogg
Added : /GameDir/Data-1.13/Speech/190_006.ogg
Added : /GameDir/Data-1.13/Speech/190_007.gap
Added : /GameDir/Data-1.13/Speech/190_007.ogg
Added : /GameDir/Data-1.13/Speech/190_008.gap
Added : /GameDir/Data-1.13/Speech/190_008.ogg
Added : /GameDir/Data-1.13/Speech/190_009.ogg
Added : /GameDir/Data-1.13/Speech/190_010.gap
Added : /GameDir/Data-1.13/Speech/190_010.ogg
Added : /GameDir/Data-1.13/Speech/190_011.gap
Added : /GameDir/Data-1.13/Speech/190_011.ogg
Added : /GameDir/Data-1.13/Speech/190_012.gap
Added : /GameDir/Data-1.13/Speech/190_012.ogg
Added : /GameDir/Data-1.13/Speech/190_013.ogg
Added : /GameDir/Data-1.13/Speech/190_014.gap
Added : /GameDir/Data-1.13/Speech/190_014.ogg
Added : /GameDir/Data-1.13/Speech/190_018.gap
Added : /GameDir/Data-1.13/Speech/190_018.ogg
Added : /GameDir/Data-1.13/Speech/190_019.ogg
Added : /GameDir/Data-1.13/Speech/190_020.ogg
Added : /GameDir/Data-1.13/Speech/190_021.gap
Added : /GameDir/Data-1.13/Speech/190_021.ogg
Added : /GameDir/Data-1.13/Speech/190_022.gap
Added : /GameDir/Data-1.13/Speech/190_022.ogg
Added : /GameDir/Data-1.13/Speech/190_023.gap
Added : /GameDir/Data-1.13/Speech/190_023.ogg
Added : /GameDir/Data-1.13/Speech/190_024.ogg
Added : /GameDir/Data-1.13/Speech/190_025.gap
Added : /GameDir/Data-1.13/Speech/190_025.ogg
Added : /GameDir/Data-1.13/Speech/190_026.ogg
Added : /GameDir/Data-1.13/Speech/190_027.ogg
Added : /GameDir/Data-1.13/Speech/190_028.ogg
Added : /GameDir/Data-1.13/Speech/190_032.gap
Added : /GameDir/Data-1.13/Speech/190_032.ogg
Added : /GameDir/Data-1.13/Speech/190_033.gap
Added : /GameDir/Data-1.13/Speech/190_033.ogg
Added : /GameDir/Data-1.13/Speech/190_034.gap
Added : /GameDir/Data-1.13/Speech/190_034.ogg
Added : /GameDir/Data-1.13/Speech/190_035.ogg
Added : /GameDir/Data-1.13/Speech/190_036.gap
Added : /GameDir/Data-1.13/Speech/190_036.ogg
Added : /GameDir/Data-1.13/Speech/190_037.ogg
Added : /GameDir/Data-1.13/Speech/190_038.gap
Added : /GameDir/Data-1.13/Speech/190_038.ogg
Added : /GameDir/Data-1.13/Speech/190_039.gap
Added : /GameDir/Data-1.13/Speech/190_039.ogg
Added : /GameDir/Data-1.13/Speech/190_040.gap
Added : /GameDir/Data-1.13/Speech/190_040.ogg
Added : /GameDir/Data-1.13/Speech/190_041.gap
Added : /GameDir/Data-1.13/Speech/190_041.ogg
Added : /GameDir/Data-1.13/Speech/190_042.gap
Added : /GameDir/Data-1.13/Speech/190_042.ogg
Added : /GameDir/Data-1.13/Speech/190_043.gap
Added : /GameDir/Data-1.13/Speech/190_043.ogg
Added : /GameDir/Data-1.13/Speech/190_044.gap
Added : /GameDir/Data-1.13/Speech/190_044.ogg
Added : /GameDir/Data-1.13/Speech/190_045.gap
Added : /GameDir/Data-1.13/Speech/190_045.ogg
Added : /GameDir/Data-1.13/Speech/190_046.gap
Added : /GameDir/Data-1.13/Speech/190_046.ogg
Added : /GameDir/Data-1.13/Speech/190_047.gap
Added : /GameDir/Data-1.13/Speech/190_047.ogg
Added : /GameDir/Data-1.13/Speech/190_048.ogg
Added : /GameDir/Data-1.13/Speech/190_054.gap
Added : /GameDir/Data-1.13/Speech/190_054.ogg
Added : /GameDir/Data-1.13/Speech/190_055.ogg
Added : /GameDir/Data-1.13/Speech/190_056.gap
Added : /GameDir/Data-1.13/Speech/190_056.ogg
Added : /GameDir/Data-1.13/Speech/190_057.gap
Added : /GameDir/Data-1.13/Speech/190_057.ogg
Added : /GameDir/Data-1.13/Speech/190_058.gap
Added : /GameDir/Data-1.13/Speech/190_058.ogg
Added : /GameDir/Data-1.13/Speech/190_059.gap
Added : /GameDir/Data-1.13/Speech/190_059.ogg
Added : /GameDir/Data-1.13/Speech/190_060.gap
Added : /GameDir/Data-1.13/Speech/190_060.ogg
Added : /GameDir/Data-1.13/Speech/190_062.gap
Added : /GameDir/Data-1.13/Speech/190_062.ogg
Added : /GameDir/Data-1.13/Speech/190_063.ogg
Added : /GameDir/Data-1.13/Speech/190_064.gap
Added : /GameDir/Data-1.13/Speech/190_064.ogg
Added : /GameDir/Data-1.13/Speech/190_065.gap
Added : /GameDir/Data-1.13/Speech/190_065.ogg
Added : /GameDir/Data-1.13/Speech/190_066.gap
Added : /GameDir/Data-1.13/Speech/190_066.ogg
Added : /GameDir/Data-1.13/Speech/190_067.gap
Added : /GameDir/Data-1.13/Speech/190_067.ogg
Added : /GameDir/Data-1.13/Speech/190_068.ogg
Added : /GameDir/Data-1.13/Speech/190_069.gap
Added : /GameDir/Data-1.13/Speech/190_069.ogg
Added : /GameDir/Data-1.13/Speech/190_070.gap
Added : /GameDir/Data-1.13/Speech/190_070.ogg
Added : /GameDir/Data-1.13/Speech/190_071.gap
Added : /GameDir/Data-1.13/Speech/190_071.ogg
Added : /GameDir/Data-1.13/Speech/190_072.gap
Added : /GameDir/Data-1.13/Speech/190_072.ogg
Added : /GameDir/Data-1.13/Speech/190_073.ogg
Added : /GameDir/Data-1.13/Speech/190_074.gap
Added : /GameDir/Data-1.13/Speech/190_074.ogg
Added : /GameDir/Data-1.13/Speech/190_075.gap
Added : /GameDir/Data-1.13/Speech/190_075.ogg
Added : /GameDir/Data-1.13/Speech/190_076.gap
Added : /GameDir/Data-1.13/Speech/190_076.ogg
Added : /GameDir/Data-1.13/Speech/190_077.gap
Added : /GameDir/Data-1.13/Speech/190_077.ogg
Added : /GameDir/Data-1.13/Speech/190_078.gap
Added : /GameDir/Data-1.13/Speech/190_078.ogg
Added : /GameDir/Data-1.13/Speech/232_029.gap
Added : /GameDir/Data-1.13/Speech/232_029.ogg
Added : /GameDir/Data-1.13/Speech/232_049.gap
Added : /GameDir/Data-1.13/Speech/232_049.ogg
Added : /GameDir/Data-1.13/Speech/232_086.gap
Added : /GameDir/Data-1.13/Speech/232_086.ogg
Added : /GameDir/Data-1.13/Speech/232_100.gap
Added : /GameDir/Data-1.13/Speech/232_100.ogg
Added : /GameDir/Data-1.13/Speech/232_113.gap
Added : /GameDir/Data-1.13/Speech/232_113.ogg
Added : /GameDir/Data-1.13/Speech/240_029.gap
Added : /GameDir/Data-1.13/Speech/240_029.ogg
Added : /GameDir/Data-1.13/Speech/240_049.gap
Added : /GameDir/Data-1.13/Speech/240_049.ogg
Added : /GameDir/Data-1.13/Speech/240_086.gap
Added : /GameDir/Data-1.13/Speech/240_086.ogg
Added : /GameDir/Data-1.13/Speech/240_100.gap
Added : /GameDir/Data-1.13/Speech/240_100.ogg
Added : /GameDir/Data-1.13/Speech/240_113.gap
Added : /GameDir/Data-1.13/Speech/240_113.ogg
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/OldAIMArchive.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/faces/186.sti
Added : /GameDir/Data-1.13/faces/187.sti
Added : /GameDir/Data-1.13/faces/188.sti
Added : /GameDir/Data-1.13/faces/189.sti
Added : /GameDir/Data-1.13/faces/190.sti
Added : /GameDir/Data-1.13/faces/33Face/186.STI
Added : /GameDir/Data-1.13/faces/33Face/187.STI
Added : /GameDir/Data-1.13/faces/33Face/188.STI
Added : /GameDir/Data-1.13/faces/33Face/189.STI
Added : /GameDir/Data-1.13/faces/33Face/190.STI
Added : /GameDir/Data-1.13/faces/65Face/186.STI
Added : /GameDir/Data-1.13/faces/65Face/187.STI
Added : /GameDir/Data-1.13/faces/65Face/188.STI
Added : /GameDir/Data-1.13/faces/65Face/189.STI
Added : /GameDir/Data-1.13/faces/65Face/190.STI
Added : /GameDir/Data-1.13/faces/BigFaces/186.STI
Added : /GameDir/Data-1.13/faces/BigFaces/187.STI
Added : /GameDir/Data-1.13/faces/BigFaces/188.STI
Added : /GameDir/Data-1.13/faces/BigFaces/189.STI
Added : /GameDir/Data-1.13/faces/BigFaces/190.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/186.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/187.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/188.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/189.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/190.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/186.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/187.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/188.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/189.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/190.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/186.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/187.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/188.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/189.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/190.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1679
Author: Wanne
Date: Mittwoch, 19. Juni 2013 13:22:57
Message:
New Lua Externalization (Quests.lua) (by Jazz)
- New File "Quests.lua"
- Modders can now define new events relating to tasks (from 0 to 254)
- Fixed missing laptop history quest text when escorted S. to Estoni
----
Modified : /GameDir/Data/Scripts/InterfaceDialogue.lua
Modified : /GameDir/Data/Scripts/Overhead.lua
Added : /GameDir/Data/Scripts/Quests.lua
Modified : /GameDir/Data/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/Scripts/InterfaceDialogue.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Added : /GameDir/Data-1.13/Scripts/Quests.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-UB/Scripts/InterfaceDialogue.lua
Modified : /GameDir/Data-UB/Scripts/Overhead.lua
Added : /GameDir/Data-UB/Scripts/Quests.lua
Modified : /GameDir/Data-UB/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-UB/Scripts/strategicmap.lua
Revision: 1678
Author: Flugente
Date: Freitag, 24. Mai 2013 18:58:23
Message:
SHOW_HEALTHBARSOVERHEAD allows hiding the health and fatigue bars over your selected mercs
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1677
Author: Flugente
Date: Mittwoch, 15. Mai 2013 23:06:05
Message:
Clarified ini settings.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1676
Author: Wanne
Date: Montag, 13. Mai 2013 23:22:59
Message:
- Re-added missing TOPTION_ZOMBIES to Ja2_Settings.INI
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI
Revision: 1675
Author: Wanne
Date: Montag, 13. Mai 2013 21:42:32
Message:
- Added new JA/DG Mercs to M.E.R.C: Pops, Wally, Eli (by Anv)
o Added speech for those mercs
o Updated Jimmy's Portraits
----
Added : /GameDir/Data-1.13/BattleSNDS/183_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/183_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/183_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/183_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/183_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/184_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/184_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_attn.gap
Added : /GameDir/Data-1.13/BattleSNDS/185_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/185_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/185_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/185_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/185_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/185_ok2.wav
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-1.13/MercEdt/014.EDT
Added : /GameDir/Data-1.13/MercEdt/020.EDT
Added : /GameDir/Data-1.13/MercEdt/037.EDT
Added : /GameDir/Data-1.13/MercEdt/183.EDT
Added : /GameDir/Data-1.13/MercEdt/184.EDT
Added : /GameDir/Data-1.13/MercEdt/185.EDT
Modified : /GameDir/Data-1.13/MercEdt/225.EDT
Added : /GameDir/Data-1.13/Speech/014_029.gap
Added : /GameDir/Data-1.13/Speech/014_029.wav
Added : /GameDir/Data-1.13/Speech/014_050.gap
Added : /GameDir/Data-1.13/Speech/014_050.wav
Added : /GameDir/Data-1.13/Speech/014_087.gap
Added : /GameDir/Data-1.13/Speech/014_087.wav
Added : /GameDir/Data-1.13/Speech/014_101.gap
Added : /GameDir/Data-1.13/Speech/014_101.wav
Added : /GameDir/Data-1.13/Speech/014_114.gap
Added : /GameDir/Data-1.13/Speech/014_114.wav
Added : /GameDir/Data-1.13/Speech/020_015.gap
Added : /GameDir/Data-1.13/Speech/020_015.wav
Added : /GameDir/Data-1.13/Speech/020_029.gap
Added : /GameDir/Data-1.13/Speech/020_029.wav
Added : /GameDir/Data-1.13/Speech/020_049.gap
Added : /GameDir/Data-1.13/Speech/020_049.wav
Added : /GameDir/Data-1.13/Speech/020_051.gap
Added : /GameDir/Data-1.13/Speech/020_051.wav
Added : /GameDir/Data-1.13/Speech/020_086.gap
Added : /GameDir/Data-1.13/Speech/020_086.wav
Added : /GameDir/Data-1.13/Speech/020_092.gap
Added : /GameDir/Data-1.13/Speech/020_092.wav
Added : /GameDir/Data-1.13/Speech/020_100.gap
Added : /GameDir/Data-1.13/Speech/020_100.wav
Added : /GameDir/Data-1.13/Speech/020_103.gap
Added : /GameDir/Data-1.13/Speech/020_103.wav
Added : /GameDir/Data-1.13/Speech/037_029.gap
Added : /GameDir/Data-1.13/Speech/037_029.wav
Added : /GameDir/Data-1.13/Speech/037_049.gap
Added : /GameDir/Data-1.13/Speech/037_049.wav
Added : /GameDir/Data-1.13/Speech/037_086.gap
Added : /GameDir/Data-1.13/Speech/037_086.wav
Added : /GameDir/Data-1.13/Speech/037_100.gap
Added : /GameDir/Data-1.13/Speech/037_100.wav
Added : /GameDir/Data-1.13/Speech/037_113.gap
Added : /GameDir/Data-1.13/Speech/037_113.wav
Added : /GameDir/Data-1.13/Speech/183_000.wav
Added : /GameDir/Data-1.13/Speech/183_001.gap
Added : /GameDir/Data-1.13/Speech/183_001.wav
Added : /GameDir/Data-1.13/Speech/183_002.gap
Added : /GameDir/Data-1.13/Speech/183_002.wav
Added : /GameDir/Data-1.13/Speech/183_003.wav
Added : /GameDir/Data-1.13/Speech/183_004.gap
Added : /GameDir/Data-1.13/Speech/183_004.wav
Added : /GameDir/Data-1.13/Speech/183_005.gap
Added : /GameDir/Data-1.13/Speech/183_005.wav
Added : /GameDir/Data-1.13/Speech/183_006.wav
Added : /GameDir/Data-1.13/Speech/183_007.gap
Added : /GameDir/Data-1.13/Speech/183_007.wav
Added : /GameDir/Data-1.13/Speech/183_008.gap
Added : /GameDir/Data-1.13/Speech/183_008.wav
Added : /GameDir/Data-1.13/Speech/183_009.gap
Added : /GameDir/Data-1.13/Speech/183_009.wav
Added : /GameDir/Data-1.13/Speech/183_010.wav
Added : /GameDir/Data-1.13/Speech/183_011.gap
Added : /GameDir/Data-1.13/Speech/183_011.wav
Added : /GameDir/Data-1.13/Speech/183_012.gap
Added : /GameDir/Data-1.13/Speech/183_012.wav
Added : /GameDir/Data-1.13/Speech/183_013.gap
Added : /GameDir/Data-1.13/Speech/183_013.wav
Added : /GameDir/Data-1.13/Speech/183_014.gap
Added : /GameDir/Data-1.13/Speech/183_014.wav
Added : /GameDir/Data-1.13/Speech/183_015.gap
Added : /GameDir/Data-1.13/Speech/183_015.wav
Added : /GameDir/Data-1.13/Speech/183_018.gap
Added : /GameDir/Data-1.13/Speech/183_018.wav
Added : /GameDir/Data-1.13/Speech/183_019.gap
Added : /GameDir/Data-1.13/Speech/183_019.wav
Added : /GameDir/Data-1.13/Speech/183_020.gap
Added : /GameDir/Data-1.13/Speech/183_020.wav
Added : /GameDir/Data-1.13/Speech/183_021.gap
Added : /GameDir/Data-1.13/Speech/183_021.wav
Added : /GameDir/Data-1.13/Speech/183_023.gap
Added : /GameDir/Data-1.13/Speech/183_023.wav
Added : /GameDir/Data-1.13/Speech/183_024.gap
Added : /GameDir/Data-1.13/Speech/183_024.wav
Added : /GameDir/Data-1.13/Speech/183_025.gap
Added : /GameDir/Data-1.13/Speech/183_025.wav
Added : /GameDir/Data-1.13/Speech/183_026.gap
Added : /GameDir/Data-1.13/Speech/183_026.wav
Added : /GameDir/Data-1.13/Speech/183_027.gap
Added : /GameDir/Data-1.13/Speech/183_027.wav
Added : /GameDir/Data-1.13/Speech/183_028.gap
Added : /GameDir/Data-1.13/Speech/183_028.wav
Added : /GameDir/Data-1.13/Speech/183_032.gap
Added : /GameDir/Data-1.13/Speech/183_032.wav
Added : /GameDir/Data-1.13/Speech/183_033.gap
Added : /GameDir/Data-1.13/Speech/183_033.wav
Added : /GameDir/Data-1.13/Speech/183_035.wav
Added : /GameDir/Data-1.13/Speech/183_036.gap
Added : /GameDir/Data-1.13/Speech/183_036.wav
Added : /GameDir/Data-1.13/Speech/183_037.gap
Added : /GameDir/Data-1.13/Speech/183_037.wav
Added : /GameDir/Data-1.13/Speech/183_038.wav
Added : /GameDir/Data-1.13/Speech/183_039.gap
Added : /GameDir/Data-1.13/Speech/183_039.wav
Added : /GameDir/Data-1.13/Speech/183_040.gap
Added : /GameDir/Data-1.13/Speech/183_040.wav
Added : /GameDir/Data-1.13/Speech/183_041.gap
Added : /GameDir/Data-1.13/Speech/183_041.wav
Added : /GameDir/Data-1.13/Speech/183_042.gap
Added : /GameDir/Data-1.13/Speech/183_042.wav
Added : /GameDir/Data-1.13/Speech/183_043.gap
Added : /GameDir/Data-1.13/Speech/183_043.wav
Added : /GameDir/Data-1.13/Speech/183_044.gap
Added : /GameDir/Data-1.13/Speech/183_044.wav
Added : /GameDir/Data-1.13/Speech/183_045.gap
Added : /GameDir/Data-1.13/Speech/183_045.wav
Added : /GameDir/Data-1.13/Speech/183_046.gap
Added : /GameDir/Data-1.13/Speech/183_046.wav
Added : /GameDir/Data-1.13/Speech/183_047.gap
Added : /GameDir/Data-1.13/Speech/183_047.wav
Added : /GameDir/Data-1.13/Speech/183_048.gap
Added : /GameDir/Data-1.13/Speech/183_048.wav
Added : /GameDir/Data-1.13/Speech/183_051.gap
Added : /GameDir/Data-1.13/Speech/183_051.wav
Added : /GameDir/Data-1.13/Speech/183_054.gap
Added : /GameDir/Data-1.13/Speech/183_054.wav
Added : /GameDir/Data-1.13/Speech/183_055.wav
Added : /GameDir/Data-1.13/Speech/183_056.wav
Added : /GameDir/Data-1.13/Speech/183_057.gap
Added : /GameDir/Data-1.13/Speech/183_057.wav
Added : /GameDir/Data-1.13/Speech/183_058.gap
Added : /GameDir/Data-1.13/Speech/183_058.wav
Added : /GameDir/Data-1.13/Speech/183_059.gap
Added : /GameDir/Data-1.13/Speech/183_059.wav
Added : /GameDir/Data-1.13/Speech/183_060.gap
Added : /GameDir/Data-1.13/Speech/183_060.wav
Added : /GameDir/Data-1.13/Speech/183_062.gap
Added : /GameDir/Data-1.13/Speech/183_062.wav
Added : /GameDir/Data-1.13/Speech/183_063.gap
Added : /GameDir/Data-1.13/Speech/183_063.wav
Added : /GameDir/Data-1.13/Speech/183_064.wav
Added : /GameDir/Data-1.13/Speech/183_065.wav
Added : /GameDir/Data-1.13/Speech/183_066.gap
Added : /GameDir/Data-1.13/Speech/183_066.wav
Added : /GameDir/Data-1.13/Speech/183_067.gap
Added : /GameDir/Data-1.13/Speech/183_067.wav
Added : /GameDir/Data-1.13/Speech/183_068.wav
Added : /GameDir/Data-1.13/Speech/183_069.gap
Added : /GameDir/Data-1.13/Speech/183_069.wav
Added : /GameDir/Data-1.13/Speech/183_070.gap
Added : /GameDir/Data-1.13/Speech/183_070.wav
Added : /GameDir/Data-1.13/Speech/183_071.gap
Added : /GameDir/Data-1.13/Speech/183_071.wav
Added : /GameDir/Data-1.13/Speech/183_072.wav
Added : /GameDir/Data-1.13/Speech/183_073.wav
Added : /GameDir/Data-1.13/Speech/183_074.gap
Added : /GameDir/Data-1.13/Speech/183_074.wav
Added : /GameDir/Data-1.13/Speech/183_075.gap
Added : /GameDir/Data-1.13/Speech/183_075.wav
Added : /GameDir/Data-1.13/Speech/183_076.gap
Added : /GameDir/Data-1.13/Speech/183_076.wav
Added : /GameDir/Data-1.13/Speech/183_077.gap
Added : /GameDir/Data-1.13/Speech/183_077.wav
Added : /GameDir/Data-1.13/Speech/183_078.gap
Added : /GameDir/Data-1.13/Speech/183_078.wav
Added : /GameDir/Data-1.13/Speech/184_000.wav
Added : /GameDir/Data-1.13/Speech/184_001.gap
Added : /GameDir/Data-1.13/Speech/184_001.wav
Added : /GameDir/Data-1.13/Speech/184_002.gap
Added : /GameDir/Data-1.13/Speech/184_002.wav
Added : /GameDir/Data-1.13/Speech/184_003.gap
Added : /GameDir/Data-1.13/Speech/184_003.wav
Added : /GameDir/Data-1.13/Speech/184_004.gap
Added : /GameDir/Data-1.13/Speech/184_004.wav
Added : /GameDir/Data-1.13/Speech/184_005.gap
Added : /GameDir/Data-1.13/Speech/184_005.wav
Added : /GameDir/Data-1.13/Speech/184_006.gap
Added : /GameDir/Data-1.13/Speech/184_006.wav
Added : /GameDir/Data-1.13/Speech/184_007.gap
Added : /GameDir/Data-1.13/Speech/184_007.wav
Added : /GameDir/Data-1.13/Speech/184_008.gap
Added : /GameDir/Data-1.13/Speech/184_008.wav
Added : /GameDir/Data-1.13/Speech/184_009.gap
Added : /GameDir/Data-1.13/Speech/184_009.wav
Added : /GameDir/Data-1.13/Speech/184_010.gap
Added : /GameDir/Data-1.13/Speech/184_010.wav
Added : /GameDir/Data-1.13/Speech/184_011.gap
Added : /GameDir/Data-1.13/Speech/184_011.wav
Added : /GameDir/Data-1.13/Speech/184_012.gap
Added : /GameDir/Data-1.13/Speech/184_012.wav
Added : /GameDir/Data-1.13/Speech/184_013.gap
Added : /GameDir/Data-1.13/Speech/184_013.wav
Added : /GameDir/Data-1.13/Speech/184_014.gap
Added : /GameDir/Data-1.13/Speech/184_014.wav
Added : /GameDir/Data-1.13/Speech/184_015.gap
Added : /GameDir/Data-1.13/Speech/184_015.wav
Added : /GameDir/Data-1.13/Speech/184_018.gap
Added : /GameDir/Data-1.13/Speech/184_018.wav
Added : /GameDir/Data-1.13/Speech/184_019.gap
Added : /GameDir/Data-1.13/Speech/184_019.wav
Added : /GameDir/Data-1.13/Speech/184_020.gap
Added : /GameDir/Data-1.13/Speech/184_020.wav
Added : /GameDir/Data-1.13/Speech/184_021.gap
Added : /GameDir/Data-1.13/Speech/184_021.wav
Added : /GameDir/Data-1.13/Speech/184_022.gap
Added : /GameDir/Data-1.13/Speech/184_022.wav
Added : /GameDir/Data-1.13/Speech/184_023.gap
Added : /GameDir/Data-1.13/Speech/184_023.wav
Added : /GameDir/Data-1.13/Speech/184_024.gap
Added : /GameDir/Data-1.13/Speech/184_024.wav
Added : /GameDir/Data-1.13/Speech/184_025.gap
Added : /GameDir/Data-1.13/Speech/184_025.wav
Added : /GameDir/Data-1.13/Speech/184_026.gap
Added : /GameDir/Data-1.13/Speech/184_026.wav
Added : /GameDir/Data-1.13/Speech/184_027.wav
Added : /GameDir/Data-1.13/Speech/184_028.gap
Added : /GameDir/Data-1.13/Speech/184_028.wav
Added : /GameDir/Data-1.13/Speech/184_029.gap
Added : /GameDir/Data-1.13/Speech/184_029.wav
Added : /GameDir/Data-1.13/Speech/184_032.gap
Added : /GameDir/Data-1.13/Speech/184_032.wav
Added : /GameDir/Data-1.13/Speech/184_033.gap
Added : /GameDir/Data-1.13/Speech/184_033.wav
Added : /GameDir/Data-1.13/Speech/184_035.gap
Added : /GameDir/Data-1.13/Speech/184_035.wav
Added : /GameDir/Data-1.13/Speech/184_036.gap
Added : /GameDir/Data-1.13/Speech/184_036.wav
Added : /GameDir/Data-1.13/Speech/184_037.gap
Added : /GameDir/Data-1.13/Speech/184_037.wav
Added : /GameDir/Data-1.13/Speech/184_038.gap
Added : /GameDir/Data-1.13/Speech/184_038.wav
Added : /GameDir/Data-1.13/Speech/184_039.gap
Added : /GameDir/Data-1.13/Speech/184_039.wav
Added : /GameDir/Data-1.13/Speech/184_040.gap
Added : /GameDir/Data-1.13/Speech/184_040.wav
Added : /GameDir/Data-1.13/Speech/184_041.gap
Added : /GameDir/Data-1.13/Speech/184_041.wav
Added : /GameDir/Data-1.13/Speech/184_042.wav
Added : /GameDir/Data-1.13/Speech/184_043.gap
Added : /GameDir/Data-1.13/Speech/184_043.wav
Added : /GameDir/Data-1.13/Speech/184_044.gap
Added : /GameDir/Data-1.13/Speech/184_044.wav
Added : /GameDir/Data-1.13/Speech/184_045.gap
Added : /GameDir/Data-1.13/Speech/184_045.wav
Added : /GameDir/Data-1.13/Speech/184_046.gap
Added : /GameDir/Data-1.13/Speech/184_046.wav
Added : /GameDir/Data-1.13/Speech/184_047.wav
Added : /GameDir/Data-1.13/Speech/184_048.gap
Added : /GameDir/Data-1.13/Speech/184_048.wav
Added : /GameDir/Data-1.13/Speech/184_049.gap
Added : /GameDir/Data-1.13/Speech/184_049.wav
Added : /GameDir/Data-1.13/Speech/184_051.gap
Added : /GameDir/Data-1.13/Speech/184_051.wav
Added : /GameDir/Data-1.13/Speech/184_054.gap
Added : /GameDir/Data-1.13/Speech/184_054.wav
Added : /GameDir/Data-1.13/Speech/184_055.gap
Added : /GameDir/Data-1.13/Speech/184_055.wav
Added : /GameDir/Data-1.13/Speech/184_056.gap
Added : /GameDir/Data-1.13/Speech/184_056.wav
Added : /GameDir/Data-1.13/Speech/184_057.gap
Added : /GameDir/Data-1.13/Speech/184_057.wav
Added : /GameDir/Data-1.13/Speech/184_058.wav
Added : /GameDir/Data-1.13/Speech/184_059.gap
Added : /GameDir/Data-1.13/Speech/184_059.wav
Added : /GameDir/Data-1.13/Speech/184_060.gap
Added : /GameDir/Data-1.13/Speech/184_060.wav
Added : /GameDir/Data-1.13/Speech/184_062.gap
Added : /GameDir/Data-1.13/Speech/184_062.wav
Added : /GameDir/Data-1.13/Speech/184_063.gap
Added : /GameDir/Data-1.13/Speech/184_063.wav
Added : /GameDir/Data-1.13/Speech/184_064.gap
Added : /GameDir/Data-1.13/Speech/184_064.wav
Added : /GameDir/Data-1.13/Speech/184_065.gap
Added : /GameDir/Data-1.13/Speech/184_065.wav
Added : /GameDir/Data-1.13/Speech/184_066.gap
Added : /GameDir/Data-1.13/Speech/184_066.wav
Added : /GameDir/Data-1.13/Speech/184_067.gap
Added : /GameDir/Data-1.13/Speech/184_067.wav
Added : /GameDir/Data-1.13/Speech/184_068.gap
Added : /GameDir/Data-1.13/Speech/184_068.wav
Added : /GameDir/Data-1.13/Speech/184_069.gap
Added : /GameDir/Data-1.13/Speech/184_069.wav
Added : /GameDir/Data-1.13/Speech/184_070.gap
Added : /GameDir/Data-1.13/Speech/184_070.wav
Added : /GameDir/Data-1.13/Speech/184_071.gap
Added : /GameDir/Data-1.13/Speech/184_071.wav
Added : /GameDir/Data-1.13/Speech/184_072.gap
Added : /GameDir/Data-1.13/Speech/184_072.wav
Added : /GameDir/Data-1.13/Speech/184_073.gap
Added : /GameDir/Data-1.13/Speech/184_073.wav
Added : /GameDir/Data-1.13/Speech/184_074.gap
Added : /GameDir/Data-1.13/Speech/184_074.wav
Added : /GameDir/Data-1.13/Speech/184_075.gap
Added : /GameDir/Data-1.13/Speech/184_075.wav
Added : /GameDir/Data-1.13/Speech/184_076.gap
Added : /GameDir/Data-1.13/Speech/184_076.wav
Added : /GameDir/Data-1.13/Speech/184_077.gap
Added : /GameDir/Data-1.13/Speech/184_077.wav
Added : /GameDir/Data-1.13/Speech/184_078.gap
Added : /GameDir/Data-1.13/Speech/184_078.wav
Added : /GameDir/Data-1.13/Speech/185_000.wav
Added : /GameDir/Data-1.13/Speech/185_001.gap
Added : /GameDir/Data-1.13/Speech/185_001.wav
Added : /GameDir/Data-1.13/Speech/185_002.gap
Added : /GameDir/Data-1.13/Speech/185_002.wav
Added : /GameDir/Data-1.13/Speech/185_003.wav
Added : /GameDir/Data-1.13/Speech/185_004.gap
Added : /GameDir/Data-1.13/Speech/185_004.wav
Added : /GameDir/Data-1.13/Speech/185_005.gap
Added : /GameDir/Data-1.13/Speech/185_005.wav
Added : /GameDir/Data-1.13/Speech/185_006.gap
Added : /GameDir/Data-1.13/Speech/185_006.wav
Added : /GameDir/Data-1.13/Speech/185_007.gap
Added : /GameDir/Data-1.13/Speech/185_007.wav
Added : /GameDir/Data-1.13/Speech/185_008.gap
Added : /GameDir/Data-1.13/Speech/185_008.wav
Added : /GameDir/Data-1.13/Speech/185_009.gap
Added : /GameDir/Data-1.13/Speech/185_009.wav
Added : /GameDir/Data-1.13/Speech/185_010.gap
Added : /GameDir/Data-1.13/Speech/185_010.wav
Added : /GameDir/Data-1.13/Speech/185_011.gap
Added : /GameDir/Data-1.13/Speech/185_011.wav
Added : /GameDir/Data-1.13/Speech/185_012.gap
Added : /GameDir/Data-1.13/Speech/185_012.wav
Added : /GameDir/Data-1.13/Speech/185_013.wav
Added : /GameDir/Data-1.13/Speech/185_014.gap
Added : /GameDir/Data-1.13/Speech/185_014.wav
Added : /GameDir/Data-1.13/Speech/185_015.gap
Added : /GameDir/Data-1.13/Speech/185_015.wav
Added : /GameDir/Data-1.13/Speech/185_018.gap
Added : /GameDir/Data-1.13/Speech/185_018.wav
Added : /GameDir/Data-1.13/Speech/185_019.gap
Added : /GameDir/Data-1.13/Speech/185_019.wav
Added : /GameDir/Data-1.13/Speech/185_020.gap
Added : /GameDir/Data-1.13/Speech/185_020.wav
Added : /GameDir/Data-1.13/Speech/185_021.gap
Added : /GameDir/Data-1.13/Speech/185_021.wav
Added : /GameDir/Data-1.13/Speech/185_022.gap
Added : /GameDir/Data-1.13/Speech/185_022.wav
Added : /GameDir/Data-1.13/Speech/185_023.gap
Added : /GameDir/Data-1.13/Speech/185_023.wav
Added : /GameDir/Data-1.13/Speech/185_024.wav
Added : /GameDir/Data-1.13/Speech/185_025.gap
Added : /GameDir/Data-1.13/Speech/185_025.wav
Added : /GameDir/Data-1.13/Speech/185_026.gap
Added : /GameDir/Data-1.13/Speech/185_026.wav
Added : /GameDir/Data-1.13/Speech/185_027.gap
Added : /GameDir/Data-1.13/Speech/185_027.wav
Added : /GameDir/Data-1.13/Speech/185_028.gap
Added : /GameDir/Data-1.13/Speech/185_028.wav
Added : /GameDir/Data-1.13/Speech/185_029.gap
Added : /GameDir/Data-1.13/Speech/185_029.wav
Added : /GameDir/Data-1.13/Speech/185_032.gap
Added : /GameDir/Data-1.13/Speech/185_032.wav
Added : /GameDir/Data-1.13/Speech/185_033.gap
Added : /GameDir/Data-1.13/Speech/185_033.wav
Added : /GameDir/Data-1.13/Speech/185_034.gap
Added : /GameDir/Data-1.13/Speech/185_034.wav
Added : /GameDir/Data-1.13/Speech/185_035.gap
Added : /GameDir/Data-1.13/Speech/185_035.wav
Added : /GameDir/Data-1.13/Speech/185_036.gap
Added : /GameDir/Data-1.13/Speech/185_036.wav
Added : /GameDir/Data-1.13/Speech/185_037.gap
Added : /GameDir/Data-1.13/Speech/185_037.wav
Added : /GameDir/Data-1.13/Speech/185_038.gap
Added : /GameDir/Data-1.13/Speech/185_038.wav
Added : /GameDir/Data-1.13/Speech/185_039.gap
Added : /GameDir/Data-1.13/Speech/185_039.wav
Added : /GameDir/Data-1.13/Speech/185_040.gap
Added : /GameDir/Data-1.13/Speech/185_040.wav
Added : /GameDir/Data-1.13/Speech/185_041.gap
Added : /GameDir/Data-1.13/Speech/185_041.wav
Added : /GameDir/Data-1.13/Speech/185_042.gap
Added : /GameDir/Data-1.13/Speech/185_042.wav
Added : /GameDir/Data-1.13/Speech/185_043.gap
Added : /GameDir/Data-1.13/Speech/185_043.wav
Added : /GameDir/Data-1.13/Speech/185_044.gap
Added : /GameDir/Data-1.13/Speech/185_044.wav
Added : /GameDir/Data-1.13/Speech/185_045.gap
Added : /GameDir/Data-1.13/Speech/185_045.wav
Added : /GameDir/Data-1.13/Speech/185_046.gap
Added : /GameDir/Data-1.13/Speech/185_046.wav
Added : /GameDir/Data-1.13/Speech/185_047.gap
Added : /GameDir/Data-1.13/Speech/185_047.wav
Added : /GameDir/Data-1.13/Speech/185_048.gap
Added : /GameDir/Data-1.13/Speech/185_048.wav
Added : /GameDir/Data-1.13/Speech/185_049.gap
Added : /GameDir/Data-1.13/Speech/185_049.wav
Added : /GameDir/Data-1.13/Speech/185_051.gap
Added : /GameDir/Data-1.13/Speech/185_051.wav
Added : /GameDir/Data-1.13/Speech/185_054.gap
Added : /GameDir/Data-1.13/Speech/185_054.wav
Added : /GameDir/Data-1.13/Speech/185_055.gap
Added : /GameDir/Data-1.13/Speech/185_055.wav
Added : /GameDir/Data-1.13/Speech/185_056.gap
Added : /GameDir/Data-1.13/Speech/185_056.wav
Added : /GameDir/Data-1.13/Speech/185_057.gap
Added : /GameDir/Data-1.13/Speech/185_057.wav
Added : /GameDir/Data-1.13/Speech/185_058.gap
Added : /GameDir/Data-1.13/Speech/185_058.wav
Added : /GameDir/Data-1.13/Speech/185_059.gap
Added : /GameDir/Data-1.13/Speech/185_059.wav
Added : /GameDir/Data-1.13/Speech/185_060.gap
Added : /GameDir/Data-1.13/Speech/185_060.wav
Added : /GameDir/Data-1.13/Speech/185_062.gap
Added : /GameDir/Data-1.13/Speech/185_062.wav
Added : /GameDir/Data-1.13/Speech/185_063.gap
Added : /GameDir/Data-1.13/Speech/185_063.wav
Added : /GameDir/Data-1.13/Speech/185_064.gap
Added : /GameDir/Data-1.13/Speech/185_064.wav
Added : /GameDir/Data-1.13/Speech/185_065.gap
Added : /GameDir/Data-1.13/Speech/185_065.wav
Added : /GameDir/Data-1.13/Speech/185_066.gap
Added : /GameDir/Data-1.13/Speech/185_066.wav
Added : /GameDir/Data-1.13/Speech/185_067.gap
Added : /GameDir/Data-1.13/Speech/185_067.wav
Added : /GameDir/Data-1.13/Speech/185_068.wav
Added : /GameDir/Data-1.13/Speech/185_069.gap
Added : /GameDir/Data-1.13/Speech/185_069.wav
Added : /GameDir/Data-1.13/Speech/185_070.gap
Added : /GameDir/Data-1.13/Speech/185_070.wav
Added : /GameDir/Data-1.13/Speech/185_071.gap
Added : /GameDir/Data-1.13/Speech/185_071.wav
Added : /GameDir/Data-1.13/Speech/185_072.gap
Added : /GameDir/Data-1.13/Speech/185_072.wav
Added : /GameDir/Data-1.13/Speech/185_073.gap
Added : /GameDir/Data-1.13/Speech/185_073.wav
Added : /GameDir/Data-1.13/Speech/185_074.gap
Added : /GameDir/Data-1.13/Speech/185_074.wav
Added : /GameDir/Data-1.13/Speech/185_075.gap
Added : /GameDir/Data-1.13/Speech/185_075.wav
Added : /GameDir/Data-1.13/Speech/185_076.gap
Added : /GameDir/Data-1.13/Speech/185_076.wav
Added : /GameDir/Data-1.13/Speech/185_077.gap
Added : /GameDir/Data-1.13/Speech/185_077.wav
Added : /GameDir/Data-1.13/Speech/185_078.gap
Added : /GameDir/Data-1.13/Speech/185_078.wav
Added : /GameDir/Data-1.13/Speech/225_029.gap
Added : /GameDir/Data-1.13/Speech/225_029.wav
Added : /GameDir/Data-1.13/Speech/225_049.gap
Added : /GameDir/Data-1.13/Speech/225_049.wav
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/faces/183.sti
Added : /GameDir/Data-1.13/faces/184.sti
Added : /GameDir/Data-1.13/faces/185.sti
Modified : /GameDir/Data-1.13/faces/234.sti
Added : /GameDir/Data-1.13/faces/33Face/183.STI
Added : /GameDir/Data-1.13/faces/33Face/184.STI
Added : /GameDir/Data-1.13/faces/33Face/185.STI
Modified : /GameDir/Data-1.13/faces/33Face/234.sti
Added : /GameDir/Data-1.13/faces/65Face/183.STI
Added : /GameDir/Data-1.13/faces/65Face/184.STI
Added : /GameDir/Data-1.13/faces/65Face/185.STI
Modified : /GameDir/Data-1.13/faces/65Face/234.sti
Added : /GameDir/Data-1.13/faces/BigFaces/183.STI
Added : /GameDir/Data-1.13/faces/BigFaces/184.STI
Added : /GameDir/Data-1.13/faces/BigFaces/185.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/234.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/183.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/184.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/185.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/234.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/183.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/184.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/185.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/234.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/183.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/184.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/185.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/234.sti
Revision: 1674
Author: Wanne
Date: Samstag, 11. Mai 2013 18:58:49
Message:
INI Adjustments (by Buggler)
- Added RandomStats & RandomSalary options to INIEditorJA2Options.xml
- More detailed description for RandomStats settings
- Set faster laptop transition & website loading in Ja2_Options.ini for 1.13 & UB
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1673
Author: Flugente
Date: Samstag, 11. Mai 2013 01:32:15
Message:
per default, random stats are off
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1672
Author: Flugente
Date: Samstag, 11. Mai 2013 01:14:57
Message:
new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/Profiles
Added : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyAdmin.xml
Added : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyElite.xml
Added : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml
Added : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml
Added : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaRegular.xml
Added : /GameDir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaVeteran.xml
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1671
Author: Wanne
Date: Freitag, 10. Mai 2013 22:37:53
Message:
Improved Random Stats Feature (by Buggler)
- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/RandomStats.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1670
Author: Flugente
Date: Sonntag, 5. Mai 2013 23:26:40
Message:
new feature: fixed bayonets (still in need of animation)
----
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1669
Author: Wanne
Date: Samstag, 4. Mai 2013 17:04:29
Message:
- Minor fixes (by anv & merc05)
o Hector has bad MouthY coordinate (should be two numbers higher)
o Stella has Fox as a hated merc (should be Hurl)
o Reaper has Shadow as a buddy merc
o Reaper has Blood as "learn to like"
o Changed some GenderQuotes
o fixing Larry's alumni page text
----
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/OldAIMArchive.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 1668
Author: Wanne
Date: Samstag, 4. Mai 2013 16:36:55
Message:
- Added soundset for "Hector" (by merc05)
----
Added : /GameDir/Data-1.13/BattleSNDS/246_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_DYING.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_ENEM.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_LMATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/246_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/246_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/246_OK2.WAV
Added : /GameDir/Data-1.13/MercEdt/246.EDT
Added : /GameDir/Data-1.13/Speech/246_000.WAV
Added : /GameDir/Data-1.13/Speech/246_000.gap
Added : /GameDir/Data-1.13/Speech/246_001.WAV
Added : /GameDir/Data-1.13/Speech/246_001.gap
Added : /GameDir/Data-1.13/Speech/246_002.WAV
Added : /GameDir/Data-1.13/Speech/246_002.gap
Added : /GameDir/Data-1.13/Speech/246_003.WAV
Added : /GameDir/Data-1.13/Speech/246_003.gap
Added : /GameDir/Data-1.13/Speech/246_004.WAV
Added : /GameDir/Data-1.13/Speech/246_004.gap
Added : /GameDir/Data-1.13/Speech/246_005.gap
Added : /GameDir/Data-1.13/Speech/246_005.wav
Added : /GameDir/Data-1.13/Speech/246_006.gap
Added : /GameDir/Data-1.13/Speech/246_006.wav
Added : /GameDir/Data-1.13/Speech/246_007.WAV
Added : /GameDir/Data-1.13/Speech/246_007.gap
Added : /GameDir/Data-1.13/Speech/246_008.gap
Added : /GameDir/Data-1.13/Speech/246_008.wav
Added : /GameDir/Data-1.13/Speech/246_009.WAV
Added : /GameDir/Data-1.13/Speech/246_009.gap
Added : /GameDir/Data-1.13/Speech/246_010.WAV
Added : /GameDir/Data-1.13/Speech/246_010.gap
Added : /GameDir/Data-1.13/Speech/246_011.WAV
Added : /GameDir/Data-1.13/Speech/246_011.gap
Added : /GameDir/Data-1.13/Speech/246_012.gap
Added : /GameDir/Data-1.13/Speech/246_012.wav
Added : /GameDir/Data-1.13/Speech/246_013.WAV
Added : /GameDir/Data-1.13/Speech/246_013.gap
Added : /GameDir/Data-1.13/Speech/246_014.WAV
Added : /GameDir/Data-1.13/Speech/246_014.gap
Added : /GameDir/Data-1.13/Speech/246_015.WAV
Added : /GameDir/Data-1.13/Speech/246_015.gap
Added : /GameDir/Data-1.13/Speech/246_019.WAV
Added : /GameDir/Data-1.13/Speech/246_020.WAV
Added : /GameDir/Data-1.13/Speech/246_020.gap
Added : /GameDir/Data-1.13/Speech/246_021.gap
Added : /GameDir/Data-1.13/Speech/246_021.wav
Added : /GameDir/Data-1.13/Speech/246_022.WAV
Added : /GameDir/Data-1.13/Speech/246_022.gap
Added : /GameDir/Data-1.13/Speech/246_023.WAV
Added : /GameDir/Data-1.13/Speech/246_023.gap
Added : /GameDir/Data-1.13/Speech/246_024.WAV
Added : /GameDir/Data-1.13/Speech/246_024.gap
Added : /GameDir/Data-1.13/Speech/246_025.WAV
Added : /GameDir/Data-1.13/Speech/246_025.gap
Added : /GameDir/Data-1.13/Speech/246_026.gap
Added : /GameDir/Data-1.13/Speech/246_026.wav
Added : /GameDir/Data-1.13/Speech/246_027.WAV
Added : /GameDir/Data-1.13/Speech/246_027.gap
Added : /GameDir/Data-1.13/Speech/246_028.WAV
Added : /GameDir/Data-1.13/Speech/246_028.gap
Added : /GameDir/Data-1.13/Speech/246_029.WAV
Added : /GameDir/Data-1.13/Speech/246_029.gap
Added : /GameDir/Data-1.13/Speech/246_032.WAV
Added : /GameDir/Data-1.13/Speech/246_033.WAV
Added : /GameDir/Data-1.13/Speech/246_033.gap
Added : /GameDir/Data-1.13/Speech/246_034.gap
Added : /GameDir/Data-1.13/Speech/246_034.wav
Added : /GameDir/Data-1.13/Speech/246_035.WAV
Added : /GameDir/Data-1.13/Speech/246_036.WAV
Added : /GameDir/Data-1.13/Speech/246_036.gap
Added : /GameDir/Data-1.13/Speech/246_037.WAV
Added : /GameDir/Data-1.13/Speech/246_038.WAV
Added : /GameDir/Data-1.13/Speech/246_039.WAV
Added : /GameDir/Data-1.13/Speech/246_039.gap
Added : /GameDir/Data-1.13/Speech/246_040.WAV
Added : /GameDir/Data-1.13/Speech/246_040.gap
Added : /GameDir/Data-1.13/Speech/246_041.WAV
Added : /GameDir/Data-1.13/Speech/246_041.gap
Added : /GameDir/Data-1.13/Speech/246_042.WAV
Added : /GameDir/Data-1.13/Speech/246_042.gap
Added : /GameDir/Data-1.13/Speech/246_043.gap
Added : /GameDir/Data-1.13/Speech/246_043.wav
Added : /GameDir/Data-1.13/Speech/246_045.WAV
Added : /GameDir/Data-1.13/Speech/246_045.gap
Added : /GameDir/Data-1.13/Speech/246_046.WAV
Added : /GameDir/Data-1.13/Speech/246_046.gap
Added : /GameDir/Data-1.13/Speech/246_047.wav
Added : /GameDir/Data-1.13/Speech/246_048.WAV
Added : /GameDir/Data-1.13/Speech/246_048.gap
Added : /GameDir/Data-1.13/Speech/246_049.WAV
Added : /GameDir/Data-1.13/Speech/246_049.gap
Added : /GameDir/Data-1.13/Speech/246_051.WAV
Added : /GameDir/Data-1.13/Speech/246_051.gap
Added : /GameDir/Data-1.13/Speech/246_054.WAV
Added : /GameDir/Data-1.13/Speech/246_054.gap
Added : /GameDir/Data-1.13/Speech/246_055.WAV
Added : /GameDir/Data-1.13/Speech/246_055.gap
Added : /GameDir/Data-1.13/Speech/246_056.WAV
Added : /GameDir/Data-1.13/Speech/246_056.gap
Added : /GameDir/Data-1.13/Speech/246_057.WAV
Added : /GameDir/Data-1.13/Speech/246_057.gap
Added : /GameDir/Data-1.13/Speech/246_058.WAV
Added : /GameDir/Data-1.13/Speech/246_058.gap
Added : /GameDir/Data-1.13/Speech/246_059.WAV
Added : /GameDir/Data-1.13/Speech/246_059.gap
Added : /GameDir/Data-1.13/Speech/246_060.WAV
Added : /GameDir/Data-1.13/Speech/246_061.WAV
Added : /GameDir/Data-1.13/Speech/246_061.gap
Added : /GameDir/Data-1.13/Speech/246_063.WAV
Added : /GameDir/Data-1.13/Speech/246_063.gap
Added : /GameDir/Data-1.13/Speech/246_064.WAV
Added : /GameDir/Data-1.13/Speech/246_064.gap
Added : /GameDir/Data-1.13/Speech/246_065.WAV
Added : /GameDir/Data-1.13/Speech/246_065.gap
Added : /GameDir/Data-1.13/Speech/246_066.WAV
Added : /GameDir/Data-1.13/Speech/246_066.gap
Added : /GameDir/Data-1.13/Speech/246_067.WAV
Added : /GameDir/Data-1.13/Speech/246_068.WAV
Added : /GameDir/Data-1.13/Speech/246_068.gap
Added : /GameDir/Data-1.13/Speech/246_069.WAV
Added : /GameDir/Data-1.13/Speech/246_070.WAV
Added : /GameDir/Data-1.13/Speech/246_070.gap
Added : /GameDir/Data-1.13/Speech/246_073.WAV
Added : /GameDir/Data-1.13/Speech/246_073.gap
Added : /GameDir/Data-1.13/Speech/246_074.WAV
Added : /GameDir/Data-1.13/Speech/246_074.gap
Added : /GameDir/Data-1.13/Speech/246_075.WAV
Added : /GameDir/Data-1.13/Speech/246_075.gap
Added : /GameDir/Data-1.13/Speech/246_076.gap
Added : /GameDir/Data-1.13/Speech/246_076.wav
Added : /GameDir/Data-1.13/Speech/246_077.WAV
Added : /GameDir/Data-1.13/Speech/246_077.gap
Added : /GameDir/Data-1.13/Speech/246_078.WAV
Added : /GameDir/Data-1.13/Speech/246_078.gap
Added : /GameDir/Data-1.13/Speech/246_080.WAV
Added : /GameDir/Data-1.13/Speech/246_080.gap
Added : /GameDir/Data-1.13/Speech/246_081.WAV
Added : /GameDir/Data-1.13/Speech/246_081.gap
Added : /GameDir/Data-1.13/Speech/246_082.WAV
Added : /GameDir/Data-1.13/Speech/246_082.gap
Added : /GameDir/Data-1.13/Speech/246_083.WAV
Added : /GameDir/Data-1.13/Speech/246_083.gap
Added : /GameDir/Data-1.13/Speech/246_084.WAV
Added : /GameDir/Data-1.13/Speech/246_084.gap
Added : /GameDir/Data-1.13/Speech/246_085.WAV
Added : /GameDir/Data-1.13/Speech/246_085.gap
Added : /GameDir/Data-1.13/Speech/246_086.WAV
Added : /GameDir/Data-1.13/Speech/246_086.gap
Added : /GameDir/Data-1.13/Speech/246_089.WAV
Added : /GameDir/Data-1.13/Speech/246_089.gap
Added : /GameDir/Data-1.13/Speech/246_090.WAV
Added : /GameDir/Data-1.13/Speech/246_090.gap
Added : /GameDir/Data-1.13/Speech/246_091.WAV
Added : /GameDir/Data-1.13/Speech/246_091.gap
Added : /GameDir/Data-1.13/Speech/246_092.WAV
Added : /GameDir/Data-1.13/Speech/246_092.gap
Added : /GameDir/Data-1.13/Speech/246_095.WAV
Added : /GameDir/Data-1.13/Speech/246_095.gap
Added : /GameDir/Data-1.13/Speech/246_096.WAV
Added : /GameDir/Data-1.13/Speech/246_096.gap
Added : /GameDir/Data-1.13/Speech/246_097.WAV
Added : /GameDir/Data-1.13/Speech/246_097.gap
Added : /GameDir/Data-1.13/Speech/246_098.WAV
Added : /GameDir/Data-1.13/Speech/246_098.gap
Added : /GameDir/Data-1.13/Speech/246_099.WAV
Added : /GameDir/Data-1.13/Speech/246_099.gap
Added : /GameDir/Data-1.13/Speech/246_100.WAV
Added : /GameDir/Data-1.13/Speech/246_100.gap
Added : /GameDir/Data-1.13/Speech/246_103.gap
Added : /GameDir/Data-1.13/Speech/246_103.wav
Added : /GameDir/Data-1.13/Speech/246_106.WAV
Added : /GameDir/Data-1.13/Speech/246_106.gap
Added : /GameDir/Data-1.13/Speech/246_107.WAV
Added : /GameDir/Data-1.13/Speech/246_107.gap
Added : /GameDir/Data-1.13/Speech/246_108.WAV
Added : /GameDir/Data-1.13/Speech/246_108.gap
Added : /GameDir/Data-1.13/Speech/246_109.WAV
Added : /GameDir/Data-1.13/Speech/246_109.gap
Added : /GameDir/Data-1.13/Speech/246_110.gap
Added : /GameDir/Data-1.13/Speech/246_110.wav
Added : /GameDir/Data-1.13/Speech/246_111.WAV
Added : /GameDir/Data-1.13/Speech/246_111.gap
Added : /GameDir/Data-1.13/Speech/246_112.WAV
Added : /GameDir/Data-1.13/Speech/246_112.gap
Added : /GameDir/Data-1.13/Speech/246_113.WAV
Added : /GameDir/Data-1.13/Speech/246_113.gap
Added : /GameDir/Data-1.13/Speech/246_115.WAV
Added : /GameDir/Data-1.13/Speech/246_115.gap
Added : /GameDir/Data-1.13/Speech/246_116.WAV
Added : /GameDir/Data-1.13/Speech/246_116.gap
Revision: 1667
Author: Flugente
Date: Samstag, 4. Mai 2013 01:29:01
Message:
new feature: dynamic flashlights allows useable flashlights
----
Modified : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Revision: 1666
Author: Wanne
Date: Freitag, 3. Mai 2013 09:43:24
Message:
- Added random stats for Bernie and It (by Thor)
----
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Revision: 1665
Author: Wanne
Date: Donnerstag, 2. Mai 2013 22:50:03
Message:
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1664
Author: Wanne
Date: Donnerstag, 2. Mai 2013 19:01:30
Message:
- Updated LoadScreenHints.xml
----
Added : /GameDir/Data/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1663
Author: Wanne
Date: Donnerstag, 2. Mai 2013 18:55:31
Message:
- Added reworked "Bernie" faces (now he looks older) (by anv)
----
Modified : /GameDir/Data-1.13/faces/182.sti
Modified : /GameDir/Data-1.13/faces/33Face/182.STI
Modified : /GameDir/Data-1.13/faces/65Face/182.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/182.STI
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/182.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/182.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/182.sti
Revision: 1662
Author: Flugente
Date: Donnerstag, 2. Mai 2013 02:29:17
Message:
- changed disabilities for Sam, Kaboom and Needle
- externalised rocket rifle gridno
----
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1661
Author: Flugente
Date: Mittwoch, 1. Mai 2013 00:26:20
Message:
Changes (all by anv):
- added voicesets for It, Bernie and Ears
- added battle sounds for Elroy (previously overlooked somehow)
- added some hate talk to Spike, Boss, Leech, Rusty and Sidney
- fixed wrong ammo in Weasel's equipment
- added some cheap knives to Mouse's and Elroy's kits, so they can make use of their new traits right away
- unlocked extra banter dialogue for some mercs (quote 45)
- added new gargantuan MercOpinions.xml, containing 255 opinion records per merc. Most new ones are 0 by default, I changed those for buddies and foes to 25/-25.
----
Added : /GameDir/Data-1.13/BattleSNDS/181_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/181_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/181_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/181_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/181_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/181_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/181_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_attn.gap
Added : /GameDir/Data-1.13/BattleSNDS/182_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/182_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/182_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/182_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/182_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/182_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/182_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_dying.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/244_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/244_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/249_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/249_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/249_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/249_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/249_ok2.wav
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-1.13/MercEdt/015.EDT
Added : /GameDir/Data-1.13/MercEdt/181.EDT
Added : /GameDir/Data-1.13/MercEdt/182.EDT
Modified : /GameDir/Data-1.13/MercEdt/230.EDT
Modified : /GameDir/Data-1.13/MercEdt/233.EDT
Modified : /GameDir/Data-1.13/MercEdt/235.EDT
Modified : /GameDir/Data-1.13/MercEdt/241.EDT
Added : /GameDir/Data-1.13/MercEdt/249.EDT
Added : /GameDir/Data-1.13/Speech/181_000.gap
Added : /GameDir/Data-1.13/Speech/181_000.wav
Added : /GameDir/Data-1.13/Speech/181_001.wav
Added : /GameDir/Data-1.13/Speech/181_002.gap
Added : /GameDir/Data-1.13/Speech/181_002.wav
Added : /GameDir/Data-1.13/Speech/181_003.gap
Added : /GameDir/Data-1.13/Speech/181_003.wav
Added : /GameDir/Data-1.13/Speech/181_004.gap
Added : /GameDir/Data-1.13/Speech/181_004.wav
Added : /GameDir/Data-1.13/Speech/181_005.gap
Added : /GameDir/Data-1.13/Speech/181_005.wav
Added : /GameDir/Data-1.13/Speech/181_006.wav
Added : /GameDir/Data-1.13/Speech/181_007.gap
Added : /GameDir/Data-1.13/Speech/181_007.wav
Added : /GameDir/Data-1.13/Speech/181_008.gap
Added : /GameDir/Data-1.13/Speech/181_008.wav
Added : /GameDir/Data-1.13/Speech/181_009.gap
Added : /GameDir/Data-1.13/Speech/181_009.wav
Added : /GameDir/Data-1.13/Speech/181_010.gap
Added : /GameDir/Data-1.13/Speech/181_010.wav
Added : /GameDir/Data-1.13/Speech/181_011.gap
Added : /GameDir/Data-1.13/Speech/181_011.wav
Added : /GameDir/Data-1.13/Speech/181_012.wav
Added : /GameDir/Data-1.13/Speech/181_013.wav
Added : /GameDir/Data-1.13/Speech/181_014.gap
Added : /GameDir/Data-1.13/Speech/181_014.wav
Added : /GameDir/Data-1.13/Speech/181_018.gap
Added : /GameDir/Data-1.13/Speech/181_018.wav
Added : /GameDir/Data-1.13/Speech/181_019.gap
Added : /GameDir/Data-1.13/Speech/181_019.wav
Added : /GameDir/Data-1.13/Speech/181_020.gap
Added : /GameDir/Data-1.13/Speech/181_020.wav
Added : /GameDir/Data-1.13/Speech/181_021.gap
Added : /GameDir/Data-1.13/Speech/181_021.wav
Added : /GameDir/Data-1.13/Speech/181_022.gap
Added : /GameDir/Data-1.13/Speech/181_022.wav
Added : /GameDir/Data-1.13/Speech/181_023.gap
Added : /GameDir/Data-1.13/Speech/181_023.wav
Added : /GameDir/Data-1.13/Speech/181_024.gap
Added : /GameDir/Data-1.13/Speech/181_024.wav
Added : /GameDir/Data-1.13/Speech/181_025.gap
Added : /GameDir/Data-1.13/Speech/181_025.wav
Added : /GameDir/Data-1.13/Speech/181_026.gap
Added : /GameDir/Data-1.13/Speech/181_026.wav
Added : /GameDir/Data-1.13/Speech/181_027.gap
Added : /GameDir/Data-1.13/Speech/181_027.wav
Added : /GameDir/Data-1.13/Speech/181_028.gap
Added : /GameDir/Data-1.13/Speech/181_028.wav
Added : /GameDir/Data-1.13/Speech/181_029.gap
Added : /GameDir/Data-1.13/Speech/181_029.wav
Added : /GameDir/Data-1.13/Speech/181_032.gap
Added : /GameDir/Data-1.13/Speech/181_032.wav
Added : /GameDir/Data-1.13/Speech/181_033.gap
Added : /GameDir/Data-1.13/Speech/181_033.wav
Added : /GameDir/Data-1.13/Speech/181_034.wav
Added : /GameDir/Data-1.13/Speech/181_035.gap
Added : /GameDir/Data-1.13/Speech/181_035.wav
Added : /GameDir/Data-1.13/Speech/181_036.gap
Added : /GameDir/Data-1.13/Speech/181_036.wav
Added : /GameDir/Data-1.13/Speech/181_037.gap
Added : /GameDir/Data-1.13/Speech/181_037.wav
Added : /GameDir/Data-1.13/Speech/181_038.gap
Added : /GameDir/Data-1.13/Speech/181_038.wav
Added : /GameDir/Data-1.13/Speech/181_039.gap
Added : /GameDir/Data-1.13/Speech/181_039.wav
Added : /GameDir/Data-1.13/Speech/181_040.gap
Added : /GameDir/Data-1.13/Speech/181_040.wav
Added : /GameDir/Data-1.13/Speech/181_041.gap
Added : /GameDir/Data-1.13/Speech/181_041.wav
Added : /GameDir/Data-1.13/Speech/181_042.gap
Added : /GameDir/Data-1.13/Speech/181_042.wav
Added : /GameDir/Data-1.13/Speech/181_043.gap
Added : /GameDir/Data-1.13/Speech/181_043.wav
Added : /GameDir/Data-1.13/Speech/181_044.gap
Added : /GameDir/Data-1.13/Speech/181_044.wav
Added : /GameDir/Data-1.13/Speech/181_045.gap
Added : /GameDir/Data-1.13/Speech/181_045.wav
Added : /GameDir/Data-1.13/Speech/181_046.gap
Added : /GameDir/Data-1.13/Speech/181_046.wav
Added : /GameDir/Data-1.13/Speech/181_047.gap
Added : /GameDir/Data-1.13/Speech/181_047.wav
Added : /GameDir/Data-1.13/Speech/181_048.gap
Added : /GameDir/Data-1.13/Speech/181_048.wav
Added : /GameDir/Data-1.13/Speech/181_049.gap
Added : /GameDir/Data-1.13/Speech/181_049.wav
Added : /GameDir/Data-1.13/Speech/181_054.gap
Added : /GameDir/Data-1.13/Speech/181_054.wav
Added : /GameDir/Data-1.13/Speech/181_055.gap
Added : /GameDir/Data-1.13/Speech/181_055.wav
Added : /GameDir/Data-1.13/Speech/181_056.gap
Added : /GameDir/Data-1.13/Speech/181_056.wav
Added : /GameDir/Data-1.13/Speech/181_057.wav
Added : /GameDir/Data-1.13/Speech/181_058.gap
Added : /GameDir/Data-1.13/Speech/181_058.wav
Added : /GameDir/Data-1.13/Speech/181_059.gap
Added : /GameDir/Data-1.13/Speech/181_059.wav
Added : /GameDir/Data-1.13/Speech/181_060.gap
Added : /GameDir/Data-1.13/Speech/181_060.wav
Added : /GameDir/Data-1.13/Speech/181_062.gap
Added : /GameDir/Data-1.13/Speech/181_062.wav
Added : /GameDir/Data-1.13/Speech/181_063.wav
Added : /GameDir/Data-1.13/Speech/181_064.gap
Added : /GameDir/Data-1.13/Speech/181_064.wav
Added : /GameDir/Data-1.13/Speech/181_065.gap
Added : /GameDir/Data-1.13/Speech/181_065.wav
Added : /GameDir/Data-1.13/Speech/181_066.gap
Added : /GameDir/Data-1.13/Speech/181_066.wav
Added : /GameDir/Data-1.13/Speech/181_067.gap
Added : /GameDir/Data-1.13/Speech/181_067.wav
Added : /GameDir/Data-1.13/Speech/181_068.gap
Added : /GameDir/Data-1.13/Speech/181_068.wav
Added : /GameDir/Data-1.13/Speech/181_069.gap
Added : /GameDir/Data-1.13/Speech/181_069.wav
Added : /GameDir/Data-1.13/Speech/181_070.wav
Added : /GameDir/Data-1.13/Speech/181_071.gap
Added : /GameDir/Data-1.13/Speech/181_071.wav
Added : /GameDir/Data-1.13/Speech/181_072.gap
Added : /GameDir/Data-1.13/Speech/181_072.wav
Added : /GameDir/Data-1.13/Speech/181_073.gap
Added : /GameDir/Data-1.13/Speech/181_073.wav
Added : /GameDir/Data-1.13/Speech/181_074.gap
Added : /GameDir/Data-1.13/Speech/181_074.wav
Added : /GameDir/Data-1.13/Speech/181_075.gap
Added : /GameDir/Data-1.13/Speech/181_075.wav
Added : /GameDir/Data-1.13/Speech/181_076.gap
Added : /GameDir/Data-1.13/Speech/181_076.wav
Added : /GameDir/Data-1.13/Speech/181_077.gap
Added : /GameDir/Data-1.13/Speech/181_077.wav
Added : /GameDir/Data-1.13/Speech/181_078.gap
Added : /GameDir/Data-1.13/Speech/181_078.wav
Added : /GameDir/Data-1.13/Speech/182_000.gap
Added : /GameDir/Data-1.13/Speech/182_000.wav
Added : /GameDir/Data-1.13/Speech/182_001.gap
Added : /GameDir/Data-1.13/Speech/182_001.wav
Added : /GameDir/Data-1.13/Speech/182_002.gap
Added : /GameDir/Data-1.13/Speech/182_002.wav
Added : /GameDir/Data-1.13/Speech/182_003.gap
Added : /GameDir/Data-1.13/Speech/182_003.wav
Added : /GameDir/Data-1.13/Speech/182_004.gap
Added : /GameDir/Data-1.13/Speech/182_004.wav
Added : /GameDir/Data-1.13/Speech/182_005.gap
Added : /GameDir/Data-1.13/Speech/182_005.wav
Added : /GameDir/Data-1.13/Speech/182_006.gap
Added : /GameDir/Data-1.13/Speech/182_006.wav
Added : /GameDir/Data-1.13/Speech/182_007.gap
Added : /GameDir/Data-1.13/Speech/182_007.wav
Added : /GameDir/Data-1.13/Speech/182_008.gap
Added : /GameDir/Data-1.13/Speech/182_008.wav
Added : /GameDir/Data-1.13/Speech/182_009.gap
Added : /GameDir/Data-1.13/Speech/182_009.wav
Added : /GameDir/Data-1.13/Speech/182_010.gap
Added : /GameDir/Data-1.13/Speech/182_010.wav
Added : /GameDir/Data-1.13/Speech/182_011.gap
Added : /GameDir/Data-1.13/Speech/182_011.wav
Added : /GameDir/Data-1.13/Speech/182_012.gap
Added : /GameDir/Data-1.13/Speech/182_012.wav
Added : /GameDir/Data-1.13/Speech/182_013.wav
Added : /GameDir/Data-1.13/Speech/182_014.gap
Added : /GameDir/Data-1.13/Speech/182_014.wav
Added : /GameDir/Data-1.13/Speech/182_018.gap
Added : /GameDir/Data-1.13/Speech/182_018.wav
Added : /GameDir/Data-1.13/Speech/182_019.gap
Added : /GameDir/Data-1.13/Speech/182_019.wav
Added : /GameDir/Data-1.13/Speech/182_020.wav
Added : /GameDir/Data-1.13/Speech/182_021.gap
Added : /GameDir/Data-1.13/Speech/182_021.wav
Added : /GameDir/Data-1.13/Speech/182_022.gap
Added : /GameDir/Data-1.13/Speech/182_022.wav
Added : /GameDir/Data-1.13/Speech/182_023.gap
Added : /GameDir/Data-1.13/Speech/182_023.wav
Added : /GameDir/Data-1.13/Speech/182_024.gap
Added : /GameDir/Data-1.13/Speech/182_024.wav
Added : /GameDir/Data-1.13/Speech/182_025.gap
Added : /GameDir/Data-1.13/Speech/182_025.wav
Added : /GameDir/Data-1.13/Speech/182_026.gap
Added : /GameDir/Data-1.13/Speech/182_026.wav
Added : /GameDir/Data-1.13/Speech/182_027.gap
Added : /GameDir/Data-1.13/Speech/182_027.wav
Added : /GameDir/Data-1.13/Speech/182_028.gap
Added : /GameDir/Data-1.13/Speech/182_028.wav
Added : /GameDir/Data-1.13/Speech/182_029.gap
Added : /GameDir/Data-1.13/Speech/182_029.wav
Added : /GameDir/Data-1.13/Speech/182_032.gap
Added : /GameDir/Data-1.13/Speech/182_032.wav
Added : /GameDir/Data-1.13/Speech/182_033.gap
Added : /GameDir/Data-1.13/Speech/182_033.wav
Added : /GameDir/Data-1.13/Speech/182_035.gap
Added : /GameDir/Data-1.13/Speech/182_035.wav
Added : /GameDir/Data-1.13/Speech/182_036.gap
Added : /GameDir/Data-1.13/Speech/182_036.wav
Added : /GameDir/Data-1.13/Speech/182_037.gap
Added : /GameDir/Data-1.13/Speech/182_037.wav
Added : /GameDir/Data-1.13/Speech/182_038.gap
Added : /GameDir/Data-1.13/Speech/182_038.wav
Added : /GameDir/Data-1.13/Speech/182_039.gap
Added : /GameDir/Data-1.13/Speech/182_039.wav
Added : /GameDir/Data-1.13/Speech/182_040.gap
Added : /GameDir/Data-1.13/Speech/182_040.wav
Added : /GameDir/Data-1.13/Speech/182_041.gap
Added : /GameDir/Data-1.13/Speech/182_041.wav
Added : /GameDir/Data-1.13/Speech/182_042.gap
Added : /GameDir/Data-1.13/Speech/182_042.wav
Added : /GameDir/Data-1.13/Speech/182_043.gap
Added : /GameDir/Data-1.13/Speech/182_043.wav
Added : /GameDir/Data-1.13/Speech/182_044.gap
Added : /GameDir/Data-1.13/Speech/182_044.wav
Added : /GameDir/Data-1.13/Speech/182_045.gap
Added : /GameDir/Data-1.13/Speech/182_045.wav
Added : /GameDir/Data-1.13/Speech/182_046.wav
Added : /GameDir/Data-1.13/Speech/182_047.gap
Added : /GameDir/Data-1.13/Speech/182_047.wav
Added : /GameDir/Data-1.13/Speech/182_048.gap
Added : /GameDir/Data-1.13/Speech/182_048.wav
Added : /GameDir/Data-1.13/Speech/182_049.gap
Added : /GameDir/Data-1.13/Speech/182_049.wav
Added : /GameDir/Data-1.13/Speech/182_054.gap
Added : /GameDir/Data-1.13/Speech/182_054.wav
Added : /GameDir/Data-1.13/Speech/182_055.gap
Added : /GameDir/Data-1.13/Speech/182_055.wav
Added : /GameDir/Data-1.13/Speech/182_056.wav
Added : /GameDir/Data-1.13/Speech/182_057.gap
Added : /GameDir/Data-1.13/Speech/182_057.wav
Added : /GameDir/Data-1.13/Speech/182_058.gap
Added : /GameDir/Data-1.13/Speech/182_058.wav
Added : /GameDir/Data-1.13/Speech/182_059.gap
Added : /GameDir/Data-1.13/Speech/182_059.wav
Added : /GameDir/Data-1.13/Speech/182_060.gap
Added : /GameDir/Data-1.13/Speech/182_060.wav
Added : /GameDir/Data-1.13/Speech/182_061.gap
Added : /GameDir/Data-1.13/Speech/182_061.wav
Added : /GameDir/Data-1.13/Speech/182_062.gap
Added : /GameDir/Data-1.13/Speech/182_062.wav
Added : /GameDir/Data-1.13/Speech/182_064.gap
Added : /GameDir/Data-1.13/Speech/182_064.wav
Added : /GameDir/Data-1.13/Speech/182_065.gap
Added : /GameDir/Data-1.13/Speech/182_065.wav
Added : /GameDir/Data-1.13/Speech/182_066.gap
Added : /GameDir/Data-1.13/Speech/182_066.wav
Added : /GameDir/Data-1.13/Speech/182_067.gap
Added : /GameDir/Data-1.13/Speech/182_067.wav
Added : /GameDir/Data-1.13/Speech/182_068.gap
Added : /GameDir/Data-1.13/Speech/182_068.wav
Added : /GameDir/Data-1.13/Speech/182_069.gap
Added : /GameDir/Data-1.13/Speech/182_069.wav
Added : /GameDir/Data-1.13/Speech/182_070.gap
Added : /GameDir/Data-1.13/Speech/182_070.wav
Added : /GameDir/Data-1.13/Speech/182_071.gap
Added : /GameDir/Data-1.13/Speech/182_071.wav
Added : /GameDir/Data-1.13/Speech/182_072.gap
Added : /GameDir/Data-1.13/Speech/182_072.wav
Added : /GameDir/Data-1.13/Speech/182_073.gap
Added : /GameDir/Data-1.13/Speech/182_073.wav
Added : /GameDir/Data-1.13/Speech/182_074.gap
Added : /GameDir/Data-1.13/Speech/182_074.wav
Added : /GameDir/Data-1.13/Speech/182_075.gap
Added : /GameDir/Data-1.13/Speech/182_075.wav
Added : /GameDir/Data-1.13/Speech/182_076.gap
Added : /GameDir/Data-1.13/Speech/182_076.wav
Added : /GameDir/Data-1.13/Speech/182_077.gap
Added : /GameDir/Data-1.13/Speech/182_077.wav
Added : /GameDir/Data-1.13/Speech/182_078.gap
Added : /GameDir/Data-1.13/Speech/182_078.wav
Added : /GameDir/Data-1.13/Speech/230_029.WAV
Added : /GameDir/Data-1.13/Speech/230_029.gap
Added : /GameDir/Data-1.13/Speech/230_049.WAV
Added : /GameDir/Data-1.13/Speech/230_049.gap
Added : /GameDir/Data-1.13/Speech/230_086.WAV
Added : /GameDir/Data-1.13/Speech/230_086.gap
Added : /GameDir/Data-1.13/Speech/230_100.WAV
Added : /GameDir/Data-1.13/Speech/230_100.gap
Added : /GameDir/Data-1.13/Speech/233_029.WAV
Added : /GameDir/Data-1.13/Speech/233_029.gap
Added : /GameDir/Data-1.13/Speech/233_049.WAV
Added : /GameDir/Data-1.13/Speech/233_049.gap
Added : /GameDir/Data-1.13/Speech/233_086.WAV
Added : /GameDir/Data-1.13/Speech/233_086.gap
Added : /GameDir/Data-1.13/Speech/233_100.WAV
Added : /GameDir/Data-1.13/Speech/233_100.gap
Added : /GameDir/Data-1.13/Speech/235_029.WAV
Added : /GameDir/Data-1.13/Speech/235_029.gap
Added : /GameDir/Data-1.13/Speech/235_049.WAV
Added : /GameDir/Data-1.13/Speech/235_049.gap
Added : /GameDir/Data-1.13/Speech/235_086.WAV
Added : /GameDir/Data-1.13/Speech/235_086.gap
Added : /GameDir/Data-1.13/Speech/235_100.WAV
Added : /GameDir/Data-1.13/Speech/235_100.gap
Added : /GameDir/Data-1.13/Speech/241_029.WAV
Added : /GameDir/Data-1.13/Speech/241_029.gap
Added : /GameDir/Data-1.13/Speech/241_049.WAV
Added : /GameDir/Data-1.13/Speech/241_049.gap
Added : /GameDir/Data-1.13/Speech/241_086.WAV
Added : /GameDir/Data-1.13/Speech/241_086.gap
Added : /GameDir/Data-1.13/Speech/241_100.WAV
Added : /GameDir/Data-1.13/Speech/241_100.gap
Added : /GameDir/Data-1.13/Speech/249_000.gap
Added : /GameDir/Data-1.13/Speech/249_000.wav
Added : /GameDir/Data-1.13/Speech/249_001.gap
Added : /GameDir/Data-1.13/Speech/249_001.wav
Added : /GameDir/Data-1.13/Speech/249_002.gap
Added : /GameDir/Data-1.13/Speech/249_002.wav
Added : /GameDir/Data-1.13/Speech/249_003.gap
Added : /GameDir/Data-1.13/Speech/249_003.wav
Added : /GameDir/Data-1.13/Speech/249_004.gap
Added : /GameDir/Data-1.13/Speech/249_004.wav
Added : /GameDir/Data-1.13/Speech/249_005.gap
Added : /GameDir/Data-1.13/Speech/249_005.wav
Added : /GameDir/Data-1.13/Speech/249_006.gap
Added : /GameDir/Data-1.13/Speech/249_006.wav
Added : /GameDir/Data-1.13/Speech/249_007.gap
Added : /GameDir/Data-1.13/Speech/249_007.wav
Added : /GameDir/Data-1.13/Speech/249_008.gap
Added : /GameDir/Data-1.13/Speech/249_008.wav
Added : /GameDir/Data-1.13/Speech/249_009.gap
Added : /GameDir/Data-1.13/Speech/249_009.wav
Added : /GameDir/Data-1.13/Speech/249_010.wav
Added : /GameDir/Data-1.13/Speech/249_011.gap
Added : /GameDir/Data-1.13/Speech/249_011.wav
Added : /GameDir/Data-1.13/Speech/249_012.gap
Added : /GameDir/Data-1.13/Speech/249_012.wav
Added : /GameDir/Data-1.13/Speech/249_013.gap
Added : /GameDir/Data-1.13/Speech/249_013.wav
Added : /GameDir/Data-1.13/Speech/249_014.gap
Added : /GameDir/Data-1.13/Speech/249_014.wav
Added : /GameDir/Data-1.13/Speech/249_018.gap
Added : /GameDir/Data-1.13/Speech/249_018.wav
Added : /GameDir/Data-1.13/Speech/249_019.gap
Added : /GameDir/Data-1.13/Speech/249_019.wav
Added : /GameDir/Data-1.13/Speech/249_020.wav
Added : /GameDir/Data-1.13/Speech/249_021.gap
Added : /GameDir/Data-1.13/Speech/249_021.wav
Added : /GameDir/Data-1.13/Speech/249_022.gap
Added : /GameDir/Data-1.13/Speech/249_022.wav
Added : /GameDir/Data-1.13/Speech/249_023.gap
Added : /GameDir/Data-1.13/Speech/249_023.wav
Added : /GameDir/Data-1.13/Speech/249_024.gap
Added : /GameDir/Data-1.13/Speech/249_024.wav
Added : /GameDir/Data-1.13/Speech/249_025.gap
Added : /GameDir/Data-1.13/Speech/249_025.wav
Added : /GameDir/Data-1.13/Speech/249_026.gap
Added : /GameDir/Data-1.13/Speech/249_026.wav
Added : /GameDir/Data-1.13/Speech/249_027.wav
Added : /GameDir/Data-1.13/Speech/249_028.wav
Added : /GameDir/Data-1.13/Speech/249_032.gap
Added : /GameDir/Data-1.13/Speech/249_032.wav
Added : /GameDir/Data-1.13/Speech/249_033.gap
Added : /GameDir/Data-1.13/Speech/249_033.wav
Added : /GameDir/Data-1.13/Speech/249_035.gap
Added : /GameDir/Data-1.13/Speech/249_035.wav
Added : /GameDir/Data-1.13/Speech/249_036.gap
Added : /GameDir/Data-1.13/Speech/249_036.wav
Added : /GameDir/Data-1.13/Speech/249_037.gap
Added : /GameDir/Data-1.13/Speech/249_037.wav
Added : /GameDir/Data-1.13/Speech/249_038.gap
Added : /GameDir/Data-1.13/Speech/249_038.wav
Added : /GameDir/Data-1.13/Speech/249_039.gap
Added : /GameDir/Data-1.13/Speech/249_039.wav
Added : /GameDir/Data-1.13/Speech/249_040.gap
Added : /GameDir/Data-1.13/Speech/249_040.wav
Added : /GameDir/Data-1.13/Speech/249_041.gap
Added : /GameDir/Data-1.13/Speech/249_041.wav
Added : /GameDir/Data-1.13/Speech/249_042.wav
Added : /GameDir/Data-1.13/Speech/249_043.gap
Added : /GameDir/Data-1.13/Speech/249_043.wav
Added : /GameDir/Data-1.13/Speech/249_044.gap
Added : /GameDir/Data-1.13/Speech/249_044.wav
Added : /GameDir/Data-1.13/Speech/249_045.gap
Added : /GameDir/Data-1.13/Speech/249_045.wav
Added : /GameDir/Data-1.13/Speech/249_046.gap
Added : /GameDir/Data-1.13/Speech/249_046.wav
Added : /GameDir/Data-1.13/Speech/249_047.gap
Added : /GameDir/Data-1.13/Speech/249_047.wav
Added : /GameDir/Data-1.13/Speech/249_048.gap
Added : /GameDir/Data-1.13/Speech/249_048.wav
Added : /GameDir/Data-1.13/Speech/249_054.gap
Added : /GameDir/Data-1.13/Speech/249_054.wav
Added : /GameDir/Data-1.13/Speech/249_055.gap
Added : /GameDir/Data-1.13/Speech/249_055.wav
Added : /GameDir/Data-1.13/Speech/249_056.wav
Added : /GameDir/Data-1.13/Speech/249_057.gap
Added : /GameDir/Data-1.13/Speech/249_057.wav
Added : /GameDir/Data-1.13/Speech/249_058.gap
Added : /GameDir/Data-1.13/Speech/249_058.wav
Added : /GameDir/Data-1.13/Speech/249_059.wav
Added : /GameDir/Data-1.13/Speech/249_060.gap
Added : /GameDir/Data-1.13/Speech/249_060.wav
Added : /GameDir/Data-1.13/Speech/249_062.gap
Added : /GameDir/Data-1.13/Speech/249_062.wav
Added : /GameDir/Data-1.13/Speech/249_063.gap
Added : /GameDir/Data-1.13/Speech/249_063.wav
Added : /GameDir/Data-1.13/Speech/249_064.gap
Added : /GameDir/Data-1.13/Speech/249_064.wav
Added : /GameDir/Data-1.13/Speech/249_065.gap
Added : /GameDir/Data-1.13/Speech/249_065.wav
Added : /GameDir/Data-1.13/Speech/249_066.gap
Added : /GameDir/Data-1.13/Speech/249_066.wav
Added : /GameDir/Data-1.13/Speech/249_067.gap
Added : /GameDir/Data-1.13/Speech/249_067.wav
Added : /GameDir/Data-1.13/Speech/249_068.gap
Added : /GameDir/Data-1.13/Speech/249_068.wav
Added : /GameDir/Data-1.13/Speech/249_069.gap
Added : /GameDir/Data-1.13/Speech/249_069.wav
Added : /GameDir/Data-1.13/Speech/249_070.gap
Added : /GameDir/Data-1.13/Speech/249_070.wav
Added : /GameDir/Data-1.13/Speech/249_071.gap
Added : /GameDir/Data-1.13/Speech/249_071.wav
Added : /GameDir/Data-1.13/Speech/249_072.wav
Added : /GameDir/Data-1.13/Speech/249_073.gap
Added : /GameDir/Data-1.13/Speech/249_073.wav
Added : /GameDir/Data-1.13/Speech/249_074.gap
Added : /GameDir/Data-1.13/Speech/249_074.wav
Added : /GameDir/Data-1.13/Speech/249_075.gap
Added : /GameDir/Data-1.13/Speech/249_075.wav
Added : /GameDir/Data-1.13/Speech/249_076.gap
Added : /GameDir/Data-1.13/Speech/249_076.wav
Added : /GameDir/Data-1.13/Speech/249_077.gap
Added : /GameDir/Data-1.13/Speech/249_077.wav
Added : /GameDir/Data-1.13/Speech/249_078.gap
Added : /GameDir/Data-1.13/Speech/249_078.wav
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/faces/167.STI
Added : /GameDir/Data-1.13/faces/181.sti
Added : /GameDir/Data-1.13/faces/182.sti
Modified : /GameDir/Data-1.13/faces/236.sti
Added : /GameDir/Data-1.13/faces/33Face/181.STI
Added : /GameDir/Data-1.13/faces/33Face/182.STI
Modified : /GameDir/Data-1.13/faces/33Face/236.sti
Added : /GameDir/Data-1.13/faces/65Face/181.STI
Added : /GameDir/Data-1.13/faces/65Face/182.STI
Modified : /GameDir/Data-1.13/faces/65Face/236.sti
Added : /GameDir/Data-1.13/faces/BigFaces/181.STI
Added : /GameDir/Data-1.13/faces/BigFaces/182.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/236.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/167.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/181.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/182.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/236.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/167.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/181.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/182.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/236.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/167.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/181.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/182.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/236.sti
Revision: 1660
Author: Flugente
Date: Dienstag, 30. April 2013 01:07:21
Message:
added a few hints
----
Modified : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Revision: 1659
Author: Flugente
Date: Dienstag, 30. April 2013 01:02:52
Message:
added soundset for Stella (by merc05)
----
Added : /GameDir/Data-1.13/BattleSNDS/248_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/248_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_COOL.gap
Added : /GameDir/Data-1.13/BattleSNDS/248_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/248_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/248_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/248_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/248_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/248_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/248_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/248_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/248_OK2.gap
Added : /GameDir/Data-1.13/MercEdt/248.EDT
Added : /GameDir/Data-1.13/Speech/248_000.WAV
Added : /GameDir/Data-1.13/Speech/248_000.gap
Added : /GameDir/Data-1.13/Speech/248_001.WAV
Added : /GameDir/Data-1.13/Speech/248_001.gap
Added : /GameDir/Data-1.13/Speech/248_002.WAV
Added : /GameDir/Data-1.13/Speech/248_002.gap
Added : /GameDir/Data-1.13/Speech/248_003.WAV
Added : /GameDir/Data-1.13/Speech/248_003.gap
Added : /GameDir/Data-1.13/Speech/248_004.WAV
Added : /GameDir/Data-1.13/Speech/248_004.gap
Added : /GameDir/Data-1.13/Speech/248_005.WAV
Added : /GameDir/Data-1.13/Speech/248_005.gap
Added : /GameDir/Data-1.13/Speech/248_006.WAV
Added : /GameDir/Data-1.13/Speech/248_006.gap
Added : /GameDir/Data-1.13/Speech/248_007.gap
Added : /GameDir/Data-1.13/Speech/248_007.wav
Added : /GameDir/Data-1.13/Speech/248_008.WAV
Added : /GameDir/Data-1.13/Speech/248_008.gap
Added : /GameDir/Data-1.13/Speech/248_009.gap
Added : /GameDir/Data-1.13/Speech/248_009.wav
Added : /GameDir/Data-1.13/Speech/248_010.gap
Added : /GameDir/Data-1.13/Speech/248_010.wav
Added : /GameDir/Data-1.13/Speech/248_011.WAV
Added : /GameDir/Data-1.13/Speech/248_011.gap
Added : /GameDir/Data-1.13/Speech/248_012.WAV
Added : /GameDir/Data-1.13/Speech/248_012.gap
Added : /GameDir/Data-1.13/Speech/248_013.WAV
Added : /GameDir/Data-1.13/Speech/248_013.gap
Added : /GameDir/Data-1.13/Speech/248_014.WAV
Added : /GameDir/Data-1.13/Speech/248_014.gap
Added : /GameDir/Data-1.13/Speech/248_015.WAV
Added : /GameDir/Data-1.13/Speech/248_015.gap
Added : /GameDir/Data-1.13/Speech/248_019.WAV
Added : /GameDir/Data-1.13/Speech/248_019.gap
Added : /GameDir/Data-1.13/Speech/248_020.WAV
Added : /GameDir/Data-1.13/Speech/248_020.gap
Added : /GameDir/Data-1.13/Speech/248_021.WAV
Added : /GameDir/Data-1.13/Speech/248_021.gap
Added : /GameDir/Data-1.13/Speech/248_022.WAV
Added : /GameDir/Data-1.13/Speech/248_022.gap
Added : /GameDir/Data-1.13/Speech/248_023.WAV
Added : /GameDir/Data-1.13/Speech/248_023.gap
Added : /GameDir/Data-1.13/Speech/248_024.WAV
Added : /GameDir/Data-1.13/Speech/248_024.gap
Added : /GameDir/Data-1.13/Speech/248_025.gap
Added : /GameDir/Data-1.13/Speech/248_025.wav
Added : /GameDir/Data-1.13/Speech/248_026.WAV
Added : /GameDir/Data-1.13/Speech/248_026.gap
Added : /GameDir/Data-1.13/Speech/248_027.WAV
Added : /GameDir/Data-1.13/Speech/248_027.gap
Added : /GameDir/Data-1.13/Speech/248_028.WAV
Added : /GameDir/Data-1.13/Speech/248_028.gap
Added : /GameDir/Data-1.13/Speech/248_029.WAV
Added : /GameDir/Data-1.13/Speech/248_029.gap
Added : /GameDir/Data-1.13/Speech/248_032.gap
Added : /GameDir/Data-1.13/Speech/248_032.wav
Added : /GameDir/Data-1.13/Speech/248_033.gap
Added : /GameDir/Data-1.13/Speech/248_033.wav
Added : /GameDir/Data-1.13/Speech/248_035.gap
Added : /GameDir/Data-1.13/Speech/248_035.wav
Added : /GameDir/Data-1.13/Speech/248_036.WAV
Added : /GameDir/Data-1.13/Speech/248_036.gap
Added : /GameDir/Data-1.13/Speech/248_037.gap
Added : /GameDir/Data-1.13/Speech/248_037.wav
Added : /GameDir/Data-1.13/Speech/248_038.gap
Added : /GameDir/Data-1.13/Speech/248_038.wav
Added : /GameDir/Data-1.13/Speech/248_039.gap
Added : /GameDir/Data-1.13/Speech/248_039.wav
Added : /GameDir/Data-1.13/Speech/248_040.WAV
Added : /GameDir/Data-1.13/Speech/248_040.gap
Added : /GameDir/Data-1.13/Speech/248_041.WAV
Added : /GameDir/Data-1.13/Speech/248_041.gap
Added : /GameDir/Data-1.13/Speech/248_042.WAV
Added : /GameDir/Data-1.13/Speech/248_042.gap
Added : /GameDir/Data-1.13/Speech/248_043.gap
Added : /GameDir/Data-1.13/Speech/248_043.wav
Added : /GameDir/Data-1.13/Speech/248_044.WAV
Added : /GameDir/Data-1.13/Speech/248_044.gap
Added : /GameDir/Data-1.13/Speech/248_045.WAV
Added : /GameDir/Data-1.13/Speech/248_045.gap
Added : /GameDir/Data-1.13/Speech/248_046.WAV
Added : /GameDir/Data-1.13/Speech/248_046.gap
Added : /GameDir/Data-1.13/Speech/248_047.WAV
Added : /GameDir/Data-1.13/Speech/248_047.gap
Added : /GameDir/Data-1.13/Speech/248_048.WAV
Added : /GameDir/Data-1.13/Speech/248_048.gap
Added : /GameDir/Data-1.13/Speech/248_049.WAV
Added : /GameDir/Data-1.13/Speech/248_049.gap
Added : /GameDir/Data-1.13/Speech/248_051.gap
Added : /GameDir/Data-1.13/Speech/248_051.wav
Added : /GameDir/Data-1.13/Speech/248_054.gap
Added : /GameDir/Data-1.13/Speech/248_054.wav
Added : /GameDir/Data-1.13/Speech/248_055.WAV
Added : /GameDir/Data-1.13/Speech/248_055.gap
Added : /GameDir/Data-1.13/Speech/248_056.WAV
Added : /GameDir/Data-1.13/Speech/248_056.gap
Added : /GameDir/Data-1.13/Speech/248_057.WAV
Added : /GameDir/Data-1.13/Speech/248_057.gap
Added : /GameDir/Data-1.13/Speech/248_058.gap
Added : /GameDir/Data-1.13/Speech/248_058.wav
Added : /GameDir/Data-1.13/Speech/248_059.WAV
Added : /GameDir/Data-1.13/Speech/248_060.gap
Added : /GameDir/Data-1.13/Speech/248_060.wav
Added : /GameDir/Data-1.13/Speech/248_061.WAV
Added : /GameDir/Data-1.13/Speech/248_061.gap
Added : /GameDir/Data-1.13/Speech/248_063.gap
Added : /GameDir/Data-1.13/Speech/248_063.wav
Added : /GameDir/Data-1.13/Speech/248_064.gap
Added : /GameDir/Data-1.13/Speech/248_064.wav
Added : /GameDir/Data-1.13/Speech/248_065.WAV
Added : /GameDir/Data-1.13/Speech/248_065.gap
Added : /GameDir/Data-1.13/Speech/248_066.gap
Added : /GameDir/Data-1.13/Speech/248_066.wav
Added : /GameDir/Data-1.13/Speech/248_067.WAV
Added : /GameDir/Data-1.13/Speech/248_067.gap
Added : /GameDir/Data-1.13/Speech/248_068.gap
Added : /GameDir/Data-1.13/Speech/248_068.wav
Added : /GameDir/Data-1.13/Speech/248_069.WAV
Added : /GameDir/Data-1.13/Speech/248_069.gap
Added : /GameDir/Data-1.13/Speech/248_070.WAV
Added : /GameDir/Data-1.13/Speech/248_070.gap
Added : /GameDir/Data-1.13/Speech/248_073.gap
Added : /GameDir/Data-1.13/Speech/248_073.wav
Added : /GameDir/Data-1.13/Speech/248_074.WAV
Added : /GameDir/Data-1.13/Speech/248_074.gap
Added : /GameDir/Data-1.13/Speech/248_075.WAV
Added : /GameDir/Data-1.13/Speech/248_075.gap
Added : /GameDir/Data-1.13/Speech/248_076.WAV
Added : /GameDir/Data-1.13/Speech/248_076.gap
Added : /GameDir/Data-1.13/Speech/248_077.WAV
Added : /GameDir/Data-1.13/Speech/248_078.WAV
Added : /GameDir/Data-1.13/Speech/248_078.gap
Added : /GameDir/Data-1.13/Speech/248_080.WAV
Added : /GameDir/Data-1.13/Speech/248_080.gap
Added : /GameDir/Data-1.13/Speech/248_081.WAV
Added : /GameDir/Data-1.13/Speech/248_081.gap
Added : /GameDir/Data-1.13/Speech/248_082.WAV
Added : /GameDir/Data-1.13/Speech/248_082.gap
Added : /GameDir/Data-1.13/Speech/248_083.WAV
Added : /GameDir/Data-1.13/Speech/248_083.gap
Added : /GameDir/Data-1.13/Speech/248_084.gap
Added : /GameDir/Data-1.13/Speech/248_084.wav
Added : /GameDir/Data-1.13/Speech/248_085.WAV
Added : /GameDir/Data-1.13/Speech/248_085.gap
Added : /GameDir/Data-1.13/Speech/248_086.gap
Added : /GameDir/Data-1.13/Speech/248_086.wav
Added : /GameDir/Data-1.13/Speech/248_089.WAV
Added : /GameDir/Data-1.13/Speech/248_089.gap
Added : /GameDir/Data-1.13/Speech/248_090.WAV
Added : /GameDir/Data-1.13/Speech/248_090.gap
Added : /GameDir/Data-1.13/Speech/248_091.WAV
Added : /GameDir/Data-1.13/Speech/248_091.gap
Added : /GameDir/Data-1.13/Speech/248_092.WAV
Added : /GameDir/Data-1.13/Speech/248_092.gap
Added : /GameDir/Data-1.13/Speech/248_095.WAV
Added : /GameDir/Data-1.13/Speech/248_095.gap
Added : /GameDir/Data-1.13/Speech/248_096.WAV
Added : /GameDir/Data-1.13/Speech/248_096.gap
Added : /GameDir/Data-1.13/Speech/248_097.WAV
Added : /GameDir/Data-1.13/Speech/248_097.gap
Added : /GameDir/Data-1.13/Speech/248_098.WAV
Added : /GameDir/Data-1.13/Speech/248_098.gap
Added : /GameDir/Data-1.13/Speech/248_099.WAV
Added : /GameDir/Data-1.13/Speech/248_099.gap
Added : /GameDir/Data-1.13/Speech/248_100.WAV
Added : /GameDir/Data-1.13/Speech/248_100.gap
Added : /GameDir/Data-1.13/Speech/248_103.gap
Added : /GameDir/Data-1.13/Speech/248_103.wav
Added : /GameDir/Data-1.13/Speech/248_106.WAV
Added : /GameDir/Data-1.13/Speech/248_106.gap
Added : /GameDir/Data-1.13/Speech/248_107.WAV
Added : /GameDir/Data-1.13/Speech/248_107.gap
Added : /GameDir/Data-1.13/Speech/248_108.gap
Added : /GameDir/Data-1.13/Speech/248_108.wav
Added : /GameDir/Data-1.13/Speech/248_109.WAV
Added : /GameDir/Data-1.13/Speech/248_109.gap
Added : /GameDir/Data-1.13/Speech/248_110.gap
Added : /GameDir/Data-1.13/Speech/248_110.wav
Added : /GameDir/Data-1.13/Speech/248_111.WAV
Added : /GameDir/Data-1.13/Speech/248_111.gap
Added : /GameDir/Data-1.13/Speech/248_112.WAV
Added : /GameDir/Data-1.13/Speech/248_112.gap
Added : /GameDir/Data-1.13/Speech/248_113.gap
Added : /GameDir/Data-1.13/Speech/248_113.wav
Added : /GameDir/Data-1.13/Speech/248_115.WAV
Added : /GameDir/Data-1.13/Speech/248_115.gap
Added : /GameDir/Data-1.13/Speech/248_116.WAV
Added : /GameDir/Data-1.13/Speech/248_116.gap
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 1658
Author: Flugente
Date: Montag, 29. April 2013 00:57:53
Message:
Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1657
Author: Flugente
Date: Samstag, 27. April 2013 04:22:12
Message:
- added soundset for Smoke (by merc05 & steggieav)
- fixed one sound for Moses (by merc05)
----
Added : /GameDir/Data-1.13/BattleSNDS/251_attn.WAV
Added : /GameDir/Data-1.13/BattleSNDS/251_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/251_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/251_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_dying.WAV
Added : /GameDir/Data-1.13/BattleSNDS/251_dying.gap
Added : /GameDir/Data-1.13/BattleSNDS/251_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_hit1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/251_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_lmattn.WAV
Added : /GameDir/Data-1.13/BattleSNDS/251_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_lmok2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/251_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/251_locked.WAV
Added : /GameDir/Data-1.13/BattleSNDS/251_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/251_noth.gap
Added : /GameDir/Data-1.13/BattleSNDS/251_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/251_ok2.WAV
Modified : /GameDir/Data-1.13/MercEdt/250.EDT
Added : /GameDir/Data-1.13/MercEdt/251.EDT
Modified : /GameDir/Data-1.13/Speech/250_113.gap
Modified : /GameDir/Data-1.13/Speech/250_113.wav
Added : /GameDir/Data-1.13/Speech/251_000.WAV
Added : /GameDir/Data-1.13/Speech/251_001.WAV
Added : /GameDir/Data-1.13/Speech/251_001.gap
Added : /GameDir/Data-1.13/Speech/251_002.WAV
Added : /GameDir/Data-1.13/Speech/251_002.gap
Added : /GameDir/Data-1.13/Speech/251_003.WAV
Added : /GameDir/Data-1.13/Speech/251_004.WAV
Added : /GameDir/Data-1.13/Speech/251_004.gap
Added : /GameDir/Data-1.13/Speech/251_005.wav
Added : /GameDir/Data-1.13/Speech/251_006.WAV
Added : /GameDir/Data-1.13/Speech/251_007.WAV
Added : /GameDir/Data-1.13/Speech/251_007.gap
Added : /GameDir/Data-1.13/Speech/251_008.wav
Added : /GameDir/Data-1.13/Speech/251_009.WAV
Added : /GameDir/Data-1.13/Speech/251_009.gap
Added : /GameDir/Data-1.13/Speech/251_010.WAV
Added : /GameDir/Data-1.13/Speech/251_010.gap
Added : /GameDir/Data-1.13/Speech/251_011.WAV
Added : /GameDir/Data-1.13/Speech/251_011.gap
Added : /GameDir/Data-1.13/Speech/251_012.WAV
Added : /GameDir/Data-1.13/Speech/251_012.gap
Added : /GameDir/Data-1.13/Speech/251_013.WAV
Added : /GameDir/Data-1.13/Speech/251_014.WAV
Added : /GameDir/Data-1.13/Speech/251_014.gap
Added : /GameDir/Data-1.13/Speech/251_019.WAV
Added : /GameDir/Data-1.13/Speech/251_019.gap
Added : /GameDir/Data-1.13/Speech/251_020.WAV
Added : /GameDir/Data-1.13/Speech/251_021.WAV
Added : /GameDir/Data-1.13/Speech/251_021.gap
Added : /GameDir/Data-1.13/Speech/251_022.WAV
Added : /GameDir/Data-1.13/Speech/251_022.gap
Added : /GameDir/Data-1.13/Speech/251_023.WAV
Added : /GameDir/Data-1.13/Speech/251_023.gap
Added : /GameDir/Data-1.13/Speech/251_024.WAV
Added : /GameDir/Data-1.13/Speech/251_024.gap
Added : /GameDir/Data-1.13/Speech/251_025.WAV
Added : /GameDir/Data-1.13/Speech/251_025.gap
Added : /GameDir/Data-1.13/Speech/251_026.WAV
Added : /GameDir/Data-1.13/Speech/251_026.gap
Added : /GameDir/Data-1.13/Speech/251_027.WAV
Added : /GameDir/Data-1.13/Speech/251_027.gap
Added : /GameDir/Data-1.13/Speech/251_028.WAV
Added : /GameDir/Data-1.13/Speech/251_028.gap
Added : /GameDir/Data-1.13/Speech/251_032.wav
Added : /GameDir/Data-1.13/Speech/251_033.WAV
Added : /GameDir/Data-1.13/Speech/251_033.gap
Added : /GameDir/Data-1.13/Speech/251_035.WAV
Added : /GameDir/Data-1.13/Speech/251_036.WAV
Added : /GameDir/Data-1.13/Speech/251_036.gap
Added : /GameDir/Data-1.13/Speech/251_037.gap
Added : /GameDir/Data-1.13/Speech/251_037.wav
Added : /GameDir/Data-1.13/Speech/251_038.WAV
Added : /GameDir/Data-1.13/Speech/251_039.WAV
Added : /GameDir/Data-1.13/Speech/251_040.WAV
Added : /GameDir/Data-1.13/Speech/251_040.gap
Added : /GameDir/Data-1.13/Speech/251_041.WAV
Added : /GameDir/Data-1.13/Speech/251_041.gap
Added : /GameDir/Data-1.13/Speech/251_042.WAV
Added : /GameDir/Data-1.13/Speech/251_042.gap
Added : /GameDir/Data-1.13/Speech/251_043.WAV
Added : /GameDir/Data-1.13/Speech/251_043.gap
Added : /GameDir/Data-1.13/Speech/251_044.WAV
Added : /GameDir/Data-1.13/Speech/251_044.gap
Added : /GameDir/Data-1.13/Speech/251_046.gap
Added : /GameDir/Data-1.13/Speech/251_046.wav
Added : /GameDir/Data-1.13/Speech/251_047.WAV
Added : /GameDir/Data-1.13/Speech/251_047.gap
Added : /GameDir/Data-1.13/Speech/251_048.WAV
Added : /GameDir/Data-1.13/Speech/251_048.gap
Added : /GameDir/Data-1.13/Speech/251_054.WAV
Added : /GameDir/Data-1.13/Speech/251_054.gap
Added : /GameDir/Data-1.13/Speech/251_055.WAV
Added : /GameDir/Data-1.13/Speech/251_055.gap
Added : /GameDir/Data-1.13/Speech/251_056.WAV
Added : /GameDir/Data-1.13/Speech/251_056.gap
Added : /GameDir/Data-1.13/Speech/251_057.WAV
Added : /GameDir/Data-1.13/Speech/251_057.gap
Added : /GameDir/Data-1.13/Speech/251_058.WAV
Added : /GameDir/Data-1.13/Speech/251_059.WAV
Added : /GameDir/Data-1.13/Speech/251_059.gap
Added : /GameDir/Data-1.13/Speech/251_060.WAV
Added : /GameDir/Data-1.13/Speech/251_061.gap
Added : /GameDir/Data-1.13/Speech/251_061.wav
Added : /GameDir/Data-1.13/Speech/251_063.WAV
Added : /GameDir/Data-1.13/Speech/251_064.WAV
Added : /GameDir/Data-1.13/Speech/251_064.gap
Added : /GameDir/Data-1.13/Speech/251_065.WAV
Added : /GameDir/Data-1.13/Speech/251_065.gap
Added : /GameDir/Data-1.13/Speech/251_066.wav
Added : /GameDir/Data-1.13/Speech/251_067.WAV
Added : /GameDir/Data-1.13/Speech/251_067.gap
Added : /GameDir/Data-1.13/Speech/251_068.WAV
Added : /GameDir/Data-1.13/Speech/251_069.WAV
Added : /GameDir/Data-1.13/Speech/251_069.gap
Added : /GameDir/Data-1.13/Speech/251_070.gap
Added : /GameDir/Data-1.13/Speech/251_070.wav
Added : /GameDir/Data-1.13/Speech/251_073.wav
Added : /GameDir/Data-1.13/Speech/251_074.WAV
Added : /GameDir/Data-1.13/Speech/251_075.WAV
Added : /GameDir/Data-1.13/Speech/251_075.gap
Added : /GameDir/Data-1.13/Speech/251_076.WAV
Added : /GameDir/Data-1.13/Speech/251_076.gap
Added : /GameDir/Data-1.13/Speech/251_077.WAV
Added : /GameDir/Data-1.13/Speech/251_077.gap
Added : /GameDir/Data-1.13/Speech/251_078.WAV
Added : /GameDir/Data-1.13/Speech/251_078.gap
Added : /GameDir/Data-1.13/Speech/251_080.WAV
Added : /GameDir/Data-1.13/Speech/251_080.gap
Added : /GameDir/Data-1.13/Speech/251_081.WAV
Added : /GameDir/Data-1.13/Speech/251_081.gap
Added : /GameDir/Data-1.13/Speech/251_082.gap
Added : /GameDir/Data-1.13/Speech/251_082.wav
Added : /GameDir/Data-1.13/Speech/251_083.WAV
Added : /GameDir/Data-1.13/Speech/251_083.gap
Added : /GameDir/Data-1.13/Speech/251_084.gap
Added : /GameDir/Data-1.13/Speech/251_084.wav
Added : /GameDir/Data-1.13/Speech/251_085.WAV
Added : /GameDir/Data-1.13/Speech/251_085.gap
Added : /GameDir/Data-1.13/Speech/251_089.WAV
Added : /GameDir/Data-1.13/Speech/251_089.gap
Added : /GameDir/Data-1.13/Speech/251_090.WAV
Added : /GameDir/Data-1.13/Speech/251_090.gap
Added : /GameDir/Data-1.13/Speech/251_091.WAV
Added : /GameDir/Data-1.13/Speech/251_091.gap
Added : /GameDir/Data-1.13/Speech/251_095.WAV
Added : /GameDir/Data-1.13/Speech/251_095.gap
Added : /GameDir/Data-1.13/Speech/251_096.WAV
Added : /GameDir/Data-1.13/Speech/251_096.gap
Added : /GameDir/Data-1.13/Speech/251_097.WAV
Added : /GameDir/Data-1.13/Speech/251_097.gap
Added : /GameDir/Data-1.13/Speech/251_098.WAV
Added : /GameDir/Data-1.13/Speech/251_098.gap
Added : /GameDir/Data-1.13/Speech/251_099.WAV
Added : /GameDir/Data-1.13/Speech/251_099.gap
Added : /GameDir/Data-1.13/Speech/251_106.WAV
Added : /GameDir/Data-1.13/Speech/251_106.gap
Added : /GameDir/Data-1.13/Speech/251_107.WAV
Added : /GameDir/Data-1.13/Speech/251_107.gap
Added : /GameDir/Data-1.13/Speech/251_108.WAV
Added : /GameDir/Data-1.13/Speech/251_109.WAV
Added : /GameDir/Data-1.13/Speech/251_109.gap
Added : /GameDir/Data-1.13/Speech/251_110.WAV
Added : /GameDir/Data-1.13/Speech/251_110.gap
Added : /GameDir/Data-1.13/Speech/251_111.WAV
Added : /GameDir/Data-1.13/Speech/251_112.WAV
Added : /GameDir/Data-1.13/Speech/251_112.gap
Added : /GameDir/Data-1.13/Speech/251_115.WAV
Added : /GameDir/Data-1.13/Speech/251_115.gap
Added : /GameDir/Data-1.13/Speech/251_116.WAV
Added : /GameDir/Data-1.13/Speech/251_116.gap
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 1656
Author: Flugente
Date: Samstag, 27. April 2013 02:59:18
Message:
feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1655
Author: Flugente
Date: Mittwoch, 24. April 2013 23:08:14
Message:
new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/LoadScreenHints.xml
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1654
Author: Flugente
Date: Sonntag, 21. April 2013 04:45:24
Message:
added covert ops trait to Elroy and Mouse
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1653
Author: Flugente
Date: Sonntag, 21. April 2013 04:18:13
Message:
added soundset for Moses (by merc05)
----
Added : /GameDir/Data-1.13/BattleSNDS/250_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_COOL.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/250_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/250_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/250_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/250_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_LMATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_LMOK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/250_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/250_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/250_OK2.gap
Added : /GameDir/Data-1.13/MercEdt/250.EDT
Added : /GameDir/Data-1.13/Speech/250_000.WAV
Added : /GameDir/Data-1.13/Speech/250_000.gap
Added : /GameDir/Data-1.13/Speech/250_001.WAV
Added : /GameDir/Data-1.13/Speech/250_001.gap
Added : /GameDir/Data-1.13/Speech/250_002.WAV
Added : /GameDir/Data-1.13/Speech/250_002.gap
Added : /GameDir/Data-1.13/Speech/250_003.WAV
Added : /GameDir/Data-1.13/Speech/250_003.gap
Added : /GameDir/Data-1.13/Speech/250_004.gap
Added : /GameDir/Data-1.13/Speech/250_004.wav
Added : /GameDir/Data-1.13/Speech/250_005.WAV
Added : /GameDir/Data-1.13/Speech/250_005.gap
Added : /GameDir/Data-1.13/Speech/250_006.wav
Added : /GameDir/Data-1.13/Speech/250_007.gap
Added : /GameDir/Data-1.13/Speech/250_007.wav
Added : /GameDir/Data-1.13/Speech/250_008.WAV
Added : /GameDir/Data-1.13/Speech/250_008.gap
Added : /GameDir/Data-1.13/Speech/250_009.gap
Added : /GameDir/Data-1.13/Speech/250_009.wav
Added : /GameDir/Data-1.13/Speech/250_010.WAV
Added : /GameDir/Data-1.13/Speech/250_010.gap
Added : /GameDir/Data-1.13/Speech/250_011.WAV
Added : /GameDir/Data-1.13/Speech/250_012.gap
Added : /GameDir/Data-1.13/Speech/250_012.wav
Added : /GameDir/Data-1.13/Speech/250_013.WAV
Added : /GameDir/Data-1.13/Speech/250_014.WAV
Added : /GameDir/Data-1.13/Speech/250_014.gap
Added : /GameDir/Data-1.13/Speech/250_015.WAV
Added : /GameDir/Data-1.13/Speech/250_015.gap
Added : /GameDir/Data-1.13/Speech/250_018.WAV
Added : /GameDir/Data-1.13/Speech/250_018.gap
Added : /GameDir/Data-1.13/Speech/250_019.WAV
Added : /GameDir/Data-1.13/Speech/250_019.gap
Added : /GameDir/Data-1.13/Speech/250_020.WAV
Added : /GameDir/Data-1.13/Speech/250_020.gap
Added : /GameDir/Data-1.13/Speech/250_021.WAV
Added : /GameDir/Data-1.13/Speech/250_021.gap
Added : /GameDir/Data-1.13/Speech/250_022.WAV
Added : /GameDir/Data-1.13/Speech/250_023.WAV
Added : /GameDir/Data-1.13/Speech/250_023.gap
Added : /GameDir/Data-1.13/Speech/250_024.WAV
Added : /GameDir/Data-1.13/Speech/250_024.gap
Added : /GameDir/Data-1.13/Speech/250_025.WAV
Added : /GameDir/Data-1.13/Speech/250_025.gap
Added : /GameDir/Data-1.13/Speech/250_026.WAV
Added : /GameDir/Data-1.13/Speech/250_026.gap
Added : /GameDir/Data-1.13/Speech/250_027.WAV
Added : /GameDir/Data-1.13/Speech/250_027.gap
Added : /GameDir/Data-1.13/Speech/250_028.WAV
Added : /GameDir/Data-1.13/Speech/250_028.gap
Added : /GameDir/Data-1.13/Speech/250_029.WAV
Added : /GameDir/Data-1.13/Speech/250_029.gap
Added : /GameDir/Data-1.13/Speech/250_032.WAV
Added : /GameDir/Data-1.13/Speech/250_032.gap
Added : /GameDir/Data-1.13/Speech/250_033.WAV
Added : /GameDir/Data-1.13/Speech/250_033.gap
Added : /GameDir/Data-1.13/Speech/250_035.WAV
Added : /GameDir/Data-1.13/Speech/250_035.gap
Added : /GameDir/Data-1.13/Speech/250_036.gap
Added : /GameDir/Data-1.13/Speech/250_036.wav
Added : /GameDir/Data-1.13/Speech/250_037.WAV
Added : /GameDir/Data-1.13/Speech/250_037.gap
Added : /GameDir/Data-1.13/Speech/250_038.gap
Added : /GameDir/Data-1.13/Speech/250_038.wav
Added : /GameDir/Data-1.13/Speech/250_039.WAV
Added : /GameDir/Data-1.13/Speech/250_039.gap
Added : /GameDir/Data-1.13/Speech/250_040.WAV
Added : /GameDir/Data-1.13/Speech/250_040.gap
Added : /GameDir/Data-1.13/Speech/250_041.WAV
Added : /GameDir/Data-1.13/Speech/250_041.gap
Added : /GameDir/Data-1.13/Speech/250_042.gap
Added : /GameDir/Data-1.13/Speech/250_042.wav
Added : /GameDir/Data-1.13/Speech/250_043.WAV
Added : /GameDir/Data-1.13/Speech/250_043.gap
Added : /GameDir/Data-1.13/Speech/250_044.WAV
Added : /GameDir/Data-1.13/Speech/250_044.gap
Added : /GameDir/Data-1.13/Speech/250_045.WAV
Added : /GameDir/Data-1.13/Speech/250_045.gap
Added : /GameDir/Data-1.13/Speech/250_046.WAV
Added : /GameDir/Data-1.13/Speech/250_046.gap
Added : /GameDir/Data-1.13/Speech/250_047.WAV
Added : /GameDir/Data-1.13/Speech/250_047.gap
Added : /GameDir/Data-1.13/Speech/250_048.WAV
Added : /GameDir/Data-1.13/Speech/250_049.WAV
Added : /GameDir/Data-1.13/Speech/250_049.gap
Added : /GameDir/Data-1.13/Speech/250_051.gap
Added : /GameDir/Data-1.13/Speech/250_051.wav
Added : /GameDir/Data-1.13/Speech/250_054.WAV
Added : /GameDir/Data-1.13/Speech/250_054.gap
Added : /GameDir/Data-1.13/Speech/250_055.WAV
Added : /GameDir/Data-1.13/Speech/250_055.gap
Added : /GameDir/Data-1.13/Speech/250_056.WAV
Added : /GameDir/Data-1.13/Speech/250_056.gap
Added : /GameDir/Data-1.13/Speech/250_057.WAV
Added : /GameDir/Data-1.13/Speech/250_057.gap
Added : /GameDir/Data-1.13/Speech/250_058.gap
Added : /GameDir/Data-1.13/Speech/250_058.wav
Added : /GameDir/Data-1.13/Speech/250_059.WAV
Added : /GameDir/Data-1.13/Speech/250_059.gap
Added : /GameDir/Data-1.13/Speech/250_060.gap
Added : /GameDir/Data-1.13/Speech/250_060.wav
Added : /GameDir/Data-1.13/Speech/250_061.WAV
Added : /GameDir/Data-1.13/Speech/250_061.gap
Added : /GameDir/Data-1.13/Speech/250_063.gap
Added : /GameDir/Data-1.13/Speech/250_063.wav
Added : /GameDir/Data-1.13/Speech/250_064.gap
Added : /GameDir/Data-1.13/Speech/250_064.wav
Added : /GameDir/Data-1.13/Speech/250_065.WAV
Added : /GameDir/Data-1.13/Speech/250_065.gap
Added : /GameDir/Data-1.13/Speech/250_066.gap
Added : /GameDir/Data-1.13/Speech/250_066.wav
Added : /GameDir/Data-1.13/Speech/250_067.WAV
Added : /GameDir/Data-1.13/Speech/250_067.gap
Added : /GameDir/Data-1.13/Speech/250_068.gap
Added : /GameDir/Data-1.13/Speech/250_068.wav
Added : /GameDir/Data-1.13/Speech/250_069.WAV
Added : /GameDir/Data-1.13/Speech/250_069.gap
Added : /GameDir/Data-1.13/Speech/250_070.gap
Added : /GameDir/Data-1.13/Speech/250_070.wav
Added : /GameDir/Data-1.13/Speech/250_073.WAV
Added : /GameDir/Data-1.13/Speech/250_073.gap
Added : /GameDir/Data-1.13/Speech/250_074.WAV
Added : /GameDir/Data-1.13/Speech/250_074.gap
Added : /GameDir/Data-1.13/Speech/250_075.WAV
Added : /GameDir/Data-1.13/Speech/250_075.gap
Added : /GameDir/Data-1.13/Speech/250_076.WAV
Added : /GameDir/Data-1.13/Speech/250_076.gap
Added : /GameDir/Data-1.13/Speech/250_077.WAV
Added : /GameDir/Data-1.13/Speech/250_077.gap
Added : /GameDir/Data-1.13/Speech/250_078.gap
Added : /GameDir/Data-1.13/Speech/250_078.wav
Added : /GameDir/Data-1.13/Speech/250_080.WAV
Added : /GameDir/Data-1.13/Speech/250_080.gap
Added : /GameDir/Data-1.13/Speech/250_081.WAV
Added : /GameDir/Data-1.13/Speech/250_081.gap
Added : /GameDir/Data-1.13/Speech/250_082.gap
Added : /GameDir/Data-1.13/Speech/250_082.wav
Added : /GameDir/Data-1.13/Speech/250_083.WAV
Added : /GameDir/Data-1.13/Speech/250_083.gap
Added : /GameDir/Data-1.13/Speech/250_084.gap
Added : /GameDir/Data-1.13/Speech/250_084.wav
Added : /GameDir/Data-1.13/Speech/250_085.WAV
Added : /GameDir/Data-1.13/Speech/250_085.gap
Added : /GameDir/Data-1.13/Speech/250_086.WAV
Added : /GameDir/Data-1.13/Speech/250_086.gap
Added : /GameDir/Data-1.13/Speech/250_089.WAV
Added : /GameDir/Data-1.13/Speech/250_089.gap
Added : /GameDir/Data-1.13/Speech/250_090.WAV
Added : /GameDir/Data-1.13/Speech/250_090.gap
Added : /GameDir/Data-1.13/Speech/250_091.WAV
Added : /GameDir/Data-1.13/Speech/250_091.gap
Added : /GameDir/Data-1.13/Speech/250_092.WAV
Added : /GameDir/Data-1.13/Speech/250_092.gap
Added : /GameDir/Data-1.13/Speech/250_095.WAV
Added : /GameDir/Data-1.13/Speech/250_095.gap
Added : /GameDir/Data-1.13/Speech/250_096.WAV
Added : /GameDir/Data-1.13/Speech/250_096.gap
Added : /GameDir/Data-1.13/Speech/250_097.WAV
Added : /GameDir/Data-1.13/Speech/250_097.gap
Added : /GameDir/Data-1.13/Speech/250_098.WAV
Added : /GameDir/Data-1.13/Speech/250_098.gap
Added : /GameDir/Data-1.13/Speech/250_099.WAV
Added : /GameDir/Data-1.13/Speech/250_099.gap
Added : /GameDir/Data-1.13/Speech/250_100.WAV
Added : /GameDir/Data-1.13/Speech/250_100.gap
Added : /GameDir/Data-1.13/Speech/250_103.gap
Added : /GameDir/Data-1.13/Speech/250_103.wav
Added : /GameDir/Data-1.13/Speech/250_106.WAV
Added : /GameDir/Data-1.13/Speech/250_106.gap
Added : /GameDir/Data-1.13/Speech/250_107.WAV
Added : /GameDir/Data-1.13/Speech/250_107.gap
Added : /GameDir/Data-1.13/Speech/250_108.WAV
Added : /GameDir/Data-1.13/Speech/250_109.WAV
Added : /GameDir/Data-1.13/Speech/250_109.gap
Added : /GameDir/Data-1.13/Speech/250_110.WAV
Added : /GameDir/Data-1.13/Speech/250_111.WAV
Added : /GameDir/Data-1.13/Speech/250_111.gap
Added : /GameDir/Data-1.13/Speech/250_112.WAV
Added : /GameDir/Data-1.13/Speech/250_112.gap
Added : /GameDir/Data-1.13/Speech/250_113.gap
Added : /GameDir/Data-1.13/Speech/250_113.wav
Added : /GameDir/Data-1.13/Speech/250_115.gap
Added : /GameDir/Data-1.13/Speech/250_115.wav
Added : /GameDir/Data-1.13/Speech/250_116.gap
Added : /GameDir/Data-1.13/Speech/250_116.wav
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Revision: 1652
Author: Flugente
Date: Freitag, 19. April 2013 00:44:43
Message:
-added Mouse's soundset (nice!) by merc05, with slight edits (by anv)
-added soundsets for Elroy, Rev, Dyno, Skitz and Weasel (by anv)
-fixed few errors in Doc's and Hurl's dialogue (by anv)
-added Skitz and Weasel (by anv)
-improved Hurl's an Boss's face (by anv)
----
Added : /GameDir/Data-1.13/BattleSNDS/179_attn.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_hit2.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_laughter.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_laughter.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/179_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/179_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/180_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/180_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_hit2.gap
Added : /GameDir/Data-1.13/BattleSNDS/180_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_laughter.gap
Added : /GameDir/Data-1.13/BattleSNDS/180_laughter.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/180_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/180_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/245_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/245_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_attn.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_hurt2.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/247_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/247_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_enem.gap
Added : /GameDir/Data-1.13/BattleSNDS/252_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/252_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/252_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/252_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/252_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/252_ok2.wav
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-1.13/MercEdt/179.EDT
Added : /GameDir/Data-1.13/MercEdt/180.EDT
Modified : /GameDir/Data-1.13/MercEdt/227.edt
Modified : /GameDir/Data-1.13/MercEdt/228.edt
Added : /GameDir/Data-1.13/MercEdt/244.EDT
Added : /GameDir/Data-1.13/MercEdt/245.EDT
Added : /GameDir/Data-1.13/MercEdt/247.EDT
Added : /GameDir/Data-1.13/MercEdt/252.EDT
Added : /GameDir/Data-1.13/Speech/179_000.gap
Added : /GameDir/Data-1.13/Speech/179_000.wav
Added : /GameDir/Data-1.13/Speech/179_001.gap
Added : /GameDir/Data-1.13/Speech/179_001.wav
Added : /GameDir/Data-1.13/Speech/179_002.gap
Added : /GameDir/Data-1.13/Speech/179_002.wav
Added : /GameDir/Data-1.13/Speech/179_003.gap
Added : /GameDir/Data-1.13/Speech/179_003.wav
Added : /GameDir/Data-1.13/Speech/179_004.gap
Added : /GameDir/Data-1.13/Speech/179_004.wav
Added : /GameDir/Data-1.13/Speech/179_005.gap
Added : /GameDir/Data-1.13/Speech/179_005.wav
Added : /GameDir/Data-1.13/Speech/179_006.gap
Added : /GameDir/Data-1.13/Speech/179_006.wav
Added : /GameDir/Data-1.13/Speech/179_007.gap
Added : /GameDir/Data-1.13/Speech/179_007.wav
Added : /GameDir/Data-1.13/Speech/179_008.gap
Added : /GameDir/Data-1.13/Speech/179_008.wav
Added : /GameDir/Data-1.13/Speech/179_009.gap
Added : /GameDir/Data-1.13/Speech/179_009.wav
Added : /GameDir/Data-1.13/Speech/179_010.gap
Added : /GameDir/Data-1.13/Speech/179_010.wav
Added : /GameDir/Data-1.13/Speech/179_011.wav
Added : /GameDir/Data-1.13/Speech/179_012.gap
Added : /GameDir/Data-1.13/Speech/179_012.wav
Added : /GameDir/Data-1.13/Speech/179_013.gap
Added : /GameDir/Data-1.13/Speech/179_013.wav
Added : /GameDir/Data-1.13/Speech/179_014.gap
Added : /GameDir/Data-1.13/Speech/179_014.wav
Added : /GameDir/Data-1.13/Speech/179_015.gap
Added : /GameDir/Data-1.13/Speech/179_015.wav
Added : /GameDir/Data-1.13/Speech/179_018.gap
Added : /GameDir/Data-1.13/Speech/179_018.wav
Added : /GameDir/Data-1.13/Speech/179_019.gap
Added : /GameDir/Data-1.13/Speech/179_019.wav
Added : /GameDir/Data-1.13/Speech/179_020.gap
Added : /GameDir/Data-1.13/Speech/179_020.wav
Added : /GameDir/Data-1.13/Speech/179_021.gap
Added : /GameDir/Data-1.13/Speech/179_021.wav
Added : /GameDir/Data-1.13/Speech/179_022.gap
Added : /GameDir/Data-1.13/Speech/179_022.wav
Added : /GameDir/Data-1.13/Speech/179_023.gap
Added : /GameDir/Data-1.13/Speech/179_023.wav
Added : /GameDir/Data-1.13/Speech/179_024.gap
Added : /GameDir/Data-1.13/Speech/179_024.wav
Added : /GameDir/Data-1.13/Speech/179_025.gap
Added : /GameDir/Data-1.13/Speech/179_025.wav
Added : /GameDir/Data-1.13/Speech/179_026.gap
Added : /GameDir/Data-1.13/Speech/179_026.wav
Added : /GameDir/Data-1.13/Speech/179_027.gap
Added : /GameDir/Data-1.13/Speech/179_027.wav
Added : /GameDir/Data-1.13/Speech/179_028.gap
Added : /GameDir/Data-1.13/Speech/179_028.wav
Added : /GameDir/Data-1.13/Speech/179_029.gap
Added : /GameDir/Data-1.13/Speech/179_029.wav
Added : /GameDir/Data-1.13/Speech/179_032.gap
Added : /GameDir/Data-1.13/Speech/179_032.wav
Added : /GameDir/Data-1.13/Speech/179_033.gap
Added : /GameDir/Data-1.13/Speech/179_033.wav
Added : /GameDir/Data-1.13/Speech/179_034.gap
Added : /GameDir/Data-1.13/Speech/179_034.wav
Added : /GameDir/Data-1.13/Speech/179_035.gap
Added : /GameDir/Data-1.13/Speech/179_035.wav
Added : /GameDir/Data-1.13/Speech/179_036.gap
Added : /GameDir/Data-1.13/Speech/179_036.wav
Added : /GameDir/Data-1.13/Speech/179_037.gap
Added : /GameDir/Data-1.13/Speech/179_037.wav
Added : /GameDir/Data-1.13/Speech/179_038.gap
Added : /GameDir/Data-1.13/Speech/179_038.wav
Added : /GameDir/Data-1.13/Speech/179_039.gap
Added : /GameDir/Data-1.13/Speech/179_039.wav
Added : /GameDir/Data-1.13/Speech/179_040.gap
Added : /GameDir/Data-1.13/Speech/179_040.wav
Added : /GameDir/Data-1.13/Speech/179_041.gap
Added : /GameDir/Data-1.13/Speech/179_041.wav
Added : /GameDir/Data-1.13/Speech/179_043.gap
Added : /GameDir/Data-1.13/Speech/179_043.wav
Added : /GameDir/Data-1.13/Speech/179_044.gap
Added : /GameDir/Data-1.13/Speech/179_044.wav
Added : /GameDir/Data-1.13/Speech/179_045.gap
Added : /GameDir/Data-1.13/Speech/179_045.wav
Added : /GameDir/Data-1.13/Speech/179_046.gap
Added : /GameDir/Data-1.13/Speech/179_046.wav
Added : /GameDir/Data-1.13/Speech/179_047.gap
Added : /GameDir/Data-1.13/Speech/179_047.wav
Added : /GameDir/Data-1.13/Speech/179_048.wav
Added : /GameDir/Data-1.13/Speech/179_049.gap
Added : /GameDir/Data-1.13/Speech/179_049.wav
Added : /GameDir/Data-1.13/Speech/179_051.gap
Added : /GameDir/Data-1.13/Speech/179_051.wav
Added : /GameDir/Data-1.13/Speech/179_054.gap
Added : /GameDir/Data-1.13/Speech/179_054.wav
Added : /GameDir/Data-1.13/Speech/179_055.gap
Added : /GameDir/Data-1.13/Speech/179_055.wav
Added : /GameDir/Data-1.13/Speech/179_056.gap
Added : /GameDir/Data-1.13/Speech/179_056.wav
Added : /GameDir/Data-1.13/Speech/179_057.gap
Added : /GameDir/Data-1.13/Speech/179_057.wav
Added : /GameDir/Data-1.13/Speech/179_058.gap
Added : /GameDir/Data-1.13/Speech/179_058.wav
Added : /GameDir/Data-1.13/Speech/179_059.gap
Added : /GameDir/Data-1.13/Speech/179_059.wav
Added : /GameDir/Data-1.13/Speech/179_060.gap
Added : /GameDir/Data-1.13/Speech/179_060.wav
Added : /GameDir/Data-1.13/Speech/179_062.gap
Added : /GameDir/Data-1.13/Speech/179_062.wav
Added : /GameDir/Data-1.13/Speech/179_063.wav
Added : /GameDir/Data-1.13/Speech/179_064.gap
Added : /GameDir/Data-1.13/Speech/179_064.wav
Added : /GameDir/Data-1.13/Speech/179_065.gap
Added : /GameDir/Data-1.13/Speech/179_065.wav
Added : /GameDir/Data-1.13/Speech/179_066.gap
Added : /GameDir/Data-1.13/Speech/179_066.wav
Added : /GameDir/Data-1.13/Speech/179_067.gap
Added : /GameDir/Data-1.13/Speech/179_067.wav
Added : /GameDir/Data-1.13/Speech/179_068.wav
Added : /GameDir/Data-1.13/Speech/179_069.gap
Added : /GameDir/Data-1.13/Speech/179_069.wav
Added : /GameDir/Data-1.13/Speech/179_070.gap
Added : /GameDir/Data-1.13/Speech/179_070.wav
Added : /GameDir/Data-1.13/Speech/179_072.gap
Added : /GameDir/Data-1.13/Speech/179_072.wav
Added : /GameDir/Data-1.13/Speech/179_073.wav
Added : /GameDir/Data-1.13/Speech/179_074.gap
Added : /GameDir/Data-1.13/Speech/179_074.wav
Added : /GameDir/Data-1.13/Speech/179_075.gap
Added : /GameDir/Data-1.13/Speech/179_075.wav
Added : /GameDir/Data-1.13/Speech/179_076.gap
Added : /GameDir/Data-1.13/Speech/179_076.wav
Added : /GameDir/Data-1.13/Speech/179_077.gap
Added : /GameDir/Data-1.13/Speech/179_077.wav
Added : /GameDir/Data-1.13/Speech/179_078.gap
Added : /GameDir/Data-1.13/Speech/179_078.wav
Added : /GameDir/Data-1.13/Speech/180_000.gap
Added : /GameDir/Data-1.13/Speech/180_000.wav
Added : /GameDir/Data-1.13/Speech/180_001.gap
Added : /GameDir/Data-1.13/Speech/180_001.wav
Added : /GameDir/Data-1.13/Speech/180_002.gap
Added : /GameDir/Data-1.13/Speech/180_002.wav
Added : /GameDir/Data-1.13/Speech/180_003.gap
Added : /GameDir/Data-1.13/Speech/180_003.wav
Added : /GameDir/Data-1.13/Speech/180_004.gap
Added : /GameDir/Data-1.13/Speech/180_004.wav
Added : /GameDir/Data-1.13/Speech/180_005.gap
Added : /GameDir/Data-1.13/Speech/180_005.wav
Added : /GameDir/Data-1.13/Speech/180_006.gap
Added : /GameDir/Data-1.13/Speech/180_006.wav
Added : /GameDir/Data-1.13/Speech/180_007.gap
Added : /GameDir/Data-1.13/Speech/180_007.wav
Added : /GameDir/Data-1.13/Speech/180_008.gap
Added : /GameDir/Data-1.13/Speech/180_008.wav
Added : /GameDir/Data-1.13/Speech/180_009.gap
Added : /GameDir/Data-1.13/Speech/180_009.wav
Added : /GameDir/Data-1.13/Speech/180_010.gap
Added : /GameDir/Data-1.13/Speech/180_010.wav
Added : /GameDir/Data-1.13/Speech/180_011.gap
Added : /GameDir/Data-1.13/Speech/180_011.wav
Added : /GameDir/Data-1.13/Speech/180_012.gap
Added : /GameDir/Data-1.13/Speech/180_012.wav
Added : /GameDir/Data-1.13/Speech/180_013.gap
Added : /GameDir/Data-1.13/Speech/180_013.wav
Added : /GameDir/Data-1.13/Speech/180_014.gap
Added : /GameDir/Data-1.13/Speech/180_014.wav
Added : /GameDir/Data-1.13/Speech/180_018.wav
Added : /GameDir/Data-1.13/Speech/180_019.gap
Added : /GameDir/Data-1.13/Speech/180_019.wav
Added : /GameDir/Data-1.13/Speech/180_020.gap
Added : /GameDir/Data-1.13/Speech/180_020.wav
Added : /GameDir/Data-1.13/Speech/180_021.gap
Added : /GameDir/Data-1.13/Speech/180_021.wav
Added : /GameDir/Data-1.13/Speech/180_022.gap
Added : /GameDir/Data-1.13/Speech/180_022.wav
Added : /GameDir/Data-1.13/Speech/180_023.gap
Added : /GameDir/Data-1.13/Speech/180_023.wav
Added : /GameDir/Data-1.13/Speech/180_024.gap
Added : /GameDir/Data-1.13/Speech/180_024.wav
Added : /GameDir/Data-1.13/Speech/180_025.gap
Added : /GameDir/Data-1.13/Speech/180_025.wav
Added : /GameDir/Data-1.13/Speech/180_026.gap
Added : /GameDir/Data-1.13/Speech/180_026.wav
Added : /GameDir/Data-1.13/Speech/180_027.gap
Added : /GameDir/Data-1.13/Speech/180_027.wav
Added : /GameDir/Data-1.13/Speech/180_028.gap
Added : /GameDir/Data-1.13/Speech/180_028.wav
Added : /GameDir/Data-1.13/Speech/180_029.gap
Added : /GameDir/Data-1.13/Speech/180_029.wav
Added : /GameDir/Data-1.13/Speech/180_032.gap
Added : /GameDir/Data-1.13/Speech/180_032.wav
Added : /GameDir/Data-1.13/Speech/180_033.gap
Added : /GameDir/Data-1.13/Speech/180_033.wav
Added : /GameDir/Data-1.13/Speech/180_034.gap
Added : /GameDir/Data-1.13/Speech/180_034.wav
Added : /GameDir/Data-1.13/Speech/180_035.gap
Added : /GameDir/Data-1.13/Speech/180_035.wav
Added : /GameDir/Data-1.13/Speech/180_036.gap
Added : /GameDir/Data-1.13/Speech/180_036.wav
Added : /GameDir/Data-1.13/Speech/180_037.gap
Added : /GameDir/Data-1.13/Speech/180_037.wav
Added : /GameDir/Data-1.13/Speech/180_038.gap
Added : /GameDir/Data-1.13/Speech/180_038.wav
Added : /GameDir/Data-1.13/Speech/180_039.gap
Added : /GameDir/Data-1.13/Speech/180_039.wav
Added : /GameDir/Data-1.13/Speech/180_040.gap
Added : /GameDir/Data-1.13/Speech/180_040.wav
Added : /GameDir/Data-1.13/Speech/180_041.gap
Added : /GameDir/Data-1.13/Speech/180_041.wav
Added : /GameDir/Data-1.13/Speech/180_042.gap
Added : /GameDir/Data-1.13/Speech/180_042.wav
Added : /GameDir/Data-1.13/Speech/180_043.gap
Added : /GameDir/Data-1.13/Speech/180_043.wav
Added : /GameDir/Data-1.13/Speech/180_044.gap
Added : /GameDir/Data-1.13/Speech/180_044.wav
Added : /GameDir/Data-1.13/Speech/180_045.wav
Added : /GameDir/Data-1.13/Speech/180_046.gap
Added : /GameDir/Data-1.13/Speech/180_046.wav
Added : /GameDir/Data-1.13/Speech/180_047.gap
Added : /GameDir/Data-1.13/Speech/180_047.wav
Added : /GameDir/Data-1.13/Speech/180_048.gap
Added : /GameDir/Data-1.13/Speech/180_048.wav
Added : /GameDir/Data-1.13/Speech/180_049.gap
Added : /GameDir/Data-1.13/Speech/180_049.wav
Added : /GameDir/Data-1.13/Speech/180_054.gap
Added : /GameDir/Data-1.13/Speech/180_054.wav
Added : /GameDir/Data-1.13/Speech/180_055.wav
Added : /GameDir/Data-1.13/Speech/180_056.gap
Added : /GameDir/Data-1.13/Speech/180_056.wav
Added : /GameDir/Data-1.13/Speech/180_057.gap
Added : /GameDir/Data-1.13/Speech/180_057.wav
Added : /GameDir/Data-1.13/Speech/180_058.gap
Added : /GameDir/Data-1.13/Speech/180_058.wav
Added : /GameDir/Data-1.13/Speech/180_059.gap
Added : /GameDir/Data-1.13/Speech/180_059.wav
Added : /GameDir/Data-1.13/Speech/180_060.gap
Added : /GameDir/Data-1.13/Speech/180_060.wav
Added : /GameDir/Data-1.13/Speech/180_061.gap
Added : /GameDir/Data-1.13/Speech/180_061.wav
Added : /GameDir/Data-1.13/Speech/180_063.gap
Added : /GameDir/Data-1.13/Speech/180_063.wav
Added : /GameDir/Data-1.13/Speech/180_064.gap
Added : /GameDir/Data-1.13/Speech/180_064.wav
Added : /GameDir/Data-1.13/Speech/180_065.gap
Added : /GameDir/Data-1.13/Speech/180_065.wav
Added : /GameDir/Data-1.13/Speech/180_066.gap
Added : /GameDir/Data-1.13/Speech/180_066.wav
Added : /GameDir/Data-1.13/Speech/180_067.gap
Added : /GameDir/Data-1.13/Speech/180_067.wav
Added : /GameDir/Data-1.13/Speech/180_068.gap
Added : /GameDir/Data-1.13/Speech/180_068.wav
Added : /GameDir/Data-1.13/Speech/180_069.gap
Added : /GameDir/Data-1.13/Speech/180_069.wav
Added : /GameDir/Data-1.13/Speech/180_070.gap
Added : /GameDir/Data-1.13/Speech/180_070.wav
Added : /GameDir/Data-1.13/Speech/180_071.gap
Added : /GameDir/Data-1.13/Speech/180_071.wav
Added : /GameDir/Data-1.13/Speech/180_072.wav
Added : /GameDir/Data-1.13/Speech/180_073.gap
Added : /GameDir/Data-1.13/Speech/180_073.wav
Added : /GameDir/Data-1.13/Speech/180_074.gap
Added : /GameDir/Data-1.13/Speech/180_074.wav
Added : /GameDir/Data-1.13/Speech/180_075.gap
Added : /GameDir/Data-1.13/Speech/180_075.wav
Added : /GameDir/Data-1.13/Speech/180_076.wav
Added : /GameDir/Data-1.13/Speech/180_077.gap
Added : /GameDir/Data-1.13/Speech/180_077.wav
Added : /GameDir/Data-1.13/Speech/180_078.gap
Added : /GameDir/Data-1.13/Speech/180_078.wav
Added : /GameDir/Data-1.13/Speech/244_000.gap
Added : /GameDir/Data-1.13/Speech/244_000.wav
Added : /GameDir/Data-1.13/Speech/244_001.gap
Added : /GameDir/Data-1.13/Speech/244_001.wav
Added : /GameDir/Data-1.13/Speech/244_002.wav
Added : /GameDir/Data-1.13/Speech/244_003.gap
Added : /GameDir/Data-1.13/Speech/244_003.wav
Added : /GameDir/Data-1.13/Speech/244_004.gap
Added : /GameDir/Data-1.13/Speech/244_004.wav
Added : /GameDir/Data-1.13/Speech/244_005.gap
Added : /GameDir/Data-1.13/Speech/244_005.wav
Added : /GameDir/Data-1.13/Speech/244_006.gap
Added : /GameDir/Data-1.13/Speech/244_006.wav
Added : /GameDir/Data-1.13/Speech/244_007.gap
Added : /GameDir/Data-1.13/Speech/244_007.wav
Added : /GameDir/Data-1.13/Speech/244_008.gap
Added : /GameDir/Data-1.13/Speech/244_008.wav
Added : /GameDir/Data-1.13/Speech/244_009.gap
Added : /GameDir/Data-1.13/Speech/244_009.wav
Added : /GameDir/Data-1.13/Speech/244_010.gap
Added : /GameDir/Data-1.13/Speech/244_010.wav
Added : /GameDir/Data-1.13/Speech/244_011.gap
Added : /GameDir/Data-1.13/Speech/244_011.wav
Added : /GameDir/Data-1.13/Speech/244_012.gap
Added : /GameDir/Data-1.13/Speech/244_012.wav
Added : /GameDir/Data-1.13/Speech/244_013.gap
Added : /GameDir/Data-1.13/Speech/244_013.wav
Added : /GameDir/Data-1.13/Speech/244_014.gap
Added : /GameDir/Data-1.13/Speech/244_014.wav
Added : /GameDir/Data-1.13/Speech/244_018.wav
Added : /GameDir/Data-1.13/Speech/244_019.gap
Added : /GameDir/Data-1.13/Speech/244_019.wav
Added : /GameDir/Data-1.13/Speech/244_020.wav
Added : /GameDir/Data-1.13/Speech/244_021.gap
Added : /GameDir/Data-1.13/Speech/244_021.wav
Added : /GameDir/Data-1.13/Speech/244_022.gap
Added : /GameDir/Data-1.13/Speech/244_022.wav
Added : /GameDir/Data-1.13/Speech/244_023.gap
Added : /GameDir/Data-1.13/Speech/244_023.wav
Added : /GameDir/Data-1.13/Speech/244_024.gap
Added : /GameDir/Data-1.13/Speech/244_024.wav
Added : /GameDir/Data-1.13/Speech/244_025.gap
Added : /GameDir/Data-1.13/Speech/244_025.wav
Added : /GameDir/Data-1.13/Speech/244_026.gap
Added : /GameDir/Data-1.13/Speech/244_026.wav
Added : /GameDir/Data-1.13/Speech/244_027.gap
Added : /GameDir/Data-1.13/Speech/244_027.wav
Added : /GameDir/Data-1.13/Speech/244_028.gap
Added : /GameDir/Data-1.13/Speech/244_028.wav
Added : /GameDir/Data-1.13/Speech/244_029.gap
Added : /GameDir/Data-1.13/Speech/244_029.wav
Added : /GameDir/Data-1.13/Speech/244_032.gap
Added : /GameDir/Data-1.13/Speech/244_032.wav
Added : /GameDir/Data-1.13/Speech/244_033.gap
Added : /GameDir/Data-1.13/Speech/244_033.wav
Added : /GameDir/Data-1.13/Speech/244_034.gap
Added : /GameDir/Data-1.13/Speech/244_034.wav
Added : /GameDir/Data-1.13/Speech/244_035.gap
Added : /GameDir/Data-1.13/Speech/244_035.wav
Added : /GameDir/Data-1.13/Speech/244_036.gap
Added : /GameDir/Data-1.13/Speech/244_036.wav
Added : /GameDir/Data-1.13/Speech/244_037.gap
Added : /GameDir/Data-1.13/Speech/244_037.wav
Added : /GameDir/Data-1.13/Speech/244_038.gap
Added : /GameDir/Data-1.13/Speech/244_038.wav
Added : /GameDir/Data-1.13/Speech/244_039.gap
Added : /GameDir/Data-1.13/Speech/244_039.wav
Added : /GameDir/Data-1.13/Speech/244_040.gap
Added : /GameDir/Data-1.13/Speech/244_040.wav
Added : /GameDir/Data-1.13/Speech/244_041.gap
Added : /GameDir/Data-1.13/Speech/244_041.wav
Added : /GameDir/Data-1.13/Speech/244_042.gap
Added : /GameDir/Data-1.13/Speech/244_042.wav
Added : /GameDir/Data-1.13/Speech/244_043.gap
Added : /GameDir/Data-1.13/Speech/244_043.wav
Added : /GameDir/Data-1.13/Speech/244_044.gap
Added : /GameDir/Data-1.13/Speech/244_044.wav
Added : /GameDir/Data-1.13/Speech/244_045.gap
Added : /GameDir/Data-1.13/Speech/244_045.wav
Added : /GameDir/Data-1.13/Speech/244_046.gap
Added : /GameDir/Data-1.13/Speech/244_046.wav
Added : /GameDir/Data-1.13/Speech/244_047.gap
Added : /GameDir/Data-1.13/Speech/244_047.wav
Added : /GameDir/Data-1.13/Speech/244_048.gap
Added : /GameDir/Data-1.13/Speech/244_048.wav
Added : /GameDir/Data-1.13/Speech/244_049.gap
Added : /GameDir/Data-1.13/Speech/244_049.wav
Added : /GameDir/Data-1.13/Speech/244_054.gap
Added : /GameDir/Data-1.13/Speech/244_054.wav
Added : /GameDir/Data-1.13/Speech/244_055.gap
Added : /GameDir/Data-1.13/Speech/244_055.wav
Added : /GameDir/Data-1.13/Speech/244_056.gap
Added : /GameDir/Data-1.13/Speech/244_056.wav
Added : /GameDir/Data-1.13/Speech/244_057.gap
Added : /GameDir/Data-1.13/Speech/244_057.wav
Added : /GameDir/Data-1.13/Speech/244_058.gap
Added : /GameDir/Data-1.13/Speech/244_058.wav
Added : /GameDir/Data-1.13/Speech/244_059.gap
Added : /GameDir/Data-1.13/Speech/244_059.wav
Added : /GameDir/Data-1.13/Speech/244_060.gap
Added : /GameDir/Data-1.13/Speech/244_060.wav
Added : /GameDir/Data-1.13/Speech/244_062.wav
Added : /GameDir/Data-1.13/Speech/244_063.gap
Added : /GameDir/Data-1.13/Speech/244_063.wav
Added : /GameDir/Data-1.13/Speech/244_064.gap
Added : /GameDir/Data-1.13/Speech/244_064.wav
Added : /GameDir/Data-1.13/Speech/244_065.wav
Added : /GameDir/Data-1.13/Speech/244_066.gap
Added : /GameDir/Data-1.13/Speech/244_066.wav
Added : /GameDir/Data-1.13/Speech/244_067.gap
Added : /GameDir/Data-1.13/Speech/244_067.wav
Added : /GameDir/Data-1.13/Speech/244_068.gap
Added : /GameDir/Data-1.13/Speech/244_068.wav
Added : /GameDir/Data-1.13/Speech/244_069.gap
Added : /GameDir/Data-1.13/Speech/244_069.wav
Added : /GameDir/Data-1.13/Speech/244_070.wav
Added : /GameDir/Data-1.13/Speech/244_071.wav
Added : /GameDir/Data-1.13/Speech/244_072.gap
Added : /GameDir/Data-1.13/Speech/244_072.wav
Added : /GameDir/Data-1.13/Speech/244_073.wav
Added : /GameDir/Data-1.13/Speech/244_074.gap
Added : /GameDir/Data-1.13/Speech/244_074.wav
Added : /GameDir/Data-1.13/Speech/244_075.gap
Added : /GameDir/Data-1.13/Speech/244_075.wav
Added : /GameDir/Data-1.13/Speech/244_076.gap
Added : /GameDir/Data-1.13/Speech/244_076.wav
Added : /GameDir/Data-1.13/Speech/244_077.gap
Added : /GameDir/Data-1.13/Speech/244_077.wav
Added : /GameDir/Data-1.13/Speech/244_078.wav
Added : /GameDir/Data-1.13/Speech/244_attn.wav
Added : /GameDir/Data-1.13/Speech/244_cool.wav
Added : /GameDir/Data-1.13/Speech/244_curse.gap
Added : /GameDir/Data-1.13/Speech/244_curse.wav
Added : /GameDir/Data-1.13/Speech/244_dying.gap
Added : /GameDir/Data-1.13/Speech/244_dying.wav
Added : /GameDir/Data-1.13/Speech/244_enem.gap
Added : /GameDir/Data-1.13/Speech/244_enem.wav
Added : /GameDir/Data-1.13/Speech/244_gotit.gap
Added : /GameDir/Data-1.13/Speech/244_gotit.wav
Added : /GameDir/Data-1.13/Speech/244_hit1.wav
Added : /GameDir/Data-1.13/Speech/244_hit2.wav
Added : /GameDir/Data-1.13/Speech/244_humm.wav
Added : /GameDir/Data-1.13/Speech/244_laugh.gap
Added : /GameDir/Data-1.13/Speech/244_laugh.wav
Added : /GameDir/Data-1.13/Speech/244_lmattn.gap
Added : /GameDir/Data-1.13/Speech/244_lmattn.wav
Added : /GameDir/Data-1.13/Speech/244_lmok1.gap
Added : /GameDir/Data-1.13/Speech/244_lmok1.wav
Added : /GameDir/Data-1.13/Speech/244_lmok2.wav
Added : /GameDir/Data-1.13/Speech/244_locked.wav
Added : /GameDir/Data-1.13/Speech/244_noth.wav
Added : /GameDir/Data-1.13/Speech/244_ok1.wav
Added : /GameDir/Data-1.13/Speech/244_ok2.gap
Added : /GameDir/Data-1.13/Speech/244_ok2.wav
Added : /GameDir/Data-1.13/Speech/245_000.WAV
Added : /GameDir/Data-1.13/Speech/245_000.gap
Added : /GameDir/Data-1.13/Speech/245_001.WAV
Added : /GameDir/Data-1.13/Speech/245_001.gap
Added : /GameDir/Data-1.13/Speech/245_002.WAV
Added : /GameDir/Data-1.13/Speech/245_003.WAV
Added : /GameDir/Data-1.13/Speech/245_003.gap
Added : /GameDir/Data-1.13/Speech/245_004.WAV
Added : /GameDir/Data-1.13/Speech/245_004.gap
Added : /GameDir/Data-1.13/Speech/245_005.WAV
Added : /GameDir/Data-1.13/Speech/245_005.gap
Added : /GameDir/Data-1.13/Speech/245_006.WAV
Added : /GameDir/Data-1.13/Speech/245_006.gap
Added : /GameDir/Data-1.13/Speech/245_007.gap
Added : /GameDir/Data-1.13/Speech/245_007.wav
Added : /GameDir/Data-1.13/Speech/245_008.WAV
Added : /GameDir/Data-1.13/Speech/245_008.gap
Added : /GameDir/Data-1.13/Speech/245_009.WAV
Added : /GameDir/Data-1.13/Speech/245_009.gap
Added : /GameDir/Data-1.13/Speech/245_010.WAV
Added : /GameDir/Data-1.13/Speech/245_010.gap
Added : /GameDir/Data-1.13/Speech/245_011.WAV
Added : /GameDir/Data-1.13/Speech/245_011.gap
Added : /GameDir/Data-1.13/Speech/245_012.WAV
Added : /GameDir/Data-1.13/Speech/245_012.gap
Added : /GameDir/Data-1.13/Speech/245_013.WAV
Added : /GameDir/Data-1.13/Speech/245_014.WAV
Added : /GameDir/Data-1.13/Speech/245_014.gap
Added : /GameDir/Data-1.13/Speech/245_015.WAV
Added : /GameDir/Data-1.13/Speech/245_015.gap
Added : /GameDir/Data-1.13/Speech/245_018.WAV
Added : /GameDir/Data-1.13/Speech/245_018.gap
Added : /GameDir/Data-1.13/Speech/245_019.WAV
Added : /GameDir/Data-1.13/Speech/245_019.gap
Added : /GameDir/Data-1.13/Speech/245_020.WAV
Added : /GameDir/Data-1.13/Speech/245_020.gap
Added : /GameDir/Data-1.13/Speech/245_021.wav
Added : /GameDir/Data-1.13/Speech/245_022.WAV
Added : /GameDir/Data-1.13/Speech/245_022.gap
Added : /GameDir/Data-1.13/Speech/245_023.WAV
Added : /GameDir/Data-1.13/Speech/245_023.gap
Added : /GameDir/Data-1.13/Speech/245_024.WAV
Added : /GameDir/Data-1.13/Speech/245_024.gap
Added : /GameDir/Data-1.13/Speech/245_025.WAV
Added : /GameDir/Data-1.13/Speech/245_025.gap
Added : /GameDir/Data-1.13/Speech/245_026.WAV
Added : /GameDir/Data-1.13/Speech/245_027.WAV
Added : /GameDir/Data-1.13/Speech/245_027.gap
Added : /GameDir/Data-1.13/Speech/245_028.WAV
Added : /GameDir/Data-1.13/Speech/245_028.gap
Added : /GameDir/Data-1.13/Speech/245_029.WAV
Added : /GameDir/Data-1.13/Speech/245_029.gap
Added : /GameDir/Data-1.13/Speech/245_032.WAV
Added : /GameDir/Data-1.13/Speech/245_033.WAV
Added : /GameDir/Data-1.13/Speech/245_033.gap
Added : /GameDir/Data-1.13/Speech/245_034.gap
Added : /GameDir/Data-1.13/Speech/245_034.wav
Added : /GameDir/Data-1.13/Speech/245_035.WAV
Added : /GameDir/Data-1.13/Speech/245_035.gap
Added : /GameDir/Data-1.13/Speech/245_036.WAV
Added : /GameDir/Data-1.13/Speech/245_036.gap
Added : /GameDir/Data-1.13/Speech/245_037.WAV
Added : /GameDir/Data-1.13/Speech/245_037.gap
Added : /GameDir/Data-1.13/Speech/245_038.WAV
Added : /GameDir/Data-1.13/Speech/245_038.gap
Added : /GameDir/Data-1.13/Speech/245_039.WAV
Added : /GameDir/Data-1.13/Speech/245_039.gap
Added : /GameDir/Data-1.13/Speech/245_040.WAV
Added : /GameDir/Data-1.13/Speech/245_040.gap
Added : /GameDir/Data-1.13/Speech/245_041.WAV
Added : /GameDir/Data-1.13/Speech/245_041.gap
Added : /GameDir/Data-1.13/Speech/245_042.WAV
Added : /GameDir/Data-1.13/Speech/245_042.gap
Added : /GameDir/Data-1.13/Speech/245_043.WAV
Added : /GameDir/Data-1.13/Speech/245_043.gap
Added : /GameDir/Data-1.13/Speech/245_044.WAV
Added : /GameDir/Data-1.13/Speech/245_044.gap
Added : /GameDir/Data-1.13/Speech/245_045.WAV
Added : /GameDir/Data-1.13/Speech/245_045.gap
Added : /GameDir/Data-1.13/Speech/245_046.WAV
Added : /GameDir/Data-1.13/Speech/245_046.gap
Added : /GameDir/Data-1.13/Speech/245_047.gap
Added : /GameDir/Data-1.13/Speech/245_047.wav
Added : /GameDir/Data-1.13/Speech/245_048.wav
Added : /GameDir/Data-1.13/Speech/245_049.WAV
Added : /GameDir/Data-1.13/Speech/245_049.gap
Added : /GameDir/Data-1.13/Speech/245_051.WAV
Added : /GameDir/Data-1.13/Speech/245_051.gap
Added : /GameDir/Data-1.13/Speech/245_054.WAV
Added : /GameDir/Data-1.13/Speech/245_054.gap
Added : /GameDir/Data-1.13/Speech/245_055.WAV
Added : /GameDir/Data-1.13/Speech/245_055.gap
Added : /GameDir/Data-1.13/Speech/245_056.WAV
Added : /GameDir/Data-1.13/Speech/245_056.gap
Added : /GameDir/Data-1.13/Speech/245_057.WAV
Added : /GameDir/Data-1.13/Speech/245_058.WAV
Added : /GameDir/Data-1.13/Speech/245_058.gap
Added : /GameDir/Data-1.13/Speech/245_059.WAV
Added : /GameDir/Data-1.13/Speech/245_059.gap
Added : /GameDir/Data-1.13/Speech/245_060.WAV
Added : /GameDir/Data-1.13/Speech/245_060.gap
Added : /GameDir/Data-1.13/Speech/245_061.WAV
Added : /GameDir/Data-1.13/Speech/245_061.gap
Added : /GameDir/Data-1.13/Speech/245_063.gap
Added : /GameDir/Data-1.13/Speech/245_063.wav
Added : /GameDir/Data-1.13/Speech/245_064.WAV
Added : /GameDir/Data-1.13/Speech/245_064.gap
Added : /GameDir/Data-1.13/Speech/245_065.WAV
Added : /GameDir/Data-1.13/Speech/245_065.gap
Added : /GameDir/Data-1.13/Speech/245_066.WAV
Added : /GameDir/Data-1.13/Speech/245_066.gap
Added : /GameDir/Data-1.13/Speech/245_067.WAV
Added : /GameDir/Data-1.13/Speech/245_067.gap
Added : /GameDir/Data-1.13/Speech/245_068.WAV
Added : /GameDir/Data-1.13/Speech/245_068.gap
Added : /GameDir/Data-1.13/Speech/245_069.WAV
Added : /GameDir/Data-1.13/Speech/245_069.gap
Added : /GameDir/Data-1.13/Speech/245_070.WAV
Added : /GameDir/Data-1.13/Speech/245_070.gap
Added : /GameDir/Data-1.13/Speech/245_071.wav
Added : /GameDir/Data-1.13/Speech/245_072.gap
Added : /GameDir/Data-1.13/Speech/245_072.wav
Added : /GameDir/Data-1.13/Speech/245_073.WAV
Added : /GameDir/Data-1.13/Speech/245_073.gap
Added : /GameDir/Data-1.13/Speech/245_074.WAV
Added : /GameDir/Data-1.13/Speech/245_074.gap
Added : /GameDir/Data-1.13/Speech/245_075.WAV
Added : /GameDir/Data-1.13/Speech/245_075.gap
Added : /GameDir/Data-1.13/Speech/245_076.WAV
Added : /GameDir/Data-1.13/Speech/245_076.gap
Added : /GameDir/Data-1.13/Speech/245_077.WAV
Added : /GameDir/Data-1.13/Speech/245_077.gap
Added : /GameDir/Data-1.13/Speech/245_078.gap
Added : /GameDir/Data-1.13/Speech/245_078.wav
Added : /GameDir/Data-1.13/Speech/245_080.WAV
Added : /GameDir/Data-1.13/Speech/245_080.gap
Added : /GameDir/Data-1.13/Speech/245_081.WAV
Added : /GameDir/Data-1.13/Speech/245_081.gap
Added : /GameDir/Data-1.13/Speech/245_082.WAV
Added : /GameDir/Data-1.13/Speech/245_082.gap
Added : /GameDir/Data-1.13/Speech/245_083.WAV
Added : /GameDir/Data-1.13/Speech/245_083.gap
Added : /GameDir/Data-1.13/Speech/245_084.WAV
Added : /GameDir/Data-1.13/Speech/245_084.gap
Added : /GameDir/Data-1.13/Speech/245_085.WAV
Added : /GameDir/Data-1.13/Speech/245_085.gap
Added : /GameDir/Data-1.13/Speech/245_086.WAV
Added : /GameDir/Data-1.13/Speech/245_086.gap
Added : /GameDir/Data-1.13/Speech/245_089.gap
Added : /GameDir/Data-1.13/Speech/245_089.wav
Added : /GameDir/Data-1.13/Speech/245_090.WAV
Added : /GameDir/Data-1.13/Speech/245_090.gap
Added : /GameDir/Data-1.13/Speech/245_091.WAV
Added : /GameDir/Data-1.13/Speech/245_091.gap
Added : /GameDir/Data-1.13/Speech/245_092.WAV
Added : /GameDir/Data-1.13/Speech/245_092.gap
Added : /GameDir/Data-1.13/Speech/245_095.WAV
Added : /GameDir/Data-1.13/Speech/245_095.gap
Added : /GameDir/Data-1.13/Speech/245_096.WAV
Added : /GameDir/Data-1.13/Speech/245_096.gap
Added : /GameDir/Data-1.13/Speech/245_097.WAV
Added : /GameDir/Data-1.13/Speech/245_097.gap
Added : /GameDir/Data-1.13/Speech/245_098.gap
Added : /GameDir/Data-1.13/Speech/245_098.wav
Added : /GameDir/Data-1.13/Speech/245_099.WAV
Added : /GameDir/Data-1.13/Speech/245_099.gap
Added : /GameDir/Data-1.13/Speech/245_100.WAV
Added : /GameDir/Data-1.13/Speech/245_100.gap
Added : /GameDir/Data-1.13/Speech/245_103.gap
Added : /GameDir/Data-1.13/Speech/245_103.wav
Added : /GameDir/Data-1.13/Speech/245_106.WAV
Added : /GameDir/Data-1.13/Speech/245_106.gap
Added : /GameDir/Data-1.13/Speech/245_107.WAV
Added : /GameDir/Data-1.13/Speech/245_107.gap
Added : /GameDir/Data-1.13/Speech/245_108.WAV
Added : /GameDir/Data-1.13/Speech/245_108.gap
Added : /GameDir/Data-1.13/Speech/245_109.WAV
Added : /GameDir/Data-1.13/Speech/245_109.gap
Added : /GameDir/Data-1.13/Speech/245_110.WAV
Added : /GameDir/Data-1.13/Speech/245_110.gap
Added : /GameDir/Data-1.13/Speech/245_111.WAV
Added : /GameDir/Data-1.13/Speech/245_111.gap
Added : /GameDir/Data-1.13/Speech/245_112.WAV
Added : /GameDir/Data-1.13/Speech/245_112.gap
Added : /GameDir/Data-1.13/Speech/245_113.gap
Added : /GameDir/Data-1.13/Speech/245_113.wav
Added : /GameDir/Data-1.13/Speech/245_115.WAV
Added : /GameDir/Data-1.13/Speech/245_115.gap
Added : /GameDir/Data-1.13/Speech/245_116.WAV
Added : /GameDir/Data-1.13/Speech/245_116.gap
Added : /GameDir/Data-1.13/Speech/247_000.gap
Added : /GameDir/Data-1.13/Speech/247_000.wav
Added : /GameDir/Data-1.13/Speech/247_001.gap
Added : /GameDir/Data-1.13/Speech/247_001.wav
Added : /GameDir/Data-1.13/Speech/247_002.gap
Added : /GameDir/Data-1.13/Speech/247_002.wav
Added : /GameDir/Data-1.13/Speech/247_003.gap
Added : /GameDir/Data-1.13/Speech/247_003.wav
Added : /GameDir/Data-1.13/Speech/247_004.gap
Added : /GameDir/Data-1.13/Speech/247_004.wav
Added : /GameDir/Data-1.13/Speech/247_005.gap
Added : /GameDir/Data-1.13/Speech/247_005.wav
Added : /GameDir/Data-1.13/Speech/247_006.gap
Added : /GameDir/Data-1.13/Speech/247_006.wav
Added : /GameDir/Data-1.13/Speech/247_007.gap
Added : /GameDir/Data-1.13/Speech/247_007.wav
Added : /GameDir/Data-1.13/Speech/247_008.gap
Added : /GameDir/Data-1.13/Speech/247_008.wav
Added : /GameDir/Data-1.13/Speech/247_009.gap
Added : /GameDir/Data-1.13/Speech/247_009.wav
Added : /GameDir/Data-1.13/Speech/247_010.gap
Added : /GameDir/Data-1.13/Speech/247_010.wav
Added : /GameDir/Data-1.13/Speech/247_011.gap
Added : /GameDir/Data-1.13/Speech/247_011.wav
Added : /GameDir/Data-1.13/Speech/247_012.gap
Added : /GameDir/Data-1.13/Speech/247_012.wav
Added : /GameDir/Data-1.13/Speech/247_013.gap
Added : /GameDir/Data-1.13/Speech/247_013.wav
Added : /GameDir/Data-1.13/Speech/247_014.gap
Added : /GameDir/Data-1.13/Speech/247_014.wav
Added : /GameDir/Data-1.13/Speech/247_018.gap
Added : /GameDir/Data-1.13/Speech/247_018.wav
Added : /GameDir/Data-1.13/Speech/247_019.gap
Added : /GameDir/Data-1.13/Speech/247_019.wav
Added : /GameDir/Data-1.13/Speech/247_020.gap
Added : /GameDir/Data-1.13/Speech/247_020.wav
Added : /GameDir/Data-1.13/Speech/247_021.gap
Added : /GameDir/Data-1.13/Speech/247_021.wav
Added : /GameDir/Data-1.13/Speech/247_022.gap
Added : /GameDir/Data-1.13/Speech/247_022.wav
Added : /GameDir/Data-1.13/Speech/247_023.gap
Added : /GameDir/Data-1.13/Speech/247_023.wav
Added : /GameDir/Data-1.13/Speech/247_024.gap
Added : /GameDir/Data-1.13/Speech/247_024.wav
Added : /GameDir/Data-1.13/Speech/247_025.gap
Added : /GameDir/Data-1.13/Speech/247_025.wav
Added : /GameDir/Data-1.13/Speech/247_026.gap
Added : /GameDir/Data-1.13/Speech/247_026.wav
Added : /GameDir/Data-1.13/Speech/247_027.gap
Added : /GameDir/Data-1.13/Speech/247_027.wav
Added : /GameDir/Data-1.13/Speech/247_028.gap
Added : /GameDir/Data-1.13/Speech/247_028.wav
Added : /GameDir/Data-1.13/Speech/247_029.gap
Added : /GameDir/Data-1.13/Speech/247_029.wav
Added : /GameDir/Data-1.13/Speech/247_032.gap
Added : /GameDir/Data-1.13/Speech/247_032.wav
Added : /GameDir/Data-1.13/Speech/247_033.gap
Added : /GameDir/Data-1.13/Speech/247_033.wav
Added : /GameDir/Data-1.13/Speech/247_034.wav
Added : /GameDir/Data-1.13/Speech/247_035.gap
Added : /GameDir/Data-1.13/Speech/247_035.wav
Added : /GameDir/Data-1.13/Speech/247_036.gap
Added : /GameDir/Data-1.13/Speech/247_036.wav
Added : /GameDir/Data-1.13/Speech/247_037.gap
Added : /GameDir/Data-1.13/Speech/247_037.wav
Added : /GameDir/Data-1.13/Speech/247_038.gap
Added : /GameDir/Data-1.13/Speech/247_038.wav
Added : /GameDir/Data-1.13/Speech/247_039.gap
Added : /GameDir/Data-1.13/Speech/247_039.wav
Added : /GameDir/Data-1.13/Speech/247_040.gap
Added : /GameDir/Data-1.13/Speech/247_040.wav
Added : /GameDir/Data-1.13/Speech/247_041.gap
Added : /GameDir/Data-1.13/Speech/247_041.wav
Added : /GameDir/Data-1.13/Speech/247_042.gap
Added : /GameDir/Data-1.13/Speech/247_042.wav
Added : /GameDir/Data-1.13/Speech/247_043.gap
Added : /GameDir/Data-1.13/Speech/247_043.wav
Added : /GameDir/Data-1.13/Speech/247_044.gap
Added : /GameDir/Data-1.13/Speech/247_044.wav
Added : /GameDir/Data-1.13/Speech/247_045.gap
Added : /GameDir/Data-1.13/Speech/247_045.wav
Added : /GameDir/Data-1.13/Speech/247_046.gap
Added : /GameDir/Data-1.13/Speech/247_046.wav
Added : /GameDir/Data-1.13/Speech/247_047.gap
Added : /GameDir/Data-1.13/Speech/247_047.wav
Added : /GameDir/Data-1.13/Speech/247_048.gap
Added : /GameDir/Data-1.13/Speech/247_048.wav
Added : /GameDir/Data-1.13/Speech/247_049.gap
Added : /GameDir/Data-1.13/Speech/247_049.wav
Added : /GameDir/Data-1.13/Speech/247_054.gap
Added : /GameDir/Data-1.13/Speech/247_054.wav
Added : /GameDir/Data-1.13/Speech/247_055.gap
Added : /GameDir/Data-1.13/Speech/247_055.wav
Added : /GameDir/Data-1.13/Speech/247_056.gap
Added : /GameDir/Data-1.13/Speech/247_056.wav
Added : /GameDir/Data-1.13/Speech/247_057.gap
Added : /GameDir/Data-1.13/Speech/247_057.wav
Added : /GameDir/Data-1.13/Speech/247_058.gap
Added : /GameDir/Data-1.13/Speech/247_058.wav
Added : /GameDir/Data-1.13/Speech/247_059.gap
Added : /GameDir/Data-1.13/Speech/247_059.wav
Added : /GameDir/Data-1.13/Speech/247_060.gap
Added : /GameDir/Data-1.13/Speech/247_060.wav
Added : /GameDir/Data-1.13/Speech/247_062.gap
Added : /GameDir/Data-1.13/Speech/247_062.wav
Added : /GameDir/Data-1.13/Speech/247_063.gap
Added : /GameDir/Data-1.13/Speech/247_063.wav
Added : /GameDir/Data-1.13/Speech/247_064.gap
Added : /GameDir/Data-1.13/Speech/247_064.wav
Added : /GameDir/Data-1.13/Speech/247_065.gap
Added : /GameDir/Data-1.13/Speech/247_065.wav
Added : /GameDir/Data-1.13/Speech/247_066.gap
Added : /GameDir/Data-1.13/Speech/247_066.wav
Added : /GameDir/Data-1.13/Speech/247_067.gap
Added : /GameDir/Data-1.13/Speech/247_067.wav
Added : /GameDir/Data-1.13/Speech/247_068.gap
Added : /GameDir/Data-1.13/Speech/247_068.wav
Added : /GameDir/Data-1.13/Speech/247_069.gap
Added : /GameDir/Data-1.13/Speech/247_069.wav
Added : /GameDir/Data-1.13/Speech/247_070.gap
Added : /GameDir/Data-1.13/Speech/247_070.wav
Added : /GameDir/Data-1.13/Speech/247_071.gap
Added : /GameDir/Data-1.13/Speech/247_071.wav
Added : /GameDir/Data-1.13/Speech/247_072.gap
Added : /GameDir/Data-1.13/Speech/247_072.wav
Added : /GameDir/Data-1.13/Speech/247_073.gap
Added : /GameDir/Data-1.13/Speech/247_073.wav
Added : /GameDir/Data-1.13/Speech/247_074.gap
Added : /GameDir/Data-1.13/Speech/247_074.wav
Added : /GameDir/Data-1.13/Speech/247_075.gap
Added : /GameDir/Data-1.13/Speech/247_075.wav
Added : /GameDir/Data-1.13/Speech/247_076.gap
Added : /GameDir/Data-1.13/Speech/247_076.wav
Added : /GameDir/Data-1.13/Speech/247_077.gap
Added : /GameDir/Data-1.13/Speech/247_077.wav
Added : /GameDir/Data-1.13/Speech/247_078.gap
Added : /GameDir/Data-1.13/Speech/247_078.wav
Added : /GameDir/Data-1.13/Speech/252_000.gap
Added : /GameDir/Data-1.13/Speech/252_000.wav
Added : /GameDir/Data-1.13/Speech/252_001.gap
Added : /GameDir/Data-1.13/Speech/252_001.wav
Added : /GameDir/Data-1.13/Speech/252_002.gap
Added : /GameDir/Data-1.13/Speech/252_002.wav
Added : /GameDir/Data-1.13/Speech/252_003.wav
Added : /GameDir/Data-1.13/Speech/252_004.gap
Added : /GameDir/Data-1.13/Speech/252_004.wav
Added : /GameDir/Data-1.13/Speech/252_005.gap
Added : /GameDir/Data-1.13/Speech/252_005.wav
Added : /GameDir/Data-1.13/Speech/252_006.gap
Added : /GameDir/Data-1.13/Speech/252_006.wav
Added : /GameDir/Data-1.13/Speech/252_007.gap
Added : /GameDir/Data-1.13/Speech/252_007.wav
Added : /GameDir/Data-1.13/Speech/252_008.gap
Added : /GameDir/Data-1.13/Speech/252_008.wav
Added : /GameDir/Data-1.13/Speech/252_009.gap
Added : /GameDir/Data-1.13/Speech/252_009.wav
Added : /GameDir/Data-1.13/Speech/252_010.gap
Added : /GameDir/Data-1.13/Speech/252_010.wav
Added : /GameDir/Data-1.13/Speech/252_011.gap
Added : /GameDir/Data-1.13/Speech/252_011.wav
Added : /GameDir/Data-1.13/Speech/252_012.gap
Added : /GameDir/Data-1.13/Speech/252_012.wav
Added : /GameDir/Data-1.13/Speech/252_013.gap
Added : /GameDir/Data-1.13/Speech/252_013.wav
Added : /GameDir/Data-1.13/Speech/252_014.gap
Added : /GameDir/Data-1.13/Speech/252_014.wav
Added : /GameDir/Data-1.13/Speech/252_018.gap
Added : /GameDir/Data-1.13/Speech/252_018.wav
Added : /GameDir/Data-1.13/Speech/252_019.gap
Added : /GameDir/Data-1.13/Speech/252_019.wav
Added : /GameDir/Data-1.13/Speech/252_020.gap
Added : /GameDir/Data-1.13/Speech/252_020.wav
Added : /GameDir/Data-1.13/Speech/252_021.gap
Added : /GameDir/Data-1.13/Speech/252_021.wav
Added : /GameDir/Data-1.13/Speech/252_022.gap
Added : /GameDir/Data-1.13/Speech/252_022.wav
Added : /GameDir/Data-1.13/Speech/252_023.gap
Added : /GameDir/Data-1.13/Speech/252_023.wav
Added : /GameDir/Data-1.13/Speech/252_024.gap
Added : /GameDir/Data-1.13/Speech/252_024.wav
Added : /GameDir/Data-1.13/Speech/252_025.gap
Added : /GameDir/Data-1.13/Speech/252_025.wav
Added : /GameDir/Data-1.13/Speech/252_026.gap
Added : /GameDir/Data-1.13/Speech/252_026.wav
Added : /GameDir/Data-1.13/Speech/252_027.gap
Added : /GameDir/Data-1.13/Speech/252_027.wav
Added : /GameDir/Data-1.13/Speech/252_028.gap
Added : /GameDir/Data-1.13/Speech/252_028.wav
Added : /GameDir/Data-1.13/Speech/252_032.gap
Added : /GameDir/Data-1.13/Speech/252_032.wav
Added : /GameDir/Data-1.13/Speech/252_033.gap
Added : /GameDir/Data-1.13/Speech/252_033.wav
Added : /GameDir/Data-1.13/Speech/252_035.gap
Added : /GameDir/Data-1.13/Speech/252_035.wav
Added : /GameDir/Data-1.13/Speech/252_036.gap
Added : /GameDir/Data-1.13/Speech/252_036.wav
Added : /GameDir/Data-1.13/Speech/252_037.gap
Added : /GameDir/Data-1.13/Speech/252_037.wav
Added : /GameDir/Data-1.13/Speech/252_038.gap
Added : /GameDir/Data-1.13/Speech/252_038.wav
Added : /GameDir/Data-1.13/Speech/252_039.gap
Added : /GameDir/Data-1.13/Speech/252_039.wav
Added : /GameDir/Data-1.13/Speech/252_040.gap
Added : /GameDir/Data-1.13/Speech/252_040.wav
Added : /GameDir/Data-1.13/Speech/252_041.gap
Added : /GameDir/Data-1.13/Speech/252_041.wav
Added : /GameDir/Data-1.13/Speech/252_042.gap
Added : /GameDir/Data-1.13/Speech/252_042.wav
Added : /GameDir/Data-1.13/Speech/252_043.gap
Added : /GameDir/Data-1.13/Speech/252_043.wav
Added : /GameDir/Data-1.13/Speech/252_044.gap
Added : /GameDir/Data-1.13/Speech/252_044.wav
Added : /GameDir/Data-1.13/Speech/252_045.gap
Added : /GameDir/Data-1.13/Speech/252_045.wav
Added : /GameDir/Data-1.13/Speech/252_046.gap
Added : /GameDir/Data-1.13/Speech/252_046.wav
Added : /GameDir/Data-1.13/Speech/252_047.gap
Added : /GameDir/Data-1.13/Speech/252_047.wav
Added : /GameDir/Data-1.13/Speech/252_048.wav
Added : /GameDir/Data-1.13/Speech/252_054.gap
Added : /GameDir/Data-1.13/Speech/252_054.wav
Added : /GameDir/Data-1.13/Speech/252_055.gap
Added : /GameDir/Data-1.13/Speech/252_055.wav
Added : /GameDir/Data-1.13/Speech/252_056.gap
Added : /GameDir/Data-1.13/Speech/252_056.wav
Added : /GameDir/Data-1.13/Speech/252_057.gap
Added : /GameDir/Data-1.13/Speech/252_057.wav
Added : /GameDir/Data-1.13/Speech/252_058.gap
Added : /GameDir/Data-1.13/Speech/252_058.wav
Added : /GameDir/Data-1.13/Speech/252_059.gap
Added : /GameDir/Data-1.13/Speech/252_059.wav
Added : /GameDir/Data-1.13/Speech/252_060.gap
Added : /GameDir/Data-1.13/Speech/252_060.wav
Added : /GameDir/Data-1.13/Speech/252_062.gap
Added : /GameDir/Data-1.13/Speech/252_062.wav
Added : /GameDir/Data-1.13/Speech/252_063.gap
Added : /GameDir/Data-1.13/Speech/252_063.wav
Added : /GameDir/Data-1.13/Speech/252_064.gap
Added : /GameDir/Data-1.13/Speech/252_064.wav
Added : /GameDir/Data-1.13/Speech/252_065.gap
Added : /GameDir/Data-1.13/Speech/252_065.wav
Added : /GameDir/Data-1.13/Speech/252_066.gap
Added : /GameDir/Data-1.13/Speech/252_066.wav
Added : /GameDir/Data-1.13/Speech/252_067.gap
Added : /GameDir/Data-1.13/Speech/252_067.wav
Added : /GameDir/Data-1.13/Speech/252_068.gap
Added : /GameDir/Data-1.13/Speech/252_068.wav
Added : /GameDir/Data-1.13/Speech/252_069.gap
Added : /GameDir/Data-1.13/Speech/252_069.wav
Added : /GameDir/Data-1.13/Speech/252_070.gap
Added : /GameDir/Data-1.13/Speech/252_070.wav
Added : /GameDir/Data-1.13/Speech/252_073.wav
Added : /GameDir/Data-1.13/Speech/252_074.gap
Added : /GameDir/Data-1.13/Speech/252_074.wav
Added : /GameDir/Data-1.13/Speech/252_075.gap
Added : /GameDir/Data-1.13/Speech/252_075.wav
Added : /GameDir/Data-1.13/Speech/252_076.wav
Added : /GameDir/Data-1.13/Speech/252_077.gap
Added : /GameDir/Data-1.13/Speech/252_077.wav
Added : /GameDir/Data-1.13/Speech/252_078.gap
Added : /GameDir/Data-1.13/Speech/252_078.wav
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Added : /GameDir/Data-1.13/faces/179.sti
Added : /GameDir/Data-1.13/faces/180.sti
Modified : /GameDir/Data-1.13/faces/227.sti
Modified : /GameDir/Data-1.13/faces/230.sti
Added : /GameDir/Data-1.13/faces/33Face/179.STI
Added : /GameDir/Data-1.13/faces/33Face/180.STI
Modified : /GameDir/Data-1.13/faces/33Face/227.sti
Modified : /GameDir/Data-1.13/faces/33Face/230.sti
Added : /GameDir/Data-1.13/faces/65Face/179.STI
Added : /GameDir/Data-1.13/faces/65Face/180.STI
Modified : /GameDir/Data-1.13/faces/65Face/227.sti
Modified : /GameDir/Data-1.13/faces/65Face/230.sti
Added : /GameDir/Data-1.13/faces/BigFaces/179.STI
Added : /GameDir/Data-1.13/faces/BigFaces/180.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/227.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/230.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/179.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/180.sti
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/227.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/230.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/179.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/180.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/227.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/230.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/179.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/180.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/227.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/230.sti
Revision: 1651
Author: feynman
Date: Donnerstag, 18. April 2013 22:01:51
Message:
AI.ini: changed player plan to 'Legacy', otherwise autobandage no longer works.
----
Modified : /GameDir/Data/AI.ini
Modified : /GameDir/Data-1.13/AI.ini
Modified : /GameDir/Data-UB/AI.ini
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Revision: 1650
Author: Wanne
Date: Dienstag, 16. April 2013 10:54:48
Message:
- Fixed wrong merc opinions for Blood
----
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Revision: 1649
Author: Wanne
Date: Montag, 15. April 2013 00:59:47
Message:
----
Added : /GameDir/Data/AI.ini
Revision: 1648
Author: feynman
Date: Sonntag, 14. April 2013 17:43:16
Message:
Added ini files for new modularized tactical AI
----
Added : /GameDir/Data-1.13/AI.ini
Added : /GameDir/Data-UB/AI.ini
Revision: 1647
Author: Flugente
Date: Donnerstag, 11. April 2013 23:32:00
Message:
added team-specific modifiers for AI suppression
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1646
Author: Wanne
Date: Donnerstag, 11. April 2013 22:07:27
Message:
- Updated MercProfiles.xml and MercStartingGear.xml (by Thor)
o Ira: Added compact binoculars to the gear
o Hurl: new paramedics skill
o A few other adjustments
o Cleaned MercStartingGear.xml file (removed tags with default values) which shrinks the xml file
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1645
Author: Wanne
Date: Donnerstag, 11. April 2013 21:18:19
Message:
- Fixed and reworked LUA scripts (by Jazz)
o Updated LUA documentation (moved to new server): http://legion.itzg.pl/mzgb/pmwiki/pmwiki.php?n=JaggedAlliance2UBV1.Jav113lua
----
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicTownLoyalty.lua
Revision: 1644
Author: Wanne
Date: Donnerstag, 11. April 2013 20:43:55
Message:
- MercProfileEditor 2 (Beta) by Jazz)
o This new version of the "Merc Profile Editor" allows you to edit and view any kind of XML files that are not supported by the XML Editor
-> MercProfiles.xml, Vehicles.xml, Emails, ...
o Just extract the ZIP-Package to the JA2 Installation directory and start the editor with "MercProf2beta2.exe"
----
Added : /GameDir/MercProfileEditor2_Beta.zip
Revision: 1643
Author: Wanne
Date: Mittwoch, 10. April 2013 14:56:51
Message:
- Added random stats for Hurl and Doc (by Thor)
----
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Revision: 1642
Author: Flugente
Date: Dienstag, 9. April 2013 23:11:39
Message:
new drug: M99 (#1634) uses the Etorphine drug effect (#22). Stuns a target, but can also kill it if overdosed.
----
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 1641
Author: Wanne
Date: Montag, 8. April 2013 09:51:51
Message:
- Added another missing files for the new DG mercs
----
Added : /GameDir/Data-1.13/MercEdt/013.EDT
Added : /GameDir/Data-1.13/MercEdt/040.EDT
Added : /GameDir/Data-1.13/MercEdt/227.edt
Added : /GameDir/Data-1.13/MercEdt/228.edt
Added : /GameDir/Data-1.13/MercEdt/253.EDT
Added : /GameDir/Data-1.13/Speech/228_000.wav
Added : /GameDir/Data-1.13/Speech/228_002.wav
Added : /GameDir/Data-1.13/Speech/228_003.wav
Added : /GameDir/Data-1.13/Speech/228_004.wav
Added : /GameDir/Data-1.13/Speech/228_005.wav
Added : /GameDir/Data-1.13/Speech/228_006.wav
Added : /GameDir/Data-1.13/Speech/228_007.wav
Added : /GameDir/Data-1.13/Speech/228_008.wav
Added : /GameDir/Data-1.13/Speech/228_010.wav
Added : /GameDir/Data-1.13/Speech/228_011.wav
Added : /GameDir/Data-1.13/Speech/228_012.wav
Added : /GameDir/Data-1.13/Speech/228_013.wav
Added : /GameDir/Data-1.13/Speech/228_014.wav
Added : /GameDir/Data-1.13/Speech/228_015.wav
Added : /GameDir/Data-1.13/Speech/228_018.wav
Added : /GameDir/Data-1.13/Speech/228_019.wav
Added : /GameDir/Data-1.13/Speech/228_020.wav
Added : /GameDir/Data-1.13/Speech/228_021.wav
Added : /GameDir/Data-1.13/Speech/228_022.wav
Added : /GameDir/Data-1.13/Speech/228_023.wav
Added : /GameDir/Data-1.13/Speech/228_024.wav
Added : /GameDir/Data-1.13/Speech/228_025.wav
Added : /GameDir/Data-1.13/Speech/228_026.wav
Added : /GameDir/Data-1.13/Speech/228_027.wav
Added : /GameDir/Data-1.13/Speech/228_028.wav
Added : /GameDir/Data-1.13/Speech/228_032.WAV
Added : /GameDir/Data-1.13/Speech/228_033.WAV
Added : /GameDir/Data-1.13/Speech/228_035.wav
Added : /GameDir/Data-1.13/Speech/228_036.wav
Added : /GameDir/Data-1.13/Speech/228_037.wav
Added : /GameDir/Data-1.13/Speech/228_038.wav
Added : /GameDir/Data-1.13/Speech/228_039.wav
Added : /GameDir/Data-1.13/Speech/228_040.wav
Added : /GameDir/Data-1.13/Speech/228_041.wav
Added : /GameDir/Data-1.13/Speech/228_042.wav
Added : /GameDir/Data-1.13/Speech/228_043.wav
Added : /GameDir/Data-1.13/Speech/228_044.wav
Added : /GameDir/Data-1.13/Speech/228_045.wav
Added : /GameDir/Data-1.13/Speech/228_046.wav
Added : /GameDir/Data-1.13/Speech/228_047.wav
Added : /GameDir/Data-1.13/Speech/228_048.wav
Added : /GameDir/Data-1.13/Speech/228_051.wav
Added : /GameDir/Data-1.13/Speech/228_054.wav
Added : /GameDir/Data-1.13/Speech/228_055.wav
Added : /GameDir/Data-1.13/Speech/228_056.wav
Added : /GameDir/Data-1.13/Speech/228_057.wav
Added : /GameDir/Data-1.13/Speech/228_058.wav
Added : /GameDir/Data-1.13/Speech/228_059.wav
Added : /GameDir/Data-1.13/Speech/228_060.wav
Added : /GameDir/Data-1.13/Speech/228_061.wav
Added : /GameDir/Data-1.13/Speech/228_062.wav
Added : /GameDir/Data-1.13/Speech/228_063.wav
Added : /GameDir/Data-1.13/Speech/228_064.wav
Added : /GameDir/Data-1.13/Speech/228_065.wav
Added : /GameDir/Data-1.13/Speech/228_067.wav
Added : /GameDir/Data-1.13/Speech/228_068.wav
Added : /GameDir/Data-1.13/Speech/228_069.wav
Added : /GameDir/Data-1.13/Speech/228_070.wav
Added : /GameDir/Data-1.13/Speech/228_071.wav
Added : /GameDir/Data-1.13/Speech/228_072.wav
Added : /GameDir/Data-1.13/Speech/228_073.wav
Added : /GameDir/Data-1.13/Speech/228_074.wav
Added : /GameDir/Data-1.13/Speech/228_075.wav
Added : /GameDir/Data-1.13/Speech/228_076.wav
Added : /GameDir/Data-1.13/Speech/228_077.wav
Added : /GameDir/Data-1.13/Speech/228_078.wav
Added : /GameDir/Data-1.13/Speech/228_081.wav
Added : /GameDir/Data-1.13/Speech/228_082.wav
Added : /GameDir/Data-1.13/Speech/228_083.wav
Added : /GameDir/Data-1.13/Speech/228_084.wav
Added : /GameDir/Data-1.13/Speech/228_089.wav
Added : /GameDir/Data-1.13/Speech/228_090.wav
Added : /GameDir/Data-1.13/Speech/228_091.wav
Added : /GameDir/Data-1.13/Speech/228_092.wav
Added : /GameDir/Data-1.13/Speech/228_095.wav
Added : /GameDir/Data-1.13/Speech/228_096.wav
Added : /GameDir/Data-1.13/Speech/228_097.wav
Added : /GameDir/Data-1.13/Speech/228_099.wav
Added : /GameDir/Data-1.13/Speech/228_103.wav
Added : /GameDir/Data-1.13/Speech/228_106.wav
Added : /GameDir/Data-1.13/Speech/228_107.wav
Added : /GameDir/Data-1.13/Speech/228_108.wav
Added : /GameDir/Data-1.13/Speech/228_109.wav
Added : /GameDir/Data-1.13/Speech/228_110.wav
Added : /GameDir/Data-1.13/Speech/228_111.wav
Added : /GameDir/Data-1.13/Speech/228_112.wav
Added : /GameDir/Data-1.13/Speech/228_116.wav
Revision: 1640
Author: Wanne
Date: Montag, 8. April 2013 09:47:25
Message:
- Added missing faces for Hurl and Doc
----
Added : /GameDir/Data-1.13/faces/227.sti
Added : /GameDir/Data-1.13/faces/228.sti
Added : /GameDir/Data-1.13/faces/33Face/227.sti
Added : /GameDir/Data-1.13/faces/33Face/228.STI
Added : /GameDir/Data-1.13/faces/65Face/227.sti
Added : /GameDir/Data-1.13/faces/65Face/228.STI
Added : /GameDir/Data-1.13/faces/BigFaces/227.sti
Added : /GameDir/Data-1.13/faces/BigFaces/228.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/227.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/228.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/227.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/228.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/227.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/228.sti
Revision: 1639
Author: Wanne
Date: Freitag, 5. April 2013 00:22:41
Message:
- Added missing Reuban to OldAIMArchive.xml
----
Modified : /GameDir/Data-1.13/TableData/OldAIMArchive.xml
Revision: 1638
Author: Wanne
Date: Freitag, 5. April 2013 00:17:07
Message:
New Mercs: Hurl (MERC) & Doc (AIM) (by anv)
- added Doc's voicepack (provided by steggieav), with slight edits
- added Hurl's and Turtle's voicepacks
- added hate talk for Fidel and Biff
- removed neon glow from Turtle face
----
Added : /GameDir/Data-1.13/BattleSNDS/227_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/227_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/227_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/227_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/227_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/227_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/227_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/227_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_lmattn.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_lmok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/228_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/228_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_cool.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_curse.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_gotit.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_humm.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_laugh.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_lmok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_locked.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_ok1.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/253_ok2.gap
Added : /GameDir/Data-1.13/BattleSNDS/253_ok2.wav
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-1.13/Speech/013_029.WAV
Added : /GameDir/Data-1.13/Speech/013_029.gap
Added : /GameDir/Data-1.13/Speech/013_049.gap
Added : /GameDir/Data-1.13/Speech/013_049.wav
Added : /GameDir/Data-1.13/Speech/013_086.gap
Added : /GameDir/Data-1.13/Speech/013_086.wav
Added : /GameDir/Data-1.13/Speech/013_100.WAV
Added : /GameDir/Data-1.13/Speech/013_100.gap
Added : /GameDir/Data-1.13/Speech/013_113.WAV
Added : /GameDir/Data-1.13/Speech/013_113.gap
Added : /GameDir/Data-1.13/Speech/040_030.WAV
Added : /GameDir/Data-1.13/Speech/040_030.gap
Added : /GameDir/Data-1.13/Speech/040_050.WAV
Added : /GameDir/Data-1.13/Speech/040_050.gap
Added : /GameDir/Data-1.13/Speech/227_000.gap
Added : /GameDir/Data-1.13/Speech/227_000.wav
Added : /GameDir/Data-1.13/Speech/227_001.gap
Added : /GameDir/Data-1.13/Speech/227_001.wav
Added : /GameDir/Data-1.13/Speech/227_002.gap
Added : /GameDir/Data-1.13/Speech/227_002.wav
Added : /GameDir/Data-1.13/Speech/227_003.gap
Added : /GameDir/Data-1.13/Speech/227_003.wav
Added : /GameDir/Data-1.13/Speech/227_004.gap
Added : /GameDir/Data-1.13/Speech/227_004.wav
Added : /GameDir/Data-1.13/Speech/227_005.gap
Added : /GameDir/Data-1.13/Speech/227_005.wav
Added : /GameDir/Data-1.13/Speech/227_006.wav
Added : /GameDir/Data-1.13/Speech/227_007.gap
Added : /GameDir/Data-1.13/Speech/227_007.wav
Added : /GameDir/Data-1.13/Speech/227_008.wav
Added : /GameDir/Data-1.13/Speech/227_009.gap
Added : /GameDir/Data-1.13/Speech/227_009.wav
Added : /GameDir/Data-1.13/Speech/227_010.gap
Added : /GameDir/Data-1.13/Speech/227_010.wav
Added : /GameDir/Data-1.13/Speech/227_011.gap
Added : /GameDir/Data-1.13/Speech/227_011.wav
Added : /GameDir/Data-1.13/Speech/227_012.gap
Added : /GameDir/Data-1.13/Speech/227_012.wav
Added : /GameDir/Data-1.13/Speech/227_013.gap
Added : /GameDir/Data-1.13/Speech/227_013.wav
Added : /GameDir/Data-1.13/Speech/227_014.gap
Added : /GameDir/Data-1.13/Speech/227_014.wav
Added : /GameDir/Data-1.13/Speech/227_015.gap
Added : /GameDir/Data-1.13/Speech/227_015.wav
Added : /GameDir/Data-1.13/Speech/227_018.wav
Added : /GameDir/Data-1.13/Speech/227_019.gap
Added : /GameDir/Data-1.13/Speech/227_019.wav
Added : /GameDir/Data-1.13/Speech/227_020.gap
Added : /GameDir/Data-1.13/Speech/227_020.wav
Added : /GameDir/Data-1.13/Speech/227_021.gap
Added : /GameDir/Data-1.13/Speech/227_021.wav
Added : /GameDir/Data-1.13/Speech/227_022.gap
Added : /GameDir/Data-1.13/Speech/227_022.wav
Added : /GameDir/Data-1.13/Speech/227_023.gap
Added : /GameDir/Data-1.13/Speech/227_023.wav
Added : /GameDir/Data-1.13/Speech/227_024.gap
Added : /GameDir/Data-1.13/Speech/227_024.wav
Added : /GameDir/Data-1.13/Speech/227_025.wav
Added : /GameDir/Data-1.13/Speech/227_026.gap
Added : /GameDir/Data-1.13/Speech/227_026.wav
Added : /GameDir/Data-1.13/Speech/227_027.gap
Added : /GameDir/Data-1.13/Speech/227_027.wav
Added : /GameDir/Data-1.13/Speech/227_028.gap
Added : /GameDir/Data-1.13/Speech/227_028.wav
Added : /GameDir/Data-1.13/Speech/227_032.gap
Added : /GameDir/Data-1.13/Speech/227_032.wav
Added : /GameDir/Data-1.13/Speech/227_033.gap
Added : /GameDir/Data-1.13/Speech/227_033.wav
Added : /GameDir/Data-1.13/Speech/227_034.gap
Added : /GameDir/Data-1.13/Speech/227_034.wav
Added : /GameDir/Data-1.13/Speech/227_035.gap
Added : /GameDir/Data-1.13/Speech/227_035.wav
Added : /GameDir/Data-1.13/Speech/227_036.wav
Added : /GameDir/Data-1.13/Speech/227_037.gap
Added : /GameDir/Data-1.13/Speech/227_037.wav
Added : /GameDir/Data-1.13/Speech/227_038.gap
Added : /GameDir/Data-1.13/Speech/227_038.wav
Added : /GameDir/Data-1.13/Speech/227_039.gap
Added : /GameDir/Data-1.13/Speech/227_039.wav
Added : /GameDir/Data-1.13/Speech/227_040.gap
Added : /GameDir/Data-1.13/Speech/227_040.wav
Added : /GameDir/Data-1.13/Speech/227_041.gap
Added : /GameDir/Data-1.13/Speech/227_041.wav
Added : /GameDir/Data-1.13/Speech/227_042.wav
Added : /GameDir/Data-1.13/Speech/227_043.gap
Added : /GameDir/Data-1.13/Speech/227_043.wav
Added : /GameDir/Data-1.13/Speech/227_044.gap
Added : /GameDir/Data-1.13/Speech/227_044.wav
Added : /GameDir/Data-1.13/Speech/227_045.gap
Added : /GameDir/Data-1.13/Speech/227_045.wav
Added : /GameDir/Data-1.13/Speech/227_046.gap
Added : /GameDir/Data-1.13/Speech/227_046.wav
Added : /GameDir/Data-1.13/Speech/227_047.gap
Added : /GameDir/Data-1.13/Speech/227_047.wav
Added : /GameDir/Data-1.13/Speech/227_048.wav
Added : /GameDir/Data-1.13/Speech/227_051.gap
Added : /GameDir/Data-1.13/Speech/227_051.wav
Added : /GameDir/Data-1.13/Speech/227_054.gap
Added : /GameDir/Data-1.13/Speech/227_054.wav
Added : /GameDir/Data-1.13/Speech/227_055.gap
Added : /GameDir/Data-1.13/Speech/227_055.wav
Added : /GameDir/Data-1.13/Speech/227_056.gap
Added : /GameDir/Data-1.13/Speech/227_056.wav
Added : /GameDir/Data-1.13/Speech/227_057.gap
Added : /GameDir/Data-1.13/Speech/227_057.wav
Added : /GameDir/Data-1.13/Speech/227_058.WAV
Added : /GameDir/Data-1.13/Speech/227_058.gap
Added : /GameDir/Data-1.13/Speech/227_059.WAV
Added : /GameDir/Data-1.13/Speech/227_060.gap
Added : /GameDir/Data-1.13/Speech/227_060.wav
Added : /GameDir/Data-1.13/Speech/227_061.gap
Added : /GameDir/Data-1.13/Speech/227_061.wav
Added : /GameDir/Data-1.13/Speech/227_062.gap
Added : /GameDir/Data-1.13/Speech/227_062.wav
Added : /GameDir/Data-1.13/Speech/227_063.wav
Added : /GameDir/Data-1.13/Speech/227_064.gap
Added : /GameDir/Data-1.13/Speech/227_064.wav
Added : /GameDir/Data-1.13/Speech/227_065.gap
Added : /GameDir/Data-1.13/Speech/227_065.wav
Added : /GameDir/Data-1.13/Speech/227_066.gap
Added : /GameDir/Data-1.13/Speech/227_066.wav
Added : /GameDir/Data-1.13/Speech/227_067.gap
Added : /GameDir/Data-1.13/Speech/227_067.wav
Added : /GameDir/Data-1.13/Speech/227_068.gap
Added : /GameDir/Data-1.13/Speech/227_068.wav
Added : /GameDir/Data-1.13/Speech/227_069.gap
Added : /GameDir/Data-1.13/Speech/227_069.wav
Added : /GameDir/Data-1.13/Speech/227_070.gap
Added : /GameDir/Data-1.13/Speech/227_070.wav
Added : /GameDir/Data-1.13/Speech/227_071.wav
Added : /GameDir/Data-1.13/Speech/227_072.wav
Added : /GameDir/Data-1.13/Speech/227_073.WAV
Added : /GameDir/Data-1.13/Speech/227_073.gap
Added : /GameDir/Data-1.13/Speech/227_074.gap
Added : /GameDir/Data-1.13/Speech/227_074.wav
Added : /GameDir/Data-1.13/Speech/227_075.gap
Added : /GameDir/Data-1.13/Speech/227_075.wav
Added : /GameDir/Data-1.13/Speech/227_076.gap
Added : /GameDir/Data-1.13/Speech/227_076.wav
Added : /GameDir/Data-1.13/Speech/227_077.gap
Added : /GameDir/Data-1.13/Speech/227_077.wav
Added : /GameDir/Data-1.13/Speech/227_078.gap
Added : /GameDir/Data-1.13/Speech/227_078.wav
Added : /GameDir/Data-1.13/Speech/227_091.gap
Added : /GameDir/Data-1.13/Speech/227_091.wav
Added : /GameDir/Data-1.13/Speech/227_097.gap
Added : /GameDir/Data-1.13/Speech/227_097.wav
Added : /GameDir/Data-1.13/Speech/227_108.gap
Added : /GameDir/Data-1.13/Speech/227_108.wav
Added : /GameDir/Data-1.13/Speech/227_110.gap
Added : /GameDir/Data-1.13/Speech/227_110.wav
Added : /GameDir/Data-1.13/Speech/228_000.gap
Added : /GameDir/Data-1.13/Speech/228_001.gap
Added : /GameDir/Data-1.13/Speech/228_001.wav
Added : /GameDir/Data-1.13/Speech/228_002.gap
Added : /GameDir/Data-1.13/Speech/228_003.gap
Added : /GameDir/Data-1.13/Speech/228_004.gap
Added : /GameDir/Data-1.13/Speech/228_006.gap
Added : /GameDir/Data-1.13/Speech/228_007.gap
Added : /GameDir/Data-1.13/Speech/228_008.gap
Added : /GameDir/Data-1.13/Speech/228_009.gap
Added : /GameDir/Data-1.13/Speech/228_009.wav
Added : /GameDir/Data-1.13/Speech/228_010.gap
Added : /GameDir/Data-1.13/Speech/228_011.gap
Added : /GameDir/Data-1.13/Speech/228_012.gap
Added : /GameDir/Data-1.13/Speech/228_013.gap
Added : /GameDir/Data-1.13/Speech/228_014.gap
Added : /GameDir/Data-1.13/Speech/228_015.gap
Added : /GameDir/Data-1.13/Speech/228_018.gap
Added : /GameDir/Data-1.13/Speech/228_019.gap
Added : /GameDir/Data-1.13/Speech/228_020.gap
Added : /GameDir/Data-1.13/Speech/228_021.gap
Added : /GameDir/Data-1.13/Speech/228_022.gap
Added : /GameDir/Data-1.13/Speech/228_023.gap
Added : /GameDir/Data-1.13/Speech/228_024.gap
Added : /GameDir/Data-1.13/Speech/228_025.gap
Added : /GameDir/Data-1.13/Speech/228_026.gap
Added : /GameDir/Data-1.13/Speech/228_027.gap
Added : /GameDir/Data-1.13/Speech/228_028.gap
Added : /GameDir/Data-1.13/Speech/228_032.gap
Added : /GameDir/Data-1.13/Speech/228_033.gap
Added : /GameDir/Data-1.13/Speech/228_035.gap
Added : /GameDir/Data-1.13/Speech/228_036.gap
Added : /GameDir/Data-1.13/Speech/228_037.gap
Added : /GameDir/Data-1.13/Speech/228_038.gap
Added : /GameDir/Data-1.13/Speech/228_039.gap
Added : /GameDir/Data-1.13/Speech/228_040.gap
Added : /GameDir/Data-1.13/Speech/228_041.gap
Added : /GameDir/Data-1.13/Speech/228_042.gap
Added : /GameDir/Data-1.13/Speech/228_043.gap
Added : /GameDir/Data-1.13/Speech/228_044.gap
Added : /GameDir/Data-1.13/Speech/228_045.gap
Added : /GameDir/Data-1.13/Speech/228_046.gap
Added : /GameDir/Data-1.13/Speech/228_047.gap
Added : /GameDir/Data-1.13/Speech/228_048.gap
Added : /GameDir/Data-1.13/Speech/228_051.gap
Added : /GameDir/Data-1.13/Speech/228_054.gap
Added : /GameDir/Data-1.13/Speech/228_055.gap
Added : /GameDir/Data-1.13/Speech/228_057.gap
Added : /GameDir/Data-1.13/Speech/228_058.gap
Added : /GameDir/Data-1.13/Speech/228_059.gap
Added : /GameDir/Data-1.13/Speech/228_060.gap
Added : /GameDir/Data-1.13/Speech/228_061.gap
Added : /GameDir/Data-1.13/Speech/228_062.gap
Added : /GameDir/Data-1.13/Speech/228_063.gap
Added : /GameDir/Data-1.13/Speech/228_064.gap
Added : /GameDir/Data-1.13/Speech/228_066.wav
Added : /GameDir/Data-1.13/Speech/228_067.gap
Added : /GameDir/Data-1.13/Speech/228_068.gap
Added : /GameDir/Data-1.13/Speech/228_069.gap
Added : /GameDir/Data-1.13/Speech/228_071.gap
Added : /GameDir/Data-1.13/Speech/228_072.gap
Added : /GameDir/Data-1.13/Speech/228_073.gap
Added : /GameDir/Data-1.13/Speech/228_074.gap
Added : /GameDir/Data-1.13/Speech/228_075.gap
Added : /GameDir/Data-1.13/Speech/228_076.gap
Added : /GameDir/Data-1.13/Speech/228_077.gap
Added : /GameDir/Data-1.13/Speech/228_078.gap
Added : /GameDir/Data-1.13/Speech/228_080.gap
Added : /GameDir/Data-1.13/Speech/228_080.wav
Added : /GameDir/Data-1.13/Speech/228_081.gap
Added : /GameDir/Data-1.13/Speech/228_082.gap
Added : /GameDir/Data-1.13/Speech/228_083.gap
Added : /GameDir/Data-1.13/Speech/228_084.gap
Added : /GameDir/Data-1.13/Speech/228_085.wav
Added : /GameDir/Data-1.13/Speech/228_089.gap
Added : /GameDir/Data-1.13/Speech/228_090.gap
Added : /GameDir/Data-1.13/Speech/228_091.gap
Added : /GameDir/Data-1.13/Speech/228_092.gap
Added : /GameDir/Data-1.13/Speech/228_096.gap
Added : /GameDir/Data-1.13/Speech/228_097.gap
Added : /GameDir/Data-1.13/Speech/228_098.WAV
Added : /GameDir/Data-1.13/Speech/228_098.gap
Added : /GameDir/Data-1.13/Speech/228_099.gap
Added : /GameDir/Data-1.13/Speech/228_103.gap
Added : /GameDir/Data-1.13/Speech/228_106.gap
Added : /GameDir/Data-1.13/Speech/228_107.gap
Added : /GameDir/Data-1.13/Speech/228_108.gap
Added : /GameDir/Data-1.13/Speech/228_109.gap
Added : /GameDir/Data-1.13/Speech/228_110.gap
Added : /GameDir/Data-1.13/Speech/228_111.gap
Added : /GameDir/Data-1.13/Speech/228_112.gap
Added : /GameDir/Data-1.13/Speech/228_115.WAV
Added : /GameDir/Data-1.13/Speech/228_115.gap
Added : /GameDir/Data-1.13/Speech/228_116.gap
Added : /GameDir/Data-1.13/Speech/253_000.wav
Added : /GameDir/Data-1.13/Speech/253_001.gap
Added : /GameDir/Data-1.13/Speech/253_001.wav
Added : /GameDir/Data-1.13/Speech/253_002.gap
Added : /GameDir/Data-1.13/Speech/253_002.wav
Added : /GameDir/Data-1.13/Speech/253_003.gap
Added : /GameDir/Data-1.13/Speech/253_003.wav
Added : /GameDir/Data-1.13/Speech/253_004.gap
Added : /GameDir/Data-1.13/Speech/253_004.wav
Added : /GameDir/Data-1.13/Speech/253_005.gap
Added : /GameDir/Data-1.13/Speech/253_005.wav
Added : /GameDir/Data-1.13/Speech/253_006.gap
Added : /GameDir/Data-1.13/Speech/253_006.wav
Added : /GameDir/Data-1.13/Speech/253_007.gap
Added : /GameDir/Data-1.13/Speech/253_007.wav
Added : /GameDir/Data-1.13/Speech/253_008.gap
Added : /GameDir/Data-1.13/Speech/253_008.wav
Added : /GameDir/Data-1.13/Speech/253_009.gap
Added : /GameDir/Data-1.13/Speech/253_009.wav
Added : /GameDir/Data-1.13/Speech/253_010.gap
Added : /GameDir/Data-1.13/Speech/253_010.wav
Added : /GameDir/Data-1.13/Speech/253_011.wav
Added : /GameDir/Data-1.13/Speech/253_012.wav
Added : /GameDir/Data-1.13/Speech/253_013.gap
Added : /GameDir/Data-1.13/Speech/253_013.wav
Added : /GameDir/Data-1.13/Speech/253_014.gap
Added : /GameDir/Data-1.13/Speech/253_014.wav
Added : /GameDir/Data-1.13/Speech/253_019.gap
Added : /GameDir/Data-1.13/Speech/253_019.wav
Added : /GameDir/Data-1.13/Speech/253_020.gap
Added : /GameDir/Data-1.13/Speech/253_020.wav
Added : /GameDir/Data-1.13/Speech/253_021.wav
Added : /GameDir/Data-1.13/Speech/253_022.gap
Added : /GameDir/Data-1.13/Speech/253_022.wav
Added : /GameDir/Data-1.13/Speech/253_023.gap
Added : /GameDir/Data-1.13/Speech/253_023.wav
Added : /GameDir/Data-1.13/Speech/253_024.gap
Added : /GameDir/Data-1.13/Speech/253_024.wav
Added : /GameDir/Data-1.13/Speech/253_025.gap
Added : /GameDir/Data-1.13/Speech/253_025.wav
Added : /GameDir/Data-1.13/Speech/253_026.gap
Added : /GameDir/Data-1.13/Speech/253_026.wav
Added : /GameDir/Data-1.13/Speech/253_027.gap
Added : /GameDir/Data-1.13/Speech/253_027.wav
Added : /GameDir/Data-1.13/Speech/253_028.gap
Added : /GameDir/Data-1.13/Speech/253_028.wav
Added : /GameDir/Data-1.13/Speech/253_032.gap
Added : /GameDir/Data-1.13/Speech/253_032.wav
Added : /GameDir/Data-1.13/Speech/253_033.gap
Added : /GameDir/Data-1.13/Speech/253_033.wav
Added : /GameDir/Data-1.13/Speech/253_034.gap
Added : /GameDir/Data-1.13/Speech/253_034.wav
Added : /GameDir/Data-1.13/Speech/253_035.gap
Added : /GameDir/Data-1.13/Speech/253_035.wav
Added : /GameDir/Data-1.13/Speech/253_036.gap
Added : /GameDir/Data-1.13/Speech/253_036.wav
Added : /GameDir/Data-1.13/Speech/253_037.gap
Added : /GameDir/Data-1.13/Speech/253_037.wav
Added : /GameDir/Data-1.13/Speech/253_038.gap
Added : /GameDir/Data-1.13/Speech/253_038.wav
Added : /GameDir/Data-1.13/Speech/253_039.gap
Added : /GameDir/Data-1.13/Speech/253_039.wav
Added : /GameDir/Data-1.13/Speech/253_040.gap
Added : /GameDir/Data-1.13/Speech/253_040.wav
Added : /GameDir/Data-1.13/Speech/253_041.gap
Added : /GameDir/Data-1.13/Speech/253_041.wav
Added : /GameDir/Data-1.13/Speech/253_042.gap
Added : /GameDir/Data-1.13/Speech/253_042.wav
Added : /GameDir/Data-1.13/Speech/253_043.gap
Added : /GameDir/Data-1.13/Speech/253_043.wav
Added : /GameDir/Data-1.13/Speech/253_044.gap
Added : /GameDir/Data-1.13/Speech/253_044.wav
Added : /GameDir/Data-1.13/Speech/253_045.gap
Added : /GameDir/Data-1.13/Speech/253_045.wav
Added : /GameDir/Data-1.13/Speech/253_047.gap
Added : /GameDir/Data-1.13/Speech/253_047.wav
Added : /GameDir/Data-1.13/Speech/253_048.gap
Added : /GameDir/Data-1.13/Speech/253_048.wav
Added : /GameDir/Data-1.13/Speech/253_054.gap
Added : /GameDir/Data-1.13/Speech/253_054.wav
Added : /GameDir/Data-1.13/Speech/253_055.gap
Added : /GameDir/Data-1.13/Speech/253_055.wav
Added : /GameDir/Data-1.13/Speech/253_056.wav
Added : /GameDir/Data-1.13/Speech/253_057.gap
Added : /GameDir/Data-1.13/Speech/253_057.wav
Added : /GameDir/Data-1.13/Speech/253_058.wav
Added : /GameDir/Data-1.13/Speech/253_059.gap
Added : /GameDir/Data-1.13/Speech/253_059.wav
Added : /GameDir/Data-1.13/Speech/253_060.gap
Added : /GameDir/Data-1.13/Speech/253_060.wav
Added : /GameDir/Data-1.13/Speech/253_062.gap
Added : /GameDir/Data-1.13/Speech/253_062.wav
Added : /GameDir/Data-1.13/Speech/253_063.gap
Added : /GameDir/Data-1.13/Speech/253_063.wav
Added : /GameDir/Data-1.13/Speech/253_064.gap
Added : /GameDir/Data-1.13/Speech/253_064.wav
Added : /GameDir/Data-1.13/Speech/253_065.gap
Added : /GameDir/Data-1.13/Speech/253_065.wav
Added : /GameDir/Data-1.13/Speech/253_066.gap
Added : /GameDir/Data-1.13/Speech/253_066.wav
Added : /GameDir/Data-1.13/Speech/253_067.gap
Added : /GameDir/Data-1.13/Speech/253_067.wav
Added : /GameDir/Data-1.13/Speech/253_068.gap
Added : /GameDir/Data-1.13/Speech/253_068.wav
Added : /GameDir/Data-1.13/Speech/253_069.gap
Added : /GameDir/Data-1.13/Speech/253_069.wav
Added : /GameDir/Data-1.13/Speech/253_070.gap
Added : /GameDir/Data-1.13/Speech/253_070.wav
Added : /GameDir/Data-1.13/Speech/253_071.gap
Added : /GameDir/Data-1.13/Speech/253_071.wav
Added : /GameDir/Data-1.13/Speech/253_072.wav
Added : /GameDir/Data-1.13/Speech/253_073.gap
Added : /GameDir/Data-1.13/Speech/253_073.wav
Added : /GameDir/Data-1.13/Speech/253_074.gap
Added : /GameDir/Data-1.13/Speech/253_074.wav
Added : /GameDir/Data-1.13/Speech/253_075.gap
Added : /GameDir/Data-1.13/Speech/253_075.wav
Added : /GameDir/Data-1.13/Speech/253_076.wav
Added : /GameDir/Data-1.13/Speech/253_077.gap
Added : /GameDir/Data-1.13/Speech/253_077.wav
Added : /GameDir/Data-1.13/Speech/253_078.wav
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/OldAIMArchive.xml
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Modified : /GameDir/Data-1.13/faces/253.sti
Modified : /GameDir/Data-1.13/faces/33Face/253.STI
Modified : /GameDir/Data-1.13/faces/65Face/253.STI
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/253.sti
Modified : /GameDir/Data-1.13/faces/WOODCAMO/253.sti
Revision: 1637
Author: Wanne
Date: Donnerstag, 4. April 2013 23:50:47
Message:
- Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
FALSE = Do not use random stats (JA2 vanilla setting)
TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1636
Author: Wanne
Date: Samstag, 30. März 2013 21:03:05
Message:
- Added Fix and ReadMe for Windows 8
o How to get the game working and how to fix the slow/laggy performance on Windows 8
----
Added : /GameDir/Windows 8 Fix.zip
Revision: 1635
Author: Wanne
Date: Donnerstag, 28. März 2013 20:36:19
Message:
- INIEditorJA2Options.xml: Fixed empty lines and spaces for English Texts
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1634
Author: Wanne
Date: Donnerstag, 28. März 2013 00:21:52
Message:
- Added a few missing entries in the INIEditorJA2Options.xml
o But there are still a few (~ 20) entries left ...
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1633
Author: Wanne
Date: Donnerstag, 28. März 2013 00:20:51
Message:
- Added INI option to enable/disable random merc stats (MERCS_RANDOM_STATS)
0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1632
Author: Wanne
Date: Donnerstag, 28. März 2013 00:18:26
Message:
- Updated "Data-1.13/TableData/RandomStats.xml" (by Thor)
o Added random stats for the new DG mercs
----
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Revision: 1631
Author: Flugente
Date: Mittwoch, 27. März 2013 23:15:31
Message:
better cursor (by Thor)
----
Modified : /GameDir/Data/CURSORS/APPLY.STI
Modified : /GameDir/Data/CURSORS/APPLY_R.STI
Revision: 1630
Author: Wanne
Date: Mittwoch, 27. März 2013 23:08:33
Message:
Fixes (by anv & Thor)
o Stella: Fixed salary
o Moses: Replaced "devolve" with "none"
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1629
Author: Flugente
Date: Mittwoch, 27. März 2013 23:03:05
Message:
added apbp constants and icons (by Thor) for the 'apply items to persons'-feature
----
Added : /GameDir/Data/CURSORS/APPLY.STI
Added : /GameDir/Data/CURSORS/APPLY_R.STI
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-UB/APBPConstants.ini
Revision: 1628
Author: Wanne
Date: Sonntag, 24. März 2013 21:19:08
Message:
- Added a few comments to the Email/EmailMercLevelUp.xml file
----
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Revision: 1627
Author: Wanne
Date: Sonntag, 24. März 2013 20:50:15
Message:
- Added Dyno and Turtle to M.E.R.C (by anv)
- Reworked camo faces and created non camo face for Shadow and Monk (by anv)
- Reworked Smoke animated portrait (by anv)
- Added small 65 and 33 portraits for IMP 218 (previously she used the same as IMP 219) (by anv)
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/28/Jagged_Alliance_Deadly_Games_M.html
----
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Added : /GameDir/Data-1.13/faces/10.STI
Modified : /GameDir/Data-1.13/faces/170.sti
Modified : /GameDir/Data-1.13/faces/251.sti
Added : /GameDir/Data-1.13/faces/252.sti
Added : /GameDir/Data-1.13/faces/253.sti
Modified : /GameDir/Data-1.13/faces/33Face/218.sti
Added : /GameDir/Data-1.13/faces/33Face/252.STI
Added : /GameDir/Data-1.13/faces/33Face/253.STI
Modified : /GameDir/Data-1.13/faces/65Face/218.sti
Added : /GameDir/Data-1.13/faces/65Face/252.STI
Added : /GameDir/Data-1.13/faces/65Face/253.STI
Added : /GameDir/Data-1.13/faces/BigFaces/252.sti
Added : /GameDir/Data-1.13/faces/BigFaces/253.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/10.STI
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/170.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/252.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/253.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/10.STI
Modified : /GameDir/Data-1.13/faces/URBANCAMO/170.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/252.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/253.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/10.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/252.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/253.sti
Revision: 1626
Author: Flugente
Date: Sonntag, 24. März 2013 20:33:26
Message:
added stun gun to enemy item choices
----
Modified : /GameDir/Data-1.13/TableData/Inventory/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Green.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Revision: 1625
Author: Flugente
Date: Sonntag, 24. März 2013 19:58:29
Message:
- bodies are now twohanded
- removed admin shirts from npc inventory
----
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TinaInventory.xml
Revision: 1624
Author: Wanne
Date: Dienstag, 19. März 2013 13:06:23
Message:
- Added starting gear for the 4 new DG merc (Stella, Smoke, Ears and Moses) (by anv)
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 1623
Author: Wanne
Date: Montag, 18. März 2013 11:10:53
Message:
- Added 4 new DG-Merc: Stella, Ears, Smoke and Moses (by anv)
o AIM: Stella, Moses, Smoke
o MERC: Ears
- Moved Rev and Elroy to MERC
Missing stuff:
o Currently the 4 new merc do not have StartingGear. Will be done soon.
o There are no entries set in MercOpinions.xml
o Some texts are missing for the merc in EmailMercAvailable.xml
o Speech is missing
----
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/OldAIMArchive.xml
Added : /GameDir/Data-1.13/faces/248.sti
Added : /GameDir/Data-1.13/faces/249.sti
Added : /GameDir/Data-1.13/faces/250.sti
Added : /GameDir/Data-1.13/faces/251.sti
Added : /GameDir/Data-1.13/faces/33Face/248.STI
Added : /GameDir/Data-1.13/faces/33Face/249.STI
Added : /GameDir/Data-1.13/faces/33Face/250.STI
Added : /GameDir/Data-1.13/faces/33Face/251.sti
Added : /GameDir/Data-1.13/faces/65Face/248.STI
Added : /GameDir/Data-1.13/faces/65Face/249.STI
Added : /GameDir/Data-1.13/faces/65Face/250.STI
Added : /GameDir/Data-1.13/faces/65Face/251.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/247.sti
Added : /GameDir/Data-1.13/faces/BigFaces/248.STI
Added : /GameDir/Data-1.13/faces/BigFaces/249.STI
Added : /GameDir/Data-1.13/faces/BigFaces/250.STI
Added : /GameDir/Data-1.13/faces/BigFaces/251.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/248.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/249.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/250.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/248.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/249.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/250.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/248.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/249.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/250.sti
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI
Revision: 1622
Author: Flugente
Date: Sonntag, 17. März 2013 23:12:01
Message:
- fixed path for pockets.xml (by JMich)
- fixed issue with disappearing random items (by JMich)
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1621
Author: Flugente
Date: Sonntag, 17. März 2013 01:34:15
Message:
PRISONER_INFO_DETECT_CHANCE is obsolete
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1620
Author: Wanne
Date: Sonntag, 10. März 2013 17:54:50
Message:
- Added missing MW_SR_HIP_AIM.STI (renamed the original animation file) (thx to Buggler)
----
Deleted : /GameDir/Data/Anims/M_MERC/MW_SR_AM.STI.original
Added : /GameDir/Data/Anims/M_MERC/MW_SR_HIP_AIM.STI (Copy from path: /GameDir/Data/Anims/M_MERC/MW_SR_AM.STI.original, Revision, 1619)
Revision: 1619
Author: Flugente
Date: Sonntag, 10. März 2013 17:04:50
Message:
added MERCS_CAN_DO_ADVANCED_REPAIRS, DIRT_GLOBAL_MODIFIER and OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER (UB) ini options
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1618
Author: Wanne
Date: Samstag, 9. März 2013 18:04:58
Message:
- Added 4 new JA/DG Merc to A.I.M (by anv)
o Hector, Elroy, Mouse and Rev
- Updated Portraits: Vinny, Bud, Screw (by anv)
----
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/faces/238.sti
Modified : /GameDir/Data-1.13/faces/243.sti
Added : /GameDir/Data-1.13/faces/244.sti
Added : /GameDir/Data-1.13/faces/245.STI
Added : /GameDir/Data-1.13/faces/246.STI
Added : /GameDir/Data-1.13/faces/247.STI
Modified : /GameDir/Data-1.13/faces/33Face/238.sti
Modified : /GameDir/Data-1.13/faces/33Face/240.sti
Modified : /GameDir/Data-1.13/faces/33Face/243.sti
Added : /GameDir/Data-1.13/faces/33Face/244.sti
Added : /GameDir/Data-1.13/faces/33Face/245.STI
Added : /GameDir/Data-1.13/faces/33Face/246.sti
Added : /GameDir/Data-1.13/faces/33Face/247.sti
Modified : /GameDir/Data-1.13/faces/65Face/238.sti
Modified : /GameDir/Data-1.13/faces/65Face/240.sti
Modified : /GameDir/Data-1.13/faces/65Face/243.sti
Added : /GameDir/Data-1.13/faces/65Face/244.sti
Added : /GameDir/Data-1.13/faces/65Face/245.STI
Added : /GameDir/Data-1.13/faces/65Face/246.sti
Added : /GameDir/Data-1.13/faces/65Face/247.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/238.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/240.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/243.sti
Added : /GameDir/Data-1.13/faces/BigFaces/244.sti
Added : /GameDir/Data-1.13/faces/BigFaces/245.STI
Added : /GameDir/Data-1.13/faces/BigFaces/246.sti
Added : /GameDir/Data-1.13/faces/BigFaces/247.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/238.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/243.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/244.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/245.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/246.STI
Added : /GameDir/Data-1.13/faces/DESERTCAMO/247.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/238.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/243.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/244.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/245.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/246.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/247.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/238.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/243.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/244.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/245.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/246.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/247.STI
Revision: 1617
Author: Flugente
Date: Donnerstag, 7. März 2013 03:32:24
Message:
fixed typo
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1616
Author: Flugente
Date: Donnerstag, 7. März 2013 03:21:03
Message:
dirt system: added an option that controls wether a gun also gets cleaned on fully repairing it
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1615
Author: Flugente
Date: Dienstag, 5. März 2013 22:29:07
Message:
added ini option to turn off eating sounds
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1614
Author: Wanne
Date: Dienstag, 5. März 2013 10:04:31
Message:
- Fixed "corrupt" civ52.edt file (prisoners quotes). The file had wrong file size and empty lines
@all: Please use the EdtMegaEditor when editing EDT files, cause other EDT-Editors can damage the file
----
Modified : /GameDir/Data/NPCData/civ52.edt
Revision: 1613
Author: Flugente
Date: Dienstag, 5. März 2013 02:17:21
Message:
- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty. The roomnumbers are set in SectorNames.xml.
- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier. Proabilities for prisoner events were increased to more reasonable values.
----
Modified : /GameDir/Data/NPCData/civ52.edt
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/Data-UB/Scripts/StrategicTownLoyalty.lua
Modified : /GameDir/Data-UB/TableData/CivGroupNames.xml
Revision: 1612
Author: Wanne
Date: Montag, 4. März 2013 10:24:28
Message:
- Updated JA2 - DG Faces & added Camo Faces (by anv)
o Updated: Bud, Gary, Needle, Postie, Sparky
o New: Elroy, Mouse -> Added to the TODOs trunk (until we have valid entries in the XML files)
-> http://www.bears-pit.com/board/ubbthreads.php/topics/298288/25/Jagged_Alliance_Deadly_Games_M.html
----
Modified : /GameDir/Data-1.13/faces/220.sti
Modified : /GameDir/Data-1.13/faces/223.sti
Modified : /GameDir/Data-1.13/faces/224.sti
Modified : /GameDir/Data-1.13/faces/240.sti
Modified : /GameDir/Data-1.13/faces/242.sti
Modified : /GameDir/Data-1.13/faces/33Face/223.sti
Modified : /GameDir/Data-1.13/faces/33Face/240.sti
Modified : /GameDir/Data-1.13/faces/33Face/242.sti
Modified : /GameDir/Data-1.13/faces/65Face/223.sti
Modified : /GameDir/Data-1.13/faces/65Face/240.sti
Modified : /GameDir/Data-1.13/faces/65Face/242.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/220.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/223.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/224.STI
Modified : /GameDir/Data-1.13/faces/BigFaces/240.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/242.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/220.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/223.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/224.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/240_desert.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/242.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/220.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/223.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/224.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/240.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/242.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/220.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/223.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/224.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/240.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/242.sti
Revision: 1611
Author: Flugente
Date: Sonntag, 3. März 2013 17:19:21
Message:
added AP & BP cost setting for arming bombs/grenades in inventory
----
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-UB/APBPConstants.ini
Revision: 1610
Author: Wanne
Date: Dienstag, 26. Februar 2013 15:11:12
Message:
- Moved the following XML files in the correct "Data\TableData" location (thx to Buggler)
----
Deleted : /GameDir/Data/TableData/Inventory/PocketPopups.xml
Deleted : /GameDir/Data/TableData/Inventory/Pockets.xml
Added : /GameDir/Data/TableData/Items/PocketPopups.xml
Added : /GameDir/Data/TableData/Items/Pockets.xml
Added : /GameDir/Data/TableData/SquadNames.xml
Revision: 1609
Author: Wanne
Date: Dienstag, 26. Februar 2013 14:59:47
Message:
- Fixed Mobile Militia graphical & transparency icon issues (by Buggler)
----
Added : /GameDir/Data/Interface/MILITIA.STI
Modified : /GameDir/Data/Interface/MILITIA_1024x768.STI
Modified : /GameDir/Data/Interface/MILITIA_800x600.STI
Revision: 1608
Author: Flugente
Date: Montag, 25. Februar 2013 23:18:32
Message:
- externalised squad names
- moved Pockets.xml an PocketPopups.xml
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Deleted : /GameDir/Data-1.13/TableData/Inventory/PocketPopups.xml
Deleted : /GameDir/Data-1.13/TableData/Inventory/Pockets.xml
Added : /GameDir/Data-1.13/TableData/Items/PocketPopups.xml
Added : /GameDir/Data-1.13/TableData/Items/Pockets.xml
Added : /GameDir/Data-1.13/TableData/SquadNames.xml
Revision: 1607
Author: Flugente
Date: Sonntag, 24. Februar 2013 15:25:01
Message:
militia equipment feature is off by default
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1606
Author: Flugente
Date: Samstag, 23. Februar 2013 19:29:04
Message:
new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1605
Author: Wanne
Date: Samstag, 23. Februar 2013 10:48:25
Message:
SaveLoadScreen Useability Enhancement & Fix (by Buggler)
- Changed font color for better readability
- Enlarged highlight box
- Added LEFTARROW & RIGHTARROW hotkey for previous & next page
- Fixed minor graphical bugs
----
Modified : /GameDir/Data/Interface/LOADSCREENADDONS_SAVEGAME.sti
Revision: 1604
Author: Flugente
Date: Donnerstag, 21. Februar 2013 21:29:32
Message:
added neurotoxin dart crate
----
Modified : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items/Items.xml
Modified : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Revision: 1603
Author: inshy
Date: Freitag, 15. Februar 2013 12:17:12
Message:
-Added missing letters for French
----
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Revision: 1602
Author: Wanne
Date: Sonntag, 3. Februar 2013 22:54:00
Message:
New XML-Editor: 0.102
- Fixed folder location of tabledata xml files
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1601
Author: Wanne
Date: Donnerstag, 31. Januar 2013 21:20:39
Message:
Fixed X/Y coordinates of new items like sandbags, food etc & those with no coordinates specified in pickup menu (by Buggler)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1600
Author: Wanne
Date: Montag, 28. Januar 2013 15:15:48
Message:
Fixes (by Buggler)
- Fixed shopkeeper & repair interface IMP portrait bug due to wrong image size in 33Face & 65Face for IMP
----
Modified : /GameDir/Data/IMPFaces/33FACE/200.STI
Modified : /GameDir/Data/IMPFaces/33FACE/201.STI
Modified : /GameDir/Data/IMPFaces/33FACE/202.STI
Modified : /GameDir/Data/IMPFaces/33FACE/203.STI
Modified : /GameDir/Data/IMPFaces/33FACE/204.STI
Modified : /GameDir/Data/IMPFaces/33FACE/205.STI
Modified : /GameDir/Data/IMPFaces/33FACE/206.STI
Modified : /GameDir/Data/IMPFaces/33FACE/207.STI
Modified : /GameDir/Data/IMPFaces/33FACE/208.STI
Modified : /GameDir/Data/IMPFaces/33FACE/209.STI
Modified : /GameDir/Data/IMPFaces/33FACE/210.STI
Modified : /GameDir/Data/IMPFaces/33FACE/211.STI
Modified : /GameDir/Data/IMPFaces/33FACE/212.STI
Modified : /GameDir/Data/IMPFaces/33FACE/213.STI
Modified : /GameDir/Data/IMPFaces/33FACE/214.STI
Modified : /GameDir/Data/IMPFaces/33FACE/215.STI
Revision: 1599
Author: Wanne
Date: Samstag, 26. Januar 2013 20:56:50
Message:
- Moved SoundsProfiles.xml to the correct folder
----
Added : /GameDir/Data/TableData/Sounds/SoundsProfiles.xml
Deleted : /GameDir/Data/TableData/SoundsProfiles.xml
Revision: 1598
Author: Wanne
Date: Dienstag, 22. Januar 2013 14:21:13
Message:
Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1597
Author: Flugente
Date: Samstag, 19. Januar 2013 21:23:26
Message:
When talking to an enemy, we can surrender to him if he hasn't asked us to before.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1596
Author: Wanne
Date: Samstag, 19. Januar 2013 20:45:47
Message:
Enabled random merc stats for "Data-1.13" (by Thor)
o See file "Data-1.13/TableData/RandomStats.xml
o To disable random merc stats for certain mercs, just set <Enabled>0</Enabled> in RandomStats.xml
o Additional Informations: http://www.bears-pit.com/board/ubbthreads.php/topics/314414/1.html
----
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Revision: 1595
Author: Wanne
Date: Samstag, 19. Januar 2013 20:40:01
Message:
- Fixed UB GameDir files. Now it should start again without errors
----
Added : /GameDir/Data-UB/TableData/Inventory/MercStartingGear25.xml
Deleted : /GameDir/Data-UB/TableData/MercStartingGear25.xml
Deleted : /GameDir/Data-UB/TableData/NPCInventory/TinaInventory.xml
Revision: 1594
Author: Wanne
Date: Dienstag, 15. Januar 2013 21:05:25
Message:
Fixes (by Buggler)
- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding
----
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-UB/Skills_Settings.INI
Revision: 1593
Author: Flugente
Date: Montag, 14. Januar 2013 21:18:04
Message:
added missing xmls
----
Added : /GameDir/Data/TableData/NPCInventory/TinaInventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/TinaInventory.xml
Revision: 1592
Author: Wanne
Date: Sonntag, 13. Januar 2013 18:51:51
Message:
- Fixed MERC <mAbsolutePrice> to -1 (by Buggler)
(only 1.13 xml is bugged, vanilla classic is working as it is.)
----
Modified : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Revision: 1591
Author: Flugente
Date: Sonntag, 13. Januar 2013 17:23:12
Message:
added finetuned specific gun selections for enemy and militia (by ClarkeW)
----
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Admin.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Regular.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Elite.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Green.xml
Modified : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Regular.xml
Revision: 1590
Author: Flugente
Date: Sonntag, 13. Januar 2013 17:07:19
Message:
added merchant xml files in case someone plays withut the 1.13 folder
----
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_10_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_11_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_12_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_13_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_14_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_15_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_16_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_17_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_18_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_19_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_1_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_20_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_2_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_3_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_4_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_5_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_6_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_7_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_8_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/AdditionalDealer_9_Inventory.xml
Added : /GameDir/Data/TableData/NPCInventory/Merchants.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_10_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_11_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_12_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_13_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_14_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_15_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_16_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_17_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_18_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_19_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_1_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_20_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_2_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_3_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_4_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_5_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_6_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_7_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_8_Inventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/AdditionalDealer_9_Inventory.xml
Revision: 1589
Author: Flugente
Date: Sonntag, 6. Januar 2013 04:40:35
Message:
- added ap and bp costs for adding/removing fortifications and filling sandbags
- added face icon for multi-turn actions with regard to fortifications
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-UB/APBPConstants.ini
Revision: 1588
Author: Wanne
Date: Samstag, 5. Januar 2013 17:32:32
Message:
GameDir Cleanup
- Moved foreign (non English) language xml files to the language specific GameDir folder
o https://ja2svn.dyndns.org/source/ja2/trunk/GameData
- Deleted old unused XML files
o FilesSenderList.xml (this is not an 1.13 xml file)
o SenderNameList (this file is in the TableData\Email\EmailSenderNameList.xml)
----
Deleted : /GameDir/Data/TableData/Email/Polish.EmailMercAvailable.xml
Deleted : /GameDir/Data/TableData/Email/Polish.EmailMercLevelUp.xml
Deleted : /GameDir/Data/TableData/Email/Russian.EmailMercAvailable.xml
Deleted : /GameDir/Data/TableData/Email/Russian.EmailMercLevelUp.xml
Deleted : /GameDir/Data/TableData/SenderNameList.xml
Deleted : /GameDir/Data-1.13/TableData/SenderNameList.xml
Deleted : /GameDir/Data-UB/TableData/Email/German.EmailMercAvailable.xml
Deleted : /GameDir/Data-UB/TableData/Email/German.EmailMercLevelUp.xml
Deleted : /GameDir/Data-UB/TableData/Email/German.EmailSenderNameList.xml
Deleted : /GameDir/Data-UB/TableData/Email/Polish.EmailMercAvailable.xml
Deleted : /GameDir/Data-UB/TableData/Email/Polish.EmailMercLevelUp.xml
Deleted : /GameDir/Data-UB/TableData/Email/Polish.EmailSenderNameList.xml
Deleted : /GameDir/Data-UB/TableData/Email/Russian.EmailMercAvailable.xml
Deleted : /GameDir/Data-UB/TableData/Email/Russian.EmailMercLevelUp.xml
Deleted : /GameDir/Data-UB/TableData/Email/Russian.EmailSenderNameList.xml
Deleted : /GameDir/Data-UB/TableData/German.CivGroupNames.xml
Deleted : /GameDir/Data-UB/TableData/German.EnemyNames.xml
Deleted : /GameDir/Data-UB/TableData/German.EnemyRank.xml
Deleted : /GameDir/Data-UB/TableData/Polish.CivGroupNames.xml
Deleted : /GameDir/Data-UB/TableData/Polish.EnemyNames.xml
Deleted : /GameDir/Data-UB/TableData/Polish.EnemyRank.xml
Deleted : /GameDir/Data-UB/TableData/Polish.FilesSenderList.xml
Deleted : /GameDir/Data-UB/TableData/Russian.CivGroupNames.xml
Deleted : /GameDir/Data-UB/TableData/Russian.EnemyNames.xml
Deleted : /GameDir/Data-UB/TableData/Russian.EnemyRank.xml
Deleted : /GameDir/Data-UB/TableData/Russian.MercProfiles25.xml
Revision: 1587
Author: Wanne
Date: Samstag, 5. Januar 2013 16:19:21
Message:
- New INI Editor: 2.5.0
o Removed HIGHSPEED TIMER option
----
Modified : /GameDir/INI Editor.exe
Revision: 1586
Author: Wanne
Date: Samstag, 5. Januar 2013 16:06:10
Message:
- Removed HIGHSPEED_TIMER option from the ja2.ini. Highspeed timer is now always ON
----
Modified : /GameDir/Ja2.ini
Revision: 1585
Author: Flugente
Date: Samstag, 5. Januar 2013 00:34:28
Message:
added missing icon for alternate weapon holding (by Sandro)
----
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Revision: 1584
Author: Flugente
Date: Samstag, 5. Januar 2013 00:22:41
Message:
- reordered xmls
- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
----
Deleted : /GameDir/Data/TableData/AmmoStrings.xml
Deleted : /GameDir/Data/TableData/AmmoTypes.xml
Deleted : /GameDir/Data/TableData/Armours.xml
Deleted : /GameDir/Data/TableData/AttachmentComboMerges.xml
Deleted : /GameDir/Data/TableData/AttachmentInfo.xml
Deleted : /GameDir/Data/TableData/AttachmentPoint.xml
Deleted : /GameDir/Data/TableData/AttachmentSlots.xml
Deleted : /GameDir/Data/TableData/Attachments.xml
Deleted : /GameDir/Data/TableData/Clothes.xml
Deleted : /GameDir/Data/TableData/CompatibleFaceItems.xml
Deleted : /GameDir/Data/TableData/Drugs.xml
Deleted : /GameDir/Data/TableData/EnemyAmmoDrops.xml
Deleted : /GameDir/Data/TableData/EnemyArmourDrops.xml
Deleted : /GameDir/Data/TableData/EnemyExplosiveDrops.xml
Deleted : /GameDir/Data/TableData/EnemyGunChoices.xml
Deleted : /GameDir/Data/TableData/EnemyItemChoices.xml
Deleted : /GameDir/Data/TableData/EnemyMiscDrops.xml
Deleted : /GameDir/Data/TableData/EnemyWeaponDrops.xml
Deleted : /GameDir/Data/TableData/ExplosionData.xml
Deleted : /GameDir/Data/TableData/Explosives.xml
Deleted : /GameDir/Data/TableData/Food.xml
Deleted : /GameDir/Data/TableData/IMPItemChoices.xml
Deleted : /GameDir/Data/TableData/IncompatibleAttachments.xml
Added : /GameDir/Data/TableData/Inventory
Added : /GameDir/Data/TableData/Inventory/EnemyAmmoDrops.xml
Added : /GameDir/Data/TableData/Inventory/EnemyArmourDrops.xml
Added : /GameDir/Data/TableData/Inventory/EnemyExplosiveDrops.xml
Added : /GameDir/Data/TableData/Inventory/EnemyGunChoices.xml
Added : /GameDir/Data/TableData/Inventory/EnemyItemChoices.xml
Added : /GameDir/Data/TableData/Inventory/EnemyMiscDrops.xml
Added : /GameDir/Data/TableData/Inventory/EnemyWeaponDrops.xml
Added : /GameDir/Data/TableData/Inventory/GunChoices_Enemy_Admin.xml
Added : /GameDir/Data/TableData/Inventory/GunChoices_Enemy_Elite.xml
Added : /GameDir/Data/TableData/Inventory/GunChoices_Enemy_Regular.xml
Added : /GameDir/Data/TableData/Inventory/GunChoices_Militia_Elite.xml
Added : /GameDir/Data/TableData/Inventory/GunChoices_Militia_Green.xml
Added : /GameDir/Data/TableData/Inventory/GunChoices_Militia_Regular.xml
Added : /GameDir/Data/TableData/Inventory/IMPItemChoices.xml
Added : /GameDir/Data/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Added : /GameDir/Data/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Added : /GameDir/Data/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Added : /GameDir/Data/TableData/Inventory/ItemChoices_Militia_Elite.xml
Added : /GameDir/Data/TableData/Inventory/ItemChoices_Militia_Green.xml
Added : /GameDir/Data/TableData/Inventory/ItemChoices_Militia_Regular.xml
Added : /GameDir/Data/TableData/Inventory/MercStartingGear.xml
Added : /GameDir/Data/TableData/Inventory/PocketPopups.xml
Added : /GameDir/Data/TableData/Inventory/Pockets.xml
Deleted : /GameDir/Data/TableData/Item_Transformations.xml
Added : /GameDir/Data/TableData/Items
Added : /GameDir/Data/TableData/Items/AmmoStrings.xml
Added : /GameDir/Data/TableData/Items/AmmoTypes.xml
Added : /GameDir/Data/TableData/Items/Armours.xml
Added : /GameDir/Data/TableData/Items/AttachmentComboMerges.xml
Added : /GameDir/Data/TableData/Items/AttachmentInfo.xml
Added : /GameDir/Data/TableData/Items/AttachmentSlots.xml
Added : /GameDir/Data/TableData/Items/Attachments.xml
Added : /GameDir/Data/TableData/Items/Clothes.xml
Added : /GameDir/Data/TableData/Items/CompatibleFaceItems.xml
Added : /GameDir/Data/TableData/Items/Drugs.xml
Added : /GameDir/Data/TableData/Items/ExplosionData.xml
Added : /GameDir/Data/TableData/Items/Explosives.xml
Added : /GameDir/Data/TableData/Items/Food.xml
Added : /GameDir/Data/TableData/Items/IncompatibleAttachments.xml
Added : /GameDir/Data/TableData/Items/Item_Transformations.xml
Added : /GameDir/Data/TableData/Items/Items.xml
Added : /GameDir/Data/TableData/Items/Launchables.xml
Added : /GameDir/Data/TableData/Items/LoadBearingEquipment.xml
Added : /GameDir/Data/TableData/Items/Magazines.xml
Added : /GameDir/Data/TableData/Items/Merges.xml
Added : /GameDir/Data/TableData/Items/RandomItem.xml
Added : /GameDir/Data/TableData/Items/Weapons.xml
Deleted : /GameDir/Data/TableData/Items.xml
Deleted : /GameDir/Data/TableData/Launchables.xml
Deleted : /GameDir/Data/TableData/LoadBearingEquipment.xml
Added : /GameDir/Data/TableData/Lookup/AttachmentPoint.xml
Added : /GameDir/Data/TableData/Lookup/NasAttachmentClass.xml
Added : /GameDir/Data/TableData/Lookup/Silhouette.xml
Deleted : /GameDir/Data/TableData/Magazines.xml
Deleted : /GameDir/Data/TableData/MercStartingGear.xml
Deleted : /GameDir/Data/TableData/Merges.xml
Deleted : /GameDir/Data/TableData/NasAttachmentClass.xml
Deleted : /GameDir/Data/TableData/PocketPopups.xml
Deleted : /GameDir/Data/TableData/Pockets.xml
Deleted : /GameDir/Data/TableData/RandomItem.xml
Deleted : /GameDir/Data/TableData/Silhouette.xml
Deleted : /GameDir/Data/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Deleted : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Deleted : /GameDir/Data-1.13/TableData/Armours.xml
Deleted : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Deleted : /GameDir/Data-1.13/TableData/AttachmentInfo.xml
Deleted : /GameDir/Data-1.13/TableData/AttachmentPoint.xml
Deleted : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Deleted : /GameDir/Data-1.13/TableData/Attachments.xml
Deleted : /GameDir/Data-1.13/TableData/Clothes.xml
Deleted : /GameDir/Data-1.13/TableData/CompatibleFaceItems.xml
Deleted : /GameDir/Data-1.13/TableData/Drugs.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyAmmoDrops.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyArmourDrops.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyExplosiveDrops.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Deleted : /GameDir/Data-1.13/TableData/EnemyWeaponDrops.xml
Deleted : /GameDir/Data-1.13/TableData/ExplosionData.xml
Deleted : /GameDir/Data-1.13/TableData/Explosives.xml
Deleted : /GameDir/Data-1.13/TableData/Food.xml
Deleted : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Deleted : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Added : /GameDir/Data-1.13/TableData/Inventory
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyAmmoDrops.xml
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyArmourDrops.xml
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyExplosiveDrops.xml
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyGunChoices.xml
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyItemChoices.xml
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyMiscDrops.xml
Added : /GameDir/Data-1.13/TableData/Inventory/EnemyWeaponDrops.xml
Added : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Admin.xml
Added : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Elite.xml
Added : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Enemy_Regular.xml
Added : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Elite.xml
Added : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Green.xml
Added : /GameDir/Data-1.13/TableData/Inventory/GunChoices_Militia_Regular.xml
Added : /GameDir/Data-1.13/TableData/Inventory/IMPItemChoices.xml
Added : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Admin.xml
Added : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Elite.xml
Added : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Enemy_Regular.xml
Added : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Elite.xml
Added : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Green.xml
Added : /GameDir/Data-1.13/TableData/Inventory/ItemChoices_Militia_Regular.xml
Added : /GameDir/Data-1.13/TableData/Inventory/MercStartingGear.xml
Added : /GameDir/Data-1.13/TableData/Inventory/PocketPopups.xml
Added : /GameDir/Data-1.13/TableData/Inventory/Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/Item_Transformations.xml
Added : /GameDir/Data-1.13/TableData/Items
Added : /GameDir/Data-1.13/TableData/Items/AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/Items/AmmoTypes.xml
Added : /GameDir/Data-1.13/TableData/Items/Armours.xml
Added : /GameDir/Data-1.13/TableData/Items/AttachmentComboMerges.xml
Added : /GameDir/Data-1.13/TableData/Items/AttachmentInfo.xml
Added : /GameDir/Data-1.13/TableData/Items/AttachmentSlots.xml
Added : /GameDir/Data-1.13/TableData/Items/Attachments.xml
Added : /GameDir/Data-1.13/TableData/Items/Clothes.xml
Added : /GameDir/Data-1.13/TableData/Items/CompatibleFaceItems.xml
Added : /GameDir/Data-1.13/TableData/Items/Drugs.xml
Added : /GameDir/Data-1.13/TableData/Items/ExplosionData.xml
Added : /GameDir/Data-1.13/TableData/Items/Explosives.xml
Added : /GameDir/Data-1.13/TableData/Items/Food.xml
Added : /GameDir/Data-1.13/TableData/Items/IncompatibleAttachments.xml
Added : /GameDir/Data-1.13/TableData/Items/Item_Transformations.xml
Added : /GameDir/Data-1.13/TableData/Items/Items.xml
Added : /GameDir/Data-1.13/TableData/Items/Launchables.xml
Added : /GameDir/Data-1.13/TableData/Items/LoadBearingEquipment.xml
Added : /GameDir/Data-1.13/TableData/Items/Magazines.xml
Added : /GameDir/Data-1.13/TableData/Items/Merges.xml
Added : /GameDir/Data-1.13/TableData/Items/RandomItem.xml
Added : /GameDir/Data-1.13/TableData/Items/Weapons.xml
Deleted : /GameDir/Data-1.13/TableData/Items.xml
Deleted : /GameDir/Data-1.13/TableData/Launchables.xml
Deleted : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Added : /GameDir/Data-1.13/TableData/Lookup/AttachmentPoint.xml
Added : /GameDir/Data-1.13/TableData/Lookup/NasAttachmentClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Deleted : /GameDir/Data-1.13/TableData/Magazines.xml
Deleted : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Deleted : /GameDir/Data-1.13/TableData/Merges.xml
Deleted : /GameDir/Data-1.13/TableData/NasAttachmentClass.xml
Deleted : /GameDir/Data-1.13/TableData/PocketPopups.xml
Deleted : /GameDir/Data-1.13/TableData/Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/RandomItem.xml
Deleted : /GameDir/Data-1.13/TableData/Silhouette.xml
Added : /GameDir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
Deleted : /GameDir/Data-1.13/TableData/SoundsProfiles.xml
Deleted : /GameDir/Data-1.13/TableData/Weapons.xml
Deleted : /GameDir/Data-UB/TableData/IMPItemChoices.xml
Added : /GameDir/Data-UB/TableData/Inventory
Added : /GameDir/Data-UB/TableData/Inventory/IMPItemChoices.xml
Added : /GameDir/Data-UB/TableData/Items
Revision: 1583
Author: Flugente
Date: Freitag, 4. Januar 2013 22:40:43
Message:
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1582
Author: Flugente
Date: Donnerstag, 3. Januar 2013 18:12:24
Message:
added new scuba gear picture and pepper spray sounds (by Shanga)
----
Added : /GameDir/Data/Sounds/Weapons/Misc/CLICK.WAV
Added : /GameDir/Data/Sounds/Weapons/Misc/PEPPER_SPRAY.WAV
Modified : /GameDir/Data-1.13/BigItems/p2item158.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1581
Author: Wanne
Date: Donnerstag, 3. Januar 2013 11:43:28
Message:
- Deleted old outdated ja2.exe (5520)
- Added text file with download url to D.Brot's SkyDrive for the latest development executables
----
Added : /GameDir/ja2.exe.download.txt
Deleted : /GameDir/ja2_5520.exe
Revision: 1580
Author: Flugente
Date: Donnerstag, 3. Januar 2013 05:06:06
Message:
- added new pics for various items (by Shanga)
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players
----
Added : /GameDir/Data-1.13/BigItems/p2item153.sti
Added : /GameDir/Data-1.13/BigItems/p2item154.sti
Added : /GameDir/Data-1.13/BigItems/p2item155.sti
Added : /GameDir/Data-1.13/BigItems/p2item156.sti
Added : /GameDir/Data-1.13/BigItems/p2item157.sti
Added : /GameDir/Data-1.13/BigItems/p2item158.sti
Added : /GameDir/Data-1.13/BigItems/p2item159.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1579
Author: Flugente
Date: Sonntag, 30. Dezember 2012 20:17:36
Message:
New Feature: enemy assassins disguise as militia and can ambush player mercs
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Revision: 1578
Author: Flugente
Date: Donnerstag, 20. Dezember 2012 02:23:11
Message:
added missing xml
----
Added : /GameDir/Data-1.13/TableData/NPCInventory/TinaInventory.xml
Revision: 1577
Author: Flugente
Date: Donnerstag, 20. Dezember 2012 01:29:33
Message:
New Feature: The number of merchants has increased, and their values have been externalised.
----
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_10_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_11_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_12_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_13_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_14_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_15_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_16_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_17_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_18_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_19_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_1_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_20_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_2_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_3_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_4_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_5_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_6_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_7_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_8_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/AdditionalDealer_9_Inventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/Merchants.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/Merchants.xml
Revision: 1576
Author: Flugente
Date: Montag, 17. Dezember 2012 22:26:03
Message:
- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632).
- added 'stack of binders' item to Jake and Sam inventories.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Revision: 1575
Author: Wanne
Date: Sonntag, 9. Dezember 2012 18:59:39
Message:
- Fixes (by Buggler)
o Added IMP 219 missing gasmask & nightvision googles
o Corrected transparency color in sungoggles
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles_IMP.sti
Revision: 1574
Author: Wanne
Date: Samstag, 8. Dezember 2012 23:05:52
Message:
- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1573
Author: Flugente
Date: Samstag, 8. Dezember 2012 19:55:44
Message:
- Diving bottle is now worn in the combat pack position instead of vest position
----
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Revision: 1572
Author: Flugente
Date: Samstag, 8. Dezember 2012 01:33:27
Message:
New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you where spotted however, the enemy remembers that, and can see still you in deep water
----
Added : /GameDir/Data/Interface/fish.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Revision: 1571
Author: Flugente
Date: Dienstag, 4. Dezember 2012 21:50:29
Message:
- added missing sti files
----
Modified : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Revision: 1570
Author: Flugente
Date: Dienstag, 4. Dezember 2012 00:29:11
Message:
- allowed to check militia in Tixa
- added pepper spray to a few mercs
----
Modified : /GameDir/Data-1.13/TableData/Map/Cities.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1569
Author: Flugente
Date: Dienstag, 4. Dezember 2012 00:08:48
Message:
- added stun gun and pepper spray (only placeholder images for now).
- Fix: Kobra had wrong nasAttachmentClass
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1568
Author: Flugente
Date: Montag, 3. Dezember 2012 01:30:42
Message:
New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
----
Added : /GameDir/Data/CURSORS/HANDCUFFS.sti
Added : /GameDir/Data/CURSORS/HANDCUFFS_R.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1567
Author: Wanne
Date: Freitag, 30. November 2012 20:23:57
Message:
- Updated translation text in Encyclopedia/EncyclopediaQuests.xml (by LLIkaOIO)
o Info: Currently Encyclopedia is disabled in the source, cause of memory leaks
----
Modified : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaQuests.xml
Revision: 1566
Author: Wanne
Date: Freitag, 23. November 2012 22:57:05
Message:
- Fixed corrupt file Hotkeys 1.13.pdf
----
Modified : /GameDir/Docs/Hotkeys 1.13.pdf
Revision: 1565
Author: Wanne
Date: Freitag, 23. November 2012 20:42:51
Message:
- Updated 1.13 Hotkeys (by goc_man )
----
Modified : /GameDir/Docs/Hotkeys 1.13.pdf
Revision: 1564
Author: Flugente
Date: Montag, 19. November 2012 01:37:32
Message:
with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1563
Author: Wanne
Date: Samstag, 17. November 2012 15:08:47
Message:
Fixes (by Buggler)
- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west
----
Added : /GameDir/Data/Maps
Added : /GameDir/Data/Maps/f6.dat
Added : /GameDir/Data/Maps/g13.dat
Added : /GameDir/Data/Maps/g14.dat
Added : /GameDir/Data/Maps/k15.dat
Added : /GameDir/Data/Maps/l11.dat
Added : /GameDir/Data/Maps/l15.dat
Added : /GameDir/Data/Maps/p1.dat
Modified : /GameDir/Data/TableData/Map/MovementCosts.xml
Modified : /GameDir/Data-1.13/TableData/Map/MovementCosts.xml
Revision: 1562
Author: Flugente
Date: Freitag, 16. November 2012 22:13:12
Message:
New feature: Counterattacks in all major cities
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1561
Author: MaddMugsy
Date: Freitag, 16. November 2012 10:02:24
Message:
-Added Random Item Class to Lookup/ItemClass.xml
-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/Lookup/AmmoFlag.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Revision: 1560
Author: Flugente
Date: Mittwoch, 14. November 2012 02:26:00
Message:
Ini option MAP_ITEM_CHANCE_OVERRIDE somehow got lost.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1559
Author: MaddMugsy
Date: Sonntag, 11. November 2012 08:04:32
Message:
New Zombie laugh sound
----
Modified : /GameDir/Data/battlesnds/ZOMBIE_LAUGH.WAV
Revision: 1558
Author: Flugente
Date: Sonntag, 11. November 2012 06:40:34
Message:
options for AI window-jumping and jumping through closed windows
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1557
Author: MaddMugsy
Date: Freitag, 9. November 2012 09:02:24
Message:
Xml Editor Version .100
-Added AmmoFlags lookup table and reference in AmmoTypes.xml
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/XML Editor.exe
Revision: 1555
Author: Wanne
Date: Donnerstag, 8. November 2012 09:36:57
Message:
Movement Costs fix (by Buggler)
- Fix for Alma Northeast Border TravelRating
----
Modified : /GameDir/Data/TableData/Map/MovementCosts.xml
Modified : /GameDir/Data-1.13/TableData/Map/MovementCosts.xml
Revision: 1554
Author: Wanne
Date: Dienstag, 6. November 2012 19:26:56
Message:
Bugfix: Movement costs (by Buggler)
- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps
----
Modified : /GameDir/Data/TableData/Map/MovementCosts.xml
Modified : /GameDir/Data-1.13/TableData/Map/MovementCosts.xml
Revision: 1553
Author: MaddMugsy
Date: Dienstag, 6. November 2012 08:51:37
Message:
XML Editor Version .99:
-Added missing entries to ItemFlags.xml and Attachments.xml
-Added grid to view ItemFlag data in editor
-If record fails to duplicate due to missing data from source, then source column name is identified in warning dialog.
-Text/control alignment in ItemData form
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1552
Author: MaddMugsy
Date: Dienstag, 6. November 2012 08:50:30
Message:
-Added missing entries to Lookup/ItemFlags.xml and Lookup/Attachments.xml
-Added 0/None record to Clothes.xml (for editor)
----
Modified : /GameDir/Data-1.13/TableData/Clothes.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/AttachmentClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemFlag.xml
Revision: 1551
Author: Flugente
Date: Montag, 5. November 2012 23:32:22
Message:
- new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again
- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1550
Author: Flugente
Date: Montag, 5. November 2012 03:05:11
Message:
The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1549
Author: Flugente
Date: Dienstag, 30. Oktober 2012 00:10:39
Message:
- new item flag NO_METAL_DETECTION (131072) makes mines and bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised.
- new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1548
Author: Flugente
Date: Freitag, 26. Oktober 2012 22:35:27
Message:
Fix: map-editor specific copies of tripwire and claymore no longer appear at BR
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1547
Author: Wanne
Date: Sonntag, 21. Oktober 2012 18:28:43
Message:
- INI Editor: 2.4
o Fixed crash, if "Data-UB" and "Data-UB\Addons" folder does not exist in the 1.13 installation directory
----
Modified : /GameDir/INI Editor.exe
Revision: 1546
Author: Wanne
Date: Sonntag, 21. Oktober 2012 18:11:56
Message:
- Added updated "SortBy.sti" file, which is used for additional laptop merc sorting (added in source code revision: 5636)
- Added missing Clothes.xml, RandomItem.xml for the "Data" folder
- Added missing Ja2_Options.INI entries for the "Data" folder
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Laptop/SORTBY.STI
Added : /GameDir/Data/TableData/Clothes.xml
Added : /GameDir/Data/TableData/RandomItem.xml
Revision: 1545
Author: Wanne
Date: Montag, 8. Oktober 2012 13:01:26
Message:
- Externalised Laptop 'Lock&Release' feature (by Buggler)
o LAPTOP_MOUSE_CAPTURED
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1544
Author: Flugente
Date: Montag, 1. Oktober 2012 00:01:57
Message:
added random items with 2 examples for assault rifles. Note that this is an example, they might change in the future
FIX: item #1581 no longer has two classes
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/RandomItem.xml
Revision: 1543
Author: Flugente
Date: Freitag, 21. September 2012 20:44:16
Message:
fix: item pic was missing
----
Added : /GameDir/Data-1.13/BigItems/p2item152.sti
Revision: 1542
Author: Flugente
Date: Mittwoch, 19. September 2012 22:23:53
Message:
Better pics for clothes (by Thor).
----
Modified : /GameDir/Data-1.13/BigItems/P2ITEM135.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM136.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM137.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM138.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM139.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM140.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM141.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM142.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM143.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM144.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM145.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM146.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM147.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM148.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM149.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM150.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM151.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 1541
Author: Flugente
Date: Sonntag, 16. September 2012 16:54:27
Message:
- added an example clothes merge
- added clothes to Keith's merchant inventory
----
Modified : /GameDir/Data-1.13/TableData/Clothes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Revision: 1540
Author: Flugente
Date: Sonntag, 16. September 2012 04:53:36
Message:
New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM135.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM136.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM137.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM138.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM139.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM140.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM141.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM142.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM143.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM144.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM145.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM146.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM147.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM148.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM149.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM150.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM151.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Added : /GameDir/Data-1.13/TableData/Clothes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1539
Author: Flugente
Date: Sonntag, 16. September 2012 03:05:54
Message:
added action items for tripwire grenades
----
Modified : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Revision: 1538
Author: Flugente
Date: Samstag, 15. September 2012 04:26:12
Message:
Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
- The new Items tag <usActionItemFlag> is necessary for that. Necessary items tripwire and claymore have been added. These new items are intended for the map editor, they will however work like their original ingame.
- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Revision: 1537
Author: Flugente
Date: Montag, 10. September 2012 20:47:38
Message:
typo correction
----
Modified : /GameDir/Data-1.13/TableData/Food.xml
Revision: 1536
Author: Flugente
Date: Montag, 10. September 2012 20:38:48
Message:
added 2 new food items (pics by Soto) that fit Arulco better
----
Modified : /GameDir/Data-1.13/BigItems/p2item132.sti
Added : /GameDir/Data-1.13/BigItems/p2item133.sti
Added : /GameDir/Data-1.13/BigItems/p2item134.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Food.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1535
Author: inshy
Date: Freitag, 31. August 2012 22:16:22
Message:
Added missing line for UB mails
----
Modified : /GameDir/Data-UB/binarydata/EMAIL25.EDT
Revision: 1534
Author: Wanne
Date: Montag, 27. August 2012 09:45:03
Message:
- Added new "Mercenary Stats.xls" file (by Dan)
----
Deleted : /GameDir/Docs/Merc Spreadsheet.xls
Added : /GameDir/Docs/Mercenary Spreadsheet.xls (Copy from path: /GameDir/Docs/Merc Spreadsheet.xls, Revision, 1533)
Added : /GameDir/Docs/Mercenary Stats.xls
Revision: 1533
Author: Flugente
Date: Sonntag, 26. August 2012 20:48:52
Message:
New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
It is strongly advised not to use this in combination with other underbarrel GLs.
Currently allowed for WW2 rifles with 40mm grenades.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1532
Author: Flugente
Date: Samstag, 25. August 2012 19:26:29
Message:
added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1531
Author: Wanne
Date: Samstag, 25. August 2012 16:13:54
Message:
- Updated UB ja2_options.ini
----
Modified : /GameDir/Data-UB/Ja2_Options.ini
Revision: 1530
Author: Flugente
Date: Samstag, 25. August 2012 15:37:41
Message:
restored Option descriptions that got lost
----
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1529
Author: Flugente
Date: Samstag, 25. August 2012 01:48:48
Message:
added data and new STI's necessary for the new covert ops trait
----
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Modified : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1528
Author: Wanne
Date: Freitag, 24. August 2012 16:24:44
Message:
- Updated Map Editor: 2.3.0
o The Map Editor executable can now be selected from the Drop Down List and can be started from the INI Editor
----
Modified : /GameDir/INI Editor.exe
Revision: 1527
Author: Wanne
Date: Freitag, 24. August 2012 16:19:51
Message:
- Added 2 missing properties in Ja2_Settings.INI
- UB: Added missing INI files
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_Settings.INI
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB/Ja2_sp.ini
Revision: 1526
Author: Wanne
Date: Freitag, 24. August 2012 15:39:49
Message:
- New EXE builds for JA 1.13 and JA2 1.13 - Unfinished Business: 5520
----
Added : /GameDir/MapEditor_5520.exe
Added : /GameDir/MapEditor_ub_5520.exe
Added : /GameDir/ja2_5520.exe
Added : /GameDir/ja2_ub_5520.exe
Revision: 1525
Author: Wanne
Date: Freitag, 24. August 2012 15:19:59
Message:
- UB: Added "AddOns" folder.
o All UB-Mods, must be placed in THIS folder
----
Added : /GameDir/Data-UB/AddOns
Revision: 1524
Author: Wanne
Date: Freitag, 24. August 2012 15:16:18
Message:
- New INI Editor: 2.3.0
o INI Editor can now be used, to also start UB Mods, which are located in the "Data-UB\AddOns" folder. Of course, you also have to select the UB executable from the DDL list, before you start the game!
----
Modified : /GameDir/INI Editor.exe
Revision: 1523
Author: Wanne
Date: Freitag, 24. August 2012 15:11:21
Message:
- Deleted UB loadscreens (800x600 and 1024x768)
- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments
----
Modified : /GameDir/Data/TableData/Map/SectorLoadscreens.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorLoadscreens.xml
Modified : /GameDir/Data-UB/TableData/Layout/LayoutMainMenu.xml
Modified : /GameDir/Data-UB/TableData/Map/SectorLoadscreens.xml
Deleted : /GameDir/Data-UB/loadscreens/LS_BASEMENT_GENERIC_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_BASEMENT_GENERIC_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_Basement_Generic.png
Deleted : /GameDir/Data-UB/loadscreens/LS_COMPLEXBSMNT_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_COMPLEXBSMNT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_ComplexBsmnt.png
Deleted : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTDAY_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTDAY_800X600.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTNIGHT_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTNIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_GuardpostDay.png
Added : /GameDir/Data-UB/loadscreens/LS_GuardpostNight.png
Deleted : /GameDir/Data-UB/loadscreens/LS_HELICRASH_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_HELICRASH_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_HeliCrash.png
Deleted : /GameDir/Data-UB/loadscreens/LS_MINEDAY_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MINEDAY_800X600.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MINENIGHT-1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MINENIGHT_800X600.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MISSLEDAY_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MISSLEDAY_800X600.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MISSLENIGHT_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_MISSLENIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_MineDay.png
Added : /GameDir/Data-UB/loadscreens/LS_MineNight.png
Added : /GameDir/Data-UB/loadscreens/LS_MissleDay.png
Added : /GameDir/Data-UB/loadscreens/LS_MissleNight.png
Deleted : /GameDir/Data-UB/loadscreens/LS_POWERPLANTDAY_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_POWERPLANTDAY_800X600.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_POWERPLANTNIGHT_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_POWERPLANTNIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_PowerPlantDay.png
Added : /GameDir/Data-UB/loadscreens/LS_PowerPlantNight.png
Deleted : /GameDir/Data-UB/loadscreens/LS_SNOW_DAY1_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_SNOW_DAY1_800X600.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_SNOW_NIGHT1_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_SNOW_NIGHT1_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_Snow_Day1.png
Added : /GameDir/Data-UB/loadscreens/LS_Snow_Night1.png
Deleted : /GameDir/Data-UB/loadscreens/LS_TUNNELS_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_TUNNELS_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_Tunnels.png
Deleted : /GameDir/Data-UB/loadscreens/LS_UPSTAIRS_1024X768.STI
Deleted : /GameDir/Data-UB/loadscreens/LS_UPSTAIRS_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_Upstairs.png
Added : /GameDir/Data-UB/loadscreens/MainMenuBackground.PNG
Modified : /GameDir/vfs_config.UB.ini
Revision: 1522
Author: Wanne
Date: Freitag, 24. August 2012 11:14:24
Message:
- The "Data-JA2Demo" MOD SVN trunk is located here:
https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2_113_Demo
----
Modified : /GameDir/Ja2.ini
Revision: 1521
Author: Wanne
Date: Freitag, 24. August 2012 11:13:25
Message:
- Moved the "Data-JA2Demo" MOD folder to its own SVN trunk:
----
Deleted : /GameDir/Data-JA2Demo
Modified : /GameDir/Download JA2UB v1.13 User Campagins - ReadMe.txt
Modified : /GameDir/Ja2.ini
Deleted : /GameDir/Profiles/UserProfile_JA2113Demo
Deleted : /GameDir/vfs_config.JA2113Demo.ini
Revision: 1520
Author: Wanne
Date: Freitag, 24. August 2012 03:58:21
Message:
- Updated GameDir for the UB Mods
----
Deleted : /GameDir/Data-UB/Addons
Deleted : /GameDir/Data-UB/vfs_config.UB.ini
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/Ja2.ini
Deleted : /GameDir/Profiles/UserProfile_JA2113_UB_EN
Deleted : /GameDir/Profiles/UserProfile_UnfinishedBusiness/AddOns
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/UB (Copy from path: /GameDir/Profiles/UserProfile_UnfinishedBusiness/Unfinished Business, Revision, 1515)
Deleted : /GameDir/Profiles/UserProfile_UnfinishedBusiness/Unfinished Business
Added : /GameDir/vfs_config.UB.ini
Revision: 1519
Author: Wanne
Date: Freitag, 24. August 2012 03:40:39
Message:
- Updated the file structure of the Unfinished Business 1.13 MOD
----
Added : /GameDir/Data-UB/APBPConstants.ini
Added : /GameDir/Data-UB/Ambient
Added : /GameDir/Data-UB/Ambient/0.BAD
Added : /GameDir/Data-UB/Ambient/32.BAD
Added : /GameDir/Data-UB/BattleSNDS
Added : /GameDir/Data-UB/BattleSNDS/057_ATTN.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_COOL.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_CURSE.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_HIT1.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_HIT2.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_LAUGH.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_LMATTN.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_LMOK1.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_LMOK2.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_LOCKED.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_NOTH.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_OK1.GAP
Added : /GameDir/Data-UB/BattleSNDS/057_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/057_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_ATTN.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_COOL.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_ENEM.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_GOTIT.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_LAUGH.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_LMATTN.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_LOCKED.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_NOTH.GAP
Added : /GameDir/Data-UB/BattleSNDS/058_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/058_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_ATTN.GAP
Added : /GameDir/Data-UB/BattleSNDS/059_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_CURSE.GAP
Added : /GameDir/Data-UB/BattleSNDS/059_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_GOTIT.GAP
Added : /GameDir/Data-UB/BattleSNDS/059_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_LAUGH.GAP
Added : /GameDir/Data-UB/BattleSNDS/059_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_LOCKED.GAP
Added : /GameDir/Data-UB/BattleSNDS/059_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_NOTH.GAP
Added : /GameDir/Data-UB/BattleSNDS/059_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/059_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/060_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_HIT2.GAP
Added : /GameDir/Data-UB/BattleSNDS/060_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/060_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/061_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_HIT1.GAP
Added : /GameDir/Data-UB/BattleSNDS/061_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_HIT2.GAP
Added : /GameDir/Data-UB/BattleSNDS/061_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/061_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/062_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_ATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_COOL.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_CURSE.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/064_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_ENEM.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_GOTIT.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_HIT1.GAP
Added : /GameDir/Data-UB/BattleSNDS/064_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_HUMM.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_LAUGH.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_LMATTN.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_LMOK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_LMOK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_LOCKED.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_NOTH.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_OK1.WAV
Added : /GameDir/Data-UB/BattleSNDS/064_OK2.WAV
Added : /GameDir/Data-UB/BattleSNDS/073_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/073_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/073_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/073_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/074_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/074_HIT1.GAP
Added : /GameDir/Data-UB/BattleSNDS/074_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/074_HIT2.GAP
Added : /GameDir/Data-UB/BattleSNDS/074_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/075_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/075_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/075_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/075_HIT2.GAP
Added : /GameDir/Data-UB/BattleSNDS/075_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/076_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/076_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/076_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/076_HIT2.WAV
Added : /GameDir/Data-UB/BattleSNDS/077_DYING.GAP
Added : /GameDir/Data-UB/BattleSNDS/077_DYING.WAV
Added : /GameDir/Data-UB/BattleSNDS/077_HIT1.WAV
Added : /GameDir/Data-UB/BattleSNDS/077_HIT2.WAV
Added : /GameDir/Data-UB/CTHConstants.ini
Added : /GameDir/Data-UB/Editor
Added : /GameDir/Data-UB/Editor/OMERTA.STI
Added : /GameDir/Data-UB/INTRO.SLF
Added : /GameDir/Data-UB/IntroVideos.ini
Added : /GameDir/Data-UB/Ja2_Options.ini
Added : /GameDir/Data-UB/Maps
Added : /GameDir/Data-UB/Maps/H10.DAT
Added : /GameDir/Data-UB/Maps/H11.DAT
Added : /GameDir/Data-UB/Maps/H7.DAT
Added : /GameDir/Data-UB/Maps/H8.DAT
Added : /GameDir/Data-UB/Maps/H9.DAT
Added : /GameDir/Data-UB/Maps/I10.DAT
Added : /GameDir/Data-UB/Maps/I10A.DAT
Added : /GameDir/Data-UB/Maps/I11.DAT
Added : /GameDir/Data-UB/Maps/I12.DAT
Added : /GameDir/Data-UB/Maps/I13.DAT
Added : /GameDir/Data-UB/Maps/I13_B1.DAT
Added : /GameDir/Data-UB/Maps/I9.DAT
Added : /GameDir/Data-UB/Maps/J11.DAT
Added : /GameDir/Data-UB/Maps/J12.DAT
Added : /GameDir/Data-UB/Maps/J13.DAT
Added : /GameDir/Data-UB/Maps/J13_B1.DAT
Added : /GameDir/Data-UB/Maps/J14_B1.DAT
Added : /GameDir/Data-UB/Maps/K14_B1.DAT
Added : /GameDir/Data-UB/Maps/K15.DAT
Added : /GameDir/Data-UB/Maps/K15_B1.DAT
Added : /GameDir/Data-UB/Maps/K15_B2.DAT
Added : /GameDir/Data-UB/Maps/K16.DAT
Added : /GameDir/Data-UB/Maps/L15_B2.DAT
Added : /GameDir/Data-UB/Maps/L15_B3.DAT
Added : /GameDir/Data-UB/MercEdt
Added : /GameDir/Data-UB/MercEdt/051.EDT
Added : /GameDir/Data-UB/MercEdt/052.EDT
Added : /GameDir/Data-UB/MercEdt/053.EDT
Added : /GameDir/Data-UB/MercEdt/054.EDT
Added : /GameDir/Data-UB/MercEdt/055.EDT
Added : /GameDir/Data-UB/MercEdt/056.EDT
Added : /GameDir/Data-UB/MercEdt/057.EDT
Added : /GameDir/Data-UB/MercEdt/058.EDT
Added : /GameDir/Data-UB/MercEdt/059.EDT
Added : /GameDir/Data-UB/MercEdt/060.EDT
Added : /GameDir/Data-UB/MercEdt/061.EDT
Added : /GameDir/Data-UB/MercEdt/062.EDT
Added : /GameDir/Data-UB/MercEdt/064.EDT
Added : /GameDir/Data-UB/MercEdt/170.EDT
Added : /GameDir/Data-UB/MercEdt/171.EDT
Added : /GameDir/Data-UB/MercEdt/172.EDT
Added : /GameDir/Data-UB/MercEdt/173.EDT
Added : /GameDir/Data-UB/MercEdt/174.EDT
Added : /GameDir/Data-UB/MercEdt/175.EDT
Added : /GameDir/Data-UB/MercEdt/176.EDT
Added : /GameDir/Data-UB/MercEdt/177.EDT
Added : /GameDir/Data-UB/NPC_SPEECH
Added : /GameDir/Data-UB/NPC_SPEECH/060_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_024.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_024.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_025.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/060_026.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/060_026.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_024.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_024.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_025.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_025.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/061_026.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/061_026.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_024.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_024.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_025.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/062_025.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/062_041.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/064_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/064_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_024.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_024.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_025.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_025.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_026.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_026.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_027.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_027.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_028.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_028.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_029.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_029.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_030.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_030.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_031.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_031.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_032.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_032.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_033.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_033.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_034.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_034.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_035.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_035.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_036.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_036.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_037.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_037.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_038.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_038.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_039.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_039.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_040.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_040.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_041.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_041.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_042.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_042.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_043.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_043.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_044.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_044.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/073_045.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/073_045.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_024.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_024.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_025.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_025.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_026.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_026.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_027.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_027.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_028.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_028.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_029.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_029.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_030.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_030.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_031.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_031.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_032.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_032.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_033.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_033.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_034.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_034.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_035.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_035.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_036.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_036.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_037.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_037.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_038.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_038.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_039.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_039.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_040.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_040.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_041.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_041.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_042.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_042.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_043.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_043.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_044.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_044.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_045.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_045.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_046.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_046.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_047.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_047.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_048.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_048.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_049.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_049.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_050.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_050.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_051.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_051.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/074_052.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/074_052.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/075_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/075_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_005.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_012.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_024.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_024.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_025.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_025.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/076_026.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/076_026.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_000.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_000.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_001.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_001.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_002.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_002.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_003.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_003.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_004.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_004.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_005.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_006.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_006.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_007.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_007.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_008.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_008.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_009.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_009.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_010.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_010.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_011.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_011.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_012.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_013.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_013.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_014.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_014.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_015.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_015.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_016.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_016.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_017.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_017.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_018.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_018.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_019.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_019.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_020.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_020.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_021.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_021.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_022.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_022.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/077_023.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/077_023.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_076.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_076.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_077.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_077.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_078.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_078.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_079.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_079.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_080.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_080.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_081.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_081.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_082.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_082.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_083.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_083.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_084.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_084.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_085.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_085.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_086.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_086.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_087.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_087.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_088.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_088.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_089.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_089.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_090.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_090.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_091.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_091.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_092.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_092.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_093.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_093.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_094.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_094.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_095.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_095.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_096.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_096.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_097.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_097.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_098.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_098.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_099.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_099.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_100.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_100.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_101.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_101.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_102.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_102.WAV
Added : /GameDir/Data-UB/NPC_SPEECH/159_103.GAP
Added : /GameDir/Data-UB/NPC_SPEECH/159_103.WAV
Added : /GameDir/Data-UB/Npcdata
Added : /GameDir/Data-UB/Npcdata/057.NPC
Added : /GameDir/Data-UB/Npcdata/058.NPC
Added : /GameDir/Data-UB/Npcdata/059.NPC
Added : /GameDir/Data-UB/Npcdata/060.EDT
Added : /GameDir/Data-UB/Npcdata/060.NPC
Added : /GameDir/Data-UB/Npcdata/061.EDT
Added : /GameDir/Data-UB/Npcdata/061.NPC
Added : /GameDir/Data-UB/Npcdata/062.EDT
Added : /GameDir/Data-UB/Npcdata/062.NPC
Added : /GameDir/Data-UB/Npcdata/064.EDT
Added : /GameDir/Data-UB/Npcdata/064.NPC
Added : /GameDir/Data-UB/Npcdata/073.EDT
Added : /GameDir/Data-UB/Npcdata/073.NPC
Added : /GameDir/Data-UB/Npcdata/074.EDT
Added : /GameDir/Data-UB/Npcdata/074.NPC
Added : /GameDir/Data-UB/Npcdata/075.EDT
Added : /GameDir/Data-UB/Npcdata/075.NPC
Added : /GameDir/Data-UB/Npcdata/076.NPC
Added : /GameDir/Data-UB/Npcdata/076.edt
Added : /GameDir/Data-UB/Npcdata/077.EDT
Added : /GameDir/Data-UB/Npcdata/077.NPC
Added : /GameDir/Data-UB/Npcdata/159.EDT
Added : /GameDir/Data-UB/Npcdata/CIV40.EDT
Added : /GameDir/Data-UB/Npcdata/CIV42.EDT
Added : /GameDir/Data-UB/Npcdata/CIV43.EDT
Added : /GameDir/Data-UB/Scripts
Added : /GameDir/Data-UB/Scripts/ExplosionControl.lua
Added : /GameDir/Data-UB/Scripts/GameInit.lua
Added : /GameDir/Data-UB/Scripts/HourlyUpdate.lua
Added : /GameDir/Data-UB/Scripts/InitStrategicLayer.lua
Added : /GameDir/Data-UB/Scripts/InterfaceDialogue.lua
Added : /GameDir/Data-UB/Scripts/MakeMapsOnHardDrive.lua
Added : /GameDir/Data-UB/Scripts/Overhead.lua
Added : /GameDir/Data-UB/Scripts/StrategicEventHandler.lua
Added : /GameDir/Data-UB/Scripts/StrategicTownLoyalty.lua
Added : /GameDir/Data-UB/Scripts/initmines.lua
Added : /GameDir/Data-UB/Scripts/initunderground.lua
Added : /GameDir/Data-UB/Scripts/intro.lua
Added : /GameDir/Data-UB/Scripts/strategicmap.lua
Added : /GameDir/Data-UB/Scripts/undergroundsectornames.lua
Added : /GameDir/Data-UB/Skills_Settings.INI
Added : /GameDir/Data-UB/Sounds
Added : /GameDir/Data-UB/Sounds/2AIR ESCAPING.WAV
Added : /GameDir/Data-UB/Sounds/AIR ESCAPING.WAV
Added : /GameDir/Data-UB/Sounds/ALARMFAN.WAV
Added : /GameDir/Data-UB/Sounds/ALIEN IMPACT.WAV
Added : /GameDir/Data-UB/Sounds/BLOODCAT DYING 02.WAV
Added : /GameDir/Data-UB/Sounds/BLOODCAT_GROWL_01.WAV
Added : /GameDir/Data-UB/Sounds/BLOODCAT_GROWL_02.WAV
Added : /GameDir/Data-UB/Sounds/BLOODCAT_GROWL_03.WAV
Added : /GameDir/Data-UB/Sounds/BLOODCAT_GROWL_04.WAV
Added : /GameDir/Data-UB/Sounds/BREAKLIGHT.WAV
Added : /GameDir/Data-UB/Sounds/CATCH OBJECT.WAV
Added : /GameDir/Data-UB/Sounds/COW FALLING B.WAV
Added : /GameDir/Data-UB/Sounds/COW FALLING.WAV
Added : /GameDir/Data-UB/Sounds/CROUCH TO PRONE.WAV
Added : /GameDir/Data-UB/Sounds/CROUCH TO STAND.WAV
Added : /GameDir/Data-UB/Sounds/CROW FLY.WAV
Added : /GameDir/Data-UB/Sounds/CROW PECKING FLESH 01.WAV
Added : /GameDir/Data-UB/Sounds/CURTAINS DOOR CLOSE.WAV
Added : /GameDir/Data-UB/Sounds/CURTAINS DOOR OPEN.WAV
Added : /GameDir/Data-UB/Sounds/DEATH DISINTEGRATION.WAV
Added : /GameDir/Data-UB/Sounds/DRAWER CLOSE.WAV
Added : /GameDir/Data-UB/Sounds/DRAWER OPEN.WAV
Added : /GameDir/Data-UB/Sounds/DRINK FROM CANTEEN MALE.WAV
Added : /GameDir/Data-UB/Sounds/EXPLOSION 10.WAV
Added : /GameDir/Data-UB/Sounds/EXPLOSION 12.WAV
Added : /GameDir/Data-UB/Sounds/FENCE OPEN.WAV
Added : /GameDir/Data-UB/Sounds/FTP LEAVES 01.WAV
Added : /GameDir/Data-UB/Sounds/FTP LEAVES 02.WAV
Added : /GameDir/Data-UB/Sounds/FTP LEAVES 03.WAV
Added : /GameDir/Data-UB/Sounds/FTP LEAVES 04.WAV
Added : /GameDir/Data-UB/Sounds/GAS GRENADE EXPLODE.WAV
Added : /GameDir/Data-UB/Sounds/LINE 01 FX.WAV
Added : /GameDir/Data-UB/Sounds/LINE 02 FX.WAV
Added : /GameDir/Data-UB/Sounds/LINE 03 FX.WAV
Added : /GameDir/Data-UB/Sounds/LOAD MORTAR.WAV
Added : /GameDir/Data-UB/Sounds/LOCKER DOOR CLOSE.WAV
Added : /GameDir/Data-UB/Sounds/LOCKER DOOR OPEN.WAV
Added : /GameDir/Data-UB/Sounds/METAL ANTENNA CRUNCH.WAV
Added : /GameDir/Data-UB/Sounds/METAL DOOR CLOSE.WAV
Added : /GameDir/Data-UB/Sounds/METAL DOOR OPEN.WAV
Added : /GameDir/Data-UB/Sounds/MORTAR WHISTLE.WAV
Added : /GameDir/Data-UB/Sounds/PICKING SOMETHING UP.WAV
Added : /GameDir/Data-UB/Sounds/POWERGENFAN.WAV
Added : /GameDir/Data-UB/Sounds/PRONE TO CROUCH.WAV
Added : /GameDir/Data-UB/Sounds/QUEEN AMBIENCE.WAV
Added : /GameDir/Data-UB/Sounds/ROBOT STOP MOVING.WAV
Added : /GameDir/Data-UB/Sounds/SETTING UP MORTAR.WAV
Added : /GameDir/Data-UB/Sounds/SLAP 02.WAV
Added : /GameDir/Data-UB/Sounds/STAB INTO FLESH.WAV
Added : /GameDir/Data-UB/Sounds/STAND TO CROUCH.WAV
Added : /GameDir/Data-UB/Sounds/TANK TURRET A.WAV
Added : /GameDir/Data-UB/Sounds/TANK TURRET B.WAV
Added : /GameDir/Data-UB/Sounds/TOILETFLUSH.WAV
Added : /GameDir/Data-UB/Sounds/WATER MOVEMENT 01.WAV
Added : /GameDir/Data-UB/Sounds/WATER MOVEMENT 02.WAV
Added : /GameDir/Data-UB/Sounds/WATER MOVEMENT 03.WAV
Added : /GameDir/Data-UB/Sounds/WATER MOVEMENT 04.WAV
Added : /GameDir/Data-UB/Sounds/WOODEN BOX CLOSE.WAV
Added : /GameDir/Data-UB/Sounds/WOODEN BOX OPEN.WAV
Added : /GameDir/Data-UB/Speech
Added : /GameDir/Data-UB/Speech/051_079.GAP
Added : /GameDir/Data-UB/Speech/051_079.WAV
Added : /GameDir/Data-UB/Speech/051_080.GAP
Added : /GameDir/Data-UB/Speech/051_080.WAV
Added : /GameDir/Data-UB/Speech/051_081.GAP
Added : /GameDir/Data-UB/Speech/051_081.WAV
Added : /GameDir/Data-UB/Speech/051_082.GAP
Added : /GameDir/Data-UB/Speech/051_082.WAV
Added : /GameDir/Data-UB/Speech/051_083.GAP
Added : /GameDir/Data-UB/Speech/051_083.WAV
Added : /GameDir/Data-UB/Speech/051_084.GAP
Added : /GameDir/Data-UB/Speech/051_084.WAV
Added : /GameDir/Data-UB/Speech/051_085.GAP
Added : /GameDir/Data-UB/Speech/051_085.WAV
Added : /GameDir/Data-UB/Speech/051_086.GAP
Added : /GameDir/Data-UB/Speech/051_086.WAV
Added : /GameDir/Data-UB/Speech/051_087.GAP
Added : /GameDir/Data-UB/Speech/051_087.WAV
Added : /GameDir/Data-UB/Speech/051_088.GAP
Added : /GameDir/Data-UB/Speech/051_088.WAV
Added : /GameDir/Data-UB/Speech/051_089.GAP
Added : /GameDir/Data-UB/Speech/051_089.WAV
Added : /GameDir/Data-UB/Speech/051_090.GAP
Added : /GameDir/Data-UB/Speech/051_090.WAV
Added : /GameDir/Data-UB/Speech/051_091.GAP
Added : /GameDir/Data-UB/Speech/051_091.WAV
Added : /GameDir/Data-UB/Speech/051_092.GAP
Added : /GameDir/Data-UB/Speech/051_092.WAV
Added : /GameDir/Data-UB/Speech/051_093.GAP
Added : /GameDir/Data-UB/Speech/051_093.WAV
Added : /GameDir/Data-UB/Speech/051_094.GAP
Added : /GameDir/Data-UB/Speech/051_094.WAV
Added : /GameDir/Data-UB/Speech/051_095.GAP
Added : /GameDir/Data-UB/Speech/051_095.WAV
Added : /GameDir/Data-UB/Speech/051_096.GAP
Added : /GameDir/Data-UB/Speech/051_096.WAV
Added : /GameDir/Data-UB/Speech/051_097.GAP
Added : /GameDir/Data-UB/Speech/051_097.WAV
Added : /GameDir/Data-UB/Speech/051_098.GAP
Added : /GameDir/Data-UB/Speech/051_098.WAV
Added : /GameDir/Data-UB/Speech/051_099.GAP
Added : /GameDir/Data-UB/Speech/051_099.WAV
Added : /GameDir/Data-UB/Speech/051_100.WAV
Added : /GameDir/Data-UB/Speech/051_101.GAP
Added : /GameDir/Data-UB/Speech/051_101.WAV
Added : /GameDir/Data-UB/Speech/051_102.GAP
Added : /GameDir/Data-UB/Speech/051_102.WAV
Added : /GameDir/Data-UB/Speech/051_103.GAP
Added : /GameDir/Data-UB/Speech/051_103.WAV
Added : /GameDir/Data-UB/Speech/051_104.GAP
Added : /GameDir/Data-UB/Speech/051_104.WAV
Added : /GameDir/Data-UB/Speech/051_105.GAP
Added : /GameDir/Data-UB/Speech/051_105.WAV
Added : /GameDir/Data-UB/Speech/051_106.GAP
Added : /GameDir/Data-UB/Speech/051_106.WAV
Added : /GameDir/Data-UB/Speech/051_107.GAP
Added : /GameDir/Data-UB/Speech/051_107.WAV
Added : /GameDir/Data-UB/Speech/051_108.GAP
Added : /GameDir/Data-UB/Speech/051_108.WAV
Added : /GameDir/Data-UB/Speech/051_109.GAP
Added : /GameDir/Data-UB/Speech/051_109.WAV
Added : /GameDir/Data-UB/Speech/051_110.GAP
Added : /GameDir/Data-UB/Speech/051_110.WAV
Added : /GameDir/Data-UB/Speech/051_111.GAP
Added : /GameDir/Data-UB/Speech/051_111.WAV
Added : /GameDir/Data-UB/Speech/051_112.GAP
Added : /GameDir/Data-UB/Speech/051_112.WAV
Added : /GameDir/Data-UB/Speech/051_113.GAP
Added : /GameDir/Data-UB/Speech/051_113.WAV
Added : /GameDir/Data-UB/Speech/051_114.GAP
Added : /GameDir/Data-UB/Speech/051_114.WAV
Added : /GameDir/Data-UB/Speech/051_115.GAP
Added : /GameDir/Data-UB/Speech/051_115.WAV
Added : /GameDir/Data-UB/Speech/051_116.GAP
Added : /GameDir/Data-UB/Speech/051_116.WAV
Added : /GameDir/Data-UB/Speech/052_079.GAP
Added : /GameDir/Data-UB/Speech/052_079.WAV
Added : /GameDir/Data-UB/Speech/052_080.GAP
Added : /GameDir/Data-UB/Speech/052_080.WAV
Added : /GameDir/Data-UB/Speech/052_081.GAP
Added : /GameDir/Data-UB/Speech/052_081.WAV
Added : /GameDir/Data-UB/Speech/052_082.GAP
Added : /GameDir/Data-UB/Speech/052_082.WAV
Added : /GameDir/Data-UB/Speech/052_083.GAP
Added : /GameDir/Data-UB/Speech/052_083.WAV
Added : /GameDir/Data-UB/Speech/052_084.GAP
Added : /GameDir/Data-UB/Speech/052_084.WAV
Added : /GameDir/Data-UB/Speech/052_085.GAP
Added : /GameDir/Data-UB/Speech/052_085.WAV
Added : /GameDir/Data-UB/Speech/052_086.GAP
Added : /GameDir/Data-UB/Speech/052_086.WAV
Added : /GameDir/Data-UB/Speech/052_087.GAP
Added : /GameDir/Data-UB/Speech/052_087.WAV
Added : /GameDir/Data-UB/Speech/052_088.GAP
Added : /GameDir/Data-UB/Speech/052_088.WAV
Added : /GameDir/Data-UB/Speech/052_089.GAP
Added : /GameDir/Data-UB/Speech/052_089.WAV
Added : /GameDir/Data-UB/Speech/052_090.GAP
Added : /GameDir/Data-UB/Speech/052_090.WAV
Added : /GameDir/Data-UB/Speech/052_091.GAP
Added : /GameDir/Data-UB/Speech/052_091.WAV
Added : /GameDir/Data-UB/Speech/052_092.GAP
Added : /GameDir/Data-UB/Speech/052_092.WAV
Added : /GameDir/Data-UB/Speech/052_093.GAP
Added : /GameDir/Data-UB/Speech/052_093.WAV
Added : /GameDir/Data-UB/Speech/052_094.GAP
Added : /GameDir/Data-UB/Speech/052_094.WAV
Added : /GameDir/Data-UB/Speech/052_095.GAP
Added : /GameDir/Data-UB/Speech/052_095.WAV
Added : /GameDir/Data-UB/Speech/052_096.GAP
Added : /GameDir/Data-UB/Speech/052_096.WAV
Added : /GameDir/Data-UB/Speech/052_097.GAP
Added : /GameDir/Data-UB/Speech/052_097.WAV
Added : /GameDir/Data-UB/Speech/052_098.GAP
Added : /GameDir/Data-UB/Speech/052_098.WAV
Added : /GameDir/Data-UB/Speech/052_099.GAP
Added : /GameDir/Data-UB/Speech/052_099.WAV
Added : /GameDir/Data-UB/Speech/052_100.GAP
Added : /GameDir/Data-UB/Speech/052_100.WAV
Added : /GameDir/Data-UB/Speech/052_101.GAP
Added : /GameDir/Data-UB/Speech/052_101.WAV
Added : /GameDir/Data-UB/Speech/052_102.GAP
Added : /GameDir/Data-UB/Speech/052_102.WAV
Added : /GameDir/Data-UB/Speech/052_103.GAP
Added : /GameDir/Data-UB/Speech/052_103.WAV
Added : /GameDir/Data-UB/Speech/052_104.GAP
Added : /GameDir/Data-UB/Speech/052_104.WAV
Added : /GameDir/Data-UB/Speech/052_105.GAP
Added : /GameDir/Data-UB/Speech/052_105.WAV
Added : /GameDir/Data-UB/Speech/052_106.GAP
Added : /GameDir/Data-UB/Speech/052_106.WAV
Added : /GameDir/Data-UB/Speech/052_107.GAP
Added : /GameDir/Data-UB/Speech/052_107.WAV
Added : /GameDir/Data-UB/Speech/052_108.GAP
Added : /GameDir/Data-UB/Speech/052_108.WAV
Added : /GameDir/Data-UB/Speech/052_109.GAP
Added : /GameDir/Data-UB/Speech/052_109.WAV
Added : /GameDir/Data-UB/Speech/052_110.GAP
Added : /GameDir/Data-UB/Speech/052_110.WAV
Added : /GameDir/Data-UB/Speech/052_111.GAP
Added : /GameDir/Data-UB/Speech/052_111.WAV
Added : /GameDir/Data-UB/Speech/052_112.GAP
Added : /GameDir/Data-UB/Speech/052_112.WAV
Added : /GameDir/Data-UB/Speech/052_113.GAP
Added : /GameDir/Data-UB/Speech/052_113.WAV
Added : /GameDir/Data-UB/Speech/052_114.GAP
Added : /GameDir/Data-UB/Speech/052_114.WAV
Added : /GameDir/Data-UB/Speech/052_115.GAP
Added : /GameDir/Data-UB/Speech/052_115.WAV
Added : /GameDir/Data-UB/Speech/052_116.GAP
Added : /GameDir/Data-UB/Speech/052_116.WAV
Added : /GameDir/Data-UB/Speech/053_079.GAP
Added : /GameDir/Data-UB/Speech/053_079.WAV
Added : /GameDir/Data-UB/Speech/053_080.GAP
Added : /GameDir/Data-UB/Speech/053_080.WAV
Added : /GameDir/Data-UB/Speech/053_081.GAP
Added : /GameDir/Data-UB/Speech/053_081.WAV
Added : /GameDir/Data-UB/Speech/053_082.GAP
Added : /GameDir/Data-UB/Speech/053_082.WAV
Added : /GameDir/Data-UB/Speech/053_083.GAP
Added : /GameDir/Data-UB/Speech/053_083.WAV
Added : /GameDir/Data-UB/Speech/053_084.GAP
Added : /GameDir/Data-UB/Speech/053_084.WAV
Added : /GameDir/Data-UB/Speech/053_085.GAP
Added : /GameDir/Data-UB/Speech/053_085.WAV
Added : /GameDir/Data-UB/Speech/053_086.GAP
Added : /GameDir/Data-UB/Speech/053_086.WAV
Added : /GameDir/Data-UB/Speech/053_087.GAP
Added : /GameDir/Data-UB/Speech/053_087.WAV
Added : /GameDir/Data-UB/Speech/053_088.GAP
Added : /GameDir/Data-UB/Speech/053_088.WAV
Added : /GameDir/Data-UB/Speech/053_089.GAP
Added : /GameDir/Data-UB/Speech/053_089.WAV
Added : /GameDir/Data-UB/Speech/053_090.GAP
Added : /GameDir/Data-UB/Speech/053_090.WAV
Added : /GameDir/Data-UB/Speech/053_091.GAP
Added : /GameDir/Data-UB/Speech/053_091.WAV
Added : /GameDir/Data-UB/Speech/053_092.GAP
Added : /GameDir/Data-UB/Speech/053_092.WAV
Added : /GameDir/Data-UB/Speech/053_093.GAP
Added : /GameDir/Data-UB/Speech/053_093.WAV
Added : /GameDir/Data-UB/Speech/053_094.GAP
Added : /GameDir/Data-UB/Speech/053_094.WAV
Added : /GameDir/Data-UB/Speech/053_095.GAP
Added : /GameDir/Data-UB/Speech/053_095.WAV
Added : /GameDir/Data-UB/Speech/053_096.GAP
Added : /GameDir/Data-UB/Speech/053_096.WAV
Added : /GameDir/Data-UB/Speech/053_097.GAP
Added : /GameDir/Data-UB/Speech/053_097.WAV
Added : /GameDir/Data-UB/Speech/053_098.GAP
Added : /GameDir/Data-UB/Speech/053_098.WAV
Added : /GameDir/Data-UB/Speech/053_099.GAP
Added : /GameDir/Data-UB/Speech/053_099.WAV
Added : /GameDir/Data-UB/Speech/053_100.GAP
Added : /GameDir/Data-UB/Speech/053_100.WAV
Added : /GameDir/Data-UB/Speech/053_101.GAP
Added : /GameDir/Data-UB/Speech/053_101.WAV
Added : /GameDir/Data-UB/Speech/053_102.GAP
Added : /GameDir/Data-UB/Speech/053_102.WAV
Added : /GameDir/Data-UB/Speech/053_103.GAP
Added : /GameDir/Data-UB/Speech/053_103.WAV
Added : /GameDir/Data-UB/Speech/053_104.GAP
Added : /GameDir/Data-UB/Speech/053_104.WAV
Added : /GameDir/Data-UB/Speech/053_105.GAP
Added : /GameDir/Data-UB/Speech/053_105.WAV
Added : /GameDir/Data-UB/Speech/053_106.GAP
Added : /GameDir/Data-UB/Speech/053_106.WAV
Added : /GameDir/Data-UB/Speech/053_107.GAP
Added : /GameDir/Data-UB/Speech/053_107.WAV
Added : /GameDir/Data-UB/Speech/053_108.GAP
Added : /GameDir/Data-UB/Speech/053_108.WAV
Added : /GameDir/Data-UB/Speech/053_109.GAP
Added : /GameDir/Data-UB/Speech/053_109.WAV
Added : /GameDir/Data-UB/Speech/053_110.GAP
Added : /GameDir/Data-UB/Speech/053_110.WAV
Added : /GameDir/Data-UB/Speech/053_111.GAP
Added : /GameDir/Data-UB/Speech/053_111.WAV
Added : /GameDir/Data-UB/Speech/053_112.GAP
Added : /GameDir/Data-UB/Speech/053_112.WAV
Added : /GameDir/Data-UB/Speech/053_113.GAP
Added : /GameDir/Data-UB/Speech/053_113.WAV
Added : /GameDir/Data-UB/Speech/053_114.GAP
Added : /GameDir/Data-UB/Speech/053_114.WAV
Added : /GameDir/Data-UB/Speech/053_115.GAP
Added : /GameDir/Data-UB/Speech/053_115.WAV
Added : /GameDir/Data-UB/Speech/053_116.GAP
Added : /GameDir/Data-UB/Speech/053_116.WAV
Added : /GameDir/Data-UB/Speech/054_079.GAP
Added : /GameDir/Data-UB/Speech/054_079.WAV
Added : /GameDir/Data-UB/Speech/054_080.GAP
Added : /GameDir/Data-UB/Speech/054_080.WAV
Added : /GameDir/Data-UB/Speech/054_081.GAP
Added : /GameDir/Data-UB/Speech/054_081.WAV
Added : /GameDir/Data-UB/Speech/054_082.GAP
Added : /GameDir/Data-UB/Speech/054_082.WAV
Added : /GameDir/Data-UB/Speech/054_083.GAP
Added : /GameDir/Data-UB/Speech/054_083.WAV
Added : /GameDir/Data-UB/Speech/054_084.WAV
Added : /GameDir/Data-UB/Speech/054_085.GAP
Added : /GameDir/Data-UB/Speech/054_085.WAV
Added : /GameDir/Data-UB/Speech/054_086.GAP
Added : /GameDir/Data-UB/Speech/054_086.WAV
Added : /GameDir/Data-UB/Speech/054_087.GAP
Added : /GameDir/Data-UB/Speech/054_087.WAV
Added : /GameDir/Data-UB/Speech/054_088.GAP
Added : /GameDir/Data-UB/Speech/054_088.WAV
Added : /GameDir/Data-UB/Speech/054_089.GAP
Added : /GameDir/Data-UB/Speech/054_089.WAV
Added : /GameDir/Data-UB/Speech/054_090.GAP
Added : /GameDir/Data-UB/Speech/054_090.WAV
Added : /GameDir/Data-UB/Speech/054_091.GAP
Added : /GameDir/Data-UB/Speech/054_091.WAV
Added : /GameDir/Data-UB/Speech/054_092.GAP
Added : /GameDir/Data-UB/Speech/054_092.WAV
Added : /GameDir/Data-UB/Speech/054_093.GAP
Added : /GameDir/Data-UB/Speech/054_093.WAV
Added : /GameDir/Data-UB/Speech/054_094.GAP
Added : /GameDir/Data-UB/Speech/054_094.WAV
Added : /GameDir/Data-UB/Speech/054_095.GAP
Added : /GameDir/Data-UB/Speech/054_095.WAV
Added : /GameDir/Data-UB/Speech/054_096.WAV
Added : /GameDir/Data-UB/Speech/054_097.GAP
Added : /GameDir/Data-UB/Speech/054_097.WAV
Added : /GameDir/Data-UB/Speech/054_098.GAP
Added : /GameDir/Data-UB/Speech/054_098.WAV
Added : /GameDir/Data-UB/Speech/054_099.GAP
Added : /GameDir/Data-UB/Speech/054_099.WAV
Added : /GameDir/Data-UB/Speech/054_100.WAV
Added : /GameDir/Data-UB/Speech/054_101.GAP
Added : /GameDir/Data-UB/Speech/054_101.WAV
Added : /GameDir/Data-UB/Speech/054_102.GAP
Added : /GameDir/Data-UB/Speech/054_102.WAV
Added : /GameDir/Data-UB/Speech/054_103.GAP
Added : /GameDir/Data-UB/Speech/054_103.WAV
Added : /GameDir/Data-UB/Speech/054_104.GAP
Added : /GameDir/Data-UB/Speech/054_104.WAV
Added : /GameDir/Data-UB/Speech/054_105.GAP
Added : /GameDir/Data-UB/Speech/054_105.WAV
Added : /GameDir/Data-UB/Speech/054_106.GAP
Added : /GameDir/Data-UB/Speech/054_106.WAV
Added : /GameDir/Data-UB/Speech/054_107.GAP
Added : /GameDir/Data-UB/Speech/054_107.WAV
Added : /GameDir/Data-UB/Speech/054_108.GAP
Added : /GameDir/Data-UB/Speech/054_108.WAV
Added : /GameDir/Data-UB/Speech/054_109.GAP
Added : /GameDir/Data-UB/Speech/054_109.WAV
Added : /GameDir/Data-UB/Speech/054_110.GAP
Added : /GameDir/Data-UB/Speech/054_110.WAV
Added : /GameDir/Data-UB/Speech/054_111.GAP
Added : /GameDir/Data-UB/Speech/054_111.WAV
Added : /GameDir/Data-UB/Speech/054_112.GAP
Added : /GameDir/Data-UB/Speech/054_112.WAV
Added : /GameDir/Data-UB/Speech/054_113.GAP
Added : /GameDir/Data-UB/Speech/054_113.WAV
Added : /GameDir/Data-UB/Speech/054_114.GAP
Added : /GameDir/Data-UB/Speech/054_114.WAV
Added : /GameDir/Data-UB/Speech/054_115.GAP
Added : /GameDir/Data-UB/Speech/054_115.WAV
Added : /GameDir/Data-UB/Speech/054_116.GAP
Added : /GameDir/Data-UB/Speech/054_116.WAV
Added : /GameDir/Data-UB/Speech/055_079.GAP
Added : /GameDir/Data-UB/Speech/055_079.WAV
Added : /GameDir/Data-UB/Speech/055_080.GAP
Added : /GameDir/Data-UB/Speech/055_080.WAV
Added : /GameDir/Data-UB/Speech/055_081.GAP
Added : /GameDir/Data-UB/Speech/055_081.WAV
Added : /GameDir/Data-UB/Speech/055_082.GAP
Added : /GameDir/Data-UB/Speech/055_082.WAV
Added : /GameDir/Data-UB/Speech/055_083.GAP
Added : /GameDir/Data-UB/Speech/055_083.WAV
Added : /GameDir/Data-UB/Speech/055_084.GAP
Added : /GameDir/Data-UB/Speech/055_084.WAV
Added : /GameDir/Data-UB/Speech/055_085.GAP
Added : /GameDir/Data-UB/Speech/055_085.WAV
Added : /GameDir/Data-UB/Speech/055_086.GAP
Added : /GameDir/Data-UB/Speech/055_086.WAV
Added : /GameDir/Data-UB/Speech/055_087.GAP
Added : /GameDir/Data-UB/Speech/055_087.WAV
Added : /GameDir/Data-UB/Speech/055_088.GAP
Added : /GameDir/Data-UB/Speech/055_088.WAV
Added : /GameDir/Data-UB/Speech/055_089.GAP
Added : /GameDir/Data-UB/Speech/055_089.WAV
Added : /GameDir/Data-UB/Speech/055_090.GAP
Added : /GameDir/Data-UB/Speech/055_090.WAV
Added : /GameDir/Data-UB/Speech/055_091.GAP
Added : /GameDir/Data-UB/Speech/055_091.WAV
Added : /GameDir/Data-UB/Speech/055_092.GAP
Added : /GameDir/Data-UB/Speech/055_092.WAV
Added : /GameDir/Data-UB/Speech/055_093.GAP
Added : /GameDir/Data-UB/Speech/055_093.WAV
Added : /GameDir/Data-UB/Speech/055_094.GAP
Added : /GameDir/Data-UB/Speech/055_094.WAV
Added : /GameDir/Data-UB/Speech/055_095.GAP
Added : /GameDir/Data-UB/Speech/055_095.WAV
Added : /GameDir/Data-UB/Speech/055_096.GAP
Added : /GameDir/Data-UB/Speech/055_096.WAV
Added : /GameDir/Data-UB/Speech/055_097.GAP
Added : /GameDir/Data-UB/Speech/055_097.WAV
Added : /GameDir/Data-UB/Speech/055_098.GAP
Added : /GameDir/Data-UB/Speech/055_098.WAV
Added : /GameDir/Data-UB/Speech/055_099.GAP
Added : /GameDir/Data-UB/Speech/055_099.WAV
Added : /GameDir/Data-UB/Speech/055_100.GAP
Added : /GameDir/Data-UB/Speech/055_100.WAV
Added : /GameDir/Data-UB/Speech/055_101.GAP
Added : /GameDir/Data-UB/Speech/055_101.WAV
Added : /GameDir/Data-UB/Speech/055_102.WAV
Added : /GameDir/Data-UB/Speech/055_103.GAP
Added : /GameDir/Data-UB/Speech/055_103.WAV
Added : /GameDir/Data-UB/Speech/055_104.GAP
Added : /GameDir/Data-UB/Speech/055_104.WAV
Added : /GameDir/Data-UB/Speech/055_105.GAP
Added : /GameDir/Data-UB/Speech/055_105.WAV
Added : /GameDir/Data-UB/Speech/055_106.GAP
Added : /GameDir/Data-UB/Speech/055_106.WAV
Added : /GameDir/Data-UB/Speech/055_107.GAP
Added : /GameDir/Data-UB/Speech/055_107.WAV
Added : /GameDir/Data-UB/Speech/055_108.GAP
Added : /GameDir/Data-UB/Speech/055_108.WAV
Added : /GameDir/Data-UB/Speech/055_109.GAP
Added : /GameDir/Data-UB/Speech/055_109.WAV
Added : /GameDir/Data-UB/Speech/055_110.GAP
Added : /GameDir/Data-UB/Speech/055_110.WAV
Added : /GameDir/Data-UB/Speech/055_111.GAP
Added : /GameDir/Data-UB/Speech/055_111.WAV
Added : /GameDir/Data-UB/Speech/055_112.GAP
Added : /GameDir/Data-UB/Speech/055_112.WAV
Added : /GameDir/Data-UB/Speech/055_113.GAP
Added : /GameDir/Data-UB/Speech/055_113.WAV
Added : /GameDir/Data-UB/Speech/055_114.GAP
Added : /GameDir/Data-UB/Speech/055_114.WAV
Added : /GameDir/Data-UB/Speech/055_115.GAP
Added : /GameDir/Data-UB/Speech/055_115.WAV
Added : /GameDir/Data-UB/Speech/055_116.GAP
Added : /GameDir/Data-UB/Speech/055_116.WAV
Added : /GameDir/Data-UB/Speech/056_079.GAP
Added : /GameDir/Data-UB/Speech/056_079.WAV
Added : /GameDir/Data-UB/Speech/056_080.GAP
Added : /GameDir/Data-UB/Speech/056_080.WAV
Added : /GameDir/Data-UB/Speech/056_081.GAP
Added : /GameDir/Data-UB/Speech/056_081.WAV
Added : /GameDir/Data-UB/Speech/056_082.GAP
Added : /GameDir/Data-UB/Speech/056_082.WAV
Added : /GameDir/Data-UB/Speech/056_083.GAP
Added : /GameDir/Data-UB/Speech/056_083.WAV
Added : /GameDir/Data-UB/Speech/056_084.GAP
Added : /GameDir/Data-UB/Speech/056_084.WAV
Added : /GameDir/Data-UB/Speech/056_085.GAP
Added : /GameDir/Data-UB/Speech/056_085.WAV
Added : /GameDir/Data-UB/Speech/056_086.GAP
Added : /GameDir/Data-UB/Speech/056_086.WAV
Added : /GameDir/Data-UB/Speech/056_087.GAP
Added : /GameDir/Data-UB/Speech/056_087.WAV
Added : /GameDir/Data-UB/Speech/056_088.GAP
Added : /GameDir/Data-UB/Speech/056_088.WAV
Added : /GameDir/Data-UB/Speech/056_089.GAP
Added : /GameDir/Data-UB/Speech/056_089.WAV
Added : /GameDir/Data-UB/Speech/056_090.GAP
Added : /GameDir/Data-UB/Speech/056_090.WAV
Added : /GameDir/Data-UB/Speech/056_091.GAP
Added : /GameDir/Data-UB/Speech/056_091.WAV
Added : /GameDir/Data-UB/Speech/056_092.GAP
Added : /GameDir/Data-UB/Speech/056_092.WAV
Added : /GameDir/Data-UB/Speech/056_093.GAP
Added : /GameDir/Data-UB/Speech/056_093.WAV
Added : /GameDir/Data-UB/Speech/056_094.GAP
Added : /GameDir/Data-UB/Speech/056_094.WAV
Added : /GameDir/Data-UB/Speech/056_095.GAP
Added : /GameDir/Data-UB/Speech/056_095.WAV
Added : /GameDir/Data-UB/Speech/056_096.GAP
Added : /GameDir/Data-UB/Speech/056_096.WAV
Added : /GameDir/Data-UB/Speech/056_097.GAP
Added : /GameDir/Data-UB/Speech/056_097.WAV
Added : /GameDir/Data-UB/Speech/056_098.GAP
Added : /GameDir/Data-UB/Speech/056_098.WAV
Added : /GameDir/Data-UB/Speech/056_099.GAP
Added : /GameDir/Data-UB/Speech/056_099.WAV
Added : /GameDir/Data-UB/Speech/056_100.GAP
Added : /GameDir/Data-UB/Speech/056_100.WAV
Added : /GameDir/Data-UB/Speech/056_101.GAP
Added : /GameDir/Data-UB/Speech/056_101.WAV
Added : /GameDir/Data-UB/Speech/056_102.GAP
Added : /GameDir/Data-UB/Speech/056_102.WAV
Added : /GameDir/Data-UB/Speech/056_103.GAP
Added : /GameDir/Data-UB/Speech/056_103.WAV
Added : /GameDir/Data-UB/Speech/056_104.GAP
Added : /GameDir/Data-UB/Speech/056_104.WAV
Added : /GameDir/Data-UB/Speech/056_105.GAP
Added : /GameDir/Data-UB/Speech/056_105.WAV
Added : /GameDir/Data-UB/Speech/056_106.GAP
Added : /GameDir/Data-UB/Speech/056_106.WAV
Added : /GameDir/Data-UB/Speech/056_107.GAP
Added : /GameDir/Data-UB/Speech/056_107.WAV
Added : /GameDir/Data-UB/Speech/056_108.GAP
Added : /GameDir/Data-UB/Speech/056_108.WAV
Added : /GameDir/Data-UB/Speech/056_109.GAP
Added : /GameDir/Data-UB/Speech/056_109.WAV
Added : /GameDir/Data-UB/Speech/056_110.GAP
Added : /GameDir/Data-UB/Speech/056_110.WAV
Added : /GameDir/Data-UB/Speech/056_111.GAP
Added : /GameDir/Data-UB/Speech/056_111.WAV
Added : /GameDir/Data-UB/Speech/056_112.GAP
Added : /GameDir/Data-UB/Speech/056_112.WAV
Added : /GameDir/Data-UB/Speech/056_113.GAP
Added : /GameDir/Data-UB/Speech/056_113.WAV
Added : /GameDir/Data-UB/Speech/056_114.GAP
Added : /GameDir/Data-UB/Speech/056_114.WAV
Added : /GameDir/Data-UB/Speech/056_115.GAP
Added : /GameDir/Data-UB/Speech/056_115.WAV
Added : /GameDir/Data-UB/Speech/056_116.GAP
Added : /GameDir/Data-UB/Speech/056_116.WAV
Added : /GameDir/Data-UB/Speech/057_000.GAP
Added : /GameDir/Data-UB/Speech/057_000.WAV
Added : /GameDir/Data-UB/Speech/057_001.GAP
Added : /GameDir/Data-UB/Speech/057_001.WAV
Added : /GameDir/Data-UB/Speech/057_002.GAP
Added : /GameDir/Data-UB/Speech/057_002.WAV
Added : /GameDir/Data-UB/Speech/057_006.WAV
Added : /GameDir/Data-UB/Speech/057_008.GAP
Added : /GameDir/Data-UB/Speech/057_008.WAV
Added : /GameDir/Data-UB/Speech/057_011.WAV
Added : /GameDir/Data-UB/Speech/057_012.GAP
Added : /GameDir/Data-UB/Speech/057_012.WAV
Added : /GameDir/Data-UB/Speech/057_013.GAP
Added : /GameDir/Data-UB/Speech/057_013.WAV
Added : /GameDir/Data-UB/Speech/057_014.GAP
Added : /GameDir/Data-UB/Speech/057_014.WAV
Added : /GameDir/Data-UB/Speech/057_019.GAP
Added : /GameDir/Data-UB/Speech/057_019.WAV
Added : /GameDir/Data-UB/Speech/057_021.GAP
Added : /GameDir/Data-UB/Speech/057_021.WAV
Added : /GameDir/Data-UB/Speech/057_022.GAP
Added : /GameDir/Data-UB/Speech/057_022.WAV
Added : /GameDir/Data-UB/Speech/057_023.GAP
Added : /GameDir/Data-UB/Speech/057_023.WAV
Added : /GameDir/Data-UB/Speech/057_024.GAP
Added : /GameDir/Data-UB/Speech/057_024.WAV
Added : /GameDir/Data-UB/Speech/057_025.GAP
Added : /GameDir/Data-UB/Speech/057_025.WAV
Added : /GameDir/Data-UB/Speech/057_026.GAP
Added : /GameDir/Data-UB/Speech/057_026.WAV
Added : /GameDir/Data-UB/Speech/057_027.WAV
Added : /GameDir/Data-UB/Speech/057_033.GAP
Added : /GameDir/Data-UB/Speech/057_033.WAV
Added : /GameDir/Data-UB/Speech/057_035.GAP
Added : /GameDir/Data-UB/Speech/057_035.WAV
Added : /GameDir/Data-UB/Speech/057_036.GAP
Added : /GameDir/Data-UB/Speech/057_036.WAV
Added : /GameDir/Data-UB/Speech/057_039.GAP
Added : /GameDir/Data-UB/Speech/057_039.WAV
Added : /GameDir/Data-UB/Speech/057_040.GAP
Added : /GameDir/Data-UB/Speech/057_040.WAV
Added : /GameDir/Data-UB/Speech/057_041.GAP
Added : /GameDir/Data-UB/Speech/057_041.WAV
Added : /GameDir/Data-UB/Speech/057_042.WAV
Added : /GameDir/Data-UB/Speech/057_043.GAP
Added : /GameDir/Data-UB/Speech/057_043.WAV
Added : /GameDir/Data-UB/Speech/057_046.GAP
Added : /GameDir/Data-UB/Speech/057_046.WAV
Added : /GameDir/Data-UB/Speech/057_047.GAP
Added : /GameDir/Data-UB/Speech/057_047.WAV
Added : /GameDir/Data-UB/Speech/057_048.GAP
Added : /GameDir/Data-UB/Speech/057_048.WAV
Added : /GameDir/Data-UB/Speech/057_056.GAP
Added : /GameDir/Data-UB/Speech/057_056.WAV
Added : /GameDir/Data-UB/Speech/057_057.GAP
Added : /GameDir/Data-UB/Speech/057_057.WAV
Added : /GameDir/Data-UB/Speech/057_058.GAP
Added : /GameDir/Data-UB/Speech/057_058.WAV
Added : /GameDir/Data-UB/Speech/057_059.GAP
Added : /GameDir/Data-UB/Speech/057_059.WAV
Added : /GameDir/Data-UB/Speech/057_060.GAP
Added : /GameDir/Data-UB/Speech/057_060.WAV
Added : /GameDir/Data-UB/Speech/057_062.GAP
Added : /GameDir/Data-UB/Speech/057_062.WAV
Added : /GameDir/Data-UB/Speech/057_065.GAP
Added : /GameDir/Data-UB/Speech/057_065.WAV
Added : /GameDir/Data-UB/Speech/057_068.GAP
Added : /GameDir/Data-UB/Speech/057_068.WAV
Added : /GameDir/Data-UB/Speech/057_069.GAP
Added : /GameDir/Data-UB/Speech/057_069.WAV
Added : /GameDir/Data-UB/Speech/057_070.GAP
Added : /GameDir/Data-UB/Speech/057_070.WAV
Added : /GameDir/Data-UB/Speech/057_073.GAP
Added : /GameDir/Data-UB/Speech/057_073.WAV
Added : /GameDir/Data-UB/Speech/057_074.GAP
Added : /GameDir/Data-UB/Speech/057_074.WAV
Added : /GameDir/Data-UB/Speech/057_075.GAP
Added : /GameDir/Data-UB/Speech/057_075.WAV
Added : /GameDir/Data-UB/Speech/057_076.GAP
Added : /GameDir/Data-UB/Speech/057_076.WAV
Added : /GameDir/Data-UB/Speech/057_078.GAP
Added : /GameDir/Data-UB/Speech/057_078.WAV
Added : /GameDir/Data-UB/Speech/057_079.GAP
Added : /GameDir/Data-UB/Speech/057_079.WAV
Added : /GameDir/Data-UB/Speech/057_080.GAP
Added : /GameDir/Data-UB/Speech/057_080.WAV
Added : /GameDir/Data-UB/Speech/057_081.GAP
Added : /GameDir/Data-UB/Speech/057_081.WAV
Added : /GameDir/Data-UB/Speech/057_082.GAP
Added : /GameDir/Data-UB/Speech/057_082.WAV
Added : /GameDir/Data-UB/Speech/057_083.GAP
Added : /GameDir/Data-UB/Speech/057_083.WAV
Added : /GameDir/Data-UB/Speech/057_084.GAP
Added : /GameDir/Data-UB/Speech/057_084.WAV
Added : /GameDir/Data-UB/Speech/057_085.GAP
Added : /GameDir/Data-UB/Speech/057_085.WAV
Added : /GameDir/Data-UB/Speech/057_086.GAP
Added : /GameDir/Data-UB/Speech/057_086.WAV
Added : /GameDir/Data-UB/Speech/057_087.GAP
Added : /GameDir/Data-UB/Speech/057_087.WAV
Added : /GameDir/Data-UB/Speech/057_088.GAP
Added : /GameDir/Data-UB/Speech/057_088.WAV
Added : /GameDir/Data-UB/Speech/057_089.GAP
Added : /GameDir/Data-UB/Speech/057_089.WAV
Added : /GameDir/Data-UB/Speech/057_090.GAP
Added : /GameDir/Data-UB/Speech/057_090.WAV
Added : /GameDir/Data-UB/Speech/057_091.GAP
Added : /GameDir/Data-UB/Speech/057_091.WAV
Added : /GameDir/Data-UB/Speech/057_092.GAP
Added : /GameDir/Data-UB/Speech/057_092.WAV
Added : /GameDir/Data-UB/Speech/057_093.GAP
Added : /GameDir/Data-UB/Speech/057_093.WAV
Added : /GameDir/Data-UB/Speech/057_094.GAP
Added : /GameDir/Data-UB/Speech/057_094.WAV
Added : /GameDir/Data-UB/Speech/057_095.GAP
Added : /GameDir/Data-UB/Speech/057_095.WAV
Added : /GameDir/Data-UB/Speech/057_096.GAP
Added : /GameDir/Data-UB/Speech/057_096.WAV
Added : /GameDir/Data-UB/Speech/057_097.GAP
Added : /GameDir/Data-UB/Speech/057_097.WAV
Added : /GameDir/Data-UB/Speech/057_098.GAP
Added : /GameDir/Data-UB/Speech/057_098.WAV
Added : /GameDir/Data-UB/Speech/057_099.GAP
Added : /GameDir/Data-UB/Speech/057_099.WAV
Added : /GameDir/Data-UB/Speech/057_100.GAP
Added : /GameDir/Data-UB/Speech/057_100.WAV
Added : /GameDir/Data-UB/Speech/057_101.GAP
Added : /GameDir/Data-UB/Speech/057_101.WAV
Added : /GameDir/Data-UB/Speech/057_102.GAP
Added : /GameDir/Data-UB/Speech/057_102.WAV
Added : /GameDir/Data-UB/Speech/057_103.GAP
Added : /GameDir/Data-UB/Speech/057_103.WAV
Added : /GameDir/Data-UB/Speech/057_104.GAP
Added : /GameDir/Data-UB/Speech/057_104.WAV
Added : /GameDir/Data-UB/Speech/057_105.GAP
Added : /GameDir/Data-UB/Speech/057_105.WAV
Added : /GameDir/Data-UB/Speech/057_106.GAP
Added : /GameDir/Data-UB/Speech/057_106.WAV
Added : /GameDir/Data-UB/Speech/057_107.GAP
Added : /GameDir/Data-UB/Speech/057_107.WAV
Added : /GameDir/Data-UB/Speech/057_108.GAP
Added : /GameDir/Data-UB/Speech/057_108.WAV
Added : /GameDir/Data-UB/Speech/057_109.GAP
Added : /GameDir/Data-UB/Speech/057_109.WAV
Added : /GameDir/Data-UB/Speech/057_110.GAP
Added : /GameDir/Data-UB/Speech/057_110.WAV
Added : /GameDir/Data-UB/Speech/057_111.GAP
Added : /GameDir/Data-UB/Speech/057_111.WAV
Added : /GameDir/Data-UB/Speech/057_112.GAP
Added : /GameDir/Data-UB/Speech/057_112.WAV
Added : /GameDir/Data-UB/Speech/057_113.GAP
Added : /GameDir/Data-UB/Speech/057_113.WAV
Added : /GameDir/Data-UB/Speech/057_114.GAP
Added : /GameDir/Data-UB/Speech/057_114.WAV
Added : /GameDir/Data-UB/Speech/057_115.GAP
Added : /GameDir/Data-UB/Speech/057_115.WAV
Added : /GameDir/Data-UB/Speech/057_116.GAP
Added : /GameDir/Data-UB/Speech/057_116.WAV
Added : /GameDir/Data-UB/Speech/058_000.GAP
Added : /GameDir/Data-UB/Speech/058_000.WAV
Added : /GameDir/Data-UB/Speech/058_001.GAP
Added : /GameDir/Data-UB/Speech/058_001.WAV
Added : /GameDir/Data-UB/Speech/058_002.GAP
Added : /GameDir/Data-UB/Speech/058_002.WAV
Added : /GameDir/Data-UB/Speech/058_006.GAP
Added : /GameDir/Data-UB/Speech/058_006.WAV
Added : /GameDir/Data-UB/Speech/058_008.GAP
Added : /GameDir/Data-UB/Speech/058_008.WAV
Added : /GameDir/Data-UB/Speech/058_011.GAP
Added : /GameDir/Data-UB/Speech/058_011.WAV
Added : /GameDir/Data-UB/Speech/058_012.GAP
Added : /GameDir/Data-UB/Speech/058_012.WAV
Added : /GameDir/Data-UB/Speech/058_013.GAP
Added : /GameDir/Data-UB/Speech/058_013.WAV
Added : /GameDir/Data-UB/Speech/058_014.GAP
Added : /GameDir/Data-UB/Speech/058_014.WAV
Added : /GameDir/Data-UB/Speech/058_015.GAP
Added : /GameDir/Data-UB/Speech/058_015.WAV
Added : /GameDir/Data-UB/Speech/058_016.GAP
Added : /GameDir/Data-UB/Speech/058_016.WAV
Added : /GameDir/Data-UB/Speech/058_017.GAP
Added : /GameDir/Data-UB/Speech/058_017.WAV
Added : /GameDir/Data-UB/Speech/058_019.GAP
Added : /GameDir/Data-UB/Speech/058_019.WAV
Added : /GameDir/Data-UB/Speech/058_020.GAP
Added : /GameDir/Data-UB/Speech/058_020.WAV
Added : /GameDir/Data-UB/Speech/058_021.GAP
Added : /GameDir/Data-UB/Speech/058_021.WAV
Added : /GameDir/Data-UB/Speech/058_022.GAP
Added : /GameDir/Data-UB/Speech/058_022.WAV
Added : /GameDir/Data-UB/Speech/058_023.GAP
Added : /GameDir/Data-UB/Speech/058_023.WAV
Added : /GameDir/Data-UB/Speech/058_024.GAP
Added : /GameDir/Data-UB/Speech/058_024.WAV
Added : /GameDir/Data-UB/Speech/058_025.GAP
Added : /GameDir/Data-UB/Speech/058_025.WAV
Added : /GameDir/Data-UB/Speech/058_026.GAP
Added : /GameDir/Data-UB/Speech/058_026.WAV
Added : /GameDir/Data-UB/Speech/058_027.GAP
Added : /GameDir/Data-UB/Speech/058_027.WAV
Added : /GameDir/Data-UB/Speech/058_029.GAP
Added : /GameDir/Data-UB/Speech/058_029.WAV
Added : /GameDir/Data-UB/Speech/058_030.GAP
Added : /GameDir/Data-UB/Speech/058_030.WAV
Added : /GameDir/Data-UB/Speech/058_031.GAP
Added : /GameDir/Data-UB/Speech/058_031.WAV
Added : /GameDir/Data-UB/Speech/058_032.GAP
Added : /GameDir/Data-UB/Speech/058_032.WAV
Added : /GameDir/Data-UB/Speech/058_033.GAP
Added : /GameDir/Data-UB/Speech/058_033.WAV
Added : /GameDir/Data-UB/Speech/058_034.GAP
Added : /GameDir/Data-UB/Speech/058_034.WAV
Added : /GameDir/Data-UB/Speech/058_035.GAP
Added : /GameDir/Data-UB/Speech/058_035.WAV
Added : /GameDir/Data-UB/Speech/058_036.GAP
Added : /GameDir/Data-UB/Speech/058_036.WAV
Added : /GameDir/Data-UB/Speech/058_039.GAP
Added : /GameDir/Data-UB/Speech/058_039.WAV
Added : /GameDir/Data-UB/Speech/058_040.GAP
Added : /GameDir/Data-UB/Speech/058_040.WAV
Added : /GameDir/Data-UB/Speech/058_041.GAP
Added : /GameDir/Data-UB/Speech/058_041.WAV
Added : /GameDir/Data-UB/Speech/058_042.GAP
Added : /GameDir/Data-UB/Speech/058_042.WAV
Added : /GameDir/Data-UB/Speech/058_043.GAP
Added : /GameDir/Data-UB/Speech/058_043.WAV
Added : /GameDir/Data-UB/Speech/058_044.GAP
Added : /GameDir/Data-UB/Speech/058_044.WAV
Added : /GameDir/Data-UB/Speech/058_045.GAP
Added : /GameDir/Data-UB/Speech/058_045.WAV
Added : /GameDir/Data-UB/Speech/058_046.GAP
Added : /GameDir/Data-UB/Speech/058_046.WAV
Added : /GameDir/Data-UB/Speech/058_047.GAP
Added : /GameDir/Data-UB/Speech/058_047.WAV
Added : /GameDir/Data-UB/Speech/058_048.GAP
Added : /GameDir/Data-UB/Speech/058_048.WAV
Added : /GameDir/Data-UB/Speech/058_049.GAP
Added : /GameDir/Data-UB/Speech/058_049.WAV
Added : /GameDir/Data-UB/Speech/058_050.GAP
Added : /GameDir/Data-UB/Speech/058_050.WAV
Added : /GameDir/Data-UB/Speech/058_051.GAP
Added : /GameDir/Data-UB/Speech/058_051.WAV
Added : /GameDir/Data-UB/Speech/058_052.GAP
Added : /GameDir/Data-UB/Speech/058_052.WAV
Added : /GameDir/Data-UB/Speech/058_053.GAP
Added : /GameDir/Data-UB/Speech/058_053.WAV
Added : /GameDir/Data-UB/Speech/058_056.GAP
Added : /GameDir/Data-UB/Speech/058_056.WAV
Added : /GameDir/Data-UB/Speech/058_057.GAP
Added : /GameDir/Data-UB/Speech/058_057.WAV
Added : /GameDir/Data-UB/Speech/058_058.GAP
Added : /GameDir/Data-UB/Speech/058_058.WAV
Added : /GameDir/Data-UB/Speech/058_059.GAP
Added : /GameDir/Data-UB/Speech/058_059.WAV
Added : /GameDir/Data-UB/Speech/058_060.GAP
Added : /GameDir/Data-UB/Speech/058_060.WAV
Added : /GameDir/Data-UB/Speech/058_062.GAP
Added : /GameDir/Data-UB/Speech/058_062.WAV
Added : /GameDir/Data-UB/Speech/058_064.GAP
Added : /GameDir/Data-UB/Speech/058_064.WAV
Added : /GameDir/Data-UB/Speech/058_065.GAP
Added : /GameDir/Data-UB/Speech/058_065.WAV
Added : /GameDir/Data-UB/Speech/058_068.GAP
Added : /GameDir/Data-UB/Speech/058_068.WAV
Added : /GameDir/Data-UB/Speech/058_069.GAP
Added : /GameDir/Data-UB/Speech/058_069.WAV
Added : /GameDir/Data-UB/Speech/058_070.GAP
Added : /GameDir/Data-UB/Speech/058_070.WAV
Added : /GameDir/Data-UB/Speech/058_073.GAP
Added : /GameDir/Data-UB/Speech/058_073.WAV
Added : /GameDir/Data-UB/Speech/058_074.GAP
Added : /GameDir/Data-UB/Speech/058_074.WAV
Added : /GameDir/Data-UB/Speech/058_075.GAP
Added : /GameDir/Data-UB/Speech/058_075.WAV
Added : /GameDir/Data-UB/Speech/058_076.GAP
Added : /GameDir/Data-UB/Speech/058_076.WAV
Added : /GameDir/Data-UB/Speech/058_078.GAP
Added : /GameDir/Data-UB/Speech/058_078.WAV
Added : /GameDir/Data-UB/Speech/058_079.GAP
Added : /GameDir/Data-UB/Speech/058_079.WAV
Added : /GameDir/Data-UB/Speech/058_080.GAP
Added : /GameDir/Data-UB/Speech/058_080.WAV
Added : /GameDir/Data-UB/Speech/058_081.GAP
Added : /GameDir/Data-UB/Speech/058_081.WAV
Added : /GameDir/Data-UB/Speech/058_082.GAP
Added : /GameDir/Data-UB/Speech/058_082.WAV
Added : /GameDir/Data-UB/Speech/058_083.GAP
Added : /GameDir/Data-UB/Speech/058_083.WAV
Added : /GameDir/Data-UB/Speech/058_084.GAP
Added : /GameDir/Data-UB/Speech/058_084.WAV
Added : /GameDir/Data-UB/Speech/058_085.GAP
Added : /GameDir/Data-UB/Speech/058_085.WAV
Added : /GameDir/Data-UB/Speech/058_086.GAP
Added : /GameDir/Data-UB/Speech/058_086.WAV
Added : /GameDir/Data-UB/Speech/058_087.GAP
Added : /GameDir/Data-UB/Speech/058_087.WAV
Added : /GameDir/Data-UB/Speech/058_088.GAP
Added : /GameDir/Data-UB/Speech/058_088.WAV
Added : /GameDir/Data-UB/Speech/058_089.GAP
Added : /GameDir/Data-UB/Speech/058_089.WAV
Added : /GameDir/Data-UB/Speech/058_090.GAP
Added : /GameDir/Data-UB/Speech/058_090.WAV
Added : /GameDir/Data-UB/Speech/058_091.GAP
Added : /GameDir/Data-UB/Speech/058_091.WAV
Added : /GameDir/Data-UB/Speech/058_092.GAP
Added : /GameDir/Data-UB/Speech/058_092.WAV
Added : /GameDir/Data-UB/Speech/058_093.GAP
Added : /GameDir/Data-UB/Speech/058_093.WAV
Added : /GameDir/Data-UB/Speech/058_094.GAP
Added : /GameDir/Data-UB/Speech/058_094.WAV
Added : /GameDir/Data-UB/Speech/058_095.GAP
Added : /GameDir/Data-UB/Speech/058_095.WAV
Added : /GameDir/Data-UB/Speech/058_096.GAP
Added : /GameDir/Data-UB/Speech/058_096.WAV
Added : /GameDir/Data-UB/Speech/058_097.GAP
Added : /GameDir/Data-UB/Speech/058_097.WAV
Added : /GameDir/Data-UB/Speech/058_098.GAP
Added : /GameDir/Data-UB/Speech/058_098.WAV
Added : /GameDir/Data-UB/Speech/058_099.GAP
Added : /GameDir/Data-UB/Speech/058_099.WAV
Added : /GameDir/Data-UB/Speech/058_100.GAP
Added : /GameDir/Data-UB/Speech/058_100.WAV
Added : /GameDir/Data-UB/Speech/058_101.GAP
Added : /GameDir/Data-UB/Speech/058_101.WAV
Added : /GameDir/Data-UB/Speech/058_102.GAP
Added : /GameDir/Data-UB/Speech/058_102.WAV
Added : /GameDir/Data-UB/Speech/058_103.GAP
Added : /GameDir/Data-UB/Speech/058_103.WAV
Added : /GameDir/Data-UB/Speech/058_104.GAP
Added : /GameDir/Data-UB/Speech/058_104.WAV
Added : /GameDir/Data-UB/Speech/058_105.GAP
Added : /GameDir/Data-UB/Speech/058_105.WAV
Added : /GameDir/Data-UB/Speech/058_106.GAP
Added : /GameDir/Data-UB/Speech/058_106.WAV
Added : /GameDir/Data-UB/Speech/058_107.GAP
Added : /GameDir/Data-UB/Speech/058_107.WAV
Added : /GameDir/Data-UB/Speech/058_108.GAP
Added : /GameDir/Data-UB/Speech/058_108.WAV
Added : /GameDir/Data-UB/Speech/058_109.GAP
Added : /GameDir/Data-UB/Speech/058_109.WAV
Added : /GameDir/Data-UB/Speech/058_110.GAP
Added : /GameDir/Data-UB/Speech/058_110.WAV
Added : /GameDir/Data-UB/Speech/058_111.GAP
Added : /GameDir/Data-UB/Speech/058_111.WAV
Added : /GameDir/Data-UB/Speech/058_112.GAP
Added : /GameDir/Data-UB/Speech/058_112.WAV
Added : /GameDir/Data-UB/Speech/058_113.GAP
Added : /GameDir/Data-UB/Speech/058_113.WAV
Added : /GameDir/Data-UB/Speech/058_114.GAP
Added : /GameDir/Data-UB/Speech/058_114.WAV
Added : /GameDir/Data-UB/Speech/058_115.GAP
Added : /GameDir/Data-UB/Speech/058_115.WAV
Added : /GameDir/Data-UB/Speech/058_116.GAP
Added : /GameDir/Data-UB/Speech/058_116.WAV
Added : /GameDir/Data-UB/Speech/059_000.GAP
Added : /GameDir/Data-UB/Speech/059_000.WAV
Added : /GameDir/Data-UB/Speech/059_001.GAP
Added : /GameDir/Data-UB/Speech/059_001.WAV
Added : /GameDir/Data-UB/Speech/059_002.GAP
Added : /GameDir/Data-UB/Speech/059_002.WAV
Added : /GameDir/Data-UB/Speech/059_006.GAP
Added : /GameDir/Data-UB/Speech/059_006.WAV
Added : /GameDir/Data-UB/Speech/059_008.GAP
Added : /GameDir/Data-UB/Speech/059_008.WAV
Added : /GameDir/Data-UB/Speech/059_011.WAV
Added : /GameDir/Data-UB/Speech/059_012.WAV
Added : /GameDir/Data-UB/Speech/059_013.GAP
Added : /GameDir/Data-UB/Speech/059_013.WAV
Added : /GameDir/Data-UB/Speech/059_014.GAP
Added : /GameDir/Data-UB/Speech/059_014.WAV
Added : /GameDir/Data-UB/Speech/059_015.GAP
Added : /GameDir/Data-UB/Speech/059_015.WAV
Added : /GameDir/Data-UB/Speech/059_016.GAP
Added : /GameDir/Data-UB/Speech/059_016.WAV
Added : /GameDir/Data-UB/Speech/059_017.WAV
Added : /GameDir/Data-UB/Speech/059_019.GAP
Added : /GameDir/Data-UB/Speech/059_019.WAV
Added : /GameDir/Data-UB/Speech/059_020.GAP
Added : /GameDir/Data-UB/Speech/059_020.WAV
Added : /GameDir/Data-UB/Speech/059_021.WAV
Added : /GameDir/Data-UB/Speech/059_022.GAP
Added : /GameDir/Data-UB/Speech/059_022.WAV
Added : /GameDir/Data-UB/Speech/059_023.GAP
Added : /GameDir/Data-UB/Speech/059_023.WAV
Added : /GameDir/Data-UB/Speech/059_024.GAP
Added : /GameDir/Data-UB/Speech/059_024.WAV
Added : /GameDir/Data-UB/Speech/059_025.GAP
Added : /GameDir/Data-UB/Speech/059_025.WAV
Added : /GameDir/Data-UB/Speech/059_026.GAP
Added : /GameDir/Data-UB/Speech/059_026.WAV
Added : /GameDir/Data-UB/Speech/059_027.GAP
Added : /GameDir/Data-UB/Speech/059_027.WAV
Added : /GameDir/Data-UB/Speech/059_029.GAP
Added : /GameDir/Data-UB/Speech/059_029.WAV
Added : /GameDir/Data-UB/Speech/059_030.GAP
Added : /GameDir/Data-UB/Speech/059_030.WAV
Added : /GameDir/Data-UB/Speech/059_033.GAP
Added : /GameDir/Data-UB/Speech/059_033.WAV
Added : /GameDir/Data-UB/Speech/059_035.GAP
Added : /GameDir/Data-UB/Speech/059_035.WAV
Added : /GameDir/Data-UB/Speech/059_036.GAP
Added : /GameDir/Data-UB/Speech/059_036.WAV
Added : /GameDir/Data-UB/Speech/059_039.GAP
Added : /GameDir/Data-UB/Speech/059_039.WAV
Added : /GameDir/Data-UB/Speech/059_040.GAP
Added : /GameDir/Data-UB/Speech/059_040.WAV
Added : /GameDir/Data-UB/Speech/059_041.GAP
Added : /GameDir/Data-UB/Speech/059_041.WAV
Added : /GameDir/Data-UB/Speech/059_042.GAP
Added : /GameDir/Data-UB/Speech/059_042.WAV
Added : /GameDir/Data-UB/Speech/059_043.GAP
Added : /GameDir/Data-UB/Speech/059_043.WAV
Added : /GameDir/Data-UB/Speech/059_044.GAP
Added : /GameDir/Data-UB/Speech/059_044.WAV
Added : /GameDir/Data-UB/Speech/059_046.GAP
Added : /GameDir/Data-UB/Speech/059_046.WAV
Added : /GameDir/Data-UB/Speech/059_047.GAP
Added : /GameDir/Data-UB/Speech/059_047.WAV
Added : /GameDir/Data-UB/Speech/059_048.GAP
Added : /GameDir/Data-UB/Speech/059_048.WAV
Added : /GameDir/Data-UB/Speech/059_049.GAP
Added : /GameDir/Data-UB/Speech/059_049.WAV
Added : /GameDir/Data-UB/Speech/059_050.GAP
Added : /GameDir/Data-UB/Speech/059_050.WAV
Added : /GameDir/Data-UB/Speech/059_051.GAP
Added : /GameDir/Data-UB/Speech/059_051.WAV
Added : /GameDir/Data-UB/Speech/059_052.GAP
Added : /GameDir/Data-UB/Speech/059_052.WAV
Added : /GameDir/Data-UB/Speech/059_053.GAP
Added : /GameDir/Data-UB/Speech/059_053.WAV
Added : /GameDir/Data-UB/Speech/059_056.GAP
Added : /GameDir/Data-UB/Speech/059_056.WAV
Added : /GameDir/Data-UB/Speech/059_057.GAP
Added : /GameDir/Data-UB/Speech/059_057.WAV
Added : /GameDir/Data-UB/Speech/059_058.GAP
Added : /GameDir/Data-UB/Speech/059_058.WAV
Added : /GameDir/Data-UB/Speech/059_059.GAP
Added : /GameDir/Data-UB/Speech/059_059.WAV
Added : /GameDir/Data-UB/Speech/059_060.GAP
Added : /GameDir/Data-UB/Speech/059_060.WAV
Added : /GameDir/Data-UB/Speech/059_062.GAP
Added : /GameDir/Data-UB/Speech/059_062.WAV
Added : /GameDir/Data-UB/Speech/059_064.GAP
Added : /GameDir/Data-UB/Speech/059_064.WAV
Added : /GameDir/Data-UB/Speech/059_065.GAP
Added : /GameDir/Data-UB/Speech/059_065.WAV
Added : /GameDir/Data-UB/Speech/059_068.WAV
Added : /GameDir/Data-UB/Speech/059_069.GAP
Added : /GameDir/Data-UB/Speech/059_069.WAV
Added : /GameDir/Data-UB/Speech/059_070.GAP
Added : /GameDir/Data-UB/Speech/059_070.WAV
Added : /GameDir/Data-UB/Speech/059_073.GAP
Added : /GameDir/Data-UB/Speech/059_073.WAV
Added : /GameDir/Data-UB/Speech/059_074.GAP
Added : /GameDir/Data-UB/Speech/059_074.WAV
Added : /GameDir/Data-UB/Speech/059_075.GAP
Added : /GameDir/Data-UB/Speech/059_075.WAV
Added : /GameDir/Data-UB/Speech/059_076.GAP
Added : /GameDir/Data-UB/Speech/059_076.WAV
Added : /GameDir/Data-UB/Speech/059_078.GAP
Added : /GameDir/Data-UB/Speech/059_078.WAV
Added : /GameDir/Data-UB/Speech/059_079.GAP
Added : /GameDir/Data-UB/Speech/059_079.WAV
Added : /GameDir/Data-UB/Speech/059_080.GAP
Added : /GameDir/Data-UB/Speech/059_080.WAV
Added : /GameDir/Data-UB/Speech/059_081.GAP
Added : /GameDir/Data-UB/Speech/059_081.WAV
Added : /GameDir/Data-UB/Speech/059_082.GAP
Added : /GameDir/Data-UB/Speech/059_082.WAV
Added : /GameDir/Data-UB/Speech/059_083.GAP
Added : /GameDir/Data-UB/Speech/059_083.WAV
Added : /GameDir/Data-UB/Speech/059_084.GAP
Added : /GameDir/Data-UB/Speech/059_084.WAV
Added : /GameDir/Data-UB/Speech/059_085.GAP
Added : /GameDir/Data-UB/Speech/059_085.WAV
Added : /GameDir/Data-UB/Speech/059_086.GAP
Added : /GameDir/Data-UB/Speech/059_086.WAV
Added : /GameDir/Data-UB/Speech/059_087.GAP
Added : /GameDir/Data-UB/Speech/059_087.WAV
Added : /GameDir/Data-UB/Speech/059_088.GAP
Added : /GameDir/Data-UB/Speech/059_088.WAV
Added : /GameDir/Data-UB/Speech/059_089.GAP
Added : /GameDir/Data-UB/Speech/059_089.WAV
Added : /GameDir/Data-UB/Speech/059_090.GAP
Added : /GameDir/Data-UB/Speech/059_090.WAV
Added : /GameDir/Data-UB/Speech/059_091.GAP
Added : /GameDir/Data-UB/Speech/059_091.WAV
Added : /GameDir/Data-UB/Speech/059_092.GAP
Added : /GameDir/Data-UB/Speech/059_092.WAV
Added : /GameDir/Data-UB/Speech/059_093.GAP
Added : /GameDir/Data-UB/Speech/059_093.WAV
Added : /GameDir/Data-UB/Speech/059_094.GAP
Added : /GameDir/Data-UB/Speech/059_094.WAV
Added : /GameDir/Data-UB/Speech/059_095.GAP
Added : /GameDir/Data-UB/Speech/059_095.WAV
Added : /GameDir/Data-UB/Speech/059_096.GAP
Added : /GameDir/Data-UB/Speech/059_096.WAV
Added : /GameDir/Data-UB/Speech/059_097.GAP
Added : /GameDir/Data-UB/Speech/059_097.WAV
Added : /GameDir/Data-UB/Speech/059_098.GAP
Added : /GameDir/Data-UB/Speech/059_098.WAV
Added : /GameDir/Data-UB/Speech/059_099.GAP
Added : /GameDir/Data-UB/Speech/059_099.WAV
Added : /GameDir/Data-UB/Speech/059_100.GAP
Added : /GameDir/Data-UB/Speech/059_100.WAV
Added : /GameDir/Data-UB/Speech/059_101.GAP
Added : /GameDir/Data-UB/Speech/059_101.WAV
Added : /GameDir/Data-UB/Speech/059_102.GAP
Added : /GameDir/Data-UB/Speech/059_102.WAV
Added : /GameDir/Data-UB/Speech/059_103.GAP
Added : /GameDir/Data-UB/Speech/059_103.WAV
Added : /GameDir/Data-UB/Speech/059_104.GAP
Added : /GameDir/Data-UB/Speech/059_104.WAV
Added : /GameDir/Data-UB/Speech/059_105.GAP
Added : /GameDir/Data-UB/Speech/059_105.WAV
Added : /GameDir/Data-UB/Speech/059_106.GAP
Added : /GameDir/Data-UB/Speech/059_106.WAV
Added : /GameDir/Data-UB/Speech/059_107.GAP
Added : /GameDir/Data-UB/Speech/059_107.WAV
Added : /GameDir/Data-UB/Speech/059_108.GAP
Added : /GameDir/Data-UB/Speech/059_108.WAV
Added : /GameDir/Data-UB/Speech/059_109.GAP
Added : /GameDir/Data-UB/Speech/059_109.WAV
Added : /GameDir/Data-UB/Speech/059_110.GAP
Added : /GameDir/Data-UB/Speech/059_110.WAV
Added : /GameDir/Data-UB/Speech/059_111.GAP
Added : /GameDir/Data-UB/Speech/059_111.WAV
Added : /GameDir/Data-UB/Speech/059_112.GAP
Added : /GameDir/Data-UB/Speech/059_112.WAV
Added : /GameDir/Data-UB/Speech/059_113.GAP
Added : /GameDir/Data-UB/Speech/059_113.WAV
Added : /GameDir/Data-UB/Speech/059_114.GAP
Added : /GameDir/Data-UB/Speech/059_114.WAV
Added : /GameDir/Data-UB/Speech/059_115.GAP
Added : /GameDir/Data-UB/Speech/059_115.WAV
Added : /GameDir/Data-UB/Speech/059_116.GAP
Added : /GameDir/Data-UB/Speech/059_116.WAV
Added : /GameDir/Data-UB/Speech/060_000.GAP
Added : /GameDir/Data-UB/Speech/060_000.WAV
Added : /GameDir/Data-UB/Speech/060_001.GAP
Added : /GameDir/Data-UB/Speech/060_001.WAV
Added : /GameDir/Data-UB/Speech/060_002.GAP
Added : /GameDir/Data-UB/Speech/060_002.WAV
Added : /GameDir/Data-UB/Speech/060_006.GAP
Added : /GameDir/Data-UB/Speech/060_006.WAV
Added : /GameDir/Data-UB/Speech/060_008.GAP
Added : /GameDir/Data-UB/Speech/060_008.WAV
Added : /GameDir/Data-UB/Speech/060_011.GAP
Added : /GameDir/Data-UB/Speech/060_011.WAV
Added : /GameDir/Data-UB/Speech/060_012.GAP
Added : /GameDir/Data-UB/Speech/060_012.WAV
Added : /GameDir/Data-UB/Speech/060_013.GAP
Added : /GameDir/Data-UB/Speech/060_013.WAV
Added : /GameDir/Data-UB/Speech/060_014.GAP
Added : /GameDir/Data-UB/Speech/060_014.WAV
Added : /GameDir/Data-UB/Speech/060_019.GAP
Added : /GameDir/Data-UB/Speech/060_019.WAV
Added : /GameDir/Data-UB/Speech/060_020.GAP
Added : /GameDir/Data-UB/Speech/060_020.WAV
Added : /GameDir/Data-UB/Speech/060_021.GAP
Added : /GameDir/Data-UB/Speech/060_021.WAV
Added : /GameDir/Data-UB/Speech/060_022.GAP
Added : /GameDir/Data-UB/Speech/060_022.WAV
Added : /GameDir/Data-UB/Speech/060_023.GAP
Added : /GameDir/Data-UB/Speech/060_023.WAV
Added : /GameDir/Data-UB/Speech/060_024.GAP
Added : /GameDir/Data-UB/Speech/060_024.WAV
Added : /GameDir/Data-UB/Speech/060_025.GAP
Added : /GameDir/Data-UB/Speech/060_025.WAV
Added : /GameDir/Data-UB/Speech/060_026.GAP
Added : /GameDir/Data-UB/Speech/060_026.WAV
Added : /GameDir/Data-UB/Speech/060_027.GAP
Added : /GameDir/Data-UB/Speech/060_027.WAV
Added : /GameDir/Data-UB/Speech/060_033.GAP
Added : /GameDir/Data-UB/Speech/060_033.WAV
Added : /GameDir/Data-UB/Speech/060_035.GAP
Added : /GameDir/Data-UB/Speech/060_035.WAV
Added : /GameDir/Data-UB/Speech/060_036.GAP
Added : /GameDir/Data-UB/Speech/060_036.WAV
Added : /GameDir/Data-UB/Speech/060_039.GAP
Added : /GameDir/Data-UB/Speech/060_039.WAV
Added : /GameDir/Data-UB/Speech/060_040.WAV
Added : /GameDir/Data-UB/Speech/060_041.GAP
Added : /GameDir/Data-UB/Speech/060_041.WAV
Added : /GameDir/Data-UB/Speech/060_042.GAP
Added : /GameDir/Data-UB/Speech/060_042.WAV
Added : /GameDir/Data-UB/Speech/060_043.GAP
Added : /GameDir/Data-UB/Speech/060_043.WAV
Added : /GameDir/Data-UB/Speech/060_044.GAP
Added : /GameDir/Data-UB/Speech/060_044.WAV
Added : /GameDir/Data-UB/Speech/060_046.GAP
Added : /GameDir/Data-UB/Speech/060_046.WAV
Added : /GameDir/Data-UB/Speech/060_047.GAP
Added : /GameDir/Data-UB/Speech/060_047.WAV
Added : /GameDir/Data-UB/Speech/060_048.GAP
Added : /GameDir/Data-UB/Speech/060_048.WAV
Added : /GameDir/Data-UB/Speech/060_056.GAP
Added : /GameDir/Data-UB/Speech/060_056.WAV
Added : /GameDir/Data-UB/Speech/060_057.GAP
Added : /GameDir/Data-UB/Speech/060_057.WAV
Added : /GameDir/Data-UB/Speech/060_058.GAP
Added : /GameDir/Data-UB/Speech/060_058.WAV
Added : /GameDir/Data-UB/Speech/060_059.GAP
Added : /GameDir/Data-UB/Speech/060_059.WAV
Added : /GameDir/Data-UB/Speech/060_060.GAP
Added : /GameDir/Data-UB/Speech/060_060.WAV
Added : /GameDir/Data-UB/Speech/060_061.WAV
Added : /GameDir/Data-UB/Speech/060_064.GAP
Added : /GameDir/Data-UB/Speech/060_064.WAV
Added : /GameDir/Data-UB/Speech/060_065.GAP
Added : /GameDir/Data-UB/Speech/060_065.WAV
Added : /GameDir/Data-UB/Speech/060_068.GAP
Added : /GameDir/Data-UB/Speech/060_068.WAV
Added : /GameDir/Data-UB/Speech/060_069.GAP
Added : /GameDir/Data-UB/Speech/060_069.WAV
Added : /GameDir/Data-UB/Speech/060_070.GAP
Added : /GameDir/Data-UB/Speech/060_070.WAV
Added : /GameDir/Data-UB/Speech/060_073.GAP
Added : /GameDir/Data-UB/Speech/060_073.WAV
Added : /GameDir/Data-UB/Speech/060_074.GAP
Added : /GameDir/Data-UB/Speech/060_074.WAV
Added : /GameDir/Data-UB/Speech/060_075.GAP
Added : /GameDir/Data-UB/Speech/060_075.WAV
Added : /GameDir/Data-UB/Speech/060_076.GAP
Added : /GameDir/Data-UB/Speech/060_076.WAV
Added : /GameDir/Data-UB/Speech/060_078.GAP
Added : /GameDir/Data-UB/Speech/060_078.WAV
Added : /GameDir/Data-UB/Speech/060_079.GAP
Added : /GameDir/Data-UB/Speech/060_079.WAV
Added : /GameDir/Data-UB/Speech/060_083.GAP
Added : /GameDir/Data-UB/Speech/060_083.WAV
Added : /GameDir/Data-UB/Speech/060_084.GAP
Added : /GameDir/Data-UB/Speech/060_084.WAV
Added : /GameDir/Data-UB/Speech/060_087.GAP
Added : /GameDir/Data-UB/Speech/060_087.WAV
Added : /GameDir/Data-UB/Speech/060_089.GAP
Added : /GameDir/Data-UB/Speech/060_089.WAV
Added : /GameDir/Data-UB/Speech/060_090.GAP
Added : /GameDir/Data-UB/Speech/060_090.WAV
Added : /GameDir/Data-UB/Speech/060_091.GAP
Added : /GameDir/Data-UB/Speech/060_091.WAV
Added : /GameDir/Data-UB/Speech/060_092.GAP
Added : /GameDir/Data-UB/Speech/060_092.WAV
Added : /GameDir/Data-UB/Speech/060_093.WAV
Added : /GameDir/Data-UB/Speech/060_094.GAP
Added : /GameDir/Data-UB/Speech/060_094.WAV
Added : /GameDir/Data-UB/Speech/060_095.GAP
Added : /GameDir/Data-UB/Speech/060_095.WAV
Added : /GameDir/Data-UB/Speech/060_096.GAP
Added : /GameDir/Data-UB/Speech/060_096.WAV
Added : /GameDir/Data-UB/Speech/060_097.GAP
Added : /GameDir/Data-UB/Speech/060_097.WAV
Added : /GameDir/Data-UB/Speech/060_098.GAP
Added : /GameDir/Data-UB/Speech/060_098.WAV
Added : /GameDir/Data-UB/Speech/060_099.GAP
Added : /GameDir/Data-UB/Speech/060_099.WAV
Added : /GameDir/Data-UB/Speech/060_101.GAP
Added : /GameDir/Data-UB/Speech/060_101.WAV
Added : /GameDir/Data-UB/Speech/060_102.GAP
Added : /GameDir/Data-UB/Speech/060_102.WAV
Added : /GameDir/Data-UB/Speech/060_103.GAP
Added : /GameDir/Data-UB/Speech/060_103.WAV
Added : /GameDir/Data-UB/Speech/060_104.GAP
Added : /GameDir/Data-UB/Speech/060_104.WAV
Added : /GameDir/Data-UB/Speech/060_106.GAP
Added : /GameDir/Data-UB/Speech/060_106.WAV
Added : /GameDir/Data-UB/Speech/060_107.GAP
Added : /GameDir/Data-UB/Speech/060_107.WAV
Added : /GameDir/Data-UB/Speech/060_108.GAP
Added : /GameDir/Data-UB/Speech/060_108.WAV
Added : /GameDir/Data-UB/Speech/060_109.GAP
Added : /GameDir/Data-UB/Speech/060_109.WAV
Added : /GameDir/Data-UB/Speech/060_110.GAP
Added : /GameDir/Data-UB/Speech/060_110.WAV
Added : /GameDir/Data-UB/Speech/060_111.GAP
Added : /GameDir/Data-UB/Speech/060_111.WAV
Added : /GameDir/Data-UB/Speech/060_112.GAP
Added : /GameDir/Data-UB/Speech/060_112.WAV
Added : /GameDir/Data-UB/Speech/060_114.GAP
Added : /GameDir/Data-UB/Speech/060_114.WAV
Added : /GameDir/Data-UB/Speech/060_115.GAP
Added : /GameDir/Data-UB/Speech/060_115.WAV
Added : /GameDir/Data-UB/Speech/060_116.GAP
Added : /GameDir/Data-UB/Speech/060_116.WAV
Added : /GameDir/Data-UB/Speech/060_117.GAP
Added : /GameDir/Data-UB/Speech/060_117.WAV
Added : /GameDir/Data-UB/Speech/060_118.GAP
Added : /GameDir/Data-UB/Speech/060_118.WAV
Added : /GameDir/Data-UB/Speech/061_000.WAV
Added : /GameDir/Data-UB/Speech/061_001.GAP
Added : /GameDir/Data-UB/Speech/061_001.WAV
Added : /GameDir/Data-UB/Speech/061_002.GAP
Added : /GameDir/Data-UB/Speech/061_002.WAV
Added : /GameDir/Data-UB/Speech/061_006.GAP
Added : /GameDir/Data-UB/Speech/061_006.WAV
Added : /GameDir/Data-UB/Speech/061_008.GAP
Added : /GameDir/Data-UB/Speech/061_008.WAV
Added : /GameDir/Data-UB/Speech/061_011.GAP
Added : /GameDir/Data-UB/Speech/061_011.WAV
Added : /GameDir/Data-UB/Speech/061_012.GAP
Added : /GameDir/Data-UB/Speech/061_012.WAV
Added : /GameDir/Data-UB/Speech/061_013.GAP
Added : /GameDir/Data-UB/Speech/061_013.WAV
Added : /GameDir/Data-UB/Speech/061_014.GAP
Added : /GameDir/Data-UB/Speech/061_014.WAV
Added : /GameDir/Data-UB/Speech/061_019.GAP
Added : /GameDir/Data-UB/Speech/061_019.WAV
Added : /GameDir/Data-UB/Speech/061_020.GAP
Added : /GameDir/Data-UB/Speech/061_020.WAV
Added : /GameDir/Data-UB/Speech/061_021.GAP
Added : /GameDir/Data-UB/Speech/061_021.WAV
Added : /GameDir/Data-UB/Speech/061_022.GAP
Added : /GameDir/Data-UB/Speech/061_022.WAV
Added : /GameDir/Data-UB/Speech/061_023.GAP
Added : /GameDir/Data-UB/Speech/061_023.WAV
Added : /GameDir/Data-UB/Speech/061_024.GAP
Added : /GameDir/Data-UB/Speech/061_024.WAV
Added : /GameDir/Data-UB/Speech/061_025.GAP
Added : /GameDir/Data-UB/Speech/061_025.WAV
Added : /GameDir/Data-UB/Speech/061_026.GAP
Added : /GameDir/Data-UB/Speech/061_026.WAV
Added : /GameDir/Data-UB/Speech/061_027.GAP
Added : /GameDir/Data-UB/Speech/061_027.WAV
Added : /GameDir/Data-UB/Speech/061_033.GAP
Added : /GameDir/Data-UB/Speech/061_033.WAV
Added : /GameDir/Data-UB/Speech/061_034.GAP
Added : /GameDir/Data-UB/Speech/061_034.WAV
Added : /GameDir/Data-UB/Speech/061_035.GAP
Added : /GameDir/Data-UB/Speech/061_035.WAV
Added : /GameDir/Data-UB/Speech/061_036.GAP
Added : /GameDir/Data-UB/Speech/061_036.WAV
Added : /GameDir/Data-UB/Speech/061_039.GAP
Added : /GameDir/Data-UB/Speech/061_039.WAV
Added : /GameDir/Data-UB/Speech/061_040.GAP
Added : /GameDir/Data-UB/Speech/061_040.WAV
Added : /GameDir/Data-UB/Speech/061_041.GAP
Added : /GameDir/Data-UB/Speech/061_041.WAV
Added : /GameDir/Data-UB/Speech/061_042.GAP
Added : /GameDir/Data-UB/Speech/061_042.WAV
Added : /GameDir/Data-UB/Speech/061_043.GAP
Added : /GameDir/Data-UB/Speech/061_043.WAV
Added : /GameDir/Data-UB/Speech/061_044.GAP
Added : /GameDir/Data-UB/Speech/061_044.WAV
Added : /GameDir/Data-UB/Speech/061_045.GAP
Added : /GameDir/Data-UB/Speech/061_045.WAV
Added : /GameDir/Data-UB/Speech/061_046.GAP
Added : /GameDir/Data-UB/Speech/061_046.WAV
Added : /GameDir/Data-UB/Speech/061_047.GAP
Added : /GameDir/Data-UB/Speech/061_047.WAV
Added : /GameDir/Data-UB/Speech/061_048.GAP
Added : /GameDir/Data-UB/Speech/061_048.WAV
Added : /GameDir/Data-UB/Speech/061_056.GAP
Added : /GameDir/Data-UB/Speech/061_056.WAV
Added : /GameDir/Data-UB/Speech/061_057.GAP
Added : /GameDir/Data-UB/Speech/061_057.WAV
Added : /GameDir/Data-UB/Speech/061_058.GAP
Added : /GameDir/Data-UB/Speech/061_058.WAV
Added : /GameDir/Data-UB/Speech/061_059.GAP
Added : /GameDir/Data-UB/Speech/061_059.WAV
Added : /GameDir/Data-UB/Speech/061_060.GAP
Added : /GameDir/Data-UB/Speech/061_060.WAV
Added : /GameDir/Data-UB/Speech/061_061.GAP
Added : /GameDir/Data-UB/Speech/061_061.WAV
Added : /GameDir/Data-UB/Speech/061_064.GAP
Added : /GameDir/Data-UB/Speech/061_064.WAV
Added : /GameDir/Data-UB/Speech/061_065.GAP
Added : /GameDir/Data-UB/Speech/061_065.WAV
Added : /GameDir/Data-UB/Speech/061_068.GAP
Added : /GameDir/Data-UB/Speech/061_068.WAV
Added : /GameDir/Data-UB/Speech/061_069.GAP
Added : /GameDir/Data-UB/Speech/061_069.WAV
Added : /GameDir/Data-UB/Speech/061_070.GAP
Added : /GameDir/Data-UB/Speech/061_070.WAV
Added : /GameDir/Data-UB/Speech/061_073.GAP
Added : /GameDir/Data-UB/Speech/061_073.WAV
Added : /GameDir/Data-UB/Speech/061_074.GAP
Added : /GameDir/Data-UB/Speech/061_074.WAV
Added : /GameDir/Data-UB/Speech/061_075.GAP
Added : /GameDir/Data-UB/Speech/061_075.WAV
Added : /GameDir/Data-UB/Speech/061_076.GAP
Added : /GameDir/Data-UB/Speech/061_076.WAV
Added : /GameDir/Data-UB/Speech/061_078.GAP
Added : /GameDir/Data-UB/Speech/061_078.WAV
Added : /GameDir/Data-UB/Speech/061_079.GAP
Added : /GameDir/Data-UB/Speech/061_079.WAV
Added : /GameDir/Data-UB/Speech/061_083.GAP
Added : /GameDir/Data-UB/Speech/061_083.WAV
Added : /GameDir/Data-UB/Speech/061_084.GAP
Added : /GameDir/Data-UB/Speech/061_084.WAV
Added : /GameDir/Data-UB/Speech/061_089.GAP
Added : /GameDir/Data-UB/Speech/061_089.WAV
Added : /GameDir/Data-UB/Speech/061_090.GAP
Added : /GameDir/Data-UB/Speech/061_090.WAV
Added : /GameDir/Data-UB/Speech/061_091.GAP
Added : /GameDir/Data-UB/Speech/061_091.WAV
Added : /GameDir/Data-UB/Speech/061_092.GAP
Added : /GameDir/Data-UB/Speech/061_092.WAV
Added : /GameDir/Data-UB/Speech/061_093.GAP
Added : /GameDir/Data-UB/Speech/061_093.WAV
Added : /GameDir/Data-UB/Speech/061_094.GAP
Added : /GameDir/Data-UB/Speech/061_094.WAV
Added : /GameDir/Data-UB/Speech/061_095.GAP
Added : /GameDir/Data-UB/Speech/061_095.WAV
Added : /GameDir/Data-UB/Speech/061_096.GAP
Added : /GameDir/Data-UB/Speech/061_096.WAV
Added : /GameDir/Data-UB/Speech/061_097.GAP
Added : /GameDir/Data-UB/Speech/061_097.WAV
Added : /GameDir/Data-UB/Speech/061_098.GAP
Added : /GameDir/Data-UB/Speech/061_098.WAV
Added : /GameDir/Data-UB/Speech/061_099.GAP
Added : /GameDir/Data-UB/Speech/061_099.WAV
Added : /GameDir/Data-UB/Speech/061_101.GAP
Added : /GameDir/Data-UB/Speech/061_101.WAV
Added : /GameDir/Data-UB/Speech/061_102.GAP
Added : /GameDir/Data-UB/Speech/061_102.WAV
Added : /GameDir/Data-UB/Speech/061_103.GAP
Added : /GameDir/Data-UB/Speech/061_103.WAV
Added : /GameDir/Data-UB/Speech/061_104.GAP
Added : /GameDir/Data-UB/Speech/061_104.WAV
Added : /GameDir/Data-UB/Speech/061_106.GAP
Added : /GameDir/Data-UB/Speech/061_106.WAV
Added : /GameDir/Data-UB/Speech/061_107.GAP
Added : /GameDir/Data-UB/Speech/061_107.WAV
Added : /GameDir/Data-UB/Speech/061_108.GAP
Added : /GameDir/Data-UB/Speech/061_108.WAV
Added : /GameDir/Data-UB/Speech/061_109.GAP
Added : /GameDir/Data-UB/Speech/061_109.WAV
Added : /GameDir/Data-UB/Speech/061_110.GAP
Added : /GameDir/Data-UB/Speech/061_110.WAV
Added : /GameDir/Data-UB/Speech/061_111.GAP
Added : /GameDir/Data-UB/Speech/061_111.WAV
Added : /GameDir/Data-UB/Speech/061_112.GAP
Added : /GameDir/Data-UB/Speech/061_112.WAV
Added : /GameDir/Data-UB/Speech/061_114.GAP
Added : /GameDir/Data-UB/Speech/061_114.WAV
Added : /GameDir/Data-UB/Speech/061_115.GAP
Added : /GameDir/Data-UB/Speech/061_115.WAV
Added : /GameDir/Data-UB/Speech/061_116.GAP
Added : /GameDir/Data-UB/Speech/061_116.WAV
Added : /GameDir/Data-UB/Speech/061_117.GAP
Added : /GameDir/Data-UB/Speech/061_117.WAV
Added : /GameDir/Data-UB/Speech/062_000.GAP
Added : /GameDir/Data-UB/Speech/062_000.WAV
Added : /GameDir/Data-UB/Speech/062_001.GAP
Added : /GameDir/Data-UB/Speech/062_001.WAV
Added : /GameDir/Data-UB/Speech/062_002.GAP
Added : /GameDir/Data-UB/Speech/062_002.WAV
Added : /GameDir/Data-UB/Speech/062_006.GAP
Added : /GameDir/Data-UB/Speech/062_006.WAV
Added : /GameDir/Data-UB/Speech/062_008.GAP
Added : /GameDir/Data-UB/Speech/062_008.WAV
Added : /GameDir/Data-UB/Speech/062_011.GAP
Added : /GameDir/Data-UB/Speech/062_011.WAV
Added : /GameDir/Data-UB/Speech/062_012.GAP
Added : /GameDir/Data-UB/Speech/062_012.WAV
Added : /GameDir/Data-UB/Speech/062_013.GAP
Added : /GameDir/Data-UB/Speech/062_013.WAV
Added : /GameDir/Data-UB/Speech/062_014.GAP
Added : /GameDir/Data-UB/Speech/062_014.WAV
Added : /GameDir/Data-UB/Speech/062_017.GAP
Added : /GameDir/Data-UB/Speech/062_017.WAV
Added : /GameDir/Data-UB/Speech/062_019.GAP
Added : /GameDir/Data-UB/Speech/062_019.WAV
Added : /GameDir/Data-UB/Speech/062_020.GAP
Added : /GameDir/Data-UB/Speech/062_020.WAV
Added : /GameDir/Data-UB/Speech/062_021.GAP
Added : /GameDir/Data-UB/Speech/062_021.WAV
Added : /GameDir/Data-UB/Speech/062_022.GAP
Added : /GameDir/Data-UB/Speech/062_022.WAV
Added : /GameDir/Data-UB/Speech/062_023.GAP
Added : /GameDir/Data-UB/Speech/062_023.WAV
Added : /GameDir/Data-UB/Speech/062_024.GAP
Added : /GameDir/Data-UB/Speech/062_024.WAV
Added : /GameDir/Data-UB/Speech/062_025.GAP
Added : /GameDir/Data-UB/Speech/062_025.WAV
Added : /GameDir/Data-UB/Speech/062_026.GAP
Added : /GameDir/Data-UB/Speech/062_026.WAV
Added : /GameDir/Data-UB/Speech/062_027.GAP
Added : /GameDir/Data-UB/Speech/062_027.WAV
Added : /GameDir/Data-UB/Speech/062_029.GAP
Added : /GameDir/Data-UB/Speech/062_029.WAV
Added : /GameDir/Data-UB/Speech/062_030.GAP
Added : /GameDir/Data-UB/Speech/062_030.WAV
Added : /GameDir/Data-UB/Speech/062_031.GAP
Added : /GameDir/Data-UB/Speech/062_031.WAV
Added : /GameDir/Data-UB/Speech/062_032.GAP
Added : /GameDir/Data-UB/Speech/062_032.WAV
Added : /GameDir/Data-UB/Speech/062_033.GAP
Added : /GameDir/Data-UB/Speech/062_033.WAV
Added : /GameDir/Data-UB/Speech/062_034.GAP
Added : /GameDir/Data-UB/Speech/062_034.WAV
Added : /GameDir/Data-UB/Speech/062_035.GAP
Added : /GameDir/Data-UB/Speech/062_035.WAV
Added : /GameDir/Data-UB/Speech/062_036.GAP
Added : /GameDir/Data-UB/Speech/062_036.WAV
Added : /GameDir/Data-UB/Speech/062_039.GAP
Added : /GameDir/Data-UB/Speech/062_039.WAV
Added : /GameDir/Data-UB/Speech/062_040.GAP
Added : /GameDir/Data-UB/Speech/062_040.WAV
Added : /GameDir/Data-UB/Speech/062_041.GAP
Added : /GameDir/Data-UB/Speech/062_041.WAV
Added : /GameDir/Data-UB/Speech/062_042.GAP
Added : /GameDir/Data-UB/Speech/062_042.WAV
Added : /GameDir/Data-UB/Speech/062_043.GAP
Added : /GameDir/Data-UB/Speech/062_043.WAV
Added : /GameDir/Data-UB/Speech/062_044.GAP
Added : /GameDir/Data-UB/Speech/062_044.WAV
Added : /GameDir/Data-UB/Speech/062_045.GAP
Added : /GameDir/Data-UB/Speech/062_045.WAV
Added : /GameDir/Data-UB/Speech/062_046.GAP
Added : /GameDir/Data-UB/Speech/062_046.WAV
Added : /GameDir/Data-UB/Speech/062_047.GAP
Added : /GameDir/Data-UB/Speech/062_047.WAV
Added : /GameDir/Data-UB/Speech/062_048.WAV
Added : /GameDir/Data-UB/Speech/062_049.GAP
Added : /GameDir/Data-UB/Speech/062_049.WAV
Added : /GameDir/Data-UB/Speech/062_050.GAP
Added : /GameDir/Data-UB/Speech/062_050.WAV
Added : /GameDir/Data-UB/Speech/062_053.GAP
Added : /GameDir/Data-UB/Speech/062_053.WAV
Added : /GameDir/Data-UB/Speech/062_056.GAP
Added : /GameDir/Data-UB/Speech/062_056.WAV
Added : /GameDir/Data-UB/Speech/062_057.GAP
Added : /GameDir/Data-UB/Speech/062_057.WAV
Added : /GameDir/Data-UB/Speech/062_058.WAV
Added : /GameDir/Data-UB/Speech/062_059.GAP
Added : /GameDir/Data-UB/Speech/062_059.WAV
Added : /GameDir/Data-UB/Speech/062_060.GAP
Added : /GameDir/Data-UB/Speech/062_060.WAV
Added : /GameDir/Data-UB/Speech/062_062.GAP
Added : /GameDir/Data-UB/Speech/062_062.WAV
Added : /GameDir/Data-UB/Speech/062_064.GAP
Added : /GameDir/Data-UB/Speech/062_064.WAV
Added : /GameDir/Data-UB/Speech/062_065.GAP
Added : /GameDir/Data-UB/Speech/062_065.WAV
Added : /GameDir/Data-UB/Speech/062_068.GAP
Added : /GameDir/Data-UB/Speech/062_068.WAV
Added : /GameDir/Data-UB/Speech/062_069.GAP
Added : /GameDir/Data-UB/Speech/062_069.WAV
Added : /GameDir/Data-UB/Speech/062_070.WAV
Added : /GameDir/Data-UB/Speech/062_073.GAP
Added : /GameDir/Data-UB/Speech/062_073.WAV
Added : /GameDir/Data-UB/Speech/062_074.GAP
Added : /GameDir/Data-UB/Speech/062_074.WAV
Added : /GameDir/Data-UB/Speech/062_075.GAP
Added : /GameDir/Data-UB/Speech/062_075.WAV
Added : /GameDir/Data-UB/Speech/062_076.GAP
Added : /GameDir/Data-UB/Speech/062_076.WAV
Added : /GameDir/Data-UB/Speech/062_078.GAP
Added : /GameDir/Data-UB/Speech/062_078.WAV
Added : /GameDir/Data-UB/Speech/062_079.GAP
Added : /GameDir/Data-UB/Speech/062_079.WAV
Added : /GameDir/Data-UB/Speech/062_083.GAP
Added : /GameDir/Data-UB/Speech/062_083.WAV
Added : /GameDir/Data-UB/Speech/062_084.GAP
Added : /GameDir/Data-UB/Speech/062_084.WAV
Added : /GameDir/Data-UB/Speech/062_087.GAP
Added : /GameDir/Data-UB/Speech/062_087.WAV
Added : /GameDir/Data-UB/Speech/062_089.GAP
Added : /GameDir/Data-UB/Speech/062_089.WAV
Added : /GameDir/Data-UB/Speech/062_090.GAP
Added : /GameDir/Data-UB/Speech/062_090.WAV
Added : /GameDir/Data-UB/Speech/062_091.GAP
Added : /GameDir/Data-UB/Speech/062_091.WAV
Added : /GameDir/Data-UB/Speech/062_092.GAP
Added : /GameDir/Data-UB/Speech/062_092.WAV
Added : /GameDir/Data-UB/Speech/062_093.GAP
Added : /GameDir/Data-UB/Speech/062_093.WAV
Added : /GameDir/Data-UB/Speech/062_094.GAP
Added : /GameDir/Data-UB/Speech/062_094.WAV
Added : /GameDir/Data-UB/Speech/062_095.GAP
Added : /GameDir/Data-UB/Speech/062_095.WAV
Added : /GameDir/Data-UB/Speech/062_096.GAP
Added : /GameDir/Data-UB/Speech/062_096.WAV
Added : /GameDir/Data-UB/Speech/062_097.GAP
Added : /GameDir/Data-UB/Speech/062_097.WAV
Added : /GameDir/Data-UB/Speech/062_098.GAP
Added : /GameDir/Data-UB/Speech/062_098.WAV
Added : /GameDir/Data-UB/Speech/062_101.GAP
Added : /GameDir/Data-UB/Speech/062_101.WAV
Added : /GameDir/Data-UB/Speech/062_102.GAP
Added : /GameDir/Data-UB/Speech/062_102.WAV
Added : /GameDir/Data-UB/Speech/062_103.GAP
Added : /GameDir/Data-UB/Speech/062_103.WAV
Added : /GameDir/Data-UB/Speech/062_104.GAP
Added : /GameDir/Data-UB/Speech/062_104.WAV
Added : /GameDir/Data-UB/Speech/062_106.GAP
Added : /GameDir/Data-UB/Speech/062_106.WAV
Added : /GameDir/Data-UB/Speech/062_107.GAP
Added : /GameDir/Data-UB/Speech/062_107.WAV
Added : /GameDir/Data-UB/Speech/062_108.GAP
Added : /GameDir/Data-UB/Speech/062_108.WAV
Added : /GameDir/Data-UB/Speech/062_109.GAP
Added : /GameDir/Data-UB/Speech/062_109.WAV
Added : /GameDir/Data-UB/Speech/062_110.GAP
Added : /GameDir/Data-UB/Speech/062_110.WAV
Added : /GameDir/Data-UB/Speech/062_111.GAP
Added : /GameDir/Data-UB/Speech/062_111.WAV
Added : /GameDir/Data-UB/Speech/062_112.GAP
Added : /GameDir/Data-UB/Speech/062_112.WAV
Added : /GameDir/Data-UB/Speech/062_113.GAP
Added : /GameDir/Data-UB/Speech/062_113.WAV
Added : /GameDir/Data-UB/Speech/062_114.GAP
Added : /GameDir/Data-UB/Speech/062_114.WAV
Added : /GameDir/Data-UB/Speech/062_115.GAP
Added : /GameDir/Data-UB/Speech/062_115.WAV
Added : /GameDir/Data-UB/Speech/062_116.GAP
Added : /GameDir/Data-UB/Speech/062_116.WAV
Added : /GameDir/Data-UB/Speech/064_000.GAP
Added : /GameDir/Data-UB/Speech/064_000.WAV
Added : /GameDir/Data-UB/Speech/064_001.GAP
Added : /GameDir/Data-UB/Speech/064_001.WAV
Added : /GameDir/Data-UB/Speech/064_002.GAP
Added : /GameDir/Data-UB/Speech/064_002.WAV
Added : /GameDir/Data-UB/Speech/064_006.GAP
Added : /GameDir/Data-UB/Speech/064_006.WAV
Added : /GameDir/Data-UB/Speech/064_008.GAP
Added : /GameDir/Data-UB/Speech/064_008.WAV
Added : /GameDir/Data-UB/Speech/064_011.GAP
Added : /GameDir/Data-UB/Speech/064_011.WAV
Added : /GameDir/Data-UB/Speech/064_012.GAP
Added : /GameDir/Data-UB/Speech/064_012.WAV
Added : /GameDir/Data-UB/Speech/064_013.GAP
Added : /GameDir/Data-UB/Speech/064_013.WAV
Added : /GameDir/Data-UB/Speech/064_014.GAP
Added : /GameDir/Data-UB/Speech/064_014.WAV
Added : /GameDir/Data-UB/Speech/064_015.GAP
Added : /GameDir/Data-UB/Speech/064_015.WAV
Added : /GameDir/Data-UB/Speech/064_016.GAP
Added : /GameDir/Data-UB/Speech/064_016.WAV
Added : /GameDir/Data-UB/Speech/064_019.GAP
Added : /GameDir/Data-UB/Speech/064_019.WAV
Added : /GameDir/Data-UB/Speech/064_020.GAP
Added : /GameDir/Data-UB/Speech/064_020.WAV
Added : /GameDir/Data-UB/Speech/064_021.GAP
Added : /GameDir/Data-UB/Speech/064_021.WAV
Added : /GameDir/Data-UB/Speech/064_022.GAP
Added : /GameDir/Data-UB/Speech/064_022.WAV
Added : /GameDir/Data-UB/Speech/064_023.GAP
Added : /GameDir/Data-UB/Speech/064_023.WAV
Added : /GameDir/Data-UB/Speech/064_024.GAP
Added : /GameDir/Data-UB/Speech/064_024.WAV
Added : /GameDir/Data-UB/Speech/064_025.GAP
Added : /GameDir/Data-UB/Speech/064_025.WAV
Added : /GameDir/Data-UB/Speech/064_026.GAP
Added : /GameDir/Data-UB/Speech/064_026.WAV
Added : /GameDir/Data-UB/Speech/064_027.GAP
Added : /GameDir/Data-UB/Speech/064_027.WAV
Added : /GameDir/Data-UB/Speech/064_033.GAP
Added : /GameDir/Data-UB/Speech/064_033.WAV
Added : /GameDir/Data-UB/Speech/064_034.GAP
Added : /GameDir/Data-UB/Speech/064_034.WAV
Added : /GameDir/Data-UB/Speech/064_035.GAP
Added : /GameDir/Data-UB/Speech/064_035.WAV
Added : /GameDir/Data-UB/Speech/064_036.GAP
Added : /GameDir/Data-UB/Speech/064_036.WAV
Added : /GameDir/Data-UB/Speech/064_039.GAP
Added : /GameDir/Data-UB/Speech/064_039.WAV
Added : /GameDir/Data-UB/Speech/064_040.GAP
Added : /GameDir/Data-UB/Speech/064_040.WAV
Added : /GameDir/Data-UB/Speech/064_041.GAP
Added : /GameDir/Data-UB/Speech/064_041.WAV
Added : /GameDir/Data-UB/Speech/064_042.GAP
Added : /GameDir/Data-UB/Speech/064_042.WAV
Added : /GameDir/Data-UB/Speech/064_043.GAP
Added : /GameDir/Data-UB/Speech/064_043.WAV
Added : /GameDir/Data-UB/Speech/064_045.GAP
Added : /GameDir/Data-UB/Speech/064_045.WAV
Added : /GameDir/Data-UB/Speech/064_046.GAP
Added : /GameDir/Data-UB/Speech/064_046.WAV
Added : /GameDir/Data-UB/Speech/064_047.GAP
Added : /GameDir/Data-UB/Speech/064_047.WAV
Added : /GameDir/Data-UB/Speech/064_048.GAP
Added : /GameDir/Data-UB/Speech/064_048.WAV
Added : /GameDir/Data-UB/Speech/064_051.GAP
Added : /GameDir/Data-UB/Speech/064_051.WAV
Added : /GameDir/Data-UB/Speech/064_052.GAP
Added : /GameDir/Data-UB/Speech/064_052.WAV
Added : /GameDir/Data-UB/Speech/064_056.GAP
Added : /GameDir/Data-UB/Speech/064_056.WAV
Added : /GameDir/Data-UB/Speech/064_057.GAP
Added : /GameDir/Data-UB/Speech/064_057.WAV
Added : /GameDir/Data-UB/Speech/064_058.GAP
Added : /GameDir/Data-UB/Speech/064_058.WAV
Added : /GameDir/Data-UB/Speech/064_059.GAP
Added : /GameDir/Data-UB/Speech/064_059.WAV
Added : /GameDir/Data-UB/Speech/064_060.GAP
Added : /GameDir/Data-UB/Speech/064_060.WAV
Added : /GameDir/Data-UB/Speech/064_062.GAP
Added : /GameDir/Data-UB/Speech/064_062.WAV
Added : /GameDir/Data-UB/Speech/064_064.GAP
Added : /GameDir/Data-UB/Speech/064_064.WAV
Added : /GameDir/Data-UB/Speech/064_065.GAP
Added : /GameDir/Data-UB/Speech/064_065.WAV
Added : /GameDir/Data-UB/Speech/064_068.WAV
Added : /GameDir/Data-UB/Speech/064_069.GAP
Added : /GameDir/Data-UB/Speech/064_069.WAV
Added : /GameDir/Data-UB/Speech/064_070.GAP
Added : /GameDir/Data-UB/Speech/064_070.WAV
Added : /GameDir/Data-UB/Speech/064_073.GAP
Added : /GameDir/Data-UB/Speech/064_073.WAV
Added : /GameDir/Data-UB/Speech/064_074.GAP
Added : /GameDir/Data-UB/Speech/064_074.WAV
Added : /GameDir/Data-UB/Speech/064_075.GAP
Added : /GameDir/Data-UB/Speech/064_075.WAV
Added : /GameDir/Data-UB/Speech/064_076.GAP
Added : /GameDir/Data-UB/Speech/064_076.WAV
Added : /GameDir/Data-UB/Speech/064_078.GAP
Added : /GameDir/Data-UB/Speech/064_078.WAV
Added : /GameDir/Data-UB/Speech/064_079.GAP
Added : /GameDir/Data-UB/Speech/064_079.WAV
Added : /GameDir/Data-UB/Speech/064_083.GAP
Added : /GameDir/Data-UB/Speech/064_083.WAV
Added : /GameDir/Data-UB/Speech/064_084.GAP
Added : /GameDir/Data-UB/Speech/064_084.WAV
Added : /GameDir/Data-UB/Speech/064_087.GAP
Added : /GameDir/Data-UB/Speech/064_087.WAV
Added : /GameDir/Data-UB/Speech/064_089.GAP
Added : /GameDir/Data-UB/Speech/064_089.WAV
Added : /GameDir/Data-UB/Speech/064_090.GAP
Added : /GameDir/Data-UB/Speech/064_090.WAV
Added : /GameDir/Data-UB/Speech/064_091.GAP
Added : /GameDir/Data-UB/Speech/064_091.WAV
Added : /GameDir/Data-UB/Speech/064_092.GAP
Added : /GameDir/Data-UB/Speech/064_092.WAV
Added : /GameDir/Data-UB/Speech/064_093.GAP
Added : /GameDir/Data-UB/Speech/064_093.WAV
Added : /GameDir/Data-UB/Speech/064_094.GAP
Added : /GameDir/Data-UB/Speech/064_094.WAV
Added : /GameDir/Data-UB/Speech/064_095.GAP
Added : /GameDir/Data-UB/Speech/064_095.WAV
Added : /GameDir/Data-UB/Speech/064_097.GAP
Added : /GameDir/Data-UB/Speech/064_097.WAV
Added : /GameDir/Data-UB/Speech/064_099.GAP
Added : /GameDir/Data-UB/Speech/064_099.WAV
Added : /GameDir/Data-UB/Speech/064_100.GAP
Added : /GameDir/Data-UB/Speech/064_100.WAV
Added : /GameDir/Data-UB/Speech/064_101.GAP
Added : /GameDir/Data-UB/Speech/064_101.WAV
Added : /GameDir/Data-UB/Speech/064_102.GAP
Added : /GameDir/Data-UB/Speech/064_102.WAV
Added : /GameDir/Data-UB/Speech/064_103.GAP
Added : /GameDir/Data-UB/Speech/064_103.WAV
Added : /GameDir/Data-UB/Speech/064_104.GAP
Added : /GameDir/Data-UB/Speech/064_104.WAV
Added : /GameDir/Data-UB/Speech/064_106.GAP
Added : /GameDir/Data-UB/Speech/064_106.WAV
Added : /GameDir/Data-UB/Speech/064_108.GAP
Added : /GameDir/Data-UB/Speech/064_108.WAV
Added : /GameDir/Data-UB/Speech/064_109.GAP
Added : /GameDir/Data-UB/Speech/064_109.WAV
Added : /GameDir/Data-UB/Speech/064_110.GAP
Added : /GameDir/Data-UB/Speech/064_110.WAV
Added : /GameDir/Data-UB/Speech/064_111.GAP
Added : /GameDir/Data-UB/Speech/064_111.WAV
Added : /GameDir/Data-UB/Speech/064_112.GAP
Added : /GameDir/Data-UB/Speech/064_112.WAV
Added : /GameDir/Data-UB/Speech/064_113.GAP
Added : /GameDir/Data-UB/Speech/064_113.WAV
Added : /GameDir/Data-UB/Speech/064_114.GAP
Added : /GameDir/Data-UB/Speech/064_114.WAV
Added : /GameDir/Data-UB/Speech/064_115.GAP
Added : /GameDir/Data-UB/Speech/064_115.WAV
Added : /GameDir/Data-UB/Speech/064_116.GAP
Added : /GameDir/Data-UB/Speech/064_116.WAV
Added : /GameDir/Data-UB/TILECACHE
Added : /GameDir/Data-UB/TILECACHE/CP_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/CP_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/CT_DEAD.JSD
Added : /GameDir/Data-UB/TILECACHE/CT_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/CT_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/CT_DEAD_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/CW_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/CW_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/C_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/C_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/FLY_SHDW.sti
Added : /GameDir/Data-UB/TILECACHE/FT_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/FT_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_D_BCK.JSD
Added : /GameDir/Data-UB/TILECACHE/F_D_BCK_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_dhd.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_dhd_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_fall.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_fall_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_fallf.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_fallf_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_fwd.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_fwd_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_jfk.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_jfk_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_prn.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_prn_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/F_d_wtr.JSD
Added : /GameDir/Data-UB/TILECACHE/F_d_wtr_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/GEN_BLOW.sti
Added : /GameDir/Data-UB/TILECACHE/HELI_SH.sti
Added : /GameDir/Data-UB/TILECACHE/HM_WREK.JSD
Added : /GameDir/Data-UB/TILECACHE/H_dead2.jsd
Added : /GameDir/Data-UB/TILECACHE/H_dead2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/IC_WREK.JSD
Added : /GameDir/Data-UB/TILECACHE/I_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/I_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/J_DEAD.JSD
Added : /GameDir/Data-UB/TILECACHE/KNIFING.sti
Added : /GameDir/Data-UB/TILECACHE/K_dead2.jsd
Added : /GameDir/Data-UB/TILECACHE/K_dead2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/L_dead1.JSD
Added : /GameDir/Data-UB/TILECACHE/L_dead1_nb.JSD
Added : /GameDir/Data-UB/TILECACHE/MINIBOOM.sti
Added : /GameDir/Data-UB/TILECACHE/MSLE_SMA.STI
Added : /GameDir/Data-UB/TILECACHE/MSLE_SMK.sti
Added : /GameDir/Data-UB/TILECACHE/MSLE_SPT.sti
Added : /GameDir/Data-UB/TILECACHE/MUSTCHZE.sti
Added : /GameDir/Data-UB/TILECACHE/MUSTRD.sti
Added : /GameDir/Data-UB/TILECACHE/MUST_EXP.sti
Added : /GameDir/Data-UB/TILECACHE/M_BCK.JSD
Added : /GameDir/Data-UB/TILECACHE/M_BCK_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/M_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_D_BCK.JSD
Added : /GameDir/Data-UB/TILECACHE/M_D_BCK_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_JFK.JSD
Added : /GameDir/Data-UB/TILECACHE/M_JFK_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_dhd.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_dhd_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_fall.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_fall_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_fallf.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_fallf_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_fwd.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_fwd_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_jfk.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_jfk_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_prn.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_prn_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/M_d_wtr.JSD
Added : /GameDir/Data-UB/TILECACHE/M_d_wtr_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/Mustard2.sti
Added : /GameDir/Data-UB/TILECACHE/P_DECOMP2.jsd
Added : /GameDir/Data-UB/TILECACHE/SHCKWAVE.sti
Added : /GameDir/Data-UB/TILECACHE/SMALMUST.sti
Added : /GameDir/Data-UB/TILECACHE/SMALSMKE.sti
Added : /GameDir/Data-UB/TILECACHE/SMALTEAR.sti
Added : /GameDir/Data-UB/TILECACHE/SMKECHZE.sti
Added : /GameDir/Data-UB/TILECACHE/SMOKE.sti
Added : /GameDir/Data-UB/TILECACHE/SPIT2.sti
Added : /GameDir/Data-UB/TILECACHE/SPIT_GAS.sti
Added : /GameDir/Data-UB/TILECACHE/S_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/S_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/S_D_BCK.JSD
Added : /GameDir/Data-UB/TILECACHE/S_D_BCK_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/TEARCHZE.sti
Added : /GameDir/Data-UB/TILECACHE/TEAR_EXP.sti
Added : /GameDir/Data-UB/TILECACHE/TK_WREK.JSD
Added : /GameDir/Data-UB/TILECACHE/Teargas.sti
Added : /GameDir/Data-UB/TILECACHE/Tk2_wrek.jsd
Added : /GameDir/Data-UB/TILECACHE/Tk2_wrek_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/WAT_EXP.sti
Added : /GameDir/Data-UB/TILECACHE/W_DEAD1.JSD
Added : /GameDir/Data-UB/TILECACHE/W_DEAD1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/W_DEAD2.JSD
Added : /GameDir/Data-UB/TILECACHE/W_DEAD2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/ZGRAV_A.sti
Added : /GameDir/Data-UB/TILECACHE/ZGRAV_B.sti
Added : /GameDir/Data-UB/TILECACHE/ZGRAV_C.sti
Added : /GameDir/Data-UB/TILECACHE/ZGRAV_D.sti
Added : /GameDir/Data-UB/TILECACHE/f_dead.JSD
Added : /GameDir/Data-UB/TILECACHE/f_dead_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/ft_dead2.JSD
Added : /GameDir/Data-UB/TILECACHE/ft_dead2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/h_dead1.JSD
Added : /GameDir/Data-UB/TILECACHE/h_dead1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/k_dead1.JSD
Added : /GameDir/Data-UB/TILECACHE/k_dead1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/m_dead2.JSD
Added : /GameDir/Data-UB/TILECACHE/m_dead2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/mn_dead1.JSD
Added : /GameDir/Data-UB/TILECACHE/mn_dead1_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/mn_dead2.JSD
Added : /GameDir/Data-UB/TILECACHE/mn_dead2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/q_dead.JSD
Added : /GameDir/Data-UB/TILECACHE/q_dead_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/qn_dead.JSD
Added : /GameDir/Data-UB/TILECACHE/s_burnt.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_dhd.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_dhd_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_d_fall.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_fall_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_d_fallf.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_fallf_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_d_fwd.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_fwd_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_d_jfk.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_jfk_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_d_prn.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_prn_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_d_wtr.JSD
Added : /GameDir/Data-UB/TILECACHE/s_d_wtr_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_dead2.JSD
Added : /GameDir/Data-UB/TILECACHE/s_dead2_nb.jsd
Added : /GameDir/Data-UB/TILECACHE/s_expld.JSD
Added : /GameDir/Data-UB/TILECACHE/tk_wrek_nb.jsd
Added : /GameDir/Data-UB/TableData
Added : /GameDir/Data-UB/TableData/AIMAvailability.xml
Added : /GameDir/Data-UB/TableData/Army
Added : /GameDir/Data-UB/TableData/Army/ArmyComposition.xml
Added : /GameDir/Data-UB/TableData/Army/GarrisonGroups.xml
Added : /GameDir/Data-UB/TableData/Army/PatrolGroups.xml
Added : /GameDir/Data-UB/TableData/Army/UniformColors.XML
Added : /GameDir/Data-UB/TableData/CivGroupNames.xml
Added : /GameDir/Data-UB/TableData/Email
Added : /GameDir/Data-UB/TableData/Email/EmailMercAvailable.xml
Added : /GameDir/Data-UB/TableData/Email/EmailMercLevelUp.xml
Added : /GameDir/Data-UB/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data-UB/TableData/Email/German.EmailMercAvailable.xml
Added : /GameDir/Data-UB/TableData/Email/German.EmailMercLevelUp.xml
Added : /GameDir/Data-UB/TableData/Email/German.EmailSenderNameList.xml
Added : /GameDir/Data-UB/TableData/Email/Polish.EmailMercAvailable.xml
Added : /GameDir/Data-UB/TableData/Email/Polish.EmailMercLevelUp.xml
Added : /GameDir/Data-UB/TableData/Email/Polish.EmailSenderNameList.xml
Added : /GameDir/Data-UB/TableData/Email/Russian.EmailMercAvailable.xml
Added : /GameDir/Data-UB/TableData/Email/Russian.EmailMercLevelUp.xml
Added : /GameDir/Data-UB/TableData/Email/Russian.EmailSenderNameList.xml
Added : /GameDir/Data-UB/TableData/FilesSenderList.xml
Added : /GameDir/Data-UB/TableData/German.CivGroupNames.xml
Added : /GameDir/Data-UB/TableData/German.EnemyNames.xml
Added : /GameDir/Data-UB/TableData/German.EnemyRank.xml
Added : /GameDir/Data-UB/TableData/HiddenNames.xml
Added : /GameDir/Data-UB/TableData/IMPItemChoices.xml
Added : /GameDir/Data-UB/TableData/Layout
Added : /GameDir/Data-UB/TableData/Layout/LayoutMainMenu.xml
Added : /GameDir/Data-UB/TableData/Lookup
Added : /GameDir/Data-UB/TableData/Lookup/ArmourClass.xml
Added : /GameDir/Data-UB/TableData/Lookup/AttachmentClass.xml
Added : /GameDir/Data-UB/TableData/Lookup/AttachmentSystem.xml
Added : /GameDir/Data-UB/TableData/Lookup/Cursor.xml
Added : /GameDir/Data-UB/TableData/Lookup/ExplosionSize.xml
Added : /GameDir/Data-UB/TableData/Lookup/ExplosionType.xml
Added : /GameDir/Data-UB/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data-UB/TableData/Lookup/LBEClass.xml
Added : /GameDir/Data-UB/TableData/Lookup/MergeType.xml
Added : /GameDir/Data-UB/TableData/Lookup/PocketSize.xml
Added : /GameDir/Data-UB/TableData/Lookup/Silhouette.xml
Added : /GameDir/Data-UB/TableData/Lookup/SkillCheckType.xml
Added : /GameDir/Data-UB/TableData/Lookup/WeaponClass.xml
Added : /GameDir/Data-UB/TableData/Lookup/WeaponType.xml
Added : /GameDir/Data-UB/TableData/Map
Added : /GameDir/Data-UB/TableData/Map/A9_0_ExtraItems_Expert.xml
Added : /GameDir/Data-UB/TableData/Map/AltSectors.xml
Added : /GameDir/Data-UB/TableData/Map/BloodcatPlacements.XML
Added : /GameDir/Data-UB/TableData/Map/Chinese.ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/Map/Cities.xml
Added : /GameDir/Data-UB/TableData/Map/DeliveryMethods.xml
Added : /GameDir/Data-UB/TableData/Map/Dutch.ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/Map/DynamicRestrictions.xml
Added : /GameDir/Data-UB/TableData/Map/Facilities.xml
Added : /GameDir/Data-UB/TableData/Map/FacilityTypes.xml
Added : /GameDir/Data-UB/TableData/Map/German.FacilityTypes.xml
Added : /GameDir/Data-UB/TableData/Map/German.SectorNames.xml
Added : /GameDir/Data-UB/TableData/Map/German.ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/Map/Italian.ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/Map/MovementCosts.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.Cities.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.FacilityTypes.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.SectorNames.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.SectorNamesLevel_1.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.SectorNamesLevel_2.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.SectorNamesLevel_3.xml
Added : /GameDir/Data-UB/TableData/Map/Polish.ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/Map/RestrictedRoamingMilitia.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.Cities.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.FacilityTypes.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.SectorNames.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.SectorNamesLevel_1.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.SectorNamesLevel_2.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.SectorNamesLevel_3.xml
Added : /GameDir/Data-UB/TableData/Map/Russian.ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/Map/SamSites.xml
Added : /GameDir/Data-UB/TableData/Map/SectorLoadscreens.xml
Added : /GameDir/Data-UB/TableData/Map/SectorNames.xml
Added : /GameDir/Data-UB/TableData/Map/SectorNamesLevel_1.xml
Added : /GameDir/Data-UB/TableData/Map/SectorNamesLevel_2.xml
Added : /GameDir/Data-UB/TableData/Map/SectorNamesLevel_3.xml
Added : /GameDir/Data-UB/TableData/Map/ShippingDestinations.xml
Added : /GameDir/Data-UB/TableData/MapAction
Added : /GameDir/Data-UB/TableData/MapAction/ActionItems.xml
Added : /GameDir/Data-UB/TableData/MercAvailability.xml
Added : /GameDir/Data-UB/TableData/MercOpinions25.xml
Added : /GameDir/Data-UB/TableData/MercProfiles25.xml
Added : /GameDir/Data-UB/TableData/MercQuote.xml
Added : /GameDir/Data-UB/TableData/MercStartingGear25.xml
Added : /GameDir/Data-UB/TableData/NPCInventory
Added : /GameDir/Data-UB/TableData/NPCInventory/BettyInventory.xml
Added : /GameDir/Data-UB/TableData/NPCInventory/RaulInventory.xml
Added : /GameDir/Data-UB/TableData/Polish.CivGroupNames.xml
Added : /GameDir/Data-UB/TableData/Polish.EnemyNames.xml
Added : /GameDir/Data-UB/TableData/Polish.EnemyRank.xml
Added : /GameDir/Data-UB/TableData/Polish.FilesSenderList.xml
Added : /GameDir/Data-UB/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-UB/TableData/Russian.CivGroupNames.xml
Added : /GameDir/Data-UB/TableData/Russian.EnemyNames.xml
Added : /GameDir/Data-UB/TableData/Russian.EnemyRank.xml
Added : /GameDir/Data-UB/TableData/Russian.MercProfiles25.xml
Added : /GameDir/Data-UB/Tilesets
Added : /GameDir/Data-UB/Tilesets/50
Added : /GameDir/Data-UB/Tilesets/50/2BUSH.JSD
Added : /GameDir/Data-UB/Tilesets/50/2BUSH.STI
Added : /GameDir/Data-UB/Tilesets/50/2BUSH_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2CABIN2.JSD
Added : /GameDir/Data-UB/Tilesets/50/2CABIN2.STI
Added : /GameDir/Data-UB/Tilesets/50/2CLUMPS.STI
Added : /GameDir/Data-UB/Tilesets/50/2CRATE.JSD
Added : /GameDir/Data-UB/Tilesets/50/2CRATE.STI
Added : /GameDir/Data-UB/Tilesets/50/2CRATE_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2DEBROCK.STI
Added : /GameDir/Data-UB/Tilesets/50/2DRUMS.JSD
Added : /GameDir/Data-UB/Tilesets/50/2DRUMS.STI
Added : /GameDir/Data-UB/Tilesets/50/2DRUMS_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2FENCE.JSD
Added : /GameDir/Data-UB/Tilesets/50/2FENCE.STI
Added : /GameDir/Data-UB/Tilesets/50/2FENCE_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2FLAT.JSD
Added : /GameDir/Data-UB/Tilesets/50/2FLAT.STI
Added : /GameDir/Data-UB/Tilesets/50/2ROADTLE.STI
Added : /GameDir/Data-UB/Tilesets/50/2ROCK1.JSD
Added : /GameDir/Data-UB/Tilesets/50/2ROCK1.STI
Added : /GameDir/Data-UB/Tilesets/50/2ROCK1_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2SLANT.JSD
Added : /GameDir/Data-UB/Tilesets/50/2SLANT.STI
Added : /GameDir/Data-UB/Tilesets/50/2SNOWGRS.STI
Added : /GameDir/Data-UB/Tilesets/50/2TREE1.JSD
Added : /GameDir/Data-UB/Tilesets/50/2TREE1.STI
Added : /GameDir/Data-UB/Tilesets/50/2TREE1_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2TREE2.JSD
Added : /GameDir/Data-UB/Tilesets/50/2TREE2.STI
Added : /GameDir/Data-UB/Tilesets/50/2TREE2_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/2_DRT1.STI
Added : /GameDir/Data-UB/Tilesets/50/2_DRT2.STI
Added : /GameDir/Data-UB/Tilesets/50/2_DRT3.STI
Added : /GameDir/Data-UB/Tilesets/50/2_GRSS_1.STI
Added : /GameDir/Data-UB/Tilesets/50/2_GRSS_2.STI
Added : /GameDir/Data-UB/Tilesets/50/2_HELI.JSD
Added : /GameDir/Data-UB/Tilesets/50/2_HELI.STI
Added : /GameDir/Data-UB/Tilesets/50/2_HELI_S.STI
Added : /GameDir/Data-UB/Tilesets/50/2_WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/ACTION1.STI
Added : /GameDir/Data-UB/Tilesets/50/BASEFRN1.JSD
Added : /GameDir/Data-UB/Tilesets/50/BASEFRN1.STI
Added : /GameDir/Data-UB/Tilesets/50/BLD_PRNT.STI
Added : /GameDir/Data-UB/Tilesets/50/BLOCK_01.JSD
Added : /GameDir/Data-UB/Tilesets/50/BLOCK_01.JSS
Added : /GameDir/Data-UB/Tilesets/50/BLOCK_01.STI
Added : /GameDir/Data-UB/Tilesets/50/BLOCK_02.STI
Added : /GameDir/Data-UB/Tilesets/50/BOD_BLOW.STI
Added : /GameDir/Data-UB/Tilesets/50/BUILD_01.JSD
Added : /GameDir/Data-UB/Tilesets/50/BUILD_01.JSS
Added : /GameDir/Data-UB/Tilesets/50/BUILD_01.STI
Added : /GameDir/Data-UB/Tilesets/50/BUILD_05.JSD
Added : /GameDir/Data-UB/Tilesets/50/BUILD_05.JSS
Added : /GameDir/Data-UB/Tilesets/50/BUILD_05.STI
Added : /GameDir/Data-UB/Tilesets/50/BUILD_06.JSD
Added : /GameDir/Data-UB/Tilesets/50/BUILD_06.JSS
Added : /GameDir/Data-UB/Tilesets/50/BUILD_06.STI
Added : /GameDir/Data-UB/Tilesets/50/BUILD_10.JSD
Added : /GameDir/Data-UB/Tilesets/50/BUILD_10.STI
Added : /GameDir/Data-UB/Tilesets/50/BULL.STI
Added : /GameDir/Data-UB/Tilesets/50/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/50/CLIFF_L.STI
Added : /GameDir/Data-UB/Tilesets/50/CLIFF_SH.STI
Added : /GameDir/Data-UB/Tilesets/50/CRACKS.STI
Added : /GameDir/Data-UB/Tilesets/50/DAMGDEB.JSD
Added : /GameDir/Data-UB/Tilesets/50/DAMGDEB.STI
Added : /GameDir/Data-UB/Tilesets/50/DAMGDEBS.STI
Added : /GameDir/Data-UB/Tilesets/50/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/50/DEB_02.JSD
Added : /GameDir/Data-UB/Tilesets/50/DEB_02.STI
Added : /GameDir/Data-UB/Tilesets/50/DEB_02S.STI
Added : /GameDir/Data-UB/Tilesets/50/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/50/DIRTROAD.JSD
Added : /GameDir/Data-UB/Tilesets/50/DIRTROAD.STI
Added : /GameDir/Data-UB/Tilesets/50/DOOR1.JSD
Added : /GameDir/Data-UB/Tilesets/50/DOOR1.JSS
Added : /GameDir/Data-UB/Tilesets/50/DOOR1.STI
Added : /GameDir/Data-UB/Tilesets/50/DOOR1S.STI
Added : /GameDir/Data-UB/Tilesets/50/DOOR_03.JSD
Added : /GameDir/Data-UB/Tilesets/50/DOOR_03.STI
Added : /GameDir/Data-UB/Tilesets/50/DOOR_03S.STI
Added : /GameDir/Data-UB/Tilesets/50/DOOR_05.JSD
Added : /GameDir/Data-UB/Tilesets/50/DOOR_05.STI
Added : /GameDir/Data-UB/Tilesets/50/DOOR_05S.STI
Added : /GameDir/Data-UB/Tilesets/50/DRUM1SHD.STI
Added : /GameDir/Data-UB/Tilesets/50/DRUM2SHD.STI
Added : /GameDir/Data-UB/Tilesets/50/DRUM_01.JSD
Added : /GameDir/Data-UB/Tilesets/50/DRUM_01.JSS
Added : /GameDir/Data-UB/Tilesets/50/DRUM_01.STI
Added : /GameDir/Data-UB/Tilesets/50/DRUM_02.JSD
Added : /GameDir/Data-UB/Tilesets/50/DRUM_02.JSS
Added : /GameDir/Data-UB/Tilesets/50/DRUM_02.STI
Added : /GameDir/Data-UB/Tilesets/50/DUMP.JSD
Added : /GameDir/Data-UB/Tilesets/50/DUMP.JSS
Added : /GameDir/Data-UB/Tilesets/50/DUMP.STI
Added : /GameDir/Data-UB/Tilesets/50/DUMPSHDW.STI
Added : /GameDir/Data-UB/Tilesets/50/EARTH.STI
Added : /GameDir/Data-UB/Tilesets/50/EARTH2.STI
Added : /GameDir/Data-UB/Tilesets/50/EXITTEX.STI
Added : /GameDir/Data-UB/Tilesets/50/E_SLANT1.JSD
Added : /GameDir/Data-UB/Tilesets/50/E_SLANT1.STI
Added : /GameDir/Data-UB/Tilesets/50/E_WALL1.JSD
Added : /GameDir/Data-UB/Tilesets/50/E_WALL1.STI
Added : /GameDir/Data-UB/Tilesets/50/E_WALL2.JSD
Added : /GameDir/Data-UB/Tilesets/50/E_WALL2.STI
Added : /GameDir/Data-UB/Tilesets/50/E_WALL3.JSD
Added : /GameDir/Data-UB/Tilesets/50/E_WALL3.STI
Added : /GameDir/Data-UB/Tilesets/50/FENCE_SH.STI
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R1.JSD
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R1.JSS
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R1.STI
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R2.JSD
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R2.STI
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R3.JSD
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R3.STI
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R4.JSD
Added : /GameDir/Data-UB/Tilesets/50/FLAT_R4.STI
Added : /GameDir/Data-UB/Tilesets/50/FLOOR_1.STI
Added : /GameDir/Data-UB/Tilesets/50/FLOOR_2.STI
Added : /GameDir/Data-UB/Tilesets/50/FLOOR_3.STI
Added : /GameDir/Data-UB/Tilesets/50/FLOOR_4.STI
Added : /GameDir/Data-UB/Tilesets/50/FURN_6.JSD
Added : /GameDir/Data-UB/Tilesets/50/FURN_6.JSS
Added : /GameDir/Data-UB/Tilesets/50/FURN_6.STI
Added : /GameDir/Data-UB/Tilesets/50/FURN_7.JSD
Added : /GameDir/Data-UB/Tilesets/50/FURN_7.JSS
Added : /GameDir/Data-UB/Tilesets/50/FURN_7.STI
Added : /GameDir/Data-UB/Tilesets/50/FURN_8.JSD
Added : /GameDir/Data-UB/Tilesets/50/FURN_8.JSS
Added : /GameDir/Data-UB/Tilesets/50/FURN_8.STI
Added : /GameDir/Data-UB/Tilesets/50/FURN_9.JSD
Added : /GameDir/Data-UB/Tilesets/50/FURN_9.JSS
Added : /GameDir/Data-UB/Tilesets/50/FURN_9.STI
Added : /GameDir/Data-UB/Tilesets/50/F_WEED.JSD
Added : /GameDir/Data-UB/Tilesets/50/F_WEED.STI
Added : /GameDir/Data-UB/Tilesets/50/F_WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/G-PRON.STI
Added : /GameDir/Data-UB/Tilesets/50/G-RING.STI
Added : /GameDir/Data-UB/Tilesets/50/G-RUN.STI
Added : /GameDir/Data-UB/Tilesets/50/G-SWAT.STI
Added : /GameDir/Data-UB/Tilesets/50/G-WALK.STI
Added : /GameDir/Data-UB/Tilesets/50/GLASHATR.STI
Added : /GameDir/Data-UB/Tilesets/50/GRASS.STI
Added : /GameDir/Data-UB/Tilesets/50/HAND-WI.STI
Added : /GameDir/Data-UB/Tilesets/50/HIGHL3.STI
Added : /GameDir/Data-UB/Tilesets/50/HILFURN1.JSD
Added : /GameDir/Data-UB/Tilesets/50/HILFURN1.STI
Added : /GameDir/Data-UB/Tilesets/50/LAKEOBJ.JSD
Added : /GameDir/Data-UB/Tilesets/50/LAKEOBJ.JSS
Added : /GameDir/Data-UB/Tilesets/50/LAKEOBJ.STI
Added : /GameDir/Data-UB/Tilesets/50/LGRASS2.STI
Added : /GameDir/Data-UB/Tilesets/50/LITTER.STI
Added : /GameDir/Data-UB/Tilesets/50/L_CLIFF.JSD
Added : /GameDir/Data-UB/Tilesets/50/L_CLIFF.JSS
Added : /GameDir/Data-UB/Tilesets/50/L_CLIFF.STI
Added : /GameDir/Data-UB/Tilesets/50/MDROCK.JSD
Added : /GameDir/Data-UB/Tilesets/50/MDROCK.JSS
Added : /GameDir/Data-UB/Tilesets/50/MDROCK.STI
Added : /GameDir/Data-UB/Tilesets/50/MDROCKSH.STI
Added : /GameDir/Data-UB/Tilesets/50/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/50/MISS1.STI
Added : /GameDir/Data-UB/Tilesets/50/MONTBSHS.STI
Added : /GameDir/Data-UB/Tilesets/50/MONTBUSH.JSD
Added : /GameDir/Data-UB/Tilesets/50/MONTBUSH.STI
Added : /GameDir/Data-UB/Tilesets/50/M_B_PRNT.STI
Added : /GameDir/Data-UB/Tilesets/50/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/50/NOGOBUSH.JSD
Added : /GameDir/Data-UB/Tilesets/50/NOGOBUSH.STI
Added : /GameDir/Data-UB/Tilesets/50/NOGOBUSS.STI
Added : /GameDir/Data-UB/Tilesets/50/OLDFENCE.JSD
Added : /GameDir/Data-UB/Tilesets/50/OLDFENCE.STI
Added : /GameDir/Data-UB/Tilesets/50/OLDFENCS.STI
Added : /GameDir/Data-UB/Tilesets/50/PATH.STI
Added : /GameDir/Data-UB/Tilesets/50/PICTURE.STI
Added : /GameDir/Data-UB/Tilesets/50/PTRS1.STI
Added : /GameDir/Data-UB/Tilesets/50/PTRS2.STI
Added : /GameDir/Data-UB/Tilesets/50/PTRS3.STI
Added : /GameDir/Data-UB/Tilesets/50/RIPPLE.STI
Added : /GameDir/Data-UB/Tilesets/50/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/50/ROOFCEIL.STI
Added : /GameDir/Data-UB/Tilesets/50/ROOFVENT.STI
Added : /GameDir/Data-UB/Tilesets/50/RUBBLE1.STI
Added : /GameDir/Data-UB/Tilesets/50/RUBBLE2.STI
Added : /GameDir/Data-UB/Tilesets/50/R_KEY.JSD
Added : /GameDir/Data-UB/Tilesets/50/R_KEY.JSS
Added : /GameDir/Data-UB/Tilesets/50/R_KEY.STI
Added : /GameDir/Data-UB/Tilesets/50/SBLAST.STI
Added : /GameDir/Data-UB/Tilesets/50/SEL-RING.STI
Added : /GameDir/Data-UB/Tilesets/50/SGRASS1.STI
Added : /GameDir/Data-UB/Tilesets/50/SGRASS2.STI
Added : /GameDir/Data-UB/Tilesets/50/SLANT_01.JSD
Added : /GameDir/Data-UB/Tilesets/50/SLANT_01.STI
Added : /GameDir/Data-UB/Tilesets/50/SLANT_04.JSD
Added : /GameDir/Data-UB/Tilesets/50/SLANT_04.STI
Added : /GameDir/Data-UB/Tilesets/50/SMGUNS.STI
Added : /GameDir/Data-UB/Tilesets/50/SMP1ITEMS.STI
Added : /GameDir/Data-UB/Tilesets/50/SMP2ITEMS.STI
Added : /GameDir/Data-UB/Tilesets/50/SMP3ITEMS.STI
Added : /GameDir/Data-UB/Tilesets/50/SNOWBAGS.STI
Added : /GameDir/Data-UB/Tilesets/50/SNOW_1.STI
Added : /GameDir/Data-UB/Tilesets/50/SNOW_2.STI
Added : /GameDir/Data-UB/Tilesets/50/SNOW_BAG.JSD
Added : /GameDir/Data-UB/Tilesets/50/SNOW_BAG.STI
Added : /GameDir/Data-UB/Tilesets/50/SN_GRS_1.STI
Added : /GameDir/Data-UB/Tilesets/50/SN_GRS_1OLD.STI
Added : /GameDir/Data-UB/Tilesets/50/SN_PATCH.STI
Added : /GameDir/Data-UB/Tilesets/50/STEPS.STI
Added : /GameDir/Data-UB/Tilesets/50/STREET2.JSD
Added : /GameDir/Data-UB/Tilesets/50/STREET2.STI
Added : /GameDir/Data-UB/Tilesets/50/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/SWITCHES.JSD
Added : /GameDir/Data-UB/Tilesets/50/SWITCHES.STI
Added : /GameDir/Data-UB/Tilesets/50/S_DWATER.STI
Added : /GameDir/Data-UB/Tilesets/50/S_WATER.STI
Added : /GameDir/Data-UB/Tilesets/50/T
Added : /GameDir/Data-UB/Tilesets/50/T/2BUSH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2BUSH_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2CABIN2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2CLUMPS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2CRATE.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2CRATE_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2DEBROCK.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2DRUMS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2DRUMS_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2FENCE.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2FENCE_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2FLAT.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2ROADTLE.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2ROCK1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2ROCK1_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2SLANT.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2SNOWGRS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2TREE1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2TREE1_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2TREE2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2TREE2_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2_DRT1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2_DRT2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2_DRT3.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2_HELI.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2_HELI_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/2_WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BASEFRN1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BLD_PRNT.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BLOCK_01.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BLOCK_02.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BUILD_01.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BUILD_05.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BUILD_06.STI
Added : /GameDir/Data-UB/Tilesets/50/T/BUILD_10.STI
Added : /GameDir/Data-UB/Tilesets/50/T/CLIFF.STI
Added : /GameDir/Data-UB/Tilesets/50/T/CLIFF_L.STI
Added : /GameDir/Data-UB/Tilesets/50/T/CLIFF_SH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/CRACKS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DAMGDEB.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DAMGDEBS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEB_01.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEB_01S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEB_02.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEB_02S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEC.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEC2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DIRTROAD.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DOOR1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DOOR1S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DOOR_03.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DOOR_03S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DOOR_05.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DOOR_05S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DRUM1SHD.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DRUM2SHD.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DRUM_01.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DRUM_02.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DUMP.STI
Added : /GameDir/Data-UB/Tilesets/50/T/DUMPSHDW.STI
Added : /GameDir/Data-UB/Tilesets/50/T/EARTH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/EARTH2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/EXITTEX.STI
Added : /GameDir/Data-UB/Tilesets/50/T/E_SLANT1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/E_WALL1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/E_WALL2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/E_WALL3.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLAT_R1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLAT_R2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLAT_R3.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLAT_R4.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLOOR_1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLOOR_2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLOOR_3.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FLOOR_4.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FURN_6.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FURN_7.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FURN_8.STI
Added : /GameDir/Data-UB/Tilesets/50/T/FURN_9.STI
Added : /GameDir/Data-UB/Tilesets/50/T/F_WEED.STI
Added : /GameDir/Data-UB/Tilesets/50/T/F_WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/GRASS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/HILFURN1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/LAKEOBJ.STI
Added : /GameDir/Data-UB/Tilesets/50/T/LGRASS2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/LITTER.STI
Added : /GameDir/Data-UB/Tilesets/50/T/L_CLIFF.STI
Added : /GameDir/Data-UB/Tilesets/50/T/MDROCK.STI
Added : /GameDir/Data-UB/Tilesets/50/T/MDROCKSH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/50/T/MONTBSHS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/MONTBUSH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/M_B_PRNT.STI
Added : /GameDir/Data-UB/Tilesets/50/T/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/50/T/NOGOBUSH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/NOGOBUSS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/OLDFENCE.STI
Added : /GameDir/Data-UB/Tilesets/50/T/OLDFENCS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/PATH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/PICTURE.STI
Added : /GameDir/Data-UB/Tilesets/50/T/ROOFCEIL.STI
Added : /GameDir/Data-UB/Tilesets/50/T/ROOFVENT.STI
Added : /GameDir/Data-UB/Tilesets/50/T/RUBBLE1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/RUBBLE2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SBLAST.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SGRASS1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SGRASS2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SLANT_01.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SLANT_04.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SNOWBAGS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SNOW_1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SNOW_2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SNOW_BAG.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SN_GRS_1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SN_PATCH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/STREET2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/SWITCHES.STI
Added : /GameDir/Data-UB/Tilesets/50/T/S_DWATER.STI
Added : /GameDir/Data-UB/Tilesets/50/T/S_WATER.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TREE1_T.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TREE2_T.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TRSHDWT1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TRSHDWT2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TRUCK.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TRUCK_S.STI
Added : /GameDir/Data-UB/Tilesets/50/T/TWIGS.STI
Added : /GameDir/Data-UB/Tilesets/50/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/50/T/WALLDCL1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WALLDEC1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WALLDEC2.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WALLDEC3.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WINDOW1.STI
Added : /GameDir/Data-UB/Tilesets/50/T/WIREFRAM.STI
Added : /GameDir/Data-UB/Tilesets/50/T/W_DEC01.STI
Added : /GameDir/Data-UB/Tilesets/50/T/W_DEC02.STI
Added : /GameDir/Data-UB/Tilesets/50/T/W_DEC03.STI
Added : /GameDir/Data-UB/Tilesets/50/T/W_DEC04.STI
Added : /GameDir/Data-UB/Tilesets/50/TREE1_T.JSD
Added : /GameDir/Data-UB/Tilesets/50/TREE1_T.JSS
Added : /GameDir/Data-UB/Tilesets/50/TREE1_T.STI
Added : /GameDir/Data-UB/Tilesets/50/TREE2_T.JSD
Added : /GameDir/Data-UB/Tilesets/50/TREE2_T.JSS
Added : /GameDir/Data-UB/Tilesets/50/TREE2_T.STI
Added : /GameDir/Data-UB/Tilesets/50/TRKSHD01.STI
Added : /GameDir/Data-UB/Tilesets/50/TRSHDWT1.STI
Added : /GameDir/Data-UB/Tilesets/50/TRSHDWT2.STI
Added : /GameDir/Data-UB/Tilesets/50/TRUCK.JSD
Added : /GameDir/Data-UB/Tilesets/50/TRUCK.STI
Added : /GameDir/Data-UB/Tilesets/50/TRUCK_S.STI
Added : /GameDir/Data-UB/Tilesets/50/TWIGS.STI
Added : /GameDir/Data-UB/Tilesets/50/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/50/WALLDEC1.JSD
Added : /GameDir/Data-UB/Tilesets/50/WALLDEC1.STI
Added : /GameDir/Data-UB/Tilesets/50/WALLDEC2.JSD
Added : /GameDir/Data-UB/Tilesets/50/WALLDEC2.STI
Added : /GameDir/Data-UB/Tilesets/50/WALLDEC3.JSD
Added : /GameDir/Data-UB/Tilesets/50/WALLDEC3.STI
Added : /GameDir/Data-UB/Tilesets/50/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/50/WEEDS_1.JSD
Added : /GameDir/Data-UB/Tilesets/50/WEEDS_1.JSS
Added : /GameDir/Data-UB/Tilesets/50/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/50/WHITE.STI
Added : /GameDir/Data-UB/Tilesets/50/WINDOW1.STI
Added : /GameDir/Data-UB/Tilesets/50/WIREFRA2.STI
Added : /GameDir/Data-UB/Tilesets/50/WIREFRAM.STI
Added : /GameDir/Data-UB/Tilesets/50/W_DEC01.JSD
Added : /GameDir/Data-UB/Tilesets/50/W_DEC01.STI
Added : /GameDir/Data-UB/Tilesets/50/W_DEC02.JSD
Added : /GameDir/Data-UB/Tilesets/50/W_DEC02.STI
Added : /GameDir/Data-UB/Tilesets/50/W_DEC03.JSD
Added : /GameDir/Data-UB/Tilesets/50/W_DEC03.STI
Added : /GameDir/Data-UB/Tilesets/50/W_DEC04.JSD
Added : /GameDir/Data-UB/Tilesets/50/W_DEC04.STI
Added : /GameDir/Data-UB/Tilesets/50/W_MISS.STI
Added : /GameDir/Data-UB/Tilesets/50/X.STI
Added : /GameDir/Data-UB/Tilesets/51
Added : /GameDir/Data-UB/Tilesets/51/A-OUT1.JSD
Added : /GameDir/Data-UB/Tilesets/51/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/51/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/51/HARDWARE.JSD
Added : /GameDir/Data-UB/Tilesets/51/HARDWARE.STI
Added : /GameDir/Data-UB/Tilesets/51/JAILSTUF.JSD
Added : /GameDir/Data-UB/Tilesets/51/JAILSTUF.STI
Added : /GameDir/Data-UB/Tilesets/51/T
Added : /GameDir/Data-UB/Tilesets/51/T/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/51/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/51/T/HARDWARE.STI
Added : /GameDir/Data-UB/Tilesets/51/T/JAILSTUF.STI
Added : /GameDir/Data-UB/Tilesets/51/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/51/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/51/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/51/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/51/WORKSHOP.JSD
Added : /GameDir/Data-UB/Tilesets/51/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/51/WP_STUF1.JSD
Added : /GameDir/Data-UB/Tilesets/51/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/52
Added : /GameDir/Data-UB/Tilesets/52/2_DRT1.STI
Added : /GameDir/Data-UB/Tilesets/52/2_DRT2.STI
Added : /GameDir/Data-UB/Tilesets/52/2_DRT3.STI
Added : /GameDir/Data-UB/Tilesets/52/2_GRSS_1.STI
Added : /GameDir/Data-UB/Tilesets/52/2_GRSS_2.STI
Added : /GameDir/Data-UB/Tilesets/52/SNOW_2.STI
Added : /GameDir/Data-UB/Tilesets/52/SN_GRS_1.STI
Added : /GameDir/Data-UB/Tilesets/52/T
Added : /GameDir/Data-UB/Tilesets/52/T/2_DRT1.STI
Added : /GameDir/Data-UB/Tilesets/52/T/2_DRT2.STI
Added : /GameDir/Data-UB/Tilesets/52/T/2_DRT3.STI
Added : /GameDir/Data-UB/Tilesets/52/T/2_GRSS_1.STI
Added : /GameDir/Data-UB/Tilesets/52/T/2_GRSS_2.STI
Added : /GameDir/Data-UB/Tilesets/52/T/SNOW_2.STI
Added : /GameDir/Data-UB/Tilesets/52/T/SN_GRS_1.STI
Added : /GameDir/Data-UB/Tilesets/52/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/52/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/53
Added : /GameDir/Data-UB/Tilesets/53/2SIGNS.STI
Added : /GameDir/Data-UB/Tilesets/53/BUILD_17.JSD
Added : /GameDir/Data-UB/Tilesets/53/BUILD_17.JSS
Added : /GameDir/Data-UB/Tilesets/53/BUILD_17.STI
Added : /GameDir/Data-UB/Tilesets/53/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/53/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/53/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/53/DOOR_03S.STI
Added : /GameDir/Data-UB/Tilesets/53/DOOR_05S.STI
Added : /GameDir/Data-UB/Tilesets/53/DRUM1SHD.STI
Added : /GameDir/Data-UB/Tilesets/53/DRUM_01.JSD
Added : /GameDir/Data-UB/Tilesets/53/DRUM_01.STI
Added : /GameDir/Data-UB/Tilesets/53/FL_WEED.JSD
Added : /GameDir/Data-UB/Tilesets/53/FL_WEED.STI
Added : /GameDir/Data-UB/Tilesets/53/FTREE1.JSD
Added : /GameDir/Data-UB/Tilesets/53/FTREE1.STI
Added : /GameDir/Data-UB/Tilesets/53/FTREE1OLD.STI
Added : /GameDir/Data-UB/Tilesets/53/FTREE1_S.STI
Added : /GameDir/Data-UB/Tilesets/53/FTREE2.JSD
Added : /GameDir/Data-UB/Tilesets/53/FTREE2.STI
Added : /GameDir/Data-UB/Tilesets/53/FTREE2_S.STI
Added : /GameDir/Data-UB/Tilesets/53/FURNMIXS.STI
Added : /GameDir/Data-UB/Tilesets/53/FURN_MIX.JSD
Added : /GameDir/Data-UB/Tilesets/53/FURN_MIX.STI
Added : /GameDir/Data-UB/Tilesets/53/F_BUSH.JSD
Added : /GameDir/Data-UB/Tilesets/53/F_BUSH.STI
Added : /GameDir/Data-UB/Tilesets/53/F_BUSH_S.STI
Added : /GameDir/Data-UB/Tilesets/53/F_DIRT1.STI
Added : /GameDir/Data-UB/Tilesets/53/F_DIRT2.STI
Added : /GameDir/Data-UB/Tilesets/53/F_DWATER.STI
Added : /GameDir/Data-UB/Tilesets/53/F_GRSS1.STI
Added : /GameDir/Data-UB/Tilesets/53/F_GRSS2.STI
Added : /GameDir/Data-UB/Tilesets/53/F_GRSS3.STI
Added : /GameDir/Data-UB/Tilesets/53/F_GRSS4.STI
Added : /GameDir/Data-UB/Tilesets/53/F_GRSS5.STI
Added : /GameDir/Data-UB/Tilesets/53/F_GRSS6.STI
Added : /GameDir/Data-UB/Tilesets/53/F_LEAVES.STI
Added : /GameDir/Data-UB/Tilesets/53/F_ROCK.JSD
Added : /GameDir/Data-UB/Tilesets/53/F_ROCK.STI
Added : /GameDir/Data-UB/Tilesets/53/F_ROCK_S.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE2.JSD
Added : /GameDir/Data-UB/Tilesets/53/F_TREE2.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE2S.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE3.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE3S.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE4.JSD
Added : /GameDir/Data-UB/Tilesets/53/F_TREE4.STI
Added : /GameDir/Data-UB/Tilesets/53/F_TREE4S.STI
Added : /GameDir/Data-UB/Tilesets/53/F_WATER.STI
Added : /GameDir/Data-UB/Tilesets/53/F_WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/53/H-DOOR2.JSD
Added : /GameDir/Data-UB/Tilesets/53/H-DOOR2.STI
Added : /GameDir/Data-UB/Tilesets/53/H-DOOR2S.STI
Added : /GameDir/Data-UB/Tilesets/53/HARDWARE.JSD
Added : /GameDir/Data-UB/Tilesets/53/HARDWARE.STI
Added : /GameDir/Data-UB/Tilesets/53/JAILSTF2.JSD
Added : /GameDir/Data-UB/Tilesets/53/JAILSTF2.STI
Added : /GameDir/Data-UB/Tilesets/53/LAWLESS.JSD
Added : /GameDir/Data-UB/Tilesets/53/LAWLESS.STI
Added : /GameDir/Data-UB/Tilesets/53/LAWLESS2.JSD
Added : /GameDir/Data-UB/Tilesets/53/LAWLESS2.STI
Added : /GameDir/Data-UB/Tilesets/53/LAWLESS4.JSD
Added : /GameDir/Data-UB/Tilesets/53/LAWLESS4.STI
Added : /GameDir/Data-UB/Tilesets/53/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/53/OLDFENCE.JSD
Added : /GameDir/Data-UB/Tilesets/53/OLDFENCE.STI
Added : /GameDir/Data-UB/Tilesets/53/OLDFENCS.STI
Added : /GameDir/Data-UB/Tilesets/53/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/53/SLANT_04.JSD
Added : /GameDir/Data-UB/Tilesets/53/SLANT_04.STI
Added : /GameDir/Data-UB/Tilesets/53/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/53/T
Added : /GameDir/Data-UB/Tilesets/53/T/2SIGNS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/BUILD_17.STI
Added : /GameDir/Data-UB/Tilesets/53/T/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/53/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/53/T/FL_WEED.STI
Added : /GameDir/Data-UB/Tilesets/53/T/FURNMIXS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/FURN_MIX.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_BUSH.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_BUSH_S.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_DWATER.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_GRSS1.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_GRSS2.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_GRSS3.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_GRSS4.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_GRSS5.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_GRSS6.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_LEAVES.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_ROCK.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_ROCK_S.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_TREE2.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_TREE2S.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_TREE4.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_TREE4S.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_WATER.STI
Added : /GameDir/Data-UB/Tilesets/53/T/F_WEEDS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/H-DOOR2.STI
Added : /GameDir/Data-UB/Tilesets/53/T/H-DOOR2S.STI
Added : /GameDir/Data-UB/Tilesets/53/T/HARDWARE.STI
Added : /GameDir/Data-UB/Tilesets/53/T/JAILSTF2.STI
Added : /GameDir/Data-UB/Tilesets/53/T/LAWLESS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/LAWLESS2.STI
Added : /GameDir/Data-UB/Tilesets/53/T/LAWLESS4.STI
Added : /GameDir/Data-UB/Tilesets/53/T/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/53/T/OLDFENCE.STI
Added : /GameDir/Data-UB/Tilesets/53/T/OLDFENCS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/53/T/SLANT_04.STI
Added : /GameDir/Data-UB/Tilesets/53/T/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/53/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/53/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/53/T/WEEDS_2.STI
Added : /GameDir/Data-UB/Tilesets/53/T/W_DEC06.STI
Added : /GameDir/Data-UB/Tilesets/53/T/W_DEC09.STI
Added : /GameDir/Data-UB/Tilesets/53/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/53/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/53/WEEDS_2.JSD
Added : /GameDir/Data-UB/Tilesets/53/WEEDS_2.STI
Added : /GameDir/Data-UB/Tilesets/53/WORKSHOP.JSD
Added : /GameDir/Data-UB/Tilesets/53/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/53/WP_STUF1.JSD
Added : /GameDir/Data-UB/Tilesets/53/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/53/W_DEC06.JSD
Added : /GameDir/Data-UB/Tilesets/53/W_DEC06.STI
Added : /GameDir/Data-UB/Tilesets/53/W_DEC09.JSD
Added : /GameDir/Data-UB/Tilesets/53/W_DEC09.STI
Added : /GameDir/Data-UB/Tilesets/54
Added : /GameDir/Data-UB/Tilesets/54/3MONGRA1.STI
Added : /GameDir/Data-UB/Tilesets/54/3MONGRA2.STI
Added : /GameDir/Data-UB/Tilesets/54/3MONGRA3.STI
Added : /GameDir/Data-UB/Tilesets/54/3MONGRA4.STI
Added : /GameDir/Data-UB/Tilesets/54/3MONGRA5.STI
Added : /GameDir/Data-UB/Tilesets/54/3MONGRA6.STI
Added : /GameDir/Data-UB/Tilesets/54/A-SIGN1.JSD
Added : /GameDir/Data-UB/Tilesets/54/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/54/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/54/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/54/CLIFBLOK.JSD
Added : /GameDir/Data-UB/Tilesets/54/CLIFBLOK.STI
Added : /GameDir/Data-UB/Tilesets/54/CLIFBLOS.STI
Added : /GameDir/Data-UB/Tilesets/54/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/54/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/54/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/54/EARTH.STI
Added : /GameDir/Data-UB/Tilesets/54/EARTH2.STI
Added : /GameDir/Data-UB/Tilesets/54/E_TREE1.JSD
Added : /GameDir/Data-UB/Tilesets/54/E_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/54/E_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/54/FURNMIXS.STI
Added : /GameDir/Data-UB/Tilesets/54/FURN_MIX.JSD
Added : /GameDir/Data-UB/Tilesets/54/FURN_MIX.STI
Added : /GameDir/Data-UB/Tilesets/54/F_DIRT2.STI
Added : /GameDir/Data-UB/Tilesets/54/GRASS.STI
Added : /GameDir/Data-UB/Tilesets/54/LAWLES3B.JSD
Added : /GameDir/Data-UB/Tilesets/54/LAWLES3B.STI
Added : /GameDir/Data-UB/Tilesets/54/LGRASS2.STI
Added : /GameDir/Data-UB/Tilesets/54/MINE1.JSD
Added : /GameDir/Data-UB/Tilesets/54/MINE1.STI
Added : /GameDir/Data-UB/Tilesets/54/MINE1_S.STI
Added : /GameDir/Data-UB/Tilesets/54/MINE2.JSD
Added : /GameDir/Data-UB/Tilesets/54/MINE2.STI
Added : /GameDir/Data-UB/Tilesets/54/MINE2_S.STI
Added : /GameDir/Data-UB/Tilesets/54/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/54/MNCAR1.JSD
Added : /GameDir/Data-UB/Tilesets/54/MNCAR1.STI
Added : /GameDir/Data-UB/Tilesets/54/MONTRCKS.STI
Added : /GameDir/Data-UB/Tilesets/54/MONTRE1.JSD
Added : /GameDir/Data-UB/Tilesets/54/MONTRE1.STI
Added : /GameDir/Data-UB/Tilesets/54/MONTRE1S.STI
Added : /GameDir/Data-UB/Tilesets/54/MONTROCK.JSD
Added : /GameDir/Data-UB/Tilesets/54/MONTROCK.STI
Added : /GameDir/Data-UB/Tilesets/54/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/54/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/54/SANDBAG.JSD
Added : /GameDir/Data-UB/Tilesets/54/SANDBAG.STI
Added : /GameDir/Data-UB/Tilesets/54/SANDBAGS.STI
Added : /GameDir/Data-UB/Tilesets/54/SGRASS1.STI
Added : /GameDir/Data-UB/Tilesets/54/SGRASS2.STI
Added : /GameDir/Data-UB/Tilesets/54/SLANT_01.JSD
Added : /GameDir/Data-UB/Tilesets/54/SLANT_01.STI
Added : /GameDir/Data-UB/Tilesets/54/SLANT_04.JSD
Added : /GameDir/Data-UB/Tilesets/54/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/54/T
Added : /GameDir/Data-UB/Tilesets/54/T/3MONGRA1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/3MONGRA2.STI
Added : /GameDir/Data-UB/Tilesets/54/T/3MONGRA3.STI
Added : /GameDir/Data-UB/Tilesets/54/T/3MONGRA4.STI
Added : /GameDir/Data-UB/Tilesets/54/T/3MONGRA5.STI
Added : /GameDir/Data-UB/Tilesets/54/T/3MONGRA6.STI
Added : /GameDir/Data-UB/Tilesets/54/T/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/54/T/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/54/T/CLIFBLOK.STI
Added : /GameDir/Data-UB/Tilesets/54/T/CLIFBLOS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/54/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/54/T/E_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/E_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/54/T/FURNMIXS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/FURN_MIX.STI
Added : /GameDir/Data-UB/Tilesets/54/T/LAWLES3B.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MINE1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MINE1_S.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MINE2.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MINE2_S.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MNCAR1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MONTRCKS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MONTRE1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MONTRE1S.STI
Added : /GameDir/Data-UB/Tilesets/54/T/MONTROCK.STI
Added : /GameDir/Data-UB/Tilesets/54/T/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/54/T/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/54/T/SANDBAG.STI
Added : /GameDir/Data-UB/Tilesets/54/T/SANDBAGS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/SLANT_01.STI
Added : /GameDir/Data-UB/Tilesets/54/T/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/54/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/54/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/54/T/WIREFENC.STI
Added : /GameDir/Data-UB/Tilesets/54/T/WIREFENS.STI
Added : /GameDir/Data-UB/Tilesets/54/T/WORKSHP2.STI
Added : /GameDir/Data-UB/Tilesets/54/T/W_DEC05.STI
Added : /GameDir/Data-UB/Tilesets/54/TRAXX.STI
Added : /GameDir/Data-UB/Tilesets/54/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/54/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/54/WEEDS_1.JSD
Added : /GameDir/Data-UB/Tilesets/54/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/54/WIREFENC.JSD
Added : /GameDir/Data-UB/Tilesets/54/WIREFENC.STI
Added : /GameDir/Data-UB/Tilesets/54/WIREFENS.STI
Added : /GameDir/Data-UB/Tilesets/54/WORKSHP2.JSD
Added : /GameDir/Data-UB/Tilesets/54/WORKSHP2.STI
Added : /GameDir/Data-UB/Tilesets/54/W_DEC05.JSD
Added : /GameDir/Data-UB/Tilesets/54/W_DEC05.STI
Added : /GameDir/Data-UB/Tilesets/55
Added : /GameDir/Data-UB/Tilesets/55/2WALLDEB.JSD
Added : /GameDir/Data-UB/Tilesets/55/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/55/2_GENS.JSD
Added : /GameDir/Data-UB/Tilesets/55/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/55/3MONGRA1.STI
Added : /GameDir/Data-UB/Tilesets/55/3MONGRA2.STI
Added : /GameDir/Data-UB/Tilesets/55/3MONGRA3.STI
Added : /GameDir/Data-UB/Tilesets/55/3MONGRA4.STI
Added : /GameDir/Data-UB/Tilesets/55/3MONGRA5.STI
Added : /GameDir/Data-UB/Tilesets/55/3MONGRA6.STI
Added : /GameDir/Data-UB/Tilesets/55/A-OUT1.JSD
Added : /GameDir/Data-UB/Tilesets/55/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/55/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/55/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/55/BUILD_24.JSD
Added : /GameDir/Data-UB/Tilesets/55/BUILD_24.STI
Added : /GameDir/Data-UB/Tilesets/55/BUILD_36.JSD
Added : /GameDir/Data-UB/Tilesets/55/BUILD_36.STI
Added : /GameDir/Data-UB/Tilesets/55/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/55/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/55/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/55/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/55/DOOR_02.JSD
Added : /GameDir/Data-UB/Tilesets/55/DOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/55/DOOR_02S.STI
Added : /GameDir/Data-UB/Tilesets/55/DOOR_06.JSD
Added : /GameDir/Data-UB/Tilesets/55/DOOR_06.STI
Added : /GameDir/Data-UB/Tilesets/55/DOOR_06S.STI
Added : /GameDir/Data-UB/Tilesets/55/DOOR_07.JSD
Added : /GameDir/Data-UB/Tilesets/55/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/55/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/55/E_TREE1.JSD
Added : /GameDir/Data-UB/Tilesets/55/E_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/55/E_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/55/G-DECAL1.JSD
Added : /GameDir/Data-UB/Tilesets/55/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/55/G-FURN1.JSD
Added : /GameDir/Data-UB/Tilesets/55/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/55/I_CRATES.JSD
Added : /GameDir/Data-UB/Tilesets/55/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/55/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/55/JAILDEB3.STI
Added : /GameDir/Data-UB/Tilesets/55/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/55/JAILSTF3.JSD
Added : /GameDir/Data-UB/Tilesets/55/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/55/METLDOOR.JSD
Added : /GameDir/Data-UB/Tilesets/55/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/55/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/55/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/55/MONTRCKS.STI
Added : /GameDir/Data-UB/Tilesets/55/MONTRE1.JSD
Added : /GameDir/Data-UB/Tilesets/55/MONTRE1.STI
Added : /GameDir/Data-UB/Tilesets/55/MONTRE1S.STI
Added : /GameDir/Data-UB/Tilesets/55/MONTROCK.JSD
Added : /GameDir/Data-UB/Tilesets/55/MONTROCK.STI
Added : /GameDir/Data-UB/Tilesets/55/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/55/O_FURN.JSD
Added : /GameDir/Data-UB/Tilesets/55/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/55/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/55/SANDBAG.JSD
Added : /GameDir/Data-UB/Tilesets/55/SANDBAG.STI
Added : /GameDir/Data-UB/Tilesets/55/SANDBAGS.STI
Added : /GameDir/Data-UB/Tilesets/55/SATDISH.JSD
Added : /GameDir/Data-UB/Tilesets/55/SATDISH.STI
Added : /GameDir/Data-UB/Tilesets/55/SATDISHS.JSD
Added : /GameDir/Data-UB/Tilesets/55/SATDISHS.STI
Added : /GameDir/Data-UB/Tilesets/55/SLANT_12.JSD
Added : /GameDir/Data-UB/Tilesets/55/SLANT_12.STI
Added : /GameDir/Data-UB/Tilesets/55/SPOT_1.JSD
Added : /GameDir/Data-UB/Tilesets/55/SPOT_1.STI
Added : /GameDir/Data-UB/Tilesets/55/SPOT_1S.STI
Added : /GameDir/Data-UB/Tilesets/55/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/55/T
Added : /GameDir/Data-UB/Tilesets/55/T/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/55/T/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/3MONGRA1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/3MONGRA2.STI
Added : /GameDir/Data-UB/Tilesets/55/T/3MONGRA3.STI
Added : /GameDir/Data-UB/Tilesets/55/T/3MONGRA4.STI
Added : /GameDir/Data-UB/Tilesets/55/T/3MONGRA5.STI
Added : /GameDir/Data-UB/Tilesets/55/T/3MONGRA6.STI
Added : /GameDir/Data-UB/Tilesets/55/T/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/55/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/55/T/BUILD_24.STI
Added : /GameDir/Data-UB/Tilesets/55/T/BUILD_36.STI
Added : /GameDir/Data-UB/Tilesets/55/T/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DOOR_02S.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/55/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/55/T/E_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/E_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/55/T/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/55/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/55/T/JAILDEB3.STI
Added : /GameDir/Data-UB/Tilesets/55/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/55/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/55/T/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/55/T/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/55/T/MONTRCKS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/MONTRE1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/MONTRE1S.STI
Added : /GameDir/Data-UB/Tilesets/55/T/MONTROCK.STI
Added : /GameDir/Data-UB/Tilesets/55/T/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/55/T/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/55/T/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SANDBAG.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SANDBAGS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SATDISH.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SATDISHS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SLANT_12.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SPOT_1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SPOT_1S.STI
Added : /GameDir/Data-UB/Tilesets/55/T/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/55/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/55/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/55/T/WIREFENC.STI
Added : /GameDir/Data-UB/Tilesets/55/T/WIREFENS.STI
Added : /GameDir/Data-UB/Tilesets/55/T/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/55/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/55/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/55/TURBINE.JSD
Added : /GameDir/Data-UB/Tilesets/55/TURBINE.STI
Added : /GameDir/Data-UB/Tilesets/55/TURBINES.JSD
Added : /GameDir/Data-UB/Tilesets/55/TURBINES.STI
Added : /GameDir/Data-UB/Tilesets/55/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/55/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/55/WEEDS_1.JSD
Added : /GameDir/Data-UB/Tilesets/55/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/55/WIREFENC.JSD
Added : /GameDir/Data-UB/Tilesets/55/WIREFENC.STI
Added : /GameDir/Data-UB/Tilesets/55/WIREFENS.STI
Added : /GameDir/Data-UB/Tilesets/55/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/55/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/55/WP_STUF1.JSD
Added : /GameDir/Data-UB/Tilesets/55/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/56
Added : /GameDir/Data-UB/Tilesets/56/1TUNLGATE.JSD
Added : /GameDir/Data-UB/Tilesets/56/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/56/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/56/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/56/SEWER.JSD
Added : /GameDir/Data-UB/Tilesets/56/SEWER.STI
Added : /GameDir/Data-UB/Tilesets/56/SEW_FLOR.STI
Added : /GameDir/Data-UB/Tilesets/56/T
Added : /GameDir/Data-UB/Tilesets/56/T/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/56/T/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/56/T/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/56/T/SEWER.STI
Added : /GameDir/Data-UB/Tilesets/56/T/SEW_FLOR.STI
Added : /GameDir/Data-UB/Tilesets/56/T/TUNLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/56/T/TUNLDORS.STI
Added : /GameDir/Data-UB/Tilesets/56/T/TUNLGATE.STI
Added : /GameDir/Data-UB/Tilesets/56/TUNLDOOR.JSD
Added : /GameDir/Data-UB/Tilesets/56/TUNLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/56/TUNLDORS.STI
Added : /GameDir/Data-UB/Tilesets/56/TUNLGATE.JSD
Added : /GameDir/Data-UB/Tilesets/56/TUNLGATE.STI
Added : /GameDir/Data-UB/Tilesets/56/TUNLGATS.STI
Added : /GameDir/Data-UB/Tilesets/56/TUNVENS.STI
Added : /GameDir/Data-UB/Tilesets/56/TUNVENT.JSD
Added : /GameDir/Data-UB/Tilesets/56/TUNVENT.STI
Added : /GameDir/Data-UB/Tilesets/56/WIREFRA2.STI
Added : /GameDir/Data-UB/Tilesets/57
Added : /GameDir/Data-UB/Tilesets/57/2WALLDEB.JSD
Added : /GameDir/Data-UB/Tilesets/57/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/57/2_DOOR.JSD
Added : /GameDir/Data-UB/Tilesets/57/2_DOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/2_DOOR_S.STI
Added : /GameDir/Data-UB/Tilesets/57/2_GENS.JSD
Added : /GameDir/Data-UB/Tilesets/57/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/57/A-OUT1.JSD
Added : /GameDir/Data-UB/Tilesets/57/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/57/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/57/A-SIGN1.JSD
Added : /GameDir/Data-UB/Tilesets/57/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/57/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/57/BUILD19B.JSD
Added : /GameDir/Data-UB/Tilesets/57/BUILD19B.STI
Added : /GameDir/Data-UB/Tilesets/57/BUILD_29.JSD
Added : /GameDir/Data-UB/Tilesets/57/BUILD_29.STI
Added : /GameDir/Data-UB/Tilesets/57/BUILD_30.JSD
Added : /GameDir/Data-UB/Tilesets/57/BUILD_30.STI
Added : /GameDir/Data-UB/Tilesets/57/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/57/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/57/DOOR_07.JSD
Added : /GameDir/Data-UB/Tilesets/57/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/57/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/57/DOOR_14.JSD
Added : /GameDir/Data-UB/Tilesets/57/DOOR_14.STI
Added : /GameDir/Data-UB/Tilesets/57/DOOR_14S.STI
Added : /GameDir/Data-UB/Tilesets/57/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/57/FLOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/57/G-DECAL1.JSD
Added : /GameDir/Data-UB/Tilesets/57/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/57/G-FURN1.JSD
Added : /GameDir/Data-UB/Tilesets/57/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/57/I_CRATES.JSD
Added : /GameDir/Data-UB/Tilesets/57/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/57/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/JAILDEB.STI
Added : /GameDir/Data-UB/Tilesets/57/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/57/JAILSTF3.JSD
Added : /GameDir/Data-UB/Tilesets/57/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/57/JAIL_DEC.JSD
Added : /GameDir/Data-UB/Tilesets/57/JAIL_DEC.STI
Added : /GameDir/Data-UB/Tilesets/57/M-FURN4.JSD
Added : /GameDir/Data-UB/Tilesets/57/M-FURN4.STI
Added : /GameDir/Data-UB/Tilesets/57/M-OUT2.JSD
Added : /GameDir/Data-UB/Tilesets/57/M-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/57/M-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/57/METLDOOR.JSD
Added : /GameDir/Data-UB/Tilesets/57/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/57/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/57/O_FURN.JSD
Added : /GameDir/Data-UB/Tilesets/57/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/57/O_FURN2.JSD
Added : /GameDir/Data-UB/Tilesets/57/O_FURN2.STI
Added : /GameDir/Data-UB/Tilesets/57/O_FURN3.JSD
Added : /GameDir/Data-UB/Tilesets/57/O_FURN3.STI
Added : /GameDir/Data-UB/Tilesets/57/T
Added : /GameDir/Data-UB/Tilesets/57/T/2_DOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/T/2_DOOR_S.STI
Added : /GameDir/Data-UB/Tilesets/57/T/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/57/T/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/57/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/57/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/57/T/BUILD19B.STI
Added : /GameDir/Data-UB/Tilesets/57/T/BUILD_29.STI
Added : /GameDir/Data-UB/Tilesets/57/T/BUILD_30.STI
Added : /GameDir/Data-UB/Tilesets/57/T/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/57/T/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/57/T/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/57/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/57/T/DOOR_14.STI
Added : /GameDir/Data-UB/Tilesets/57/T/DOOR_14S.STI
Added : /GameDir/Data-UB/Tilesets/57/T/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/57/T/FLOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/57/T/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/57/T/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/57/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/T/JAILDEB.STI
Added : /GameDir/Data-UB/Tilesets/57/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/57/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/57/T/JAIL_DEC.STI
Added : /GameDir/Data-UB/Tilesets/57/T/M-FURN4.STI
Added : /GameDir/Data-UB/Tilesets/57/T/M-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/57/T/M-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/57/T/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/T/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/57/T/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/57/T/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/57/T/WALDEC29.STI
Added : /GameDir/Data-UB/Tilesets/57/T/WALDEC30.STI
Added : /GameDir/Data-UB/Tilesets/57/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/57/T/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/57/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/57/WALDEC29.JSD
Added : /GameDir/Data-UB/Tilesets/57/WALDEC29.STI
Added : /GameDir/Data-UB/Tilesets/57/WALDEC30.JSD
Added : /GameDir/Data-UB/Tilesets/57/WALDEC30.STI
Added : /GameDir/Data-UB/Tilesets/57/WIREFRA2.STI
Added : /GameDir/Data-UB/Tilesets/57/WORKSHOP.JSD
Added : /GameDir/Data-UB/Tilesets/57/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/57/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/57/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/57/WP_STUF1.JSD
Added : /GameDir/Data-UB/Tilesets/57/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/57/W_DEC05.JSD
Added : /GameDir/Data-UB/Tilesets/57/W_DEC05.STI
Added : /GameDir/Data-UB/Tilesets/58
Added : /GameDir/Data-UB/Tilesets/58/2WALLDEB.JSD
Added : /GameDir/Data-UB/Tilesets/58/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/58/2_DOOR.JSD
Added : /GameDir/Data-UB/Tilesets/58/2_DOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/2_DOOR_S.STI
Added : /GameDir/Data-UB/Tilesets/58/2_GENS.JSD
Added : /GameDir/Data-UB/Tilesets/58/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/58/3MONGRA1.STI
Added : /GameDir/Data-UB/Tilesets/58/3MONGRA2.STI
Added : /GameDir/Data-UB/Tilesets/58/3MONGRA3.STI
Added : /GameDir/Data-UB/Tilesets/58/3MONGRA4.STI
Added : /GameDir/Data-UB/Tilesets/58/3MONGRA5.STI
Added : /GameDir/Data-UB/Tilesets/58/3MONGRA6.STI
Added : /GameDir/Data-UB/Tilesets/58/A-OUT1.JSD
Added : /GameDir/Data-UB/Tilesets/58/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/58/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/58/A-OUT2.JSD
Added : /GameDir/Data-UB/Tilesets/58/A-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/58/A-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/58/A-SIGN1.JSD
Added : /GameDir/Data-UB/Tilesets/58/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/58/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/58/BUILD19B.JSD
Added : /GameDir/Data-UB/Tilesets/58/BUILD19B.STI
Added : /GameDir/Data-UB/Tilesets/58/BUILD_29.JSD
Added : /GameDir/Data-UB/Tilesets/58/BUILD_29.STI
Added : /GameDir/Data-UB/Tilesets/58/BUILD_30.JSD
Added : /GameDir/Data-UB/Tilesets/58/BUILD_30.STI
Added : /GameDir/Data-UB/Tilesets/58/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/58/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/58/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/58/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/58/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/58/DOOR_02.JSD
Added : /GameDir/Data-UB/Tilesets/58/DOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/58/DOOR_02S.STI
Added : /GameDir/Data-UB/Tilesets/58/DOOR_07.JSD
Added : /GameDir/Data-UB/Tilesets/58/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/58/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/58/DOOR_14.JSD
Added : /GameDir/Data-UB/Tilesets/58/DOOR_14.STI
Added : /GameDir/Data-UB/Tilesets/58/DOOR_14S.STI
Added : /GameDir/Data-UB/Tilesets/58/E_TREE1.JSD
Added : /GameDir/Data-UB/Tilesets/58/E_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/58/E_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/58/E_WALL4.JSD
Added : /GameDir/Data-UB/Tilesets/58/E_WALL4.STI
Added : /GameDir/Data-UB/Tilesets/58/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/58/FLOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/58/G-DECAL1.JSD
Added : /GameDir/Data-UB/Tilesets/58/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/58/G-FURN1.JSD
Added : /GameDir/Data-UB/Tilesets/58/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/58/I_CRATES.JSD
Added : /GameDir/Data-UB/Tilesets/58/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/58/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/JAILDEB.STI
Added : /GameDir/Data-UB/Tilesets/58/JAILDEB3.STI
Added : /GameDir/Data-UB/Tilesets/58/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/58/JAILSTF3.JSD
Added : /GameDir/Data-UB/Tilesets/58/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/58/JAIL_DEC.JSD
Added : /GameDir/Data-UB/Tilesets/58/JAIL_DEC.STI
Added : /GameDir/Data-UB/Tilesets/58/JUNKFEN.JSD
Added : /GameDir/Data-UB/Tilesets/58/JUNKFEN.STI
Added : /GameDir/Data-UB/Tilesets/58/JUNKFENS.STI
Added : /GameDir/Data-UB/Tilesets/58/M-FURN4.JSD
Added : /GameDir/Data-UB/Tilesets/58/M-FURN4.STI
Added : /GameDir/Data-UB/Tilesets/58/M-OUT2.JSD
Added : /GameDir/Data-UB/Tilesets/58/M-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/58/M-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/58/METLDOOR.JSD
Added : /GameDir/Data-UB/Tilesets/58/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/58/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/58/MONTRCKS.STI
Added : /GameDir/Data-UB/Tilesets/58/MONTRE1.JSD
Added : /GameDir/Data-UB/Tilesets/58/MONTRE1.STI
Added : /GameDir/Data-UB/Tilesets/58/MONTRE1S.STI
Added : /GameDir/Data-UB/Tilesets/58/MONTROCK.JSD
Added : /GameDir/Data-UB/Tilesets/58/MONTROCK.STI
Added : /GameDir/Data-UB/Tilesets/58/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/58/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/58/O_FURN.JSD
Added : /GameDir/Data-UB/Tilesets/58/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/58/O_FURN2.JSD
Added : /GameDir/Data-UB/Tilesets/58/O_FURN2.STI
Added : /GameDir/Data-UB/Tilesets/58/O_FURN3.JSD
Added : /GameDir/Data-UB/Tilesets/58/O_FURN3.STI
Added : /GameDir/Data-UB/Tilesets/58/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/58/SANDBAG.JSD
Added : /GameDir/Data-UB/Tilesets/58/SANDBAG.STI
Added : /GameDir/Data-UB/Tilesets/58/SANDBAGS.STI
Added : /GameDir/Data-UB/Tilesets/58/SATDISH.JSD
Added : /GameDir/Data-UB/Tilesets/58/SATDISH.STI
Added : /GameDir/Data-UB/Tilesets/58/SATDISHS.JSD
Added : /GameDir/Data-UB/Tilesets/58/SATDISHS.STI
Added : /GameDir/Data-UB/Tilesets/58/SPOT_1.STI
Added : /GameDir/Data-UB/Tilesets/58/SPOT_1S.STI
Added : /GameDir/Data-UB/Tilesets/58/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/58/T
Added : /GameDir/Data-UB/Tilesets/58/T/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/58/T/2_DOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/T/2_DOOR_S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/3MONGRA1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/3MONGRA2.STI
Added : /GameDir/Data-UB/Tilesets/58/T/3MONGRA3.STI
Added : /GameDir/Data-UB/Tilesets/58/T/3MONGRA4.STI
Added : /GameDir/Data-UB/Tilesets/58/T/3MONGRA5.STI
Added : /GameDir/Data-UB/Tilesets/58/T/3MONGRA6.STI
Added : /GameDir/Data-UB/Tilesets/58/T/A-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/58/T/A-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/58/T/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DOOR_02S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/58/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/E_TREE1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/E_TREE1S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/E_WALL4.STI
Added : /GameDir/Data-UB/Tilesets/58/T/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/58/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/T/JAILDEB.STI
Added : /GameDir/Data-UB/Tilesets/58/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/58/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/58/T/JUNKFEN.STI
Added : /GameDir/Data-UB/Tilesets/58/T/JUNKFENS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/M-FURN4.STI
Added : /GameDir/Data-UB/Tilesets/58/T/M-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/58/T/M-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/T/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/MINIWEED.STI
Added : /GameDir/Data-UB/Tilesets/58/T/MONTRCKS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/MONTRE1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/MONTRE1S.STI
Added : /GameDir/Data-UB/Tilesets/58/T/MONTROCK.STI
Added : /GameDir/Data-UB/Tilesets/58/T/NEWBANK.STI
Added : /GameDir/Data-UB/Tilesets/58/T/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/58/T/O_FURN3.STI
Added : /GameDir/Data-UB/Tilesets/58/T/ROADTILE.STI
Added : /GameDir/Data-UB/Tilesets/58/T/SANDBAG.STI
Added : /GameDir/Data-UB/Tilesets/58/T/SANDBAGS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/SATDISH.STI
Added : /GameDir/Data-UB/Tilesets/58/T/SATDISHS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/SWEEDS.STI
Added : /GameDir/Data-UB/Tilesets/58/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/58/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/58/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/58/T/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/58/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/58/T/W_DEC05.STI
Added : /GameDir/Data-UB/Tilesets/58/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/58/WALDEC29.JSD
Added : /GameDir/Data-UB/Tilesets/58/WALDEC29.STI
Added : /GameDir/Data-UB/Tilesets/58/WALDEC30.JSD
Added : /GameDir/Data-UB/Tilesets/58/WALDEC30.STI
Added : /GameDir/Data-UB/Tilesets/58/WEEDSSH.STI
Added : /GameDir/Data-UB/Tilesets/58/WEEDS_1.JSD
Added : /GameDir/Data-UB/Tilesets/58/WEEDS_1.STI
Added : /GameDir/Data-UB/Tilesets/58/WIREFRA2.STI
Added : /GameDir/Data-UB/Tilesets/58/WORKSHOP.JSD
Added : /GameDir/Data-UB/Tilesets/58/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/58/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/58/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/58/WP_STUF1.JSD
Added : /GameDir/Data-UB/Tilesets/58/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/58/W_DEC05.JSD
Added : /GameDir/Data-UB/Tilesets/58/W_DEC05.STI
Added : /GameDir/Data-UB/Tilesets/59
Added : /GameDir/Data-UB/Tilesets/59/2WALLDEB.JSD
Added : /GameDir/Data-UB/Tilesets/59/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/59/2_DOOR.JSD
Added : /GameDir/Data-UB/Tilesets/59/2_DOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/2_DOOR_S.STI
Added : /GameDir/Data-UB/Tilesets/59/2_GENS.JSD
Added : /GameDir/Data-UB/Tilesets/59/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/59/A-OUT1.JSD
Added : /GameDir/Data-UB/Tilesets/59/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/59/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/59/A-SIGN1.JSD
Added : /GameDir/Data-UB/Tilesets/59/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/59/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/59/BUILD19B.JSD
Added : /GameDir/Data-UB/Tilesets/59/BUILD19B.STI
Added : /GameDir/Data-UB/Tilesets/59/BUILD_29.JSD
Added : /GameDir/Data-UB/Tilesets/59/BUILD_29.STI
Added : /GameDir/Data-UB/Tilesets/59/BUILD_30.JSD
Added : /GameDir/Data-UB/Tilesets/59/BUILD_30.STI
Added : /GameDir/Data-UB/Tilesets/59/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/59/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/59/DOOR_07.JSD
Added : /GameDir/Data-UB/Tilesets/59/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/59/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/59/DOOR_14.JSD
Added : /GameDir/Data-UB/Tilesets/59/DOOR_14.STI
Added : /GameDir/Data-UB/Tilesets/59/DOOR_14S.STI
Added : /GameDir/Data-UB/Tilesets/59/ELEVATOR.JSD
Added : /GameDir/Data-UB/Tilesets/59/ELEVATOR.STI
Added : /GameDir/Data-UB/Tilesets/59/ELEVATOS.STI
Added : /GameDir/Data-UB/Tilesets/59/E_WALL4.JSD
Added : /GameDir/Data-UB/Tilesets/59/E_WALL4.STI
Added : /GameDir/Data-UB/Tilesets/59/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/59/FLOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/59/G-DECAL1.JSD
Added : /GameDir/Data-UB/Tilesets/59/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/59/G-FURN1.JSD
Added : /GameDir/Data-UB/Tilesets/59/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/59/G-FURNX.JSD
Added : /GameDir/Data-UB/Tilesets/59/G-FURNX.STI
Added : /GameDir/Data-UB/Tilesets/59/I_CRATES.JSD
Added : /GameDir/Data-UB/Tilesets/59/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/59/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/JAILDEB.STI
Added : /GameDir/Data-UB/Tilesets/59/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/59/JAILSTF3.JSD
Added : /GameDir/Data-UB/Tilesets/59/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/59/JAIL_DEC.JSD
Added : /GameDir/Data-UB/Tilesets/59/JAIL_DEC.STI
Added : /GameDir/Data-UB/Tilesets/59/M-FURN4.JSD
Added : /GameDir/Data-UB/Tilesets/59/M-FURN4.STI
Added : /GameDir/Data-UB/Tilesets/59/M-OUT2.JSD
Added : /GameDir/Data-UB/Tilesets/59/M-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/59/M-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/59/METLDOOR.JSD
Added : /GameDir/Data-UB/Tilesets/59/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/59/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/59/O_FURN.JSD
Added : /GameDir/Data-UB/Tilesets/59/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/59/O_FURN2.JSD
Added : /GameDir/Data-UB/Tilesets/59/O_FURN2.STI
Added : /GameDir/Data-UB/Tilesets/59/O_FURN3.JSD
Added : /GameDir/Data-UB/Tilesets/59/O_FURN3.STI
Added : /GameDir/Data-UB/Tilesets/59/T
Added : /GameDir/Data-UB/Tilesets/59/T/2WALLDEB.STI
Added : /GameDir/Data-UB/Tilesets/59/T/2_GENS.STI
Added : /GameDir/Data-UB/Tilesets/59/T/A-OUT1.STI
Added : /GameDir/Data-UB/Tilesets/59/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Tilesets/59/T/A-SIGN1.STI
Added : /GameDir/Data-UB/Tilesets/59/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Tilesets/59/T/BUILD19B.STI
Added : /GameDir/Data-UB/Tilesets/59/T/BUILD_30.STI
Added : /GameDir/Data-UB/Tilesets/59/T/BURNMARK.STI
Added : /GameDir/Data-UB/Tilesets/59/T/CVFLR4.STI
Added : /GameDir/Data-UB/Tilesets/59/T/DOOR_07.STI
Added : /GameDir/Data-UB/Tilesets/59/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Tilesets/59/T/DOOR_14.STI
Added : /GameDir/Data-UB/Tilesets/59/T/DOOR_14S.STI
Added : /GameDir/Data-UB/Tilesets/59/T/ELEVATOR.STI
Added : /GameDir/Data-UB/Tilesets/59/T/ELEVATOS.STI
Added : /GameDir/Data-UB/Tilesets/59/T/E_WALL4.STI
Added : /GameDir/Data-UB/Tilesets/59/T/FLAT_06.STI
Added : /GameDir/Data-UB/Tilesets/59/T/FLOOR_02.STI
Added : /GameDir/Data-UB/Tilesets/59/T/G-DECAL1.STI
Added : /GameDir/Data-UB/Tilesets/59/T/G-FURN1.STI
Added : /GameDir/Data-UB/Tilesets/59/T/I_CRATES.STI
Added : /GameDir/Data-UB/Tilesets/59/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/T/JAILDEB.STI
Added : /GameDir/Data-UB/Tilesets/59/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Tilesets/59/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Tilesets/59/T/JAIL_DEC.STI
Added : /GameDir/Data-UB/Tilesets/59/T/M-FURN4.STI
Added : /GameDir/Data-UB/Tilesets/59/T/M-OUT2.STI
Added : /GameDir/Data-UB/Tilesets/59/T/M-OUT2S.STI
Added : /GameDir/Data-UB/Tilesets/59/T/METLDOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/T/METLDORS.STI
Added : /GameDir/Data-UB/Tilesets/59/T/NEGSPACE.STI
Added : /GameDir/Data-UB/Tilesets/59/T/O_FURN.STI
Added : /GameDir/Data-UB/Tilesets/59/T/O_FURN3.STI
Added : /GameDir/Data-UB/Tilesets/59/T/TUNLGATE.STI
Added : /GameDir/Data-UB/Tilesets/59/T/TUNLGATS.STI
Added : /GameDir/Data-UB/Tilesets/59/T/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/59/T/WALDEC29.STI
Added : /GameDir/Data-UB/Tilesets/59/T/WALDEC30.STI
Added : /GameDir/Data-UB/Tilesets/59/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/59/T/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/59/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/59/T/W_DEC05.STI
Added : /GameDir/Data-UB/Tilesets/59/TUNLGATE.JSD
Added : /GameDir/Data-UB/Tilesets/59/TUNLGATE.STI
Added : /GameDir/Data-UB/Tilesets/59/TUNLGATS.STI
Added : /GameDir/Data-UB/Tilesets/59/VSSVER.SCC
Added : /GameDir/Data-UB/Tilesets/59/WALDEC29.JSD
Added : /GameDir/Data-UB/Tilesets/59/WALDEC29.STI
Added : /GameDir/Data-UB/Tilesets/59/WALDEC30.JSD
Added : /GameDir/Data-UB/Tilesets/59/WALDEC30.STI
Added : /GameDir/Data-UB/Tilesets/59/WIREFRA2.STI
Added : /GameDir/Data-UB/Tilesets/59/WORKSHOP.JSD
Added : /GameDir/Data-UB/Tilesets/59/WORKSHOP.STI
Added : /GameDir/Data-UB/Tilesets/59/WP_DEB.STI
Added : /GameDir/Data-UB/Tilesets/59/WP_FLOOR.STI
Added : /GameDir/Data-UB/Tilesets/59/WP_STUF1.JSD
Added : /GameDir/Data-UB/Tilesets/59/WP_STUF1.STI
Added : /GameDir/Data-UB/Tilesets/59/W_DEC05.JSD
Added : /GameDir/Data-UB/Tilesets/59/W_DEC05.STI
Added : /GameDir/Data-UB/UB_Options.INI
Added : /GameDir/Data-UB/binarydata
Added : /GameDir/Data-UB/binarydata/AIMBIOS.EDT
Added : /GameDir/Data-UB/binarydata/AIMPOL25.EDT
Added : /GameDir/Data-UB/binarydata/CREDITS.EDT
Added : /GameDir/Data-UB/binarydata/CREDITS_MOD.EDT
Added : /GameDir/Data-UB/binarydata/EMAIL25.EDT
Added : /GameDir/Data-UB/binarydata/HELP.EDT
Added : /GameDir/Data-UB/binarydata/IMPTXT25.EDT
Added : /GameDir/Data-UB/binarydata/JA25PROF.DAT
Added : /GameDir/Data-UB/binarydata/JA2SET.DAT
Added : /GameDir/Data-UB/binarydata/MERCBIOS.EDT
Added : /GameDir/Data-UB/binarydata/Prof.DAT
Added : /GameDir/Data-UB/binarydata/QUESTS25.EDT
Added : /GameDir/Data-UB/binarydata/RIS25.EDT
Added : /GameDir/Data-UB/faces
Added : /GameDir/Data-UB/faces/159.STI
Added : /GameDir/Data-UB/faces/255.STI
Added : /GameDir/Data-UB/faces/33FACE
Added : /GameDir/Data-UB/faces/33FACE/159.STI
Added : /GameDir/Data-UB/faces/33FACE/255.STI
Added : /GameDir/Data-UB/faces/33FACE/58.STI
Added : /GameDir/Data-UB/faces/33FACE/59.STI
Added : /GameDir/Data-UB/faces/33FACE/60.STI
Added : /GameDir/Data-UB/faces/33FACE/61.STI
Added : /GameDir/Data-UB/faces/33FACE/62.STI
Added : /GameDir/Data-UB/faces/33FACE/64.STI
Added : /GameDir/Data-UB/faces/33FACE/76.STI
Added : /GameDir/Data-UB/faces/33FACE/B159.STI
Added : /GameDir/Data-UB/faces/33FACE/B50.STI
Added : /GameDir/Data-UB/faces/33FACE/PICBORDE.STI
Added : /GameDir/Data-UB/faces/33FACE/PLACEHOLDER.STI
Added : /GameDir/Data-UB/faces/33FACE/SPECK.STI
Added : /GameDir/Data-UB/faces/58.STI
Added : /GameDir/Data-UB/faces/59.STI
Added : /GameDir/Data-UB/faces/60.STI
Added : /GameDir/Data-UB/faces/61.STI
Added : /GameDir/Data-UB/faces/62.STI
Added : /GameDir/Data-UB/faces/64.STI
Added : /GameDir/Data-UB/faces/65FACE
Added : /GameDir/Data-UB/faces/65FACE/159.STI
Added : /GameDir/Data-UB/faces/65FACE/255.STI
Added : /GameDir/Data-UB/faces/65FACE/58.STI
Added : /GameDir/Data-UB/faces/65FACE/59.STI
Added : /GameDir/Data-UB/faces/65FACE/60.STI
Added : /GameDir/Data-UB/faces/65FACE/61.STI
Added : /GameDir/Data-UB/faces/65FACE/62.STI
Added : /GameDir/Data-UB/faces/65FACE/64.STI
Added : /GameDir/Data-UB/faces/65FACE/76.STI
Added : /GameDir/Data-UB/faces/65FACE/B159.STI
Added : /GameDir/Data-UB/faces/65FACE/PICBORDE.STI
Added : /GameDir/Data-UB/faces/65FACE/PLACEHOLDER.STI
Added : /GameDir/Data-UB/faces/65FACE/SPECK.STI
Added : /GameDir/Data-UB/faces/76.STI
Added : /GameDir/Data-UB/faces/B50.STI
Added : /GameDir/Data-UB/faces/B60.STI
Added : /GameDir/Data-UB/faces/B61.STI
Added : /GameDir/Data-UB/faces/B62.STI
Added : /GameDir/Data-UB/faces/B64.STI
Added : /GameDir/Data-UB/faces/B64C.STI
Added : /GameDir/Data-UB/faces/B73.STI
Added : /GameDir/Data-UB/faces/B74.STI
Added : /GameDir/Data-UB/faces/B75.STI
Added : /GameDir/Data-UB/faces/B76.STI
Added : /GameDir/Data-UB/faces/B77.STI
Added : /GameDir/Data-UB/faces/BIGFACES
Added : /GameDir/Data-UB/faces/BIGFACES/58.STI
Added : /GameDir/Data-UB/faces/BIGFACES/59.STI
Added : /GameDir/Data-UB/faces/BIGFACES/60.STI
Added : /GameDir/Data-UB/faces/BIGFACES/61.STI
Added : /GameDir/Data-UB/faces/BIGFACES/62.STI
Added : /GameDir/Data-UB/faces/BIGFACES/64.STI
Added : /GameDir/Data-UB/faces/BIGFACES/73.STI
Added : /GameDir/Data-UB/faces/BIGFACES/74.STI
Added : /GameDir/Data-UB/faces/BIGFACES/75.STI
Added : /GameDir/Data-UB/faces/BIGFACES/76.STI
Added : /GameDir/Data-UB/faces/BIGFACES/77.STI
Added : /GameDir/Data-UB/faces/BIGFACES/SPECK.STI
Added : /GameDir/Data-UB/faces/BIGFACES/TESTMAP.STI
Added : /GameDir/Data-UB/faces/DESERTCAMO
Added : /GameDir/Data-UB/faces/DESERTCAMO/58.STI
Added : /GameDir/Data-UB/faces/DESERTCAMO/59.STI
Added : /GameDir/Data-UB/faces/DESERTCAMO/60.STI
Added : /GameDir/Data-UB/faces/DESERTCAMO/61.STI
Added : /GameDir/Data-UB/faces/DESERTCAMO/62.STI
Added : /GameDir/Data-UB/faces/DESERTCAMO/64.STI
Added : /GameDir/Data-UB/faces/FACESGEAR
Added : /GameDir/Data-UB/faces/FACESGEAR/Face_GasMask.sti
Added : /GameDir/Data-UB/faces/FACESGEAR/Face_GasMask_IMP.sti
Added : /GameDir/Data-UB/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Added : /GameDir/Data-UB/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Added : /GameDir/Data-UB/faces/PICBORDE.STI
Added : /GameDir/Data-UB/faces/PLACEHOLDER.STI
Added : /GameDir/Data-UB/faces/SPECK.STI
Added : /GameDir/Data-UB/faces/URBANCAMO
Added : /GameDir/Data-UB/faces/URBANCAMO/58.STI
Added : /GameDir/Data-UB/faces/URBANCAMO/59.STI
Added : /GameDir/Data-UB/faces/URBANCAMO/60.STI
Added : /GameDir/Data-UB/faces/URBANCAMO/61.STI
Added : /GameDir/Data-UB/faces/URBANCAMO/62.STI
Added : /GameDir/Data-UB/faces/URBANCAMO/64.STI
Added : /GameDir/Data-UB/faces/WOODCAMO
Added : /GameDir/Data-UB/faces/WOODCAMO/58.STI
Added : /GameDir/Data-UB/faces/WOODCAMO/59.STI
Added : /GameDir/Data-UB/faces/WOODCAMO/60.STI
Added : /GameDir/Data-UB/faces/WOODCAMO/61.STI
Added : /GameDir/Data-UB/faces/WOODCAMO/62.STI
Added : /GameDir/Data-UB/faces/WOODCAMO/64.STI
Added : /GameDir/Data-UB/interface
Added : /GameDir/Data-UB/interface/B_MAP.PCX
Added : /GameDir/Data-UB/interface/B_map_1024x768.pcx
Added : /GameDir/Data-UB/interface/B_map_800x600.pcx
Added : /GameDir/Data-UB/interface/LOADSCREENADDONS.STI
Added : /GameDir/Data-UB/interface/MINE_1.STI
Added : /GameDir/Data-UB/interface/MINE_2.STI
Added : /GameDir/Data-UB/interface/MINE_3.STI
Added : /GameDir/Data-UB/interface/MM24Background.PNG
Added : /GameDir/Data-UB/interface/OPTIONSSCREENBACKGROUND.STI
Added : /GameDir/Data-UB/laptop
Added : /GameDir/Data-UB/laptop/TRACONAMAP.STI
Added : /GameDir/Data-UB/loadscreens
Added : /GameDir/Data-UB/loadscreens/JA2LOGO.PNG
Added : /GameDir/Data-UB/loadscreens/JA2LOGO.STI
Added : /GameDir/Data-UB/loadscreens/LS_BASEMENT_GENERIC.STI
Added : /GameDir/Data-UB/loadscreens/LS_BASEMENT_GENERIC_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_BASEMENT_GENERIC_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_COMPLEXBSMNT.STI
Added : /GameDir/Data-UB/loadscreens/LS_COMPLEXBSMNT_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_COMPLEXBSMNT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTDAY.STI
Added : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTDAY_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTDAY_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTNIGHT.STI
Added : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTNIGHT_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_GUARDPOSTNIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_HELICRASH.STI
Added : /GameDir/Data-UB/loadscreens/LS_HELICRASH_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_HELICRASH_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_MINEDAY.STI
Added : /GameDir/Data-UB/loadscreens/LS_MINEDAY_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_MINEDAY_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_MINENIGHT-1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_MINENIGHT.STI
Added : /GameDir/Data-UB/loadscreens/LS_MINENIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_MISSLEDAY.STI
Added : /GameDir/Data-UB/loadscreens/LS_MISSLEDAY_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_MISSLEDAY_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_MISSLENIGHT.STI
Added : /GameDir/Data-UB/loadscreens/LS_MISSLENIGHT_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_MISSLENIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_POWERPLANTDAY.STI
Added : /GameDir/Data-UB/loadscreens/LS_POWERPLANTDAY_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_POWERPLANTDAY_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_POWERPLANTNIGHT.STI
Added : /GameDir/Data-UB/loadscreens/LS_POWERPLANTNIGHT_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_POWERPLANTNIGHT_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_SNOW_DAY1.STI
Added : /GameDir/Data-UB/loadscreens/LS_SNOW_DAY1_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_SNOW_DAY1_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_SNOW_NIGHT1.STI
Added : /GameDir/Data-UB/loadscreens/LS_SNOW_NIGHT1_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_SNOW_NIGHT1_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_TUNNELS.STI
Added : /GameDir/Data-UB/loadscreens/LS_TUNNELS_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_TUNNELS_800X600.STI
Added : /GameDir/Data-UB/loadscreens/LS_UPSTAIRS.STI
Added : /GameDir/Data-UB/loadscreens/LS_UPSTAIRS_1024X768.STI
Added : /GameDir/Data-UB/loadscreens/LS_UPSTAIRS_800X600.STI
Added : /GameDir/Data-UB/loadscreens/TITLETEXT.STI
Added : /GameDir/Data-UB/radarmaps
Added : /GameDir/Data-UB/radarmaps/H10.STI
Added : /GameDir/Data-UB/radarmaps/H11.STI
Added : /GameDir/Data-UB/radarmaps/H7.STI
Added : /GameDir/Data-UB/radarmaps/H8.STI
Added : /GameDir/Data-UB/radarmaps/H9.STI
Added : /GameDir/Data-UB/radarmaps/I10.STI
Added : /GameDir/Data-UB/radarmaps/I10A.STI
Added : /GameDir/Data-UB/radarmaps/I11.STI
Added : /GameDir/Data-UB/radarmaps/I12.STI
Added : /GameDir/Data-UB/radarmaps/I13.STI
Added : /GameDir/Data-UB/radarmaps/I13_B1.STI
Added : /GameDir/Data-UB/radarmaps/I9.STI
Added : /GameDir/Data-UB/radarmaps/J11.STI
Added : /GameDir/Data-UB/radarmaps/J12.STI
Added : /GameDir/Data-UB/radarmaps/J13.STI
Added : /GameDir/Data-UB/radarmaps/J13_B1.STI
Added : /GameDir/Data-UB/radarmaps/J14_B1.STI
Added : /GameDir/Data-UB/radarmaps/K14_B1.STI
Added : /GameDir/Data-UB/radarmaps/K15.STI
Added : /GameDir/Data-UB/radarmaps/K15_B1.STI
Added : /GameDir/Data-UB/radarmaps/K15_B2.STI
Added : /GameDir/Data-UB/radarmaps/K16.STI
Added : /GameDir/Data-UB/radarmaps/L15_B2.STI
Added : /GameDir/Data-UB/radarmaps/L15_B3.STI
Modified : /GameDir/Data-UB/vfs_config.UB.ini
Revision: 1518
Author: Wanne
Date: Freitag, 24. August 2012 02:48:18
Message:
- Deleted the "Data-Files" and "Language" folder for the UB Mod
----
Deleted : /GameDir/Data-UB/Data-Files
Deleted : /GameDir/Data-UB/Language
Revision: 1517
Author: Wanne
Date: Freitag, 24. August 2012 02:36:36
Message:
----
Added : /GameDir/Data-UB/vfs_config.UB.ini
Deleted : /GameDir/Data-UB/vfs_config.UnfinishedBusiness.ini
Modified : /GameDir/Ja2.ini
Revision: 1516
Author: Wanne
Date: Freitag, 24. August 2012 02:36:14
Message:
- Removed "VFS" folder
----
Deleted : /GameDir/Data-UB/VFS
Revision: 1515
Author: Wanne
Date: Freitag, 24. August 2012 02:05:46
Message:
- Added new default executables for the ja2 1.13 game and the map editor
----
Modified : /GameDir/Ja2.ini
Revision: 1514
Author: Wanne
Date: Freitag, 24. August 2012 02:02:42
Message:
- Added new folder structure for the UB mods
----
Added : /GameDir/Data-UB/vfs_config.UnfinishedBusiness.ini
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/AddOns
Added : /GameDir/Profiles/UserProfile_UnfinishedBusiness/Unfinished Business
Revision: 1513
Author: Wanne
Date: Freitag, 24. August 2012 01:43:48
Message:
- Deleted old executable files. New ones will be uploaded soon ...
- Deleted "Set JA2UB v1.13 Campaign.exe", because in the future the JA2 UB mods, demo and 1.13 can be started from the INI Editor
----
Deleted : /GameDir/Ja2_Demo.ini
Deleted : /GameDir/Ja2_UB.ini
Deleted : /GameDir/MapEditor_5423.exe
Deleted : /GameDir/MapEditor_UB_5423.exe
Deleted : /GameDir/Set JA2UB v1.13 Campaign Language.xml
Deleted : /GameDir/Set JA2UB v1.13 Campaign.exe
Deleted : /GameDir/Set JA2UB v1.13 Campaign.ini
Deleted : /GameDir/ja2_5423.exe
Deleted : /GameDir/ja2_UB_5423.exe
Revision: 1512
Author: Wanne
Date: Freitag, 24. August 2012 01:40:10
Message:
- Updated ja2.ini, so each executable (113, ub, demo) has its own default executable file entry
----
Modified : /GameDir/Ja2.ini
Revision: 1511
Author: lalien
Date: Donnerstag, 23. August 2012 21:23:04
Message:
support for full screen main menu rev. 5498
- removed obsolete images
- add new images
- fix xml file
----
Modified : /GameDir/Data/Loadscreens/JA2LOGO.png
Modified : /GameDir/Data/Loadscreens/JA2LOGO_2.png
Modified : /GameDir/Data-UB/Data-Files/TableData/Layout/LayoutMainMenu.xml
Added : /GameDir/Data-UB/Data-Files/interface/MM24Background.PNG
Added : /GameDir/Data-UB/Data-Files/loadscreens/JA2LOGO.PNG
Deleted : /GameDir/Data-UB/Data-Files/loadscreens/MainMenuBackground.PNG
Revision: 1510
Author: Wanne
Date: Donnerstag, 23. August 2012 20:23:08
Message:
- UB: Removed the unused main menu sti images
----
Deleted : /GameDir/Data-UB/Data-Files/interface/MM24Background.sti
Deleted : /GameDir/Data-UB/Data-Files/interface/MM24Background_1024X768.STI
Deleted : /GameDir/Data-UB/Data-Files/interface/MM24Background_800X600.STI
Revision: 1509
Author: Wanne
Date: Donnerstag, 23. August 2012 20:22:28
Message:
- Updated the "LayoutMainMenu.xml" files to the new format
----
Modified : /GameDir/Data/TableData/Layout/LayoutMainMenu.xml
Modified : /GameDir/Data-1.13/TableData/Layout/LayoutMainMenu.xml
Modified : /GameDir/Data-UB/Data-Files/TableData/Layout/LayoutMainMenu.xml
Added : /GameDir/Data-UB/Data-Files/loadscreens/MainMenuBackground.PNG
Modified : /GameDir/Set JA2UB v1.13 Campaign.ini
Revision: 1508
Author: lalien
Date: Donnerstag, 23. August 2012 17:17:42
Message:
support for full screen main menu rev. 5498
- main menu background in png format
----
Added : /GameDir/Data/Loadscreens/MainMenuBackGround.PNG
Revision: 1507
Author: Wanne
Date: Donnerstag, 23. August 2012 17:05:06
Message:
- Changed two MERC website options in the Data-1.13/Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1506
Author: lalien
Date: Donnerstag, 23. August 2012 16:25:02
Message:
support for full screen main menu rev. 5498
- removed obsolete images
----
Deleted : /GameDir/Data/Loadscreens/MainMenuBackGround_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/MainMenuBackGround_800x600.sti
Revision: 1505
Author: lalien
Date: Donnerstag, 23. August 2012 16:16:46
Message:
- support for full screen main menu rev. 5498
- added full screen main menu image for all resolutions
- added xml options mor main menu
- StretchImage if 1 the image is stretched to the screen size
- CenterImage if 1 the image is centered in X
- ImagePositionRelative if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active
- obsolete xml tags not removed for compatibility with older versions
- only png images are functional
----
Deleted : /GameDir/Data/Loadscreens/JA2LOGO.STI
Added : /GameDir/Data/Loadscreens/JA2LOGO.png
Deleted : /GameDir/Data/Loadscreens/JA2LOGO_2.STI
Added : /GameDir/Data/Loadscreens/JA2LOGO_2.png
Modified : /GameDir/Data/TableData/Layout/LayoutMainMenu.xml
Modified : /GameDir/Data-1.13/TableData/Layout/LayoutMainMenu.xml
Revision: 1504
Author: Flugente
Date: Mittwoch, 22. August 2012 21:52:31
Message:
- added INI editor descriptions
- added AP cost for arming boms in inventory
----
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1503
Author: Flugente
Date: Dienstag, 21. August 2012 22:35:43
Message:
New feature: The M.E.R.C. website now also has gearkits (by JMich)
- in order have multiple gearkits for mercs, you have to create them
----
Added : /GameDir/Data/Laptop/MERCGEARKITBUTTON.sti
Added : /GameDir/Data/Laptop/mercbox.sti
Added : /GameDir/Data/Laptop/mercmediumbuttons.sti
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1502
Author: lalien
Date: Dienstag, 21. August 2012 16:38:31
Message:
- removed not needed loadscreen images
- added images in png format
----
Deleted : /GameDir/Data/Loadscreens/LS_Basement_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_Basement_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_Cave_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_Cave_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayAirport_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayAirport_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayBalime_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayBalime_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayChitzena_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayChitzena_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayDesert_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayDesert_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayForest_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayForest_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayGeneric_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayGeneric_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayHospital_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayHospital_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayLab_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayLab_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayMilitary_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayMilitary_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayMine_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayMine_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayOmerta_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayOmerta_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayPalace_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayPalace_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayPine_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayPine_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayPrison_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayPrison_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DaySam_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DaySam_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayTown1_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayTown1_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayTown2_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayTown2_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayTropical_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayTropical_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayWild_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_DayWild_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_Heli_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_Heli_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_Mine_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_Mine_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightAirport_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightAirport_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightBalime_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightBalime_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightChitzena_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightChitzena_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightDesert_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightDesert_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightForest_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightForest_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightGeneric_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightGeneric_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightHospital_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightHospital_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightLab_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightLab_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightMilitary_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightMilitary_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightMine_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightMine_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightOmerta_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightOmerta_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightPalace_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightPalace_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightPine_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightPine_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightPrison_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightPrison_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightSam_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightSam_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightTown1_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightTown1_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightTown2_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightTown2_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightTropical_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightTropical_800x600.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightWild_1024x768.sti
Deleted : /GameDir/Data/Loadscreens/LS_NightWild_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineDay.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MineDay.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MineDay_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MineDay_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineNight.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MineNight.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MineNight_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MineNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleDay.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MissleDay.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MissleDay_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MissleDay_800X600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleNight.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MissleNight.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MissleNight_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_MissleNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Tunnels.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Tunnels.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Tunnels_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Tunnels_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Upstairs.png
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Upstairs.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Upstairs_1024x768.sti
Deleted : /GameDir/Data-1.13/Loadscreens/LS_Upstairs_800x600.sti
Revision: 1501
Author: Wanne
Date: Dienstag, 21. August 2012 14:02:12
Message:
- Fixed the 3 workaround shooting animations (from revision: 1494 and 1499)
----
Modified : /GameDir/Data/Anims/M_MERC/M_N_SHOT2.sti
Deleted : /GameDir/Data/Anims/M_MERC/M_SR_AM2.STI.original
Modified : /GameDir/Data/Anims/M_MERC/M_SR_HIP_AIM.STI
Deleted : /GameDir/Data/Anims/S_MERC/S_N_SHOT.sti.bak
Modified : /GameDir/Data/Anims/S_MERC/S_N_SHOT2.sti
Revision: 1500
Author: Flugente
Date: Montag, 20. August 2012 22:51:22
Message:
added cleaning kits as random loot to enemies
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 1499
Author: Wanne
Date: Samstag, 18. August 2012 18:06:41
Message:
- Workaround for the missing animations (M_SR_HIP_AIM.STI) which fixes the crashes in tactical when the animation was not found
o Copy and renamed the animations (M_SR_HIP_AIM_ALT.STI to M_SR_HIP_AIM.STI)
o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/309190/Searchpage/1/Main/20195/Words/M_SR_HIP_AIM.STI/Search/true/Re_A_Small_Compilation_of_New_.html#Post309190
----
Added : /GameDir/Data/Anims/M_MERC/M_SR_HIP_AIM.STI
Revision: 1498
Author: Flugente
Date: Samstag, 18. August 2012 02:58:02
Message:
added pic for cleaning kit (pics by wil473)
----
Added : /GameDir/Data-1.13/BigItems/p2item132.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1497
Author: Flugente
Date: Samstag, 18. August 2012 02:23:20
Message:
added repair kit to a few shopkeeper's inventories
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1496
Author: Flugente
Date: Samstag, 18. August 2012 02:02:57
Message:
- added new icons, xml data and settings for the advanced repair/dirt system
- more under http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926
----
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoAmmoIcons.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Revision: 1495
Author: Flugente
Date: Freitag, 17. August 2012 00:18:18
Message:
fix: Game did not start because of unknown letter, replaced by simple 'e'
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1494
Author: Wanne
Date: Donnerstag, 16. August 2012 15:07:36
Message:
- Workaround for the 2 missing animations (M_N_SHOT2.sti and S_N_SHOT2.sti) which fixes the crashes in tactical when the animation was not found
o Copy and renamed the base animations (M_N_SHOT.sti and S_N_SHOT.sti)
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/309138/Re_A_Small_Compilation_of_New_.html#Post309138
----
Added : /GameDir/Data/Anims/M_MERC/M_N_SHOT2.sti
Added : /GameDir/Data/Anims/S_MERC/S_N_SHOT2.sti
Revision: 1493
Author: Wanne
Date: Dienstag, 14. August 2012 19:11:11
Message:
- New XML Editor: Version: 0.98
o Adding support for Skill Modifiers in items.xml and HeavyWeapon tag in Weapons.xml
o Added Food and MOLLE support
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1492
Author: Wanne
Date: Dienstag, 14. August 2012 19:01:38
Message:
- Fixed a typo in Items.xml
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1491
Author: Wanne
Date: Dienstag, 14. August 2012 19:00:36
Message:
- Added the new <CrowbarModifier> Tag to the Crowbar and Rambo Knife (by JMich)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1490
Author: Wanne
Date: Dienstag, 14. August 2012 14:20:35
Message:
Sandro's feature pack (by Sandro)
- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884
----
Added : /GameDir/Data/Anims/F_MERC/A_LOOK.STI
Added : /GameDir/Data/Anims/F_MERC/FW_SR_HIP_AIM.STI
Added : /GameDir/Data/Anims/F_MERC/F_PRNCOW.sti
Added : /GameDir/Data/Anims/F_MERC/F_SR_HIP_AIM.STI
Added : /GameDir/Data/Anims/M_MERC/M_NECK2.sti
Modified : /GameDir/Data/Anims/M_MERC/M_N_SHOT.sti
Added : /GameDir/Data/Anims/M_MERC/M_PRNCOW.sti
Modified : /GameDir/Data/Anims/M_MERC/M_SR_AM2.STI
Added : /GameDir/Data/Anims/M_MERC/M_SR_AM2_ALT.STI
Added : /GameDir/Data/Anims/M_MERC/M_SR_HIP_AIM_ALT.STI
Added : /GameDir/Data/Anims/S_MERC/SW_SR_HIP_AIM.STI
Added : /GameDir/Data/Anims/S_MERC/S_PRNCOW.sti
Added : /GameDir/Data/Anims/S_MERC/S_SR_HIP_AIM.STI
Added : /GameDir/Data/Anims/S_MERC/S_SR_HIP_LOW.STI
Added : /GameDir/Data/CURSORS/DEADLEAP.STI
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/Skills_Settings.INI
Modified : /GameDir/Data/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1489
Author: Flugente
Date: Montag, 13. August 2012 22:20:08
Message:
- updated food values (by Slax)
- new item flag (CAMO_REMOVAL, 1024) for camo-removing items, added to rag (item 1022)
- added xml with current ItemFlag-values (Lookup/ItemFlag.xml)
- added small and medium pics for the masterkey (by wil473)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Food.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ItemFlag.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1488
Author: Flugente
Date: Dienstag, 7. August 2012 22:55:45
Message:
new feature (by DepressivesBrot): a rough approximation of the position of the last enemy can be marked on the map
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1487
Author: Flugente
Date: Samstag, 4. August 2012 19:54:08
Message:
- OVERHEATING_SET_ZERO_UPON_NEW_SECTOR is not needed anymore
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1486
Author: Flugente
Date: Freitag, 3. August 2012 00:31:20
Message:
New feature (by DepressivesBrot): Molle Items
- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total.
- If there's a free pocket slot and enough space -> attach item and enable pocket.
- for further description, see Doc/Design Document- MOLLE.txt
----
Added : /GameDir/Data/Interface/Map_Bord_1920x1080.sti
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/Mod_Settings.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Mod_Settings.ini
Added : /GameDir/Docs/Design Document - MOLLE.txt
Revision: 1485
Author: Flugente
Date: Donnerstag, 2. August 2012 22:52:15
Message:
improved item sizes for food
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1484
Author: Wanne
Date: Dienstag, 31. Juli 2012 09:55:14
Message:
- New INI Editor: 2.2.0.0
o Bugfix: HIGHSPEED_TIMER was not saved to ja2.ini
----
Modified : /GameDir/INI Editor.exe
Revision: 1483
Author: Wanne
Date: Sonntag, 29. Juli 2012 23:44:44
Message:
----
Added : /GameDir/Download JA2UB v1.13 User Campagins - ReadMe.txt (Copy from path: /GameDir/Play JA2UB 1.13 User Campagins - ReadMe.txt, Revision, 1482)
Deleted : /GameDir/Play JA2UB 1.13 User Campagins - ReadMe.txt
Revision: 1482
Author: Wanne
Date: Sonntag, 29. Juli 2012 23:43:42
Message:
- Added readme file how to download the customer JA2 1.13 UB Mods and how you can play them with latest 1.13 UB version
----
Added : /GameDir/Play JA2UB 1.13 User Campagins - ReadMe.txt
Revision: 1481
Author: Wanne
Date: Sonntag, 29. Juli 2012 22:52:04
Message:
- Removed old version (5393)
----
Deleted : /GameDir/MapEditor_5393.exe
Deleted : /GameDir/ja2_5393.exe
Revision: 1480
Author: Wanne
Date: Sonntag, 29. Juli 2012 22:50:25
Message:
- Added "Merc Spreadsheet" (by cnagornaec)
----
Added : /GameDir/Docs/Merc Spreadsheet.xls
Revision: 1479
Author: Wanne
Date: Sonntag, 29. Juli 2012 13:48:54
Message:
- Increased number of action items from 255 up to 501 (by Jazz)
----
Modified : /GameDir/Data/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-UB/Data-Files/TableData/MapAction/ActionItems.xml
Revision: 1478
Author: Wanne
Date: Donnerstag, 26. Juli 2012 14:25:23
Message:
- Added the 1.13 Hotkeys list (by goc_man)
----
Added : /GameDir/Docs/Hotkeys 1.13.pdf
Revision: 1477
Author: Wanne
Date: Mittwoch, 25. Juli 2012 10:24:46
Message:
New EXE Build (5423)
o New feature: food system requires mercs to eat and drink in order to survive
- food and water levels are lowered every hour, eat food to survive
- not doing so leads to various penalties and ultimately death
- added food items for that purpose. Food can degrade over time. Rotten food poisons.
- Mercs automatically consume food if hungry/thirsty and food is in their inventories
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307396/Re_Mercs_need_food_and_water_t.html#Post307396
o New feature: guns can now be fed externally
- a machinegun can be fed by another emc if he has an ammo blet in his hands
- a merc can also feed his gun with ammo belts in his inventory
- the necessary tags can be set in Items.xml in the <ItemFlag> -tag
- this feature can be turned on and off via the JA2_Options.iniReader
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574
----
Added : /GameDir/MapEditor_5423.exe
Added : /GameDir/MapEditor_UB_5423.exe
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/Set JA2UB v1.13 Campaign.ini
Added : /GameDir/ja2_5423.exe
Added : /GameDir/ja2_UB_5423.exe
Revision: 1476
Author: Flugente
Date: Mittwoch, 25. Juli 2012 02:00:45
Message:
new icon for ammo belts and ammo vests
----
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Revision: 1475
Author: Flugente
Date: Montag, 23. Juli 2012 22:15:24
Message:
added external feeding values for most machineguns and their ammo
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1474
Author: Flugente
Date: Montag, 23. Juli 2012 21:33:37
Message:
New feature: guns can now be fed externally
- added necessary face icons
- added description in ini
- as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574
----
Modified : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1473
Author: Wanne
Date: Montag, 23. Juli 2012 15:48:02
Message:
- Added 5 new female IMPs (IMP faces including CAMO faces) (by Lejardo)
o Just copy/paste the content of the ZIP file in your JA2 1.13 installation directory
----
Added : /GameDir/Docs/Additional_Female_IMPs.zip
Revision: 1472
Author: Wanne
Date: Montag, 23. Juli 2012 15:14:04
Message:
- Added a minimal version of "Food.xml" for the "Data" folder, so the game can start
o Later, we should disable the food system in the start new game screen for the "Data" folder, like it was done for New Inventory. Then we can delete this minimal Food.xml file
- Added missing INI food properties for the "Data\Ja2_Options.INI" file
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/TableData/Food.xml
Revision: 1471
Author: Flugente
Date: Samstag, 21. Juli 2012 18:47:16
Message:
New feature: food system requires mercs to eat and drink in order to survive
- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system
----
Modified : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Modified : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Modified : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Added : /GameDir/Data/Sounds/eat1.wav
Modified : /GameDir/Data-1.13/APBPConstants.ini
Added : /GameDir/Data-1.13/BigItems/p1item894.sti
Added : /GameDir/Data-1.13/BigItems/p1item895.sti
Added : /GameDir/Data-1.13/BigItems/p2item100.sti
Added : /GameDir/Data-1.13/BigItems/p2item101.sti
Added : /GameDir/Data-1.13/BigItems/p2item102.sti
Added : /GameDir/Data-1.13/BigItems/p2item103.sti
Added : /GameDir/Data-1.13/BigItems/p2item104.sti
Added : /GameDir/Data-1.13/BigItems/p2item105.sti
Added : /GameDir/Data-1.13/BigItems/p2item106.sti
Added : /GameDir/Data-1.13/BigItems/p2item107.sti
Added : /GameDir/Data-1.13/BigItems/p2item108.sti
Added : /GameDir/Data-1.13/BigItems/p2item109.sti
Added : /GameDir/Data-1.13/BigItems/p2item110.sti
Added : /GameDir/Data-1.13/BigItems/p2item111.sti
Added : /GameDir/Data-1.13/BigItems/p2item112.sti
Added : /GameDir/Data-1.13/BigItems/p2item113.sti
Added : /GameDir/Data-1.13/BigItems/p2item114.sti
Added : /GameDir/Data-1.13/BigItems/p2item115.sti
Added : /GameDir/Data-1.13/BigItems/p2item116.sti
Added : /GameDir/Data-1.13/BigItems/p2item117.sti
Added : /GameDir/Data-1.13/BigItems/p2item118.sti
Added : /GameDir/Data-1.13/BigItems/p2item119.sti
Added : /GameDir/Data-1.13/BigItems/p2item120.sti
Added : /GameDir/Data-1.13/BigItems/p2item121.sti
Added : /GameDir/Data-1.13/BigItems/p2item122.sti
Added : /GameDir/Data-1.13/BigItems/p2item123.sti
Added : /GameDir/Data-1.13/BigItems/p2item124.sti
Added : /GameDir/Data-1.13/BigItems/p2item125.sti
Added : /GameDir/Data-1.13/BigItems/p2item126.sti
Added : /GameDir/Data-1.13/BigItems/p2item127.sti
Added : /GameDir/Data-1.13/BigItems/p2item128.sti
Added : /GameDir/Data-1.13/BigItems/p2item129.sti
Added : /GameDir/Data-1.13/BigItems/p2item130.sti
Added : /GameDir/Data-1.13/BigItems/p2item131.sti
Added : /GameDir/Data-1.13/BigItems/p2item98.sti
Added : /GameDir/Data-1.13/BigItems/p2item99.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Added : /GameDir/Data-1.13/TableData/Food.xml
Modified : /GameDir/Data-1.13/TableData/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1470
Author: Wanne
Date: Donnerstag, 12. Juli 2012 17:26:07
Message:
- Removed old executables
- Added new Version: ja2 and Map Editor (5393)
----
Deleted : /GameDir/MapEditor_5353.exe
Added : /GameDir/MapEditor_5393.exe
Deleted : /GameDir/ja2_5353.exe
Deleted : /GameDir/ja2_5387.exe
Added : /GameDir/ja2_5393.exe
Deleted : /GameDir/ja2_ub_5334.exe
Revision: 1469
Author: Wanne
Date: Mittwoch, 11. Juli 2012 19:30:30
Message:
- Added new Release Build: 5387
o This build has the Zombie feature disabled and a few performance/memory fixes
----
Added : /GameDir/ja2_5387.exe
Revision: 1468
Author: Wanne
Date: Dienstag, 10. Juli 2012 15:49:06
Message:
- Replaced the old unused BOBBY_RAY_SELECTION property from ja2_sp.ini with the new ones (BOBBY_RAY_QUALITY and BOBBY_RAY_QUANTITY)
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Revision: 1467
Author: Wanne
Date: Donnerstag, 5. Juli 2012 15:13:34
Message:
- Reworked "Boss" face (by Kaucukovnik)
----
Modified : /GameDir/Data-1.13/faces/230.sti
Modified : /GameDir/Data-1.13/faces/BigFaces/230.STI
Revision: 1466
Author: MaddMugsy
Date: Dienstag, 3. Juli 2012 20:44:08
Message:
Swapped zombie hit sounds.
----
Modified : /GameDir/Data/battlesnds/ZOMBIE_HIT1.WAV
Modified : /GameDir/Data/battlesnds/ZOMBIE_HIT2.WAV
Revision: 1465
Author: Wanne
Date: Dienstag, 19. Juni 2012 13:01:15
Message:
- Added new version: 5353
o ja2.exe
o Map Editor
----
Deleted : /GameDir/MapEditor_5346.exe
Added : /GameDir/MapEditor_5353.exe
Deleted : /GameDir/ja2_5346.exe
Added : /GameDir/ja2_5353.exe
Revision: 1464
Author: Wanne
Date: Dienstag, 19. Juni 2012 09:54:10
Message:
Externalized some hardcoded grid numbers to "Mod_options.ini" (by DepressivesBrot)
- There is a new "Mod_options.ini" file located in the "Data" MOD folder
- Only modders should make changes to the file.
----
Added : /GameDir/Data/Mod_Settings.ini
Added : /GameDir/Data-1.13/Mod_Settings.ini
Revision: 1463
Author: Wanne
Date: Montag, 18. Juni 2012 01:43:50
Message:
- New Version: 5346
----
Deleted : /GameDir/MapEditor_5334.exe
Added : /GameDir/MapEditor_5346.exe
Deleted : /GameDir/ja2_5334.exe
Deleted : /GameDir/ja2_5343.exe
Added : /GameDir/ja2_5346.exe
Revision: 1462
Author: Wanne
Date: Sonntag, 17. Juni 2012 00:58:52
Message:
ja2_options.ini update (by Flugente)
- added a new option under [Tactical Fortification Settings] in the ini that governs wether any fortification options can be used while enemies are in the sector
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-JA2Demo/Ja2_Options.INI
Modified : /GameDir/Data-UB/Data-Files/Ja2_Options.ini
Revision: 1461
Author: MaddMugsy
Date: Samstag, 16. Juni 2012 06:41:13
Message:
XML Editor 0.97
-added ItemFlag to Items.xml. Only done as a dropdown for now. Will change to checkboxes or something in the future.
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1460
Author: Wanne
Date: Mittwoch, 13. Juni 2012 09:53:42
Message:
Enabled the HIGHSPEED_TIMER in the Ja2.ini, which is used for the feature "Fast Enemy AI Turns" in the ingame options
----
Modified : /GameDir/Ja2.ini
Revision: 1459
Author: Wanne
Date: Dienstag, 12. Juni 2012 18:22:21
Message:
- Added new ja2_5343.exe which supports the new static fortifications feature
----
Added : /GameDir/ja2_5343.exe
Revision: 1458
Author: Wanne
Date: Dienstag, 12. Juni 2012 18:08:13
Message:
Bugfix: Static fortifications (by Flugente)
- Changed Item type for shovel to "Misc-Item" (it cannot be used as a weapon anymore)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1457
Author: Wanne
Date: Dienstag, 12. Juni 2012 09:46:03
Message:
Fortification feature fixes (by Flugente)
----
Modified : /GameDir/Data/CURSORS/HAMMER.sti
Modified : /GameDir/Data/CURSORS/HAMMER_R.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1456
Author: Wanne
Date: Montag, 11. Juni 2012 10:48:38
Message:
- Added missing ini properties to the Data/APBPConstants.ini and Data/Ja2_Options.INI file
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 1455
Author: Wanne
Date: Montag, 11. Juni 2012 10:34:38
Message:
New Feature: static fortifications can now be built by mercs (by Flugente)
- if the terrain allows it, an empty sandbag (item 1540) can be filled to a full sandbag (item 1541). You need to have a shovel (item 1015) in your second hand. You will notice the new hammer cursor
- by using a full sandbag, you can build a sandbag barrier
- by using a concertina stack, you can build a concertina wire barrier
- this only works if the current map has sandbags/concertina wire in its tileset
- with a shovel in your hand, you can remove a sandbag barrier
- changed the size of shovel so it can actually be put in inventories. It was also necessary to remove its ability to be used as a melee weapon.
- for further info, see this thread: http://www.bears-pit.com/board/ubbthreads.php/topics/305822.html#Post305822
o Fidel will have a shovel and a few sandbags in his kit #3 to test the feature.
- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles
----
Added : /GameDir/Data/CURSORS/HAMMER.sti
Added : /GameDir/Data/CURSORS/HAMMER_R.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Added : /GameDir/Data-1.13/BigItems/p1item891.sti
Added : /GameDir/Data-1.13/BigItems/p1item892.sti
Added : /GameDir/Data-1.13/BigItems/p1item893.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1454
Author: Wanne
Date: Freitag, 8. Juni 2012 22:11:04
Message:
- Added JA2 1.13 Executable files (Revision: 5334)
o ja2 (JA2 1.13)
o ja2_ub (JA2 Unfinshed Business 1.13)
o MapEditor (JA2 1.13 Map Editor)
o Addes missing ja2_options.ini entries
----
Modified : /GameDir/Data-JA2Demo/Ja2_Options.INI
Modified : /GameDir/Data-UB/Data-Files/Ja2_Options.ini
Deleted : /GameDir/Map Editor_5178.exe
Added : /GameDir/MapEditor_5334.exe
Added : /GameDir/ja2_5334.exe
Added : /GameDir/ja2_ub_5334.exe
Revision: 1453
Author: MaddMugsy
Date: Freitag, 8. Juni 2012 21:55:42
Message:
Added Zombie battle sounds
----
Added : /GameDir/Data/battlesnds/ZOMBIE_CURSE.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE_DIE.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE_HIT1.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE_HIT2.WAV
Added : /GameDir/Data/battlesnds/ZOMBIE_LAUGH.WAV
Revision: 1452
Author: MaddMugsy
Date: Mittwoch, 6. Juni 2012 20:19:55
Message:
Reverted changes for guns attaching to tripwire. There were way too many potentially breaking xml changes for this feature (and having guns with Attachment=True is probably asking for trouble); it has been moved to the code.
----
Modified : /GameDir/Data-1.13/TableData/AttachmentPoint.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NasAttachmentClass.xml
Revision: 1451
Author: Wanne
Date: Mittwoch, 6. Juni 2012 10:30:54
Message:
New Feature: Traps made out of guns and a piece of tripwire (by Flugente)
- guns can now be attached to tripwire and then be used as tripwire-activatd traps
o To support this feature, some (already existing) xml-tags have been added to the weapons in Data-1.13\TableData\Items.xml (<nasAttachmentClass>, <AttachmentPoint>, <AttachToPointAPCost>, <Attachment>)
o see: http://www.bears-pit.com/board/ubbthreads.php/topics/305634.html#Post305634
----
Modified : /GameDir/Data-1.13/TableData/AttachmentPoint.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NasAttachmentClass.xml
Revision: 1450
Author: Wanne
Date: Montag, 4. Juni 2012 10:14:21
Message:
- Added German translation for Zombie INI values (by Flugente)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1449
Author: Wanne
Date: Samstag, 2. Juni 2012 17:52:21
Message:
- Added missing entries for quiet training and quiet doctoring to Ja2_Settings.INI
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Revision: 1448
Author: Wanne
Date: Samstag, 2. Juni 2012 17:49:30
Message:
Zombie Update (by Flugente)
- added soundfiles for zombies rising/attacking
- the antidote drug type was wrong, corrected it
- new ini setting for zombies: ZOMBIE_RISE_WITH_ARMOUR controls wether zombies come equipped with armour that lay at their corpse
- fixed drug-type for antidote (index: 1539)
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Sounds/zombie1.wav
Added : /GameDir/Data/Sounds/zombie_swish1.wav
Added : /GameDir/Data/Sounds/zombie_swish2.wav
Added : /GameDir/Data/Sounds/zombie_swish3.wav
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1447
Author: Wanne
Date: Freitag, 1. Juni 2012 14:04:50
Message:
- Added descriptions for the 2 new properties (USE_XML_TILESETS, NUM_P_ITEMS) to the INI Editor "INIEditorJA2Options.xml" file
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Ja2.ini
Revision: 1446
Author: MaddMugsy
Date: Mittwoch, 30. Mai 2012 12:48:22
Message:
XML Editor .96:
-Added PoisonPercentage tag to items.xml and ammotypes.xml (Called Poison Power in the editor)
-Added Cure Drug Type
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data-1.13/TableData/Lookup/DrugType.xml
Modified : /GameDir/XML Editor.exe
Revision: 1445
Author: MaddMugsy
Date: Mittwoch, 30. Mai 2012 12:16:15
Message:
1. Bugfix - Vince's medkits had their statuses reset to zero with the new version of the JA:DG mercs
2. Bugfix - Dr. Q's 4th trait was removed with the new version of the JA:DG mercs
3. 7.62x51mm ammo box sizes increased to 22.
4. P4-P9Item files removed.
5. USE_XML_TILESETS and NUM_P_ITEMS options added to Ja2Options.ini
6. USE_XML_TILESETS removed from ja2.ini
----
Deleted : /GameDir/Data/BigItems/P4ITEM00.STI
Deleted : /GameDir/Data/BigItems/P4ITEM01.STI
Deleted : /GameDir/Data/BigItems/P5ITEM00.STI
Deleted : /GameDir/Data/BigItems/P5ITEM01.STI
Deleted : /GameDir/Data/BigItems/P6ITEM00.STI
Deleted : /GameDir/Data/BigItems/P6ITEM01.STI
Deleted : /GameDir/Data/BigItems/P7ITEM00.STI
Deleted : /GameDir/Data/BigItems/P7ITEM01.STI
Deleted : /GameDir/Data/BigItems/P8ITEM00.STI
Deleted : /GameDir/Data/BigItems/P8ITEM01.STI
Deleted : /GameDir/Data/BigItems/P9ITEM00.STI
Deleted : /GameDir/Data/BigItems/P9ITEM01.STI
Deleted : /GameDir/Data/Interface/MDP4ITEMS.STI
Deleted : /GameDir/Data/Interface/MDP5ITEMS.STI
Deleted : /GameDir/Data/Interface/MDP6ITEMS.STI
Deleted : /GameDir/Data/Interface/MDP7ITEMS.STI
Deleted : /GameDir/Data/Interface/MDP8ITEMS.STI
Deleted : /GameDir/Data/Interface/MDP9ITEMS.STI
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Items.xml
Deleted : /GameDir/Data/tilesets/0/SMP4ITEMS.sti
Deleted : /GameDir/Data/tilesets/0/SMP5ITEMS.sti
Deleted : /GameDir/Data/tilesets/0/SMP6ITEMS.sti
Deleted : /GameDir/Data/tilesets/0/SMP7ITEMS.sti
Deleted : /GameDir/Data/tilesets/0/SMP8ITEMS.sti
Deleted : /GameDir/Data/tilesets/0/SMP9ITEMS.sti
Deleted : /GameDir/Data-1.13/BigItems/P4ITEM00.STI
Deleted : /GameDir/Data-1.13/BigItems/P4ITEM01.STI
Deleted : /GameDir/Data-1.13/BigItems/P5ITEM00.STI
Deleted : /GameDir/Data-1.13/BigItems/P5ITEM01.STI
Deleted : /GameDir/Data-1.13/BigItems/P6ITEM00.STI
Deleted : /GameDir/Data-1.13/BigItems/P6ITEM01.STI
Deleted : /GameDir/Data-1.13/BigItems/P7ITEM00.STI
Deleted : /GameDir/Data-1.13/BigItems/P7ITEM01.STI
Deleted : /GameDir/Data-1.13/BigItems/P8ITEM00.STI
Deleted : /GameDir/Data-1.13/BigItems/P8ITEM01.STI
Deleted : /GameDir/Data-1.13/BigItems/P9ITEM00.STI
Deleted : /GameDir/Data-1.13/BigItems/P9ITEM01.STI
Deleted : /GameDir/Data-1.13/Interface/MDP4ITEMS.STI
Deleted : /GameDir/Data-1.13/Interface/MDP5ITEMS.STI
Deleted : /GameDir/Data-1.13/Interface/MDP6ITEMS.STI
Deleted : /GameDir/Data-1.13/Interface/MDP7ITEMS.STI
Deleted : /GameDir/Data-1.13/Interface/MDP8ITEMS.STI
Deleted : /GameDir/Data-1.13/Interface/MDP9ITEMS.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Deleted : /GameDir/Data-1.13/tilesets/0/SMP4ITEMS.sti
Deleted : /GameDir/Data-1.13/tilesets/0/SMP5ITEMS.sti
Deleted : /GameDir/Data-1.13/tilesets/0/SMP6ITEMS.sti
Deleted : /GameDir/Data-1.13/tilesets/0/SMP7ITEMS.sti
Deleted : /GameDir/Data-1.13/tilesets/0/SMP8ITEMS.sti
Deleted : /GameDir/Data-1.13/tilesets/0/SMP9ITEMS.sti
Modified : /GameDir/Ja2.ini
Revision: 1444
Author: Wanne
Date: Mittwoch, 30. Mai 2012 10:00:16
Message:
- Fixed type in Items.xml
- Added new drug comment in Drugs.xml
----
Modified : /GameDir/Data/TableData/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1443
Author: Wanne
Date: Mittwoch, 30. Mai 2012 09:53:03
Message:
- New drug: antidote cures poisoning (by Flugente)
o Item#: 1539
----
Modified : /GameDir/Data-1.13/TableData/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 1442
Author: Wanne
Date: Mittwoch, 30. Mai 2012 00:56:00
Message:
- New Feature: Zombie mod ingame option (by Flugente)
o The Zombie option can be enabled in the ingame option screen
o There are 2 new ini sections with a few ini properties ([Tactical Zombie Settings] and [Tactical Poison Settings])
wo ith the tag <PoisonPercentage>, you can now poison guns (Items.xml) or ammo (AmmoTypes.xml). This is the percentage of damage dealt that will be poisonous
-> New Tag in Items.xml: <PoisonPercentage>
-> New Tag in AmmoTypes.xml: <PoisonPercentage>
o see: http://www.bears-pit.com/board/ubbthreads.php/topics/295746/Zombies_WH40K_and_more.html#Post295746
----
Added : /GameDir/Data/Interface/ItemInfoWH40KIcons.sti
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Revision: 1441
Author: Wanne
Date: Dienstag, 29. Mai 2012 22:47:24
Message:
- Removed (hide) Spooky from M.E.R.C website
o If you want to have him back on M.E.R.C, just remove the comment block at the end of the MercAvailability.xml file
----
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Revision: 1440
Author: Wanne
Date: Dienstag, 29. Mai 2012 22:25:57
Message:
- Fixed "OldAIMArchive.xml" for "Data" folder (added missing veterans)
- Removed unused WF merc entries from AIMBIOS.EDT ("Data") folder
- Added missing "TOPTION_QUIET_TRAINIG" to Ja2_Settings.INI
----
Modified : /GameDir/Data/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data/TableData/OldAIMArchive.xml
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Revision: 1439
Author: Wanne
Date: Dienstag, 29. Mai 2012 12:19:47
Message:
- Updated JA/DG Merc MOD (by Dimitri)
o Edited some lines for Spooky to make them better sounding and compressed too big ones, example 069. Made the GAP files.
o Edited Spooky's stats. Shadow is now Hated1 instead of Hated3. 033 line is now for HeadShot. No Meddeposit and weekly salaries.
o Spooky moved to MERC. Edited his BIO files. From 63 AIM to 18 MERC. Edited his StartingGear because only one Kit is availible at MERC.
o Added a very old mini mod - "Dynamo and Shank cured faces".
o Added and fixed over 20 new lines for Reuban, Kelly and others.
----
Added : /GameDir/Data/faces/66.sti
Added : /GameDir/Data/faces/67.sti
Added : /GameDir/Data/faces/BIGFACES/66.sti
Added : /GameDir/Data/faces/BIGFACES/67.sti
Modified : /GameDir/Data-1.13/BattleSNDS/220_ENEM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_OK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/221_OK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/237_CURSE.WAV
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/MercEdt/178.EDT
Modified : /GameDir/Data-1.13/MercEdt/220.EDT
Modified : /GameDir/Data-1.13/MercEdt/221.EDT
Modified : /GameDir/Data-1.13/MercEdt/222.EDT
Modified : /GameDir/Data-1.13/MercEdt/224.EDT
Modified : /GameDir/Data-1.13/MercEdt/225.EDT
Modified : /GameDir/Data-1.13/MercEdt/226.EDT
Modified : /GameDir/Data-1.13/MercEdt/232.EDT
Modified : /GameDir/Data-1.13/MercEdt/233.EDT
Modified : /GameDir/Data-1.13/MercEdt/234.EDT
Modified : /GameDir/Data-1.13/MercEdt/235.EDT
Modified : /GameDir/Data-1.13/MercEdt/236.EDT
Modified : /GameDir/Data-1.13/MercEdt/237.EDT
Modified : /GameDir/Data-1.13/MercEdt/238.EDT
Modified : /GameDir/Data-1.13/MercEdt/240.EDT
Modified : /GameDir/Data-1.13/MercEdt/242.EDT
Modified : /GameDir/Data-1.13/MercEdt/243.EDT
Modified : /GameDir/Data-1.13/Speech/178_002.GAP
Modified : /GameDir/Data-1.13/Speech/178_007.GAP
Modified : /GameDir/Data-1.13/Speech/178_008.GAP
Added : /GameDir/Data-1.13/Speech/178_009.gap
Modified : /GameDir/Data-1.13/Speech/178_013.GAP
Modified : /GameDir/Data-1.13/Speech/178_014.GAP
Modified : /GameDir/Data-1.13/Speech/178_017.GAP
Modified : /GameDir/Data-1.13/Speech/178_021.GAP
Modified : /GameDir/Data-1.13/Speech/178_022.GAP
Modified : /GameDir/Data-1.13/Speech/178_024.GAP
Modified : /GameDir/Data-1.13/Speech/178_025.GAP
Modified : /GameDir/Data-1.13/Speech/178_026.GAP
Modified : /GameDir/Data-1.13/Speech/178_027.GAP
Added : /GameDir/Data-1.13/Speech/178_029.gap
Added : /GameDir/Data-1.13/Speech/178_033.gap
Modified : /GameDir/Data-1.13/Speech/178_035.GAP
Modified : /GameDir/Data-1.13/Speech/178_036.GAP
Modified : /GameDir/Data-1.13/Speech/178_037.GAP
Modified : /GameDir/Data-1.13/Speech/178_040.GAP
Modified : /GameDir/Data-1.13/Speech/178_041.GAP
Modified : /GameDir/Data-1.13/Speech/178_043.GAP
Added : /GameDir/Data-1.13/Speech/178_044.gap
Modified : /GameDir/Data-1.13/Speech/178_046.GAP
Modified : /GameDir/Data-1.13/Speech/178_047.GAP
Modified : /GameDir/Data-1.13/Speech/178_047.wav
Modified : /GameDir/Data-1.13/Speech/178_048.GAP
Modified : /GameDir/Data-1.13/Speech/178_048.wav
Added : /GameDir/Data-1.13/Speech/178_049.gap
Modified : /GameDir/Data-1.13/Speech/178_053.GAP
Modified : /GameDir/Data-1.13/Speech/178_054.GAP
Modified : /GameDir/Data-1.13/Speech/178_056.GAP
Modified : /GameDir/Data-1.13/Speech/178_056.wav
Modified : /GameDir/Data-1.13/Speech/178_057.GAP
Modified : /GameDir/Data-1.13/Speech/178_058.GAP
Modified : /GameDir/Data-1.13/Speech/178_059.GAP
Modified : /GameDir/Data-1.13/Speech/178_060.GAP
Modified : /GameDir/Data-1.13/Speech/178_062.GAP
Modified : /GameDir/Data-1.13/Speech/178_063.wav
Modified : /GameDir/Data-1.13/Speech/178_064.GAP
Modified : /GameDir/Data-1.13/Speech/178_065.GAP
Modified : /GameDir/Data-1.13/Speech/178_067.GAP
Modified : /GameDir/Data-1.13/Speech/178_068.GAP
Modified : /GameDir/Data-1.13/Speech/178_069.GAP
Modified : /GameDir/Data-1.13/Speech/178_069.wav
Modified : /GameDir/Data-1.13/Speech/178_070.GAP
Added : /GameDir/Data-1.13/Speech/178_071.gap
Added : /GameDir/Data-1.13/Speech/178_072.gap
Modified : /GameDir/Data-1.13/Speech/178_074.GAP
Modified : /GameDir/Data-1.13/Speech/178_075.GAP
Modified : /GameDir/Data-1.13/Speech/178_076.GAP
Added : /GameDir/Data-1.13/Speech/178_077.gap
Modified : /GameDir/Data-1.13/Speech/178_077.wav
Modified : /GameDir/Data-1.13/Speech/178_078.GAP
Modified : /GameDir/Data-1.13/Speech/220_001.WAV
Modified : /GameDir/Data-1.13/Speech/220_001.gap
Modified : /GameDir/Data-1.13/Speech/220_003.gap
Modified : /GameDir/Data-1.13/Speech/220_003.wav
Modified : /GameDir/Data-1.13/Speech/220_037.gap
Modified : /GameDir/Data-1.13/Speech/220_037.wav
Added : /GameDir/Data-1.13/Speech/220_044.WAV
Added : /GameDir/Data-1.13/Speech/220_044.gap
Modified : /GameDir/Data-1.13/Speech/220_046.WAV
Modified : /GameDir/Data-1.13/Speech/220_048.WAV
Modified : /GameDir/Data-1.13/Speech/220_054.WAV
Modified : /GameDir/Data-1.13/Speech/220_054.gap
Modified : /GameDir/Data-1.13/Speech/220_059.WAV
Modified : /GameDir/Data-1.13/Speech/220_059.gap
Modified : /GameDir/Data-1.13/Speech/220_060.WAV
Modified : /GameDir/Data-1.13/Speech/220_060.gap
Added : /GameDir/Data-1.13/Speech/220_064.WAV
Added : /GameDir/Data-1.13/Speech/220_064.gap
Modified : /GameDir/Data-1.13/Speech/220_069.WAV
Modified : /GameDir/Data-1.13/Speech/220_069.gap
Modified : /GameDir/Data-1.13/Speech/221_005.gap
Modified : /GameDir/Data-1.13/Speech/221_005.wav
Modified : /GameDir/Data-1.13/Speech/221_007.gap
Modified : /GameDir/Data-1.13/Speech/221_007.wav
Modified : /GameDir/Data-1.13/Speech/221_027.WAV
Modified : /GameDir/Data-1.13/Speech/221_027.gap
Modified : /GameDir/Data-1.13/Speech/221_028.gap
Modified : /GameDir/Data-1.13/Speech/221_028.wav
Modified : /GameDir/Data-1.13/Speech/221_037.WAV
Modified : /GameDir/Data-1.13/Speech/221_037.gap
Modified : /GameDir/Data-1.13/Speech/221_038.gap
Modified : /GameDir/Data-1.13/Speech/221_038.wav
Modified : /GameDir/Data-1.13/Speech/221_039.WAV
Modified : /GameDir/Data-1.13/Speech/221_039.gap
Modified : /GameDir/Data-1.13/Speech/221_042.WAV
Modified : /GameDir/Data-1.13/Speech/221_042.gap
Added : /GameDir/Data-1.13/Speech/221_044.WAV
Added : /GameDir/Data-1.13/Speech/221_044.gap
Added : /GameDir/Data-1.13/Speech/221_054.WAV
Added : /GameDir/Data-1.13/Speech/221_054.gap
Modified : /GameDir/Data-1.13/Speech/221_060.gap
Modified : /GameDir/Data-1.13/Speech/221_060.wav
Added : /GameDir/Data-1.13/Speech/221_064.WAV
Added : /GameDir/Data-1.13/Speech/221_064.gap
Modified : /GameDir/Data-1.13/Speech/221_067.gap
Modified : /GameDir/Data-1.13/Speech/221_067.wav
Modified : /GameDir/Data-1.13/Speech/221_068.gap
Modified : /GameDir/Data-1.13/Speech/221_068.wav
Modified : /GameDir/Data-1.13/Speech/221_070.WAV
Modified : /GameDir/Data-1.13/Speech/221_070.gap
Modified : /GameDir/Data-1.13/Speech/221_073.WAV
Modified : /GameDir/Data-1.13/Speech/221_073.gap
Added : /GameDir/Data-1.13/Speech/222_054.WAV
Added : /GameDir/Data-1.13/Speech/222_054.gap
Modified : /GameDir/Data-1.13/Speech/222_064.WAV
Modified : /GameDir/Data-1.13/Speech/222_064.gap
Added : /GameDir/Data-1.13/Speech/224_036.gap
Modified : /GameDir/Data-1.13/Speech/224_036.wav
Added : /GameDir/Data-1.13/Speech/224_037.WAV
Added : /GameDir/Data-1.13/Speech/224_037.gap
Added : /GameDir/Data-1.13/Speech/224_039.gap
Added : /GameDir/Data-1.13/Speech/224_039.wav
Added : /GameDir/Data-1.13/Speech/224_044.WAV
Added : /GameDir/Data-1.13/Speech/224_044.gap
Added : /GameDir/Data-1.13/Speech/224_054.WAV
Added : /GameDir/Data-1.13/Speech/224_054.gap
Added : /GameDir/Data-1.13/Speech/224_058.WAV
Added : /GameDir/Data-1.13/Speech/224_058.gap
Added : /GameDir/Data-1.13/Speech/224_064.WAV
Added : /GameDir/Data-1.13/Speech/224_064.gap
Modified : /GameDir/Data-1.13/Speech/224_069.WAV
Modified : /GameDir/Data-1.13/Speech/224_069.gap
Modified : /GameDir/Data-1.13/Speech/224_078.WAV
Modified : /GameDir/Data-1.13/Speech/224_078.gap
Added : /GameDir/Data-1.13/Speech/225_037.gap
Added : /GameDir/Data-1.13/Speech/225_037.wav
Added : /GameDir/Data-1.13/Speech/225_039.WAV
Added : /GameDir/Data-1.13/Speech/225_039.gap
Added : /GameDir/Data-1.13/Speech/225_044.WAV
Added : /GameDir/Data-1.13/Speech/225_044.gap
Modified : /GameDir/Data-1.13/Speech/225_054.WAV
Modified : /GameDir/Data-1.13/Speech/225_054.gap
Added : /GameDir/Data-1.13/Speech/225_058.WAV
Added : /GameDir/Data-1.13/Speech/225_058.gap
Added : /GameDir/Data-1.13/Speech/225_064.WAV
Added : /GameDir/Data-1.13/Speech/225_064.gap
Added : /GameDir/Data-1.13/Speech/225_071.WAV
Added : /GameDir/Data-1.13/Speech/225_071.gap
Added : /GameDir/Data-1.13/Speech/225_072.WAV
Added : /GameDir/Data-1.13/Speech/225_072.gap
Modified : /GameDir/Data-1.13/Speech/226_037.gap
Modified : /GameDir/Data-1.13/Speech/226_037.wav
Added : /GameDir/Data-1.13/Speech/226_044.WAV
Added : /GameDir/Data-1.13/Speech/226_044.gap
Modified : /GameDir/Data-1.13/Speech/226_054.WAV
Modified : /GameDir/Data-1.13/Speech/226_054.gap
Added : /GameDir/Data-1.13/Speech/226_064.WAV
Added : /GameDir/Data-1.13/Speech/226_064.gap
Added : /GameDir/Data-1.13/Speech/226_073.gap
Added : /GameDir/Data-1.13/Speech/226_073.wav
Modified : /GameDir/Data-1.13/Speech/232_000.gap
Modified : /GameDir/Data-1.13/Speech/232_001.gap
Modified : /GameDir/Data-1.13/Speech/233_054.WAV
Modified : /GameDir/Data-1.13/Speech/233_054.gap
Modified : /GameDir/Data-1.13/Speech/233_072.WAV
Added : /GameDir/Data-1.13/Speech/233_073.WAV
Added : /GameDir/Data-1.13/Speech/233_073.gap
Modified : /GameDir/Data-1.13/Speech/234_044.WAV
Modified : /GameDir/Data-1.13/Speech/234_044.gap
Modified : /GameDir/Data-1.13/Speech/236_044.WAV
Modified : /GameDir/Data-1.13/Speech/236_044.gap
Added : /GameDir/Data-1.13/Speech/236_064.WAV
Added : /GameDir/Data-1.13/Speech/236_064.gap
Added : /GameDir/Data-1.13/Speech/236_073.WAV
Added : /GameDir/Data-1.13/Speech/236_073.gap
Modified : /GameDir/Data-1.13/Speech/237_026.WAV
Modified : /GameDir/Data-1.13/Speech/237_026.gap
Modified : /GameDir/Data-1.13/Speech/237_032.WAV
Modified : /GameDir/Data-1.13/Speech/237_032.gap
Modified : /GameDir/Data-1.13/Speech/237_037.WAV
Modified : /GameDir/Data-1.13/Speech/237_037.gap
Modified : /GameDir/Data-1.13/Speech/237_038.WAV
Modified : /GameDir/Data-1.13/Speech/237_038.gap
Added : /GameDir/Data-1.13/Speech/237_039.WAV
Added : /GameDir/Data-1.13/Speech/237_039.gap
Modified : /GameDir/Data-1.13/Speech/237_044.WAV
Modified : /GameDir/Data-1.13/Speech/237_044.gap
Added : /GameDir/Data-1.13/Speech/237_058.WAV
Added : /GameDir/Data-1.13/Speech/237_058.gap
Modified : /GameDir/Data-1.13/Speech/237_062.WAV
Modified : /GameDir/Data-1.13/Speech/237_062.gap
Added : /GameDir/Data-1.13/Speech/237_064.WAV
Added : /GameDir/Data-1.13/Speech/237_064.gap
Added : /GameDir/Data-1.13/Speech/237_073.gap
Added : /GameDir/Data-1.13/Speech/237_073.wav
Modified : /GameDir/Data-1.13/Speech/237_074.WAV
Modified : /GameDir/Data-1.13/Speech/237_074.gap
Modified : /GameDir/Data-1.13/Speech/237_109.WAV
Modified : /GameDir/Data-1.13/Speech/237_109.gap
Added : /GameDir/Data-1.13/Speech/238_044.WAV
Added : /GameDir/Data-1.13/Speech/238_044.gap
Added : /GameDir/Data-1.13/Speech/240_039.WAV
Added : /GameDir/Data-1.13/Speech/240_039.gap
Added : /GameDir/Data-1.13/Speech/240_044.gap
Added : /GameDir/Data-1.13/Speech/240_044.wav
Added : /GameDir/Data-1.13/Speech/240_058.WAV
Added : /GameDir/Data-1.13/Speech/240_058.gap
Added : /GameDir/Data-1.13/Speech/240_064.gap
Added : /GameDir/Data-1.13/Speech/240_064.wav
Added : /GameDir/Data-1.13/Speech/240_071.WAV
Added : /GameDir/Data-1.13/Speech/240_071.gap
Added : /GameDir/Data-1.13/Speech/240_072.gap
Added : /GameDir/Data-1.13/Speech/240_072.wav
Added : /GameDir/Data-1.13/Speech/243_071.WAV
Added : /GameDir/Data-1.13/Speech/243_071.gap
Added : /GameDir/Data-1.13/Speech/243_072.WAV
Added : /GameDir/Data-1.13/Speech/243_072.gap
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1438
Author: Wanne
Date: Samstag, 26. Mai 2012 01:17:35
Message:
- Updated/improved "Spooky'" speech and battle sound files (by Dimitri)
----
Modified : /GameDir/Data-1.13/MercEdt/178.EDT
Modified : /GameDir/Data-1.13/Speech/178_000.WAV
Modified : /GameDir/Data-1.13/Speech/178_001.WAV
Modified : /GameDir/Data-1.13/Speech/178_004.wav
Modified : /GameDir/Data-1.13/Speech/178_005.WAV
Modified : /GameDir/Data-1.13/Speech/178_007.WAV
Modified : /GameDir/Data-1.13/Speech/178_008.wav
Modified : /GameDir/Data-1.13/Speech/178_009.wav
Modified : /GameDir/Data-1.13/Speech/178_010.wav
Modified : /GameDir/Data-1.13/Speech/178_021.wav
Added : /GameDir/Data-1.13/Speech/178_028.wav
Added : /GameDir/Data-1.13/Speech/178_029.WAV
Modified : /GameDir/Data-1.13/Speech/178_036.wav
Added : /GameDir/Data-1.13/Speech/178_037.WAV
Added : /GameDir/Data-1.13/Speech/178_038.wav
Added : /GameDir/Data-1.13/Speech/178_042.wav
Modified : /GameDir/Data-1.13/Speech/178_043.WAV
Added : /GameDir/Data-1.13/Speech/178_047.wav
Added : /GameDir/Data-1.13/Speech/178_048.wav
Added : /GameDir/Data-1.13/Speech/178_049.WAV
Added : /GameDir/Data-1.13/Speech/178_054.wav
Added : /GameDir/Data-1.13/Speech/178_056.wav
Added : /GameDir/Data-1.13/Speech/178_058.wav
Modified : /GameDir/Data-1.13/Speech/178_059.WAV
Modified : /GameDir/Data-1.13/Speech/178_062.wav
Added : /GameDir/Data-1.13/Speech/178_063.wav
Added : /GameDir/Data-1.13/Speech/178_067.WAV
Modified : /GameDir/Data-1.13/Speech/178_069.wav
Added : /GameDir/Data-1.13/Speech/178_071.WAV
Added : /GameDir/Data-1.13/Speech/178_072.wav
Added : /GameDir/Data-1.13/Speech/178_077.wav
Revision: 1437
Author: Wanne
Date: Samstag, 26. Mai 2012 00:21:02
Message:
- Fixed missing <AttachmentClass> tag in "Data\TableData\Items.xml"
- Added comment block for "Data\TableData\Drugs.xml"
----
Modified : /GameDir/Data/TableData/Drugs.xml
Modified : /GameDir/Data/TableData/Items.xml
Revision: 1436
Author: MaddMugsy
Date: Freitag, 25. Mai 2012 19:07:58
Message:
Updated Lookup table xmls
----
Added : /GameDir/Data-1.13/TableData/Lookup/AttachmentClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/DrugType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/Separability.xml
Revision: 1435
Author: MaddMugsy
Date: Freitag, 25. Mai 2012 19:04:59
Message:
XML Editor Version .95:
- added Iron Sight to Lookup\AttachmentClass.xml
- extended AttachmentComboMerge out to 20 possible attachments
- added new merge types - Explosive (Easy), Mechanical (Easy), Mechanical (Hard). Existing Explosive merge type renamed to Explosive (Hard).
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1433
Author: Wanne
Date: Freitag, 18. Mai 2012 15:06:14
Message:
- Bugfix: Fixed the problem when playing with vanilla ("Data" folder), that you cannot train any militia (the training action was always disabled)
----
Modified : /GameDir/Data/TableData/Map/Facilities.xml
Revision: 1432
Author: Wanne
Date: Freitag, 18. Mai 2012 13:54:33
Message:
- Fixed wrong entries Data/TableData/Magazines.xml which resulted in wrong items after hiring a merc
----
Modified : /GameDir/Data/TableData/Magazines.xml
Revision: 1431
Author: Wanne
Date: Freitag, 18. Mai 2012 13:22:43
Message:
- Updated GameInit.lua (for the Data-JA2Demo MOD)
----
Modified : /GameDir/Data-JA2Demo/Scripts/GameInit.lua
Revision: 1430
Author: Wanne
Date: Freitag, 18. Mai 2012 12:57:24
Message:
- Added the JA2 Demo as a new 1-13 MOD (by Jazz)
o Now you can play the JA2 Demo (P1 - Demoville) maps with the features of 1.13
o The Demo has to be started with a special compiled 1.13 demo executable
o This demo is as close as possible to the original JA2 Demo
o There is a special "ja2_Demo.ini" file for the demo settings.
----
Added : /GameDir/Data-JA2Demo
Added : /GameDir/Data-JA2Demo/Faces
Added : /GameDir/Data-JA2Demo/Faces/33FACE
Added : /GameDir/Data-JA2Demo/Faces/33FACE/67.STI
Added : /GameDir/Data-JA2Demo/Faces/65FACE
Added : /GameDir/Data-JA2Demo/Faces/65FACE/67.STI
Added : /GameDir/Data-JA2Demo/Faces/67.STI
Added : /GameDir/Data-JA2Demo/Faces/BIGFACES
Added : /GameDir/Data-JA2Demo/Faces/BIGFACES/67.STI
Added : /GameDir/Data-JA2Demo/Interface
Added : /GameDir/Data-JA2Demo/Interface/SIRTECHSPLASH.STI
Added : /GameDir/Data-JA2Demo/Ja2_Options.INI
Added : /GameDir/Data-JA2Demo/MAPS
Added : /GameDir/Data-JA2Demo/MAPS/P1.dat
Added : /GameDir/Data-JA2Demo/MAPS/P1_b1.dat
Added : /GameDir/Data-JA2Demo/MAPS/P1_b2.dat
Added : /GameDir/Data-JA2Demo/MercEdt
Added : /GameDir/Data-JA2Demo/MercEdt/067.EDT
Added : /GameDir/Data-JA2Demo/RADARMAPS
Added : /GameDir/Data-JA2Demo/RADARMAPS/P1.STI
Added : /GameDir/Data-JA2Demo/RADARMAPS/P1_B1.STI
Added : /GameDir/Data-JA2Demo/RADARMAPS/P1_B2.STI
Added : /GameDir/Data-JA2Demo/Scripts
Added : /GameDir/Data-JA2Demo/Scripts/GameInit.lua
Added : /GameDir/Data-JA2Demo/Scripts/initunderground.lua
Added : /GameDir/Data-JA2Demo/Scripts/undergroundsectornames.lua
Added : /GameDir/Data-JA2Demo/TableData
Added : /GameDir/Data-JA2Demo/TableData/AIMAvailability.xml
Added : /GameDir/Data-JA2Demo/TableData/Army
Added : /GameDir/Data-JA2Demo/TableData/Army/ArmyComposition.xml
Added : /GameDir/Data-JA2Demo/TableData/Army/GarrisonGroups.xml
Added : /GameDir/Data-JA2Demo/TableData/Army/PatrolGroups.xml
Added : /GameDir/Data-JA2Demo/TableData/Army/UniformColors.XML
Added : /GameDir/Data-JA2Demo/TableData/HiddenNames.xml
Added : /GameDir/Data-JA2Demo/TableData/Map
Added : /GameDir/Data-JA2Demo/TableData/Map/SectorLoadscreens.xml
Added : /GameDir/Data-JA2Demo/TableData/Map/SectorNames.xml
Added : /GameDir/Data-JA2Demo/TableData/MercProfiles.xml
Added : /GameDir/Data-JA2Demo/TableData/MercStartingGear.xml
Added : /GameDir/Data-JA2Demo/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-JA2Demo/TableData/SoundsProfiles.xml
Added : /GameDir/Ja2_Demo.ini
Added : /GameDir/Profiles/UserProfile_JA2113Demo
Added : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_Settings.INI
Added : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_JA2113Demo/Ja2_sp.ini
Added : /GameDir/vfs_config.JA2113Demo.ini
Revision: 1429
Author: Wanne
Date: Freitag, 18. Mai 2012 12:53:59
Message:
- Enabled the "Auto Fast Forward Mode" in the ingame options for the "Data-1.13" folder per default
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Revision: 1428
Author: Wanne
Date: Freitag, 18. Mai 2012 12:27:25
Message:
- Fixed wrong comment for jump through window property (CAN_JUMP_THROUGH_WINDOWS)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Data-Files/Ja2_Options.ini
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1427
Author: Wanne
Date: Freitag, 18. Mai 2012 12:05:05
Message:
- Added new example and usage of a new LUA Method called "HireMerc()" where we can hire a specific merc by the LUA method call
----
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Modified : /GameDir/Data-UB/Data-Files/Scripts/GameInit.lua
Revision: 1426
Author: MaddMugsy
Date: Donnerstag, 17. Mai 2012 19:30:28
Message:
Vince's starting medkit and first aid kit no longer have 1% status
Temp file deleted
ACOG reference in INI file changed from saying it's a 10x scope to a 4x scope
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Deleted : /GameDir/Data-1.13/TableData/tempfile.tmp
Revision: 1425
Author: Wanne
Date: Mittwoch, 16. Mai 2012 16:44:58
Message:
- Updated AIMBIOS.EDT for the JA/DG v3.0 MOD
----
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Revision: 1424
Author: Wanne
Date: Mittwoch, 16. Mai 2012 00:00:38
Message:
JA/DG Merc MOD v3.0 (by Dimitri)
- Fixed a lot of speech files
- Added some new speeches from JA1 series. (Spike, Snake, Vinny and many others)
- Fixed Ivan's quotes
- Organized merc's salaries
- Edited merc's stats and traits
- Gary moved to A.I.M. from M.E.R.C
see here: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/1.html
----
Modified : /GameDir/Data/MercEdt/007.EDT
Modified : /GameDir/Data-1.13/BattleSNDS/223_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/231_LAUGH.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_COOL.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_ENEM.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_LMATTN.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_LMOK1.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_LMOK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_LOCKED.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/238_OK2.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/239_GOTIT.WAV
Modified : /GameDir/Data-1.13/BattleSNDS/239_LAUGH.WAV
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Modified : /GameDir/Data-1.13/MercEdt/221.EDT
Modified : /GameDir/Data-1.13/MercEdt/222.EDT
Modified : /GameDir/Data-1.13/MercEdt/223.EDT
Modified : /GameDir/Data-1.13/MercEdt/224.EDT
Modified : /GameDir/Data-1.13/MercEdt/225.EDT
Modified : /GameDir/Data-1.13/MercEdt/226.EDT
Modified : /GameDir/Data-1.13/MercEdt/229.EDT
Modified : /GameDir/Data-1.13/MercEdt/230.EDT
Modified : /GameDir/Data-1.13/MercEdt/231.EDT
Modified : /GameDir/Data-1.13/MercEdt/232.EDT
Modified : /GameDir/Data-1.13/MercEdt/233.EDT
Modified : /GameDir/Data-1.13/MercEdt/234.EDT
Modified : /GameDir/Data-1.13/MercEdt/235.EDT
Modified : /GameDir/Data-1.13/MercEdt/236.EDT
Modified : /GameDir/Data-1.13/MercEdt/237.EDT
Modified : /GameDir/Data-1.13/MercEdt/238.EDT
Modified : /GameDir/Data-1.13/MercEdt/239.EDT
Modified : /GameDir/Data-1.13/MercEdt/240.EDT
Modified : /GameDir/Data-1.13/MercEdt/241.EDT
Modified : /GameDir/Data-1.13/MercEdt/242.EDT
Modified : /GameDir/Data-1.13/MercEdt/243.EDT
Modified : /GameDir/Data-1.13/Speech/221_000.WAV
Modified : /GameDir/Data-1.13/Speech/221_000.gap
Modified : /GameDir/Data-1.13/Speech/221_001.WAV
Modified : /GameDir/Data-1.13/Speech/221_001.gap
Modified : /GameDir/Data-1.13/Speech/222_000.WAV
Modified : /GameDir/Data-1.13/Speech/222_000.gap
Modified : /GameDir/Data-1.13/Speech/222_001.WAV
Modified : /GameDir/Data-1.13/Speech/222_001.gap
Modified : /GameDir/Data-1.13/Speech/223_000.WAV
Modified : /GameDir/Data-1.13/Speech/223_000.gap
Modified : /GameDir/Data-1.13/Speech/223_001.WAV
Modified : /GameDir/Data-1.13/Speech/223_001.gap
Modified : /GameDir/Data-1.13/Speech/223_006.WAV
Modified : /GameDir/Data-1.13/Speech/223_006.gap
Modified : /GameDir/Data-1.13/Speech/223_020.WAV
Modified : /GameDir/Data-1.13/Speech/223_020.gap
Modified : /GameDir/Data-1.13/Speech/223_025.WAV
Modified : /GameDir/Data-1.13/Speech/223_025.gap
Modified : /GameDir/Data-1.13/Speech/223_027.WAV
Modified : /GameDir/Data-1.13/Speech/223_027.gap
Modified : /GameDir/Data-1.13/Speech/223_028.gap
Modified : /GameDir/Data-1.13/Speech/223_028.wav
Modified : /GameDir/Data-1.13/Speech/223_037.WAV
Added : /GameDir/Data-1.13/Speech/223_039.WAV
Added : /GameDir/Data-1.13/Speech/223_039.gap
Modified : /GameDir/Data-1.13/Speech/223_040.WAV
Modified : /GameDir/Data-1.13/Speech/223_040.gap
Modified : /GameDir/Data-1.13/Speech/223_042.gap
Modified : /GameDir/Data-1.13/Speech/223_042.wav
Modified : /GameDir/Data-1.13/Speech/223_046.WAV
Modified : /GameDir/Data-1.13/Speech/223_046.gap
Added : /GameDir/Data-1.13/Speech/223_054.gap
Added : /GameDir/Data-1.13/Speech/223_054.wav
Added : /GameDir/Data-1.13/Speech/223_056.WAV
Added : /GameDir/Data-1.13/Speech/223_056.gap
Modified : /GameDir/Data-1.13/Speech/223_060.WAV
Modified : /GameDir/Data-1.13/Speech/223_060.gap
Modified : /GameDir/Data-1.13/Speech/223_065.WAV
Modified : /GameDir/Data-1.13/Speech/223_065.gap
Added : /GameDir/Data-1.13/Speech/223_066.gap
Added : /GameDir/Data-1.13/Speech/223_066.wav
Modified : /GameDir/Data-1.13/Speech/223_067.gap
Modified : /GameDir/Data-1.13/Speech/223_067.wav
Modified : /GameDir/Data-1.13/Speech/223_070.WAV
Modified : /GameDir/Data-1.13/Speech/223_070.gap
Modified : /GameDir/Data-1.13/Speech/223_073.WAV
Modified : /GameDir/Data-1.13/Speech/223_073.gap
Modified : /GameDir/Data-1.13/Speech/223_075.WAV
Modified : /GameDir/Data-1.13/Speech/223_075.gap
Modified : /GameDir/Data-1.13/Speech/223_076.WAV
Modified : /GameDir/Data-1.13/Speech/223_076.gap
Added : /GameDir/Data-1.13/Speech/223_080.WAV
Added : /GameDir/Data-1.13/Speech/223_080.gap
Added : /GameDir/Data-1.13/Speech/223_081.WAV
Added : /GameDir/Data-1.13/Speech/223_081.gap
Added : /GameDir/Data-1.13/Speech/223_082.wav
Added : /GameDir/Data-1.13/Speech/223_083.WAV
Added : /GameDir/Data-1.13/Speech/223_083.gap
Added : /GameDir/Data-1.13/Speech/223_084.WAV
Added : /GameDir/Data-1.13/Speech/223_084.gap
Added : /GameDir/Data-1.13/Speech/223_085.WAV
Added : /GameDir/Data-1.13/Speech/223_085.gap
Added : /GameDir/Data-1.13/Speech/223_086.WAV
Added : /GameDir/Data-1.13/Speech/223_086.gap
Added : /GameDir/Data-1.13/Speech/223_089.WAV
Added : /GameDir/Data-1.13/Speech/223_089.gap
Added : /GameDir/Data-1.13/Speech/223_090.WAV
Added : /GameDir/Data-1.13/Speech/223_090.gap
Added : /GameDir/Data-1.13/Speech/223_091.WAV
Added : /GameDir/Data-1.13/Speech/223_091.gap
Added : /GameDir/Data-1.13/Speech/223_095.WAV
Added : /GameDir/Data-1.13/Speech/223_095.gap
Added : /GameDir/Data-1.13/Speech/223_096.WAV
Added : /GameDir/Data-1.13/Speech/223_097.WAV
Added : /GameDir/Data-1.13/Speech/223_097.gap
Added : /GameDir/Data-1.13/Speech/223_098.WAV
Added : /GameDir/Data-1.13/Speech/223_098.gap
Added : /GameDir/Data-1.13/Speech/223_099.WAV
Added : /GameDir/Data-1.13/Speech/223_099.gap
Added : /GameDir/Data-1.13/Speech/223_100.WAV
Added : /GameDir/Data-1.13/Speech/223_100.gap
Added : /GameDir/Data-1.13/Speech/223_106.WAV
Added : /GameDir/Data-1.13/Speech/223_107.WAV
Added : /GameDir/Data-1.13/Speech/223_107.gap
Added : /GameDir/Data-1.13/Speech/223_108.WAV
Added : /GameDir/Data-1.13/Speech/223_108.gap
Added : /GameDir/Data-1.13/Speech/223_109.WAV
Added : /GameDir/Data-1.13/Speech/223_109.gap
Added : /GameDir/Data-1.13/Speech/223_110.WAV
Added : /GameDir/Data-1.13/Speech/223_110.gap
Added : /GameDir/Data-1.13/Speech/223_111.WAV
Added : /GameDir/Data-1.13/Speech/223_111.gap
Added : /GameDir/Data-1.13/Speech/223_112.WAV
Added : /GameDir/Data-1.13/Speech/223_112.gap
Added : /GameDir/Data-1.13/Speech/223_113.WAV
Added : /GameDir/Data-1.13/Speech/223_113.gap
Added : /GameDir/Data-1.13/Speech/223_115.WAV
Added : /GameDir/Data-1.13/Speech/223_115.gap
Added : /GameDir/Data-1.13/Speech/223_116.WAV
Added : /GameDir/Data-1.13/Speech/223_116.gap
Modified : /GameDir/Data-1.13/Speech/224_000.WAV
Modified : /GameDir/Data-1.13/Speech/224_000.gap
Modified : /GameDir/Data-1.13/Speech/224_001.WAV
Modified : /GameDir/Data-1.13/Speech/224_001.gap
Modified : /GameDir/Data-1.13/Speech/225_000.WAV
Modified : /GameDir/Data-1.13/Speech/225_001.WAV
Added : /GameDir/Data-1.13/Speech/225_001.gap
Modified : /GameDir/Data-1.13/Speech/226_000.WAV
Modified : /GameDir/Data-1.13/Speech/226_001.WAV
Added : /GameDir/Data-1.13/Speech/226_001.gap
Modified : /GameDir/Data-1.13/Speech/229_000.gap
Modified : /GameDir/Data-1.13/Speech/229_000.wav
Modified : /GameDir/Data-1.13/Speech/229_001.gap
Modified : /GameDir/Data-1.13/Speech/229_001.wav
Modified : /GameDir/Data-1.13/Speech/230_001.WAV
Modified : /GameDir/Data-1.13/Speech/230_002.WAV
Modified : /GameDir/Data-1.13/Speech/230_003.WAV
Modified : /GameDir/Data-1.13/Speech/230_003.gap
Modified : /GameDir/Data-1.13/Speech/230_032.WAV
Modified : /GameDir/Data-1.13/Speech/230_036.WAV
Modified : /GameDir/Data-1.13/Speech/230_036.gap
Modified : /GameDir/Data-1.13/Speech/230_037.WAV
Modified : /GameDir/Data-1.13/Speech/230_038.WAV
Modified : /GameDir/Data-1.13/Speech/230_054.WAV
Modified : /GameDir/Data-1.13/Speech/230_055.WAV
Modified : /GameDir/Data-1.13/Speech/230_055.gap
Added : /GameDir/Data-1.13/Speech/230_058.WAV
Added : /GameDir/Data-1.13/Speech/230_058.gap
Modified : /GameDir/Data-1.13/Speech/230_064.WAV
Modified : /GameDir/Data-1.13/Speech/230_065.WAV
Modified : /GameDir/Data-1.13/Speech/230_067.WAV
Modified : /GameDir/Data-1.13/Speech/230_067.gap
Added : /GameDir/Data-1.13/Speech/230_073.WAV
Modified : /GameDir/Data-1.13/Speech/230_076.WAV
Modified : /GameDir/Data-1.13/Speech/230_076.gap
Modified : /GameDir/Data-1.13/Speech/230_078.WAV
Modified : /GameDir/Data-1.13/Speech/230_084.WAV
Modified : /GameDir/Data-1.13/Speech/230_084.gap
Modified : /GameDir/Data-1.13/Speech/230_109.WAV
Modified : /GameDir/Data-1.13/Speech/230_109.gap
Modified : /GameDir/Data-1.13/Speech/230_111.WAV
Added : /GameDir/Data-1.13/Speech/230_111.gap
Modified : /GameDir/Data-1.13/Speech/231_006.WAV
Modified : /GameDir/Data-1.13/Speech/231_008.WAV
Modified : /GameDir/Data-1.13/Speech/231_008.gap
Modified : /GameDir/Data-1.13/Speech/231_022.WAV
Modified : /GameDir/Data-1.13/Speech/231_022.gap
Modified : /GameDir/Data-1.13/Speech/231_025.WAV
Modified : /GameDir/Data-1.13/Speech/231_025.gap
Added : /GameDir/Data-1.13/Speech/231_033.WAV
Added : /GameDir/Data-1.13/Speech/231_033.gap
Modified : /GameDir/Data-1.13/Speech/231_036.WAV
Modified : /GameDir/Data-1.13/Speech/231_037.WAV
Modified : /GameDir/Data-1.13/Speech/231_037.gap
Added : /GameDir/Data-1.13/Speech/231_039.WAV
Added : /GameDir/Data-1.13/Speech/231_039.gap
Modified : /GameDir/Data-1.13/Speech/231_054.WAV
Modified : /GameDir/Data-1.13/Speech/231_054.gap
Modified : /GameDir/Data-1.13/Speech/231_055.WAV
Modified : /GameDir/Data-1.13/Speech/231_055.gap
Added : /GameDir/Data-1.13/Speech/231_058.WAV
Added : /GameDir/Data-1.13/Speech/231_058.gap
Modified : /GameDir/Data-1.13/Speech/231_060.WAV
Modified : /GameDir/Data-1.13/Speech/231_060.gap
Added : /GameDir/Data-1.13/Speech/231_064.WAV
Added : /GameDir/Data-1.13/Speech/231_064.gap
Modified : /GameDir/Data-1.13/Speech/231_067.WAV
Modified : /GameDir/Data-1.13/Speech/231_067.gap
Modified : /GameDir/Data-1.13/Speech/231_068.WAV
Modified : /GameDir/Data-1.13/Speech/231_068.gap
Modified : /GameDir/Data-1.13/Speech/231_069.WAV
Modified : /GameDir/Data-1.13/Speech/231_069.gap
Modified : /GameDir/Data-1.13/Speech/231_070.WAV
Modified : /GameDir/Data-1.13/Speech/231_070.gap
Modified : /GameDir/Data-1.13/Speech/231_074.WAV
Modified : /GameDir/Data-1.13/Speech/231_074.gap
Modified : /GameDir/Data-1.13/Speech/231_076.WAV
Modified : /GameDir/Data-1.13/Speech/231_076.gap
Modified : /GameDir/Data-1.13/Speech/231_092.WAV
Modified : /GameDir/Data-1.13/Speech/231_092.gap
Modified : /GameDir/Data-1.13/Speech/231_109.WAV
Modified : /GameDir/Data-1.13/Speech/231_109.gap
Modified : /GameDir/Data-1.13/Speech/231_110.WAV
Modified : /GameDir/Data-1.13/Speech/231_110.gap
Modified : /GameDir/Data-1.13/Speech/232_000.WAV
Modified : /GameDir/Data-1.13/Speech/232_001.WAV
Added : /GameDir/Data-1.13/Speech/232_005.gap
Modified : /GameDir/Data-1.13/Speech/232_005.wav
Modified : /GameDir/Data-1.13/Speech/232_006.WAV
Modified : /GameDir/Data-1.13/Speech/232_007.WAV
Modified : /GameDir/Data-1.13/Speech/232_007.gap
Modified : /GameDir/Data-1.13/Speech/232_008.WAV
Modified : /GameDir/Data-1.13/Speech/232_008.gap
Modified : /GameDir/Data-1.13/Speech/232_009.WAV
Modified : /GameDir/Data-1.13/Speech/232_009.gap
Modified : /GameDir/Data-1.13/Speech/232_011.WAV
Added : /GameDir/Data-1.13/Speech/232_011.gap
Modified : /GameDir/Data-1.13/Speech/232_028.gap
Modified : /GameDir/Data-1.13/Speech/232_028.wav
Modified : /GameDir/Data-1.13/Speech/232_032.gap
Modified : /GameDir/Data-1.13/Speech/232_032.wav
Added : /GameDir/Data-1.13/Speech/232_033.gap
Added : /GameDir/Data-1.13/Speech/232_033.wav
Added : /GameDir/Data-1.13/Speech/232_037.WAV
Added : /GameDir/Data-1.13/Speech/232_037.gap
Added : /GameDir/Data-1.13/Speech/232_039.gap
Added : /GameDir/Data-1.13/Speech/232_039.wav
Modified : /GameDir/Data-1.13/Speech/232_041.WAV
Modified : /GameDir/Data-1.13/Speech/232_041.gap
Modified : /GameDir/Data-1.13/Speech/232_044.WAV
Modified : /GameDir/Data-1.13/Speech/232_044.gap
Modified : /GameDir/Data-1.13/Speech/232_046.WAV
Modified : /GameDir/Data-1.13/Speech/232_046.gap
Modified : /GameDir/Data-1.13/Speech/232_054.WAV
Modified : /GameDir/Data-1.13/Speech/232_054.gap
Modified : /GameDir/Data-1.13/Speech/232_055.WAV
Modified : /GameDir/Data-1.13/Speech/232_055.gap
Modified : /GameDir/Data-1.13/Speech/232_057.WAV
Modified : /GameDir/Data-1.13/Speech/232_057.gap
Added : /GameDir/Data-1.13/Speech/232_064.WAV
Added : /GameDir/Data-1.13/Speech/232_064.gap
Modified : /GameDir/Data-1.13/Speech/232_070.WAV
Modified : /GameDir/Data-1.13/Speech/232_070.gap
Modified : /GameDir/Data-1.13/Speech/232_071.WAV
Modified : /GameDir/Data-1.13/Speech/232_071.gap
Modified : /GameDir/Data-1.13/Speech/232_074.WAV
Modified : /GameDir/Data-1.13/Speech/232_112.WAV
Modified : /GameDir/Data-1.13/Speech/232_112.gap
Modified : /GameDir/Data-1.13/Speech/233_000.WAV
Modified : /GameDir/Data-1.13/Speech/233_000.gap
Modified : /GameDir/Data-1.13/Speech/233_001.WAV
Modified : /GameDir/Data-1.13/Speech/233_001.gap
Modified : /GameDir/Data-1.13/Speech/233_005.WAV
Modified : /GameDir/Data-1.13/Speech/233_005.gap
Modified : /GameDir/Data-1.13/Speech/233_006.WAV
Modified : /GameDir/Data-1.13/Speech/233_007.WAV
Modified : /GameDir/Data-1.13/Speech/233_007.gap
Modified : /GameDir/Data-1.13/Speech/233_009.WAV
Modified : /GameDir/Data-1.13/Speech/233_009.gap
Modified : /GameDir/Data-1.13/Speech/233_020.WAV
Modified : /GameDir/Data-1.13/Speech/233_028.gap
Modified : /GameDir/Data-1.13/Speech/233_028.wav
Modified : /GameDir/Data-1.13/Speech/233_032.WAV
Modified : /GameDir/Data-1.13/Speech/233_033.WAV
Modified : /GameDir/Data-1.13/Speech/233_033.gap
Modified : /GameDir/Data-1.13/Speech/233_037.WAV
Modified : /GameDir/Data-1.13/Speech/233_037.gap
Added : /GameDir/Data-1.13/Speech/233_044.WAV
Added : /GameDir/Data-1.13/Speech/233_044.gap
Modified : /GameDir/Data-1.13/Speech/233_055.WAV
Modified : /GameDir/Data-1.13/Speech/233_055.gap
Added : /GameDir/Data-1.13/Speech/233_056.WAV
Added : /GameDir/Data-1.13/Speech/233_056.gap
Added : /GameDir/Data-1.13/Speech/233_064.WAV
Added : /GameDir/Data-1.13/Speech/233_064.gap
Modified : /GameDir/Data-1.13/Speech/233_065.gap
Modified : /GameDir/Data-1.13/Speech/233_065.wav
Modified : /GameDir/Data-1.13/Speech/233_070.WAV
Modified : /GameDir/Data-1.13/Speech/233_070.gap
Modified : /GameDir/Data-1.13/Speech/233_076.WAV
Modified : /GameDir/Data-1.13/Speech/233_076.gap
Modified : /GameDir/Data-1.13/Speech/233_107.WAV
Modified : /GameDir/Data-1.13/Speech/233_107.gap
Modified : /GameDir/Data-1.13/Speech/233_109.WAV
Modified : /GameDir/Data-1.13/Speech/233_109.gap
Modified : /GameDir/Data-1.13/Speech/233_111.WAV
Modified : /GameDir/Data-1.13/Speech/233_111.gap
Modified : /GameDir/Data-1.13/Speech/234_000.WAV
Modified : /GameDir/Data-1.13/Speech/234_000.gap
Modified : /GameDir/Data-1.13/Speech/234_001.WAV
Modified : /GameDir/Data-1.13/Speech/234_001.gap
Modified : /GameDir/Data-1.13/Speech/235_000.WAV
Modified : /GameDir/Data-1.13/Speech/235_001.WAV
Added : /GameDir/Data-1.13/Speech/235_001.gap
Added : /GameDir/Data-1.13/Speech/235_037.gap
Modified : /GameDir/Data-1.13/Speech/235_037.wav
Modified : /GameDir/Data-1.13/Speech/235_065.WAV
Added : /GameDir/Data-1.13/Speech/235_065.gap
Modified : /GameDir/Data-1.13/Speech/235_070.WAV
Added : /GameDir/Data-1.13/Speech/235_070.gap
Added : /GameDir/Data-1.13/Speech/235_071.WAV
Added : /GameDir/Data-1.13/Speech/235_071.gap
Added : /GameDir/Data-1.13/Speech/235_072.WAV
Added : /GameDir/Data-1.13/Speech/235_072.gap
Modified : /GameDir/Data-1.13/Speech/236_000.WAV
Modified : /GameDir/Data-1.13/Speech/236_001.WAV
Added : /GameDir/Data-1.13/Speech/236_001.gap
Modified : /GameDir/Data-1.13/Speech/236_026.WAV
Modified : /GameDir/Data-1.13/Speech/236_026.gap
Modified : /GameDir/Data-1.13/Speech/236_028.WAV
Modified : /GameDir/Data-1.13/Speech/236_032.WAV
Modified : /GameDir/Data-1.13/Speech/236_032.gap
Modified : /GameDir/Data-1.13/Speech/236_037.WAV
Added : /GameDir/Data-1.13/Speech/236_037.gap
Modified : /GameDir/Data-1.13/Speech/236_038.WAV
Added : /GameDir/Data-1.13/Speech/236_038.gap
Modified : /GameDir/Data-1.13/Speech/236_055.WAV
Added : /GameDir/Data-1.13/Speech/236_056.WAV
Modified : /GameDir/Data-1.13/Speech/236_065.WAV
Modified : /GameDir/Data-1.13/Speech/236_065.gap
Modified : /GameDir/Data-1.13/Speech/236_067.WAV
Modified : /GameDir/Data-1.13/Speech/236_067.gap
Modified : /GameDir/Data-1.13/Speech/236_069.WAV
Modified : /GameDir/Data-1.13/Speech/236_069.gap
Modified : /GameDir/Data-1.13/Speech/236_070.WAV
Modified : /GameDir/Data-1.13/Speech/236_070.gap
Added : /GameDir/Data-1.13/Speech/236_071.WAV
Added : /GameDir/Data-1.13/Speech/236_071.gap
Added : /GameDir/Data-1.13/Speech/236_072.WAV
Added : /GameDir/Data-1.13/Speech/236_072.gap
Modified : /GameDir/Data-1.13/Speech/236_076.WAV
Modified : /GameDir/Data-1.13/Speech/236_076.gap
Modified : /GameDir/Data-1.13/Speech/236_107.WAV
Modified : /GameDir/Data-1.13/Speech/236_107.gap
Modified : /GameDir/Data-1.13/Speech/236_109.WAV
Modified : /GameDir/Data-1.13/Speech/236_109.gap
Modified : /GameDir/Data-1.13/Speech/237_000.WAV
Modified : /GameDir/Data-1.13/Speech/237_001.WAV
Added : /GameDir/Data-1.13/Speech/237_001.gap
Modified : /GameDir/Data-1.13/Speech/237_008.WAV
Added : /GameDir/Data-1.13/Speech/237_008.gap
Added : /GameDir/Data-1.13/Speech/237_033.WAV
Added : /GameDir/Data-1.13/Speech/237_033.gap
Modified : /GameDir/Data-1.13/Speech/237_055.WAV
Added : /GameDir/Data-1.13/Speech/237_056.WAV
Modified : /GameDir/Data-1.13/Speech/237_060.WAV
Added : /GameDir/Data-1.13/Speech/237_060.gap
Modified : /GameDir/Data-1.13/Speech/237_065.WAV
Modified : /GameDir/Data-1.13/Speech/237_065.gap
Modified : /GameDir/Data-1.13/Speech/237_070.WAV
Added : /GameDir/Data-1.13/Speech/237_070.gap
Modified : /GameDir/Data-1.13/Speech/237_111.WAV
Added : /GameDir/Data-1.13/Speech/237_111.gap
Modified : /GameDir/Data-1.13/Speech/237_112.WAV
Modified : /GameDir/Data-1.13/Speech/237_112.gap
Modified : /GameDir/Data-1.13/Speech/238_001.WAV
Modified : /GameDir/Data-1.13/Speech/238_001.gap
Modified : /GameDir/Data-1.13/Speech/238_005.WAV
Modified : /GameDir/Data-1.13/Speech/238_005.gap
Modified : /GameDir/Data-1.13/Speech/238_006.WAV
Modified : /GameDir/Data-1.13/Speech/238_006.gap
Modified : /GameDir/Data-1.13/Speech/238_007.WAV
Modified : /GameDir/Data-1.13/Speech/238_007.gap
Modified : /GameDir/Data-1.13/Speech/238_009.WAV
Modified : /GameDir/Data-1.13/Speech/238_009.gap
Modified : /GameDir/Data-1.13/Speech/238_010.WAV
Modified : /GameDir/Data-1.13/Speech/238_010.gap
Modified : /GameDir/Data-1.13/Speech/238_022.WAV
Modified : /GameDir/Data-1.13/Speech/238_022.gap
Modified : /GameDir/Data-1.13/Speech/238_028.WAV
Added : /GameDir/Data-1.13/Speech/238_028.gap
Added : /GameDir/Data-1.13/Speech/238_033.WAV
Added : /GameDir/Data-1.13/Speech/238_033.gap
Modified : /GameDir/Data-1.13/Speech/238_036.WAV
Modified : /GameDir/Data-1.13/Speech/238_036.gap
Modified : /GameDir/Data-1.13/Speech/238_037.WAV
Modified : /GameDir/Data-1.13/Speech/238_037.gap
Modified : /GameDir/Data-1.13/Speech/238_038.WAV
Added : /GameDir/Data-1.13/Speech/238_038.gap
Added : /GameDir/Data-1.13/Speech/238_039.WAV
Added : /GameDir/Data-1.13/Speech/238_039.gap
Added : /GameDir/Data-1.13/Speech/238_042.WAV
Added : /GameDir/Data-1.13/Speech/238_042.gap
Modified : /GameDir/Data-1.13/Speech/238_043.WAV
Modified : /GameDir/Data-1.13/Speech/238_043.gap
Modified : /GameDir/Data-1.13/Speech/238_046.WAV
Modified : /GameDir/Data-1.13/Speech/238_046.gap
Modified : /GameDir/Data-1.13/Speech/238_047.WAV
Modified : /GameDir/Data-1.13/Speech/238_051.WAV
Modified : /GameDir/Data-1.13/Speech/238_051.gap
Added : /GameDir/Data-1.13/Speech/238_054.WAV
Modified : /GameDir/Data-1.13/Speech/238_055.WAV
Modified : /GameDir/Data-1.13/Speech/238_055.gap
Added : /GameDir/Data-1.13/Speech/238_058.WAV
Added : /GameDir/Data-1.13/Speech/238_058.gap
Modified : /GameDir/Data-1.13/Speech/238_059.WAV
Modified : /GameDir/Data-1.13/Speech/238_059.gap
Modified : /GameDir/Data-1.13/Speech/238_060.WAV
Modified : /GameDir/Data-1.13/Speech/238_060.gap
Added : /GameDir/Data-1.13/Speech/238_064.WAV
Added : /GameDir/Data-1.13/Speech/238_064.gap
Modified : /GameDir/Data-1.13/Speech/238_067.WAV
Modified : /GameDir/Data-1.13/Speech/238_067.gap
Modified : /GameDir/Data-1.13/Speech/238_068.WAV
Added : /GameDir/Data-1.13/Speech/238_068.gap
Modified : /GameDir/Data-1.13/Speech/238_069.WAV
Modified : /GameDir/Data-1.13/Speech/238_069.gap
Modified : /GameDir/Data-1.13/Speech/238_071.WAV
Modified : /GameDir/Data-1.13/Speech/238_071.gap
Modified : /GameDir/Data-1.13/Speech/238_072.WAV
Modified : /GameDir/Data-1.13/Speech/238_072.gap
Added : /GameDir/Data-1.13/Speech/238_073.gap
Added : /GameDir/Data-1.13/Speech/238_073.wav
Modified : /GameDir/Data-1.13/Speech/238_074.WAV
Modified : /GameDir/Data-1.13/Speech/238_074.gap
Modified : /GameDir/Data-1.13/Speech/238_075.WAV
Added : /GameDir/Data-1.13/Speech/238_075.gap
Modified : /GameDir/Data-1.13/Speech/238_076.WAV
Added : /GameDir/Data-1.13/Speech/238_076.gap
Modified : /GameDir/Data-1.13/Speech/238_078.WAV
Modified : /GameDir/Data-1.13/Speech/238_078.gap
Modified : /GameDir/Data-1.13/Speech/238_080.WAV
Modified : /GameDir/Data-1.13/Speech/238_080.gap
Modified : /GameDir/Data-1.13/Speech/238_081.WAV
Modified : /GameDir/Data-1.13/Speech/238_081.gap
Modified : /GameDir/Data-1.13/Speech/238_082.WAV
Modified : /GameDir/Data-1.13/Speech/238_082.gap
Modified : /GameDir/Data-1.13/Speech/238_083.WAV
Modified : /GameDir/Data-1.13/Speech/238_083.gap
Modified : /GameDir/Data-1.13/Speech/238_084.WAV
Modified : /GameDir/Data-1.13/Speech/238_084.gap
Modified : /GameDir/Data-1.13/Speech/238_085.WAV
Modified : /GameDir/Data-1.13/Speech/238_085.gap
Modified : /GameDir/Data-1.13/Speech/238_089.WAV
Modified : /GameDir/Data-1.13/Speech/238_089.gap
Modified : /GameDir/Data-1.13/Speech/238_090.WAV
Modified : /GameDir/Data-1.13/Speech/238_090.gap
Modified : /GameDir/Data-1.13/Speech/238_095.WAV
Modified : /GameDir/Data-1.13/Speech/238_095.gap
Modified : /GameDir/Data-1.13/Speech/238_098.WAV
Modified : /GameDir/Data-1.13/Speech/238_098.gap
Modified : /GameDir/Data-1.13/Speech/238_099.WAV
Modified : /GameDir/Data-1.13/Speech/238_099.gap
Modified : /GameDir/Data-1.13/Speech/238_103.WAV
Modified : /GameDir/Data-1.13/Speech/238_103.gap
Modified : /GameDir/Data-1.13/Speech/238_107.WAV
Modified : /GameDir/Data-1.13/Speech/238_107.gap
Modified : /GameDir/Data-1.13/Speech/238_108.WAV
Modified : /GameDir/Data-1.13/Speech/238_108.gap
Modified : /GameDir/Data-1.13/Speech/238_109.WAV
Modified : /GameDir/Data-1.13/Speech/238_109.gap
Modified : /GameDir/Data-1.13/Speech/238_110.WAV
Modified : /GameDir/Data-1.13/Speech/238_110.gap
Modified : /GameDir/Data-1.13/Speech/238_111.WAV
Modified : /GameDir/Data-1.13/Speech/238_111.gap
Modified : /GameDir/Data-1.13/Speech/238_112.WAV
Modified : /GameDir/Data-1.13/Speech/238_112.gap
Modified : /GameDir/Data-1.13/Speech/238_115.WAV
Modified : /GameDir/Data-1.13/Speech/238_115.gap
Modified : /GameDir/Data-1.13/Speech/239_000.WAV
Modified : /GameDir/Data-1.13/Speech/239_009.WAV
Modified : /GameDir/Data-1.13/Speech/239_009.gap
Modified : /GameDir/Data-1.13/Speech/239_012.WAV
Modified : /GameDir/Data-1.13/Speech/239_012.gap
Modified : /GameDir/Data-1.13/Speech/239_037.WAV
Modified : /GameDir/Data-1.13/Speech/239_037.gap
Added : /GameDir/Data-1.13/Speech/239_039.WAV
Added : /GameDir/Data-1.13/Speech/239_039.gap
Modified : /GameDir/Data-1.13/Speech/239_059.WAV
Modified : /GameDir/Data-1.13/Speech/239_060.WAV
Modified : /GameDir/Data-1.13/Speech/239_060.gap
Added : /GameDir/Data-1.13/Speech/239_064.WAV
Added : /GameDir/Data-1.13/Speech/239_064.gap
Modified : /GameDir/Data-1.13/Speech/239_068.WAV
Modified : /GameDir/Data-1.13/Speech/239_068.gap
Modified : /GameDir/Data-1.13/Speech/239_076.WAV
Modified : /GameDir/Data-1.13/Speech/239_076.gap
Added : /GameDir/Data-1.13/Speech/239_083.WAV
Added : /GameDir/Data-1.13/Speech/239_083.gap
Modified : /GameDir/Data-1.13/Speech/239_084.WAV
Modified : /GameDir/Data-1.13/Speech/239_084.gap
Modified : /GameDir/Data-1.13/Speech/239_111.WAV
Modified : /GameDir/Data-1.13/Speech/239_111.gap
Modified : /GameDir/Data-1.13/Speech/240_000.WAV
Modified : /GameDir/Data-1.13/Speech/240_000.gap
Modified : /GameDir/Data-1.13/Speech/240_001.WAV
Modified : /GameDir/Data-1.13/Speech/240_001.gap
Added : /GameDir/Data-1.13/Speech/240_037.WAV
Added : /GameDir/Data-1.13/Speech/240_037.gap
Modified : /GameDir/Data-1.13/Speech/240_065.WAV
Modified : /GameDir/Data-1.13/Speech/240_065.gap
Modified : /GameDir/Data-1.13/Speech/240_070.WAV
Modified : /GameDir/Data-1.13/Speech/240_070.gap
Modified : /GameDir/Data-1.13/Speech/240_090.WAV
Modified : /GameDir/Data-1.13/Speech/240_090.gap
Modified : /GameDir/Data-1.13/Speech/240_091.WAV
Modified : /GameDir/Data-1.13/Speech/240_091.gap
Modified : /GameDir/Data-1.13/Speech/241_000.WAV
Modified : /GameDir/Data-1.13/Speech/241_001.WAV
Added : /GameDir/Data-1.13/Speech/241_001.gap
Modified : /GameDir/Data-1.13/Speech/242_000.WAV
Modified : /GameDir/Data-1.13/Speech/242_000.gap
Modified : /GameDir/Data-1.13/Speech/242_001.WAV
Modified : /GameDir/Data-1.13/Speech/242_001.gap
Modified : /GameDir/Data-1.13/Speech/243_000.WAV
Modified : /GameDir/Data-1.13/Speech/243_000.gap
Modified : /GameDir/Data-1.13/Speech/243_001.WAV
Modified : /GameDir/Data-1.13/Speech/243_001.gap
Modified : /GameDir/Data-1.13/Speech/243_026.wav
Modified : /GameDir/Data-1.13/Speech/243_059.WAV
Modified : /GameDir/Data-1.13/Speech/243_059.gap
Modified : /GameDir/Data-1.13/Speech/243_060.WAV
Modified : /GameDir/Data-1.13/Speech/243_060.gap
Modified : /GameDir/Data-1.13/Speech/243_065.WAV
Modified : /GameDir/Data-1.13/Speech/243_065.gap
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Added : /GameDir/Data-1.13/TableData/tempfile.tmp
Revision: 1423
Author: Wanne
Date: Mittwoch, 9. Mai 2012 19:46:06
Message:
- Updated MercProfileEditorLanguages.xml (Chinese) (by zwwooooo)
----
Modified : /GameDir/MercProfileEditorLanguages.xml
Revision: 1422
Author: Wanne
Date: Mittwoch, 9. Mai 2012 15:15:14
Message:
- Small gun pictures (MDGUNS.sti) correction/enhancement for 1.13 (by Nik)
Corrected so far: 14,21,24,25,28,29,84,86,87,88,110,115,117,135,136,137,155,165,179,180,243,272,304,305,306,315,316,317,325
see here: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/304511/Searchpage/1/Main/19888/Words/Nik/Search/true/Small_gun_pictures_correction_.html#Post304511
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1421
Author: Wanne
Date: Sonntag, 6. Mai 2012 16:47:32
Message:
- Added new prone bandaging animations (by PasHancock)
----
Added : /GameDir/Data/Anims/F_MERC/F_PRN_MED.sti
Added : /GameDir/Data/Anims/M_MERC/M_PRN_MED.sti
Added : /GameDir/Data/Anims/S_MERC/S_PRN_MED.sti
Revision: 1420
Author: Wanne
Date: Samstag, 5. Mai 2012 23:16:48
Message:
----
Modified : /GameDir/Data-1.13/TableData/Drugs.xml
Revision: 1419
Author: MaddMugsy
Date: Samstag, 5. Mai 2012 04:14:22
Message:
XML Editor 0.93b
-Added grid context menu item to filter excluding selected value
----
Modified : /GameDir/XML Editor.exe
Revision: 1418
Author: MaddMugsy
Date: Freitag, 4. Mai 2012 22:17:30
Message:
XML Editor .93:
-Changed ItemClasses from a lookup grid to an editable grid, so ppl can add their own item combinations (ie: for pockets.xml)
-In GridUtility, when creating a combobox column w/an extra blank entry, the decimal data type would screw up the grid. Changed it so that the data types of the rebuilt table columns are set to the same as the source columns.
-Added "Ammo/Grenade" and "Grenade/Misc" to the ItemClass lookup table values (again for pockets.xml)
-Added Separability lookup table
-Changed inseparable tag to integer
-Fixed issue with ItemDataForm text losing data set name
-# of item images is now determined by looking at the Interface folder for mdpXitem.sti files
-Added new options to grid context menus:
-- Remove Filter - to remove any applied filters
-- Filter by Selected Value - only works if grid is editable
-- Apply Value to Selected Column - only works if grid is editable - Add, Multiply and Set operations included
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1417
Author: MaddMugsy
Date: Dienstag, 1. Mai 2012 21:03:55
Message:
XML Editor .93
-Changed inseparable tag to integer, with values: 0-removable, 1-inseparable, 2-replaceable
-Added Separability lookup table
-Fixed issue with ItemDataForm text losing data set name
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1416
Author: MaddMugsy
Date: Montag, 30. April 2012 19:39:53
Message:
XML Editor 0.92
-Fixed a bug where a few of the item grid columns would cause an error to be displayed.
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1415
Author: Wanne
Date: Montag, 30. April 2012 10:17:12
Message:
UB:
- Deleted unused "TableData/Text" folder
Updated ja2_options.ini
- Added missing properties
- Reworked wrong comment style
- Enabled the "USE_SCOPE_MODES" feature for Data-1.13
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-UB/Data-Files/Ja2_Options.ini
Deleted : /GameDir/Data-UB/Data-Files/TableData/Text
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Revision: 1414
Author: MaddMugsy
Date: Montag, 30. April 2012 07:02:51
Message:
Corrected numbering on Drugs.xml files
XML Editor 0.91
- Reduced DefaultAttachment to 10 fields from 20
- Enabled AvailableAttachmentPoint to go up to 10 fields
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/TableData/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Drugs.xml
Modified : /GameDir/XML Editor.exe
Revision: 1413
Author: MaddMugsy
Date: Samstag, 28. April 2012 02:21:10
Message:
Added AttachmentPoint.xml
Set DrugType tags in Data\Items.xml
Removed extra type #18 from Drugs.xml
XML Editor v.90
- ja2data.xsd moved to XmlWorkingData folder
- Added DrugType field, Drug table, DrugType table, Drug Item filter
- Added AttachmentPoint table and related fields: AttachmentPoint, AvailableAttachmentPoint, AttachToPointAPCost
- Updated ItemDataForm - moved all attachment related fields to attachment tabs
----
Modified : /GameDir/BackEnd.dll
Added : /GameDir/Data/TableData/AttachmentPoint.xml
Modified : /GameDir/Data/TableData/Drugs.xml
Modified : /GameDir/Data/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/AttachmentPoint.xml
Modified : /GameDir/Data-1.13/TableData/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/XML Editor.exe
Revision: 1412
Author: Wanne
Date: Freitag, 27. April 2012 15:28:35
Message:
New feature: new drug system (by Flugente)
- added many new drug effects. A drug can now have several effects, these can be set via the <DrugType>-tag in Items.xml.
- Control effect magnitude in Drugs.xml. Added new drugs in Items.xml.
- gave Buns drugs in Kit 5 for demonstration reasons, added drugs to Howard's inventory.
- see also first post in http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303950#Post303950
----
Added : /GameDir/Data/TableData/Drugs.xml
Added : /GameDir/Data-1.13/TableData/Drugs.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Revision: 1411
Author: MaddMugsy
Date: Sonntag, 22. April 2012 04:25:32
Message:
XML Editor v0.87
- removed detonator and remotedetonator tags from items.xml
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1410
Author: MaddMugsy
Date: Freitag, 20. April 2012 23:30:09
Message:
XML Editor updated to .86
- allows use of Directional, ubHorizontalDegree, ubVerticalDegree tags
XML files updated after running through the editor
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/XML Editor.exe
Revision: 1409
Author: Wanne
Date: Freitag, 20. April 2012 12:44:46
Message:
- Tripwire / Claymore / Makeshift Mines update (by Flugente)
o Items.xml: the tag <Directional>1</Directional> in Items.xml allows an explosive to be directional. Frags caused by its explosion will fly in the direction determined by the merc planting them.
o Items.xml: the tags <Detonator> and <RemoteDetonator> are not used anymore, as those properties can be set via flags in <AttachmentClass>. For now, they still remain in the xmls though.
o Explosives.xml: the tags <ubHorizontalDegree> and <ubVerticalDegree> in Explosives.xml determine the arc in which the frags will fly
o see 1st post: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303556&#Post303556
----
Added : /GameDir/Data-1.13/BigItems/p2item97.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Item_Transformations.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1408
Author: MaddMugsy
Date: Montag, 16. April 2012 19:22:15
Message:
New version of XML Editor (.84)
-displays error messages when row copying fails - messages from child rows are suppressed (for now anyway)
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1407
Author: Wanne
Date: Samstag, 14. April 2012 19:05:38
Message:
- Updated Cover Display & Mines Display Hotkeys.txt with additional Mines hotkeys
----
Added : /GameDir/Docs/Cover Display & Mines Display Hotkeys.txt (Copy from path: /GameDir/Docs/Cover Display.txt, Revision, 1406)
Deleted : /GameDir/Docs/Cover Display.txt
Revision: 1406
Author: Wanne
Date: Samstag, 14. April 2012 15:05:10
Message:
- Bugfix ActionItems.xml (by Jazz)
o Fixed wrong item indexes for <BombItem>
o Removed UB specific LUA code from the ExplosionControl.lua (Data and Data-1.13)
----
Modified : /GameDir/Data/Scripts/ExplosionControl.lua
Modified : /GameDir/Data/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-1.13/Scripts/ExplosionControl.lua
Modified : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-UB/Data-Files/TableData/MapAction/ActionItems.xml
Revision: 1405
Author: MaddMugsy
Date: Samstag, 14. April 2012 09:45:19
Message:
XML Editor updated with new attachment classes - sling, remote detonator, "defuse" (defuser?)
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1404
Author: Wanne
Date: Samstag, 14. April 2012 00:43:32
Message:
- Added gunsling to Reapers weapon (Gearkit 3) to test the new gun sling feature (by Flugente)
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1403
Author: Wanne
Date: Freitag, 13. April 2012 10:20:12
Message:
- New Feature: Rifle Sling (by Flugente)
o This attachment fits most ARs, Rifles and SMGs. When attached, moving the gun from the main hand to the rifle sling slot does not cost APs when 'Inventory Manipulation costs AP' is turned on.
o When a merc would drop his gun because of damage taken, it is instead moved to the rifle sling slot if possible.
o A gun in the main hand or rifle sling slot cannot be stolen when a rifle sling is attached.
- Proper picture for Tripwire (by smeagol)
----
Modified : /GameDir/Data-1.13/BigItems/p2item66.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1402
Author: Wanne
Date: Donnerstag, 12. April 2012 22:56:58
Message:
- Removed the additional P4-P9 items from the Ja2Set.dat.xml file
- Re-Added the USE_XML_TILESETS property to ja2.ini
- Now you can start a game with USE_XML_TILESETS = TRUE (using Data-1.13\Ja2Set.dat.xml) or USE_XML_TILESETS = FALSE (using Data-1.13\BinaryData\Ja2Set.dat), because both files should contain identical data
----
Modified : /GameDir/Data/Ja2Set.dat.xml
Added : /GameDir/Data-1.13/Ja2Set.dat.xml
Modified : /GameDir/Ja2.ini
Revision: 1401
Author: MaddMugsy
Date: Donnerstag, 12. April 2012 21:53:36
Message:
XML Editor - Made attachment classes sort by name in dropdowns
----
Modified : /GameDir/BackEnd.dll
Revision: 1400
Author: MaddMugsy
Date: Donnerstag, 12. April 2012 21:14:27
Message:
New version of editor with some extra bitwise attachment class combos
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1399
Author: MaddMugsy
Date: Donnerstag, 12. April 2012 20:43:45
Message:
AttachmentClass.xml changed to NasAttachmentClass.xml. (New AttachmentClass.xml added to Lookup folder instead)
New version of XML Editor with above change, plus TripWire, TripWireActivation and new AttachmentClass tags added.
Cleanup of xml files in Data folder after running them through the editor.
Removed references to non-existant item id 1525.
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/TableData/AmmoTypes.xml
Deleted : /GameDir/Data/TableData/AttachmentClass.xml
Modified : /GameDir/Data/TableData/Attachments.xml
Modified : /GameDir/Data/TableData/Explosives.xml
Modified : /GameDir/Data/TableData/IMPItemChoices.xml
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Magazines.xml
Modified : /GameDir/Data/TableData/MercStartingGear.xml
Modified : /GameDir/Data/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/TonyInventory.xml
Added : /GameDir/Data/TableData/NasAttachmentClass.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Deleted : /GameDir/Data-1.13/TableData/AttachmentClass.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Added : /GameDir/Data-1.13/TableData/NasAttachmentClass.xml
Modified : /GameDir/XML Editor.exe
Revision: 1398
Author: Wanne
Date: Donnerstag, 12. April 2012 18:49:02
Message:
- Bugfix: Fixed the problem with the klaxon and flare items from ActionItems.xml (by Jazz)
o There was the bad numbering of objects in tag <BombItem>
----
Modified : /GameDir/Data/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-UB/Data-Files/TableData/MapAction/ActionItems.xml
Revision: 1397
Author: Wanne
Date: Donnerstag, 12. April 2012 10:47:13
Message:
- New Feature: Toggle scope modes (by Flugente)
o This allows you to toggle between a gun's different scopes via the '.' key. Y
o You get the boni for vison, tunnel vison, sight range, scope magnification etc. only for the scope you use.
o 2 new ja2_options.ini properties: USE_SCOPE_MODES, DISPLAY_SCOPE_MODES: Allows the display of an icon on your gun, to tell what scope is currently in use. If it is a scope, the magnification factor also gets written. Both options can be found under the [Tactical Gameplay Settings] section in the ja2_options.ini
o new tag in items.xml (<attachmentclass>) now enables to specifiy what an attachment can do. At the moment used by grenades/rockets/scopes/sights. Items.xml changed accordingly, modders need to add this tag for those items.
o More infos: First post in: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303038&#Post303038
- WARNING: This feature breaks savegame compatibility.
- New Feature: Tripwire-triggered mines (by Flugente)
o This allows creating complex networks of tripwire that can detonate multiple mines attached to them.
o 2 new Items.xml tags: tripwireactivation, tripwire
o More infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303205&#Post303205
- Overheating addition (by Flugente)
o Severe overheating now temporarily reduces a gun's accuracy. This exact amount is displayed in the UDB.
- Bugfix (by Flugente)
o Removed foregrip as an attachment from the Saiga 12K
----
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1396
Author: MaddMugsy
Date: Donnerstag, 12. April 2012 10:01:45
Message:
Replaced vanilla Item_Transformations.xml with an empty one, since there are no rags (or any transformations) in vanilla ja2
----
Modified : /GameDir/Data/TableData/Item_Transformations.xml
Revision: 1395
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 19:00:52
Message:
XML Editor updated
- JMich fixed a possible crash scenario at start.
- Fragmentation data values are now able to go above 100 in Item Data form.
Added fragments to Fragmentation Rocket and VOG Jumping Grenade
Allowed old Talon GL to be more than a paperweight if/when it is found on the vanilla maps
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/XML Editor.exe
Revision: 1393
Author: Wanne
Date: Mittwoch, 11. April 2012 18:39:37
Message:
- BUGZILLA #606: Fixed wrong spelling of "Ceramic Armor Insert.wav" sound
o Because of wrong spelling, this sound was never loaded and reported in the "game_log.log" file
----
Modified : /GameDir/Data/TableData/Sounds/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 1392
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 07:32:33
Message:
xml editor working dir fix
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1391
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 04:08:16
Message:
minor xml editor update to allow copying inventory table rows directly
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1390
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 01:26:37
Message:
Added PocketPopups.xml file
----
Added : /GameDir/Data/TableData/PocketPopups.xml
Added : /GameDir/Data-1.13/TableData/PocketPopups.xml
Revision: 1389
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 01:16:43
Message:
Changes for HAM 5
----
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Added : /GameDir/Data/Fonts/TinyFont.ACT
Added : /GameDir/Data-1.13/Interface/INFOBOX_INTERFACE.STI
Added : /GameDir/Data-1.13/Interface/Sector_Inventory.sti
Added : /GameDir/Data-1.13/Interface/Sector_Inventory_1024x768.sti
Added : /GameDir/Data-1.13/Interface/Sector_Inventory_800x600.sti
Revision: 1388
Author: MaddMugsy
Date: Mittwoch, 11. April 2012 00:48:44
Message:
removed boolean tags from AttachmentClass.xml
New version of XML Editor
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/TableData/AttachmentClass.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentClass.xml
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/XML Editor.exe.config
Modified : /GameDir/XMLEditorInit.xml
Revision: 1387
Author: Wanne
Date: Dienstag, 10. April 2012 20:13:34
Message:
- Updated comment section for ActionItems.xml
----
Modified : /GameDir/Data/TableData/MapAction/ActionItems.xml
Modified : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Revision: 1386
Author: Wanne
Date: Dienstag, 10. April 2012 19:41:28
Message:
- New Map Editor: Build: 5178
o Fixed error when playing / loading maps then where saved after Revision 5064 when the Overheated Weapon feature was included!
--> The gMapInformation struct (Version, Edgepoints, ...) was not read correctly from the map file
o Use this map editor together with the latest SCI (Build: 5171)
--> http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=301591&page=1
----
Added : /GameDir/Map Editor_5178.exe
Revision: 1385
Author: Wanne
Date: Dienstag, 10. April 2012 16:10:01
Message:
- Added a special JA2 1.13 executable, where you can create the "ja2Set.dat.xml" file from the "ja2set.dat" file
o Developer note: It is "special", because it is the latest version of the source, but does not have the P4-P9 items included in the exe (which is needed to generate the xml file from the dat file)
----
Added : /GameDir/Docs/Create_ja2Set.dat.xml_from_ja2set.dat.zip
Revision: 1384
Author: Wanne
Date: Dienstag, 10. April 2012 15:34:53
Message:
- Removed the "USE_XML_TILESETS" from ja2.ini and ALWAYS set it to enabled (1) in the game, so the game always uses the ja2set.dat.xml file, because with the old way (USE_XML_TILESETS = 0) it will not work anymore.
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Ja2_UB.ini
Revision: 1383
Author: MaddMugsy
Date: Dienstag, 10. April 2012 00:35:54
Message:
1. AttachmentClass and Silhouette xml files moved from Lookup folder to main TableData folder
2. Added and updated some of the required files from HAM5. Others will be added when the code is ready. HAM5 XML changes have been included for use with the latest XML Editor code. These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.
----
Modified : /GameDir/Data/CTHConstants.ini
Added : /GameDir/Data/Interface/Attachment_Asterisks.sti
Added : /GameDir/Data/Interface/Credits.sti
Added : /GameDir/Data/Interface/ENEMY_BETWEEN_SECTOR_ICONS_1024.STI
Added : /GameDir/Data/Interface/ENEMY_BETWEEN_SECTOR_ICONS_640.STI
Added : /GameDir/Data/Interface/ENEMY_BETWEEN_SECTOR_ICONS_800.STI
Added : /GameDir/Data/Interface/Helicopter_Map_Icon_1024.STI
Added : /GameDir/Data/Interface/Helicopter_Map_Icon_640.STI
Added : /GameDir/Data/Interface/Helicopter_Map_Icon_800.STI
Added : /GameDir/Data/Interface/INFOBOX_Adjust_Buttons.sti
Added : /GameDir/Data/Interface/INFOBOX_Transform_Icon.sti
Modified : /GameDir/Data/Interface/ItemInfoExplosiveIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoWeaponIcons.sti
Modified : /GameDir/Data/Interface/MAP_BORDER_BUTTONS.STI
Added : /GameDir/Data/Interface/MERC_BETWEEN_SECTOR_ICONS_1024.STI
Added : /GameDir/Data/Interface/MERC_BETWEEN_SECTOR_ICONS_640.STI
Added : /GameDir/Data/Interface/MERC_BETWEEN_SECTOR_ICONS_800.STI
Added : /GameDir/Data/Interface/Map_Pathing_Arrows_1024.sti
Added : /GameDir/Data/Interface/Map_Pathing_Arrows_640.sti
Added : /GameDir/Data/Interface/Map_Pathing_Arrows_800.sti
Added : /GameDir/Data/Interface/NewGoldPiece3 (WITH SCROLL ARROWS).sti
Added : /GameDir/Data/Interface/NewGoldPiece3_1024x768 (WITH SCROLL ARROWS).sti
Added : /GameDir/Data/Interface/NewGoldPiece3_800x600 (WITH SCROLL ARROWS).sti
Added : /GameDir/Data/Interface/Sector_Inventory_Buttons.sti
Added : /GameDir/Data/Interface/Sector_Inventory_Slot.sti
Added : /GameDir/Data/Sounds/Wind_loop.mp3
Added : /GameDir/Data/TableData/AttachmentClass.xml
Added : /GameDir/Data/TableData/Item_Transformations.xml
Deleted : /GameDir/Data/TableData/Lookup/AttachmentClass.xml
Added : /GameDir/Data/TableData/Map/CoolnessBySector.xml
Added : /GameDir/Data/TableData/Silhouette.xml
Modified : /GameDir/Data-1.13/CTHConstants.ini
Added : /GameDir/Data-1.13/TableData/AttachmentClass.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Added : /GameDir/Data-1.13/TableData/Item_Transformations.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ArmourClass.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/AttachmentClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/AttachmentSystem.xml
Added : /GameDir/Data-1.13/TableData/Lookup/Cursor.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ExplosionSize.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/LBEClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/PocketSize.xml
Added : /GameDir/Data-1.13/TableData/Lookup/SkillCheckType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/WeaponClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/WeaponType.xml
Added : /GameDir/Data-1.13/TableData/Map/CoolnessBySector.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Added : /GameDir/Data-1.13/TableData/Silhouette.xml
Revision: 1382
Author: MaddMugsy
Date: Sonntag, 8. April 2012 19:47:18
Message:
reverted tonyin pventory.xml and saminventory.xml to restore zero values
added attachment tag =1 to kac masterkey
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1381
Author: MaddMugsy
Date: Montag, 2. April 2012 18:34:39
Message:
fixed uiIndex ordering in SamInventory.xml and TonyInventory.xml
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1380
Author: Wanne
Date: Sonntag, 1. April 2012 17:38:40
Message:
- New Feature: Allow attaching and using underbarrel weapons (by Flugente & JMich, Pics by smeagol)
o Updated XML files and added new KAC masterkey which can be used as an underbarrel weapon
o Raider and Kelly have one in their starting kit 4
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data-1.13/BigItems/GUN369.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1379
Author: MaddMugsy
Date: Samstag, 31. März 2012 10:35:44
Message:
Added p4-p9items to Data folder to fix vanilla JA2
Updated comments in JA2.ini and Ja2_UB.ini. XML Tilesets are now REQUIRED, unless someone changes the way they work in the exe somehow.
----
Added : /GameDir/Data/BigItems/P4ITEM00.STI
Added : /GameDir/Data/BigItems/P4ITEM01.STI
Added : /GameDir/Data/BigItems/P5ITEM00.STI
Added : /GameDir/Data/BigItems/P5ITEM01.STI
Added : /GameDir/Data/BigItems/P6ITEM00.STI
Added : /GameDir/Data/BigItems/P6ITEM01.STI
Added : /GameDir/Data/BigItems/P7ITEM00.STI
Added : /GameDir/Data/BigItems/P7ITEM01.STI
Added : /GameDir/Data/BigItems/P8ITEM00.STI
Added : /GameDir/Data/BigItems/P8ITEM01.STI
Added : /GameDir/Data/BigItems/P9ITEM00.STI
Added : /GameDir/Data/BigItems/P9ITEM01.STI
Added : /GameDir/Data/Interface/MDP4ITEMS.STI
Added : /GameDir/Data/Interface/MDP5ITEMS.STI
Added : /GameDir/Data/Interface/MDP6ITEMS.STI
Added : /GameDir/Data/Interface/MDP7ITEMS.STI
Added : /GameDir/Data/Interface/MDP8ITEMS.STI
Added : /GameDir/Data/Interface/MDP9ITEMS.STI
Added : /GameDir/Data/tilesets/0/SMP4ITEMS.sti
Added : /GameDir/Data/tilesets/0/SMP5ITEMS.sti
Added : /GameDir/Data/tilesets/0/SMP6ITEMS.sti
Added : /GameDir/Data/tilesets/0/SMP7ITEMS.sti
Added : /GameDir/Data/tilesets/0/SMP8ITEMS.sti
Added : /GameDir/Data/tilesets/0/SMP9ITEMS.sti
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Ja2_UB.ini
Revision: 1378
Author: Wanne
Date: Donnerstag, 29. März 2012 22:10:38
Message:
Fixes: MercProfiles.xml (Vanilla & 1.13) (by Buggler)
- Fixed Gus <LearnToLikeTime> for Scully
- Corrected Scully biweekly salary to original 53000 from 63000
- Reverted Dr. Q to 4 NewSkillTraits
- Changed Buddy/Hated tags to 255 from -1 values (variable was changed to UINT8 from INT8 in SVN4480)
- other small fixes
1.13 only
- Fixed Monk <Buddy> to Laura from Scope
- Fixed Sidney pants colour
- Fixed Cliff Agi to 60 from 59
Vanilla only
- NewSkillTrait & CharacterTrait updated w 1.13 values (from LocknLoaded)
----
Modified : /GameDir/Data/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1377
Author: MaddMugsy
Date: Dienstag, 27. März 2012 01:09:26
Message:
Trimmed off items with 0 quantities from shopkeeper inventory xmls.
Replaced remaining magazines with ammo boxes in Sam's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1376
Author: MaddMugsy
Date: Montag, 26. März 2012 09:28:17
Message:
Added AP to all ammo names for AP ammo. Fixed some ammo box BR descriptions.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1375
Author: Wanne
Date: Montag, 26. März 2012 00:29:50
Message:
- Updated ja2_ub.ini
----
Modified : /GameDir/Ja2_UB.ini
Revision: 1374
Author: Wanne
Date: Montag, 26. März 2012 00:28:47
Message:
- Updated ja2.ini & ja2_ub.ini
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Ja2_UB.ini
Revision: 1373
Author: MaddMugsy
Date: Sonntag, 25. März 2012 09:32:06
Message:
fixed br name and desc for 12 gauge slug box
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1372
Author: MaddMugsy
Date: Samstag, 24. März 2012 03:32:13
Message:
-removed two unused entries from the end of TonyInventory.xml
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1371
Author: Wanne
Date: Freitag, 23. März 2012 22:29:27
Message:
- Replaced wrong Magazines.xml (by Madd Mugsy)
- Added JA2_Map_Editor_Tutorial.pdf
----
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Added : /GameDir/Docs/JA2_Map_Editor_Tutorial.pdf
Revision: 1365
Author: Wanne
Date: Freitag, 23. März 2012 21:30:23
Message:
MERGED source game dir files from development trunk revision 4890 up to latest current revision 5105
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
- New JA/DG Merc: Version 2.9
o Up to 20 new characters with complete speech from JA/DG
o see JA2_DG_Merc.txt for more infos
- A few more adjustments to the GameDir files
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/APBPConstants.ini
Added : /GameDir/Data/Ambient
Added : /GameDir/Data/Ambient/0.BAD
Added : /GameDir/Data/Ambient/32.BAD
Added : /GameDir/Data/IMPFaces
Added : /GameDir/Data/IMPFaces/200.STI
Added : /GameDir/Data/IMPFaces/201.STI
Added : /GameDir/Data/IMPFaces/202.STI
Added : /GameDir/Data/IMPFaces/203.STI
Added : /GameDir/Data/IMPFaces/204.STI
Added : /GameDir/Data/IMPFaces/205.STI
Added : /GameDir/Data/IMPFaces/206.STI
Added : /GameDir/Data/IMPFaces/207.STI
Added : /GameDir/Data/IMPFaces/208.STI
Added : /GameDir/Data/IMPFaces/209.STI
Added : /GameDir/Data/IMPFaces/210.STI
Added : /GameDir/Data/IMPFaces/211.STI
Added : /GameDir/Data/IMPFaces/212.STI
Added : /GameDir/Data/IMPFaces/213.STI
Added : /GameDir/Data/IMPFaces/214.STI
Added : /GameDir/Data/IMPFaces/215.STI
Added : /GameDir/Data/IMPFaces/33FACE
Added : /GameDir/Data/IMPFaces/33FACE/200.STI
Added : /GameDir/Data/IMPFaces/33FACE/201.STI
Added : /GameDir/Data/IMPFaces/33FACE/202.STI
Added : /GameDir/Data/IMPFaces/33FACE/203.STI
Added : /GameDir/Data/IMPFaces/33FACE/204.STI
Added : /GameDir/Data/IMPFaces/33FACE/205.STI
Added : /GameDir/Data/IMPFaces/33FACE/206.STI
Added : /GameDir/Data/IMPFaces/33FACE/207.STI
Added : /GameDir/Data/IMPFaces/33FACE/208.STI
Added : /GameDir/Data/IMPFaces/33FACE/209.STI
Added : /GameDir/Data/IMPFaces/33FACE/210.STI
Added : /GameDir/Data/IMPFaces/33FACE/211.STI
Added : /GameDir/Data/IMPFaces/33FACE/212.STI
Added : /GameDir/Data/IMPFaces/33FACE/213.STI
Added : /GameDir/Data/IMPFaces/33FACE/214.STI
Added : /GameDir/Data/IMPFaces/33FACE/215.STI
Added : /GameDir/Data/IMPFaces/65FACE
Added : /GameDir/Data/IMPFaces/65FACE/200.STI
Added : /GameDir/Data/IMPFaces/65FACE/201.STI
Added : /GameDir/Data/IMPFaces/65FACE/202.STI
Added : /GameDir/Data/IMPFaces/65FACE/203.STI
Added : /GameDir/Data/IMPFaces/65FACE/204.STI
Added : /GameDir/Data/IMPFaces/65FACE/205.STI
Added : /GameDir/Data/IMPFaces/65FACE/206.STI
Added : /GameDir/Data/IMPFaces/65FACE/207.STI
Added : /GameDir/Data/IMPFaces/65FACE/208.STI
Added : /GameDir/Data/IMPFaces/65FACE/209.STI
Added : /GameDir/Data/IMPFaces/65FACE/210.STI
Added : /GameDir/Data/IMPFaces/65FACE/211.STI
Added : /GameDir/Data/IMPFaces/65FACE/212.STI
Added : /GameDir/Data/IMPFaces/65FACE/213.STI
Added : /GameDir/Data/IMPFaces/65FACE/214.STI
Added : /GameDir/Data/IMPFaces/65FACE/215.STI
Added : /GameDir/Data/IMPFaces/BIGFACES
Added : /GameDir/Data/IMPFaces/BIGFACES/200.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/201.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/202.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/203.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/204.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/205.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/206.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/207.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/208.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/209.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/210.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/211.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/212.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/213.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/214.STI
Added : /GameDir/Data/IMPFaces/BIGFACES/215.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO
Added : /GameDir/Data/IMPFaces/DESERTCAMO/200.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/201.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/202.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/203.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/204.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/205.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/206.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/207.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/208.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/209.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/210.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/211.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/212.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/213.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/214.STI
Added : /GameDir/Data/IMPFaces/DESERTCAMO/215.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO
Added : /GameDir/Data/IMPFaces/URBANCAMO/200.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/201.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/202.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/203.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/204.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/205.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/206.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/207.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/208.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/209.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/210.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/211.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/212.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/213.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/214.STI
Added : /GameDir/Data/IMPFaces/URBANCAMO/215.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO
Added : /GameDir/Data/IMPFaces/WOODCAMO/200.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/201.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/202.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/203.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/204.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/205.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/206.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/207.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/208.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/209.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/210.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/211.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/212.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/213.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/214.STI
Added : /GameDir/Data/IMPFaces/WOODCAMO/215.STI
Modified : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoAmmoIcons.sti
Added : /GameDir/Data/Ja2Set.dat.xml
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Laptop/BOBBYORDERGRID.STI
Modified : /GameDir/Data/Loadscreens/JA2LOGO_2.STI
Modified : /GameDir/Data/MercEdt/007.EDT
Added : /GameDir/Data/MercEdt/022.EDT
Added : /GameDir/Data/MercEdt/027.EDT
Added : /GameDir/Data/MercEdt/029.EDT
Added : /GameDir/Data/MercEdt/031.EDT
Added : /GameDir/Data/MercEdt/046.EDT
Added : /GameDir/Data/Speech/007_029.gap
Added : /GameDir/Data/Speech/007_029.wav
Added : /GameDir/Data/Speech/007_049.WAV
Added : /GameDir/Data/Speech/007_086.WAV
Added : /GameDir/Data/Speech/007_100.WAV
Added : /GameDir/Data/Speech/007_100.gap
Added : /GameDir/Data/Speech/007_113.WAV
Added : /GameDir/Data/Speech/007_113.gap
Added : /GameDir/Data/Speech/022_029.WAV
Added : /GameDir/Data/Speech/022_029.gap
Added : /GameDir/Data/Speech/022_049.WAV
Added : /GameDir/Data/Speech/022_049.gap
Added : /GameDir/Data/Speech/022_086.WAV
Added : /GameDir/Data/Speech/022_086.gap
Added : /GameDir/Data/Speech/022_100.WAV
Added : /GameDir/Data/Speech/022_100.gap
Added : /GameDir/Data/Speech/022_113.WAV
Added : /GameDir/Data/Speech/022_113.gap
Added : /GameDir/Data/Speech/027_016.WAV
Added : /GameDir/Data/Speech/027_016.gap
Added : /GameDir/Data/Speech/027_029.WAV
Added : /GameDir/Data/Speech/027_029.gap
Added : /GameDir/Data/Speech/027_049.WAV
Added : /GameDir/Data/Speech/027_052.gap
Added : /GameDir/Data/Speech/027_052.wav
Added : /GameDir/Data/Speech/027_086.WAV
Added : /GameDir/Data/Speech/027_086.gap
Added : /GameDir/Data/Speech/027_093.WAV
Added : /GameDir/Data/Speech/027_093.gap
Added : /GameDir/Data/Speech/027_100.WAV
Added : /GameDir/Data/Speech/027_100.gap
Added : /GameDir/Data/Speech/027_104.gap
Added : /GameDir/Data/Speech/027_104.wav
Added : /GameDir/Data/Speech/027_113.WAV
Added : /GameDir/Data/Speech/027_113.gap
Added : /GameDir/Data/Speech/029_017.WAV
Added : /GameDir/Data/Speech/029_017.gap
Added : /GameDir/Data/Speech/029_030.WAV
Added : /GameDir/Data/Speech/029_030.gap
Added : /GameDir/Data/Speech/029_050.WAV
Added : /GameDir/Data/Speech/029_050.gap
Added : /GameDir/Data/Speech/029_053.gap
Added : /GameDir/Data/Speech/029_053.wav
Added : /GameDir/Data/Speech/029_087.WAV
Added : /GameDir/Data/Speech/029_087.gap
Added : /GameDir/Data/Speech/029_094.WAV
Added : /GameDir/Data/Speech/029_094.gap
Added : /GameDir/Data/Speech/029_101.WAV
Added : /GameDir/Data/Speech/029_101.gap
Added : /GameDir/Data/Speech/029_105.WAV
Added : /GameDir/Data/Speech/029_105.gap
Added : /GameDir/Data/Speech/029_114.gap
Added : /GameDir/Data/Speech/029_114.wav
Added : /GameDir/Data/Speech/031_029.WAV
Added : /GameDir/Data/Speech/031_029.gap
Added : /GameDir/Data/Speech/031_049.WAV
Added : /GameDir/Data/Speech/031_049.gap
Added : /GameDir/Data/Speech/031_086.WAV
Added : /GameDir/Data/Speech/031_086.gap
Added : /GameDir/Data/Speech/031_100.WAV
Added : /GameDir/Data/Speech/031_100.gap
Added : /GameDir/Data/Speech/031_113.WAV
Added : /GameDir/Data/Speech/031_113.gap
Added : /GameDir/Data/Speech/046_030.WAV
Added : /GameDir/Data/Speech/046_030.gap
Added : /GameDir/Data/Speech/046_050.WAV
Added : /GameDir/Data/Speech/046_050.gap
Modified : /GameDir/Data/TableData/IMPPortraits.xml
Added : /GameDir/Data/TableData/OldAIMArchive.xml
Modified : /GameDir/Data-1.13/APBPConstants.ini
Added : /GameDir/Data-1.13/BattleSNDS/169_ATTN.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_COOL.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_CURSE.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_DYING.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_HIT1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_HIT2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_LAUGH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_LMATTN.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_LMOK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_LMOK2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_LOCKED.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_NOTH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_OK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/169_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/169_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/178_COOL.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_GOTIT.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_LAUGH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_LMOK1.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_LMOK2.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_LOCKED.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_NOTH.GAP
Added : /GameDir/Data-1.13/BattleSNDS/178_attn.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_cool.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_curse.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_enem.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_gotit.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_hit1.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_hit2.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_humm.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_laugh.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_lmattn.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_lmok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_lmok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_locked.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_noth.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_ok1.wav
Added : /GameDir/Data-1.13/BattleSNDS/178_ok2.wav
Added : /GameDir/Data-1.13/BattleSNDS/220_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/220_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/220_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/221_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/221_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/222_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/222_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/223_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/223_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/224_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/224_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/224_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/225_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/225_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/225_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/225_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/225_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/226_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/226_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/226_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/229_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/229_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/230_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/230_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/230_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/231_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/232_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/232_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/232_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/233_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/234_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/235_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/236_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/237_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/237_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/238_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/239_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_ENEM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/240_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/240_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/241_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/241_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_LMATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_LMOK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_OK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/241_OK2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/242_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/242_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_LAUGH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/242_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/242_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/242_LOCKED.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/242_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/242_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_ATTN.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_COOL.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_CURSE.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_DYING.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_GOTIT.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_HIT1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_HIT2.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_HUMM.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_LMOK1.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_NOTH.WAV
Added : /GameDir/Data-1.13/BattleSNDS/243_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/243_OK2.WAV
Added : /GameDir/Data-1.13/BigItems/P1ITEM780.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM781.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM782.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM783.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM784.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM785.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM786.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM787.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM788.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM789.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM790.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM791.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM792.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM793.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM794.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM795.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM796.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM797.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM798.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM799.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM800.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM801.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM802.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM803.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM804.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM805.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM806.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM807.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM808.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM809.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM810.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM811.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM812.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM813.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM814.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM815.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM816.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM817.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM818.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM819.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM820.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM821.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM822.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM823.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM824.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM825.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM826.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM827.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM828.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM829.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM830.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM831.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM832.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM833.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM834.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM835.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM836.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM837.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM838.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM839.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM840.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM841.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM842.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM843.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM844.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM845.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM846.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM847.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM848.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM849.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM850.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM851.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM852.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM853.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM854.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM855.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM856.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM857.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM858.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM859.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM860.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM861.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM862.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM863.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM864.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM865.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM866.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM867.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM868.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM869.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM870.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM871.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM872.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM873.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM874.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM875.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM876.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM877.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM878.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM879.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM880.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM881.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM882.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM883.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM884.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM885.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM886.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM887.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM888.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM889.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM890.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM88.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM89.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM90.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM91.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM92.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM93.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM94.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM95.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM96.sti
Added : /GameDir/Data-1.13/BigItems/P4ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P4ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P5ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P5ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P6ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P6ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P7ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P7ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P8ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P8ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P9ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P9ITEM01.STI
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Added : /GameDir/Data-1.13/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data-1.13/IMPFaces
Added : /GameDir/Data-1.13/IMPFaces/216.sti
Added : /GameDir/Data-1.13/IMPFaces/217.sti
Added : /GameDir/Data-1.13/IMPFaces/218.sti
Added : /GameDir/Data-1.13/IMPFaces/219.sti
Added : /GameDir/Data-1.13/IMPFaces/33Face
Added : /GameDir/Data-1.13/IMPFaces/33Face/216.sti
Added : /GameDir/Data-1.13/IMPFaces/33Face/217.sti
Added : /GameDir/Data-1.13/IMPFaces/33Face/218.sti
Added : /GameDir/Data-1.13/IMPFaces/33Face/219.sti
Added : /GameDir/Data-1.13/IMPFaces/65Face
Added : /GameDir/Data-1.13/IMPFaces/65Face/216.sti
Added : /GameDir/Data-1.13/IMPFaces/65Face/217.sti
Added : /GameDir/Data-1.13/IMPFaces/65Face/218.sti
Added : /GameDir/Data-1.13/IMPFaces/65Face/219.sti
Added : /GameDir/Data-1.13/IMPFaces/BigFaces
Added : /GameDir/Data-1.13/IMPFaces/BigFaces/216.sti
Added : /GameDir/Data-1.13/IMPFaces/BigFaces/217.sti
Added : /GameDir/Data-1.13/IMPFaces/BigFaces/218.sti
Added : /GameDir/Data-1.13/IMPFaces/BigFaces/219.sti
Added : /GameDir/Data-1.13/IMPFaces/DESERTCAMO
Added : /GameDir/Data-1.13/IMPFaces/DESERTCAMO/216.sti
Added : /GameDir/Data-1.13/IMPFaces/DESERTCAMO/217.sti
Added : /GameDir/Data-1.13/IMPFaces/DESERTCAMO/218.sti
Added : /GameDir/Data-1.13/IMPFaces/DESERTCAMO/219.sti
Added : /GameDir/Data-1.13/IMPFaces/URBANCAMO
Added : /GameDir/Data-1.13/IMPFaces/URBANCAMO/216.sti
Added : /GameDir/Data-1.13/IMPFaces/URBANCAMO/217.sti
Added : /GameDir/Data-1.13/IMPFaces/URBANCAMO/218.sti
Added : /GameDir/Data-1.13/IMPFaces/URBANCAMO/219.sti
Added : /GameDir/Data-1.13/IMPFaces/WOODCAMO
Added : /GameDir/Data-1.13/IMPFaces/WOODCAMO/216.sti
Added : /GameDir/Data-1.13/IMPFaces/WOODCAMO/217.sti
Added : /GameDir/Data-1.13/IMPFaces/WOODCAMO/218.sti
Added : /GameDir/Data-1.13/IMPFaces/WOODCAMO/219.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Added : /GameDir/Data-1.13/Interface/MDP4ITEMS.STI
Added : /GameDir/Data-1.13/Interface/MDP5ITEMS.STI
Added : /GameDir/Data-1.13/Interface/MDP6ITEMS.STI
Added : /GameDir/Data-1.13/Interface/MDP7ITEMS.STI
Added : /GameDir/Data-1.13/Interface/MDP8ITEMS.STI
Added : /GameDir/Data-1.13/Interface/MDP9ITEMS.STI
Added : /GameDir/Data-1.13/JA2_DG_Merc.txt
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/Maps
Added : /GameDir/Data-1.13/Maps/B2.DAT
Added : /GameDir/Data-1.13/MercEdt/169.EDT
Added : /GameDir/Data-1.13/MercEdt/178.EDT
Added : /GameDir/Data-1.13/MercEdt/220.EDT
Added : /GameDir/Data-1.13/MercEdt/221.EDT
Added : /GameDir/Data-1.13/MercEdt/222.EDT
Added : /GameDir/Data-1.13/MercEdt/223.EDT
Added : /GameDir/Data-1.13/MercEdt/224.EDT
Added : /GameDir/Data-1.13/MercEdt/225.EDT
Added : /GameDir/Data-1.13/MercEdt/226.EDT
Added : /GameDir/Data-1.13/MercEdt/229.EDT
Added : /GameDir/Data-1.13/MercEdt/230.EDT
Added : /GameDir/Data-1.13/MercEdt/231.EDT
Added : /GameDir/Data-1.13/MercEdt/232.EDT
Added : /GameDir/Data-1.13/MercEdt/233.EDT
Added : /GameDir/Data-1.13/MercEdt/234.EDT
Added : /GameDir/Data-1.13/MercEdt/235.EDT
Added : /GameDir/Data-1.13/MercEdt/236.EDT
Added : /GameDir/Data-1.13/MercEdt/237.EDT
Added : /GameDir/Data-1.13/MercEdt/238.EDT
Added : /GameDir/Data-1.13/MercEdt/239.EDT
Added : /GameDir/Data-1.13/MercEdt/240.EDT
Added : /GameDir/Data-1.13/MercEdt/241.EDT
Added : /GameDir/Data-1.13/MercEdt/242.EDT
Added : /GameDir/Data-1.13/MercEdt/243.EDT
Added : /GameDir/Data-1.13/NpcData
Added : /GameDir/Data-1.13/NpcData/229.EDT
Added : /GameDir/Data-1.13/NpcData/229.NPC
Added : /GameDir/Data-1.13/Npc_Speech
Added : /GameDir/Data-1.13/Npc_Speech/229_000.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_000.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_001.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_001.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_002.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_002.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_003.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_003.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_004.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_004.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_005.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_005.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_006.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_006.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_007.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_007.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_008.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_008.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_009.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_009.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_010.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_010.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_011.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_011.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_012.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_012.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_013.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_013.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_014.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_014.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_015.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_015.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_016.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_016.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_017.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_017.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_018.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_018.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_019.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_019.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_024.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_024.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_025.WAV
Added : /GameDir/Data-1.13/Npc_Speech/229_026.GAP
Added : /GameDir/Data-1.13/Npc_Speech/229_026.WAV
Added : /GameDir/Data-1.13/Speech/169_000.GAP
Added : /GameDir/Data-1.13/Speech/169_000.WAV
Added : /GameDir/Data-1.13/Speech/169_001.GAP
Added : /GameDir/Data-1.13/Speech/169_001.WAV
Added : /GameDir/Data-1.13/Speech/169_002.GAP
Added : /GameDir/Data-1.13/Speech/169_002.WAV
Added : /GameDir/Data-1.13/Speech/169_003.GAP
Added : /GameDir/Data-1.13/Speech/169_003.WAV
Added : /GameDir/Data-1.13/Speech/169_004.GAP
Added : /GameDir/Data-1.13/Speech/169_004.WAV
Added : /GameDir/Data-1.13/Speech/169_005.WAV
Added : /GameDir/Data-1.13/Speech/169_006.WAV
Added : /GameDir/Data-1.13/Speech/169_007.WAV
Added : /GameDir/Data-1.13/Speech/169_008.GAP
Added : /GameDir/Data-1.13/Speech/169_008.WAV
Added : /GameDir/Data-1.13/Speech/169_009.GAP
Added : /GameDir/Data-1.13/Speech/169_009.WAV
Added : /GameDir/Data-1.13/Speech/169_010.GAP
Added : /GameDir/Data-1.13/Speech/169_010.WAV
Added : /GameDir/Data-1.13/Speech/169_011.WAV
Added : /GameDir/Data-1.13/Speech/169_012.GAP
Added : /GameDir/Data-1.13/Speech/169_012.WAV
Added : /GameDir/Data-1.13/Speech/169_013.GAP
Added : /GameDir/Data-1.13/Speech/169_013.WAV
Added : /GameDir/Data-1.13/Speech/169_014.GAP
Added : /GameDir/Data-1.13/Speech/169_014.WAV
Added : /GameDir/Data-1.13/Speech/169_019.GAP
Added : /GameDir/Data-1.13/Speech/169_019.WAV
Added : /GameDir/Data-1.13/Speech/169_021.GAP
Added : /GameDir/Data-1.13/Speech/169_021.WAV
Added : /GameDir/Data-1.13/Speech/169_022.GAP
Added : /GameDir/Data-1.13/Speech/169_022.WAV
Added : /GameDir/Data-1.13/Speech/169_023.GAP
Added : /GameDir/Data-1.13/Speech/169_023.WAV
Added : /GameDir/Data-1.13/Speech/169_024.GAP
Added : /GameDir/Data-1.13/Speech/169_024.WAV
Added : /GameDir/Data-1.13/Speech/169_025.GAP
Added : /GameDir/Data-1.13/Speech/169_025.WAV
Added : /GameDir/Data-1.13/Speech/169_026.GAP
Added : /GameDir/Data-1.13/Speech/169_026.WAV
Added : /GameDir/Data-1.13/Speech/169_027.WAV
Added : /GameDir/Data-1.13/Speech/169_028.WAV
Added : /GameDir/Data-1.13/Speech/169_032.GAP
Added : /GameDir/Data-1.13/Speech/169_032.WAV
Added : /GameDir/Data-1.13/Speech/169_033.GAP
Added : /GameDir/Data-1.13/Speech/169_033.WAV
Added : /GameDir/Data-1.13/Speech/169_035.GAP
Added : /GameDir/Data-1.13/Speech/169_035.WAV
Added : /GameDir/Data-1.13/Speech/169_036.GAP
Added : /GameDir/Data-1.13/Speech/169_036.WAV
Added : /GameDir/Data-1.13/Speech/169_037.WAV
Added : /GameDir/Data-1.13/Speech/169_038.GAP
Added : /GameDir/Data-1.13/Speech/169_038.WAV
Added : /GameDir/Data-1.13/Speech/169_039.GAP
Added : /GameDir/Data-1.13/Speech/169_039.WAV
Added : /GameDir/Data-1.13/Speech/169_040.GAP
Added : /GameDir/Data-1.13/Speech/169_040.WAV
Added : /GameDir/Data-1.13/Speech/169_041.GAP
Added : /GameDir/Data-1.13/Speech/169_041.WAV
Added : /GameDir/Data-1.13/Speech/169_042.WAV
Added : /GameDir/Data-1.13/Speech/169_043.GAP
Added : /GameDir/Data-1.13/Speech/169_043.WAV
Added : /GameDir/Data-1.13/Speech/169_046.GAP
Added : /GameDir/Data-1.13/Speech/169_046.WAV
Added : /GameDir/Data-1.13/Speech/169_047.GAP
Added : /GameDir/Data-1.13/Speech/169_047.WAV
Added : /GameDir/Data-1.13/Speech/169_048.GAP
Added : /GameDir/Data-1.13/Speech/169_048.WAV
Added : /GameDir/Data-1.13/Speech/169_055.GAP
Added : /GameDir/Data-1.13/Speech/169_055.WAV
Added : /GameDir/Data-1.13/Speech/169_056.GAP
Added : /GameDir/Data-1.13/Speech/169_056.WAV
Added : /GameDir/Data-1.13/Speech/169_057.GAP
Added : /GameDir/Data-1.13/Speech/169_057.WAV
Added : /GameDir/Data-1.13/Speech/169_058.GAP
Added : /GameDir/Data-1.13/Speech/169_058.WAV
Added : /GameDir/Data-1.13/Speech/169_059.GAP
Added : /GameDir/Data-1.13/Speech/169_059.WAV
Added : /GameDir/Data-1.13/Speech/169_060.GAP
Added : /GameDir/Data-1.13/Speech/169_060.WAV
Added : /GameDir/Data-1.13/Speech/169_062.GAP
Added : /GameDir/Data-1.13/Speech/169_062.WAV
Added : /GameDir/Data-1.13/Speech/169_064.GAP
Added : /GameDir/Data-1.13/Speech/169_064.WAV
Added : /GameDir/Data-1.13/Speech/169_065.GAP
Added : /GameDir/Data-1.13/Speech/169_065.WAV
Added : /GameDir/Data-1.13/Speech/169_067.WAV
Added : /GameDir/Data-1.13/Speech/169_068.GAP
Added : /GameDir/Data-1.13/Speech/169_068.WAV
Added : /GameDir/Data-1.13/Speech/169_069.GAP
Added : /GameDir/Data-1.13/Speech/169_069.WAV
Added : /GameDir/Data-1.13/Speech/169_070.GAP
Added : /GameDir/Data-1.13/Speech/169_070.WAV
Added : /GameDir/Data-1.13/Speech/169_073.GAP
Added : /GameDir/Data-1.13/Speech/169_073.WAV
Added : /GameDir/Data-1.13/Speech/169_074.GAP
Added : /GameDir/Data-1.13/Speech/169_074.WAV
Added : /GameDir/Data-1.13/Speech/169_075.GAP
Added : /GameDir/Data-1.13/Speech/169_075.WAV
Added : /GameDir/Data-1.13/Speech/169_076.GAP
Added : /GameDir/Data-1.13/Speech/169_076.WAV
Added : /GameDir/Data-1.13/Speech/169_078.GAP
Added : /GameDir/Data-1.13/Speech/169_078.WAV
Added : /GameDir/Data-1.13/Speech/178_000.GAP
Added : /GameDir/Data-1.13/Speech/178_000.WAV
Added : /GameDir/Data-1.13/Speech/178_001.GAP
Added : /GameDir/Data-1.13/Speech/178_001.WAV
Added : /GameDir/Data-1.13/Speech/178_002.GAP
Added : /GameDir/Data-1.13/Speech/178_002.WAV
Added : /GameDir/Data-1.13/Speech/178_003.GAP
Added : /GameDir/Data-1.13/Speech/178_003.wav
Added : /GameDir/Data-1.13/Speech/178_004.GAP
Added : /GameDir/Data-1.13/Speech/178_004.wav
Added : /GameDir/Data-1.13/Speech/178_005.GAP
Added : /GameDir/Data-1.13/Speech/178_005.WAV
Added : /GameDir/Data-1.13/Speech/178_006.GAP
Added : /GameDir/Data-1.13/Speech/178_006.WAV
Added : /GameDir/Data-1.13/Speech/178_007.GAP
Added : /GameDir/Data-1.13/Speech/178_007.WAV
Added : /GameDir/Data-1.13/Speech/178_008.GAP
Added : /GameDir/Data-1.13/Speech/178_008.wav
Added : /GameDir/Data-1.13/Speech/178_009.wav
Added : /GameDir/Data-1.13/Speech/178_010.GAP
Added : /GameDir/Data-1.13/Speech/178_010.wav
Added : /GameDir/Data-1.13/Speech/178_011.GAP
Added : /GameDir/Data-1.13/Speech/178_011.WAV
Added : /GameDir/Data-1.13/Speech/178_012.WAV
Added : /GameDir/Data-1.13/Speech/178_013.GAP
Added : /GameDir/Data-1.13/Speech/178_013.WAV
Added : /GameDir/Data-1.13/Speech/178_014.GAP
Added : /GameDir/Data-1.13/Speech/178_014.WAV
Added : /GameDir/Data-1.13/Speech/178_017.GAP
Added : /GameDir/Data-1.13/Speech/178_017.WAV
Added : /GameDir/Data-1.13/Speech/178_019.GAP
Added : /GameDir/Data-1.13/Speech/178_019.WAV
Added : /GameDir/Data-1.13/Speech/178_020.GAP
Added : /GameDir/Data-1.13/Speech/178_020.wav
Added : /GameDir/Data-1.13/Speech/178_021.GAP
Added : /GameDir/Data-1.13/Speech/178_021.wav
Added : /GameDir/Data-1.13/Speech/178_022.GAP
Added : /GameDir/Data-1.13/Speech/178_022.wav
Added : /GameDir/Data-1.13/Speech/178_023.GAP
Added : /GameDir/Data-1.13/Speech/178_023.WAV
Added : /GameDir/Data-1.13/Speech/178_024.GAP
Added : /GameDir/Data-1.13/Speech/178_024.WAV
Added : /GameDir/Data-1.13/Speech/178_025.GAP
Added : /GameDir/Data-1.13/Speech/178_025.WAV
Added : /GameDir/Data-1.13/Speech/178_026.GAP
Added : /GameDir/Data-1.13/Speech/178_026.WAV
Added : /GameDir/Data-1.13/Speech/178_027.GAP
Added : /GameDir/Data-1.13/Speech/178_027.WAV
Added : /GameDir/Data-1.13/Speech/178_028.GAP
Added : /GameDir/Data-1.13/Speech/178_031.GAP
Added : /GameDir/Data-1.13/Speech/178_031.WAV
Added : /GameDir/Data-1.13/Speech/178_032.GAP
Added : /GameDir/Data-1.13/Speech/178_032.WAV
Added : /GameDir/Data-1.13/Speech/178_033.WAV
Added : /GameDir/Data-1.13/Speech/178_034.wav
Added : /GameDir/Data-1.13/Speech/178_035.GAP
Added : /GameDir/Data-1.13/Speech/178_035.WAV
Added : /GameDir/Data-1.13/Speech/178_036.GAP
Added : /GameDir/Data-1.13/Speech/178_036.wav
Added : /GameDir/Data-1.13/Speech/178_037.GAP
Added : /GameDir/Data-1.13/Speech/178_038.GAP
Added : /GameDir/Data-1.13/Speech/178_039.GAP
Added : /GameDir/Data-1.13/Speech/178_039.WAV
Added : /GameDir/Data-1.13/Speech/178_040.GAP
Added : /GameDir/Data-1.13/Speech/178_040.WAV
Added : /GameDir/Data-1.13/Speech/178_041.GAP
Added : /GameDir/Data-1.13/Speech/178_041.WAV
Added : /GameDir/Data-1.13/Speech/178_042.GAP
Added : /GameDir/Data-1.13/Speech/178_043.GAP
Added : /GameDir/Data-1.13/Speech/178_043.WAV
Added : /GameDir/Data-1.13/Speech/178_044.wav
Added : /GameDir/Data-1.13/Speech/178_045.GAP
Added : /GameDir/Data-1.13/Speech/178_045.wav
Added : /GameDir/Data-1.13/Speech/178_046.GAP
Added : /GameDir/Data-1.13/Speech/178_046.WAV
Added : /GameDir/Data-1.13/Speech/178_047.GAP
Added : /GameDir/Data-1.13/Speech/178_048.GAP
Added : /GameDir/Data-1.13/Speech/178_053.GAP
Added : /GameDir/Data-1.13/Speech/178_053.WAV
Added : /GameDir/Data-1.13/Speech/178_054.GAP
Added : /GameDir/Data-1.13/Speech/178_055.GAP
Added : /GameDir/Data-1.13/Speech/178_056.GAP
Added : /GameDir/Data-1.13/Speech/178_057.GAP
Added : /GameDir/Data-1.13/Speech/178_057.WAV
Added : /GameDir/Data-1.13/Speech/178_058.GAP
Added : /GameDir/Data-1.13/Speech/178_059.GAP
Added : /GameDir/Data-1.13/Speech/178_059.WAV
Added : /GameDir/Data-1.13/Speech/178_060.GAP
Added : /GameDir/Data-1.13/Speech/178_060.WAV
Added : /GameDir/Data-1.13/Speech/178_061.wav
Added : /GameDir/Data-1.13/Speech/178_062.GAP
Added : /GameDir/Data-1.13/Speech/178_062.wav
Added : /GameDir/Data-1.13/Speech/178_063.GAP
Added : /GameDir/Data-1.13/Speech/178_064.GAP
Added : /GameDir/Data-1.13/Speech/178_064.WAV
Added : /GameDir/Data-1.13/Speech/178_065.GAP
Added : /GameDir/Data-1.13/Speech/178_065.WAV
Added : /GameDir/Data-1.13/Speech/178_066.GAP
Added : /GameDir/Data-1.13/Speech/178_067.GAP
Added : /GameDir/Data-1.13/Speech/178_068.GAP
Added : /GameDir/Data-1.13/Speech/178_068.WAV
Added : /GameDir/Data-1.13/Speech/178_069.GAP
Added : /GameDir/Data-1.13/Speech/178_069.wav
Added : /GameDir/Data-1.13/Speech/178_070.GAP
Added : /GameDir/Data-1.13/Speech/178_070.WAV
Added : /GameDir/Data-1.13/Speech/178_073.WAV
Added : /GameDir/Data-1.13/Speech/178_074.GAP
Added : /GameDir/Data-1.13/Speech/178_074.WAV
Added : /GameDir/Data-1.13/Speech/178_075.GAP
Added : /GameDir/Data-1.13/Speech/178_075.wav
Added : /GameDir/Data-1.13/Speech/178_076.GAP
Added : /GameDir/Data-1.13/Speech/178_076.WAV
Added : /GameDir/Data-1.13/Speech/178_078.GAP
Added : /GameDir/Data-1.13/Speech/178_078.WAV
Added : /GameDir/Data-1.13/Speech/178_080.GAP
Added : /GameDir/Data-1.13/Speech/178_080.WAV
Added : /GameDir/Data-1.13/Speech/178_081.GAP
Added : /GameDir/Data-1.13/Speech/178_081.wav
Added : /GameDir/Data-1.13/Speech/178_082.GAP
Added : /GameDir/Data-1.13/Speech/178_082.wav
Added : /GameDir/Data-1.13/Speech/178_084.GAP
Added : /GameDir/Data-1.13/Speech/178_084.wav
Added : /GameDir/Data-1.13/Speech/178_085.GAP
Added : /GameDir/Data-1.13/Speech/178_085.wav
Added : /GameDir/Data-1.13/Speech/178_088.GAP
Added : /GameDir/Data-1.13/Speech/178_088.WAV
Added : /GameDir/Data-1.13/Speech/178_089.GAP
Added : /GameDir/Data-1.13/Speech/178_089.WAV
Added : /GameDir/Data-1.13/Speech/178_090.GAP
Added : /GameDir/Data-1.13/Speech/178_090.wav
Added : /GameDir/Data-1.13/Speech/178_091.GAP
Added : /GameDir/Data-1.13/Speech/178_091.wav
Added : /GameDir/Data-1.13/Speech/178_094.GAP
Added : /GameDir/Data-1.13/Speech/178_094.WAV
Added : /GameDir/Data-1.13/Speech/178_096.GAP
Added : /GameDir/Data-1.13/Speech/178_096.wav
Added : /GameDir/Data-1.13/Speech/178_097.GAP
Added : /GameDir/Data-1.13/Speech/178_097.wav
Added : /GameDir/Data-1.13/Speech/178_098.GAP
Added : /GameDir/Data-1.13/Speech/178_098.wav
Added : /GameDir/Data-1.13/Speech/178_099.GAP
Added : /GameDir/Data-1.13/Speech/178_099.wav
Added : /GameDir/Data-1.13/Speech/178_102.GAP
Added : /GameDir/Data-1.13/Speech/178_102.WAV
Added : /GameDir/Data-1.13/Speech/178_105.GAP
Added : /GameDir/Data-1.13/Speech/178_105.WAV
Added : /GameDir/Data-1.13/Speech/178_106.GAP
Added : /GameDir/Data-1.13/Speech/178_106.wav
Added : /GameDir/Data-1.13/Speech/178_107.GAP
Added : /GameDir/Data-1.13/Speech/178_107.wav
Added : /GameDir/Data-1.13/Speech/178_108.GAP
Added : /GameDir/Data-1.13/Speech/178_108.wav
Added : /GameDir/Data-1.13/Speech/178_109.GAP
Added : /GameDir/Data-1.13/Speech/178_109.wav
Added : /GameDir/Data-1.13/Speech/178_110.GAP
Added : /GameDir/Data-1.13/Speech/178_110.wav
Added : /GameDir/Data-1.13/Speech/178_111.GAP
Added : /GameDir/Data-1.13/Speech/178_111.wav
Added : /GameDir/Data-1.13/Speech/178_112.GAP
Added : /GameDir/Data-1.13/Speech/178_112.wav
Added : /GameDir/Data-1.13/Speech/178_115.GAP
Added : /GameDir/Data-1.13/Speech/178_115.wav
Added : /GameDir/Data-1.13/Speech/178_116.GAP
Added : /GameDir/Data-1.13/Speech/178_116.wav
Added : /GameDir/Data-1.13/Speech/178_95.GAP
Added : /GameDir/Data-1.13/Speech/178_95.wav
Added : /GameDir/Data-1.13/Speech/220_000.WAV
Added : /GameDir/Data-1.13/Speech/220_000.gap
Added : /GameDir/Data-1.13/Speech/220_001.WAV
Added : /GameDir/Data-1.13/Speech/220_001.gap
Added : /GameDir/Data-1.13/Speech/220_002.WAV
Added : /GameDir/Data-1.13/Speech/220_002.gap
Added : /GameDir/Data-1.13/Speech/220_003.gap
Added : /GameDir/Data-1.13/Speech/220_003.wav
Added : /GameDir/Data-1.13/Speech/220_004.gap
Added : /GameDir/Data-1.13/Speech/220_004.wav
Added : /GameDir/Data-1.13/Speech/220_005.gap
Added : /GameDir/Data-1.13/Speech/220_005.wav
Added : /GameDir/Data-1.13/Speech/220_006.wav
Added : /GameDir/Data-1.13/Speech/220_007.gap
Added : /GameDir/Data-1.13/Speech/220_007.wav
Added : /GameDir/Data-1.13/Speech/220_008.WAV
Added : /GameDir/Data-1.13/Speech/220_008.gap
Added : /GameDir/Data-1.13/Speech/220_009.gap
Added : /GameDir/Data-1.13/Speech/220_009.wav
Added : /GameDir/Data-1.13/Speech/220_010.WAV
Added : /GameDir/Data-1.13/Speech/220_010.gap
Added : /GameDir/Data-1.13/Speech/220_011.WAV
Added : /GameDir/Data-1.13/Speech/220_011.gap
Added : /GameDir/Data-1.13/Speech/220_012.WAV
Added : /GameDir/Data-1.13/Speech/220_012.gap
Added : /GameDir/Data-1.13/Speech/220_013.WAV
Added : /GameDir/Data-1.13/Speech/220_013.gap
Added : /GameDir/Data-1.13/Speech/220_014.WAV
Added : /GameDir/Data-1.13/Speech/220_014.gap
Added : /GameDir/Data-1.13/Speech/220_015.WAV
Added : /GameDir/Data-1.13/Speech/220_015.gap
Added : /GameDir/Data-1.13/Speech/220_019.WAV
Added : /GameDir/Data-1.13/Speech/220_019.gap
Added : /GameDir/Data-1.13/Speech/220_020.WAV
Added : /GameDir/Data-1.13/Speech/220_020.gap
Added : /GameDir/Data-1.13/Speech/220_021.WAV
Added : /GameDir/Data-1.13/Speech/220_021.gap
Added : /GameDir/Data-1.13/Speech/220_022.WAV
Added : /GameDir/Data-1.13/Speech/220_022.gap
Added : /GameDir/Data-1.13/Speech/220_023.WAV
Added : /GameDir/Data-1.13/Speech/220_023.gap
Added : /GameDir/Data-1.13/Speech/220_024.WAV
Added : /GameDir/Data-1.13/Speech/220_024.gap
Added : /GameDir/Data-1.13/Speech/220_025.WAV
Added : /GameDir/Data-1.13/Speech/220_025.gap
Added : /GameDir/Data-1.13/Speech/220_026.WAV
Added : /GameDir/Data-1.13/Speech/220_026.gap
Added : /GameDir/Data-1.13/Speech/220_027.WAV
Added : /GameDir/Data-1.13/Speech/220_027.gap
Added : /GameDir/Data-1.13/Speech/220_028.WAV
Added : /GameDir/Data-1.13/Speech/220_028.gap
Added : /GameDir/Data-1.13/Speech/220_029.WAV
Added : /GameDir/Data-1.13/Speech/220_029.gap
Added : /GameDir/Data-1.13/Speech/220_032.gap
Added : /GameDir/Data-1.13/Speech/220_032.wav
Added : /GameDir/Data-1.13/Speech/220_033.gap
Added : /GameDir/Data-1.13/Speech/220_033.wav
Added : /GameDir/Data-1.13/Speech/220_034.gap
Added : /GameDir/Data-1.13/Speech/220_034.wav
Added : /GameDir/Data-1.13/Speech/220_035.WAV
Added : /GameDir/Data-1.13/Speech/220_035.gap
Added : /GameDir/Data-1.13/Speech/220_036.WAV
Added : /GameDir/Data-1.13/Speech/220_036.gap
Added : /GameDir/Data-1.13/Speech/220_037.gap
Added : /GameDir/Data-1.13/Speech/220_037.wav
Added : /GameDir/Data-1.13/Speech/220_038.gap
Added : /GameDir/Data-1.13/Speech/220_038.wav
Added : /GameDir/Data-1.13/Speech/220_039.WAV
Added : /GameDir/Data-1.13/Speech/220_039.gap
Added : /GameDir/Data-1.13/Speech/220_040.WAV
Added : /GameDir/Data-1.13/Speech/220_040.gap
Added : /GameDir/Data-1.13/Speech/220_041.WAV
Added : /GameDir/Data-1.13/Speech/220_041.gap
Added : /GameDir/Data-1.13/Speech/220_042.gap
Added : /GameDir/Data-1.13/Speech/220_042.wav
Added : /GameDir/Data-1.13/Speech/220_043.WAV
Added : /GameDir/Data-1.13/Speech/220_043.gap
Added : /GameDir/Data-1.13/Speech/220_046.WAV
Added : /GameDir/Data-1.13/Speech/220_046.gap
Added : /GameDir/Data-1.13/Speech/220_047.WAV
Added : /GameDir/Data-1.13/Speech/220_047.gap
Added : /GameDir/Data-1.13/Speech/220_048.WAV
Added : /GameDir/Data-1.13/Speech/220_048.gap
Added : /GameDir/Data-1.13/Speech/220_049.WAV
Added : /GameDir/Data-1.13/Speech/220_049.gap
Added : /GameDir/Data-1.13/Speech/220_051.WAV
Added : /GameDir/Data-1.13/Speech/220_051.gap
Added : /GameDir/Data-1.13/Speech/220_054.WAV
Added : /GameDir/Data-1.13/Speech/220_054.gap
Added : /GameDir/Data-1.13/Speech/220_055.WAV
Added : /GameDir/Data-1.13/Speech/220_055.gap
Added : /GameDir/Data-1.13/Speech/220_057.WAV
Added : /GameDir/Data-1.13/Speech/220_057.gap
Added : /GameDir/Data-1.13/Speech/220_058.WAV
Added : /GameDir/Data-1.13/Speech/220_058.gap
Added : /GameDir/Data-1.13/Speech/220_059.WAV
Added : /GameDir/Data-1.13/Speech/220_059.gap
Added : /GameDir/Data-1.13/Speech/220_060.WAV
Added : /GameDir/Data-1.13/Speech/220_060.gap
Added : /GameDir/Data-1.13/Speech/220_062.WAV
Added : /GameDir/Data-1.13/Speech/220_062.gap
Added : /GameDir/Data-1.13/Speech/220_065.WAV
Added : /GameDir/Data-1.13/Speech/220_065.gap
Added : /GameDir/Data-1.13/Speech/220_067.WAV
Added : /GameDir/Data-1.13/Speech/220_067.gap
Added : /GameDir/Data-1.13/Speech/220_068.WAV
Added : /GameDir/Data-1.13/Speech/220_068.gap
Added : /GameDir/Data-1.13/Speech/220_069.WAV
Added : /GameDir/Data-1.13/Speech/220_069.gap
Added : /GameDir/Data-1.13/Speech/220_070.WAV
Added : /GameDir/Data-1.13/Speech/220_070.gap
Added : /GameDir/Data-1.13/Speech/220_071.WAV
Added : /GameDir/Data-1.13/Speech/220_071.gap
Added : /GameDir/Data-1.13/Speech/220_072.WAV
Added : /GameDir/Data-1.13/Speech/220_072.gap
Added : /GameDir/Data-1.13/Speech/220_073.WAV
Added : /GameDir/Data-1.13/Speech/220_073.gap
Added : /GameDir/Data-1.13/Speech/220_074.WAV
Added : /GameDir/Data-1.13/Speech/220_074.gap
Added : /GameDir/Data-1.13/Speech/220_075.WAV
Added : /GameDir/Data-1.13/Speech/220_075.gap
Added : /GameDir/Data-1.13/Speech/220_076.WAV
Added : /GameDir/Data-1.13/Speech/220_076.gap
Added : /GameDir/Data-1.13/Speech/220_077.WAV
Added : /GameDir/Data-1.13/Speech/220_077.gap
Added : /GameDir/Data-1.13/Speech/220_078.WAV
Added : /GameDir/Data-1.13/Speech/220_078.gap
Added : /GameDir/Data-1.13/Speech/221_000.WAV
Added : /GameDir/Data-1.13/Speech/221_000.gap
Added : /GameDir/Data-1.13/Speech/221_001.WAV
Added : /GameDir/Data-1.13/Speech/221_001.gap
Added : /GameDir/Data-1.13/Speech/221_002.WAV
Added : /GameDir/Data-1.13/Speech/221_002.gap
Added : /GameDir/Data-1.13/Speech/221_003.gap
Added : /GameDir/Data-1.13/Speech/221_003.wav
Added : /GameDir/Data-1.13/Speech/221_004.gap
Added : /GameDir/Data-1.13/Speech/221_004.wav
Added : /GameDir/Data-1.13/Speech/221_005.gap
Added : /GameDir/Data-1.13/Speech/221_005.wav
Added : /GameDir/Data-1.13/Speech/221_006.WAV
Added : /GameDir/Data-1.13/Speech/221_006.gap
Added : /GameDir/Data-1.13/Speech/221_007.gap
Added : /GameDir/Data-1.13/Speech/221_007.wav
Added : /GameDir/Data-1.13/Speech/221_008.WAV
Added : /GameDir/Data-1.13/Speech/221_008.gap
Added : /GameDir/Data-1.13/Speech/221_009.WAV
Added : /GameDir/Data-1.13/Speech/221_009.gap
Added : /GameDir/Data-1.13/Speech/221_010.gap
Added : /GameDir/Data-1.13/Speech/221_010.wav
Added : /GameDir/Data-1.13/Speech/221_011.WAV
Added : /GameDir/Data-1.13/Speech/221_011.gap
Added : /GameDir/Data-1.13/Speech/221_012.WAV
Added : /GameDir/Data-1.13/Speech/221_012.gap
Added : /GameDir/Data-1.13/Speech/221_013.WAV
Added : /GameDir/Data-1.13/Speech/221_013.gap
Added : /GameDir/Data-1.13/Speech/221_014.WAV
Added : /GameDir/Data-1.13/Speech/221_014.gap
Added : /GameDir/Data-1.13/Speech/221_019.WAV
Added : /GameDir/Data-1.13/Speech/221_020.WAV
Added : /GameDir/Data-1.13/Speech/221_020.gap
Added : /GameDir/Data-1.13/Speech/221_021.WAV
Added : /GameDir/Data-1.13/Speech/221_021.gap
Added : /GameDir/Data-1.13/Speech/221_022.WAV
Added : /GameDir/Data-1.13/Speech/221_022.gap
Added : /GameDir/Data-1.13/Speech/221_023.WAV
Added : /GameDir/Data-1.13/Speech/221_023.gap
Added : /GameDir/Data-1.13/Speech/221_024.WAV
Added : /GameDir/Data-1.13/Speech/221_024.gap
Added : /GameDir/Data-1.13/Speech/221_025.WAV
Added : /GameDir/Data-1.13/Speech/221_025.gap
Added : /GameDir/Data-1.13/Speech/221_026.WAV
Added : /GameDir/Data-1.13/Speech/221_026.gap
Added : /GameDir/Data-1.13/Speech/221_027.WAV
Added : /GameDir/Data-1.13/Speech/221_027.gap
Added : /GameDir/Data-1.13/Speech/221_028.gap
Added : /GameDir/Data-1.13/Speech/221_028.wav
Added : /GameDir/Data-1.13/Speech/221_029.WAV
Added : /GameDir/Data-1.13/Speech/221_029.gap
Added : /GameDir/Data-1.13/Speech/221_032.WAV
Added : /GameDir/Data-1.13/Speech/221_032.gap
Added : /GameDir/Data-1.13/Speech/221_033.WAV
Added : /GameDir/Data-1.13/Speech/221_033.gap
Added : /GameDir/Data-1.13/Speech/221_034.WAV
Added : /GameDir/Data-1.13/Speech/221_034.gap
Added : /GameDir/Data-1.13/Speech/221_035.WAV
Added : /GameDir/Data-1.13/Speech/221_035.gap
Added : /GameDir/Data-1.13/Speech/221_036.WAV
Added : /GameDir/Data-1.13/Speech/221_036.gap
Added : /GameDir/Data-1.13/Speech/221_037.WAV
Added : /GameDir/Data-1.13/Speech/221_037.gap
Added : /GameDir/Data-1.13/Speech/221_038.gap
Added : /GameDir/Data-1.13/Speech/221_038.wav
Added : /GameDir/Data-1.13/Speech/221_039.WAV
Added : /GameDir/Data-1.13/Speech/221_039.gap
Added : /GameDir/Data-1.13/Speech/221_040.WAV
Added : /GameDir/Data-1.13/Speech/221_040.gap
Added : /GameDir/Data-1.13/Speech/221_041.WAV
Added : /GameDir/Data-1.13/Speech/221_041.gap
Added : /GameDir/Data-1.13/Speech/221_042.WAV
Added : /GameDir/Data-1.13/Speech/221_042.gap
Added : /GameDir/Data-1.13/Speech/221_043.WAV
Added : /GameDir/Data-1.13/Speech/221_043.gap
Added : /GameDir/Data-1.13/Speech/221_045.gap
Added : /GameDir/Data-1.13/Speech/221_045.wav
Added : /GameDir/Data-1.13/Speech/221_046.WAV
Added : /GameDir/Data-1.13/Speech/221_046.gap
Added : /GameDir/Data-1.13/Speech/221_047.WAV
Added : /GameDir/Data-1.13/Speech/221_047.gap
Added : /GameDir/Data-1.13/Speech/221_048.WAV
Added : /GameDir/Data-1.13/Speech/221_048.gap
Added : /GameDir/Data-1.13/Speech/221_049.WAV
Added : /GameDir/Data-1.13/Speech/221_049.gap
Added : /GameDir/Data-1.13/Speech/221_055.WAV
Added : /GameDir/Data-1.13/Speech/221_055.gap
Added : /GameDir/Data-1.13/Speech/221_056.WAV
Added : /GameDir/Data-1.13/Speech/221_056.gap
Added : /GameDir/Data-1.13/Speech/221_057.WAV
Added : /GameDir/Data-1.13/Speech/221_057.gap
Added : /GameDir/Data-1.13/Speech/221_058.WAV
Added : /GameDir/Data-1.13/Speech/221_058.gap
Added : /GameDir/Data-1.13/Speech/221_059.WAV
Added : /GameDir/Data-1.13/Speech/221_059.gap
Added : /GameDir/Data-1.13/Speech/221_060.gap
Added : /GameDir/Data-1.13/Speech/221_060.wav
Added : /GameDir/Data-1.13/Speech/221_062.WAV
Added : /GameDir/Data-1.13/Speech/221_062.gap
Added : /GameDir/Data-1.13/Speech/221_065.WAV
Added : /GameDir/Data-1.13/Speech/221_065.gap
Added : /GameDir/Data-1.13/Speech/221_067.gap
Added : /GameDir/Data-1.13/Speech/221_067.wav
Added : /GameDir/Data-1.13/Speech/221_068.gap
Added : /GameDir/Data-1.13/Speech/221_068.wav
Added : /GameDir/Data-1.13/Speech/221_069.WAV
Added : /GameDir/Data-1.13/Speech/221_069.gap
Added : /GameDir/Data-1.13/Speech/221_070.WAV
Added : /GameDir/Data-1.13/Speech/221_070.gap
Added : /GameDir/Data-1.13/Speech/221_071.WAV
Added : /GameDir/Data-1.13/Speech/221_071.gap
Added : /GameDir/Data-1.13/Speech/221_072.gap
Added : /GameDir/Data-1.13/Speech/221_072.wav
Added : /GameDir/Data-1.13/Speech/221_073.WAV
Added : /GameDir/Data-1.13/Speech/221_073.gap
Added : /GameDir/Data-1.13/Speech/221_074.WAV
Added : /GameDir/Data-1.13/Speech/221_074.gap
Added : /GameDir/Data-1.13/Speech/221_075.WAV
Added : /GameDir/Data-1.13/Speech/221_075.gap
Added : /GameDir/Data-1.13/Speech/221_076.WAV
Added : /GameDir/Data-1.13/Speech/221_076.gap
Added : /GameDir/Data-1.13/Speech/221_077.WAV
Added : /GameDir/Data-1.13/Speech/221_077.gap
Added : /GameDir/Data-1.13/Speech/221_078.WAV
Added : /GameDir/Data-1.13/Speech/221_078.gap
Added : /GameDir/Data-1.13/Speech/222_000.WAV
Added : /GameDir/Data-1.13/Speech/222_000.gap
Added : /GameDir/Data-1.13/Speech/222_001.WAV
Added : /GameDir/Data-1.13/Speech/222_001.gap
Added : /GameDir/Data-1.13/Speech/222_002.WAV
Added : /GameDir/Data-1.13/Speech/222_002.gap
Added : /GameDir/Data-1.13/Speech/222_003.WAV
Added : /GameDir/Data-1.13/Speech/222_003.gap
Added : /GameDir/Data-1.13/Speech/222_004.WAV
Added : /GameDir/Data-1.13/Speech/222_004.gap
Added : /GameDir/Data-1.13/Speech/222_005.WAV
Added : /GameDir/Data-1.13/Speech/222_005.gap
Added : /GameDir/Data-1.13/Speech/222_006.WAV
Added : /GameDir/Data-1.13/Speech/222_006.gap
Added : /GameDir/Data-1.13/Speech/222_007.WAV
Added : /GameDir/Data-1.13/Speech/222_007.gap
Added : /GameDir/Data-1.13/Speech/222_008.WAV
Added : /GameDir/Data-1.13/Speech/222_008.gap
Added : /GameDir/Data-1.13/Speech/222_009.WAV
Added : /GameDir/Data-1.13/Speech/222_009.gap
Added : /GameDir/Data-1.13/Speech/222_010.wav
Added : /GameDir/Data-1.13/Speech/222_011.WAV
Added : /GameDir/Data-1.13/Speech/222_012.WAV
Added : /GameDir/Data-1.13/Speech/222_013.WAV
Added : /GameDir/Data-1.13/Speech/222_013.gap
Added : /GameDir/Data-1.13/Speech/222_014.WAV
Added : /GameDir/Data-1.13/Speech/222_014.gap
Added : /GameDir/Data-1.13/Speech/222_015.gap
Added : /GameDir/Data-1.13/Speech/222_015.wav
Added : /GameDir/Data-1.13/Speech/222_019.WAV
Added : /GameDir/Data-1.13/Speech/222_019.gap
Added : /GameDir/Data-1.13/Speech/222_020.WAV
Added : /GameDir/Data-1.13/Speech/222_020.gap
Added : /GameDir/Data-1.13/Speech/222_021.WAV
Added : /GameDir/Data-1.13/Speech/222_022.WAV
Added : /GameDir/Data-1.13/Speech/222_022.gap
Added : /GameDir/Data-1.13/Speech/222_023.WAV
Added : /GameDir/Data-1.13/Speech/222_023.gap
Added : /GameDir/Data-1.13/Speech/222_024.WAV
Added : /GameDir/Data-1.13/Speech/222_024.gap
Added : /GameDir/Data-1.13/Speech/222_025.WAV
Added : /GameDir/Data-1.13/Speech/222_025.gap
Added : /GameDir/Data-1.13/Speech/222_026.WAV
Added : /GameDir/Data-1.13/Speech/222_026.gap
Added : /GameDir/Data-1.13/Speech/222_027.WAV
Added : /GameDir/Data-1.13/Speech/222_027.gap
Added : /GameDir/Data-1.13/Speech/222_028.gap
Added : /GameDir/Data-1.13/Speech/222_028.wav
Added : /GameDir/Data-1.13/Speech/222_029.gap
Added : /GameDir/Data-1.13/Speech/222_029.wav
Added : /GameDir/Data-1.13/Speech/222_030.gap
Added : /GameDir/Data-1.13/Speech/222_030.wav
Added : /GameDir/Data-1.13/Speech/222_031.gap
Added : /GameDir/Data-1.13/Speech/222_031.wav
Added : /GameDir/Data-1.13/Speech/222_032.gap
Added : /GameDir/Data-1.13/Speech/222_032.wav
Added : /GameDir/Data-1.13/Speech/222_033.WAV
Added : /GameDir/Data-1.13/Speech/222_033.gap
Added : /GameDir/Data-1.13/Speech/222_034.WAV
Added : /GameDir/Data-1.13/Speech/222_034.gap
Added : /GameDir/Data-1.13/Speech/222_035.WAV
Added : /GameDir/Data-1.13/Speech/222_035.gap
Added : /GameDir/Data-1.13/Speech/222_036.WAV
Added : /GameDir/Data-1.13/Speech/222_036.gap
Added : /GameDir/Data-1.13/Speech/222_037.WAV
Added : /GameDir/Data-1.13/Speech/222_037.gap
Added : /GameDir/Data-1.13/Speech/222_038.gap
Added : /GameDir/Data-1.13/Speech/222_038.wav
Added : /GameDir/Data-1.13/Speech/222_040.WAV
Added : /GameDir/Data-1.13/Speech/222_040.gap
Added : /GameDir/Data-1.13/Speech/222_041.WAV
Added : /GameDir/Data-1.13/Speech/222_041.gap
Added : /GameDir/Data-1.13/Speech/222_042.WAV
Added : /GameDir/Data-1.13/Speech/222_042.gap
Added : /GameDir/Data-1.13/Speech/222_043.WAV
Added : /GameDir/Data-1.13/Speech/222_043.gap
Added : /GameDir/Data-1.13/Speech/222_044.WAV
Added : /GameDir/Data-1.13/Speech/222_044.gap
Added : /GameDir/Data-1.13/Speech/222_045.WAV
Added : /GameDir/Data-1.13/Speech/222_045.gap
Added : /GameDir/Data-1.13/Speech/222_046.WAV
Added : /GameDir/Data-1.13/Speech/222_046.gap
Added : /GameDir/Data-1.13/Speech/222_047.WAV
Added : /GameDir/Data-1.13/Speech/222_047.gap
Added : /GameDir/Data-1.13/Speech/222_048.WAV
Added : /GameDir/Data-1.13/Speech/222_048.gap
Added : /GameDir/Data-1.13/Speech/222_049.gap
Added : /GameDir/Data-1.13/Speech/222_049.wav
Added : /GameDir/Data-1.13/Speech/222_050.WAV
Added : /GameDir/Data-1.13/Speech/222_050.gap
Added : /GameDir/Data-1.13/Speech/222_051.WAV
Added : /GameDir/Data-1.13/Speech/222_055.gap
Added : /GameDir/Data-1.13/Speech/222_055.wav
Added : /GameDir/Data-1.13/Speech/222_057.gap
Added : /GameDir/Data-1.13/Speech/222_057.wav
Added : /GameDir/Data-1.13/Speech/222_059.WAV
Added : /GameDir/Data-1.13/Speech/222_059.gap
Added : /GameDir/Data-1.13/Speech/222_060.gap
Added : /GameDir/Data-1.13/Speech/222_060.wav
Added : /GameDir/Data-1.13/Speech/222_062.WAV
Added : /GameDir/Data-1.13/Speech/222_062.gap
Added : /GameDir/Data-1.13/Speech/222_064.WAV
Added : /GameDir/Data-1.13/Speech/222_064.gap
Added : /GameDir/Data-1.13/Speech/222_065.WAV
Added : /GameDir/Data-1.13/Speech/222_065.gap
Added : /GameDir/Data-1.13/Speech/222_066.WAV
Added : /GameDir/Data-1.13/Speech/222_066.gap
Added : /GameDir/Data-1.13/Speech/222_067.gap
Added : /GameDir/Data-1.13/Speech/222_067.wav
Added : /GameDir/Data-1.13/Speech/222_068.wav
Added : /GameDir/Data-1.13/Speech/222_069.WAV
Added : /GameDir/Data-1.13/Speech/222_069.gap
Added : /GameDir/Data-1.13/Speech/222_070.gap
Added : /GameDir/Data-1.13/Speech/222_070.wav
Added : /GameDir/Data-1.13/Speech/222_071.gap
Added : /GameDir/Data-1.13/Speech/222_071.wav
Added : /GameDir/Data-1.13/Speech/222_072.gap
Added : /GameDir/Data-1.13/Speech/222_072.wav
Added : /GameDir/Data-1.13/Speech/222_073.WAV
Added : /GameDir/Data-1.13/Speech/222_073.gap
Added : /GameDir/Data-1.13/Speech/222_074.WAV
Added : /GameDir/Data-1.13/Speech/222_074.gap
Added : /GameDir/Data-1.13/Speech/222_075.WAV
Added : /GameDir/Data-1.13/Speech/222_075.gap
Added : /GameDir/Data-1.13/Speech/222_076.WAV
Added : /GameDir/Data-1.13/Speech/222_076.gap
Added : /GameDir/Data-1.13/Speech/222_077.WAV
Added : /GameDir/Data-1.13/Speech/222_077.gap
Added : /GameDir/Data-1.13/Speech/222_078.WAV
Added : /GameDir/Data-1.13/Speech/222_078.gap
Added : /GameDir/Data-1.13/Speech/223_000.WAV
Added : /GameDir/Data-1.13/Speech/223_000.gap
Added : /GameDir/Data-1.13/Speech/223_001.WAV
Added : /GameDir/Data-1.13/Speech/223_001.gap
Added : /GameDir/Data-1.13/Speech/223_002.WAV
Added : /GameDir/Data-1.13/Speech/223_002.gap
Added : /GameDir/Data-1.13/Speech/223_003.WAV
Added : /GameDir/Data-1.13/Speech/223_003.gap
Added : /GameDir/Data-1.13/Speech/223_004.WAV
Added : /GameDir/Data-1.13/Speech/223_004.gap
Added : /GameDir/Data-1.13/Speech/223_005.gap
Added : /GameDir/Data-1.13/Speech/223_005.wav
Added : /GameDir/Data-1.13/Speech/223_006.WAV
Added : /GameDir/Data-1.13/Speech/223_006.gap
Added : /GameDir/Data-1.13/Speech/223_007.gap
Added : /GameDir/Data-1.13/Speech/223_007.wav
Added : /GameDir/Data-1.13/Speech/223_008.WAV
Added : /GameDir/Data-1.13/Speech/223_008.gap
Added : /GameDir/Data-1.13/Speech/223_009.gap
Added : /GameDir/Data-1.13/Speech/223_009.wav
Added : /GameDir/Data-1.13/Speech/223_010.WAV
Added : /GameDir/Data-1.13/Speech/223_010.gap
Added : /GameDir/Data-1.13/Speech/223_011.WAV
Added : /GameDir/Data-1.13/Speech/223_011.gap
Added : /GameDir/Data-1.13/Speech/223_012.WAV
Added : /GameDir/Data-1.13/Speech/223_012.gap
Added : /GameDir/Data-1.13/Speech/223_013.WAV
Added : /GameDir/Data-1.13/Speech/223_013.gap
Added : /GameDir/Data-1.13/Speech/223_014.WAV
Added : /GameDir/Data-1.13/Speech/223_014.gap
Added : /GameDir/Data-1.13/Speech/223_019.WAV
Added : /GameDir/Data-1.13/Speech/223_019.gap
Added : /GameDir/Data-1.13/Speech/223_020.WAV
Added : /GameDir/Data-1.13/Speech/223_020.gap
Added : /GameDir/Data-1.13/Speech/223_021.WAV
Added : /GameDir/Data-1.13/Speech/223_021.gap
Added : /GameDir/Data-1.13/Speech/223_022.WAV
Added : /GameDir/Data-1.13/Speech/223_022.gap
Added : /GameDir/Data-1.13/Speech/223_023.WAV
Added : /GameDir/Data-1.13/Speech/223_023.gap
Added : /GameDir/Data-1.13/Speech/223_024.WAV
Added : /GameDir/Data-1.13/Speech/223_024.gap
Added : /GameDir/Data-1.13/Speech/223_025.WAV
Added : /GameDir/Data-1.13/Speech/223_025.gap
Added : /GameDir/Data-1.13/Speech/223_026.WAV
Added : /GameDir/Data-1.13/Speech/223_026.gap
Added : /GameDir/Data-1.13/Speech/223_027.WAV
Added : /GameDir/Data-1.13/Speech/223_027.gap
Added : /GameDir/Data-1.13/Speech/223_028.gap
Added : /GameDir/Data-1.13/Speech/223_028.wav
Added : /GameDir/Data-1.13/Speech/223_029.WAV
Added : /GameDir/Data-1.13/Speech/223_029.gap
Added : /GameDir/Data-1.13/Speech/223_032.WAV
Added : /GameDir/Data-1.13/Speech/223_032.gap
Added : /GameDir/Data-1.13/Speech/223_033.WAV
Added : /GameDir/Data-1.13/Speech/223_033.gap
Added : /GameDir/Data-1.13/Speech/223_034.WAV
Added : /GameDir/Data-1.13/Speech/223_034.gap
Added : /GameDir/Data-1.13/Speech/223_035.WAV
Added : /GameDir/Data-1.13/Speech/223_035.gap
Added : /GameDir/Data-1.13/Speech/223_036.WAV
Added : /GameDir/Data-1.13/Speech/223_036.gap
Added : /GameDir/Data-1.13/Speech/223_037.WAV
Added : /GameDir/Data-1.13/Speech/223_037.gap
Added : /GameDir/Data-1.13/Speech/223_038.gap
Added : /GameDir/Data-1.13/Speech/223_038.wav
Added : /GameDir/Data-1.13/Speech/223_040.WAV
Added : /GameDir/Data-1.13/Speech/223_040.gap
Added : /GameDir/Data-1.13/Speech/223_041.WAV
Added : /GameDir/Data-1.13/Speech/223_041.gap
Added : /GameDir/Data-1.13/Speech/223_042.gap
Added : /GameDir/Data-1.13/Speech/223_042.wav
Added : /GameDir/Data-1.13/Speech/223_043.WAV
Added : /GameDir/Data-1.13/Speech/223_043.gap
Added : /GameDir/Data-1.13/Speech/223_044.WAV
Added : /GameDir/Data-1.13/Speech/223_044.gap
Added : /GameDir/Data-1.13/Speech/223_045.WAV
Added : /GameDir/Data-1.13/Speech/223_045.gap
Added : /GameDir/Data-1.13/Speech/223_046.WAV
Added : /GameDir/Data-1.13/Speech/223_046.gap
Added : /GameDir/Data-1.13/Speech/223_047.WAV
Added : /GameDir/Data-1.13/Speech/223_048.WAV
Added : /GameDir/Data-1.13/Speech/223_048.gap
Added : /GameDir/Data-1.13/Speech/223_049.WAV
Added : /GameDir/Data-1.13/Speech/223_049.gap
Added : /GameDir/Data-1.13/Speech/223_055.WAV
Added : /GameDir/Data-1.13/Speech/223_055.gap
Added : /GameDir/Data-1.13/Speech/223_057.WAV
Added : /GameDir/Data-1.13/Speech/223_057.gap
Added : /GameDir/Data-1.13/Speech/223_058.gap
Added : /GameDir/Data-1.13/Speech/223_058.wav
Added : /GameDir/Data-1.13/Speech/223_059.WAV
Added : /GameDir/Data-1.13/Speech/223_059.gap
Added : /GameDir/Data-1.13/Speech/223_060.WAV
Added : /GameDir/Data-1.13/Speech/223_060.gap
Added : /GameDir/Data-1.13/Speech/223_062.gap
Added : /GameDir/Data-1.13/Speech/223_062.wav
Added : /GameDir/Data-1.13/Speech/223_064.gap
Added : /GameDir/Data-1.13/Speech/223_064.wav
Added : /GameDir/Data-1.13/Speech/223_065.WAV
Added : /GameDir/Data-1.13/Speech/223_065.gap
Added : /GameDir/Data-1.13/Speech/223_067.gap
Added : /GameDir/Data-1.13/Speech/223_067.wav
Added : /GameDir/Data-1.13/Speech/223_068.gap
Added : /GameDir/Data-1.13/Speech/223_068.wav
Added : /GameDir/Data-1.13/Speech/223_069.WAV
Added : /GameDir/Data-1.13/Speech/223_069.gap
Added : /GameDir/Data-1.13/Speech/223_070.WAV
Added : /GameDir/Data-1.13/Speech/223_070.gap
Added : /GameDir/Data-1.13/Speech/223_071.gap
Added : /GameDir/Data-1.13/Speech/223_071.wav
Added : /GameDir/Data-1.13/Speech/223_072.WAV
Added : /GameDir/Data-1.13/Speech/223_072.gap
Added : /GameDir/Data-1.13/Speech/223_073.WAV
Added : /GameDir/Data-1.13/Speech/223_073.gap
Added : /GameDir/Data-1.13/Speech/223_074.WAV
Added : /GameDir/Data-1.13/Speech/223_074.gap
Added : /GameDir/Data-1.13/Speech/223_075.WAV
Added : /GameDir/Data-1.13/Speech/223_075.gap
Added : /GameDir/Data-1.13/Speech/223_076.WAV
Added : /GameDir/Data-1.13/Speech/223_076.gap
Added : /GameDir/Data-1.13/Speech/223_077.WAV
Added : /GameDir/Data-1.13/Speech/223_077.gap
Added : /GameDir/Data-1.13/Speech/223_078.WAV
Added : /GameDir/Data-1.13/Speech/223_078.gap
Added : /GameDir/Data-1.13/Speech/224_000.WAV
Added : /GameDir/Data-1.13/Speech/224_000.gap
Added : /GameDir/Data-1.13/Speech/224_001.WAV
Added : /GameDir/Data-1.13/Speech/224_001.gap
Added : /GameDir/Data-1.13/Speech/224_002.WAV
Added : /GameDir/Data-1.13/Speech/224_002.gap
Added : /GameDir/Data-1.13/Speech/224_003.WAV
Added : /GameDir/Data-1.13/Speech/224_003.gap
Added : /GameDir/Data-1.13/Speech/224_004.WAV
Added : /GameDir/Data-1.13/Speech/224_004.gap
Added : /GameDir/Data-1.13/Speech/224_005.gap
Added : /GameDir/Data-1.13/Speech/224_005.wav
Added : /GameDir/Data-1.13/Speech/224_006.gap
Added : /GameDir/Data-1.13/Speech/224_006.wav
Added : /GameDir/Data-1.13/Speech/224_007.gap
Added : /GameDir/Data-1.13/Speech/224_007.wav
Added : /GameDir/Data-1.13/Speech/224_008.WAV
Added : /GameDir/Data-1.13/Speech/224_008.gap
Added : /GameDir/Data-1.13/Speech/224_009.gap
Added : /GameDir/Data-1.13/Speech/224_009.wav
Added : /GameDir/Data-1.13/Speech/224_010.WAV
Added : /GameDir/Data-1.13/Speech/224_010.gap
Added : /GameDir/Data-1.13/Speech/224_011.WAV
Added : /GameDir/Data-1.13/Speech/224_011.gap
Added : /GameDir/Data-1.13/Speech/224_012.WAV
Added : /GameDir/Data-1.13/Speech/224_012.gap
Added : /GameDir/Data-1.13/Speech/224_013.WAV
Added : /GameDir/Data-1.13/Speech/224_013.gap
Added : /GameDir/Data-1.13/Speech/224_014.WAV
Added : /GameDir/Data-1.13/Speech/224_014.gap
Added : /GameDir/Data-1.13/Speech/224_015.WAV
Added : /GameDir/Data-1.13/Speech/224_015.gap
Added : /GameDir/Data-1.13/Speech/224_016.gap
Added : /GameDir/Data-1.13/Speech/224_016.wav
Added : /GameDir/Data-1.13/Speech/224_019.WAV
Added : /GameDir/Data-1.13/Speech/224_019.gap
Added : /GameDir/Data-1.13/Speech/224_020.WAV
Added : /GameDir/Data-1.13/Speech/224_020.gap
Added : /GameDir/Data-1.13/Speech/224_021.WAV
Added : /GameDir/Data-1.13/Speech/224_021.gap
Added : /GameDir/Data-1.13/Speech/224_022.WAV
Added : /GameDir/Data-1.13/Speech/224_022.gap
Added : /GameDir/Data-1.13/Speech/224_023.WAV
Added : /GameDir/Data-1.13/Speech/224_023.gap
Added : /GameDir/Data-1.13/Speech/224_024.WAV
Added : /GameDir/Data-1.13/Speech/224_024.gap
Added : /GameDir/Data-1.13/Speech/224_025.WAV
Added : /GameDir/Data-1.13/Speech/224_025.gap
Added : /GameDir/Data-1.13/Speech/224_026.WAV
Added : /GameDir/Data-1.13/Speech/224_026.gap
Added : /GameDir/Data-1.13/Speech/224_027.WAV
Added : /GameDir/Data-1.13/Speech/224_027.gap
Added : /GameDir/Data-1.13/Speech/224_028.WAV
Added : /GameDir/Data-1.13/Speech/224_028.gap
Added : /GameDir/Data-1.13/Speech/224_032.wav
Added : /GameDir/Data-1.13/Speech/224_033.gap
Added : /GameDir/Data-1.13/Speech/224_033.wav
Added : /GameDir/Data-1.13/Speech/224_034.WAV
Added : /GameDir/Data-1.13/Speech/224_034.gap
Added : /GameDir/Data-1.13/Speech/224_035.WAV
Added : /GameDir/Data-1.13/Speech/224_035.gap
Added : /GameDir/Data-1.13/Speech/224_036.wav
Added : /GameDir/Data-1.13/Speech/224_038.wav
Added : /GameDir/Data-1.13/Speech/224_040.WAV
Added : /GameDir/Data-1.13/Speech/224_040.gap
Added : /GameDir/Data-1.13/Speech/224_041.WAV
Added : /GameDir/Data-1.13/Speech/224_041.gap
Added : /GameDir/Data-1.13/Speech/224_043.WAV
Added : /GameDir/Data-1.13/Speech/224_043.gap
Added : /GameDir/Data-1.13/Speech/224_046.WAV
Added : /GameDir/Data-1.13/Speech/224_046.gap
Added : /GameDir/Data-1.13/Speech/224_047.WAV
Added : /GameDir/Data-1.13/Speech/224_047.gap
Added : /GameDir/Data-1.13/Speech/224_048.WAV
Added : /GameDir/Data-1.13/Speech/224_048.gap
Added : /GameDir/Data-1.13/Speech/224_051.gap
Added : /GameDir/Data-1.13/Speech/224_051.wav
Added : /GameDir/Data-1.13/Speech/224_052.gap
Added : /GameDir/Data-1.13/Speech/224_052.wav
Added : /GameDir/Data-1.13/Speech/224_055.WAV
Added : /GameDir/Data-1.13/Speech/224_055.gap
Added : /GameDir/Data-1.13/Speech/224_057.WAV
Added : /GameDir/Data-1.13/Speech/224_057.gap
Added : /GameDir/Data-1.13/Speech/224_059.WAV
Added : /GameDir/Data-1.13/Speech/224_059.gap
Added : /GameDir/Data-1.13/Speech/224_060.WAV
Added : /GameDir/Data-1.13/Speech/224_060.gap
Added : /GameDir/Data-1.13/Speech/224_062.WAV
Added : /GameDir/Data-1.13/Speech/224_062.gap
Added : /GameDir/Data-1.13/Speech/224_065.WAV
Added : /GameDir/Data-1.13/Speech/224_065.gap
Added : /GameDir/Data-1.13/Speech/224_067.WAV
Added : /GameDir/Data-1.13/Speech/224_067.gap
Added : /GameDir/Data-1.13/Speech/224_068.gap
Added : /GameDir/Data-1.13/Speech/224_068.wav
Added : /GameDir/Data-1.13/Speech/224_069.WAV
Added : /GameDir/Data-1.13/Speech/224_069.gap
Added : /GameDir/Data-1.13/Speech/224_070.WAV
Added : /GameDir/Data-1.13/Speech/224_070.gap
Added : /GameDir/Data-1.13/Speech/224_071.WAV
Added : /GameDir/Data-1.13/Speech/224_071.gap
Added : /GameDir/Data-1.13/Speech/224_072.WAV
Added : /GameDir/Data-1.13/Speech/224_072.gap
Added : /GameDir/Data-1.13/Speech/224_073.WAV
Added : /GameDir/Data-1.13/Speech/224_073.gap
Added : /GameDir/Data-1.13/Speech/224_074.WAV
Added : /GameDir/Data-1.13/Speech/224_074.gap
Added : /GameDir/Data-1.13/Speech/224_075.WAV
Added : /GameDir/Data-1.13/Speech/224_075.gap
Added : /GameDir/Data-1.13/Speech/224_076.WAV
Added : /GameDir/Data-1.13/Speech/224_076.gap
Added : /GameDir/Data-1.13/Speech/224_077.WAV
Added : /GameDir/Data-1.13/Speech/224_077.gap
Added : /GameDir/Data-1.13/Speech/224_078.WAV
Added : /GameDir/Data-1.13/Speech/224_078.gap
Added : /GameDir/Data-1.13/Speech/225_000.WAV
Added : /GameDir/Data-1.13/Speech/225_000.gap
Added : /GameDir/Data-1.13/Speech/225_001.WAV
Added : /GameDir/Data-1.13/Speech/225_002.WAV
Added : /GameDir/Data-1.13/Speech/225_002.gap
Added : /GameDir/Data-1.13/Speech/225_003.WAV
Added : /GameDir/Data-1.13/Speech/225_004.WAV
Added : /GameDir/Data-1.13/Speech/225_005.WAV
Added : /GameDir/Data-1.13/Speech/225_005.gap
Added : /GameDir/Data-1.13/Speech/225_006.WAV
Added : /GameDir/Data-1.13/Speech/225_006.gap
Added : /GameDir/Data-1.13/Speech/225_007.WAV
Added : /GameDir/Data-1.13/Speech/225_007.gap
Added : /GameDir/Data-1.13/Speech/225_008.WAV
Added : /GameDir/Data-1.13/Speech/225_008.gap
Added : /GameDir/Data-1.13/Speech/225_009.WAV
Added : /GameDir/Data-1.13/Speech/225_009.gap
Added : /GameDir/Data-1.13/Speech/225_010.WAV
Added : /GameDir/Data-1.13/Speech/225_010.gap
Added : /GameDir/Data-1.13/Speech/225_011.WAV
Added : /GameDir/Data-1.13/Speech/225_011.gap
Added : /GameDir/Data-1.13/Speech/225_012.WAV
Added : /GameDir/Data-1.13/Speech/225_012.gap
Added : /GameDir/Data-1.13/Speech/225_013.WAV
Added : /GameDir/Data-1.13/Speech/225_013.gap
Added : /GameDir/Data-1.13/Speech/225_014.WAV
Added : /GameDir/Data-1.13/Speech/225_014.gap
Added : /GameDir/Data-1.13/Speech/225_019.WAV
Added : /GameDir/Data-1.13/Speech/225_019.gap
Added : /GameDir/Data-1.13/Speech/225_020.WAV
Added : /GameDir/Data-1.13/Speech/225_020.gap
Added : /GameDir/Data-1.13/Speech/225_021.WAV
Added : /GameDir/Data-1.13/Speech/225_021.gap
Added : /GameDir/Data-1.13/Speech/225_022.WAV
Added : /GameDir/Data-1.13/Speech/225_022.gap
Added : /GameDir/Data-1.13/Speech/225_023.WAV
Added : /GameDir/Data-1.13/Speech/225_023.gap
Added : /GameDir/Data-1.13/Speech/225_024.WAV
Added : /GameDir/Data-1.13/Speech/225_024.gap
Added : /GameDir/Data-1.13/Speech/225_025.WAV
Added : /GameDir/Data-1.13/Speech/225_025.gap
Added : /GameDir/Data-1.13/Speech/225_026.WAV
Added : /GameDir/Data-1.13/Speech/225_026.gap
Added : /GameDir/Data-1.13/Speech/225_027.WAV
Added : /GameDir/Data-1.13/Speech/225_027.gap
Added : /GameDir/Data-1.13/Speech/225_028.gap
Added : /GameDir/Data-1.13/Speech/225_028.wav
Added : /GameDir/Data-1.13/Speech/225_032.gap
Added : /GameDir/Data-1.13/Speech/225_032.wav
Added : /GameDir/Data-1.13/Speech/225_033.WAV
Added : /GameDir/Data-1.13/Speech/225_033.gap
Added : /GameDir/Data-1.13/Speech/225_034.gap
Added : /GameDir/Data-1.13/Speech/225_034.wav
Added : /GameDir/Data-1.13/Speech/225_035.WAV
Added : /GameDir/Data-1.13/Speech/225_035.gap
Added : /GameDir/Data-1.13/Speech/225_036.WAV
Added : /GameDir/Data-1.13/Speech/225_036.gap
Added : /GameDir/Data-1.13/Speech/225_038.gap
Added : /GameDir/Data-1.13/Speech/225_038.wav
Added : /GameDir/Data-1.13/Speech/225_040.WAV
Added : /GameDir/Data-1.13/Speech/225_040.gap
Added : /GameDir/Data-1.13/Speech/225_041.WAV
Added : /GameDir/Data-1.13/Speech/225_041.gap
Added : /GameDir/Data-1.13/Speech/225_042.WAV
Added : /GameDir/Data-1.13/Speech/225_042.gap
Added : /GameDir/Data-1.13/Speech/225_043.WAV
Added : /GameDir/Data-1.13/Speech/225_043.gap
Added : /GameDir/Data-1.13/Speech/225_045.WAV
Added : /GameDir/Data-1.13/Speech/225_045.gap
Added : /GameDir/Data-1.13/Speech/225_046.WAV
Added : /GameDir/Data-1.13/Speech/225_046.gap
Added : /GameDir/Data-1.13/Speech/225_047.WAV
Added : /GameDir/Data-1.13/Speech/225_047.gap
Added : /GameDir/Data-1.13/Speech/225_048.WAV
Added : /GameDir/Data-1.13/Speech/225_048.gap
Added : /GameDir/Data-1.13/Speech/225_054.WAV
Added : /GameDir/Data-1.13/Speech/225_054.gap
Added : /GameDir/Data-1.13/Speech/225_055.gap
Added : /GameDir/Data-1.13/Speech/225_055.wav
Added : /GameDir/Data-1.13/Speech/225_057.WAV
Added : /GameDir/Data-1.13/Speech/225_057.gap
Added : /GameDir/Data-1.13/Speech/225_059.WAV
Added : /GameDir/Data-1.13/Speech/225_059.gap
Added : /GameDir/Data-1.13/Speech/225_060.gap
Added : /GameDir/Data-1.13/Speech/225_060.wav
Added : /GameDir/Data-1.13/Speech/225_062.WAV
Added : /GameDir/Data-1.13/Speech/225_062.gap
Added : /GameDir/Data-1.13/Speech/225_065.WAV
Added : /GameDir/Data-1.13/Speech/225_065.gap
Added : /GameDir/Data-1.13/Speech/225_067.gap
Added : /GameDir/Data-1.13/Speech/225_067.wav
Added : /GameDir/Data-1.13/Speech/225_068.gap
Added : /GameDir/Data-1.13/Speech/225_068.wav
Added : /GameDir/Data-1.13/Speech/225_069.WAV
Added : /GameDir/Data-1.13/Speech/225_069.gap
Added : /GameDir/Data-1.13/Speech/225_070.WAV
Added : /GameDir/Data-1.13/Speech/225_070.gap
Added : /GameDir/Data-1.13/Speech/225_073.WAV
Added : /GameDir/Data-1.13/Speech/225_073.gap
Added : /GameDir/Data-1.13/Speech/225_074.WAV
Added : /GameDir/Data-1.13/Speech/225_074.gap
Added : /GameDir/Data-1.13/Speech/225_075.WAV
Added : /GameDir/Data-1.13/Speech/225_075.gap
Added : /GameDir/Data-1.13/Speech/225_076.WAV
Added : /GameDir/Data-1.13/Speech/225_076.gap
Added : /GameDir/Data-1.13/Speech/225_077.WAV
Added : /GameDir/Data-1.13/Speech/225_077.gap
Added : /GameDir/Data-1.13/Speech/225_078.WAV
Added : /GameDir/Data-1.13/Speech/225_078.gap
Added : /GameDir/Data-1.13/Speech/226_000.WAV
Added : /GameDir/Data-1.13/Speech/226_000.gap
Added : /GameDir/Data-1.13/Speech/226_001.WAV
Added : /GameDir/Data-1.13/Speech/226_002.WAV
Added : /GameDir/Data-1.13/Speech/226_003.WAV
Added : /GameDir/Data-1.13/Speech/226_004.WAV
Added : /GameDir/Data-1.13/Speech/226_005.gap
Added : /GameDir/Data-1.13/Speech/226_005.wav
Added : /GameDir/Data-1.13/Speech/226_006.WAV
Added : /GameDir/Data-1.13/Speech/226_006.gap
Added : /GameDir/Data-1.13/Speech/226_007.gap
Added : /GameDir/Data-1.13/Speech/226_007.wav
Added : /GameDir/Data-1.13/Speech/226_008.WAV
Added : /GameDir/Data-1.13/Speech/226_008.gap
Added : /GameDir/Data-1.13/Speech/226_009.WAV
Added : /GameDir/Data-1.13/Speech/226_009.gap
Added : /GameDir/Data-1.13/Speech/226_010.WAV
Added : /GameDir/Data-1.13/Speech/226_011.WAV
Added : /GameDir/Data-1.13/Speech/226_011.gap
Added : /GameDir/Data-1.13/Speech/226_012.WAV
Added : /GameDir/Data-1.13/Speech/226_012.gap
Added : /GameDir/Data-1.13/Speech/226_013.WAV
Added : /GameDir/Data-1.13/Speech/226_014.WAV
Added : /GameDir/Data-1.13/Speech/226_014.gap
Added : /GameDir/Data-1.13/Speech/226_015.WAV
Added : /GameDir/Data-1.13/Speech/226_015.gap
Added : /GameDir/Data-1.13/Speech/226_019.WAV
Added : /GameDir/Data-1.13/Speech/226_019.gap
Added : /GameDir/Data-1.13/Speech/226_020.WAV
Added : /GameDir/Data-1.13/Speech/226_020.gap
Added : /GameDir/Data-1.13/Speech/226_021.WAV
Added : /GameDir/Data-1.13/Speech/226_021.gap
Added : /GameDir/Data-1.13/Speech/226_022.WAV
Added : /GameDir/Data-1.13/Speech/226_022.gap
Added : /GameDir/Data-1.13/Speech/226_023.WAV
Added : /GameDir/Data-1.13/Speech/226_023.gap
Added : /GameDir/Data-1.13/Speech/226_024.WAV
Added : /GameDir/Data-1.13/Speech/226_024.gap
Added : /GameDir/Data-1.13/Speech/226_025.WAV
Added : /GameDir/Data-1.13/Speech/226_025.gap
Added : /GameDir/Data-1.13/Speech/226_026.WAV
Added : /GameDir/Data-1.13/Speech/226_026.gap
Added : /GameDir/Data-1.13/Speech/226_027.WAV
Added : /GameDir/Data-1.13/Speech/226_027.gap
Added : /GameDir/Data-1.13/Speech/226_028.gap
Added : /GameDir/Data-1.13/Speech/226_028.wav
Added : /GameDir/Data-1.13/Speech/226_029.WAV
Added : /GameDir/Data-1.13/Speech/226_029.gap
Added : /GameDir/Data-1.13/Speech/226_032.WAV
Added : /GameDir/Data-1.13/Speech/226_032.gap
Added : /GameDir/Data-1.13/Speech/226_033.gap
Added : /GameDir/Data-1.13/Speech/226_033.wav
Added : /GameDir/Data-1.13/Speech/226_034.WAV
Added : /GameDir/Data-1.13/Speech/226_034.gap
Added : /GameDir/Data-1.13/Speech/226_035.WAV
Added : /GameDir/Data-1.13/Speech/226_035.gap
Added : /GameDir/Data-1.13/Speech/226_036.WAV
Added : /GameDir/Data-1.13/Speech/226_036.gap
Added : /GameDir/Data-1.13/Speech/226_037.gap
Added : /GameDir/Data-1.13/Speech/226_037.wav
Added : /GameDir/Data-1.13/Speech/226_038.gap
Added : /GameDir/Data-1.13/Speech/226_038.wav
Added : /GameDir/Data-1.13/Speech/226_039.WAV
Added : /GameDir/Data-1.13/Speech/226_039.gap
Added : /GameDir/Data-1.13/Speech/226_040.WAV
Added : /GameDir/Data-1.13/Speech/226_040.gap
Added : /GameDir/Data-1.13/Speech/226_041.WAV
Added : /GameDir/Data-1.13/Speech/226_041.gap
Added : /GameDir/Data-1.13/Speech/226_042.WAV
Added : /GameDir/Data-1.13/Speech/226_042.gap
Added : /GameDir/Data-1.13/Speech/226_043.WAV
Added : /GameDir/Data-1.13/Speech/226_043.gap
Added : /GameDir/Data-1.13/Speech/226_046.WAV
Added : /GameDir/Data-1.13/Speech/226_046.gap
Added : /GameDir/Data-1.13/Speech/226_047.WAV
Added : /GameDir/Data-1.13/Speech/226_047.gap
Added : /GameDir/Data-1.13/Speech/226_048.WAV
Added : /GameDir/Data-1.13/Speech/226_048.gap
Added : /GameDir/Data-1.13/Speech/226_049.WAV
Added : /GameDir/Data-1.13/Speech/226_049.gap
Added : /GameDir/Data-1.13/Speech/226_051.gap
Added : /GameDir/Data-1.13/Speech/226_051.wav
Added : /GameDir/Data-1.13/Speech/226_054.WAV
Added : /GameDir/Data-1.13/Speech/226_054.gap
Added : /GameDir/Data-1.13/Speech/226_055.gap
Added : /GameDir/Data-1.13/Speech/226_055.wav
Added : /GameDir/Data-1.13/Speech/226_057.WAV
Added : /GameDir/Data-1.13/Speech/226_057.gap
Added : /GameDir/Data-1.13/Speech/226_058.WAV
Added : /GameDir/Data-1.13/Speech/226_058.gap
Added : /GameDir/Data-1.13/Speech/226_059.WAV
Added : /GameDir/Data-1.13/Speech/226_059.gap
Added : /GameDir/Data-1.13/Speech/226_060.WAV
Added : /GameDir/Data-1.13/Speech/226_060.gap
Added : /GameDir/Data-1.13/Speech/226_062.WAV
Added : /GameDir/Data-1.13/Speech/226_062.gap
Added : /GameDir/Data-1.13/Speech/226_065.WAV
Added : /GameDir/Data-1.13/Speech/226_065.gap
Added : /GameDir/Data-1.13/Speech/226_067.WAV
Added : /GameDir/Data-1.13/Speech/226_067.gap
Added : /GameDir/Data-1.13/Speech/226_068.WAV
Added : /GameDir/Data-1.13/Speech/226_069.WAV
Added : /GameDir/Data-1.13/Speech/226_069.gap
Added : /GameDir/Data-1.13/Speech/226_070.WAV
Added : /GameDir/Data-1.13/Speech/226_070.gap
Added : /GameDir/Data-1.13/Speech/226_071.WAV
Added : /GameDir/Data-1.13/Speech/226_071.gap
Added : /GameDir/Data-1.13/Speech/226_072.gap
Added : /GameDir/Data-1.13/Speech/226_072.wav
Added : /GameDir/Data-1.13/Speech/226_074.WAV
Added : /GameDir/Data-1.13/Speech/226_074.gap
Added : /GameDir/Data-1.13/Speech/226_075.WAV
Added : /GameDir/Data-1.13/Speech/226_075.gap
Added : /GameDir/Data-1.13/Speech/226_076.WAV
Added : /GameDir/Data-1.13/Speech/226_076.gap
Added : /GameDir/Data-1.13/Speech/226_077.WAV
Added : /GameDir/Data-1.13/Speech/226_077.gap
Added : /GameDir/Data-1.13/Speech/226_078.WAV
Added : /GameDir/Data-1.13/Speech/226_078.gap
Added : /GameDir/Data-1.13/Speech/229_000.gap
Added : /GameDir/Data-1.13/Speech/229_000.wav
Added : /GameDir/Data-1.13/Speech/229_001.gap
Added : /GameDir/Data-1.13/Speech/229_001.wav
Added : /GameDir/Data-1.13/Speech/229_002.gap
Added : /GameDir/Data-1.13/Speech/229_002.wav
Added : /GameDir/Data-1.13/Speech/229_003.gap
Added : /GameDir/Data-1.13/Speech/229_003.wav
Added : /GameDir/Data-1.13/Speech/229_004.gap
Added : /GameDir/Data-1.13/Speech/229_004.wav
Added : /GameDir/Data-1.13/Speech/229_005.gap
Added : /GameDir/Data-1.13/Speech/229_005.wav
Added : /GameDir/Data-1.13/Speech/229_006.gap
Added : /GameDir/Data-1.13/Speech/229_006.wav
Added : /GameDir/Data-1.13/Speech/229_007.gap
Added : /GameDir/Data-1.13/Speech/229_007.wav
Added : /GameDir/Data-1.13/Speech/229_008.gap
Added : /GameDir/Data-1.13/Speech/229_008.wav
Added : /GameDir/Data-1.13/Speech/229_009.gap
Added : /GameDir/Data-1.13/Speech/229_009.wav
Added : /GameDir/Data-1.13/Speech/229_010.gap
Added : /GameDir/Data-1.13/Speech/229_010.wav
Added : /GameDir/Data-1.13/Speech/229_011.gap
Added : /GameDir/Data-1.13/Speech/229_011.wav
Added : /GameDir/Data-1.13/Speech/229_012.gap
Added : /GameDir/Data-1.13/Speech/229_012.wav
Added : /GameDir/Data-1.13/Speech/229_013.gap
Added : /GameDir/Data-1.13/Speech/229_013.wav
Added : /GameDir/Data-1.13/Speech/229_014.gap
Added : /GameDir/Data-1.13/Speech/229_014.wav
Added : /GameDir/Data-1.13/Speech/229_015.gap
Added : /GameDir/Data-1.13/Speech/229_015.wav
Added : /GameDir/Data-1.13/Speech/229_016.gap
Added : /GameDir/Data-1.13/Speech/229_016.wav
Added : /GameDir/Data-1.13/Speech/229_017.gap
Added : /GameDir/Data-1.13/Speech/229_017.wav
Added : /GameDir/Data-1.13/Speech/229_019.gap
Added : /GameDir/Data-1.13/Speech/229_019.wav
Added : /GameDir/Data-1.13/Speech/229_020.gap
Added : /GameDir/Data-1.13/Speech/229_020.wav
Added : /GameDir/Data-1.13/Speech/229_021.gap
Added : /GameDir/Data-1.13/Speech/229_021.wav
Added : /GameDir/Data-1.13/Speech/229_022.gap
Added : /GameDir/Data-1.13/Speech/229_022.wav
Added : /GameDir/Data-1.13/Speech/229_023.gap
Added : /GameDir/Data-1.13/Speech/229_023.wav
Added : /GameDir/Data-1.13/Speech/229_024.gap
Added : /GameDir/Data-1.13/Speech/229_024.wav
Added : /GameDir/Data-1.13/Speech/229_025.gap
Added : /GameDir/Data-1.13/Speech/229_025.wav
Added : /GameDir/Data-1.13/Speech/229_026.gap
Added : /GameDir/Data-1.13/Speech/229_026.wav
Added : /GameDir/Data-1.13/Speech/229_027.gap
Added : /GameDir/Data-1.13/Speech/229_027.wav
Added : /GameDir/Data-1.13/Speech/229_028.gap
Added : /GameDir/Data-1.13/Speech/229_028.wav
Added : /GameDir/Data-1.13/Speech/229_032.gap
Added : /GameDir/Data-1.13/Speech/229_032.wav
Added : /GameDir/Data-1.13/Speech/229_033.gap
Added : /GameDir/Data-1.13/Speech/229_033.wav
Added : /GameDir/Data-1.13/Speech/229_035.gap
Added : /GameDir/Data-1.13/Speech/229_035.wav
Added : /GameDir/Data-1.13/Speech/229_036.gap
Added : /GameDir/Data-1.13/Speech/229_036.wav
Added : /GameDir/Data-1.13/Speech/229_038.gap
Added : /GameDir/Data-1.13/Speech/229_038.wav
Added : /GameDir/Data-1.13/Speech/229_039.gap
Added : /GameDir/Data-1.13/Speech/229_039.wav
Added : /GameDir/Data-1.13/Speech/229_040.gap
Added : /GameDir/Data-1.13/Speech/229_040.wav
Added : /GameDir/Data-1.13/Speech/229_041.gap
Added : /GameDir/Data-1.13/Speech/229_041.wav
Added : /GameDir/Data-1.13/Speech/229_042.gap
Added : /GameDir/Data-1.13/Speech/229_042.wav
Added : /GameDir/Data-1.13/Speech/229_043.gap
Added : /GameDir/Data-1.13/Speech/229_043.wav
Added : /GameDir/Data-1.13/Speech/229_044.gap
Added : /GameDir/Data-1.13/Speech/229_044.wav
Added : /GameDir/Data-1.13/Speech/229_046.gap
Added : /GameDir/Data-1.13/Speech/229_046.wav
Added : /GameDir/Data-1.13/Speech/229_047.gap
Added : /GameDir/Data-1.13/Speech/229_047.wav
Added : /GameDir/Data-1.13/Speech/229_048.gap
Added : /GameDir/Data-1.13/Speech/229_048.wav
Added : /GameDir/Data-1.13/Speech/229_051.gap
Added : /GameDir/Data-1.13/Speech/229_051.wav
Added : /GameDir/Data-1.13/Speech/229_052.gap
Added : /GameDir/Data-1.13/Speech/229_052.wav
Added : /GameDir/Data-1.13/Speech/229_053.gap
Added : /GameDir/Data-1.13/Speech/229_053.wav
Added : /GameDir/Data-1.13/Speech/229_055.gap
Added : /GameDir/Data-1.13/Speech/229_055.wav
Added : /GameDir/Data-1.13/Speech/229_056.gap
Added : /GameDir/Data-1.13/Speech/229_056.wav
Added : /GameDir/Data-1.13/Speech/229_057.gap
Added : /GameDir/Data-1.13/Speech/229_057.wav
Added : /GameDir/Data-1.13/Speech/229_058.gap
Added : /GameDir/Data-1.13/Speech/229_058.wav
Added : /GameDir/Data-1.13/Speech/229_059.gap
Added : /GameDir/Data-1.13/Speech/229_059.wav
Added : /GameDir/Data-1.13/Speech/229_060.gap
Added : /GameDir/Data-1.13/Speech/229_060.wav
Added : /GameDir/Data-1.13/Speech/229_061.gap
Added : /GameDir/Data-1.13/Speech/229_061.wav
Added : /GameDir/Data-1.13/Speech/229_062.gap
Added : /GameDir/Data-1.13/Speech/229_062.wav
Added : /GameDir/Data-1.13/Speech/229_064.gap
Added : /GameDir/Data-1.13/Speech/229_064.wav
Added : /GameDir/Data-1.13/Speech/229_065.gap
Added : /GameDir/Data-1.13/Speech/229_065.wav
Added : /GameDir/Data-1.13/Speech/229_067.gap
Added : /GameDir/Data-1.13/Speech/229_067.wav
Added : /GameDir/Data-1.13/Speech/229_068.gap
Added : /GameDir/Data-1.13/Speech/229_068.wav
Added : /GameDir/Data-1.13/Speech/229_069.gap
Added : /GameDir/Data-1.13/Speech/229_069.wav
Added : /GameDir/Data-1.13/Speech/229_070.gap
Added : /GameDir/Data-1.13/Speech/229_070.wav
Added : /GameDir/Data-1.13/Speech/229_073.gap
Added : /GameDir/Data-1.13/Speech/229_073.wav
Added : /GameDir/Data-1.13/Speech/229_074.gap
Added : /GameDir/Data-1.13/Speech/229_074.wav
Added : /GameDir/Data-1.13/Speech/229_075.gap
Added : /GameDir/Data-1.13/Speech/229_075.wav
Added : /GameDir/Data-1.13/Speech/229_076.gap
Added : /GameDir/Data-1.13/Speech/229_076.wav
Added : /GameDir/Data-1.13/Speech/229_078.gap
Added : /GameDir/Data-1.13/Speech/229_078.wav
Added : /GameDir/Data-1.13/Speech/230_000.WAV
Added : /GameDir/Data-1.13/Speech/230_000.gap
Added : /GameDir/Data-1.13/Speech/230_001.WAV
Added : /GameDir/Data-1.13/Speech/230_001.gap
Added : /GameDir/Data-1.13/Speech/230_002.WAV
Added : /GameDir/Data-1.13/Speech/230_002.gap
Added : /GameDir/Data-1.13/Speech/230_003.WAV
Added : /GameDir/Data-1.13/Speech/230_003.gap
Added : /GameDir/Data-1.13/Speech/230_004.WAV
Added : /GameDir/Data-1.13/Speech/230_004.gap
Added : /GameDir/Data-1.13/Speech/230_005.WAV
Added : /GameDir/Data-1.13/Speech/230_005.gap
Added : /GameDir/Data-1.13/Speech/230_006.WAV
Added : /GameDir/Data-1.13/Speech/230_006.gap
Added : /GameDir/Data-1.13/Speech/230_007.WAV
Added : /GameDir/Data-1.13/Speech/230_007.gap
Added : /GameDir/Data-1.13/Speech/230_008.gap
Added : /GameDir/Data-1.13/Speech/230_008.wav
Added : /GameDir/Data-1.13/Speech/230_009.WAV
Added : /GameDir/Data-1.13/Speech/230_009.gap
Added : /GameDir/Data-1.13/Speech/230_010.WAV
Added : /GameDir/Data-1.13/Speech/230_010.gap
Added : /GameDir/Data-1.13/Speech/230_011.WAV
Added : /GameDir/Data-1.13/Speech/230_012.WAV
Added : /GameDir/Data-1.13/Speech/230_013.WAV
Added : /GameDir/Data-1.13/Speech/230_014.WAV
Added : /GameDir/Data-1.13/Speech/230_014.gap
Added : /GameDir/Data-1.13/Speech/230_015.WAV
Added : /GameDir/Data-1.13/Speech/230_015.gap
Added : /GameDir/Data-1.13/Speech/230_019.WAV
Added : /GameDir/Data-1.13/Speech/230_019.gap
Added : /GameDir/Data-1.13/Speech/230_020.WAV
Added : /GameDir/Data-1.13/Speech/230_020.gap
Added : /GameDir/Data-1.13/Speech/230_021.WAV
Added : /GameDir/Data-1.13/Speech/230_021.gap
Added : /GameDir/Data-1.13/Speech/230_022.WAV
Added : /GameDir/Data-1.13/Speech/230_022.gap
Added : /GameDir/Data-1.13/Speech/230_023.WAV
Added : /GameDir/Data-1.13/Speech/230_023.gap
Added : /GameDir/Data-1.13/Speech/230_024.WAV
Added : /GameDir/Data-1.13/Speech/230_025.WAV
Added : /GameDir/Data-1.13/Speech/230_025.gap
Added : /GameDir/Data-1.13/Speech/230_026.WAV
Added : /GameDir/Data-1.13/Speech/230_026.gap
Added : /GameDir/Data-1.13/Speech/230_027.WAV
Added : /GameDir/Data-1.13/Speech/230_027.gap
Added : /GameDir/Data-1.13/Speech/230_028.WAV
Added : /GameDir/Data-1.13/Speech/230_028.gap
Added : /GameDir/Data-1.13/Speech/230_032.WAV
Added : /GameDir/Data-1.13/Speech/230_032.gap
Added : /GameDir/Data-1.13/Speech/230_033.WAV
Added : /GameDir/Data-1.13/Speech/230_033.gap
Added : /GameDir/Data-1.13/Speech/230_034.gap
Added : /GameDir/Data-1.13/Speech/230_034.wav
Added : /GameDir/Data-1.13/Speech/230_035.WAV
Added : /GameDir/Data-1.13/Speech/230_036.WAV
Added : /GameDir/Data-1.13/Speech/230_036.gap
Added : /GameDir/Data-1.13/Speech/230_037.WAV
Added : /GameDir/Data-1.13/Speech/230_037.gap
Added : /GameDir/Data-1.13/Speech/230_038.WAV
Added : /GameDir/Data-1.13/Speech/230_040.WAV
Added : /GameDir/Data-1.13/Speech/230_040.gap
Added : /GameDir/Data-1.13/Speech/230_041.WAV
Added : /GameDir/Data-1.13/Speech/230_041.gap
Added : /GameDir/Data-1.13/Speech/230_042.WAV
Added : /GameDir/Data-1.13/Speech/230_042.gap
Added : /GameDir/Data-1.13/Speech/230_043.WAV
Added : /GameDir/Data-1.13/Speech/230_043.gap
Added : /GameDir/Data-1.13/Speech/230_044.WAV
Added : /GameDir/Data-1.13/Speech/230_044.gap
Added : /GameDir/Data-1.13/Speech/230_046.WAV
Added : /GameDir/Data-1.13/Speech/230_046.gap
Added : /GameDir/Data-1.13/Speech/230_047.WAV
Added : /GameDir/Data-1.13/Speech/230_047.gap
Added : /GameDir/Data-1.13/Speech/230_048.WAV
Added : /GameDir/Data-1.13/Speech/230_048.gap
Added : /GameDir/Data-1.13/Speech/230_051.WAV
Added : /GameDir/Data-1.13/Speech/230_051.gap
Added : /GameDir/Data-1.13/Speech/230_054.WAV
Added : /GameDir/Data-1.13/Speech/230_054.gap
Added : /GameDir/Data-1.13/Speech/230_055.WAV
Added : /GameDir/Data-1.13/Speech/230_055.gap
Added : /GameDir/Data-1.13/Speech/230_057.WAV
Added : /GameDir/Data-1.13/Speech/230_059.gap
Added : /GameDir/Data-1.13/Speech/230_059.wav
Added : /GameDir/Data-1.13/Speech/230_060.gap
Added : /GameDir/Data-1.13/Speech/230_060.wav
Added : /GameDir/Data-1.13/Speech/230_062.WAV
Added : /GameDir/Data-1.13/Speech/230_062.gap
Added : /GameDir/Data-1.13/Speech/230_064.WAV
Added : /GameDir/Data-1.13/Speech/230_064.gap
Added : /GameDir/Data-1.13/Speech/230_065.WAV
Added : /GameDir/Data-1.13/Speech/230_065.gap
Added : /GameDir/Data-1.13/Speech/230_067.WAV
Added : /GameDir/Data-1.13/Speech/230_067.gap
Added : /GameDir/Data-1.13/Speech/230_068.WAV
Added : /GameDir/Data-1.13/Speech/230_068.gap
Added : /GameDir/Data-1.13/Speech/230_069.WAV
Added : /GameDir/Data-1.13/Speech/230_070.WAV
Added : /GameDir/Data-1.13/Speech/230_070.gap
Added : /GameDir/Data-1.13/Speech/230_071.gap
Added : /GameDir/Data-1.13/Speech/230_071.wav
Added : /GameDir/Data-1.13/Speech/230_072.wav
Added : /GameDir/Data-1.13/Speech/230_074.WAV
Added : /GameDir/Data-1.13/Speech/230_074.gap
Added : /GameDir/Data-1.13/Speech/230_075.WAV
Added : /GameDir/Data-1.13/Speech/230_075.gap
Added : /GameDir/Data-1.13/Speech/230_076.WAV
Added : /GameDir/Data-1.13/Speech/230_076.gap
Added : /GameDir/Data-1.13/Speech/230_077.WAV
Added : /GameDir/Data-1.13/Speech/230_077.gap
Added : /GameDir/Data-1.13/Speech/230_078.WAV
Added : /GameDir/Data-1.13/Speech/230_078.gap
Added : /GameDir/Data-1.13/Speech/230_080.WAV
Added : /GameDir/Data-1.13/Speech/230_080.gap
Added : /GameDir/Data-1.13/Speech/230_081.WAV
Added : /GameDir/Data-1.13/Speech/230_081.gap
Added : /GameDir/Data-1.13/Speech/230_082.WAV
Added : /GameDir/Data-1.13/Speech/230_082.gap
Added : /GameDir/Data-1.13/Speech/230_083.WAV
Added : /GameDir/Data-1.13/Speech/230_083.gap
Added : /GameDir/Data-1.13/Speech/230_084.WAV
Added : /GameDir/Data-1.13/Speech/230_084.gap
Added : /GameDir/Data-1.13/Speech/230_085.WAV
Added : /GameDir/Data-1.13/Speech/230_085.gap
Added : /GameDir/Data-1.13/Speech/230_089.WAV
Added : /GameDir/Data-1.13/Speech/230_089.gap
Added : /GameDir/Data-1.13/Speech/230_090.WAV
Added : /GameDir/Data-1.13/Speech/230_090.gap
Added : /GameDir/Data-1.13/Speech/230_091.WAV
Added : /GameDir/Data-1.13/Speech/230_092.WAV
Added : /GameDir/Data-1.13/Speech/230_092.gap
Added : /GameDir/Data-1.13/Speech/230_095.WAV
Added : /GameDir/Data-1.13/Speech/230_095.gap
Added : /GameDir/Data-1.13/Speech/230_096.WAV
Added : /GameDir/Data-1.13/Speech/230_097.WAV
Added : /GameDir/Data-1.13/Speech/230_097.gap
Added : /GameDir/Data-1.13/Speech/230_098.WAV
Added : /GameDir/Data-1.13/Speech/230_098.gap
Added : /GameDir/Data-1.13/Speech/230_099.WAV
Added : /GameDir/Data-1.13/Speech/230_099.gap
Added : /GameDir/Data-1.13/Speech/230_103.WAV
Added : /GameDir/Data-1.13/Speech/230_103.gap
Added : /GameDir/Data-1.13/Speech/230_106.WAV
Added : /GameDir/Data-1.13/Speech/230_107.WAV
Added : /GameDir/Data-1.13/Speech/230_107.gap
Added : /GameDir/Data-1.13/Speech/230_108.WAV
Added : /GameDir/Data-1.13/Speech/230_108.gap
Added : /GameDir/Data-1.13/Speech/230_109.WAV
Added : /GameDir/Data-1.13/Speech/230_109.gap
Added : /GameDir/Data-1.13/Speech/230_110.WAV
Added : /GameDir/Data-1.13/Speech/230_110.gap
Added : /GameDir/Data-1.13/Speech/230_111.WAV
Added : /GameDir/Data-1.13/Speech/230_112.WAV
Added : /GameDir/Data-1.13/Speech/230_112.gap
Added : /GameDir/Data-1.13/Speech/230_115.WAV
Added : /GameDir/Data-1.13/Speech/230_115.gap
Added : /GameDir/Data-1.13/Speech/230_116.WAV
Added : /GameDir/Data-1.13/Speech/230_116.gap
Added : /GameDir/Data-1.13/Speech/231_000.WAV
Added : /GameDir/Data-1.13/Speech/231_000.gap
Added : /GameDir/Data-1.13/Speech/231_001.WAV
Added : /GameDir/Data-1.13/Speech/231_001.gap
Added : /GameDir/Data-1.13/Speech/231_002.WAV
Added : /GameDir/Data-1.13/Speech/231_002.gap
Added : /GameDir/Data-1.13/Speech/231_003.WAV
Added : /GameDir/Data-1.13/Speech/231_003.gap
Added : /GameDir/Data-1.13/Speech/231_004.WAV
Added : /GameDir/Data-1.13/Speech/231_004.gap
Added : /GameDir/Data-1.13/Speech/231_005.WAV
Added : /GameDir/Data-1.13/Speech/231_005.gap
Added : /GameDir/Data-1.13/Speech/231_006.WAV
Added : /GameDir/Data-1.13/Speech/231_006.gap
Added : /GameDir/Data-1.13/Speech/231_007.WAV
Added : /GameDir/Data-1.13/Speech/231_007.gap
Added : /GameDir/Data-1.13/Speech/231_008.WAV
Added : /GameDir/Data-1.13/Speech/231_008.gap
Added : /GameDir/Data-1.13/Speech/231_009.WAV
Added : /GameDir/Data-1.13/Speech/231_009.gap
Added : /GameDir/Data-1.13/Speech/231_010.WAV
Added : /GameDir/Data-1.13/Speech/231_010.gap
Added : /GameDir/Data-1.13/Speech/231_011.WAV
Added : /GameDir/Data-1.13/Speech/231_012.WAV
Added : /GameDir/Data-1.13/Speech/231_013.WAV
Added : /GameDir/Data-1.13/Speech/231_013.gap
Added : /GameDir/Data-1.13/Speech/231_014.WAV
Added : /GameDir/Data-1.13/Speech/231_014.gap
Added : /GameDir/Data-1.13/Speech/231_015.WAV
Added : /GameDir/Data-1.13/Speech/231_015.gap
Added : /GameDir/Data-1.13/Speech/231_019.WAV
Added : /GameDir/Data-1.13/Speech/231_019.gap
Added : /GameDir/Data-1.13/Speech/231_020.WAV
Added : /GameDir/Data-1.13/Speech/231_021.WAV
Added : /GameDir/Data-1.13/Speech/231_021.gap
Added : /GameDir/Data-1.13/Speech/231_022.WAV
Added : /GameDir/Data-1.13/Speech/231_022.gap
Added : /GameDir/Data-1.13/Speech/231_023.WAV
Added : /GameDir/Data-1.13/Speech/231_023.gap
Added : /GameDir/Data-1.13/Speech/231_024.WAV
Added : /GameDir/Data-1.13/Speech/231_024.gap
Added : /GameDir/Data-1.13/Speech/231_025.WAV
Added : /GameDir/Data-1.13/Speech/231_025.gap
Added : /GameDir/Data-1.13/Speech/231_026.WAV
Added : /GameDir/Data-1.13/Speech/231_026.gap
Added : /GameDir/Data-1.13/Speech/231_027.WAV
Added : /GameDir/Data-1.13/Speech/231_027.gap
Added : /GameDir/Data-1.13/Speech/231_028.WAV
Added : /GameDir/Data-1.13/Speech/231_028.gap
Added : /GameDir/Data-1.13/Speech/231_032.WAV
Added : /GameDir/Data-1.13/Speech/231_032.gap
Added : /GameDir/Data-1.13/Speech/231_035.WAV
Added : /GameDir/Data-1.13/Speech/231_035.gap
Added : /GameDir/Data-1.13/Speech/231_036.WAV
Added : /GameDir/Data-1.13/Speech/231_036.gap
Added : /GameDir/Data-1.13/Speech/231_037.WAV
Added : /GameDir/Data-1.13/Speech/231_037.gap
Added : /GameDir/Data-1.13/Speech/231_038.WAV
Added : /GameDir/Data-1.13/Speech/231_038.gap
Added : /GameDir/Data-1.13/Speech/231_040.WAV
Added : /GameDir/Data-1.13/Speech/231_040.gap
Added : /GameDir/Data-1.13/Speech/231_041.WAV
Added : /GameDir/Data-1.13/Speech/231_041.gap
Added : /GameDir/Data-1.13/Speech/231_042.WAV
Added : /GameDir/Data-1.13/Speech/231_042.gap
Added : /GameDir/Data-1.13/Speech/231_043.WAV
Added : /GameDir/Data-1.13/Speech/231_043.gap
Added : /GameDir/Data-1.13/Speech/231_044.WAV
Added : /GameDir/Data-1.13/Speech/231_044.gap
Added : /GameDir/Data-1.13/Speech/231_046.WAV
Added : /GameDir/Data-1.13/Speech/231_046.gap
Added : /GameDir/Data-1.13/Speech/231_047.WAV
Added : /GameDir/Data-1.13/Speech/231_048.WAV
Added : /GameDir/Data-1.13/Speech/231_051.gap
Added : /GameDir/Data-1.13/Speech/231_051.wav
Added : /GameDir/Data-1.13/Speech/231_054.WAV
Added : /GameDir/Data-1.13/Speech/231_054.gap
Added : /GameDir/Data-1.13/Speech/231_055.WAV
Added : /GameDir/Data-1.13/Speech/231_055.gap
Added : /GameDir/Data-1.13/Speech/231_057.WAV
Added : /GameDir/Data-1.13/Speech/231_057.gap
Added : /GameDir/Data-1.13/Speech/231_059.WAV
Added : /GameDir/Data-1.13/Speech/231_059.gap
Added : /GameDir/Data-1.13/Speech/231_060.WAV
Added : /GameDir/Data-1.13/Speech/231_060.gap
Added : /GameDir/Data-1.13/Speech/231_062.WAV
Added : /GameDir/Data-1.13/Speech/231_062.gap
Added : /GameDir/Data-1.13/Speech/231_065.WAV
Added : /GameDir/Data-1.13/Speech/231_065.gap
Added : /GameDir/Data-1.13/Speech/231_067.WAV
Added : /GameDir/Data-1.13/Speech/231_067.gap
Added : /GameDir/Data-1.13/Speech/231_068.WAV
Added : /GameDir/Data-1.13/Speech/231_068.gap
Added : /GameDir/Data-1.13/Speech/231_069.WAV
Added : /GameDir/Data-1.13/Speech/231_069.gap
Added : /GameDir/Data-1.13/Speech/231_070.WAV
Added : /GameDir/Data-1.13/Speech/231_070.gap
Added : /GameDir/Data-1.13/Speech/231_071.WAV
Added : /GameDir/Data-1.13/Speech/231_071.gap
Added : /GameDir/Data-1.13/Speech/231_072.WAV
Added : /GameDir/Data-1.13/Speech/231_074.WAV
Added : /GameDir/Data-1.13/Speech/231_074.gap
Added : /GameDir/Data-1.13/Speech/231_075.WAV
Added : /GameDir/Data-1.13/Speech/231_075.gap
Added : /GameDir/Data-1.13/Speech/231_076.WAV
Added : /GameDir/Data-1.13/Speech/231_076.gap
Added : /GameDir/Data-1.13/Speech/231_077.WAV
Added : /GameDir/Data-1.13/Speech/231_077.gap
Added : /GameDir/Data-1.13/Speech/231_078.WAV
Added : /GameDir/Data-1.13/Speech/231_078.gap
Added : /GameDir/Data-1.13/Speech/231_080.WAV
Added : /GameDir/Data-1.13/Speech/231_080.gap
Added : /GameDir/Data-1.13/Speech/231_081.WAV
Added : /GameDir/Data-1.13/Speech/231_081.gap
Added : /GameDir/Data-1.13/Speech/231_082.WAV
Added : /GameDir/Data-1.13/Speech/231_082.gap
Added : /GameDir/Data-1.13/Speech/231_083.WAV
Added : /GameDir/Data-1.13/Speech/231_083.gap
Added : /GameDir/Data-1.13/Speech/231_084.WAV
Added : /GameDir/Data-1.13/Speech/231_084.gap
Added : /GameDir/Data-1.13/Speech/231_085.WAV
Added : /GameDir/Data-1.13/Speech/231_085.gap
Added : /GameDir/Data-1.13/Speech/231_089.WAV
Added : /GameDir/Data-1.13/Speech/231_089.gap
Added : /GameDir/Data-1.13/Speech/231_090.WAV
Added : /GameDir/Data-1.13/Speech/231_090.gap
Added : /GameDir/Data-1.13/Speech/231_091.WAV
Added : /GameDir/Data-1.13/Speech/231_092.WAV
Added : /GameDir/Data-1.13/Speech/231_092.gap
Added : /GameDir/Data-1.13/Speech/231_095.WAV
Added : /GameDir/Data-1.13/Speech/231_095.gap
Added : /GameDir/Data-1.13/Speech/231_096.WAV
Added : /GameDir/Data-1.13/Speech/231_096.gap
Added : /GameDir/Data-1.13/Speech/231_097.WAV
Added : /GameDir/Data-1.13/Speech/231_097.gap
Added : /GameDir/Data-1.13/Speech/231_098.WAV
Added : /GameDir/Data-1.13/Speech/231_098.gap
Added : /GameDir/Data-1.13/Speech/231_099.WAV
Added : /GameDir/Data-1.13/Speech/231_099.gap
Added : /GameDir/Data-1.13/Speech/231_103.WAV
Added : /GameDir/Data-1.13/Speech/231_103.gap
Added : /GameDir/Data-1.13/Speech/231_106.WAV
Added : /GameDir/Data-1.13/Speech/231_106.gap
Added : /GameDir/Data-1.13/Speech/231_107.WAV
Added : /GameDir/Data-1.13/Speech/231_107.gap
Added : /GameDir/Data-1.13/Speech/231_108.WAV
Added : /GameDir/Data-1.13/Speech/231_108.gap
Added : /GameDir/Data-1.13/Speech/231_109.WAV
Added : /GameDir/Data-1.13/Speech/231_109.gap
Added : /GameDir/Data-1.13/Speech/231_110.WAV
Added : /GameDir/Data-1.13/Speech/231_110.gap
Added : /GameDir/Data-1.13/Speech/231_111.WAV
Added : /GameDir/Data-1.13/Speech/231_111.gap
Added : /GameDir/Data-1.13/Speech/231_112.WAV
Added : /GameDir/Data-1.13/Speech/231_112.gap
Added : /GameDir/Data-1.13/Speech/231_113.WAV
Added : /GameDir/Data-1.13/Speech/231_113.gap
Added : /GameDir/Data-1.13/Speech/231_115.WAV
Added : /GameDir/Data-1.13/Speech/231_115.gap
Added : /GameDir/Data-1.13/Speech/231_116.WAV
Added : /GameDir/Data-1.13/Speech/231_116.gap
Added : /GameDir/Data-1.13/Speech/232_000.WAV
Added : /GameDir/Data-1.13/Speech/232_000.gap
Added : /GameDir/Data-1.13/Speech/232_001.WAV
Added : /GameDir/Data-1.13/Speech/232_001.gap
Added : /GameDir/Data-1.13/Speech/232_002.WAV
Added : /GameDir/Data-1.13/Speech/232_002.gap
Added : /GameDir/Data-1.13/Speech/232_003.wav
Added : /GameDir/Data-1.13/Speech/232_004.wav
Added : /GameDir/Data-1.13/Speech/232_005.wav
Added : /GameDir/Data-1.13/Speech/232_006.WAV
Added : /GameDir/Data-1.13/Speech/232_006.gap
Added : /GameDir/Data-1.13/Speech/232_007.WAV
Added : /GameDir/Data-1.13/Speech/232_007.gap
Added : /GameDir/Data-1.13/Speech/232_008.WAV
Added : /GameDir/Data-1.13/Speech/232_008.gap
Added : /GameDir/Data-1.13/Speech/232_009.WAV
Added : /GameDir/Data-1.13/Speech/232_009.gap
Added : /GameDir/Data-1.13/Speech/232_010.WAV
Added : /GameDir/Data-1.13/Speech/232_010.gap
Added : /GameDir/Data-1.13/Speech/232_011.WAV
Added : /GameDir/Data-1.13/Speech/232_012.WAV
Added : /GameDir/Data-1.13/Speech/232_012.gap
Added : /GameDir/Data-1.13/Speech/232_013.WAV
Added : /GameDir/Data-1.13/Speech/232_013.gap
Added : /GameDir/Data-1.13/Speech/232_014.WAV
Added : /GameDir/Data-1.13/Speech/232_014.gap
Added : /GameDir/Data-1.13/Speech/232_019.WAV
Added : /GameDir/Data-1.13/Speech/232_019.gap
Added : /GameDir/Data-1.13/Speech/232_020.WAV
Added : /GameDir/Data-1.13/Speech/232_020.gap
Added : /GameDir/Data-1.13/Speech/232_021.WAV
Added : /GameDir/Data-1.13/Speech/232_021.gap
Added : /GameDir/Data-1.13/Speech/232_022.WAV
Added : /GameDir/Data-1.13/Speech/232_023.WAV
Added : /GameDir/Data-1.13/Speech/232_023.gap
Added : /GameDir/Data-1.13/Speech/232_024.WAV
Added : /GameDir/Data-1.13/Speech/232_024.gap
Added : /GameDir/Data-1.13/Speech/232_025.WAV
Added : /GameDir/Data-1.13/Speech/232_025.gap
Added : /GameDir/Data-1.13/Speech/232_026.WAV
Added : /GameDir/Data-1.13/Speech/232_026.gap
Added : /GameDir/Data-1.13/Speech/232_027.WAV
Added : /GameDir/Data-1.13/Speech/232_028.gap
Added : /GameDir/Data-1.13/Speech/232_028.wav
Added : /GameDir/Data-1.13/Speech/232_032.gap
Added : /GameDir/Data-1.13/Speech/232_032.wav
Added : /GameDir/Data-1.13/Speech/232_035.WAV
Added : /GameDir/Data-1.13/Speech/232_035.gap
Added : /GameDir/Data-1.13/Speech/232_036.WAV
Added : /GameDir/Data-1.13/Speech/232_036.gap
Added : /GameDir/Data-1.13/Speech/232_038.gap
Added : /GameDir/Data-1.13/Speech/232_038.wav
Added : /GameDir/Data-1.13/Speech/232_040.WAV
Added : /GameDir/Data-1.13/Speech/232_040.gap
Added : /GameDir/Data-1.13/Speech/232_041.WAV
Added : /GameDir/Data-1.13/Speech/232_041.gap
Added : /GameDir/Data-1.13/Speech/232_042.WAV
Added : /GameDir/Data-1.13/Speech/232_042.gap
Added : /GameDir/Data-1.13/Speech/232_043.WAV
Added : /GameDir/Data-1.13/Speech/232_044.WAV
Added : /GameDir/Data-1.13/Speech/232_044.gap
Added : /GameDir/Data-1.13/Speech/232_046.WAV
Added : /GameDir/Data-1.13/Speech/232_046.gap
Added : /GameDir/Data-1.13/Speech/232_047.WAV
Added : /GameDir/Data-1.13/Speech/232_047.gap
Added : /GameDir/Data-1.13/Speech/232_048.WAV
Added : /GameDir/Data-1.13/Speech/232_048.gap
Added : /GameDir/Data-1.13/Speech/232_054.WAV
Added : /GameDir/Data-1.13/Speech/232_054.gap
Added : /GameDir/Data-1.13/Speech/232_055.WAV
Added : /GameDir/Data-1.13/Speech/232_055.gap
Added : /GameDir/Data-1.13/Speech/232_057.WAV
Added : /GameDir/Data-1.13/Speech/232_057.gap
Added : /GameDir/Data-1.13/Speech/232_059.WAV
Added : /GameDir/Data-1.13/Speech/232_059.gap
Added : /GameDir/Data-1.13/Speech/232_060.gap
Added : /GameDir/Data-1.13/Speech/232_060.wav
Added : /GameDir/Data-1.13/Speech/232_062.WAV
Added : /GameDir/Data-1.13/Speech/232_062.gap
Added : /GameDir/Data-1.13/Speech/232_065.WAV
Added : /GameDir/Data-1.13/Speech/232_065.gap
Added : /GameDir/Data-1.13/Speech/232_067.gap
Added : /GameDir/Data-1.13/Speech/232_067.wav
Added : /GameDir/Data-1.13/Speech/232_068.wav
Added : /GameDir/Data-1.13/Speech/232_069.WAV
Added : /GameDir/Data-1.13/Speech/232_069.gap
Added : /GameDir/Data-1.13/Speech/232_070.WAV
Added : /GameDir/Data-1.13/Speech/232_070.gap
Added : /GameDir/Data-1.13/Speech/232_071.WAV
Added : /GameDir/Data-1.13/Speech/232_071.gap
Added : /GameDir/Data-1.13/Speech/232_072.WAV
Added : /GameDir/Data-1.13/Speech/232_072.gap
Added : /GameDir/Data-1.13/Speech/232_074.WAV
Added : /GameDir/Data-1.13/Speech/232_074.gap
Added : /GameDir/Data-1.13/Speech/232_075.WAV
Added : /GameDir/Data-1.13/Speech/232_075.gap
Added : /GameDir/Data-1.13/Speech/232_076.WAV
Added : /GameDir/Data-1.13/Speech/232_076.gap
Added : /GameDir/Data-1.13/Speech/232_077.WAV
Added : /GameDir/Data-1.13/Speech/232_077.gap
Added : /GameDir/Data-1.13/Speech/232_078.WAV
Added : /GameDir/Data-1.13/Speech/232_078.gap
Added : /GameDir/Data-1.13/Speech/232_080.WAV
Added : /GameDir/Data-1.13/Speech/232_080.gap
Added : /GameDir/Data-1.13/Speech/232_081.WAV
Added : /GameDir/Data-1.13/Speech/232_081.gap
Added : /GameDir/Data-1.13/Speech/232_082.WAV
Added : /GameDir/Data-1.13/Speech/232_082.gap
Added : /GameDir/Data-1.13/Speech/232_083.WAV
Added : /GameDir/Data-1.13/Speech/232_083.gap
Added : /GameDir/Data-1.13/Speech/232_084.WAV
Added : /GameDir/Data-1.13/Speech/232_084.gap
Added : /GameDir/Data-1.13/Speech/232_085.WAV
Added : /GameDir/Data-1.13/Speech/232_085.gap
Added : /GameDir/Data-1.13/Speech/232_089.WAV
Added : /GameDir/Data-1.13/Speech/232_089.gap
Added : /GameDir/Data-1.13/Speech/232_090.WAV
Added : /GameDir/Data-1.13/Speech/232_090.gap
Added : /GameDir/Data-1.13/Speech/232_091.WAV
Added : /GameDir/Data-1.13/Speech/232_091.gap
Added : /GameDir/Data-1.13/Speech/232_095.WAV
Added : /GameDir/Data-1.13/Speech/232_095.gap
Added : /GameDir/Data-1.13/Speech/232_096.WAV
Added : /GameDir/Data-1.13/Speech/232_096.gap
Added : /GameDir/Data-1.13/Speech/232_097.WAV
Added : /GameDir/Data-1.13/Speech/232_097.gap
Added : /GameDir/Data-1.13/Speech/232_098.WAV
Added : /GameDir/Data-1.13/Speech/232_098.gap
Added : /GameDir/Data-1.13/Speech/232_099.WAV
Added : /GameDir/Data-1.13/Speech/232_099.gap
Added : /GameDir/Data-1.13/Speech/232_106.WAV
Added : /GameDir/Data-1.13/Speech/232_106.gap
Added : /GameDir/Data-1.13/Speech/232_107.WAV
Added : /GameDir/Data-1.13/Speech/232_107.gap
Added : /GameDir/Data-1.13/Speech/232_108.WAV
Added : /GameDir/Data-1.13/Speech/232_108.gap
Added : /GameDir/Data-1.13/Speech/232_109.WAV
Added : /GameDir/Data-1.13/Speech/232_109.gap
Added : /GameDir/Data-1.13/Speech/232_110.WAV
Added : /GameDir/Data-1.13/Speech/232_110.gap
Added : /GameDir/Data-1.13/Speech/232_111.WAV
Added : /GameDir/Data-1.13/Speech/232_111.gap
Added : /GameDir/Data-1.13/Speech/232_112.WAV
Added : /GameDir/Data-1.13/Speech/232_112.gap
Added : /GameDir/Data-1.13/Speech/232_115.WAV
Added : /GameDir/Data-1.13/Speech/232_115.gap
Added : /GameDir/Data-1.13/Speech/232_116.WAV
Added : /GameDir/Data-1.13/Speech/232_116.gap
Added : /GameDir/Data-1.13/Speech/233_000.WAV
Added : /GameDir/Data-1.13/Speech/233_000.gap
Added : /GameDir/Data-1.13/Speech/233_001.WAV
Added : /GameDir/Data-1.13/Speech/233_001.gap
Added : /GameDir/Data-1.13/Speech/233_002.WAV
Added : /GameDir/Data-1.13/Speech/233_002.gap
Added : /GameDir/Data-1.13/Speech/233_003.WAV
Added : /GameDir/Data-1.13/Speech/233_003.gap
Added : /GameDir/Data-1.13/Speech/233_004.WAV
Added : /GameDir/Data-1.13/Speech/233_004.gap
Added : /GameDir/Data-1.13/Speech/233_005.WAV
Added : /GameDir/Data-1.13/Speech/233_005.gap
Added : /GameDir/Data-1.13/Speech/233_006.WAV
Added : /GameDir/Data-1.13/Speech/233_006.gap
Added : /GameDir/Data-1.13/Speech/233_007.WAV
Added : /GameDir/Data-1.13/Speech/233_007.gap
Added : /GameDir/Data-1.13/Speech/233_008.WAV
Added : /GameDir/Data-1.13/Speech/233_008.gap
Added : /GameDir/Data-1.13/Speech/233_009.WAV
Added : /GameDir/Data-1.13/Speech/233_009.gap
Added : /GameDir/Data-1.13/Speech/233_010.WAV
Added : /GameDir/Data-1.13/Speech/233_010.gap
Added : /GameDir/Data-1.13/Speech/233_011.WAV
Added : /GameDir/Data-1.13/Speech/233_011.gap
Added : /GameDir/Data-1.13/Speech/233_012.WAV
Added : /GameDir/Data-1.13/Speech/233_012.gap
Added : /GameDir/Data-1.13/Speech/233_013.WAV
Added : /GameDir/Data-1.13/Speech/233_014.WAV
Added : /GameDir/Data-1.13/Speech/233_014.gap
Added : /GameDir/Data-1.13/Speech/233_015.WAV
Added : /GameDir/Data-1.13/Speech/233_015.gap
Added : /GameDir/Data-1.13/Speech/233_019.WAV
Added : /GameDir/Data-1.13/Speech/233_020.WAV
Added : /GameDir/Data-1.13/Speech/233_020.gap
Added : /GameDir/Data-1.13/Speech/233_021.WAV
Added : /GameDir/Data-1.13/Speech/233_021.gap
Added : /GameDir/Data-1.13/Speech/233_022.WAV
Added : /GameDir/Data-1.13/Speech/233_023.WAV
Added : /GameDir/Data-1.13/Speech/233_023.gap
Added : /GameDir/Data-1.13/Speech/233_024.WAV
Added : /GameDir/Data-1.13/Speech/233_024.gap
Added : /GameDir/Data-1.13/Speech/233_025.WAV
Added : /GameDir/Data-1.13/Speech/233_025.gap
Added : /GameDir/Data-1.13/Speech/233_026.WAV
Added : /GameDir/Data-1.13/Speech/233_026.gap
Added : /GameDir/Data-1.13/Speech/233_027.WAV
Added : /GameDir/Data-1.13/Speech/233_027.gap
Added : /GameDir/Data-1.13/Speech/233_028.gap
Added : /GameDir/Data-1.13/Speech/233_028.wav
Added : /GameDir/Data-1.13/Speech/233_032.WAV
Added : /GameDir/Data-1.13/Speech/233_032.gap
Added : /GameDir/Data-1.13/Speech/233_033.WAV
Added : /GameDir/Data-1.13/Speech/233_033.gap
Added : /GameDir/Data-1.13/Speech/233_035.WAV
Added : /GameDir/Data-1.13/Speech/233_035.gap
Added : /GameDir/Data-1.13/Speech/233_036.WAV
Added : /GameDir/Data-1.13/Speech/233_036.gap
Added : /GameDir/Data-1.13/Speech/233_037.WAV
Added : /GameDir/Data-1.13/Speech/233_037.gap
Added : /GameDir/Data-1.13/Speech/233_038.WAV
Added : /GameDir/Data-1.13/Speech/233_038.gap
Added : /GameDir/Data-1.13/Speech/233_040.WAV
Added : /GameDir/Data-1.13/Speech/233_040.gap
Added : /GameDir/Data-1.13/Speech/233_041.WAV
Added : /GameDir/Data-1.13/Speech/233_041.gap
Added : /GameDir/Data-1.13/Speech/233_042.WAV
Added : /GameDir/Data-1.13/Speech/233_042.gap
Added : /GameDir/Data-1.13/Speech/233_043.WAV
Added : /GameDir/Data-1.13/Speech/233_043.gap
Added : /GameDir/Data-1.13/Speech/233_046.WAV
Added : /GameDir/Data-1.13/Speech/233_046.gap
Added : /GameDir/Data-1.13/Speech/233_047.WAV
Added : /GameDir/Data-1.13/Speech/233_047.gap
Added : /GameDir/Data-1.13/Speech/233_048.WAV
Added : /GameDir/Data-1.13/Speech/233_048.gap
Added : /GameDir/Data-1.13/Speech/233_051.gap
Added : /GameDir/Data-1.13/Speech/233_051.wav
Added : /GameDir/Data-1.13/Speech/233_054.WAV
Added : /GameDir/Data-1.13/Speech/233_054.gap
Added : /GameDir/Data-1.13/Speech/233_055.WAV
Added : /GameDir/Data-1.13/Speech/233_055.gap
Added : /GameDir/Data-1.13/Speech/233_057.WAV
Added : /GameDir/Data-1.13/Speech/233_057.gap
Added : /GameDir/Data-1.13/Speech/233_059.WAV
Added : /GameDir/Data-1.13/Speech/233_059.gap
Added : /GameDir/Data-1.13/Speech/233_060.WAV
Added : /GameDir/Data-1.13/Speech/233_060.gap
Added : /GameDir/Data-1.13/Speech/233_062.WAV
Added : /GameDir/Data-1.13/Speech/233_062.gap
Added : /GameDir/Data-1.13/Speech/233_065.gap
Added : /GameDir/Data-1.13/Speech/233_065.wav
Added : /GameDir/Data-1.13/Speech/233_067.WAV
Added : /GameDir/Data-1.13/Speech/233_067.gap
Added : /GameDir/Data-1.13/Speech/233_068.WAV
Added : /GameDir/Data-1.13/Speech/233_068.gap
Added : /GameDir/Data-1.13/Speech/233_069.WAV
Added : /GameDir/Data-1.13/Speech/233_069.gap
Added : /GameDir/Data-1.13/Speech/233_070.WAV
Added : /GameDir/Data-1.13/Speech/233_070.gap
Added : /GameDir/Data-1.13/Speech/233_071.WAV
Added : /GameDir/Data-1.13/Speech/233_071.gap
Added : /GameDir/Data-1.13/Speech/233_072.WAV
Added : /GameDir/Data-1.13/Speech/233_072.gap
Added : /GameDir/Data-1.13/Speech/233_074.WAV
Added : /GameDir/Data-1.13/Speech/233_074.gap
Added : /GameDir/Data-1.13/Speech/233_075.WAV
Added : /GameDir/Data-1.13/Speech/233_075.gap
Added : /GameDir/Data-1.13/Speech/233_076.WAV
Added : /GameDir/Data-1.13/Speech/233_076.gap
Added : /GameDir/Data-1.13/Speech/233_077.WAV
Added : /GameDir/Data-1.13/Speech/233_078.WAV
Added : /GameDir/Data-1.13/Speech/233_078.gap
Added : /GameDir/Data-1.13/Speech/233_080.WAV
Added : /GameDir/Data-1.13/Speech/233_080.gap
Added : /GameDir/Data-1.13/Speech/233_081.WAV
Added : /GameDir/Data-1.13/Speech/233_081.gap
Added : /GameDir/Data-1.13/Speech/233_082.WAV
Added : /GameDir/Data-1.13/Speech/233_082.gap
Added : /GameDir/Data-1.13/Speech/233_083.WAV
Added : /GameDir/Data-1.13/Speech/233_083.gap
Added : /GameDir/Data-1.13/Speech/233_084.WAV
Added : /GameDir/Data-1.13/Speech/233_084.gap
Added : /GameDir/Data-1.13/Speech/233_085.WAV
Added : /GameDir/Data-1.13/Speech/233_085.gap
Added : /GameDir/Data-1.13/Speech/233_089.WAV
Added : /GameDir/Data-1.13/Speech/233_089.gap
Added : /GameDir/Data-1.13/Speech/233_090.WAV
Added : /GameDir/Data-1.13/Speech/233_090.gap
Added : /GameDir/Data-1.13/Speech/233_091.WAV
Added : /GameDir/Data-1.13/Speech/233_091.gap
Added : /GameDir/Data-1.13/Speech/233_092.gap
Added : /GameDir/Data-1.13/Speech/233_092.wav
Added : /GameDir/Data-1.13/Speech/233_095.WAV
Added : /GameDir/Data-1.13/Speech/233_095.gap
Added : /GameDir/Data-1.13/Speech/233_096.WAV
Added : /GameDir/Data-1.13/Speech/233_096.gap
Added : /GameDir/Data-1.13/Speech/233_097.WAV
Added : /GameDir/Data-1.13/Speech/233_097.gap
Added : /GameDir/Data-1.13/Speech/233_098.WAV
Added : /GameDir/Data-1.13/Speech/233_098.gap
Added : /GameDir/Data-1.13/Speech/233_099.WAV
Added : /GameDir/Data-1.13/Speech/233_099.gap
Added : /GameDir/Data-1.13/Speech/233_103.WAV
Added : /GameDir/Data-1.13/Speech/233_103.gap
Added : /GameDir/Data-1.13/Speech/233_106.WAV
Added : /GameDir/Data-1.13/Speech/233_106.gap
Added : /GameDir/Data-1.13/Speech/233_107.WAV
Added : /GameDir/Data-1.13/Speech/233_107.gap
Added : /GameDir/Data-1.13/Speech/233_108.WAV
Added : /GameDir/Data-1.13/Speech/233_108.gap
Added : /GameDir/Data-1.13/Speech/233_109.WAV
Added : /GameDir/Data-1.13/Speech/233_109.gap
Added : /GameDir/Data-1.13/Speech/233_110.WAV
Added : /GameDir/Data-1.13/Speech/233_111.WAV
Added : /GameDir/Data-1.13/Speech/233_111.gap
Added : /GameDir/Data-1.13/Speech/233_112.WAV
Added : /GameDir/Data-1.13/Speech/233_112.gap
Added : /GameDir/Data-1.13/Speech/233_115.WAV
Added : /GameDir/Data-1.13/Speech/233_115.gap
Added : /GameDir/Data-1.13/Speech/233_116.WAV
Added : /GameDir/Data-1.13/Speech/233_116.gap
Added : /GameDir/Data-1.13/Speech/234_000.WAV
Added : /GameDir/Data-1.13/Speech/234_000.gap
Added : /GameDir/Data-1.13/Speech/234_001.WAV
Added : /GameDir/Data-1.13/Speech/234_001.gap
Added : /GameDir/Data-1.13/Speech/234_002.WAV
Added : /GameDir/Data-1.13/Speech/234_002.gap
Added : /GameDir/Data-1.13/Speech/234_003.WAV
Added : /GameDir/Data-1.13/Speech/234_003.gap
Added : /GameDir/Data-1.13/Speech/234_004.WAV
Added : /GameDir/Data-1.13/Speech/234_004.gap
Added : /GameDir/Data-1.13/Speech/234_005.WAV
Added : /GameDir/Data-1.13/Speech/234_005.gap
Added : /GameDir/Data-1.13/Speech/234_006.WAV
Added : /GameDir/Data-1.13/Speech/234_006.gap
Added : /GameDir/Data-1.13/Speech/234_007.WAV
Added : /GameDir/Data-1.13/Speech/234_007.gap
Added : /GameDir/Data-1.13/Speech/234_008.WAV
Added : /GameDir/Data-1.13/Speech/234_008.gap
Added : /GameDir/Data-1.13/Speech/234_009.WAV
Added : /GameDir/Data-1.13/Speech/234_009.gap
Added : /GameDir/Data-1.13/Speech/234_010.WAV
Added : /GameDir/Data-1.13/Speech/234_010.gap
Added : /GameDir/Data-1.13/Speech/234_011.WAV
Added : /GameDir/Data-1.13/Speech/234_011.gap
Added : /GameDir/Data-1.13/Speech/234_012.WAV
Added : /GameDir/Data-1.13/Speech/234_012.gap
Added : /GameDir/Data-1.13/Speech/234_013.WAV
Added : /GameDir/Data-1.13/Speech/234_013.gap
Added : /GameDir/Data-1.13/Speech/234_014.WAV
Added : /GameDir/Data-1.13/Speech/234_014.gap
Added : /GameDir/Data-1.13/Speech/234_015.WAV
Added : /GameDir/Data-1.13/Speech/234_015.gap
Added : /GameDir/Data-1.13/Speech/234_019.WAV
Added : /GameDir/Data-1.13/Speech/234_019.gap
Added : /GameDir/Data-1.13/Speech/234_020.WAV
Added : /GameDir/Data-1.13/Speech/234_021.WAV
Added : /GameDir/Data-1.13/Speech/234_021.gap
Added : /GameDir/Data-1.13/Speech/234_022.WAV
Added : /GameDir/Data-1.13/Speech/234_022.gap
Added : /GameDir/Data-1.13/Speech/234_023.WAV
Added : /GameDir/Data-1.13/Speech/234_023.gap
Added : /GameDir/Data-1.13/Speech/234_024.WAV
Added : /GameDir/Data-1.13/Speech/234_024.gap
Added : /GameDir/Data-1.13/Speech/234_025.WAV
Added : /GameDir/Data-1.13/Speech/234_025.gap
Added : /GameDir/Data-1.13/Speech/234_026.WAV
Added : /GameDir/Data-1.13/Speech/234_026.gap
Added : /GameDir/Data-1.13/Speech/234_027.WAV
Added : /GameDir/Data-1.13/Speech/234_028.WAV
Added : /GameDir/Data-1.13/Speech/234_028.gap
Added : /GameDir/Data-1.13/Speech/234_029.WAV
Added : /GameDir/Data-1.13/Speech/234_029.gap
Added : /GameDir/Data-1.13/Speech/234_032.WAV
Added : /GameDir/Data-1.13/Speech/234_032.gap
Added : /GameDir/Data-1.13/Speech/234_033.WAV
Added : /GameDir/Data-1.13/Speech/234_033.gap
Added : /GameDir/Data-1.13/Speech/234_034.gap
Added : /GameDir/Data-1.13/Speech/234_034.wav
Added : /GameDir/Data-1.13/Speech/234_035.WAV
Added : /GameDir/Data-1.13/Speech/234_035.gap
Added : /GameDir/Data-1.13/Speech/234_036.WAV
Added : /GameDir/Data-1.13/Speech/234_036.gap
Added : /GameDir/Data-1.13/Speech/234_037.WAV
Added : /GameDir/Data-1.13/Speech/234_037.gap
Added : /GameDir/Data-1.13/Speech/234_038.WAV
Added : /GameDir/Data-1.13/Speech/234_038.gap
Added : /GameDir/Data-1.13/Speech/234_039.WAV
Added : /GameDir/Data-1.13/Speech/234_039.gap
Added : /GameDir/Data-1.13/Speech/234_040.WAV
Added : /GameDir/Data-1.13/Speech/234_040.gap
Added : /GameDir/Data-1.13/Speech/234_041.WAV
Added : /GameDir/Data-1.13/Speech/234_041.gap
Added : /GameDir/Data-1.13/Speech/234_042.WAV
Added : /GameDir/Data-1.13/Speech/234_042.gap
Added : /GameDir/Data-1.13/Speech/234_043.WAV
Added : /GameDir/Data-1.13/Speech/234_044.WAV
Added : /GameDir/Data-1.13/Speech/234_044.gap
Added : /GameDir/Data-1.13/Speech/234_046.wav
Added : /GameDir/Data-1.13/Speech/234_047.WAV
Added : /GameDir/Data-1.13/Speech/234_047.gap
Added : /GameDir/Data-1.13/Speech/234_048.WAV
Added : /GameDir/Data-1.13/Speech/234_048.gap
Added : /GameDir/Data-1.13/Speech/234_049.WAV
Added : /GameDir/Data-1.13/Speech/234_049.gap
Added : /GameDir/Data-1.13/Speech/234_051.gap
Added : /GameDir/Data-1.13/Speech/234_051.wav
Added : /GameDir/Data-1.13/Speech/234_054.WAV
Added : /GameDir/Data-1.13/Speech/234_055.WAV
Added : /GameDir/Data-1.13/Speech/234_055.gap
Added : /GameDir/Data-1.13/Speech/234_057.WAV
Added : /GameDir/Data-1.13/Speech/234_057.gap
Added : /GameDir/Data-1.13/Speech/234_059.WAV
Added : /GameDir/Data-1.13/Speech/234_059.gap
Added : /GameDir/Data-1.13/Speech/234_060.WAV
Added : /GameDir/Data-1.13/Speech/234_062.WAV
Added : /GameDir/Data-1.13/Speech/234_062.gap
Added : /GameDir/Data-1.13/Speech/234_064.WAV
Added : /GameDir/Data-1.13/Speech/234_064.gap
Added : /GameDir/Data-1.13/Speech/234_065.WAV
Added : /GameDir/Data-1.13/Speech/234_065.gap
Added : /GameDir/Data-1.13/Speech/234_067.WAV
Added : /GameDir/Data-1.13/Speech/234_067.gap
Added : /GameDir/Data-1.13/Speech/234_068.WAV
Added : /GameDir/Data-1.13/Speech/234_068.gap
Added : /GameDir/Data-1.13/Speech/234_069.WAV
Added : /GameDir/Data-1.13/Speech/234_069.gap
Added : /GameDir/Data-1.13/Speech/234_070.WAV
Added : /GameDir/Data-1.13/Speech/234_070.gap
Added : /GameDir/Data-1.13/Speech/234_071.WAV
Added : /GameDir/Data-1.13/Speech/234_071.gap
Added : /GameDir/Data-1.13/Speech/234_072.WAV
Added : /GameDir/Data-1.13/Speech/234_072.gap
Added : /GameDir/Data-1.13/Speech/234_073.WAV
Added : /GameDir/Data-1.13/Speech/234_073.gap
Added : /GameDir/Data-1.13/Speech/234_074.WAV
Added : /GameDir/Data-1.13/Speech/234_075.WAV
Added : /GameDir/Data-1.13/Speech/234_075.gap
Added : /GameDir/Data-1.13/Speech/234_076.WAV
Added : /GameDir/Data-1.13/Speech/234_076.gap
Added : /GameDir/Data-1.13/Speech/234_077.WAV
Added : /GameDir/Data-1.13/Speech/234_077.gap
Added : /GameDir/Data-1.13/Speech/234_078.WAV
Added : /GameDir/Data-1.13/Speech/234_078.gap
Added : /GameDir/Data-1.13/Speech/234_080.WAV
Added : /GameDir/Data-1.13/Speech/234_080.gap
Added : /GameDir/Data-1.13/Speech/234_081.WAV
Added : /GameDir/Data-1.13/Speech/234_081.gap
Added : /GameDir/Data-1.13/Speech/234_082.WAV
Added : /GameDir/Data-1.13/Speech/234_082.gap
Added : /GameDir/Data-1.13/Speech/234_083.WAV
Added : /GameDir/Data-1.13/Speech/234_083.gap
Added : /GameDir/Data-1.13/Speech/234_084.WAV
Added : /GameDir/Data-1.13/Speech/234_084.gap
Added : /GameDir/Data-1.13/Speech/234_085.WAV
Added : /GameDir/Data-1.13/Speech/234_085.gap
Added : /GameDir/Data-1.13/Speech/234_086.WAV
Added : /GameDir/Data-1.13/Speech/234_086.gap
Added : /GameDir/Data-1.13/Speech/234_089.WAV
Added : /GameDir/Data-1.13/Speech/234_090.WAV
Added : /GameDir/Data-1.13/Speech/234_090.gap
Added : /GameDir/Data-1.13/Speech/234_091.WAV
Added : /GameDir/Data-1.13/Speech/234_091.gap
Added : /GameDir/Data-1.13/Speech/234_092.WAV
Added : /GameDir/Data-1.13/Speech/234_092.gap
Added : /GameDir/Data-1.13/Speech/234_095.WAV
Added : /GameDir/Data-1.13/Speech/234_095.gap
Added : /GameDir/Data-1.13/Speech/234_096.WAV
Added : /GameDir/Data-1.13/Speech/234_096.gap
Added : /GameDir/Data-1.13/Speech/234_097.WAV
Added : /GameDir/Data-1.13/Speech/234_097.gap
Added : /GameDir/Data-1.13/Speech/234_098.WAV
Added : /GameDir/Data-1.13/Speech/234_098.gap
Added : /GameDir/Data-1.13/Speech/234_099.WAV
Added : /GameDir/Data-1.13/Speech/234_099.gap
Added : /GameDir/Data-1.13/Speech/234_100.WAV
Added : /GameDir/Data-1.13/Speech/234_100.gap
Added : /GameDir/Data-1.13/Speech/234_103.WAV
Added : /GameDir/Data-1.13/Speech/234_103.gap
Added : /GameDir/Data-1.13/Speech/234_106.WAV
Added : /GameDir/Data-1.13/Speech/234_106.gap
Added : /GameDir/Data-1.13/Speech/234_107.WAV
Added : /GameDir/Data-1.13/Speech/234_107.gap
Added : /GameDir/Data-1.13/Speech/234_108.WAV
Added : /GameDir/Data-1.13/Speech/234_108.gap
Added : /GameDir/Data-1.13/Speech/234_109.WAV
Added : /GameDir/Data-1.13/Speech/234_109.gap
Added : /GameDir/Data-1.13/Speech/234_110.WAV
Added : /GameDir/Data-1.13/Speech/234_110.gap
Added : /GameDir/Data-1.13/Speech/234_111.WAV
Added : /GameDir/Data-1.13/Speech/234_111.gap
Added : /GameDir/Data-1.13/Speech/234_112.WAV
Added : /GameDir/Data-1.13/Speech/234_112.gap
Added : /GameDir/Data-1.13/Speech/234_113.WAV
Added : /GameDir/Data-1.13/Speech/234_113.gap
Added : /GameDir/Data-1.13/Speech/234_115.WAV
Added : /GameDir/Data-1.13/Speech/234_115.gap
Added : /GameDir/Data-1.13/Speech/234_116.WAV
Added : /GameDir/Data-1.13/Speech/234_116.gap
Added : /GameDir/Data-1.13/Speech/235_000.WAV
Added : /GameDir/Data-1.13/Speech/235_000.gap
Added : /GameDir/Data-1.13/Speech/235_001.WAV
Added : /GameDir/Data-1.13/Speech/235_002.WAV
Added : /GameDir/Data-1.13/Speech/235_002.gap
Added : /GameDir/Data-1.13/Speech/235_003.WAV
Added : /GameDir/Data-1.13/Speech/235_003.gap
Added : /GameDir/Data-1.13/Speech/235_004.WAV
Added : /GameDir/Data-1.13/Speech/235_004.gap
Added : /GameDir/Data-1.13/Speech/235_005.WAV
Added : /GameDir/Data-1.13/Speech/235_005.gap
Added : /GameDir/Data-1.13/Speech/235_006.WAV
Added : /GameDir/Data-1.13/Speech/235_006.gap
Added : /GameDir/Data-1.13/Speech/235_007.WAV
Added : /GameDir/Data-1.13/Speech/235_007.gap
Added : /GameDir/Data-1.13/Speech/235_008.WAV
Added : /GameDir/Data-1.13/Speech/235_008.gap
Added : /GameDir/Data-1.13/Speech/235_009.WAV
Added : /GameDir/Data-1.13/Speech/235_009.gap
Added : /GameDir/Data-1.13/Speech/235_010.WAV
Added : /GameDir/Data-1.13/Speech/235_010.gap
Added : /GameDir/Data-1.13/Speech/235_011.WAV
Added : /GameDir/Data-1.13/Speech/235_011.gap
Added : /GameDir/Data-1.13/Speech/235_012.WAV
Added : /GameDir/Data-1.13/Speech/235_012.gap
Added : /GameDir/Data-1.13/Speech/235_013.WAV
Added : /GameDir/Data-1.13/Speech/235_013.gap
Added : /GameDir/Data-1.13/Speech/235_014.WAV
Added : /GameDir/Data-1.13/Speech/235_014.gap
Added : /GameDir/Data-1.13/Speech/235_019.WAV
Added : /GameDir/Data-1.13/Speech/235_019.gap
Added : /GameDir/Data-1.13/Speech/235_020.WAV
Added : /GameDir/Data-1.13/Speech/235_020.gap
Added : /GameDir/Data-1.13/Speech/235_021.WAV
Added : /GameDir/Data-1.13/Speech/235_021.gap
Added : /GameDir/Data-1.13/Speech/235_022.WAV
Added : /GameDir/Data-1.13/Speech/235_022.gap
Added : /GameDir/Data-1.13/Speech/235_023.WAV
Added : /GameDir/Data-1.13/Speech/235_023.gap
Added : /GameDir/Data-1.13/Speech/235_024.WAV
Added : /GameDir/Data-1.13/Speech/235_024.gap
Added : /GameDir/Data-1.13/Speech/235_025.WAV
Added : /GameDir/Data-1.13/Speech/235_025.gap
Added : /GameDir/Data-1.13/Speech/235_026.WAV
Added : /GameDir/Data-1.13/Speech/235_026.gap
Added : /GameDir/Data-1.13/Speech/235_027.WAV
Added : /GameDir/Data-1.13/Speech/235_027.gap
Added : /GameDir/Data-1.13/Speech/235_028.WAV
Added : /GameDir/Data-1.13/Speech/235_028.gap
Added : /GameDir/Data-1.13/Speech/235_032.WAV
Added : /GameDir/Data-1.13/Speech/235_032.gap
Added : /GameDir/Data-1.13/Speech/235_035.WAV
Added : /GameDir/Data-1.13/Speech/235_035.gap
Added : /GameDir/Data-1.13/Speech/235_036.WAV
Added : /GameDir/Data-1.13/Speech/235_036.gap
Added : /GameDir/Data-1.13/Speech/235_037.wav
Added : /GameDir/Data-1.13/Speech/235_038.WAV
Added : /GameDir/Data-1.13/Speech/235_038.gap
Added : /GameDir/Data-1.13/Speech/235_040.WAV
Added : /GameDir/Data-1.13/Speech/235_040.gap
Added : /GameDir/Data-1.13/Speech/235_041.WAV
Added : /GameDir/Data-1.13/Speech/235_041.gap
Added : /GameDir/Data-1.13/Speech/235_042.WAV
Added : /GameDir/Data-1.13/Speech/235_042.gap
Added : /GameDir/Data-1.13/Speech/235_043.WAV
Added : /GameDir/Data-1.13/Speech/235_043.gap
Added : /GameDir/Data-1.13/Speech/235_044.WAV
Added : /GameDir/Data-1.13/Speech/235_044.gap
Added : /GameDir/Data-1.13/Speech/235_046.wav
Added : /GameDir/Data-1.13/Speech/235_047.WAV
Added : /GameDir/Data-1.13/Speech/235_047.gap
Added : /GameDir/Data-1.13/Speech/235_048.WAV
Added : /GameDir/Data-1.13/Speech/235_048.gap
Added : /GameDir/Data-1.13/Speech/235_054.WAV
Added : /GameDir/Data-1.13/Speech/235_054.gap
Added : /GameDir/Data-1.13/Speech/235_055.WAV
Added : /GameDir/Data-1.13/Speech/235_055.gap
Added : /GameDir/Data-1.13/Speech/235_057.WAV
Added : /GameDir/Data-1.13/Speech/235_057.gap
Added : /GameDir/Data-1.13/Speech/235_059.WAV
Added : /GameDir/Data-1.13/Speech/235_059.gap
Added : /GameDir/Data-1.13/Speech/235_060.WAV
Added : /GameDir/Data-1.13/Speech/235_062.WAV
Added : /GameDir/Data-1.13/Speech/235_062.gap
Added : /GameDir/Data-1.13/Speech/235_065.WAV
Added : /GameDir/Data-1.13/Speech/235_067.WAV
Added : /GameDir/Data-1.13/Speech/235_067.gap
Added : /GameDir/Data-1.13/Speech/235_068.WAV
Added : /GameDir/Data-1.13/Speech/235_068.gap
Added : /GameDir/Data-1.13/Speech/235_069.WAV
Added : /GameDir/Data-1.13/Speech/235_069.gap
Added : /GameDir/Data-1.13/Speech/235_070.WAV
Added : /GameDir/Data-1.13/Speech/235_073.WAV
Added : /GameDir/Data-1.13/Speech/235_073.gap
Added : /GameDir/Data-1.13/Speech/235_074.WAV
Added : /GameDir/Data-1.13/Speech/235_074.gap
Added : /GameDir/Data-1.13/Speech/235_075.WAV
Added : /GameDir/Data-1.13/Speech/235_075.gap
Added : /GameDir/Data-1.13/Speech/235_076.WAV
Added : /GameDir/Data-1.13/Speech/235_076.gap
Added : /GameDir/Data-1.13/Speech/235_077.WAV
Added : /GameDir/Data-1.13/Speech/235_077.gap
Added : /GameDir/Data-1.13/Speech/235_078.gap
Added : /GameDir/Data-1.13/Speech/235_078.wav
Added : /GameDir/Data-1.13/Speech/235_080.WAV
Added : /GameDir/Data-1.13/Speech/235_080.gap
Added : /GameDir/Data-1.13/Speech/235_081.WAV
Added : /GameDir/Data-1.13/Speech/235_081.gap
Added : /GameDir/Data-1.13/Speech/235_082.WAV
Added : /GameDir/Data-1.13/Speech/235_082.gap
Added : /GameDir/Data-1.13/Speech/235_083.WAV
Added : /GameDir/Data-1.13/Speech/235_083.gap
Added : /GameDir/Data-1.13/Speech/235_084.WAV
Added : /GameDir/Data-1.13/Speech/235_084.gap
Added : /GameDir/Data-1.13/Speech/235_085.WAV
Added : /GameDir/Data-1.13/Speech/235_085.gap
Added : /GameDir/Data-1.13/Speech/235_089.WAV
Added : /GameDir/Data-1.13/Speech/235_089.gap
Added : /GameDir/Data-1.13/Speech/235_090.WAV
Added : /GameDir/Data-1.13/Speech/235_090.gap
Added : /GameDir/Data-1.13/Speech/235_091.WAV
Added : /GameDir/Data-1.13/Speech/235_091.gap
Added : /GameDir/Data-1.13/Speech/235_095.WAV
Added : /GameDir/Data-1.13/Speech/235_095.gap
Added : /GameDir/Data-1.13/Speech/235_096.WAV
Added : /GameDir/Data-1.13/Speech/235_096.gap
Added : /GameDir/Data-1.13/Speech/235_097.WAV
Added : /GameDir/Data-1.13/Speech/235_097.gap
Added : /GameDir/Data-1.13/Speech/235_098.WAV
Added : /GameDir/Data-1.13/Speech/235_098.gap
Added : /GameDir/Data-1.13/Speech/235_099.WAV
Added : /GameDir/Data-1.13/Speech/235_099.gap
Added : /GameDir/Data-1.13/Speech/235_106.WAV
Added : /GameDir/Data-1.13/Speech/235_106.gap
Added : /GameDir/Data-1.13/Speech/235_107.WAV
Added : /GameDir/Data-1.13/Speech/235_107.gap
Added : /GameDir/Data-1.13/Speech/235_108.WAV
Added : /GameDir/Data-1.13/Speech/235_108.gap
Added : /GameDir/Data-1.13/Speech/235_109.WAV
Added : /GameDir/Data-1.13/Speech/235_109.gap
Added : /GameDir/Data-1.13/Speech/235_110.WAV
Added : /GameDir/Data-1.13/Speech/235_110.gap
Added : /GameDir/Data-1.13/Speech/235_111.WAV
Added : /GameDir/Data-1.13/Speech/235_111.gap
Added : /GameDir/Data-1.13/Speech/235_115.WAV
Added : /GameDir/Data-1.13/Speech/235_115.gap
Added : /GameDir/Data-1.13/Speech/235_116.WAV
Added : /GameDir/Data-1.13/Speech/235_116.gap
Added : /GameDir/Data-1.13/Speech/236_000.WAV
Added : /GameDir/Data-1.13/Speech/236_000.gap
Added : /GameDir/Data-1.13/Speech/236_001.WAV
Added : /GameDir/Data-1.13/Speech/236_002.WAV
Added : /GameDir/Data-1.13/Speech/236_002.gap
Added : /GameDir/Data-1.13/Speech/236_003.WAV
Added : /GameDir/Data-1.13/Speech/236_004.WAV
Added : /GameDir/Data-1.13/Speech/236_004.gap
Added : /GameDir/Data-1.13/Speech/236_005.WAV
Added : /GameDir/Data-1.13/Speech/236_006.wav
Added : /GameDir/Data-1.13/Speech/236_007.WAV
Added : /GameDir/Data-1.13/Speech/236_008.WAV
Added : /GameDir/Data-1.13/Speech/236_008.gap
Added : /GameDir/Data-1.13/Speech/236_009.WAV
Added : /GameDir/Data-1.13/Speech/236_009.gap
Added : /GameDir/Data-1.13/Speech/236_010.WAV
Added : /GameDir/Data-1.13/Speech/236_010.gap
Added : /GameDir/Data-1.13/Speech/236_011.WAV
Added : /GameDir/Data-1.13/Speech/236_011.gap
Added : /GameDir/Data-1.13/Speech/236_012.WAV
Added : /GameDir/Data-1.13/Speech/236_012.gap
Added : /GameDir/Data-1.13/Speech/236_013.WAV
Added : /GameDir/Data-1.13/Speech/236_014.WAV
Added : /GameDir/Data-1.13/Speech/236_014.gap
Added : /GameDir/Data-1.13/Speech/236_015.WAV
Added : /GameDir/Data-1.13/Speech/236_015.gap
Added : /GameDir/Data-1.13/Speech/236_019.WAV
Added : /GameDir/Data-1.13/Speech/236_019.gap
Added : /GameDir/Data-1.13/Speech/236_020.WAV
Added : /GameDir/Data-1.13/Speech/236_020.gap
Added : /GameDir/Data-1.13/Speech/236_021.WAV
Added : /GameDir/Data-1.13/Speech/236_021.gap
Added : /GameDir/Data-1.13/Speech/236_022.WAV
Added : /GameDir/Data-1.13/Speech/236_022.gap
Added : /GameDir/Data-1.13/Speech/236_023.WAV
Added : /GameDir/Data-1.13/Speech/236_023.gap
Added : /GameDir/Data-1.13/Speech/236_024.WAV
Added : /GameDir/Data-1.13/Speech/236_025.WAV
Added : /GameDir/Data-1.13/Speech/236_025.gap
Added : /GameDir/Data-1.13/Speech/236_026.WAV
Added : /GameDir/Data-1.13/Speech/236_026.gap
Added : /GameDir/Data-1.13/Speech/236_027.WAV
Added : /GameDir/Data-1.13/Speech/236_028.WAV
Added : /GameDir/Data-1.13/Speech/236_028.gap
Added : /GameDir/Data-1.13/Speech/236_029.WAV
Added : /GameDir/Data-1.13/Speech/236_029.gap
Added : /GameDir/Data-1.13/Speech/236_032.WAV
Added : /GameDir/Data-1.13/Speech/236_032.gap
Added : /GameDir/Data-1.13/Speech/236_033.WAV
Added : /GameDir/Data-1.13/Speech/236_033.gap
Added : /GameDir/Data-1.13/Speech/236_034.WAV
Added : /GameDir/Data-1.13/Speech/236_034.gap
Added : /GameDir/Data-1.13/Speech/236_035.WAV
Added : /GameDir/Data-1.13/Speech/236_035.gap
Added : /GameDir/Data-1.13/Speech/236_036.WAV
Added : /GameDir/Data-1.13/Speech/236_036.gap
Added : /GameDir/Data-1.13/Speech/236_037.WAV
Added : /GameDir/Data-1.13/Speech/236_038.WAV
Added : /GameDir/Data-1.13/Speech/236_039.WAV
Added : /GameDir/Data-1.13/Speech/236_039.gap
Added : /GameDir/Data-1.13/Speech/236_040.WAV
Added : /GameDir/Data-1.13/Speech/236_040.gap
Added : /GameDir/Data-1.13/Speech/236_041.WAV
Added : /GameDir/Data-1.13/Speech/236_041.gap
Added : /GameDir/Data-1.13/Speech/236_042.WAV
Added : /GameDir/Data-1.13/Speech/236_042.gap
Added : /GameDir/Data-1.13/Speech/236_043.WAV
Added : /GameDir/Data-1.13/Speech/236_043.gap
Added : /GameDir/Data-1.13/Speech/236_044.WAV
Added : /GameDir/Data-1.13/Speech/236_044.gap
Added : /GameDir/Data-1.13/Speech/236_046.WAV
Added : /GameDir/Data-1.13/Speech/236_047.WAV
Added : /GameDir/Data-1.13/Speech/236_047.gap
Added : /GameDir/Data-1.13/Speech/236_048.WAV
Added : /GameDir/Data-1.13/Speech/236_048.gap
Added : /GameDir/Data-1.13/Speech/236_049.WAV
Added : /GameDir/Data-1.13/Speech/236_049.gap
Added : /GameDir/Data-1.13/Speech/236_051.gap
Added : /GameDir/Data-1.13/Speech/236_051.wav
Added : /GameDir/Data-1.13/Speech/236_054.WAV
Added : /GameDir/Data-1.13/Speech/236_054.gap
Added : /GameDir/Data-1.13/Speech/236_055.WAV
Added : /GameDir/Data-1.13/Speech/236_055.gap
Added : /GameDir/Data-1.13/Speech/236_057.WAV
Added : /GameDir/Data-1.13/Speech/236_057.gap
Added : /GameDir/Data-1.13/Speech/236_058.WAV
Added : /GameDir/Data-1.13/Speech/236_058.gap
Added : /GameDir/Data-1.13/Speech/236_059.WAV
Added : /GameDir/Data-1.13/Speech/236_059.gap
Added : /GameDir/Data-1.13/Speech/236_060.WAV
Added : /GameDir/Data-1.13/Speech/236_060.gap
Added : /GameDir/Data-1.13/Speech/236_062.WAV
Added : /GameDir/Data-1.13/Speech/236_065.WAV
Added : /GameDir/Data-1.13/Speech/236_065.gap
Added : /GameDir/Data-1.13/Speech/236_067.WAV
Added : /GameDir/Data-1.13/Speech/236_067.gap
Added : /GameDir/Data-1.13/Speech/236_068.WAV
Added : /GameDir/Data-1.13/Speech/236_068.gap
Added : /GameDir/Data-1.13/Speech/236_069.WAV
Added : /GameDir/Data-1.13/Speech/236_069.gap
Added : /GameDir/Data-1.13/Speech/236_070.WAV
Added : /GameDir/Data-1.13/Speech/236_070.gap
Added : /GameDir/Data-1.13/Speech/236_074.WAV
Added : /GameDir/Data-1.13/Speech/236_074.gap
Added : /GameDir/Data-1.13/Speech/236_075.WAV
Added : /GameDir/Data-1.13/Speech/236_075.gap
Added : /GameDir/Data-1.13/Speech/236_076.WAV
Added : /GameDir/Data-1.13/Speech/236_076.gap
Added : /GameDir/Data-1.13/Speech/236_077.WAV
Added : /GameDir/Data-1.13/Speech/236_078.WAV
Added : /GameDir/Data-1.13/Speech/236_078.gap
Added : /GameDir/Data-1.13/Speech/236_080.WAV
Added : /GameDir/Data-1.13/Speech/236_080.gap
Added : /GameDir/Data-1.13/Speech/236_081.WAV
Added : /GameDir/Data-1.13/Speech/236_081.gap
Added : /GameDir/Data-1.13/Speech/236_082.WAV
Added : /GameDir/Data-1.13/Speech/236_082.gap
Added : /GameDir/Data-1.13/Speech/236_083.WAV
Added : /GameDir/Data-1.13/Speech/236_083.gap
Added : /GameDir/Data-1.13/Speech/236_084.WAV
Added : /GameDir/Data-1.13/Speech/236_084.gap
Added : /GameDir/Data-1.13/Speech/236_085.WAV
Added : /GameDir/Data-1.13/Speech/236_085.gap
Added : /GameDir/Data-1.13/Speech/236_086.WAV
Added : /GameDir/Data-1.13/Speech/236_086.gap
Added : /GameDir/Data-1.13/Speech/236_089.WAV
Added : /GameDir/Data-1.13/Speech/236_089.gap
Added : /GameDir/Data-1.13/Speech/236_090.WAV
Added : /GameDir/Data-1.13/Speech/236_090.gap
Added : /GameDir/Data-1.13/Speech/236_091.WAV
Added : /GameDir/Data-1.13/Speech/236_091.gap
Added : /GameDir/Data-1.13/Speech/236_092.WAV
Added : /GameDir/Data-1.13/Speech/236_092.gap
Added : /GameDir/Data-1.13/Speech/236_095.WAV
Added : /GameDir/Data-1.13/Speech/236_095.gap
Added : /GameDir/Data-1.13/Speech/236_096.WAV
Added : /GameDir/Data-1.13/Speech/236_096.gap
Added : /GameDir/Data-1.13/Speech/236_097.WAV
Added : /GameDir/Data-1.13/Speech/236_097.gap
Added : /GameDir/Data-1.13/Speech/236_098.WAV
Added : /GameDir/Data-1.13/Speech/236_098.gap
Added : /GameDir/Data-1.13/Speech/236_099.WAV
Added : /GameDir/Data-1.13/Speech/236_099.gap
Added : /GameDir/Data-1.13/Speech/236_100.WAV
Added : /GameDir/Data-1.13/Speech/236_100.gap
Added : /GameDir/Data-1.13/Speech/236_103.gap
Added : /GameDir/Data-1.13/Speech/236_103.wav
Added : /GameDir/Data-1.13/Speech/236_106.WAV
Added : /GameDir/Data-1.13/Speech/236_106.gap
Added : /GameDir/Data-1.13/Speech/236_107.WAV
Added : /GameDir/Data-1.13/Speech/236_107.gap
Added : /GameDir/Data-1.13/Speech/236_108.WAV
Added : /GameDir/Data-1.13/Speech/236_108.gap
Added : /GameDir/Data-1.13/Speech/236_109.WAV
Added : /GameDir/Data-1.13/Speech/236_109.gap
Added : /GameDir/Data-1.13/Speech/236_110.WAV
Added : /GameDir/Data-1.13/Speech/236_110.gap
Added : /GameDir/Data-1.13/Speech/236_111.WAV
Added : /GameDir/Data-1.13/Speech/236_111.gap
Added : /GameDir/Data-1.13/Speech/236_112.WAV
Added : /GameDir/Data-1.13/Speech/236_112.gap
Added : /GameDir/Data-1.13/Speech/236_115.WAV
Added : /GameDir/Data-1.13/Speech/236_115.gap
Added : /GameDir/Data-1.13/Speech/236_116.WAV
Added : /GameDir/Data-1.13/Speech/236_116.gap
Added : /GameDir/Data-1.13/Speech/237_000.WAV
Added : /GameDir/Data-1.13/Speech/237_000.gap
Added : /GameDir/Data-1.13/Speech/237_001.WAV
Added : /GameDir/Data-1.13/Speech/237_002.WAV
Added : /GameDir/Data-1.13/Speech/237_003.WAV
Added : /GameDir/Data-1.13/Speech/237_004.WAV
Added : /GameDir/Data-1.13/Speech/237_005.WAV
Added : /GameDir/Data-1.13/Speech/237_006.WAV
Added : /GameDir/Data-1.13/Speech/237_006.gap
Added : /GameDir/Data-1.13/Speech/237_007.WAV
Added : /GameDir/Data-1.13/Speech/237_008.WAV
Added : /GameDir/Data-1.13/Speech/237_009.WAV
Added : /GameDir/Data-1.13/Speech/237_009.gap
Added : /GameDir/Data-1.13/Speech/237_010.WAV
Added : /GameDir/Data-1.13/Speech/237_011.WAV
Added : /GameDir/Data-1.13/Speech/237_012.WAV
Added : /GameDir/Data-1.13/Speech/237_013.WAV
Added : /GameDir/Data-1.13/Speech/237_014.WAV
Added : /GameDir/Data-1.13/Speech/237_014.gap
Added : /GameDir/Data-1.13/Speech/237_019.WAV
Added : /GameDir/Data-1.13/Speech/237_019.gap
Added : /GameDir/Data-1.13/Speech/237_020.WAV
Added : /GameDir/Data-1.13/Speech/237_021.WAV
Added : /GameDir/Data-1.13/Speech/237_021.gap
Added : /GameDir/Data-1.13/Speech/237_022.WAV
Added : /GameDir/Data-1.13/Speech/237_022.gap
Added : /GameDir/Data-1.13/Speech/237_023.WAV
Added : /GameDir/Data-1.13/Speech/237_024.WAV
Added : /GameDir/Data-1.13/Speech/237_024.gap
Added : /GameDir/Data-1.13/Speech/237_025.WAV
Added : /GameDir/Data-1.13/Speech/237_026.WAV
Added : /GameDir/Data-1.13/Speech/237_026.gap
Added : /GameDir/Data-1.13/Speech/237_027.WAV
Added : /GameDir/Data-1.13/Speech/237_027.gap
Added : /GameDir/Data-1.13/Speech/237_028.WAV
Added : /GameDir/Data-1.13/Speech/237_028.gap
Added : /GameDir/Data-1.13/Speech/237_029.WAV
Added : /GameDir/Data-1.13/Speech/237_029.gap
Added : /GameDir/Data-1.13/Speech/237_032.WAV
Added : /GameDir/Data-1.13/Speech/237_032.gap
Added : /GameDir/Data-1.13/Speech/237_034.WAV
Added : /GameDir/Data-1.13/Speech/237_034.gap
Added : /GameDir/Data-1.13/Speech/237_035.WAV
Added : /GameDir/Data-1.13/Speech/237_035.gap
Added : /GameDir/Data-1.13/Speech/237_036.WAV
Added : /GameDir/Data-1.13/Speech/237_036.gap
Added : /GameDir/Data-1.13/Speech/237_037.WAV
Added : /GameDir/Data-1.13/Speech/237_037.gap
Added : /GameDir/Data-1.13/Speech/237_038.WAV
Added : /GameDir/Data-1.13/Speech/237_038.gap
Added : /GameDir/Data-1.13/Speech/237_040.WAV
Added : /GameDir/Data-1.13/Speech/237_040.gap
Added : /GameDir/Data-1.13/Speech/237_041.WAV
Added : /GameDir/Data-1.13/Speech/237_041.gap
Added : /GameDir/Data-1.13/Speech/237_042.WAV
Added : /GameDir/Data-1.13/Speech/237_042.gap
Added : /GameDir/Data-1.13/Speech/237_043.WAV
Added : /GameDir/Data-1.13/Speech/237_043.gap
Added : /GameDir/Data-1.13/Speech/237_044.WAV
Added : /GameDir/Data-1.13/Speech/237_044.gap
Added : /GameDir/Data-1.13/Speech/237_046.WAV
Added : /GameDir/Data-1.13/Speech/237_047.WAV
Added : /GameDir/Data-1.13/Speech/237_048.WAV
Added : /GameDir/Data-1.13/Speech/237_049.WAV
Added : /GameDir/Data-1.13/Speech/237_049.gap
Added : /GameDir/Data-1.13/Speech/237_054.WAV
Added : /GameDir/Data-1.13/Speech/237_054.gap
Added : /GameDir/Data-1.13/Speech/237_055.WAV
Added : /GameDir/Data-1.13/Speech/237_057.WAV
Added : /GameDir/Data-1.13/Speech/237_059.WAV
Added : /GameDir/Data-1.13/Speech/237_059.gap
Added : /GameDir/Data-1.13/Speech/237_060.WAV
Added : /GameDir/Data-1.13/Speech/237_062.WAV
Added : /GameDir/Data-1.13/Speech/237_062.gap
Added : /GameDir/Data-1.13/Speech/237_065.WAV
Added : /GameDir/Data-1.13/Speech/237_065.gap
Added : /GameDir/Data-1.13/Speech/237_067.WAV
Added : /GameDir/Data-1.13/Speech/237_067.gap
Added : /GameDir/Data-1.13/Speech/237_068.WAV
Added : /GameDir/Data-1.13/Speech/237_069.WAV
Added : /GameDir/Data-1.13/Speech/237_070.WAV
Added : /GameDir/Data-1.13/Speech/237_071.WAV
Added : /GameDir/Data-1.13/Speech/237_072.WAV
Added : /GameDir/Data-1.13/Speech/237_072.gap
Added : /GameDir/Data-1.13/Speech/237_074.WAV
Added : /GameDir/Data-1.13/Speech/237_074.gap
Added : /GameDir/Data-1.13/Speech/237_075.WAV
Added : /GameDir/Data-1.13/Speech/237_075.gap
Added : /GameDir/Data-1.13/Speech/237_076.WAV
Added : /GameDir/Data-1.13/Speech/237_076.gap
Added : /GameDir/Data-1.13/Speech/237_077.WAV
Added : /GameDir/Data-1.13/Speech/237_077.gap
Added : /GameDir/Data-1.13/Speech/237_078.WAV
Added : /GameDir/Data-1.13/Speech/237_080.WAV
Added : /GameDir/Data-1.13/Speech/237_080.gap
Added : /GameDir/Data-1.13/Speech/237_081.WAV
Added : /GameDir/Data-1.13/Speech/237_081.gap
Added : /GameDir/Data-1.13/Speech/237_082.WAV
Added : /GameDir/Data-1.13/Speech/237_082.gap
Added : /GameDir/Data-1.13/Speech/237_083.WAV
Added : /GameDir/Data-1.13/Speech/237_083.gap
Added : /GameDir/Data-1.13/Speech/237_084.WAV
Added : /GameDir/Data-1.13/Speech/237_084.gap
Added : /GameDir/Data-1.13/Speech/237_085.WAV
Added : /GameDir/Data-1.13/Speech/237_085.gap
Added : /GameDir/Data-1.13/Speech/237_086.WAV
Added : /GameDir/Data-1.13/Speech/237_086.gap
Added : /GameDir/Data-1.13/Speech/237_089.WAV
Added : /GameDir/Data-1.13/Speech/237_089.gap
Added : /GameDir/Data-1.13/Speech/237_090.WAV
Added : /GameDir/Data-1.13/Speech/237_090.gap
Added : /GameDir/Data-1.13/Speech/237_091.WAV
Added : /GameDir/Data-1.13/Speech/237_091.gap
Added : /GameDir/Data-1.13/Speech/237_095.WAV
Added : /GameDir/Data-1.13/Speech/237_095.gap
Added : /GameDir/Data-1.13/Speech/237_096.WAV
Added : /GameDir/Data-1.13/Speech/237_096.gap
Added : /GameDir/Data-1.13/Speech/237_097.WAV
Added : /GameDir/Data-1.13/Speech/237_097.gap
Added : /GameDir/Data-1.13/Speech/237_098.WAV
Added : /GameDir/Data-1.13/Speech/237_098.gap
Added : /GameDir/Data-1.13/Speech/237_099.WAV
Added : /GameDir/Data-1.13/Speech/237_099.gap
Added : /GameDir/Data-1.13/Speech/237_100.WAV
Added : /GameDir/Data-1.13/Speech/237_100.gap
Added : /GameDir/Data-1.13/Speech/237_106.WAV
Added : /GameDir/Data-1.13/Speech/237_106.gap
Added : /GameDir/Data-1.13/Speech/237_107.WAV
Added : /GameDir/Data-1.13/Speech/237_107.gap
Added : /GameDir/Data-1.13/Speech/237_108.WAV
Added : /GameDir/Data-1.13/Speech/237_108.gap
Added : /GameDir/Data-1.13/Speech/237_109.WAV
Added : /GameDir/Data-1.13/Speech/237_109.gap
Added : /GameDir/Data-1.13/Speech/237_110.WAV
Added : /GameDir/Data-1.13/Speech/237_110.gap
Added : /GameDir/Data-1.13/Speech/237_111.WAV
Added : /GameDir/Data-1.13/Speech/237_112.WAV
Added : /GameDir/Data-1.13/Speech/237_112.gap
Added : /GameDir/Data-1.13/Speech/237_115.WAV
Added : /GameDir/Data-1.13/Speech/237_115.gap
Added : /GameDir/Data-1.13/Speech/237_116.WAV
Added : /GameDir/Data-1.13/Speech/237_116.gap
Added : /GameDir/Data-1.13/Speech/238_000.WAV
Added : /GameDir/Data-1.13/Speech/238_000.gap
Added : /GameDir/Data-1.13/Speech/238_001.WAV
Added : /GameDir/Data-1.13/Speech/238_001.gap
Added : /GameDir/Data-1.13/Speech/238_002.WAV
Added : /GameDir/Data-1.13/Speech/238_002.gap
Added : /GameDir/Data-1.13/Speech/238_003.WAV
Added : /GameDir/Data-1.13/Speech/238_003.gap
Added : /GameDir/Data-1.13/Speech/238_004.WAV
Added : /GameDir/Data-1.13/Speech/238_004.gap
Added : /GameDir/Data-1.13/Speech/238_005.WAV
Added : /GameDir/Data-1.13/Speech/238_005.gap
Added : /GameDir/Data-1.13/Speech/238_006.WAV
Added : /GameDir/Data-1.13/Speech/238_006.gap
Added : /GameDir/Data-1.13/Speech/238_007.WAV
Added : /GameDir/Data-1.13/Speech/238_007.gap
Added : /GameDir/Data-1.13/Speech/238_008.WAV
Added : /GameDir/Data-1.13/Speech/238_008.gap
Added : /GameDir/Data-1.13/Speech/238_009.WAV
Added : /GameDir/Data-1.13/Speech/238_009.gap
Added : /GameDir/Data-1.13/Speech/238_010.WAV
Added : /GameDir/Data-1.13/Speech/238_010.gap
Added : /GameDir/Data-1.13/Speech/238_011.WAV
Added : /GameDir/Data-1.13/Speech/238_011.gap
Added : /GameDir/Data-1.13/Speech/238_012.WAV
Added : /GameDir/Data-1.13/Speech/238_012.gap
Added : /GameDir/Data-1.13/Speech/238_013.WAV
Added : /GameDir/Data-1.13/Speech/238_013.gap
Added : /GameDir/Data-1.13/Speech/238_014.WAV
Added : /GameDir/Data-1.13/Speech/238_014.gap
Added : /GameDir/Data-1.13/Speech/238_015.WAV
Added : /GameDir/Data-1.13/Speech/238_015.gap
Added : /GameDir/Data-1.13/Speech/238_019.WAV
Added : /GameDir/Data-1.13/Speech/238_019.gap
Added : /GameDir/Data-1.13/Speech/238_020.WAV
Added : /GameDir/Data-1.13/Speech/238_020.gap
Added : /GameDir/Data-1.13/Speech/238_021.WAV
Added : /GameDir/Data-1.13/Speech/238_021.gap
Added : /GameDir/Data-1.13/Speech/238_022.WAV
Added : /GameDir/Data-1.13/Speech/238_022.gap
Added : /GameDir/Data-1.13/Speech/238_023.wav
Added : /GameDir/Data-1.13/Speech/238_024.WAV
Added : /GameDir/Data-1.13/Speech/238_024.gap
Added : /GameDir/Data-1.13/Speech/238_025.WAV
Added : /GameDir/Data-1.13/Speech/238_025.gap
Added : /GameDir/Data-1.13/Speech/238_026.WAV
Added : /GameDir/Data-1.13/Speech/238_026.gap
Added : /GameDir/Data-1.13/Speech/238_027.WAV
Added : /GameDir/Data-1.13/Speech/238_027.gap
Added : /GameDir/Data-1.13/Speech/238_028.WAV
Added : /GameDir/Data-1.13/Speech/238_032.WAV
Added : /GameDir/Data-1.13/Speech/238_032.gap
Added : /GameDir/Data-1.13/Speech/238_034.gap
Added : /GameDir/Data-1.13/Speech/238_034.wav
Added : /GameDir/Data-1.13/Speech/238_035.WAV
Added : /GameDir/Data-1.13/Speech/238_035.gap
Added : /GameDir/Data-1.13/Speech/238_036.WAV
Added : /GameDir/Data-1.13/Speech/238_036.gap
Added : /GameDir/Data-1.13/Speech/238_037.WAV
Added : /GameDir/Data-1.13/Speech/238_037.gap
Added : /GameDir/Data-1.13/Speech/238_038.WAV
Added : /GameDir/Data-1.13/Speech/238_040.WAV
Added : /GameDir/Data-1.13/Speech/238_040.gap
Added : /GameDir/Data-1.13/Speech/238_041.WAV
Added : /GameDir/Data-1.13/Speech/238_041.gap
Added : /GameDir/Data-1.13/Speech/238_043.WAV
Added : /GameDir/Data-1.13/Speech/238_043.gap
Added : /GameDir/Data-1.13/Speech/238_046.WAV
Added : /GameDir/Data-1.13/Speech/238_046.gap
Added : /GameDir/Data-1.13/Speech/238_047.WAV
Added : /GameDir/Data-1.13/Speech/238_047.gap
Added : /GameDir/Data-1.13/Speech/238_048.WAV
Added : /GameDir/Data-1.13/Speech/238_048.gap
Added : /GameDir/Data-1.13/Speech/238_051.WAV
Added : /GameDir/Data-1.13/Speech/238_051.gap
Added : /GameDir/Data-1.13/Speech/238_055.WAV
Added : /GameDir/Data-1.13/Speech/238_055.gap
Added : /GameDir/Data-1.13/Speech/238_057.WAV
Added : /GameDir/Data-1.13/Speech/238_057.gap
Added : /GameDir/Data-1.13/Speech/238_059.WAV
Added : /GameDir/Data-1.13/Speech/238_059.gap
Added : /GameDir/Data-1.13/Speech/238_060.WAV
Added : /GameDir/Data-1.13/Speech/238_060.gap
Added : /GameDir/Data-1.13/Speech/238_062.WAV
Added : /GameDir/Data-1.13/Speech/238_062.gap
Added : /GameDir/Data-1.13/Speech/238_065.WAV
Added : /GameDir/Data-1.13/Speech/238_065.gap
Added : /GameDir/Data-1.13/Speech/238_067.WAV
Added : /GameDir/Data-1.13/Speech/238_067.gap
Added : /GameDir/Data-1.13/Speech/238_068.WAV
Added : /GameDir/Data-1.13/Speech/238_069.WAV
Added : /GameDir/Data-1.13/Speech/238_069.gap
Added : /GameDir/Data-1.13/Speech/238_070.WAV
Added : /GameDir/Data-1.13/Speech/238_070.gap
Added : /GameDir/Data-1.13/Speech/238_071.WAV
Added : /GameDir/Data-1.13/Speech/238_071.gap
Added : /GameDir/Data-1.13/Speech/238_072.WAV
Added : /GameDir/Data-1.13/Speech/238_072.gap
Added : /GameDir/Data-1.13/Speech/238_074.WAV
Added : /GameDir/Data-1.13/Speech/238_074.gap
Added : /GameDir/Data-1.13/Speech/238_075.WAV
Added : /GameDir/Data-1.13/Speech/238_076.WAV
Added : /GameDir/Data-1.13/Speech/238_077.WAV
Added : /GameDir/Data-1.13/Speech/238_077.gap
Added : /GameDir/Data-1.13/Speech/238_078.WAV
Added : /GameDir/Data-1.13/Speech/238_078.gap
Added : /GameDir/Data-1.13/Speech/238_080.WAV
Added : /GameDir/Data-1.13/Speech/238_080.gap
Added : /GameDir/Data-1.13/Speech/238_081.WAV
Added : /GameDir/Data-1.13/Speech/238_081.gap
Added : /GameDir/Data-1.13/Speech/238_082.WAV
Added : /GameDir/Data-1.13/Speech/238_082.gap
Added : /GameDir/Data-1.13/Speech/238_083.WAV
Added : /GameDir/Data-1.13/Speech/238_083.gap
Added : /GameDir/Data-1.13/Speech/238_084.WAV
Added : /GameDir/Data-1.13/Speech/238_084.gap
Added : /GameDir/Data-1.13/Speech/238_085.WAV
Added : /GameDir/Data-1.13/Speech/238_085.gap
Added : /GameDir/Data-1.13/Speech/238_089.WAV
Added : /GameDir/Data-1.13/Speech/238_089.gap
Added : /GameDir/Data-1.13/Speech/238_090.WAV
Added : /GameDir/Data-1.13/Speech/238_090.gap
Added : /GameDir/Data-1.13/Speech/238_091.WAV
Added : /GameDir/Data-1.13/Speech/238_091.gap
Added : /GameDir/Data-1.13/Speech/238_092.WAV
Added : /GameDir/Data-1.13/Speech/238_092.gap
Added : /GameDir/Data-1.13/Speech/238_095.WAV
Added : /GameDir/Data-1.13/Speech/238_095.gap
Added : /GameDir/Data-1.13/Speech/238_096.WAV
Added : /GameDir/Data-1.13/Speech/238_096.gap
Added : /GameDir/Data-1.13/Speech/238_097.WAV
Added : /GameDir/Data-1.13/Speech/238_097.gap
Added : /GameDir/Data-1.13/Speech/238_098.WAV
Added : /GameDir/Data-1.13/Speech/238_098.gap
Added : /GameDir/Data-1.13/Speech/238_099.WAV
Added : /GameDir/Data-1.13/Speech/238_099.gap
Added : /GameDir/Data-1.13/Speech/238_103.WAV
Added : /GameDir/Data-1.13/Speech/238_103.gap
Added : /GameDir/Data-1.13/Speech/238_106.WAV
Added : /GameDir/Data-1.13/Speech/238_106.gap
Added : /GameDir/Data-1.13/Speech/238_107.WAV
Added : /GameDir/Data-1.13/Speech/238_107.gap
Added : /GameDir/Data-1.13/Speech/238_108.WAV
Added : /GameDir/Data-1.13/Speech/238_108.gap
Added : /GameDir/Data-1.13/Speech/238_109.WAV
Added : /GameDir/Data-1.13/Speech/238_109.gap
Added : /GameDir/Data-1.13/Speech/238_110.WAV
Added : /GameDir/Data-1.13/Speech/238_110.gap
Added : /GameDir/Data-1.13/Speech/238_111.WAV
Added : /GameDir/Data-1.13/Speech/238_111.gap
Added : /GameDir/Data-1.13/Speech/238_112.WAV
Added : /GameDir/Data-1.13/Speech/238_112.gap
Added : /GameDir/Data-1.13/Speech/238_115.WAV
Added : /GameDir/Data-1.13/Speech/238_115.gap
Added : /GameDir/Data-1.13/Speech/238_116.WAV
Added : /GameDir/Data-1.13/Speech/238_116.gap
Added : /GameDir/Data-1.13/Speech/239_000.WAV
Added : /GameDir/Data-1.13/Speech/239_000.gap
Added : /GameDir/Data-1.13/Speech/239_001.WAV
Added : /GameDir/Data-1.13/Speech/239_002.WAV
Added : /GameDir/Data-1.13/Speech/239_002.gap
Added : /GameDir/Data-1.13/Speech/239_003.WAV
Added : /GameDir/Data-1.13/Speech/239_003.gap
Added : /GameDir/Data-1.13/Speech/239_004.WAV
Added : /GameDir/Data-1.13/Speech/239_004.gap
Added : /GameDir/Data-1.13/Speech/239_005.WAV
Added : /GameDir/Data-1.13/Speech/239_005.gap
Added : /GameDir/Data-1.13/Speech/239_006.WAV
Added : /GameDir/Data-1.13/Speech/239_006.gap
Added : /GameDir/Data-1.13/Speech/239_007.WAV
Added : /GameDir/Data-1.13/Speech/239_007.gap
Added : /GameDir/Data-1.13/Speech/239_008.WAV
Added : /GameDir/Data-1.13/Speech/239_009.WAV
Added : /GameDir/Data-1.13/Speech/239_009.gap
Added : /GameDir/Data-1.13/Speech/239_010.WAV
Added : /GameDir/Data-1.13/Speech/239_010.gap
Added : /GameDir/Data-1.13/Speech/239_011.WAV
Added : /GameDir/Data-1.13/Speech/239_011.gap
Added : /GameDir/Data-1.13/Speech/239_012.WAV
Added : /GameDir/Data-1.13/Speech/239_012.gap
Added : /GameDir/Data-1.13/Speech/239_013.WAV
Added : /GameDir/Data-1.13/Speech/239_013.gap
Added : /GameDir/Data-1.13/Speech/239_014.WAV
Added : /GameDir/Data-1.13/Speech/239_014.gap
Added : /GameDir/Data-1.13/Speech/239_019.WAV
Added : /GameDir/Data-1.13/Speech/239_019.gap
Added : /GameDir/Data-1.13/Speech/239_020.WAV
Added : /GameDir/Data-1.13/Speech/239_020.gap
Added : /GameDir/Data-1.13/Speech/239_021.WAV
Added : /GameDir/Data-1.13/Speech/239_021.gap
Added : /GameDir/Data-1.13/Speech/239_022.WAV
Added : /GameDir/Data-1.13/Speech/239_022.gap
Added : /GameDir/Data-1.13/Speech/239_023.WAV
Added : /GameDir/Data-1.13/Speech/239_023.gap
Added : /GameDir/Data-1.13/Speech/239_024.WAV
Added : /GameDir/Data-1.13/Speech/239_024.gap
Added : /GameDir/Data-1.13/Speech/239_025.WAV
Added : /GameDir/Data-1.13/Speech/239_025.gap
Added : /GameDir/Data-1.13/Speech/239_026.WAV
Added : /GameDir/Data-1.13/Speech/239_026.gap
Added : /GameDir/Data-1.13/Speech/239_027.WAV
Added : /GameDir/Data-1.13/Speech/239_027.gap
Added : /GameDir/Data-1.13/Speech/239_028.WAV
Added : /GameDir/Data-1.13/Speech/239_028.gap
Added : /GameDir/Data-1.13/Speech/239_032.WAV
Added : /GameDir/Data-1.13/Speech/239_032.gap
Added : /GameDir/Data-1.13/Speech/239_033.WAV
Added : /GameDir/Data-1.13/Speech/239_033.gap
Added : /GameDir/Data-1.13/Speech/239_034.gap
Added : /GameDir/Data-1.13/Speech/239_034.wav
Added : /GameDir/Data-1.13/Speech/239_035.WAV
Added : /GameDir/Data-1.13/Speech/239_035.gap
Added : /GameDir/Data-1.13/Speech/239_036.WAV
Added : /GameDir/Data-1.13/Speech/239_036.gap
Added : /GameDir/Data-1.13/Speech/239_037.WAV
Added : /GameDir/Data-1.13/Speech/239_037.gap
Added : /GameDir/Data-1.13/Speech/239_038.WAV
Added : /GameDir/Data-1.13/Speech/239_038.gap
Added : /GameDir/Data-1.13/Speech/239_040.WAV
Added : /GameDir/Data-1.13/Speech/239_040.gap
Added : /GameDir/Data-1.13/Speech/239_041.WAV
Added : /GameDir/Data-1.13/Speech/239_041.gap
Added : /GameDir/Data-1.13/Speech/239_042.WAV
Added : /GameDir/Data-1.13/Speech/239_042.gap
Added : /GameDir/Data-1.13/Speech/239_043.WAV
Added : /GameDir/Data-1.13/Speech/239_043.gap
Added : /GameDir/Data-1.13/Speech/239_044.WAV
Added : /GameDir/Data-1.13/Speech/239_046.WAV
Added : /GameDir/Data-1.13/Speech/239_046.gap
Added : /GameDir/Data-1.13/Speech/239_047.WAV
Added : /GameDir/Data-1.13/Speech/239_047.gap
Added : /GameDir/Data-1.13/Speech/239_048.WAV
Added : /GameDir/Data-1.13/Speech/239_048.gap
Added : /GameDir/Data-1.13/Speech/239_054.WAV
Added : /GameDir/Data-1.13/Speech/239_054.gap
Added : /GameDir/Data-1.13/Speech/239_055.WAV
Added : /GameDir/Data-1.13/Speech/239_057.WAV
Added : /GameDir/Data-1.13/Speech/239_057.gap
Added : /GameDir/Data-1.13/Speech/239_059.WAV
Added : /GameDir/Data-1.13/Speech/239_059.gap
Added : /GameDir/Data-1.13/Speech/239_060.WAV
Added : /GameDir/Data-1.13/Speech/239_060.gap
Added : /GameDir/Data-1.13/Speech/239_062.WAV
Added : /GameDir/Data-1.13/Speech/239_062.gap
Added : /GameDir/Data-1.13/Speech/239_065.WAV
Added : /GameDir/Data-1.13/Speech/239_065.gap
Added : /GameDir/Data-1.13/Speech/239_067.WAV
Added : /GameDir/Data-1.13/Speech/239_067.gap
Added : /GameDir/Data-1.13/Speech/239_068.WAV
Added : /GameDir/Data-1.13/Speech/239_068.gap
Added : /GameDir/Data-1.13/Speech/239_069.WAV
Added : /GameDir/Data-1.13/Speech/239_069.gap
Added : /GameDir/Data-1.13/Speech/239_070.WAV
Added : /GameDir/Data-1.13/Speech/239_070.gap
Added : /GameDir/Data-1.13/Speech/239_071.WAV
Added : /GameDir/Data-1.13/Speech/239_071.gap
Added : /GameDir/Data-1.13/Speech/239_072.WAV
Added : /GameDir/Data-1.13/Speech/239_072.gap
Added : /GameDir/Data-1.13/Speech/239_073.WAV
Added : /GameDir/Data-1.13/Speech/239_073.gap
Added : /GameDir/Data-1.13/Speech/239_074.WAV
Added : /GameDir/Data-1.13/Speech/239_074.gap
Added : /GameDir/Data-1.13/Speech/239_075.WAV
Added : /GameDir/Data-1.13/Speech/239_075.gap
Added : /GameDir/Data-1.13/Speech/239_076.WAV
Added : /GameDir/Data-1.13/Speech/239_076.gap
Added : /GameDir/Data-1.13/Speech/239_077.WAV
Added : /GameDir/Data-1.13/Speech/239_077.gap
Added : /GameDir/Data-1.13/Speech/239_078.WAV
Added : /GameDir/Data-1.13/Speech/239_078.gap
Added : /GameDir/Data-1.13/Speech/239_080.WAV
Added : /GameDir/Data-1.13/Speech/239_080.gap
Added : /GameDir/Data-1.13/Speech/239_081.WAV
Added : /GameDir/Data-1.13/Speech/239_081.gap
Added : /GameDir/Data-1.13/Speech/239_082.WAV
Added : /GameDir/Data-1.13/Speech/239_082.gap
Added : /GameDir/Data-1.13/Speech/239_084.WAV
Added : /GameDir/Data-1.13/Speech/239_084.gap
Added : /GameDir/Data-1.13/Speech/239_085.WAV
Added : /GameDir/Data-1.13/Speech/239_085.gap
Added : /GameDir/Data-1.13/Speech/239_089.WAV
Added : /GameDir/Data-1.13/Speech/239_089.gap
Added : /GameDir/Data-1.13/Speech/239_090.WAV
Added : /GameDir/Data-1.13/Speech/239_090.gap
Added : /GameDir/Data-1.13/Speech/239_091.WAV
Added : /GameDir/Data-1.13/Speech/239_091.gap
Added : /GameDir/Data-1.13/Speech/239_095.WAV
Added : /GameDir/Data-1.13/Speech/239_095.gap
Added : /GameDir/Data-1.13/Speech/239_096.WAV
Added : /GameDir/Data-1.13/Speech/239_096.gap
Added : /GameDir/Data-1.13/Speech/239_097.WAV
Added : /GameDir/Data-1.13/Speech/239_097.gap
Added : /GameDir/Data-1.13/Speech/239_098.WAV
Added : /GameDir/Data-1.13/Speech/239_098.gap
Added : /GameDir/Data-1.13/Speech/239_099.WAV
Added : /GameDir/Data-1.13/Speech/239_099.gap
Added : /GameDir/Data-1.13/Speech/239_106.WAV
Added : /GameDir/Data-1.13/Speech/239_106.gap
Added : /GameDir/Data-1.13/Speech/239_107.WAV
Added : /GameDir/Data-1.13/Speech/239_107.gap
Added : /GameDir/Data-1.13/Speech/239_108.WAV
Added : /GameDir/Data-1.13/Speech/239_108.gap
Added : /GameDir/Data-1.13/Speech/239_109.WAV
Added : /GameDir/Data-1.13/Speech/239_110.WAV
Added : /GameDir/Data-1.13/Speech/239_110.gap
Added : /GameDir/Data-1.13/Speech/239_111.WAV
Added : /GameDir/Data-1.13/Speech/239_111.gap
Added : /GameDir/Data-1.13/Speech/239_112.WAV
Added : /GameDir/Data-1.13/Speech/239_112.gap
Added : /GameDir/Data-1.13/Speech/239_115.WAV
Added : /GameDir/Data-1.13/Speech/239_115.gap
Added : /GameDir/Data-1.13/Speech/239_116.WAV
Added : /GameDir/Data-1.13/Speech/239_116.gap
Added : /GameDir/Data-1.13/Speech/240_000.WAV
Added : /GameDir/Data-1.13/Speech/240_000.gap
Added : /GameDir/Data-1.13/Speech/240_000.sfk
Added : /GameDir/Data-1.13/Speech/240_001.WAV
Added : /GameDir/Data-1.13/Speech/240_001.gap
Added : /GameDir/Data-1.13/Speech/240_002.WAV
Added : /GameDir/Data-1.13/Speech/240_002.gap
Added : /GameDir/Data-1.13/Speech/240_003.gap
Added : /GameDir/Data-1.13/Speech/240_003.wav
Added : /GameDir/Data-1.13/Speech/240_004.gap
Added : /GameDir/Data-1.13/Speech/240_004.wav
Added : /GameDir/Data-1.13/Speech/240_005.gap
Added : /GameDir/Data-1.13/Speech/240_005.wav
Added : /GameDir/Data-1.13/Speech/240_006.WAV
Added : /GameDir/Data-1.13/Speech/240_006.gap
Added : /GameDir/Data-1.13/Speech/240_007.gap
Added : /GameDir/Data-1.13/Speech/240_007.wav
Added : /GameDir/Data-1.13/Speech/240_008.WAV
Added : /GameDir/Data-1.13/Speech/240_008.gap
Added : /GameDir/Data-1.13/Speech/240_009.WAV
Added : /GameDir/Data-1.13/Speech/240_009.gap
Added : /GameDir/Data-1.13/Speech/240_010.gap
Added : /GameDir/Data-1.13/Speech/240_010.wav
Added : /GameDir/Data-1.13/Speech/240_011.WAV
Added : /GameDir/Data-1.13/Speech/240_011.gap
Added : /GameDir/Data-1.13/Speech/240_012.WAV
Added : /GameDir/Data-1.13/Speech/240_012.gap
Added : /GameDir/Data-1.13/Speech/240_013.WAV
Added : /GameDir/Data-1.13/Speech/240_013.gap
Added : /GameDir/Data-1.13/Speech/240_014.WAV
Added : /GameDir/Data-1.13/Speech/240_014.gap
Added : /GameDir/Data-1.13/Speech/240_015.WAV
Added : /GameDir/Data-1.13/Speech/240_015.gap
Added : /GameDir/Data-1.13/Speech/240_019.WAV
Added : /GameDir/Data-1.13/Speech/240_019.gap
Added : /GameDir/Data-1.13/Speech/240_020.WAV
Added : /GameDir/Data-1.13/Speech/240_020.gap
Added : /GameDir/Data-1.13/Speech/240_021.WAV
Added : /GameDir/Data-1.13/Speech/240_022.WAV
Added : /GameDir/Data-1.13/Speech/240_022.gap
Added : /GameDir/Data-1.13/Speech/240_023.WAV
Added : /GameDir/Data-1.13/Speech/240_023.gap
Added : /GameDir/Data-1.13/Speech/240_024.WAV
Added : /GameDir/Data-1.13/Speech/240_024.gap
Added : /GameDir/Data-1.13/Speech/240_025.WAV
Added : /GameDir/Data-1.13/Speech/240_025.gap
Added : /GameDir/Data-1.13/Speech/240_026.WAV
Added : /GameDir/Data-1.13/Speech/240_026.gap
Added : /GameDir/Data-1.13/Speech/240_027.WAV
Added : /GameDir/Data-1.13/Speech/240_027.gap
Added : /GameDir/Data-1.13/Speech/240_028.gap
Added : /GameDir/Data-1.13/Speech/240_028.wav
Added : /GameDir/Data-1.13/Speech/240_033.gap
Added : /GameDir/Data-1.13/Speech/240_033.wav
Added : /GameDir/Data-1.13/Speech/240_034.WAV
Added : /GameDir/Data-1.13/Speech/240_034.gap
Added : /GameDir/Data-1.13/Speech/240_035.WAV
Added : /GameDir/Data-1.13/Speech/240_035.gap
Added : /GameDir/Data-1.13/Speech/240_036.WAV
Added : /GameDir/Data-1.13/Speech/240_036.gap
Added : /GameDir/Data-1.13/Speech/240_038.gap
Added : /GameDir/Data-1.13/Speech/240_038.wav
Added : /GameDir/Data-1.13/Speech/240_040.WAV
Added : /GameDir/Data-1.13/Speech/240_040.gap
Added : /GameDir/Data-1.13/Speech/240_041.WAV
Added : /GameDir/Data-1.13/Speech/240_041.gap
Added : /GameDir/Data-1.13/Speech/240_043.WAV
Added : /GameDir/Data-1.13/Speech/240_043.gap
Added : /GameDir/Data-1.13/Speech/240_046.WAV
Added : /GameDir/Data-1.13/Speech/240_046.gap
Added : /GameDir/Data-1.13/Speech/240_047.WAV
Added : /GameDir/Data-1.13/Speech/240_047.gap
Added : /GameDir/Data-1.13/Speech/240_048.WAV
Added : /GameDir/Data-1.13/Speech/240_048.gap
Added : /GameDir/Data-1.13/Speech/240_051.WAV
Added : /GameDir/Data-1.13/Speech/240_051.gap
Added : /GameDir/Data-1.13/Speech/240_054.WAV
Added : /GameDir/Data-1.13/Speech/240_054.gap
Added : /GameDir/Data-1.13/Speech/240_055.gap
Added : /GameDir/Data-1.13/Speech/240_055.wav
Added : /GameDir/Data-1.13/Speech/240_057.WAV
Added : /GameDir/Data-1.13/Speech/240_057.gap
Added : /GameDir/Data-1.13/Speech/240_059.WAV
Added : /GameDir/Data-1.13/Speech/240_059.gap
Added : /GameDir/Data-1.13/Speech/240_060.WAV
Added : /GameDir/Data-1.13/Speech/240_060.gap
Added : /GameDir/Data-1.13/Speech/240_062.WAV
Added : /GameDir/Data-1.13/Speech/240_062.gap
Added : /GameDir/Data-1.13/Speech/240_065.WAV
Added : /GameDir/Data-1.13/Speech/240_065.gap
Added : /GameDir/Data-1.13/Speech/240_067.gap
Added : /GameDir/Data-1.13/Speech/240_067.wav
Added : /GameDir/Data-1.13/Speech/240_068.gap
Added : /GameDir/Data-1.13/Speech/240_068.wav
Added : /GameDir/Data-1.13/Speech/240_069.WAV
Added : /GameDir/Data-1.13/Speech/240_069.gap
Added : /GameDir/Data-1.13/Speech/240_070.WAV
Added : /GameDir/Data-1.13/Speech/240_070.gap
Added : /GameDir/Data-1.13/Speech/240_073.WAV
Added : /GameDir/Data-1.13/Speech/240_073.gap
Added : /GameDir/Data-1.13/Speech/240_074.WAV
Added : /GameDir/Data-1.13/Speech/240_074.gap
Added : /GameDir/Data-1.13/Speech/240_075.WAV
Added : /GameDir/Data-1.13/Speech/240_075.gap
Added : /GameDir/Data-1.13/Speech/240_076.WAV
Added : /GameDir/Data-1.13/Speech/240_076.gap
Added : /GameDir/Data-1.13/Speech/240_077.WAV
Added : /GameDir/Data-1.13/Speech/240_077.gap
Added : /GameDir/Data-1.13/Speech/240_078.WAV
Added : /GameDir/Data-1.13/Speech/240_078.gap
Added : /GameDir/Data-1.13/Speech/240_080.WAV
Added : /GameDir/Data-1.13/Speech/240_080.gap
Added : /GameDir/Data-1.13/Speech/240_081.WAV
Added : /GameDir/Data-1.13/Speech/240_081.gap
Added : /GameDir/Data-1.13/Speech/240_082.WAV
Added : /GameDir/Data-1.13/Speech/240_082.gap
Added : /GameDir/Data-1.13/Speech/240_083.WAV
Added : /GameDir/Data-1.13/Speech/240_083.gap
Added : /GameDir/Data-1.13/Speech/240_084.WAV
Added : /GameDir/Data-1.13/Speech/240_084.gap
Added : /GameDir/Data-1.13/Speech/240_085.WAV
Added : /GameDir/Data-1.13/Speech/240_085.gap
Added : /GameDir/Data-1.13/Speech/240_089.WAV
Added : /GameDir/Data-1.13/Speech/240_089.gap
Added : /GameDir/Data-1.13/Speech/240_090.WAV
Added : /GameDir/Data-1.13/Speech/240_090.gap
Added : /GameDir/Data-1.13/Speech/240_091.WAV
Added : /GameDir/Data-1.13/Speech/240_091.gap
Added : /GameDir/Data-1.13/Speech/240_092.gap
Added : /GameDir/Data-1.13/Speech/240_092.wav
Added : /GameDir/Data-1.13/Speech/240_095.WAV
Added : /GameDir/Data-1.13/Speech/240_095.gap
Added : /GameDir/Data-1.13/Speech/240_096.WAV
Added : /GameDir/Data-1.13/Speech/240_096.gap
Added : /GameDir/Data-1.13/Speech/240_097.WAV
Added : /GameDir/Data-1.13/Speech/240_097.gap
Added : /GameDir/Data-1.13/Speech/240_098.WAV
Added : /GameDir/Data-1.13/Speech/240_098.gap
Added : /GameDir/Data-1.13/Speech/240_099.WAV
Added : /GameDir/Data-1.13/Speech/240_099.gap
Added : /GameDir/Data-1.13/Speech/240_103.WAV
Added : /GameDir/Data-1.13/Speech/240_103.gap
Added : /GameDir/Data-1.13/Speech/240_106.WAV
Added : /GameDir/Data-1.13/Speech/240_106.gap
Added : /GameDir/Data-1.13/Speech/240_107.WAV
Added : /GameDir/Data-1.13/Speech/240_107.gap
Added : /GameDir/Data-1.13/Speech/240_108.WAV
Added : /GameDir/Data-1.13/Speech/240_108.gap
Added : /GameDir/Data-1.13/Speech/240_109.WAV
Added : /GameDir/Data-1.13/Speech/240_109.gap
Added : /GameDir/Data-1.13/Speech/240_110.WAV
Added : /GameDir/Data-1.13/Speech/240_110.gap
Added : /GameDir/Data-1.13/Speech/240_111.WAV
Added : /GameDir/Data-1.13/Speech/240_111.gap
Added : /GameDir/Data-1.13/Speech/240_112.gap
Added : /GameDir/Data-1.13/Speech/240_112.wav
Added : /GameDir/Data-1.13/Speech/240_115.WAV
Added : /GameDir/Data-1.13/Speech/240_115.gap
Added : /GameDir/Data-1.13/Speech/240_116.WAV
Added : /GameDir/Data-1.13/Speech/240_116.gap
Added : /GameDir/Data-1.13/Speech/241_000.WAV
Added : /GameDir/Data-1.13/Speech/241_000.gap
Added : /GameDir/Data-1.13/Speech/241_001.WAV
Added : /GameDir/Data-1.13/Speech/241_002.WAV
Added : /GameDir/Data-1.13/Speech/241_003.WAV
Added : /GameDir/Data-1.13/Speech/241_004.WAV
Added : /GameDir/Data-1.13/Speech/241_005.wav
Added : /GameDir/Data-1.13/Speech/241_006.gap
Added : /GameDir/Data-1.13/Speech/241_006.wav
Added : /GameDir/Data-1.13/Speech/241_007.wav
Added : /GameDir/Data-1.13/Speech/241_008.WAV
Added : /GameDir/Data-1.13/Speech/241_008.gap
Added : /GameDir/Data-1.13/Speech/241_009.gap
Added : /GameDir/Data-1.13/Speech/241_009.wav
Added : /GameDir/Data-1.13/Speech/241_010.WAV
Added : /GameDir/Data-1.13/Speech/241_011.WAV
Added : /GameDir/Data-1.13/Speech/241_012.WAV
Added : /GameDir/Data-1.13/Speech/241_013.WAV
Added : /GameDir/Data-1.13/Speech/241_014.WAV
Added : /GameDir/Data-1.13/Speech/241_014.gap
Added : /GameDir/Data-1.13/Speech/241_019.WAV
Added : /GameDir/Data-1.13/Speech/241_019.gap
Added : /GameDir/Data-1.13/Speech/241_020.WAV
Added : /GameDir/Data-1.13/Speech/241_021.WAV
Added : /GameDir/Data-1.13/Speech/241_021.gap
Added : /GameDir/Data-1.13/Speech/241_022.WAV
Added : /GameDir/Data-1.13/Speech/241_023.WAV
Added : /GameDir/Data-1.13/Speech/241_024.WAV
Added : /GameDir/Data-1.13/Speech/241_024.gap
Added : /GameDir/Data-1.13/Speech/241_025.WAV
Added : /GameDir/Data-1.13/Speech/241_025.gap
Added : /GameDir/Data-1.13/Speech/241_026.WAV
Added : /GameDir/Data-1.13/Speech/241_026.gap
Added : /GameDir/Data-1.13/Speech/241_027.WAV
Added : /GameDir/Data-1.13/Speech/241_028.WAV
Added : /GameDir/Data-1.13/Speech/241_032.WAV
Added : /GameDir/Data-1.13/Speech/241_033.WAV
Added : /GameDir/Data-1.13/Speech/241_033.gap
Added : /GameDir/Data-1.13/Speech/241_034.wav
Added : /GameDir/Data-1.13/Speech/241_035.WAV
Added : /GameDir/Data-1.13/Speech/241_035.gap
Added : /GameDir/Data-1.13/Speech/241_036.WAV
Added : /GameDir/Data-1.13/Speech/241_036.gap
Added : /GameDir/Data-1.13/Speech/241_037.WAV
Added : /GameDir/Data-1.13/Speech/241_038.WAV
Added : /GameDir/Data-1.13/Speech/241_040.WAV
Added : /GameDir/Data-1.13/Speech/241_040.gap
Added : /GameDir/Data-1.13/Speech/241_041.WAV
Added : /GameDir/Data-1.13/Speech/241_041.gap
Added : /GameDir/Data-1.13/Speech/241_042.WAV
Added : /GameDir/Data-1.13/Speech/241_042.gap
Added : /GameDir/Data-1.13/Speech/241_043.WAV
Added : /GameDir/Data-1.13/Speech/241_046.WAV
Added : /GameDir/Data-1.13/Speech/241_046.gap
Added : /GameDir/Data-1.13/Speech/241_047.WAV
Added : /GameDir/Data-1.13/Speech/241_047.gap
Added : /GameDir/Data-1.13/Speech/241_048.WAV
Added : /GameDir/Data-1.13/Speech/241_048.gap
Added : /GameDir/Data-1.13/Speech/241_054.WAV
Added : /GameDir/Data-1.13/Speech/241_055.WAV
Added : /GameDir/Data-1.13/Speech/241_057.WAV
Added : /GameDir/Data-1.13/Speech/241_057.gap
Added : /GameDir/Data-1.13/Speech/241_059.WAV
Added : /GameDir/Data-1.13/Speech/241_059.gap
Added : /GameDir/Data-1.13/Speech/241_060.WAV
Added : /GameDir/Data-1.13/Speech/241_060.gap
Added : /GameDir/Data-1.13/Speech/241_062.WAV
Added : /GameDir/Data-1.13/Speech/241_062.gap
Added : /GameDir/Data-1.13/Speech/241_064.WAV
Added : /GameDir/Data-1.13/Speech/241_064.gap
Added : /GameDir/Data-1.13/Speech/241_065.WAV
Added : /GameDir/Data-1.13/Speech/241_067.WAV
Added : /GameDir/Data-1.13/Speech/241_068.WAV
Added : /GameDir/Data-1.13/Speech/241_069.WAV
Added : /GameDir/Data-1.13/Speech/241_069.gap
Added : /GameDir/Data-1.13/Speech/241_070.WAV
Added : /GameDir/Data-1.13/Speech/241_070.gap
Added : /GameDir/Data-1.13/Speech/241_071.WAV
Added : /GameDir/Data-1.13/Speech/241_071.gap
Added : /GameDir/Data-1.13/Speech/241_072.WAV
Added : /GameDir/Data-1.13/Speech/241_072.gap
Added : /GameDir/Data-1.13/Speech/241_073.WAV
Added : /GameDir/Data-1.13/Speech/241_073.gap
Added : /GameDir/Data-1.13/Speech/241_074.WAV
Added : /GameDir/Data-1.13/Speech/241_075.WAV
Added : /GameDir/Data-1.13/Speech/241_075.gap
Added : /GameDir/Data-1.13/Speech/241_076.WAV
Added : /GameDir/Data-1.13/Speech/241_076.gap
Added : /GameDir/Data-1.13/Speech/241_077.WAV
Added : /GameDir/Data-1.13/Speech/241_077.gap
Added : /GameDir/Data-1.13/Speech/241_078.WAV
Added : /GameDir/Data-1.13/Speech/241_080.WAV
Added : /GameDir/Data-1.13/Speech/241_080.gap
Added : /GameDir/Data-1.13/Speech/241_081.WAV
Added : /GameDir/Data-1.13/Speech/241_081.gap
Added : /GameDir/Data-1.13/Speech/241_082.WAV
Added : /GameDir/Data-1.13/Speech/241_082.gap
Added : /GameDir/Data-1.13/Speech/241_083.WAV
Added : /GameDir/Data-1.13/Speech/241_083.gap
Added : /GameDir/Data-1.13/Speech/241_084.WAV
Added : /GameDir/Data-1.13/Speech/241_084.gap
Added : /GameDir/Data-1.13/Speech/241_085.WAV
Added : /GameDir/Data-1.13/Speech/241_085.gap
Added : /GameDir/Data-1.13/Speech/241_089.WAV
Added : /GameDir/Data-1.13/Speech/241_090.WAV
Added : /GameDir/Data-1.13/Speech/241_090.gap
Added : /GameDir/Data-1.13/Speech/241_091.WAV
Added : /GameDir/Data-1.13/Speech/241_091.gap
Added : /GameDir/Data-1.13/Speech/241_095.WAV
Added : /GameDir/Data-1.13/Speech/241_095.gap
Added : /GameDir/Data-1.13/Speech/241_096.WAV
Added : /GameDir/Data-1.13/Speech/241_096.gap
Added : /GameDir/Data-1.13/Speech/241_097.WAV
Added : /GameDir/Data-1.13/Speech/241_097.gap
Added : /GameDir/Data-1.13/Speech/241_098.WAV
Added : /GameDir/Data-1.13/Speech/241_098.gap
Added : /GameDir/Data-1.13/Speech/241_099.WAV
Added : /GameDir/Data-1.13/Speech/241_099.gap
Added : /GameDir/Data-1.13/Speech/241_106.WAV
Added : /GameDir/Data-1.13/Speech/241_106.gap
Added : /GameDir/Data-1.13/Speech/241_107.WAV
Added : /GameDir/Data-1.13/Speech/241_107.gap
Added : /GameDir/Data-1.13/Speech/241_108.WAV
Added : /GameDir/Data-1.13/Speech/241_108.gap
Added : /GameDir/Data-1.13/Speech/241_109.WAV
Added : /GameDir/Data-1.13/Speech/241_109.gap
Added : /GameDir/Data-1.13/Speech/241_110.WAV
Added : /GameDir/Data-1.13/Speech/241_110.gap
Added : /GameDir/Data-1.13/Speech/241_111.gap
Added : /GameDir/Data-1.13/Speech/241_111.wav
Added : /GameDir/Data-1.13/Speech/241_112.gap
Added : /GameDir/Data-1.13/Speech/241_112.wav
Added : /GameDir/Data-1.13/Speech/241_115.WAV
Added : /GameDir/Data-1.13/Speech/241_115.gap
Added : /GameDir/Data-1.13/Speech/241_116.WAV
Added : /GameDir/Data-1.13/Speech/241_116.gap
Added : /GameDir/Data-1.13/Speech/242_000.WAV
Added : /GameDir/Data-1.13/Speech/242_000.gap
Added : /GameDir/Data-1.13/Speech/242_001.WAV
Added : /GameDir/Data-1.13/Speech/242_001.gap
Added : /GameDir/Data-1.13/Speech/242_002.WAV
Added : /GameDir/Data-1.13/Speech/242_002.gap
Added : /GameDir/Data-1.13/Speech/242_003.gap
Added : /GameDir/Data-1.13/Speech/242_003.wav
Added : /GameDir/Data-1.13/Speech/242_004.gap
Added : /GameDir/Data-1.13/Speech/242_004.wav
Added : /GameDir/Data-1.13/Speech/242_005.wav
Added : /GameDir/Data-1.13/Speech/242_006.WAV
Added : /GameDir/Data-1.13/Speech/242_006.gap
Added : /GameDir/Data-1.13/Speech/242_007.wav
Added : /GameDir/Data-1.13/Speech/242_008.wav
Added : /GameDir/Data-1.13/Speech/242_009.WAV
Added : /GameDir/Data-1.13/Speech/242_009.gap
Added : /GameDir/Data-1.13/Speech/242_010.wav
Added : /GameDir/Data-1.13/Speech/242_011.WAV
Added : /GameDir/Data-1.13/Speech/242_011.gap
Added : /GameDir/Data-1.13/Speech/242_012.WAV
Added : /GameDir/Data-1.13/Speech/242_012.gap
Added : /GameDir/Data-1.13/Speech/242_013.WAV
Added : /GameDir/Data-1.13/Speech/242_013.gap
Added : /GameDir/Data-1.13/Speech/242_014.WAV
Added : /GameDir/Data-1.13/Speech/242_014.gap
Added : /GameDir/Data-1.13/Speech/242_019.WAV
Added : /GameDir/Data-1.13/Speech/242_019.gap
Added : /GameDir/Data-1.13/Speech/242_020.WAV
Added : /GameDir/Data-1.13/Speech/242_020.gap
Added : /GameDir/Data-1.13/Speech/242_021.gap
Added : /GameDir/Data-1.13/Speech/242_021.wav
Added : /GameDir/Data-1.13/Speech/242_022.gap
Added : /GameDir/Data-1.13/Speech/242_022.wav
Added : /GameDir/Data-1.13/Speech/242_023.WAV
Added : /GameDir/Data-1.13/Speech/242_023.gap
Added : /GameDir/Data-1.13/Speech/242_024.WAV
Added : /GameDir/Data-1.13/Speech/242_024.gap
Added : /GameDir/Data-1.13/Speech/242_025.WAV
Added : /GameDir/Data-1.13/Speech/242_025.gap
Added : /GameDir/Data-1.13/Speech/242_026.WAV
Added : /GameDir/Data-1.13/Speech/242_026.gap
Added : /GameDir/Data-1.13/Speech/242_027.WAV
Added : /GameDir/Data-1.13/Speech/242_027.gap
Added : /GameDir/Data-1.13/Speech/242_028.WAV
Added : /GameDir/Data-1.13/Speech/242_028.gap
Added : /GameDir/Data-1.13/Speech/242_032.WAV
Added : /GameDir/Data-1.13/Speech/242_033.wav
Added : /GameDir/Data-1.13/Speech/242_034.WAV
Added : /GameDir/Data-1.13/Speech/242_034.gap
Added : /GameDir/Data-1.13/Speech/242_035.WAV
Added : /GameDir/Data-1.13/Speech/242_035.gap
Added : /GameDir/Data-1.13/Speech/242_036.WAV
Added : /GameDir/Data-1.13/Speech/242_036.gap
Added : /GameDir/Data-1.13/Speech/242_038.WAV
Added : /GameDir/Data-1.13/Speech/242_038.gap
Added : /GameDir/Data-1.13/Speech/242_040.WAV
Added : /GameDir/Data-1.13/Speech/242_040.gap
Added : /GameDir/Data-1.13/Speech/242_041.WAV
Added : /GameDir/Data-1.13/Speech/242_041.gap
Added : /GameDir/Data-1.13/Speech/242_042.WAV
Added : /GameDir/Data-1.13/Speech/242_042.gap
Added : /GameDir/Data-1.13/Speech/242_043.WAV
Added : /GameDir/Data-1.13/Speech/242_043.gap
Added : /GameDir/Data-1.13/Speech/242_044.WAV
Added : /GameDir/Data-1.13/Speech/242_044.gap
Added : /GameDir/Data-1.13/Speech/242_046.WAV
Added : /GameDir/Data-1.13/Speech/242_046.gap
Added : /GameDir/Data-1.13/Speech/242_047.WAV
Added : /GameDir/Data-1.13/Speech/242_047.gap
Added : /GameDir/Data-1.13/Speech/242_048.WAV
Added : /GameDir/Data-1.13/Speech/242_048.gap
Added : /GameDir/Data-1.13/Speech/242_054.gap
Added : /GameDir/Data-1.13/Speech/242_054.wav
Added : /GameDir/Data-1.13/Speech/242_055.gap
Added : /GameDir/Data-1.13/Speech/242_055.wav
Added : /GameDir/Data-1.13/Speech/242_056.wav
Added : /GameDir/Data-1.13/Speech/242_057.WAV
Added : /GameDir/Data-1.13/Speech/242_057.gap
Added : /GameDir/Data-1.13/Speech/242_059.WAV
Added : /GameDir/Data-1.13/Speech/242_059.gap
Added : /GameDir/Data-1.13/Speech/242_060.WAV
Added : /GameDir/Data-1.13/Speech/242_060.gap
Added : /GameDir/Data-1.13/Speech/242_062.WAV
Added : /GameDir/Data-1.13/Speech/242_062.gap
Added : /GameDir/Data-1.13/Speech/242_065.WAV
Added : /GameDir/Data-1.13/Speech/242_065.gap
Added : /GameDir/Data-1.13/Speech/242_067.WAV
Added : /GameDir/Data-1.13/Speech/242_068.gap
Added : /GameDir/Data-1.13/Speech/242_068.wav
Added : /GameDir/Data-1.13/Speech/242_069.WAV
Added : /GameDir/Data-1.13/Speech/242_069.gap
Added : /GameDir/Data-1.13/Speech/242_070.WAV
Added : /GameDir/Data-1.13/Speech/242_070.gap
Added : /GameDir/Data-1.13/Speech/242_071.WAV
Added : /GameDir/Data-1.13/Speech/242_071.gap
Added : /GameDir/Data-1.13/Speech/242_072.WAV
Added : /GameDir/Data-1.13/Speech/242_072.gap
Added : /GameDir/Data-1.13/Speech/242_073.WAV
Added : /GameDir/Data-1.13/Speech/242_074.WAV
Added : /GameDir/Data-1.13/Speech/242_074.gap
Added : /GameDir/Data-1.13/Speech/242_075.WAV
Added : /GameDir/Data-1.13/Speech/242_075.gap
Added : /GameDir/Data-1.13/Speech/242_076.WAV
Added : /GameDir/Data-1.13/Speech/242_076.gap
Added : /GameDir/Data-1.13/Speech/242_077.WAV
Added : /GameDir/Data-1.13/Speech/242_077.gap
Added : /GameDir/Data-1.13/Speech/242_078.wav
Added : /GameDir/Data-1.13/Speech/242_080.WAV
Added : /GameDir/Data-1.13/Speech/242_080.gap
Added : /GameDir/Data-1.13/Speech/242_081.WAV
Added : /GameDir/Data-1.13/Speech/242_081.gap
Added : /GameDir/Data-1.13/Speech/242_082.WAV
Added : /GameDir/Data-1.13/Speech/242_082.gap
Added : /GameDir/Data-1.13/Speech/242_083.WAV
Added : /GameDir/Data-1.13/Speech/242_083.gap
Added : /GameDir/Data-1.13/Speech/242_084.WAV
Added : /GameDir/Data-1.13/Speech/242_084.gap
Added : /GameDir/Data-1.13/Speech/242_085.WAV
Added : /GameDir/Data-1.13/Speech/242_089.WAV
Added : /GameDir/Data-1.13/Speech/242_089.gap
Added : /GameDir/Data-1.13/Speech/242_090.WAV
Added : /GameDir/Data-1.13/Speech/242_090.gap
Added : /GameDir/Data-1.13/Speech/242_091.WAV
Added : /GameDir/Data-1.13/Speech/242_095.WAV
Added : /GameDir/Data-1.13/Speech/242_095.gap
Added : /GameDir/Data-1.13/Speech/242_096.WAV
Added : /GameDir/Data-1.13/Speech/242_096.gap
Added : /GameDir/Data-1.13/Speech/242_097.WAV
Added : /GameDir/Data-1.13/Speech/242_097.gap
Added : /GameDir/Data-1.13/Speech/242_098.WAV
Added : /GameDir/Data-1.13/Speech/242_098.gap
Added : /GameDir/Data-1.13/Speech/242_099.WAV
Added : /GameDir/Data-1.13/Speech/242_099.gap
Added : /GameDir/Data-1.13/Speech/242_106.WAV
Added : /GameDir/Data-1.13/Speech/242_106.gap
Added : /GameDir/Data-1.13/Speech/242_107.WAV
Added : /GameDir/Data-1.13/Speech/242_107.gap
Added : /GameDir/Data-1.13/Speech/242_108.WAV
Added : /GameDir/Data-1.13/Speech/242_108.gap
Added : /GameDir/Data-1.13/Speech/242_109.WAV
Added : /GameDir/Data-1.13/Speech/242_109.gap
Added : /GameDir/Data-1.13/Speech/242_110.WAV
Added : /GameDir/Data-1.13/Speech/242_110.gap
Added : /GameDir/Data-1.13/Speech/242_111.gap
Added : /GameDir/Data-1.13/Speech/242_111.wav
Added : /GameDir/Data-1.13/Speech/242_112.WAV
Added : /GameDir/Data-1.13/Speech/242_112.gap
Added : /GameDir/Data-1.13/Speech/242_115.WAV
Added : /GameDir/Data-1.13/Speech/242_115.gap
Added : /GameDir/Data-1.13/Speech/242_116.WAV
Added : /GameDir/Data-1.13/Speech/242_116.gap
Added : /GameDir/Data-1.13/Speech/243_000.WAV
Added : /GameDir/Data-1.13/Speech/243_000.gap
Added : /GameDir/Data-1.13/Speech/243_001.WAV
Added : /GameDir/Data-1.13/Speech/243_001.gap
Added : /GameDir/Data-1.13/Speech/243_002.WAV
Added : /GameDir/Data-1.13/Speech/243_003.WAV
Added : /GameDir/Data-1.13/Speech/243_003.gap
Added : /GameDir/Data-1.13/Speech/243_004.WAV
Added : /GameDir/Data-1.13/Speech/243_004.gap
Added : /GameDir/Data-1.13/Speech/243_005.gap
Added : /GameDir/Data-1.13/Speech/243_005.wav
Added : /GameDir/Data-1.13/Speech/243_006.gap
Added : /GameDir/Data-1.13/Speech/243_006.wav
Added : /GameDir/Data-1.13/Speech/243_007.gap
Added : /GameDir/Data-1.13/Speech/243_007.wav
Added : /GameDir/Data-1.13/Speech/243_008.WAV
Added : /GameDir/Data-1.13/Speech/243_008.gap
Added : /GameDir/Data-1.13/Speech/243_009.WAV
Added : /GameDir/Data-1.13/Speech/243_009.gap
Added : /GameDir/Data-1.13/Speech/243_010.WAV
Added : /GameDir/Data-1.13/Speech/243_011.WAV
Added : /GameDir/Data-1.13/Speech/243_011.gap
Added : /GameDir/Data-1.13/Speech/243_012.WAV
Added : /GameDir/Data-1.13/Speech/243_012.gap
Added : /GameDir/Data-1.13/Speech/243_013.WAV
Added : /GameDir/Data-1.13/Speech/243_013.gap
Added : /GameDir/Data-1.13/Speech/243_014.WAV
Added : /GameDir/Data-1.13/Speech/243_014.gap
Added : /GameDir/Data-1.13/Speech/243_015.WAV
Added : /GameDir/Data-1.13/Speech/243_015.gap
Added : /GameDir/Data-1.13/Speech/243_019.WAV
Added : /GameDir/Data-1.13/Speech/243_019.gap
Added : /GameDir/Data-1.13/Speech/243_020.WAV
Added : /GameDir/Data-1.13/Speech/243_020.gap
Added : /GameDir/Data-1.13/Speech/243_021.gap
Added : /GameDir/Data-1.13/Speech/243_021.wav
Added : /GameDir/Data-1.13/Speech/243_022.WAV
Added : /GameDir/Data-1.13/Speech/243_022.gap
Added : /GameDir/Data-1.13/Speech/243_023.WAV
Added : /GameDir/Data-1.13/Speech/243_023.gap
Added : /GameDir/Data-1.13/Speech/243_024.WAV
Added : /GameDir/Data-1.13/Speech/243_024.gap
Added : /GameDir/Data-1.13/Speech/243_025.WAV
Added : /GameDir/Data-1.13/Speech/243_025.gap
Added : /GameDir/Data-1.13/Speech/243_026.wav
Added : /GameDir/Data-1.13/Speech/243_027.WAV
Added : /GameDir/Data-1.13/Speech/243_027.gap
Added : /GameDir/Data-1.13/Speech/243_028.WAV
Added : /GameDir/Data-1.13/Speech/243_028.gap
Added : /GameDir/Data-1.13/Speech/243_029.WAV
Added : /GameDir/Data-1.13/Speech/243_029.gap
Added : /GameDir/Data-1.13/Speech/243_032.WAV
Added : /GameDir/Data-1.13/Speech/243_032.gap
Added : /GameDir/Data-1.13/Speech/243_033.gap
Added : /GameDir/Data-1.13/Speech/243_033.wav
Added : /GameDir/Data-1.13/Speech/243_034.WAV
Added : /GameDir/Data-1.13/Speech/243_034.gap
Added : /GameDir/Data-1.13/Speech/243_035.WAV
Added : /GameDir/Data-1.13/Speech/243_035.gap
Added : /GameDir/Data-1.13/Speech/243_036.gap
Added : /GameDir/Data-1.13/Speech/243_036.wav
Added : /GameDir/Data-1.13/Speech/243_037.WAV
Added : /GameDir/Data-1.13/Speech/243_037.gap
Added : /GameDir/Data-1.13/Speech/243_038.WAV
Added : /GameDir/Data-1.13/Speech/243_038.gap
Added : /GameDir/Data-1.13/Speech/243_040.WAV
Added : /GameDir/Data-1.13/Speech/243_040.gap
Added : /GameDir/Data-1.13/Speech/243_041.WAV
Added : /GameDir/Data-1.13/Speech/243_041.gap
Added : /GameDir/Data-1.13/Speech/243_042.WAV
Added : /GameDir/Data-1.13/Speech/243_042.gap
Added : /GameDir/Data-1.13/Speech/243_043.WAV
Added : /GameDir/Data-1.13/Speech/243_043.gap
Added : /GameDir/Data-1.13/Speech/243_044.WAV
Added : /GameDir/Data-1.13/Speech/243_044.gap
Added : /GameDir/Data-1.13/Speech/243_046.WAV
Added : /GameDir/Data-1.13/Speech/243_046.gap
Added : /GameDir/Data-1.13/Speech/243_047.WAV
Added : /GameDir/Data-1.13/Speech/243_047.gap
Added : /GameDir/Data-1.13/Speech/243_048.WAV
Added : /GameDir/Data-1.13/Speech/243_048.gap
Added : /GameDir/Data-1.13/Speech/243_049.WAV
Added : /GameDir/Data-1.13/Speech/243_049.gap
Added : /GameDir/Data-1.13/Speech/243_051.gap
Added : /GameDir/Data-1.13/Speech/243_051.wav
Added : /GameDir/Data-1.13/Speech/243_054.WAV
Added : /GameDir/Data-1.13/Speech/243_054.gap
Added : /GameDir/Data-1.13/Speech/243_055.gap
Added : /GameDir/Data-1.13/Speech/243_055.wav
Added : /GameDir/Data-1.13/Speech/243_056.WAV
Added : /GameDir/Data-1.13/Speech/243_056.gap
Added : /GameDir/Data-1.13/Speech/243_057.WAV
Added : /GameDir/Data-1.13/Speech/243_057.gap
Added : /GameDir/Data-1.13/Speech/243_059.WAV
Added : /GameDir/Data-1.13/Speech/243_059.gap
Added : /GameDir/Data-1.13/Speech/243_060.WAV
Added : /GameDir/Data-1.13/Speech/243_060.gap
Added : /GameDir/Data-1.13/Speech/243_062.WAV
Added : /GameDir/Data-1.13/Speech/243_062.gap
Added : /GameDir/Data-1.13/Speech/243_064.WAV
Added : /GameDir/Data-1.13/Speech/243_064.gap
Added : /GameDir/Data-1.13/Speech/243_065.WAV
Added : /GameDir/Data-1.13/Speech/243_065.gap
Added : /GameDir/Data-1.13/Speech/243_067.WAV
Added : /GameDir/Data-1.13/Speech/243_067.gap
Added : /GameDir/Data-1.13/Speech/243_068.gap
Added : /GameDir/Data-1.13/Speech/243_068.wav
Added : /GameDir/Data-1.13/Speech/243_069.WAV
Added : /GameDir/Data-1.13/Speech/243_069.gap
Added : /GameDir/Data-1.13/Speech/243_070.WAV
Added : /GameDir/Data-1.13/Speech/243_073.wav
Added : /GameDir/Data-1.13/Speech/243_074.WAV
Added : /GameDir/Data-1.13/Speech/243_074.gap
Added : /GameDir/Data-1.13/Speech/243_075.WAV
Added : /GameDir/Data-1.13/Speech/243_076.WAV
Added : /GameDir/Data-1.13/Speech/243_077.WAV
Added : /GameDir/Data-1.13/Speech/243_077.gap
Added : /GameDir/Data-1.13/Speech/243_078.gap
Added : /GameDir/Data-1.13/Speech/243_078.wav
Added : /GameDir/Data-1.13/Speech/243_080.WAV
Added : /GameDir/Data-1.13/Speech/243_080.gap
Added : /GameDir/Data-1.13/Speech/243_081.WAV
Added : /GameDir/Data-1.13/Speech/243_081.gap
Added : /GameDir/Data-1.13/Speech/243_082.WAV
Added : /GameDir/Data-1.13/Speech/243_082.gap
Added : /GameDir/Data-1.13/Speech/243_083.WAV
Added : /GameDir/Data-1.13/Speech/243_083.gap
Added : /GameDir/Data-1.13/Speech/243_084.WAV
Added : /GameDir/Data-1.13/Speech/243_084.gap
Added : /GameDir/Data-1.13/Speech/243_085.WAV
Added : /GameDir/Data-1.13/Speech/243_085.gap
Added : /GameDir/Data-1.13/Speech/243_086.WAV
Added : /GameDir/Data-1.13/Speech/243_086.gap
Added : /GameDir/Data-1.13/Speech/243_089.WAV
Added : /GameDir/Data-1.13/Speech/243_089.gap
Added : /GameDir/Data-1.13/Speech/243_090.gap
Added : /GameDir/Data-1.13/Speech/243_090.wav
Added : /GameDir/Data-1.13/Speech/243_091.WAV
Added : /GameDir/Data-1.13/Speech/243_091.gap
Added : /GameDir/Data-1.13/Speech/243_092.WAV
Added : /GameDir/Data-1.13/Speech/243_092.gap
Added : /GameDir/Data-1.13/Speech/243_095.WAV
Added : /GameDir/Data-1.13/Speech/243_095.gap
Added : /GameDir/Data-1.13/Speech/243_096.WAV
Added : /GameDir/Data-1.13/Speech/243_096.gap
Added : /GameDir/Data-1.13/Speech/243_097.WAV
Added : /GameDir/Data-1.13/Speech/243_097.gap
Added : /GameDir/Data-1.13/Speech/243_098.WAV
Added : /GameDir/Data-1.13/Speech/243_098.gap
Added : /GameDir/Data-1.13/Speech/243_099.WAV
Added : /GameDir/Data-1.13/Speech/243_099.gap
Added : /GameDir/Data-1.13/Speech/243_100.WAV
Added : /GameDir/Data-1.13/Speech/243_100.gap
Added : /GameDir/Data-1.13/Speech/243_103.gap
Added : /GameDir/Data-1.13/Speech/243_103.wav
Added : /GameDir/Data-1.13/Speech/243_106.WAV
Added : /GameDir/Data-1.13/Speech/243_106.gap
Added : /GameDir/Data-1.13/Speech/243_107.WAV
Added : /GameDir/Data-1.13/Speech/243_107.gap
Added : /GameDir/Data-1.13/Speech/243_108.gap
Added : /GameDir/Data-1.13/Speech/243_108.wav
Added : /GameDir/Data-1.13/Speech/243_109.WAV
Added : /GameDir/Data-1.13/Speech/243_109.gap
Added : /GameDir/Data-1.13/Speech/243_110.WAV
Added : /GameDir/Data-1.13/Speech/243_110.gap
Added : /GameDir/Data-1.13/Speech/243_111.gap
Added : /GameDir/Data-1.13/Speech/243_111.wav
Added : /GameDir/Data-1.13/Speech/243_112.WAV
Added : /GameDir/Data-1.13/Speech/243_112.gap
Added : /GameDir/Data-1.13/Speech/243_113.WAV
Added : /GameDir/Data-1.13/Speech/243_113.gap
Added : /GameDir/Data-1.13/Speech/243_115.WAV
Added : /GameDir/Data-1.13/Speech/243_115.gap
Added : /GameDir/Data-1.13/Speech/243_116.WAV
Added : /GameDir/Data-1.13/Speech/243_116.gap
Modified : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Modified : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Modified : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaProfiles.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/IMPPortraits.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/Lookup/MagazineType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Added : /GameDir/Data-1.13/TableData/OldAIMArchive.xml
Modified : /GameDir/Data-1.13/TableData/RPCFacesSmall.xml
Modified : /GameDir/Data-1.13/TableData/RandomStats.xml
Modified : /GameDir/Data-1.13/TableData/SenderNameList.xml
Modified : /GameDir/Data-1.13/TableData/SoundsProfiles.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Added : /GameDir/Data-1.13/faces/178.sti
Added : /GameDir/Data-1.13/faces/220.sti
Added : /GameDir/Data-1.13/faces/221.sti
Added : /GameDir/Data-1.13/faces/222.sti
Added : /GameDir/Data-1.13/faces/223.sti
Added : /GameDir/Data-1.13/faces/224.sti
Added : /GameDir/Data-1.13/faces/225.sti
Added : /GameDir/Data-1.13/faces/226.sti
Added : /GameDir/Data-1.13/faces/229.sti
Added : /GameDir/Data-1.13/faces/230.sti
Added : /GameDir/Data-1.13/faces/231.sti
Added : /GameDir/Data-1.13/faces/232.sti
Added : /GameDir/Data-1.13/faces/233.sti
Added : /GameDir/Data-1.13/faces/234.sti
Added : /GameDir/Data-1.13/faces/235.sti
Added : /GameDir/Data-1.13/faces/236.sti
Added : /GameDir/Data-1.13/faces/237.sti
Added : /GameDir/Data-1.13/faces/238.sti
Added : /GameDir/Data-1.13/faces/239.sti
Added : /GameDir/Data-1.13/faces/240.sti
Added : /GameDir/Data-1.13/faces/241.sti
Added : /GameDir/Data-1.13/faces/242.sti
Added : /GameDir/Data-1.13/faces/243.sti
Added : /GameDir/Data-1.13/faces/33Face/178.STI
Added : /GameDir/Data-1.13/faces/33Face/220.sti
Added : /GameDir/Data-1.13/faces/33Face/221.sti
Added : /GameDir/Data-1.13/faces/33Face/222.sti
Added : /GameDir/Data-1.13/faces/33Face/223.sti
Added : /GameDir/Data-1.13/faces/33Face/224.sti
Added : /GameDir/Data-1.13/faces/33Face/225.sti
Added : /GameDir/Data-1.13/faces/33Face/226.sti
Added : /GameDir/Data-1.13/faces/33Face/229.sti
Added : /GameDir/Data-1.13/faces/33Face/230.sti
Added : /GameDir/Data-1.13/faces/33Face/231.sti
Added : /GameDir/Data-1.13/faces/33Face/232.sti
Added : /GameDir/Data-1.13/faces/33Face/233.sti
Added : /GameDir/Data-1.13/faces/33Face/234.sti
Added : /GameDir/Data-1.13/faces/33Face/235.sti
Added : /GameDir/Data-1.13/faces/33Face/236.sti
Added : /GameDir/Data-1.13/faces/33Face/237.sti
Added : /GameDir/Data-1.13/faces/33Face/238.sti
Added : /GameDir/Data-1.13/faces/33Face/239.sti
Added : /GameDir/Data-1.13/faces/33Face/240.sti
Added : /GameDir/Data-1.13/faces/33Face/241.sti
Added : /GameDir/Data-1.13/faces/33Face/242.sti
Added : /GameDir/Data-1.13/faces/33Face/243.sti
Added : /GameDir/Data-1.13/faces/65Face/178.STI
Added : /GameDir/Data-1.13/faces/65Face/220.sti
Added : /GameDir/Data-1.13/faces/65Face/221.sti
Added : /GameDir/Data-1.13/faces/65Face/222.sti
Added : /GameDir/Data-1.13/faces/65Face/223.sti
Added : /GameDir/Data-1.13/faces/65Face/224.sti
Added : /GameDir/Data-1.13/faces/65Face/225.sti
Added : /GameDir/Data-1.13/faces/65Face/226.sti
Added : /GameDir/Data-1.13/faces/65Face/229.sti
Added : /GameDir/Data-1.13/faces/65Face/230.sti
Added : /GameDir/Data-1.13/faces/65Face/231.sti
Added : /GameDir/Data-1.13/faces/65Face/232.sti
Added : /GameDir/Data-1.13/faces/65Face/233.sti
Added : /GameDir/Data-1.13/faces/65Face/234.sti
Added : /GameDir/Data-1.13/faces/65Face/235.sti
Added : /GameDir/Data-1.13/faces/65Face/236.sti
Added : /GameDir/Data-1.13/faces/65Face/237.sti
Added : /GameDir/Data-1.13/faces/65Face/238.sti
Added : /GameDir/Data-1.13/faces/65Face/239.sti
Added : /GameDir/Data-1.13/faces/65Face/240.sti
Added : /GameDir/Data-1.13/faces/65Face/241.sti
Added : /GameDir/Data-1.13/faces/65Face/242.sti
Added : /GameDir/Data-1.13/faces/65Face/243.sti
Added : /GameDir/Data-1.13/faces/B229.STI
Added : /GameDir/Data-1.13/faces/BigFaces/178.sti
Added : /GameDir/Data-1.13/faces/BigFaces/220.STI
Added : /GameDir/Data-1.13/faces/BigFaces/221.STI
Added : /GameDir/Data-1.13/faces/BigFaces/222.STI
Added : /GameDir/Data-1.13/faces/BigFaces/223.STI
Added : /GameDir/Data-1.13/faces/BigFaces/224.STI
Added : /GameDir/Data-1.13/faces/BigFaces/225.sti
Added : /GameDir/Data-1.13/faces/BigFaces/226.STI
Added : /GameDir/Data-1.13/faces/BigFaces/229.STI
Added : /GameDir/Data-1.13/faces/BigFaces/230.STI
Added : /GameDir/Data-1.13/faces/BigFaces/231.STI
Added : /GameDir/Data-1.13/faces/BigFaces/232.STI
Added : /GameDir/Data-1.13/faces/BigFaces/233.STI
Added : /GameDir/Data-1.13/faces/BigFaces/234.STI
Added : /GameDir/Data-1.13/faces/BigFaces/235.STI
Added : /GameDir/Data-1.13/faces/BigFaces/236.STI
Added : /GameDir/Data-1.13/faces/BigFaces/237.STI
Added : /GameDir/Data-1.13/faces/BigFaces/238.STI
Added : /GameDir/Data-1.13/faces/BigFaces/239.sti
Added : /GameDir/Data-1.13/faces/BigFaces/240.sti
Added : /GameDir/Data-1.13/faces/BigFaces/241.sti
Added : /GameDir/Data-1.13/faces/BigFaces/242.sti
Added : /GameDir/Data-1.13/faces/BigFaces/243.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/229.STI
Added : /GameDir/Data-1.13/faces/URBANCAMO/229.STI
Added : /GameDir/Data-1.13/faces/WOODCAMO/229.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data-1.13/tilesets/0/SMP4ITEMS.sti
Added : /GameDir/Data-1.13/tilesets/0/SMP5ITEMS.sti
Added : /GameDir/Data-1.13/tilesets/0/SMP6ITEMS.sti
Added : /GameDir/Data-1.13/tilesets/0/SMP7ITEMS.sti
Added : /GameDir/Data-1.13/tilesets/0/SMP8ITEMS.sti
Added : /GameDir/Data-1.13/tilesets/0/SMP9ITEMS.sti
Modified : /GameDir/Data-UB/Data-Files/APBPConstants.ini
Modified : /GameDir/Data-UB/Data-Files/Ja2_Options.ini
Added : /GameDir/Data-UB/Data-Files/TableData/AIMAvailability.xml
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Ja2_UB.ini
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/XML Editor.exe
Revision: 1364
Author: Wanne
Date: Freitag, 23. März 2012 11:04:05
Message:
- Added additional version of the JA2LOGO.sti (JA2LOGO_2.STI) (by Lejardo)
o If you want to use this logo, you just have to set in the file "Data-1.13\TableData\Layout\LayoutMainMenu.xml"
----
Added : /GameDir/Data/Loadscreens/JA2LOGO_2.STI
Revision: 1363
Author: Wanne
Date: Donnerstag, 15. März 2012 10:23:06
Message:
- Added alternate shooting animation for big merc (M_SR_AM2.sti) (by Sandro)
- Added alternate shooting animation for big merc when standing in water (MW_SR_AM.sti) (by Sandro)
- Added and renamed the original animations with a *.original" suffix
----
Added : /GameDir/Data/Anims/M_MERC/MW_SR_AM.STI
Added : /GameDir/Data/Anims/M_MERC/MW_SR_AM.STI.original
Added : /GameDir/Data/Anims/M_MERC/M_SR_AM2.STI
Added : /GameDir/Data/Anims/M_MERC/M_SR_AM2.STI.original
Deleted : /GameDir/Data/Anims/M_MERC/M_SR_AM2.sti.bak
Revision: 1362
Author: Wanne
Date: Donnerstag, 15. März 2012 09:58:51
Message:
- Fixed Terry's 064_099 sound files ( by Buggler)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=301454#Post301454
----
Modified : /GameDir/Data/Speech/064_099.WAV
Revision: 1361
Author: Wanne
Date: Mittwoch, 29. Februar 2012 10:57:28
Message:
- Translated EncyclopediaQuests.xml to English (by Asthner)
----
Modified : /GameDir/Data/TableData/Encyclopedia/EncyclopediaQuests.xml
Modified : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaQuests.xml
Revision: 1360
Author: Wanne
Date: Sonntag, 26. Februar 2012 17:10:34
Message:
- Reworked the comments block in the Vehicles.xml file
----
Modified : /GameDir/Data/TableData/Vehicles.xml
Modified : /GameDir/Data-1.13/TableData/Vehicles.xml
Revision: 1359
Author: Wanne
Date: Mittwoch, 8. Februar 2012 13:11:37
Message:
- Fixed "Hummer" going hostile when encountered in a sector
o The <neutral> tag was set to 0 (enemy) instead of 1 (neutral, friendly)
----
Modified : /GameDir/Data/TableData/Vehicles.xml
Modified : /GameDir/Data-1.13/TableData/Vehicles.xml
Revision: 1358
Author: Wanne
Date: Mittwoch, 1. Februar 2012 17:31:21
Message:
- Updated comments for the 3 new item size properties
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1357
Author: Wanne
Date: Mittwoch, 1. Februar 2012 17:16:55
Message:
- New Externalization: Item size and weapon limits (by JMich)
o 3 new ja2_options.ini properties: MAX_ITEM_SIZE, MAX_WEAPON_SIZE, OLD_INVENTORY_ITEM_NUMBER
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=276115&page=1
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1356
Author: Wanne
Date: Dienstag, 31. Januar 2012 11:21:06
Message:
- Changed a few default starting / settings options:
o Set default IMP charaters to 1 in the start new game screen
o Set default game style to "SCI-FI" in the start new game screen
o Disabled "NCTH" in the default ingame options
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Revision: 1355
Author: Wanne
Date: Sonntag, 29. Januar 2012 20:11:21
Message:
Fix for NPC Inventory Tabledata (by Buggler)
- NPC Inventory Tabledata IndexNo sort according to ItemID
- Removed double entries for same Item ID
----
Modified : /GameDir/Data/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1354
Author: Wanne
Date: Freitag, 27. Januar 2012 12:52:10
Message:
- GameDir fixes (by Buggler)
o Removed error entries for GM-94 launchable attachments
o Corrected Hitman Kit 2 Ammo
----
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1353
Author: Wanne
Date: Mittwoch, 18. Januar 2012 12:58:16
Message:
MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882
Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir
----
Modified : /GameDir/Data/APBPConstants.ini
Added : /GameDir/Data/Anims/F_MERC/F_DBL_RDY_SDSP.STI
Added : /GameDir/Data/Anims/F_MERC/F_DBL_RDY_WALK.STI
Added : /GameDir/Data/Anims/F_MERC/F_P_RDY_SDSP.STI
Added : /GameDir/Data/Anims/F_MERC/F_P_RDY_WALK.STI
Added : /GameDir/Data/Anims/F_MERC/F_R_RDY_SDSP.STI
Added : /GameDir/Data/Anims/F_MERC/F_R_RDY_WALK.STI
Added : /GameDir/Data/Anims/M_MERC/M_DBL_RDY_WALK.sti
Added : /GameDir/Data/Anims/M_MERC/M_DBL_SDSP_RDY.STI
Added : /GameDir/Data/Anims/M_MERC/M_N2_RDY_WALK.sti
Added : /GameDir/Data/Anims/M_MERC/M_N2_SDSP_RDY.STI
Added : /GameDir/Data/Anims/M_MERC/M_P_RDY_WALK.sti
Added : /GameDir/Data/Anims/M_MERC/M_P_SDSP_RDY.STI
Added : /GameDir/Data/Anims/M_MERC/M_R_BDSS_SDSP_RDY.STI
Added : /GameDir/Data/Anims/M_MERC/M_R_RDY_DBASS_WALK.STI
Added : /GameDir/Data/Anims/M_MERC/M_R_RDY_WALK.STI
Added : /GameDir/Data/Anims/M_MERC/M_R_SDSP_RDY.STI
Added : /GameDir/Data/Anims/S_MERC/S_DBL_RDY_SDSP.STI
Added : /GameDir/Data/Anims/S_MERC/S_DBL_RDY_WALK.STI
Added : /GameDir/Data/Anims/S_MERC/S_P_RDY_SDSP.STI
Added : /GameDir/Data/Anims/S_MERC/S_P_RDY_WALK.sti
Added : /GameDir/Data/Anims/S_MERC/S_R_RDY_SDSP.STI
Added : /GameDir/Data/Anims/S_MERC/S_R_RDY_WALK.STI
Added : /GameDir/Data/BriefingRoom
Added : /GameDir/Data/BriefingRoom/BUTTONF.sti
Added : /GameDir/Data/BriefingRoom/BUTTONS.sti
Added : /GameDir/Data/BriefingRoom/CONTENTBUTTON.STI
Added : /GameDir/Data/BriefingRoom/aimlogo.sti
Added : /GameDir/Data/BriefingRoom/aimlogo2.sti
Added : /GameDir/Data/BriefingRoom/aimlogo_big.sti
Added : /GameDir/Data/BriefingRoom/background.sti
Added : /GameDir/Data/Encyclopedia
Added : /GameDir/Data/Encyclopedia/BOTTOMBUTTON.STI
Added : /GameDir/Data/Encyclopedia/BOTTOMBUTTON2.STI
Added : /GameDir/Data/Encyclopedia/BOTTOMBUTTONS2.STI
Added : /GameDir/Data/Encyclopedia/BOX.sti
Added : /GameDir/Data/Encyclopedia/BUTTONF.sti
Added : /GameDir/Data/Encyclopedia/CONTENTBUTTON.STI
Added : /GameDir/Data/Encyclopedia/Maps
Added : /GameDir/Data/Encyclopedia/Maps/a10.sti
Added : /GameDir/Data/Encyclopedia/Maps/a2.sti
Added : /GameDir/Data/Encyclopedia/Maps/a9.sti
Added : /GameDir/Data/Encyclopedia/Maps/b13.sti
Added : /GameDir/Data/Encyclopedia/Maps/b2.sti
Added : /GameDir/Data/Encyclopedia/Maps/c13.sti
Added : /GameDir/Data/Encyclopedia/Maps/c5.sti
Added : /GameDir/Data/Encyclopedia/Maps/c6.sti
Added : /GameDir/Data/Encyclopedia/Maps/d13.sti
Added : /GameDir/Data/Encyclopedia/Maps/d15.sti
Added : /GameDir/Data/Encyclopedia/Maps/d2.sti
Added : /GameDir/Data/Encyclopedia/Maps/d2_sam.sti
Added : /GameDir/Data/Encyclopedia/Maps/d4.sti
Added : /GameDir/Data/Encyclopedia/Maps/d5.sti
Added : /GameDir/Data/Encyclopedia/Maps/f10.sti
Added : /GameDir/Data/Encyclopedia/Maps/f8.sti
Added : /GameDir/Data/Encyclopedia/Maps/f9.sti
Added : /GameDir/Data/Encyclopedia/Maps/g1.sti
Added : /GameDir/Data/Encyclopedia/Maps/g2.sti
Added : /GameDir/Data/Encyclopedia/Maps/g8.sti
Added : /GameDir/Data/Encyclopedia/Maps/g9.sti
Added : /GameDir/Data/Encyclopedia/Maps/h1.sti
Added : /GameDir/Data/Encyclopedia/Maps/h13.sti
Added : /GameDir/Data/Encyclopedia/Maps/h14.sti
Added : /GameDir/Data/Encyclopedia/Maps/h2.sti
Added : /GameDir/Data/Encyclopedia/Maps/h3.sti
Added : /GameDir/Data/Encyclopedia/Maps/h8.sti
Added : /GameDir/Data/Encyclopedia/Maps/i13.sti
Added : /GameDir/Data/Encyclopedia/Maps/i14.sti
Added : /GameDir/Data/Encyclopedia/Maps/i16.sti
Added : /GameDir/Data/Encyclopedia/Maps/i6.sti
Added : /GameDir/Data/Encyclopedia/Maps/i8.sti
Added : /GameDir/Data/Encyclopedia/Maps/j9.sti
Added : /GameDir/Data/Encyclopedia/Maps/k4.sti
Added : /GameDir/Data/Encyclopedia/Maps/l10.sti
Added : /GameDir/Data/Encyclopedia/Maps/l11.sti
Added : /GameDir/Data/Encyclopedia/Maps/l12.sti
Added : /GameDir/Data/Encyclopedia/Maps/n3.sti
Added : /GameDir/Data/Encyclopedia/Maps/n4.sti
Added : /GameDir/Data/Encyclopedia/Maps/n5.sti
Added : /GameDir/Data/Encyclopedia/Maps/n7.sti
Added : /GameDir/Data/Encyclopedia/Maps/o3.sti
Added : /GameDir/Data/Encyclopedia/Maps/o4.sti
Added : /GameDir/Data/Encyclopedia/Maps/p3.sti
Added : /GameDir/Data/Encyclopedia/Quests
Added : /GameDir/Data/Encyclopedia/Quests/quest00A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest00B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest03A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest03B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest04A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest04B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest05A.STI
Added : /GameDir/Data/Encyclopedia/Quests/quest05B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest06A.STI
Added : /GameDir/Data/Encyclopedia/Quests/quest06B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest07A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest07B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest11A.STI
Added : /GameDir/Data/Encyclopedia/Quests/quest11B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest12A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest12B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest13A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest13B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest14A.STI
Added : /GameDir/Data/Encyclopedia/Quests/quest14B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest15A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest15B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest16A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest16B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest17A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest17B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest18A.STI
Added : /GameDir/Data/Encyclopedia/Quests/quest18B.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest19A.sti
Added : /GameDir/Data/Encyclopedia/Quests/quest19B.sti
Added : /GameDir/Data/Encyclopedia/Vehicles
Added : /GameDir/Data/Encyclopedia/Vehicles/Truck.sti
Added : /GameDir/Data/Encyclopedia/Vehicles/hummer.sti
Added : /GameDir/Data/Encyclopedia/Vehicles/tank.sti
Added : /GameDir/Data/Encyclopedia/encyclopediabackground.sti
Added : /GameDir/Data/Encyclopedia/encyclopedialogoaim.sti
Modified : /GameDir/Data/Interface/Bottom_Bar.sti
Modified : /GameDir/Data/Interface/Bottom_Bar_1024x768.sti
Added : /GameDir/Data/Interface/Bottom_Bar_10_1024x768.sti
Modified : /GameDir/Data/Interface/Bottom_Bar_800x600.sti
Added : /GameDir/Data/Interface/Bottom_Bar_8_1024x768.sti
Added : /GameDir/Data/Interface/Bottom_Bar_8_800x600.sti
Added : /GameDir/Data/Interface/LOADSCREENBUTTONS.sti
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Scripts/ExplosionControl.lua
Added : /GameDir/Data/Scripts/InterfaceDialogue.lua
Modified : /GameDir/Data/Scripts/Overhead.lua
Added : /GameDir/Data/Scripts/strategicmap.lua
Modified : /GameDir/Data/Skills_Settings.INI
Added : /GameDir/Data/TableData/BriefingRoom
Added : /GameDir/Data/TableData/BriefingRoom/BriefingRoom.xml
Added : /GameDir/Data/TableData/Email
Added : /GameDir/Data/TableData/Email/EmailMercAvailable.xml
Added : /GameDir/Data/TableData/Email/EmailMercLevelUp.xml
Added : /GameDir/Data/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data/TableData/Email/Polish.EmailMercAvailable.xml
Added : /GameDir/Data/TableData/Email/Polish.EmailMercLevelUp.xml
Added : /GameDir/Data/TableData/Email/Russian.EmailMercAvailable.xml
Added : /GameDir/Data/TableData/Email/Russian.EmailMercLevelUp.xml
Added : /GameDir/Data/TableData/Encyclopedia
Added : /GameDir/Data/TableData/Encyclopedia/EncyclopediaInventory.xml
Added : /GameDir/Data/TableData/Encyclopedia/EncyclopediaLocations.xml
Added : /GameDir/Data/TableData/Encyclopedia/EncyclopediaProfiles.xml
Added : /GameDir/Data/TableData/Encyclopedia/EncyclopediaQuests.xml
Added : /GameDir/Data/TableData/Layout
Added : /GameDir/Data/TableData/Layout/LayoutMainMenu.xml
Modified : /GameDir/Data/TableData/Map/Cities.xml
Added : /GameDir/Data/TableData/MapAction
Added : /GameDir/Data/TableData/MapAction/ActionItems.xml
Added : /GameDir/Data/TableData/Vehicles.xml
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/Scripts/ExplosionControl.lua
Added : /GameDir/Data-1.13/Scripts/InterfaceDialogue.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Added : /GameDir/Data-1.13/Scripts/strategicmap.lua
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Added : /GameDir/Data-1.13/TableData/BriefingRoom
Added : /GameDir/Data-1.13/TableData/BriefingRoom/BriefingRoom.xml
Added : /GameDir/Data-1.13/TableData/Email
Added : /GameDir/Data-1.13/TableData/Email/EmailMercAvailable.xml
Added : /GameDir/Data-1.13/TableData/Email/EmailMercLevelUp.xml
Added : /GameDir/Data-1.13/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data-1.13/TableData/Encyclopedia
Added : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaInventory.xml
Added : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaLocations.xml
Added : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaProfiles.xml
Added : /GameDir/Data-1.13/TableData/Encyclopedia/EncyclopediaQuests.xml
Added : /GameDir/Data-1.13/TableData/Layout
Added : /GameDir/Data-1.13/TableData/Layout/LayoutMainMenu.xml
Modified : /GameDir/Data-1.13/TableData/Map/Cities.xml
Added : /GameDir/Data-1.13/TableData/MapAction
Added : /GameDir/Data-1.13/TableData/MapAction/ActionItems.xml
Added : /GameDir/Data-1.13/TableData/Vehicles.xml
Added : /GameDir/Data-UB
Added : /GameDir/Data-UB/Addons
Added : /GameDir/Data-UB/Data-Files
Added : /GameDir/Data-UB/Data-Files/APBPConstants.ini
Added : /GameDir/Data-UB/Data-Files/Ambient
Added : /GameDir/Data-UB/Data-Files/Ambient/0.BAD
Added : /GameDir/Data-UB/Data-Files/Ambient/32.BAD
Added : /GameDir/Data-UB/Data-Files/CTHConstants.ini
Added : /GameDir/Data-UB/Data-Files/Editor
Added : /GameDir/Data-UB/Data-Files/Editor/OMERTA.STI
Added : /GameDir/Data-UB/Data-Files/INTRO.SLF
Added : /GameDir/Data-UB/Data-Files/IntroVideos.ini
Added : /GameDir/Data-UB/Data-Files/Ja2_Options.ini
Added : /GameDir/Data-UB/Data-Files/Maps
Added : /GameDir/Data-UB/Data-Files/Maps/H10.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/H11.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/H7.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/H8.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/H9.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I10.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I10A.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I11.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I12.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I13.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I13_B1.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/I9.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/J11.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/J12.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/J13.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/J13_B1.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/J14_B1.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/K14_B1.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/K15.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/K15_B1.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/K15_B2.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/K16.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/L15_B2.DAT
Added : /GameDir/Data-UB/Data-Files/Maps/L15_B3.DAT
Added : /GameDir/Data-UB/Data-Files/Npcdata
Added : /GameDir/Data-UB/Data-Files/Npcdata/057.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/058.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/059.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/060.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/061.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/062.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/064.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/073.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/074.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/075.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/076.NPC
Added : /GameDir/Data-UB/Data-Files/Npcdata/077.NPC
Added : /GameDir/Data-UB/Data-Files/Scripts
Added : /GameDir/Data-UB/Data-Files/Scripts/ExplosionControl.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/GameInit.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/HourlyUpdate.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/InitStrategicLayer.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/InterfaceDialogue.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/MakeMapsOnHardDrive.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/Overhead.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/StrategicEventHandler.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/StrategicTownLoyalty.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/initmines.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/initunderground.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/intro.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/strategicmap.lua
Added : /GameDir/Data-UB/Data-Files/Scripts/undergroundsectornames.lua
Added : /GameDir/Data-UB/Data-Files/Skills_Settings.INI
Added : /GameDir/Data-UB/Data-Files/Sounds
Added : /GameDir/Data-UB/Data-Files/Sounds/2AIR ESCAPING.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/AIR ESCAPING.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/ALARMFAN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/ALIEN IMPACT.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/BLOODCAT DYING 02.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/BLOODCAT_GROWL_01.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/BLOODCAT_GROWL_02.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/BLOODCAT_GROWL_03.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/BLOODCAT_GROWL_04.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/BREAKLIGHT.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CATCH OBJECT.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/COW FALLING B.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/COW FALLING.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CROUCH TO PRONE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CROUCH TO STAND.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CROW FLY.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CROW PECKING FLESH 01.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CURTAINS DOOR CLOSE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/CURTAINS DOOR OPEN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/DEATH DISINTEGRATION.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/DRAWER CLOSE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/DRAWER OPEN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/DRINK FROM CANTEEN MALE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/EXPLOSION 10.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/EXPLOSION 12.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/FENCE OPEN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/FTP LEAVES 01.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/FTP LEAVES 02.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/FTP LEAVES 03.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/FTP LEAVES 04.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/GAS GRENADE EXPLODE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/LINE 01 FX.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/LINE 02 FX.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/LINE 03 FX.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/LOAD MORTAR.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/LOCKER DOOR CLOSE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/LOCKER DOOR OPEN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/METAL ANTENNA CRUNCH.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/METAL DOOR CLOSE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/METAL DOOR OPEN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/MORTAR WHISTLE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/PICKING SOMETHING UP.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/POWERGENFAN.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/PRONE TO CROUCH.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/QUEEN AMBIENCE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/ROBOT STOP MOVING.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/SETTING UP MORTAR.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/SLAP 02.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/STAB INTO FLESH.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/STAND TO CROUCH.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/TANK TURRET A.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/TANK TURRET B.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/TOILETFLUSH.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/WATER MOVEMENT 01.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/WATER MOVEMENT 02.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/WATER MOVEMENT 03.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/WATER MOVEMENT 04.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/WOODEN BOX CLOSE.WAV
Added : /GameDir/Data-UB/Data-Files/Sounds/WOODEN BOX OPEN.WAV
Added : /GameDir/Data-UB/Data-Files/TILECACHE
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CP_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CP_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CT_DEAD.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CT_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CT_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CT_DEAD_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CW_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/CW_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/C_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/C_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/FLY_SHDW.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/FT_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/FT_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_D_BCK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_D_BCK_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_dhd.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_dhd_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_fall.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_fall_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_fallf.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_fallf_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_fwd.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_fwd_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_jfk.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_jfk_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_prn.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_prn_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_wtr.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/F_d_wtr_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/GEN_BLOW.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/HELI_SH.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/HM_WREK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/H_dead2.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/H_dead2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/IC_WREK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/I_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/I_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/J_DEAD.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/KNIFING.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/K_dead2.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/K_dead2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/L_dead1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/L_dead1_nb.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MINIBOOM.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MSLE_SMA.STI
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MSLE_SMK.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MSLE_SPT.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MUSTCHZE.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MUSTRD.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/MUST_EXP.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_BCK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_BCK_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_D_BCK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_D_BCK_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_JFK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_JFK_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_dhd.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_dhd_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_fall.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_fall_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_fallf.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_fallf_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_fwd.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_fwd_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_jfk.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_jfk_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_prn.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_prn_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_wtr.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/M_d_wtr_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/Mustard2.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/P_DECOMP2.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SHCKWAVE.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SMALMUST.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SMALSMKE.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SMALTEAR.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SMKECHZE.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SMOKE.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SPIT2.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/SPIT_GAS.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/S_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/S_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/S_D_BCK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/S_D_BCK_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/TEARCHZE.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/TEAR_EXP.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/TK_WREK.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/Teargas.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/Tk2_wrek.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/Tk2_wrek_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/WAT_EXP.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/W_DEAD1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/W_DEAD1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/W_DEAD2.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/W_DEAD2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/ZGRAV_A.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/ZGRAV_B.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/ZGRAV_C.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/ZGRAV_D.sti
Added : /GameDir/Data-UB/Data-Files/TILECACHE/f_dead.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/f_dead_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/ft_dead2.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/ft_dead2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/h_dead1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/h_dead1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/k_dead1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/k_dead1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/m_dead2.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/m_dead2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/mn_dead1.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/mn_dead1_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/mn_dead2.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/mn_dead2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/q_dead.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/q_dead_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/qn_dead.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_burnt.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_dhd.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_dhd_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_fall.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_fall_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_fallf.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_fallf_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_fwd.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_fwd_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_jfk.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_jfk_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_prn.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_prn_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_wtr.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_d_wtr_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_dead2.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_dead2_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TILECACHE/s_expld.JSD
Added : /GameDir/Data-UB/Data-Files/TILECACHE/tk_wrek_nb.jsd
Added : /GameDir/Data-UB/Data-Files/TableData
Added : /GameDir/Data-UB/Data-Files/TableData/Army
Added : /GameDir/Data-UB/Data-Files/TableData/Army/ArmyComposition.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Army/GarrisonGroups.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Army/PatrolGroups.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Army/UniformColors.XML
Added : /GameDir/Data-UB/Data-Files/TableData/CivGroupNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email
Added : /GameDir/Data-UB/Data-Files/TableData/Email/EmailMercAvailable.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/EmailMercLevelUp.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/EmailSenderNameList.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/German.EmailMercAvailable.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/German.EmailMercLevelUp.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/German.EmailSenderNameList.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/Polish.EmailMercAvailable.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/Polish.EmailMercLevelUp.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/Polish.EmailSenderNameList.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/Russian.EmailMercAvailable.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/Russian.EmailMercLevelUp.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Email/Russian.EmailSenderNameList.xml
Added : /GameDir/Data-UB/Data-Files/TableData/FilesSenderList.xml
Added : /GameDir/Data-UB/Data-Files/TableData/German.CivGroupNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/German.EnemyNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/German.EnemyRank.xml
Added : /GameDir/Data-UB/Data-Files/TableData/HiddenNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/IMPItemChoices.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Layout
Added : /GameDir/Data-UB/Data-Files/TableData/Layout/LayoutMainMenu.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/ArmourClass.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/AttachmentClass.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/AttachmentSystem.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/Cursor.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/ExplosionSize.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/ExplosionType.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/LBEClass.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/MergeType.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/PocketSize.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/Silhouette.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/SkillCheckType.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/WeaponClass.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Lookup/WeaponType.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map
Added : /GameDir/Data-UB/Data-Files/TableData/Map/A9_0_ExtraItems_Expert.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/AltSectors.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/BloodcatPlacements.XML
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Chinese.ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Cities.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/DeliveryMethods.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Dutch.ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/DynamicRestrictions.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Facilities.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/FacilityTypes.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/German.FacilityTypes.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/German.SectorNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/German.ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Italian.ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/MovementCosts.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.Cities.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.FacilityTypes.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.SectorNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.SectorNamesLevel_1.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.SectorNamesLevel_2.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.SectorNamesLevel_3.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Polish.ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/RestrictedRoamingMilitia.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.Cities.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.FacilityTypes.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.SectorNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.SectorNamesLevel_1.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.SectorNamesLevel_2.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.SectorNamesLevel_3.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/Russian.ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/SamSites.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/SectorLoadscreens.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/SectorNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/SectorNamesLevel_1.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/SectorNamesLevel_2.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/SectorNamesLevel_3.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Map/ShippingDestinations.xml
Added : /GameDir/Data-UB/Data-Files/TableData/MapAction
Added : /GameDir/Data-UB/Data-Files/TableData/MapAction/ActionItems.xml
Added : /GameDir/Data-UB/Data-Files/TableData/MercAvailability.xml
Added : /GameDir/Data-UB/Data-Files/TableData/MercOpinions25.xml
Added : /GameDir/Data-UB/Data-Files/TableData/MercProfiles25.xml
Added : /GameDir/Data-UB/Data-Files/TableData/MercQuote.xml
Added : /GameDir/Data-UB/Data-Files/TableData/MercStartingGear25.xml
Added : /GameDir/Data-UB/Data-Files/TableData/NPCInventory
Added : /GameDir/Data-UB/Data-Files/TableData/NPCInventory/BettyInventory.xml
Added : /GameDir/Data-UB/Data-Files/TableData/NPCInventory/RaulInventory.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Polish.CivGroupNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Polish.EnemyNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Polish.EnemyRank.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Polish.FilesSenderList.xml
Added : /GameDir/Data-UB/Data-Files/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Russian.CivGroupNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Russian.EnemyNames.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Russian.EnemyRank.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Russian.MercProfiles25.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text
Added : /GameDir/Data-UB/Data-Files/TableData/Text/Chinese.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/Dutch.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/French.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/German.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/Italian.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/Polish.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/Russian.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/TableData/Text/Taiwanese.TacticalMessages.xml
Added : /GameDir/Data-UB/Data-Files/Tilesets
Added : /GameDir/Data-UB/Data-Files/Tilesets/50
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2BUSH.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2BUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2BUSH_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2CABIN2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2CABIN2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2CLUMPS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2CRATE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2CRATE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2CRATE_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2DEBROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2DRUMS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2DRUMS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2DRUMS_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2FENCE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2FENCE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2FENCE_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2FLAT.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2FLAT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2ROADTLE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2ROCK1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2ROCK1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2ROCK1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2SLANT.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2SLANT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2SNOWGRS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2TREE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2TREE1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2TREE2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2TREE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2TREE2_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_DRT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_DRT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_DRT3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_GRSS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_GRSS_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_HELI.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_HELI.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_HELI_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/2_WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/ACTION1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BASEFRN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BASEFRN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BLD_PRNT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BLOCK_01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BLOCK_01.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BLOCK_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BLOCK_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BOD_BLOW.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_01.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_05.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_05.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_06.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_06.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_10.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BUILD_10.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BULL.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/CLIFF_L.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/CLIFF_SH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/CRACKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DAMGDEB.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DAMGDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DAMGDEBS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DEB_02.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DEB_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DEB_02S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DIRTROAD.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DIRTROAD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR1.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR_03.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR_03.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR_03S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR_05.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR_05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DOOR_05S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM1SHD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM2SHD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM_01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM_01.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM_02.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM_02.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DRUM_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DUMP.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DUMP.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DUMP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/DUMPSHDW.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/EARTH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/EARTH2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/EXITTEX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_SLANT1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_SLANT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_WALL1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_WALL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_WALL2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_WALL2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_WALL3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/E_WALL3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FENCE_SH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R1.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLAT_R4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLOOR_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLOOR_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLOOR_3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FLOOR_4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_6.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_6.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_7.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_7.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_7.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_8.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_8.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_8.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_9.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_9.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/FURN_9.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/F_WEED.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/F_WEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/F_WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/G-PRON.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/G-RING.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/G-RUN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/G-SWAT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/G-WALK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/GLASHATR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/GRASS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/HAND-WI.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/HIGHL3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/HILFURN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/HILFURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/LAKEOBJ.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/LAKEOBJ.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/LAKEOBJ.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/LGRASS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/LITTER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/L_CLIFF.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/L_CLIFF.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/L_CLIFF.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MDROCK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MDROCK.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MDROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MDROCKSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MISS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MONTBSHS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MONTBUSH.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/MONTBUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/M_B_PRNT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/NOGOBUSH.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/NOGOBUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/NOGOBUSS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/OLDFENCE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/OLDFENCE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/OLDFENCS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/PATH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/PICTURE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/PTRS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/PTRS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/PTRS3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/RIPPLE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/ROOFCEIL.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/ROOFVENT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/RUBBLE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/RUBBLE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/R_KEY.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/R_KEY.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/R_KEY.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SBLAST.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SEL-RING.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SGRASS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SGRASS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SLANT_01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SLANT_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SLANT_04.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SLANT_04.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SMGUNS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SMP1ITEMS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SMP2ITEMS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SMP3ITEMS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SNOWBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SNOW_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SNOW_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SNOW_BAG.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SNOW_BAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SN_GRS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SN_GRS_1OLD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SN_PATCH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/STEPS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/STREET2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/STREET2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SWITCHES.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/SWITCHES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/S_DWATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/S_WATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2BUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2BUSH_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2CABIN2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2CLUMPS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2CRATE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2CRATE_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2DEBROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2DRUMS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2DRUMS_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2FENCE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2FENCE_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2FLAT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2ROADTLE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2ROCK1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2ROCK1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2SLANT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2SNOWGRS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2TREE1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2TREE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2TREE2_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2_DRT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2_DRT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2_DRT3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2_HELI.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2_HELI_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/2_WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BASEFRN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BLD_PRNT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BLOCK_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BLOCK_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BUILD_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BUILD_05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BUILD_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/BUILD_10.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/CLIFF.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/CLIFF_L.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/CLIFF_SH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/CRACKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DAMGDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DAMGDEBS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEB_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEB_01S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEB_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEB_02S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEC2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DIRTROAD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DOOR1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DOOR1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DOOR_03.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DOOR_03S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DOOR_05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DOOR_05S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DRUM1SHD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DRUM2SHD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DRUM_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DRUM_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DUMP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/DUMPSHDW.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/EARTH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/EARTH2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/EXITTEX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/E_SLANT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/E_WALL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/E_WALL2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/E_WALL3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLAT_R1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLAT_R2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLAT_R3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLAT_R4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLOOR_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLOOR_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLOOR_3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FLOOR_4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FURN_6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FURN_7.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FURN_8.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/FURN_9.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/F_WEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/F_WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/GRASS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/HILFURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/LAKEOBJ.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/LGRASS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/LITTER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/L_CLIFF.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/MDROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/MDROCKSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/MONTBSHS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/MONTBUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/M_B_PRNT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/NOGOBUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/NOGOBUSS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/OLDFENCE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/OLDFENCS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/PATH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/PICTURE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/ROOFCEIL.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/ROOFVENT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/RUBBLE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/RUBBLE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SBLAST.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SGRASS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SGRASS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SLANT_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SLANT_04.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SNOWBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SNOW_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SNOW_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SNOW_BAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SN_GRS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SN_PATCH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/STREET2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/SWITCHES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/S_DWATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/S_WATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TREE1_T.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TREE2_T.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TRSHDWT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TRSHDWT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TRUCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TRUCK_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/TWIGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WALLDCL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WALLDEC1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WALLDEC2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WALLDEC3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WINDOW1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/WIREFRAM.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/W_DEC01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/W_DEC02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/W_DEC03.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/T/W_DEC04.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TREE1_T.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TREE1_T.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TREE1_T.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TREE2_T.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TREE2_T.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TREE2_T.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TRKSHD01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TRSHDWT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TRSHDWT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TRUCK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TRUCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TRUCK_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/TWIGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WALLDEC1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WALLDEC1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WALLDEC2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WALLDEC2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WALLDEC3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WALLDEC3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WEEDS_1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WEEDS_1.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WHITE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WINDOW1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WIREFRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/WIREFRAM.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC02.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC03.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC03.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC04.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_DEC04.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/W_MISS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/50/X.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/A-OUT1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/HARDWARE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/HARDWARE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/JAILSTUF.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/JAILSTUF.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/HARDWARE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/JAILSTUF.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/WORKSHOP.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/WP_STUF1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/51/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/2_DRT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/2_DRT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/2_DRT3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/2_GRSS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/2_GRSS_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/SNOW_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/SN_GRS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/2_DRT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/2_DRT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/2_DRT3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/2_GRSS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/2_GRSS_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/SNOW_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/SN_GRS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/52/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/53
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/2SIGNS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/BUILD_17.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/BUILD_17.JSS
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/BUILD_17.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DOOR_03S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DOOR_05S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DRUM1SHD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DRUM_01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/DRUM_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FL_WEED.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FL_WEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE1OLD.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FTREE2_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FURNMIXS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FURN_MIX.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/FURN_MIX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_BUSH.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_BUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_BUSH_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_DIRT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_DIRT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_DWATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_GRSS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_GRSS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_GRSS3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_GRSS4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_GRSS5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_GRSS6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_LEAVES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_ROCK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_ROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_ROCK_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE3S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_TREE4S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_WATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/F_WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/H-DOOR2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/H-DOOR2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/H-DOOR2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/HARDWARE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/HARDWARE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/JAILSTF2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/JAILSTF2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/LAWLESS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/LAWLESS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/LAWLESS2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/LAWLESS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/LAWLESS4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/LAWLESS4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/OLDFENCE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/OLDFENCE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/OLDFENCS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/SLANT_04.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/SLANT_04.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/2SIGNS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/BUILD_17.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/FL_WEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/FURNMIXS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/FURN_MIX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_BUSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_BUSH_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_DWATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_GRSS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_GRSS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_GRSS3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_GRSS4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_GRSS5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_GRSS6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_LEAVES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_ROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_ROCK_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_TREE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_TREE2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_TREE4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_TREE4S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_WATER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/F_WEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/H-DOOR2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/H-DOOR2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/HARDWARE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/JAILSTF2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/LAWLESS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/LAWLESS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/LAWLESS4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/OLDFENCE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/OLDFENCS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/SLANT_04.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/WEEDS_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/W_DEC06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/T/W_DEC09.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WEEDS_2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WEEDS_2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WORKSHOP.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WP_STUF1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/W_DEC06.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/W_DEC06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/W_DEC09.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/53/W_DEC09.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/3MONGRA1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/3MONGRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/3MONGRA3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/3MONGRA4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/3MONGRA5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/3MONGRA6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/A-SIGN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/CLIFBLOK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/CLIFBLOK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/CLIFBLOS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/EARTH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/EARTH2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/E_TREE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/E_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/E_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/FURNMIXS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/FURN_MIX.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/FURN_MIX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/F_DIRT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/GRASS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/LAWLES3B.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/LAWLES3B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/LGRASS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINE1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINE2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINE2_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MNCAR1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MNCAR1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MONTRCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MONTRE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MONTRE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MONTRE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MONTROCK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/MONTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SANDBAG.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SANDBAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SANDBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SGRASS1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SGRASS2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SLANT_01.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SLANT_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SLANT_04.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/3MONGRA1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/3MONGRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/3MONGRA3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/3MONGRA4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/3MONGRA5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/3MONGRA6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/CLIFBLOK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/CLIFBLOS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/E_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/E_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/FURNMIXS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/FURN_MIX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/LAWLES3B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MINE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MINE1_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MINE2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MINE2_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MNCAR1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MONTRCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MONTRE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MONTRE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/MONTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/SANDBAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/SANDBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/SLANT_01.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/WIREFENC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/WIREFENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/WORKSHP2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/T/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/TRAXX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WEEDS_1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WIREFENC.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WIREFENC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WIREFENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WORKSHP2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/WORKSHP2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/W_DEC05.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/54/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/2WALLDEB.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/2_GENS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/3MONGRA1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/3MONGRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/3MONGRA3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/3MONGRA4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/3MONGRA5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/3MONGRA6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/A-OUT1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/BUILD_24.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/BUILD_24.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/BUILD_36.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/BUILD_36.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_02.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_02S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_06.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_06S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_07.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/E_TREE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/E_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/E_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/G-DECAL1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/G-FURN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/I_CRATES.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/JAILDEB3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/JAILSTF3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/METLDOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MONTRCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MONTRE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MONTRE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MONTRE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MONTROCK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/MONTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/O_FURN.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SANDBAG.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SANDBAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SANDBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SATDISH.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SATDISH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SATDISHS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SATDISHS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SLANT_12.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SLANT_12.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SPOT_1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SPOT_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SPOT_1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/3MONGRA1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/3MONGRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/3MONGRA3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/3MONGRA4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/3MONGRA5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/3MONGRA6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/BUILD_24.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/BUILD_36.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DOOR_02S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/E_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/E_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/JAILDEB3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/MONTRCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/MONTRE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/MONTRE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/MONTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SANDBAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SANDBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SATDISH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SATDISHS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SLANT_12.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SPOT_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SPOT_1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WIREFENC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WIREFENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/TURBINE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/TURBINE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/TURBINES.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/TURBINES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WEEDS_1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WIREFENC.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WIREFENC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WIREFENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WP_STUF1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/55/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/1TUNLGATE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/SEWER.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/SEWER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/SEW_FLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/SEWER.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/SEW_FLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/TUNLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/TUNLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/T/TUNLGATE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNLDOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNLGATE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNLGATE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNLGATS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNVENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNVENT.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/TUNVENT.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/56/WIREFRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2WALLDEB.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2_DOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2_DOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2_DOOR_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2_GENS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/A-OUT1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/A-SIGN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BUILD19B.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BUILD19B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BUILD_29.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BUILD_29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BUILD_30.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BUILD_30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/DOOR_07.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/DOOR_14.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/DOOR_14.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/DOOR_14S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/FLOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/G-DECAL1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/G-FURN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/I_CRATES.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/JAILDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/JAILSTF3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/JAIL_DEC.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/JAIL_DEC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/M-FURN4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/M-FURN4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/M-OUT2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/M-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/M-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/METLDOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/O_FURN.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/O_FURN2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/O_FURN2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/O_FURN3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/O_FURN3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/2_DOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/2_DOOR_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/BUILD19B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/BUILD_29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/BUILD_30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/DOOR_14.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/DOOR_14S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/FLOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/JAILDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/JAIL_DEC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/M-FURN4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/M-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/M-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/WALDEC29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/WALDEC30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WALDEC29.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WALDEC29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WALDEC30.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WALDEC30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WIREFRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WORKSHOP.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WP_STUF1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/W_DEC05.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/57/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2WALLDEB.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2_DOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2_DOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2_DOOR_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2_GENS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/3MONGRA1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/3MONGRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/3MONGRA3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/3MONGRA4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/3MONGRA5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/3MONGRA6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-OUT1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-OUT2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-SIGN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BUILD19B.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BUILD19B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BUILD_29.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BUILD_29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BUILD_30.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BUILD_30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_02.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_02S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_07.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_14.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_14.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/DOOR_14S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/E_TREE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/E_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/E_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/E_WALL4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/E_WALL4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/FLOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/G-DECAL1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/G-FURN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/I_CRATES.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAILDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAILDEB3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAILSTF3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAIL_DEC.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JAIL_DEC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JUNKFEN.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JUNKFEN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/JUNKFENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/M-FURN4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/M-FURN4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/M-OUT2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/M-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/M-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/METLDOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MONTRCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MONTRE1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MONTRE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MONTRE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MONTROCK.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/MONTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/O_FURN.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/O_FURN2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/O_FURN2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/O_FURN3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/O_FURN3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SANDBAG.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SANDBAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SANDBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SATDISH.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SATDISH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SATDISHS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SATDISHS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SPOT_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SPOT_1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/2_DOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/2_DOOR_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/3MONGRA1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/3MONGRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/3MONGRA3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/3MONGRA4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/3MONGRA5.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/3MONGRA6.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/A-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/A-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DEBROCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DEEPLAKE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DIRTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DOOR_02S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/E_TREE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/E_TREE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/E_WALL4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/JAILDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/JUNKFEN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/JUNKFENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/M-FURN4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/M-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/M-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/MINIWEED.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/MONTRCKS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/MONTRE1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/MONTRE1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/MONTROCK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/NEWBANK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/O_FURN3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/ROADTILE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/SANDBAG.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/SANDBAGS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/SATDISH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/SATDISHS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/SWEEDS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/T/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WALDEC29.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WALDEC29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WALDEC30.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WALDEC30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WEEDSSH.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WEEDS_1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WEEDS_1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WIREFRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WORKSHOP.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WP_STUF1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/W_DEC05.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/58/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2WALLDEB.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2_DOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2_DOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2_DOOR_S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2_GENS.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/A-OUT1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/A-SIGN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BUILD19B.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BUILD19B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BUILD_29.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BUILD_29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BUILD_30.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BUILD_30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/DOOR_07.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/DOOR_14.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/DOOR_14.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/DOOR_14S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/ELEVATOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/ELEVATOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/ELEVATOS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/E_WALL4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/E_WALL4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/FLOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/G-DECAL1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/G-FURN1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/G-FURNX.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/G-FURNX.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/I_CRATES.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/JAILDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/JAILSTF3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/JAIL_DEC.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/JAIL_DEC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/M-FURN4.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/M-FURN4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/M-OUT2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/M-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/M-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/METLDOOR.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/O_FURN.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/O_FURN2.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/O_FURN2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/O_FURN3.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/O_FURN3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/2WALLDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/2_GENS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/A-OUT1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/A-OUT1S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/A-SIGN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/BOMBDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/BUILD19B.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/BUILD_30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/BURNMARK.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/CVFLR4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/DOOR_07.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/DOOR_07S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/DOOR_14.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/DOOR_14S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/ELEVATOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/ELEVATOS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/E_WALL4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/FLAT_06.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/FLOOR_02.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/G-DECAL1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/G-FURN1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/I_CRATES.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/I_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/JAILDEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/JAILFLOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/JAILSTF3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/JAIL_DEC.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/M-FURN4.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/M-OUT2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/M-OUT2S.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/METLDOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/METLDORS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/NEGSPACE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/O_FURN.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/O_FURN3.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/TUNLGATE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/TUNLGATS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/WALDEC29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/WALDEC30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/T/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/TUNLGATE.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/TUNLGATE.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/TUNLGATS.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/VSSVER.SCC
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WALDEC29.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WALDEC29.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WALDEC30.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WALDEC30.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WIREFRA2.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WORKSHOP.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WORKSHOP.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WP_DEB.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WP_FLOOR.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WP_STUF1.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/WP_STUF1.STI
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/W_DEC05.JSD
Added : /GameDir/Data-UB/Data-Files/Tilesets/59/W_DEC05.STI
Added : /GameDir/Data-UB/Data-Files/UB_Options.INI
Added : /GameDir/Data-UB/Data-Files/binarydata
Added : /GameDir/Data-UB/Data-Files/binarydata/CREDITS.EDT
Added : /GameDir/Data-UB/Data-Files/binarydata/CREDITS_MOD.EDT
Added : /GameDir/Data-UB/Data-Files/binarydata/JA25PROF.DAT
Added : /GameDir/Data-UB/Data-Files/binarydata/JA2SET.DAT
Added : /GameDir/Data-UB/Data-Files/binarydata/Prof.DAT
Added : /GameDir/Data-UB/Data-Files/faces
Added : /GameDir/Data-UB/Data-Files/faces/159.STI
Added : /GameDir/Data-UB/Data-Files/faces/255.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/159.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/255.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/64.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/76.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/B159.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/B50.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/PICBORDE.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/PLACEHOLDER.STI
Added : /GameDir/Data-UB/Data-Files/faces/33FACE/SPECK.STI
Added : /GameDir/Data-UB/Data-Files/faces/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/64.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/159.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/255.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/64.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/76.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/B159.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/PICBORDE.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/PLACEHOLDER.STI
Added : /GameDir/Data-UB/Data-Files/faces/65FACE/SPECK.STI
Added : /GameDir/Data-UB/Data-Files/faces/76.STI
Added : /GameDir/Data-UB/Data-Files/faces/B50.STI
Added : /GameDir/Data-UB/Data-Files/faces/B60.STI
Added : /GameDir/Data-UB/Data-Files/faces/B61.STI
Added : /GameDir/Data-UB/Data-Files/faces/B62.STI
Added : /GameDir/Data-UB/Data-Files/faces/B64.STI
Added : /GameDir/Data-UB/Data-Files/faces/B64C.STI
Added : /GameDir/Data-UB/Data-Files/faces/B73.STI
Added : /GameDir/Data-UB/Data-Files/faces/B74.STI
Added : /GameDir/Data-UB/Data-Files/faces/B75.STI
Added : /GameDir/Data-UB/Data-Files/faces/B76.STI
Added : /GameDir/Data-UB/Data-Files/faces/B77.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/64.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/73.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/74.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/75.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/76.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/77.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/SPECK.STI
Added : /GameDir/Data-UB/Data-Files/faces/BIGFACES/TESTMAP.STI
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/DESERTCAMO/64.STI
Added : /GameDir/Data-UB/Data-Files/faces/FACESGEAR
Added : /GameDir/Data-UB/Data-Files/faces/FACESGEAR/Face_GasMask.sti
Added : /GameDir/Data-UB/Data-Files/faces/FACESGEAR/Face_GasMask_IMP.sti
Added : /GameDir/Data-UB/Data-Files/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Added : /GameDir/Data-UB/Data-Files/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Added : /GameDir/Data-UB/Data-Files/faces/PICBORDE.STI
Added : /GameDir/Data-UB/Data-Files/faces/PLACEHOLDER.STI
Added : /GameDir/Data-UB/Data-Files/faces/SPECK.STI
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/URBANCAMO/64.STI
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO/58.STI
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO/59.STI
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO/60.STI
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO/61.STI
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO/62.STI
Added : /GameDir/Data-UB/Data-Files/faces/WOODCAMO/64.STI
Added : /GameDir/Data-UB/Data-Files/interface
Added : /GameDir/Data-UB/Data-Files/interface/B_MAP.PCX
Added : /GameDir/Data-UB/Data-Files/interface/B_map_1024x768.pcx
Added : /GameDir/Data-UB/Data-Files/interface/B_map_800x600.pcx
Added : /GameDir/Data-UB/Data-Files/interface/LOADSCREENADDONS.STI
Added : /GameDir/Data-UB/Data-Files/interface/MINE_1.STI
Added : /GameDir/Data-UB/Data-Files/interface/MINE_2.STI
Added : /GameDir/Data-UB/Data-Files/interface/MINE_3.STI
Added : /GameDir/Data-UB/Data-Files/interface/MM24Background.sti
Added : /GameDir/Data-UB/Data-Files/interface/MM24Background_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/interface/MM24Background_800X600.STI
Added : /GameDir/Data-UB/Data-Files/interface/OPTIONSSCREENBACKGROUND.STI
Added : /GameDir/Data-UB/Data-Files/laptop
Added : /GameDir/Data-UB/Data-Files/laptop/TRACONAMAP.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens
Added : /GameDir/Data-UB/Data-Files/loadscreens/JA2LOGO.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_BASEMENT_GENERIC.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_BASEMENT_GENERIC_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_BASEMENT_GENERIC_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_COMPLEXBSMNT.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_COMPLEXBSMNT_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_COMPLEXBSMNT_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_GUARDPOSTDAY.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_GUARDPOSTDAY_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_GUARDPOSTDAY_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_GUARDPOSTNIGHT.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_GUARDPOSTNIGHT_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_GUARDPOSTNIGHT_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_HELICRASH.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_HELICRASH_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_HELICRASH_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MINEDAY.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MINEDAY_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MINEDAY_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MINENIGHT-1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MINENIGHT.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MINENIGHT_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MISSLEDAY.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MISSLEDAY_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MISSLEDAY_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MISSLENIGHT.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MISSLENIGHT_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_MISSLENIGHT_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_POWERPLANTDAY.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_POWERPLANTDAY_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_POWERPLANTDAY_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_POWERPLANTNIGHT.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_POWERPLANTNIGHT_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_POWERPLANTNIGHT_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_SNOW_DAY1.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_SNOW_DAY1_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_SNOW_DAY1_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_SNOW_NIGHT1.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_SNOW_NIGHT1_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_SNOW_NIGHT1_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_TUNNELS.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_TUNNELS_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_TUNNELS_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_UPSTAIRS.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_UPSTAIRS_1024X768.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/LS_UPSTAIRS_800X600.STI
Added : /GameDir/Data-UB/Data-Files/loadscreens/TITLETEXT.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps
Added : /GameDir/Data-UB/Data-Files/radarmaps/H10.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/H11.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/H7.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/H8.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/H9.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I10.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I10A.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I11.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I12.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I13.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I13_B1.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/I9.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/J11.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/J12.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/J13.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/J13_B1.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/J14_B1.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/K14_B1.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/K15.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/K15_B1.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/K15_B2.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/K16.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/L15_B2.STI
Added : /GameDir/Data-UB/Data-Files/radarmaps/L15_B3.STI
Added : /GameDir/Data-UB/Language
Added : /GameDir/Data-UB/Language/EN
Added : /GameDir/Data-UB/Language/EN/BattleSNDS
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_ATTN.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_COOL.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_CURSE.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_HIT1.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_HIT2.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LAUGH.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LMATTN.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LMOK1.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LMOK2.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LOCKED.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_NOTH.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_OK1.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/057_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_ATTN.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_COOL.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_ENEM.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_GOTIT.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LAUGH.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LMATTN.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LOCKED.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_NOTH.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/058_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_ATTN.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_CURSE.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_GOTIT.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LAUGH.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LOCKED.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_NOTH.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/059_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_HIT2.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/060_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_HIT1.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_HIT2.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/061_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/062_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_ATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_COOL.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_CURSE.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_ENEM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_GOTIT.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_HIT1.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_HUMM.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_LAUGH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_LMATTN.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_LMOK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_LMOK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_LOCKED.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_NOTH.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_OK1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/064_OK2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/073_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/073_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/073_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/073_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/074_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/074_HIT1.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/074_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/074_HIT2.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/074_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/075_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/075_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/075_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/075_HIT2.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/075_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/076_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/076_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/076_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/076_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/077_DYING.GAP
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/077_DYING.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/077_HIT1.WAV
Added : /GameDir/Data-UB/Language/EN/BattleSNDS/077_HIT2.WAV
Added : /GameDir/Data-UB/Language/EN/MercEdt
Added : /GameDir/Data-UB/Language/EN/MercEdt/051.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/052.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/053.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/054.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/055.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/056.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/057.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/058.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/059.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/060.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/061.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/062.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/064.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/170.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/171.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/172.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/173.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/174.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/175.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/176.EDT
Added : /GameDir/Data-UB/Language/EN/MercEdt/177.EDT
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_024.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_024.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_025.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_026.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/060_026.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_024.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_024.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_025.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_025.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_026.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/061_026.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_024.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_024.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_025.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_025.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/062_041.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/064_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_024.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_024.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_025.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_025.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_026.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_026.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_027.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_027.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_028.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_028.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_029.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_029.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_030.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_030.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_031.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_031.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_032.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_032.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_033.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_033.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_034.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_034.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_035.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_035.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_036.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_036.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_037.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_037.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_038.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_038.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_039.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_039.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_040.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_040.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_041.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_041.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_042.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_042.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_043.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_043.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_044.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_044.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_045.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/073_045.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_024.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_024.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_025.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_025.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_026.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_026.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_027.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_027.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_028.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_028.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_029.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_029.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_030.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_030.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_031.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_031.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_032.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_032.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_033.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_033.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_034.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_034.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_035.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_035.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_036.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_036.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_037.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_037.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_038.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_038.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_039.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_039.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_040.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_040.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_041.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_041.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_042.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_042.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_043.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_043.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_044.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_044.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_045.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_045.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_046.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_046.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_047.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_047.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_048.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_048.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_049.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_049.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_050.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_050.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_051.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_051.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_052.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/074_052.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/075_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_005.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_012.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_024.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_024.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_025.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_025.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_026.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/076_026.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_000.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_000.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_001.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_001.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_002.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_002.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_003.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_003.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_004.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_004.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_005.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_006.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_006.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_007.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_007.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_008.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_008.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_009.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_009.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_010.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_010.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_011.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_011.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_012.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_013.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_013.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_014.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_014.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_015.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_015.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_016.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_016.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_017.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_017.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_018.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_018.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_019.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_019.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_020.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_020.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_021.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_021.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_022.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_022.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_023.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/077_023.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_076.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_076.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_077.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_077.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_078.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_078.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_079.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_079.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_080.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_080.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_081.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_081.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_082.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_082.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_083.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_083.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_084.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_084.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_085.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_085.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_086.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_086.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_087.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_087.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_088.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_088.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_089.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_089.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_090.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_090.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_091.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_091.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_092.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_092.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_093.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_093.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_094.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_094.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_095.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_095.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_096.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_096.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_097.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_097.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_098.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_098.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_099.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_099.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_100.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_100.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_101.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_101.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_102.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_102.WAV
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_103.GAP
Added : /GameDir/Data-UB/Language/EN/NPC_SPEECH/159_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech
Added : /GameDir/Data-UB/Language/EN/Speech/051_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/051_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/051_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/052_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/052_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/053_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/053_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/054_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/054_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/055_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/055_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/056_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/056_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_000.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_012.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_021.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_040.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_048.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_058.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_062.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_062.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_068.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_070.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/057_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/057_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_000.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_006.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_011.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_012.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_015.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_015.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_016.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_016.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_017.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_017.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_020.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_020.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_021.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_027.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_029.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_029.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_030.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_030.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_031.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_031.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_032.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_032.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_034.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_034.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_040.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_042.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_044.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_044.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_045.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_045.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_048.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_049.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_049.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_050.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_050.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_051.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_051.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_052.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_052.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_053.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_053.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_058.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_062.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_062.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_064.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_064.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_068.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_070.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/058_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/058_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_000.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_006.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_015.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_015.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_016.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_016.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_017.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_020.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_020.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_027.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_029.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_029.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_030.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_030.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_040.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_042.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_044.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_044.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_048.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_049.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_049.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_050.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_050.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_051.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_051.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_052.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_052.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_053.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_053.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_058.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_062.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_062.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_064.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_064.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_070.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_080.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_080.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_081.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_081.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_082.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_082.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_085.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_085.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_086.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_086.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_088.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_088.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_105.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_105.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/059_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/059_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_000.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_006.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_011.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_012.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_020.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_020.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_021.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_027.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_042.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_044.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_044.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_048.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_058.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_061.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_064.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_064.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_068.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_070.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_117.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_117.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/060_118.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/060_118.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_006.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_011.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_012.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_020.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_020.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_021.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_027.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_034.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_034.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_040.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_042.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_044.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_044.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_045.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_045.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_048.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_058.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_061.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_061.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_064.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_064.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_068.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_070.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/061_117.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/061_117.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_000.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_006.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_011.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_012.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_017.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_017.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_020.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_020.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_021.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_027.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_029.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_029.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_030.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_030.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_031.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_031.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_032.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_032.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_034.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_034.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_040.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_042.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_044.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_044.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_045.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_045.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_049.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_049.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_050.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_050.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_053.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_053.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_062.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_062.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_064.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_064.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_068.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_096.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_096.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_098.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_098.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_107.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_107.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/062_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/062_116.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_000.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_000.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_001.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_001.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_002.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_002.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_006.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_006.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_008.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_008.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_011.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_011.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_012.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_012.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_013.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_013.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_014.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_014.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_015.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_015.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_016.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_016.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_019.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_019.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_020.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_020.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_021.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_021.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_022.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_022.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_023.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_023.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_024.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_024.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_025.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_025.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_026.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_026.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_027.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_027.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_033.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_033.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_034.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_034.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_035.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_035.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_036.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_036.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_039.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_039.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_040.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_040.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_041.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_041.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_042.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_042.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_043.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_043.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_045.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_045.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_046.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_046.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_047.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_047.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_048.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_048.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_051.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_051.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_052.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_052.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_056.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_056.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_057.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_057.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_058.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_058.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_059.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_059.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_060.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_060.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_062.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_062.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_064.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_064.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_065.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_065.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_068.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_069.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_069.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_070.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_070.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_073.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_073.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_074.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_074.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_075.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_075.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_076.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_076.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_078.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_078.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_079.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_079.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_083.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_083.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_084.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_084.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_087.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_087.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_089.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_089.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_090.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_090.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_091.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_091.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_092.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_092.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_093.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_093.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_094.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_094.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_095.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_095.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_097.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_097.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_099.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_099.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_100.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_100.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_101.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_101.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_102.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_102.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_103.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_103.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_104.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_104.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_106.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_106.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_108.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_108.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_109.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_109.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_110.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_110.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_111.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_111.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_112.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_112.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_113.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_113.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_114.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_114.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_115.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_115.WAV
Added : /GameDir/Data-UB/Language/EN/Speech/064_116.GAP
Added : /GameDir/Data-UB/Language/EN/Speech/064_116.WAV
Added : /GameDir/Data-UB/Language/EN/binarydata
Added : /GameDir/Data-UB/Language/EN/binarydata/AIMBIOS.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/AIMPOL25.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/EMAIL25.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/HELP.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/IMPTXT25.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/MERCBIOS.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/QUESTS25.EDT
Added : /GameDir/Data-UB/Language/EN/binarydata/RIS25.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata
Added : /GameDir/Data-UB/Language/EN/npcdata/060.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/061.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/062.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/064.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/073.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/074.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/075.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/076.edt
Added : /GameDir/Data-UB/Language/EN/npcdata/077.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/159.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/CIV40.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/CIV42.EDT
Added : /GameDir/Data-UB/Language/EN/npcdata/CIV43.EDT
Added : /GameDir/Data-UB/VFS
Added : /GameDir/Data-UB/VFS/Addons
Added : /GameDir/Data-UB/VFS/Temp
Added : /GameDir/Data-UB/VFS/Temp/vsf_Config.Temp.ini
Added : /GameDir/Data-UB/VFS/Temp/vsf_Config.UBTemp.ini
Added : /GameDir/Data-UB/VFS/vfs_config.JA2113_UB.ini
Added : /GameDir/Docs/Briefing Room Example 1.zip
Added : /GameDir/Docs/Externalized Vehicles Example.zip
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Added : /GameDir/Ja2_UB.ini
Deleted : /GameDir/Map Editor.exe
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Added : /GameDir/Profiles/UserProfile_JA2113_UB_EN
Added : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI
Added : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_JA2113_UB_EN/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Added : /GameDir/Set JA2UB v1.13 Campaign Language.xml
Added : /GameDir/Set JA2UB v1.13 Campaign.exe
Added : /GameDir/Set JA2UB v1.13 Campaign.ini
Deleted : /GameDir/ja2.exe
Revision: 1352
Author: inshy
Date: Samstag, 7. Januar 2012 22:02:31
Message:
-Added 2 letters for French (Ligatures Æ, æ, Œ, œ). Now we have support for all French alphabet
----
Modified : /GameDir/Data/Fonts/BLOCKFONT2.STI
Modified : /GameDir/Data/Fonts/BLOCKFONTNARROW.STI
Modified : /GameDir/Data/Fonts/COMPFONT.STI
Modified : /GameDir/Data/Fonts/FONT10ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT10ARIALBOLD.STI
Modified : /GameDir/Data/Fonts/FONT10ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT12ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT12ARIALFIXEDWIDTH.STI
Modified : /GameDir/Data/Fonts/FONT12POINT1.STI
Modified : /GameDir/Data/Fonts/FONT12ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT14ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT14HUMANIST.STI
Modified : /GameDir/Data/Fonts/FONT14SANSERIF.STI
Modified : /GameDir/Data/Fonts/FONT16ARIAL.STI
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/SMALLCOMPFONT.STI
Modified : /GameDir/Data/Fonts/SMALLFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Modified : /GameDir/Data/Fonts/blockfont.sti
Revision: 1351
Author: Wanne
Date: Montag, 2. Januar 2012 11:40:44
Message:
- Updated alternate shooting pistol animation for small merc (by PasHancock)
o To use this new animation, just rename it to "S_N_SHOT.sti"
----
Modified : /GameDir/Data/Anims/S_MERC/S_N_SHOT.sti.bak
Revision: 1350
Author: Wanne
Date: Mittwoch, 28. Dezember 2011 11:53:47
Message:
- Added new official 2011 Release Version: 4870
- Added new official XML Editor Version: 0.60
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/ja2.exe
Revision: 1349
Author: Wanne
Date: Dienstag, 27. Dezember 2011 15:53:23
Message:
New XML Editor v0.59
- Bugfix: allow the XML Editor to parse top level comments (same tag level as <ITEM> and <MERCGEAR>) (by JMich)
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1348
Author: Wanne
Date: Sonntag, 11. Dezember 2011 21:28:39
Message:
- New Externalization: Mute when item spotted in turn based mode
ja2_options.ini: ITEMS_SPOTTED_NO_TALK
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1347
Author: Wanne
Date: Sonntag, 11. Dezember 2011 17:33:34
Message:
- Added 2 handed alternative single pistol shooting animation for small male merc (not used yet) (by PasHancock)
----
Added : /GameDir/Data/Anims/S_MERC/S_N_SHOT.sti.bak
Revision: 1346
Author: Wanne
Date: Donnerstag, 1. Dezember 2011 00:55:55
Message:
- New XML Editor (Version: 0.58)
o Fixed invalid XML file, when saving MercStartingGear (fix by JMich)
o Output the current used MOD folder (from XMLEditorInit.xml) on the splash screen
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1345
Author: Wanne
Date: Montag, 28. November 2011 12:00:42
Message:
- Fixed wrong possible location for Micky from D14 to D13
----
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Revision: 1344
Author: Wanne
Date: Freitag, 18. November 2011 11:16:13
Message:
- Added 3 INI-Properties (DISABLE_STRATEGIC_TRANSITION, DISABLE_LAPTOP_TRANSITION, FAST_WWW_SITES_LOADING) for fast loading and skipping transitions
o The source code changes are in revision: 4806
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1343
Author: Wanne
Date: Montag, 14. November 2011 14:39:22
Message:
- Bugfix: Chitzena Mine (B2-1) was missing
----
Modified : /GameDir/Data/Interface/Mine_1.STI
Revision: 1342
Author: Wanne
Date: Mittwoch, 26. Oktober 2011 14:43:50
Message:
- Fixed "Nada" item in Monk's Gearkit #5
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1341
Author: Wanne
Date: Samstag, 22. Oktober 2011 09:49:51
Message:
- Deleted old, unused files
----
Deleted : /GameDir/Data-1.13/BinaryData/BRAYDESC.EDT
Deleted : /GameDir/Data-1.13/BinaryData/ITEMDESC.EDT
Revision: 1340
Author: Wanne
Date: Montag, 17. Oktober 2011 22:14:54
Message:
- Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims"
o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently
----
Added : /GameDir/Data/Anims/M_MERC/M_N_SHOT.sti
Added : /GameDir/Data/Anims/M_MERC/M_SR_AM2.sti.bak
Added : /GameDir/Data/Anims/S_MERC/S_N_PRNE.STI
Added : /GameDir/Data/Anims/S_MERC/S_N_SHOT.sti
Revision: 1339
Author: Wanne
Date: Montag, 17. Oktober 2011 22:14:18
Message:
- Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims"
o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently
----
Deleted : /GameDir/Data-1.13/Anims
Revision: 1338
Author: Wanne
Date: Samstag, 15. Oktober 2011 22:01:05
Message:
- Externalized a 3 properties where the user can set how the AI reacts when shooting. This should fix the bug, that AI acts strange when playing with NCTH system (by tazpn)
o MAX_EFFECTIVE_RANGE_MULTIPLIER, MAX_EFFECTIVE_RANGE_REDUCTION, MAX_EFFECTIVE_USE_GRADIENT
o Bears Pit discussion: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=291742&page=3
----
Modified : /GameDir/Data/CTHConstants.ini
Modified : /GameDir/Data-1.13/CTHConstants.ini
Revision: 1337
Author: Wanne
Date: Mittwoch, 5. Oktober 2011 00:21:24
Message:
- Added missing "TOPTION_DISABLE_CURSOR_SWAP" to Ja2_Settings.INI
----
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Revision: 1336
Author: Wanne
Date: Sonntag, 2. Oktober 2011 21:55:27
Message:
- Added the tool "ja2export.exe", which allows converting ja2 data (sti, jsd, ...) to new structure (png, xml, ..)
o Added help for ja2export.exe and option ja2.ini properties, for loading the new structure files generated with ja2export.exe
----
Added : /GameDir/ja2export Help.txt
Added : /GameDir/ja2export.exe
Revision: 1335
Author: Wanne
Date: Sonntag, 2. Oktober 2011 21:00:21
Message:
- Heli ETA Box
o Graphical Fix on the Heli ETA Box for 1024x768 by correcting e coordinates due to larger font used
----
Added : /GameDir/Data/Interface/ETA_POP_UP.STI
Added : /GameDir/Data/Interface/POS2.STI
Revision: 1334
Author: Wanne
Date: Sonntag, 2. Oktober 2011 16:27:08
Message:
- Added new running with pistol animation (by PasHancock)
----
Added : /GameDir/Data/Anims/F_MERC/F_P_RUN.sti
Added : /GameDir/Data/Anims/M_MERC/M_P_RUN.sti
Added : /GameDir/Data/Anims/S_MERC/S_P_RUN.sti
Revision: 1333
Author: Wanne
Date: Sonntag, 25. September 2011 20:15:33
Message:
- New big mercs with either Throwing trait or Show-Off personality use a slightly more fancy animation for throwing knives. (by PasHancock)
o INFO: it needs at least an official source EXE from revision 4661 or a development source EXE from revision 4660 to work
----
Added : /GameDir/Data/Anims/M_MERC/M_K_THRO2.sti
Revision: 1332
Author: Wanne
Date: Sonntag, 25. September 2011 09:47:53
Message:
- New remote detonator animations (by PasHancock)
o INFO: it needs at least an official source EXE from revision 4675 or a development source EXE from revision 4656 to work
----
Added : /GameDir/Data/Anims/F_MERC/F_USEREMOTE.sti
Added : /GameDir/Data/Anims/M_MERC/M_USEREMOTE.sti
Added : /GameDir/Data/Anims/S_MERC/S_USEREMOTE.sti
Revision: 1331
Author: Wanne
Date: Mittwoch, 21. September 2011 10:01:36
Message:
- Fixed the wrong INI-Comments style "//" with the correct ones ";" and applied proper JA2 section formating style
o With this fix, the VFS.log should not report the "WARNING : could not extract key-value pair" anymore
----
Modified : /GameDir/Data/CTHConstants.ini
Modified : /GameDir/Data-1.13/CTHConstants.ini
Revision: 1330
Author: Wanne
Date: Freitag, 26. August 2011 20:08:12
Message:
- Moved 4 animations from "Data\Anims" to "Data-1.13\Anims", because they are replacements of existing animations and should only be in the "Data-1.13" folder to keep the originals in the "Data" folder
----
Deleted : /GameDir/Data/Anims/M_MERC/M_N_SHOT.sti
Deleted : /GameDir/Data/Anims/M_MERC/M_SR_AM2.sti
Deleted : /GameDir/Data/Anims/S_MERC/S_N_PRNE.STI
Deleted : /GameDir/Data/Anims/S_MERC/S_N_SHOT.sti
Added : /GameDir/Data-1.13/Anims
Added : /GameDir/Data-1.13/Anims/M_MERC
Added : /GameDir/Data-1.13/Anims/M_MERC/M_N_SHOT.sti
Added : /GameDir/Data-1.13/Anims/M_MERC/M_SR_AM2.sti
Added : /GameDir/Data-1.13/Anims/S_MERC
Added : /GameDir/Data-1.13/Anims/S_MERC/S_N_PRNE.STI
Added : /GameDir/Data-1.13/Anims/S_MERC/S_N_SHOT.sti
Revision: 1329
Author: Wanne
Date: Donnerstag, 25. August 2011 20:44:09
Message:
- Added new gun and pistol shooting animation for big male (by PasHancock)
----
Added : /GameDir/Data/Anims/M_MERC/M_N_SHOT.sti
Added : /GameDir/Data/Anims/M_MERC/M_SR_AM2.sti
Revision: 1328
Author: Wanne
Date: Donnerstag, 18. August 2011 19:36:22
Message:
- Added new SMACKW32.DLL (from UC), which should allow to play custom smacker videos (e.g. UC videos, ...)
----
Added : /GameDir/SMACKW32.DLL
Revision: 1327
Author: Wanne
Date: Dienstag, 16. August 2011 17:12:13
Message:
- Finished the reworking of the Sun Goggles face gear
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles_IMP.sti
Modified : /GameDir/Data-1.13/TableData/FaceGear.xml
Revision: 1326
Author: Wanne
Date: Dienstag, 16. August 2011 09:25:55
Message:
- Disabled the sun goggles, cause not all images in the STI are reworked
----
Modified : /GameDir/Data-1.13/TableData/FaceGear.xml
Revision: 1325
Author: Wanne
Date: Montag, 15. August 2011 17:20:01
Message:
- Updated Sun Goggles (index: 11 - 25)
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles.sti
Revision: 1324
Author: Wanne
Date: Montag, 15. August 2011 16:54:41
Message:
- Added new face gear: Sun Goggles (by PasHancock)
o Only merc Index 0 - 10 is currently adjusted
o Empty Face_SunGoggles_IMP.sti. We need to add sun goggles for imps
----
Added : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles.sti
Added : /GameDir/Data/faces/FACESGEAR/Face_SunGoggles_IMP.sti
Modified : /GameDir/Data-1.13/TableData/FaceGear.xml
Modified : /GameDir/Data-1.13/TableData/Map/A9_0_ExtraItems_Expert.xml
Revision: 1323
Author: Wanne
Date: Sonntag, 14. August 2011 23:01:41
Message:
- Deleted yet unfinished animation
----
Deleted : /GameDir/Data/Anims/S_MERC/S_R_PRN.STI
Revision: 1322
Author: Wanne
Date: Sonntag, 14. August 2011 22:58:43
Message:
- Updated a few existing animations (by PasHancock)
o Fire in prone with rifle (S_R_PRN.STI) (Reg Male)
o Muzzle flash for pistols (S_N_SHOT.STI (Reg Male)
o Visible Pistol in prone (S_N_PRNE.STI) (Reg Male)
----
Added : /GameDir/Data/Anims/S_MERC/S_N_PRNE.STI
Added : /GameDir/Data/Anims/S_MERC/S_N_SHOT.sti
Added : /GameDir/Data/Anims/S_MERC/S_R_PRN.STI
Revision: 1321
Author: Wanne
Date: Donnerstag, 11. August 2011 22:05:48
Message:
- Updated number of Traits in Skills_Settings.INI (because Dr.Q has 3 major traits)
----
Modified : /GameDir/Data-1.13/Skills_Settings.INI
Revision: 1320
Author: Wanne
Date: Donnerstag, 11. August 2011 16:55:06
Message:
- Minor update by Off_topic
o Dr. Q now has all his original traits
o WF mercs repriced according to skill/experience. No longer all bunched together.
o Attitudes tweaked after brainstorming with several Bear'spit members.
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1319
Author: Wanne
Date: Montag, 8. August 2011 19:41:43
Message:
- Added new female grenade throwing animation (by PasHancock)
o In this animation the persons takes out the pin from the grenade before throwing
----
Added : /GameDir/Data/Anims/F_MERC/F_THROW.sti
Revision: 1318
Author: Wanne
Date: Freitag, 5. August 2011 07:47:03
Message:
- Added new graphical faces gear: SWAT Helmet (by Jazz)
----
Modified : /GameDir/Data/TableData/FaceGear.xml
Added : /GameDir/Data/faces/FACESGEAR/Face_SWAT_Helmet.sti
Added : /GameDir/Data/faces/FACESGEAR/Face_SWAT_Helmet_IMP.sti
Modified : /GameDir/Data-1.13/TableData/FaceGear.xml
Revision: 1317
Author: Wanne
Date: Donnerstag, 21. Juli 2011 10:02:05
Message:
- LockNLoad MOD Update (by Off_Topic)
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1316
Author: Wanne
Date: Mittwoch, 20. Juli 2011 12:14:58
Message:
- Changed usMouthY coordinate for Barry back to 28 (thats the original value in prof.dat)
----
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1315
Author: Wanne
Date: Mittwoch, 20. Juli 2011 12:12:27
Message:
*** LockNLoad MOD v1 (by Off_Topic)
Link: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=286021&page=1
#All Mercs now have their original 1.12 traits.
#STOMP traits revised to match original traits as closely as possible. Some Mercs have extra traits to make use of STOMP.
In some cases i used Demo instead of Throwing as this is how Grenades are linked now.
Raven and Lynx are the only AIM Mercs with Scouting as it is a very powerful trait. There are also 1 Merc & 1 RPC with this trait.
Because some traits have been made minor, a few Mercs like Igor have been given another trait. All STOMP traits have been used.
Electronics is a funny trait to translate into STOMP:
Old Trait: Improves chances (+15) of modifying/assembling electronics, picking electronic locks and disarming electronic traps, and attaching remote detonators.
So for some it means DEMO while for others it means Tech.
#All WF Mercs have been given their proper starting gear, minus the grenades and kevlar leggings etc...
#Every Merc has their 1.12 gear now, select *Kit 2 if you would like to experience how JA was originally released.
*Static,MD, & Spider kept their 1.12 gear, so for them it is Kit 1.
Kit 1 is their 1.13 gear. K2&3 are normally a choice of weapons/equipment etc... K5 is aimed at the Mid-Late game, but that's not to say you can't sacrifice manpower for equipment.
#All the 1.13 added weapons & equipment have had 100% condition replaced with how they would have shipped in 1.12 along with other minor fixes.
E.G. Malice MAT-49 100%->87%
#All Mercs now have 5 Kit to choose from.
#Corrected the Wildfire Mercs Bios.
----
Modified : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1314
Author: Wanne
Date: Dienstag, 19. Juli 2011 11:49:50
Message:
-Fixed missing transparent (MBS_800x600.sti) (by Inshy)
----
Modified : /GameDir/Data/Interface/MBS_800x600.sti
Revision: 1313
Author: Starwalker
Date: Mittwoch, 13. Juli 2011 13:58:56
Message:
changed pics back to old pics, because the new BigItem pics had the wrong dimensions
reduced offset of Gun pic 100 in mdguns.sti to zero, because that offset might lead to a crash in the map-editor.
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1312
Author: Starwalker
Date: Mittwoch, 13. Juli 2011 13:57:02
Message:
changed pics back to old pics, because the new ones had the wrong dimensions
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM155.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM156.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM51.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM545.STI
Modified : /GameDir/Data-1.13/BigItems/p1item171.sti
Modified : /GameDir/Data-1.13/BigItems/p1item179.sti
Revision: 1311
Author: inshy
Date: Samstag, 2. Juli 2011 14:47:21
Message:
-Update price for UB items
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1310
Author: Wanne
Date: Donnerstag, 30. Juni 2011 16:52:04
Message:
Enlarging Strategy Map in 800x600 and 1024x768
o Added new/modified Game graphics
o The new game graphics only work together with a new executable which includes the enlarging strategy map feature!!
- You have to update the actual source trunk if you want to build your own executable or have to wait 2-3 days to get the official 2011 update
----
Added : /GameDir/Data/Interface/BOXES_1024x768.STI
Added : /GameDir/Data/Interface/BOXES_800x600.STI
Modified : /GameDir/Data/Interface/B_map.pcx
Added : /GameDir/Data/Interface/B_map_1024x768.pcx
Added : /GameDir/Data/Interface/B_map_800x600.pcx
Added : /GameDir/Data/Interface/HILITE_1024x768.STI
Added : /GameDir/Data/Interface/HILITE_800x600.STI
Modified : /GameDir/Data/Interface/MBS.sti
Modified : /GameDir/Data/Interface/MBS_1024x768.sti
Modified : /GameDir/Data/Interface/MBS_800x600.sti
Added : /GameDir/Data/Interface/MILITIA_1024x768.STI
Added : /GameDir/Data/Interface/MILITIA_800x600.STI
Added : /GameDir/Data/Interface/Mine_1.STI
Added : /GameDir/Data/Interface/Mine_2.STI
Added : /GameDir/Data/Interface/Mine_3.STI
Revision: 1309
Author: Wanne
Date: Donnerstag, 30. Juni 2011 12:18:17
Message:
- Fixed starting inventory for MD (thx to Off_Topic)
----
Modified : /GameDir/Data/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1308
Author: Wanne
Date: Montag, 20. Juni 2011 21:55:37
Message:
- Fixed ugly red pixels which should be transparent for Gas Masks and NVGs (by Buggler)
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Revision: 1307
Author: ChrisL
Date: Samstag, 11. Juni 2011 02:17:18
Message:
Removed extra "External Attachment" slot since there is currently only a single external attachment in the Official Release.
----
Modified : /GameDir/Data/TableData/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Revision: 1306
Author: ChrisL
Date: Freitag, 10. Juni 2011 20:00:57
Message:
Removed unused NAS 0.6x xml files.
----
Deleted : /GameDir/Data/TableData/AlteringAttachments.xml
Deleted : /GameDir/Data/TableData/ItemSlotAssign.xml
Deleted : /GameDir/Data/TableData/NASIncompatibleAttachments.xml
Revision: 1305
Author: ChrisL
Date: Freitag, 10. Juni 2011 17:24:04
Message:
Removed Barrel Extender support from the Super-Shorty
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 1304
Author: Starwalker
Date: Mittwoch, 8. Juni 2011 11:58:41
Message:
added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight (all made by Exurok22)
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM155.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM156.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM51.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM545.STI
Modified : /GameDir/Data-1.13/BigItems/p1item171.sti
Modified : /GameDir/Data-1.13/BigItems/p1item179.sti
Revision: 1303
Author: Starwalker
Date: Mittwoch, 8. Juni 2011 11:58:08
Message:
added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight (all made by Exurok22)
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1302
Author: Starwalker
Date: Mittwoch, 8. Juni 2011 11:56:31
Message:
removed ability to attach a foregrip to the Calico M-900 rifle.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1301
Author: ChrisL
Date: Dienstag, 7. Juni 2011 23:23:34
Message:
BUGFIX# 489 - Gave Shadow a woodland camo item by default to resolve a concern when playing with STOMP traits active.
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 1300
Author: Wanne
Date: Montag, 6. Juni 2011 00:09:48
Message:
BUGZILLA #510: Crepitus were still present in Tixa underground even in Realistic GameMode
----
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Revision: 1299
Author: Wanne
Date: Samstag, 4. Juni 2011 17:51:48
Message:
- New XML Editor: 0.57
o Fixed problems with foreign xml languages
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1298
Author: Wanne
Date: Mittwoch, 1. Juni 2011 20:56:40
Message:
- Fixed errors in Face_GasMask.sti and Face_NightVisionGogglesGenI.sti (by Buggler)
o Gas Mask.sti
Remove 'Red Paint'
72, 112, 119, 123, 131, 144, 185, 229, 237, 246
o Night Vision.sti
Remove 'Red Paint'
66, 70, 72, 226, 235, 244, 251
o Remove Night Vision Goggle (as no equivalent gas mask & does not have 'Small Face' aka redundant)
111, 118, 122, 130, 143
----
Modified : /GameDir/Data/faces/FACESGEAR/Face_GasMask.sti
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Revision: 1297
Author: Wanne
Date: Dienstag, 31. Mai 2011 21:04:41
Message:
- Fixed missing NVG face graphic for Vince (ID = 69)
- Deleted old and unused face graphics. The current ones are in the Data\Faces\Facesgear
----
Deleted : /GameDir/Data/Interface/PORTRAITICONS_GAS_MASK.STI
Deleted : /GameDir/Data/Interface/PORTRAITICONS_NV.STI
Modified : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Revision: 1296
Author: Wanne
Date: Montag, 30. Mai 2011 12:56:32
Message:
- Added Release Version of the Map Editor (Build: 4552)
- Added English Release (Hotfix) Version of ja2.exe (Build: 4662)
----
Added : /GameDir/Map Editor.exe
Added : /GameDir/ja2.exe
Revision: 1295
Author: Wanne
Date: Montag, 30. Mai 2011 12:45:13
Message:
- Fixed comment for STRENGTH_TO_LIFT_HALF_KILO
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1294
Author: Wanne
Date: Samstag, 28. Mai 2011 14:41:44
Message:
- Bugfix Merc Profile Editor: Wrong personality traits were shown in the drop down list.
----
Modified : /GameDir/MercProfileEditorLanguages.xml
Revision: 1293
Author: Wanne
Date: Samstag, 28. Mai 2011 10:47:04
Message:
- Fixed wrong description text for CAN_TRUE_CIVILIANS_BECOME_HOSTILE (thx to Buggler)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1292
Author: Wanne
Date: Freitag, 27. Mai 2011 12:27:07
Message:
- Minor updates for the spring 2011 release: 4452
o Small correction for INI Editor
o Updated ja2.ini
----
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/Ja2.ini
Revision: 1291
Author: Wanne
Date: Freitag, 27. Mai 2011 08:18:05
Message:
- Changed "Dr Q" Traits from "Hand-to-Hand/Martial Arts(Expert) & Night Ops" to "Hand-to-Hand/Martial Arts, Paramedic/Doctor & Night Ops", cause that fits better (thx to Buggler)
----
Modified : /GameDir/Data/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Revision: 1290
Author: Wanne
Date: Freitag, 27. Mai 2011 00:54:45
Message:
- New XML Editor build with all the needed XML files
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Added : /GameDir/XML Editor.exe.config
Added : /GameDir/XMLEditorSettings.xml
Revision: 1289
Author: Wanne
Date: Donnerstag, 26. Mai 2011 12:56:41
Message:
- Deleted unused File
----
Deleted : /GameDir/LanguageMercProfilesEditor.xml
Revision: 1288
Author: Wanne
Date: Donnerstag, 26. Mai 2011 12:54:58
Message:
****************************************************************************************
** Merged (English) GameDir files from Development trunk, for the Spring 2011 Release **
****************************************************************************************
o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/APBPConstants.ini
Added : /GameDir/Data/BinaryData/AIMBIOS.EDT
Modified : /GameDir/Data/CTHConstants.ini
Modified : /GameDir/Data/Interface/ATTACHMENT_SLOT.sti
Modified : /GameDir/Data/Interface/INFOBOX_BACKGROUND.sti
Modified : /GameDir/Data/Interface/INFOBOX_INTERFACE.STI
Modified : /GameDir/Data/Interface/ITEMINFOC.STI
Modified : /GameDir/Data/Interface/Inventory_Bottom_Panel_1024x768.sti
Modified : /GameDir/Data/Interface/Inventory_Bottom_Panel_800x600.sti
Modified : /GameDir/Data/Interface/NewGoldPiece3.sti
Modified : /GameDir/Data/Interface/NewGoldPiece3_1024x768.sti
Modified : /GameDir/Data/Interface/NewGoldPiece3_800x600.sti
Modified : /GameDir/Data/IntroVideos.ini
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/Scripts/GameInit.lua
Modified : /GameDir/Data/Scripts/Overhead.lua
Modified : /GameDir/Data/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data/TableData/Armours.xml
Added : /GameDir/Data/TableData/FaceGear.xml
Added : /GameDir/Data/TableData/Lookup/AttachmentClass.xml
Modified : /GameDir/Data/TableData/MercAvailability.xml
Modified : /GameDir/Data/TableData/MercProfiles.xml
Modified : /GameDir/Data/TableData/SenderNameList.xml
Added : /GameDir/Data/faces/FACESGEAR
Added : /GameDir/Data/faces/FACESGEAR/Face_GasMask.sti
Added : /GameDir/Data/faces/FACESGEAR/Face_GasMask_IMP.sti
Added : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI.sti
Added : /GameDir/Data/faces/FACESGEAR/Face_NightVisionGogglesGenI_IMP.sti
Added : /GameDir/Data/tilesets/33/p-fence.jsd
Added : /GameDir/Data/tilesets/45/p-fence.jsd
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/CTHConstants.ini
Modified : /GameDir/Data-1.13/IntroVideos.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Scripts/GameInit.lua
Modified : /GameDir/Data-1.13/Scripts/Overhead.lua
Modified : /GameDir/Data-1.13/Scripts/StrategicEventHandler.lua
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Added : /GameDir/Data-1.13/TableData/FaceGear.xml
Modified : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Added : /GameDir/Data-1.13/TableData/Lookup/AttachmentClass.xml
Modified : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/TableData/SenderNameList.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Added : /GameDir/Faces Viewer.exe
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/INIEditorJA2Options.xml
Added : /GameDir/Merc Profile Editor.exe
Added : /GameDir/MercProfileEditorInit.ini
Added : /GameDir/MercProfileEditorLanguages.xml
Added : /GameDir/Profiles/UserProfile_JA2113/Ja2_Settings.INI
Added : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI
Modified : /GameDir/XML Editor.exe
Deleted : /GameDir/mercprofile-beta.exe
Revision: 1287
Author: Starwalker
Date: Dienstag, 17. Mai 2011 08:49:08
Message:
gave NCTH-values to the HK LMGs with integral bipods where they were missing.
removed NCTH-values from LMGs (and SRs) that no longer have an integral bipod.
FN MAG can mount a Grippod now (found an after-market rail on the web...)
raised the number of 6.8mm SPC ammo at BR's and added a clip to Tony's inventory as well.
made Rifle-LAMs attachable to AICW (it has a rail on top).
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1286
Author: Wanne
Date: Dienstag, 17. Mai 2011 08:16:56
Message:
- Fixed double entries in CivGroupNames.xml
----
Modified : /GameDir/Data/TableData/CivGroupNames.xml
Modified : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Ja2.ini
Revision: 1285
Author: Wanne
Date: Montag, 9. Mai 2011 12:09:42
Message:
- Fixed "jumping letters" in "Multiplayer Game" titletext in main menu
----
Modified : /GameDir/Data/Loadscreens/TITLETEXT_MP.STI
Revision: 1284
Author: Starwalker
Date: Montag, 2. Mai 2011 16:00:49
Message:
changed binoculars back to being one-handed, because ChrisL will implement code that stops the exploit of having one in each hand to get double the bonus...
added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife.
changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla).
----
Modified : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1283
Author: Wanne
Date: Sonntag, 1. Mai 2011 20:43:43
Message:
- Fixed some frames for Wildfire IMP camo faces (by Buggler)
----
Modified : /GameDir/Data-1.13/faces/DESERTCAMO/217.sti
Modified : /GameDir/Data-1.13/faces/URBANCAMO/216.sti
Revision: 1282
Author: Wanne
Date: Montag, 25. April 2011 10:27:59
Message:
- Updated "Data-1.13/Scripts/initunderground.lua": Now it is possible to specify alternate loadscreens when loading a sector (by Realist)
----
Modified : /GameDir/Data-1.13/Scripts/initunderground.lua
Revision: 1281
Author: Wanne
Date: Dienstag, 19. April 2011 10:32:29
Message:
- Forget to set 50/50 chance for the new UB loadscreens
----
Modified : /GameDir/Data-1.13/TableData/Map/SectorLoadscreens.xml
Revision: 1280
Author: Wanne
Date: Dienstag, 19. April 2011 10:20:27
Message:
- Added 1.13 sector loadscreens (by Jazz)
- Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml
----
Added : /GameDir/Data-1.13/Loadscreens
Added : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Basement_Generic_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_ComplexBsmnt_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostDay_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_GuardpostNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_HeliCrash_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineDay.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineDay_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineDay_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineNight.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineNight_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MineNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleDay.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleDay_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleDay_800X600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleNight.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleNight_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_MissleNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantDay_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_PowerPlantNight_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Day1_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Snow_Night1_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Tunnels.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Tunnels_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Tunnels_800x600.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Upstairs.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Upstairs_1024x768.sti
Added : /GameDir/Data-1.13/Loadscreens/LS_Upstairs_800x600.sti
Modified : /GameDir/Data-1.13/TableData/Map/SectorLoadscreens.xml
Revision: 1279
Author: Wanne
Date: Dienstag, 19. April 2011 09:23:27
Message:
- Added missing camo faces for IMP 218.sti and 219.sti (by Jazz)
----
Added : /GameDir/Data-1.13/faces/DESERTCAMO/218.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/219.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/218.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/219.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/218.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/219.sti
Revision: 1278
Author: Wanne
Date: Samstag, 16. April 2011 18:13:30
Message:
- Added missing camo faces for IMP 216.sti and 217.sti (by Jazz)
----
Added : /GameDir/Data-1.13/faces/DESERTCAMO/216.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/217.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/216.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/217.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/216.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/217.sti
Revision: 1277
Author: Wanne
Date: Montag, 11. April 2011 09:59:12
Message:
- Fixed a few face portraits (corrected some sti frames) (by Buggler)
----
Modified : /GameDir/Data/faces/DESERTCAMO/210.STI
Modified : /GameDir/Data/faces/DESERTCAMO/24.STI
Modified : /GameDir/Data/faces/URBANCAMO/167.STI
Modified : /GameDir/Data-1.13/faces/216.sti
Revision: 1276
Author: Wanne
Date: Montag, 14. März 2011 10:09:49
Message:
- Fixed wrong mouth and eyes coordinates for Tex and Biggins in all the different Prof*.dat files
o Without the fix this leads to wrong face coordinates and then to blitter crashes when playing with READ_PROFILE_DATA_FROM_XML = FALSE
----
Modified : /GameDir/Data/BinaryData/Prof.dat
Modified : /GameDir/Data/BinaryData/Prof_Experienced_NormalGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Experienced_TonsOfGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Expert_NormalGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Expert_TonsOfGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Insane_NormalGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Insane_TonsOfGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Novice_NormalGuns.dat
Modified : /GameDir/Data/BinaryData/Prof_Novice_TonsOfGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Experienced_NormalGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Experienced_TonsOfGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Expert_NormalGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Expert_TonsOfGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Insane_NormalGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Insane_TonsOfGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Novice_NormalGuns.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof_Novice_TonsOfGuns.dat
Revision: 1275
Author: Wanne
Date: Sonntag, 13. März 2011 23:00:23
Message:
- Re-added the OPTIONSCREENADDONS2.sti that Inshy deleted, because this one is needed. This is needed for the reworked option screen with the next/previous pages
o The original OPTIONSCREENADDONS.sti has bigger buttons, so we need this one. I replaced the first index of the STI (which was from Ron's interface) with an empty one.
----
Added : /GameDir/Data/Interface/OPTIONSCREENADDONS2.sti
Revision: 1274
Author: Wanne
Date: Samstag, 12. März 2011 11:04:24
Message:
- Fixed wrong comment description in Additional Merchants Modifications.txt
----
Modified : /GameDir/Docs/Additional Merchants Modifications.txt
Revision: 1273
Author: inshy
Date: Donnerstag, 10. März 2011 07:51:33
Message:
-Deleted Credits.sti because this file exist in original Interface.slf
-Deleted modified OPTIONSCREENADDONS2.sti because this file from Rons Modified Interface. We have original STI in Interface.slf
----
Deleted : /GameDir/Data/Interface/Credits.sti
Deleted : /GameDir/Data/Interface/OPTIONSCREENADDONS2.sti
Revision: 1272
Author: Wanne
Date: Mittwoch, 23. Februar 2011 10:29:35
Message:
- Deleted 3 STI files, that are no longer in use, because ChrisL made changes to the development source code.
o The changes are in Revision 4202
o ChrisL updated the following STIs: ATTACHMENT_SLOT.sti, INFOBOX_INTERFACE.sti, ITEMINFOC.sti
o I just deleted the 3 STI files, cause otherwise we forget to do it later when merging the stuff back from the development trunk
----
Deleted : /GameDir/Data/Interface/INFOBOX_INTERFACE_EDB.STI
Deleted : /GameDir/Data/Interface/INFOBOX_LBE.sti
Deleted : /GameDir/Data/Interface/ITEMINFOC_EDB.STI
Revision: 1271
Author: Starwalker
Date: Montag, 21. Februar 2011 11:33:13
Message:
exchanged ammocrate pictures with better ones made by Smeagol
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM728.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM729.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM730.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM731.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM732.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM733.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM734.sti
Revision: 1270
Author: Starwalker
Date: Montag, 21. Februar 2011 11:32:41
Message:
exchanged ammocrate pictures with better ones made by Smeagol
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1269
Author: Starwalker
Date: Dienstag, 15. Februar 2011 16:32:23
Message:
corrected some wrong ammo-pointers.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1268
Author: Wanne
Date: Sonntag, 13. Februar 2011 16:37:23
Message:
- Deleted unused STI files
----
Deleted : /GameDir/Data/Interface/NewGoldPiece3 (WITH SCROLL ARROWS).sti
Deleted : /GameDir/Data/Interface/NewGoldPiece3_1024x768 (WITH SCROLL ARROWS).sti
Deleted : /GameDir/Data/Interface/NewGoldPiece3_800x600 (WITH SCROLL ARROWS).sti
Revision: 1267
Author: inshy
Date: Freitag, 4. Februar 2011 21:58:49
Message:
-Added missing sounds for WF mercs
-Small fixes in edts for WF mercs
----
Modified : /GameDir/Data-1.13/MercEdt/175.EDT
Modified : /GameDir/Data-1.13/MercEdt/176.EDT
Added : /GameDir/Data-1.13/Speech/175_078.gap
Added : /GameDir/Data-1.13/Speech/175_078.wav
Added : /GameDir/Data-1.13/Speech/176_078.gap
Added : /GameDir/Data-1.13/Speech/176_078.wav
Revision: 1266
Author: Starwalker
Date: Mittwoch, 2. Februar 2011 16:18:35
Message:
adjusted Singleshot-AP costs for all guns, according to weapon overhaul results.
Fine-tuned values, so they should now show more differences if an AP-system above 100AP is used.
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1265
Author: inshy
Date: Dienstag, 1. Februar 2011 21:07:14
Message:
Replace large NOTIFICATION.STI with small NOTIFICATION.PNG
----
Added : /GameDir/Data/Loadscreens/NOTIFICATION.PNG
Deleted : /GameDir/Data/Loadscreens/NOTIFICATION.STI
Revision: 1264
Author: Wanne
Date: Dienstag, 1. Februar 2011 14:40:23
Message:
- Corrected a few values from Data\TableData\Weapons.xml (thx to Starwalker)
----
Modified : /GameDir/Data/TableData/Weapons.xml
Revision: 1263
Author: Wanne
Date: Dienstag, 1. Februar 2011 11:19:21
Message:
- Restored and reworked TableData/Items.xml and TableData/Weapons.xml. Both had items and weapons from Data-1.13 and therefore invalid Data!
- Fixed wrong price for 9x39mm Mag
----
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1262
Author: Starwalker
Date: Dienstag, 1. Februar 2011 11:01:07
Message:
corrected some gun and ammo weights
corrected some very wrong MinRangeForAimBonus values that somehow sabotaged some scopes (I have no idea how these crept in, SVN 1256 still had correct values)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1261
Author: inshy
Date: Dienstag, 25. Januar 2011 07:45:31
Message:
- Fixed broken sound scheme for all tilesets (log file say that "AMBIENT\32.bad" does not exist)
This bug was committed in rev. 1257 when gamedir was updated for UB Tilesets... For the future updates of ja2set.dat don't use buggy editors.
- Deleted unused folder
----
Modified : /GameDir/Data/BinaryData/JA2SET.DAT
Deleted : /GameDir/Data/Radarmaps
Revision: 1260
Author: inshy
Date: Freitag, 21. Januar 2011 11:05:19
Message:
-Replaced multilayer STI for Main Menu by singlayer
-Updated 176.EDT
-Deleted wrong speech files for prof 175 and 176 (In original WF6 there is no this files... Someone must do it in audio studio)
----
Modified : /GameDir/Data/Loadscreens/MainMenuBackGround_1024x768.sti
Modified : /GameDir/Data/Loadscreens/MainMenuBackGround_800x600.sti
Modified : /GameDir/Data-1.13/MercEdt/176.EDT
Deleted : /GameDir/Data-1.13/Speech/175_078.gap
Deleted : /GameDir/Data-1.13/Speech/175_078.wav
Deleted : /GameDir/Data-1.13/Speech/176_078.gap
Deleted : /GameDir/Data-1.13/Speech/176_078.wav
Revision: 1259
Author: inshy
Date: Mittwoch, 19. Januar 2011 22:03:28
Message:
-Translate to russian some lines
----
Modified : /GameDir/Data/DevTools/Info.txt
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/LanguageMercProfilesEditor.xml
Revision: 1258
Author: Wanne
Date: Dienstag, 18. Januar 2011 16:02:35
Message:
- Deleted old executables of "ja2.exe" and "Map Editor.exe"
----
Deleted : /GameDir/Map Editor.exe
Deleted : /GameDir/ja2.exe
Revision: 1257
Author: Wanne
Date: Dienstag, 18. Januar 2011 11:24:49
Message:
************************************************************
* Merged GameDir from Development Trunk: Revision 4063 *
************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/APBPConstants.ini
Added : /GameDir/Data/Anims/F_MERC/F_K_SWAT_K.sti
Added : /GameDir/Data/Anims/F_MERC/F_LAW_CR.sti
Added : /GameDir/Data/Anims/F_MERC/F_ROLL_N.sti
Added : /GameDir/Data/Anims/M_MERC/M_K_SWAT_K.sti
Added : /GameDir/Data/Anims/M_MERC/M_LAW_CR.STI
Added : /GameDir/Data/Anims/M_MERC/M_ROLL_N.sti
Added : /GameDir/Data/Anims/M_MERC/M_Stein.sti
Added : /GameDir/Data/Anims/M_MERC/M_THROW_G.sti
Added : /GameDir/Data/Anims/M_MERC/M_THROW_GLOB.sti
Added : /GameDir/Data/Anims/S_MERC/S_K_SWAT.sti
Added : /GameDir/Data/Anims/S_MERC/S_LAW_CR.sti
Added : /GameDir/Data/Anims/S_MERC/S_ROLL_N.sti
Added : /GameDir/Data/Anims/S_MERC/S_THROW_G.sti
Added : /GameDir/Data/Anims/S_MERC/S_THROW_GLOB.sti
Added : /GameDir/Data/Anims/structdata
Added : /GameDir/Data/Anims/structdata/M_PRONE.JSD
Added : /GameDir/Data/BinaryData/JA2SET.DAT
Added : /GameDir/Data/CTHConstants.ini
Added : /GameDir/Data/CURSORS/BURSTBLK_NCTH.STI
Added : /GameDir/Data/CURSORS/CUR_CTH_NCTH.STI
Added : /GameDir/Data/CURSORS/CUR_RBST_NCTH.STI
Added : /GameDir/Data/CURSORS/CUR_TAGR_NCTH.STI
Added : /GameDir/Data/CURSORS/CUR_TRW_NCTH.STI
Added : /GameDir/Data/CURSORS/CUR_TRY_NCTH.STI
Added : /GameDir/Data/CURSORS/CUR_TR_NCTH.STI
Added : /GameDir/Data/CURSORS/TARGBLAK_NCTH.STI
Added : /GameDir/Data/Interface/1.stp
Added : /GameDir/Data/Interface/ATTACHMENT_SLOT.sti
Added : /GameDir/Data/Interface/GIOCheckButton.sti
Added : /GameDir/Data/Interface/GIOSmallFrame.sti
Added : /GameDir/Data/Interface/GIO_SELECTION_ARROWS.STI
Modified : /GameDir/Data/Interface/INFOBOX_INTERFACE.STI
Modified : /GameDir/Data/Interface/INFOBOX_INTERFACE_EDB.STI
Added : /GameDir/Data/Interface/INFOBOX_LBE.sti
Added : /GameDir/Data/Interface/INVENTORY_BUTTONS_WINDOW_2.STI
Added : /GameDir/Data/Interface/ITEMDESCDONEBUTTON.STI
Modified : /GameDir/Data/Interface/ITEMINFOC.STI
Modified : /GameDir/Data/Interface/ITEMINFOC_EDB.STI
Added : /GameDir/Data/Interface/ItemInfoAdvancedButton.sti
Added : /GameDir/Data/Interface/ItemInfoAdvancedIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoExplosiveIcons.sti
Added : /GameDir/Data/Interface/ItemInfoSecondaryIcons.sti
Added : /GameDir/Data/Interface/ItemInfoTabButton.sti
Added : /GameDir/Data/Interface/ItemInfoTacticalTabButton.sti
Modified : /GameDir/Data/Interface/ItemInfoWeaponIcons.sti
Added : /GameDir/Data/Interface/LOADSCREENADDONS_SAVEGAME.sti
Added : /GameDir/Data/Interface/MAP_BORDER_BUTTONS.STI
Modified : /GameDir/Data/Interface/MBS.sti
Modified : /GameDir/Data/Interface/MBS_1024x768.sti
Modified : /GameDir/Data/Interface/MBS_800x600.sti
Added : /GameDir/Data/Interface/PORTRAITICONS_A.STI
Added : /GameDir/Data/Interface/PORTRAITICONS_B.STI
Added : /GameDir/Data/Interface/PORTRAITICONS_C.STI
Added : /GameDir/Data/Interface/PORTRAITICONS_D.STI
Added : /GameDir/Data/Interface/PORTRAITICONS_GAS_MASK.STI
Added : /GameDir/Data/Interface/PORTRAITICONS_NV.STI
Added : /GameDir/Data/Interface/Rect_1024x768Thin.sti
Added : /GameDir/Data/Interface/Rect_800x600Thin.sti
Added : /GameDir/Data/Interface/Rect_Thin.sti
Added : /GameDir/Data/Interface/Timebargreen_1024x768Thin.sti
Added : /GameDir/Data/Interface/Timebargreen_800x600Thin.sti
Added : /GameDir/Data/Interface/Timebargreen_Thin.sti
Added : /GameDir/Data/Interface/Timebaryellow_1024x768Thin.sti
Added : /GameDir/Data/Interface/Timebaryellow_800x600Thin.sti
Added : /GameDir/Data/Interface/Timebaryellow_Thin.sti
Added : /GameDir/Data/IntroVideos.ini
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Laptop/AIMSYMBOL_SMALL.STI
Added : /GameDir/Data/Laptop/BUTTON_9a.sti
Added : /GameDir/Data/Laptop/BUTTON_9b.sti
Added : /GameDir/Data/Laptop/NEWWEAPONBOX.sti
Added : /GameDir/Data/Laptop/PERSONNEL_TOOLTIP_MARK.sti
Modified : /GameDir/Data/NPCData/064.NPC
Added : /GameDir/Data/NPCData/097.EDT
Added : /GameDir/Data/NPCData/civ100.edt
Added : /GameDir/Data/NPCData/civ101.edt
Added : /GameDir/Data/NPCData/civ102.edt
Added : /GameDir/Data/NPCData/civ103.edt
Added : /GameDir/Data/NPCData/civ104.edt
Added : /GameDir/Data/NPCData/civ105.edt
Added : /GameDir/Data/NPCData/civ106.edt
Added : /GameDir/Data/NPCData/civ107.edt
Added : /GameDir/Data/NPCData/civ108.edt
Added : /GameDir/Data/NPCData/civ109.edt
Added : /GameDir/Data/NPCData/civ110.edt
Added : /GameDir/Data/NPCData/civ111.edt
Added : /GameDir/Data/NPCData/civ112.edt
Added : /GameDir/Data/NPCData/civ113.edt
Added : /GameDir/Data/NPCData/civ114.edt
Added : /GameDir/Data/NPCData/civ115.edt
Added : /GameDir/Data/NPCData/civ116.edt
Added : /GameDir/Data/NPCData/civ117.edt
Added : /GameDir/Data/NPCData/civ118.edt
Added : /GameDir/Data/NPCData/civ119.edt
Added : /GameDir/Data/NPCData/civ120.edt
Added : /GameDir/Data/NPCData/civ121.edt
Added : /GameDir/Data/NPCData/civ122.edt
Added : /GameDir/Data/NPCData/civ123.edt
Added : /GameDir/Data/NPCData/civ124.edt
Added : /GameDir/Data/NPCData/civ125.edt
Added : /GameDir/Data/NPCData/civ126.edt
Added : /GameDir/Data/NPCData/civ127.edt
Added : /GameDir/Data/NPCData/civ128.edt
Added : /GameDir/Data/NPCData/civ129.edt
Added : /GameDir/Data/NPCData/civ130.edt
Added : /GameDir/Data/NPCData/civ131.edt
Added : /GameDir/Data/NPCData/civ132.edt
Added : /GameDir/Data/NPCData/civ133.edt
Added : /GameDir/Data/NPCData/civ134.edt
Added : /GameDir/Data/NPCData/civ135.edt
Added : /GameDir/Data/NPCData/civ136.edt
Added : /GameDir/Data/NPCData/civ137.edt
Added : /GameDir/Data/NPCData/civ138.edt
Added : /GameDir/Data/NPCData/civ139.edt
Added : /GameDir/Data/NPCData/civ140.edt
Added : /GameDir/Data/NPCData/civ141.edt
Added : /GameDir/Data/NPCData/civ142.edt
Added : /GameDir/Data/NPCData/civ143.edt
Added : /GameDir/Data/NPCData/civ144.edt
Added : /GameDir/Data/NPCData/civ145.edt
Added : /GameDir/Data/NPCData/civ146.edt
Added : /GameDir/Data/NPCData/civ147.edt
Added : /GameDir/Data/NPCData/civ148.edt
Added : /GameDir/Data/NPCData/civ149.edt
Added : /GameDir/Data/NPCData/civ150.edt
Added : /GameDir/Data/NPCData/civ151.edt
Added : /GameDir/Data/NPCData/civ152.edt
Added : /GameDir/Data/NPCData/civ153.edt
Added : /GameDir/Data/NPCData/civ154.edt
Added : /GameDir/Data/NPCData/civ155.edt
Added : /GameDir/Data/NPCData/civ156.edt
Added : /GameDir/Data/NPCData/civ157.edt
Added : /GameDir/Data/NPCData/civ158.edt
Added : /GameDir/Data/NPCData/civ159.edt
Added : /GameDir/Data/NPCData/civ160.edt
Added : /GameDir/Data/NPCData/civ161.edt
Added : /GameDir/Data/NPCData/civ162.edt
Added : /GameDir/Data/NPCData/civ163.edt
Added : /GameDir/Data/NPCData/civ164.edt
Added : /GameDir/Data/NPCData/civ165.edt
Added : /GameDir/Data/NPCData/civ166.edt
Added : /GameDir/Data/NPCData/civ167.edt
Added : /GameDir/Data/NPCData/civ168.edt
Added : /GameDir/Data/NPCData/civ169.edt
Added : /GameDir/Data/NPCData/civ170.edt
Added : /GameDir/Data/NPCData/civ171.edt
Added : /GameDir/Data/NPCData/civ172.edt
Added : /GameDir/Data/NPCData/civ173.edt
Added : /GameDir/Data/NPCData/civ174.edt
Added : /GameDir/Data/NPCData/civ175.edt
Added : /GameDir/Data/NPCData/civ176.edt
Added : /GameDir/Data/NPCData/civ177.edt
Added : /GameDir/Data/NPCData/civ178.edt
Added : /GameDir/Data/NPCData/civ179.edt
Added : /GameDir/Data/NPCData/civ180.edt
Added : /GameDir/Data/NPCData/civ181.edt
Added : /GameDir/Data/NPCData/civ182.edt
Added : /GameDir/Data/NPCData/civ183.edt
Added : /GameDir/Data/NPCData/civ184.edt
Added : /GameDir/Data/NPCData/civ185.edt
Added : /GameDir/Data/NPCData/civ186.edt
Added : /GameDir/Data/NPCData/civ187.edt
Added : /GameDir/Data/NPCData/civ188.edt
Added : /GameDir/Data/NPCData/civ189.edt
Added : /GameDir/Data/NPCData/civ190.edt
Added : /GameDir/Data/NPCData/civ191.edt
Added : /GameDir/Data/NPCData/civ192.edt
Added : /GameDir/Data/NPCData/civ193.edt
Added : /GameDir/Data/NPCData/civ194.edt
Added : /GameDir/Data/NPCData/civ195.edt
Added : /GameDir/Data/NPCData/civ196.edt
Added : /GameDir/Data/NPCData/civ197.edt
Added : /GameDir/Data/NPCData/civ198.edt
Added : /GameDir/Data/NPCData/civ199.edt
Added : /GameDir/Data/NPCData/civ200.edt
Added : /GameDir/Data/NPCData/civ201.edt
Added : /GameDir/Data/NPCData/civ202.edt
Added : /GameDir/Data/NPCData/civ203.edt
Added : /GameDir/Data/NPCData/civ204.edt
Added : /GameDir/Data/NPCData/civ205.edt
Added : /GameDir/Data/NPCData/civ206.edt
Added : /GameDir/Data/NPCData/civ207.edt
Added : /GameDir/Data/NPCData/civ208.edt
Added : /GameDir/Data/NPCData/civ209.edt
Added : /GameDir/Data/NPCData/civ210.edt
Added : /GameDir/Data/NPCData/civ211.edt
Added : /GameDir/Data/NPCData/civ212.edt
Added : /GameDir/Data/NPCData/civ213.edt
Added : /GameDir/Data/NPCData/civ214.edt
Added : /GameDir/Data/NPCData/civ215.edt
Added : /GameDir/Data/NPCData/civ216.edt
Added : /GameDir/Data/NPCData/civ217.edt
Added : /GameDir/Data/NPCData/civ218.edt
Added : /GameDir/Data/NPCData/civ219.edt
Added : /GameDir/Data/NPCData/civ220.edt
Added : /GameDir/Data/NPCData/civ221.edt
Added : /GameDir/Data/NPCData/civ222.edt
Added : /GameDir/Data/NPCData/civ223.edt
Added : /GameDir/Data/NPCData/civ224.edt
Added : /GameDir/Data/NPCData/civ225.edt
Added : /GameDir/Data/NPCData/civ226.edt
Added : /GameDir/Data/NPCData/civ227.edt
Added : /GameDir/Data/NPCData/civ228.edt
Added : /GameDir/Data/NPCData/civ229.edt
Added : /GameDir/Data/NPCData/civ230.edt
Added : /GameDir/Data/NPCData/civ231.edt
Added : /GameDir/Data/NPCData/civ232.edt
Added : /GameDir/Data/NPCData/civ233.edt
Added : /GameDir/Data/NPCData/civ234.edt
Added : /GameDir/Data/NPCData/civ235.edt
Added : /GameDir/Data/NPCData/civ236.edt
Added : /GameDir/Data/NPCData/civ237.edt
Added : /GameDir/Data/NPCData/civ238.edt
Added : /GameDir/Data/NPCData/civ239.edt
Added : /GameDir/Data/NPCData/civ240.edt
Added : /GameDir/Data/NPCData/civ241.edt
Added : /GameDir/Data/NPCData/civ242.edt
Added : /GameDir/Data/NPCData/civ243.edt
Added : /GameDir/Data/NPCData/civ244.edt
Added : /GameDir/Data/NPCData/civ245.edt
Added : /GameDir/Data/NPCData/civ246.edt
Added : /GameDir/Data/NPCData/civ247.edt
Added : /GameDir/Data/NPCData/civ248.edt
Added : /GameDir/Data/NPCData/civ249.edt
Added : /GameDir/Data/NPCData/civ250.edt
Added : /GameDir/Data/NPCData/civ251.edt
Added : /GameDir/Data/NPCData/civ252.edt
Added : /GameDir/Data/NPCData/civ253.edt
Added : /GameDir/Data/NPCData/civ254.edt
Added : /GameDir/Data/NPCData/civ255.edt
Added : /GameDir/Data/NPCData/civ256.edt
Added : /GameDir/Data/NPCData/civ257.edt
Added : /GameDir/Data/NPCData/civ258.edt
Added : /GameDir/Data/NPCData/civ259.edt
Added : /GameDir/Data/NPCData/civ260.edt
Added : /GameDir/Data/NPCData/civ261.edt
Added : /GameDir/Data/NPCData/civ262.edt
Added : /GameDir/Data/NPCData/civ263.edt
Added : /GameDir/Data/NPCData/civ264.edt
Added : /GameDir/Data/NPCData/civ265.edt
Added : /GameDir/Data/NPCData/civ266.edt
Added : /GameDir/Data/NPCData/civ267.edt
Added : /GameDir/Data/NPCData/civ268.edt
Added : /GameDir/Data/NPCData/civ269.edt
Added : /GameDir/Data/NPCData/civ270.edt
Added : /GameDir/Data/NPCData/civ271.edt
Added : /GameDir/Data/NPCData/civ272.edt
Added : /GameDir/Data/NPCData/civ273.edt
Added : /GameDir/Data/NPCData/civ274.edt
Added : /GameDir/Data/NPCData/civ275.edt
Added : /GameDir/Data/NPCData/civ276.edt
Added : /GameDir/Data/NPCData/civ277.edt
Added : /GameDir/Data/NPCData/civ278.edt
Added : /GameDir/Data/NPCData/civ279.edt
Added : /GameDir/Data/NPCData/civ280.edt
Added : /GameDir/Data/NPCData/civ281.edt
Added : /GameDir/Data/NPCData/civ282.edt
Added : /GameDir/Data/NPCData/civ283.edt
Added : /GameDir/Data/NPCData/civ284.edt
Added : /GameDir/Data/NPCData/civ285.edt
Added : /GameDir/Data/NPCData/civ286.edt
Added : /GameDir/Data/NPCData/civ287.edt
Added : /GameDir/Data/NPCData/civ288.edt
Added : /GameDir/Data/NPCData/civ289.edt
Added : /GameDir/Data/NPCData/civ290.edt
Added : /GameDir/Data/NPCData/civ291.edt
Added : /GameDir/Data/NPCData/civ292.edt
Added : /GameDir/Data/NPCData/civ293.edt
Added : /GameDir/Data/NPCData/civ294.edt
Added : /GameDir/Data/NPCData/civ295.edt
Added : /GameDir/Data/NPCData/civ296.edt
Added : /GameDir/Data/NPCData/civ297.edt
Added : /GameDir/Data/NPCData/civ298.edt
Added : /GameDir/Data/NPCData/civ299.edt
Added : /GameDir/Data/NPCData/civ300.edt
Added : /GameDir/Data/NPCData/civ301.edt
Added : /GameDir/Data/NPCData/civ302.edt
Added : /GameDir/Data/NPCData/civ303.edt
Added : /GameDir/Data/NPCData/civ304.edt
Added : /GameDir/Data/NPCData/civ305.edt
Added : /GameDir/Data/NPCData/civ306.edt
Added : /GameDir/Data/NPCData/civ307.edt
Added : /GameDir/Data/NPCData/civ308.edt
Added : /GameDir/Data/NPCData/civ309.edt
Added : /GameDir/Data/NPCData/civ310.edt
Added : /GameDir/Data/NPCData/civ311.edt
Added : /GameDir/Data/NPCData/civ312.edt
Added : /GameDir/Data/NPCData/civ313.edt
Added : /GameDir/Data/NPCData/civ314.edt
Added : /GameDir/Data/NPCData/civ315.edt
Added : /GameDir/Data/NPCData/civ316.edt
Added : /GameDir/Data/NPCData/civ317.edt
Added : /GameDir/Data/NPCData/civ318.edt
Added : /GameDir/Data/NPCData/civ319.edt
Added : /GameDir/Data/NPCData/civ320.edt
Added : /GameDir/Data/NPCData/civ321.edt
Added : /GameDir/Data/NPCData/civ322.edt
Added : /GameDir/Data/NPCData/civ323.edt
Added : /GameDir/Data/NPCData/civ324.edt
Added : /GameDir/Data/NPCData/civ325.edt
Added : /GameDir/Data/NPCData/civ326.edt
Added : /GameDir/Data/NPCData/civ327.edt
Added : /GameDir/Data/NPCData/civ328.edt
Added : /GameDir/Data/NPCData/civ329.edt
Added : /GameDir/Data/NPCData/civ330.edt
Added : /GameDir/Data/NPCData/civ331.edt
Added : /GameDir/Data/NPCData/civ332.edt
Added : /GameDir/Data/NPCData/civ333.edt
Added : /GameDir/Data/NPCData/civ334.edt
Added : /GameDir/Data/NPCData/civ335.edt
Added : /GameDir/Data/NPCData/civ336.edt
Added : /GameDir/Data/NPCData/civ337.edt
Added : /GameDir/Data/NPCData/civ338.edt
Added : /GameDir/Data/NPCData/civ339.edt
Added : /GameDir/Data/NPCData/civ340.edt
Added : /GameDir/Data/NPCData/civ341.edt
Added : /GameDir/Data/NPCData/civ342.edt
Added : /GameDir/Data/NPCData/civ343.edt
Added : /GameDir/Data/NPCData/civ344.edt
Added : /GameDir/Data/NPCData/civ345.edt
Added : /GameDir/Data/NPCData/civ346.edt
Added : /GameDir/Data/NPCData/civ347.edt
Added : /GameDir/Data/NPCData/civ348.edt
Added : /GameDir/Data/NPCData/civ349.edt
Added : /GameDir/Data/NPCData/civ350.edt
Added : /GameDir/Data/NPCData/civ351.edt
Added : /GameDir/Data/NPCData/civ352.edt
Added : /GameDir/Data/NPCData/civ353.edt
Added : /GameDir/Data/NPCData/civ354.edt
Added : /GameDir/Data/NPCData/civ355.edt
Added : /GameDir/Data/NPCData/civ356.edt
Added : /GameDir/Data/NPCData/civ357.edt
Added : /GameDir/Data/NPCData/civ358.edt
Added : /GameDir/Data/NPCData/civ359.edt
Added : /GameDir/Data/NPCData/civ360.edt
Added : /GameDir/Data/NPCData/civ361.edt
Added : /GameDir/Data/NPCData/civ362.edt
Added : /GameDir/Data/NPCData/civ363.edt
Added : /GameDir/Data/NPCData/civ364.edt
Added : /GameDir/Data/NPCData/civ365.edt
Added : /GameDir/Data/NPCData/civ366.edt
Added : /GameDir/Data/NPCData/civ367.edt
Added : /GameDir/Data/NPCData/civ368.edt
Added : /GameDir/Data/NPCData/civ369.edt
Added : /GameDir/Data/NPCData/civ370.edt
Added : /GameDir/Data/NPCData/civ371.edt
Added : /GameDir/Data/NPCData/civ372.edt
Added : /GameDir/Data/NPCData/civ373.edt
Added : /GameDir/Data/NPCData/civ374.edt
Added : /GameDir/Data/NPCData/civ375.edt
Added : /GameDir/Data/NPCData/civ376.edt
Added : /GameDir/Data/NPCData/civ377.edt
Added : /GameDir/Data/NPCData/civ378.edt
Added : /GameDir/Data/NPCData/civ379.edt
Added : /GameDir/Data/NPCData/civ380.edt
Added : /GameDir/Data/NPCData/civ381.edt
Added : /GameDir/Data/NPCData/civ382.edt
Added : /GameDir/Data/NPCData/civ383.edt
Added : /GameDir/Data/NPCData/civ384.edt
Added : /GameDir/Data/NPCData/civ385.edt
Added : /GameDir/Data/NPCData/civ386.edt
Added : /GameDir/Data/NPCData/civ387.edt
Added : /GameDir/Data/NPCData/civ388.edt
Added : /GameDir/Data/NPCData/civ389.edt
Added : /GameDir/Data/NPCData/civ390.edt
Added : /GameDir/Data/NPCData/civ391.edt
Added : /GameDir/Data/NPCData/civ392.edt
Added : /GameDir/Data/NPCData/civ393.edt
Added : /GameDir/Data/NPCData/civ394.edt
Added : /GameDir/Data/NPCData/civ395.edt
Added : /GameDir/Data/NPCData/civ396.edt
Added : /GameDir/Data/NPCData/civ397.edt
Added : /GameDir/Data/NPCData/civ398.edt
Added : /GameDir/Data/NPCData/civ399.edt
Added : /GameDir/Data/NPCData/civ40.edt
Added : /GameDir/Data/NPCData/civ400.edt
Added : /GameDir/Data/NPCData/civ401.edt
Added : /GameDir/Data/NPCData/civ402.edt
Added : /GameDir/Data/NPCData/civ403.edt
Added : /GameDir/Data/NPCData/civ404.edt
Added : /GameDir/Data/NPCData/civ405.edt
Added : /GameDir/Data/NPCData/civ406.edt
Added : /GameDir/Data/NPCData/civ407.edt
Added : /GameDir/Data/NPCData/civ408.edt
Added : /GameDir/Data/NPCData/civ409.edt
Added : /GameDir/Data/NPCData/civ41.edt
Added : /GameDir/Data/NPCData/civ410.edt
Added : /GameDir/Data/NPCData/civ411.edt
Added : /GameDir/Data/NPCData/civ412.edt
Added : /GameDir/Data/NPCData/civ413.edt
Added : /GameDir/Data/NPCData/civ414.edt
Added : /GameDir/Data/NPCData/civ415.edt
Added : /GameDir/Data/NPCData/civ416.edt
Added : /GameDir/Data/NPCData/civ417.edt
Added : /GameDir/Data/NPCData/civ418.edt
Added : /GameDir/Data/NPCData/civ419.edt
Added : /GameDir/Data/NPCData/civ42.edt
Added : /GameDir/Data/NPCData/civ420.edt
Added : /GameDir/Data/NPCData/civ421.edt
Added : /GameDir/Data/NPCData/civ422.edt
Added : /GameDir/Data/NPCData/civ423.edt
Added : /GameDir/Data/NPCData/civ424.edt
Added : /GameDir/Data/NPCData/civ425.edt
Added : /GameDir/Data/NPCData/civ426.edt
Added : /GameDir/Data/NPCData/civ427.edt
Added : /GameDir/Data/NPCData/civ428.edt
Added : /GameDir/Data/NPCData/civ429.edt
Added : /GameDir/Data/NPCData/civ43.edt
Added : /GameDir/Data/NPCData/civ430.edt
Added : /GameDir/Data/NPCData/civ431.edt
Added : /GameDir/Data/NPCData/civ432.edt
Added : /GameDir/Data/NPCData/civ433.edt
Added : /GameDir/Data/NPCData/civ434.edt
Added : /GameDir/Data/NPCData/civ435.edt
Added : /GameDir/Data/NPCData/civ436.edt
Added : /GameDir/Data/NPCData/civ437.edt
Added : /GameDir/Data/NPCData/civ438.edt
Added : /GameDir/Data/NPCData/civ439.edt
Added : /GameDir/Data/NPCData/civ44.edt
Added : /GameDir/Data/NPCData/civ440.edt
Added : /GameDir/Data/NPCData/civ441.edt
Added : /GameDir/Data/NPCData/civ442.edt
Added : /GameDir/Data/NPCData/civ443.edt
Added : /GameDir/Data/NPCData/civ444.edt
Added : /GameDir/Data/NPCData/civ445.edt
Added : /GameDir/Data/NPCData/civ446.edt
Added : /GameDir/Data/NPCData/civ447.edt
Added : /GameDir/Data/NPCData/civ448.edt
Added : /GameDir/Data/NPCData/civ449.edt
Added : /GameDir/Data/NPCData/civ45.edt
Added : /GameDir/Data/NPCData/civ450.edt
Added : /GameDir/Data/NPCData/civ451.edt
Added : /GameDir/Data/NPCData/civ452.edt
Added : /GameDir/Data/NPCData/civ453.edt
Added : /GameDir/Data/NPCData/civ454.edt
Added : /GameDir/Data/NPCData/civ455.edt
Added : /GameDir/Data/NPCData/civ456.edt
Added : /GameDir/Data/NPCData/civ457.edt
Added : /GameDir/Data/NPCData/civ458.edt
Added : /GameDir/Data/NPCData/civ459.edt
Added : /GameDir/Data/NPCData/civ46.edt
Added : /GameDir/Data/NPCData/civ460.edt
Added : /GameDir/Data/NPCData/civ461.edt
Added : /GameDir/Data/NPCData/civ462.edt
Added : /GameDir/Data/NPCData/civ463.edt
Added : /GameDir/Data/NPCData/civ464.edt
Added : /GameDir/Data/NPCData/civ465.edt
Added : /GameDir/Data/NPCData/civ466.edt
Added : /GameDir/Data/NPCData/civ467.edt
Added : /GameDir/Data/NPCData/civ468.edt
Added : /GameDir/Data/NPCData/civ469.edt
Added : /GameDir/Data/NPCData/civ47.edt
Added : /GameDir/Data/NPCData/civ470.edt
Added : /GameDir/Data/NPCData/civ471.edt
Added : /GameDir/Data/NPCData/civ472.edt
Added : /GameDir/Data/NPCData/civ473.edt
Added : /GameDir/Data/NPCData/civ474.edt
Added : /GameDir/Data/NPCData/civ475.edt
Added : /GameDir/Data/NPCData/civ476.edt
Added : /GameDir/Data/NPCData/civ477.edt
Added : /GameDir/Data/NPCData/civ478.edt
Added : /GameDir/Data/NPCData/civ479.edt
Added : /GameDir/Data/NPCData/civ48.edt
Added : /GameDir/Data/NPCData/civ480.edt
Added : /GameDir/Data/NPCData/civ481.edt
Added : /GameDir/Data/NPCData/civ482.edt
Added : /GameDir/Data/NPCData/civ483.edt
Added : /GameDir/Data/NPCData/civ484.edt
Added : /GameDir/Data/NPCData/civ485.edt
Added : /GameDir/Data/NPCData/civ486.edt
Added : /GameDir/Data/NPCData/civ487.edt
Added : /GameDir/Data/NPCData/civ488.edt
Added : /GameDir/Data/NPCData/civ489.edt
Added : /GameDir/Data/NPCData/civ49.edt
Added : /GameDir/Data/NPCData/civ490.edt
Added : /GameDir/Data/NPCData/civ491.edt
Added : /GameDir/Data/NPCData/civ492.edt
Added : /GameDir/Data/NPCData/civ493.edt
Added : /GameDir/Data/NPCData/civ494.edt
Added : /GameDir/Data/NPCData/civ495.edt
Added : /GameDir/Data/NPCData/civ496.edt
Added : /GameDir/Data/NPCData/civ497.edt
Added : /GameDir/Data/NPCData/civ498.edt
Added : /GameDir/Data/NPCData/civ499.edt
Added : /GameDir/Data/NPCData/civ50.edt
Added : /GameDir/Data/NPCData/civ500.edt
Added : /GameDir/Data/NPCData/civ501.edt
Added : /GameDir/Data/NPCData/civ502.edt
Added : /GameDir/Data/NPCData/civ503.edt
Added : /GameDir/Data/NPCData/civ504.edt
Added : /GameDir/Data/NPCData/civ505.edt
Added : /GameDir/Data/NPCData/civ506.edt
Added : /GameDir/Data/NPCData/civ507.edt
Added : /GameDir/Data/NPCData/civ508.edt
Added : /GameDir/Data/NPCData/civ509.edt
Added : /GameDir/Data/NPCData/civ51.edt
Added : /GameDir/Data/NPCData/civ510.edt
Added : /GameDir/Data/NPCData/civ511.edt
Added : /GameDir/Data/NPCData/civ512.edt
Added : /GameDir/Data/NPCData/civ513.edt
Added : /GameDir/Data/NPCData/civ514.edt
Added : /GameDir/Data/NPCData/civ515.edt
Added : /GameDir/Data/NPCData/civ516.edt
Added : /GameDir/Data/NPCData/civ517.edt
Added : /GameDir/Data/NPCData/civ518.edt
Added : /GameDir/Data/NPCData/civ519.edt
Added : /GameDir/Data/NPCData/civ52.edt
Added : /GameDir/Data/NPCData/civ53.edt
Added : /GameDir/Data/NPCData/civ54.edt
Added : /GameDir/Data/NPCData/civ55.edt
Added : /GameDir/Data/NPCData/civ56.edt
Added : /GameDir/Data/NPCData/civ57.edt
Added : /GameDir/Data/NPCData/civ58.edt
Added : /GameDir/Data/NPCData/civ59.edt
Added : /GameDir/Data/NPCData/civ60.edt
Added : /GameDir/Data/NPCData/civ61.edt
Added : /GameDir/Data/NPCData/civ62.edt
Added : /GameDir/Data/NPCData/civ63.edt
Added : /GameDir/Data/NPCData/civ64.edt
Added : /GameDir/Data/NPCData/civ65.edt
Added : /GameDir/Data/NPCData/civ66.edt
Added : /GameDir/Data/NPCData/civ67.edt
Added : /GameDir/Data/NPCData/civ68.edt
Added : /GameDir/Data/NPCData/civ69.edt
Added : /GameDir/Data/NPCData/civ70.edt
Added : /GameDir/Data/NPCData/civ71.edt
Added : /GameDir/Data/NPCData/civ72.edt
Added : /GameDir/Data/NPCData/civ73.edt
Added : /GameDir/Data/NPCData/civ74.edt
Added : /GameDir/Data/NPCData/civ75.edt
Added : /GameDir/Data/NPCData/civ76.edt
Added : /GameDir/Data/NPCData/civ77.edt
Added : /GameDir/Data/NPCData/civ78.edt
Added : /GameDir/Data/NPCData/civ79.edt
Added : /GameDir/Data/NPCData/civ80.edt
Added : /GameDir/Data/NPCData/civ81.edt
Added : /GameDir/Data/NPCData/civ82.edt
Added : /GameDir/Data/NPCData/civ83.edt
Added : /GameDir/Data/NPCData/civ84.edt
Added : /GameDir/Data/NPCData/civ85.edt
Added : /GameDir/Data/NPCData/civ86.edt
Added : /GameDir/Data/NPCData/civ87.edt
Added : /GameDir/Data/NPCData/civ88.edt
Added : /GameDir/Data/NPCData/civ89.edt
Added : /GameDir/Data/NPCData/civ90.edt
Added : /GameDir/Data/NPCData/civ91.edt
Added : /GameDir/Data/NPCData/civ92.edt
Added : /GameDir/Data/NPCData/civ93.edt
Added : /GameDir/Data/NPCData/civ94.edt
Added : /GameDir/Data/NPCData/civ95.edt
Added : /GameDir/Data/NPCData/civ96.edt
Added : /GameDir/Data/NPCData/civ97.edt
Added : /GameDir/Data/NPCData/civ98.edt
Added : /GameDir/Data/NPCData/civ99.edt
Added : /GameDir/Data/NPC_Speech/097_055.gap
Added : /GameDir/Data/NPC_Speech/097_055.wav
Added : /GameDir/Data/NPC_Speech/097_056.gap
Added : /GameDir/Data/NPC_Speech/097_056.wav
Added : /GameDir/Data/Scripts/GameInit.lua
Added : /GameDir/Data/Scripts/HourlyUpdate.lua
Added : /GameDir/Data/Scripts/Intro.lua
Added : /GameDir/Data/Scripts/Overhead.lua
Added : /GameDir/Data/Scripts/StrategicEventHandler.lua
Added : /GameDir/Data/Scripts/StrategicTownLoyalty.lua
Added : /GameDir/Data/Scripts/initmines.lua
Modified : /GameDir/Data/Scripts/initunderground.lua
Added : /GameDir/Data/Scripts/undergroundsectornames.lua
Added : /GameDir/Data/Skills_Settings.INI
Added : /GameDir/Data/TableData/AIMAvailability.xml
Added : /GameDir/Data/TableData/AlteringAttachments.xml
Added : /GameDir/Data/TableData/AttachmentSlots.xml
Added : /GameDir/Data/TableData/CivGroupNames.xml
Added : /GameDir/Data/TableData/EnemyNames.xml
Added : /GameDir/Data/TableData/EnemyRank.xml
Added : /GameDir/Data/TableData/HiddenNames.xml
Modified : /GameDir/Data/TableData/IMPItemChoices.xml
Added : /GameDir/Data/TableData/IMPPortraits.xml
Added : /GameDir/Data/TableData/ItemSlotAssign.xml
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Map/Facilities.xml
Modified : /GameDir/Data/TableData/Map/SectorNames.xml
Added : /GameDir/Data/TableData/MercAvailability.xml
Modified : /GameDir/Data/TableData/MercOpinions.xml
Modified : /GameDir/Data/TableData/MercProfiles.xml
Added : /GameDir/Data/TableData/MercQuote.xml
Modified : /GameDir/Data/TableData/MercStartingGear.xml
Added : /GameDir/Data/TableData/NASIncompatibleAttachments.xml
Added : /GameDir/Data/TableData/RPCFacesSmall.xml
Added : /GameDir/Data/TableData/RandomStats.xml
Added : /GameDir/Data/TableData/SenderNameList.xml
Added : /GameDir/Data/TableData/SoundsProfiles.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Added : /GameDir/Data/faces/DESERTCAMO
Added : /GameDir/Data/faces/DESERTCAMO/00.STI
Added : /GameDir/Data/faces/DESERTCAMO/01.STI
Added : /GameDir/Data/faces/DESERTCAMO/02.STI
Added : /GameDir/Data/faces/DESERTCAMO/03.STI
Added : /GameDir/Data/faces/DESERTCAMO/04.STI
Added : /GameDir/Data/faces/DESERTCAMO/05.STI
Added : /GameDir/Data/faces/DESERTCAMO/06.STI
Added : /GameDir/Data/faces/DESERTCAMO/07.STI
Added : /GameDir/Data/faces/DESERTCAMO/08.STI
Added : /GameDir/Data/faces/DESERTCAMO/09.STI
Added : /GameDir/Data/faces/DESERTCAMO/10.STI
Added : /GameDir/Data/faces/DESERTCAMO/11.STI
Added : /GameDir/Data/faces/DESERTCAMO/12.STI
Added : /GameDir/Data/faces/DESERTCAMO/13.STI
Added : /GameDir/Data/faces/DESERTCAMO/14.STI
Added : /GameDir/Data/faces/DESERTCAMO/15.STI
Added : /GameDir/Data/faces/DESERTCAMO/16.STI
Added : /GameDir/Data/faces/DESERTCAMO/165.STI
Added : /GameDir/Data/faces/DESERTCAMO/166.STI
Added : /GameDir/Data/faces/DESERTCAMO/167.STI
Added : /GameDir/Data/faces/DESERTCAMO/168.STI
Added : /GameDir/Data/faces/DESERTCAMO/17.STI
Added : /GameDir/Data/faces/DESERTCAMO/18.STI
Added : /GameDir/Data/faces/DESERTCAMO/19.STI
Added : /GameDir/Data/faces/DESERTCAMO/20.STI
Added : /GameDir/Data/faces/DESERTCAMO/200.STI
Added : /GameDir/Data/faces/DESERTCAMO/201.STI
Added : /GameDir/Data/faces/DESERTCAMO/202.STI
Added : /GameDir/Data/faces/DESERTCAMO/203.STI
Added : /GameDir/Data/faces/DESERTCAMO/204.STI
Added : /GameDir/Data/faces/DESERTCAMO/205.STI
Added : /GameDir/Data/faces/DESERTCAMO/206.STI
Added : /GameDir/Data/faces/DESERTCAMO/207.STI
Added : /GameDir/Data/faces/DESERTCAMO/208.STI
Added : /GameDir/Data/faces/DESERTCAMO/209.STI
Added : /GameDir/Data/faces/DESERTCAMO/21.STI
Added : /GameDir/Data/faces/DESERTCAMO/210.STI
Added : /GameDir/Data/faces/DESERTCAMO/211.STI
Added : /GameDir/Data/faces/DESERTCAMO/212.STI
Added : /GameDir/Data/faces/DESERTCAMO/213.STI
Added : /GameDir/Data/faces/DESERTCAMO/214.STI
Added : /GameDir/Data/faces/DESERTCAMO/215.STI
Added : /GameDir/Data/faces/DESERTCAMO/22.STI
Added : /GameDir/Data/faces/DESERTCAMO/23.STI
Added : /GameDir/Data/faces/DESERTCAMO/24.STI
Added : /GameDir/Data/faces/DESERTCAMO/25.STI
Added : /GameDir/Data/faces/DESERTCAMO/26.STI
Added : /GameDir/Data/faces/DESERTCAMO/27.STI
Added : /GameDir/Data/faces/DESERTCAMO/28.STI
Added : /GameDir/Data/faces/DESERTCAMO/29.STI
Added : /GameDir/Data/faces/DESERTCAMO/30.STI
Added : /GameDir/Data/faces/DESERTCAMO/31.STI
Added : /GameDir/Data/faces/DESERTCAMO/32.STI
Added : /GameDir/Data/faces/DESERTCAMO/33.STI
Added : /GameDir/Data/faces/DESERTCAMO/34.STI
Added : /GameDir/Data/faces/DESERTCAMO/35.STI
Added : /GameDir/Data/faces/DESERTCAMO/36.STI
Added : /GameDir/Data/faces/DESERTCAMO/37.STI
Added : /GameDir/Data/faces/DESERTCAMO/38.STI
Added : /GameDir/Data/faces/DESERTCAMO/39.STI
Added : /GameDir/Data/faces/DESERTCAMO/40.STI
Added : /GameDir/Data/faces/DESERTCAMO/41.STI
Added : /GameDir/Data/faces/DESERTCAMO/42.STI
Added : /GameDir/Data/faces/DESERTCAMO/43.STI
Added : /GameDir/Data/faces/DESERTCAMO/44.STI
Added : /GameDir/Data/faces/DESERTCAMO/45.STI
Added : /GameDir/Data/faces/DESERTCAMO/46.STI
Added : /GameDir/Data/faces/DESERTCAMO/47.STI
Added : /GameDir/Data/faces/DESERTCAMO/48.STI
Added : /GameDir/Data/faces/DESERTCAMO/49.STI
Added : /GameDir/Data/faces/DESERTCAMO/50.STI
Added : /GameDir/Data/faces/DESERTCAMO/57.STI
Added : /GameDir/Data/faces/DESERTCAMO/58.STI
Added : /GameDir/Data/faces/DESERTCAMO/59.STI
Added : /GameDir/Data/faces/DESERTCAMO/60.STI
Added : /GameDir/Data/faces/DESERTCAMO/61.STI
Added : /GameDir/Data/faces/DESERTCAMO/63.STI
Added : /GameDir/Data/faces/DESERTCAMO/64.STI
Added : /GameDir/Data/faces/DESERTCAMO/65.STI
Added : /GameDir/Data/faces/DESERTCAMO/66.STI
Added : /GameDir/Data/faces/DESERTCAMO/67.STI
Added : /GameDir/Data/faces/DESERTCAMO/68.STI
Added : /GameDir/Data/faces/DESERTCAMO/69.STI
Added : /GameDir/Data/faces/DESERTCAMO/70.STI
Added : /GameDir/Data/faces/DESERTCAMO/72.STI
Added : /GameDir/Data/faces/SNOWCAMO
Added : /GameDir/Data/faces/URBANCAMO
Added : /GameDir/Data/faces/URBANCAMO/00.STI
Added : /GameDir/Data/faces/URBANCAMO/01.STI
Added : /GameDir/Data/faces/URBANCAMO/02.STI
Added : /GameDir/Data/faces/URBANCAMO/03.STI
Added : /GameDir/Data/faces/URBANCAMO/04.STI
Added : /GameDir/Data/faces/URBANCAMO/05.STI
Added : /GameDir/Data/faces/URBANCAMO/06.STI
Added : /GameDir/Data/faces/URBANCAMO/07.STI
Added : /GameDir/Data/faces/URBANCAMO/08.STI
Added : /GameDir/Data/faces/URBANCAMO/09.STI
Added : /GameDir/Data/faces/URBANCAMO/10.STI
Added : /GameDir/Data/faces/URBANCAMO/11.STI
Added : /GameDir/Data/faces/URBANCAMO/12.STI
Added : /GameDir/Data/faces/URBANCAMO/13.STI
Added : /GameDir/Data/faces/URBANCAMO/14.STI
Added : /GameDir/Data/faces/URBANCAMO/15.STI
Added : /GameDir/Data/faces/URBANCAMO/16.STI
Added : /GameDir/Data/faces/URBANCAMO/165.STI
Added : /GameDir/Data/faces/URBANCAMO/166.STI
Added : /GameDir/Data/faces/URBANCAMO/167.STI
Added : /GameDir/Data/faces/URBANCAMO/168.STI
Added : /GameDir/Data/faces/URBANCAMO/17.STI
Added : /GameDir/Data/faces/URBANCAMO/18.STI
Added : /GameDir/Data/faces/URBANCAMO/19.STI
Added : /GameDir/Data/faces/URBANCAMO/20.STI
Added : /GameDir/Data/faces/URBANCAMO/200.STI
Added : /GameDir/Data/faces/URBANCAMO/201.STI
Added : /GameDir/Data/faces/URBANCAMO/202.STI
Added : /GameDir/Data/faces/URBANCAMO/203.STI
Added : /GameDir/Data/faces/URBANCAMO/204.STI
Added : /GameDir/Data/faces/URBANCAMO/205.STI
Added : /GameDir/Data/faces/URBANCAMO/206.STI
Added : /GameDir/Data/faces/URBANCAMO/207.STI
Added : /GameDir/Data/faces/URBANCAMO/208.STI
Added : /GameDir/Data/faces/URBANCAMO/209.STI
Added : /GameDir/Data/faces/URBANCAMO/21.STI
Added : /GameDir/Data/faces/URBANCAMO/210.STI
Added : /GameDir/Data/faces/URBANCAMO/211.STI
Added : /GameDir/Data/faces/URBANCAMO/212.STI
Added : /GameDir/Data/faces/URBANCAMO/213.STI
Added : /GameDir/Data/faces/URBANCAMO/214.STI
Added : /GameDir/Data/faces/URBANCAMO/215.STI
Added : /GameDir/Data/faces/URBANCAMO/22.STI
Added : /GameDir/Data/faces/URBANCAMO/23.STI
Added : /GameDir/Data/faces/URBANCAMO/24.STI
Added : /GameDir/Data/faces/URBANCAMO/25.STI
Added : /GameDir/Data/faces/URBANCAMO/26.STI
Added : /GameDir/Data/faces/URBANCAMO/27.STI
Added : /GameDir/Data/faces/URBANCAMO/28.STI
Added : /GameDir/Data/faces/URBANCAMO/29.STI
Added : /GameDir/Data/faces/URBANCAMO/30.STI
Added : /GameDir/Data/faces/URBANCAMO/31.STI
Added : /GameDir/Data/faces/URBANCAMO/32.STI
Added : /GameDir/Data/faces/URBANCAMO/33.STI
Added : /GameDir/Data/faces/URBANCAMO/34.STI
Added : /GameDir/Data/faces/URBANCAMO/35.STI
Added : /GameDir/Data/faces/URBANCAMO/36.STI
Added : /GameDir/Data/faces/URBANCAMO/37.STI
Added : /GameDir/Data/faces/URBANCAMO/38.STI
Added : /GameDir/Data/faces/URBANCAMO/39.STI
Added : /GameDir/Data/faces/URBANCAMO/40.STI
Added : /GameDir/Data/faces/URBANCAMO/41.STI
Added : /GameDir/Data/faces/URBANCAMO/42.STI
Added : /GameDir/Data/faces/URBANCAMO/43.STI
Added : /GameDir/Data/faces/URBANCAMO/44.STI
Added : /GameDir/Data/faces/URBANCAMO/45.STI
Added : /GameDir/Data/faces/URBANCAMO/46.STI
Added : /GameDir/Data/faces/URBANCAMO/47.STI
Added : /GameDir/Data/faces/URBANCAMO/48.STI
Added : /GameDir/Data/faces/URBANCAMO/49.STI
Added : /GameDir/Data/faces/URBANCAMO/50.STI
Added : /GameDir/Data/faces/URBANCAMO/57.STI
Added : /GameDir/Data/faces/URBANCAMO/58.STI
Added : /GameDir/Data/faces/URBANCAMO/59.STI
Added : /GameDir/Data/faces/URBANCAMO/60.STI
Added : /GameDir/Data/faces/URBANCAMO/61.STI
Added : /GameDir/Data/faces/URBANCAMO/63.STI
Added : /GameDir/Data/faces/URBANCAMO/64.STI
Added : /GameDir/Data/faces/URBANCAMO/65.STI
Added : /GameDir/Data/faces/URBANCAMO/66.STI
Added : /GameDir/Data/faces/URBANCAMO/67.STI
Added : /GameDir/Data/faces/URBANCAMO/68.STI
Added : /GameDir/Data/faces/URBANCAMO/69.STI
Added : /GameDir/Data/faces/URBANCAMO/70.STI
Added : /GameDir/Data/faces/URBANCAMO/72.STI
Added : /GameDir/Data/faces/WOODCAMO
Added : /GameDir/Data/faces/WOODCAMO/00.STI
Added : /GameDir/Data/faces/WOODCAMO/01.STI
Added : /GameDir/Data/faces/WOODCAMO/02.STI
Added : /GameDir/Data/faces/WOODCAMO/03.STI
Added : /GameDir/Data/faces/WOODCAMO/04.STI
Added : /GameDir/Data/faces/WOODCAMO/05.STI
Added : /GameDir/Data/faces/WOODCAMO/06.STI
Added : /GameDir/Data/faces/WOODCAMO/07.STI
Added : /GameDir/Data/faces/WOODCAMO/08.STI
Added : /GameDir/Data/faces/WOODCAMO/09.STI
Added : /GameDir/Data/faces/WOODCAMO/10.STI
Added : /GameDir/Data/faces/WOODCAMO/11.STI
Added : /GameDir/Data/faces/WOODCAMO/12.STI
Added : /GameDir/Data/faces/WOODCAMO/13.STI
Added : /GameDir/Data/faces/WOODCAMO/14.STI
Added : /GameDir/Data/faces/WOODCAMO/15.STI
Added : /GameDir/Data/faces/WOODCAMO/16.STI
Added : /GameDir/Data/faces/WOODCAMO/165.STI
Added : /GameDir/Data/faces/WOODCAMO/166.STI
Added : /GameDir/Data/faces/WOODCAMO/167.STI
Added : /GameDir/Data/faces/WOODCAMO/168.STI
Added : /GameDir/Data/faces/WOODCAMO/17.STI
Added : /GameDir/Data/faces/WOODCAMO/18.STI
Added : /GameDir/Data/faces/WOODCAMO/19.STI
Added : /GameDir/Data/faces/WOODCAMO/20.STI
Added : /GameDir/Data/faces/WOODCAMO/200.STI
Added : /GameDir/Data/faces/WOODCAMO/201.STI
Added : /GameDir/Data/faces/WOODCAMO/202.STI
Added : /GameDir/Data/faces/WOODCAMO/203.STI
Added : /GameDir/Data/faces/WOODCAMO/204.STI
Added : /GameDir/Data/faces/WOODCAMO/205.STI
Added : /GameDir/Data/faces/WOODCAMO/206.STI
Added : /GameDir/Data/faces/WOODCAMO/207.STI
Added : /GameDir/Data/faces/WOODCAMO/208.STI
Added : /GameDir/Data/faces/WOODCAMO/209.STI
Added : /GameDir/Data/faces/WOODCAMO/21.STI
Added : /GameDir/Data/faces/WOODCAMO/210.STI
Added : /GameDir/Data/faces/WOODCAMO/211.STI
Added : /GameDir/Data/faces/WOODCAMO/212.STI
Added : /GameDir/Data/faces/WOODCAMO/213.STI
Added : /GameDir/Data/faces/WOODCAMO/214.STI
Added : /GameDir/Data/faces/WOODCAMO/215.STI
Added : /GameDir/Data/faces/WOODCAMO/22.STI
Added : /GameDir/Data/faces/WOODCAMO/23.STI
Added : /GameDir/Data/faces/WOODCAMO/24.STI
Added : /GameDir/Data/faces/WOODCAMO/25.STI
Added : /GameDir/Data/faces/WOODCAMO/26.STI
Added : /GameDir/Data/faces/WOODCAMO/27.STI
Added : /GameDir/Data/faces/WOODCAMO/28.STI
Added : /GameDir/Data/faces/WOODCAMO/29.STI
Added : /GameDir/Data/faces/WOODCAMO/30.STI
Added : /GameDir/Data/faces/WOODCAMO/31.STI
Added : /GameDir/Data/faces/WOODCAMO/32.STI
Added : /GameDir/Data/faces/WOODCAMO/33.STI
Added : /GameDir/Data/faces/WOODCAMO/34.STI
Added : /GameDir/Data/faces/WOODCAMO/35.STI
Added : /GameDir/Data/faces/WOODCAMO/36.STI
Added : /GameDir/Data/faces/WOODCAMO/37.STI
Added : /GameDir/Data/faces/WOODCAMO/38.STI
Added : /GameDir/Data/faces/WOODCAMO/39.STI
Added : /GameDir/Data/faces/WOODCAMO/40.STI
Added : /GameDir/Data/faces/WOODCAMO/41.STI
Added : /GameDir/Data/faces/WOODCAMO/42.STI
Added : /GameDir/Data/faces/WOODCAMO/43.STI
Added : /GameDir/Data/faces/WOODCAMO/44.STI
Added : /GameDir/Data/faces/WOODCAMO/45.STI
Added : /GameDir/Data/faces/WOODCAMO/46.STI
Added : /GameDir/Data/faces/WOODCAMO/47.STI
Added : /GameDir/Data/faces/WOODCAMO/48.STI
Added : /GameDir/Data/faces/WOODCAMO/49.STI
Added : /GameDir/Data/faces/WOODCAMO/50.STI
Added : /GameDir/Data/faces/WOODCAMO/57.STI
Added : /GameDir/Data/faces/WOODCAMO/58.STI
Added : /GameDir/Data/faces/WOODCAMO/59.STI
Added : /GameDir/Data/faces/WOODCAMO/60.STI
Added : /GameDir/Data/faces/WOODCAMO/61.STI
Added : /GameDir/Data/faces/WOODCAMO/63.STI
Added : /GameDir/Data/faces/WOODCAMO/64.STI
Added : /GameDir/Data/faces/WOODCAMO/65.STI
Added : /GameDir/Data/faces/WOODCAMO/66.STI
Added : /GameDir/Data/faces/WOODCAMO/67.STI
Added : /GameDir/Data/faces/WOODCAMO/68.STI
Added : /GameDir/Data/faces/WOODCAMO/69.STI
Added : /GameDir/Data/faces/WOODCAMO/70.STI
Added : /GameDir/Data/faces/WOODCAMO/72.STI
Added : /GameDir/Data/faces/desert-camo.jpg
Added : /GameDir/Data/faces/urban-camo.jpg
Added : /GameDir/Data/faces/wood-camo.jpg
Added : /GameDir/Data/tilesets/9
Added : /GameDir/Data/tilesets/9/BUILD_13.JSD
Modified : /GameDir/Data-1.13/APBPConstants.ini
Added : /GameDir/Data-1.13/BattleSNDS
Added : /GameDir/Data-1.13/BattleSNDS/170_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/170_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_LMOK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/170_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/170_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/170_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_Dying.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/171_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/171_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/171_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_ATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_LMATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/172_OK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/172_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_DYING.gap
Added : /GameDir/Data-1.13/BattleSNDS/173_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/173_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_LMATTN.gap
Added : /GameDir/Data-1.13/BattleSNDS/173_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/173_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/173_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/173_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_COOL.gap
Added : /GameDir/Data-1.13/BattleSNDS/174_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/174_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/174_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/174_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_LMOK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/174_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/174_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/174_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_COOL.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_LMOK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_OK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/175_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/175_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_GOTIT.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_LMOK1.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_LMOK2.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_LOCKED.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_NOTH.gap
Added : /GameDir/Data-1.13/BattleSNDS/176_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/176_OK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_ATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_COOL.gap
Added : /GameDir/Data-1.13/BattleSNDS/177_COOL.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_CURSE.gap
Added : /GameDir/Data-1.13/BattleSNDS/177_CURSE.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_DYING.gap
Added : /GameDir/Data-1.13/BattleSNDS/177_DYING.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_ENEM.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_GOTIT.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_HIT1.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_HIT2.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_HUMM.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_LAUGH.gap
Added : /GameDir/Data-1.13/BattleSNDS/177_LAUGH.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_LMATTN.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_LMOK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_LMOK2.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_LOCKED.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_NOTH.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_OK1.wav
Added : /GameDir/Data-1.13/BattleSNDS/177_OK2.wav
Added : /GameDir/Data-1.13/BinaryData/AIMBIOS.EDT
Added : /GameDir/Data-1.13/CTHConstants.ini
Added : /GameDir/Data-1.13/IntroVideos.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/MercEdt
Added : /GameDir/Data-1.13/MercEdt/170.EDT
Added : /GameDir/Data-1.13/MercEdt/171.EDT
Added : /GameDir/Data-1.13/MercEdt/172.EDT
Added : /GameDir/Data-1.13/MercEdt/173.EDT
Added : /GameDir/Data-1.13/MercEdt/174.EDT
Added : /GameDir/Data-1.13/MercEdt/175.EDT
Added : /GameDir/Data-1.13/MercEdt/176.EDT
Added : /GameDir/Data-1.13/MercEdt/177.EDT
Added : /GameDir/Data-1.13/Scripts/GameInit.lua
Added : /GameDir/Data-1.13/Scripts/HourlyUpdate.lua
Added : /GameDir/Data-1.13/Scripts/Intro.lua
Added : /GameDir/Data-1.13/Scripts/Overhead.lua
Added : /GameDir/Data-1.13/Scripts/StrategicEventHandler.lua
Added : /GameDir/Data-1.13/Scripts/StrategicTownLoyalty.lua
Added : /GameDir/Data-1.13/Scripts/initmines.lua
Modified : /GameDir/Data-1.13/Scripts/initunderground.lua
Added : /GameDir/Data-1.13/Scripts/undergroundsectornames.lua
Added : /GameDir/Data-1.13/Skills_Settings.INI
Added : /GameDir/Data-1.13/Speech
Added : /GameDir/Data-1.13/Speech/170_000.gap
Added : /GameDir/Data-1.13/Speech/170_000.wav
Added : /GameDir/Data-1.13/Speech/170_001.wav
Added : /GameDir/Data-1.13/Speech/170_002.gap
Added : /GameDir/Data-1.13/Speech/170_002.wav
Added : /GameDir/Data-1.13/Speech/170_003.gap
Added : /GameDir/Data-1.13/Speech/170_003.wav
Added : /GameDir/Data-1.13/Speech/170_004.gap
Added : /GameDir/Data-1.13/Speech/170_004.wav
Added : /GameDir/Data-1.13/Speech/170_005.gap
Added : /GameDir/Data-1.13/Speech/170_005.wav
Added : /GameDir/Data-1.13/Speech/170_006.wav
Added : /GameDir/Data-1.13/Speech/170_007.gap
Added : /GameDir/Data-1.13/Speech/170_007.wav
Added : /GameDir/Data-1.13/Speech/170_008.gap
Added : /GameDir/Data-1.13/Speech/170_008.wav
Added : /GameDir/Data-1.13/Speech/170_009.wav
Added : /GameDir/Data-1.13/Speech/170_010.gap
Added : /GameDir/Data-1.13/Speech/170_010.wav
Added : /GameDir/Data-1.13/Speech/170_011.wav
Added : /GameDir/Data-1.13/Speech/170_012.wav
Added : /GameDir/Data-1.13/Speech/170_013.wav
Added : /GameDir/Data-1.13/Speech/170_014.gap
Added : /GameDir/Data-1.13/Speech/170_014.wav
Added : /GameDir/Data-1.13/Speech/170_015.gap
Added : /GameDir/Data-1.13/Speech/170_015.wav
Added : /GameDir/Data-1.13/Speech/170_018.gap
Added : /GameDir/Data-1.13/Speech/170_018.wav
Added : /GameDir/Data-1.13/Speech/170_019.wav
Added : /GameDir/Data-1.13/Speech/170_020.wav
Added : /GameDir/Data-1.13/Speech/170_021.gap
Added : /GameDir/Data-1.13/Speech/170_021.wav
Added : /GameDir/Data-1.13/Speech/170_022.gap
Added : /GameDir/Data-1.13/Speech/170_022.wav
Added : /GameDir/Data-1.13/Speech/170_023.wav
Added : /GameDir/Data-1.13/Speech/170_024.gap
Added : /GameDir/Data-1.13/Speech/170_024.wav
Added : /GameDir/Data-1.13/Speech/170_025.gap
Added : /GameDir/Data-1.13/Speech/170_025.wav
Added : /GameDir/Data-1.13/Speech/170_026.gap
Added : /GameDir/Data-1.13/Speech/170_026.wav
Added : /GameDir/Data-1.13/Speech/170_027.gap
Added : /GameDir/Data-1.13/Speech/170_027.wav
Added : /GameDir/Data-1.13/Speech/170_028.gap
Added : /GameDir/Data-1.13/Speech/170_028.wav
Added : /GameDir/Data-1.13/Speech/170_029.gap
Added : /GameDir/Data-1.13/Speech/170_029.wav
Added : /GameDir/Data-1.13/Speech/170_031.gap
Added : /GameDir/Data-1.13/Speech/170_031.wav
Added : /GameDir/Data-1.13/Speech/170_032.gap
Added : /GameDir/Data-1.13/Speech/170_032.wav
Added : /GameDir/Data-1.13/Speech/170_033.gap
Added : /GameDir/Data-1.13/Speech/170_033.wav
Added : /GameDir/Data-1.13/Speech/170_035.wav
Added : /GameDir/Data-1.13/Speech/170_036.gap
Added : /GameDir/Data-1.13/Speech/170_036.wav
Added : /GameDir/Data-1.13/Speech/170_037.gap
Added : /GameDir/Data-1.13/Speech/170_037.wav
Added : /GameDir/Data-1.13/Speech/170_038.gap
Added : /GameDir/Data-1.13/Speech/170_038.wav
Added : /GameDir/Data-1.13/Speech/170_039.gap
Added : /GameDir/Data-1.13/Speech/170_039.wav
Added : /GameDir/Data-1.13/Speech/170_040.gap
Added : /GameDir/Data-1.13/Speech/170_040.wav
Added : /GameDir/Data-1.13/Speech/170_041.gap
Added : /GameDir/Data-1.13/Speech/170_041.wav
Added : /GameDir/Data-1.13/Speech/170_042.wav
Added : /GameDir/Data-1.13/Speech/170_043.gap
Added : /GameDir/Data-1.13/Speech/170_043.wav
Added : /GameDir/Data-1.13/Speech/170_044.gap
Added : /GameDir/Data-1.13/Speech/170_044.wav
Added : /GameDir/Data-1.13/Speech/170_045.wav
Added : /GameDir/Data-1.13/Speech/170_046.gap
Added : /GameDir/Data-1.13/Speech/170_046.wav
Added : /GameDir/Data-1.13/Speech/170_047.gap
Added : /GameDir/Data-1.13/Speech/170_047.wav
Added : /GameDir/Data-1.13/Speech/170_048.wav
Added : /GameDir/Data-1.13/Speech/170_049.gap
Added : /GameDir/Data-1.13/Speech/170_049.wav
Added : /GameDir/Data-1.13/Speech/170_051.gap
Added : /GameDir/Data-1.13/Speech/170_051.wav
Added : /GameDir/Data-1.13/Speech/170_054.gap
Added : /GameDir/Data-1.13/Speech/170_054.wav
Added : /GameDir/Data-1.13/Speech/170_055.gap
Added : /GameDir/Data-1.13/Speech/170_055.wav
Added : /GameDir/Data-1.13/Speech/170_056.gap
Added : /GameDir/Data-1.13/Speech/170_056.wav
Added : /GameDir/Data-1.13/Speech/170_057.wav
Added : /GameDir/Data-1.13/Speech/170_058.gap
Added : /GameDir/Data-1.13/Speech/170_058.wav
Added : /GameDir/Data-1.13/Speech/170_059.wav
Added : /GameDir/Data-1.13/Speech/170_060.gap
Added : /GameDir/Data-1.13/Speech/170_060.wav
Added : /GameDir/Data-1.13/Speech/170_061.gap
Added : /GameDir/Data-1.13/Speech/170_061.wav
Added : /GameDir/Data-1.13/Speech/170_062.gap
Added : /GameDir/Data-1.13/Speech/170_062.wav
Added : /GameDir/Data-1.13/Speech/170_063.wav
Added : /GameDir/Data-1.13/Speech/170_064.gap
Added : /GameDir/Data-1.13/Speech/170_064.wav
Added : /GameDir/Data-1.13/Speech/170_065.gap
Added : /GameDir/Data-1.13/Speech/170_065.wav
Added : /GameDir/Data-1.13/Speech/170_066.gap
Added : /GameDir/Data-1.13/Speech/170_066.wav
Added : /GameDir/Data-1.13/Speech/170_067.wav
Added : /GameDir/Data-1.13/Speech/170_068.gap
Added : /GameDir/Data-1.13/Speech/170_068.wav
Added : /GameDir/Data-1.13/Speech/170_069.gap
Added : /GameDir/Data-1.13/Speech/170_069.wav
Added : /GameDir/Data-1.13/Speech/170_070.wav
Added : /GameDir/Data-1.13/Speech/170_071.wav
Added : /GameDir/Data-1.13/Speech/170_072.wav
Added : /GameDir/Data-1.13/Speech/170_073.gap
Added : /GameDir/Data-1.13/Speech/170_073.wav
Added : /GameDir/Data-1.13/Speech/170_074.gap
Added : /GameDir/Data-1.13/Speech/170_074.wav
Added : /GameDir/Data-1.13/Speech/170_075.gap
Added : /GameDir/Data-1.13/Speech/170_075.wav
Added : /GameDir/Data-1.13/Speech/170_076.gap
Added : /GameDir/Data-1.13/Speech/170_076.wav
Added : /GameDir/Data-1.13/Speech/170_077.gap
Added : /GameDir/Data-1.13/Speech/170_077.wav
Added : /GameDir/Data-1.13/Speech/170_078.wav
Added : /GameDir/Data-1.13/Speech/170_080.gap
Added : /GameDir/Data-1.13/Speech/170_080.wav
Added : /GameDir/Data-1.13/Speech/170_081.gap
Added : /GameDir/Data-1.13/Speech/170_081.wav
Added : /GameDir/Data-1.13/Speech/170_082.gap
Added : /GameDir/Data-1.13/Speech/170_082.wav
Added : /GameDir/Data-1.13/Speech/170_083.gap
Added : /GameDir/Data-1.13/Speech/170_083.wav
Added : /GameDir/Data-1.13/Speech/170_084.gap
Added : /GameDir/Data-1.13/Speech/170_084.wav
Added : /GameDir/Data-1.13/Speech/170_085.gap
Added : /GameDir/Data-1.13/Speech/170_085.wav
Added : /GameDir/Data-1.13/Speech/170_086.gap
Added : /GameDir/Data-1.13/Speech/170_086.wav
Added : /GameDir/Data-1.13/Speech/170_088.gap
Added : /GameDir/Data-1.13/Speech/170_088.wav
Added : /GameDir/Data-1.13/Speech/170_089.gap
Added : /GameDir/Data-1.13/Speech/170_089.wav
Added : /GameDir/Data-1.13/Speech/170_090.gap
Added : /GameDir/Data-1.13/Speech/170_090.wav
Added : /GameDir/Data-1.13/Speech/170_091.gap
Added : /GameDir/Data-1.13/Speech/170_091.wav
Added : /GameDir/Data-1.13/Speech/170_092.gap
Added : /GameDir/Data-1.13/Speech/170_092.wav
Added : /GameDir/Data-1.13/Speech/170_095.gap
Added : /GameDir/Data-1.13/Speech/170_095.wav
Added : /GameDir/Data-1.13/Speech/170_096.gap
Added : /GameDir/Data-1.13/Speech/170_096.wav
Added : /GameDir/Data-1.13/Speech/170_097.gap
Added : /GameDir/Data-1.13/Speech/170_097.wav
Added : /GameDir/Data-1.13/Speech/170_098.gap
Added : /GameDir/Data-1.13/Speech/170_098.wav
Added : /GameDir/Data-1.13/Speech/170_099.gap
Added : /GameDir/Data-1.13/Speech/170_099.wav
Added : /GameDir/Data-1.13/Speech/170_100.gap
Added : /GameDir/Data-1.13/Speech/170_100.wav
Added : /GameDir/Data-1.13/Speech/170_102.gap
Added : /GameDir/Data-1.13/Speech/170_102.wav
Added : /GameDir/Data-1.13/Speech/170_103.gap
Added : /GameDir/Data-1.13/Speech/170_103.wav
Added : /GameDir/Data-1.13/Speech/170_106.wav
Added : /GameDir/Data-1.13/Speech/170_107.gap
Added : /GameDir/Data-1.13/Speech/170_107.wav
Added : /GameDir/Data-1.13/Speech/170_108.gap
Added : /GameDir/Data-1.13/Speech/170_108.wav
Added : /GameDir/Data-1.13/Speech/170_109.gap
Added : /GameDir/Data-1.13/Speech/170_109.wav
Added : /GameDir/Data-1.13/Speech/170_110.gap
Added : /GameDir/Data-1.13/Speech/170_110.wav
Added : /GameDir/Data-1.13/Speech/170_111.gap
Added : /GameDir/Data-1.13/Speech/170_111.wav
Added : /GameDir/Data-1.13/Speech/170_112.gap
Added : /GameDir/Data-1.13/Speech/170_112.wav
Added : /GameDir/Data-1.13/Speech/170_113.gap
Added : /GameDir/Data-1.13/Speech/170_113.wav
Added : /GameDir/Data-1.13/Speech/170_115.gap
Added : /GameDir/Data-1.13/Speech/170_115.wav
Added : /GameDir/Data-1.13/Speech/170_116.gap
Added : /GameDir/Data-1.13/Speech/170_116.wav
Added : /GameDir/Data-1.13/Speech/171_000.gap
Added : /GameDir/Data-1.13/Speech/171_000.wav
Added : /GameDir/Data-1.13/Speech/171_001.gap
Added : /GameDir/Data-1.13/Speech/171_001.wav
Added : /GameDir/Data-1.13/Speech/171_002.gap
Added : /GameDir/Data-1.13/Speech/171_002.wav
Added : /GameDir/Data-1.13/Speech/171_003.gap
Added : /GameDir/Data-1.13/Speech/171_003.wav
Added : /GameDir/Data-1.13/Speech/171_004.gap
Added : /GameDir/Data-1.13/Speech/171_004.wav
Added : /GameDir/Data-1.13/Speech/171_005.gap
Added : /GameDir/Data-1.13/Speech/171_005.wav
Added : /GameDir/Data-1.13/Speech/171_006.gap
Added : /GameDir/Data-1.13/Speech/171_006.wav
Added : /GameDir/Data-1.13/Speech/171_007.gap
Added : /GameDir/Data-1.13/Speech/171_007.wav
Added : /GameDir/Data-1.13/Speech/171_008.gap
Added : /GameDir/Data-1.13/Speech/171_008.wav
Added : /GameDir/Data-1.13/Speech/171_009.gap
Added : /GameDir/Data-1.13/Speech/171_009.wav
Added : /GameDir/Data-1.13/Speech/171_010.gap
Added : /GameDir/Data-1.13/Speech/171_010.wav
Added : /GameDir/Data-1.13/Speech/171_011.gap
Added : /GameDir/Data-1.13/Speech/171_011.wav
Added : /GameDir/Data-1.13/Speech/171_012.gap
Added : /GameDir/Data-1.13/Speech/171_012.wav
Added : /GameDir/Data-1.13/Speech/171_013.gap
Added : /GameDir/Data-1.13/Speech/171_013.wav
Added : /GameDir/Data-1.13/Speech/171_014.gap
Added : /GameDir/Data-1.13/Speech/171_014.wav
Added : /GameDir/Data-1.13/Speech/171_015.gap
Added : /GameDir/Data-1.13/Speech/171_015.wav
Added : /GameDir/Data-1.13/Speech/171_017.gap
Added : /GameDir/Data-1.13/Speech/171_017.wav
Added : /GameDir/Data-1.13/Speech/171_018.gap
Added : /GameDir/Data-1.13/Speech/171_018.wav
Added : /GameDir/Data-1.13/Speech/171_019.gap
Added : /GameDir/Data-1.13/Speech/171_019.wav
Added : /GameDir/Data-1.13/Speech/171_020.gap
Added : /GameDir/Data-1.13/Speech/171_020.wav
Added : /GameDir/Data-1.13/Speech/171_021.gap
Added : /GameDir/Data-1.13/Speech/171_021.wav
Added : /GameDir/Data-1.13/Speech/171_022.gap
Added : /GameDir/Data-1.13/Speech/171_022.wav
Added : /GameDir/Data-1.13/Speech/171_023.gap
Added : /GameDir/Data-1.13/Speech/171_023.wav
Added : /GameDir/Data-1.13/Speech/171_024.gap
Added : /GameDir/Data-1.13/Speech/171_024.wav
Added : /GameDir/Data-1.13/Speech/171_025.gap
Added : /GameDir/Data-1.13/Speech/171_025.wav
Added : /GameDir/Data-1.13/Speech/171_026.gap
Added : /GameDir/Data-1.13/Speech/171_026.wav
Added : /GameDir/Data-1.13/Speech/171_027.gap
Added : /GameDir/Data-1.13/Speech/171_027.wav
Added : /GameDir/Data-1.13/Speech/171_028.gap
Added : /GameDir/Data-1.13/Speech/171_028.wav
Added : /GameDir/Data-1.13/Speech/171_029.gap
Added : /GameDir/Data-1.13/Speech/171_029.wav
Added : /GameDir/Data-1.13/Speech/171_031.gap
Added : /GameDir/Data-1.13/Speech/171_031.wav
Added : /GameDir/Data-1.13/Speech/171_032.gap
Added : /GameDir/Data-1.13/Speech/171_032.wav
Added : /GameDir/Data-1.13/Speech/171_033.gap
Added : /GameDir/Data-1.13/Speech/171_033.wav
Added : /GameDir/Data-1.13/Speech/171_034.gap
Added : /GameDir/Data-1.13/Speech/171_034.wav
Added : /GameDir/Data-1.13/Speech/171_035.gap
Added : /GameDir/Data-1.13/Speech/171_035.wav
Added : /GameDir/Data-1.13/Speech/171_036.gap
Added : /GameDir/Data-1.13/Speech/171_036.wav
Added : /GameDir/Data-1.13/Speech/171_037.gap
Added : /GameDir/Data-1.13/Speech/171_037.wav
Added : /GameDir/Data-1.13/Speech/171_038.gap
Added : /GameDir/Data-1.13/Speech/171_038.wav
Added : /GameDir/Data-1.13/Speech/171_039.gap
Added : /GameDir/Data-1.13/Speech/171_039.wav
Added : /GameDir/Data-1.13/Speech/171_040.gap
Added : /GameDir/Data-1.13/Speech/171_040.wav
Added : /GameDir/Data-1.13/Speech/171_041.gap
Added : /GameDir/Data-1.13/Speech/171_041.wav
Added : /GameDir/Data-1.13/Speech/171_042.gap
Added : /GameDir/Data-1.13/Speech/171_042.wav
Added : /GameDir/Data-1.13/Speech/171_043.gap
Added : /GameDir/Data-1.13/Speech/171_043.wav
Added : /GameDir/Data-1.13/Speech/171_044.gap
Added : /GameDir/Data-1.13/Speech/171_044.wav
Added : /GameDir/Data-1.13/Speech/171_045.gap
Added : /GameDir/Data-1.13/Speech/171_045.wav
Added : /GameDir/Data-1.13/Speech/171_046.gap
Added : /GameDir/Data-1.13/Speech/171_046.wav
Added : /GameDir/Data-1.13/Speech/171_047.gap
Added : /GameDir/Data-1.13/Speech/171_047.wav
Added : /GameDir/Data-1.13/Speech/171_048.gap
Added : /GameDir/Data-1.13/Speech/171_048.wav
Added : /GameDir/Data-1.13/Speech/171_049.gap
Added : /GameDir/Data-1.13/Speech/171_049.wav
Added : /GameDir/Data-1.13/Speech/171_051.gap
Added : /GameDir/Data-1.13/Speech/171_051.wav
Added : /GameDir/Data-1.13/Speech/171_053.gap
Added : /GameDir/Data-1.13/Speech/171_053.wav
Added : /GameDir/Data-1.13/Speech/171_054.gap
Added : /GameDir/Data-1.13/Speech/171_054.wav
Added : /GameDir/Data-1.13/Speech/171_055.gap
Added : /GameDir/Data-1.13/Speech/171_055.wav
Added : /GameDir/Data-1.13/Speech/171_056.gap
Added : /GameDir/Data-1.13/Speech/171_056.wav
Added : /GameDir/Data-1.13/Speech/171_057.gap
Added : /GameDir/Data-1.13/Speech/171_057.wav
Added : /GameDir/Data-1.13/Speech/171_058.gap
Added : /GameDir/Data-1.13/Speech/171_058.wav
Added : /GameDir/Data-1.13/Speech/171_059.gap
Added : /GameDir/Data-1.13/Speech/171_059.wav
Added : /GameDir/Data-1.13/Speech/171_060.gap
Added : /GameDir/Data-1.13/Speech/171_060.wav
Added : /GameDir/Data-1.13/Speech/171_061.gap
Added : /GameDir/Data-1.13/Speech/171_061.wav
Added : /GameDir/Data-1.13/Speech/171_062.gap
Added : /GameDir/Data-1.13/Speech/171_062.wav
Added : /GameDir/Data-1.13/Speech/171_063.gap
Added : /GameDir/Data-1.13/Speech/171_063.wav
Added : /GameDir/Data-1.13/Speech/171_064.gap
Added : /GameDir/Data-1.13/Speech/171_064.wav
Added : /GameDir/Data-1.13/Speech/171_065.gap
Added : /GameDir/Data-1.13/Speech/171_065.wav
Added : /GameDir/Data-1.13/Speech/171_066.gap
Added : /GameDir/Data-1.13/Speech/171_066.wav
Added : /GameDir/Data-1.13/Speech/171_067.gap
Added : /GameDir/Data-1.13/Speech/171_067.wav
Added : /GameDir/Data-1.13/Speech/171_068.gap
Added : /GameDir/Data-1.13/Speech/171_068.wav
Added : /GameDir/Data-1.13/Speech/171_069.gap
Added : /GameDir/Data-1.13/Speech/171_069.wav
Added : /GameDir/Data-1.13/Speech/171_070.gap
Added : /GameDir/Data-1.13/Speech/171_070.wav
Added : /GameDir/Data-1.13/Speech/171_071.gap
Added : /GameDir/Data-1.13/Speech/171_071.wav
Added : /GameDir/Data-1.13/Speech/171_072.wav
Added : /GameDir/Data-1.13/Speech/171_073.gap
Added : /GameDir/Data-1.13/Speech/171_073.wav
Added : /GameDir/Data-1.13/Speech/171_074.gap
Added : /GameDir/Data-1.13/Speech/171_074.wav
Added : /GameDir/Data-1.13/Speech/171_075.gap
Added : /GameDir/Data-1.13/Speech/171_075.wav
Added : /GameDir/Data-1.13/Speech/171_076.gap
Added : /GameDir/Data-1.13/Speech/171_076.wav
Added : /GameDir/Data-1.13/Speech/171_077.gap
Added : /GameDir/Data-1.13/Speech/171_077.wav
Added : /GameDir/Data-1.13/Speech/171_078.gap
Added : /GameDir/Data-1.13/Speech/171_078.wav
Added : /GameDir/Data-1.13/Speech/171_080.gap
Added : /GameDir/Data-1.13/Speech/171_080.wav
Added : /GameDir/Data-1.13/Speech/171_081.gap
Added : /GameDir/Data-1.13/Speech/171_081.wav
Added : /GameDir/Data-1.13/Speech/171_082.gap
Added : /GameDir/Data-1.13/Speech/171_082.wav
Added : /GameDir/Data-1.13/Speech/171_083.gap
Added : /GameDir/Data-1.13/Speech/171_083.wav
Added : /GameDir/Data-1.13/Speech/171_084.gap
Added : /GameDir/Data-1.13/Speech/171_084.wav
Added : /GameDir/Data-1.13/Speech/171_085.gap
Added : /GameDir/Data-1.13/Speech/171_085.wav
Added : /GameDir/Data-1.13/Speech/171_086.gap
Added : /GameDir/Data-1.13/Speech/171_086.wav
Added : /GameDir/Data-1.13/Speech/171_088.gap
Added : /GameDir/Data-1.13/Speech/171_088.wav
Added : /GameDir/Data-1.13/Speech/171_089.gap
Added : /GameDir/Data-1.13/Speech/171_089.wav
Added : /GameDir/Data-1.13/Speech/171_090.gap
Added : /GameDir/Data-1.13/Speech/171_090.wav
Added : /GameDir/Data-1.13/Speech/171_091.gap
Added : /GameDir/Data-1.13/Speech/171_091.wav
Added : /GameDir/Data-1.13/Speech/171_092.gap
Added : /GameDir/Data-1.13/Speech/171_092.wav
Added : /GameDir/Data-1.13/Speech/171_094.gap
Added : /GameDir/Data-1.13/Speech/171_094.wav
Added : /GameDir/Data-1.13/Speech/171_095.gap
Added : /GameDir/Data-1.13/Speech/171_095.wav
Added : /GameDir/Data-1.13/Speech/171_096.gap
Added : /GameDir/Data-1.13/Speech/171_096.wav
Added : /GameDir/Data-1.13/Speech/171_097.gap
Added : /GameDir/Data-1.13/Speech/171_097.wav
Added : /GameDir/Data-1.13/Speech/171_098.gap
Added : /GameDir/Data-1.13/Speech/171_098.wav
Added : /GameDir/Data-1.13/Speech/171_099.gap
Added : /GameDir/Data-1.13/Speech/171_099.wav
Added : /GameDir/Data-1.13/Speech/171_100.gap
Added : /GameDir/Data-1.13/Speech/171_100.wav
Added : /GameDir/Data-1.13/Speech/171_102.gap
Added : /GameDir/Data-1.13/Speech/171_102.wav
Added : /GameDir/Data-1.13/Speech/171_103.gap
Added : /GameDir/Data-1.13/Speech/171_103.wav
Added : /GameDir/Data-1.13/Speech/171_105.gap
Added : /GameDir/Data-1.13/Speech/171_105.wav
Added : /GameDir/Data-1.13/Speech/171_106.gap
Added : /GameDir/Data-1.13/Speech/171_106.wav
Added : /GameDir/Data-1.13/Speech/171_107.gap
Added : /GameDir/Data-1.13/Speech/171_107.wav
Added : /GameDir/Data-1.13/Speech/171_108.wav
Added : /GameDir/Data-1.13/Speech/171_109.gap
Added : /GameDir/Data-1.13/Speech/171_109.wav
Added : /GameDir/Data-1.13/Speech/171_110.gap
Added : /GameDir/Data-1.13/Speech/171_110.wav
Added : /GameDir/Data-1.13/Speech/171_111.gap
Added : /GameDir/Data-1.13/Speech/171_111.wav
Added : /GameDir/Data-1.13/Speech/171_112.gap
Added : /GameDir/Data-1.13/Speech/171_112.wav
Added : /GameDir/Data-1.13/Speech/171_113.gap
Added : /GameDir/Data-1.13/Speech/171_113.wav
Added : /GameDir/Data-1.13/Speech/171_115.gap
Added : /GameDir/Data-1.13/Speech/171_115.wav
Added : /GameDir/Data-1.13/Speech/171_116.gap
Added : /GameDir/Data-1.13/Speech/171_116.wav
Added : /GameDir/Data-1.13/Speech/172_000.gap
Added : /GameDir/Data-1.13/Speech/172_000.wav
Added : /GameDir/Data-1.13/Speech/172_001.gap
Added : /GameDir/Data-1.13/Speech/172_001.wav
Added : /GameDir/Data-1.13/Speech/172_002.gap
Added : /GameDir/Data-1.13/Speech/172_002.wav
Added : /GameDir/Data-1.13/Speech/172_003.gap
Added : /GameDir/Data-1.13/Speech/172_003.wav
Added : /GameDir/Data-1.13/Speech/172_004.gap
Added : /GameDir/Data-1.13/Speech/172_004.wav
Added : /GameDir/Data-1.13/Speech/172_005.gap
Added : /GameDir/Data-1.13/Speech/172_005.wav
Added : /GameDir/Data-1.13/Speech/172_006.gap
Added : /GameDir/Data-1.13/Speech/172_006.wav
Added : /GameDir/Data-1.13/Speech/172_007.gap
Added : /GameDir/Data-1.13/Speech/172_007.wav
Added : /GameDir/Data-1.13/Speech/172_008.gap
Added : /GameDir/Data-1.13/Speech/172_008.wav
Added : /GameDir/Data-1.13/Speech/172_009.gap
Added : /GameDir/Data-1.13/Speech/172_009.wav
Added : /GameDir/Data-1.13/Speech/172_010.gap
Added : /GameDir/Data-1.13/Speech/172_010.wav
Added : /GameDir/Data-1.13/Speech/172_011.wav
Added : /GameDir/Data-1.13/Speech/172_012.wav
Added : /GameDir/Data-1.13/Speech/172_013.gap
Added : /GameDir/Data-1.13/Speech/172_013.wav
Added : /GameDir/Data-1.13/Speech/172_014.gap
Added : /GameDir/Data-1.13/Speech/172_014.wav
Added : /GameDir/Data-1.13/Speech/172_015.gap
Added : /GameDir/Data-1.13/Speech/172_015.wav
Added : /GameDir/Data-1.13/Speech/172_017.gap
Added : /GameDir/Data-1.13/Speech/172_017.wav
Added : /GameDir/Data-1.13/Speech/172_018.gap
Added : /GameDir/Data-1.13/Speech/172_018.wav
Added : /GameDir/Data-1.13/Speech/172_019.gap
Added : /GameDir/Data-1.13/Speech/172_019.wav
Added : /GameDir/Data-1.13/Speech/172_020.gap
Added : /GameDir/Data-1.13/Speech/172_020.wav
Added : /GameDir/Data-1.13/Speech/172_021.gap
Added : /GameDir/Data-1.13/Speech/172_021.wav
Added : /GameDir/Data-1.13/Speech/172_022.gap
Added : /GameDir/Data-1.13/Speech/172_022.wav
Added : /GameDir/Data-1.13/Speech/172_023.gap
Added : /GameDir/Data-1.13/Speech/172_023.wav
Added : /GameDir/Data-1.13/Speech/172_024.gap
Added : /GameDir/Data-1.13/Speech/172_024.wav
Added : /GameDir/Data-1.13/Speech/172_025.gap
Added : /GameDir/Data-1.13/Speech/172_025.wav
Added : /GameDir/Data-1.13/Speech/172_026.gap
Added : /GameDir/Data-1.13/Speech/172_026.wav
Added : /GameDir/Data-1.13/Speech/172_027.gap
Added : /GameDir/Data-1.13/Speech/172_027.wav
Added : /GameDir/Data-1.13/Speech/172_028.gap
Added : /GameDir/Data-1.13/Speech/172_028.wav
Added : /GameDir/Data-1.13/Speech/172_029.gap
Added : /GameDir/Data-1.13/Speech/172_029.wav
Added : /GameDir/Data-1.13/Speech/172_031.gap
Added : /GameDir/Data-1.13/Speech/172_031.wav
Added : /GameDir/Data-1.13/Speech/172_032.gap
Added : /GameDir/Data-1.13/Speech/172_032.wav
Added : /GameDir/Data-1.13/Speech/172_033.gap
Added : /GameDir/Data-1.13/Speech/172_033.wav
Added : /GameDir/Data-1.13/Speech/172_034.gap
Added : /GameDir/Data-1.13/Speech/172_034.wav
Added : /GameDir/Data-1.13/Speech/172_035.gap
Added : /GameDir/Data-1.13/Speech/172_035.wav
Added : /GameDir/Data-1.13/Speech/172_036.gap
Added : /GameDir/Data-1.13/Speech/172_036.wav
Added : /GameDir/Data-1.13/Speech/172_037.gap
Added : /GameDir/Data-1.13/Speech/172_037.wav
Added : /GameDir/Data-1.13/Speech/172_038.gap
Added : /GameDir/Data-1.13/Speech/172_038.wav
Added : /GameDir/Data-1.13/Speech/172_039.gap
Added : /GameDir/Data-1.13/Speech/172_039.wav
Added : /GameDir/Data-1.13/Speech/172_040.gap
Added : /GameDir/Data-1.13/Speech/172_040.wav
Added : /GameDir/Data-1.13/Speech/172_041.gap
Added : /GameDir/Data-1.13/Speech/172_041.wav
Added : /GameDir/Data-1.13/Speech/172_042.gap
Added : /GameDir/Data-1.13/Speech/172_042.wav
Added : /GameDir/Data-1.13/Speech/172_043.gap
Added : /GameDir/Data-1.13/Speech/172_043.wav
Added : /GameDir/Data-1.13/Speech/172_044.gap
Added : /GameDir/Data-1.13/Speech/172_044.wav
Added : /GameDir/Data-1.13/Speech/172_045.gap
Added : /GameDir/Data-1.13/Speech/172_045.wav
Added : /GameDir/Data-1.13/Speech/172_046.gap
Added : /GameDir/Data-1.13/Speech/172_046.wav
Added : /GameDir/Data-1.13/Speech/172_047.gap
Added : /GameDir/Data-1.13/Speech/172_047.wav
Added : /GameDir/Data-1.13/Speech/172_048.gap
Added : /GameDir/Data-1.13/Speech/172_048.wav
Added : /GameDir/Data-1.13/Speech/172_049.gap
Added : /GameDir/Data-1.13/Speech/172_049.wav
Added : /GameDir/Data-1.13/Speech/172_051.gap
Added : /GameDir/Data-1.13/Speech/172_051.wav
Added : /GameDir/Data-1.13/Speech/172_053.gap
Added : /GameDir/Data-1.13/Speech/172_053.wav
Added : /GameDir/Data-1.13/Speech/172_054.gap
Added : /GameDir/Data-1.13/Speech/172_054.wav
Added : /GameDir/Data-1.13/Speech/172_055.gap
Added : /GameDir/Data-1.13/Speech/172_055.wav
Added : /GameDir/Data-1.13/Speech/172_056.gap
Added : /GameDir/Data-1.13/Speech/172_056.wav
Added : /GameDir/Data-1.13/Speech/172_057.gap
Added : /GameDir/Data-1.13/Speech/172_057.wav
Added : /GameDir/Data-1.13/Speech/172_058.gap
Added : /GameDir/Data-1.13/Speech/172_058.wav
Added : /GameDir/Data-1.13/Speech/172_059.gap
Added : /GameDir/Data-1.13/Speech/172_059.wav
Added : /GameDir/Data-1.13/Speech/172_060.gap
Added : /GameDir/Data-1.13/Speech/172_060.wav
Added : /GameDir/Data-1.13/Speech/172_061.gap
Added : /GameDir/Data-1.13/Speech/172_061.wav
Added : /GameDir/Data-1.13/Speech/172_062.gap
Added : /GameDir/Data-1.13/Speech/172_062.wav
Added : /GameDir/Data-1.13/Speech/172_063.gap
Added : /GameDir/Data-1.13/Speech/172_063.wav
Added : /GameDir/Data-1.13/Speech/172_064.gap
Added : /GameDir/Data-1.13/Speech/172_064.wav
Added : /GameDir/Data-1.13/Speech/172_065.gap
Added : /GameDir/Data-1.13/Speech/172_065.wav
Added : /GameDir/Data-1.13/Speech/172_066.gap
Added : /GameDir/Data-1.13/Speech/172_066.wav
Added : /GameDir/Data-1.13/Speech/172_067.gap
Added : /GameDir/Data-1.13/Speech/172_067.wav
Added : /GameDir/Data-1.13/Speech/172_068.gap
Added : /GameDir/Data-1.13/Speech/172_068.wav
Added : /GameDir/Data-1.13/Speech/172_069.gap
Added : /GameDir/Data-1.13/Speech/172_069.wav
Added : /GameDir/Data-1.13/Speech/172_070.gap
Added : /GameDir/Data-1.13/Speech/172_070.wav
Added : /GameDir/Data-1.13/Speech/172_071.gap
Added : /GameDir/Data-1.13/Speech/172_071.wav
Added : /GameDir/Data-1.13/Speech/172_072.gap
Added : /GameDir/Data-1.13/Speech/172_072.wav
Added : /GameDir/Data-1.13/Speech/172_073.gap
Added : /GameDir/Data-1.13/Speech/172_073.wav
Added : /GameDir/Data-1.13/Speech/172_074.gap
Added : /GameDir/Data-1.13/Speech/172_074.wav
Added : /GameDir/Data-1.13/Speech/172_075.gap
Added : /GameDir/Data-1.13/Speech/172_075.wav
Added : /GameDir/Data-1.13/Speech/172_076.gap
Added : /GameDir/Data-1.13/Speech/172_076.wav
Added : /GameDir/Data-1.13/Speech/172_077.wav
Added : /GameDir/Data-1.13/Speech/172_078.gap
Added : /GameDir/Data-1.13/Speech/172_078.wav
Added : /GameDir/Data-1.13/Speech/172_080.gap
Added : /GameDir/Data-1.13/Speech/172_080.wav
Added : /GameDir/Data-1.13/Speech/172_081.gap
Added : /GameDir/Data-1.13/Speech/172_081.wav
Added : /GameDir/Data-1.13/Speech/172_082.gap
Added : /GameDir/Data-1.13/Speech/172_082.wav
Added : /GameDir/Data-1.13/Speech/172_083.gap
Added : /GameDir/Data-1.13/Speech/172_083.wav
Added : /GameDir/Data-1.13/Speech/172_084.gap
Added : /GameDir/Data-1.13/Speech/172_084.wav
Added : /GameDir/Data-1.13/Speech/172_085.gap
Added : /GameDir/Data-1.13/Speech/172_085.wav
Added : /GameDir/Data-1.13/Speech/172_086.gap
Added : /GameDir/Data-1.13/Speech/172_086.wav
Added : /GameDir/Data-1.13/Speech/172_088.gap
Added : /GameDir/Data-1.13/Speech/172_088.wav
Added : /GameDir/Data-1.13/Speech/172_089.gap
Added : /GameDir/Data-1.13/Speech/172_089.wav
Added : /GameDir/Data-1.13/Speech/172_090.gap
Added : /GameDir/Data-1.13/Speech/172_090.wav
Added : /GameDir/Data-1.13/Speech/172_091.gap
Added : /GameDir/Data-1.13/Speech/172_091.wav
Added : /GameDir/Data-1.13/Speech/172_092.gap
Added : /GameDir/Data-1.13/Speech/172_092.wav
Added : /GameDir/Data-1.13/Speech/172_094.gap
Added : /GameDir/Data-1.13/Speech/172_094.wav
Added : /GameDir/Data-1.13/Speech/172_095.gap
Added : /GameDir/Data-1.13/Speech/172_095.wav
Added : /GameDir/Data-1.13/Speech/172_096.gap
Added : /GameDir/Data-1.13/Speech/172_096.wav
Added : /GameDir/Data-1.13/Speech/172_097.gap
Added : /GameDir/Data-1.13/Speech/172_097.wav
Added : /GameDir/Data-1.13/Speech/172_098.gap
Added : /GameDir/Data-1.13/Speech/172_098.wav
Added : /GameDir/Data-1.13/Speech/172_099.gap
Added : /GameDir/Data-1.13/Speech/172_099.wav
Added : /GameDir/Data-1.13/Speech/172_100.gap
Added : /GameDir/Data-1.13/Speech/172_100.wav
Added : /GameDir/Data-1.13/Speech/172_102.gap
Added : /GameDir/Data-1.13/Speech/172_102.wav
Added : /GameDir/Data-1.13/Speech/172_103.gap
Added : /GameDir/Data-1.13/Speech/172_103.wav
Added : /GameDir/Data-1.13/Speech/172_105.gap
Added : /GameDir/Data-1.13/Speech/172_105.wav
Added : /GameDir/Data-1.13/Speech/172_106.gap
Added : /GameDir/Data-1.13/Speech/172_106.wav
Added : /GameDir/Data-1.13/Speech/172_107.gap
Added : /GameDir/Data-1.13/Speech/172_107.wav
Added : /GameDir/Data-1.13/Speech/172_108.gap
Added : /GameDir/Data-1.13/Speech/172_108.wav
Added : /GameDir/Data-1.13/Speech/172_109.gap
Added : /GameDir/Data-1.13/Speech/172_109.wav
Added : /GameDir/Data-1.13/Speech/172_110.gap
Added : /GameDir/Data-1.13/Speech/172_110.wav
Added : /GameDir/Data-1.13/Speech/172_111.gap
Added : /GameDir/Data-1.13/Speech/172_111.wav
Added : /GameDir/Data-1.13/Speech/172_112.gap
Added : /GameDir/Data-1.13/Speech/172_112.wav
Added : /GameDir/Data-1.13/Speech/172_113.gap
Added : /GameDir/Data-1.13/Speech/172_113.wav
Added : /GameDir/Data-1.13/Speech/172_115.gap
Added : /GameDir/Data-1.13/Speech/172_115.wav
Added : /GameDir/Data-1.13/Speech/172_116.gap
Added : /GameDir/Data-1.13/Speech/172_116.wav
Added : /GameDir/Data-1.13/Speech/173_000.wav
Added : /GameDir/Data-1.13/Speech/173_001.gap
Added : /GameDir/Data-1.13/Speech/173_001.wav
Added : /GameDir/Data-1.13/Speech/173_002.gap
Added : /GameDir/Data-1.13/Speech/173_002.wav
Added : /GameDir/Data-1.13/Speech/173_003.gap
Added : /GameDir/Data-1.13/Speech/173_003.wav
Added : /GameDir/Data-1.13/Speech/173_004.gap
Added : /GameDir/Data-1.13/Speech/173_004.wav
Added : /GameDir/Data-1.13/Speech/173_005.gap
Added : /GameDir/Data-1.13/Speech/173_005.wav
Added : /GameDir/Data-1.13/Speech/173_006.gap
Added : /GameDir/Data-1.13/Speech/173_006.wav
Added : /GameDir/Data-1.13/Speech/173_007.gap
Added : /GameDir/Data-1.13/Speech/173_007.wav
Added : /GameDir/Data-1.13/Speech/173_008.gap
Added : /GameDir/Data-1.13/Speech/173_008.wav
Added : /GameDir/Data-1.13/Speech/173_009.gap
Added : /GameDir/Data-1.13/Speech/173_009.wav
Added : /GameDir/Data-1.13/Speech/173_010.gap
Added : /GameDir/Data-1.13/Speech/173_010.wav
Added : /GameDir/Data-1.13/Speech/173_011.wav
Added : /GameDir/Data-1.13/Speech/173_012.gap
Added : /GameDir/Data-1.13/Speech/173_012.wav
Added : /GameDir/Data-1.13/Speech/173_013.gap
Added : /GameDir/Data-1.13/Speech/173_013.wav
Added : /GameDir/Data-1.13/Speech/173_014.gap
Added : /GameDir/Data-1.13/Speech/173_014.wav
Added : /GameDir/Data-1.13/Speech/173_015.gap
Added : /GameDir/Data-1.13/Speech/173_015.wav
Added : /GameDir/Data-1.13/Speech/173_017.gap
Added : /GameDir/Data-1.13/Speech/173_017.wav
Added : /GameDir/Data-1.13/Speech/173_018.gap
Added : /GameDir/Data-1.13/Speech/173_018.wav
Added : /GameDir/Data-1.13/Speech/173_019.gap
Added : /GameDir/Data-1.13/Speech/173_019.wav
Added : /GameDir/Data-1.13/Speech/173_020.gap
Added : /GameDir/Data-1.13/Speech/173_020.wav
Added : /GameDir/Data-1.13/Speech/173_021.gap
Added : /GameDir/Data-1.13/Speech/173_021.wav
Added : /GameDir/Data-1.13/Speech/173_022.gap
Added : /GameDir/Data-1.13/Speech/173_022.wav
Added : /GameDir/Data-1.13/Speech/173_023.gap
Added : /GameDir/Data-1.13/Speech/173_023.wav
Added : /GameDir/Data-1.13/Speech/173_024.gap
Added : /GameDir/Data-1.13/Speech/173_024.wav
Added : /GameDir/Data-1.13/Speech/173_025.wav
Added : /GameDir/Data-1.13/Speech/173_026.gap
Added : /GameDir/Data-1.13/Speech/173_026.wav
Added : /GameDir/Data-1.13/Speech/173_027.gap
Added : /GameDir/Data-1.13/Speech/173_027.wav
Added : /GameDir/Data-1.13/Speech/173_028.gap
Added : /GameDir/Data-1.13/Speech/173_028.wav
Added : /GameDir/Data-1.13/Speech/173_029.gap
Added : /GameDir/Data-1.13/Speech/173_029.wav
Added : /GameDir/Data-1.13/Speech/173_031.gap
Added : /GameDir/Data-1.13/Speech/173_031.wav
Added : /GameDir/Data-1.13/Speech/173_032.wav
Added : /GameDir/Data-1.13/Speech/173_033.gap
Added : /GameDir/Data-1.13/Speech/173_033.wav
Added : /GameDir/Data-1.13/Speech/173_035.wav
Added : /GameDir/Data-1.13/Speech/173_036.gap
Added : /GameDir/Data-1.13/Speech/173_036.wav
Added : /GameDir/Data-1.13/Speech/173_037.gap
Added : /GameDir/Data-1.13/Speech/173_037.wav
Added : /GameDir/Data-1.13/Speech/173_038.gap
Added : /GameDir/Data-1.13/Speech/173_038.wav
Added : /GameDir/Data-1.13/Speech/173_039.gap
Added : /GameDir/Data-1.13/Speech/173_039.wav
Added : /GameDir/Data-1.13/Speech/173_040.gap
Added : /GameDir/Data-1.13/Speech/173_040.wav
Added : /GameDir/Data-1.13/Speech/173_041.gap
Added : /GameDir/Data-1.13/Speech/173_041.wav
Added : /GameDir/Data-1.13/Speech/173_042.wav
Added : /GameDir/Data-1.13/Speech/173_043.gap
Added : /GameDir/Data-1.13/Speech/173_043.wav
Added : /GameDir/Data-1.13/Speech/173_044.gap
Added : /GameDir/Data-1.13/Speech/173_044.wav
Added : /GameDir/Data-1.13/Speech/173_045.gap
Added : /GameDir/Data-1.13/Speech/173_045.wav
Added : /GameDir/Data-1.13/Speech/173_046.gap
Added : /GameDir/Data-1.13/Speech/173_046.wav
Added : /GameDir/Data-1.13/Speech/173_047.gap
Added : /GameDir/Data-1.13/Speech/173_047.wav
Added : /GameDir/Data-1.13/Speech/173_048.gap
Added : /GameDir/Data-1.13/Speech/173_048.wav
Added : /GameDir/Data-1.13/Speech/173_049.gap
Added : /GameDir/Data-1.13/Speech/173_049.wav
Added : /GameDir/Data-1.13/Speech/173_051.gap
Added : /GameDir/Data-1.13/Speech/173_051.wav
Added : /GameDir/Data-1.13/Speech/173_053.gap
Added : /GameDir/Data-1.13/Speech/173_053.wav
Added : /GameDir/Data-1.13/Speech/173_054.gap
Added : /GameDir/Data-1.13/Speech/173_054.wav
Added : /GameDir/Data-1.13/Speech/173_055.gap
Added : /GameDir/Data-1.13/Speech/173_055.wav
Added : /GameDir/Data-1.13/Speech/173_056.gap
Added : /GameDir/Data-1.13/Speech/173_056.wav
Added : /GameDir/Data-1.13/Speech/173_057.gap
Added : /GameDir/Data-1.13/Speech/173_057.wav
Added : /GameDir/Data-1.13/Speech/173_058.gap
Added : /GameDir/Data-1.13/Speech/173_058.wav
Added : /GameDir/Data-1.13/Speech/173_059.gap
Added : /GameDir/Data-1.13/Speech/173_059.wav
Added : /GameDir/Data-1.13/Speech/173_060.gap
Added : /GameDir/Data-1.13/Speech/173_060.wav
Added : /GameDir/Data-1.13/Speech/173_061.gap
Added : /GameDir/Data-1.13/Speech/173_061.wav
Added : /GameDir/Data-1.13/Speech/173_062.gap
Added : /GameDir/Data-1.13/Speech/173_062.wav
Added : /GameDir/Data-1.13/Speech/173_063.gap
Added : /GameDir/Data-1.13/Speech/173_063.wav
Added : /GameDir/Data-1.13/Speech/173_064.gap
Added : /GameDir/Data-1.13/Speech/173_064.wav
Added : /GameDir/Data-1.13/Speech/173_065.gap
Added : /GameDir/Data-1.13/Speech/173_065.wav
Added : /GameDir/Data-1.13/Speech/173_066.gap
Added : /GameDir/Data-1.13/Speech/173_066.wav
Added : /GameDir/Data-1.13/Speech/173_067.gap
Added : /GameDir/Data-1.13/Speech/173_067.wav
Added : /GameDir/Data-1.13/Speech/173_068.gap
Added : /GameDir/Data-1.13/Speech/173_068.wav
Added : /GameDir/Data-1.13/Speech/173_069.gap
Added : /GameDir/Data-1.13/Speech/173_069.wav
Added : /GameDir/Data-1.13/Speech/173_070.gap
Added : /GameDir/Data-1.13/Speech/173_070.wav
Added : /GameDir/Data-1.13/Speech/173_071.gap
Added : /GameDir/Data-1.13/Speech/173_071.wav
Added : /GameDir/Data-1.13/Speech/173_072.gap
Added : /GameDir/Data-1.13/Speech/173_072.wav
Added : /GameDir/Data-1.13/Speech/173_073.gap
Added : /GameDir/Data-1.13/Speech/173_073.wav
Added : /GameDir/Data-1.13/Speech/173_074.gap
Added : /GameDir/Data-1.13/Speech/173_074.wav
Added : /GameDir/Data-1.13/Speech/173_075.gap
Added : /GameDir/Data-1.13/Speech/173_075.wav
Added : /GameDir/Data-1.13/Speech/173_076.gap
Added : /GameDir/Data-1.13/Speech/173_076.wav
Added : /GameDir/Data-1.13/Speech/173_077.gap
Added : /GameDir/Data-1.13/Speech/173_077.wav
Added : /GameDir/Data-1.13/Speech/173_078.gap
Added : /GameDir/Data-1.13/Speech/173_078.wav
Added : /GameDir/Data-1.13/Speech/173_080.gap
Added : /GameDir/Data-1.13/Speech/173_080.wav
Added : /GameDir/Data-1.13/Speech/173_081.gap
Added : /GameDir/Data-1.13/Speech/173_081.wav
Added : /GameDir/Data-1.13/Speech/173_082.gap
Added : /GameDir/Data-1.13/Speech/173_082.wav
Added : /GameDir/Data-1.13/Speech/173_083.gap
Added : /GameDir/Data-1.13/Speech/173_083.wav
Added : /GameDir/Data-1.13/Speech/173_084.gap
Added : /GameDir/Data-1.13/Speech/173_084.wav
Added : /GameDir/Data-1.13/Speech/173_085.gap
Added : /GameDir/Data-1.13/Speech/173_085.wav
Added : /GameDir/Data-1.13/Speech/173_086.gap
Added : /GameDir/Data-1.13/Speech/173_086.wav
Added : /GameDir/Data-1.13/Speech/173_088.gap
Added : /GameDir/Data-1.13/Speech/173_088.wav
Added : /GameDir/Data-1.13/Speech/173_089.gap
Added : /GameDir/Data-1.13/Speech/173_089.wav
Added : /GameDir/Data-1.13/Speech/173_090.gap
Added : /GameDir/Data-1.13/Speech/173_090.wav
Added : /GameDir/Data-1.13/Speech/173_091.gap
Added : /GameDir/Data-1.13/Speech/173_091.wav
Added : /GameDir/Data-1.13/Speech/173_092.gap
Added : /GameDir/Data-1.13/Speech/173_092.wav
Added : /GameDir/Data-1.13/Speech/173_094.gap
Added : /GameDir/Data-1.13/Speech/173_094.wav
Added : /GameDir/Data-1.13/Speech/173_095.gap
Added : /GameDir/Data-1.13/Speech/173_095.wav
Added : /GameDir/Data-1.13/Speech/173_096.gap
Added : /GameDir/Data-1.13/Speech/173_096.wav
Added : /GameDir/Data-1.13/Speech/173_097.gap
Added : /GameDir/Data-1.13/Speech/173_097.wav
Added : /GameDir/Data-1.13/Speech/173_098.gap
Added : /GameDir/Data-1.13/Speech/173_098.wav
Added : /GameDir/Data-1.13/Speech/173_099.gap
Added : /GameDir/Data-1.13/Speech/173_099.wav
Added : /GameDir/Data-1.13/Speech/173_100.gap
Added : /GameDir/Data-1.13/Speech/173_100.wav
Added : /GameDir/Data-1.13/Speech/173_102.gap
Added : /GameDir/Data-1.13/Speech/173_102.wav
Added : /GameDir/Data-1.13/Speech/173_103.gap
Added : /GameDir/Data-1.13/Speech/173_103.wav
Added : /GameDir/Data-1.13/Speech/173_105.gap
Added : /GameDir/Data-1.13/Speech/173_105.wav
Added : /GameDir/Data-1.13/Speech/173_106.gap
Added : /GameDir/Data-1.13/Speech/173_106.wav
Added : /GameDir/Data-1.13/Speech/173_107.gap
Added : /GameDir/Data-1.13/Speech/173_107.wav
Added : /GameDir/Data-1.13/Speech/173_108.gap
Added : /GameDir/Data-1.13/Speech/173_108.wav
Added : /GameDir/Data-1.13/Speech/173_109.gap
Added : /GameDir/Data-1.13/Speech/173_109.wav
Added : /GameDir/Data-1.13/Speech/173_110.gap
Added : /GameDir/Data-1.13/Speech/173_110.wav
Added : /GameDir/Data-1.13/Speech/173_111.gap
Added : /GameDir/Data-1.13/Speech/173_111.wav
Added : /GameDir/Data-1.13/Speech/173_112.gap
Added : /GameDir/Data-1.13/Speech/173_112.wav
Added : /GameDir/Data-1.13/Speech/173_113.gap
Added : /GameDir/Data-1.13/Speech/173_113.wav
Added : /GameDir/Data-1.13/Speech/173_115.gap
Added : /GameDir/Data-1.13/Speech/173_115.wav
Added : /GameDir/Data-1.13/Speech/173_116.gap
Added : /GameDir/Data-1.13/Speech/173_116.wav
Added : /GameDir/Data-1.13/Speech/174_000.wav
Added : /GameDir/Data-1.13/Speech/174_001.gap
Added : /GameDir/Data-1.13/Speech/174_001.wav
Added : /GameDir/Data-1.13/Speech/174_002.gap
Added : /GameDir/Data-1.13/Speech/174_002.wav
Added : /GameDir/Data-1.13/Speech/174_003.gap
Added : /GameDir/Data-1.13/Speech/174_003.wav
Added : /GameDir/Data-1.13/Speech/174_004.gap
Added : /GameDir/Data-1.13/Speech/174_004.wav
Added : /GameDir/Data-1.13/Speech/174_005.gap
Added : /GameDir/Data-1.13/Speech/174_005.wav
Added : /GameDir/Data-1.13/Speech/174_006.wav
Added : /GameDir/Data-1.13/Speech/174_007.gap
Added : /GameDir/Data-1.13/Speech/174_007.wav
Added : /GameDir/Data-1.13/Speech/174_008.wav
Added : /GameDir/Data-1.13/Speech/174_009.gap
Added : /GameDir/Data-1.13/Speech/174_009.wav
Added : /GameDir/Data-1.13/Speech/174_010.gap
Added : /GameDir/Data-1.13/Speech/174_010.wav
Added : /GameDir/Data-1.13/Speech/174_011.gap
Added : /GameDir/Data-1.13/Speech/174_011.wav
Added : /GameDir/Data-1.13/Speech/174_012.wav
Added : /GameDir/Data-1.13/Speech/174_013.gap
Added : /GameDir/Data-1.13/Speech/174_013.wav
Added : /GameDir/Data-1.13/Speech/174_014.gap
Added : /GameDir/Data-1.13/Speech/174_014.wav
Added : /GameDir/Data-1.13/Speech/174_017.gap
Added : /GameDir/Data-1.13/Speech/174_017.wav
Added : /GameDir/Data-1.13/Speech/174_018.gap
Added : /GameDir/Data-1.13/Speech/174_018.wav
Added : /GameDir/Data-1.13/Speech/174_019.gap
Added : /GameDir/Data-1.13/Speech/174_019.wav
Added : /GameDir/Data-1.13/Speech/174_020.gap
Added : /GameDir/Data-1.13/Speech/174_020.wav
Added : /GameDir/Data-1.13/Speech/174_021.gap
Added : /GameDir/Data-1.13/Speech/174_021.wav
Added : /GameDir/Data-1.13/Speech/174_022.gap
Added : /GameDir/Data-1.13/Speech/174_022.wav
Added : /GameDir/Data-1.13/Speech/174_023.gap
Added : /GameDir/Data-1.13/Speech/174_023.wav
Added : /GameDir/Data-1.13/Speech/174_024.gap
Added : /GameDir/Data-1.13/Speech/174_024.wav
Added : /GameDir/Data-1.13/Speech/174_025.gap
Added : /GameDir/Data-1.13/Speech/174_025.wav
Added : /GameDir/Data-1.13/Speech/174_026.gap
Added : /GameDir/Data-1.13/Speech/174_026.wav
Added : /GameDir/Data-1.13/Speech/174_027.gap
Added : /GameDir/Data-1.13/Speech/174_027.wav
Added : /GameDir/Data-1.13/Speech/174_028.gap
Added : /GameDir/Data-1.13/Speech/174_028.wav
Added : /GameDir/Data-1.13/Speech/174_029.gap
Added : /GameDir/Data-1.13/Speech/174_029.wav
Added : /GameDir/Data-1.13/Speech/174_030.gap
Added : /GameDir/Data-1.13/Speech/174_030.wav
Added : /GameDir/Data-1.13/Speech/174_031.gap
Added : /GameDir/Data-1.13/Speech/174_031.wav
Added : /GameDir/Data-1.13/Speech/174_032.gap
Added : /GameDir/Data-1.13/Speech/174_032.wav
Added : /GameDir/Data-1.13/Speech/174_033.gap
Added : /GameDir/Data-1.13/Speech/174_033.wav
Added : /GameDir/Data-1.13/Speech/174_034.gap
Added : /GameDir/Data-1.13/Speech/174_034.wav
Added : /GameDir/Data-1.13/Speech/174_035.wav
Added : /GameDir/Data-1.13/Speech/174_036.gap
Added : /GameDir/Data-1.13/Speech/174_036.wav
Added : /GameDir/Data-1.13/Speech/174_037.gap
Added : /GameDir/Data-1.13/Speech/174_037.wav
Added : /GameDir/Data-1.13/Speech/174_038.gap
Added : /GameDir/Data-1.13/Speech/174_038.wav
Added : /GameDir/Data-1.13/Speech/174_039.gap
Added : /GameDir/Data-1.13/Speech/174_039.wav
Added : /GameDir/Data-1.13/Speech/174_040.gap
Added : /GameDir/Data-1.13/Speech/174_040.wav
Added : /GameDir/Data-1.13/Speech/174_041.gap
Added : /GameDir/Data-1.13/Speech/174_041.wav
Added : /GameDir/Data-1.13/Speech/174_042.gap
Added : /GameDir/Data-1.13/Speech/174_042.wav
Added : /GameDir/Data-1.13/Speech/174_043.gap
Added : /GameDir/Data-1.13/Speech/174_043.wav
Added : /GameDir/Data-1.13/Speech/174_044.gap
Added : /GameDir/Data-1.13/Speech/174_044.wav
Added : /GameDir/Data-1.13/Speech/174_045.gap
Added : /GameDir/Data-1.13/Speech/174_045.wav
Added : /GameDir/Data-1.13/Speech/174_046.gap
Added : /GameDir/Data-1.13/Speech/174_046.wav
Added : /GameDir/Data-1.13/Speech/174_047.gap
Added : /GameDir/Data-1.13/Speech/174_047.wav
Added : /GameDir/Data-1.13/Speech/174_048.gap
Added : /GameDir/Data-1.13/Speech/174_048.wav
Added : /GameDir/Data-1.13/Speech/174_049.gap
Added : /GameDir/Data-1.13/Speech/174_049.wav
Added : /GameDir/Data-1.13/Speech/174_050.gap
Added : /GameDir/Data-1.13/Speech/174_050.wav
Added : /GameDir/Data-1.13/Speech/174_053.gap
Added : /GameDir/Data-1.13/Speech/174_053.wav
Added : /GameDir/Data-1.13/Speech/174_054.gap
Added : /GameDir/Data-1.13/Speech/174_054.wav
Added : /GameDir/Data-1.13/Speech/174_055.gap
Added : /GameDir/Data-1.13/Speech/174_055.wav
Added : /GameDir/Data-1.13/Speech/174_056.gap
Added : /GameDir/Data-1.13/Speech/174_056.wav
Added : /GameDir/Data-1.13/Speech/174_057.gap
Added : /GameDir/Data-1.13/Speech/174_057.wav
Added : /GameDir/Data-1.13/Speech/174_058.wav
Added : /GameDir/Data-1.13/Speech/174_059.gap
Added : /GameDir/Data-1.13/Speech/174_059.wav
Added : /GameDir/Data-1.13/Speech/174_060.gap
Added : /GameDir/Data-1.13/Speech/174_060.wav
Added : /GameDir/Data-1.13/Speech/174_061.gap
Added : /GameDir/Data-1.13/Speech/174_061.wav
Added : /GameDir/Data-1.13/Speech/174_062.gap
Added : /GameDir/Data-1.13/Speech/174_062.wav
Added : /GameDir/Data-1.13/Speech/174_063.gap
Added : /GameDir/Data-1.13/Speech/174_063.wav
Added : /GameDir/Data-1.13/Speech/174_064.gap
Added : /GameDir/Data-1.13/Speech/174_064.wav
Added : /GameDir/Data-1.13/Speech/174_065.gap
Added : /GameDir/Data-1.13/Speech/174_065.wav
Added : /GameDir/Data-1.13/Speech/174_066.gap
Added : /GameDir/Data-1.13/Speech/174_066.wav
Added : /GameDir/Data-1.13/Speech/174_067.gap
Added : /GameDir/Data-1.13/Speech/174_067.wav
Added : /GameDir/Data-1.13/Speech/174_068.gap
Added : /GameDir/Data-1.13/Speech/174_068.wav
Added : /GameDir/Data-1.13/Speech/174_069.gap
Added : /GameDir/Data-1.13/Speech/174_069.wav
Added : /GameDir/Data-1.13/Speech/174_070.gap
Added : /GameDir/Data-1.13/Speech/174_070.wav
Added : /GameDir/Data-1.13/Speech/174_071.gap
Added : /GameDir/Data-1.13/Speech/174_071.wav
Added : /GameDir/Data-1.13/Speech/174_072.gap
Added : /GameDir/Data-1.13/Speech/174_072.wav
Added : /GameDir/Data-1.13/Speech/174_073.wav
Added : /GameDir/Data-1.13/Speech/174_074.gap
Added : /GameDir/Data-1.13/Speech/174_074.wav
Added : /GameDir/Data-1.13/Speech/174_075.gap
Added : /GameDir/Data-1.13/Speech/174_075.wav
Added : /GameDir/Data-1.13/Speech/174_076.gap
Added : /GameDir/Data-1.13/Speech/174_076.wav
Added : /GameDir/Data-1.13/Speech/174_077.wav
Added : /GameDir/Data-1.13/Speech/174_078.gap
Added : /GameDir/Data-1.13/Speech/174_078.wav
Added : /GameDir/Data-1.13/Speech/174_080.gap
Added : /GameDir/Data-1.13/Speech/174_080.wav
Added : /GameDir/Data-1.13/Speech/174_081.gap
Added : /GameDir/Data-1.13/Speech/174_081.wav
Added : /GameDir/Data-1.13/Speech/174_082.gap
Added : /GameDir/Data-1.13/Speech/174_082.wav
Added : /GameDir/Data-1.13/Speech/174_083.gap
Added : /GameDir/Data-1.13/Speech/174_083.wav
Added : /GameDir/Data-1.13/Speech/174_084.gap
Added : /GameDir/Data-1.13/Speech/174_084.wav
Added : /GameDir/Data-1.13/Speech/174_085.gap
Added : /GameDir/Data-1.13/Speech/174_085.wav
Added : /GameDir/Data-1.13/Speech/174_086.gap
Added : /GameDir/Data-1.13/Speech/174_086.wav
Added : /GameDir/Data-1.13/Speech/174_087.gap
Added : /GameDir/Data-1.13/Speech/174_087.wav
Added : /GameDir/Data-1.13/Speech/174_088.gap
Added : /GameDir/Data-1.13/Speech/174_088.wav
Added : /GameDir/Data-1.13/Speech/174_089.gap
Added : /GameDir/Data-1.13/Speech/174_089.wav
Added : /GameDir/Data-1.13/Speech/174_090.gap
Added : /GameDir/Data-1.13/Speech/174_090.wav
Added : /GameDir/Data-1.13/Speech/174_091.gap
Added : /GameDir/Data-1.13/Speech/174_091.wav
Added : /GameDir/Data-1.13/Speech/174_094.gap
Added : /GameDir/Data-1.13/Speech/174_094.wav
Added : /GameDir/Data-1.13/Speech/174_095.gap
Added : /GameDir/Data-1.13/Speech/174_095.wav
Added : /GameDir/Data-1.13/Speech/174_096.gap
Added : /GameDir/Data-1.13/Speech/174_096.wav
Added : /GameDir/Data-1.13/Speech/174_097.gap
Added : /GameDir/Data-1.13/Speech/174_097.wav
Added : /GameDir/Data-1.13/Speech/174_098.gap
Added : /GameDir/Data-1.13/Speech/174_098.wav
Added : /GameDir/Data-1.13/Speech/174_099.gap
Added : /GameDir/Data-1.13/Speech/174_099.wav
Added : /GameDir/Data-1.13/Speech/174_100.gap
Added : /GameDir/Data-1.13/Speech/174_100.wav
Added : /GameDir/Data-1.13/Speech/174_101.gap
Added : /GameDir/Data-1.13/Speech/174_101.wav
Added : /GameDir/Data-1.13/Speech/174_102.gap
Added : /GameDir/Data-1.13/Speech/174_102.wav
Added : /GameDir/Data-1.13/Speech/174_105.gap
Added : /GameDir/Data-1.13/Speech/174_105.wav
Added : /GameDir/Data-1.13/Speech/174_106.gap
Added : /GameDir/Data-1.13/Speech/174_106.wav
Added : /GameDir/Data-1.13/Speech/174_107.gap
Added : /GameDir/Data-1.13/Speech/174_107.wav
Added : /GameDir/Data-1.13/Speech/174_108.gap
Added : /GameDir/Data-1.13/Speech/174_108.wav
Added : /GameDir/Data-1.13/Speech/174_109.gap
Added : /GameDir/Data-1.13/Speech/174_109.wav
Added : /GameDir/Data-1.13/Speech/174_110.gap
Added : /GameDir/Data-1.13/Speech/174_110.wav
Added : /GameDir/Data-1.13/Speech/174_111.gap
Added : /GameDir/Data-1.13/Speech/174_111.wav
Added : /GameDir/Data-1.13/Speech/174_112.gap
Added : /GameDir/Data-1.13/Speech/174_112.wav
Added : /GameDir/Data-1.13/Speech/174_113.gap
Added : /GameDir/Data-1.13/Speech/174_113.wav
Added : /GameDir/Data-1.13/Speech/174_115.gap
Added : /GameDir/Data-1.13/Speech/174_115.wav
Added : /GameDir/Data-1.13/Speech/174_116.gap
Added : /GameDir/Data-1.13/Speech/174_116.wav
Added : /GameDir/Data-1.13/Speech/175_000.gap
Added : /GameDir/Data-1.13/Speech/175_000.wav
Added : /GameDir/Data-1.13/Speech/175_001.gap
Added : /GameDir/Data-1.13/Speech/175_001.wav
Added : /GameDir/Data-1.13/Speech/175_002.gap
Added : /GameDir/Data-1.13/Speech/175_002.wav
Added : /GameDir/Data-1.13/Speech/175_003.gap
Added : /GameDir/Data-1.13/Speech/175_003.wav
Added : /GameDir/Data-1.13/Speech/175_004.gap
Added : /GameDir/Data-1.13/Speech/175_004.wav
Added : /GameDir/Data-1.13/Speech/175_005.gap
Added : /GameDir/Data-1.13/Speech/175_005.wav
Added : /GameDir/Data-1.13/Speech/175_006.gap
Added : /GameDir/Data-1.13/Speech/175_006.wav
Added : /GameDir/Data-1.13/Speech/175_007.gap
Added : /GameDir/Data-1.13/Speech/175_007.wav
Added : /GameDir/Data-1.13/Speech/175_008.gap
Added : /GameDir/Data-1.13/Speech/175_008.wav
Added : /GameDir/Data-1.13/Speech/175_009.gap
Added : /GameDir/Data-1.13/Speech/175_009.wav
Added : /GameDir/Data-1.13/Speech/175_010.gap
Added : /GameDir/Data-1.13/Speech/175_010.wav
Added : /GameDir/Data-1.13/Speech/175_011.gap
Added : /GameDir/Data-1.13/Speech/175_011.wav
Added : /GameDir/Data-1.13/Speech/175_012.gap
Added : /GameDir/Data-1.13/Speech/175_012.wav
Added : /GameDir/Data-1.13/Speech/175_013.gap
Added : /GameDir/Data-1.13/Speech/175_013.wav
Added : /GameDir/Data-1.13/Speech/175_014.gap
Added : /GameDir/Data-1.13/Speech/175_014.wav
Added : /GameDir/Data-1.13/Speech/175_015.gap
Added : /GameDir/Data-1.13/Speech/175_015.wav
Added : /GameDir/Data-1.13/Speech/175_016.gap
Added : /GameDir/Data-1.13/Speech/175_016.wav
Added : /GameDir/Data-1.13/Speech/175_018.wav
Added : /GameDir/Data-1.13/Speech/175_019.gap
Added : /GameDir/Data-1.13/Speech/175_019.wav
Added : /GameDir/Data-1.13/Speech/175_020.gap
Added : /GameDir/Data-1.13/Speech/175_020.wav
Added : /GameDir/Data-1.13/Speech/175_021.gap
Added : /GameDir/Data-1.13/Speech/175_021.wav
Added : /GameDir/Data-1.13/Speech/175_022.gap
Added : /GameDir/Data-1.13/Speech/175_022.wav
Added : /GameDir/Data-1.13/Speech/175_023.gap
Added : /GameDir/Data-1.13/Speech/175_023.wav
Added : /GameDir/Data-1.13/Speech/175_024.gap
Added : /GameDir/Data-1.13/Speech/175_024.wav
Added : /GameDir/Data-1.13/Speech/175_025.gap
Added : /GameDir/Data-1.13/Speech/175_025.wav
Added : /GameDir/Data-1.13/Speech/175_026.gap
Added : /GameDir/Data-1.13/Speech/175_026.wav
Added : /GameDir/Data-1.13/Speech/175_027.gap
Added : /GameDir/Data-1.13/Speech/175_027.wav
Added : /GameDir/Data-1.13/Speech/175_028.gap
Added : /GameDir/Data-1.13/Speech/175_028.wav
Added : /GameDir/Data-1.13/Speech/175_029.gap
Added : /GameDir/Data-1.13/Speech/175_029.wav
Added : /GameDir/Data-1.13/Speech/175_031.gap
Added : /GameDir/Data-1.13/Speech/175_031.wav
Added : /GameDir/Data-1.13/Speech/175_032.gap
Added : /GameDir/Data-1.13/Speech/175_032.wav
Added : /GameDir/Data-1.13/Speech/175_033.gap
Added : /GameDir/Data-1.13/Speech/175_033.wav
Added : /GameDir/Data-1.13/Speech/175_035.gap
Added : /GameDir/Data-1.13/Speech/175_035.wav
Added : /GameDir/Data-1.13/Speech/175_036.gap
Added : /GameDir/Data-1.13/Speech/175_036.wav
Added : /GameDir/Data-1.13/Speech/175_037.gap
Added : /GameDir/Data-1.13/Speech/175_037.wav
Added : /GameDir/Data-1.13/Speech/175_038.gap
Added : /GameDir/Data-1.13/Speech/175_038.wav
Added : /GameDir/Data-1.13/Speech/175_039.gap
Added : /GameDir/Data-1.13/Speech/175_039.wav
Added : /GameDir/Data-1.13/Speech/175_040.gap
Added : /GameDir/Data-1.13/Speech/175_040.wav
Added : /GameDir/Data-1.13/Speech/175_041.gap
Added : /GameDir/Data-1.13/Speech/175_041.wav
Added : /GameDir/Data-1.13/Speech/175_042.gap
Added : /GameDir/Data-1.13/Speech/175_042.wav
Added : /GameDir/Data-1.13/Speech/175_043.gap
Added : /GameDir/Data-1.13/Speech/175_043.wav
Added : /GameDir/Data-1.13/Speech/175_044.gap
Added : /GameDir/Data-1.13/Speech/175_044.wav
Added : /GameDir/Data-1.13/Speech/175_045.gap
Added : /GameDir/Data-1.13/Speech/175_045.wav
Added : /GameDir/Data-1.13/Speech/175_046.gap
Added : /GameDir/Data-1.13/Speech/175_046.wav
Added : /GameDir/Data-1.13/Speech/175_047.gap
Added : /GameDir/Data-1.13/Speech/175_047.wav
Added : /GameDir/Data-1.13/Speech/175_048.gap
Added : /GameDir/Data-1.13/Speech/175_048.wav
Added : /GameDir/Data-1.13/Speech/175_049.gap
Added : /GameDir/Data-1.13/Speech/175_049.wav
Added : /GameDir/Data-1.13/Speech/175_051.gap
Added : /GameDir/Data-1.13/Speech/175_051.wav
Added : /GameDir/Data-1.13/Speech/175_052.gap
Added : /GameDir/Data-1.13/Speech/175_052.wav
Added : /GameDir/Data-1.13/Speech/175_054.gap
Added : /GameDir/Data-1.13/Speech/175_054.wav
Added : /GameDir/Data-1.13/Speech/175_055.gap
Added : /GameDir/Data-1.13/Speech/175_055.wav
Added : /GameDir/Data-1.13/Speech/175_056.gap
Added : /GameDir/Data-1.13/Speech/175_056.wav
Added : /GameDir/Data-1.13/Speech/175_057.gap
Added : /GameDir/Data-1.13/Speech/175_057.wav
Added : /GameDir/Data-1.13/Speech/175_058.gap
Added : /GameDir/Data-1.13/Speech/175_058.wav
Added : /GameDir/Data-1.13/Speech/175_059.gap
Added : /GameDir/Data-1.13/Speech/175_059.wav
Added : /GameDir/Data-1.13/Speech/175_060.gap
Added : /GameDir/Data-1.13/Speech/175_060.wav
Added : /GameDir/Data-1.13/Speech/175_061.gap
Added : /GameDir/Data-1.13/Speech/175_061.wav
Added : /GameDir/Data-1.13/Speech/175_062.gap
Added : /GameDir/Data-1.13/Speech/175_062.wav
Added : /GameDir/Data-1.13/Speech/175_063.gap
Added : /GameDir/Data-1.13/Speech/175_063.wav
Added : /GameDir/Data-1.13/Speech/175_064.gap
Added : /GameDir/Data-1.13/Speech/175_064.wav
Added : /GameDir/Data-1.13/Speech/175_065.gap
Added : /GameDir/Data-1.13/Speech/175_065.wav
Added : /GameDir/Data-1.13/Speech/175_066.gap
Added : /GameDir/Data-1.13/Speech/175_066.wav
Added : /GameDir/Data-1.13/Speech/175_067.gap
Added : /GameDir/Data-1.13/Speech/175_067.wav
Added : /GameDir/Data-1.13/Speech/175_068.gap
Added : /GameDir/Data-1.13/Speech/175_068.wav
Added : /GameDir/Data-1.13/Speech/175_069.gap
Added : /GameDir/Data-1.13/Speech/175_069.wav
Added : /GameDir/Data-1.13/Speech/175_070.gap
Added : /GameDir/Data-1.13/Speech/175_070.wav
Added : /GameDir/Data-1.13/Speech/175_071.wav
Added : /GameDir/Data-1.13/Speech/175_072.gap
Added : /GameDir/Data-1.13/Speech/175_072.wav
Added : /GameDir/Data-1.13/Speech/175_073.gap
Added : /GameDir/Data-1.13/Speech/175_073.wav
Added : /GameDir/Data-1.13/Speech/175_074.gap
Added : /GameDir/Data-1.13/Speech/175_074.wav
Added : /GameDir/Data-1.13/Speech/175_075.gap
Added : /GameDir/Data-1.13/Speech/175_075.wav
Added : /GameDir/Data-1.13/Speech/175_076.gap
Added : /GameDir/Data-1.13/Speech/175_076.wav
Added : /GameDir/Data-1.13/Speech/175_077.gap
Added : /GameDir/Data-1.13/Speech/175_077.wav
Added : /GameDir/Data-1.13/Speech/175_078.gap
Added : /GameDir/Data-1.13/Speech/175_078.wav
Added : /GameDir/Data-1.13/Speech/175_080.gap
Added : /GameDir/Data-1.13/Speech/175_080.wav
Added : /GameDir/Data-1.13/Speech/175_081.gap
Added : /GameDir/Data-1.13/Speech/175_081.wav
Added : /GameDir/Data-1.13/Speech/175_082.gap
Added : /GameDir/Data-1.13/Speech/175_082.wav
Added : /GameDir/Data-1.13/Speech/175_083.gap
Added : /GameDir/Data-1.13/Speech/175_083.wav
Added : /GameDir/Data-1.13/Speech/175_084.gap
Added : /GameDir/Data-1.13/Speech/175_084.wav
Added : /GameDir/Data-1.13/Speech/175_085.gap
Added : /GameDir/Data-1.13/Speech/175_085.wav
Added : /GameDir/Data-1.13/Speech/175_086.gap
Added : /GameDir/Data-1.13/Speech/175_086.wav
Added : /GameDir/Data-1.13/Speech/175_088.gap
Added : /GameDir/Data-1.13/Speech/175_088.wav
Added : /GameDir/Data-1.13/Speech/175_089.gap
Added : /GameDir/Data-1.13/Speech/175_089.wav
Added : /GameDir/Data-1.13/Speech/175_090.gap
Added : /GameDir/Data-1.13/Speech/175_090.wav
Added : /GameDir/Data-1.13/Speech/175_091.gap
Added : /GameDir/Data-1.13/Speech/175_091.wav
Added : /GameDir/Data-1.13/Speech/175_092.gap
Added : /GameDir/Data-1.13/Speech/175_092.wav
Added : /GameDir/Data-1.13/Speech/175_093.gap
Added : /GameDir/Data-1.13/Speech/175_093.wav
Added : /GameDir/Data-1.13/Speech/175_095.gap
Added : /GameDir/Data-1.13/Speech/175_095.wav
Added : /GameDir/Data-1.13/Speech/175_096.gap
Added : /GameDir/Data-1.13/Speech/175_096.wav
Added : /GameDir/Data-1.13/Speech/175_097.gap
Added : /GameDir/Data-1.13/Speech/175_097.wav
Added : /GameDir/Data-1.13/Speech/175_098.gap
Added : /GameDir/Data-1.13/Speech/175_098.wav
Added : /GameDir/Data-1.13/Speech/175_099.gap
Added : /GameDir/Data-1.13/Speech/175_099.wav
Added : /GameDir/Data-1.13/Speech/175_100.gap
Added : /GameDir/Data-1.13/Speech/175_100.wav
Added : /GameDir/Data-1.13/Speech/175_102.gap
Added : /GameDir/Data-1.13/Speech/175_102.wav
Added : /GameDir/Data-1.13/Speech/175_103.gap
Added : /GameDir/Data-1.13/Speech/175_103.wav
Added : /GameDir/Data-1.13/Speech/175_104.gap
Added : /GameDir/Data-1.13/Speech/175_104.wav
Added : /GameDir/Data-1.13/Speech/175_106.gap
Added : /GameDir/Data-1.13/Speech/175_106.wav
Added : /GameDir/Data-1.13/Speech/175_107.gap
Added : /GameDir/Data-1.13/Speech/175_107.wav
Added : /GameDir/Data-1.13/Speech/175_108.gap
Added : /GameDir/Data-1.13/Speech/175_108.wav
Added : /GameDir/Data-1.13/Speech/175_109.gap
Added : /GameDir/Data-1.13/Speech/175_109.wav
Added : /GameDir/Data-1.13/Speech/175_110.gap
Added : /GameDir/Data-1.13/Speech/175_110.wav
Added : /GameDir/Data-1.13/Speech/175_111.gap
Added : /GameDir/Data-1.13/Speech/175_111.wav
Added : /GameDir/Data-1.13/Speech/175_112.gap
Added : /GameDir/Data-1.13/Speech/175_112.wav
Added : /GameDir/Data-1.13/Speech/175_113.gap
Added : /GameDir/Data-1.13/Speech/175_113.wav
Added : /GameDir/Data-1.13/Speech/175_115.gap
Added : /GameDir/Data-1.13/Speech/175_115.wav
Added : /GameDir/Data-1.13/Speech/175_116.gap
Added : /GameDir/Data-1.13/Speech/175_116.wav
Added : /GameDir/Data-1.13/Speech/176_000.gap
Added : /GameDir/Data-1.13/Speech/176_000.wav
Added : /GameDir/Data-1.13/Speech/176_001.gap
Added : /GameDir/Data-1.13/Speech/176_001.wav
Added : /GameDir/Data-1.13/Speech/176_002.gap
Added : /GameDir/Data-1.13/Speech/176_002.wav
Added : /GameDir/Data-1.13/Speech/176_003.gap
Added : /GameDir/Data-1.13/Speech/176_003.wav
Added : /GameDir/Data-1.13/Speech/176_004.gap
Added : /GameDir/Data-1.13/Speech/176_004.wav
Added : /GameDir/Data-1.13/Speech/176_005.gap
Added : /GameDir/Data-1.13/Speech/176_005.wav
Added : /GameDir/Data-1.13/Speech/176_006.wav
Added : /GameDir/Data-1.13/Speech/176_007.gap
Added : /GameDir/Data-1.13/Speech/176_007.wav
Added : /GameDir/Data-1.13/Speech/176_008.gap
Added : /GameDir/Data-1.13/Speech/176_008.wav
Added : /GameDir/Data-1.13/Speech/176_009.gap
Added : /GameDir/Data-1.13/Speech/176_009.wav
Added : /GameDir/Data-1.13/Speech/176_010.gap
Added : /GameDir/Data-1.13/Speech/176_010.wav
Added : /GameDir/Data-1.13/Speech/176_011.gap
Added : /GameDir/Data-1.13/Speech/176_011.wav
Added : /GameDir/Data-1.13/Speech/176_012.gap
Added : /GameDir/Data-1.13/Speech/176_012.wav
Added : /GameDir/Data-1.13/Speech/176_013.gap
Added : /GameDir/Data-1.13/Speech/176_013.wav
Added : /GameDir/Data-1.13/Speech/176_014.gap
Added : /GameDir/Data-1.13/Speech/176_014.wav
Added : /GameDir/Data-1.13/Speech/176_015.gap
Added : /GameDir/Data-1.13/Speech/176_015.wav
Added : /GameDir/Data-1.13/Speech/176_016.gap
Added : /GameDir/Data-1.13/Speech/176_016.wav
Added : /GameDir/Data-1.13/Speech/176_017.gap
Added : /GameDir/Data-1.13/Speech/176_017.wav
Added : /GameDir/Data-1.13/Speech/176_018.wav
Added : /GameDir/Data-1.13/Speech/176_019.gap
Added : /GameDir/Data-1.13/Speech/176_019.wav
Added : /GameDir/Data-1.13/Speech/176_020.gap
Added : /GameDir/Data-1.13/Speech/176_020.wav
Added : /GameDir/Data-1.13/Speech/176_021.gap
Added : /GameDir/Data-1.13/Speech/176_021.wav
Added : /GameDir/Data-1.13/Speech/176_022.gap
Added : /GameDir/Data-1.13/Speech/176_022.wav
Added : /GameDir/Data-1.13/Speech/176_023.gap
Added : /GameDir/Data-1.13/Speech/176_023.wav
Added : /GameDir/Data-1.13/Speech/176_024.gap
Added : /GameDir/Data-1.13/Speech/176_024.wav
Added : /GameDir/Data-1.13/Speech/176_025.gap
Added : /GameDir/Data-1.13/Speech/176_025.wav
Added : /GameDir/Data-1.13/Speech/176_026.gap
Added : /GameDir/Data-1.13/Speech/176_026.wav
Added : /GameDir/Data-1.13/Speech/176_027.gap
Added : /GameDir/Data-1.13/Speech/176_027.wav
Added : /GameDir/Data-1.13/Speech/176_028.gap
Added : /GameDir/Data-1.13/Speech/176_028.wav
Added : /GameDir/Data-1.13/Speech/176_029.gap
Added : /GameDir/Data-1.13/Speech/176_029.wav
Added : /GameDir/Data-1.13/Speech/176_030.gap
Added : /GameDir/Data-1.13/Speech/176_030.wav
Added : /GameDir/Data-1.13/Speech/176_031.gap
Added : /GameDir/Data-1.13/Speech/176_031.wav
Added : /GameDir/Data-1.13/Speech/176_032.gap
Added : /GameDir/Data-1.13/Speech/176_032.wav
Added : /GameDir/Data-1.13/Speech/176_033.gap
Added : /GameDir/Data-1.13/Speech/176_033.wav
Added : /GameDir/Data-1.13/Speech/176_034.gap
Added : /GameDir/Data-1.13/Speech/176_034.wav
Added : /GameDir/Data-1.13/Speech/176_035.gap
Added : /GameDir/Data-1.13/Speech/176_035.wav
Added : /GameDir/Data-1.13/Speech/176_036.gap
Added : /GameDir/Data-1.13/Speech/176_036.wav
Added : /GameDir/Data-1.13/Speech/176_037.gap
Added : /GameDir/Data-1.13/Speech/176_037.wav
Added : /GameDir/Data-1.13/Speech/176_038.gap
Added : /GameDir/Data-1.13/Speech/176_038.wav
Added : /GameDir/Data-1.13/Speech/176_039.gap
Added : /GameDir/Data-1.13/Speech/176_039.wav
Added : /GameDir/Data-1.13/Speech/176_040.gap
Added : /GameDir/Data-1.13/Speech/176_040.wav
Added : /GameDir/Data-1.13/Speech/176_041.gap
Added : /GameDir/Data-1.13/Speech/176_041.wav
Added : /GameDir/Data-1.13/Speech/176_042.gap
Added : /GameDir/Data-1.13/Speech/176_042.wav
Added : /GameDir/Data-1.13/Speech/176_043.gap
Added : /GameDir/Data-1.13/Speech/176_043.wav
Added : /GameDir/Data-1.13/Speech/176_044.gap
Added : /GameDir/Data-1.13/Speech/176_044.wav
Added : /GameDir/Data-1.13/Speech/176_045.gap
Added : /GameDir/Data-1.13/Speech/176_045.wav
Added : /GameDir/Data-1.13/Speech/176_046.gap
Added : /GameDir/Data-1.13/Speech/176_046.wav
Added : /GameDir/Data-1.13/Speech/176_047.gap
Added : /GameDir/Data-1.13/Speech/176_047.wav
Added : /GameDir/Data-1.13/Speech/176_048.gap
Added : /GameDir/Data-1.13/Speech/176_048.wav
Added : /GameDir/Data-1.13/Speech/176_049.gap
Added : /GameDir/Data-1.13/Speech/176_049.wav
Added : /GameDir/Data-1.13/Speech/176_050.gap
Added : /GameDir/Data-1.13/Speech/176_050.wav
Added : /GameDir/Data-1.13/Speech/176_051.wav
Added : /GameDir/Data-1.13/Speech/176_052.gap
Added : /GameDir/Data-1.13/Speech/176_052.wav
Added : /GameDir/Data-1.13/Speech/176_053.gap
Added : /GameDir/Data-1.13/Speech/176_053.wav
Added : /GameDir/Data-1.13/Speech/176_054.gap
Added : /GameDir/Data-1.13/Speech/176_054.wav
Added : /GameDir/Data-1.13/Speech/176_055.gap
Added : /GameDir/Data-1.13/Speech/176_055.wav
Added : /GameDir/Data-1.13/Speech/176_056.gap
Added : /GameDir/Data-1.13/Speech/176_056.wav
Added : /GameDir/Data-1.13/Speech/176_057.gap
Added : /GameDir/Data-1.13/Speech/176_057.wav
Added : /GameDir/Data-1.13/Speech/176_058.gap
Added : /GameDir/Data-1.13/Speech/176_058.wav
Added : /GameDir/Data-1.13/Speech/176_059.gap
Added : /GameDir/Data-1.13/Speech/176_059.wav
Added : /GameDir/Data-1.13/Speech/176_060.gap
Added : /GameDir/Data-1.13/Speech/176_060.wav
Added : /GameDir/Data-1.13/Speech/176_061.gap
Added : /GameDir/Data-1.13/Speech/176_061.wav
Added : /GameDir/Data-1.13/Speech/176_062.gap
Added : /GameDir/Data-1.13/Speech/176_062.wav
Added : /GameDir/Data-1.13/Speech/176_063.gap
Added : /GameDir/Data-1.13/Speech/176_063.wav
Added : /GameDir/Data-1.13/Speech/176_064.gap
Added : /GameDir/Data-1.13/Speech/176_064.wav
Added : /GameDir/Data-1.13/Speech/176_065.gap
Added : /GameDir/Data-1.13/Speech/176_065.wav
Added : /GameDir/Data-1.13/Speech/176_066.gap
Added : /GameDir/Data-1.13/Speech/176_066.wav
Added : /GameDir/Data-1.13/Speech/176_067.gap
Added : /GameDir/Data-1.13/Speech/176_067.wav
Added : /GameDir/Data-1.13/Speech/176_068.gap
Added : /GameDir/Data-1.13/Speech/176_068.wav
Added : /GameDir/Data-1.13/Speech/176_069.gap
Added : /GameDir/Data-1.13/Speech/176_069.wav
Added : /GameDir/Data-1.13/Speech/176_070.gap
Added : /GameDir/Data-1.13/Speech/176_070.wav
Added : /GameDir/Data-1.13/Speech/176_071.gap
Added : /GameDir/Data-1.13/Speech/176_071.wav
Added : /GameDir/Data-1.13/Speech/176_072.gap
Added : /GameDir/Data-1.13/Speech/176_072.wav
Added : /GameDir/Data-1.13/Speech/176_073.gap
Added : /GameDir/Data-1.13/Speech/176_073.wav
Added : /GameDir/Data-1.13/Speech/176_074.gap
Added : /GameDir/Data-1.13/Speech/176_074.wav
Added : /GameDir/Data-1.13/Speech/176_075.gap
Added : /GameDir/Data-1.13/Speech/176_075.wav
Added : /GameDir/Data-1.13/Speech/176_076.gap
Added : /GameDir/Data-1.13/Speech/176_076.wav
Added : /GameDir/Data-1.13/Speech/176_077.gap
Added : /GameDir/Data-1.13/Speech/176_077.wav
Added : /GameDir/Data-1.13/Speech/176_078.gap
Added : /GameDir/Data-1.13/Speech/176_078.wav
Added : /GameDir/Data-1.13/Speech/176_080.gap
Added : /GameDir/Data-1.13/Speech/176_080.wav
Added : /GameDir/Data-1.13/Speech/176_081.gap
Added : /GameDir/Data-1.13/Speech/176_081.wav
Added : /GameDir/Data-1.13/Speech/176_082.gap
Added : /GameDir/Data-1.13/Speech/176_082.wav
Added : /GameDir/Data-1.13/Speech/176_083.gap
Added : /GameDir/Data-1.13/Speech/176_083.wav
Added : /GameDir/Data-1.13/Speech/176_084.gap
Added : /GameDir/Data-1.13/Speech/176_084.wav
Added : /GameDir/Data-1.13/Speech/176_085.gap
Added : /GameDir/Data-1.13/Speech/176_085.wav
Added : /GameDir/Data-1.13/Speech/176_086.gap
Added : /GameDir/Data-1.13/Speech/176_086.wav
Added : /GameDir/Data-1.13/Speech/176_087.gap
Added : /GameDir/Data-1.13/Speech/176_087.wav
Added : /GameDir/Data-1.13/Speech/176_088.gap
Added : /GameDir/Data-1.13/Speech/176_088.wav
Added : /GameDir/Data-1.13/Speech/176_089.gap
Added : /GameDir/Data-1.13/Speech/176_089.wav
Added : /GameDir/Data-1.13/Speech/176_090.gap
Added : /GameDir/Data-1.13/Speech/176_090.wav
Added : /GameDir/Data-1.13/Speech/176_091.gap
Added : /GameDir/Data-1.13/Speech/176_091.wav
Added : /GameDir/Data-1.13/Speech/176_092.gap
Added : /GameDir/Data-1.13/Speech/176_092.wav
Added : /GameDir/Data-1.13/Speech/176_093.gap
Added : /GameDir/Data-1.13/Speech/176_093.wav
Added : /GameDir/Data-1.13/Speech/176_094.gap
Added : /GameDir/Data-1.13/Speech/176_094.wav
Added : /GameDir/Data-1.13/Speech/176_095.gap
Added : /GameDir/Data-1.13/Speech/176_095.wav
Added : /GameDir/Data-1.13/Speech/176_096.gap
Added : /GameDir/Data-1.13/Speech/176_096.wav
Added : /GameDir/Data-1.13/Speech/176_097.gap
Added : /GameDir/Data-1.13/Speech/176_097.wav
Added : /GameDir/Data-1.13/Speech/176_098.gap
Added : /GameDir/Data-1.13/Speech/176_098.wav
Added : /GameDir/Data-1.13/Speech/176_099.gap
Added : /GameDir/Data-1.13/Speech/176_099.wav
Added : /GameDir/Data-1.13/Speech/176_100.gap
Added : /GameDir/Data-1.13/Speech/176_100.wav
Added : /GameDir/Data-1.13/Speech/176_101.gap
Added : /GameDir/Data-1.13/Speech/176_101.wav
Added : /GameDir/Data-1.13/Speech/176_102.gap
Added : /GameDir/Data-1.13/Speech/176_102.wav
Added : /GameDir/Data-1.13/Speech/176_103.wav
Added : /GameDir/Data-1.13/Speech/176_104.wav
Added : /GameDir/Data-1.13/Speech/176_105.gap
Added : /GameDir/Data-1.13/Speech/176_105.wav
Added : /GameDir/Data-1.13/Speech/176_106.wav
Added : /GameDir/Data-1.13/Speech/176_107.gap
Added : /GameDir/Data-1.13/Speech/176_107.wav
Added : /GameDir/Data-1.13/Speech/176_108.gap
Added : /GameDir/Data-1.13/Speech/176_108.wav
Added : /GameDir/Data-1.13/Speech/176_109.gap
Added : /GameDir/Data-1.13/Speech/176_109.wav
Added : /GameDir/Data-1.13/Speech/176_110.gap
Added : /GameDir/Data-1.13/Speech/176_110.wav
Added : /GameDir/Data-1.13/Speech/176_111.gap
Added : /GameDir/Data-1.13/Speech/176_111.wav
Added : /GameDir/Data-1.13/Speech/176_112.gap
Added : /GameDir/Data-1.13/Speech/176_112.wav
Added : /GameDir/Data-1.13/Speech/176_113.gap
Added : /GameDir/Data-1.13/Speech/176_113.wav
Added : /GameDir/Data-1.13/Speech/176_114.gap
Added : /GameDir/Data-1.13/Speech/176_114.wav
Added : /GameDir/Data-1.13/Speech/176_115.gap
Added : /GameDir/Data-1.13/Speech/176_115.wav
Added : /GameDir/Data-1.13/Speech/176_116.gap
Added : /GameDir/Data-1.13/Speech/176_116.wav
Added : /GameDir/Data-1.13/Speech/177_000.gap
Added : /GameDir/Data-1.13/Speech/177_000.wav
Added : /GameDir/Data-1.13/Speech/177_001.gap
Added : /GameDir/Data-1.13/Speech/177_001.wav
Added : /GameDir/Data-1.13/Speech/177_002.gap
Added : /GameDir/Data-1.13/Speech/177_002.wav
Added : /GameDir/Data-1.13/Speech/177_003.gap
Added : /GameDir/Data-1.13/Speech/177_003.wav
Added : /GameDir/Data-1.13/Speech/177_004.gap
Added : /GameDir/Data-1.13/Speech/177_004.wav
Added : /GameDir/Data-1.13/Speech/177_005.gap
Added : /GameDir/Data-1.13/Speech/177_005.wav
Added : /GameDir/Data-1.13/Speech/177_006.gap
Added : /GameDir/Data-1.13/Speech/177_006.wav
Added : /GameDir/Data-1.13/Speech/177_007.gap
Added : /GameDir/Data-1.13/Speech/177_007.wav
Added : /GameDir/Data-1.13/Speech/177_008.gap
Added : /GameDir/Data-1.13/Speech/177_008.wav
Added : /GameDir/Data-1.13/Speech/177_009.gap
Added : /GameDir/Data-1.13/Speech/177_009.wav
Added : /GameDir/Data-1.13/Speech/177_010.gap
Added : /GameDir/Data-1.13/Speech/177_010.wav
Added : /GameDir/Data-1.13/Speech/177_011.wav
Added : /GameDir/Data-1.13/Speech/177_012.wav
Added : /GameDir/Data-1.13/Speech/177_013.wav
Added : /GameDir/Data-1.13/Speech/177_014.gap
Added : /GameDir/Data-1.13/Speech/177_014.wav
Added : /GameDir/Data-1.13/Speech/177_015.gap
Added : /GameDir/Data-1.13/Speech/177_015.wav
Added : /GameDir/Data-1.13/Speech/177_016.gap
Added : /GameDir/Data-1.13/Speech/177_016.wav
Added : /GameDir/Data-1.13/Speech/177_017.gap
Added : /GameDir/Data-1.13/Speech/177_017.wav
Added : /GameDir/Data-1.13/Speech/177_018.gap
Added : /GameDir/Data-1.13/Speech/177_018.wav
Added : /GameDir/Data-1.13/Speech/177_019.gap
Added : /GameDir/Data-1.13/Speech/177_019.wav
Added : /GameDir/Data-1.13/Speech/177_020.gap
Added : /GameDir/Data-1.13/Speech/177_020.wav
Added : /GameDir/Data-1.13/Speech/177_021.gap
Added : /GameDir/Data-1.13/Speech/177_021.wav
Added : /GameDir/Data-1.13/Speech/177_022.gap
Added : /GameDir/Data-1.13/Speech/177_022.wav
Added : /GameDir/Data-1.13/Speech/177_023.gap
Added : /GameDir/Data-1.13/Speech/177_023.wav
Added : /GameDir/Data-1.13/Speech/177_024.gap
Added : /GameDir/Data-1.13/Speech/177_024.wav
Added : /GameDir/Data-1.13/Speech/177_025.gap
Added : /GameDir/Data-1.13/Speech/177_025.wav
Added : /GameDir/Data-1.13/Speech/177_026.gap
Added : /GameDir/Data-1.13/Speech/177_026.wav
Added : /GameDir/Data-1.13/Speech/177_027.wav
Added : /GameDir/Data-1.13/Speech/177_028.gap
Added : /GameDir/Data-1.13/Speech/177_028.wav
Added : /GameDir/Data-1.13/Speech/177_029.gap
Added : /GameDir/Data-1.13/Speech/177_029.wav
Added : /GameDir/Data-1.13/Speech/177_031.gap
Added : /GameDir/Data-1.13/Speech/177_031.wav
Added : /GameDir/Data-1.13/Speech/177_032.gap
Added : /GameDir/Data-1.13/Speech/177_032.wav
Added : /GameDir/Data-1.13/Speech/177_033.gap
Added : /GameDir/Data-1.13/Speech/177_033.wav
Added : /GameDir/Data-1.13/Speech/177_034.gap
Added : /GameDir/Data-1.13/Speech/177_034.wav
Added : /GameDir/Data-1.13/Speech/177_035.wav
Added : /GameDir/Data-1.13/Speech/177_036.gap
Added : /GameDir/Data-1.13/Speech/177_036.wav
Added : /GameDir/Data-1.13/Speech/177_037.gap
Added : /GameDir/Data-1.13/Speech/177_037.wav
Added : /GameDir/Data-1.13/Speech/177_038.gap
Added : /GameDir/Data-1.13/Speech/177_038.wav
Added : /GameDir/Data-1.13/Speech/177_039.gap
Added : /GameDir/Data-1.13/Speech/177_039.wav
Added : /GameDir/Data-1.13/Speech/177_040.gap
Added : /GameDir/Data-1.13/Speech/177_040.wav
Added : /GameDir/Data-1.13/Speech/177_041.gap
Added : /GameDir/Data-1.13/Speech/177_041.wav
Added : /GameDir/Data-1.13/Speech/177_042.gap
Added : /GameDir/Data-1.13/Speech/177_042.wav
Added : /GameDir/Data-1.13/Speech/177_043.gap
Added : /GameDir/Data-1.13/Speech/177_043.wav
Added : /GameDir/Data-1.13/Speech/177_044.gap
Added : /GameDir/Data-1.13/Speech/177_044.wav
Added : /GameDir/Data-1.13/Speech/177_046.gap
Added : /GameDir/Data-1.13/Speech/177_046.wav
Added : /GameDir/Data-1.13/Speech/177_047.gap
Added : /GameDir/Data-1.13/Speech/177_047.wav
Added : /GameDir/Data-1.13/Speech/177_048.gap
Added : /GameDir/Data-1.13/Speech/177_048.wav
Added : /GameDir/Data-1.13/Speech/177_049.gap
Added : /GameDir/Data-1.13/Speech/177_049.wav
Added : /GameDir/Data-1.13/Speech/177_051.gap
Added : /GameDir/Data-1.13/Speech/177_051.wav
Added : /GameDir/Data-1.13/Speech/177_052.gap
Added : /GameDir/Data-1.13/Speech/177_052.wav
Added : /GameDir/Data-1.13/Speech/177_053.gap
Added : /GameDir/Data-1.13/Speech/177_053.wav
Added : /GameDir/Data-1.13/Speech/177_054.gap
Added : /GameDir/Data-1.13/Speech/177_054.wav
Added : /GameDir/Data-1.13/Speech/177_055.gap
Added : /GameDir/Data-1.13/Speech/177_055.wav
Added : /GameDir/Data-1.13/Speech/177_056.gap
Added : /GameDir/Data-1.13/Speech/177_056.wav
Added : /GameDir/Data-1.13/Speech/177_057.gap
Added : /GameDir/Data-1.13/Speech/177_057.wav
Added : /GameDir/Data-1.13/Speech/177_058.gap
Added : /GameDir/Data-1.13/Speech/177_058.wav
Added : /GameDir/Data-1.13/Speech/177_059.gap
Added : /GameDir/Data-1.13/Speech/177_059.wav
Added : /GameDir/Data-1.13/Speech/177_060.gap
Added : /GameDir/Data-1.13/Speech/177_060.wav
Added : /GameDir/Data-1.13/Speech/177_061.gap
Added : /GameDir/Data-1.13/Speech/177_061.wav
Added : /GameDir/Data-1.13/Speech/177_062.wav
Added : /GameDir/Data-1.13/Speech/177_063.gap
Added : /GameDir/Data-1.13/Speech/177_063.wav
Added : /GameDir/Data-1.13/Speech/177_064.gap
Added : /GameDir/Data-1.13/Speech/177_064.wav
Added : /GameDir/Data-1.13/Speech/177_065.gap
Added : /GameDir/Data-1.13/Speech/177_065.wav
Added : /GameDir/Data-1.13/Speech/177_066.gap
Added : /GameDir/Data-1.13/Speech/177_066.wav
Added : /GameDir/Data-1.13/Speech/177_067.gap
Added : /GameDir/Data-1.13/Speech/177_067.wav
Added : /GameDir/Data-1.13/Speech/177_068.gap
Added : /GameDir/Data-1.13/Speech/177_068.wav
Added : /GameDir/Data-1.13/Speech/177_069.gap
Added : /GameDir/Data-1.13/Speech/177_069.wav
Added : /GameDir/Data-1.13/Speech/177_070.gap
Added : /GameDir/Data-1.13/Speech/177_070.wav
Added : /GameDir/Data-1.13/Speech/177_071.gap
Added : /GameDir/Data-1.13/Speech/177_071.wav
Added : /GameDir/Data-1.13/Speech/177_072.wav
Added : /GameDir/Data-1.13/Speech/177_073.gap
Added : /GameDir/Data-1.13/Speech/177_073.wav
Added : /GameDir/Data-1.13/Speech/177_074.gap
Added : /GameDir/Data-1.13/Speech/177_074.wav
Added : /GameDir/Data-1.13/Speech/177_075.gap
Added : /GameDir/Data-1.13/Speech/177_075.wav
Added : /GameDir/Data-1.13/Speech/177_076.gap
Added : /GameDir/Data-1.13/Speech/177_076.wav
Added : /GameDir/Data-1.13/Speech/177_077.gap
Added : /GameDir/Data-1.13/Speech/177_077.wav
Added : /GameDir/Data-1.13/Speech/177_078.gap
Added : /GameDir/Data-1.13/Speech/177_078.wav
Added : /GameDir/Data-1.13/Speech/177_080.gap
Added : /GameDir/Data-1.13/Speech/177_080.wav
Added : /GameDir/Data-1.13/Speech/177_081.gap
Added : /GameDir/Data-1.13/Speech/177_081.wav
Added : /GameDir/Data-1.13/Speech/177_082.gap
Added : /GameDir/Data-1.13/Speech/177_082.wav
Added : /GameDir/Data-1.13/Speech/177_083.gap
Added : /GameDir/Data-1.13/Speech/177_083.wav
Added : /GameDir/Data-1.13/Speech/177_084.gap
Added : /GameDir/Data-1.13/Speech/177_084.wav
Added : /GameDir/Data-1.13/Speech/177_085.gap
Added : /GameDir/Data-1.13/Speech/177_085.wav
Added : /GameDir/Data-1.13/Speech/177_086.gap
Added : /GameDir/Data-1.13/Speech/177_086.wav
Added : /GameDir/Data-1.13/Speech/177_087.gap
Added : /GameDir/Data-1.13/Speech/177_087.wav
Added : /GameDir/Data-1.13/Speech/177_088.gap
Added : /GameDir/Data-1.13/Speech/177_088.wav
Added : /GameDir/Data-1.13/Speech/177_089.gap
Added : /GameDir/Data-1.13/Speech/177_089.wav
Added : /GameDir/Data-1.13/Speech/177_090.gap
Added : /GameDir/Data-1.13/Speech/177_090.wav
Added : /GameDir/Data-1.13/Speech/177_091.gap
Added : /GameDir/Data-1.13/Speech/177_091.wav
Added : /GameDir/Data-1.13/Speech/177_092.gap
Added : /GameDir/Data-1.13/Speech/177_092.wav
Added : /GameDir/Data-1.13/Speech/177_093.gap
Added : /GameDir/Data-1.13/Speech/177_093.wav
Added : /GameDir/Data-1.13/Speech/177_094.gap
Added : /GameDir/Data-1.13/Speech/177_094.wav
Added : /GameDir/Data-1.13/Speech/177_095.gap
Added : /GameDir/Data-1.13/Speech/177_095.wav
Added : /GameDir/Data-1.13/Speech/177_096.gap
Added : /GameDir/Data-1.13/Speech/177_096.wav
Added : /GameDir/Data-1.13/Speech/177_097.gap
Added : /GameDir/Data-1.13/Speech/177_097.wav
Added : /GameDir/Data-1.13/Speech/177_098.gap
Added : /GameDir/Data-1.13/Speech/177_098.wav
Added : /GameDir/Data-1.13/Speech/177_099.gap
Added : /GameDir/Data-1.13/Speech/177_099.wav
Added : /GameDir/Data-1.13/Speech/177_100.gap
Added : /GameDir/Data-1.13/Speech/177_100.wav
Added : /GameDir/Data-1.13/Speech/177_101.gap
Added : /GameDir/Data-1.13/Speech/177_101.wav
Added : /GameDir/Data-1.13/Speech/177_102.gap
Added : /GameDir/Data-1.13/Speech/177_102.wav
Added : /GameDir/Data-1.13/Speech/177_103.gap
Added : /GameDir/Data-1.13/Speech/177_103.wav
Added : /GameDir/Data-1.13/Speech/177_104.gap
Added : /GameDir/Data-1.13/Speech/177_104.wav
Added : /GameDir/Data-1.13/Speech/177_105.gap
Added : /GameDir/Data-1.13/Speech/177_105.wav
Added : /GameDir/Data-1.13/Speech/177_106.wav
Added : /GameDir/Data-1.13/Speech/177_107.gap
Added : /GameDir/Data-1.13/Speech/177_107.wav
Added : /GameDir/Data-1.13/Speech/177_108.gap
Added : /GameDir/Data-1.13/Speech/177_108.wav
Added : /GameDir/Data-1.13/Speech/177_109.gap
Added : /GameDir/Data-1.13/Speech/177_109.wav
Added : /GameDir/Data-1.13/Speech/177_110.gap
Added : /GameDir/Data-1.13/Speech/177_110.wav
Added : /GameDir/Data-1.13/Speech/177_111.gap
Added : /GameDir/Data-1.13/Speech/177_111.wav
Added : /GameDir/Data-1.13/Speech/177_112.gap
Added : /GameDir/Data-1.13/Speech/177_112.wav
Added : /GameDir/Data-1.13/Speech/177_113.gap
Added : /GameDir/Data-1.13/Speech/177_113.wav
Added : /GameDir/Data-1.13/Speech/177_115.gap
Added : /GameDir/Data-1.13/Speech/177_115.wav
Added : /GameDir/Data-1.13/Speech/177_116.gap
Added : /GameDir/Data-1.13/Speech/177_116.wav
Added : /GameDir/Data-1.13/TableData/AIMAvailability.xml
Added : /GameDir/Data-1.13/TableData/AttachmentSlots.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Added : /GameDir/Data-1.13/TableData/CivGroupNames.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Added : /GameDir/Data-1.13/TableData/EnemyNames.xml
Added : /GameDir/Data-1.13/TableData/EnemyRank.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Added : /GameDir/Data-1.13/TableData/HiddenNames.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Added : /GameDir/Data-1.13/TableData/IMPPortraits.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Added : /GameDir/Data-1.13/TableData/Map/A9_0_ExtraItems_Expert.xml
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Modified : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Added : /GameDir/Data-1.13/TableData/MercAvailability.xml
Modified : /GameDir/Data-1.13/TableData/MercOpinions.xml
Modified : /GameDir/Data-1.13/TableData/MercProfiles.xml
Added : /GameDir/Data-1.13/TableData/MercQuote.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Added : /GameDir/Data-1.13/TableData/RPCFacesSmall.xml
Added : /GameDir/Data-1.13/TableData/RandomStats.xml
Added : /GameDir/Data-1.13/TableData/SenderNameList.xml
Added : /GameDir/Data-1.13/TableData/SoundsProfiles.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Added : /GameDir/Data-1.13/faces
Added : /GameDir/Data-1.13/faces/170.sti
Added : /GameDir/Data-1.13/faces/171.sti
Added : /GameDir/Data-1.13/faces/172.sti
Added : /GameDir/Data-1.13/faces/173.sti
Added : /GameDir/Data-1.13/faces/174.sti
Added : /GameDir/Data-1.13/faces/175.sti
Added : /GameDir/Data-1.13/faces/176.sti
Added : /GameDir/Data-1.13/faces/177.sti
Added : /GameDir/Data-1.13/faces/216.sti
Added : /GameDir/Data-1.13/faces/217.sti
Added : /GameDir/Data-1.13/faces/218.sti
Added : /GameDir/Data-1.13/faces/219.sti
Added : /GameDir/Data-1.13/faces/33Face
Added : /GameDir/Data-1.13/faces/33Face/170.sti
Added : /GameDir/Data-1.13/faces/33Face/171.sti
Added : /GameDir/Data-1.13/faces/33Face/172.sti
Added : /GameDir/Data-1.13/faces/33Face/173.sti
Added : /GameDir/Data-1.13/faces/33Face/174.sti
Added : /GameDir/Data-1.13/faces/33Face/175.sti
Added : /GameDir/Data-1.13/faces/33Face/176.sti
Added : /GameDir/Data-1.13/faces/33Face/177.sti
Added : /GameDir/Data-1.13/faces/33Face/216.sti
Added : /GameDir/Data-1.13/faces/33Face/217.sti
Added : /GameDir/Data-1.13/faces/33Face/218.sti
Added : /GameDir/Data-1.13/faces/33Face/219.sti
Added : /GameDir/Data-1.13/faces/65Face
Added : /GameDir/Data-1.13/faces/65Face/170.sti
Added : /GameDir/Data-1.13/faces/65Face/171.sti
Added : /GameDir/Data-1.13/faces/65Face/172.sti
Added : /GameDir/Data-1.13/faces/65Face/173.sti
Added : /GameDir/Data-1.13/faces/65Face/174.sti
Added : /GameDir/Data-1.13/faces/65Face/175.sti
Added : /GameDir/Data-1.13/faces/65Face/176.sti
Added : /GameDir/Data-1.13/faces/65Face/177.sti
Added : /GameDir/Data-1.13/faces/65Face/216.sti
Added : /GameDir/Data-1.13/faces/65Face/217.sti
Added : /GameDir/Data-1.13/faces/65Face/218.sti
Added : /GameDir/Data-1.13/faces/65Face/219.sti
Added : /GameDir/Data-1.13/faces/BigFaces
Added : /GameDir/Data-1.13/faces/BigFaces/170.sti
Added : /GameDir/Data-1.13/faces/BigFaces/171.sti
Added : /GameDir/Data-1.13/faces/BigFaces/172.sti
Added : /GameDir/Data-1.13/faces/BigFaces/173.sti
Added : /GameDir/Data-1.13/faces/BigFaces/174.sti
Added : /GameDir/Data-1.13/faces/BigFaces/175.sti
Added : /GameDir/Data-1.13/faces/BigFaces/176.sti
Added : /GameDir/Data-1.13/faces/BigFaces/177.sti
Added : /GameDir/Data-1.13/faces/BigFaces/216.sti
Added : /GameDir/Data-1.13/faces/BigFaces/217.sti
Added : /GameDir/Data-1.13/faces/BigFaces/218.sti
Added : /GameDir/Data-1.13/faces/BigFaces/219.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO
Added : /GameDir/Data-1.13/faces/DESERTCAMO/170.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/171.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/172.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/173.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/174.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/175.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/176.sti
Added : /GameDir/Data-1.13/faces/DESERTCAMO/177.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO
Added : /GameDir/Data-1.13/faces/URBANCAMO/170.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/171.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/172.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/173.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/174.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/175.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/176.sti
Added : /GameDir/Data-1.13/faces/URBANCAMO/177.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO
Added : /GameDir/Data-1.13/faces/WOODCAMO/170.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/171.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/172.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/173.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/174.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/175.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/176.sti
Added : /GameDir/Data-1.13/faces/WOODCAMO/177.sti
Added : /GameDir/Data-1.13/tilesets/50
Added : /GameDir/Data-1.13/tilesets/50/2BUSH.JSD
Added : /GameDir/Data-1.13/tilesets/50/2BUSH.STI
Added : /GameDir/Data-1.13/tilesets/50/2BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2CABIN2.JSD
Added : /GameDir/Data-1.13/tilesets/50/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/50/2CLUMPS.STI
Added : /GameDir/Data-1.13/tilesets/50/2CRATE.JSD
Added : /GameDir/Data-1.13/tilesets/50/2CRATE.STI
Added : /GameDir/Data-1.13/tilesets/50/2CRATE_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2DEBROCK.STI
Added : /GameDir/Data-1.13/tilesets/50/2DRUMS.JSD
Added : /GameDir/Data-1.13/tilesets/50/2DRUMS.STI
Added : /GameDir/Data-1.13/tilesets/50/2DRUMS_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2FENCE.JSD
Added : /GameDir/Data-1.13/tilesets/50/2FENCE.STI
Added : /GameDir/Data-1.13/tilesets/50/2FENCE_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2FLAT.JSD
Added : /GameDir/Data-1.13/tilesets/50/2FLAT.STI
Added : /GameDir/Data-1.13/tilesets/50/2ROADTLE.STI
Added : /GameDir/Data-1.13/tilesets/50/2ROCK1.JSD
Added : /GameDir/Data-1.13/tilesets/50/2ROCK1.STI
Added : /GameDir/Data-1.13/tilesets/50/2ROCK1_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2SLANT.JSD
Added : /GameDir/Data-1.13/tilesets/50/2SLANT.STI
Added : /GameDir/Data-1.13/tilesets/50/2SNOWGRS.STI
Added : /GameDir/Data-1.13/tilesets/50/2TREE1.JSD
Added : /GameDir/Data-1.13/tilesets/50/2TREE1.STI
Added : /GameDir/Data-1.13/tilesets/50/2TREE1_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2TREE2.JSD
Added : /GameDir/Data-1.13/tilesets/50/2TREE2.STI
Added : /GameDir/Data-1.13/tilesets/50/2TREE2_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/50/2_DRT1.STI
Added : /GameDir/Data-1.13/tilesets/50/2_DRT2.STI
Added : /GameDir/Data-1.13/tilesets/50/2_DRT3.STI
Added : /GameDir/Data-1.13/tilesets/50/2_HELI.JSD
Added : /GameDir/Data-1.13/tilesets/50/2_HELI.STI
Added : /GameDir/Data-1.13/tilesets/50/2_HELI_S.STI
Added : /GameDir/Data-1.13/tilesets/50/2_WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/50/DOOR_03.JSD
Added : /GameDir/Data-1.13/tilesets/50/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/50/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/50/DOOR_05.JSD
Added : /GameDir/Data-1.13/tilesets/50/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/50/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/50/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/50/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/50/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/50/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/50/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/50/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/50/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/50/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/50/SNOWBAGS.STI
Added : /GameDir/Data-1.13/tilesets/50/SNOW_1.STI
Added : /GameDir/Data-1.13/tilesets/50/SNOW_2.STI
Added : /GameDir/Data-1.13/tilesets/50/SNOW_BAG.JSD
Added : /GameDir/Data-1.13/tilesets/50/SNOW_BAG.STI
Added : /GameDir/Data-1.13/tilesets/50/SN_GRS_1.STI
Added : /GameDir/Data-1.13/tilesets/50/SN_PATCH.STI
Added : /GameDir/Data-1.13/tilesets/50/S_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/50/S_WATER.STI
Added : /GameDir/Data-1.13/tilesets/50/T
Added : /GameDir/Data-1.13/tilesets/50/T/2BUSH.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2CLUMPS.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2CRATE.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2CRATE_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2DEBROCK.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2DRUMS.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2DRUMS_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2FENCE.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2FENCE_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2FLAT.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2ROADTLE.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2ROCK1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2ROCK1_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2SLANT.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2SNOWGRS.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2TREE1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2TREE1_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2TREE2.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2TREE2_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2_DRT1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2_DRT2.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2_DRT3.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2_HELI.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2_HELI_S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/2_WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/50/T/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/50/T/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/50/T/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/50/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/50/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/50/T/SNOWBAGS.STI
Added : /GameDir/Data-1.13/tilesets/50/T/SNOW_1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/SNOW_2.STI
Added : /GameDir/Data-1.13/tilesets/50/T/SNOW_BAG.STI
Added : /GameDir/Data-1.13/tilesets/50/T/SN_GRS_1.STI
Added : /GameDir/Data-1.13/tilesets/50/T/SN_PATCH.STI
Added : /GameDir/Data-1.13/tilesets/50/T/S_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/50/T/S_WATER.STI
Added : /GameDir/Data-1.13/tilesets/51
Added : /GameDir/Data-1.13/tilesets/51/2BUSH.JSD
Added : /GameDir/Data-1.13/tilesets/51/2BUSH.STI
Added : /GameDir/Data-1.13/tilesets/51/2BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2CABIN2.JSD
Added : /GameDir/Data-1.13/tilesets/51/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/51/2CLUMPS.STI
Added : /GameDir/Data-1.13/tilesets/51/2CRATE.JSD
Added : /GameDir/Data-1.13/tilesets/51/2CRATE.STI
Added : /GameDir/Data-1.13/tilesets/51/2CRATE_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2DEBROCK.STI
Added : /GameDir/Data-1.13/tilesets/51/2DRUMS.JSD
Added : /GameDir/Data-1.13/tilesets/51/2DRUMS.STI
Added : /GameDir/Data-1.13/tilesets/51/2DRUMS_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2FENCE.JSD
Added : /GameDir/Data-1.13/tilesets/51/2FENCE.STI
Added : /GameDir/Data-1.13/tilesets/51/2FENCE_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2FLAT.JSD
Added : /GameDir/Data-1.13/tilesets/51/2FLAT.STI
Added : /GameDir/Data-1.13/tilesets/51/2ROADTLE.STI
Added : /GameDir/Data-1.13/tilesets/51/2ROCK1.JSD
Added : /GameDir/Data-1.13/tilesets/51/2ROCK1.STI
Added : /GameDir/Data-1.13/tilesets/51/2ROCK1_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2SLANT.JSD
Added : /GameDir/Data-1.13/tilesets/51/2SLANT.STI
Added : /GameDir/Data-1.13/tilesets/51/2SNOWGRS.STI
Added : /GameDir/Data-1.13/tilesets/51/2TREE1.JSD
Added : /GameDir/Data-1.13/tilesets/51/2TREE1.STI
Added : /GameDir/Data-1.13/tilesets/51/2TREE1_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2TREE2.JSD
Added : /GameDir/Data-1.13/tilesets/51/2TREE2.STI
Added : /GameDir/Data-1.13/tilesets/51/2TREE2_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/51/2_DRT1.STI
Added : /GameDir/Data-1.13/tilesets/51/2_DRT2.STI
Added : /GameDir/Data-1.13/tilesets/51/2_DRT3.STI
Added : /GameDir/Data-1.13/tilesets/51/2_HELI.JSD
Added : /GameDir/Data-1.13/tilesets/51/2_HELI.STI
Added : /GameDir/Data-1.13/tilesets/51/2_HELI_S.STI
Added : /GameDir/Data-1.13/tilesets/51/2_WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/51/A-OUT1.JSD
Added : /GameDir/Data-1.13/tilesets/51/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/51/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/51/DOOR_03.JSD
Added : /GameDir/Data-1.13/tilesets/51/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/51/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/51/DOOR_05.JSD
Added : /GameDir/Data-1.13/tilesets/51/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/51/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/51/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/51/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/51/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/51/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/51/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/51/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/51/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/51/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/51/HARDWARE.JSD
Added : /GameDir/Data-1.13/tilesets/51/HARDWARE.STI
Added : /GameDir/Data-1.13/tilesets/51/JAILSTUF.JSD
Added : /GameDir/Data-1.13/tilesets/51/JAILSTUF.STI
Added : /GameDir/Data-1.13/tilesets/51/SNOWBAGS.STI
Added : /GameDir/Data-1.13/tilesets/51/SNOW_1.STI
Added : /GameDir/Data-1.13/tilesets/51/SNOW_2.STI
Added : /GameDir/Data-1.13/tilesets/51/SNOW_BAG.JSD
Added : /GameDir/Data-1.13/tilesets/51/SNOW_BAG.STI
Added : /GameDir/Data-1.13/tilesets/51/SN_GRS_1.STI
Added : /GameDir/Data-1.13/tilesets/51/SN_PATCH.STI
Added : /GameDir/Data-1.13/tilesets/51/S_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/51/S_WATER.STI
Added : /GameDir/Data-1.13/tilesets/51/T
Added : /GameDir/Data-1.13/tilesets/51/T/2BUSH.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2CLUMPS.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2CRATE.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2CRATE_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2DEBROCK.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2DRUMS.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2DRUMS_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2FENCE.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2FENCE_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2FLAT.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2ROADTLE.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2ROCK1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2ROCK1_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2SLANT.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2SNOWGRS.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2TREE1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2TREE1_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2TREE2.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2TREE2_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2_DRT1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2_DRT2.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2_DRT3.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2_HELI.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2_HELI_S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/2_WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/51/T/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/51/T/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/51/T/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/51/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/51/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/51/T/HARDWARE.STI
Added : /GameDir/Data-1.13/tilesets/51/T/JAILSTUF.STI
Added : /GameDir/Data-1.13/tilesets/51/T/SNOWBAGS.STI
Added : /GameDir/Data-1.13/tilesets/51/T/SNOW_1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/SNOW_2.STI
Added : /GameDir/Data-1.13/tilesets/51/T/SNOW_BAG.STI
Added : /GameDir/Data-1.13/tilesets/51/T/SN_GRS_1.STI
Added : /GameDir/Data-1.13/tilesets/51/T/SN_PATCH.STI
Added : /GameDir/Data-1.13/tilesets/51/T/S_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/51/T/S_WATER.STI
Added : /GameDir/Data-1.13/tilesets/51/T/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/51/T/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/51/WORKSHOP.JSD
Added : /GameDir/Data-1.13/tilesets/51/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/51/WP_STUF1.JSD
Added : /GameDir/Data-1.13/tilesets/51/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/52
Added : /GameDir/Data-1.13/tilesets/52/2BUSH.JSD
Added : /GameDir/Data-1.13/tilesets/52/2BUSH.STI
Added : /GameDir/Data-1.13/tilesets/52/2BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2CABIN2.JSD
Added : /GameDir/Data-1.13/tilesets/52/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/52/2CLUMPS.STI
Added : /GameDir/Data-1.13/tilesets/52/2CRATE.JSD
Added : /GameDir/Data-1.13/tilesets/52/2CRATE.STI
Added : /GameDir/Data-1.13/tilesets/52/2CRATE_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2DEBROCK.STI
Added : /GameDir/Data-1.13/tilesets/52/2DRUMS.JSD
Added : /GameDir/Data-1.13/tilesets/52/2DRUMS.STI
Added : /GameDir/Data-1.13/tilesets/52/2DRUMS_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2FENCE.JSD
Added : /GameDir/Data-1.13/tilesets/52/2FENCE.STI
Added : /GameDir/Data-1.13/tilesets/52/2FENCE_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2FLAT.JSD
Added : /GameDir/Data-1.13/tilesets/52/2FLAT.STI
Added : /GameDir/Data-1.13/tilesets/52/2ROADTLE.STI
Added : /GameDir/Data-1.13/tilesets/52/2ROCK1.JSD
Added : /GameDir/Data-1.13/tilesets/52/2ROCK1.STI
Added : /GameDir/Data-1.13/tilesets/52/2ROCK1_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2SLANT.JSD
Added : /GameDir/Data-1.13/tilesets/52/2SLANT.STI
Added : /GameDir/Data-1.13/tilesets/52/2TREE1.JSD
Added : /GameDir/Data-1.13/tilesets/52/2TREE1.STI
Added : /GameDir/Data-1.13/tilesets/52/2TREE1_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2TREE2.JSD
Added : /GameDir/Data-1.13/tilesets/52/2TREE2.STI
Added : /GameDir/Data-1.13/tilesets/52/2TREE2_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/52/2_DRT1.STI
Added : /GameDir/Data-1.13/tilesets/52/2_DRT2.STI
Added : /GameDir/Data-1.13/tilesets/52/2_DRT3.STI
Added : /GameDir/Data-1.13/tilesets/52/2_GRSS_1.STI
Added : /GameDir/Data-1.13/tilesets/52/2_GRSS_2.STI
Added : /GameDir/Data-1.13/tilesets/52/2_HELI.JSD
Added : /GameDir/Data-1.13/tilesets/52/2_HELI.STI
Added : /GameDir/Data-1.13/tilesets/52/2_HELI_S.STI
Added : /GameDir/Data-1.13/tilesets/52/2_WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/52/DOOR_03.JSD
Added : /GameDir/Data-1.13/tilesets/52/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/52/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/52/DOOR_05.JSD
Added : /GameDir/Data-1.13/tilesets/52/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/52/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/52/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/52/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/52/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/52/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/52/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/52/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/52/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/52/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/52/SNOWBAGS.STI
Added : /GameDir/Data-1.13/tilesets/52/SNOW_2.STI
Added : /GameDir/Data-1.13/tilesets/52/SNOW_BAG.JSD
Added : /GameDir/Data-1.13/tilesets/52/SNOW_BAG.STI
Added : /GameDir/Data-1.13/tilesets/52/SN_GRS_1.STI
Added : /GameDir/Data-1.13/tilesets/52/SN_PATCH.STI
Added : /GameDir/Data-1.13/tilesets/52/S_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/52/S_WATER.STI
Added : /GameDir/Data-1.13/tilesets/52/T
Added : /GameDir/Data-1.13/tilesets/52/T/2BUSH.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2CLUMPS.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2CRATE.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2CRATE_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2DEBROCK.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2DRUMS.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2DRUMS_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2FENCE.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2FENCE_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2FLAT.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2ROADTLE.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2ROCK1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2ROCK1_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2SLANT.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2TREE1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2TREE1_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2TREE2.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2TREE2_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_DRT1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_DRT2.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_DRT3.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_GRSS_1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_GRSS_2.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_HELI.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_HELI_S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/2_WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/52/T/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/52/T/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/52/T/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/52/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/52/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/52/T/SNOWBAGS.STI
Added : /GameDir/Data-1.13/tilesets/52/T/SNOW_2.STI
Added : /GameDir/Data-1.13/tilesets/52/T/SNOW_BAG.STI
Added : /GameDir/Data-1.13/tilesets/52/T/SN_GRS_1.STI
Added : /GameDir/Data-1.13/tilesets/52/T/SN_PATCH.STI
Added : /GameDir/Data-1.13/tilesets/52/T/S_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/52/T/S_WATER.STI
Added : /GameDir/Data-1.13/tilesets/53
Added : /GameDir/Data-1.13/tilesets/53/2SIGNS.STI
Added : /GameDir/Data-1.13/tilesets/53/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/53/BUILD_17.JSD
Added : /GameDir/Data-1.13/tilesets/53/BUILD_17.STI
Added : /GameDir/Data-1.13/tilesets/53/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/53/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/53/DOOR_03.JSD
Added : /GameDir/Data-1.13/tilesets/53/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/53/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/53/DOOR_05.JSD
Added : /GameDir/Data-1.13/tilesets/53/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/53/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/53/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/53/DRUM_02.JSD
Added : /GameDir/Data-1.13/tilesets/53/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/53/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/53/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/53/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/53/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/53/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/53/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/53/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/53/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/53/FL_WEED.JSD
Added : /GameDir/Data-1.13/tilesets/53/FL_WEED.STI
Added : /GameDir/Data-1.13/tilesets/53/FURNMIXS.STI
Added : /GameDir/Data-1.13/tilesets/53/FURN_MIX.JSD
Added : /GameDir/Data-1.13/tilesets/53/FURN_MIX.STI
Added : /GameDir/Data-1.13/tilesets/53/F_BUSH.JSD
Added : /GameDir/Data-1.13/tilesets/53/F_BUSH.STI
Added : /GameDir/Data-1.13/tilesets/53/F_BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/53/F_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/53/F_GRSS1.STI
Added : /GameDir/Data-1.13/tilesets/53/F_GRSS2.STI
Added : /GameDir/Data-1.13/tilesets/53/F_GRSS3.STI
Added : /GameDir/Data-1.13/tilesets/53/F_GRSS4.STI
Added : /GameDir/Data-1.13/tilesets/53/F_GRSS5.STI
Added : /GameDir/Data-1.13/tilesets/53/F_GRSS6.STI
Added : /GameDir/Data-1.13/tilesets/53/F_LEAVES.STI
Added : /GameDir/Data-1.13/tilesets/53/F_ROCK.JSD
Added : /GameDir/Data-1.13/tilesets/53/F_ROCK.STI
Added : /GameDir/Data-1.13/tilesets/53/F_ROCK_S.STI
Added : /GameDir/Data-1.13/tilesets/53/F_TREE2.JSD
Added : /GameDir/Data-1.13/tilesets/53/F_TREE2.STI
Added : /GameDir/Data-1.13/tilesets/53/F_TREE2S.STI
Added : /GameDir/Data-1.13/tilesets/53/F_TREE4.JSD
Added : /GameDir/Data-1.13/tilesets/53/F_TREE4.STI
Added : /GameDir/Data-1.13/tilesets/53/F_TREE4S.STI
Added : /GameDir/Data-1.13/tilesets/53/F_WATER.STI
Added : /GameDir/Data-1.13/tilesets/53/H-DOOR2.JSD
Added : /GameDir/Data-1.13/tilesets/53/H-DOOR2.STI
Added : /GameDir/Data-1.13/tilesets/53/H-DOOR2S.STI
Added : /GameDir/Data-1.13/tilesets/53/HARDWARE.JSD
Added : /GameDir/Data-1.13/tilesets/53/HARDWARE.STI
Added : /GameDir/Data-1.13/tilesets/53/JAILSTF2.JSD
Added : /GameDir/Data-1.13/tilesets/53/JAILSTF2.STI
Added : /GameDir/Data-1.13/tilesets/53/LAWLESS.JSD
Added : /GameDir/Data-1.13/tilesets/53/LAWLESS.STI
Added : /GameDir/Data-1.13/tilesets/53/LAWLESS2.JSD
Added : /GameDir/Data-1.13/tilesets/53/LAWLESS2.STI
Added : /GameDir/Data-1.13/tilesets/53/LAWLESS4.JSD
Added : /GameDir/Data-1.13/tilesets/53/LAWLESS4.STI
Added : /GameDir/Data-1.13/tilesets/53/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/53/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/53/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/53/SLANT_04.JSD
Added : /GameDir/Data-1.13/tilesets/53/SLANT_04.STI
Added : /GameDir/Data-1.13/tilesets/53/T
Added : /GameDir/Data-1.13/tilesets/53/T/2SIGNS.STI
Added : /GameDir/Data-1.13/tilesets/53/T/2WEEDS.STI
Added : /GameDir/Data-1.13/tilesets/53/T/BUILD_17.STI
Added : /GameDir/Data-1.13/tilesets/53/T/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/53/T/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/53/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/53/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/53/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/53/T/FL_WEED.STI
Added : /GameDir/Data-1.13/tilesets/53/T/FURNMIXS.STI
Added : /GameDir/Data-1.13/tilesets/53/T/FURN_MIX.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_BUSH.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_BUSH_S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_DWATER.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_GRSS1.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_GRSS2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_GRSS3.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_GRSS4.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_GRSS5.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_GRSS6.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_LEAVES.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_ROCK.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_ROCK_S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_TREE2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_TREE2S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_TREE4.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_TREE4S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/F_WATER.STI
Added : /GameDir/Data-1.13/tilesets/53/T/H-DOOR2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/H-DOOR2S.STI
Added : /GameDir/Data-1.13/tilesets/53/T/HARDWARE.STI
Added : /GameDir/Data-1.13/tilesets/53/T/JAILSTF2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/LAWLESS.STI
Added : /GameDir/Data-1.13/tilesets/53/T/LAWLESS2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/LAWLESS4.STI
Added : /GameDir/Data-1.13/tilesets/53/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/53/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/53/T/SLANT_04.STI
Added : /GameDir/Data-1.13/tilesets/53/T/WEEDS_2.STI
Added : /GameDir/Data-1.13/tilesets/53/T/W_DEC06.STI
Added : /GameDir/Data-1.13/tilesets/53/T/W_DEC09.STI
Added : /GameDir/Data-1.13/tilesets/53/WEEDS_2.JSD
Added : /GameDir/Data-1.13/tilesets/53/WEEDS_2.STI
Added : /GameDir/Data-1.13/tilesets/53/W_DEC06.JSD
Added : /GameDir/Data-1.13/tilesets/53/W_DEC06.STI
Added : /GameDir/Data-1.13/tilesets/53/W_DEC09.JSD
Added : /GameDir/Data-1.13/tilesets/53/W_DEC09.STI
Added : /GameDir/Data-1.13/tilesets/54
Added : /GameDir/Data-1.13/tilesets/54/2CABIN2.JSD
Added : /GameDir/Data-1.13/tilesets/54/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/54/3MONGRA1.STI
Added : /GameDir/Data-1.13/tilesets/54/3MONGRA2.STI
Added : /GameDir/Data-1.13/tilesets/54/3MONGRA3.STI
Added : /GameDir/Data-1.13/tilesets/54/3MONGRA4.STI
Added : /GameDir/Data-1.13/tilesets/54/3MONGRA5.STI
Added : /GameDir/Data-1.13/tilesets/54/3MONGRA6.STI
Added : /GameDir/Data-1.13/tilesets/54/A-SIGN1.JSD
Added : /GameDir/Data-1.13/tilesets/54/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/54/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/54/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/54/CLIFBLOK.JSD
Added : /GameDir/Data-1.13/tilesets/54/CLIFBLOK.STI
Added : /GameDir/Data-1.13/tilesets/54/CLIFBLOS.STI
Added : /GameDir/Data-1.13/tilesets/54/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/54/DOOR_03.JSD
Added : /GameDir/Data-1.13/tilesets/54/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/54/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/54/DOOR_05.JSD
Added : /GameDir/Data-1.13/tilesets/54/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/54/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/54/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/54/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/54/E_TREE1.JSD
Added : /GameDir/Data-1.13/tilesets/54/E_TREE1.STI
Added : /GameDir/Data-1.13/tilesets/54/E_TREE1S.STI
Added : /GameDir/Data-1.13/tilesets/54/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/54/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/54/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/54/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/54/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/54/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/54/FURNMIXS.STI
Added : /GameDir/Data-1.13/tilesets/54/FURN_MIX.JSD
Added : /GameDir/Data-1.13/tilesets/54/FURN_MIX.STI
Added : /GameDir/Data-1.13/tilesets/54/LAWLES3B.JSD
Added : /GameDir/Data-1.13/tilesets/54/LAWLES3B.STI
Added : /GameDir/Data-1.13/tilesets/54/MINE1.JSD
Added : /GameDir/Data-1.13/tilesets/54/MINE1.STI
Added : /GameDir/Data-1.13/tilesets/54/MINE1_S.STI
Added : /GameDir/Data-1.13/tilesets/54/MINE2.JSD
Added : /GameDir/Data-1.13/tilesets/54/MINE2.STI
Added : /GameDir/Data-1.13/tilesets/54/MINE2_S.STI
Added : /GameDir/Data-1.13/tilesets/54/MNCAR1.JSD
Added : /GameDir/Data-1.13/tilesets/54/MNCAR1.STI
Added : /GameDir/Data-1.13/tilesets/54/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/54/MONTRE1.JSD
Added : /GameDir/Data-1.13/tilesets/54/MONTRE1.STI
Added : /GameDir/Data-1.13/tilesets/54/MONTRE1S.STI
Added : /GameDir/Data-1.13/tilesets/54/MONTROCK.JSD
Added : /GameDir/Data-1.13/tilesets/54/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/54/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/54/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/54/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/54/T
Added : /GameDir/Data-1.13/tilesets/54/T/2CABIN2.STI
Added : /GameDir/Data-1.13/tilesets/54/T/3MONGRA1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/3MONGRA2.STI
Added : /GameDir/Data-1.13/tilesets/54/T/3MONGRA3.STI
Added : /GameDir/Data-1.13/tilesets/54/T/3MONGRA4.STI
Added : /GameDir/Data-1.13/tilesets/54/T/3MONGRA5.STI
Added : /GameDir/Data-1.13/tilesets/54/T/3MONGRA6.STI
Added : /GameDir/Data-1.13/tilesets/54/T/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/54/T/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/54/T/CLIFBLOK.STI
Added : /GameDir/Data-1.13/tilesets/54/T/CLIFBLOS.STI
Added : /GameDir/Data-1.13/tilesets/54/T/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/54/T/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/54/T/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/54/T/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/54/T/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/54/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/E_TREE1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/E_TREE1S.STI
Added : /GameDir/Data-1.13/tilesets/54/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/54/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/54/T/FURNMIXS.STI
Added : /GameDir/Data-1.13/tilesets/54/T/FURN_MIX.STI
Added : /GameDir/Data-1.13/tilesets/54/T/LAWLES3B.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MINE1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MINE1_S.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MINE2.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MINE2_S.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MNCAR1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MONTRE1.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MONTRE1S.STI
Added : /GameDir/Data-1.13/tilesets/54/T/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/54/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/54/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/54/T/WIREFENC.STI
Added : /GameDir/Data-1.13/tilesets/54/T/WIREFENS.STI
Added : /GameDir/Data-1.13/tilesets/54/T/WORKSHP2.STI
Added : /GameDir/Data-1.13/tilesets/54/T/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/54/WIREFENC.JSD
Added : /GameDir/Data-1.13/tilesets/54/WIREFENC.STI
Added : /GameDir/Data-1.13/tilesets/54/WIREFENS.STI
Added : /GameDir/Data-1.13/tilesets/54/WORKSHP2.JSD
Added : /GameDir/Data-1.13/tilesets/54/WORKSHP2.STI
Added : /GameDir/Data-1.13/tilesets/54/W_DEC05.JSD
Added : /GameDir/Data-1.13/tilesets/54/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/55
Added : /GameDir/Data-1.13/tilesets/55/2WALLDEB.JSD
Added : /GameDir/Data-1.13/tilesets/55/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/55/2_GENS.JSD
Added : /GameDir/Data-1.13/tilesets/55/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/55/3MONGRA1.STI
Added : /GameDir/Data-1.13/tilesets/55/3MONGRA2.STI
Added : /GameDir/Data-1.13/tilesets/55/3MONGRA3.STI
Added : /GameDir/Data-1.13/tilesets/55/3MONGRA4.STI
Added : /GameDir/Data-1.13/tilesets/55/3MONGRA5.STI
Added : /GameDir/Data-1.13/tilesets/55/3MONGRA6.STI
Added : /GameDir/Data-1.13/tilesets/55/A-OUT1.JSD
Added : /GameDir/Data-1.13/tilesets/55/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/55/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/55/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/55/BUILD_24.JSD
Added : /GameDir/Data-1.13/tilesets/55/BUILD_24.STI
Added : /GameDir/Data-1.13/tilesets/55/BUILD_36.JSD
Added : /GameDir/Data-1.13/tilesets/55/BUILD_36.STI
Added : /GameDir/Data-1.13/tilesets/55/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/55/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/55/DOOR_02.JSD
Added : /GameDir/Data-1.13/tilesets/55/DOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/55/DOOR_02S.STI
Added : /GameDir/Data-1.13/tilesets/55/DOOR_06.JSD
Added : /GameDir/Data-1.13/tilesets/55/DOOR_06.STI
Added : /GameDir/Data-1.13/tilesets/55/DOOR_06S.STI
Added : /GameDir/Data-1.13/tilesets/55/DOOR_07.JSD
Added : /GameDir/Data-1.13/tilesets/55/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/55/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/55/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/55/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/55/E_TREE1.JSD
Added : /GameDir/Data-1.13/tilesets/55/E_TREE1.STI
Added : /GameDir/Data-1.13/tilesets/55/E_TREE1S.STI
Added : /GameDir/Data-1.13/tilesets/55/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/55/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/55/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/55/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/55/G-DECAL1.JSD
Added : /GameDir/Data-1.13/tilesets/55/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/55/G-FURN1.JSD
Added : /GameDir/Data-1.13/tilesets/55/G-FURN1.STI
Added : /GameDir/Data-1.13/tilesets/55/I_CRATES.JSD
Added : /GameDir/Data-1.13/tilesets/55/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/55/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/55/JAILDEB3.STI
Added : /GameDir/Data-1.13/tilesets/55/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/55/JAILSTF3.JSD
Added : /GameDir/Data-1.13/tilesets/55/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/55/METLDOOR.JSD
Added : /GameDir/Data-1.13/tilesets/55/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/55/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/55/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/55/MONTRE1.JSD
Added : /GameDir/Data-1.13/tilesets/55/MONTRE1.STI
Added : /GameDir/Data-1.13/tilesets/55/MONTRE1S.STI
Added : /GameDir/Data-1.13/tilesets/55/MONTROCK.JSD
Added : /GameDir/Data-1.13/tilesets/55/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/55/O_FURN.JSD
Added : /GameDir/Data-1.13/tilesets/55/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/55/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/55/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/55/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/55/SATDISH.JSD
Added : /GameDir/Data-1.13/tilesets/55/SATDISH.STI
Added : /GameDir/Data-1.13/tilesets/55/SATDISHS.JSD
Added : /GameDir/Data-1.13/tilesets/55/SATDISHS.STI
Added : /GameDir/Data-1.13/tilesets/55/SLANT_12.JSD
Added : /GameDir/Data-1.13/tilesets/55/SLANT_12.STI
Added : /GameDir/Data-1.13/tilesets/55/SPOT_1.JSD
Added : /GameDir/Data-1.13/tilesets/55/SPOT_1.STI
Added : /GameDir/Data-1.13/tilesets/55/SPOT_1S.STI
Added : /GameDir/Data-1.13/tilesets/55/T
Added : /GameDir/Data-1.13/tilesets/55/T/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/55/T/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/55/T/3MONGRA1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/3MONGRA2.STI
Added : /GameDir/Data-1.13/tilesets/55/T/3MONGRA3.STI
Added : /GameDir/Data-1.13/tilesets/55/T/3MONGRA4.STI
Added : /GameDir/Data-1.13/tilesets/55/T/3MONGRA5.STI
Added : /GameDir/Data-1.13/tilesets/55/T/3MONGRA6.STI
Added : /GameDir/Data-1.13/tilesets/55/T/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/55/T/BUILD_24.STI
Added : /GameDir/Data-1.13/tilesets/55/T/BUILD_36.STI
Added : /GameDir/Data-1.13/tilesets/55/T/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DOOR_02S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DOOR_06.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DOOR_06S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/55/T/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/E_TREE1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/E_TREE1S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/55/T/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/G-FURN1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/55/T/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/55/T/JAILDEB3.STI
Added : /GameDir/Data-1.13/tilesets/55/T/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/55/T/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/55/T/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/55/T/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/55/T/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/55/T/MONTRE1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/MONTRE1S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/55/T/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SATDISH.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SATDISHS.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SLANT_12.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SPOT_1.STI
Added : /GameDir/Data-1.13/tilesets/55/T/SPOT_1S.STI
Added : /GameDir/Data-1.13/tilesets/55/T/WIREFENC.STI
Added : /GameDir/Data-1.13/tilesets/55/T/WIREFENS.STI
Added : /GameDir/Data-1.13/tilesets/55/T/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/55/T/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/55/T/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/55/TURBINE.JSD
Added : /GameDir/Data-1.13/tilesets/55/TURBINE.STI
Added : /GameDir/Data-1.13/tilesets/55/TURBINES.JSD
Added : /GameDir/Data-1.13/tilesets/55/TURBINES.STI
Added : /GameDir/Data-1.13/tilesets/55/WIREFENC.JSD
Added : /GameDir/Data-1.13/tilesets/55/WIREFENC.STI
Added : /GameDir/Data-1.13/tilesets/55/WIREFENS.STI
Added : /GameDir/Data-1.13/tilesets/55/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/55/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/55/WP_STUF1.JSD
Added : /GameDir/Data-1.13/tilesets/55/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/56
Added : /GameDir/Data-1.13/tilesets/56/CVFLR4.STI
Added : /GameDir/Data-1.13/tilesets/56/DOOR_03.JSD
Added : /GameDir/Data-1.13/tilesets/56/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/56/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/56/DOOR_05.JSD
Added : /GameDir/Data-1.13/tilesets/56/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/56/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/56/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/56/DRUM_02.JSD
Added : /GameDir/Data-1.13/tilesets/56/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/56/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/56/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/56/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/56/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/56/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/56/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/56/FLAT_06.STI
Added : /GameDir/Data-1.13/tilesets/56/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/56/MONTROCK.JSD
Added : /GameDir/Data-1.13/tilesets/56/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/56/NEGSPACE.STI
Added : /GameDir/Data-1.13/tilesets/56/NOGOBUSH.JSD
Added : /GameDir/Data-1.13/tilesets/56/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/56/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/56/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/56/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/56/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/56/SEWER.JSD
Added : /GameDir/Data-1.13/tilesets/56/SEWER.STI
Added : /GameDir/Data-1.13/tilesets/56/SEW_FLOR.STI
Added : /GameDir/Data-1.13/tilesets/56/T
Added : /GameDir/Data-1.13/tilesets/56/T/CVFLR4.STI
Added : /GameDir/Data-1.13/tilesets/56/T/DOOR_03.STI
Added : /GameDir/Data-1.13/tilesets/56/T/DOOR_03S.STI
Added : /GameDir/Data-1.13/tilesets/56/T/DOOR_05.STI
Added : /GameDir/Data-1.13/tilesets/56/T/DOOR_05S.STI
Added : /GameDir/Data-1.13/tilesets/56/T/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/56/T/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/56/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/56/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/56/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/56/T/FLAT_06.STI
Added : /GameDir/Data-1.13/tilesets/56/T/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/56/T/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/56/T/NEGSPACE.STI
Added : /GameDir/Data-1.13/tilesets/56/T/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/56/T/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/56/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/56/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/56/T/SEWER.STI
Added : /GameDir/Data-1.13/tilesets/56/T/SEW_FLOR.STI
Added : /GameDir/Data-1.13/tilesets/56/T/TUNLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/56/T/TUNLDORS.STI
Added : /GameDir/Data-1.13/tilesets/56/T/TUNLGATE.STI
Added : /GameDir/Data-1.13/tilesets/56/T/TUNLGATS.STI
Added : /GameDir/Data-1.13/tilesets/56/TUNLDOOR.JSD
Added : /GameDir/Data-1.13/tilesets/56/TUNLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/56/TUNLDORS.STI
Added : /GameDir/Data-1.13/tilesets/56/TUNLGATE.JSD
Added : /GameDir/Data-1.13/tilesets/56/TUNLGATE.STI
Added : /GameDir/Data-1.13/tilesets/56/TUNLGATS.STI
Added : /GameDir/Data-1.13/tilesets/56/TUNVENS.STI
Added : /GameDir/Data-1.13/tilesets/56/TUNVENT.JSD
Added : /GameDir/Data-1.13/tilesets/56/TUNVENT.STI
Added : /GameDir/Data-1.13/tilesets/56/WIREFRA2.STI
Added : /GameDir/Data-1.13/tilesets/57
Added : /GameDir/Data-1.13/tilesets/57/2WALLDEB.JSD
Added : /GameDir/Data-1.13/tilesets/57/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/57/2_DOOR.JSD
Added : /GameDir/Data-1.13/tilesets/57/2_DOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/2_DOOR_S.STI
Added : /GameDir/Data-1.13/tilesets/57/2_GENS.JSD
Added : /GameDir/Data-1.13/tilesets/57/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/57/A-OUT1.JSD
Added : /GameDir/Data-1.13/tilesets/57/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/57/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/57/A-SIGN1.JSD
Added : /GameDir/Data-1.13/tilesets/57/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/57/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/57/BUILD19B.JSD
Added : /GameDir/Data-1.13/tilesets/57/BUILD19B.STI
Added : /GameDir/Data-1.13/tilesets/57/BUILD_29.JSD
Added : /GameDir/Data-1.13/tilesets/57/BUILD_29.STI
Added : /GameDir/Data-1.13/tilesets/57/BUILD_30.JSD
Added : /GameDir/Data-1.13/tilesets/57/BUILD_30.STI
Added : /GameDir/Data-1.13/tilesets/57/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/57/CVFLR4.STI
Added : /GameDir/Data-1.13/tilesets/57/DOOR_07.JSD
Added : /GameDir/Data-1.13/tilesets/57/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/57/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/57/DOOR_14.JSD
Added : /GameDir/Data-1.13/tilesets/57/DOOR_14.STI
Added : /GameDir/Data-1.13/tilesets/57/DOOR_14S.STI
Added : /GameDir/Data-1.13/tilesets/57/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/57/DRUM_02.JSD
Added : /GameDir/Data-1.13/tilesets/57/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/57/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/57/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/57/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/57/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/57/FLAT_06.STI
Added : /GameDir/Data-1.13/tilesets/57/FLOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/57/G-DECAL1.JSD
Added : /GameDir/Data-1.13/tilesets/57/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/57/G-FURN1.JSD
Added : /GameDir/Data-1.13/tilesets/57/G-FURN1.STI
Added : /GameDir/Data-1.13/tilesets/57/I_CRATES.JSD
Added : /GameDir/Data-1.13/tilesets/57/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/57/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/JAILDEB.STI
Added : /GameDir/Data-1.13/tilesets/57/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/57/JAILSTF3.JSD
Added : /GameDir/Data-1.13/tilesets/57/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/57/JAIL_DEC.JSD
Added : /GameDir/Data-1.13/tilesets/57/JAIL_DEC.STI
Added : /GameDir/Data-1.13/tilesets/57/M-FURN4.JSD
Added : /GameDir/Data-1.13/tilesets/57/M-FURN4.STI
Added : /GameDir/Data-1.13/tilesets/57/M-OUT2.JSD
Added : /GameDir/Data-1.13/tilesets/57/M-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/57/M-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/57/METLDOOR.JSD
Added : /GameDir/Data-1.13/tilesets/57/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/57/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/57/MONTROCK.JSD
Added : /GameDir/Data-1.13/tilesets/57/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/57/NEGSPACE.STI
Added : /GameDir/Data-1.13/tilesets/57/NOGOBUSH.JSD
Added : /GameDir/Data-1.13/tilesets/57/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/57/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/57/O_FURN.JSD
Added : /GameDir/Data-1.13/tilesets/57/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/57/O_FURN3.JSD
Added : /GameDir/Data-1.13/tilesets/57/O_FURN3.STI
Added : /GameDir/Data-1.13/tilesets/57/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/57/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/57/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/57/T
Added : /GameDir/Data-1.13/tilesets/57/T/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/57/T/2_DOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/T/2_DOOR_S.STI
Added : /GameDir/Data-1.13/tilesets/57/T/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/57/T/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/57/T/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/57/T/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/57/T/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/57/T/BUILD19B.STI
Added : /GameDir/Data-1.13/tilesets/57/T/BUILD_29.STI
Added : /GameDir/Data-1.13/tilesets/57/T/BUILD_30.STI
Added : /GameDir/Data-1.13/tilesets/57/T/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/57/T/CVFLR4.STI
Added : /GameDir/Data-1.13/tilesets/57/T/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/57/T/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/57/T/DOOR_14.STI
Added : /GameDir/Data-1.13/tilesets/57/T/DOOR_14S.STI
Added : /GameDir/Data-1.13/tilesets/57/T/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/57/T/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/57/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/57/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/57/T/FLAT_06.STI
Added : /GameDir/Data-1.13/tilesets/57/T/FLOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/57/T/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/57/T/G-FURN1.STI
Added : /GameDir/Data-1.13/tilesets/57/T/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/57/T/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/T/JAILDEB.STI
Added : /GameDir/Data-1.13/tilesets/57/T/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/57/T/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/57/T/JAIL_DEC.STI
Added : /GameDir/Data-1.13/tilesets/57/T/M-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/57/T/M-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/57/T/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/T/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/57/T/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/57/T/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/57/T/NEGSPACE.STI
Added : /GameDir/Data-1.13/tilesets/57/T/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/57/T/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/57/T/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/57/T/O_FURN3.STI
Added : /GameDir/Data-1.13/tilesets/57/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/57/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/57/T/WALDEC29.STI
Added : /GameDir/Data-1.13/tilesets/57/T/WALDEC30.STI
Added : /GameDir/Data-1.13/tilesets/57/T/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/57/T/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/57/T/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/T/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/57/T/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/57/WALDEC29.JSD
Added : /GameDir/Data-1.13/tilesets/57/WALDEC29.STI
Added : /GameDir/Data-1.13/tilesets/57/WALDEC30.JSD
Added : /GameDir/Data-1.13/tilesets/57/WALDEC30.STI
Added : /GameDir/Data-1.13/tilesets/57/WIREFRA2.STI
Added : /GameDir/Data-1.13/tilesets/57/WORKSHOP.JSD
Added : /GameDir/Data-1.13/tilesets/57/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/57/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/57/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/57/WP_STUF1.JSD
Added : /GameDir/Data-1.13/tilesets/57/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/57/W_DEC05.JSD
Added : /GameDir/Data-1.13/tilesets/57/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/58
Added : /GameDir/Data-1.13/tilesets/58/2WALLDEB.JSD
Added : /GameDir/Data-1.13/tilesets/58/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/58/2_DOOR.JSD
Added : /GameDir/Data-1.13/tilesets/58/2_DOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/2_DOOR_S.STI
Added : /GameDir/Data-1.13/tilesets/58/2_GENS.JSD
Added : /GameDir/Data-1.13/tilesets/58/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/58/3MONGRA1.STI
Added : /GameDir/Data-1.13/tilesets/58/3MONGRA2.STI
Added : /GameDir/Data-1.13/tilesets/58/3MONGRA3.STI
Added : /GameDir/Data-1.13/tilesets/58/3MONGRA4.STI
Added : /GameDir/Data-1.13/tilesets/58/3MONGRA5.STI
Added : /GameDir/Data-1.13/tilesets/58/3MONGRA6.STI
Added : /GameDir/Data-1.13/tilesets/58/A-OUT2.JSD
Added : /GameDir/Data-1.13/tilesets/58/A-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/58/A-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/58/A-SIGN1.JSD
Added : /GameDir/Data-1.13/tilesets/58/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/58/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/58/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/58/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/58/DOOR_02.JSD
Added : /GameDir/Data-1.13/tilesets/58/DOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/58/DOOR_02S.STI
Added : /GameDir/Data-1.13/tilesets/58/DOOR_07.JSD
Added : /GameDir/Data-1.13/tilesets/58/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/58/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/58/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/58/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/58/E_TREE1.JSD
Added : /GameDir/Data-1.13/tilesets/58/E_TREE1.STI
Added : /GameDir/Data-1.13/tilesets/58/E_TREE1S.STI
Added : /GameDir/Data-1.13/tilesets/58/E_WALL1.JSD
Added : /GameDir/Data-1.13/tilesets/58/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/58/E_WALL2.JSD
Added : /GameDir/Data-1.13/tilesets/58/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/58/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/58/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/58/E_WALL4.JSD
Added : /GameDir/Data-1.13/tilesets/58/E_WALL4.STI
Added : /GameDir/Data-1.13/tilesets/58/G-DECAL1.JSD
Added : /GameDir/Data-1.13/tilesets/58/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/58/G-FURN1.JSD
Added : /GameDir/Data-1.13/tilesets/58/G-FURN1.STI
Added : /GameDir/Data-1.13/tilesets/58/I_CRATES.JSD
Added : /GameDir/Data-1.13/tilesets/58/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/58/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/JAILDEB.STI
Added : /GameDir/Data-1.13/tilesets/58/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/58/JAILSTF3.JSD
Added : /GameDir/Data-1.13/tilesets/58/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/58/JUNKFEN.JSD
Added : /GameDir/Data-1.13/tilesets/58/JUNKFEN.STI
Added : /GameDir/Data-1.13/tilesets/58/JUNKFENS.STI
Added : /GameDir/Data-1.13/tilesets/58/M-FURN4.JSD
Added : /GameDir/Data-1.13/tilesets/58/M-FURN4.STI
Added : /GameDir/Data-1.13/tilesets/58/M-OUT2.JSD
Added : /GameDir/Data-1.13/tilesets/58/M-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/58/M-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/58/METLDOOR.JSD
Added : /GameDir/Data-1.13/tilesets/58/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/58/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/58/MONTRE1.JSD
Added : /GameDir/Data-1.13/tilesets/58/MONTRE1.STI
Added : /GameDir/Data-1.13/tilesets/58/MONTRE1S.STI
Added : /GameDir/Data-1.13/tilesets/58/MONTROCK.JSD
Added : /GameDir/Data-1.13/tilesets/58/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/58/NOGOBUSH.JSD
Added : /GameDir/Data-1.13/tilesets/58/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/58/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/58/O_FURN.JSD
Added : /GameDir/Data-1.13/tilesets/58/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/58/O_FURN3.JSD
Added : /GameDir/Data-1.13/tilesets/58/O_FURN3.STI
Added : /GameDir/Data-1.13/tilesets/58/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/58/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/58/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/58/SATDISH.JSD
Added : /GameDir/Data-1.13/tilesets/58/SATDISH.STI
Added : /GameDir/Data-1.13/tilesets/58/SATDISHS.JSD
Added : /GameDir/Data-1.13/tilesets/58/SATDISHS.STI
Added : /GameDir/Data-1.13/tilesets/58/T
Added : /GameDir/Data-1.13/tilesets/58/T/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/58/T/2_DOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/T/2_DOOR_S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/3MONGRA1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/3MONGRA2.STI
Added : /GameDir/Data-1.13/tilesets/58/T/3MONGRA3.STI
Added : /GameDir/Data-1.13/tilesets/58/T/3MONGRA4.STI
Added : /GameDir/Data-1.13/tilesets/58/T/3MONGRA5.STI
Added : /GameDir/Data-1.13/tilesets/58/T/3MONGRA6.STI
Added : /GameDir/Data-1.13/tilesets/58/T/A-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/58/T/A-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/58/T/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/58/T/DIRTROCK.STI
Added : /GameDir/Data-1.13/tilesets/58/T/DOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/58/T/DOOR_02S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/58/T/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_TREE1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_TREE1S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_WALL1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_WALL2.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/58/T/E_WALL4.STI
Added : /GameDir/Data-1.13/tilesets/58/T/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/G-FURN1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/58/T/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/T/JAILDEB.STI
Added : /GameDir/Data-1.13/tilesets/58/T/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/58/T/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/58/T/JUNKFEN.STI
Added : /GameDir/Data-1.13/tilesets/58/T/JUNKFENS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/M-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/58/T/M-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/T/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/MONTRE1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/MONTRE1S.STI
Added : /GameDir/Data-1.13/tilesets/58/T/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/58/T/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/58/T/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/58/T/O_FURN3.STI
Added : /GameDir/Data-1.13/tilesets/58/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/58/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/SATDISH.STI
Added : /GameDir/Data-1.13/tilesets/58/T/SATDISHS.STI
Added : /GameDir/Data-1.13/tilesets/58/T/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/58/T/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/58/T/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/T/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/58/T/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/58/WORKSHOP.JSD
Added : /GameDir/Data-1.13/tilesets/58/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/58/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/58/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/58/WP_STUF1.JSD
Added : /GameDir/Data-1.13/tilesets/58/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/58/W_DEC05.JSD
Added : /GameDir/Data-1.13/tilesets/58/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/59
Added : /GameDir/Data-1.13/tilesets/59/2WALLDEB.JSD
Added : /GameDir/Data-1.13/tilesets/59/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/59/2_GENS.JSD
Added : /GameDir/Data-1.13/tilesets/59/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/59/A-OUT1.JSD
Added : /GameDir/Data-1.13/tilesets/59/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/59/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/59/A-SIGN1.JSD
Added : /GameDir/Data-1.13/tilesets/59/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/59/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/59/BUILD19B.JSD
Added : /GameDir/Data-1.13/tilesets/59/BUILD19B.STI
Added : /GameDir/Data-1.13/tilesets/59/BUILD_30.JSD
Added : /GameDir/Data-1.13/tilesets/59/BUILD_30.STI
Added : /GameDir/Data-1.13/tilesets/59/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/59/CVFLR4.STI
Added : /GameDir/Data-1.13/tilesets/59/DOOR_07.JSD
Added : /GameDir/Data-1.13/tilesets/59/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/59/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/59/DOOR_14.JSD
Added : /GameDir/Data-1.13/tilesets/59/DOOR_14.STI
Added : /GameDir/Data-1.13/tilesets/59/DOOR_14S.STI
Added : /GameDir/Data-1.13/tilesets/59/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/59/DRUM_02.JSD
Added : /GameDir/Data-1.13/tilesets/59/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/59/ELEVATOR.JSD
Added : /GameDir/Data-1.13/tilesets/59/ELEVATOR.STI
Added : /GameDir/Data-1.13/tilesets/59/ELEVATOS.STI
Added : /GameDir/Data-1.13/tilesets/59/E_SLANT1.JSD
Added : /GameDir/Data-1.13/tilesets/59/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/59/E_WALL3.JSD
Added : /GameDir/Data-1.13/tilesets/59/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/59/E_WALL4.JSD
Added : /GameDir/Data-1.13/tilesets/59/E_WALL4.STI
Added : /GameDir/Data-1.13/tilesets/59/FLAT_06.STI
Added : /GameDir/Data-1.13/tilesets/59/FLOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/59/G-DECAL1.JSD
Added : /GameDir/Data-1.13/tilesets/59/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/59/G-FURNX.JSD
Added : /GameDir/Data-1.13/tilesets/59/G-FURNX.STI
Added : /GameDir/Data-1.13/tilesets/59/I_CRATES.JSD
Added : /GameDir/Data-1.13/tilesets/59/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/59/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/59/JAILDEB.STI
Added : /GameDir/Data-1.13/tilesets/59/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/59/JAILSTF3.JSD
Added : /GameDir/Data-1.13/tilesets/59/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/59/JAIL_DEC.JSD
Added : /GameDir/Data-1.13/tilesets/59/JAIL_DEC.STI
Added : /GameDir/Data-1.13/tilesets/59/M-FURN4.JSD
Added : /GameDir/Data-1.13/tilesets/59/M-FURN4.STI
Added : /GameDir/Data-1.13/tilesets/59/M-OUT2.JSD
Added : /GameDir/Data-1.13/tilesets/59/M-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/59/M-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/59/METLDOOR.JSD
Added : /GameDir/Data-1.13/tilesets/59/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/59/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/59/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/59/MONTROCK.JSD
Added : /GameDir/Data-1.13/tilesets/59/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/59/NEGSPACE.STI
Added : /GameDir/Data-1.13/tilesets/59/NOGOBUSH.JSD
Added : /GameDir/Data-1.13/tilesets/59/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/59/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/59/O_FURN.JSD
Added : /GameDir/Data-1.13/tilesets/59/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/59/O_FURN3.JSD
Added : /GameDir/Data-1.13/tilesets/59/O_FURN3.STI
Added : /GameDir/Data-1.13/tilesets/59/SANDBAG.JSD
Added : /GameDir/Data-1.13/tilesets/59/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/59/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/59/T
Added : /GameDir/Data-1.13/tilesets/59/T/2WALLDEB.STI
Added : /GameDir/Data-1.13/tilesets/59/T/2_GENS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/A-OUT1.STI
Added : /GameDir/Data-1.13/tilesets/59/T/A-OUT1S.STI
Added : /GameDir/Data-1.13/tilesets/59/T/A-SIGN1.STI
Added : /GameDir/Data-1.13/tilesets/59/T/BOMBDEB.STI
Added : /GameDir/Data-1.13/tilesets/59/T/BUILD19B.STI
Added : /GameDir/Data-1.13/tilesets/59/T/BUILD_30.STI
Added : /GameDir/Data-1.13/tilesets/59/T/BURNMARK.STI
Added : /GameDir/Data-1.13/tilesets/59/T/CVFLR4.STI
Added : /GameDir/Data-1.13/tilesets/59/T/DOOR_07.STI
Added : /GameDir/Data-1.13/tilesets/59/T/DOOR_07S.STI
Added : /GameDir/Data-1.13/tilesets/59/T/DOOR_14.STI
Added : /GameDir/Data-1.13/tilesets/59/T/DOOR_14S.STI
Added : /GameDir/Data-1.13/tilesets/59/T/DRUM2SHD.STI
Added : /GameDir/Data-1.13/tilesets/59/T/DRUM_02.STI
Added : /GameDir/Data-1.13/tilesets/59/T/ELEVATOR.STI
Added : /GameDir/Data-1.13/tilesets/59/T/ELEVATOS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/E_SLANT1.STI
Added : /GameDir/Data-1.13/tilesets/59/T/E_WALL3.STI
Added : /GameDir/Data-1.13/tilesets/59/T/E_WALL4.STI
Added : /GameDir/Data-1.13/tilesets/59/T/FLAT_06.STI
Added : /GameDir/Data-1.13/tilesets/59/T/FLOOR_02.STI
Added : /GameDir/Data-1.13/tilesets/59/T/G-DECAL1.STI
Added : /GameDir/Data-1.13/tilesets/59/T/I_CRATES.STI
Added : /GameDir/Data-1.13/tilesets/59/T/I_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/59/T/JAILDEB.STI
Added : /GameDir/Data-1.13/tilesets/59/T/JAILFLOR.STI
Added : /GameDir/Data-1.13/tilesets/59/T/JAILSTF3.STI
Added : /GameDir/Data-1.13/tilesets/59/T/JAIL_DEC.STI
Added : /GameDir/Data-1.13/tilesets/59/T/M-OUT2.STI
Added : /GameDir/Data-1.13/tilesets/59/T/M-OUT2S.STI
Added : /GameDir/Data-1.13/tilesets/59/T/METLDOOR.STI
Added : /GameDir/Data-1.13/tilesets/59/T/METLDORS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/MONTRCKS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/MONTROCK.STI
Added : /GameDir/Data-1.13/tilesets/59/T/NEGSPACE.STI
Added : /GameDir/Data-1.13/tilesets/59/T/NOGOBUSH.STI
Added : /GameDir/Data-1.13/tilesets/59/T/NOGOBUSS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/O_FURN.STI
Added : /GameDir/Data-1.13/tilesets/59/T/O_FURN3.STI
Added : /GameDir/Data-1.13/tilesets/59/T/SANDBAG.STI
Added : /GameDir/Data-1.13/tilesets/59/T/SANDBAGS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/TUNLGATE.STI
Added : /GameDir/Data-1.13/tilesets/59/T/TUNLGATS.STI
Added : /GameDir/Data-1.13/tilesets/59/T/WALDEC29.STI
Added : /GameDir/Data-1.13/tilesets/59/T/WALDEC30.STI
Added : /GameDir/Data-1.13/tilesets/59/T/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/59/T/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/59/T/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/59/T/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/59/T/W_DEC05.STI
Added : /GameDir/Data-1.13/tilesets/59/TUNLGATE.JSD
Added : /GameDir/Data-1.13/tilesets/59/TUNLGATE.STI
Added : /GameDir/Data-1.13/tilesets/59/TUNLGATS.STI
Added : /GameDir/Data-1.13/tilesets/59/WALDEC29.JSD
Added : /GameDir/Data-1.13/tilesets/59/WALDEC29.STI
Added : /GameDir/Data-1.13/tilesets/59/WALDEC30.JSD
Added : /GameDir/Data-1.13/tilesets/59/WALDEC30.STI
Added : /GameDir/Data-1.13/tilesets/59/WIREFRA2.STI
Added : /GameDir/Data-1.13/tilesets/59/WORKSHOP.JSD
Added : /GameDir/Data-1.13/tilesets/59/WORKSHOP.STI
Added : /GameDir/Data-1.13/tilesets/59/WP_DEB.STI
Added : /GameDir/Data-1.13/tilesets/59/WP_FLOOR.STI
Added : /GameDir/Data-1.13/tilesets/59/WP_STUF1.JSD
Added : /GameDir/Data-1.13/tilesets/59/WP_STUF1.STI
Added : /GameDir/Data-1.13/tilesets/59/W_DEC05.JSD
Added : /GameDir/Data-1.13/tilesets/59/W_DEC05.STI
Added : /GameDir/Docs/Additional Merc Examples.zip
Added : /GameDir/Docs/Additional Merchants Modifications.txt
Added : /GameDir/Docs/CivGroupNames_MapEditor.png
Added : /GameDir/Docs/CivGroupNames_ReadMe.txt
Added : /GameDir/Docs/Cover Display.txt
Added : /GameDir/Docs/Create New Faces.txt
Added : /GameDir/Docs/Extra Sector Items.txt
Added : /GameDir/Docs/JA2 UB Tilesets.png
Added : /GameDir/Docs/JA2 UB Tilesets.txt
Added : /GameDir/Docs/Merge INI Files.txt
Added : /GameDir/Docs/New Attachment System_NAS_HowItWorks.txt
Added : /GameDir/Docs/New Starting Gear Interface_NSGI_HowItWorks.txt
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Added : /GameDir/LanguageMercProfilesEditor.xml
Added : /GameDir/LuaEdit 3.0.3 - Installer.exe
Modified : /GameDir/Profiles/UserProfile_JA2113/Ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_JA2113/Ja2_sp.ini
Modified : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_sp.ini
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/XMLEditorInit.xml
Added : /GameDir/binkw32.dll
Added : /GameDir/german.cp
Added : /GameDir/mercprofile-beta.exe
Revision: 1256
Author: Starwalker
Date: Montag, 6. Dezember 2010 10:54:14
Message:
added single 43mm grenades for use with NAS. May not be fully functional at this time and WILL NOT work without NAS. Item descriptions contain warning.
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1255
Author: Starwalker
Date: Montag, 6. Dezember 2010 10:47:54
Message:
added big pics of single 43mm grenades (ChrisL)
----
Added : /GameDir/Data-1.13/BigItems/p1item773.sti
Added : /GameDir/Data-1.13/BigItems/p1item774.sti
Added : /GameDir/Data-1.13/BigItems/p1item775.sti
Added : /GameDir/Data-1.13/BigItems/p1item776.sti
Added : /GameDir/Data-1.13/BigItems/p1item777.sti
Added : /GameDir/Data-1.13/BigItems/p1item778.sti
Added : /GameDir/Data-1.13/BigItems/p1item779.sti
Revision: 1254
Author: Starwalker
Date: Montag, 6. Dezember 2010 10:47:18
Message:
added interface pics of single 43mm grenades (ChrisL)
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1253
Author: Starwalker
Date: Montag, 6. Dezember 2010 10:46:53
Message:
added small pics of single 43mm grenades
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1252
Author: Starwalker
Date: Dienstag, 30. November 2010 17:21:35
Message:
repeated upload of items.xml due to earlier problems with foreign language descriptions of 9x18mm Glaser ammo.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1251
Author: Starwalker
Date: Dienstag, 30. November 2010 16:46:21
Message:
added 9x18mm Glaser ammo.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1250
Author: Starwalker
Date: Dienstag, 30. November 2010 16:45:24
Message:
big pics for 9x18 Glaser ammo added
----
Added : /GameDir/Data-1.13/BigItems/p1item769.sti
Added : /GameDir/Data-1.13/BigItems/p1item770.sti
Added : /GameDir/Data-1.13/BigItems/p1item771.sti
Added : /GameDir/Data-1.13/BigItems/p1item772.sti
Revision: 1249
Author: Starwalker
Date: Dienstag, 30. November 2010 16:45:00
Message:
interface small pics for 9x18 Glaser ammo added
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1248
Author: Starwalker
Date: Dienstag, 30. November 2010 16:44:40
Message:
small pics for 9x18 Glaser ammo added
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1247
Author: Wanne
Date: Dienstag, 2. November 2010 10:24:09
Message:
- Fixed data\TableData\Magazines.xml
- Fixed "MINIMUM_CTH_DIVISOR" default value in Data\ja2_options.ini
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Magazines.xml
Revision: 1246
Author: Starwalker
Date: Donnerstag, 28. Oktober 2010 13:32:17
Message:
added .38 Match and HP Solid ammo (including ammo crates).
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Revision: 1245
Author: Starwalker
Date: Donnerstag, 28. Oktober 2010 13:31:51
Message:
added .38 Match and HP Solid ammo (including ammo crates).
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1244
Author: Starwalker
Date: Montag, 25. Oktober 2010 15:13:56
Message:
added pics for new .38Spc ammunition.
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM767.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM768.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM99.STI
Revision: 1243
Author: Starwalker
Date: Montag, 25. Oktober 2010 15:13:37
Message:
added pics for new .38Spc ammunition.
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1242
Author: Starwalker
Date: Montag, 25. Oktober 2010 15:13:23
Message:
added pics for new .38Spc ammunition.
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1241
Author: Starwalker
Date: Freitag, 24. September 2010 12:15:56
Message:
replaced small pic of First Aid Kit, because it was still the old 'white box' pic.
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1240
Author: Wanne
Date: Mittwoch, 22. September 2010 12:27:04
Message:
- Fixed wrong Y offset of "P90" and "First Aid Kit" which leaded to a CTD im Map Editor when you select those items for merc inventory
----
Modified : /GameDir/Data/Interface/MDGUNS.STI
Modified : /GameDir/Data/Interface/MDP1ITEMS.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1239
Author: Wanne
Date: Samstag, 18. September 2010 16:46:43
Message:
- XML Editor Update: Version 0.42b
o You can now define the path of your language specific GameDir folder
o See XMLEditorInit.xml (GameDir_Russian_Path, GameDir_German_Path, ...)
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/XMLEditorInit.xml
Revision: 1238
Author: Wanne
Date: Mittwoch, 15. September 2010 22:54:18
Message:
- XML Editor Update: Version 0.42a
o XML Editor can also start now, when language specific files (*.Items.xml and *.AmmoStrings.xml) do not exist
o The language specific Items Tab for the missing files will be invisible and the file will NOT be created on save
o The language specific AmmoStrings Menu item for the missing files will be invisible and the file will not be created on save
o The improvements also increases performance on save!!
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1237
Author: Starwalker
Date: Mittwoch, 15. September 2010 12:05:58
Message:
added some Unfinished Business items that were requested for modding work.
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1236
Author: Starwalker
Date: Mittwoch, 15. September 2010 12:05:14
Message:
added some Unfinished Business items that were requested for modding work.
First try did not work properly because someone moved the language files without notifying me :-(
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1235
Author: Wanne
Date: Dienstag, 14. September 2010 18:36:54
Message:
- Moved language specific XML files (e.g: German.*.xml, Russian.*.xml, ...) to language specific SVN GameDir folder: https://81.169.133.124/source/ja2/trunk/GameData
----
Deleted : /GameDir/Data/TableData/Chinese.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/Chinese.Items.xml
Deleted : /GameDir/Data/TableData/Chinese.Pockets.xml
Deleted : /GameDir/Data/TableData/Dutch.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/Dutch.Items.xml
Deleted : /GameDir/Data/TableData/Dutch.Pockets.xml
Deleted : /GameDir/Data/TableData/French.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/French.Items.xml
Deleted : /GameDir/Data/TableData/French.Pockets.xml
Deleted : /GameDir/Data/TableData/German.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/German.Items.xml
Deleted : /GameDir/Data/TableData/German.Pockets.xml
Deleted : /GameDir/Data/TableData/Italian.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/Italian.Items.xml
Deleted : /GameDir/Data/TableData/Italian.Pockets.xml
Deleted : /GameDir/Data/TableData/Map/Chinese.ShippingDestinations.xml
Deleted : /GameDir/Data/TableData/Map/Dutch.ShippingDestinations.xml
Deleted : /GameDir/Data/TableData/Map/German.ShippingDestinations.xml
Deleted : /GameDir/Data/TableData/Map/Italian.ShippingDestinations.xml
Deleted : /GameDir/Data/TableData/Map/Polish.Cities.xml
Deleted : /GameDir/Data/TableData/Map/Polish.ShippingDestinations.xml
Deleted : /GameDir/Data/TableData/Map/Russian.Cities.xml
Deleted : /GameDir/Data/TableData/Map/Russian.ShippingDestinations.xml
Deleted : /GameDir/Data/TableData/Polish.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/Polish.Items.xml
Deleted : /GameDir/Data/TableData/Polish.Pockets.xml
Deleted : /GameDir/Data/TableData/Russian.AmmoStrings.xml
Deleted : /GameDir/Data/TableData/Russian.Items.xml
Deleted : /GameDir/Data/TableData/Russian.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/Chinese.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Deleted : /GameDir/Data-1.13/TableData/Chinese.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/Dutch.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Deleted : /GameDir/Data-1.13/TableData/Dutch.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/French.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/French.Items.xml
Deleted : /GameDir/Data-1.13/TableData/French.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/German.Items.xml
Deleted : /GameDir/Data-1.13/TableData/German.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/Italian.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/Italian.Items.xml
Deleted : /GameDir/Data-1.13/TableData/Italian.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Chinese.ShippingDestinations.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Dutch.ShippingDestinations.xml
Deleted : /GameDir/Data-1.13/TableData/Map/German.ShippingDestinations.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Italian.ShippingDestinations.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Polish.Cities.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Polish.ShippingDestinations.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Russian.Cities.xml
Deleted : /GameDir/Data-1.13/TableData/Map/Russian.ShippingDestinations.xml
Deleted : /GameDir/Data-1.13/TableData/Polish.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/Polish.Items.xml
Deleted : /GameDir/Data-1.13/TableData/Polish.Pockets.xml
Deleted : /GameDir/Data-1.13/TableData/Russian.AmmoStrings.xml
Deleted : /GameDir/Data-1.13/TableData/Russian.Items.xml
Deleted : /GameDir/Data-1.13/TableData/Russian.Pockets.xml
Revision: 1234
Author: Starwalker
Date: Donnerstag, 9. September 2010 09:17:34
Message:
The medium pics of the Beretta Storm and the AI AWM showed some non-transparent background in-game (though not in the XML-Editor), I fixed this.
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 1233
Author: inshy
Date: Montag, 6. September 2010 09:17:07
Message:
- Deleted Russian text from English description
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1232
Author: Wanne
Date: Sonntag, 5. September 2010 18:42:08
Message:
- Bugfix: Changed DYNAMIC_AIM_LIMITS to DYNAMIC_AIMING_LIMITS in INIEditorJA2Options.xml (by Headrock)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1231
Author: Starwalker
Date: Montag, 30. August 2010 10:38:05
Message:
added some item pics from Unfinished Business, for later addition of those items.
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1230
Author: Starwalker
Date: Montag, 30. August 2010 10:37:56
Message:
added some item pics from Unfinished Business, for later addition of those items.
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 1229
Author: Starwalker
Date: Montag, 30. August 2010 10:37:41
Message:
added some item pics from Unfinished Business, for later addition of those items.
----
Added : /GameDir/Data-1.13/BigItems/GUN367.STI
Added : /GameDir/Data-1.13/BigItems/GUN368.STI
Added : /GameDir/Data-1.13/BigItems/P2item78.sti
Added : /GameDir/Data-1.13/BigItems/P2item79.sti
Added : /GameDir/Data-1.13/BigItems/P2item80.sti
Added : /GameDir/Data-1.13/BigItems/P2item81.sti
Added : /GameDir/Data-1.13/BigItems/P2item82.sti
Added : /GameDir/Data-1.13/BigItems/P2item83.sti
Added : /GameDir/Data-1.13/BigItems/P2item84.sti
Added : /GameDir/Data-1.13/BigItems/P2item85.sti
Added : /GameDir/Data-1.13/BigItems/P2item86.sti
Added : /GameDir/Data-1.13/BigItems/P2item87.sti
Revision: 1228
Author: Wanne
Date: Freitag, 20. August 2010 10:22:34
Message:
- Removed old outdated Executables
----
Deleted : /GameDir/Map Editor_3023.exe
Deleted : /GameDir/ja2_3329.exe
Revision: 1227
Author: Wanne
Date: Mittwoch, 28. Juli 2010 18:45:17
Message:
- Updated German.Items.xml (by Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 1226
Author: Wanne
Date: Donnerstag, 22. Juli 2010 10:31:27
Message:
Shortened description of CAWS (index = 33)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1225
Author: Wanne
Date: Donnerstag, 3. Juni 2010 23:01:32
Message:
- Updated German.Items.xml (by Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 1224
Author: Starwalker
Date: Mittwoch, 26. Mai 2010 14:30:08
Message:
corrected description of AK-drum adapter
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1223
Author: Starwalker
Date: Mittwoch, 26. Mai 2010 13:49:34
Message:
added attachability of Rod&Spring to some guns.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 1222
Author: Starwalker
Date: Mittwoch, 12. Mai 2010 12:37:07
Message:
removed ability to attach Trigger group from AEK-rifles.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1221
Author: Wanne
Date: Sonntag, 18. April 2010 16:02:43
Message:
- Renamed SELF_TRAINING_DIVISOR to TRAINING_RATE_DIVISOR in Data-1.13/Ja2_Options.INI to reflect the property in the source. (by Headrock)
- In Data/Ja2_Options.INI it was already correct named TRAINING_RATE_DIVISOR
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1220
Author: Starwalker
Date: Donnerstag, 1. April 2010 08:46:16
Message:
added Beretta Cx4 Storm
corrected a few descriptions
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1219
Author: Starwalker
Date: Donnerstag, 1. April 2010 08:34:21
Message:
added pic for Beretta Cx4 Storm
----
Added : /GameDir/Data-1.13/BigItems/gun366.STI
Revision: 1218
Author: Starwalker
Date: Donnerstag, 1. April 2010 08:33:21
Message:
added pic for Beretta Cx4 Storm
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1217
Author: Starwalker
Date: Donnerstag, 1. April 2010 08:33:13
Message:
added pic for Beretta Cx4 Storm
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1216
Author: Wanne
Date: Dienstag, 23. März 2010 11:59:35
Message:
- Fixed missing properties from APBPConstants.ini (spotted by Warmsteel, fixed by Headrock)
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-1.13/APBPConstants.ini
Revision: 1215
Author: Wanne
Date: Freitag, 12. März 2010 15:07:03
Message:
- New INI Editor (v1.5): Numeric values for (minvalue, maxvalue, defaultvalue, incement) in the "INIEditorJA2Options.xml" can now be set to numeric values
- Updated Facilities.xml (by Headrock)
----
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1214
Author: Wanne
Date: Mittwoch, 10. März 2010 08:20:12
Message:
- Forgot to add the updated Data-1.13/Ja2_Options.INI which is used for the latest EXE Release
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1213
Author: Wanne
Date: Sonntag, 7. März 2010 19:46:35
Message:
New EXE Release (Build: 3358)
New Map Editor Release (Build: 3358)
New Features
-------
- Map Editor can now load/save big sector maps.
- Control hardcoded list of unclickable ("bad") sectors via XML file.
o On the strategic map, the player cannot click or highlight specific
sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
that flags a sector as "bad". (<BadSector>1</BadSector>)
- Move hardcoded underground sectors initialization to Lua script file. (by Realist)
o Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
Also enables underground bloodcat population.
- Changed order of properties in GameSettings.cpp
- Sorted Data-1.13\ja2_options.ini
- Translated missing HAM 3.6 German Texts
Bugfixes
------
- In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu()
- HAM 3.6 fixes
- Turns out that the program is saving the number of used Placement Slots to the temp file fine,
but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings,
it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
- The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version.
In all other builds it is set to FALSE.
Info Map Editor
-------
Q: How can I create Big Maps with the Editor?
A: 1.) Start the new Map Editor.exe file
2.) The Map Editor should load a map automatically
3.) You see now 2 new text boxes (Rows, Cols) in the taskbar
4.) Enter the size of the new map in the Rows text box. It should not be greater than 2000
Cols always have the same size than Rows. That's why you can't enter a number for Cols.
Normal maps have a size of 160 rows X 160 cols
5.) Now click on New map" or load an existing map
6.) The map should have now the new size you entered for Rows
If you loaded a map, the original map is placed in the center of the new big map
7.) Make any changes you like to the map
8.) Save the map. Depending on the mapsize it could take some minutes
9.) The map will be saved in the Profiles folder
Q: How can I easy navigate in the editor in big maps?
A: 1.) Use the arrow keys to scroll. For fast scrolling press SHIFT + Arrow keys.
2.) Press "i" and you get an overview of the map.
Use the Arrow keys to scroll. By pressing also SHIFT you scroll much faster
Q: What is the version 1.12 checkbox?
A: If this checkbox is checked, the map will be saved in version 1.13 (vanilla JA2) format
Q: What limitions for big maps has the current Map Editor?
A: 1.) Radar maps are not created correctly for big maps. Only the upper left corner of the map is shown in the radar map
2.) NPC-Scripts are bound to grid numbers. They are not yet converted to the new grid numbers when altering a normal map
3.) There are a lot of hardcoded grid numbers in the source code, so they only work with normal maps
4.) For now you should only create big maps, that do not have any NPCs on it, that trigger special actions
For outdoor maps or town maps (that do not have any NPCs special actions) big maps work fine
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Scripts
Added : /GameDir/Data/Scripts/initunderground.lua
Modified : /GameDir/Data/TableData/Map/MovementCosts.xml
Added : /GameDir/Data-1.13/Scripts
Added : /GameDir/Data-1.13/Scripts/initunderground.lua
Modified : /GameDir/Data-1.13/TableData/Map/MovementCosts.xml
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Map Editor.exe
Added : /GameDir/Map Editor_3023.exe
Modified : /GameDir/ja2.exe
Revision: 1212
Author: Wanne
Date: Montag, 1. März 2010 23:32:58
Message:
- Bugfix: FacilityTypes.xml (Data/TableData/Map)
----
Modified : /GameDir/Data/TableData/Map/FacilityTypes.xml
Revision: 1211
Author: Wanne
Date: Montag, 1. März 2010 20:08:06
Message:
New EXE Release (Build: 3342)
New Features
-------
- Added Big Maps Project support. You will not see any differences until I release the new Big Maps project Map Editor
o This will allow playing really big tactical maps (up to 2000 rows X 2000 cols, instead of "normal" 160 rows X 160 cols)
- Added Multiplayer v1.5
o Most important feature in this version is the synchronization of explosives (grenades, TNT, ...) and fixes some bugs
Info
-------
- Because of the Big Maps Project integration most of the structures have changed and you HAVE TO START A NEW GAME
o If you don't want to use the new EXE, I have renamed the previous release EXE to "ja2_3329.exe" and you can continue playing with your existing savegames.
----
Added : /GameDir/Data/TableData/Multiplayer
Added : /GameDir/Data/TableData/Multiplayer/RandomTeams.xml
Added : /GameDir/Data-1.13/TableData/Multiplayer
Added : /GameDir/Data-1.13/TableData/Multiplayer/RandomTeams.xml
Modified : /GameDir/Docs/Multiplayer_Changelog.txt
Modified : /GameDir/ja2.exe
Added : /GameDir/ja2_3329.exe
Revision: 1210
Author: Wanne
Date: Freitag, 26. Februar 2010 13:50:30
Message:
Updated Facilities.xml (by Headrock)
----
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Revision: 1209
Author: Wanne
Date: Freitag, 26. Februar 2010 09:55:47
Message:
Updated Facilities.xml (by Headrock)
----
Modified : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Revision: 1208
Author: Wanne
Date: Sonntag, 21. Februar 2010 23:22:32
Message:
New EXE Release (Build: 3329) incl. HAM 3.6
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open
New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data/Interface/Map_Screen_Bottom.sti
Modified : /GameDir/Data/Interface/Map_Screen_Bottom_1024x768.sti
Modified : /GameDir/Data/Interface/Map_Screen_Bottom_800x600.sti
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/TableData/Army/UniformColors.XML
Added : /GameDir/Data/TableData/Map/BloodcatPlacements.XML
Added : /GameDir/Data/TableData/Map/DynamicRestrictions.xml
Added : /GameDir/Data/TableData/Map/Facilities.xml
Added : /GameDir/Data/TableData/Map/FacilityTypes.xml
Added : /GameDir/Data/TableData/Map/SectorNames.xml
Added : /GameDir/Data/TableData/MercOpinions.xml
Added : /GameDir/Data/TableData/MercProfiles.xml
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/Army/UniformColors.XML
Added : /GameDir/Data-1.13/TableData/Map/BloodcatPlacements.XML
Added : /GameDir/Data-1.13/TableData/Map/DynamicRestrictions.xml
Added : /GameDir/Data-1.13/TableData/Map/Facilities.xml
Added : /GameDir/Data-1.13/TableData/Map/FacilityTypes.xml
Added : /GameDir/Data-1.13/TableData/Map/SectorNames.xml
Added : /GameDir/Data-1.13/TableData/MercOpinions.xml
Added : /GameDir/Data-1.13/TableData/MercProfiles.xml
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/ja2.exe
Revision: 1207
Author: inshy
Date: Donnerstag, 18. Februar 2010 09:39:25
Message:
Translated Polish.Items.xml by Gonzo.
----
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Revision: 1206
Author: Starwalker
Date: Mittwoch, 17. Februar 2010 08:41:56
Message:
- gave a volume of 5 to Tear Gas and Mustard Gas grenades (was 0 before)
- gave built-in bipods to many guns that are depicted with a bipod and cannot have a foregrip anyway (some with depicted bipod may not have this because a foregrip can be attached instead of the bipod).
- allowed attachment of a bipod to the G36K
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1205
Author: Starwalker
Date: Mittwoch, 16. Dezember 2009 10:12:19
Message:
Corrected a few things, like attachment errors (e.g. default attachment does not exist in vanilla JA2).
----
Modified : /GameDir/Data/TableData/Attachments.xml
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Revision: 1204
Author: Starwalker
Date: Dienstag, 15. Dezember 2009 09:50:59
Message:
Corrections for some items from UB
----
Modified : /GameDir/Data/TableData/AmmoTypes.xml
Modified : /GameDir/Data/TableData/Armours.xml
Modified : /GameDir/Data/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data/TableData/AttachmentInfo.xml
Modified : /GameDir/Data/TableData/Attachments.xml
Modified : /GameDir/Data/TableData/Chinese.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Chinese.Items.xml
Modified : /GameDir/Data/TableData/CompatibleFaceItems.xml
Modified : /GameDir/Data/TableData/Dutch.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Dutch.Items.xml
Modified : /GameDir/Data/TableData/EnemyAmmoDrops.xml
Modified : /GameDir/Data/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/Data/TableData/ExplosionData.xml
Modified : /GameDir/Data/TableData/Explosives.xml
Modified : /GameDir/Data/TableData/French.Items.xml
Modified : /GameDir/Data/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data/TableData/IMPItemChoices.xml
Modified : /GameDir/Data/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data/TableData/Italian.Items.xml
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Launchables.xml
Modified : /GameDir/Data/TableData/Magazines.xml
Modified : /GameDir/Data/TableData/Merges.xml
Modified : /GameDir/Data/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/ArnieInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/FredoInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/PerkoInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data/TableData/Russian.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Russian.Items.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Revision: 1203
Author: Wanne
Date: Samstag, 24. Oktober 2009 18:37:25
Message:
- Updated Chinese.Items.xml (by zwoo)
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Revision: 1202
Author: Wanne
Date: Freitag, 23. Oktober 2009 11:42:38
Message:
New EXE Release (Build: 3287)
Changes
-------
- Updated Cover system (by CptMorre)
o made display cover system performance independant of map size.
* New settings *
o gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.
o gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.
* Removed settings *
o gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE);
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/ja2.exe
Revision: 1201
Author: Starwalker
Date: Donnerstag, 22. Oktober 2009 09:50:25
Message:
added subsonic 7.62x39mm ammo
allowed AR suppressor on some 7.62x39mm assault rifles
corrected a few gun values
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1200
Author: Starwalker
Date: Donnerstag, 22. Oktober 2009 09:47:57
Message:
added pic of choke (Tbird)
added pics of subsonic 7.62x39mm ammo
----
Added : /GameDir/Data-1.13/BigItems/GUN365.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM761.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM762.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM763.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM764.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM765.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM766.STI
Revision: 1199
Author: Starwalker
Date: Donnerstag, 22. Oktober 2009 09:47:38
Message:
added pic of choke (Tbird)
added pics of subsonic 7.62x39mm ammo
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1198
Author: Starwalker
Date: Donnerstag, 22. Oktober 2009 09:47:23
Message:
added pic of choke (Tbird)
added pics of subsonic 7.62x39mm ammo
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1197
Author: Wanne
Date: Mittwoch, 21. Oktober 2009 20:14:29
Message:
Updated EXE Release (Build: 3274)
- There was a minor issue in the building-climbing code
----
Modified : /GameDir/ja2.exe
Revision: 1196
Author: Wanne
Date: Mittwoch, 21. Oktober 2009 15:30:13
Message:
New EXE Release (Build: 3274)
Bugfixes
--------
- Win 98 Bugfix: ja2.ini option to disable UNICODE (VFS_NO_UNICODE)
- When VFS_NO_UNICODE = FALSE, files will be opened with default encoding (instead of UTF8/16) in the source code
- EDB: Rendering of "Hide Muzzle Flash" icon
- Enemies should also drop LBE gear
- Refreshing bug in strategy merc list in resolution 640x480 and 800x600
- Character in running state will loose breath points each turn if no action is performed
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn
- Bobby Ray Tooltips fixes
- Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
- Source code is now compiled with vanilla JA2 pathing instead of A*
New Features
------------
- Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
- New Cover System (by CptMoore)
. There are 8 new ja2_options.ini entries in the "JA2 Tactical Settings" section
o STEALTH_TRAIT_COVER_VALUE, STEALTH_EFFECTIVENESS, TREE_COVER_EFFECTIVENESS, CAMOUFLAGE_EFFECTIVENESS, COVER_DISPLAY_UPDATE_WAIT
o MOVEMENT_SIGHT_ADJUSTMENT, STANCE_SIGHT_ADJUSTMENT, LBE_SIGHT_ADJUSTMENT
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/ja2.exe
Revision: 1195
Author: Wanne
Date: Mittwoch, 30. September 2009 11:29:56
Message:
- Updated Multiplayer "Getting Started"
- Added a "FAQ" section in the "Getting Started" mainly for port forwarding
----
Modified : /GameDir/Docs/Multiplayer_GettingStarted.txt
Revision: 1194
Author: Starwalker
Date: Mittwoch, 16. September 2009 11:14:44
Message:
added 5.45x39mm cold ammo
added some ammo crates
added attachability of AR sound suppressor to some 5.45x39mm guns
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1193
Author: Starwalker
Date: Mittwoch, 16. September 2009 11:13:03
Message:
added some 5.45x39mm cold ammo pics
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM757.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM758.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM759.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM760.sti
Revision: 1192
Author: Starwalker
Date: Mittwoch, 16. September 2009 11:12:29
Message:
added some 5.45x39mm cold ammo pics
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1191
Author: Starwalker
Date: Mittwoch, 16. September 2009 11:12:14
Message:
added some 5.45x39mm cold ammo pics
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1190
Author: inshy
Date: Montag, 7. September 2009 10:31:48
Message:
-Updated Dutch xml-files (translation by Tais)
----
Modified : /GameDir/Data/TableData/Dutch.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Dutch.Pockets.xml
Modified : /GameDir/Data/TableData/Map/Dutch.ShippingDestinations.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Map/Dutch.ShippingDestinations.xml
Revision: 1189
Author: Wanne
Date: Freitag, 4. September 2009 09:47:40
Message:
- Updated Mutliplayer "GettingStarted"
----
Modified : /GameDir/Docs/Multiplayer_GettingStarted.txt
Revision: 1188
Author: Wanne
Date: Freitag, 4. September 2009 09:39:08
Message:
- Added new ja2_options.ini property(BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS) from HAM 3: Not used in current SVN EXE.
- Updated INI Editor xml to use the new property
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1187
Author: Starwalker
Date: Montag, 31. August 2009 10:43:54
Message:
repaired 9mm AP-Cold pic (had been missing asterisk)
----
Modified : /GameDir/Data-1.13/BigItems/p1item372.sti
Revision: 1186
Author: Starwalker
Date: Mittwoch, 26. August 2009 11:13:40
Message:
removed attachability of some wrong attachments to the silenced AR57
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 1185
Author: inshy
Date: Samstag, 22. August 2009 18:25:20
Message:
Fix for Russian description RPO-A "Shmel" to RPO-M "Shmel-M" (As in English version)
**********************************
IF SOMEONE WOULD LIKE TO CHANGE NAME OF SOME ITEMS, DO IT FOR ALL LANGUAGES!
Because RPO-A <> RPO-M, it is 2 different launchers.
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1184
Author: Starwalker
Date: Dienstag, 18. August 2009 08:43:24
Message:
added some descriptions to the Foreign language item files
----
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Revision: 1183
Author: Starwalker
Date: Mittwoch, 12. August 2009 14:25:39
Message:
added Sniper Suppressor attachability to AI AWM and DSR-1
corrected German name of 9mm Metalstorm ammo
changed INSAS Rifle from fullauto to 3-round burst.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1182
Author: Starwalker
Date: Mittwoch, 12. August 2009 14:15:35
Message:
corrected background of a few modified armors
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 1181
Author: Wanne
Date: Samstag, 1. August 2009 18:36:09
Message:
- Updated Chinese.Items.xml (by zwoo)
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Revision: 1180
Author: inshy
Date: Dienstag, 28. Juli 2009 12:49:13
Message:
Updated Russian items.
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1179
Author: Wanne
Date: Samstag, 25. Juli 2009 13:30:53
Message:
- Changed a BP value that leeds to constant loss of BP when character is in running state and does not perform action
----
Modified : /GameDir/Data/APBPConstants.ini
Modified : /GameDir/Data-1.13/APBPConstants.ini
Revision: 1178
Author: Wanne
Date: Donnerstag, 23. Juli 2009 21:30:38
Message:
- Added JA2 Manual (Gold Pack)
----
Added : /GameDir/Docs/JA2_Manual_Gold_Pack.pdf
Revision: 1177
Author: Starwalker
Date: Donnerstag, 23. Juli 2009 15:50:39
Message:
removed combo-merge Gameboy+Wire=Lameboy Display (was nonfunctional)
added use-item-merge Utility Knife+Gameboy=Lameboy Display
----
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 1176
Author: Wanne
Date: Dienstag, 21. Juli 2009 10:39:25
Message:
- New INI Editor (v1.4)
o Supports new ja2.ini property (VFS_NO_UNICODE)
----
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/Ja2.ini
Revision: 1175
Author: Starwalker
Date: Dienstag, 21. Juli 2009 09:09:30
Message:
activated new G3A3 pic (Kaerar's color adjustment on Coolberg's pic)
activated new AI AWM pic (Kaerar)
activated chokes for shotguns as attachments
added a few new ammo crates
changed 'filled size' of the large backpacks to prevent unrealistic behavior (needs checking...)
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1174
Author: Wanne
Date: Montag, 20. Juli 2009 18:37:53
Message:
Updated ja2.ini
o Added new INI option (VFS_NO_UNICODE), which allows users to play JA2 1.13 together with the new VFS on a Win 98 OS.
o INFO: The property is currently not used with the latest SVN EXE.
----
Modified : /GameDir/Ja2.ini
Revision: 1173
Author: inshy
Date: Donnerstag, 16. Juli 2009 09:20:55
Message:
Some fixes in russian translations (by Allin)
----
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1172
Author: Wanne
Date: Mittwoch, 15. Juli 2009 20:03:23
Message:
New EXE Release (Build: 3111)
Bugfixes
--------
o IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
o At the end of an underground battle, all stationary enemy garrisons in the SURFACE sector directly above disappear completely
o Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge
o IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer
o If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
o Bugfix: Adding or removing "possible placement locations" for bloodcats, in any of the bloodcat maps, causes the program to create 0 bloodcats as a "defense mechanism"
o Some minor VFS fixes
----
Modified : /GameDir/ja2.exe
Revision: 1171
Author: Wanne
Date: Dienstag, 14. Juli 2009 13:51:42
Message:
- Bugfix: Fixed property "CHANCE_OF_SHIPMENT_LOST"
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1170
Author: Wanne
Date: Dienstag, 14. Juli 2009 10:39:23
Message:
- Updated VFS info file
- Disabled Real-Time Sneak per default
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Docs/VirtualFileSystem_Setup.txt
Revision: 1169
Author: inshy
Date: Montag, 13. Juli 2009 18:13:15
Message:
Added russian translation for INI Editor options (by Allin)
----
Modified : /GameDir/INIEditorAPBPConstants.xml
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1168
Author: Starwalker
Date: Dienstag, 7. Juli 2009 13:18:32
Message:
replacement pics for some guns and ammo (Kaerar & Tbird)
pics for AR57-series (Kaerar)
----
Modified : /GameDir/Data-1.13/BigItems/GUN45.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM09.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM10.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM263.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM76.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM77.STI
Added : /GameDir/Data-1.13/BigItems/gun359.STI
Added : /GameDir/Data-1.13/BigItems/gun360.STI
Added : /GameDir/Data-1.13/BigItems/gun361.STI
Added : /GameDir/Data-1.13/BigItems/gun362.STI
Added : /GameDir/Data-1.13/BigItems/gun363.STI
Added : /GameDir/Data-1.13/BigItems/gun364.STI
Modified : /GameDir/Data-1.13/BigItems/p1item363.sti
Modified : /GameDir/Data-1.13/BigItems/p1item364.sti
Modified : /GameDir/Data-1.13/BigItems/p1item365.sti
Modified : /GameDir/Data-1.13/BigItems/p1item366.sti
Modified : /GameDir/Data-1.13/BigItems/p1item367.sti
Modified : /GameDir/Data-1.13/BigItems/p1item368.sti
Modified : /GameDir/Data-1.13/BigItems/p1item369.sti
Modified : /GameDir/Data-1.13/BigItems/p1item370.sti
Modified : /GameDir/Data-1.13/BigItems/p1item371.sti
Modified : /GameDir/Data-1.13/BigItems/p1item372.sti
Modified : /GameDir/Data-1.13/BigItems/p1item414.sti
Revision: 1167
Author: Starwalker
Date: Dienstag, 7. Juli 2009 13:15:10
Message:
replacement pics for some guns and ammo (Kaerar & Tbird)
pics for AR57-series (Kaerar)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 1166
Author: Starwalker
Date: Dienstag, 7. Juli 2009 13:14:49
Message:
replacement pics for some guns and ammo (Kaerar & Tbird)
pics for AR57-series (Kaerar)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1165
Author: Wanne
Date: Donnerstag, 2. Juli 2009 19:16:21
Message:
- New MP Connect screen STI Image
----
Added : /GameDir/Data/Interface/MPConnect.sti
Added : /GameDir/Data/Interface/MPConnect_1024x768.sti
Added : /GameDir/Data/Interface/MPConnect_800x600.sti
Revision: 1164
Author: Wanne
Date: Montag, 29. Juni 2009 14:43:06
Message:
- Added JA2_Manual.pdf
- Renamed JA2_113_EDITOR.pdf to JA2_113_Map_Editor.pdf
----
Deleted : /GameDir/Docs/JA2_113_EDITOR.pdf
Added : /GameDir/Docs/JA2_113_Map_Editor.pdf
Added : /GameDir/Docs/JA2_Manual.pdf
Revision: 1163
Author: Wanne
Date: Montag, 29. Juni 2009 14:21:57
Message:
- Updated Descriptions for the INI Editor ja2_options.ini
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1162
Author: Starwalker
Date: Montag, 29. Juni 2009 11:33:59
Message:
replaced AET pics for 5.7mm 50rnd mag and 9x19mm C-Mag (Kaerar)
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1161
Author: Wanne
Date: Sonntag, 28. Juni 2009 23:01:43
Message:
Updated XML Editor Version 0.42
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1160
Author: Wanne
Date: Sonntag, 28. Juni 2009 22:53:57
Message:
- Corrected double index in AmmoTypes.xml so that the XML Editor starts again without errors
- New XML Editor (Version: 0.42)
o Display "Spread Pattern" Name in the last column in the items grid
o IMPORTANT: If you save an Item or AmmoType which has the <spreadPattern> Tag set, it will get lost. You have to add it manually in a text editor after saving the item in the XML Editor
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/XML Editor.exe
Revision: 1159
Author: Wanne
Date: Sonntag, 28. Juni 2009 20:05:27
Message:
New EXE Release (Build: 3042)
New Features
------------
- Spread Patterns MOD
o TableData/SpreadPattern.xml & additional (optional) <spreadPattern> Tag in TableData/Items.xml
Bugfixes
--------
o Mine income was not correctly initialized in GameSettings
o Need for soldier sleep was calculated wrong
o Stop Time when Skyrider arrives in the destination sector
o On "sell all" also unreachable items were sold
o Stop time compression when shipment and email arrives
o Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
o Re-enabled stealing from delivery sector (ja2_options.ini: STEALING_FROM_SHIPMENTS_DISABLED)
o Re-enabled & externalized chance that whole shipment is lost (ja2_options.ini: CHANCE_OF_SHIPMENT_LOST)
o Re-enabled delivery from John Kulba
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Map/ShippingDestinations.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Map/ShippingDestinations.xml
Modified : /GameDir/ja2.exe
Revision: 1158
Author: Wanne
Date: Samstag, 27. Juni 2009 10:59:24
Message:
- Added JA2 1.13 Map Editor Guide
----
Added : /GameDir/Docs/JA2_113_EDITOR.pdf
Revision: 1157
Author: Wanne
Date: Freitag, 26. Juni 2009 15:39:28
Message:
- Updated property description text (by Headrock)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1156
Author: inshy
Date: Donnerstag, 25. Juni 2009 21:03:14
Message:
Updated russian string in INIEditorJA2.xml and added NOTIFICATION.STI (original file from sir-tech, it use Debug version)
----
Added : /GameDir/Data/Loadscreens/NOTIFICATION.STI
Modified : /GameDir/INIEditorJA2.xml
Revision: 1155
Author: Wanne
Date: Donnerstag, 25. Juni 2009 20:18:43
Message:
- Updated (added/deleted) a few HAM properties in the Ja2_Options.INI. These properties are still used by the game
- Added tags to some XML files which is used by the SpreadPatterns MOD (latest SVN EXE does not include Spread Patterns MOD)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/SpreadPatterns.xml
Revision: 1154
Author: Starwalker
Date: Donnerstag, 25. Juni 2009 08:38:12
Message:
added Kar 98k to Tony's Buy-List
changed RPD and RPK to 75 round ammo capacity
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1153
Author: Starwalker
Date: Mittwoch, 24. Juni 2009 10:19:17
Message:
replaced MDP2ITEM pic of Glaser drum (used wrong pic the first time)
----
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 1152
Author: Starwalker
Date: Mittwoch, 24. Juni 2009 10:11:07
Message:
corrected some ammo items
removed attachability of triggergroup from SIG 55x-family
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Revision: 1151
Author: Starwalker
Date: Mittwoch, 24. Juni 2009 10:09:43
Message:
added ammo pics made by Kaerar
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM153.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM154.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM157.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM158.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM159.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM20.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM21.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM241.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM242.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM284.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM29.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM30.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM322.sti
Modified : /GameDir/Data-1.13/BigItems/P2ITEM55.sti
Modified : /GameDir/Data-1.13/BigItems/p1item266.sti
Modified : /GameDir/Data-1.13/BigItems/p1item267.sti
Modified : /GameDir/Data-1.13/BigItems/p1item268.sti
Modified : /GameDir/Data-1.13/BigItems/p1item269.sti
Modified : /GameDir/Data-1.13/BigItems/p1item270.sti
Modified : /GameDir/Data-1.13/BigItems/p1item324.sti
Modified : /GameDir/Data-1.13/BigItems/p1item325.sti
Modified : /GameDir/Data-1.13/BigItems/p1item341.sti
Modified : /GameDir/Data-1.13/BigItems/p1item342.sti
Modified : /GameDir/Data-1.13/BigItems/p1item422.sti
Modified : /GameDir/Data-1.13/BigItems/p1item559.sti
Revision: 1150
Author: Starwalker
Date: Mittwoch, 24. Juni 2009 10:09:04
Message:
adjusted HK 416 pic
added ammo pics made by Kaerar
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 1149
Author: Wanne
Date: Freitag, 19. Juni 2009 17:28:35
Message:
- New Map Editor Release Build (3023)
. Fix radar maps : write to <userprofile>\RADARMAPS
. Fix invisible items in toolbar menu
----
Modified : /GameDir/Map Editor.exe
Revision: 1148
Author: Starwalker
Date: Mittwoch, 10. Juni 2009 10:48:52
Message:
added missing Burst Penalty to Mini-14
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1147
Author: Wanne
Date: Dienstag, 9. Juni 2009 17:56:29
Message:
- Updated Chinese.Items.xml
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Revision: 1146
Author: Wanne
Date: Dienstag, 9. Juni 2009 13:42:34
Message:
New Map Editor Release (Build: 2993)
- Fixes Problems with VFS
----
Modified : /GameDir/Map Editor.exe
Revision: 1145
Author: Starwalker
Date: Dienstag, 9. Juni 2009 13:22:31
Message:
added Kimber Eclipse pistol
added a 9x19mm variant of the FN HP-35 pistol
raised range of Beowulf rifle
added a few ammo crates
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1144
Author: Starwalker
Date: Dienstag, 9. Juni 2009 13:21:04
Message:
added pic of Kimber Eclipse (Tbird)
added pic of FN HP-35 (Coolberg)
----
Added : /GameDir/Data-1.13/BigItems/GUN357.sti
Added : /GameDir/Data-1.13/BigItems/GUN358.sti
Revision: 1143
Author: Starwalker
Date: Dienstag, 9. Juni 2009 13:18:52
Message:
added pic of Kimber Eclipse (Tbird)
added pic of FN HP-35 (Coolberg)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1142
Author: Starwalker
Date: Dienstag, 9. Juni 2009 13:18:41
Message:
added pic of Kimber Eclipse (Tbird)
added pic of FN HP-35 (Coolberg)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1141
Author: Wanne
Date: Montag, 8. Juni 2009 12:37:30
Message:
Added the comments back to the ja2.ini which were gone
----
Modified : /GameDir/Ja2.ini
Revision: 1140
Author: Wanne
Date: Sonntag, 7. Juni 2009 15:26:47
Message:
New INI Editor EXE (Version: 1.3)
- Works now with VFS (vfs_config.*.ini)
- Updated missing property descriptions in English
----
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Ja2.ini
Revision: 1139
Author: Wanne
Date: Sonntag, 7. Juni 2009 14:06:55
Message:
- Removed old and added missing property in Data/Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 1138
Author: Wanne
Date: Sonntag, 7. Juni 2009 00:26:33
Message:
New Map Editor EXE (Build: 2975)
Added "CUSTOM_DATA_LOCATION" back to ja2.ini so INI Editor can start without errors
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Map Editor.exe
Revision: 1137
Author: Wanne
Date: Samstag, 6. Juni 2009 19:27:37
Message:
New EXE Release (Build: 2975)
Bugfixes
--------
o EDB: Autofire and Burst now have their own penalties (there are updated "Data-1.13\Interface" files)
o JA2 Game Intro is working again
----
Modified : /GameDir/Data/Interface/ItemInfoAmmoIcons.sti
Modified : /GameDir/Data/Interface/ItemInfoWeaponIcons.sti
Modified : /GameDir/ja2.exe
Revision: 1136
Author: Wanne
Date: Freitag, 5. Juni 2009 01:18:56
Message:
Updated Multiplayer_Changelog.txt for Version 1.2
----
Modified : /GameDir/Docs/Multiplayer_Changelog.txt
Revision: 1135
Author: Wanne
Date: Freitag, 5. Juni 2009 00:33:42
Message:
New EXE Release (Build: 2963)
New Features
------------
Virtual File System (VFS)
o INFO: Using the VFS we have an elegant way for defining MOD hierarchy
o Additional INI Files (e.g: vfs_config.JA2Vanilla.ini, vfs_config.JA2113.ini) for setting up different MODs
o The file ja2.ini now contains a property called "VFS_CONFIG_INI" where you can select the INI of your MOD instead of the "CUSTOM_DATA_LOCATION"
o For additional informations on the VFS see "Docs\VirtualFileSystem_Setup.txt" inside your JA2 install directory
Multiplayer v1.2
o File Transfer for sharing files from the server with the other clients
o A lot of Bugfixes
o Improved GUI
o For additional informations on Multiplayer and File Transfer see "Docs\Multiplayer_*.txt" inside your JA2 install directory
Bugfixes
--------
o Enhanced IMP Creation
----
Modified : /GameDir/ja2.exe
Revision: 1134
Author: Wanne
Date: Donnerstag, 4. Juni 2009 23:09:26
Message:
- Added new Files and Folders which are used for VFS and Multiplayer
- Updated XML files in Data\TableData
- Moved Document files to new folder named "Docs"
----
Added : /GameDir/Data/Interface/PERSONS.STI
Modified : /GameDir/Data/TableData/Chinese.Pockets.xml
Modified : /GameDir/Data/TableData/Dutch.Pockets.xml
Added : /GameDir/Data/TableData/French.AmmoStrings.xml
Added : /GameDir/Data/TableData/French.Pockets.xml
Modified : /GameDir/Data/TableData/Italian.Pockets.xml
Modified : /GameDir/Data/TableData/Polish.Pockets.xml
Added : /GameDir/Docs
Added : /GameDir/Docs/JA2_Patch112.txt
Added : /GameDir/Docs/Multiplayer_Changelog.txt
Added : /GameDir/Docs/Multiplayer_FileTransfer.txt
Added : /GameDir/Docs/Multiplayer_GettingStarted.txt
Added : /GameDir/Docs/Multiplayer_HowItWorks.html
Added : /GameDir/Docs/VirtualFileSystem_Setup.txt
Modified : /GameDir/Ja2.ini
Deleted : /GameDir/Ja2_mp.ini
Added : /GameDir/MULTIPLAYER
Added : /GameDir/MULTIPLAYER/Servers
Added : /GameDir/MULTIPLAYER/Servers/My Server
Deleted : /GameDir/Patch112.txt
Added : /GameDir/Profiles
Added : /GameDir/Profiles/UserProfile_JA2113
Added : /GameDir/Profiles/UserProfile_JA2113/Ja2_mp.ini
Added : /GameDir/Profiles/UserProfile_JA2Vanilla
Added : /GameDir/Profiles/UserProfile_JA2Vanilla/Ja2_mp.ini
Deleted : /GameDir/Readme_mp_ui.txt
Deleted : /GameDir/readme_mp.html
Added : /GameDir/transfer_rules.txt
Added : /GameDir/vfs_config.JA2113.ini
Added : /GameDir/vfs_config.JA2Vanilla.ini
Revision: 1133
Author: Wanne
Date: Donnerstag, 4. Juni 2009 12:50:30
Message:
New EXE Release (Build: 2949)
New Features
------------
Enhanced IMP Creation
o INFO: Customize your IMP more personally (hair, clothes, ...)
o Soldier Tooltips can now be toggled on/off in the option screen
o Removed "Random IMP personality" from option screen
o Removed CUSTOM_PERSONALITY, CUSTOM_ATTITUDE, ALLOW_SOLDIER_TOOL_TIPS, IMP_STARTING_LEVEL from ja2_option.ini
o Added IMP_STARTING_LEVEL_COST_MULTIPLIER, IMP_BONUS_POINTS_FOR_DISABILITY, IMP_BONUS_POINTS_PER_SKILL_NOT_TAKEN to ja2_options.ini
o New Files in the Data\Laptop folder
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Laptop/COLORCHOICEFRAME.STI
Added : /GameDir/Data/Laptop/IMPARROWSSANDRO.STI
Added : /GameDir/Data/Laptop/IMPBigMercImages.sti
Added : /GameDir/Data/Laptop/IMPFemaleMercImages.sti
Added : /GameDir/Data/Laptop/IMPSmallMercImages.sti
Added : /GameDir/Data/Laptop/STARTINGLEVELBAR.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/ja2.exe
Revision: 1132
Author: Wanne
Date: Dienstag, 2. Juni 2009 16:12:19
Message:
Release Build (2929) history log:
New Features
------------
Airport Externalization
o INFO: Externalized Bobby Rays Shippment Locations and Delivery Methods
o TableData\Map\ShippingDestinations.xml
o TableData\Map\DeliveryMethods.xml
o Localiced Versions of Shipping Destinations (Tabledata\Map\XYZ.ShippingDestinations.xml)
Improved Game Setting (Option Screen)
o INFO: Fixes corrupt ja2.set file by using ja2_settings.ini
o Fixed corruption of ja2.set
o ja2.set will no be saved to ja2_settings.ini
o A few more minor game setting fixes and error tracings
Ultra Dynamic Tooltips
o INFO: Get more realistic tooltips debending on the range
o ALLOW_UDT_RANGE, ALLOW_UDT_DETAIL, UDT_MODIFIER (see ja2_options.ini -> [JA2 Tactical Settings])
Real-Time Mode
o INFO: allows the player to stay in real time while unnoticed by the enemy. While observing enemies in real time, the player may enter turn-based at will.
o ALLOW_REAL_TIME_SNEAK, QUIET_REAL_TIME_SNEAK (see ja2_options.ini -> [JA2 Tactical Settings])
o Ctrl + x: While observing enemies in real time, enter turn-based mode. Does not work if no enemies are seen, inactive if RT sneaking is disabled.
o shift + Ctrl + x: Toggle the real-time sneaking mode on/off. Enters turn-based if the player can see an enemy. Toggling it back on in turn-based, while stil unseen by the enemy does NOT revert to real time - turn-based will continue until the player no longer sees any enemies.
Bugfixes
--------
Negative APs didn't actually have any effect on the next turn because they were being reset to 0 before they could have any effect
Fix problem with invalid X,Y coordinates
Corrected spelling mistakes in _GermanText.cpp
Glitch with NIV mouse region
NIV fix with displaying town names
Fixed Morale and ice-cream truck
Problems with refreshing fast help text in mapscreen
Change some limits for merc attributes and rain durations.
Enable all terrorists in game, if all terrorists should be available (defined in the ja2_options.ini)
----
Modified : /GameDir/Readme_mp_ui.txt
Revision: 1131
Author: Wanne
Date: Dienstag, 2. Juni 2009 16:09:49
Message:
New Release Build (2929)
----
Modified : /GameDir/ja2.exe
Revision: 1130
Author: Wanne
Date: Dienstag, 2. Juni 2009 12:30:06
Message:
Added 2 new INI Entries for the "Real Time Mode" in the [JA2 Tactical Settings]: ALLOW_REAL_TIME_SNEAK, QUIET_REAL_TIME_SNEAK
Info: There is no new EXE yet, which supports the "Real Time Mode"
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1129
Author: Wanne
Date: Mittwoch, 27. Mai 2009 14:41:12
Message:
- Added new INI entries for Ultra Dynamic Tooltips (UTD): ALLOW_UDT_RANGE, ALLOW_UDT_DETAIL, UDT_MODIFIER. The current EXE in SVN does not support the UTD yet.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1128
Author: Wanne
Date: Sonntag, 24. Mai 2009 22:32:51
Message:
- Updated Chinese.ShippingDestinations.xml
- New "Map Editor" (build: 2736): No map editor changes so far, but it should fix the problem with ja2.set -> "displaying white rectangles"
----
Modified : /GameDir/Data/TableData/Map/Chinese.ShippingDestinations.xml
Modified : /GameDir/Data-1.13/TableData/Map/Chinese.ShippingDestinations.xml
Modified : /GameDir/Map Editor.exe
Revision: 1127
Author: Starwalker
Date: Freitag, 15. Mai 2009 09:02:34
Message:
corrected the number of choices for the "50%"-group
----
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Revision: 1126
Author: inshy
Date: Samstag, 9. Mai 2009 22:17:38
Message:
Translated all new items for Russian xml.
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1125
Author: Wanne
Date: Mittwoch, 6. Mai 2009 15:26:06
Message:
Added ShippingDestinations.xml files for Chinese, Dutch, Italian and Polish version (but they are all in English yet)
----
Added : /GameDir/Data/TableData/Map/Chinese.ShippingDestinations.xml
Added : /GameDir/Data/TableData/Map/Dutch.ShippingDestinations.xml
Added : /GameDir/Data/TableData/Map/Italian.ShippingDestinations.xml
Added : /GameDir/Data/TableData/Map/Polish.ShippingDestinations.xml
Added : /GameDir/Data-1.13/TableData/Map/Chinese.ShippingDestinations.xml
Added : /GameDir/Data-1.13/TableData/Map/Dutch.ShippingDestinations.xml
Added : /GameDir/Data-1.13/TableData/Map/Italian.ShippingDestinations.xml
Added : /GameDir/Data-1.13/TableData/Map/Polish.ShippingDestinations.xml
Revision: 1124
Author: Wanne
Date: Mittwoch, 6. Mai 2009 15:22:53
Message:
- Added German.ShippingDestinations.xml
----
Added : /GameDir/Data/TableData/Map/German.ShippingDestinations.xml
Added : /GameDir/Data-1.13/TableData/Map/German.ShippingDestinations.xml
Revision: 1123
Author: Wanne
Date: Mittwoch, 6. Mai 2009 14:43:01
Message:
- new Russian.ShippingDestinations.xml for Data-1.13\TableData\Map folder
----
Added : /GameDir/Data-1.13/TableData/Map/Russian.ShippingDestinations.xml
Revision: 1122
Author: inshy
Date: Mittwoch, 6. Mai 2009 13:17:34
Message:
Added ShippingDestinations.xml for russian language.
----
Added : /GameDir/Data/TableData/Map/Russian.ShippingDestinations.xml
Revision: 1121
Author: Wanne
Date: Mittwoch, 6. Mai 2009 09:55:09
Message:
Deleted "old" ja2.exe files, because a lot of player are confused which exe to use
----
Deleted : /GameDir/Map Editor_2112.exe
Deleted : /GameDir/ja2_2124.exe
Deleted : /GameDir/ja2_2445.exe
Revision: 1120
Author: Starwalker
Date: Mittwoch, 22. April 2009 09:28:26
Message:
color correction on ammo pic
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM752.sti
Revision: 1119
Author: Starwalker
Date: Mittwoch, 22. April 2009 09:23:04
Message:
added ammo (9x18mm AP and 7.62x54mm Match)
decreased size of Extended Ears
changed Destruction-merges so that the result is a rag, to avoid CTDs
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1118
Author: Starwalker
Date: Mittwoch, 22. April 2009 09:20:45
Message:
added pics for some ammo (9x18mm AP and 7.62x54mm Match)
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM750.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM751.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM752.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM753.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM754.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM755.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM756.sti
Revision: 1117
Author: Starwalker
Date: Mittwoch, 22. April 2009 09:19:21
Message:
added pics for some ammo (9x18mm AP and 7.62x54mm Match)
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1116
Author: Starwalker
Date: Mittwoch, 22. April 2009 09:19:11
Message:
added pics for some ammo (9x18mm AP and 7.62x54mm Match)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1115
Author: Wanne
Date: Dienstag, 21. April 2009 22:31:57
Message:
- Added new files for Dealtar's and Zilpin's Airport Externalization (no new EXE build yet)
----
Added : /GameDir/Data/BinaryData/EMAIL.EDT
Added : /GameDir/Data/TableData/Map/DeliveryMethods.xml
Added : /GameDir/Data/TableData/Map/ShippingDestinations.xml
Added : /GameDir/Data-1.13/TableData/Map/DeliveryMethods.xml
Added : /GameDir/Data-1.13/TableData/Map/ShippingDestinations.xml
Revision: 1114
Author: ChrisL
Date: Donnerstag, 16. April 2009 17:23:13
Message:
Forgot to include these updated ini files with the build.
----
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1113
Author: ChrisL
Date: Donnerstag, 16. April 2009 01:32:33
Message:
- New Release Build (2736)
Bugfix: Tactical Interface is still locked after QuickLoad (by Zathras)
The valid range for Price_Modifier is (-1)-100. -1 & 0 were added as options some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
Translated new text for Multiplayer and HAM.
Updates to the HAM/100AP integration.
Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.
Corretion to the 100AP/HAM integration.
Made an APBPConstant a little clearer. Before it was labeled as part of the suppression system when in reality it's not.
Fixes/Improvements to Option screen (by Arynn)
Added the new strings from the multiplayer branch
Added the new strings from the multiplayer branch
Updated a few "wrong" default values to "correct" ones. In multiplayer we read the default ja2_options.ini. Problem was, that min. and max. CTH was set to 0, which resulted in zero CTH
Translated MP Text in _GermanText.cpp
A few minor adjustments
Disabled some of the charges associated with the Increased Aiming Costs option.
Corrected a AP display issue when you had to turn while a weapon was not in a ready position.
Found a bug in the russian text file that was preventing the creation of russian builds.
----
Modified : /GameDir/ja2.exe
Revision: 1112
Author: Wanne
Date: Montag, 13. April 2009 16:07:51
Message:
Added translated multiplayer sti buttons for german version
----
Added : /GameDir/Data/german/MPGOLDPIECEBUTTONS_GERMAN.STI
Revision: 1111
Author: Wanne
Date: Samstag, 11. April 2009 20:45:44
Message:
Updated Ja2_mp.ini (new entries for file transfer, not used yet)
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1110
Author: Wanne
Date: Freitag, 10. April 2009 20:27:05
Message:
New entry "FILE_TRANSFER_DIRECTORY" in Ja2_mp.ini (not used yet)
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1109
Author: Wanne
Date: Mittwoch, 8. April 2009 20:26:45
Message:
Updated Price Modifier in Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1108
Author: Wanne
Date: Freitag, 3. April 2009 21:30:04
Message:
Updated INIEditorJA2Options.xml
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1107
Author: Wanne
Date: Freitag, 3. April 2009 17:25:23
Message:
Updated INIEditorJA2Options.xml with HAM Properties and Descriptions (thx to Headrock)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1106
Author: Wanne
Date: Donnerstag, 2. April 2009 10:03:12
Message:
- New Release Build (2660)
Disabled a CPU intensive function from HAM during AI calculation
----
Modified : /GameDir/ja2.exe
Revision: 1105
Author: Wanne
Date: Mittwoch, 1. April 2009 23:04:53
Message:
Adjusted a few HAM Settings to be more "1.13 like" in the Ja2_Options.INI and removed the ja2_options.ini connection inside the HAM comments (thx to Headrock)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1104
Author: Wanne
Date: Mittwoch, 1. April 2009 15:41:26
Message:
New ja2.exe (build: 2651)
New Features:
- Headrock's HAM 2.8:
- Zathras' Multiplayer UI Patch
Bugfixes:
- New option "Force turn mode" is always disabled when playing a multiplayer game
- Max Merc limit in multiplayer was not evaluated when hiring merc
- Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes
- Fixed szSoundEffects definition
- Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
- Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
- Temporary fix for game freeze when a path contains duplicate tiles
Also non English Versions (German and Russian) of ja2.exe are available
How to update these Versions from SVN, take a look at the Bears Pit thread:
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=201700&page=1#Post201700
----
Added : /GameDir/Data/CURSORS
Added : /GameDir/Data/CURSORS/CUR_TR.STI
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Map/RestrictedRoamingMilitia.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Map/RestrictedRoamingMilitia.xml
Modified : /GameDir/ja2.exe
Revision: 1103
Author: Starwalker
Date: Mittwoch, 1. April 2009 08:42:21
Message:
new pics for 2 existing revolvers (Coolberg)
new pics for C1 and C4 (KenNoOni, adjusted by Coolberg)
----
Modified : /GameDir/Data-1.13/BigItems/Gun283.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM44.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM45.STI
Modified : /GameDir/Data-1.13/BigItems/gun229.sti
Revision: 1102
Author: Starwalker
Date: Mittwoch, 1. April 2009 08:41:21
Message:
new pics for 2 existing revolvers (Coolberg)
new pics for C1 and C4 (KenNoOni, adjusted by Coolberg)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1101
Author: Starwalker
Date: Mittwoch, 1. April 2009 08:41:06
Message:
new pics for 2 existing revolvers (Coolberg)
new pics for C1 and C4 (KenNoOni, adjusted by Coolberg)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1100
Author: Wanne
Date: Donnerstag, 19. März 2009 16:38:22
Message:
New GameDir files for Multiplayer UI Patch by Zathras
There is no "official" Release EXE yet in SVN, but there is one for multiplayer testing. Take a look in the Multiplayer's Bears Pit Forum.
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=210587&page=1#Post210587
----
Added : /GameDir/Data/Interface/MPGOLDPIECEBUTTONS.sti
Added : /GameDir/Data/Interface/MPGoldPiece3.sti
Added : /GameDir/Data/Interface/MPGoldPiece3_1024x768.sti
Added : /GameDir/Data/Interface/MPGoldPiece3_800x600.sti
Added : /GameDir/Data/Interface/mpchatbox.sti
Modified : /GameDir/Ja2_mp.ini
Added : /GameDir/Readme_mp_ui.txt
Revision: 1099
Author: Wanne
Date: Samstag, 14. März 2009 17:27:57
Message:
New XML Editor v.041
- GUI changes, so it displays correctly with Chinese fonts
- Changed "General" and "Bipod/Prone" values on the item "Bonus" tab from old ranges (-100 to +100) to new ranges (-300 to +300) so it can display values from DBB Mod
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1098
Author: Wanne
Date: Freitag, 13. März 2009 16:01:44
Message:
Updated Chinese.Items.xml
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Revision: 1097
Author: Wanne
Date: Donnerstag, 12. März 2009 23:50:59
Message:
New Release build (2620):
Bugfixes:
- CTD when enemies retreat (by Heinz)
- Open IMP page in laptop and then close laptop using key ESC. You will see button for closing window on strategic map... if you press this button you will have CTD.
- Mercs randomly drop aimed weapons automatically under some weird circumstances
- Merc are now a little more "talkactive"
- Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
- Fixed some bugs in Shopkeeper interface.
- Fixed CTD when pressing Alt-Y not in cheat mode
- Save/load screen shouldn't appear during quickload
- Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
- Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR.
New:
- AI Viewer: To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12
- Quest Debug System: Quest Debug System dialog is opened by switching to the Tactical screen and press F11.
- New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector.
----
Added : /GameDir/Data/APBPConstants.ini
Added : /GameDir/Data/Interface/OPTIONSCREENADDONS2.sti
Modified : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/ja2.exe
Revision: 1096
Author: Starwalker
Date: Donnerstag, 12. März 2009 12:10:34
Message:
added two new revolvers (pics by Coolberg)
added ammo crates for two calibers
corrected a few things
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1095
Author: Starwalker
Date: Donnerstag, 12. März 2009 12:08:06
Message:
replaced two revolver pics and added two new ones, all by Coolberg
----
Modified : /GameDir/Data-1.13/BigItems/GUN350.STI
Added : /GameDir/Data-1.13/BigItems/GUN355.STI
Added : /GameDir/Data-1.13/BigItems/GUN356.STI
Modified : /GameDir/Data-1.13/BigItems/gun332.sti
Revision: 1094
Author: Starwalker
Date: Donnerstag, 12. März 2009 12:07:35
Message:
replaced two revolver pics and added two new ones, all by Coolberg
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1093
Author: Starwalker
Date: Donnerstag, 12. März 2009 12:07:23
Message:
replaced two revolver pics and added two new ones, all by Coolberg
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1092
Author: inshy
Date: Sonntag, 1. März 2009 11:34:32
Message:
Add information for Quest Debug System using DevTools (thanks Heinz)
Add russian description for AI Viewer and Quest Debug System
----
Modified : /GameDir/Data/DevTools/Info.txt
Revision: 1091
Author: inshy
Date: Donnerstag, 19. Februar 2009 07:32:30
Message:
Updated Chinese.Items.xml and Chinese.Pockets.xml (by zwwooooo)
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Pockets.xml
Revision: 1090
Author: Starwalker
Date: Donnerstag, 12. Februar 2009 11:40:33
Message:
a few new ammo crates
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1089
Author: inshy
Date: Mittwoch, 11. Februar 2009 11:09:56
Message:
Special gift for all fans of Ja2. Original files for AI Viewer. Remained on my HDD from times, when I was testing the game in 1998.
----
Modified : /GameDir/Data/DevTools/ICONS.STI
Added : /GameDir/Data/DevTools/Icons2.sti
Added : /GameDir/Data/DevTools/Qd_ScrollArrows.sti
Modified : /GameDir/Data/DevTools/arulco.sti
Revision: 1088
Author: Wanne
Date: Dienstag, 10. Februar 2009 20:09:25
Message:
Added needed Graphic files to new folder Data\DevTools for the AI Viewer window. This only works in Debug Version of the ja2.exe, when you are in Strategy Screen and you press F12.
----
Added : /GameDir/Data/DevTools
Added : /GameDir/Data/DevTools/ICONS.STI
Added : /GameDir/Data/DevTools/Info.txt
Added : /GameDir/Data/DevTools/SMCHECKBOX.STI
Added : /GameDir/Data/DevTools/arulco.sti
Revision: 1087
Author: Wanne
Date: Montag, 9. Februar 2009 19:31:59
Message:
Added missing INI Editor properties for the Many Merc update
Changed the new property "TONY_USES_BR_SETTINGS" from "FALSE" to "TRUE"
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1086
Author: Wanne
Date: Montag, 9. Februar 2009 18:55:31
Message:
INI Editor: Set max. Value for properties (ALLOW_MILITIA_MOBILE_DELAY, TRAIN_VETERAN_MILITIA_DELAY) from 5 to 100 (thx to Marlboro Man)
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1085
Author: Wanne
Date: Mittwoch, 4. Februar 2009 18:56:25
Message:
Added German TITLETEXT_MP_GERMAN.STI, so German Users with English JA2 can also start the game with a German JA2.exe (thx to Scheinworld)
----
Added : /GameDir/Data/german
Added : /GameDir/Data/german/TITLETEXT_MP_GERMAN.STI
Revision: 1084
Author: Wanne
Date: Dienstag, 3. Februar 2009 19:31:32
Message:
Updated XML Editor: Fixed a few control sizes so it displays correct
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1083
Author: Wanne
Date: Montag, 2. Februar 2009 18:37:34
Message:
Added missing "ja2_options.ini" properties for last exe build (2567):
AUTO_SAVE_ON_ASSERTION_FAILURE
---------------------
GAME_PROGRESS_MINIMUM
GAME_PROGRESS_INCREMENT
IMP_STARTING_LEVEL
SMART_GOGGLE_SWITCH
AUTOMATICALLY_FLAG_MINES
--------------------
MAX_NUMBER_PLAYER_MERCS
MAX_NUMBER_PLAYER_VEHICLES
MAX_NUMBER_ENEMIES
MAX_NUMBER_CREATURES
MAX_NUMBER_REBELS
MAX_NUMBER_CIVS
---------------------
NEW_AGGRESSIVE_AI
---------------------
TONY_USES_BR_SETTING
DEVIN_USES_BR_SETTING
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1082
Author: Starwalker
Date: Montag, 2. Februar 2009 13:21:39
Message:
replaced some launcher pics (Coolberg)
----
Modified : /GameDir/Data-1.13/BigItems/GUN68.sti
Modified : /GameDir/Data-1.13/BigItems/GUN75.STI
Modified : /GameDir/Data-1.13/BigItems/P1item709.sti
Modified : /GameDir/Data-1.13/BigItems/gun142.sti
Revision: 1081
Author: Starwalker
Date: Montag, 2. Februar 2009 13:20:50
Message:
replaced some launcher pics (Coolberg)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1080
Author: Starwalker
Date: Montag, 2. Februar 2009 13:20:33
Message:
replaced some launcher pics (Coolberg)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1079
Author: Wanne
Date: Montag, 2. Februar 2009 08:07:37
Message:
New Exe build (2567)
- Space Viking's many mercs changes plus numerous generic bug fixes
- Bug fix for invalid coordinates problems (outside valid range of 1-16)
- fixed mistakes in UFS web page (was missing ","), add missing line (by inshy)
- added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz)
- fixed wrong position for items in inventory (by Heinz)
- Bugfix: Fixed Runtime Error in Strategy Screen when user plays in 640x480 and moves cursor over merc list (by Heinz)
- Chinese specific update (by zww from tbs)
----
Added : /GameDir/ja2.exe
Revision: 1078
Author: Wanne
Date: Montag, 2. Februar 2009 08:03:18
Message:
Renamed ja2.exe to ja2_2445.exe, because I will upload a new ja2.exe (including Many Merc) soon
----
Deleted : /GameDir/ja2.exe
Added : /GameDir/ja2_2445.exe (Copy from path: /GameDir/ja2.exe, Revision, 1077)
Revision: 1077
Author: Wanne
Date: Samstag, 31. Januar 2009 17:51:14
Message:
Chinese.Items.xml update
----
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Revision: 1076
Author: Starwalker
Date: Donnerstag, 29. Januar 2009 08:41:10
Message:
updated inventories fo Devin and Tony
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 1075
Author: Starwalker
Date: Donnerstag, 29. Januar 2009 08:40:40
Message:
added a 40mm illumination grenade and two new mortar shells
fixed KSVK
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Modified : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/French.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/French.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Italian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1074
Author: Starwalker
Date: Donnerstag, 29. Januar 2009 08:38:04
Message:
added temporary pics for new illumination/smoke items
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM747.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM748.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM749.sti
Revision: 1073
Author: Starwalker
Date: Donnerstag, 29. Januar 2009 08:37:20
Message:
added temporary pics for new illumination/smoke items
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1072
Author: Starwalker
Date: Donnerstag, 29. Januar 2009 08:36:57
Message:
added pic pics for new illumination/smoke items
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 1071
Author: Wanne
Date: Freitag, 23. Januar 2009 08:38:33
Message:
New XML Editor Version: 0.40
- Updated XML Editor to Version 0.40
- Added: Support for Italian Item descriptions and Italian Ammo Strings
- Added: Support for Dutch Item descriptions and Dutch Ammo Strings
- Added: Support for Chinese Item descriptions and Chinese Ammo Strings
- Changed: Lookup files in "TableData\Lookup" will only be created by the XML Editor, if the files do not exist
- Fixed: Grid-Columns are always resize able now
- Fixed: Cursor Drop Down List not 100% visible
- Fixed: Herve Inventory not 100% visible
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 1070
Author: Wanne
Date: Mittwoch, 21. Januar 2009 14:34:07
Message:
Added XMLs for Italian and Dutch version for Data\TableData and Data-1.13\TableData (by Inshy)
----
Added : /GameDir/Data/TableData/Dutch.AmmoStrings.xml
Added : /GameDir/Data/TableData/Dutch.Items.xml
Added : /GameDir/Data/TableData/Dutch.Pockets.xml
Added : /GameDir/Data/TableData/Italian.AmmoStrings.xml
Added : /GameDir/Data/TableData/Italian.Items.xml
Added : /GameDir/Data/TableData/Italian.Pockets.xml
Added : /GameDir/Data-1.13/TableData/Dutch.AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/Dutch.Items.xml
Added : /GameDir/Data-1.13/TableData/Dutch.Pockets.xml
Added : /GameDir/Data-1.13/TableData/Italian.AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/Italian.Items.xml
Added : /GameDir/Data-1.13/TableData/Italian.Pockets.xml
Revision: 1069
Author: Wanne
Date: Dienstag, 20. Januar 2009 22:25:46
Message:
Added Chinese XML Files for Data\TableData and Data-1.13\TableData
----
Added : /GameDir/Data/TableData/Chinese.AmmoStrings.xml
Added : /GameDir/Data/TableData/Chinese.Items.xml
Added : /GameDir/Data/TableData/Chinese.Pockets.xml
Added : /GameDir/Data-1.13/TableData/Chinese.AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/Chinese.Items.xml
Added : /GameDir/Data-1.13/TableData/Chinese.Pockets.xml
Revision: 1068
Author: Wanne
Date: Montag, 19. Januar 2009 20:36:36
Message:
Removed duplicate WAV files from Data\Speech, because they are already existing in Data\Battlesnds (thx to Inshy)
Moved "*.GAP" files from Data\Speech to Data\Battlesnds (thx to Inshy)
----
Deleted : /GameDir/Data/Speech/165_ATTN.GAP
Deleted : /GameDir/Data/Speech/165_ATTN.WAV
Deleted : /GameDir/Data/Speech/165_COOL.GAP
Deleted : /GameDir/Data/Speech/165_COOL.WAV
Deleted : /GameDir/Data/Speech/165_CURSE.WAV
Deleted : /GameDir/Data/Speech/165_DYING.GAP
Deleted : /GameDir/Data/Speech/165_DYING.WAV
Deleted : /GameDir/Data/Speech/165_ENEM.GAP
Deleted : /GameDir/Data/Speech/165_ENEM.WAV
Deleted : /GameDir/Data/Speech/165_GOTIT.GAP
Deleted : /GameDir/Data/Speech/165_GOTIT.WAV
Deleted : /GameDir/Data/Speech/165_HIT1.WAV
Deleted : /GameDir/Data/Speech/165_HIT2.WAV
Deleted : /GameDir/Data/Speech/165_HUMM.WAV
Deleted : /GameDir/Data/Speech/165_LAUGH.GAP
Deleted : /GameDir/Data/Speech/165_LAUGH.WAV
Deleted : /GameDir/Data/Speech/165_LMATTN.GAP
Deleted : /GameDir/Data/Speech/165_LMATTN.WAV
Deleted : /GameDir/Data/Speech/165_LMOK1.WAV
Deleted : /GameDir/Data/Speech/165_LMOK2.WAV
Deleted : /GameDir/Data/Speech/165_LOCKED.GAP
Deleted : /GameDir/Data/Speech/165_LOCKED.WAV
Deleted : /GameDir/Data/Speech/165_NOTH.GAP
Deleted : /GameDir/Data/Speech/165_NOTH.WAV
Deleted : /GameDir/Data/Speech/165_OK1.WAV
Deleted : /GameDir/Data/Speech/165_OK2.WAV
Deleted : /GameDir/Data/Speech/166_ATTN.GAP
Deleted : /GameDir/Data/Speech/166_ATTN.WAV
Deleted : /GameDir/Data/Speech/166_COOL.WAV
Deleted : /GameDir/Data/Speech/166_CURSE.GAP
Deleted : /GameDir/Data/Speech/166_CURSE.WAV
Deleted : /GameDir/Data/Speech/166_DYING.WAV
Deleted : /GameDir/Data/Speech/166_ENEM.WAV
Deleted : /GameDir/Data/Speech/166_GOTIT.GAP
Deleted : /GameDir/Data/Speech/166_GOTIT.WAV
Deleted : /GameDir/Data/Speech/166_HIT1.WAV
Deleted : /GameDir/Data/Speech/166_HIT2.WAV
Deleted : /GameDir/Data/Speech/166_HUMM.WAV
Deleted : /GameDir/Data/Speech/166_LAUGH.GAP
Deleted : /GameDir/Data/Speech/166_LAUGH.WAV
Deleted : /GameDir/Data/Speech/166_LMATTN.WAV
Deleted : /GameDir/Data/Speech/166_LMOK1.WAV
Deleted : /GameDir/Data/Speech/166_LMOK2.WAV
Deleted : /GameDir/Data/Speech/166_LOCKED.GAP
Deleted : /GameDir/Data/Speech/166_LOCKED.WAV
Deleted : /GameDir/Data/Speech/166_NOTH.GAP
Deleted : /GameDir/Data/Speech/166_NOTH.WAV
Deleted : /GameDir/Data/Speech/166_OK1.WAV
Deleted : /GameDir/Data/Speech/166_OK2.WAV
Deleted : /GameDir/Data/Speech/167_ATTN.GAP
Deleted : /GameDir/Data/Speech/167_ATTN.WAV
Deleted : /GameDir/Data/Speech/167_COOL.WAV
Deleted : /GameDir/Data/Speech/167_CURSE.GAP
Deleted : /GameDir/Data/Speech/167_CURSE.WAV
Deleted : /GameDir/Data/Speech/167_DYING.GAP
Deleted : /GameDir/Data/Speech/167_DYING.WAV
Deleted : /GameDir/Data/Speech/167_ENEM.GAP
Deleted : /GameDir/Data/Speech/167_ENEM.WAV
Deleted : /GameDir/Data/Speech/167_GOTIT.GAP
Deleted : /GameDir/Data/Speech/167_GOTIT.WAV
Deleted : /GameDir/Data/Speech/167_HIT1.GAP
Deleted : /GameDir/Data/Speech/167_HIT1.WAV
Deleted : /GameDir/Data/Speech/167_HIT2.WAV
Deleted : /GameDir/Data/Speech/167_HUMM.WAV
Deleted : /GameDir/Data/Speech/167_LAUGH.GAP
Deleted : /GameDir/Data/Speech/167_LAUGH.WAV
Deleted : /GameDir/Data/Speech/167_LMATTN.GAP
Deleted : /GameDir/Data/Speech/167_LMATTN.WAV
Deleted : /GameDir/Data/Speech/167_LMOK1.GAP
Deleted : /GameDir/Data/Speech/167_LMOK1.WAV
Deleted : /GameDir/Data/Speech/167_LMOK2.GAP
Deleted : /GameDir/Data/Speech/167_LMOK2.WAV
Deleted : /GameDir/Data/Speech/167_LOCKED.GAP
Deleted : /GameDir/Data/Speech/167_LOCKED.WAV
Deleted : /GameDir/Data/Speech/167_NOTH.GAP
Deleted : /GameDir/Data/Speech/167_NOTH.WAV
Deleted : /GameDir/Data/Speech/167_OK1.GAP
Deleted : /GameDir/Data/Speech/167_OK1.WAV
Deleted : /GameDir/Data/Speech/167_OK2.WAV
Deleted : /GameDir/Data/Speech/168_ATTN.GAP
Deleted : /GameDir/Data/Speech/168_ATTN.WAV
Deleted : /GameDir/Data/Speech/168_COOL.GAP
Deleted : /GameDir/Data/Speech/168_COOL.WAV
Deleted : /GameDir/Data/Speech/168_CURSE.WAV
Deleted : /GameDir/Data/Speech/168_DYING.WAV
Deleted : /GameDir/Data/Speech/168_ENEM.WAV
Deleted : /GameDir/Data/Speech/168_GOTIT.WAV
Deleted : /GameDir/Data/Speech/168_HIT1.GAP
Deleted : /GameDir/Data/Speech/168_HIT1.WAV
Deleted : /GameDir/Data/Speech/168_HIT2.GAP
Deleted : /GameDir/Data/Speech/168_HIT2.WAV
Deleted : /GameDir/Data/Speech/168_HUMM.WAV
Deleted : /GameDir/Data/Speech/168_LAUGH.GAP
Deleted : /GameDir/Data/Speech/168_LAUGH.WAV
Deleted : /GameDir/Data/Speech/168_LMATTN.GAP
Deleted : /GameDir/Data/Speech/168_LMATTN.WAV
Deleted : /GameDir/Data/Speech/168_LMOK1.WAV
Deleted : /GameDir/Data/Speech/168_LMOK2.GAP
Deleted : /GameDir/Data/Speech/168_LMOK2.WAV
Deleted : /GameDir/Data/Speech/168_LOCKED.GAP
Deleted : /GameDir/Data/Speech/168_LOCKED.WAV
Deleted : /GameDir/Data/Speech/168_NOTH.WAV
Deleted : /GameDir/Data/Speech/168_OK1.WAV
Deleted : /GameDir/Data/Speech/168_OK2.GAP
Deleted : /GameDir/Data/Speech/168_OK2.WAV
Added : /GameDir/Data/battlesnds/165_ATTN.GAP
Added : /GameDir/Data/battlesnds/165_COOL.GAP
Added : /GameDir/Data/battlesnds/165_DYING.GAP
Added : /GameDir/Data/battlesnds/165_ENEM.GAP
Added : /GameDir/Data/battlesnds/165_GOTIT.GAP
Added : /GameDir/Data/battlesnds/165_LAUGH.GAP
Added : /GameDir/Data/battlesnds/165_LMATTN.GAP
Added : /GameDir/Data/battlesnds/165_LOCKED.GAP
Added : /GameDir/Data/battlesnds/165_NOTH.GAP
Added : /GameDir/Data/battlesnds/166_ATTN.GAP
Added : /GameDir/Data/battlesnds/166_CURSE.GAP
Added : /GameDir/Data/battlesnds/166_GOTIT.GAP
Added : /GameDir/Data/battlesnds/166_LAUGH.GAP
Added : /GameDir/Data/battlesnds/166_LOCKED.GAP
Added : /GameDir/Data/battlesnds/166_NOTH.GAP
Added : /GameDir/Data/battlesnds/167_ATTN.GAP
Added : /GameDir/Data/battlesnds/167_CURSE.GAP
Added : /GameDir/Data/battlesnds/167_DYING.GAP
Added : /GameDir/Data/battlesnds/167_ENEM.GAP
Added : /GameDir/Data/battlesnds/167_GOTIT.GAP
Added : /GameDir/Data/battlesnds/167_HIT1.GAP
Added : /GameDir/Data/battlesnds/167_LAUGH.GAP
Added : /GameDir/Data/battlesnds/167_LMATTN.GAP
Added : /GameDir/Data/battlesnds/167_LMOK1.GAP
Added : /GameDir/Data/battlesnds/167_LMOK2.GAP
Added : /GameDir/Data/battlesnds/167_LOCKED.GAP
Added : /GameDir/Data/battlesnds/167_NOTH.GAP
Added : /GameDir/Data/battlesnds/167_OK1.GAP
Added : /GameDir/Data/battlesnds/168_ATTN.GAP
Added : /GameDir/Data/battlesnds/168_COOL.GAP
Added : /GameDir/Data/battlesnds/168_HIT1.GAP
Added : /GameDir/Data/battlesnds/168_HIT2.GAP
Added : /GameDir/Data/battlesnds/168_LAUGH.GAP
Added : /GameDir/Data/battlesnds/168_LMATTN.GAP
Added : /GameDir/Data/battlesnds/168_LMOK2.GAP
Added : /GameDir/Data/battlesnds/168_LOCKED.GAP
Added : /GameDir/Data/battlesnds/168_OK2.GAP
Revision: 1067
Author: Wanne
Date: Samstag, 17. Januar 2009 22:39:20
Message:
INI Editor: Adjusted maximum Value from 40 to 32 for MILITIA_SQUAD_SIZE properties.
----
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1066
Author: Starwalker
Date: Montag, 12. Januar 2009 14:24:48
Message:
exchanged English descriptions for coldloaded 7.62x51mm ammo HP <-> AP (20rnd mag)
removed ability of RPK-74 to attach a folding stock (it already has one built-in)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 1065
Author: Wanne
Date: Samstag, 3. Januar 2009 18:42:34
Message:
Bugfix: Ivan's Text file (007.edt) now works correct with russian characters (thx to Inshy)
----
Modified : /GameDir/Data/MercEdt/007.EDT
Revision: 1064
Author: Wanne
Date: Mittwoch, 31. Dezember 2008 11:57:29
Message:
Updated/Added XML-files in Data\TableData for Polish and French version
----
Added : /GameDir/Data/TableData/French.Items.xml
Modified : /GameDir/Data/TableData/Polish.Items.xml
Revision: 1063
Author: Wanne
Date: Montag, 29. Dezember 2008 15:11:06
Message:
New XML Editor (0.0.0.39): Support for Polish and French texts
Updated Fonts for future Italian version
New French XML Files
Updated Polish and Russian XML Files
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Data/Fonts/BLOCKFONT2.STI
Modified : /GameDir/Data/Fonts/BLOCKFONTNARROW.STI
Modified : /GameDir/Data/Fonts/COMPFONT.STI
Modified : /GameDir/Data/Fonts/FONT10ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT10ARIALBOLD.STI
Modified : /GameDir/Data/Fonts/FONT10ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT12ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT12ARIALFIXEDWIDTH.STI
Modified : /GameDir/Data/Fonts/FONT12POINT1.STI
Modified : /GameDir/Data/Fonts/FONT12ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT14ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT14HUMANIST.STI
Modified : /GameDir/Data/Fonts/FONT14SANSERIF.STI
Modified : /GameDir/Data/Fonts/FONT16ARIAL.STI
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/SMALLCOMPFONT.STI
Modified : /GameDir/Data/Fonts/SMALLFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Modified : /GameDir/Data/Fonts/blockfont.sti
Added : /GameDir/Data-1.13/TableData/French.AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/French.Items.xml
Added : /GameDir/Data-1.13/TableData/French.Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Pockets.xml
Modified : /GameDir/INIEditorJA2.xml
Modified : /GameDir/XML Editor.exe
Revision: 1062
Author: Wanne
Date: Samstag, 27. Dezember 2008 12:23:18
Message:
Removed "modified" NPC File from Madame Layla in saloon from San Mona (thx to Inshy)
----
Deleted : /GameDir/Data/NPCData/107.npc
Revision: 1061
Author: Wanne
Date: Dienstag, 9. Dezember 2008 19:57:07
Message:
New property (ALWAYS_USE_PROF_DAT) for ja2_options.ini. Not used yet with current SVN EXE.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Revision: 1060
Author: Wanne
Date: Freitag, 5. Dezember 2008 23:50:57
Message:
New Build (2445)
- An AP value was being recast to INT8 which caused some issues with more then 127APs.
- Altered the RemoveRegion failsafe so use the REGION_EXISTS flag. This seems to resolve the "timed" crash and/or infinite loop that people have been reporting with sector inventory.
- Added a cheat hotkey that creates a huge variety of items for troubleshooting sector inventory with multiple pages.
- Added maximum and minimum values for the AP_BONUS settings in the INI file.
- Merged the two parts of RenderItemDescriptionBox function (strategic and tactical) into a single function. Now any change automatically effects both version of the box.
- Fixed some Polish and Russian translations
- Fixed description text in "ja2_options.ini" for property "USE_ENHANCED_DESCRIPTION_BOX"
----
Modified : /GameDir/Data/Fonts/BLOCKFONT2.STI
Modified : /GameDir/Data/Fonts/BLOCKFONTNARROW.STI
Modified : /GameDir/Data/Fonts/COMPFONT.STI
Modified : /GameDir/Data/Fonts/FONT10ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT10ARIALBOLD.STI
Modified : /GameDir/Data/Fonts/FONT10ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT12ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT12ARIALFIXEDWIDTH.STI
Modified : /GameDir/Data/Fonts/FONT12POINT1.STI
Modified : /GameDir/Data/Fonts/FONT12ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT14ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT14HUMANIST.STI
Modified : /GameDir/Data/Fonts/FONT14SANSERIF.STI
Modified : /GameDir/Data/Fonts/FONT16ARIAL.STI
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/SMALLCOMPFONT.STI
Modified : /GameDir/Data/Fonts/SMALLFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Modified : /GameDir/Data/Fonts/blockfont.sti
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/ja2.exe
Revision: 1059
Author: Starwalker
Date: Dienstag, 2. Dezember 2008 17:16:40
Message:
added three new FN pistols (pics by Jimmy)
added a new standalone grenade launcher (pic by Coolberg)
decreased size of Super Shorty, so it fits into a MP-Holster
gave a 2-round burst to the Sawed-Off Shotgun
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1058
Author: Starwalker
Date: Montag, 1. Dezember 2008 12:54:23
Message:
New grenade/rocket launcher pics (Coolberg)
----
Modified : /GameDir/Data-1.13/BigItems/GUN118.STI
Modified : /GameDir/Data-1.13/BigItems/GUN249.sti
Modified : /GameDir/Data-1.13/BigItems/GUN38.STI
Modified : /GameDir/Data-1.13/BigItems/GUN39.STI
Modified : /GameDir/Data-1.13/BigItems/gun143.sti
Modified : /GameDir/Data-1.13/BigItems/gun154.sti
Modified : /GameDir/Data-1.13/BigItems/gun218.sti
Modified : /GameDir/Data-1.13/BigItems/gun219.sti
Modified : /GameDir/Data-1.13/BigItems/gun351.sti
Modified : /GameDir/Data-1.13/BigItems/gun352.sti
Added : /GameDir/Data-1.13/BigItems/gun354.sti
Revision: 1057
Author: Starwalker
Date: Montag, 1. Dezember 2008 12:53:52
Message:
New grenade/rocket launcher pics (Coolberg)
re-sized pics for new FN pistols (Jimmy)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1056
Author: Starwalker
Date: Montag, 1. Dezember 2008 12:53:11
Message:
New grenade/rocket launcher pics (Coolberg)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1055
Author: Wanne
Date: Mittwoch, 26. November 2008 20:13:43
Message:
Deleted unused WAV Files from the UB Merc. These files are unused in JA2 1.13, because it is only UB specific speech. (thx to Inshy)
This makes the next Release a little smaller in size :-)
----
Deleted : /GameDir/Data/Speech/165_079.GAP
Deleted : /GameDir/Data/Speech/165_079.WAV
Deleted : /GameDir/Data/Speech/165_080.GAP
Deleted : /GameDir/Data/Speech/165_080.WAV
Deleted : /GameDir/Data/Speech/165_081.GAP
Deleted : /GameDir/Data/Speech/165_081.WAV
Deleted : /GameDir/Data/Speech/165_082.GAP
Deleted : /GameDir/Data/Speech/165_082.WAV
Deleted : /GameDir/Data/Speech/165_083.GAP
Deleted : /GameDir/Data/Speech/165_083.WAV
Deleted : /GameDir/Data/Speech/165_084.GAP
Deleted : /GameDir/Data/Speech/165_084.WAV
Deleted : /GameDir/Data/Speech/165_085.GAP
Deleted : /GameDir/Data/Speech/165_085.WAV
Deleted : /GameDir/Data/Speech/165_086.GAP
Deleted : /GameDir/Data/Speech/165_086.WAV
Deleted : /GameDir/Data/Speech/165_087.GAP
Deleted : /GameDir/Data/Speech/165_087.WAV
Deleted : /GameDir/Data/Speech/165_088.GAP
Deleted : /GameDir/Data/Speech/165_088.WAV
Deleted : /GameDir/Data/Speech/165_089.GAP
Deleted : /GameDir/Data/Speech/165_089.WAV
Deleted : /GameDir/Data/Speech/165_090.GAP
Deleted : /GameDir/Data/Speech/165_090.WAV
Deleted : /GameDir/Data/Speech/165_091.GAP
Deleted : /GameDir/Data/Speech/165_091.WAV
Deleted : /GameDir/Data/Speech/165_092.GAP
Deleted : /GameDir/Data/Speech/165_092.WAV
Deleted : /GameDir/Data/Speech/165_093.GAP
Deleted : /GameDir/Data/Speech/165_093.WAV
Deleted : /GameDir/Data/Speech/165_094.GAP
Deleted : /GameDir/Data/Speech/165_094.WAV
Deleted : /GameDir/Data/Speech/165_095.GAP
Deleted : /GameDir/Data/Speech/165_095.WAV
Deleted : /GameDir/Data/Speech/165_096.GAP
Deleted : /GameDir/Data/Speech/165_096.WAV
Deleted : /GameDir/Data/Speech/165_097.GAP
Deleted : /GameDir/Data/Speech/165_097.WAV
Deleted : /GameDir/Data/Speech/165_098.GAP
Deleted : /GameDir/Data/Speech/165_098.WAV
Deleted : /GameDir/Data/Speech/165_099.GAP
Deleted : /GameDir/Data/Speech/165_099.WAV
Deleted : /GameDir/Data/Speech/165_100.GAP
Deleted : /GameDir/Data/Speech/165_100.WAV
Deleted : /GameDir/Data/Speech/165_101.GAP
Deleted : /GameDir/Data/Speech/165_101.WAV
Deleted : /GameDir/Data/Speech/165_102.GAP
Deleted : /GameDir/Data/Speech/165_102.WAV
Deleted : /GameDir/Data/Speech/165_103.GAP
Deleted : /GameDir/Data/Speech/165_103.WAV
Deleted : /GameDir/Data/Speech/165_104.GAP
Deleted : /GameDir/Data/Speech/165_104.WAV
Deleted : /GameDir/Data/Speech/165_105.GAP
Deleted : /GameDir/Data/Speech/165_105.WAV
Deleted : /GameDir/Data/Speech/165_106.GAP
Deleted : /GameDir/Data/Speech/165_106.WAV
Deleted : /GameDir/Data/Speech/165_107.GAP
Deleted : /GameDir/Data/Speech/165_107.WAV
Deleted : /GameDir/Data/Speech/165_108.GAP
Deleted : /GameDir/Data/Speech/165_108.WAV
Deleted : /GameDir/Data/Speech/165_109.GAP
Deleted : /GameDir/Data/Speech/165_109.WAV
Deleted : /GameDir/Data/Speech/165_110.GAP
Deleted : /GameDir/Data/Speech/165_110.WAV
Deleted : /GameDir/Data/Speech/165_111.GAP
Deleted : /GameDir/Data/Speech/165_111.WAV
Deleted : /GameDir/Data/Speech/165_112.GAP
Deleted : /GameDir/Data/Speech/165_112.WAV
Deleted : /GameDir/Data/Speech/165_113.GAP
Deleted : /GameDir/Data/Speech/165_113.WAV
Deleted : /GameDir/Data/Speech/165_114.GAP
Deleted : /GameDir/Data/Speech/165_114.WAV
Deleted : /GameDir/Data/Speech/165_115.GAP
Deleted : /GameDir/Data/Speech/165_115.WAV
Deleted : /GameDir/Data/Speech/165_116.GAP
Deleted : /GameDir/Data/Speech/165_116.WAV
Deleted : /GameDir/Data/Speech/166_079.GAP
Deleted : /GameDir/Data/Speech/166_079.WAV
Deleted : /GameDir/Data/Speech/166_080.GAP
Deleted : /GameDir/Data/Speech/166_080.WAV
Deleted : /GameDir/Data/Speech/166_081.GAP
Deleted : /GameDir/Data/Speech/166_081.WAV
Deleted : /GameDir/Data/Speech/166_082.GAP
Deleted : /GameDir/Data/Speech/166_082.WAV
Deleted : /GameDir/Data/Speech/166_083.GAP
Deleted : /GameDir/Data/Speech/166_083.WAV
Deleted : /GameDir/Data/Speech/166_084.GAP
Deleted : /GameDir/Data/Speech/166_084.WAV
Deleted : /GameDir/Data/Speech/166_085.GAP
Deleted : /GameDir/Data/Speech/166_085.WAV
Deleted : /GameDir/Data/Speech/166_086.GAP
Deleted : /GameDir/Data/Speech/166_086.WAV
Deleted : /GameDir/Data/Speech/166_087.GAP
Deleted : /GameDir/Data/Speech/166_087.WAV
Deleted : /GameDir/Data/Speech/166_088.GAP
Deleted : /GameDir/Data/Speech/166_088.WAV
Deleted : /GameDir/Data/Speech/166_089.GAP
Deleted : /GameDir/Data/Speech/166_089.WAV
Deleted : /GameDir/Data/Speech/166_090.GAP
Deleted : /GameDir/Data/Speech/166_090.WAV
Deleted : /GameDir/Data/Speech/166_091.GAP
Deleted : /GameDir/Data/Speech/166_091.WAV
Deleted : /GameDir/Data/Speech/166_092.GAP
Deleted : /GameDir/Data/Speech/166_092.WAV
Deleted : /GameDir/Data/Speech/166_093.GAP
Deleted : /GameDir/Data/Speech/166_093.WAV
Deleted : /GameDir/Data/Speech/166_094.GAP
Deleted : /GameDir/Data/Speech/166_094.WAV
Deleted : /GameDir/Data/Speech/166_095.GAP
Deleted : /GameDir/Data/Speech/166_095.WAV
Deleted : /GameDir/Data/Speech/166_096.GAP
Deleted : /GameDir/Data/Speech/166_096.WAV
Deleted : /GameDir/Data/Speech/166_097.GAP
Deleted : /GameDir/Data/Speech/166_097.WAV
Deleted : /GameDir/Data/Speech/166_098.GAP
Deleted : /GameDir/Data/Speech/166_098.WAV
Deleted : /GameDir/Data/Speech/166_099.GAP
Deleted : /GameDir/Data/Speech/166_099.WAV
Deleted : /GameDir/Data/Speech/166_100.GAP
Deleted : /GameDir/Data/Speech/166_100.WAV
Deleted : /GameDir/Data/Speech/166_101.GAP
Deleted : /GameDir/Data/Speech/166_101.WAV
Deleted : /GameDir/Data/Speech/166_102.GAP
Deleted : /GameDir/Data/Speech/166_102.WAV
Deleted : /GameDir/Data/Speech/166_103.GAP
Deleted : /GameDir/Data/Speech/166_103.WAV
Deleted : /GameDir/Data/Speech/166_104.GAP
Deleted : /GameDir/Data/Speech/166_104.WAV
Deleted : /GameDir/Data/Speech/166_105.GAP
Deleted : /GameDir/Data/Speech/166_105.WAV
Deleted : /GameDir/Data/Speech/166_106.GAP
Deleted : /GameDir/Data/Speech/166_106.WAV
Deleted : /GameDir/Data/Speech/166_107.GAP
Deleted : /GameDir/Data/Speech/166_107.WAV
Deleted : /GameDir/Data/Speech/166_108.GAP
Deleted : /GameDir/Data/Speech/166_108.WAV
Deleted : /GameDir/Data/Speech/166_109.GAP
Deleted : /GameDir/Data/Speech/166_109.WAV
Deleted : /GameDir/Data/Speech/166_110.GAP
Deleted : /GameDir/Data/Speech/166_110.WAV
Deleted : /GameDir/Data/Speech/166_111.GAP
Deleted : /GameDir/Data/Speech/166_111.WAV
Deleted : /GameDir/Data/Speech/166_112.GAP
Deleted : /GameDir/Data/Speech/166_112.WAV
Deleted : /GameDir/Data/Speech/166_113.GAP
Deleted : /GameDir/Data/Speech/166_113.WAV
Deleted : /GameDir/Data/Speech/166_114.GAP
Deleted : /GameDir/Data/Speech/166_114.WAV
Deleted : /GameDir/Data/Speech/166_115.GAP
Deleted : /GameDir/Data/Speech/166_115.WAV
Deleted : /GameDir/Data/Speech/166_116.GAP
Deleted : /GameDir/Data/Speech/166_116.WAV
Deleted : /GameDir/Data/Speech/167_079.GAP
Deleted : /GameDir/Data/Speech/167_079.WAV
Deleted : /GameDir/Data/Speech/167_083.GAP
Deleted : /GameDir/Data/Speech/167_083.WAV
Deleted : /GameDir/Data/Speech/167_084.GAP
Deleted : /GameDir/Data/Speech/167_084.WAV
Deleted : /GameDir/Data/Speech/167_087.GAP
Deleted : /GameDir/Data/Speech/167_087.WAV
Deleted : /GameDir/Data/Speech/167_089.GAP
Deleted : /GameDir/Data/Speech/167_089.WAV
Deleted : /GameDir/Data/Speech/167_090.GAP
Deleted : /GameDir/Data/Speech/167_090.WAV
Deleted : /GameDir/Data/Speech/167_091.GAP
Deleted : /GameDir/Data/Speech/167_091.WAV
Deleted : /GameDir/Data/Speech/167_092.GAP
Deleted : /GameDir/Data/Speech/167_092.WAV
Deleted : /GameDir/Data/Speech/167_093.GAP
Deleted : /GameDir/Data/Speech/167_093.WAV
Deleted : /GameDir/Data/Speech/167_094.GAP
Deleted : /GameDir/Data/Speech/167_094.WAV
Deleted : /GameDir/Data/Speech/167_095.GAP
Deleted : /GameDir/Data/Speech/167_095.WAV
Deleted : /GameDir/Data/Speech/167_097.GAP
Deleted : /GameDir/Data/Speech/167_097.WAV
Deleted : /GameDir/Data/Speech/167_099.GAP
Deleted : /GameDir/Data/Speech/167_099.WAV
Deleted : /GameDir/Data/Speech/167_100.GAP
Deleted : /GameDir/Data/Speech/167_100.WAV
Deleted : /GameDir/Data/Speech/167_101.GAP
Deleted : /GameDir/Data/Speech/167_101.WAV
Deleted : /GameDir/Data/Speech/167_102.GAP
Deleted : /GameDir/Data/Speech/167_102.WAV
Deleted : /GameDir/Data/Speech/167_103.GAP
Deleted : /GameDir/Data/Speech/167_103.WAV
Deleted : /GameDir/Data/Speech/167_104.GAP
Deleted : /GameDir/Data/Speech/167_104.WAV
Deleted : /GameDir/Data/Speech/167_106.GAP
Deleted : /GameDir/Data/Speech/167_106.WAV
Deleted : /GameDir/Data/Speech/167_108.GAP
Deleted : /GameDir/Data/Speech/167_108.WAV
Deleted : /GameDir/Data/Speech/167_109.GAP
Deleted : /GameDir/Data/Speech/167_109.WAV
Deleted : /GameDir/Data/Speech/167_110.GAP
Deleted : /GameDir/Data/Speech/167_110.WAV
Deleted : /GameDir/Data/Speech/167_111.GAP
Deleted : /GameDir/Data/Speech/167_111.WAV
Deleted : /GameDir/Data/Speech/167_112.GAP
Deleted : /GameDir/Data/Speech/167_112.WAV
Deleted : /GameDir/Data/Speech/167_113.GAP
Deleted : /GameDir/Data/Speech/167_113.WAV
Deleted : /GameDir/Data/Speech/167_114.GAP
Deleted : /GameDir/Data/Speech/167_114.WAV
Deleted : /GameDir/Data/Speech/167_115.GAP
Deleted : /GameDir/Data/Speech/167_115.WAV
Deleted : /GameDir/Data/Speech/167_116.GAP
Deleted : /GameDir/Data/Speech/167_116.WAV
Deleted : /GameDir/Data/Speech/168_079.GAP
Deleted : /GameDir/Data/Speech/168_079.WAV
Deleted : /GameDir/Data/Speech/168_083.GAP
Deleted : /GameDir/Data/Speech/168_083.WAV
Deleted : /GameDir/Data/Speech/168_084.GAP
Deleted : /GameDir/Data/Speech/168_084.WAV
Deleted : /GameDir/Data/Speech/168_089.GAP
Deleted : /GameDir/Data/Speech/168_089.WAV
Deleted : /GameDir/Data/Speech/168_090.GAP
Deleted : /GameDir/Data/Speech/168_090.WAV
Deleted : /GameDir/Data/Speech/168_091.GAP
Deleted : /GameDir/Data/Speech/168_091.WAV
Deleted : /GameDir/Data/Speech/168_092.GAP
Deleted : /GameDir/Data/Speech/168_092.WAV
Deleted : /GameDir/Data/Speech/168_093.GAP
Deleted : /GameDir/Data/Speech/168_093.WAV
Deleted : /GameDir/Data/Speech/168_094.GAP
Deleted : /GameDir/Data/Speech/168_094.WAV
Deleted : /GameDir/Data/Speech/168_095.GAP
Deleted : /GameDir/Data/Speech/168_095.WAV
Deleted : /GameDir/Data/Speech/168_096.GAP
Deleted : /GameDir/Data/Speech/168_096.WAV
Deleted : /GameDir/Data/Speech/168_097.GAP
Deleted : /GameDir/Data/Speech/168_097.WAV
Deleted : /GameDir/Data/Speech/168_098.GAP
Deleted : /GameDir/Data/Speech/168_098.WAV
Deleted : /GameDir/Data/Speech/168_099.GAP
Deleted : /GameDir/Data/Speech/168_099.WAV
Deleted : /GameDir/Data/Speech/168_101.GAP
Deleted : /GameDir/Data/Speech/168_101.WAV
Deleted : /GameDir/Data/Speech/168_102.GAP
Deleted : /GameDir/Data/Speech/168_102.WAV
Deleted : /GameDir/Data/Speech/168_103.GAP
Deleted : /GameDir/Data/Speech/168_103.WAV
Deleted : /GameDir/Data/Speech/168_104.GAP
Deleted : /GameDir/Data/Speech/168_104.WAV
Deleted : /GameDir/Data/Speech/168_106.GAP
Deleted : /GameDir/Data/Speech/168_106.WAV
Deleted : /GameDir/Data/Speech/168_107.GAP
Deleted : /GameDir/Data/Speech/168_107.WAV
Deleted : /GameDir/Data/Speech/168_108.GAP
Deleted : /GameDir/Data/Speech/168_108.WAV
Deleted : /GameDir/Data/Speech/168_109.GAP
Deleted : /GameDir/Data/Speech/168_109.WAV
Deleted : /GameDir/Data/Speech/168_110.GAP
Deleted : /GameDir/Data/Speech/168_110.WAV
Deleted : /GameDir/Data/Speech/168_111.GAP
Deleted : /GameDir/Data/Speech/168_111.WAV
Deleted : /GameDir/Data/Speech/168_112.GAP
Deleted : /GameDir/Data/Speech/168_112.WAV
Deleted : /GameDir/Data/Speech/168_114.GAP
Deleted : /GameDir/Data/Speech/168_114.WAV
Deleted : /GameDir/Data/Speech/168_115.GAP
Deleted : /GameDir/Data/Speech/168_115.WAV
Deleted : /GameDir/Data/Speech/168_116.GAP
Deleted : /GameDir/Data/Speech/168_116.WAV
Deleted : /GameDir/Data/Speech/168_117.GAP
Deleted : /GameDir/Data/Speech/168_117.WAV
Revision: 1054
Author: Wanne
Date: Mittwoch, 26. November 2008 19:22:41
Message:
*** New ja2.exe build (2436) ***
- Fixed a CTD that occurs when you fail to attach an item
- Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
- Fixed a 100AP conversion issue for morale and suppression fire.
- Fixed a CTD caused by trying to "pickup" an item from sector inventory while simultaneously looking at that items description box.
- Upgraded an INT8 to INT16 in training functions to try and catch a problem with INI values being set too high.
- Fixed some display values in EDB to properly switch between 100AP and 25AP.
*** New INI Editor ***
- INI Editor now works fine in 800x600 resolution
- Property Value Section now contains a scrollbar
----
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/ja2.exe
Revision: 1053
Author: Wanne
Date: Sonntag, 23. November 2008 00:56:49
Message:
INI Editor/MOD Loader:
- Autoswitch to 16 bit window color depth if game should run in windowed mode and desktop colors is not 16 Bit.
- When game exists, switch back to default color depth.
----
Modified : /GameDir/INI Editor.exe
Revision: 1052
Author: Wanne
Date: Dienstag, 18. November 2008 18:49:42
Message:
INI Editor (New Version 1.2.0.0)
- A few minor bugfixes
----
Modified : /GameDir/INI Editor.exe
Modified : /GameDir/Ja2.ini
Revision: 1051
Author: Wanne
Date: Freitag, 14. November 2008 14:32:18
Message:
New XML Editor (Version 0.38)
- Removed unused files from TableData/Lookup folder. This files are created automatically from the XML Editor
- XML Editor now deletes the file "JA2Data.xsd" on startup and recreates it
- You can change the default maximum AP values (default = 100) for the XML editor in "XMLEditorInit.xml"
----
Modified : /GameDir/BackEnd.dll
Deleted : /GameDir/Data/TableData/Lookup/ArmourClass.xml
Deleted : /GameDir/Data/TableData/Lookup/Cursor.xml
Deleted : /GameDir/Data/TableData/Lookup/ExplosionType.xml
Deleted : /GameDir/Data/TableData/Lookup/ItemClass.xml
Deleted : /GameDir/Data/TableData/Lookup/LBEClass.xml
Deleted : /GameDir/Data/TableData/Lookup/MergeType.xml
Deleted : /GameDir/Data/TableData/Lookup/PocketSize.xml
Deleted : /GameDir/Data/TableData/Lookup/Silhouette.xml
Deleted : /GameDir/Data/TableData/Lookup/SkillCheckType.xml
Deleted : /GameDir/Data/TableData/Lookup/WeaponClass.xml
Deleted : /GameDir/Data/TableData/Lookup/WeaponType.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/ArmourClass.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/Cursor.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/LBEClass.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/PocketSize.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/SkillCheckType.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/WeaponClass.xml
Deleted : /GameDir/Data-1.13/TableData/Lookup/WeaponType.xml
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/XMLEditorInit.xml
Revision: 1050
Author: Wanne
Date: Freitag, 14. November 2008 12:56:47
Message:
New Exe Build (2417)
- Only internal source changes to make Polish release in the future
- The updated GameDir files in this Revision are needed for this new Exe Build.
German and Russian EXE / GameDir files can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2417
----
Modified : /GameDir/Data/Fonts/BLOCKFONT2.STI
Modified : /GameDir/Data/Fonts/BLOCKFONTNARROW.STI
Modified : /GameDir/Data/Fonts/COMPFONT.STI
Modified : /GameDir/Data/Fonts/FONT10ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT10ARIALBOLD.STI
Modified : /GameDir/Data/Fonts/FONT10ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT12ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT12ARIALFIXEDWIDTH.STI
Modified : /GameDir/Data/Fonts/FONT12POINT1.STI
Modified : /GameDir/Data/Fonts/FONT12ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT14ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT14HUMANIST.STI
Modified : /GameDir/Data/Fonts/FONT14SANSERIF.STI
Modified : /GameDir/Data/Fonts/FONT16ARIAL.STI
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/SMALLCOMPFONT.STI
Modified : /GameDir/Data/Fonts/SMALLFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Modified : /GameDir/Data/Fonts/blockfont.sti
Modified : /GameDir/Data/TableData/Map/Polish.Cities.xml
Modified : /GameDir/Data-1.13/TableData/Map/Polish.Cities.xml
Modified : /GameDir/ja2.exe
Revision: 1049
Author: Wanne
Date: Donnerstag, 13. November 2008 16:07:24
Message:
1.13 Power Update
*** New ja2.exe build (2415) ***
- Enhanced Description Box (by Headrock)
- Can be toggled on/off in the game settings
- Can be customized in the ja2_options.ini (USE_ENHANCED_DESCRIPTION_BOX)
- Further infos: http://www.bookgallery.co.il/JA2PublicPosts/DescBox.asp
- 100 AP System
- Now the default system
- Can be changed back to 25 AP System in the Data-1.13\APBPConstants.ini
- Just change the property AP_MAXIMUM = 25 and you have the 25 AP System back
German and Russian EXE can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2415/
*** New XML Editor ***
- Supports the 100 AP system
- Minor adjustments
*** New INI Editor ***
- Also works as a MOD Loader.
- New entry in the ja2.ini (DEFAULT_JA2_EXECUTABLE). Used for starting JA2 v1.13 from the INI Editor
- Supports 100 AP System (APBPConstants.ini)
- Configure and start JA2 v1.13 from the INI Editor
----
Added : /GameDir/Data/Interface/INFOBOX_INTERFACE_EDB.STI
Modified : /GameDir/Data/Interface/ITEMINFOC.STI
Added : /GameDir/Data/Interface/ITEMINFOC_EDB.STI
Added : /GameDir/Data/Interface/ItemInfoAmmoIcons.sti
Added : /GameDir/Data/Interface/ItemInfoArmorIcons.sti
Added : /GameDir/Data/Interface/ItemInfoExplosiveIcons.sti
Added : /GameDir/Data/Interface/ItemInfoMiscIcons.sti
Added : /GameDir/Data/Interface/ItemInfoWeaponIcons.sti
Modified : /GameDir/Data/Interface/MAPINV_1024x768.sti
Modified : /GameDir/Data/Interface/MAPINV_800x600.sti
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data-1.13/APBPConstants.ini
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/INI Editor.exe
Added : /GameDir/INIEditorAPBPConstants.xml
Deleted : /GameDir/INIEditorInit.xml
Added : /GameDir/INIEditorJA2.xml
Added : /GameDir/INIEditorJA2Options.xml
Modified : /GameDir/Ja2.ini
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/XMLEditorInit.xml
Modified : /GameDir/ja2.exe
Revision: 1048
Author: Starwalker
Date: Donnerstag, 30. Oktober 2008 09:00:00
Message:
changed some attachment data and item descriptions (Inshy)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1047
Author: Starwalker
Date: Donnerstag, 30. Oktober 2008 08:58:51
Message:
4 updated shotgun pics by Coolberg
----
Modified : /GameDir/Data-1.13/BigItems/GUN119.STI
Modified : /GameDir/Data-1.13/BigItems/Gun197.sti
Modified : /GameDir/Data-1.13/BigItems/gun128.sti
Modified : /GameDir/Data-1.13/BigItems/gun91.sti
Revision: 1046
Author: Starwalker
Date: Donnerstag, 30. Oktober 2008 08:58:27
Message:
4 updated shotgun pics by Coolberg
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1045
Author: Starwalker
Date: Donnerstag, 30. Oktober 2008 08:58:12
Message:
4 updated shotgun pics by Coolberg
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1044
Author: Wanne
Date: Mittwoch, 15. Oktober 2008 23:05:39
Message:
New Map Editor and Game Exe Build 2377:
--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Game fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
----
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/ja2.exe
Revision: 1043
Author: Starwalker
Date: Donnerstag, 2. Oktober 2008 11:20:23
Message:
pics uploaded earlier contained artefacts :-(
----
Modified : /GameDir/Data-1.13/BigItems/gun351.sti
Modified : /GameDir/Data-1.13/BigItems/gun352.sti
Modified : /GameDir/Data-1.13/BigItems/gun353.sti
Revision: 1042
Author: Starwalker
Date: Donnerstag, 2. Oktober 2008 11:14:50
Message:
3 new FN pistol pics (Jimmy)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1041
Author: Starwalker
Date: Donnerstag, 2. Oktober 2008 11:14:38
Message:
3 new FN pistol pics (Jimmy)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1040
Author: Starwalker
Date: Donnerstag, 2. Oktober 2008 11:14:21
Message:
3 new FN pistol pics (Jimmy)
----
Added : /GameDir/Data-1.13/BigItems/gun351.sti
Added : /GameDir/Data-1.13/BigItems/gun352.sti
Added : /GameDir/Data-1.13/BigItems/gun353.sti
Revision: 1039
Author: Wanne
Date: Dienstag, 9. September 2008 18:27:41
Message:
Externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
INFO: This feature will be available in the NEXT SVN EXE
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/INIEditorInit.xml
Revision: 1038
Author: Starwalker
Date: Dienstag, 9. September 2008 08:24:37
Message:
new Russian descriptions (Inshy)
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1037
Author: Starwalker
Date: Dienstag, 9. September 2008 08:24:09
Message:
new Russian descriptions (Inshy)
corrected armours.xml (Inshy)
----
Modified : /GameDir/Data/TableData/Armours.xml
Modified : /GameDir/Data/TableData/Russian.Items.xml
Revision: 1036
Author: Starwalker
Date: Mittwoch, 3. September 2008 11:51:37
Message:
Dragunov SVD was set to 7.62x54R, which does not exist in the original JA2, and there is no ammo of this caliber available. Therefore I set this gun back to 7.62x39mm, as it was in original JA2.
----
Modified : /GameDir/Data/TableData/Weapons.xml
Revision: 1035
Author: Starwalker
Date: Mittwoch, 3. September 2008 11:02:01
Message:
Added a few ammo crates
Items not fitting their role are no longer taken by some dealers
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1034
Author: Wanne
Date: Samstag, 30. August 2008 16:49:22
Message:
New exe build (2322):
- Support for specific cities.xml (eg. Russian.Cities.xml)
- Fixes for new fonts
- Fixed the sector inventory so that you can right click to look at an item's description even if you don't have an On Duty merc in the sector. You still need a merc in sector, but they can be involved in another activity where before they also had to be part of an active unit.
- Fixed Russian texts
- Possible fix for the intermittent sector inventory right-click issue.
- Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
----
Modified : /GameDir/ja2.exe
Revision: 1033
Author: Wanne
Date: Samstag, 30. August 2008 12:49:03
Message:
Map Editor (Build: 2292)
This version of the Map Editor should run much faster because of the changed build type.
----
Modified : /GameDir/Map Editor.exe
Revision: 1032
Author: lalien
Date: Mittwoch, 27. August 2008 23:27:24
Message:
Updated fonts
New edt for Ivan
----
Modified : /GameDir/Data/Fonts/BLOCKFONT2.STI
Modified : /GameDir/Data/Fonts/BLOCKFONTNARROW.STI
Modified : /GameDir/Data/Fonts/COMPFONT.STI
Modified : /GameDir/Data/Fonts/FONT10ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT10ARIALBOLD.STI
Modified : /GameDir/Data/Fonts/FONT10ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT12ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT12ARIALFIXEDWIDTH.STI
Modified : /GameDir/Data/Fonts/FONT12POINT1.STI
Modified : /GameDir/Data/Fonts/FONT12ROMAN.STI
Modified : /GameDir/Data/Fonts/FONT14ARIAL.STI
Modified : /GameDir/Data/Fonts/FONT14HUMANIST.STI
Modified : /GameDir/Data/Fonts/FONT14SANSERIF.STI
Modified : /GameDir/Data/Fonts/FONT16ARIAL.STI
Modified : /GameDir/Data/Fonts/LARGEFONT1.STI
Modified : /GameDir/Data/Fonts/SMALLCOMPFONT.STI
Modified : /GameDir/Data/Fonts/SMALLFONT1.STI
Modified : /GameDir/Data/Fonts/TINYFONT1.STI
Modified : /GameDir/Data/Fonts/blockfont.sti
Modified : /GameDir/Data/MercEdt/007.EDT
Revision: 1031
Author: lalien
Date: Mittwoch, 13. August 2008 01:01:31
Message:
Polish translation from inshy
----
Added : /GameDir/Data/TableData/Map/Polish.Cities.xml
Modified : /GameDir/Data/TableData/Map/Russian.Cities.xml
Modified : /GameDir/Data/TableData/Polish.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Polish.Items.xml
Modified : /GameDir/Data/TableData/Polish.Pockets.xml
Added : /GameDir/Data-1.13/TableData/Map/Polish.Cities.xml
Modified : /GameDir/Data-1.13/TableData/Map/Russian.Cities.xml
Modified : /GameDir/Data-1.13/TableData/Polish.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Items.xml
Modified : /GameDir/Data-1.13/TableData/Polish.Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1030
Author: Wanne
Date: Mittwoch, 6. August 2008 21:02:56
Message:
new exe (build: 2296)
- Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
- Corrected a graphic rendering issue with attachment alignment on the strategic screen.
- Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
- Fix CTDs in Multiplayer (and Singleplayer)
- Random number and CTH adjustments.
- OIV Graphic alignment correction.
----
Modified : /GameDir/ja2.exe
Revision: 1029
Author: Starwalker
Date: Mittwoch, 23. Juli 2008 16:31:05
Message:
changed ranges on a few 9x39mm guns
raised price of 9x39mm ammo
removed ability to attach PSO-3 scope to AS Val
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1028
Author: Starwalker
Date: Mittwoch, 23. Juli 2008 16:29:57
Message:
New Thompson M1928 pics (Marlboro Man)
New Thompson Drums (KenNoOni)
----
Modified : /GameDir/Data-1.13/BigItems/GUN107.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM138.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM610.STI
Modified : /GameDir/Data-1.13/BigItems/p1item548.sti
Modified : /GameDir/Data-1.13/BigItems/p1item549.sti
Modified : /GameDir/Data-1.13/BigItems/p1item550.sti
Modified : /GameDir/Data-1.13/BigItems/p1item551.sti
Modified : /GameDir/Data-1.13/BigItems/p1item552.sti
Modified : /GameDir/Data-1.13/BigItems/p1item553.sti
Revision: 1027
Author: Starwalker
Date: Mittwoch, 23. Juli 2008 16:29:24
Message:
New Thompson M1928 pics (Marlboro Man)
New Thompson Drums (KenNoOni)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1026
Author: Wanne
Date: Samstag, 19. Juli 2008 20:10:23
Message:
Added the wire cutter item to the default kit bag for each merc
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1025
Author: Wanne
Date: Montag, 14. Juli 2008 20:47:41
Message:
new exe build (2240)
- Corrected a display problem with the KeyRing popup when playing in OIV mode.
- Dirty fix: Removed "Assertion" that could occur when entering a sector.
----
Modified : /GameDir/ja2.exe
Revision: 1024
Author: lalien
Date: Montag, 7. Juli 2008 17:03:38
Message:
Changed/translated Russian descriptions
----
Modified : /GameDir/Data/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1023
Author: Starwalker
Date: Dienstag, 1. Juli 2008 17:15:54
Message:
added data for S&W M29, M29 SATAN, and Manurhin MR-73
added a few ammo crates
changed weight and size of C-18
changed weight of Alcohol
added grenade restriction to belt clip (for Molotov cocktail) and to ammobelt pocket
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1022
Author: Starwalker
Date: Dienstag, 1. Juli 2008 17:13:38
Message:
revolver pics added
----
Added : /GameDir/Data-1.13/BigItems/GUN350.STI
Revision: 1021
Author: Starwalker
Date: Dienstag, 1. Juli 2008 17:13:11
Message:
revolver pics added
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 1020
Author: Starwalker
Date: Dienstag, 1. Juli 2008 17:12:58
Message:
revolver pics added
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1019
Author: Wanne
Date: Dienstag, 10. Juni 2008 21:31:36
Message:
- updated German.Items.xml (thx to Farmer Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 1018
Author: Wanne
Date: Sonntag, 8. Juni 2008 15:57:42
Message:
new exe build (2222)
*** This version contains the multiplayer code integration ****
*** You have to start a new game with this EXE ***
*** If you would like to continue your current games, you have to use the ja2_2124.exe ***
For german and russian users, you can download the multiplayer package here:
http://ja2.h758491.serverkompetenz.net/Wanne/MP/ja2_113_mp_2008_06_08.rar
----
Modified : /GameDir/Ja2_mp.ini
Added : /GameDir/Map Editor.exe
Added : /GameDir/ja2.exe
Revision: 1017
Author: Wanne
Date: Sonntag, 8. Juni 2008 15:46:39
Message:
Renamed the existing ja2.exe to ja2_2124.exe and Map Editor.exe to Map Editor_2112.exe. This are the last official versions without multiplayer integration. I will upload in the next minutes a new ja2.exe and a new Map Editor.exe both with multiplayer integration.
----
Deleted : /GameDir/Map Editor.exe
Added : /GameDir/Map Editor_2112.exe (Copy from path: /GameDir/Map Editor.exe, Revision, 1016)
Deleted : /GameDir/ja2.exe
Added : /GameDir/ja2_2124.exe (Copy from path: /GameDir/ja2.exe, Revision, 1016)
Revision: 1016
Author: Wanne
Date: Dienstag, 3. Juni 2008 19:14:37
Message:
- added SIRTECHSPLASH.STI to the interface folder, so the english Map Editor.exe can also run with german and russian version
----
Added : /GameDir/Data/Interface/SIRTECHSPLASH.STI
Revision: 1015
Author: Starwalker
Date: Samstag, 31. Mai 2008 18:21:27
Message:
double entry of gun277.sti deleted
----
Deleted : /GameDir/Data-1.13/BigItems/gun277.sti
Revision: 1014
Author: Starwalker
Date: Samstag, 31. Mai 2008 17:17:04
Message:
uploaded Russian.Items.xml again, earlier version may have had conflicts
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 1013
Author: Starwalker
Date: Samstag, 31. Mai 2008 17:07:23
Message:
added three new LBE-Items and three new pockets (pics by Marlboro Man)
corrected a few mistakes in descriptions (Inshy, RoWa21)
changed gun ranges from 10m increments to 5m increments
uploaded new Russian.Items.xml (Inshy)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 1012
Author: Starwalker
Date: Samstag, 31. Mai 2008 17:01:25
Message:
added/replaced some gun/item pics
----
Added : /GameDir/Data-1.13/BigItems/GUN349.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM744.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM745.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM746.sti
Added : /GameDir/Data-1.13/BigItems/gun277.sti
Revision: 1011
Author: Starwalker
Date: Samstag, 31. Mai 2008 17:00:16
Message:
added some item pics
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 1010
Author: Starwalker
Date: Samstag, 31. Mai 2008 17:00:02
Message:
added some item pics
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 1009
Author: Starwalker
Date: Samstag, 31. Mai 2008 16:59:18
Message:
added two new silhouettes
----
Modified : /GameDir/Data/Interface/Silhouettes.sti
Revision: 1008
Author: Starwalker
Date: Samstag, 31. Mai 2008 16:58:06
Message:
added two new silhouettes
----
Modified : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Revision: 1007
Author: Wanne
Date: Samstag, 31. Mai 2008 15:09:26
Message:
- updated inventory bottom panel for 1024x768 resolution
- added speech fix for slay & fox (thx to scheinworld)
----
Modified : /GameDir/Data/Interface/Inventory_Bottom_Panel_1024x768.sti
Modified : /GameDir/Data/MercEdt/064.EDT
Added : /GameDir/Data/Speech/064_106.GAP
Added : /GameDir/Data/Speech/064_106.WAV
Revision: 1006
Author: Wanne
Date: Sonntag, 25. Mai 2008 19:45:34
Message:
Updated comments in Ja2_mp.ini
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1005
Author: Wanne
Date: Montag, 19. Mai 2008 17:18:08
Message:
added DISABLE_SPEC_MODE to Ja2_mp.ini
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1004
Author: Wanne
Date: Sonntag, 18. Mai 2008 19:44:55
Message:
updated comments in Ja2_mp.ini
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1003
Author: Wanne
Date: Sonntag, 18. Mai 2008 09:16:35
Message:
Updated Ja2_mp.ini
----
Modified : /GameDir/Ja2_mp.ini
Revision: 1002
Author: Wanne
Date: Samstag, 17. Mai 2008 23:29:39
Message:
updated Data/TableData/German.Items.xml (thx to Dr Deagle)
----
Modified : /GameDir/Data/TableData/German.Items.xml
Revision: 1001
Author: Wanne
Date: Dienstag, 13. Mai 2008 20:13:51
Message:
reverted the exe to the build 2124, because the latest exe (NIV + multiplayer) broke the savegames. If you do not care about multiplayer just play with this exe. If you want to player multiplayer you can download the update here: http://ja2v113.pbwiki.com/
----
Modified : /GameDir/ja2.exe
Revision: 1000
Author: Wanne
Date: Montag, 12. Mai 2008 21:41:55
Message:
new exe build (2148)
----
Modified : /GameDir/ja2.exe
Revision: 999
Author: Wanne
Date: Montag, 12. Mai 2008 13:00:59
Message:
new exe build (2147)
- added INI option for new tracer bullets (USE_BULLET_TRACERS)
- updated German.Items.xml
- fixed one spelling mistake in Items.xml
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/INIEditorInit.xml
Modified : /GameDir/ja2.exe
Revision: 998
Author: Wanne
Date: Montag, 12. Mai 2008 11:50:20
Message:
new exe build (2146) which also contains multiplayer
----
Added : /GameDir/Data/Loadscreens/TITLETEXT_MP.STI
Added : /GameDir/Ja2_mp.ini
Modified : /GameDir/ja2.exe
Added : /GameDir/readme_mp.html
Revision: 997
Author: Wanne
Date: Samstag, 10. Mai 2008 11:06:13
Message:
new build (2124)
bugfix: Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.
----
Modified : /GameDir/Data/Interface/Inventory_Bottom_Panel_800x600.sti
Modified : /GameDir/ja2.exe
Revision: 996
Author: Wanne
Date: Mittwoch, 7. Mai 2008 18:39:19
Message:
new build (2112)
*** ja2.exe ***
Bugfixes:
- Fixed item "beaming" bugs that allowed items to be grabbed from a sector your merc wasn't currently in.
- Resolved a problem where ItemSize=99 items would cause a CTD because of a mission condition.
- Adjusted the ALT+W function so it runs a bit better.
- Merc with no ammo in autocombat leads to CTDs.
- Character names which are too long at IMP activation screen leads to CTDs.
- SHIFT+N allowed both sun goggles and NVGs to be worn at the same time.
*** Map Editor.exe ***
Bugfixes:
- Fixed the map editor so that "Nada" items don't appear in the item lists.
- Made an adjustment to the editor so that map version checking takes place when rebuilding the DevInfo folder.
This will allow maps to update properly if you switch between maps alot, while not forcing a major version update
when it's not needed.
- Minor update so that sector A9 will be the default map when a major version update has completed.
----
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/ja2.exe
Revision: 995
Author: Wanne
Date: Dienstag, 29. April 2008 21:15:09
Message:
- removed test comment from Ja2.ini
- updated Russian.Items.xml (thx to inshy)
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Ja2.ini
Revision: 994
Author: Wanne
Date: Sonntag, 27. April 2008 18:45:53
Message:
new ja2.exe (Build: 2085)
new Map Editor.exe (Build: 2085)
----
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/ja2.exe
Revision: 993
Author: Wanne
Date: Sonntag, 27. April 2008 11:58:41
Message:
new Map Editor.exe
updated German.Items.xml (thanks to Dr_Deagle)
updated INIEditorInit.xml
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/INIEditorInit.xml
Modified : /GameDir/Map Editor.exe
Revision: 992
Author: Wanne
Date: Samstag, 26. April 2008 10:27:07
Message:
- new ja2.exe (Build: 2083): Bugfix: Bugfix that removes a rare CTD that can occur if a non-LBE item accidentally gets associated with a merc.
- updated INIEditorInit.xml
----
Modified : /GameDir/INIEditorInit.xml
Modified : /GameDir/ja2.exe
Revision: 991
Author: Starwalker
Date: Donnerstag, 24. April 2008 11:19:13
Message:
replaced Type 85 and 30rnd 7.62x25mm mag pictures with new ones made by Hruza
----
Modified : /GameDir/Data-1.13/BigItems/Gun16.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM741.sti
Modified : /GameDir/Data-1.13/BigItems/p1item450.sti
Modified : /GameDir/Data-1.13/BigItems/p1item451.sti
Modified : /GameDir/Data-1.13/BigItems/p1item452.sti
Modified : /GameDir/Data-1.13/BigItems/p1item453.sti
Revision: 990
Author: Starwalker
Date: Donnerstag, 24. April 2008 11:18:24
Message:
replaced Type 85 and 30rnd 7.62x25mm mag pictures with new ones made by Hruza
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 989
Author: Wanne
Date: Dienstag, 22. April 2008 20:45:24
Message:
new ja2.exe (Build: 2063):
- Fixed a CTD that occurs when closing sector inventory while the item description window is open.
- Added a new ALLOW_SECTOR_DESCRIPTION_WINDOW flag to the ja2_options.ini that allows players to turn off the stack popup and item description functionality for the sector inventory panel.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 988
Author: Wanne
Date: Sonntag, 20. April 2008 11:18:05
Message:
- new ja2.exe (Build: 2046): Bugfix: Crash to desktop, when trying to put a magazine in an empty weapon while on inventory-screen
----
Modified : /GameDir/ja2.exe
Revision: 987
Author: Wanne
Date: Mittwoch, 16. April 2008 20:48:46
Message:
- new ja2.exe (Build: 2037): Fixed an OIV mode bug where RPCs don't get initial gear at hire.
----
Modified : /GameDir/ja2.exe
Revision: 986
Author: Wanne
Date: Dienstag, 15. April 2008 21:13:45
Message:
Deleted all the Slay Speech files that had a " " in the filename. These files are not used in the source code
----
Deleted : /GameDir/Data/Speech/064_054 .WAV
Deleted : /GameDir/Data/Speech/064_099 .WAV
Deleted : /GameDir/Data/Speech/064_115 .GAP
Deleted : /GameDir/Data/Speech/064_115 .WAV
Revision: 985
Author: Wanne
Date: Dienstag, 15. April 2008 21:04:46
Message:
- new ja2.exe (Build: 2032)
- new Map Editor.exe (Build: 2032)
----
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/ja2.exe
Revision: 984
Author: Starwalker
Date: Dienstag, 15. April 2008 16:16:37
Message:
changed Shadow's suppressor
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 983
Author: Wanne
Date: Sonntag, 13. April 2008 15:06:58
Message:
- uploaded new exe (2013). Now it has the correct version number
----
Modified : /GameDir/ja2.exe
Revision: 982
Author: Wanne
Date: Sonntag, 13. April 2008 14:47:03
Message:
- New Exe Build 2013 (fixed item duplication bug)
- Updated Russian specific xml files
----
Added : /GameDir/Data/TableData/Map/Russian.Cities.xml
Modified : /GameDir/Data/TableData/Russian.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/ja2.exe
Revision: 981
Author: Starwalker
Date: Mittwoch, 9. April 2008 08:57:15
Message:
added M14 EBR (pic by Kaerar)
added M21 EBR (pic by Kaerar)
added EBR stock
added .44 Magnum AET ammo
added 7.62x25mm AET ammo
changed 7.62x25mm coldloaded standard ammo to coldloaded AP/FMJ, to fit the ammo pics
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 980
Author: Starwalker
Date: Mittwoch, 9. April 2008 08:56:36
Message:
added M14 EBR (pic by Kaerar)
added M21 EBR (pic by Kaerar)
added EBR stock
added .44 Magnum AET ammo
added 7.62x25mm AET ammo
changed 7.62x25mm coldloaded standard ammo to coldloaded AP/FMJ, to fit the ammo pics
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 979
Author: Starwalker
Date: Mittwoch, 9. April 2008 08:51:05
Message:
replaced SAW Pouch pic (Marlboro Man)
replaced Triggergroup pic (Tbird)
added S&W M29 SATAN pic (Tbird)
----
Added : /GameDir/Data-1.13/BigItems/GUN348.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM706.sti
Modified : /GameDir/Data-1.13/BigItems/gun160.sti
Revision: 978
Author: Starwalker
Date: Mittwoch, 9. April 2008 08:41:38
Message:
replaced SAW Pouch pic (Marlboro Man)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 977
Author: Starwalker
Date: Mittwoch, 9. April 2008 08:41:20
Message:
replaced SAW Pouch pic (Marlboro Man)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 976
Author: Starwalker
Date: Freitag, 4. April 2008 13:13:47
Message:
replaced M14, M21 and Desert Eagle pics (Kaerar)
added gun pics for later use (Kaerar)
added item pics for later use
added red stripe to some 7.62x25mm ammo pics to better show their type
----
Modified : /GameDir/Data-1.13/BigItems/GUN07.STI
Modified : /GameDir/Data-1.13/BigItems/GUN101.STI
Modified : /GameDir/Data-1.13/BigItems/GUN104.STI
Added : /GameDir/Data-1.13/BigItems/GUN345.STI
Added : /GameDir/Data-1.13/BigItems/GUN346.STI
Added : /GameDir/Data-1.13/BigItems/GUN347.STI
Modified : /GameDir/Data-1.13/BigItems/GUN67.sti
Modified : /GameDir/Data-1.13/BigItems/Gun27.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM738.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM739.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM740.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM741.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM742.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM743.sti
Modified : /GameDir/Data-1.13/BigItems/gun144.sti
Modified : /GameDir/Data-1.13/BigItems/p1item446.sti
Modified : /GameDir/Data-1.13/BigItems/p1item448.sti
Modified : /GameDir/Data-1.13/BigItems/p1item450.sti
Modified : /GameDir/Data-1.13/BigItems/p1item452.sti
Modified : /GameDir/Data-1.13/BigItems/p1item454.sti
Modified : /GameDir/Data-1.13/BigItems/p1item456.sti
Modified : /GameDir/Data-1.13/BigItems/p1item458.sti
Modified : /GameDir/Data-1.13/BigItems/p1item460.sti
Revision: 975
Author: Starwalker
Date: Freitag, 4. April 2008 13:10:26
Message:
replaced M14, M21 and Desert Eagle pics (Kaerar)
added gun pics for later use (Kaerar)
added item pics for later use
added red stripe to some 7.62x25mm ammo pics to better show their type
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 974
Author: Starwalker
Date: Freitag, 4. April 2008 13:10:03
Message:
replaced M14, M21 and Desert Eagle pics (Kaerar)
added gun pics for later use (Kaerar)
added item pics for later use
added red stripe to some 7.62x25mm ammo pics to better show their type
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 973
Author: Wanne
Date: Montag, 31. März 2008 22:16:15
Message:
added new ja2.exe (Build: 1953)
----
Modified : /GameDir/ja2.exe
Revision: 972
Author: Starwalker
Date: Montag, 31. März 2008 15:46:56
Message:
added (empty) other Polish language xml-files for later Polish-language support code to find. Translation needed!
----
Added : /GameDir/Data/TableData/Polish.Items.xml (Copy from path: /GameDir/Data-1.13/TableData/Polish.Items.xml, Revision, 971)
Revision: 971
Author: Starwalker
Date: Montag, 31. März 2008 15:46:48
Message:
added (empty) other Polish language xml-files for later Polish-language support code to find. Translation needed!
----
Added : /GameDir/Data/TableData/Polish.AmmoStrings.xml (Copy from path: /GameDir/Data-1.13/TableData/Polish.AmmoStrings.xml, Revision, 970)
Revision: 970
Author: Starwalker
Date: Montag, 31. März 2008 15:43:25
Message:
added (empty) Polish language xml-file for later Polish-language support code to find. Translation needed!
----
Added : /GameDir/Data/TableData/Polish.Pockets.xml (Copy from path: /GameDir/Data-1.13/TableData/Polish.Pockets.xml, Revision, 969)
Revision: 969
Author: Starwalker
Date: Montag, 31. März 2008 15:39:23
Message:
added (empty) Polish language xml-files for later Polish-language support code to find. Translations needed!
----
Added : /GameDir/Data-1.13/TableData/Polish.AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/Polish.Items.xml
Added : /GameDir/Data-1.13/TableData/Polish.Pockets.xml
Revision: 968
Author: Wanne
Date: Sonntag, 30. März 2008 14:16:06
Message:
updated German.Items.xml (thx to Farmer Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 967
Author: Wanne
Date: Dienstag, 25. März 2008 21:31:02
Message:
- updated German.Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 966
Author: Wanne
Date: Dienstag, 25. März 2008 17:02:20
Message:
- added empty LBEClass.xml, PocketSize.xml, Silhouette.xml to the Data\TableData folder, so the XML Editor can start without any error, if the "Data" folder is selected in the XMLEditorInit.xml file.
----
Added : /GameDir/Data/TableData/Lookup/LBEClass.xml
Added : /GameDir/Data/TableData/Lookup/PocketSize.xml
Added : /GameDir/Data/TableData/Lookup/Silhouette.xml
Revision: 965
Author: Wanne
Date: Montag, 24. März 2008 11:47:23
Message:
- added empty NIV xml files for "Data" folder, so we can start an old inventory game without getting a runtime error
----
Added : /GameDir/Data/TableData/German.Pockets.xml
Added : /GameDir/Data/TableData/LoadBearingEquipment.xml
Added : /GameDir/Data/TableData/MercStartingGear.xml
Added : /GameDir/Data/TableData/Pockets.xml
Added : /GameDir/Data/TableData/Russian.Pockets.xml
Revision: 964
Author: Starwalker
Date: Montag, 17. März 2008 10:14:14
Message:
added three new LBE items
added two new shotguns (pics by Coolberg)
added several new ammo crates
changed the itemsize of the Heads to 23 to make them no longer fit into the canteen pocket (belt clip)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 963
Author: Starwalker
Date: Montag, 17. März 2008 10:12:12
Message:
added three new LBE item graphics (re-assembled some of Marlboro Man's work)
removed some of the upper background of the Barrett M82A2, so that it is displayed higher at BR's
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM726.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM735.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM736.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM737.sti
Revision: 962
Author: Starwalker
Date: Montag, 17. März 2008 10:11:19
Message:
added three new LBE item graphics (re-assembled some of Marlboro Man's work)
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 961
Author: Starwalker
Date: Montag, 17. März 2008 10:11:05
Message:
added three new LBE item graphics (re-assembled some of Marlboro Man's work)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 960
Author: Wanne
Date: Samstag, 15. März 2008 18:15:05
Message:
New version of INI Editor
----
Modified : /GameDir/INI Editor.exe
Revision: 959
Author: Wanne
Date: Freitag, 14. März 2008 20:28:02
Message:
Renamed INIEditor.exe to INI Editor.exe
----
Added : /GameDir/INI Editor.exe (Copy from path: /GameDir/INIEditor.exe, Revision, 957)
Deleted : /GameDir/INIEditor.exe
Revision: 958
Author: Wanne
Date: Freitag, 14. März 2008 20:24:49
Message:
I forgot the add the updated INIEditorInit.xml
----
Modified : /GameDir/INIEditorInit.xml
Modified : /GameDir/XMLEditorInit.xml
Revision: 957
Author: Wanne
Date: Freitag, 14. März 2008 20:23:07
Message:
New version of the INI Editor. Now it can handle floating point values for properties
----
Modified : /GameDir/INIEditor.exe
Modified : /GameDir/XMLEditorInit.xml
Revision: 956
Author: Wanne
Date: Donnerstag, 13. März 2008 20:17:16
Message:
- Added further files for SLAY
----
Added : /GameDir/Data/Speech/064_054.WAV
Added : /GameDir/Data/Speech/064_115.GAP
Added : /GameDir/Data/Speech/064_115.WAV
Revision: 955
Author: Wanne
Date: Donnerstag, 13. März 2008 20:08:15
Message:
- added modified NPC file for easy recruitment of SLAY (just give him the disc and he will join your team if you have set SLAY_FOREVER=TRUE in the ja2_options.ini)
- Updated INIEditorInit.xml
----
Added : /GameDir/Data/NPCData/064.NPC
Modified : /GameDir/INIEditorInit.xml
Revision: 954
Author: MaddMugsy
Date: Donnerstag, 13. März 2008 02:51:32
Message:
XML Editor Updated to version .35:
-changed the way user grid settings are stored so they are actually saved to a file now. Stupid Microsoft doesn't allow My.Settings properties to be created dynamically and persisted, so they are now stored in XMLEditorSettings.xml in the main game directory.
-grid forms now stay within the window boundaries (most of the time)
-fixed the item detail form problem where the last change got lost if you switch tabs and then hit OK/Apply
-grid column widths are now adjustable and saved to the xsd when a grid form is closed
-further increased the loading speed of grid forms... however, the first time they load, they will be slow, but subsequent loads will be fast. This is because the first time it loads, it uses the automatic column widths, which are then persisted to the xsd. Subsequent loads use the saved width values and so are much faster.
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 953
Author: Wanne
Date: Mittwoch, 12. März 2008 19:38:50
Message:
- added missing entries for Data/Ja2_Options.INI (SLAY, ...)
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 952
Author: Wanne
Date: Mittwoch, 12. März 2008 19:21:29
Message:
- Moved the NIV interface files to the "Data" folder, so all further mods can use this files.
----
Added : /GameDir/Data/Interface/BACKPACK_BUTTONS.sti
Added : /GameDir/Data/Interface/EXTRA_INVENTORY.STI
Added : /GameDir/Data/Interface/INFOBOX_BACKGROUND.sti
Modified : /GameDir/Data/Interface/INFOBOX_INTERFACE.STI
Added : /GameDir/Data/Interface/INFO_BIL.STI
Added : /GameDir/Data/Interface/ITEMINFOC.STI
Added : /GameDir/Data/Interface/Interface.stp
Modified : /GameDir/Data/Interface/Inventory_Bottom_Panel_1024x768.sti
Modified : /GameDir/Data/Interface/Inventory_Bottom_Panel_800x600.sti
Added : /GameDir/Data/Interface/MAPINV_1024x768.sti
Added : /GameDir/Data/Interface/MAPINV_800x600.sti
Added : /GameDir/Data/Interface/MAP_INV_2ND_GUN_COVER.sti
Added : /GameDir/Data/Interface/SECONDARY_GUN_HIDDEN.STI
Added : /GameDir/Data/Interface/Silhouettes.sti
Deleted : /GameDir/Data-1.13/Interface/BACKPACK_BUTTONS.sti
Deleted : /GameDir/Data-1.13/Interface/EXTRA_INVENTORY.STI
Deleted : /GameDir/Data-1.13/Interface/INFOBOX_BACKGROUND.sti
Deleted : /GameDir/Data-1.13/Interface/INFOBOX_INTERFACE.STI
Deleted : /GameDir/Data-1.13/Interface/INFO_BIL.STI
Deleted : /GameDir/Data-1.13/Interface/ITEMINFOC.STI
Deleted : /GameDir/Data-1.13/Interface/Interface.stp
Deleted : /GameDir/Data-1.13/Interface/Inventory_Bottom_Panel_1024x768.sti
Deleted : /GameDir/Data-1.13/Interface/Inventory_Bottom_Panel_800x600.sti
Deleted : /GameDir/Data-1.13/Interface/MAPINV_1024x768.sti
Deleted : /GameDir/Data-1.13/Interface/MAPINV_800x600.sti
Deleted : /GameDir/Data-1.13/Interface/MAP_INV_2ND_GUN_COVER.sti
Deleted : /GameDir/Data-1.13/Interface/SECONDARY_GUN_HIDDEN.STI
Deleted : /GameDir/Data-1.13/Interface/Silhouettes.sti
Revision: 951
Author: Wanne
Date: Mittwoch, 12. März 2008 19:13:47
Message:
Moved Slay speech to "Data" folder so all mods can use this feature
----
Added : /GameDir/Data/Speech/064_054 .WAV
Added : /GameDir/Data/Speech/064_054.GAP
Added : /GameDir/Data/Speech/064_061.GAP
Added : /GameDir/Data/Speech/064_061.WAV
Added : /GameDir/Data/Speech/064_080.GAP
Added : /GameDir/Data/Speech/064_080.WAV
Added : /GameDir/Data/Speech/064_089.GAP
Added : /GameDir/Data/Speech/064_089.WAV
Added : /GameDir/Data/Speech/064_090.GAP
Added : /GameDir/Data/Speech/064_090.WAV
Added : /GameDir/Data/Speech/064_091.GAP
Added : /GameDir/Data/Speech/064_091.WAV
Added : /GameDir/Data/Speech/064_095.GAP
Added : /GameDir/Data/Speech/064_095.WAV
Added : /GameDir/Data/Speech/064_097.GAP
Added : /GameDir/Data/Speech/064_097.WAV
Added : /GameDir/Data/Speech/064_098.GAP
Added : /GameDir/Data/Speech/064_098.WAV
Added : /GameDir/Data/Speech/064_099 .WAV
Added : /GameDir/Data/Speech/064_099.GAP
Added : /GameDir/Data/Speech/064_099.WAV
Added : /GameDir/Data/Speech/064_107.GAP
Added : /GameDir/Data/Speech/064_107.WAV
Added : /GameDir/Data/Speech/064_115 .GAP
Added : /GameDir/Data/Speech/064_115 .WAV
Added : /GameDir/Data/Speech/064_116.GAP
Added : /GameDir/Data/Speech/064_116.WAV
Deleted : /GameDir/Data-1.13/Speech
Revision: 950
Author: Wanne
Date: Mittwoch, 12. März 2008 19:09:14
Message:
Removed file/folder
----
Deleted : /GameDir/Data-1.13/Mercedt
Revision: 949
Author: Wanne
Date: Mittwoch, 12. März 2008 19:08:48
Message:
Moved Slay data to "Data" folder so all mods can use this feature
----
Added : /GameDir/Data/MercEdt/064.EDT (Copy from path: /GameDir/Data-1.13/Mercedt/064.EDT, Revision, 948)
Deleted : /GameDir/Data-1.13/Mercedt/064.EDT
Revision: 948
Author: Starwalker
Date: Mittwoch, 12. März 2008 15:49:35
Message:
added Russian language version of Pockets.xml (thanks to Inshy)
----
Added : /GameDir/Data-1.13/TableData/Russian.Pockets.xml
Revision: 947
Author: Starwalker
Date: Mittwoch, 12. März 2008 08:48:22
Message:
upload of the options-ini I forgot to upload yesterday
it contains the Slay_forever switch, some additional tooltip data, and some reload data
I switched ENEMY_INVESTIGATE_SECTOR to FALSE, because that feature annoys most players
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 946
Author: Starwalker
Date: Dienstag, 11. März 2008 13:39:19
Message:
new exe and new editors
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/XML Editor.exe
Modified : /GameDir/ja2.exe
Revision: 945
Author: Starwalker
Date: Dienstag, 11. März 2008 13:35:58
Message:
update of XML-files for the New Inventory
added 7.62x39mm Drum adapter
added 5.56x45mm ammo crates
added 7.62x51mm ammo crates
added some 9x19mm ammo crates (coldloaded are still missing at this time)
added 30rnd magazine for the SR-2 Veresk
changed a few pockets on the MALICE3 backpack
added a Canteen pocket to two combat packs
Changed attachability of Sungoggles to SWAT-armor
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Added : /GameDir/Data-1.13/TableData/German.Pockets.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/LBEClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/PocketSize.xml
Added : /GameDir/Data-1.13/TableData/Lookup/Silhouette.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 944
Author: Starwalker
Date: Dienstag, 11. März 2008 13:31:13
Message:
added necessary interface-files for New Inventory
----
Added : /GameDir/Data-1.13/Interface/BACKPACK_BUTTONS.sti
Added : /GameDir/Data-1.13/Interface/EXTRA_INVENTORY.STI
Modified : /GameDir/Data-1.13/Interface/INFOBOX_BACKGROUND.sti
Added : /GameDir/Data-1.13/Interface/INFOBOX_INTERFACE.STI
Added : /GameDir/Data-1.13/Interface/INFO_BIL.STI
Added : /GameDir/Data-1.13/Interface/ITEMINFOC.STI
Added : /GameDir/Data-1.13/Interface/Interface.stp
Added : /GameDir/Data-1.13/Interface/Inventory_Bottom_Panel_1024x768.sti
Added : /GameDir/Data-1.13/Interface/Inventory_Bottom_Panel_800x600.sti
Added : /GameDir/Data-1.13/Interface/MAPINV_1024x768.sti
Added : /GameDir/Data-1.13/Interface/MAPINV_800x600.sti
Added : /GameDir/Data-1.13/Interface/MAP_INV_2ND_GUN_COVER.sti
Added : /GameDir/Data-1.13/Interface/SECONDARY_GUN_HIDDEN.STI
Revision: 943
Author: Starwalker
Date: Dienstag, 11. März 2008 13:30:05
Message:
added speech-files for "Slay forever"-feature
----
Added : /GameDir/Data-1.13/Speech
Added : /GameDir/Data-1.13/Speech/064_054 .WAV
Added : /GameDir/Data-1.13/Speech/064_054.GAP
Added : /GameDir/Data-1.13/Speech/064_061.GAP
Added : /GameDir/Data-1.13/Speech/064_061.WAV
Added : /GameDir/Data-1.13/Speech/064_080.GAP
Added : /GameDir/Data-1.13/Speech/064_080.WAV
Added : /GameDir/Data-1.13/Speech/064_089.GAP
Added : /GameDir/Data-1.13/Speech/064_089.WAV
Added : /GameDir/Data-1.13/Speech/064_090.GAP
Added : /GameDir/Data-1.13/Speech/064_090.WAV
Added : /GameDir/Data-1.13/Speech/064_091.GAP
Added : /GameDir/Data-1.13/Speech/064_091.WAV
Added : /GameDir/Data-1.13/Speech/064_095.GAP
Added : /GameDir/Data-1.13/Speech/064_095.WAV
Added : /GameDir/Data-1.13/Speech/064_097.GAP
Added : /GameDir/Data-1.13/Speech/064_097.WAV
Added : /GameDir/Data-1.13/Speech/064_098.GAP
Added : /GameDir/Data-1.13/Speech/064_098.WAV
Added : /GameDir/Data-1.13/Speech/064_099 .WAV
Added : /GameDir/Data-1.13/Speech/064_099.GAP
Added : /GameDir/Data-1.13/Speech/064_099.WAV
Added : /GameDir/Data-1.13/Speech/064_107.GAP
Added : /GameDir/Data-1.13/Speech/064_107.WAV
Added : /GameDir/Data-1.13/Speech/064_115 .GAP
Added : /GameDir/Data-1.13/Speech/064_115 .WAV
Added : /GameDir/Data-1.13/Speech/064_116.GAP
Added : /GameDir/Data-1.13/Speech/064_116.WAV
Revision: 942
Author: Starwalker
Date: Dienstag, 11. März 2008 13:29:35
Message:
added data for "Slay forever"-feature
----
Added : /GameDir/Data-1.13/Mercedt
Added : /GameDir/Data-1.13/Mercedt/064.EDT
Revision: 941
Author: Wanne
Date: Montag, 10. März 2008 21:05:13
Message:
Added empty folder Data\Radarmaps. This is needed, because the Map Editor only works yet with the Data folder. If we make a shortcut from the Map Editor.exe and add -DOMAPS as a parameter, radarmaps (STIs) a generated automatically for all the map files in the Data\Maps folder.
TODO: We should alter the Map Editor, so that it reads the maps from the defined Data folder in the ja2.ini and also generates the Radarmaps in that defined Data folder.
----
Added : /GameDir/Data/Radarmaps
Revision: 940
Author: Starwalker
Date: Montag, 3. März 2008 15:04:18
Message:
replaced MP-133 pic (Coolberg)
added two Fabarm Shotgun pics for later use (Coolberg)
added 7.62x39mm Drum Adapter pic (KenNoOni)
added several ammo crate pics as stand-ins for testing purposes (not final pics)
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM728.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM729.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM730.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM731.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM732.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM733.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM734.sti
Modified : /GameDir/Data-1.13/BigItems/gun156.sti
Modified : /GameDir/Data-1.13/BigItems/gun167.sti
Modified : /GameDir/Data-1.13/BigItems/gun213.sti
Modified : /GameDir/Data-1.13/BigItems/gun300.sti
Revision: 939
Author: Starwalker
Date: Montag, 3. März 2008 15:01:49
Message:
replaced MP-133 pic (Coolberg)
added two Fabarm Shotgun pics for later use (Coolberg)
added 7.62x39mm Drum Adapter pic (KenNoOni)
added several ammo crate pics as stand-ins for testing purposes (not final pics)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 938
Author: Starwalker
Date: Montag, 3. März 2008 15:01:22
Message:
replaced MP-133 pic (Coolberg)
added two Fabarm Shotgun pics for later use (Coolberg)
added 7.62x39mm Drum Adapter pic (KenNoOni)
added several ammo crate pics as stand-ins for testing purposes (not final pics)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 937
Author: Wanne
Date: Sonntag, 24. Februar 2008 20:05:23
Message:
- Externalized property (ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT) for the 1.13 exclusive enemy ambush chance which exists from the development beginning of 1.13
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 936
Author: Wanne
Date: Sonntag, 24. Februar 2008 18:30:13
Message:
- added "PLAY_INTRO" Property to the ja2.ini. But this is not used yet in svn release exe version
----
Modified : /GameDir/Ja2.ini
Revision: 935
Author: Starwalker
Date: Donnerstag, 14. Februar 2008 16:13:02
Message:
uploaded 'real' Russian.Items.xml (Inshy)
----
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 934
Author: Starwalker
Date: Dienstag, 12. Februar 2008 09:27:16
Message:
added SR-2 Veresk, but only with Gyurza mag available at the moment, 30rnd mag will come later. (pic by Coolberg)
changed several Burst Penalties (lowered them, where they were the same as Autofire Penalties)
changed attachment data on several guns (thanks to Hairysteed)
changed definition of vehicle slots a little bit
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 933
Author: Starwalker
Date: Dienstag, 12. Februar 2008 09:16:18
Message:
replaced Baikal MP-233 pic (Coolberg)
added 30rnd Veresk mag pic (Coolberg)
added Veresk pic (Coolberg)
replace Ceramic and Titanium Plate pics (KenNoOni)
----
Modified : /GameDir/Data-1.13/BigItems/GUN125.sti
Modified : /GameDir/Data-1.13/BigItems/GUN250.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM191.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM727.STI
Modified : /GameDir/Data-1.13/BigItems/P1ITEM81.STI
Revision: 932
Author: Starwalker
Date: Dienstag, 12. Februar 2008 09:09:43
Message:
replaced Baikal MP-233 pic (Coolberg)
added 30rnd Veresk mag pic (Coolberg)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 931
Author: Starwalker
Date: Dienstag, 12. Februar 2008 09:09:19
Message:
replaced Baikal MP-233 pic (Coolberg)
added 30rnd Veresk mag pic (Coolberg)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 930
Author: Starwalker
Date: Donnerstag, 7. Februar 2008 16:22:12
Message:
replaced Russian.AmmoStrings.xml with one made by inshy
----
Modified : /GameDir/Data-1.13/TableData/Russian.AmmoStrings.xml
Revision: 929
Author: Starwalker
Date: Donnerstag, 7. Februar 2008 16:19:34
Message:
added Russian.cities.xml
----
Added : /GameDir/Data-1.13/TableData/Map/Russian.Cities.xml
Revision: 928
Author: Starwalker
Date: Donnerstag, 24. Januar 2008 09:59:38
Message:
forgot another needed change in pockets.xml :-(
----
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 927
Author: Starwalker
Date: Donnerstag, 24. Januar 2008 09:34:44
Message:
added a Burst Penalty to the Calicos that did not have one, because they can have the triggergoup as an attachment
corrected the price of the Colt Python
used pType-tags in pockets.xml as preliminary work for ChrisL's NIV Beta10
changed filled size of backpacks (to avoid exploits)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 926
Author: Starwalker
Date: Montag, 21. Januar 2008 10:43:51
Message:
added Pipe Wrench as a close combat weapon, but it is nowhere sold at the moment!
added another SL8-version as the result of a merge
changed Shovel to close combat weapon
changed Barret to use new pic
changed standard 7.62x25mm (Tokarev) ammo to AP/FMJ because of its reputation
moved the four NIV default items to lower itemnumbers due to XML-constraints
changed revolvers to have SwapClips=1 to avoid strange results from ChrisL's new reloading code.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 925
Author: Starwalker
Date: Montag, 21. Januar 2008 10:34:05
Message:
added Pipe Wrench pic (Kaerar)
added camoed Barret pic (Kaerar)
added another SL8-version (Kaerar)
replaced HK G11 PDW pic (Kaerar)
----
Modified : /GameDir/Data-1.13/BigItems/GUN66.sti
Modified : /GameDir/Data-1.13/BigItems/Gun190.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM726.sti
Added : /GameDir/Data-1.13/BigItems/p2item75.sti
Revision: 924
Author: Starwalker
Date: Montag, 21. Januar 2008 10:29:06
Message:
added Pipe Wrench pic (Kaerar)
added camoed Barret pic (Kaerar)
added another SL8-version (Kaerar)
replaced HK G11 PDW pic (Kaerar)
added Infobox-Background for NewInv because users often fail to download it themselves (NewInv uses a two-part Infobox)
----
Added : /GameDir/Data-1.13/Interface/INFOBOX_BACKGROUND.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 923
Author: Starwalker
Date: Montag, 21. Januar 2008 10:26:47
Message:
added Pipe Wrench pic (Kaerar)
added camoed Barret pic (Kaerar)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 922
Author: Starwalker
Date: Dienstag, 15. Januar 2008 13:21:56
Message:
corrected a few weights
corrected a few descriptions
corrected a few accuracy values
introduced four new items that are useless for gameplay but are needed for the compatibility of the 1.13 XML-Editor with the New Inventory
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 921
Author: Starwalker
Date: Montag, 17. Dezember 2007 15:46:16
Message:
corrected some item descriptions (thanks to inshy)
added a few attachment data for some NewInv-only items (should not hurt standard JA2, stand-ins are in place [items 1197, 1198, and 1199; should not be deleted])
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 920
Author: Starwalker
Date: Dienstag, 11. Dezember 2007 09:57:17
Message:
added mssing SCAR barrel merge (WP-version)
changed Russian caliber of UDAR-Revolver
changed/corrected a lot of other Russian stuff (names, weights, descriptions)
increased coolnes of HK G11-PDW and Mauser M-03
added data for a new NewInv LBE-item
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 919
Author: Starwalker
Date: Dienstag, 11. Dezember 2007 09:50:11
Message:
replaced pic of NADA items (Marlboro Man)
replaced pic of Retractable Baton (Marlboro Man)
replaced pic of Flash Suppressor (Tbird)
added pics for later use in NewInv (Marlboro Man)
----
Modified : /GameDir/Data-1.13/BigItems/GUN00.STI
Added : /GameDir/Data-1.13/BigItems/Gun344.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM149.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM182.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM72.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM73.sti
Added : /GameDir/Data-1.13/BigItems/P2ITEM74.sti
Revision: 918
Author: Starwalker
Date: Dienstag, 11. Dezember 2007 09:45:07
Message:
replaced pic of NADA items (Marlboro Man)
replaced pic of Retractable Baton (Marlboro Man)
replaced pic of Flash Suppressor (Tbird)
added pics for later use in NewInv (Marlboro Man)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Interface/Silhouettes.sti
Revision: 917
Author: Starwalker
Date: Dienstag, 11. Dezember 2007 09:42:30
Message:
replaced pic of NADA items (Marlboro Man)
replaced pic of Retractable Baton (Marlboro Man)
replaced pic of Flash Suppressor (Tbird)
added pics for later use in NewInv (Marlboro Man)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 916
Author: Starwalker
Date: Dienstag, 27. November 2007 15:25:43
Message:
dropped weight of RPG-27 from 8.0kg to 7.5kg
made Kevlar&Leather Jacket a unique item again (Angel quest)
renamed built-in grenade launcher of Groza rifle to GP-25
added ability to attach Reflex Sight to Steyr ACR
halved reload time of HK G11 (because of magazine rails on gun)
made SAW-pouch ammo-exclusive and gave ammobelt silhouette to it
gave medium general silhouette to former TNT-pocket.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 915
Author: Starwalker
Date: Dienstag, 27. November 2007 15:20:50
Message:
changed all Automag pics (new ones by Tbird)
----
Modified : /GameDir/Data-1.13/BigItems/GUN340.sti
Modified : /GameDir/Data-1.13/BigItems/GUN40.STI
Modified : /GameDir/Data-1.13/BigItems/gun276.sti
Revision: 914
Author: Starwalker
Date: Dienstag, 27. November 2007 15:19:26
Message:
changed all Automag pics (new ones by Tbird)
added ammobelt silhouette (Marlboro Man)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Added : /GameDir/Data-1.13/Interface/Silhouettes.sti
Revision: 913
Author: Starwalker
Date: Montag, 19. November 2007 08:35:25
Message:
uploaded Roman's INI-Editor
----
Added : /GameDir/INIEditor.exe
Added : /GameDir/INIEditorInit.xml
Revision: 912
Author: Starwalker
Date: Donnerstag, 15. November 2007 08:58:32
Message:
changed graphics pointer of M224 in items.xml to 343 instead of 0 (got a new pic, but old pic still needed for NADA items)
changed some attachments on some machineguns
deleted cave vision bonus on NVG-I
replaced description of CAWS (Kensuke), but had to shorten BR-description
renamed Frag Grenade to Mk2 Defensive Grenade and changed description (Kensuke)
new German.Items.xml (Farmer Toby)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 911
Author: Starwalker
Date: Donnerstag, 15. November 2007 08:52:50
Message:
replaced pics of HiCap Colt pistol, FR-F2, and M224 Mortar (Tbird)
NADA items will keep the old mortar pic.
----
Modified : /GameDir/Data-1.13/BigItems/Gun204.sti
Added : /GameDir/Data-1.13/BigItems/Gun343.sti
Modified : /GameDir/Data-1.13/BigItems/gun153.sti
Revision: 910
Author: Starwalker
Date: Donnerstag, 15. November 2007 08:51:45
Message:
replaced pics of HiCap Colt pistol, FR-F2, and M224 Mortar (Tbird)
NADA items will keep the old mortar pic.
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 909
Author: Starwalker
Date: Donnerstag, 15. November 2007 08:50:45
Message:
added new M224 mortar pic (Tbird)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 908
Author: Starwalker
Date: Montag, 5. November 2007 08:20:09
Message:
added Colt Python and FR Ordnance MC51 (pics by Tbird)
added a Flare (pic by Kaerar), which has shorter duration than the breaklight
breaklights have smaller radius now
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 907
Author: Starwalker
Date: Montag, 5. November 2007 08:16:24
Message:
replaced pics of Remington, Ithaca, and Street Sweeper shotguns (Coolberg)
added pic of another LBE-vest
----
Modified : /GameDir/Data-1.13/BigItems/GUN183.sti
Modified : /GameDir/Data-1.13/BigItems/GUN31.STI
Modified : /GameDir/Data-1.13/BigItems/Gun198.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM725.sti
Revision: 906
Author: Starwalker
Date: Montag, 5. November 2007 08:14:34
Message:
replaced pics of Remington, Ithaca, and Street Sweeper shotguns (Coolberg)
added pic of another LBE-vest
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 905
Author: Starwalker
Date: Montag, 5. November 2007 08:14:21
Message:
replaced pics of Remington, Ithaca, and Street Sweeper shotguns (Coolberg)
added pic of another LBE-vest
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 904
Author: Starwalker
Date: Donnerstag, 1. November 2007 09:42:13
Message:
new German designations/descriptions (Farmer Toby)
repaired M1 sound entry
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 903
Author: Starwalker
Date: Donnerstag, 1. November 2007 09:29:48
Message:
added MC51 pic for later use (Tbird)
added Flare pic for later use (Kaerar)
replaced Sungoggles pic (Marlboro Man)
replaced M79 and Blaser pics (Marlboro Man)
replaced Franchi and Benelli Shotgun pics (Coolberg)
replaced PPsh41 pic (Coolberg)
replaced BigItem pics of G36 family (Coolberg)
----
Modified : /GameDir/Data-1.13/BigItems/GUN182.sti
Modified : /GameDir/Data-1.13/BigItems/GUN251.sti
Modified : /GameDir/Data-1.13/BigItems/GUN252.STI
Modified : /GameDir/Data-1.13/BigItems/GUN254.STI
Modified : /GameDir/Data-1.13/BigItems/GUN333.sti
Modified : /GameDir/Data-1.13/BigItems/GUN334.sti
Modified : /GameDir/Data-1.13/BigItems/GUN37.STI
Modified : /GameDir/Data-1.13/BigItems/GUN65.sti
Modified : /GameDir/Data-1.13/BigItems/GUN69.sti
Modified : /GameDir/Data-1.13/BigItems/GUN72.sti
Added : /GameDir/Data-1.13/BigItems/Gun342.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM55.STI
Modified : /GameDir/Data-1.13/BigItems/gun130.sti
Modified : /GameDir/Data-1.13/BigItems/gun286.sti
Modified : /GameDir/Data-1.13/BigItems/gun288.sti
Modified : /GameDir/Data-1.13/BigItems/gun32.sti
Added : /GameDir/Data-1.13/BigItems/p2item71.sti
Revision: 902
Author: Starwalker
Date: Donnerstag, 1. November 2007 09:25:25
Message:
added MC51 pic for later use (Tbird)
added Flare pic for later use (Kaerar)
replaced Sungoggles pic (Marlboro Man)
replaced M79 and Blaser pics (Marlboro Man)
replaced Franchi and Benelli Shotgun pics (Coolberg)
replaced PPsh41 pic (Coolberg)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 901
Author: Starwalker
Date: Donnerstag, 1. November 2007 09:21:10
Message:
added MC51 pic for later use
added Flare pic for later use
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 900
Author: Starwalker
Date: Montag, 22. Oktober 2007 08:39:37
Message:
added Automag V, M1 Carbine, KAC PDW, and Magpul PDR
added 30 round AP and HP mags for the new PDW-type guns (6x35mm caliber)
added P-08 Parabellum pistol and M1 Carbine to EnemyGunChoices
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 899
Author: Starwalker
Date: Donnerstag, 18. Oktober 2007 09:11:13
Message:
changed Rifle LAM/Flashlight Combo to new pic
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 898
Author: Starwalker
Date: Donnerstag, 18. Oktober 2007 09:07:07
Message:
replaced HK SL8 pic (Coolberg)
added several gun pics for later use (Tbird)
added a new pic for Rifle LAM/Flashlight combo (but old pic stays as well, if needed for UC)
----
Modified : /GameDir/Data-1.13/BigItems/GUN170.sti
Added : /GameDir/Data-1.13/BigItems/GUN338.sti
Added : /GameDir/Data-1.13/BigItems/GUN339.sti
Added : /GameDir/Data-1.13/BigItems/GUN340.sti
Added : /GameDir/Data-1.13/BigItems/Gun341.sti
Added : /GameDir/Data-1.13/BigItems/gun337.sti
Revision: 897
Author: Starwalker
Date: Donnerstag, 18. Oktober 2007 09:05:35
Message:
replaced HK SL8 pic (Coolberg)
added several gun pics for later use (Tbird)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 896
Author: Starwalker
Date: Donnerstag, 18. Oktober 2007 09:05:16
Message:
replaced HK SL8 pic (Coolberg)
added several gun pics for later use (Tbird)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 895
Author: Starwalker
Date: Freitag, 12. Oktober 2007 08:57:28
Message:
added CETME Ameli
Changed HK MG36E to HK MG36 RAS
added HK MG36
added mergability of various G36 rifles with rail-kit or optics-grip to obtain other versions
disallowed Rifle LAM and Rifle LAM/Flashlight combo on Bundeswehr G36 versions as these have no forward rails.
added grippod attachability to G36 RAS versions
corrected price of Match Sights ($1 was much too cheap ;-)
changed vision bonus of attachable scopes to reflect effect of ambient light (or lack thereof)
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 894
Author: Starwalker
Date: Freitag, 12. Oktober 2007 08:53:12
Message:
replaced pics of Ruger Mini 14, Winchester 94, M1 Garand, Mosin-Nagant, Kar 98k, and Mauser M03 (Coolberg)
replaced several LBE-item pics (Marlboro Man)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 893
Author: Starwalker
Date: Freitag, 12. Oktober 2007 08:52:47
Message:
replaced pics of Ruger Mini 14, Winchester 94, M1 Garand, Mosin-Nagant, Kar 98k, and Mauser M03 (Coolberg)
replaced pics of M72 LAW and HK SL9SD (Tbird)
replaced several LBE-item pics (Marlboro Man)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 892
Author: Starwalker
Date: Freitag, 12. Oktober 2007 08:52:15
Message:
replaced pics of Ruger Mini 14, Winchester 94, M1 Garand, Mosin-Nagant, Kar 98k, and Mauser M03 (Coolberg)
replaced pics of M72 LAW and HK SL9SD (Tbird)
replaced several LBE-item pics (Marlboro Man)
----
Modified : /GameDir/Data-1.13/BigItems/GUN22.STI
Modified : /GameDir/Data-1.13/BigItems/GUN38.STI
Modified : /GameDir/Data-1.13/BigItems/Gun194.sti
Modified : /GameDir/Data-1.13/BigItems/Gun201.sti
Modified : /GameDir/Data-1.13/BigItems/Gun290.sti
Modified : /GameDir/Data-1.13/BigItems/Gun296.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM711.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM714.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM715.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM716.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM717.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM718.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM719.sti
Modified : /GameDir/Data-1.13/BigItems/gun169.sti
Modified : /GameDir/Data-1.13/BigItems/gun212.sti
Revision: 891
Author: Starwalker
Date: Montag, 1. Oktober 2007 14:02:25
Message:
missing pics for new items :-(
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM720.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM721.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM722.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM723.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM724.sti
Revision: 890
Author: Starwalker
Date: Montag, 1. Oktober 2007 14:01:50
Message:
missing pics for new items :-(
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 889
Author: Starwalker
Date: Montag, 1. Oktober 2007 14:01:34
Message:
missing pics for new items :-(
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 888
Author: Starwalker
Date: Montag, 1. Oktober 2007 11:55:25
Message:
changed more attachment weights
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 887
Author: Starwalker
Date: Montag, 1. Oktober 2007 09:06:53
Message:
more sound changes by Farmer Toby
description change of SIG MP41 by Farmer Toby
added three WW-II era scopes (M1 Garand, Mosin Nagant, and Kar 98k lose the ability to mount ACOG but get their respective original scopes instead), pics by Tbird
added Match Sights (pic by Tbird)
added Underarmor Shirt (pic by Marlboro Man)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 886
Author: Starwalker
Date: Sonntag, 30. September 2007 17:31:21
Message:
sound allocation (Farmer Toby)
German designations (Farmer Toby)
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 885
Author: Starwalker
Date: Sonntag, 30. September 2007 17:30:13
Message:
sound file allocation xmls (Farmer Toby)
----
Modified : /GameDir/Data-1.13/TableData/Sounds/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 884
Author: Starwalker
Date: Sonntag, 30. September 2007 16:40:30
Message:
shifted one sound file
----
Deleted : /GameDir/Data/Sounds/Weapons/7,62 NATO M40.wav
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M40.wav (Copy from path: /GameDir/Data/Sounds/Weapons/7,62 NATO M40.wav, Revision, 883)
Revision: 883
Author: Starwalker
Date: Sonntag, 30. September 2007 16:37:27
Message:
new gun sounds added (Farmer Toby)
some gun sound-files renamed for easier work with the XML-Editor
----
Added : /GameDir/Data/Sounds/Weapons/30M1
Added : /GameDir/Data/Sounds/Weapons/30M1/30-06 GARAND SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 AUTOMAGIII SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M1C SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/30M1/30M1 M2 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/44/44 Mag WIN94 Single Shot.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/44/44MAG WIN94 SINGLE SHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/44/44MAG WIN94 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 LC Single Shot.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/45/45LC SINGLE SHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/45/45LC SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,73x25 G11PDW SINGLE SHOT.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/47/4,73x25G11PDWSINGLESHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/47/4,73x25G11PDWSINGLESHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 AE DE SINGLE SHOT.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/50/50AE DE SINGLE SHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/50/50AE DE SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/7,62 NATO M40.wav (Copy from path: /GameDir/Data/Sounds/Weapons/m40.wav, Revision, 882)
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP40 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/25x59 BXM25 SINGLE SHOT.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/Heavy/25x59BXM25SINGLESHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/Heavy/25x59BXM25SINGLESHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM VOG GP25 SINGLE SHOT.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/Heavy/40MMVOG GP25 SINGLE SHOT.ogg, Revision, 882)
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM VOG RG6 SINGLE SHOT.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/Heavy/40MMVOG RG6 SINGLE SHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/Heavy/40MMVOG GP25 SINGLE SHOT.ogg
Deleted : /GameDir/Data/Sounds/Weapons/Heavy/40MMVOG RG6 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/30-06 GARAND SINGLE SHOT.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/Misc/30-06_GARAND SINGLE SHOT.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/Misc/30-06_GARAND SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/9X21 SP10 GYURZA.ogg (Copy from path: /GameDir/Data/Sounds/Weapons/Misc/9X21SP10 GYURZA.ogg, Revision, 882)
Deleted : /GameDir/Data/Sounds/Weapons/Misc/9X21SP10 GYURZA.ogg
Deleted : /GameDir/Data/Sounds/Weapons/m40.wav
Revision: 882
Author: Starwalker
Date: Dienstag, 25. September 2007 13:37:05
Message:
new gun sounds added to sound-xmls and weapons.xml (Farmer Toby)
some attachment weights corrected to have more realistic values
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 881
Author: Starwalker
Date: Dienstag, 25. September 2007 13:34:34
Message:
added several new gun sounds and replaced Stechkin sounds (Farmer Toby)
----
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W MP5 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/40/40S&W UMP BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BEOWULF SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 CAL.WAV
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XCR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/68x43SPC/6,8 XCR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP XCR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MG3 BURST 9.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 1.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 10.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 11.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 12.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 13.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 14.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 15.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 16.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 17.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 18.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 19.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 2.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 20.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 3.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 4.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 5.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 6.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 7.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 8.ogg
Modified : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SD SINGLE SHOT.ogg
Revision: 880
Author: Starwalker
Date: Mittwoch, 19. September 2007 10:49:35
Message:
corrected wrong index for Warden
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Revision: 879
Author: Starwalker
Date: Dienstag, 18. September 2007 08:55:30
Message:
replaced G36 family pics (Coolberg)
added MG36 and MG36-RAS pics in addition to replacement mentioned above (Coolberg)
added pics of G36 kits for later use
changed name of G36/G36K Tactical to G36/G36K RAS
added pics of LBE-items
increased damage of .357M and 10mmAuto guns by 1, decreased damage of .45ACP guns by 1
updated New Inventory definition XML-files (same as on FTP-site)
----
Modified : /GameDir/Data-1.13/BigItems/GUN251.sti
Modified : /GameDir/Data-1.13/BigItems/GUN252.STI
Modified : /GameDir/Data-1.13/BigItems/GUN254.STI
Added : /GameDir/Data-1.13/BigItems/GUN333.sti
Added : /GameDir/Data-1.13/BigItems/GUN334.sti
Added : /GameDir/Data-1.13/BigItems/GUN335.sti
Added : /GameDir/Data-1.13/BigItems/GUN336.sti
Modified : /GameDir/Data-1.13/BigItems/GUN65.sti
Modified : /GameDir/Data-1.13/BigItems/GUN72.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM717.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM718.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM719.sti
Modified : /GameDir/Data-1.13/BigItems/gun156.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 878
Author: Starwalker
Date: Dienstag, 18. September 2007 08:48:25
Message:
added Sounds for 7.92x57mm and 7.92x33mm ammo
----
Added : /GameDir/Data/Sounds/Weapons/792x33
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/792x33/7,92K STG44 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 FG42 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 K43 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 KAR98 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 840 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 900 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG34 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 1200 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/792x57/7,92 MG42 SINGLE SHOT.ogg
Revision: 877
Author: Wanne
Date: Montag, 17. September 2007 17:03:24
Message:
new exe build (1379)
- Fix for AI seeking climb point in toxic gas
- Fix for civilians trying to climb the roof to seek noise
- Fix for punching and stabbing
- Fix for chance to hit being 1% at distances > 52
- Fix for militia transported to NOWHERE during autoresolve in a different than current sector
- INS-key for overhead map is back!
- Weapon CTH at extreme range now calculated with soldier's real sight max
- Fix for 1% chance to hit target when distance is > 52
- Camo and other effects are taken into account when aiming at a body part
- Max Distance Visible is more consistent in being calculated based on the soldier and direction rather than a fixed number
- removed breath reduction for soldiers that are not in loaded sector
- added bug fix from build 1240 (fixed freeze in tactical - enemy soldier attempted to throw item at himself (save from pyg))
- Bugfix in ChooseFaceGearForSoldierCreateStruct(). Wrong HeadPos was set.
- Fixed bug where wrong chance to hit was displayed by completing AXP's previous bugfix.
- Bug fix for militia movement on strategic screen not setting group ID for battles.
- Added AStar pathfinding.
- Fixed buffer overrun for LUA strings
- Made direction variables more consistent as unsigned chars. Several function prototypes updated for this.
- Many memory leaks plugged: External options, video overlays, laptop file lists, tactical message queue, strategic pathing, autobandage, merc hiring, detailed placements, crate in Drassen, tactical placement
- New functions and attributes for soldiers in LUA (still for debugging at best): Soldier.APs (current APs), Soldier.changestance (changes stance, uses game heights)
- File catalog ignores .SVN directories (game load speedup)
- Fix CTD in mouse regions
- JA2 window now refuses to move to negative coords
- Checks to prevent DirectX-related infinite loops due to minimizing and task switching
- Invading enemies should now appear on the borders even when reinforcements disabled in .ini
- Suppression should no longer work on mercs in medium water
- Infant/Young creatures use restored spit instead of Molotov
- Creatures begin with their 'guns' (spit) 'locked and loaded' (cartridge in chamber)
- Further fix to AXP and AlaarDB's weapon ready check: Now 'firing' is always counted as 'ready'.
- Prevent mercs from falling and flying back through obstacles
- Check whether battle group is even set before testing its location for battle setup
- Burst spread locations now limited to 6, the limit within the soldier struct
- Extra burst spread locations zeroed out so that they aren't used unless necessary
- Spread code now only shoots at locations in the spread, and will shoot at all 6
- Only mercs in the sector where autobandage happens will be made to stand up after it's done
- Throwing a grenade at the tail of the plane in Drassen should not result in a CTD
- Reset attack busy count when loading a new sector
- Fixed a problem with wrong variable name, and modified infant spit index to match the new Vanilla friendly index
- Fixed CTD in editor when changing detailed civ placement from wheelchair to jeep
- Fixed memory corruption in detailed placement due to old-inventory behavior
- Added Editor.slf to files JA2/Editor will load from
- Fixed FindBestPath to not search for a path to NOWHERE
- bugfix: Sam sites with index >=5 lacks ability to train militia
----
Modified : /GameDir/ja2.exe
Revision: 876
Author: Starwalker
Date: Donnerstag, 13. September 2007 10:31:45
Message:
added the new explosive internal item at #270, so Overhaul's fix should be workin with vanilla JA2 as well. Also made a new explosive entry for this item in explosives.xml.
----
Modified : /GameDir/Data/TableData/Explosives.xml
Modified : /GameDir/Data/TableData/Items.xml
Revision: 875
Author: Starwalker
Date: Donnerstag, 13. September 2007 10:28:29
Message:
changed the new explosive internal item from #995 to #270, so I can use the same in the Data-folder for vanilla JA2 (a hardcoded pointer uses this item).
changed description of Beowulf Rifle
increased range of Mosin Nagant to 600m
replaced pics of SKS and AKMSU (Tbird) and of MG3 (Buren)
added several gun pics (Tbird) and LBE-item pics (Marlboro Man) for later use
----
Modified : /GameDir/Data-1.13/BigItems/GUN17.STI
Modified : /GameDir/Data-1.13/BigItems/Gun298.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM711.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM714.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM715.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM716.sti
Modified : /GameDir/Data-1.13/BigItems/gun324.sti
Added : /GameDir/Data-1.13/BigItems/gun330.sti
Added : /GameDir/Data-1.13/BigItems/gun331.sti
Added : /GameDir/Data-1.13/BigItems/gun332.sti
Added : /GameDir/Data-1.13/BigItems/p1item712.sti
Added : /GameDir/Data-1.13/BigItems/p1item713.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 874
Author: Overhaul
Date: Dienstag, 11. September 2007 11:54:56
Message:
Corrected spelling errors and typos in SectorLoadScreens.xml
----
Modified : /GameDir/Data/TableData/Map/SectorLoadscreens.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorLoadscreens.xml
Revision: 873
Author: Starwalker
Date: Dienstag, 11. September 2007 08:23:55
Message:
added a new explosive internal item (#995) to help Overhaul with a creature problem
changed silenced sound of ranged creature attacks to standard creature attack sound
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 872
Author: Starwalker
Date: Sonntag, 9. September 2007 14:16:25
Message:
added three new SMGs (MAT-49, SIG MP41, Spectre M4), also to Tony's inventory
changed description of FN BDA
changed SMGs usable in one hand to machinepistol class, so they appear in that section in BR's now. Additionally, these are guns that will fit into the New Inventory 'MP-Holster'.
added six new thigh-packs and a single vest, but they are deactivated and still have stand-in graphics.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 871
Author: Starwalker
Date: Sonntag, 9. September 2007 14:11:21
Message:
Added three new SMG pics (MAT-49, SIG MP41, Spectre M4)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 870
Author: Starwalker
Date: Sonntag, 9. September 2007 14:10:59
Message:
Added three new SMG pics (MAT-49, SIG MP41, Spectre M4) by Tbird
changed pics of Luger and Alaskan
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 869
Author: Starwalker
Date: Sonntag, 9. September 2007 14:10:22
Message:
Added three new SMG pics (MAT-49, SIG MP41, Spectre M4) by Tbird
changed BigItem pics of Luger and Alaskan
----
Modified : /GameDir/Data-1.13/BigItems/Gun283.sti
Modified : /GameDir/Data-1.13/BigItems/gun309.sti
Added : /GameDir/Data-1.13/BigItems/gun327.sti
Added : /GameDir/Data-1.13/BigItems/gun328.sti
Added : /GameDir/Data-1.13/BigItems/gun329.sti
Revision: 868
Author: Wanne
Date: Dienstag, 28. August 2007 20:59:48
Message:
- To get a full working version of classic ja2/ub (Data folder) I had to move the sound files from Data-1.13/Sounds to Data\Sounds. This was needed, because otherwise the weapons which have autofire wouldn't have a matching sound, because no autofire sound exists in vanilla ja2. Data-1.13 works like before, because it has a fallback to the Data folder!!
----
Added : /GameDir/Data/Sounds/BODY_SPLAT.WAV
Added : /GameDir/Data/Sounds/BODY_THUD.WAV
Added : /GameDir/Data/Sounds/BREAK LOCK.WAV
Added : /GameDir/Data/Sounds/BULLET IMPACT 01.WAV
Added : /GameDir/Data/Sounds/BULLET IMPACT 02.WAV
Added : /GameDir/Data/Sounds/BULLET INTO FLESH 01.WAV
Added : /GameDir/Data/Sounds/BULLET INTO FLESH 02.WAV
Added : /GameDir/Data/Sounds/BULLET INTO FLESH 03.WAV
Added : /GameDir/Data/Sounds/DEMO-C4.ogg
Added : /GameDir/Data/Sounds/DEMO-TNT.ogg
Added : /GameDir/Data/Sounds/EJECT_UNDERSLUNG GL.ogg
Added : /GameDir/Data/Sounds/GLASS_BREAK1.WAV
Added : /GameDir/Data/Sounds/GLASS_BREAK2.WAV
Added : /GameDir/Data/Sounds/GLASS_CRACK.WAV
Added : /GameDir/Data/Sounds/GREN-FLSHBANG.ogg
Added : /GameDir/Data/Sounds/GREN-FRAG.ogg
Added : /GameDir/Data/Sounds/HEAD EXPLODING 01.WAV
Added : /GameDir/Data/Sounds/HEADCR.WAV
Added : /GameDir/Data/Sounds/INCEN-MOLOTOV.ogg
Added : /GameDir/Data/Sounds/LOAD_UNDERSLUNG GL.ogg
Added : /GameDir/Data/Sounds/METAL HIT 01.WAV
Added : /GameDir/Data/Sounds/MISS1.WAV
Added : /GameDir/Data/Sounds/PORCELAIN IMPACT.WAV
Added : /GameDir/Data/Sounds/RICOCHET 01.WAV
Added : /GameDir/Data/Sounds/RICOCHET 02.WAV
Added : /GameDir/Data/Sounds/RICOCHET E01.WAV
Added : /GameDir/Data/Sounds/RICOCHET E02.WAV
Added : /GameDir/Data/Sounds/RICOCHET E03.WAV
Added : /GameDir/Data/Sounds/RICOCHET E04.WAV
Added : /GameDir/Data/Sounds/ROCK HIT 01.WAV
Added : /GameDir/Data/Sounds/ROCK HIT 02.WAV
Added : /GameDir/Data/Sounds/ROCKET-66mm LAW.ogg
Added : /GameDir/Data/Sounds/SCRATCH.WAV
Added : /GameDir/Data/Sounds/SWOOSH 01.WAV
Added : /GameDir/Data/Sounds/SWOOSH 03.WAV
Added : /GameDir/Data/Sounds/SWOOSH 05.WAV
Added : /GameDir/Data/Sounds/SWOOSH 06.WAV
Added : /GameDir/Data/Sounds/SWOOSH 11.WAV
Added : /GameDir/Data/Sounds/SWOOSH 14.WAV
Added : /GameDir/Data/Sounds/TIRE IMPACT 01.WAV
Added : /GameDir/Data/Sounds/VEG IMPACT 01.WAV
Added : /GameDir/Data/Sounds/WATER IMPACT 01.WAV
Added : /GameDir/Data/Sounds/WOOD IMPACT 01A.WAV
Added : /GameDir/Data/Sounds/WOOD IMPACT 01B.WAV
Added : /GameDir/Data/Sounds/Weapons/10
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM MP5 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/10/10MM PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/12g
Added : /GameDir/Data/Sounds/Weapons/12g/12-g 70MM AUTOLOADER.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g 70MM DOUBLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g 70MM PUMP-ACTION.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g 76MM AUTOLOADER.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g 76MM DOUBLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g 76MM PUMP-ACTION.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g JACKHAMMER BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/12-g USAS12 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/SHOTGUN CAWS BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/SHOTGUN CAWS BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/SHOTGUN CAWS BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/SHOTGUN CAWS SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/SHOTGUN PUMP-ACTION SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/12g/SHOTGUN SEMI-AUTO SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/357
Added : /GameDir/Data/Sounds/Weapons/357/357 DE SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/357/357 REVOLVER SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/357/357SIG PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/38
Added : /GameDir/Data/Sounds/Weapons/38/38 CALIBER.ogg
Added : /GameDir/Data/Sounds/Weapons/38/38 SPECIAL REVOLVER.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/38/380 MAC11 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/38/38SUPER PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/40
Added : /GameDir/Data/Sounds/Weapons/40/40S&W PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/44
Added : /GameDir/Data/Sounds/Weapons/44/44 DE SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/44/44 REVOLVER SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/44/44-40 RIFLE SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/44/44MAG WIN94 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/45
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER MAC10 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER SMG SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45 CALIBER UMP BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45-70 RIFLE SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/45/45LC SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/46
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/46/4,6 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/47
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 CALIBER BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,7 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/47/4,73x25G11PDWSINGLESHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/50
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 BMG BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 CAL AW50 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50 CAL M82 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/50/50AE DE SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/545
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AEK971 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AK107 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AKS SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 AN-94 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45 RPK SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45MMPMT OC-23 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45MMPMT OC-23 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45MMPMT OC-23 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/545/5,45MMPMT OC-23 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK101 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AK108 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AR70-90 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUG SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 AUGLSW BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 CAR15 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 F88 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FAMAS SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FN2000 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 FNC BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G36 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 G41 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 GALIL BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK23 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK416 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 HK53 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M16A3 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 M4 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG36 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MG43 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINI-14 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI FR BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 MINIMI SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SA80 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 SIG551 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 TAVOR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/556/5,56 XM8 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/57
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 Five-seveN SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/57/5,7 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TT33 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x25/7,62x25MM TYPE85 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP GROZA BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RK76 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP RPK BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP SKS SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO BOLT-ACTION SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO FAL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO G3 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO HK21 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M14 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M24 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO M60 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MAG BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO MSG SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO PSG SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO SCOUT SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x51/7,62 NATO VEPR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62x54R MOSIN-NAGANT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62x54R PKM SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62x54R SVD SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/762x54R/7,62x54R SVU SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9MS/9MS SFZ2500 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM AEK919K BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM BIZON BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM STECHKIN SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPM VZ82 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM PP93 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x18/9MMPMM SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM AGRAM BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM B92 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM B93R BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM B93R BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM B93R BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM B93R SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CALICO SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM CGM45 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAF BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GG95 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM GLOCK18 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MINI-UZI SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5K SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM MP5SD SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM P7 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM STERLING BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM TMP BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x19/9MM UZI BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZA BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 GROZASD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3 BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 SR3SD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VAL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/9x39/9X39 VALSD SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/BOLT-ACTION GENERIC 1.ogg
Added : /GameDir/Data/Sounds/Weapons/BOLT-ACTION GENERIC 2.ogg
Added : /GameDir/Data/Sounds/Weapons/BOLT-ACTION SMLE.ogg
Added : /GameDir/Data/Sounds/Weapons/BOLT-ACTION SPRINGFIELD.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy
Added : /GameDir/Data/Sounds/Weapons/Heavy/20MM OICW SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/25x59BXM25SINGLESHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM AG36 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM F2000GL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM M203 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM M79 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MM MILKOR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MMVOG GP25 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MMVOG RG6 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MS AICW 600RPM BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MS AICW 600RPM BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/40MS AICW 600RPM BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/43MM GM94 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/60MM MORTAR.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/M72 LAW.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/RPG-7.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/RPG16 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/RPG26 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/RPG27 SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Heavy/TANK_CANNON.ogg
Added : /GameDir/Data/Sounds/Weapons/LEVER-ACTION.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc
Added : /GameDir/Data/Sounds/Weapons/Misc/12,3x50R UDAR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/12,7MM AMR SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/12,7MM AMRBA SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/30-06_GARAND SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/30M1 AUTOMAGIII SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/338LM SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/454 CASULL SINGLE SHOT.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/9X21SP10 GYURZA.ogg
Added : /GameDir/Data/Sounds/Weapons/Misc/Flamethrower.ogg
Added : /GameDir/Data/Sounds/Weapons/PUMP-ACTION.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 1.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 10.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 11.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 12.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 13.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 14.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 15.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 16.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 17.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 18.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 19.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 2.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 20.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 21.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 22.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 23.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 24.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 25.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 26.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 27.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 28.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 29.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 3.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 30.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 31.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 32.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 33.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 34.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 35.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 36.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 37.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 38.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 39.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 4.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 40.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 41.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 42.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 43.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 44.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 45.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 46.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 47.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 48.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 49.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 5.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 50.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 6.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 7.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 8.ogg
Added : /GameDir/Data/Sounds/Weapons/SILENCER BURST 9.ogg
Added : /GameDir/Data/Sounds/Weapons/SINGLE-ACTION.ogg
Added : /GameDir/Data/Sounds/Weapons/m40.wav
Added : /GameDir/Data/Sounds/Weapons/molotov.wav
Added : /GameDir/Data/Sounds/Weapons/molotov2.wav
Added : /GameDir/Data/Sounds/rain_loop_22k.wav
Deleted : /GameDir/Data-1.13/Sounds
Revision: 867
Author: Wanne
Date: Dienstag, 28. August 2007 19:56:51
Message:
- Reworked Data\TableData folder so it reflects the classic/ub items and weapons (uiIndex <= 335)
- Corrected xml files and added needed STIs to get the xml editor working with the "Data" folder
----
Modified : /GameDir/Data/BigItems/GUN01.STI
Modified : /GameDir/Data/BigItems/GUN02.STI
Modified : /GameDir/Data/BigItems/GUN03.STI
Modified : /GameDir/Data/BigItems/GUN04.STI
Modified : /GameDir/Data/BigItems/GUN05.STI
Modified : /GameDir/Data/BigItems/GUN06.STI
Modified : /GameDir/Data/BigItems/GUN07.STI
Modified : /GameDir/Data/BigItems/GUN08.STI
Modified : /GameDir/Data/BigItems/GUN09.STI
Modified : /GameDir/Data/BigItems/GUN10.STI
Added : /GameDir/Data/BigItems/GUN101.STI
Added : /GameDir/Data/BigItems/GUN102.STI
Added : /GameDir/Data/BigItems/GUN103.STI
Added : /GameDir/Data/BigItems/GUN104.STI
Added : /GameDir/Data/BigItems/GUN105.STI
Added : /GameDir/Data/BigItems/GUN106.STI
Added : /GameDir/Data/BigItems/GUN107.STI
Added : /GameDir/Data/BigItems/GUN108.STI
Added : /GameDir/Data/BigItems/GUN109.STI
Modified : /GameDir/Data/BigItems/GUN11.STI
Added : /GameDir/Data/BigItems/GUN110.STI
Added : /GameDir/Data/BigItems/GUN111.STI
Added : /GameDir/Data/BigItems/GUN112.STI
Added : /GameDir/Data/BigItems/GUN113.STI
Added : /GameDir/Data/BigItems/GUN114.STI
Added : /GameDir/Data/BigItems/GUN115.STI
Added : /GameDir/Data/BigItems/GUN116.STI
Added : /GameDir/Data/BigItems/GUN117.STI
Added : /GameDir/Data/BigItems/GUN118.STI
Added : /GameDir/Data/BigItems/GUN119.STI
Added : /GameDir/Data/BigItems/GUN120.STI
Added : /GameDir/Data/BigItems/GUN121.STI
Added : /GameDir/Data/BigItems/GUN122.STI
Added : /GameDir/Data/BigItems/GUN123.sti
Added : /GameDir/Data/BigItems/GUN124.sti
Added : /GameDir/Data/BigItems/GUN125.sti
Modified : /GameDir/Data/BigItems/GUN13.STI
Modified : /GameDir/Data/BigItems/GUN14.STI
Modified : /GameDir/Data/BigItems/GUN15.STI
Modified : /GameDir/Data/BigItems/GUN16.STI
Added : /GameDir/Data/BigItems/GUN166.sti
Added : /GameDir/Data/BigItems/GUN168.sti
Modified : /GameDir/Data/BigItems/GUN17.STI
Added : /GameDir/Data/BigItems/GUN170.sti
Added : /GameDir/Data/BigItems/GUN171.sti
Added : /GameDir/Data/BigItems/GUN172.sti
Added : /GameDir/Data/BigItems/GUN173.sti
Added : /GameDir/Data/BigItems/GUN174.sti
Added : /GameDir/Data/BigItems/GUN175.sti
Added : /GameDir/Data/BigItems/GUN176.sti
Added : /GameDir/Data/BigItems/GUN177.sti
Added : /GameDir/Data/BigItems/GUN178.sti
Added : /GameDir/Data/BigItems/GUN179.sti
Modified : /GameDir/Data/BigItems/GUN18.STI
Added : /GameDir/Data/BigItems/GUN180.sti
Added : /GameDir/Data/BigItems/GUN181.sti
Added : /GameDir/Data/BigItems/GUN182.sti
Added : /GameDir/Data/BigItems/GUN183.sti
Added : /GameDir/Data/BigItems/GUN184.sti
Added : /GameDir/Data/BigItems/GUN185.sti
Added : /GameDir/Data/BigItems/GUN186.sti
Added : /GameDir/Data/BigItems/GUN187.sti
Added : /GameDir/Data/BigItems/GUN188.sti
Added : /GameDir/Data/BigItems/GUN189.sti
Modified : /GameDir/Data/BigItems/GUN19.STI
Modified : /GameDir/Data/BigItems/GUN20.STI
Added : /GameDir/Data/BigItems/GUN206.sti
Added : /GameDir/Data/BigItems/GUN207.sti
Modified : /GameDir/Data/BigItems/GUN21.STI
Modified : /GameDir/Data/BigItems/GUN22.STI
Added : /GameDir/Data/BigItems/GUN220.sti
Added : /GameDir/Data/BigItems/GUN226.sti
Added : /GameDir/Data/BigItems/GUN231.sti
Added : /GameDir/Data/BigItems/GUN233.sti
Added : /GameDir/Data/BigItems/GUN234.sti
Added : /GameDir/Data/BigItems/GUN239.sti
Modified : /GameDir/Data/BigItems/GUN24.STI
Added : /GameDir/Data/BigItems/GUN249.sti
Modified : /GameDir/Data/BigItems/GUN25.STI
Added : /GameDir/Data/BigItems/GUN250.sti
Added : /GameDir/Data/BigItems/GUN251.sti
Added : /GameDir/Data/BigItems/GUN252.STI
Added : /GameDir/Data/BigItems/GUN253.sti
Added : /GameDir/Data/BigItems/GUN254.STI
Added : /GameDir/Data/BigItems/GUN255.sti
Added : /GameDir/Data/BigItems/GUN256.sti
Added : /GameDir/Data/BigItems/GUN258.sti
Added : /GameDir/Data/BigItems/GUN259.STI
Modified : /GameDir/Data/BigItems/GUN26.STI
Added : /GameDir/Data/BigItems/GUN260.sti
Added : /GameDir/Data/BigItems/GUN261.sti
Added : /GameDir/Data/BigItems/GUN262.STI
Added : /GameDir/Data/BigItems/GUN266.sti
Added : /GameDir/Data/BigItems/GUN268.sti
Added : /GameDir/Data/BigItems/GUN269.sti
Modified : /GameDir/Data/BigItems/GUN27.STI
Added : /GameDir/Data/BigItems/GUN270.STI
Added : /GameDir/Data/BigItems/GUN277.sti
Modified : /GameDir/Data/BigItems/GUN28.STI
Modified : /GameDir/Data/BigItems/GUN29.STI
Modified : /GameDir/Data/BigItems/GUN30.STI
Added : /GameDir/Data/BigItems/GUN303.STI
Modified : /GameDir/Data/BigItems/GUN31.STI
Modified : /GameDir/Data/BigItems/GUN32.STI
Modified : /GameDir/Data/BigItems/GUN33.STI
Modified : /GameDir/Data/BigItems/GUN34.STI
Modified : /GameDir/Data/BigItems/GUN35.STI
Modified : /GameDir/Data/BigItems/GUN36.STI
Modified : /GameDir/Data/BigItems/GUN46.STI
Added : /GameDir/Data/BigItems/GUN50.sti
Added : /GameDir/Data/BigItems/GUN51.sti
Added : /GameDir/Data/BigItems/GUN52.sti
Added : /GameDir/Data/BigItems/GUN53.sti
Added : /GameDir/Data/BigItems/GUN54.sti
Added : /GameDir/Data/BigItems/GUN55.sti
Added : /GameDir/Data/BigItems/GUN56.sti
Added : /GameDir/Data/BigItems/GUN57.sti
Added : /GameDir/Data/BigItems/GUN58.sti
Added : /GameDir/Data/BigItems/GUN59.sti
Added : /GameDir/Data/BigItems/GUN60.sti
Added : /GameDir/Data/BigItems/GUN61.sti
Added : /GameDir/Data/BigItems/GUN62.sti
Added : /GameDir/Data/BigItems/GUN63.sti
Added : /GameDir/Data/BigItems/GUN64.sti
Added : /GameDir/Data/BigItems/GUN65.sti
Added : /GameDir/Data/BigItems/GUN66.sti
Added : /GameDir/Data/BigItems/GUN67.sti
Added : /GameDir/Data/BigItems/GUN68.sti
Added : /GameDir/Data/BigItems/GUN69.sti
Added : /GameDir/Data/BigItems/GUN70.sti
Added : /GameDir/Data/BigItems/GUN71.sti
Added : /GameDir/Data/BigItems/GUN72.sti
Added : /GameDir/Data/BigItems/GUN73.sti
Added : /GameDir/Data/BigItems/GUN74.sti
Added : /GameDir/Data/BigItems/GUN75.STI
Added : /GameDir/Data/BigItems/GUN76.STI
Added : /GameDir/Data/BigItems/GUN77.sti
Added : /GameDir/Data/BigItems/GUN78.sti
Added : /GameDir/Data/BigItems/GUN79.sti
Added : /GameDir/Data/BigItems/GUN80.sti
Added : /GameDir/Data/BigItems/GUN81.sti
Added : /GameDir/Data/BigItems/GUN82.sti
Added : /GameDir/Data/BigItems/GUN83.sti
Added : /GameDir/Data/BigItems/GUN84.sti
Added : /GameDir/Data/BigItems/GUN85.sti
Added : /GameDir/Data/BigItems/GUN86.sti
Added : /GameDir/Data/BigItems/GUN87.sti
Added : /GameDir/Data/BigItems/GUN88.sti
Added : /GameDir/Data/BigItems/GUN89.sti
Added : /GameDir/Data/BigItems/GUN97.sti
Added : /GameDir/Data/BigItems/Gun190.sti
Added : /GameDir/Data/BigItems/Gun191.sti
Added : /GameDir/Data/BigItems/Gun192.sti
Added : /GameDir/Data/BigItems/Gun193.sti
Added : /GameDir/Data/BigItems/Gun194.sti
Added : /GameDir/Data/BigItems/Gun195.sti
Added : /GameDir/Data/BigItems/Gun196.sti
Added : /GameDir/Data/BigItems/Gun197.sti
Added : /GameDir/Data/BigItems/Gun198.sti
Added : /GameDir/Data/BigItems/Gun199.sti
Added : /GameDir/Data/BigItems/Gun200.sti
Added : /GameDir/Data/BigItems/Gun201.sti
Added : /GameDir/Data/BigItems/Gun202.sti
Added : /GameDir/Data/BigItems/Gun203.sti
Added : /GameDir/Data/BigItems/Gun204.sti
Added : /GameDir/Data/BigItems/Gun205.sti
Added : /GameDir/Data/BigItems/Gun264.STI
Added : /GameDir/Data/BigItems/Gun265.sti
Added : /GameDir/Data/BigItems/Gun272.sti
Added : /GameDir/Data/BigItems/Gun273.sti
Added : /GameDir/Data/BigItems/Gun274.sti
Added : /GameDir/Data/BigItems/Gun275.sti
Added : /GameDir/Data/BigItems/Gun281.sti
Added : /GameDir/Data/BigItems/Gun282.sti
Added : /GameDir/Data/BigItems/Gun283.sti
Added : /GameDir/Data/BigItems/Gun284.sti
Added : /GameDir/Data/BigItems/Gun289.sti
Added : /GameDir/Data/BigItems/Gun290.sti
Added : /GameDir/Data/BigItems/Gun292.sti
Added : /GameDir/Data/BigItems/Gun293.sti
Added : /GameDir/Data/BigItems/Gun294.sti
Added : /GameDir/Data/BigItems/Gun296.sti
Added : /GameDir/Data/BigItems/Gun297.sti
Added : /GameDir/Data/BigItems/Gun298.sti
Added : /GameDir/Data/BigItems/Gun310.sti
Added : /GameDir/Data/BigItems/Gun311.sti
Added : /GameDir/Data/BigItems/Gun312.sti
Modified : /GameDir/Data/BigItems/P1ITEM137.STI
Added : /GameDir/Data/BigItems/P1ITEM138.sti
Added : /GameDir/Data/BigItems/P1ITEM139.sti
Added : /GameDir/Data/BigItems/P1ITEM140.sti
Added : /GameDir/Data/BigItems/P1ITEM141.sti
Added : /GameDir/Data/BigItems/P1ITEM142.sti
Added : /GameDir/Data/BigItems/P1ITEM143.sti
Added : /GameDir/Data/BigItems/P1ITEM144.sti
Added : /GameDir/Data/BigItems/P1ITEM145.sti
Added : /GameDir/Data/BigItems/P1ITEM146.sti
Added : /GameDir/Data/BigItems/P1ITEM147.sti
Added : /GameDir/Data/BigItems/P1ITEM148.sti
Added : /GameDir/Data/BigItems/P1ITEM149.sti
Added : /GameDir/Data/BigItems/P1ITEM150.sti
Added : /GameDir/Data/BigItems/P1ITEM151.sti
Added : /GameDir/Data/BigItems/P1ITEM152.sti
Added : /GameDir/Data/BigItems/P1ITEM153.sti
Added : /GameDir/Data/BigItems/P1ITEM154.sti
Added : /GameDir/Data/BigItems/P1ITEM155.sti
Added : /GameDir/Data/BigItems/P1ITEM156.sti
Added : /GameDir/Data/BigItems/P1ITEM157.sti
Added : /GameDir/Data/BigItems/P1ITEM158.sti
Added : /GameDir/Data/BigItems/P1ITEM159.sti
Added : /GameDir/Data/BigItems/P1ITEM160.sti
Added : /GameDir/Data/BigItems/P1ITEM161.sti
Added : /GameDir/Data/BigItems/P1ITEM162.sti
Added : /GameDir/Data/BigItems/P1ITEM163.STI
Added : /GameDir/Data/BigItems/P1ITEM164.STI
Added : /GameDir/Data/BigItems/P1ITEM165.STI
Added : /GameDir/Data/BigItems/P1ITEM166.sti
Added : /GameDir/Data/BigItems/P1ITEM167.STI
Added : /GameDir/Data/BigItems/P1ITEM168.STI
Added : /GameDir/Data/BigItems/P1ITEM169.STI
Added : /GameDir/Data/BigItems/P1ITEM181.STI
Added : /GameDir/Data/BigItems/P1ITEM182.STI
Added : /GameDir/Data/BigItems/P1ITEM183.sti
Added : /GameDir/Data/BigItems/P1ITEM184.STI
Added : /GameDir/Data/BigItems/P1ITEM185.STI
Added : /GameDir/Data/BigItems/P1ITEM186.sti
Added : /GameDir/Data/BigItems/P1ITEM187.STI
Added : /GameDir/Data/BigItems/P1ITEM188.STI
Added : /GameDir/Data/BigItems/P1ITEM189.STI
Added : /GameDir/Data/BigItems/P1ITEM191.STI
Added : /GameDir/Data/BigItems/P1ITEM192.STI
Added : /GameDir/Data/BigItems/P1ITEM236.STI
Added : /GameDir/Data/BigItems/P1ITEM238.sti
Added : /GameDir/Data/BigItems/P1ITEM239.sti
Added : /GameDir/Data/BigItems/P1ITEM240.sti
Added : /GameDir/Data/BigItems/P1ITEM241.sti
Added : /GameDir/Data/BigItems/P1ITEM242.sti
Added : /GameDir/Data/BigItems/P1ITEM263.STI
Added : /GameDir/Data/BigItems/P1ITEM271.sti
Added : /GameDir/Data/BigItems/P1ITEM284.STI
Added : /GameDir/Data/BigItems/P1ITEM289.STI
Added : /GameDir/Data/BigItems/P1ITEM290.STI
Added : /GameDir/Data/BigItems/P1ITEM322.sti
Added : /GameDir/Data/BigItems/P1ITEM404.STI
Added : /GameDir/Data/BigItems/P1ITEM405.STI
Added : /GameDir/Data/BigItems/P1ITEM406.STI
Added : /GameDir/Data/BigItems/P1ITEM408.STI
Added : /GameDir/Data/BigItems/P1ITEM409.STI
Added : /GameDir/Data/BigItems/P1ITEM410.STI
Added : /GameDir/Data/BigItems/P1ITEM411.STI
Added : /GameDir/Data/BigItems/P1ITEM412.STI
Added : /GameDir/Data/BigItems/P1ITEM413.STI
Added : /GameDir/Data/BigItems/P1ITEM427.STI
Added : /GameDir/Data/BigItems/P1ITEM428.STI
Added : /GameDir/Data/BigItems/P1ITEM465.sti
Added : /GameDir/Data/BigItems/P1ITEM466.sti
Added : /GameDir/Data/BigItems/P1ITEM467.sti
Added : /GameDir/Data/BigItems/P1ITEM468.sti
Added : /GameDir/Data/BigItems/P1ITEM469.sti
Added : /GameDir/Data/BigItems/P1ITEM470.sti
Added : /GameDir/Data/BigItems/P1ITEM471.sti
Added : /GameDir/Data/BigItems/P1ITEM472.sti
Added : /GameDir/Data/BigItems/P1ITEM473.sti
Added : /GameDir/Data/BigItems/P1ITEM474.sti
Added : /GameDir/Data/BigItems/P1ITEM475.sti
Added : /GameDir/Data/BigItems/P1ITEM476.sti
Added : /GameDir/Data/BigItems/P1ITEM477.sti
Added : /GameDir/Data/BigItems/P1ITEM478.sti
Added : /GameDir/Data/BigItems/P1ITEM479.sti
Added : /GameDir/Data/BigItems/P1ITEM480.sti
Added : /GameDir/Data/BigItems/P1ITEM481.sti
Added : /GameDir/Data/BigItems/P1ITEM482.sti
Added : /GameDir/Data/BigItems/P1ITEM483.sti
Added : /GameDir/Data/BigItems/P1ITEM484.sti
Added : /GameDir/Data/BigItems/P1ITEM485.sti
Added : /GameDir/Data/BigItems/P1ITEM486.sti
Added : /GameDir/Data/BigItems/P1ITEM487.sti
Added : /GameDir/Data/BigItems/P1ITEM488.sti
Added : /GameDir/Data/BigItems/P1ITEM489.sti
Added : /GameDir/Data/BigItems/P1ITEM490.sti
Added : /GameDir/Data/BigItems/P1ITEM491.sti
Added : /GameDir/Data/BigItems/P1ITEM492.sti
Added : /GameDir/Data/BigItems/P1ITEM493.sti
Added : /GameDir/Data/BigItems/P1ITEM494.sti
Added : /GameDir/Data/BigItems/P1ITEM495.sti
Added : /GameDir/Data/BigItems/P1ITEM496.sti
Added : /GameDir/Data/BigItems/P1ITEM497.sti
Added : /GameDir/Data/BigItems/P1ITEM498.sti
Added : /GameDir/Data/BigItems/P1ITEM499.sti
Added : /GameDir/Data/BigItems/P1ITEM500.sti
Added : /GameDir/Data/BigItems/P1ITEM501.sti
Added : /GameDir/Data/BigItems/P1ITEM502.sti
Added : /GameDir/Data/BigItems/P1ITEM503.sti
Added : /GameDir/Data/BigItems/P1ITEM504.sti
Added : /GameDir/Data/BigItems/P1ITEM505.sti
Added : /GameDir/Data/BigItems/P1ITEM506.sti
Added : /GameDir/Data/BigItems/P1ITEM507.sti
Added : /GameDir/Data/BigItems/P1ITEM508.sti
Added : /GameDir/Data/BigItems/P1ITEM509.sti
Added : /GameDir/Data/BigItems/P1ITEM510.sti
Added : /GameDir/Data/BigItems/P1ITEM511.sti
Added : /GameDir/Data/BigItems/P1ITEM512.sti
Added : /GameDir/Data/BigItems/P1ITEM513.sti
Added : /GameDir/Data/BigItems/P1ITEM514.sti
Modified : /GameDir/Data/BigItems/P1ITEM52.STI
Added : /GameDir/Data/BigItems/P1ITEM524.STI
Added : /GameDir/Data/BigItems/P1ITEM528.sti
Added : /GameDir/Data/BigItems/P1ITEM529.sti
Added : /GameDir/Data/BigItems/P1ITEM530.sti
Added : /GameDir/Data/BigItems/P1ITEM545.STI
Added : /GameDir/Data/BigItems/P1ITEM576.sti
Added : /GameDir/Data/BigItems/P1ITEM577.sti
Added : /GameDir/Data/BigItems/P1ITEM578.sti
Added : /GameDir/Data/BigItems/P1ITEM579.sti
Added : /GameDir/Data/BigItems/P1ITEM581.sti
Added : /GameDir/Data/BigItems/P1ITEM582.sti
Added : /GameDir/Data/BigItems/P1ITEM583.sti
Added : /GameDir/Data/BigItems/P1ITEM584.sti
Added : /GameDir/Data/BigItems/P1ITEM585.sti
Added : /GameDir/Data/BigItems/P1ITEM586.sti
Added : /GameDir/Data/BigItems/P1ITEM587.sti
Added : /GameDir/Data/BigItems/P1ITEM588.sti
Added : /GameDir/Data/BigItems/P1ITEM589.sti
Added : /GameDir/Data/BigItems/P1ITEM590.sti
Added : /GameDir/Data/BigItems/P1ITEM591.sti
Added : /GameDir/Data/BigItems/P1ITEM592.sti
Added : /GameDir/Data/BigItems/P1ITEM593.sti
Added : /GameDir/Data/BigItems/P1ITEM594.sti
Added : /GameDir/Data/BigItems/P1ITEM595.sti
Added : /GameDir/Data/BigItems/P1ITEM596.sti
Added : /GameDir/Data/BigItems/P1ITEM597.sti
Added : /GameDir/Data/BigItems/P1ITEM598.sti
Added : /GameDir/Data/BigItems/P1ITEM599.sti
Added : /GameDir/Data/BigItems/P1ITEM600.sti
Added : /GameDir/Data/BigItems/P1ITEM601.sti
Added : /GameDir/Data/BigItems/P1ITEM602.sti
Added : /GameDir/Data/BigItems/P1ITEM603.sti
Added : /GameDir/Data/BigItems/P1ITEM604.sti
Added : /GameDir/Data/BigItems/P1ITEM605.sti
Added : /GameDir/Data/BigItems/P1ITEM606.sti
Added : /GameDir/Data/BigItems/P1ITEM607.STI
Added : /GameDir/Data/BigItems/P1ITEM610.STI
Added : /GameDir/Data/BigItems/P1ITEM611.STI
Modified : /GameDir/Data/BigItems/P1ITEM64.STI
Added : /GameDir/Data/BigItems/P1ITEM686.sti
Added : /GameDir/Data/BigItems/P1ITEM687.sti
Added : /GameDir/Data/BigItems/P1ITEM688.sti
Added : /GameDir/Data/BigItems/P1ITEM689.sti
Added : /GameDir/Data/BigItems/P1ITEM690.sti
Added : /GameDir/Data/BigItems/P1ITEM691.sti
Added : /GameDir/Data/BigItems/P1ITEM692.sti
Added : /GameDir/Data/BigItems/P1ITEM693.sti
Added : /GameDir/Data/BigItems/P1ITEM694.sti
Added : /GameDir/Data/BigItems/P1ITEM695.sti
Added : /GameDir/Data/BigItems/P1ITEM696.sti
Added : /GameDir/Data/BigItems/P1ITEM697.sti
Added : /GameDir/Data/BigItems/P1ITEM698.sti
Added : /GameDir/Data/BigItems/P1ITEM699.sti
Added : /GameDir/Data/BigItems/P1ITEM700.sti
Added : /GameDir/Data/BigItems/P1ITEM701.sti
Added : /GameDir/Data/BigItems/P1ITEM702.sti
Added : /GameDir/Data/BigItems/P1ITEM703.sti
Added : /GameDir/Data/BigItems/P1ITEM704.sti
Added : /GameDir/Data/BigItems/P1ITEM705.sti
Added : /GameDir/Data/BigItems/P1ITEM706.sti
Added : /GameDir/Data/BigItems/P1ITEM707.sti
Added : /GameDir/Data/BigItems/P1ITEM708.sti
Modified : /GameDir/Data/BigItems/P1ITEM73.STI
Modified : /GameDir/Data/BigItems/P1ITEM76.STI
Modified : /GameDir/Data/BigItems/P1ITEM86.STI
Modified : /GameDir/Data/BigItems/P1ITEM99.STI
Added : /GameDir/Data/BigItems/P1item709.sti
Modified : /GameDir/Data/BigItems/P2ITEM09.STI
Modified : /GameDir/Data/BigItems/P2ITEM16.STI
Modified : /GameDir/Data/BigItems/P2ITEM40.STI
Modified : /GameDir/Data/BigItems/P2ITEM41.STI
Added : /GameDir/Data/BigItems/P2ITEM46.STI
Added : /GameDir/Data/BigItems/P2ITEM55.sti
Added : /GameDir/Data/BigItems/gun100.sti
Added : /GameDir/Data/BigItems/gun126.sti
Added : /GameDir/Data/BigItems/gun127.STI
Added : /GameDir/Data/BigItems/gun128.sti
Added : /GameDir/Data/BigItems/gun129.sti
Added : /GameDir/Data/BigItems/gun130.sti
Added : /GameDir/Data/BigItems/gun131.sti
Added : /GameDir/Data/BigItems/gun132.sti
Added : /GameDir/Data/BigItems/gun133.sti
Added : /GameDir/Data/BigItems/gun134.sti
Added : /GameDir/Data/BigItems/gun135.sti
Added : /GameDir/Data/BigItems/gun136.sti
Added : /GameDir/Data/BigItems/gun137.sti
Added : /GameDir/Data/BigItems/gun138.STI
Added : /GameDir/Data/BigItems/gun139.sti
Added : /GameDir/Data/BigItems/gun140.sti
Added : /GameDir/Data/BigItems/gun141.sti
Added : /GameDir/Data/BigItems/gun142.sti
Added : /GameDir/Data/BigItems/gun143.sti
Added : /GameDir/Data/BigItems/gun144.sti
Added : /GameDir/Data/BigItems/gun145.sti
Added : /GameDir/Data/BigItems/gun146.sti
Added : /GameDir/Data/BigItems/gun147.sti
Added : /GameDir/Data/BigItems/gun148.sti
Added : /GameDir/Data/BigItems/gun149.sti
Added : /GameDir/Data/BigItems/gun150.sti
Added : /GameDir/Data/BigItems/gun151.sti
Added : /GameDir/Data/BigItems/gun152.sti
Added : /GameDir/Data/BigItems/gun153.sti
Added : /GameDir/Data/BigItems/gun154.sti
Added : /GameDir/Data/BigItems/gun155.sti
Added : /GameDir/Data/BigItems/gun156.sti
Added : /GameDir/Data/BigItems/gun157.sti
Added : /GameDir/Data/BigItems/gun158.sti
Added : /GameDir/Data/BigItems/gun159.sti
Added : /GameDir/Data/BigItems/gun160.sti
Added : /GameDir/Data/BigItems/gun161.sti
Added : /GameDir/Data/BigItems/gun162.sti
Added : /GameDir/Data/BigItems/gun163.sti
Added : /GameDir/Data/BigItems/gun164.sti
Added : /GameDir/Data/BigItems/gun165.sti
Added : /GameDir/Data/BigItems/gun167.sti
Added : /GameDir/Data/BigItems/gun169.sti
Added : /GameDir/Data/BigItems/gun208.sti
Added : /GameDir/Data/BigItems/gun209.sti
Added : /GameDir/Data/BigItems/gun210.sti
Added : /GameDir/Data/BigItems/gun211.sti
Added : /GameDir/Data/BigItems/gun212.sti
Added : /GameDir/Data/BigItems/gun213.sti
Added : /GameDir/Data/BigItems/gun214.sti
Added : /GameDir/Data/BigItems/gun215.sti
Added : /GameDir/Data/BigItems/gun216.sti
Added : /GameDir/Data/BigItems/gun217.sti
Added : /GameDir/Data/BigItems/gun218.sti
Added : /GameDir/Data/BigItems/gun219.sti
Added : /GameDir/Data/BigItems/gun221.sti
Added : /GameDir/Data/BigItems/gun222.sti
Added : /GameDir/Data/BigItems/gun223.sti
Added : /GameDir/Data/BigItems/gun224.sti
Added : /GameDir/Data/BigItems/gun225.sti
Added : /GameDir/Data/BigItems/gun227.sti
Added : /GameDir/Data/BigItems/gun228.sti
Added : /GameDir/Data/BigItems/gun229.sti
Added : /GameDir/Data/BigItems/gun230.sti
Added : /GameDir/Data/BigItems/gun232.sti
Added : /GameDir/Data/BigItems/gun235.sti
Added : /GameDir/Data/BigItems/gun236.sti
Added : /GameDir/Data/BigItems/gun237.sti
Added : /GameDir/Data/BigItems/gun238.sti
Added : /GameDir/Data/BigItems/gun240.sti
Added : /GameDir/Data/BigItems/gun241.sti
Added : /GameDir/Data/BigItems/gun242.sti
Added : /GameDir/Data/BigItems/gun243.sti
Added : /GameDir/Data/BigItems/gun244.sti
Added : /GameDir/Data/BigItems/gun245.sti
Added : /GameDir/Data/BigItems/gun246.sti
Added : /GameDir/Data/BigItems/gun247.sti
Added : /GameDir/Data/BigItems/gun248.sti
Added : /GameDir/Data/BigItems/gun257.sti
Added : /GameDir/Data/BigItems/gun263.sti
Added : /GameDir/Data/BigItems/gun267.sti
Added : /GameDir/Data/BigItems/gun271.sti
Added : /GameDir/Data/BigItems/gun276.sti
Added : /GameDir/Data/BigItems/gun278.sti
Added : /GameDir/Data/BigItems/gun279.sti
Added : /GameDir/Data/BigItems/gun280.sti
Added : /GameDir/Data/BigItems/gun285.sti
Added : /GameDir/Data/BigItems/gun286.sti
Added : /GameDir/Data/BigItems/gun287.sti
Added : /GameDir/Data/BigItems/gun288.sti
Added : /GameDir/Data/BigItems/gun291.sti
Added : /GameDir/Data/BigItems/gun295.sti
Added : /GameDir/Data/BigItems/gun299.sti
Added : /GameDir/Data/BigItems/gun300.sti
Added : /GameDir/Data/BigItems/gun301.sti
Added : /GameDir/Data/BigItems/gun302.sti
Added : /GameDir/Data/BigItems/gun304.sti
Added : /GameDir/Data/BigItems/gun305.sti
Added : /GameDir/Data/BigItems/gun306.sti
Added : /GameDir/Data/BigItems/gun307.sti
Added : /GameDir/Data/BigItems/gun308.sti
Added : /GameDir/Data/BigItems/gun309.sti
Added : /GameDir/Data/BigItems/gun313.sti
Added : /GameDir/Data/BigItems/gun314.sti
Added : /GameDir/Data/BigItems/gun315.sti
Added : /GameDir/Data/BigItems/gun316.sti
Added : /GameDir/Data/BigItems/gun317.sti
Added : /GameDir/Data/BigItems/gun318.sti
Added : /GameDir/Data/BigItems/gun319.sti
Added : /GameDir/Data/BigItems/gun320.sti
Added : /GameDir/Data/BigItems/gun321.sti
Added : /GameDir/Data/BigItems/gun322.sti
Added : /GameDir/Data/BigItems/gun323.sti
Added : /GameDir/Data/BigItems/gun324.sti
Added : /GameDir/Data/BigItems/gun325.sti
Added : /GameDir/Data/BigItems/gun326.sti
Added : /GameDir/Data/BigItems/gun90.sti
Added : /GameDir/Data/BigItems/gun91.sti
Added : /GameDir/Data/BigItems/gun92.sti
Added : /GameDir/Data/BigItems/gun93.sti
Added : /GameDir/Data/BigItems/gun94.sti
Added : /GameDir/Data/BigItems/gun95.sti
Added : /GameDir/Data/BigItems/gun96.sti
Added : /GameDir/Data/BigItems/gun98.sti
Added : /GameDir/Data/BigItems/gun99.sti
Added : /GameDir/Data/BigItems/p1item170.sti
Added : /GameDir/Data/BigItems/p1item171.sti
Added : /GameDir/Data/BigItems/p1item172.sti
Added : /GameDir/Data/BigItems/p1item173.sti
Added : /GameDir/Data/BigItems/p1item174.sti
Added : /GameDir/Data/BigItems/p1item175.sti
Added : /GameDir/Data/BigItems/p1item176.sti
Added : /GameDir/Data/BigItems/p1item177.sti
Added : /GameDir/Data/BigItems/p1item178.sti
Added : /GameDir/Data/BigItems/p1item179.sti
Added : /GameDir/Data/BigItems/p1item180.sti
Added : /GameDir/Data/BigItems/p1item190.sti
Added : /GameDir/Data/BigItems/p1item193.sti
Added : /GameDir/Data/BigItems/p1item194.sti
Added : /GameDir/Data/BigItems/p1item195.sti
Added : /GameDir/Data/BigItems/p1item196.sti
Added : /GameDir/Data/BigItems/p1item197.sti
Added : /GameDir/Data/BigItems/p1item198.sti
Added : /GameDir/Data/BigItems/p1item199.sti
Added : /GameDir/Data/BigItems/p1item200.sti
Added : /GameDir/Data/BigItems/p1item201.sti
Added : /GameDir/Data/BigItems/p1item202.sti
Added : /GameDir/Data/BigItems/p1item203.sti
Added : /GameDir/Data/BigItems/p1item204.sti
Added : /GameDir/Data/BigItems/p1item205.sti
Added : /GameDir/Data/BigItems/p1item206.sti
Added : /GameDir/Data/BigItems/p1item207.sti
Added : /GameDir/Data/BigItems/p1item208.sti
Added : /GameDir/Data/BigItems/p1item209.sti
Added : /GameDir/Data/BigItems/p1item210.sti
Added : /GameDir/Data/BigItems/p1item211.sti
Added : /GameDir/Data/BigItems/p1item212.sti
Added : /GameDir/Data/BigItems/p1item213.sti
Added : /GameDir/Data/BigItems/p1item214.sti
Added : /GameDir/Data/BigItems/p1item215.sti
Added : /GameDir/Data/BigItems/p1item216.sti
Added : /GameDir/Data/BigItems/p1item217.sti
Added : /GameDir/Data/BigItems/p1item218.sti
Added : /GameDir/Data/BigItems/p1item219.sti
Added : /GameDir/Data/BigItems/p1item220.sti
Added : /GameDir/Data/BigItems/p1item221.sti
Added : /GameDir/Data/BigItems/p1item222.sti
Added : /GameDir/Data/BigItems/p1item223.sti
Added : /GameDir/Data/BigItems/p1item224.sti
Added : /GameDir/Data/BigItems/p1item225.sti
Added : /GameDir/Data/BigItems/p1item226.sti
Added : /GameDir/Data/BigItems/p1item227.sti
Added : /GameDir/Data/BigItems/p1item228.sti
Added : /GameDir/Data/BigItems/p1item229.sti
Added : /GameDir/Data/BigItems/p1item230.sti
Added : /GameDir/Data/BigItems/p1item231.sti
Added : /GameDir/Data/BigItems/p1item232.sti
Added : /GameDir/Data/BigItems/p1item233.sti
Added : /GameDir/Data/BigItems/p1item234.sti
Added : /GameDir/Data/BigItems/p1item235.sti
Added : /GameDir/Data/BigItems/p1item237.sti
Added : /GameDir/Data/BigItems/p1item243.sti
Added : /GameDir/Data/BigItems/p1item244.sti
Added : /GameDir/Data/BigItems/p1item245.sti
Added : /GameDir/Data/BigItems/p1item246.sti
Added : /GameDir/Data/BigItems/p1item247.sti
Added : /GameDir/Data/BigItems/p1item248.sti
Added : /GameDir/Data/BigItems/p1item249.sti
Added : /GameDir/Data/BigItems/p1item250.sti
Added : /GameDir/Data/BigItems/p1item251.sti
Added : /GameDir/Data/BigItems/p1item252.sti
Added : /GameDir/Data/BigItems/p1item253.sti
Added : /GameDir/Data/BigItems/p1item254.sti
Added : /GameDir/Data/BigItems/p1item255.sti
Added : /GameDir/Data/BigItems/p1item256.sti
Added : /GameDir/Data/BigItems/p1item257.sti
Added : /GameDir/Data/BigItems/p1item258.sti
Added : /GameDir/Data/BigItems/p1item259.sti
Added : /GameDir/Data/BigItems/p1item260.sti
Added : /GameDir/Data/BigItems/p1item261.sti
Added : /GameDir/Data/BigItems/p1item262.sti
Added : /GameDir/Data/BigItems/p1item264.sti
Added : /GameDir/Data/BigItems/p1item265.sti
Added : /GameDir/Data/BigItems/p1item266.sti
Added : /GameDir/Data/BigItems/p1item267.sti
Added : /GameDir/Data/BigItems/p1item268.sti
Added : /GameDir/Data/BigItems/p1item269.sti
Added : /GameDir/Data/BigItems/p1item270.sti
Added : /GameDir/Data/BigItems/p1item272.sti
Added : /GameDir/Data/BigItems/p1item273.sti
Added : /GameDir/Data/BigItems/p1item274.sti
Added : /GameDir/Data/BigItems/p1item275.sti
Added : /GameDir/Data/BigItems/p1item276.sti
Added : /GameDir/Data/BigItems/p1item277.sti
Added : /GameDir/Data/BigItems/p1item278.sti
Added : /GameDir/Data/BigItems/p1item279.sti
Added : /GameDir/Data/BigItems/p1item280.sti
Added : /GameDir/Data/BigItems/p1item281.sti
Added : /GameDir/Data/BigItems/p1item282.sti
Added : /GameDir/Data/BigItems/p1item283.sti
Added : /GameDir/Data/BigItems/p1item285.sti
Added : /GameDir/Data/BigItems/p1item286.sti
Added : /GameDir/Data/BigItems/p1item287.sti
Added : /GameDir/Data/BigItems/p1item288.sti
Added : /GameDir/Data/BigItems/p1item291.STI
Added : /GameDir/Data/BigItems/p1item292.sti
Added : /GameDir/Data/BigItems/p1item293.sti
Added : /GameDir/Data/BigItems/p1item294.sti
Added : /GameDir/Data/BigItems/p1item295.sti
Added : /GameDir/Data/BigItems/p1item296.sti
Added : /GameDir/Data/BigItems/p1item297.sti
Added : /GameDir/Data/BigItems/p1item298.sti
Added : /GameDir/Data/BigItems/p1item299.sti
Added : /GameDir/Data/BigItems/p1item300.sti
Added : /GameDir/Data/BigItems/p1item301.sti
Added : /GameDir/Data/BigItems/p1item302.sti
Added : /GameDir/Data/BigItems/p1item303.sti
Added : /GameDir/Data/BigItems/p1item304.sti
Added : /GameDir/Data/BigItems/p1item305.sti
Added : /GameDir/Data/BigItems/p1item306.sti
Added : /GameDir/Data/BigItems/p1item307.sti
Added : /GameDir/Data/BigItems/p1item308.sti
Added : /GameDir/Data/BigItems/p1item309.sti
Added : /GameDir/Data/BigItems/p1item310.sti
Added : /GameDir/Data/BigItems/p1item311.sti
Added : /GameDir/Data/BigItems/p1item312.sti
Added : /GameDir/Data/BigItems/p1item313.sti
Added : /GameDir/Data/BigItems/p1item314.sti
Added : /GameDir/Data/BigItems/p1item315.sti
Added : /GameDir/Data/BigItems/p1item316.sti
Added : /GameDir/Data/BigItems/p1item317.sti
Added : /GameDir/Data/BigItems/p1item318.sti
Added : /GameDir/Data/BigItems/p1item319.sti
Added : /GameDir/Data/BigItems/p1item320.sti
Added : /GameDir/Data/BigItems/p1item321.sti
Added : /GameDir/Data/BigItems/p1item323.sti
Added : /GameDir/Data/BigItems/p1item324.sti
Added : /GameDir/Data/BigItems/p1item325.sti
Added : /GameDir/Data/BigItems/p1item326.sti
Added : /GameDir/Data/BigItems/p1item327.sti
Added : /GameDir/Data/BigItems/p1item328.sti
Added : /GameDir/Data/BigItems/p1item329.sti
Added : /GameDir/Data/BigItems/p1item330.sti
Added : /GameDir/Data/BigItems/p1item331.sti
Added : /GameDir/Data/BigItems/p1item332.sti
Added : /GameDir/Data/BigItems/p1item333.sti
Added : /GameDir/Data/BigItems/p1item334.sti
Added : /GameDir/Data/BigItems/p1item335.sti
Added : /GameDir/Data/BigItems/p1item336.sti
Added : /GameDir/Data/BigItems/p1item337.sti
Added : /GameDir/Data/BigItems/p1item338.sti
Added : /GameDir/Data/BigItems/p1item339.sti
Added : /GameDir/Data/BigItems/p1item340.sti
Added : /GameDir/Data/BigItems/p1item341.sti
Added : /GameDir/Data/BigItems/p1item342.sti
Added : /GameDir/Data/BigItems/p1item343.sti
Added : /GameDir/Data/BigItems/p1item344.sti
Added : /GameDir/Data/BigItems/p1item345.sti
Added : /GameDir/Data/BigItems/p1item346.sti
Added : /GameDir/Data/BigItems/p1item347.sti
Added : /GameDir/Data/BigItems/p1item348.sti
Added : /GameDir/Data/BigItems/p1item349.sti
Added : /GameDir/Data/BigItems/p1item350.sti
Added : /GameDir/Data/BigItems/p1item351.sti
Added : /GameDir/Data/BigItems/p1item352.sti
Added : /GameDir/Data/BigItems/p1item353.sti
Added : /GameDir/Data/BigItems/p1item354.sti
Added : /GameDir/Data/BigItems/p1item355.sti
Added : /GameDir/Data/BigItems/p1item356.sti
Added : /GameDir/Data/BigItems/p1item357.sti
Added : /GameDir/Data/BigItems/p1item358.sti
Added : /GameDir/Data/BigItems/p1item359.sti
Added : /GameDir/Data/BigItems/p1item360.sti
Added : /GameDir/Data/BigItems/p1item361.sti
Added : /GameDir/Data/BigItems/p1item362.sti
Added : /GameDir/Data/BigItems/p1item363.sti
Added : /GameDir/Data/BigItems/p1item364.sti
Added : /GameDir/Data/BigItems/p1item365.sti
Added : /GameDir/Data/BigItems/p1item366.sti
Added : /GameDir/Data/BigItems/p1item367.sti
Added : /GameDir/Data/BigItems/p1item368.sti
Added : /GameDir/Data/BigItems/p1item369.sti
Added : /GameDir/Data/BigItems/p1item370.sti
Added : /GameDir/Data/BigItems/p1item371.sti
Added : /GameDir/Data/BigItems/p1item372.sti
Added : /GameDir/Data/BigItems/p1item373.sti
Added : /GameDir/Data/BigItems/p1item374.sti
Added : /GameDir/Data/BigItems/p1item375.sti
Added : /GameDir/Data/BigItems/p1item376.sti
Added : /GameDir/Data/BigItems/p1item377.sti
Added : /GameDir/Data/BigItems/p1item378.sti
Added : /GameDir/Data/BigItems/p1item379.sti
Added : /GameDir/Data/BigItems/p1item380.sti
Added : /GameDir/Data/BigItems/p1item381.sti
Added : /GameDir/Data/BigItems/p1item382.sti
Added : /GameDir/Data/BigItems/p1item383.sti
Added : /GameDir/Data/BigItems/p1item384.sti
Added : /GameDir/Data/BigItems/p1item385.sti
Added : /GameDir/Data/BigItems/p1item386.sti
Added : /GameDir/Data/BigItems/p1item387.sti
Added : /GameDir/Data/BigItems/p1item388.sti
Added : /GameDir/Data/BigItems/p1item389.sti
Added : /GameDir/Data/BigItems/p1item390.sti
Added : /GameDir/Data/BigItems/p1item391.sti
Added : /GameDir/Data/BigItems/p1item392.sti
Added : /GameDir/Data/BigItems/p1item393.sti
Added : /GameDir/Data/BigItems/p1item394.sti
Added : /GameDir/Data/BigItems/p1item395.sti
Added : /GameDir/Data/BigItems/p1item396.sti
Added : /GameDir/Data/BigItems/p1item397.sti
Added : /GameDir/Data/BigItems/p1item398.sti
Added : /GameDir/Data/BigItems/p1item399.sti
Added : /GameDir/Data/BigItems/p1item400.sti
Added : /GameDir/Data/BigItems/p1item401.sti
Added : /GameDir/Data/BigItems/p1item402.sti
Added : /GameDir/Data/BigItems/p1item403.sti
Added : /GameDir/Data/BigItems/p1item407.sti
Added : /GameDir/Data/BigItems/p1item414.sti
Added : /GameDir/Data/BigItems/p1item415.sti
Added : /GameDir/Data/BigItems/p1item416.sti
Added : /GameDir/Data/BigItems/p1item417.sti
Added : /GameDir/Data/BigItems/p1item418.sti
Added : /GameDir/Data/BigItems/p1item419.sti
Added : /GameDir/Data/BigItems/p1item420.sti
Added : /GameDir/Data/BigItems/p1item421.sti
Added : /GameDir/Data/BigItems/p1item422.sti
Added : /GameDir/Data/BigItems/p1item423.sti
Added : /GameDir/Data/BigItems/p1item424.sti
Added : /GameDir/Data/BigItems/p1item425.sti
Added : /GameDir/Data/BigItems/p1item426.sti
Added : /GameDir/Data/BigItems/p1item429.sti
Added : /GameDir/Data/BigItems/p1item430.sti
Added : /GameDir/Data/BigItems/p1item431.sti
Added : /GameDir/Data/BigItems/p1item432.sti
Added : /GameDir/Data/BigItems/p1item433.sti
Added : /GameDir/Data/BigItems/p1item434.sti
Added : /GameDir/Data/BigItems/p1item435.sti
Added : /GameDir/Data/BigItems/p1item436.sti
Added : /GameDir/Data/BigItems/p1item437.sti
Added : /GameDir/Data/BigItems/p1item438.sti
Added : /GameDir/Data/BigItems/p1item439.sti
Added : /GameDir/Data/BigItems/p1item440.sti
Added : /GameDir/Data/BigItems/p1item441.sti
Added : /GameDir/Data/BigItems/p1item442.sti
Added : /GameDir/Data/BigItems/p1item443.sti
Added : /GameDir/Data/BigItems/p1item444.sti
Added : /GameDir/Data/BigItems/p1item445.sti
Added : /GameDir/Data/BigItems/p1item446.sti
Added : /GameDir/Data/BigItems/p1item447.sti
Added : /GameDir/Data/BigItems/p1item448.sti
Added : /GameDir/Data/BigItems/p1item449.sti
Added : /GameDir/Data/BigItems/p1item450.sti
Added : /GameDir/Data/BigItems/p1item451.sti
Added : /GameDir/Data/BigItems/p1item452.sti
Added : /GameDir/Data/BigItems/p1item453.sti
Added : /GameDir/Data/BigItems/p1item454.sti
Added : /GameDir/Data/BigItems/p1item455.sti
Added : /GameDir/Data/BigItems/p1item456.sti
Added : /GameDir/Data/BigItems/p1item457.sti
Added : /GameDir/Data/BigItems/p1item458.sti
Added : /GameDir/Data/BigItems/p1item459.sti
Added : /GameDir/Data/BigItems/p1item460.sti
Added : /GameDir/Data/BigItems/p1item461.sti
Added : /GameDir/Data/BigItems/p1item462.sti
Added : /GameDir/Data/BigItems/p1item463.sti
Added : /GameDir/Data/BigItems/p1item464.sti
Added : /GameDir/Data/BigItems/p1item515.sti
Added : /GameDir/Data/BigItems/p1item516.sti
Added : /GameDir/Data/BigItems/p1item517.sti
Added : /GameDir/Data/BigItems/p1item518.sti
Added : /GameDir/Data/BigItems/p1item519.sti
Added : /GameDir/Data/BigItems/p1item520.sti
Added : /GameDir/Data/BigItems/p1item521.sti
Added : /GameDir/Data/BigItems/p1item522.sti
Added : /GameDir/Data/BigItems/p1item523.sti
Added : /GameDir/Data/BigItems/p1item525.sti
Added : /GameDir/Data/BigItems/p1item526.sti
Added : /GameDir/Data/BigItems/p1item527.sti
Added : /GameDir/Data/BigItems/p1item531.sti
Added : /GameDir/Data/BigItems/p1item532.sti
Added : /GameDir/Data/BigItems/p1item533.sti
Added : /GameDir/Data/BigItems/p1item534.sti
Added : /GameDir/Data/BigItems/p1item535.sti
Added : /GameDir/Data/BigItems/p1item536.sti
Added : /GameDir/Data/BigItems/p1item537.sti
Added : /GameDir/Data/BigItems/p1item538.sti
Added : /GameDir/Data/BigItems/p1item539.sti
Added : /GameDir/Data/BigItems/p1item540.sti
Added : /GameDir/Data/BigItems/p1item541.sti
Added : /GameDir/Data/BigItems/p1item542.sti
Added : /GameDir/Data/BigItems/p1item543.sti
Added : /GameDir/Data/BigItems/p1item544.sti
Added : /GameDir/Data/BigItems/p1item546.sti
Added : /GameDir/Data/BigItems/p1item547.sti
Added : /GameDir/Data/BigItems/p1item548.sti
Added : /GameDir/Data/BigItems/p1item549.sti
Added : /GameDir/Data/BigItems/p1item550.sti
Added : /GameDir/Data/BigItems/p1item551.sti
Added : /GameDir/Data/BigItems/p1item552.sti
Added : /GameDir/Data/BigItems/p1item553.sti
Added : /GameDir/Data/BigItems/p1item554.sti
Added : /GameDir/Data/BigItems/p1item555.sti
Added : /GameDir/Data/BigItems/p1item556.sti
Added : /GameDir/Data/BigItems/p1item557.sti
Added : /GameDir/Data/BigItems/p1item558.sti
Added : /GameDir/Data/BigItems/p1item559.sti
Added : /GameDir/Data/BigItems/p1item560.sti
Added : /GameDir/Data/BigItems/p1item561.sti
Added : /GameDir/Data/BigItems/p1item562.sti
Added : /GameDir/Data/BigItems/p1item563.sti
Added : /GameDir/Data/BigItems/p1item564.sti
Added : /GameDir/Data/BigItems/p1item565.sti
Added : /GameDir/Data/BigItems/p1item566.sti
Added : /GameDir/Data/BigItems/p1item567.sti
Added : /GameDir/Data/BigItems/p1item568.sti
Added : /GameDir/Data/BigItems/p1item569.sti
Added : /GameDir/Data/BigItems/p1item570.sti
Added : /GameDir/Data/BigItems/p1item571.sti
Added : /GameDir/Data/BigItems/p1item572.sti
Added : /GameDir/Data/BigItems/p1item573.sti
Added : /GameDir/Data/BigItems/p1item574.sti
Added : /GameDir/Data/BigItems/p1item575.sti
Added : /GameDir/Data/BigItems/p1item580.sti
Added : /GameDir/Data/BigItems/p1item608.sti
Added : /GameDir/Data/BigItems/p1item609.sti
Added : /GameDir/Data/BigItems/p1item612.sti
Added : /GameDir/Data/BigItems/p1item613.sti
Added : /GameDir/Data/BigItems/p1item614.sti
Added : /GameDir/Data/BigItems/p1item615.sti
Added : /GameDir/Data/BigItems/p1item616.sti
Added : /GameDir/Data/BigItems/p1item617.sti
Added : /GameDir/Data/BigItems/p1item618.sti
Added : /GameDir/Data/BigItems/p1item619.sti
Added : /GameDir/Data/BigItems/p1item620.sti
Added : /GameDir/Data/BigItems/p1item621.sti
Added : /GameDir/Data/BigItems/p1item622.sti
Added : /GameDir/Data/BigItems/p1item623.sti
Added : /GameDir/Data/BigItems/p1item624.sti
Added : /GameDir/Data/BigItems/p1item625.sti
Added : /GameDir/Data/BigItems/p1item626.sti
Added : /GameDir/Data/BigItems/p1item627.sti
Added : /GameDir/Data/BigItems/p1item628.sti
Added : /GameDir/Data/BigItems/p1item629.sti
Added : /GameDir/Data/BigItems/p1item630.sti
Added : /GameDir/Data/BigItems/p1item631.sti
Added : /GameDir/Data/BigItems/p1item632.sti
Added : /GameDir/Data/BigItems/p1item633.sti
Added : /GameDir/Data/BigItems/p1item634.sti
Added : /GameDir/Data/BigItems/p1item635.sti
Added : /GameDir/Data/BigItems/p1item636.sti
Added : /GameDir/Data/BigItems/p1item637.sti
Added : /GameDir/Data/BigItems/p1item638.sti
Added : /GameDir/Data/BigItems/p1item639.sti
Added : /GameDir/Data/BigItems/p1item640.sti
Added : /GameDir/Data/BigItems/p1item641.sti
Added : /GameDir/Data/BigItems/p1item642.sti
Added : /GameDir/Data/BigItems/p1item643.sti
Added : /GameDir/Data/BigItems/p1item644.sti
Added : /GameDir/Data/BigItems/p1item645.sti
Added : /GameDir/Data/BigItems/p1item646.sti
Added : /GameDir/Data/BigItems/p1item647.sti
Added : /GameDir/Data/BigItems/p1item648.sti
Added : /GameDir/Data/BigItems/p1item649.sti
Added : /GameDir/Data/BigItems/p1item650.sti
Added : /GameDir/Data/BigItems/p1item651.sti
Added : /GameDir/Data/BigItems/p1item652.sti
Added : /GameDir/Data/BigItems/p1item653.sti
Added : /GameDir/Data/BigItems/p1item654.sti
Added : /GameDir/Data/BigItems/p1item655.sti
Added : /GameDir/Data/BigItems/p1item656.sti
Added : /GameDir/Data/BigItems/p1item657.sti
Added : /GameDir/Data/BigItems/p1item658.sti
Added : /GameDir/Data/BigItems/p1item659.sti
Added : /GameDir/Data/BigItems/p1item660.sti
Added : /GameDir/Data/BigItems/p1item661.sti
Added : /GameDir/Data/BigItems/p1item662.sti
Added : /GameDir/Data/BigItems/p1item663.sti
Added : /GameDir/Data/BigItems/p1item664.sti
Added : /GameDir/Data/BigItems/p1item665.sti
Added : /GameDir/Data/BigItems/p1item666.sti
Added : /GameDir/Data/BigItems/p1item667.sti
Added : /GameDir/Data/BigItems/p1item668.sti
Added : /GameDir/Data/BigItems/p1item669.sti
Added : /GameDir/Data/BigItems/p1item670.sti
Added : /GameDir/Data/BigItems/p1item671.sti
Added : /GameDir/Data/BigItems/p1item672.sti
Added : /GameDir/Data/BigItems/p1item673.sti
Added : /GameDir/Data/BigItems/p1item674.sti
Added : /GameDir/Data/BigItems/p1item675.sti
Added : /GameDir/Data/BigItems/p1item676.sti
Added : /GameDir/Data/BigItems/p1item677.sti
Added : /GameDir/Data/BigItems/p1item678.sti
Added : /GameDir/Data/BigItems/p1item679.sti
Added : /GameDir/Data/BigItems/p1item680.sti
Added : /GameDir/Data/BigItems/p1item681.sti
Added : /GameDir/Data/BigItems/p1item682.sti
Added : /GameDir/Data/BigItems/p1item683.sti
Added : /GameDir/Data/BigItems/p1item684.sti
Added : /GameDir/Data/BigItems/p1item685.sti
Added : /GameDir/Data/BigItems/p1item710.sti
Added : /GameDir/Data/BigItems/p2item43.sti
Added : /GameDir/Data/BigItems/p2item44.sti
Added : /GameDir/Data/BigItems/p2item45.sti
Added : /GameDir/Data/BigItems/p2item47.sti
Added : /GameDir/Data/BigItems/p2item48.sti
Added : /GameDir/Data/BigItems/p2item49.sti
Added : /GameDir/Data/BigItems/p2item50.sti
Added : /GameDir/Data/BigItems/p2item51.sti
Added : /GameDir/Data/BigItems/p2item52.sti
Added : /GameDir/Data/BigItems/p2item53.sti
Added : /GameDir/Data/BigItems/p2item54.sti
Added : /GameDir/Data/BigItems/p2item56.sti
Added : /GameDir/Data/BigItems/p2item57.sti
Added : /GameDir/Data/BigItems/p2item58.sti
Added : /GameDir/Data/BigItems/p2item59.sti
Added : /GameDir/Data/BigItems/p2item60.sti
Added : /GameDir/Data/BigItems/p2item61.sti
Added : /GameDir/Data/BigItems/p2item62.sti
Added : /GameDir/Data/BigItems/p2item63.sti
Added : /GameDir/Data/BigItems/p2item64.sti
Added : /GameDir/Data/BigItems/p2item65.sti
Added : /GameDir/Data/BigItems/p2item66.sti
Added : /GameDir/Data/BigItems/p2item67.sti
Added : /GameDir/Data/BigItems/p2item68.sti
Added : /GameDir/Data/BigItems/p2item69.sti
Added : /GameDir/Data/BigItems/p2item70.sti
Added : /GameDir/Data/Interface/INFOBOX.STI
Modified : /GameDir/Data/Interface/MDGUNS.STI
Modified : /GameDir/Data/Interface/MDP1ITEMS.STI
Modified : /GameDir/Data/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data/TableData/AmmoStrings.xml
Modified : /GameDir/Data/TableData/AmmoTypes.xml
Modified : /GameDir/Data/TableData/German.Items.xml
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Magazines.xml
Modified : /GameDir/Data/TableData/Russian.Items.xml
Modified : /GameDir/Data/TableData/Sounds/BurstSounds.xml
Modified : /GameDir/Data/TableData/Sounds/Sounds.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Modified : /GameDir/Data/tilesets/0/SMGUNS.STI
Modified : /GameDir/Data/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data/tilesets/0/SMP2ITEMS.STI
Revision: 866
Author: Wanne
Date: Sonntag, 26. August 2007 14:44:35
Message:
Corrected AttachmentInfo.xml, so it works with the xml editor
----
Modified : /GameDir/Data/TableData/AttachmentInfo.xml
Revision: 865
Author: Wanne
Date: Sonntag, 26. August 2007 13:24:36
Message:
Added some missing tags to the xml files, so they can load in the xml editor
----
Modified : /GameDir/Data/TableData/AmmoStrings.xml
Modified : /GameDir/Data/TableData/ExplosionData.xml
Modified : /GameDir/Data/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data/TableData/Russian.AmmoStrings.xml
Revision: 864
Author: Wanne
Date: Samstag, 25. August 2007 18:40:27
Message:
Added missing files to the Data folder, so the xml editor will work when selecting the Data folder in the XMLEditorInit.xml.
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.
----
Added : /GameDir/Data/BigItems
Added : /GameDir/Data/BigItems/GUN00.STI
Added : /GameDir/Data/BigItems/GUN01.STI
Added : /GameDir/Data/BigItems/GUN02.STI
Added : /GameDir/Data/BigItems/GUN03.STI
Added : /GameDir/Data/BigItems/GUN04.STI
Added : /GameDir/Data/BigItems/GUN05.STI
Added : /GameDir/Data/BigItems/GUN06.STI
Added : /GameDir/Data/BigItems/GUN07.STI
Added : /GameDir/Data/BigItems/GUN08.STI
Added : /GameDir/Data/BigItems/GUN09.STI
Added : /GameDir/Data/BigItems/GUN10.STI
Added : /GameDir/Data/BigItems/GUN11.STI
Added : /GameDir/Data/BigItems/GUN12.STI
Added : /GameDir/Data/BigItems/GUN13.STI
Added : /GameDir/Data/BigItems/GUN14.STI
Added : /GameDir/Data/BigItems/GUN15.STI
Added : /GameDir/Data/BigItems/GUN16.STI
Added : /GameDir/Data/BigItems/GUN17.STI
Added : /GameDir/Data/BigItems/GUN18.STI
Added : /GameDir/Data/BigItems/GUN19.STI
Added : /GameDir/Data/BigItems/GUN20.STI
Added : /GameDir/Data/BigItems/GUN21.STI
Added : /GameDir/Data/BigItems/GUN22.STI
Added : /GameDir/Data/BigItems/GUN23.STI
Added : /GameDir/Data/BigItems/GUN24.STI
Added : /GameDir/Data/BigItems/GUN25.STI
Added : /GameDir/Data/BigItems/GUN26.STI
Added : /GameDir/Data/BigItems/GUN27.STI
Added : /GameDir/Data/BigItems/GUN28.STI
Added : /GameDir/Data/BigItems/GUN29.STI
Added : /GameDir/Data/BigItems/GUN30.STI
Added : /GameDir/Data/BigItems/GUN31.STI
Added : /GameDir/Data/BigItems/GUN32.STI
Added : /GameDir/Data/BigItems/GUN33.STI
Added : /GameDir/Data/BigItems/GUN34.STI
Added : /GameDir/Data/BigItems/GUN35.STI
Added : /GameDir/Data/BigItems/GUN36.STI
Added : /GameDir/Data/BigItems/GUN37.STI
Added : /GameDir/Data/BigItems/GUN38.STI
Added : /GameDir/Data/BigItems/GUN39.STI
Added : /GameDir/Data/BigItems/GUN40.STI
Added : /GameDir/Data/BigItems/GUN41.STI
Added : /GameDir/Data/BigItems/GUN42.STI
Added : /GameDir/Data/BigItems/GUN43.STI
Added : /GameDir/Data/BigItems/GUN44.STI
Added : /GameDir/Data/BigItems/GUN45.STI
Added : /GameDir/Data/BigItems/GUN46.STI
Added : /GameDir/Data/BigItems/GUN47.STI
Added : /GameDir/Data/BigItems/GUN48.STI
Added : /GameDir/Data/BigItems/GUN49.STI
Added : /GameDir/Data/BigItems/P1ITEM00.STI
Added : /GameDir/Data/BigItems/P1ITEM01.STI
Added : /GameDir/Data/BigItems/P1ITEM02.STI
Added : /GameDir/Data/BigItems/P1ITEM03.STI
Added : /GameDir/Data/BigItems/P1ITEM04.STI
Added : /GameDir/Data/BigItems/P1ITEM05.STI
Added : /GameDir/Data/BigItems/P1ITEM06.STI
Added : /GameDir/Data/BigItems/P1ITEM07.STI
Added : /GameDir/Data/BigItems/P1ITEM08.STI
Added : /GameDir/Data/BigItems/P1ITEM09.STI
Added : /GameDir/Data/BigItems/P1ITEM10.STI
Added : /GameDir/Data/BigItems/P1ITEM100.STI
Added : /GameDir/Data/BigItems/P1ITEM101.STI
Added : /GameDir/Data/BigItems/P1ITEM102.STI
Added : /GameDir/Data/BigItems/P1ITEM103.STI
Added : /GameDir/Data/BigItems/P1ITEM104.STI
Added : /GameDir/Data/BigItems/P1ITEM105.STI
Added : /GameDir/Data/BigItems/P1ITEM106.STI
Added : /GameDir/Data/BigItems/P1ITEM107.STI
Added : /GameDir/Data/BigItems/P1ITEM108.STI
Added : /GameDir/Data/BigItems/P1ITEM109.STI
Added : /GameDir/Data/BigItems/P1ITEM11.STI
Added : /GameDir/Data/BigItems/P1ITEM110.STI
Added : /GameDir/Data/BigItems/P1ITEM111.STI
Added : /GameDir/Data/BigItems/P1ITEM112.STI
Added : /GameDir/Data/BigItems/P1ITEM113.STI
Added : /GameDir/Data/BigItems/P1ITEM114.STI
Added : /GameDir/Data/BigItems/P1ITEM115.STI
Added : /GameDir/Data/BigItems/P1ITEM116.STI
Added : /GameDir/Data/BigItems/P1ITEM117.STI
Added : /GameDir/Data/BigItems/P1ITEM118.STI
Added : /GameDir/Data/BigItems/P1ITEM119.STI
Added : /GameDir/Data/BigItems/P1ITEM12.STI
Added : /GameDir/Data/BigItems/P1ITEM120.STI
Added : /GameDir/Data/BigItems/P1ITEM121.STI
Added : /GameDir/Data/BigItems/P1ITEM122.STI
Added : /GameDir/Data/BigItems/P1ITEM123.STI
Added : /GameDir/Data/BigItems/P1ITEM124.STI
Added : /GameDir/Data/BigItems/P1ITEM125.STI
Added : /GameDir/Data/BigItems/P1ITEM126.STI
Added : /GameDir/Data/BigItems/P1ITEM127.STI
Added : /GameDir/Data/BigItems/P1ITEM128.STI
Added : /GameDir/Data/BigItems/P1ITEM129.STI
Added : /GameDir/Data/BigItems/P1ITEM13.STI
Added : /GameDir/Data/BigItems/P1ITEM130.STI
Added : /GameDir/Data/BigItems/P1ITEM131.STI
Added : /GameDir/Data/BigItems/P1ITEM132.STI
Added : /GameDir/Data/BigItems/P1ITEM133.STI
Added : /GameDir/Data/BigItems/P1ITEM134.STI
Added : /GameDir/Data/BigItems/P1ITEM135.STI
Added : /GameDir/Data/BigItems/P1ITEM136.STI
Added : /GameDir/Data/BigItems/P1ITEM137.STI
Added : /GameDir/Data/BigItems/P1ITEM14.STI
Added : /GameDir/Data/BigItems/P1ITEM15.STI
Added : /GameDir/Data/BigItems/P1ITEM16.STI
Added : /GameDir/Data/BigItems/P1ITEM17.STI
Added : /GameDir/Data/BigItems/P1ITEM18.STI
Added : /GameDir/Data/BigItems/P1ITEM19.STI
Added : /GameDir/Data/BigItems/P1ITEM20.STI
Added : /GameDir/Data/BigItems/P1ITEM21.STI
Added : /GameDir/Data/BigItems/P1ITEM22.STI
Added : /GameDir/Data/BigItems/P1ITEM23.STI
Added : /GameDir/Data/BigItems/P1ITEM24.STI
Added : /GameDir/Data/BigItems/P1ITEM25.STI
Added : /GameDir/Data/BigItems/P1ITEM26.STI
Added : /GameDir/Data/BigItems/P1ITEM27.STI
Added : /GameDir/Data/BigItems/P1ITEM28.STI
Added : /GameDir/Data/BigItems/P1ITEM29.STI
Added : /GameDir/Data/BigItems/P1ITEM30.STI
Added : /GameDir/Data/BigItems/P1ITEM31.STI
Added : /GameDir/Data/BigItems/P1ITEM32.STI
Added : /GameDir/Data/BigItems/P1ITEM33.STI
Added : /GameDir/Data/BigItems/P1ITEM34.STI
Added : /GameDir/Data/BigItems/P1ITEM35.STI
Added : /GameDir/Data/BigItems/P1ITEM36.STI
Added : /GameDir/Data/BigItems/P1ITEM37.STI
Added : /GameDir/Data/BigItems/P1ITEM38.STI
Added : /GameDir/Data/BigItems/P1ITEM39.STI
Added : /GameDir/Data/BigItems/P1ITEM40.STI
Added : /GameDir/Data/BigItems/P1ITEM41.STI
Added : /GameDir/Data/BigItems/P1ITEM42.STI
Added : /GameDir/Data/BigItems/P1ITEM43.STI
Added : /GameDir/Data/BigItems/P1ITEM44.STI
Added : /GameDir/Data/BigItems/P1ITEM45.STI
Added : /GameDir/Data/BigItems/P1ITEM46.STI
Added : /GameDir/Data/BigItems/P1ITEM47.STI
Added : /GameDir/Data/BigItems/P1ITEM48.STI
Added : /GameDir/Data/BigItems/P1ITEM49.STI
Added : /GameDir/Data/BigItems/P1ITEM50.STI
Added : /GameDir/Data/BigItems/P1ITEM51.STI
Added : /GameDir/Data/BigItems/P1ITEM52.STI
Added : /GameDir/Data/BigItems/P1ITEM53.STI
Added : /GameDir/Data/BigItems/P1ITEM54.STI
Added : /GameDir/Data/BigItems/P1ITEM55.STI
Added : /GameDir/Data/BigItems/P1ITEM56.STI
Added : /GameDir/Data/BigItems/P1ITEM57.STI
Added : /GameDir/Data/BigItems/P1ITEM58.STI
Added : /GameDir/Data/BigItems/P1ITEM59.STI
Added : /GameDir/Data/BigItems/P1ITEM60.STI
Added : /GameDir/Data/BigItems/P1ITEM61.STI
Added : /GameDir/Data/BigItems/P1ITEM62.STI
Added : /GameDir/Data/BigItems/P1ITEM63.STI
Added : /GameDir/Data/BigItems/P1ITEM64.STI
Added : /GameDir/Data/BigItems/P1ITEM65.STI
Added : /GameDir/Data/BigItems/P1ITEM66.STI
Added : /GameDir/Data/BigItems/P1ITEM67.STI
Added : /GameDir/Data/BigItems/P1ITEM68.STI
Added : /GameDir/Data/BigItems/P1ITEM69.STI
Added : /GameDir/Data/BigItems/P1ITEM70.STI
Added : /GameDir/Data/BigItems/P1ITEM71.STI
Added : /GameDir/Data/BigItems/P1ITEM72.STI
Added : /GameDir/Data/BigItems/P1ITEM73.STI
Added : /GameDir/Data/BigItems/P1ITEM74.STI
Added : /GameDir/Data/BigItems/P1ITEM75.STI
Added : /GameDir/Data/BigItems/P1ITEM76.STI
Added : /GameDir/Data/BigItems/P1ITEM77.STI
Added : /GameDir/Data/BigItems/P1ITEM78.STI
Added : /GameDir/Data/BigItems/P1ITEM79.STI
Added : /GameDir/Data/BigItems/P1ITEM80.STI
Added : /GameDir/Data/BigItems/P1ITEM81.STI
Added : /GameDir/Data/BigItems/P1ITEM82.STI
Added : /GameDir/Data/BigItems/P1ITEM83.STI
Added : /GameDir/Data/BigItems/P1ITEM84.STI
Added : /GameDir/Data/BigItems/P1ITEM85.STI
Added : /GameDir/Data/BigItems/P1ITEM86.STI
Added : /GameDir/Data/BigItems/P1ITEM87.STI
Added : /GameDir/Data/BigItems/P1ITEM88.STI
Added : /GameDir/Data/BigItems/P1ITEM89.STI
Added : /GameDir/Data/BigItems/P1ITEM90.STI
Added : /GameDir/Data/BigItems/P1ITEM91.STI
Added : /GameDir/Data/BigItems/P1ITEM92.STI
Added : /GameDir/Data/BigItems/P1ITEM93.STI
Added : /GameDir/Data/BigItems/P1ITEM94.STI
Added : /GameDir/Data/BigItems/P1ITEM95.STI
Added : /GameDir/Data/BigItems/P1ITEM96.STI
Added : /GameDir/Data/BigItems/P1ITEM97.STI
Added : /GameDir/Data/BigItems/P1ITEM98.STI
Added : /GameDir/Data/BigItems/P1ITEM99.STI
Added : /GameDir/Data/BigItems/P2ITEM00.STI
Added : /GameDir/Data/BigItems/P2ITEM01.STI
Added : /GameDir/Data/BigItems/P2ITEM02.STI
Added : /GameDir/Data/BigItems/P2ITEM03.STI
Added : /GameDir/Data/BigItems/P2ITEM04.STI
Added : /GameDir/Data/BigItems/P2ITEM05.STI
Added : /GameDir/Data/BigItems/P2ITEM06.STI
Added : /GameDir/Data/BigItems/P2ITEM07.STI
Added : /GameDir/Data/BigItems/P2ITEM08.STI
Added : /GameDir/Data/BigItems/P2ITEM09.STI
Added : /GameDir/Data/BigItems/P2ITEM10.STI
Added : /GameDir/Data/BigItems/P2ITEM11.STI
Added : /GameDir/Data/BigItems/P2ITEM12.STI
Added : /GameDir/Data/BigItems/P2ITEM13.STI
Added : /GameDir/Data/BigItems/P2ITEM14.STI
Added : /GameDir/Data/BigItems/P2ITEM15.STI
Added : /GameDir/Data/BigItems/P2ITEM16.STI
Added : /GameDir/Data/BigItems/P2ITEM17.STI
Added : /GameDir/Data/BigItems/P2ITEM18.STI
Added : /GameDir/Data/BigItems/P2ITEM19.STI
Added : /GameDir/Data/BigItems/P2ITEM20.STI
Added : /GameDir/Data/BigItems/P2ITEM21.STI
Added : /GameDir/Data/BigItems/P2ITEM22.STI
Added : /GameDir/Data/BigItems/P2ITEM23.STI
Added : /GameDir/Data/BigItems/P2ITEM24.STI
Added : /GameDir/Data/BigItems/P2ITEM25.STI
Added : /GameDir/Data/BigItems/P2ITEM26.STI
Added : /GameDir/Data/BigItems/P2ITEM27.STI
Added : /GameDir/Data/BigItems/P2ITEM28.STI
Added : /GameDir/Data/BigItems/P2ITEM29.STI
Added : /GameDir/Data/BigItems/P2ITEM30.STI
Added : /GameDir/Data/BigItems/P2ITEM31.STI
Added : /GameDir/Data/BigItems/P2ITEM32.STI
Added : /GameDir/Data/BigItems/P2ITEM33.STI
Added : /GameDir/Data/BigItems/P2ITEM34.STI
Added : /GameDir/Data/BigItems/P2ITEM35.STI
Added : /GameDir/Data/BigItems/P2ITEM36.STI
Added : /GameDir/Data/BigItems/P2ITEM37.STI
Added : /GameDir/Data/BigItems/P2ITEM38.STI
Added : /GameDir/Data/BigItems/P2ITEM39.STI
Added : /GameDir/Data/BigItems/P2ITEM40.STI
Added : /GameDir/Data/BigItems/P2ITEM41.STI
Added : /GameDir/Data/BigItems/P2ITEM42.STI
Added : /GameDir/Data/BigItems/P3ITEM00.STI
Added : /GameDir/Data/BigItems/P3ITEM01.STI
Added : /GameDir/Data/BigItems/P3ITEM02.STI
Added : /GameDir/Data/BigItems/P3ITEM03.STI
Added : /GameDir/Data/BigItems/P3ITEM04.STI
Added : /GameDir/Data/BigItems/P3ITEM05.STI
Added : /GameDir/Data/BigItems/P3ITEM06.STI
Added : /GameDir/Data/BigItems/P3ITEM07.STI
Added : /GameDir/Data/BigItems/P3ITEM08.STI
Added : /GameDir/Data/BigItems/P3ITEM09.STI
Added : /GameDir/Data/BigItems/P3ITEM10.STI
Added : /GameDir/Data/BigItems/P3ITEM11.STI
Added : /GameDir/Data/Interface/MDGUNS.STI
Added : /GameDir/Data/Interface/MDP1ITEMS.STI
Added : /GameDir/Data/Interface/MDP2ITEMS.STI
Added : /GameDir/Data/Interface/MDP3ITEMS.STI
Added : /GameDir/Data/TableData/Lookup
Added : /GameDir/Data/TableData/Lookup/ArmourClass.xml
Added : /GameDir/Data/TableData/Lookup/Cursor.xml
Added : /GameDir/Data/TableData/Lookup/ExplosionType.xml
Added : /GameDir/Data/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data/TableData/Lookup/MergeType.xml
Added : /GameDir/Data/TableData/Lookup/SkillCheckType.xml
Added : /GameDir/Data/TableData/Lookup/WeaponClass.xml
Added : /GameDir/Data/TableData/Lookup/WeaponType.xml
Added : /GameDir/Data/tilesets/0/SMGUNS.STI
Added : /GameDir/Data/tilesets/0/SMP1ITEMS.STI
Added : /GameDir/Data/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data/tilesets/0/SMP3ITEMS.STI
Revision: 863
Author: Wanne
Date: Samstag, 25. August 2007 17:37:07
Message:
----
Modified : /GameDir
Revision: 862
Author: Wanne
Date: Samstag, 25. August 2007 17:36:16
Message:
Corrected EnemyMiscDrops.xml, because the xml editor did not work with this version.
----
Modified : /GameDir/Data/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Revision: 861
Author: Wanne
Date: Mittwoch, 22. August 2007 19:01:28
Message:
Added missing entry (uiIndex = 8) to EnemyMiscDrops.xml
----
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Revision: 860
Author: Starwalker
Date: Mittwoch, 22. August 2007 10:57:12
Message:
made ISM-sight and Kobra incompatible to avoid an exploit on AK-1xx rifles
changed some pocket definitions
----
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 859
Author: Starwalker
Date: Dienstag, 21. August 2007 08:12:13
Message:
changed the name of the 'Large Cylinder Pocket' to 'Lg.Mag.Pocket' to avoid a CTD while browsing BR's inventory.
changed restriction on Knife Slot
----
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 858
Author: Overhaul
Date: Dienstag, 21. August 2007 02:10:53
Message:
Wallets are no longer stackable
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 857
Author: Starwalker
Date: Freitag, 17. August 2007 08:47:04
Message:
changed a pocket definition to allow a SMG-magazine in the large mag pocket (Inventory Project)
----
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 856
Author: Starwalker
Date: Freitag, 17. August 2007 08:45:48
Message:
changed pics for 20mm and 25mm grenade magazines to new pics made by Briareos
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 855
Author: Starwalker
Date: Freitag, 17. August 2007 08:45:12
Message:
changed pics for 20mm and 25mm grenade magazines to new pics made by Briareos
----
Modified : /GameDir/Data-1.13/BigItems/p1item295.sti
Modified : /GameDir/Data-1.13/BigItems/p1item296.sti
Modified : /GameDir/Data-1.13/BigItems/p1item297.sti
Modified : /GameDir/Data-1.13/BigItems/p1item298.sti
Modified : /GameDir/Data-1.13/BigItems/p1item299.sti
Modified : /GameDir/Data-1.13/BigItems/p1item300.sti
Modified : /GameDir/Data-1.13/BigItems/p1item301.sti
Modified : /GameDir/Data-1.13/BigItems/p1item302.sti
Modified : /GameDir/Data-1.13/BigItems/p1item303.sti
Modified : /GameDir/Data-1.13/BigItems/p1item304.sti
Modified : /GameDir/Data-1.13/BigItems/p1item305.sti
Modified : /GameDir/Data-1.13/BigItems/p1item306.sti
Revision: 854
Author: Wanne
Date: Dienstag, 14. August 2007 20:20:22
Message:
new exe build (1202)
- Fix for freeze when AI killed by mines or other self-inflicted wounds
- Added Breath APs fix
- Fix for mouse movement when clicking on mercs. In windowed mode would move the cursor to odd places on screen
- Enemy group invasion tactics fixed. Now reinforcements come from all directions, same as from surrounding stationary reinforcements
- Fix for mercs turing lame
- allowed militia to wear camo
- Fix for uninitialized group in reinforcements
- Fix AI deadlock when multiple soldiers occupy the same tile
- Fix to reset Pablo so that future thefts can also be punished
- Fix for missing enemies in mobile group when player invades
- bugfix: Sometimes if you press with the right mouse button on the radarmap, the overhead map view was not displayed
- Fix for enemy invasions and reinforcements
- bugfix: HE Ammo Bug
- Fix for the "CONT" that won't go away
- Fix points calculation in BaseAPsToShootOrStab
- Tweaks to inventory, soldier, and merc profile structs
- Fix for divide by 0 in CalcBestShot
----
Modified : /GameDir/ja2.exe
Revision: 853
Author: Starwalker
Date: Dienstag, 14. August 2007 13:10:04
Message:
changed MercStartingGear.xml and Pockets.xml to correct some mistakes, which is only useful to New Inventory testers at the moment.
----
Modified : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Modified : /GameDir/Data-1.13/TableData/Pockets.xml
Revision: 852
Author: Sergeant_Kolja
Date: Montag, 13. August 2007 21:38:09
Message:
Corrected a lot of spelling and grammar.
No content changed, nothing added.
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 851
Author: Overhaul
Date: Montag, 13. August 2007 08:21:23
Message:
Fixed sector load screens. E4 was described twice, C6 was overwritten by C7, and A10 was set to allow an alternate random but had no alternate random defined.
----
Modified : /GameDir/Data/TableData/Map/SectorLoadscreens.xml
Modified : /GameDir/Data-1.13/TableData/Map/SectorLoadscreens.xml
Revision: 850
Author: Wanne
Date: Samstag, 11. August 2007 21:07:15
Message:
Changed: I noticed from Data\sound.log, that the filename "DOORCR_B.wav" in TableData\Sounds\Sounds.xml is used, but does not exist in the JA2 folder. So I replaced "DOORCR_B.wav" with the existing filename "DOORCR.wav".
----
Modified : /GameDir/Data/TableData/Sounds/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 849
Author: Starwalker
Date: Mittwoch, 8. August 2007 09:10:53
Message:
made NVGs incompatible to each other, so that they cannot be put on a helmet together
added/changed Sniper Suppressor on M21, M24, and M40A1
lowered stacking of Shuriken to 4
lowered Burst Penalty of HK G11 to 3
added three new XML-files for the inventory project. They are not needed yet, but do not do any harm either, they are here for the alpha and beta testers (and they'd later end up here anyway). They are also considered work-in-progress and will change. For example, Doreen is loaded down with LBE items just for testing purposes (item drops), some RPCs do not have the LBE items they'd need.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/LoadBearingEquipment.xml
Added : /GameDir/Data-1.13/TableData/MercStartingGear.xml
Added : /GameDir/Data-1.13/TableData/Pockets.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 848
Author: Wanne
Date: Donnerstag, 2. August 2007 00:34:29
Message:
new exe build (1147)
- new shortcut: Ctrl+Del in sector inventory deletes all items in sector
- Fix squad oversizing based on user prefs
- Fix militia issue in auto-resolve: Militia were not always being promoted even when it said they were. Since first X slots are for militia already in the sector, militia from other sectors are not sorted by rank. This actually affects battle outcome!
- Added fix to editor to skip cached tiles in RaiseWorldLand. Otherwise it can crash when invoked within the game.
- fixed some variables not being initialized
- Efficiency improvements for soldier->soldier sighting
- fixed memory leak in new inventory
- fixed some variables not being initialized
- fixed swapped parameter in LOS.cpp
- added variable range check in lighting.cpp, the cause of wrong index value still not fixed
- Fix for slow bullets and other anims
- Fix problem with items with default attachments not comparing to base items correctly
- Removed an inconsistency between quickload and regular load
- Turned on heap checking for debug builds. *Could cause memory to run low if game runs for extended periods
- Fixed assertion message for case where soldier groups try to cross impassible terrain
- Fixed inventory memory leak
- Fix sticky keys due to loading screens
- Fix infinite loop/hang after an assertion failure
- Fix problems with missing tile effect in places such as Alma and Tixa underground
- Also fixes potential problem with buffer overruns
- Don't have monster spit cause fiery explosions
- More detailed error messages for failed saves
- Yet another phantom militia fix
- Fix for incorrect, sometimes negative, values of items sold to locals
- Editor: Disable light sprites that are not in bounds. Actually happens in some sectors (ie Drassen)
- Editor: Fix for use of uninitialized variable in undo
- Editor: Fix for clipping bounds that are offscreen (causes crash)
- Fix for AP bonus reading from INI
- Fix mine indexes when looking for creature infestation of mines
- Final (?) fix for militia reinforcements. Also a change: If you refuse reinforcements, none will come for the entirety of the battle
- Increase size of cover and LOS grids to fit max radius
- Fix for uninitialized light level in DistanceVisible
- Move CheckForEndOfBattle to end of ReduceAttackBusy, to remove a possible militia invalidate upon promotion
- Change the way Alt-L handles reloading
- added range check for light sprites
----
Modified : /GameDir/ja2.exe
Revision: 847
Author: Wanne
Date: Mittwoch, 1. August 2007 23:29:59
Message:
Made small "cosmetic" changes to the Data-1.13/Ja2_Options.INI
Updated Data/Ja2_Options.INI so it has the same new structure like Data-1.13/Ja2_Options.INI, but with JA2 vanilla settings
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 846
Author: Overhaul
Date: Mittwoch, 1. August 2007 10:41:22
Message:
Fixed a couple of misspellings
Reordered sections and settings to match order read in, for easier Xrefing
Everything should now be in the correct section
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 845
Author: Wanne
Date: Donnerstag, 26. Juli 2007 19:34:34
Message:
Added PLAYER_AP_BONUS to [JA2 Tactical Settings] which was missing from the INI. It is already implemented in the source code.
This option gives a flat AP Bonus to all player's mercenaries, it also pushes the AP
Cap. Works almost exactly like the enemy AP bonus.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 844
Author: Wanne
Date: Freitag, 20. Juli 2007 12:38:08
Message:
New Release build (1080)
----
Modified : /GameDir/ja2.exe
Revision: 843
Author: Wanne
Date: Donnerstag, 19. Juli 2007 11:22:16
Message:
Updated Initial garrison percentages to values that Will from the Bears Pit suggested. The old values could lead to unexpected CTDs. So now we should be on the save side.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 842
Author: Wanne
Date: Donnerstag, 19. Juli 2007 09:47:33
Message:
Updated the game starting time, because now we have a check in the source code, that the game will always start at Day 1
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 841
Author: Wanne
Date: Samstag, 14. Juli 2007 19:57:10
Message:
Updated the GAME_STARTING_TIME, so the game start at Day 1 and not at Day 0
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 840
Author: Overhaul
Date: Samstag, 14. Juli 2007 10:07:29
Message:
Increased default deadlock delay to account for reduction of deadlock problems as well as the time it takes to do some things (throw multiple gas grenades, spin the turret wildly, etc)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 839
Author: Wanne
Date: Donnerstag, 12. Juli 2007 10:04:51
Message:
Added empty CREDITS_MOD.EDT. This file can be altered for mod makers in their own data folder\BinaryData to display the mod credits.
----
Added : /GameDir/Data-1.13/BinaryData/CREDITS_MOD.EDT
Revision: 838
Author: Starwalker
Date: Mittwoch, 4. Juli 2007 16:29:38
Message:
update of the German language files by Farmer Toby
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 837
Author: Starwalker
Date: Montag, 2. Juli 2007 09:54:04
Message:
replaced Milkor pic with a new one made by Tbird
replaced Pistol Suppressor pic with a new one made by Tbird
replaced Rifle Suppressor pic with a new one (you guessed it: Tbird) and renamed it AR Suppressor, as it will no longer be available for sniper rifles
added a Sniper Suppressor (a sound suppressor for sniperrifles, not something that suppresses Snipers themselves), pic by Tbird.
change several sniper rifles to attach Sniper Suppressor instead of Rifle Suppressor
changed all sound suppressor to sink, they are made of metal, after all
added Ares M4 Shrike and HK 417 12", pics by Tbird
added OTs 39, pic by Coolberg
added missing built-in folding stock on Type 85
changed HK MG36E from assault rifle to LMG
changed 5.45x18mm standard ammo to AP/FMJ, because the round has a reputation for piercing soft body armor at shorter ranges (not enough to warrant XAP, though).
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM52.STI
Added : /GameDir/Data-1.13/BigItems/P1item709.sti
Modified : /GameDir/Data-1.13/BigItems/p1item180.sti
Added : /GameDir/Data-1.13/BigItems/p1item710.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 836
Author: Wanne
Date: Mittwoch, 27. Juni 2007 20:16:57
Message:
Updated German.AmmoStrings.xml and German.Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 835
Author: Starwalker
Date: Mittwoch, 27. Juni 2007 16:19:17
Message:
removed built-in Foregrip from FAL OSW, but allowed attachable Foregrip and Bipod instead
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 834
Author: Starwalker
Date: Mittwoch, 27. Juni 2007 14:38:02
Message:
forgot to remove the built-in foregrip from the M60E3 :-(
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 833
Author: Starwalker
Date: Mittwoch, 27. Juni 2007 14:24:32
Message:
replaced pics of PP-93, Contender Encore, and Wildey with new ones made by Tbird
changed damage of about 65% of the guns, to have a more realistic relation between all the different calibers.
MG43 has now a default bipod instead of a built-in one
M60E3 has now a default foregrip instead of a built-in one
Ultimax has both bipod and foregrip built-in now
----
Modified : /GameDir/Data-1.13/BigItems/Gun282.sti
Modified : /GameDir/Data-1.13/BigItems/gun242.sti
Modified : /GameDir/Data-1.13/BigItems/gun278.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 832
Author: Wanne
Date: Samstag, 23. Juni 2007 06:42:52
Message:
Deleted unused "lua51.dll"
----
Deleted : /GameDir/lua51.dll
Revision: 831
Author: Starwalker
Date: Donnerstag, 21. Juni 2007 13:47:12
Message:
forgot a BigItem pic (being of old age, and such...)
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM708.sti
Revision: 830
Author: Starwalker
Date: Donnerstag, 21. Juni 2007 13:45:59
Message:
Steyr Scout got built-in bipod and thus lost the ability to mount one as an attachment
Larger XM-8 guns got the ISM-V-IR as a defaut attachment
replaced pics of folding/retractable stock with new ones by Tbird
added last missing LBE item for inventory project (pics by Marlboro Man)
replaced a few LBE tileset pics (also by Marlboro Man)
corrected a few grammar/spelling mistakes in gun descriptions
----
Modified : /GameDir/Data-1.13/BigItems/p1item234.sti
Modified : /GameDir/Data-1.13/BigItems/p1item235.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 829
Author: Starwalker
Date: Dienstag, 19. Juni 2007 08:16:43
Message:
added more LBE items for the inventory guys (pics by Marlboro Man)
changed HEZI from assault rifle to rifle
replaced Metalstorm Surf Zone pic with a new one made by Tbird
----
Modified : /GameDir/Data-1.13/BigItems/GUN166.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM700.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM701.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM702.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM703.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM704.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM705.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM706.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM707.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 828
Author: Starwalker
Date: Freitag, 15. Juni 2007 11:34:48
Message:
added Grippod and ISM-V sight (pics by Marlboro Man)
added 5 deactivated LBE-thingies for the inventory guys (pics by Marlboro Man)
replaced Makarov PM pic (Tbird again)
corrected NVG and Sungoggles boni and penalties (somehow they had become multiples of 8 instead multiples of 10)
----
Modified : /GameDir/Data-1.13/BigItems/gun147.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 827
Author: Wanne
Date: Donnerstag, 14. Juni 2007 22:08:55
Message:
- new exe build (911)
Replaced buggy exe build (933) with the new one (911)
Yes, it is exe build 911, but it has the same features like exe build 933 ;-)
lua51.dll is not used anymore for this exe build.
Features:
- New attack busy system
- Added LUA scripting and console
- Changed the way tracers are visualized, so they work more like real tracers instead of a light fountain
- Fixed signedness of many grid variables used in GetMouseMapPos calls
- Fixed enemy weapon choosing: Sometimes a mortar is chosen but later rejected, but the grenade class was not reset. Caused assertion failure
- Added checks so enemies don't try to chuck RPG grenades with their hands
- Now possible to shoot a someone in the head if he's in water
- Fixed InitSightArrays to also clear soldier interrupt duel points. This was causing an assertion failure elsewhere in the code because the interrupt list still had soldiers on it sometimes when this function was called.
- Soldiers are much less willing to forfeit their turn over an attempt to use more APs than they have
- Removed early setting of muzzle flash. This would allow enemies to get an interrupt before you even fired.
- Fixed item dropping by AI. If AI tried to drop something while standing it would cause deadlock
- Change to greatly speed up closing the sector inventory window in an unloaded sector
- Added conditional compile flag to always give robot weapon ready advantage, even for 360 degree sighting
- Added missing #includes
----
Modified : /GameDir/ja2.exe
Revision: 826
Author: Starwalker
Date: Donnerstag, 14. Juni 2007 14:39:37
Message:
added some pics for later use (LBE)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 825
Author: Starwalker
Date: Donnerstag, 14. Juni 2007 14:39:04
Message:
replaced pics of Makarov PM and PMM, and Vis-35 with new pics by Tbird
added other pics for later use
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 824
Author: Starwalker
Date: Donnerstag, 14. Juni 2007 14:38:35
Message:
replaced pics of Makarov PM and PMM, and Vis-35 with new pics by Tbird
added other pics for later use
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM693.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM694.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM695.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM696.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM697.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM698.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM699.sti
Modified : /GameDir/Data-1.13/BigItems/gun147.sti
Modified : /GameDir/Data-1.13/BigItems/gun149.sti
Modified : /GameDir/Data-1.13/BigItems/gun217.sti
Added : /GameDir/Data-1.13/BigItems/gun326.sti
Revision: 823
Author: lalien
Date: Sonntag, 10. Juni 2007 17:04:28
Message:
- new exe and dll for lua
exe changes:
- New attack busy system
- Added LUA scripting and console
- Changed the way tracers are visualized, so they work more like real tracers instead of a light fountain
- Fixed signedness of many grid variables used in GetMouseMapPos calls
- Fixed enemy weapon choosing: Sometimes a mortar is chosen but later rejected, but the grenade class was not reset. Caused assertion failure
- Added checks so enemies don't try to chuck RPG grenades with their hands
- Now possible to shoot a someone in the head if he's in water
- Fixed InitSightArrays to also clear soldier interrupt duel points. This was causing an assertion failure elsewhere in the code because the interrupt list still had soldiers on it sometimes when this function was called.
- Soldiers are much less willing to forfeit their turn over an attempt to use more APs than they have
- Removed early setting of muzzle flash. This would allow enemies to get an interrupt before you even fired.
- Fixed item dropping by AI. If AI tried to drop something while standing it would cause deadlock
- Change to greatly speed up closing the sector inventory window in an unloaded sector
- Added conditional compile flag to always give robot weapon ready advantage, even for 360 degree sighting
- Added missing #includes
----
Modified : /GameDir/ja2.exe
Added : /GameDir/lua51.dll
Revision: 822
Author: Starwalker
Date: Donnerstag, 7. Juni 2007 10:26:04
Message:
delete and replaced wrong LAR pics I
----
Deleted : /GameDir/Data-1.13/BigItems/GUN267.sti
Added : /GameDir/Data-1.13/BigItems/GUN277.sti
Added : /GameDir/Data-1.13/BigItems/gun267.sti
Deleted : /GameDir/Data-1.13/BigItems/gun277.sti
Revision: 821
Author: Starwalker
Date: Donnerstag, 7. Juni 2007 08:44:28
Message:
replaced pics of SAR 21, RPK, LAR .45, and LAR .50 with new pics by Tbird
added HK 416 20", HK UCP, HEZI SM-1, and Rheinmetall MG3 (pics by Coolberg and Tbird)
added ammo for UCP and HEZI (pics by Coolberg)
added HK 417 pic for later use (Tbird)
changed Coolness on some ammo
----
Modified : /GameDir/Data-1.13/BigItems/GUN120.STI
Modified : /GameDir/Data-1.13/BigItems/GUN267.sti
Modified : /GameDir/Data-1.13/BigItems/Gun294.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM686.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM687.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM688.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM689.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM690.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM691.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM692.sti
Modified : /GameDir/Data-1.13/BigItems/gun277.sti
Added : /GameDir/Data-1.13/BigItems/gun323.sti
Added : /GameDir/Data-1.13/BigItems/gun324.sti
Added : /GameDir/Data-1.13/BigItems/gun325.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 820
Author: lalien
Date: Montag, 4. Juni 2007 19:52:48
Message:
- Externalized game starting time
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 819
Author: Starwalker
Date: Montag, 4. Juni 2007 09:39:57
Message:
deleted faulty entry from GermanItems.xml
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 818
Author: Starwalker
Date: Samstag, 2. Juni 2007 17:28:29
Message:
Stupid me had marked the wrong folder for commitment on revision 817, so the INSAS and Minimi pics were missing. So again:
replaced pics of INSAS and Minimi with new ones made by Tbird!
replaced SMP1ITEMS.STI with one that ChrisL repaired, because there was one armor pic too much
allowed Rifle Suppressor on Galil Sniper
uploaded new GermanItems.xml from a new translator, had to correct and add a few things, though
----
Modified : /GameDir/Data-1.13/BigItems/GUN266.sti
Modified : /GameDir/Data-1.13/BigItems/GUN34.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 817
Author: Starwalker
Date: Freitag, 1. Juni 2007 08:41:19
Message:
added HK 416 16" (more to follow), Owen SMG, and Galil Sniper
replaced pics of INSAS and Minimi with new ones made by Tbird
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 816
Author: Wanne
Date: Donnerstag, 31. Mai 2007 10:24:15
Message:
new build (911)
- new: Throwing item animation (grenades, items, ...) in crouched stance for the player, AI was not changed yet
- new: allowed helicopter to land in enemy controlled sector
- new: SHIFT+N now can use goggles attached to the helmet
- bugfix: If merc is in crouched stance and passes an item to another merc, merces did not turn to face each other
----
Modified : /GameDir/ja2.exe
Revision: 815
Author: Starwalker
Date: Donnerstag, 31. Mai 2007 08:33:51
Message:
changed M1 Garand to .30-06 caliber
added Beretta M12, HK 416 10" (more to follow), and Steyr AUG-A3
added a lot of other gun pics for later use
replaced pics of Grach, M60E3, HK 416 14", Pecheneg, and Sterling L2A3
added a 40mm Grenade Panel
deleted wrong German descriptions of Thor's martial arts items
----
Modified : /GameDir/Data-1.13/BigItems/GUN187.sti
Modified : /GameDir/Data-1.13/BigItems/GUN207.sti
Modified : /GameDir/Data-1.13/BigItems/Gun202.sti
Modified : /GameDir/Data-1.13/BigItems/gun165.sti
Added : /GameDir/Data-1.13/BigItems/gun313.sti
Added : /GameDir/Data-1.13/BigItems/gun314.sti
Added : /GameDir/Data-1.13/BigItems/gun315.sti
Added : /GameDir/Data-1.13/BigItems/gun316.sti
Added : /GameDir/Data-1.13/BigItems/gun317.sti
Added : /GameDir/Data-1.13/BigItems/gun318.sti
Added : /GameDir/Data-1.13/BigItems/gun319.sti
Added : /GameDir/Data-1.13/BigItems/gun320.sti
Added : /GameDir/Data-1.13/BigItems/gun321.sti
Added : /GameDir/Data-1.13/BigItems/gun322.sti
Modified : /GameDir/Data-1.13/BigItems/gun93.sti
Added : /GameDir/Data-1.13/BigItems/p1item682.sti
Added : /GameDir/Data-1.13/BigItems/p1item683.sti
Added : /GameDir/Data-1.13/BigItems/p1item684.sti
Added : /GameDir/Data-1.13/BigItems/p1item685.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 814
Author: Starwalker
Date: Mittwoch, 23. Mai 2007 15:53:59
Message:
Somehow this pic got deleted during the last upload :-(
----
Added : /GameDir/Data-1.13/BigItems/Gun28.sti
Revision: 813
Author: Starwalker
Date: Mittwoch, 23. Mai 2007 15:49:13
Message:
Coolberg improved his SIG pistol pics
added Tbird's SIG SAS pistols and his Luger pistol
----
Modified : /GameDir/Data-1.13/BigItems/GUN102.STI
Modified : /GameDir/Data-1.13/BigItems/GUN189.sti
Modified : /GameDir/Data-1.13/BigItems/GUN231.sti
Deleted : /GameDir/Data-1.13/BigItems/Gun28.sti
Added : /GameDir/Data-1.13/BigItems/Gun310.sti
Added : /GameDir/Data-1.13/BigItems/Gun311.sti
Added : /GameDir/Data-1.13/BigItems/Gun312.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 812
Author: Wanne
Date: Montag, 21. Mai 2007 20:06:55
Message:
- added the new item throwing animations in crouched stance
----
Added : /GameDir/Data/Anims/F_MERC
Added : /GameDir/Data/Anims/F_MERC/F_CR_THR.STI
Added : /GameDir/Data/Anims/M_MERC
Added : /GameDir/Data/Anims/M_MERC/M_CR_THR.sti
Added : /GameDir/Data/Anims/S_MERC
Added : /GameDir/Data/Anims/S_MERC/S_CR_THR.sti
Revision: 811
Author: Wanne
Date: Montag, 21. Mai 2007 16:44:31
Message:
new build (888)
- new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (INI-Switch: USE_EXTERNALIZED_LOADSCREENS)
- bugfix: Automated scrolling if you talk to someone in small maps (e.g: Rebel Basement) in high resolution (1024x768)
- bugfix: Scrolling problem in radar map in small maps (e.g: Rebel Basement) in high resolution (1024x768)
- bugfix: Russian version
----
Modified : /GameDir/ja2.exe
Revision: 810
Author: Wanne
Date: Montag, 21. Mai 2007 16:32:11
Message:
- new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (Ja2_Options.INI Setting: USE_EXTERNALIZED_LOADSCREENS)
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/TableData/Map/SectorLoadscreens.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/Map/SectorLoadscreens.xml
Revision: 809
Author: Starwalker
Date: Sonntag, 20. Mai 2007 17:48:50
Message:
corrected the non-transparent background of gun08.sti
----
Modified : /GameDir/Data-1.13/BigItems/GUN08.STI
Revision: 808
Author: Starwalker
Date: Sonntag, 20. Mai 2007 16:47:43
Message:
added a ton of armors: Thanks to ChrisL's work (both XML-work and graphics), we now can treat/coat the advanced armor items.
added a point of accuracy to hi-cap Colt pistol
----
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 807
Author: Starwalker
Date: Sonntag, 20. Mai 2007 16:40:52
Message:
added new armor graphics
added Galil Sniper pic (Coolberg)
added Luger and Steyr IWS 2000 pics (Tbird)
replaced Colt pistol pics with those made by Tbird
replaced AICW pic with one made by Tbird
----
Modified : /GameDir/Data-1.13/BigItems/GUN08.STI
Modified : /GameDir/Data-1.13/BigItems/gun153.sti
Modified : /GameDir/Data-1.13/BigItems/gun164.sti
Added : /GameDir/Data-1.13/BigItems/gun307.sti
Added : /GameDir/Data-1.13/BigItems/gun308.sti
Added : /GameDir/Data-1.13/BigItems/gun309.sti
Added : /GameDir/Data-1.13/BigItems/p1item621.sti
Added : /GameDir/Data-1.13/BigItems/p1item622.sti
Added : /GameDir/Data-1.13/BigItems/p1item623.sti
Added : /GameDir/Data-1.13/BigItems/p1item624.sti
Added : /GameDir/Data-1.13/BigItems/p1item625.sti
Added : /GameDir/Data-1.13/BigItems/p1item626.sti
Added : /GameDir/Data-1.13/BigItems/p1item627.sti
Added : /GameDir/Data-1.13/BigItems/p1item628.sti
Added : /GameDir/Data-1.13/BigItems/p1item629.sti
Added : /GameDir/Data-1.13/BigItems/p1item630.sti
Added : /GameDir/Data-1.13/BigItems/p1item631.sti
Added : /GameDir/Data-1.13/BigItems/p1item632.sti
Added : /GameDir/Data-1.13/BigItems/p1item633.sti
Added : /GameDir/Data-1.13/BigItems/p1item634.sti
Added : /GameDir/Data-1.13/BigItems/p1item635.sti
Added : /GameDir/Data-1.13/BigItems/p1item636.sti
Added : /GameDir/Data-1.13/BigItems/p1item637.sti
Added : /GameDir/Data-1.13/BigItems/p1item638.sti
Added : /GameDir/Data-1.13/BigItems/p1item639.sti
Added : /GameDir/Data-1.13/BigItems/p1item640.sti
Added : /GameDir/Data-1.13/BigItems/p1item641.sti
Added : /GameDir/Data-1.13/BigItems/p1item642.sti
Added : /GameDir/Data-1.13/BigItems/p1item643.sti
Added : /GameDir/Data-1.13/BigItems/p1item644.sti
Added : /GameDir/Data-1.13/BigItems/p1item645.sti
Added : /GameDir/Data-1.13/BigItems/p1item646.sti
Added : /GameDir/Data-1.13/BigItems/p1item647.sti
Added : /GameDir/Data-1.13/BigItems/p1item648.sti
Added : /GameDir/Data-1.13/BigItems/p1item649.sti
Added : /GameDir/Data-1.13/BigItems/p1item650.sti
Added : /GameDir/Data-1.13/BigItems/p1item651.sti
Added : /GameDir/Data-1.13/BigItems/p1item652.sti
Added : /GameDir/Data-1.13/BigItems/p1item653.sti
Added : /GameDir/Data-1.13/BigItems/p1item654.sti
Added : /GameDir/Data-1.13/BigItems/p1item655.sti
Added : /GameDir/Data-1.13/BigItems/p1item656.sti
Added : /GameDir/Data-1.13/BigItems/p1item657.sti
Added : /GameDir/Data-1.13/BigItems/p1item658.sti
Added : /GameDir/Data-1.13/BigItems/p1item659.sti
Added : /GameDir/Data-1.13/BigItems/p1item660.sti
Added : /GameDir/Data-1.13/BigItems/p1item661.sti
Added : /GameDir/Data-1.13/BigItems/p1item662.sti
Added : /GameDir/Data-1.13/BigItems/p1item663.sti
Added : /GameDir/Data-1.13/BigItems/p1item664.sti
Added : /GameDir/Data-1.13/BigItems/p1item665.sti
Added : /GameDir/Data-1.13/BigItems/p1item666.sti
Added : /GameDir/Data-1.13/BigItems/p1item667.sti
Added : /GameDir/Data-1.13/BigItems/p1item668.sti
Added : /GameDir/Data-1.13/BigItems/p1item669.sti
Added : /GameDir/Data-1.13/BigItems/p1item670.sti
Added : /GameDir/Data-1.13/BigItems/p1item671.sti
Added : /GameDir/Data-1.13/BigItems/p1item672.sti
Added : /GameDir/Data-1.13/BigItems/p1item673.sti
Added : /GameDir/Data-1.13/BigItems/p1item674.sti
Added : /GameDir/Data-1.13/BigItems/p1item675.sti
Added : /GameDir/Data-1.13/BigItems/p1item676.sti
Added : /GameDir/Data-1.13/BigItems/p1item677.sti
Added : /GameDir/Data-1.13/BigItems/p1item678.sti
Added : /GameDir/Data-1.13/BigItems/p1item679.sti
Added : /GameDir/Data-1.13/BigItems/p1item680.sti
Added : /GameDir/Data-1.13/BigItems/p1item681.sti
Revision: 806
Author: Starwalker
Date: Sonntag, 20. Mai 2007 16:38:02
Message:
added new armor graphics
added Galil Sniper pic (Coolberg)
added Luger and Steyr IWS 2000 pics (Tbird)
replaced Colt pistol pics with those made by Tbird
replaced AICW pic with one made by Tbird
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 805
Author: Starwalker
Date: Sonntag, 20. Mai 2007 16:37:00
Message:
added new armor graphics
added Galil Sniper pic (Coolberg)
added Luger and Steyr IWS 2000 pics (Tbird)
corrected X-Y-coordinates for some tileset pics
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 804
Author: MaddMugsy
Date: Freitag, 18. Mai 2007 20:43:44
Message:
-removed three references to "Nothing" items from Tony's Inventory (462, 468, 474). File re-indexed :)
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 803
Author: MaddMugsy
Date: Freitag, 18. Mai 2007 20:31:36
Message:
XML Editor Version 0.33:
- AttachmentInfo, Inventory and Sound xml files are now properly re-indexed when records are deleted
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 802
Author: SpaceViking
Date: Freitag, 18. Mai 2007 03:30:15
Message:
Another missing entry
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 801
Author: SpaceViking
Date: Freitag, 18. Mai 2007 01:14:11
Message:
Add missing line back so Tony has full inventory.
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 800
Author: Starwalker
Date: Dienstag, 15. Mai 2007 16:36:35
Message:
added new guns and magazines to Tony's inventory
added First Responder Kit to Howard's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 799
Author: Starwalker
Date: Dienstag, 15. Mai 2007 16:35:22
Message:
added Barrett M468, Bushmaster M4A3, and Robarms XCR-1
changed Steyr AUG-HBAR to use 42rnd mags (lost capability to use C-mag adapter in the process, or strange things would occur)
added 42rnd mags for Steyr AUG-HBAR
changed draw on some SCAR SV-variants, had overlooked my own correctly calculated values and used the wrong ones earlier... :-(
added Thor's First Responder Kit, for storing a few medical items.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 798
Author: Starwalker
Date: Dienstag, 15. Mai 2007 16:30:16
Message:
replaced Super Shorty pic with one made by Marlboro Man
added several armor pics for later use (much more to come), made by ChrisL
----
Modified : /GameDir/Data-1.13/BigItems/Gun197.sti
Added : /GameDir/Data-1.13/BigItems/p1item612.sti
Added : /GameDir/Data-1.13/BigItems/p1item613.sti
Added : /GameDir/Data-1.13/BigItems/p1item614.sti
Added : /GameDir/Data-1.13/BigItems/p1item615.sti
Added : /GameDir/Data-1.13/BigItems/p1item616.sti
Added : /GameDir/Data-1.13/BigItems/p1item617.sti
Added : /GameDir/Data-1.13/BigItems/p1item618.sti
Added : /GameDir/Data-1.13/BigItems/p1item619.sti
Added : /GameDir/Data-1.13/BigItems/p1item620.sti
Revision: 797
Author: Starwalker
Date: Dienstag, 15. Mai 2007 16:29:11
Message:
replaced Super Shorty pic with one made by Marlboro Man
added several armor pics for later use (much more to come), made by ChrisL
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 796
Author: Starwalker
Date: Dienstag, 15. Mai 2007 16:28:54
Message:
replaced Super Shorty pic with one made by Marlboro Man
added several armor pics for later use (much more to come), made by ChrisL
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 795
Author: Starwalker
Date: Freitag, 11. Mai 2007 12:08:50
Message:
added pics oc Barrett M468, Bushmaster M4A3, and Robarms XCR-1 for later use
added pic of Thor's First Response Kit
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 794
Author: Starwalker
Date: Freitag, 11. Mai 2007 12:08:09
Message:
replaced pics of Skorpion vz82, Walther MPL, and Steyr TMP with pics made by Coolberg
added pics oc Barrett M468, Bushmaster M4A3, and Robarms XCR-1 for later use
added pic of Thor's First Response Kit
added pic of 5-round .50BMG mag for use in UC (wil) and other mods (no gun for this mag in basic v1.13 at this moment)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 793
Author: Starwalker
Date: Freitag, 11. Mai 2007 12:07:29
Message:
replaced pics of Skorpion vz82, Walther MPL, and Steyr TMP with pics made by Coolberg
added pics oc Barrett M468, Bushmaster M4A3, and Robarms XCR-1 for later use
added pic of Thor's First Response Kit
added pic of 5-round .50BMG mag for use in UC (wil) and other mods (no gun for this mag in basic v1.13 at this moment)
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM610.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM611.STI
Modified : /GameDir/Data-1.13/BigItems/gun152.sti
Modified : /GameDir/Data-1.13/BigItems/gun271.sti
Added : /GameDir/Data-1.13/BigItems/gun304.sti
Added : /GameDir/Data-1.13/BigItems/gun305.sti
Added : /GameDir/Data-1.13/BigItems/gun306.sti
Modified : /GameDir/Data-1.13/BigItems/gun99.sti
Revision: 792
Author: MaddMugsy
Date: Donnerstag, 10. Mai 2007 19:38:05
Message:
XML Editor Version .32:
-increased Range Bonus maximum from 100 to 10,000
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 791
Author: Wanne
Date: Mittwoch, 9. Mai 2007 22:32:58
Message:
new build (872)
- new: New .ini setting to disable stealing
- new: Added translation table for Russian characters
- new: Code for "new way to progress" (visiting sectors)
- new: Remove attachments and unload all weapons in sector (Shift+F)
- new: Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
- changed: Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant")
- changed: Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM
- changed: The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- changed: Omerta garrison is not reassigned anymore when queen fortifies cities
- changed: Enabled investigation of lost city sector by the enemy
- changed: Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE)
- changed: Better handle missing .ini entries for IMP slots
- bugfix: Assertion failure when Skyrider leaves a sector where a merc cannot be woken up
- bugfix: Opponent no longer "seeks cover", ie jumps back out of the ring; no longer will pick up a gun from the ground while boxing
- bugfix: Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- bugfix: roof inaccessible tiles problem
- bugfix: AI hang while deciding on an action (fire 0 rounds on auto)
- bugfix: Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- bugfix: Fixed improper printf field in a debug message
- bugfix: CTD when someone fell off the west side of a building
- bugfix: Fixed misspelling of function names
- bugfix: Minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack
- bugfix: Wrong placement of the terrorists pictures on the files section in the laptop
- bugfix: Text placement in insurance laptop pages in higher resolutions
- bugfix: Fix for grenade launchers (allow reloading with valid ammunition only)
- bugfix: Fix for stacking items in sector
----
Modified : /GameDir/ja2.exe
Revision: 790
Author: MaddMugsy
Date: Dienstag, 8. Mai 2007 20:49:33
Message:
XML Editor Version 0.31:
-Item duplication in merge tables fixed
NOTE: any entries in the merges.xml with the item as a result of the merge are not duplicated. This is because one item combination cannot produce two different results.
-"TableHandler" problem when restarting the editor after modifying visible columns fixed
----
Modified : /GameDir/BackEnd.dll
Modified : /GameDir/XML Editor.exe
Revision: 789
Author: Starwalker
Date: Dienstag, 8. Mai 2007 11:39:50
Message:
added a missing merge with the SCAR-WP SV Barrel
added further merges to exchange the barrel in a SCAR Conversion Kit
added ability to mount Kobra on Bizon SMG
corrected a typo in one of the SCAR-WP Conversion Kit descriptions
changed sound of Steyr ACR, because the sound of falling brass does not go well with synthetic cartridge cases ;-)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 788
Author: Starwalker
Date: Sonntag, 6. Mai 2007 10:23:52
Message:
added/deleted some new items from inventories (deleted entries were due to copying items)
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 787
Author: Starwalker
Date: Sonntag, 6. Mai 2007 10:22:44
Message:
added new SCARs in 6.8mm SPC and 7.62x39mm.
added SCAR conversion kits
added 6.8x43mm SPC ammo (HP and AP)
activated Steyr ACR and its ammo
deactivated HK MP5/10SD3 and 10mm DU ammo
added HK MP5/40A3 and SMG ammo
raised ammo capacity of Micro-Uzi to 30
added Thor's Katana, Nunchaku, and Shuriken (also to IMP-Item choices)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 786
Author: Starwalker
Date: Samstag, 5. Mai 2007 17:43:17
Message:
added pics of Thor's 3 martial arts items
added .40 S&W SMG mag pics made by Coolberg
replaced Uzi pics with new ones made by Coolberg
----
Modified : /GameDir/Data-1.13/BigItems/GUN53.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM599.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM600.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM601.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM602.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM603.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM604.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM605.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM606.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM607.STI
Modified : /GameDir/Data-1.13/BigItems/gun127.STI
Modified : /GameDir/Data-1.13/BigItems/gun227.sti
Added : /GameDir/Data-1.13/BigItems/p1item608.sti
Added : /GameDir/Data-1.13/BigItems/p1item609.sti
Revision: 785
Author: Starwalker
Date: Samstag, 5. Mai 2007 17:42:08
Message:
added pics of Thor's 3 martial arts items
added .40 S&W SMG mag pics made by Coolberg
replaced Uzi pics with new ones made by Coolberg
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 784
Author: Starwalker
Date: Samstag, 5. Mai 2007 17:41:34
Message:
added pics of Thor's 3 martial arts items
added .40 S&W SMG mag pics made by Coolberg
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 783
Author: Sergeant_Kolja
Date: Samstag, 5. Mai 2007 07:36:45
Message:
Gameboy can made to Lameboy display, again.
----
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Revision: 782
Author: Starwalker
Date: Donnerstag, 3. Mai 2007 13:20:06
Message:
replaced MP5 family with Coolberg's pics (except MP5/10SD3)
replaced MP7 with Coolberg's pic
added Coolberg's MP5/40 pic
replaced Walther P99 with Coolberg's pic
replaced 10mm SMG mag pics with Coolberg's pics
added 42rnd mag pics for AUG (pics made by Wil)
added new SCAR version pics (including conversion kits)
----
Modified : /GameDir/Data-1.13/BigItems/GUN09.STI
Modified : /GameDir/Data-1.13/BigItems/GUN15.STI
Added : /GameDir/Data-1.13/BigItems/GUN303.STI
Modified : /GameDir/Data-1.13/BigItems/GUN59.sti
Modified : /GameDir/Data-1.13/BigItems/GUN60.sti
Modified : /GameDir/Data-1.13/BigItems/GUN61.sti
Modified : /GameDir/Data-1.13/BigItems/GUN62.sti
Modified : /GameDir/Data-1.13/BigItems/GUN74.sti
Modified : /GameDir/Data-1.13/BigItems/GUN97.sti
Modified : /GameDir/Data-1.13/BigItems/Gun297.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM582.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM583.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM584.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM585.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM586.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM587.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM588.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM589.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM590.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM591.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM592.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM593.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM594.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM595.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM596.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM597.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM598.sti
Modified : /GameDir/Data-1.13/BigItems/p1item415.sti
Modified : /GameDir/Data-1.13/BigItems/p1item416.sti
Modified : /GameDir/Data-1.13/BigItems/p1item417.sti
Modified : /GameDir/Data-1.13/BigItems/p1item418.sti
Modified : /GameDir/Data-1.13/BigItems/p1item419.sti
Modified : /GameDir/Data-1.13/BigItems/p1item420.sti
Revision: 781
Author: Starwalker
Date: Donnerstag, 3. Mai 2007 13:17:34
Message:
replaced MP5 family with Coolberg's pics (except MP5/10SD3)
replaced MP7 with Coolberg's pic
replaced Walther P99 with Coolberg's pic
replaced 10mm SMG mag pics with Coolberg's pics
added 42rnd mag pics for AUG (pics made by Wil)
added new SCAR version pics (including conversion kits)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 780
Author: Starwalker
Date: Donnerstag, 3. Mai 2007 13:17:20
Message:
replaced MP5 family with Coolberg's pics (except MP5/10SD3)
replaced MP7 with Coolberg's pic
replaced Walther P99 with Coolberg's pic
replaced 10mm SMG mag pics with Coolberg's pics
added 42rnd mag pics for AUG (pics made by Wil)
added new SCAR version pics (including conversion kits)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 779
Author: lalien
Date: Freitag, 27. April 2007 23:05:08
Message:
Added ini options for strategic AI
- The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- Investigation of lost city sector by the enemy
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 778
Author: Starwalker
Date: Donnerstag, 26. April 2007 11:42:16
Message:
added Heavy Throwing Knife to Tony's inventory
added .45 ACP Drums to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 777
Author: Starwalker
Date: Donnerstag, 26. April 2007 11:41:51
Message:
changed Colt Delta Elite to small slot
changed FN EGLM to draw pics from P1ITEM
removed Foregrip attachability from Glock 19 (made no sense on that gun)
added Heavy Throwing Knife to Tony's inventory
added .45 ACP Drums to Tony's inventory
added Steyr ACR, but DEACTIVATED it, because it is not ready yet
added Steyr ACR magazine, but DEACTIVATED it, because it is not ready yet
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 776
Author: Starwalker
Date: Donnerstag, 26. April 2007 11:35:17
Message:
added Steyr ACR magazine pic
added FN EGLM as P1ITEM pic instead of GUN pic
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 775
Author: Starwalker
Date: Donnerstag, 26. April 2007 11:34:56
Message:
replaced Colt Delta Elite pic with a new pic that does not show a compensator
added Steyr ACR magazine pic
added FN EGLM as P1ITEM pic instead of GUN pic
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 774
Author: Starwalker
Date: Donnerstag, 26. April 2007 11:34:15
Message:
replaced Colt Delta Elite pic with a new pic that does not show a compensator
added Steyr ACR magazine pic
added FN EGLM as P1ITEM pic instead of GUN pic
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM581.sti
Modified : /GameDir/Data-1.13/BigItems/gun295.sti
Added : /GameDir/Data-1.13/BigItems/p1item580.sti
Revision: 773
Author: AcyForsythe
Date: Donnerstag, 26. April 2007 01:09:00
Message:
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
----
Added : /GameDir/Data/TableData/Map/RestrictedRoamingMilitia.xml
Added : /GameDir/Data-1.13/TableData/Map/RestrictedRoamingMilitia.xml
Revision: 772
Author: AcyForsythe
Date: Donnerstag, 26. April 2007 01:00:05
Message:
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 771
Author: Sergeant_Kolja
Date: Mittwoch, 25. April 2007 23:14:15
Message:
Merges: All Types of T-Shirts now can be cut to Rags (for Molotovs) with any non-throwing Knife. Officers Coat can also be cut. Bloody knifes can be cleaned with a Rag.
German.Items: corrected some Grammar, Corrected U-238 to U-235, squeezed Dyneema descriptions (too long for BR), Improved Text for old Aimpoint.
ATN: I did _NOT_ checked, if U-238 is also wrong in English!
ATN: Gameboy + Copper still don't work. Not found the Bug for now :-(
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 770
Author: Starwalker
Date: Sonntag, 22. April 2007 17:44:41
Message:
remade SCAR pics implemented as P1ITEM-pics, old pics stay as GUN-pics if need to revert occurs.
removed 'Electronic'-tag from Triggergroup
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 769
Author: Starwalker
Date: Sonntag, 22. April 2007 17:33:15
Message:
added remade SCAR pics for later implementation
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 768
Author: Starwalker
Date: Sonntag, 22. April 2007 17:33:00
Message:
replaced FAMAE-SMG pics by Coolberg's
replaced Beretta 96FS pic by Coolberg's pic
added remade SCAR pics for later implementation
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 767
Author: Starwalker
Date: Sonntag, 22. April 2007 17:29:54
Message:
replaced FAMAE-SMG pics by Coolberg's
replaced Beretta 96FS pic by Coolberg's pic
added remade SCAR pics for later implementation
----
Modified : /GameDir/Data-1.13/BigItems/GUN171.sti
Modified : /GameDir/Data-1.13/BigItems/GUN172.sti
Modified : /GameDir/Data-1.13/BigItems/GUN173.sti
Modified : /GameDir/Data-1.13/BigItems/GUN78.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM576.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM577.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM578.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM579.sti
Revision: 766
Author: lalien
Date: Donnerstag, 19. April 2007 13:47:40
Message:
- New feature: Remove attachments and unload all weapons in sector (Shift+F)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 765
Author: Starwalker
Date: Sonntag, 15. April 2007 17:26:52
Message:
added missing entries for FN EGLM grenade launcher
----
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Revision: 764
Author: Starwalker
Date: Samstag, 14. April 2007 15:47:26
Message:
added HK UCP pic (Coolberg) for later use
replaced all four XM-8 pics with new pics made by Coolberg
replaced HK USP, HK Mk23 SOCOM, Sphinx, Springfield XD, Tokarev, and PSM pics with versions made by Coolberg
----
Modified : /GameDir/Data-1.13/BigItems/GUN206.sti
Modified : /GameDir/Data-1.13/BigItems/GUN80.sti
Modified : /GameDir/Data-1.13/BigItems/gun145.sti
Modified : /GameDir/Data-1.13/BigItems/gun157.sti
Modified : /GameDir/Data-1.13/BigItems/gun158.sti
Modified : /GameDir/Data-1.13/BigItems/gun159.sti
Modified : /GameDir/Data-1.13/BigItems/gun161.sti
Modified : /GameDir/Data-1.13/BigItems/gun215.sti
Modified : /GameDir/Data-1.13/BigItems/gun225.sti
Modified : /GameDir/Data-1.13/BigItems/gun247.sti
Added : /GameDir/Data-1.13/BigItems/gun302.sti
Revision: 763
Author: Starwalker
Date: Samstag, 14. April 2007 15:43:27
Message:
added HK UCP pic (Coolberg) for later use
replaced all four XM-8 pics with new pics made by Coolberg
replaced HK USP, HK Mk23 SOCOM, Sphinx, Springfield XD, Tokarev, and PSM pics with versions made by Coolberg
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 762
Author: Starwalker
Date: Samstag, 14. April 2007 15:41:50
Message:
added HK UCP pic (Coolberg) for later use
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 761
Author: MaddMugsy
Date: Freitag, 13. April 2007 02:54:07
Message:
-fixed .45 ACP Match ammo (50). It wasn't providing a range bonus.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 760
Author: Starwalker
Date: Donnerstag, 12. April 2007 08:12:03
Message:
changed Agram 2000: added built-in foregrip, removed built-in folding stock.
added attachability of Reflex Sight (and Kobra, where applicable) to fullauto-only machineguns
added attachability of ACOG/ACOG-Combo/Reflex Sight to selective fire machineguns
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 759
Author: MaddMugsy
Date: Freitag, 6. April 2007 01:58:28
Message:
-XML Editor binaries (Beta) added to the main Game directory
----
Added : /GameDir/BackEnd.dll
Added : /GameDir/XML Editor.exe
Added : /GameDir/XMLEditorInit.xml
Revision: 758
Author: MaddMugsy
Date: Montag, 2. April 2007 20:30:35
Message:
-Added xml version information to xml files
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentInfo.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/CompatibleFaceItems.xml
Modified : /GameDir/Data-1.13/TableData/EnemyAmmoDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/Data-1.13/TableData/ExplosionData.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ArmourClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Cursor.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/SkillCheckType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/WeaponClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/WeaponType.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ArnieInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FredoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PerkoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 757
Author: lalien
Date: Montag, 2. April 2007 12:33:29
Message:
- Added new ini settings
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 756
Author: Wanne
Date: Sonntag, 1. April 2007 12:03:13
Message:
new exe build (820)
- moved ja2.set (game settings file) to a custom data directory defined in ja2.ini
- externalized game progress weights
- added VS2005 compability fix from Space Viking
- changed UINT16 to wchar_t for VS 2005 compliance
- Code changes to allow more slots for IMPs.
- Allow dead IMPs to be replaced.
- Add another way to progress in the game (sectors visited).
- Separated the ammo types from the interface from the file infobox.sti.
- Fix for VS 2005 in German and Russian versions
- bugfix: Fixed again more bugs which occurred when loading a 1.13 savegame which was saved under an older 1.13 build or under different XML-files. The bug is now better fixed than before.
- bugfix: Fixed "end move & LOS bug" ('END' button has two different actions)
- bugfix: Added CtH fix from AndroidXP
- bugfix: Rooftop CtH fix from AndroidXP
- bugfix: Roof CtH bug also affected the numerical CtH display on pressing "F" (fixed by AndroidXP)
- bugfix: Added AndroidXP fixes for Sniper Deadlock and Grenade AP loss
----
Modified : /GameDir/ja2.exe
Revision: 755
Author: Sergeant_Kolja
Date: Freitag, 30. März 2007 16:45:36
Message:
Added German names for all 10mm x 25, 8 bullets magazines; added translation for Colt Delta Elite, some SCAR models, some Laser aiming devices, Grenade Panel. Tested with 742_de executable. Made with XML spy, thus the Umlauts are all changed to other code tables :-( but they are still displaying the right characters :-)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 754
Author: Wanne
Date: Donnerstag, 29. März 2007 16:50:21
Message:
- Moved INFOBOX_INTERFACE.STI to Data folder
----
Added : /GameDir/Data/Interface/INFOBOX_INTERFACE.STI
Deleted : /GameDir/Data-1.13/Interface/INFOBOX_INTERFACE.STI
Revision: 753
Author: Wanne
Date: Dienstag, 27. März 2007 19:33:05
Message:
Separated the interface graphic (in a new file called infobox_interface.sti) from the infobox.sti.
This is needed for interface MODs, because the ammo types in the infobox.sti should not depend on the interface graphic.
I also committed the changes to the source code!
----
Added : /GameDir/Data-1.13/Interface/INFOBOX_INTERFACE.STI
Revision: 752
Author: Starwalker
Date: Sonntag, 25. März 2007 11:00:30
Message:
replaced pic of ALICE Pack with a new one made by Marlboro Man
added pic of Stery ACR for later use (Marlboro Man)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 751
Author: Starwalker
Date: Sonntag, 25. März 2007 11:00:02
Message:
replaced pics of CZ52, Viking, FN HP-35, the FA revolver, and the Gyurza (new pics by Coolberg)
replaced pic of ALICE Pack with a new one made by Marlboro Man
added pic of Stery ACR for later use (Marlboro Man)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 750
Author: Starwalker
Date: Sonntag, 25. März 2007 10:59:02
Message:
replaced pics of CZ52, Varjag, Viking, FN HP-35, the FA revolver, and the Gyurza (new pics by Coolberg)
replaced pic of ALICE Pack with a new one made by Marlboro Man
added pic of Stery ACR for later use (Marlboro Man)
----
Modified : /GameDir/Data-1.13/BigItems/GUN79.sti
Modified : /GameDir/Data-1.13/BigItems/Gun284.sti
Modified : /GameDir/Data-1.13/BigItems/gun134.sti
Modified : /GameDir/Data-1.13/BigItems/gun146.sti
Modified : /GameDir/Data-1.13/BigItems/gun148.sti
Modified : /GameDir/Data-1.13/BigItems/gun224.sti
Added : /GameDir/Data-1.13/BigItems/gun301.sti
Modified : /GameDir/Data-1.13/BigItems/p1item563.sti
Revision: 749
Author: Wanne
Date: Samstag, 24. März 2007 20:07:12
Message:
-replaced editors OMERTA map with ARULCO map
-slightly brightened the overview map of arulco in the strategy screen
-added "1.13" to the ja2 logo in the start screen
----
Modified : /GameDir/Data/Editor/OMERTA.STI
Added : /GameDir/Data/Interface/B_map.pcx
Added : /GameDir/Data/Loadscreens/JA2LOGO.STI
Revision: 748
Author: MaddMugsy
Date: Freitag, 23. März 2007 01:31:57
Message:
-set Tons of Guns flag to true on some new items. New items should always be set to Tons of Guns mode, as the Normal mode is simply the original JA2 guns + the UB guns, and any required ammo or other items.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 747
Author: MaddMugsy
Date: Freitag, 23. März 2007 01:00:30
Message:
-removed entries 12 and 13 from EnemyGunChoices.xml, since they're not used in the game
-added some the new attachments and GLs to EnemyItemChoices.xml
----
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 746
Author: Starwalker
Date: Donnerstag, 22. März 2007 15:32:50
Message:
deleted a single blue Pixel on FN EGLM Grenade Launcher (which I failed to mention as added in Revision 745)
----
Modified : /GameDir/Data-1.13/BigItems/Gun292.sti
Revision: 745
Author: Starwalker
Date: Donnerstag, 22. März 2007 10:04:49
Message:
added SCAR-L and -H sniper variants.
changed SCAR-L to SCAR-L CQC
added replacement barrels for SCAR rifles (CQC and SV versions only)
added Grenade Panel
raised accuracy of the following guns: SKS, SVD, SVDS, Zastava, and Skorpion
corrected description of CAWS
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 744
Author: Starwalker
Date: Donnerstag, 22. März 2007 10:01:35
Message:
replaced pics of SCAR-L, SCAR-H, FN BDA, VSK-94, and VSSK
added pics of SCAR-L and -H sniper variants.
added pics of replacement barrels and of the new Grenade Panel
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 743
Author: Starwalker
Date: Donnerstag, 22. März 2007 10:01:22
Message:
replaced pics of SCAR-L, SCAR-H, FN BDA, VSK-94, and VSSK
added pics of SCAR-L and -H sniper variants.
added pics of replacement barrels and of the new Grenade Panel
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 742
Author: Starwalker
Date: Donnerstag, 22. März 2007 09:59:56
Message:
replaced pics of SCAR-L, SCAR-H, FN BDA, VSK-94, and VSSK
added pics of SCAR-L and -H sniper variants.
added pics of replacement barrels and of the new Grenade Panel
----
Modified : /GameDir/Data-1.13/BigItems/GUN81.sti
Modified : /GameDir/Data-1.13/BigItems/gun241.sti
Modified : /GameDir/Data-1.13/BigItems/gun243.sti
Modified : /GameDir/Data-1.13/BigItems/gun246.sti
Modified : /GameDir/Data-1.13/BigItems/gun285.sti
Added : /GameDir/Data-1.13/BigItems/gun299.sti
Added : /GameDir/Data-1.13/BigItems/gun300.sti
Added : /GameDir/Data-1.13/BigItems/p1item573.sti
Added : /GameDir/Data-1.13/BigItems/p1item574.sti
Added : /GameDir/Data-1.13/BigItems/p1item575.sti
Revision: 741
Author: MaddMugsy
Date: Montag, 19. März 2007 20:45:34
Message:
-updated IMPItemChoices.xml to remove triplicate items when Teaching skill is chosen
-Other files trimmed by editor
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 740
Author: Starwalker
Date: Montag, 19. März 2007 13:59:46
Message:
replaced pics of CAWS and MAB PA-15.
----
Modified : /GameDir/Data-1.13/BigItems/GUN269.sti
Modified : /GameDir/Data-1.13/BigItems/GUN33.STI
Revision: 739
Author: Starwalker
Date: Montag, 19. März 2007 10:40:24
Message:
exchanged interface pics of SG540 and SG542, because they were the other way around
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 738
Author: Starwalker
Date: Montag, 19. März 2007 10:39:42
Message:
reverted changes in weapons.xml that were done behind my back! :-(
deleted possibility to attach Energy/Regeneration Boosters to First Aid Kit, because that kit is stackable
corrected folding stock entries for SG540/SG542 to match the pics
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 737
Author: Sergeant_Kolja
Date: Sonntag, 18. März 2007 20:18:02
Message:
again some typos removed. Atn! Some drawings of AK-Assault Rifles are not the same as described in the text. The text is right, I checked it twice. So the drawings need some reworking...
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 736
Author: Sergeant_Kolja
Date: Sonntag, 18. März 2007 18:02:46
Message:
Boosted following Weapons accuracy, because they were underestimated for Game balancing:
SKS 1 to 3, Zastava +1, Encore +1
Boosted following Weapons accuracy, because it is useful for Game balancing:
SOCOM +1, FN57 +1
This may we wrong if compared in real life benchrest shootout, but it makes the Game much more interesting. So, please let it be as it is now ;-)
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 735
Author: Sergeant_Kolja
Date: Sonntag, 18. März 2007 17:51:38
Message:
German Translation for all Items: reworked some entries, corrected some typos, renamed SVD to SWD, because Germans usually don't use the "international latin transliteration for cyrillic letters" due to their early relation to slawic settlers. Added Text for ALICE and other new items. Reworked 'another AK clone' to be more informational.
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 734
Author: MaddMugsy
Date: Donnerstag, 15. März 2007 21:48:07
Message:
-XML files trimmed: Zero and empty string values removed
Items.xml should be much smaller now and load faster. (860 KB instead of 4.2 MB)
-In a trimmed xml file, the first entry still contains all the tags. This should be usable as a reference for anyone editing the files manually.
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 733
Author: Starwalker
Date: Dienstag, 13. März 2007 09:26:53
Message:
added Mauser M-03 and AKMSU
added four Urban Chaos items: Old Aimpoint Projector, Rifle LAM, Rifle LAM-Flashlight Combo, and the A.L.I.C.E. Pack.
added 10mm ammo in 8rnd mags, but no pistol for it yet!
added SA-24 to enemygunchoices
added Compact Binoculars to enemyitemchoices
made Energy/Regeneration Boosters attachable to First Aid Kit.
made Lockpick Kit, Wirecutters, Superglue, and Duct Tape attachable to Toolkit
lowered attachment costs for attaching equipment to Shadowarrior's armors (except for armor attachments like Ceramic Plates), because it should be easier to pull/put something from/into those trousers and vests, compared to attaching other things.
corrected and/or changed some descriptions.
perhaps I did other things that I forgot now because this update took so long ;-)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 732
Author: Starwalker
Date: Dienstag, 13. März 2007 09:03:15
Message:
corrected a problem with the tileset pic of the large medkit
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 731
Author: MaddMugsy
Date: Dienstag, 13. März 2007 01:37:51
Message:
-fixed protection values on treated and coated kevlar leather vests (they were lower than the untreated values)
----
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Revision: 730
Author: lalien
Date: Samstag, 10. März 2007 18:12:02
Message:
- added game progress weights to Ja2_Options.INI (exe version 765)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 729
Author: Starwalker
Date: Samstag, 10. März 2007 16:55:22
Message:
added pics for 10mm 8rnd magazines
replaced pics of AEK-971/973 with pics made by Coolberg
replaced pics of P226, P226 .40, and P228 with pics made by Coolberg
replaced pic of SV-98 with pic made by Coolberg
----
Modified : /GameDir/Data-1.13/BigItems/GUN102.STI
Modified : /GameDir/Data-1.13/BigItems/GUN117.STI
Modified : /GameDir/Data-1.13/BigItems/GUN189.sti
Modified : /GameDir/Data-1.13/BigItems/GUN231.sti
Modified : /GameDir/Data-1.13/BigItems/GUN88.sti
Modified : /GameDir/Data-1.13/BigItems/gun132.sti
Added : /GameDir/Data-1.13/BigItems/p1item567.sti
Added : /GameDir/Data-1.13/BigItems/p1item568.sti
Added : /GameDir/Data-1.13/BigItems/p1item569.sti
Added : /GameDir/Data-1.13/BigItems/p1item570.sti
Added : /GameDir/Data-1.13/BigItems/p1item571.sti
Added : /GameDir/Data-1.13/BigItems/p1item572.sti
Revision: 728
Author: Starwalker
Date: Samstag, 10. März 2007 16:53:52
Message:
added pics for 10mm 8rnd magazines
replaced pics of AEK-971/973 with pics made by Coolberg
replaced pics of P226, P226 .40, and P228 with pics made by Coolberg
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 727
Author: Starwalker
Date: Samstag, 10. März 2007 16:52:39
Message:
added pics for 10mm 8rnd magazines
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 726
Author: MaddMugsy
Date: Mittwoch, 7. März 2007 22:06:17
Message:
-fixed ubperpocket values on several items that had it set to 99
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 725
Author: Starwalker
Date: Dienstag, 6. März 2007 09:52:48
Message:
added four pics of UC items
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 724
Author: Starwalker
Date: Dienstag, 6. März 2007 09:52:30
Message:
exchanged pic of KSVK (new pic by Coolberg)
new MDGUN-pallette, edited by Marlboro Man, all v1.13 guns checked (and corrected where needed) by Starwalker
added four pics of UC items
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 723
Author: Starwalker
Date: Dienstag, 6. März 2007 09:50:18
Message:
exchanged pic of KSVK (new pic by Coolberg)
added four pics of UC items
----
Modified : /GameDir/Data-1.13/BigItems/gun140.sti
Added : /GameDir/Data-1.13/BigItems/p1item563.sti
Added : /GameDir/Data-1.13/BigItems/p1item564.sti
Added : /GameDir/Data-1.13/BigItems/p1item565.sti
Added : /GameDir/Data-1.13/BigItems/p1item566.sti
Revision: 722
Author: MaddMugsy
Date: Freitag, 2. März 2007 20:31:31
Message:
-set attachment flag to 1 for items that can be attached to other items
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 721
Author: Starwalker
Date: Donnerstag, 1. März 2007 17:17:15
Message:
added pic of AKMSU for later use
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 720
Author: Starwalker
Date: Donnerstag, 1. März 2007 17:17:02
Message:
replaced pics of .38 Special, Carl Gustav SMG, and PPSh-41 SMG
added pic of AKMSU for later use
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 719
Author: Starwalker
Date: Donnerstag, 1. März 2007 17:16:40
Message:
replaced pics of .38 Special, Carl Gustav SMG, and PPSh-41 SMG
added pic of AKMSU for later use
----
Modified : /GameDir/Data-1.13/BigItems/GUN05.STI
Modified : /GameDir/Data-1.13/BigItems/Gun203.sti
Added : /GameDir/Data-1.13/BigItems/Gun298.sti
Modified : /GameDir/Data-1.13/BigItems/gun130.sti
Revision: 718
Author: Starwalker
Date: Mittwoch, 28. Februar 2007 09:39:32
Message:
First time I used the XML-Editor, which does not work properly for me sometimes :-(
changed BR-description of SA vz.58, because original description could be misunderstood as being offensive.
changed names of G36E and G36KE to G36 Tactical and G36K Tactical, because they no longer have the carrying handle with a small sight, they have a Picatinny Rail instead.
Removed built-in Reflex Scope/Sight on SIG SG551 and SG552. These guns are now able to mount other scopes as well. The pics did not show the scope/sight, so it was not implied that they are there.
----
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 717
Author: Starwalker
Date: Dienstag, 27. Februar 2007 14:57:47
Message:
removed a graphical glitch in the new Walther MPL BigItem pic
----
Modified : /GameDir/Data-1.13/BigItems/gun271.sti
Revision: 716
Author: Starwalker
Date: Dienstag, 27. Februar 2007 09:19:41
Message:
exchanged several gun pics:
all SIG rifles (Coolberg)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 715
Author: Starwalker
Date: Dienstag, 27. Februar 2007 09:19:08
Message:
exchanged several gun and ammo pics:
HK P7M8, HK USP, Mk23 SOCOM, MAB PA-15, and CZ-75 (Tbird)
All G36 rifles, all SIG rifles, HK 416, AS Val, VSS Vintorez, MP-445 Varjag (Coolberg)
9x39mm mag, FN FiveseveN mags (Coolberg)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 714
Author: Starwalker
Date: Dienstag, 27. Februar 2007 09:04:56
Message:
exchanged several gun and ammo pics:
HK P7M8, HK USP, Mk23 SOCOM, MAB PA-15, and CZ-75 (Tbird)
All G36 rifles, all SIG rifles, HK 416, AS Val, VSS Vintorez, MP-445 Varjag (Coolberg)
9x39mm mag, FN FiveseveN mags (Coolberg)
----
Modified : /GameDir/Data-1.13/BigItems/GUN184.sti
Modified : /GameDir/Data-1.13/BigItems/GUN185.sti
Modified : /GameDir/Data-1.13/BigItems/GUN186.sti
Modified : /GameDir/Data-1.13/BigItems/GUN251.sti
Modified : /GameDir/Data-1.13/BigItems/GUN252.STI
Modified : /GameDir/Data-1.13/BigItems/GUN254.STI
Modified : /GameDir/Data-1.13/BigItems/GUN269.sti
Modified : /GameDir/Data-1.13/BigItems/GUN56.sti
Modified : /GameDir/Data-1.13/BigItems/GUN64.sti
Modified : /GameDir/Data-1.13/BigItems/GUN65.sti
Modified : /GameDir/Data-1.13/BigItems/GUN72.sti
Modified : /GameDir/Data-1.13/BigItems/GUN80.sti
Modified : /GameDir/Data-1.13/BigItems/GUN89.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM139.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM147.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM148.sti
Modified : /GameDir/Data-1.13/BigItems/gun134.sti
Modified : /GameDir/Data-1.13/BigItems/gun156.sti
Modified : /GameDir/Data-1.13/BigItems/gun165.sti
Modified : /GameDir/Data-1.13/BigItems/gun209.sti
Modified : /GameDir/Data-1.13/BigItems/gun225.sti
Modified : /GameDir/Data-1.13/BigItems/gun245.sti
Modified : /GameDir/Data-1.13/BigItems/gun271.sti
Modified : /GameDir/Data-1.13/BigItems/gun90.sti
Modified : /GameDir/Data-1.13/BigItems/gun96.sti
Modified : /GameDir/Data-1.13/BigItems/p1item407.sti
Revision: 713
Author: Wanne
Date: Montag, 26. Februar 2007 15:29:00
Message:
Updated Ja2.ini description for windowed mode
----
Modified : /GameDir/Ja2.ini
Revision: 712
Author: Wanne
Date: Sonntag, 25. Februar 2007 15:42:38
Message:
New build (742)
- fixed some crashes when loading 4xx built savegames.
- Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen (SCREEN_MODE_WINDOWED)
- tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
- updated credits screen to the 1.13 Credits
- translated "low cpu usage" option text for german version
- improved existing "escorting kulbas" bugfix
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/ja2.exe
Revision: 711
Author: MaddMugsy
Date: Freitag, 23. Februar 2007 00:43:15
Message:
-xml files updated to work with xml editor
-fixed some IncompatibleAttachments.xml entries that didn't have corresponding reverse entries (fixed by editor)
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentInfo.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/CompatibleFaceItems.xml
Modified : /GameDir/Data-1.13/TableData/EnemyAmmoDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/Data-1.13/TableData/ExplosionData.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ArmourClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/Cursor.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/SkillCheckType.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/WeaponClass.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/WeaponType.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ArnieInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/ElginInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FredoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/GabbyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PerkoInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Russian.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 710
Author: MaddMugsy
Date: Donnerstag, 22. Februar 2007 23:42:35
Message:
New Build (728):
- menu descriptions fixed
- new menu option: Low CPU Usage (patch from MTX/defrog)
-increased inventory capacity for IMP items doled out in ImpItemChoices.xml
-changed ammo given to IMPs so they have at least two clips for their main gun
-skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution
- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
----
Modified : /GameDir/ja2.exe
Revision: 709
Author: MaddMugsy
Date: Donnerstag, 22. Februar 2007 23:42:24
Message:
-Data folder xml files updated for use w/XML Editor
----
Modified : /GameDir/Data/TableData/CompatibleFaceItems.xml
Modified : /GameDir/Data/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data/TableData/EnemyItemChoices.xml
Revision: 708
Author: Wanne
Date: Donnerstag, 22. Februar 2007 22:13:27
Message:
Updated German.AmmoStrings.xml and German.Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 707
Author: Starwalker
Date: Donnerstag, 22. Februar 2007 09:04:23
Message:
added Walther P99 to Tony's inventory
added 7.62x39mm Match ammo to Tony's inventory (though he won't sell drums...)
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 706
Author: Starwalker
Date: Donnerstag, 22. Februar 2007 09:02:40
Message:
added Walther P99
added 7.62x39mm Match ammo (thanks go to Marlboro Man for the BigItem pics)
raised reliability of AK-100 series rifles and lowered repair ease a bit
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 705
Author: Starwalker
Date: Donnerstag, 22. Februar 2007 08:56:37
Message:
added some gun and ammo pics for later use
added P99 pic
added 7.62x39mm Match ammo pics
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 704
Author: Starwalker
Date: Donnerstag, 22. Februar 2007 08:56:22
Message:
added some gun and ammo pics for later use
added P99 pic
added 7.62x39mm Match ammo pics
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 703
Author: Starwalker
Date: Donnerstag, 22. Februar 2007 08:51:31
Message:
added some gun and ammo pics for later use
added P99 pic
added 7.62x39mm Match ammo pics
----
Added : /GameDir/Data-1.13/BigItems/Gun296.sti
Added : /GameDir/Data-1.13/BigItems/Gun297.sti
Added : /GameDir/Data-1.13/BigItems/gun295.sti
Added : /GameDir/Data-1.13/BigItems/p1item558.sti
Added : /GameDir/Data-1.13/BigItems/p1item559.sti
Added : /GameDir/Data-1.13/BigItems/p1item560.sti
Added : /GameDir/Data-1.13/BigItems/p1item561.sti
Added : /GameDir/Data-1.13/BigItems/p1item562.sti
Revision: 702
Author: Starwalker
Date: Mittwoch, 21. Februar 2007 08:33:27
Message:
corrected several mistakes:
- G36K can no longer take a Reflex Sight
- HK21E can no longer take a retractable stock
- AKS-74 can now take a Large Caliber Silencer
- AK-102 has a damage of 30 now (damage was too low for given barrel length before)
- corrected weight difference between AK- and AKS-models
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 701
Author: MaddMugsy
Date: Freitag, 16. Februar 2007 01:57:53
Message:
-added category names to IMPItemChoices.xml
----
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Revision: 700
Author: MaddMugsy
Date: Donnerstag, 15. Februar 2007 23:28:06
Message:
-removed images at indexes 558-560, since there are no small or big items at those indexes
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 699
Author: MaddMugsy
Date: Donnerstag, 15. Februar 2007 23:25:30
Message:
-removed gun image at index 295 since there is no BigItem image and that crashes the XML editor :(
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 698
Author: MaddMugsy
Date: Donnerstag, 15. Februar 2007 23:03:47
Message:
-removed "unused" entry from ItemClass.xml
----
Modified : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Revision: 697
Author: Starwalker
Date: Montag, 12. Februar 2007 14:37:19
Message:
activated .50 AE HP mag
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 696
Author: Starwalker
Date: Montag, 12. Februar 2007 14:36:27
Message:
replaced INSAS pic
added pic of .50 AE HP mag
----
Modified : /GameDir/Data-1.13/BigItems/GUN266.sti
Added : /GameDir/Data-1.13/BigItems/p1item557.sti
Revision: 695
Author: Starwalker
Date: Montag, 12. Februar 2007 14:35:03
Message:
replaced INSAS pic
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 694
Author: Starwalker
Date: Montag, 12. Februar 2007 14:34:34
Message:
added tile-size pic of .50 AE HP mag
added gun pic for later use
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 693
Author: Wanne
Date: Sonntag, 11. Februar 2007 19:06:22
Message:
Added the 3 new weapons to German.Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 692
Author: Starwalker
Date: Sonntag, 11. Februar 2007 16:22:13
Message:
added three new guns to Tony's inventory: SA-24, KAC SR-47, and SAR 21
added .50 AE HP ammo to Tony's inventory, but deactivated it because pics are missing (big and tile size)
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 691
Author: Starwalker
Date: Sonntag, 11. Februar 2007 16:18:57
Message:
added three new guns: SA-24, KAC SR-47, and SAR 21
added .50 AE HP ammo, but deactivated it because pics are missing (big and tile size)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 690
Author: Starwalker
Date: Sonntag, 11. Februar 2007 16:07:27
Message:
added pics for three new guns (items 780, 781, 782)
----
Added : /GameDir/Data-1.13/BigItems/Gun292.sti
Added : /GameDir/Data-1.13/BigItems/Gun293.sti
Added : /GameDir/Data-1.13/BigItems/Gun294.sti
Revision: 689
Author: Starwalker
Date: Sonntag, 11. Februar 2007 16:06:17
Message:
added pics for three new guns (items 780, 781, 782)
added interface pics for new ammo
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 688
Author: Starwalker
Date: Sonntag, 11. Februar 2007 16:05:38
Message:
added pics for three new guns (items 780, 781, 782)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 687
Author: Wanne
Date: Samstag, 10. Februar 2007 16:25:56
Message:
Updated German.Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 686
Author: MaddMugsy
Date: Donnerstag, 8. Februar 2007 23:40:53
Message:
-repaired reflex sight name -->removed "DOCTER"
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 685
Author: Starwalker
Date: Donnerstag, 8. Februar 2007 13:17:17
Message:
'repaired' scope entries (names and some descriptions)
named MP5/10 back to MP5/10A3
raised damage of .300 WinMag rifles by 2
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 684
Author: Starwalker
Date: Donnerstag, 8. Februar 2007 13:09:51
Message:
replaced pics of Makarov PM and Tokarev TT33
----
Modified : /GameDir/Data-1.13/BigItems/gun145.sti
Modified : /GameDir/Data-1.13/BigItems/gun147.sti
Revision: 683
Author: Starwalker
Date: Donnerstag, 8. Februar 2007 13:07:38
Message:
replaced pics of Makarov PM and Tokarev TT33
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 682
Author: Starwalker
Date: Mittwoch, 7. Februar 2007 08:50:25
Message:
changed MG4 back to MG43
made binoculars two-handed items to stop exploit (binoculars in /both/ hands added effect)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 681
Author: AcyForsythe
Date: Mittwoch, 7. Februar 2007 03:30:17
Message:
- Moved the AP bonus settings to appropriate section of INI file
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 680
Author: Starwalker
Date: Dienstag, 6. Februar 2007 08:23:17
Message:
replaced HK MG43 pic (again)
replaced pics of Skorpion, MAB PA 15, Tavor, and SKS
----
Modified : /GameDir/Data-1.13/BigItems/GUN17.STI
Modified : /GameDir/Data-1.13/BigItems/GUN269.sti
Modified : /GameDir/Data-1.13/BigItems/GUN58.sti
Modified : /GameDir/Data-1.13/BigItems/gun152.sti
Modified : /GameDir/Data-1.13/BigItems/gun238.sti
Revision: 679
Author: Starwalker
Date: Dienstag, 6. Februar 2007 08:22:22
Message:
replaced HK MG43 pic (again)
replaced pics of Skorpion, MAB PA 15, Tavor, and SKS
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 678
Author: Starwalker
Date: Dienstag, 6. Februar 2007 08:20:46
Message:
replaced HK MG43 pic (again)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 677
Author: Wanne
Date: Samstag, 3. Februar 2007 19:38:11
Message:
Updated Data-1.13\TableData\German.Items.xml and Data-1.13\TableData\Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 676
Author: MaddMugsy
Date: Freitag, 2. Februar 2007 02:52:35
Message:
-added uiIndex to Russian and German AmmoStrings
-added flashbang to ExplosionType.xml
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Modified : /GameDir/Data-1.13/TableData/Russian.AmmoStrings.xml
Revision: 675
Author: Starwalker
Date: Donnerstag, 1. Februar 2007 12:25:21
Message:
added Benelli R-1, Blaser R93, and S&O Shorty to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 674
Author: Starwalker
Date: Donnerstag, 1. Februar 2007 12:24:02
Message:
added Benelli R-1, Blaser R93, and S&O Shorty (all .300 WinMag)
added ability to attach PSO-scopes to AEK-971/973 and AN-94
changed default attachment of SVU from PSO-P to PSO-1
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 673
Author: Starwalker
Date: Donnerstag, 1. Februar 2007 12:19:57
Message:
changed pics of Groza (w/o GL) and HK MG43
changed pics of RPK-74 magazines
added another rifle pic for later use (KAC SR-47)
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 672
Author: Starwalker
Date: Donnerstag, 1. Februar 2007 12:19:46
Message:
changed pics of Groza (w/o GL) and HK MG43
changed pics of RPK-74 magazines
added another rifle pic for later use (KAC SR-47)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 671
Author: Starwalker
Date: Donnerstag, 1. Februar 2007 12:18:43
Message:
changed pics of Groza (w/o GL) and HK MG43
changed pics of RPK-74 magazines
added another rifle pic for later use (KAC SR-47)
----
Modified : /GameDir/Data-1.13/BigItems/gun211.sti
Modified : /GameDir/Data-1.13/BigItems/gun238.sti
Added : /GameDir/Data-1.13/BigItems/gun291.sti
Modified : /GameDir/Data-1.13/BigItems/p1item537.sti
Modified : /GameDir/Data-1.13/BigItems/p1item538.sti
Modified : /GameDir/Data-1.13/BigItems/p1item539.sti
Revision: 670
Author: Wanne
Date: Mittwoch, 31. Januar 2007 10:44:40
Message:
New map editor exe (build: 687)
----
Modified : /GameDir/Map Editor.exe
Revision: 669
Author: Wanne
Date: Montag, 29. Januar 2007 14:40:48
Message:
new exe (build 687)
SAVEGAME BREAKING STUFF -> YOU HAVE TO START A NEW GAME!
- changed: Translated "Silent Skyrider" option text for German version
- changed: Set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly
- changed: AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating)
- bugfix: Invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
- bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector
- bugfix: If queen retakes mine sector, player still gets income (money) from the mine although the "Daily Income" string on Strategic Screen is shown correctly.
- bugfix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade)
- bugfix: German "Umlaute" were not displayed correctly for short item names
----
Modified : /GameDir/ja2.exe
Revision: 668
Author: Wanne
Date: Montag, 29. Januar 2007 10:02:16
Message:
Updated Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 667
Author: Wanne
Date: Montag, 29. Januar 2007 09:29:58
Message:
Some "cosmetic" changes in Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 666
Author: Wanne
Date: Sonntag, 28. Januar 2007 22:07:54
Message:
Updated German.Items.xml and German.AmmoStrings.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 665
Author: MaddMugsy
Date: Sonntag, 28. Januar 2007 18:42:51
Message:
-made pso-p scope default attachment for SVU instead of the incompatible western-style sniper scope
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 664
Author: AcyForsythe
Date: Samstag, 27. Januar 2007 16:56:11
Message:
- Add missing INI settings for Militia cost and delay options
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 663
Author: Starwalker
Date: Samstag, 27. Januar 2007 15:05:27
Message:
changed darkness of SPAS-15 interface pic
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 662
Author: Wanne
Date: Freitag, 26. Januar 2007 21:16:27
Message:
Updated tooltip detail level to basic (2) in Ja2_Options.INI
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 661
Author: Starwalker
Date: Freitag, 26. Januar 2007 08:33:25
Message:
replaced SIG P210 and Automag IV pics again
----
Modified : /GameDir/Data-1.13/BigItems/GUN188.sti
Modified : /GameDir/Data-1.13/BigItems/gun276.sti
Revision: 660
Author: Starwalker
Date: Freitag, 26. Januar 2007 08:32:05
Message:
replaced SIG P210 and Automag IV pics again
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 659
Author: Starwalker
Date: Freitag, 26. Januar 2007 08:31:37
Message:
added Small Scope to Tony's inventory (again, AFAIK, seems to have been lost in the meantime)
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 658
Author: Starwalker
Date: Donnerstag, 25. Januar 2007 08:53:34
Message:
added Kobra to Tony's inventory
added 5.7x28mm 20rnd HP to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 657
Author: Starwalker
Date: Donnerstag, 25. Januar 2007 08:52:41
Message:
added Russian Kobra reflex sight and adjusted attachments.xml and incompatibleattachments.xml
fixed problem with PSO-scopes (they had no extended aiming actions)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 656
Author: Starwalker
Date: Donnerstag, 25. Januar 2007 08:50:44
Message:
replaced Automag IV pic
added pic for Kobra
darkened SPAS-15 pic
darkened first aid kit pic
----
Modified : /GameDir/Data-1.13/BigItems/Gun27.sti
Modified : /GameDir/Data-1.13/BigItems/gun276.sti
Added : /GameDir/Data-1.13/BigItems/p1item556.sti
Modified : /GameDir/Data-1.13/BigItems/p1item73.sti
Revision: 655
Author: Starwalker
Date: Donnerstag, 25. Januar 2007 08:49:53
Message:
replaced Automag IV pic
added pic for Kobra
darkened SPAS-15 pic
darkened first aid kit pic
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 654
Author: Starwalker
Date: Donnerstag, 25. Januar 2007 08:49:13
Message:
replaced Automag IV pic
added pic for Kobra
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 653
Author: MaddMugsy
Date: Donnerstag, 25. Januar 2007 01:38:06
Message:
For XML Editor:
-Extracted unmodified STI graphics to Bigitems, Interface and Tilesets\0 directories
----
Added : /GameDir/Data-1.13/BigItems/GUN00.STI
Added : /GameDir/Data-1.13/BigItems/GUN12.STI
Added : /GameDir/Data-1.13/BigItems/GUN17.STI
Added : /GameDir/Data-1.13/BigItems/GUN23.STI
Added : /GameDir/Data-1.13/BigItems/GUN33.STI
Added : /GameDir/Data-1.13/BigItems/GUN34.STI
Added : /GameDir/Data-1.13/BigItems/GUN37.STI
Added : /GameDir/Data-1.13/BigItems/GUN38.STI
Added : /GameDir/Data-1.13/BigItems/GUN39.STI
Added : /GameDir/Data-1.13/BigItems/GUN40.STI
Added : /GameDir/Data-1.13/BigItems/GUN41.STI
Added : /GameDir/Data-1.13/BigItems/GUN42.STI
Added : /GameDir/Data-1.13/BigItems/GUN43.STI
Added : /GameDir/Data-1.13/BigItems/GUN44.STI
Added : /GameDir/Data-1.13/BigItems/GUN45.STI
Added : /GameDir/Data-1.13/BigItems/GUN47.STI
Added : /GameDir/Data-1.13/BigItems/GUN48.STI
Added : /GameDir/Data-1.13/BigItems/GUN49.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM02.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM03.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM04.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM05.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM06.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM07.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM08.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM09.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM10.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM100.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM101.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM102.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM103.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM104.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM105.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM106.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM107.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM108.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM109.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM11.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM110.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM111.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM112.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM113.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM114.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM115.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM116.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM117.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM118.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM119.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM12.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM120.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM121.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM122.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM123.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM124.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM125.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM126.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM127.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM128.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM129.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM13.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM130.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM131.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM132.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM133.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM134.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM135.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM136.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM14.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM15.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM16.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM17.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM18.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM19.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM20.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM21.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM22.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM23.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM24.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM25.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM26.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM27.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM28.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM29.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM30.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM31.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM32.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM33.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM34.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM35.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM36.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM37.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM38.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM39.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM40.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM41.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM42.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM43.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM44.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM45.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM46.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM47.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM48.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM49.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM50.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM51.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM52.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM53.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM54.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM55.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM56.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM57.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM58.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM59.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM60.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM61.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM62.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM63.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM65.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM66.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM67.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM68.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM69.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM70.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM71.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM72.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM74.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM75.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM77.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM78.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM79.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM80.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM81.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM82.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM83.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM84.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM85.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM87.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM88.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM89.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM90.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM91.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM92.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM93.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM94.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM95.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM96.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM97.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM98.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM99.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM02.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM03.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM04.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM05.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM06.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM07.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM08.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM10.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM11.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM12.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM13.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM14.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM15.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM17.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM18.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM19.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM20.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM22.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM23.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM24.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM25.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM26.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM27.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM28.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM29.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM30.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM31.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM32.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM33.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM34.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM35.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM36.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM37.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM38.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM39.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM42.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM00.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM01.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM02.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM03.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM04.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM05.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM06.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM07.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM08.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM09.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM10.STI
Added : /GameDir/Data-1.13/BigItems/P3ITEM11.STI
Added : /GameDir/Data-1.13/Interface/MDP3ITEMS.STI
Added : /GameDir/Data-1.13/tilesets/0/SMP3ITEMS.STI
Revision: 652
Author: Wanne
Date: Mittwoch, 24. Januar 2007 22:32:30
Message:
Updated German.Items.xml and German.AmmoStrings.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 651
Author: MaddMugsy
Date: Mittwoch, 24. Januar 2007 21:07:37
Message:
-Fixed M203 CLS ubClassIndex which was pointing to 40 instead of 920
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 650
Author: Starwalker
Date: Mittwoch, 24. Januar 2007 08:44:32
Message:
added 5.7x28mm 20rnd AP to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 649
Author: Starwalker
Date: Mittwoch, 24. Januar 2007 08:43:54
Message:
changed available scopes for SVU
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 648
Author: Starwalker
Date: Mittwoch, 24. Januar 2007 08:43:23
Message:
new pic of SPAS-15
cut Sphinx 3000 and SIG P210 to fit small inventory slot
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 647
Author: Starwalker
Date: Mittwoch, 24. Januar 2007 08:42:41
Message:
new pic of SPAS-15
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 646
Author: Starwalker
Date: Mittwoch, 24. Januar 2007 08:41:20
Message:
new pic of SPAS-15
----
Modified : /GameDir/Data-1.13/BigItems/gun32.sti
Revision: 645
Author: MaddMugsy
Date: Dienstag, 23. Januar 2007 18:16:46
Message:
-fixed small gun image offsets
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 644
Author: Starwalker
Date: Dienstag, 23. Januar 2007 08:46:04
Message:
added PSO scopes to Tony's inventory
added compact binoculars to Keith's inventory
added higher quality binoculars to Franz's inventory
forgot to add KP M/31 Suomi and Mauser Kar 98k to Tony's inventory (will be added later) :-(
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 643
Author: Starwalker
Date: Dienstag, 23. Januar 2007 08:42:13
Message:
added binoculars, PSO scopes, and Thompson M1928 ammo drums
added Mauser Kar 98k rifle
added KP M/31 Suomi and Mauser Kar 98k to EnemyGunChoices
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 642
Author: Starwalker
Date: Dienstag, 23. Januar 2007 08:40:11
Message:
replaced some gun pics and pic of first aid kit
added pics for binoculars, PSO scopes, and Thompson M1928 ammo drums
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 641
Author: Starwalker
Date: Dienstag, 23. Januar 2007 08:39:52
Message:
replaced some gun pics and pic of first aid kit
added pics for binoculars, PSO scopes, and Thompson M1928 ammo drums
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 640
Author: Starwalker
Date: Dienstag, 23. Januar 2007 08:38:47
Message:
replaced some gun pics and pic of first aid kit
added pics for binoculars, PSO scopes, and Thompson M1928 ammo drums
----
Modified : /GameDir/Data-1.13/BigItems/GUN188.sti
Modified : /GameDir/Data-1.13/BigItems/GUN64.sti
Modified : /GameDir/Data-1.13/BigItems/Gun11.sti
Modified : /GameDir/Data-1.13/BigItems/Gun16.sti
Modified : /GameDir/Data-1.13/BigItems/Gun35.sti
Modified : /GameDir/Data-1.13/BigItems/gun247.sti
Modified : /GameDir/Data-1.13/BigItems/gun271.sti
Modified : /GameDir/Data-1.13/BigItems/p1item544.sti
Added : /GameDir/Data-1.13/BigItems/p1item546.sti
Added : /GameDir/Data-1.13/BigItems/p1item547.sti
Added : /GameDir/Data-1.13/BigItems/p1item548.sti
Added : /GameDir/Data-1.13/BigItems/p1item549.sti
Added : /GameDir/Data-1.13/BigItems/p1item550.sti
Added : /GameDir/Data-1.13/BigItems/p1item551.sti
Added : /GameDir/Data-1.13/BigItems/p1item552.sti
Added : /GameDir/Data-1.13/BigItems/p1item553.sti
Added : /GameDir/Data-1.13/BigItems/p1item554.sti
Added : /GameDir/Data-1.13/BigItems/p1item555.sti
Modified : /GameDir/Data-1.13/BigItems/p1item73.sti
Revision: 639
Author: Wanne
Date: Samstag, 20. Januar 2007 18:30:15
Message:
Updated German.Items.xml (thx to Toby)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 638
Author: MaddMugsy
Date: Freitag, 19. Januar 2007 00:10:29
Message:
-removed duplicate entries from AttachmentInfo.xml and Attachments.xml
----
Modified : /GameDir/Data-1.13/TableData/AttachmentInfo.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 637
Author: Wanne
Date: Donnerstag, 18. Januar 2007 20:10:44
Message:
new exe (build 665)
- memory leaking fix
- slow progress for enemy items choice added
- enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
- new menu option: silent Skyrider
- bugfix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from
- bugfix: when merging an item to a stack of items all of them were converted to a new item
- bugfix: Turning APs were not deducted (wrong bugfix in version 653)
----
Modified : /GameDir/ja2.exe
Revision: 636
Author: MaddMugsy
Date: Donnerstag, 18. Januar 2007 19:57:23
Message:
-added "name" field to ExplosionData.xml (not used in code)
----
Modified : /GameDir/Data-1.13/TableData/ExplosionData.xml
Revision: 635
Author: MaddMugsy
Date: Donnerstag, 18. Januar 2007 19:49:18
Message:
-added uiIndex to AmmoStrings.xml (not used in code)
-added name to AmmoTypes.xml (not used in code)
-added uiIndex to ExplosionData.xml (not used in code)
-added a bunch of lookup files for use in xml editor
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/ExplosionData.xml
Added : /GameDir/Data-1.13/TableData/Lookup
Added : /GameDir/Data-1.13/TableData/Lookup/ArmourClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/Cursor.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ExplosionType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/ItemClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/MergeType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/SkillCheckType.xml
Added : /GameDir/Data-1.13/TableData/Lookup/WeaponClass.xml
Added : /GameDir/Data-1.13/TableData/Lookup/WeaponType.xml
Revision: 634
Author: Starwalker
Date: Dienstag, 16. Januar 2007 09:07:46
Message:
added new scope to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 633
Author: Starwalker
Date: Dienstag, 16. Januar 2007 09:07:06
Message:
added a new scope, it can be merged with Reflex Sight to get a Reflex Scope.
new scope is a default attachment for C7A2 and L85A1.
added the newer calibers to GermanAmmoStrings
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 632
Author: Starwalker
Date: Dienstag, 16. Januar 2007 08:46:38
Message:
Changed pics of small and large medical kit, Reflex Scope, and Reflex Sight
added pic for new scope
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM155.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM156.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM545.STI
Added : /GameDir/Data-1.13/BigItems/p1item73.sti
Added : /GameDir/Data-1.13/BigItems/p1item86.sti
Revision: 631
Author: Starwalker
Date: Dienstag, 16. Januar 2007 08:45:41
Message:
Changed pics of small and large medical kit, Reflex Scope, and Reflex Sight
added pic for new scope
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 630
Author: Starwalker
Date: Dienstag, 16. Januar 2007 08:45:27
Message:
Changed pics of small and large medical kit, Reflex Scope, and Reflex Sight
added pic for new scope
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 629
Author: Starwalker
Date: Sonntag, 14. Januar 2007 15:20:23
Message:
added KP M/31 Suomi, VSSK Vychlop, and SPAS-12 to Tony's inventory
added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 628
Author: Starwalker
Date: Sonntag, 14. Januar 2007 15:19:32
Message:
added KP M/31 Suomi, VSSK Vychlop, and SPAS-12
changed WA 2000 to .300 WinMag ammo
changed Name of Baikal MP-233 to Baikal MP-233B
added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo
(but there's no rifle for the Mauser ammo yet...)
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 627
Author: Starwalker
Date: Sonntag, 14. Januar 2007 15:16:32
Message:
added pics of VSSK Vychlop, SPAS-12, and others
changed pic of WA 2000 to one made by Marlboro Man
added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo pics
----
Modified : /GameDir/Data-1.13/BigItems/GUN177.sti
Added : /GameDir/Data-1.13/BigItems/Gun289.sti
Added : /GameDir/Data-1.13/BigItems/Gun290.sti
Added : /GameDir/Data-1.13/BigItems/gun285.sti
Added : /GameDir/Data-1.13/BigItems/gun286.sti
Added : /GameDir/Data-1.13/BigItems/gun287.sti
Added : /GameDir/Data-1.13/BigItems/gun288.sti
Added : /GameDir/Data-1.13/BigItems/p1item540.sti
Added : /GameDir/Data-1.13/BigItems/p1item541.sti
Added : /GameDir/Data-1.13/BigItems/p1item542.sti
Added : /GameDir/Data-1.13/BigItems/p1item543.sti
Added : /GameDir/Data-1.13/BigItems/p1item544.sti
Revision: 626
Author: Starwalker
Date: Sonntag, 14. Januar 2007 15:14:37
Message:
added pics of KP M/31 Suomi, VSSK Vychlop, SPAS-12, and others
changed pic of WA 2000 to one made by Marlboro Man
added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo pics
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 625
Author: Starwalker
Date: Sonntag, 14. Januar 2007 15:14:11
Message:
added pics of KP M/31 Suomi, VSSK Vychlop, SPAS-12
changed pic of WA 2000 to one made by Marlboro Man
added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo pics
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 624
Author: Starwalker
Date: Dienstag, 9. Januar 2007 09:39:15
Message:
deleted ability to mount Rod&Spring to SVU (was superfluous)
AUG-HBAR now has integral bipod (ability to mount attachment removed)
raised damage of almost all 7.62x39mm guns by one
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 623
Author: Starwalker
Date: Dienstag, 9. Januar 2007 09:36:29
Message:
Tony should now accept/sell Russian tracer and .454 Casull ammo
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 622
Author: Lesh
Date: Montag, 8. Januar 2007 14:42:10
Message:
- 'slow progress for enemy items choice' option added
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 621
Author: Lesh
Date: Montag, 8. Januar 2007 14:41:47
Message:
- 'slow progress for enemy items choice' option added
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 620
Author: Wanne
Date: Sonntag, 7. Januar 2007 22:07:45
Message:
new exe (build 656)
- bugfix: Ira invisible bug in rebel basement
- bugfix: Wrong AP deduction if a merc punches the enemy
- changed: The queen should try to get the cities back after they were liberated, just like the SAM's
- feature: Added armor filter buttons (helm, vest, legging, plate) to Bobby Rays
- feature: Added misc filter buttons (blades, grenades, ...) to Bobby Rays
----
Modified : /GameDir/ja2.exe
Revision: 619
Author: Wanne
Date: Sonntag, 17. Dezember 2006 14:51:04
Message:
new exe (build 650)
- bugfix: Gabby did not show up in Sci-Fi mode. Now Gabby is randomly located in sector H11 or I4 (new game is required)
- bugfix: Tracer bullets animation starts some tiles away of where the shooter is (you also have to update GameDir because of updated \Tilecache\bullet_tracer.sti
- fixed some memory leaks
----
Modified : /GameDir/ja2.exe
Revision: 618
Author: Starwalker
Date: Sonntag, 17. Dezember 2006 14:44:10
Message:
added German descriptions made by Malborex
added placeholder entries in magazines.xml and changed pointers in item.xml to point at correct entries in magazines.xml
changed 5.45x39mm Tracer (ammotype 15) to AP Tracer (ammotype 16)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Revision: 617
Author: Wanne
Date: Samstag, 16. Dezember 2006 21:40:22
Message:
added new bullet_tracer.sti (bugfix)!
----
Modified : /GameDir/Data/Tilecache/bullet_tracer.sti
Revision: 616
Author: Starwalker
Date: Dienstag, 12. Dezember 2006 09:24:34
Message:
removed redundant Small Scope entries from attachments.xml
allowed more Camo Kits per pocket in items.xml
added new German descriptions by Malborex
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 615
Author: Starwalker
Date: Donnerstag, 7. Dezember 2006 09:52:14
Message:
added the new .454 Casull guns to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 614
Author: Starwalker
Date: Donnerstag, 7. Dezember 2006 09:51:22
Message:
added several guns in .454 Casull caliber:
item 770 Thompson Contender Encore
item 771 Ruger Super Redhawk Alaskan
item 772 Freedom Arms Model 83 Premier Grade
changed Foregrip on HK UMP from built-in to default attachment.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 613
Author: Starwalker
Date: Donnerstag, 7. Dezember 2006 09:44:34
Message:
added pic for FA M83 PG revolver (made by Marlboro Man)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 612
Author: Starwalker
Date: Donnerstag, 7. Dezember 2006 09:44:17
Message:
added pic for FA M83 PG revolver (made by Marlboro Man)
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 611
Author: Starwalker
Date: Donnerstag, 7. Dezember 2006 09:43:33
Message:
added pic for FA M83 PG revolver (made by Marlboro Man)
----
Added : /GameDir/Data-1.13/BigItems/Gun284.sti
Revision: 610
Author: Starwalker
Date: Dienstag, 5. Dezember 2006 10:06:16
Message:
renamed manufacturer of C7CT
added .454 Casull ammo, but no guns yet
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Revision: 609
Author: Wanne
Date: Montag, 4. Dezember 2006 23:00:02
Message:
new exe (645)
- bugfix: Mary & John cannot be escorted if you have 16 mercs in your team
- bugfix: Wrong text placement in the florist gallery website
- bugfix: Sam site externalization code
- bugfix: Reinforcement CTDs
- bugfix: Secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game
- added possibility to dismiss a vehicle without passengers
- added ability to use ogg-files in speech sound files
- army externalization
----
Modified : /GameDir/ja2.exe
Revision: 608
Author: Starwalker
Date: Sonntag, 3. Dezember 2006 15:10:41
Message:
added C7CT to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 607
Author: Starwalker
Date: Sonntag, 3. Dezember 2006 15:10:16
Message:
changed RPK-74 from 75rnd drums to 45rnd magazines
added C7CT gun
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 606
Author: Starwalker
Date: Sonntag, 3. Dezember 2006 15:08:21
Message:
replaced pic of RPK-74 with new one by Marlboro Man
added pic of C7CT, made by Marlboro Man
added pics of two .454 Casull guns for later use, by Starwalker
added pics for 45rnd RPK-magazine and for .454 Casull ammo, all made by Marlboro Man
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 605
Author: Starwalker
Date: Sonntag, 3. Dezember 2006 15:08:06
Message:
replaced pic of RPK-74 with new one by Marlboro Man
added pic of C7CT, made by Marlboro Man
added pics of two .454 Casull guns for later use, by Starwalker
added pics for 45rnd RPK-magazine and for .454 Casull ammo, all made by Marlboro Man
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 604
Author: Starwalker
Date: Sonntag, 3. Dezember 2006 15:07:27
Message:
replaced pic of RPK-74 with new one by Marlboro Man
added pic of C7CT, made by Marlboro Man
added pics of two .454 Casull guns for later use, by Starwalker
added pics for 45rnd RPK-magazine and for .454 Casull ammo, all made by Marlboro Man
----
Added : /GameDir/Data-1.13/BigItems/Gun281.sti
Added : /GameDir/Data-1.13/BigItems/Gun282.sti
Added : /GameDir/Data-1.13/BigItems/Gun283.sti
Added : /GameDir/Data-1.13/BigItems/Gun35.sti
Added : /GameDir/Data-1.13/BigItems/p1item531.sti
Added : /GameDir/Data-1.13/BigItems/p1item532.sti
Added : /GameDir/Data-1.13/BigItems/p1item533.sti
Added : /GameDir/Data-1.13/BigItems/p1item534.sti
Added : /GameDir/Data-1.13/BigItems/p1item535.sti
Added : /GameDir/Data-1.13/BigItems/p1item536.sti
Added : /GameDir/Data-1.13/BigItems/p1item537.sti
Added : /GameDir/Data-1.13/BigItems/p1item538.sti
Added : /GameDir/Data-1.13/BigItems/p1item539.sti
Revision: 603
Author: Starwalker
Date: Dienstag, 28. November 2006 18:31:50
Message:
new pic (made by Marlboro Man) for FN F2000
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 602
Author: Starwalker
Date: Dienstag, 28. November 2006 18:31:33
Message:
new pic (made by Marlboro Man) for FN F2000
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 601
Author: Starwalker
Date: Dienstag, 28. November 2006 18:28:42
Message:
new pic (made by Marlboro Man) for FN F2000
----
Modified : /GameDir/Data-1.13/BigItems/GUN114.STI
Revision: 600
Author: Starwalker
Date: Dienstag, 28. November 2006 18:27:23
Message:
made Sniper Scope and Reflex Sight incompatible for future projects.
changed available and built-in attachments of FN F2000.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 599
Author: Starwalker
Date: Donnerstag, 23. November 2006 09:32:07
Message:
added German descriptions made by Malborex for the .45 Winchester Magnum ammo and pistols.
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 598
Author: Starwalker
Date: Mittwoch, 22. November 2006 09:16:00
Message:
added some items to the game:
item 567 .45 Winchester Magnum magazine
item 568 .45 Winchester Magnum HP magazine
item 569 .45 Winchester Magnum AP magazine
item 766 Automag IV pistol
item 767 LAR Grizzly .45 WM pistol
item 768 Wildey Survivor pistol
item 920 M203 CLS grenade launcher
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 597
Author: Starwalker
Date: Mittwoch, 22. November 2006 09:12:53
Message:
changed pic for LAR Grizzly .45 WM
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 596
Author: Starwalker
Date: Mittwoch, 22. November 2006 09:12:20
Message:
changed pic for LAR Grizzly .45 WM
----
Modified : /GameDir/Data-1.13/BigItems/gun277.sti
Revision: 595
Author: Starwalker
Date: Dienstag, 21. November 2006 09:12:10
Message:
added several ammo pics for later use:
528 .45 Winchester Magnum
529 .45 Winchester Magnum HP
530 .45 Winchester Magnum AP
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 594
Author: Starwalker
Date: Dienstag, 21. November 2006 09:11:52
Message:
added several ammo pics for later use:
528 .45 Winchester Magnum
529 .45 Winchester Magnum HP
530 .45 Winchester Magnum AP
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 593
Author: Starwalker
Date: Dienstag, 21. November 2006 09:11:07
Message:
added several ammo pics for later use:
528 .45 Winchester Magnum
529 .45 Winchester Magnum HP
530 .45 Winchester Magnum AP
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM528.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM529.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM530.sti
Revision: 592
Author: Starwalker
Date: Montag, 20. November 2006 12:18:42
Message:
Trying to repair broken xml by uploading unopened version.
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 591
Author: Wanne
Date: Sonntag, 19. November 2006 19:47:12
Message:
- fix: RUNTIME-ERROR after starting the game. The problem occured in ArmyComposition.xml in the comment block. "--" is not allowed in the comment block. Strange, don't ask me why ;-)
----
Modified : /GameDir/Data/TableData/Army/ArmyComposition.xml
Modified : /GameDir/Data-1.13/TableData/Army/ArmyComposition.xml
Revision: 590
Author: Lesh
Date: Sonntag, 19. November 2006 16:36:01
Message:
- comments on army externalization (3/3)
----
Modified : /GameDir/Data-1.13/TableData/Army/ArmyComposition.xml
Revision: 589
Author: Lesh
Date: Sonntag, 19. November 2006 16:35:22
Message:
- comments on army externalization (3/3)
----
Modified : /GameDir/Data/TableData/Army/ArmyComposition.xml
Revision: 588
Author: Starwalker
Date: Freitag, 17. November 2006 09:33:33
Message:
added German descriptions made by Malborex for M16A1, XM177-E1, CMMG 7.3, and OA-93
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 587
Author: Lesh
Date: Donnerstag, 16. November 2006 18:06:47
Message:
- army xmls comments, files: 2 of 3
----
Modified : /GameDir/Data-1.13/TableData/Army/GarrisonGroups.xml
Modified : /GameDir/Data-1.13/TableData/Army/PatrolGroups.xml
Revision: 586
Author: Lesh
Date: Donnerstag, 16. November 2006 18:06:18
Message:
- army xmls comments, files: 2 of 3
----
Modified : /GameDir/Data/TableData/Army/GarrisonGroups.xml
Modified : /GameDir/Data/TableData/Army/PatrolGroups.xml
Revision: 585
Author: Starwalker
Date: Donnerstag, 16. November 2006 08:52:09
Message:
replaced SPAS-15 pic with one made by Marlboro Man.
added several gun pics for later use:
276 Automag IV
277 LAR Grizzly .45WM
278 Wildey Survivor
279 KP m/31 Suomi
280 Colt Launcher System
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 584
Author: Starwalker
Date: Donnerstag, 16. November 2006 08:51:52
Message:
replaced SPAS-15 pic with one made by Marlboro Man.
added several gun pics for later use:
276 Automag IV
277 LAR Grizzly .45WM
278 Wildey Survivor
279 KP m/31 Suomi
280 Colt Launcher System
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 583
Author: Starwalker
Date: Donnerstag, 16. November 2006 08:51:02
Message:
replaced SPAS-15 pic with one made by Marlboro Man.
added several gun pics for later use:
276 Automag IV
277 LAR Grizzly .45WM
278 Wildey Survivor
279 KP m/31 Suomi
280 Colt Launcher System
----
Added : /GameDir/Data-1.13/BigItems/gun276.sti
Added : /GameDir/Data-1.13/BigItems/gun277.sti
Added : /GameDir/Data-1.13/BigItems/gun278.sti
Added : /GameDir/Data-1.13/BigItems/gun279.sti
Added : /GameDir/Data-1.13/BigItems/gun280.sti
Added : /GameDir/Data-1.13/BigItems/gun32.sti
Revision: 582
Author: Lesh
Date: Dienstag, 14. November 2006 15:26:34
Message:
- army xml set added
----
Added : /GameDir/Data-1.13/TableData/Army
Added : /GameDir/Data-1.13/TableData/Army/ArmyComposition.xml
Added : /GameDir/Data-1.13/TableData/Army/GarrisonGroups.xml
Added : /GameDir/Data-1.13/TableData/Army/PatrolGroups.xml
Revision: 581
Author: Lesh
Date: Dienstag, 14. November 2006 15:26:14
Message:
- army xml set added
----
Added : /GameDir/Data/TableData/Army
Added : /GameDir/Data/TableData/Army/ArmyComposition.xml
Added : /GameDir/Data/TableData/Army/GarrisonGroups.xml
Added : /GameDir/Data/TableData/Army/PatrolGroups.xml
Revision: 580
Author: Starwalker
Date: Dienstag, 14. November 2006 09:15:33
Message:
added M16A1, XM177-E1, CMMG 7.3, and OA-93 to Tony's inventory.
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 579
Author: Starwalker
Date: Dienstag, 14. November 2006 09:13:58
Message:
replaced M14 and Type 85 pics with those made by Marlboro Man
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 578
Author: Starwalker
Date: Dienstag, 14. November 2006 09:13:43
Message:
replaced M14 and Type 85 pics with those made by Marlboro Man
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 577
Author: Starwalker
Date: Dienstag, 14. November 2006 09:13:02
Message:
replaced M14 and Type 85 pics with those made by Marlboro Man
----
Added : /GameDir/Data-1.13/BigItems/Gun16.sti
Added : /GameDir/Data-1.13/BigItems/Gun27.sti
Revision: 576
Author: Wanne
Date: Montag, 13. November 2006 09:45:08
Message:
new exe (631)
- bugfix: Endless clock after stealing
- bugfix: CTD after talking to Darren in San Mona (in the boxing club)
- bugfix: Wrong APs deduction from stealing
- bugfix: Prevent Nada objects from stealing
- bugfix: CTD when trying to add 13th town
- changed: APs for stealing from 10 to 14 (because stealing is more than simple picking enemies gun)
- changed: You cannot steal items from head, body, leg or face until the enemy is collapsed (lying on the ground)
- changed: Tooltips on the enemy are only displayed if the enemy can be seen by the selected merc
- preparations to increase number of town sectors
----
Modified : /GameDir/ja2.exe
Revision: 575
Author: Starwalker
Date: Montag, 13. November 2006 09:08:59
Message:
replaced some SIG pistol pics with those made by Terry Thorne
replaced SIG 55X pics with those made by Terry Thorne
replaced HK G3KA4 pic with one made by Terry Thorne
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 574
Author: Starwalker
Date: Montag, 13. November 2006 09:07:48
Message:
replaced some SIG pistol pics with those made by Terry Thorne
replaced SIG 55X pics with those made by Terry Thorne
replaced HK G3KA4 pic with one made by Terry Thorne
----
Modified : /GameDir/Data-1.13/BigItems/GUN102.STI
Modified : /GameDir/Data-1.13/BigItems/GUN184.sti
Modified : /GameDir/Data-1.13/BigItems/GUN185.sti
Modified : /GameDir/Data-1.13/BigItems/GUN186.sti
Modified : /GameDir/Data-1.13/BigItems/GUN189.sti
Modified : /GameDir/Data-1.13/BigItems/GUN231.sti
Modified : /GameDir/Data-1.13/BigItems/gun90.sti
Revision: 573
Author: Starwalker
Date: Montag, 13. November 2006 09:05:42
Message:
removed ability to mount Retractable Stock to QBZ-97, which is a bullpup rifle!
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 572
Author: Wanne
Date: Sonntag, 12. November 2006 17:24:02
Message:
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 571
Author: Wanne
Date: Samstag, 11. November 2006 10:21:57
Message:
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 570
Author: Wanne
Date: Donnerstag, 9. November 2006 20:38:01
Message:
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 569
Author: Starwalker
Date: Donnerstag, 9. November 2006 08:46:39
Message:
replaced small pics for HK SL8 and Thompson M1A1 with new ones made by Marlboro Man
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 568
Author: Starwalker
Date: Donnerstag, 9. November 2006 08:45:22
Message:
replaced interface pics for HK SL8 and Thompson M1A1 with new ones made by Marlboro Man
replaced interface pics for Micro-Uzi, Mini-Uzi, Tavor, and Uzi with new ones made by Terry Thorne
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 567
Author: Starwalker
Date: Donnerstag, 9. November 2006 08:43:58
Message:
replaced big pics for HK SL8 and Thompson M1A1 with new ones made by Marlboro Man
replaced big pics for Bizon, M16A1, Micro-Uzi, Mini-Uzi, Saiga, SIG Pro, Tavor, and Uzi with new ones made by Terry Thorne
----
Modified : /GameDir/Data-1.13/BigItems/GUN170.sti
Modified : /GameDir/Data-1.13/BigItems/GUN53.sti
Modified : /GameDir/Data-1.13/BigItems/GUN58.sti
Modified : /GameDir/Data-1.13/BigItems/GUN82.sti
Added : /GameDir/Data-1.13/BigItems/Gun11.sti
Modified : /GameDir/Data-1.13/BigItems/Gun272.sti
Modified : /GameDir/Data-1.13/BigItems/gun127.STI
Modified : /GameDir/Data-1.13/BigItems/gun129.sti
Modified : /GameDir/Data-1.13/BigItems/gun139.sti
Modified : /GameDir/Data-1.13/BigItems/gun227.sti
Revision: 566
Author: Starwalker
Date: Donnerstag, 9. November 2006 08:38:03
Message:
added .357 Magnum AET ammo to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Revision: 565
Author: Starwalker
Date: Donnerstag, 9. November 2006 08:37:08
Message:
corrected price for .357 Magnum AET ammo
corrected explanation of 'SIG' in one gun description
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 564
Author: Wanne
Date: Mittwoch, 8. November 2006 22:28:08
Message:
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 563
Author: Wanne
Date: Montag, 6. November 2006 22:13:20
Message:
new exe (620)
- bugfix: CTDs after you have placed your mercs before the attacking occurs
- bugfix: CTD when trying to recruit John & Mary and there is only one free place left in the whole team
- bugfix: fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa
- reseted IMP activation text box after creating an IMP
- added notification when you try to create a new IMP and you already have the maximum number of mercs (18) in your team
----
Modified : /GameDir/ja2.exe
Revision: 562
Author: Starwalker
Date: Montag, 6. November 2006 09:43:51
Message:
Small pics for .357 Magnum AET ammo.
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 561
Author: Starwalker
Date: Montag, 6. November 2006 09:41:01
Message:
Added .357 Magnum AET ammo (both magazine and speedloader)
Tagged 20mm and 25mm grenade ammo as SciFi, because the relevant launchers are tagged as SciFi as well.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Revision: 560
Author: Starwalker
Date: Montag, 6. November 2006 09:38:11
Message:
Interface pics for the new .357 Magnum AET ammo
Interface pic for OA-93 reworked.
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 559
Author: Starwalker
Date: Montag, 6. November 2006 09:02:58
Message:
Large pics for the new .357 Magnum AET ammo
----
Added : /GameDir/Data-1.13/BigItems/p1item526.sti
Added : /GameDir/Data-1.13/BigItems/p1item527.sti
Revision: 558
Author: Starwalker
Date: Freitag, 3. November 2006 09:54:36
Message:
The four new guns added to enemygunchoices: M16A1, XM177-E1, CMMG 7.3, and OA-93
----
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Revision: 557
Author: Wanne
Date: Donnerstag, 2. November 2006 23:49:26
Message:
new exe (614)
- bugfix: CTDs in Drassen tactical screen
----
Modified : /GameDir/ja2.exe
Revision: 556
Author: Lesh
Date: Dienstag, 31. Oktober 2006 21:15:48
Message:
- new xml: SamSites.xml to customize game
----
Added : /GameDir/Data-1.13/TableData/Map/SamSites.xml
Revision: 555
Author: Lesh
Date: Dienstag, 31. Oktober 2006 21:15:20
Message:
- new xml: SamSites.xml to customize game
----
Added : /GameDir/Data/TableData/Map/SamSites.xml
Revision: 554
Author: Wanne
Date: Montag, 30. Oktober 2006 21:21:58
Message:
new exe (609)
- bugfix: Landmines
- bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons
- changed max number of slots for towns (hardcoded value)
- highest town index defines the number of towns on map (user defined value via xml)
- updated cities.xml handling code so now it is possible to control can player train militia in town or not
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/ja2.exe
Revision: 553
Author: Starwalker
Date: Freitag, 27. Oktober 2006 08:44:00
Message:
Four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 552
Author: Starwalker
Date: Freitag, 27. Oktober 2006 08:42:55
Message:
Pics for four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 551
Author: Starwalker
Date: Freitag, 27. Oktober 2006 08:42:41
Message:
Pics for four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 550
Author: Starwalker
Date: Freitag, 27. Oktober 2006 08:42:08
Message:
Pics for four new guns: M16A1, XM177-E1, CMMG 7.3, and OA-93
----
Added : /GameDir/Data-1.13/BigItems/Gun272.sti
Added : /GameDir/Data-1.13/BigItems/Gun273.sti
Added : /GameDir/Data-1.13/BigItems/Gun274.sti
Added : /GameDir/Data-1.13/BigItems/Gun275.sti
Revision: 549
Author: Starwalker
Date: Mittwoch, 25. Oktober 2006 08:20:42
Message:
Added HK416 to Small Scope list in attachments.xml (got lost somehow)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 548
Author: Starwalker
Date: Dienstag, 24. Oktober 2006 10:49:12
Message:
Einführung Small Scope
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 547
Author: Lesh
Date: Montag, 23. Oktober 2006 21:09:48
Message:
- updated Cities.xml (with <townMilitiaAllowed> tags)
----
Modified : /GameDir/Data-1.13/TableData/Map/Cities.xml
Revision: 546
Author: Lesh
Date: Montag, 23. Oktober 2006 21:09:04
Message:
- updated Cities.xml (with <townMilitiaAllowed> tags)
----
Modified : /GameDir/Data/TableData/Map/Cities.xml
Revision: 545
Author: Wanne
Date: Samstag, 14. Oktober 2006 07:31:21
Message:
new exe (602) & map editor (602)
----
Modified : /GameDir/Map Editor.exe
Modified : /GameDir/ja2.exe
Revision: 544
Author: Lesh
Date: Freitag, 13. Oktober 2006 17:28:16
Message:
- already migrated xmls were deleted
----
Deleted : /GameDir/Data-1.13/TableData/AlbertoInventory.xml
Deleted : /GameDir/Data-1.13/TableData/ArnieInventory.xml
Deleted : /GameDir/Data-1.13/TableData/BurstSounds.xml
Deleted : /GameDir/Data-1.13/TableData/CarloInventory.xml
Deleted : /GameDir/Data-1.13/TableData/Cities.xml
Deleted : /GameDir/Data-1.13/TableData/DevinInventory.xml
Deleted : /GameDir/Data-1.13/TableData/ElginInventory.xml
Deleted : /GameDir/Data-1.13/TableData/FrankInventory.xml
Deleted : /GameDir/Data-1.13/TableData/FranzInventory.xml
Deleted : /GameDir/Data-1.13/TableData/FredoInventory.xml
Deleted : /GameDir/Data-1.13/TableData/GabbyInventory.xml
Deleted : /GameDir/Data-1.13/TableData/HerveInventory.xml
Deleted : /GameDir/Data-1.13/TableData/HowardInventory.xml
Deleted : /GameDir/Data-1.13/TableData/JakeInventory.xml
Deleted : /GameDir/Data-1.13/TableData/KeithInventory.xml
Deleted : /GameDir/Data-1.13/TableData/MannyInventory.xml
Deleted : /GameDir/Data-1.13/TableData/MickeyInventory.xml
Deleted : /GameDir/Data-1.13/TableData/PerkoInventory.xml
Deleted : /GameDir/Data-1.13/TableData/PeterInventory.xml
Deleted : /GameDir/Data-1.13/TableData/SamInventory.xml
Deleted : /GameDir/Data-1.13/TableData/Sounds.xml
Deleted : /GameDir/Data-1.13/TableData/TonyInventory.xml
Revision: 543
Author: Lesh
Date: Freitag, 13. Oktober 2006 17:27:43
Message:
- already migrated xmls were deleted
----
Deleted : /GameDir/Data/TableData/AlbertoInventory.xml
Deleted : /GameDir/Data/TableData/ArnieInventory.xml
Deleted : /GameDir/Data/TableData/BurstSounds.xml
Deleted : /GameDir/Data/TableData/CarloInventory.xml
Deleted : /GameDir/Data/TableData/Cities.xml
Deleted : /GameDir/Data/TableData/DevinInventory.xml
Deleted : /GameDir/Data/TableData/ElginInventory.xml
Deleted : /GameDir/Data/TableData/FrankInventory.xml
Deleted : /GameDir/Data/TableData/FranzInventory.xml
Deleted : /GameDir/Data/TableData/FredoInventory.xml
Deleted : /GameDir/Data/TableData/GabbyInventory.xml
Deleted : /GameDir/Data/TableData/HerveInventory.xml
Deleted : /GameDir/Data/TableData/HowardInventory.xml
Deleted : /GameDir/Data/TableData/JakeInventory.xml
Deleted : /GameDir/Data/TableData/KeithInventory.xml
Deleted : /GameDir/Data/TableData/MannyInventory.xml
Deleted : /GameDir/Data/TableData/MickeyInventory.xml
Deleted : /GameDir/Data/TableData/PerkoInventory.xml
Deleted : /GameDir/Data/TableData/PeterInventory.xml
Deleted : /GameDir/Data/TableData/SamInventory.xml
Deleted : /GameDir/Data/TableData/Sounds.xml
Deleted : /GameDir/Data/TableData/TonyInventory.xml
Revision: 542
Author: Wanne
Date: Donnerstag, 12. Oktober 2006 18:00:31
Message:
----
Modified : /GameDir/Ja2.ini
Revision: 541
Author: Lesh
Date: Dienstag, 10. Oktober 2006 20:37:38
Message:
- new Cities.xml for game rev.598
----
Modified : /GameDir/Data-1.13/TableData/Map/Cities.xml
Revision: 540
Author: Lesh
Date: Dienstag, 10. Oktober 2006 20:37:17
Message:
- new Cities.xml for game rev.598
----
Modified : /GameDir/Data/TableData/Map/Cities.xml
Revision: 539
Author: Lesh
Date: Montag, 9. Oktober 2006 20:54:46
Message:
- updated Cities.xml
----
Modified : /GameDir/Data-1.13/TableData/Map/Cities.xml
Revision: 538
Author: Lesh
Date: Montag, 9. Oktober 2006 20:54:29
Message:
- updated Cities.xml
----
Modified : /GameDir/Data/TableData/Map/Cities.xml
Revision: 537
Author: lalien
Date: Montag, 9. Oktober 2006 15:28:22
Message:
- Changed comments
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 536
Author: Lesh
Date: Sonntag, 8. Oktober 2006 18:38:42
Message:
- list of used alt sectors was appended
----
Modified : /GameDir/Data-1.13/TableData/Map/AltSectors.xml
Revision: 535
Author: Lesh
Date: Sonntag, 8. Oktober 2006 18:38:20
Message:
- list of used alt sectors was appended
----
Modified : /GameDir/Data/TableData/Map/AltSectors.xml
Revision: 534
Author: AcyForsythe
Date: Sonntag, 8. Oktober 2006 07:33:34
Message:
- Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 533
Author: AcyForsythe
Date: Samstag, 7. Oktober 2006 05:41:08
Message:
- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 532
Author: Wanne
Date: Freitag, 6. Oktober 2006 22:17:57
Message:
- Updated German.Items.xml
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 531
Author: AcyForsythe
Date: Freitag, 6. Oktober 2006 05:42:32
Message:
- Updated the Map Editor to latest SVN.
----
Modified : /GameDir/Map Editor.exe
Revision: 530
Author: Wanne
Date: Donnerstag, 5. Oktober 2006 12:00:57
Message:
new exe (592)
- bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game
- added sector variation (see "TableData\Map\AltSectors.xml")
----
Modified : /GameDir/Data/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/ja2.exe
Revision: 529
Author: Lesh
Date: Mittwoch, 4. Oktober 2006 18:19:49
Message:
- new xml was added to v.1.13 tabledata dir
----
Added : /GameDir/Data-1.13/TableData/Map/AltSectors.xml
Revision: 528
Author: Lesh
Date: Mittwoch, 4. Oktober 2006 18:19:10
Message:
- new xml was added to original tabledata dir
----
Added : /GameDir/Data/TableData/Map/AltSectors.xml
Revision: 527
Author: Wanne
Date: Montag, 2. Oktober 2006 11:58:28
Message:
- updated German.Items.xml
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 526
Author: Wanne
Date: Sonntag, 1. Oktober 2006 12:59:35
Message:
new exe (587)
- bugfix: CTD on maps with tanks
- feature: Added INI Setting and ability to manually train mobile militia at a cost (MILITIA_COST_MODIFIER, MUST_TRAIN_MOBILE_MILITIA)
- feature: Added INI setting and ability to train veteran militia (TRAIN_VETERAN_MILITIA)
- feature: Moved auto save from ja2_options.ini to option screen
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 525
Author: AcyForsythe
Date: Sonntag, 1. Oktober 2006 08:53:14
Message:
- Added INI Setting and ability to manually train mobile militia at a cost
- Added INI setting and ability to train veteran militia
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 524
Author: AcyForsythe
Date: Sonntag, 1. Oktober 2006 03:50:43
Message:
- Removed the partial ubtilesets addon until I can get the whole thing to upload.
----
Deleted : /GameDir/Data-1.13/BinaryData/JA2SET.DAT
Deleted : /GameDir/readme-ubtilesets.txt
Revision: 523
Author: AcyForsythe
Date: Sonntag, 1. Oktober 2006 02:23:29
Message:
-Added Snaps UBTileset addon to main SVN. Should be added to Installers as well
----
Modified : /GameDir/Data-1.13/BinaryData/JA2SET.DAT
Added : /GameDir/readme-ubtilesets.txt
Revision: 522
Author: Wanne
Date: Sonntag, 1. Oktober 2006 00:59:55
Message:
- added JA2SET.DAT
----
Added : /GameDir/Data-1.13/BinaryData/JA2SET.DAT
Revision: 521
Author: Lesh
Date: Samstag, 30. September 2006 14:56:55
Message:
- xml-files migration for main game data directory
----
Added : /GameDir/Data/TableData/Map
Added : /GameDir/Data/TableData/Map/Cities.xml
Added : /GameDir/Data/TableData/Map/MovementCosts.xml
Added : /GameDir/Data/TableData/NPCInventory
Added : /GameDir/Data/TableData/NPCInventory/AlbertoInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/ArnieInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/CarloInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/DevinInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/ElginInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/FrankInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/FranzInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/FredoInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/GabbyInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/HerveInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/HowardInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/JakeInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/KeithInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/MannyInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/MickeyInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/PerkoInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/PeterInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/SamInventory.xml
Added : /GameDir/Data/TableData/NPCInventory/TonyInventory.xml
Added : /GameDir/Data/TableData/Sounds
Added : /GameDir/Data/TableData/Sounds/BurstSounds.xml
Added : /GameDir/Data/TableData/Sounds/Sounds.xml
Revision: 520
Author: Lesh
Date: Samstag, 30. September 2006 14:24:52
Message:
- xml-files migration
- xml for movement costs was added
----
Added : /GameDir/Data-1.13/TableData/Map
Added : /GameDir/Data-1.13/TableData/Map/Cities.xml
Added : /GameDir/Data-1.13/TableData/Map/MovementCosts.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory
Added : /GameDir/Data-1.13/TableData/NPCInventory/AlbertoInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/ArnieInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/CarloInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/ElginInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/FrankInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/FranzInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/FredoInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/GabbyInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/HerveInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/JakeInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/KeithInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/MannyInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/MickeyInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/PerkoInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/PeterInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/SamInventory.xml
Added : /GameDir/Data-1.13/TableData/NPCInventory/TonyInventory.xml
Added : /GameDir/Data-1.13/TableData/Sounds
Added : /GameDir/Data-1.13/TableData/Sounds/BurstSounds.xml
Added : /GameDir/Data-1.13/TableData/Sounds/Sounds.xml
Revision: 519
Author: AcyForsythe
Date: Samstag, 30. September 2006 03:15:23
Message:
-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat
----
Modified : /GameDir/Ja2.ini
Modified : /GameDir/Map Editor.exe
Revision: 518
Author: AcyForsythe
Date: Freitag, 29. September 2006 23:13:59
Message:
Got Editor Working Again... YAY!
----
Added : /GameDir/Data/Editor
Added : /GameDir/Data/Editor/ADDROOM.STI
Added : /GameDir/Data/Editor/ADDTILEROOM.STI
Added : /GameDir/Data/Editor/ARROWSOFF.STI
Added : /GameDir/Data/Editor/ARROWSON.STI
Added : /GameDir/Data/Editor/BANKS.STI
Added : /GameDir/Data/Editor/BIGX.STI
Added : /GameDir/Data/Editor/CANCEL.STI
Added : /GameDir/Data/Editor/CAVES.STI
Added : /GameDir/Data/Editor/CENTER.STI
Added : /GameDir/Data/Editor/CHECKBOX.STI
Added : /GameDir/Data/Editor/CHECKMARK.STI
Added : /GameDir/Data/Editor/COPYROOM.STI
Added : /GameDir/Data/Editor/CRACKWALL.STI
Added : /GameDir/Data/Editor/DEBRIS.STI
Added : /GameDir/Data/Editor/DECAL.STI
Added : /GameDir/Data/Editor/DECOR.STI
Added : /GameDir/Data/Editor/DELROOM.STI
Added : /GameDir/Data/Editor/DOOR.STI
Added : /GameDir/Data/Editor/DOWNARROW.STI
Added : /GameDir/Data/Editor/DOWNGRID.STI
Added : /GameDir/Data/Editor/EAST.STI
Added : /GameDir/Data/Editor/EDITMODEBG.STI
Added : /GameDir/Data/Editor/ERASER.STI
Added : /GameDir/Data/Editor/EXCLAMATION.STI
Added : /GameDir/Data/Editor/EXITGRIDBUT.STI
Added : /GameDir/Data/Editor/EXITGRIDQ.STI
Added : /GameDir/Data/Editor/EXITGRIDXBUT.STI
Added : /GameDir/Data/Editor/FAKELIGHT.STI
Added : /GameDir/Data/Editor/FILL.STI
Added : /GameDir/Data/Editor/FLOOR.STI
Added : /GameDir/Data/Editor/INVPANEL.STI
Added : /GameDir/Data/Editor/ISOLATED.STI
Added : /GameDir/Data/Editor/KEY.STI
Added : /GameDir/Data/Editor/KEYIMAGE.STI
Added : /GameDir/Data/Editor/KILLTILEROOM.STI
Added : /GameDir/Data/Editor/LEFTARROW.STI
Added : /GameDir/Data/Editor/LEFTSCROLL.STI
Added : /GameDir/Data/Editor/LGDOWNARROW.STI
Added : /GameDir/Data/Editor/LGUPARROW.STI
Added : /GameDir/Data/Editor/LIGHT.STI
Added : /GameDir/Data/Editor/LIGHT2.STI
Added : /GameDir/Data/Editor/LOAD.STI
Added : /GameDir/Data/Editor/MERCAPPEARANCE.STI
Added : /GameDir/Data/Editor/MERCATTRIBUTES.STI
Added : /GameDir/Data/Editor/MERCGENERAL.STI
Added : /GameDir/Data/Editor/MERCGLOWSCHEDULE.STI
Added : /GameDir/Data/Editor/MERCINVENTORY.STI
Added : /GameDir/Data/Editor/MERCPROFILE.STI
Added : /GameDir/Data/Editor/MERCSCHEDULE.STI
Added : /GameDir/Data/Editor/MOVEROOM.STI
Added : /GameDir/Data/Editor/NEW.STI
Added : /GameDir/Data/Editor/NEWROOF.STI
Added : /GameDir/Data/Editor/NEWROOM.STI
Added : /GameDir/Data/Editor/NORTH.STI
Added : /GameDir/Data/Editor/NUM1.STI
Added : /GameDir/Data/Editor/NUM2.STI
Added : /GameDir/Data/Editor/NUM3.STI
Added : /GameDir/Data/Editor/NUM4.STI
Added : /GameDir/Data/Editor/OK.STI
Added : /GameDir/Data/Editor/OMERTA.STI
Added : /GameDir/Data/Editor/PAINT.STI
Added : /GameDir/Data/Editor/RADIOBUTTON.STI
Added : /GameDir/Data/Editor/RIGHTARROW.STI
Added : /GameDir/Data/Editor/RIGHTSCROLL.STI
Added : /GameDir/Data/Editor/ROAD.STI
Added : /GameDir/Data/Editor/ROOF.STI
Added : /GameDir/Data/Editor/SAVE.STI
Added : /GameDir/Data/Editor/SAWROOM.STI
Added : /GameDir/Data/Editor/SMCHECKBOX.STI
Added : /GameDir/Data/Editor/SOUTH.STI
Added : /GameDir/Data/Editor/TILESET.STI
Added : /GameDir/Data/Editor/TOILET.STI
Added : /GameDir/Data/Editor/TREE.STI
Added : /GameDir/Data/Editor/UNDO.STI
Added : /GameDir/Data/Editor/UPARROW.STI
Added : /GameDir/Data/Editor/UPGRID.STI
Added : /GameDir/Data/Editor/WALL.STI
Added : /GameDir/Data/Editor/WEST.STI
Added : /GameDir/Data/Editor/WINDOW.STI
Added : /GameDir/Map Editor.exe
Revision: 517
Author: Wanne
Date: Freitag, 29. September 2006 07:49:41
Message:
- bugfix: CTD when loading a savegame after an auto save was loaded -> Autosave works now ;-)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 516
Author: Wanne
Date: Donnerstag, 28. September 2006 17:27:59
Message:
new exe (575)
- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
- feature: Lightning can be disabled (ALLOW_LIGHTNING in ja2_options.ini)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 515
Author: Wanne
Date: Donnerstag, 28. September 2006 12:26:41
Message:
- English ja2.exe (build: 568)
----
Modified : /GameDir/ja2.exe
Revision: 514
Author: AcyForsythe
Date: Donnerstag, 28. September 2006 03:32:46
Message:
Added ALLOW_LIGHTNING setting in the INI file
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 513
Author: Wanne
Date: Mittwoch, 27. September 2006 22:24:24
Message:
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 512
Author: Wanne
Date: Mittwoch, 27. September 2006 22:23:33
Message:
new exe (568)
- added Captain J's coverage armor mod (see ENABLE_ARMOR_COVERAGE in Ja2_Options.INI)
- updated some German strings
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Armours.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Modified : /GameDir/ja2.exe
Revision: 511
Author: Wanne
Date: Dienstag, 26. September 2006 21:50:57
Message:
new exe (564)
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when merc spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
- intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVALIABLE, GAME_PROGRESS_IGGY_AVALIABLE) in Source code and INI files
- Shortened some weapon types name from the weapon description panel, cause they were too long and were overlapping ammo name (e.g: Machine Pistol -> MP, ...)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 510
Author: Wanne
Date: Montag, 25. September 2006 09:58:36
Message:
new exe (558)
- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
----
Modified : /GameDir/ja2.exe
Revision: 509
Author: AcyForsythe
Date: Sonntag, 24. September 2006 01:19:46
Message:
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
----
Modified : /GameDir/ja2.exe
Revision: 508
Author: Wanne
Date: Freitag, 22. September 2006 23:05:18
Message:
new exe (542)
- bugfix: CTD in German version when using auto fire (missing german strings)
- bugfix: Wrong chance to hit calculation when using RPG rocket launchers
- fixed some spelling mistakes in german and english version
----
Modified : /GameDir/ja2.exe
Revision: 507
Author: Wanne
Date: Donnerstag, 21. September 2006 17:53:07
Message:
- Updated German.Items.xml
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 506
Author: Lisac2k
Date: Donnerstag, 21. September 2006 12:37:09
Message:
-> Updated Dragunov SVD and SVDS images (big, inv, gr)
-> Updated Ruger Redhawk revolver inventory image
-> Ruger Redhawk revolver fits into big inventory slots only (the same size class as Desert Eagles and Raging Bull)
-> *BulletSix: Updated FN57, FNC, FN-SCAR-H, FN-SCAR-L, H&K-416, H&K-G11, H&K-SL9-SD, Sig-SG550, Sig-SG551, Sig-SG552 images (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN122.STI
Modified : /GameDir/Data-1.13/BigItems/GUN18.STI
Modified : /GameDir/Data-1.13/BigItems/GUN184.sti
Modified : /GameDir/Data-1.13/BigItems/GUN185.sti
Modified : /GameDir/Data-1.13/BigItems/GUN186.sti
Modified : /GameDir/Data-1.13/BigItems/GUN30.STI
Modified : /GameDir/Data-1.13/BigItems/GUN63.sti
Modified : /GameDir/Data-1.13/BigItems/Gun194.sti
Modified : /GameDir/Data-1.13/BigItems/gun165.sti
Modified : /GameDir/Data-1.13/BigItems/gun243.sti
Modified : /GameDir/Data-1.13/BigItems/gun246.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 505
Author: Wanne
Date: Mittwoch, 20. September 2006 11:25:51
Message:
new exe (541)
- bugfix: Enemies do not wear NVGs at night
----
Modified : /GameDir/ja2.exe
Revision: 504
Author: Wanne
Date: Dienstag, 19. September 2006 08:01:30
Message:
new exe (538)
- Updated Tooltip code
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Deleted : /GameDir/ja2_debug.exe
Revision: 503
Author: Wanne
Date: Montag, 18. September 2006 22:29:31
Message:
new exe (Build: 536)
- bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices.
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data.
- Prevent the user from selecting used voices in the IMP Voice selection screen
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/ja2.exe
Revision: 502
Author: Lisac2k
Date: Sonntag, 17. September 2006 18:45:33
Message:
-> Updated Desert Eagle family (.357, .44 and .50AE) images (big, inv, gr)
-> Now all Desert Eagles fit into big slots only
----
Added : /GameDir/Data-1.13/BigItems/GUN07.STI
Modified : /GameDir/Data-1.13/BigItems/GUN101.STI
Modified : /GameDir/Data-1.13/BigItems/GUN104.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 501
Author: Wanne
Date: Sonntag, 17. September 2006 17:43:01
Message:
- Updated German.AmmoStrings.xml and German.Items.xml
----
Modified : /GameDir/Data/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 500
Author: Wanne
Date: Sonntag, 17. September 2006 09:52:28
Message:
new exe (528):
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)
- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT AND CAUSES CTDs!)
- bugfix: CTD when using Random personality in I.M.P creation
- bugfix: allow women to be in regular army and administrators
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
- bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 499
Author: MaddMugsy
Date: Samstag, 16. September 2006 00:13:44
Message:
-renamed hk g3ka3 to g3ka4
-changed m4 commando back to m16a2 commando
-removed integral bipod from mg36e, and made it a default attachment instead
-modified possible mg36e attachments accordingly
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 498
Author: Wanne
Date: Freitag, 15. September 2006 17:57:21
Message:
-Updated German.AmmoStrings.xml, German.Items.xml in Data\TableData and Data-1.13\Tabledata (thx to Toby)
----
Modified : /GameDir/Data/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 497
Author: Lisac2k
Date: Montag, 11. September 2006 20:13:06
Message:
-> Updated AEK-919K "Kashtan" images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/gun151.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 496
Author: Wanne
Date: Montag, 11. September 2006 08:40:37
Message:
- Added Russian.AmmoStrings.xml and Russian.Items.xml
- Some tweaks in the Data\ja2_options.ini to reflect vanilla ja2 gamestyle as much as possible
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/TableData/Russian.AmmoStrings.xml
Added : /GameDir/Data/TableData/Russian.Items.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Ja2.ini
Revision: 495
Author: Wanne
Date: Sonntag, 10. September 2006 22:23:55
Message:
- bugfix: Wrong ammo & magazines when when "CUSTOM_DATA_LOCATION = Data" was selected in the ja2.ini. Mod now works correct with this setting.
- added German.Items.xml and German.AmmoStrings.xml to the "Data\TableData" folder.
----
Modified : /GameDir/Data/TableData/AmmoStrings.xml
Modified : /GameDir/Data/TableData/AmmoTypes.xml
Added : /GameDir/Data/TableData/German.AmmoStrings.xml
Added : /GameDir/Data/TableData/German.Items.xml
Modified : /GameDir/Data/TableData/Items.xml
Modified : /GameDir/Data/TableData/Magazines.xml
Modified : /GameDir/Data/TableData/Weapons.xml
Revision: 494
Author: Lisac2k
Date: Sonntag, 10. September 2006 19:52:41
Message:
-> Slightly fixed M40A1 images (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN85.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 493
Author: Lisac2k
Date: Sonntag, 10. September 2006 19:32:06
Message:
-> Updated M40A1 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN85.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 492
Author: Lisac2k
Date: Sonntag, 10. September 2006 18:10:30
Message:
-> Fixed Benelli M3 Convertible big image offset
-> *BulletSix: Updated FN 57 images (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN182.sti
Modified : /GameDir/Data-1.13/BigItems/GUN63.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 491
Author: Lisac2k
Date: Sonntag, 10. September 2006 17:56:14
Message:
-> Updated Benelli M3 Convertible images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN182.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 490
Author: Wanne
Date: Freitag, 8. September 2006 23:24:37
Message:
new exe (518):
- ShadowWarrior's new tooltip code
- bugfix: CTD when bullets hit door
- bugfix: Gas mask was always worn in low-level tooltips
- bugfix: New drop item system (XML Drop system)
- bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
- bugfix: Jeep & Eldorado have the same animation like the Hummer
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/ja2.exe
Revision: 489
Author: Lisac2k
Date: Freitag, 8. September 2006 14:41:47
Message:
-> Updated JaTiMatic GG-95 PDW images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/Gun191.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 488
Author: Lisac2k
Date: Freitag, 8. September 2006 00:18:29
Message:
-> Updated DSR-1 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/gun235.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 487
Author: Lisac2k
Date: Donnerstag, 7. September 2006 20:23:18
Message:
-> Updated Remington M870 images (big, inv, gr)
----
Added : /GameDir/Data-1.13/BigItems/GUN31.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 486
Author: Lisac2k
Date: Donnerstag, 7. September 2006 16:10:08
Message:
-> Updated Ingram M10 and M11/9 images (big, inv, gr)
-> Both Ingrams fit only into big inventory slot now
----
Added : /GameDir/Data-1.13/BigItems/GUN10.STI
Modified : /GameDir/Data-1.13/BigItems/GUN105.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 485
Author: MaddMugsy
Date: Donnerstag, 7. September 2006 02:20:20
Message:
-renamed Colt M16A2 Commando to Colt M4 Commando
-lowered after armour impact of glaser ammo
-disabled subsonic glaser ammo
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 484
Author: Lisac2k
Date: Mittwoch, 6. September 2006 22:37:13
Message:
-> Updated Valmet M82 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN234.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 483
Author: Lisac2k
Date: Mittwoch, 6. September 2006 19:42:47
Message:
-> Updated Ruger Mini-14 images (big, inv, gr)
-> Fixed Valmet M76 big image (magazine)
-> Fixed Dartgun images (big, inv)
----
Added : /GameDir/Data-1.13/BigItems/GUN22.STI
Modified : /GameDir/Data-1.13/BigItems/GUN46.STI
Modified : /GameDir/Data-1.13/BigItems/Gun265.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 482
Author: Lisac2k
Date: Mittwoch, 6. September 2006 12:32:09
Message:
-> Slightly fixed Valmet M76 big image
-> *BulletSix: Updated FN SCAR-H, FN SCAR-L, SIG SG550, SIG SG551 and SIG SG552 Commando images (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN184.sti
Modified : /GameDir/Data-1.13/BigItems/GUN185.sti
Modified : /GameDir/Data-1.13/BigItems/GUN186.sti
Modified : /GameDir/Data-1.13/BigItems/Gun265.sti
Modified : /GameDir/Data-1.13/BigItems/gun243.sti
Modified : /GameDir/Data-1.13/BigItems/gun246.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 481
Author: Lisac2k
Date: Mittwoch, 6. September 2006 01:34:03
Message:
-> Updated Valmet M76 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/Gun265.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 480
Author: Lisac2k
Date: Dienstag, 5. September 2006 20:55:29
Message:
-> Updated Diemaco C7A2 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN255.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 479
Author: Lisac2k
Date: Dienstag, 5. September 2006 15:45:36
Message:
-> Updated Dart Gun images (big, inv, gr)
----
Added : /GameDir/Data-1.13/BigItems/GUN46.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 478
Author: Lisac2k
Date: Dienstag, 5. September 2006 14:18:19
Message:
-> Standardised offsets for big images (important for Bobby Ray shopping windows)
-> Updated offsets of the reconstructed big images according to the new standard
----
Modified : /GameDir/Data-1.13/BigItems/GUN01.STI
Modified : /GameDir/Data-1.13/BigItems/GUN02.STI
Modified : /GameDir/Data-1.13/BigItems/GUN03.STI
Modified : /GameDir/Data-1.13/BigItems/GUN04.STI
Modified : /GameDir/Data-1.13/BigItems/GUN05.STI
Modified : /GameDir/Data-1.13/BigItems/GUN06.STI
Modified : /GameDir/Data-1.13/BigItems/GUN08.STI
Modified : /GameDir/Data-1.13/BigItems/GUN09.STI
Modified : /GameDir/Data-1.13/BigItems/GUN106.STI
Modified : /GameDir/Data-1.13/BigItems/GUN108.STI
Modified : /GameDir/Data-1.13/BigItems/GUN109.STI
Modified : /GameDir/Data-1.13/BigItems/GUN110.STI
Modified : /GameDir/Data-1.13/BigItems/GUN115.STI
Modified : /GameDir/Data-1.13/BigItems/GUN121.STI
Modified : /GameDir/Data-1.13/BigItems/GUN123.sti
Modified : /GameDir/Data-1.13/BigItems/GUN13.STI
Modified : /GameDir/Data-1.13/BigItems/GUN14.STI
Modified : /GameDir/Data-1.13/BigItems/GUN168.sti
Modified : /GameDir/Data-1.13/BigItems/GUN174.sti
Modified : /GameDir/Data-1.13/BigItems/GUN175.sti
Modified : /GameDir/Data-1.13/BigItems/GUN179.sti
Modified : /GameDir/Data-1.13/BigItems/GUN181.sti
Modified : /GameDir/Data-1.13/BigItems/GUN19.STI
Modified : /GameDir/Data-1.13/BigItems/GUN20.STI
Modified : /GameDir/Data-1.13/BigItems/GUN21.STI
Modified : /GameDir/Data-1.13/BigItems/GUN220.sti
Modified : /GameDir/Data-1.13/BigItems/GUN226.sti
Modified : /GameDir/Data-1.13/BigItems/GUN239.sti
Modified : /GameDir/Data-1.13/BigItems/GUN24.STI
Modified : /GameDir/Data-1.13/BigItems/GUN25.STI
Modified : /GameDir/Data-1.13/BigItems/GUN253.sti
Modified : /GameDir/Data-1.13/BigItems/GUN256.sti
Modified : /GameDir/Data-1.13/BigItems/GUN26.STI
Modified : /GameDir/Data-1.13/BigItems/GUN268.sti
Modified : /GameDir/Data-1.13/BigItems/GUN270.STI
Modified : /GameDir/Data-1.13/BigItems/GUN29.sti
Modified : /GameDir/Data-1.13/BigItems/GUN36.STI
Modified : /GameDir/Data-1.13/BigItems/GUN54.sti
Modified : /GameDir/Data-1.13/BigItems/GUN57.sti
Modified : /GameDir/Data-1.13/BigItems/GUN59.sti
Modified : /GameDir/Data-1.13/BigItems/GUN60.sti
Modified : /GameDir/Data-1.13/BigItems/GUN61.sti
Modified : /GameDir/Data-1.13/BigItems/GUN70.sti
Modified : /GameDir/Data-1.13/BigItems/GUN77.sti
Modified : /GameDir/Data-1.13/BigItems/GUN84.sti
Modified : /GameDir/Data-1.13/BigItems/GUN86.sti
Modified : /GameDir/Data-1.13/BigItems/GUN87.sti
Modified : /GameDir/Data-1.13/BigItems/GUN97.sti
Modified : /GameDir/Data-1.13/BigItems/Gun193.sti
Modified : /GameDir/Data-1.13/BigItems/Gun264.STI
Modified : /GameDir/Data-1.13/BigItems/Gun28.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM155.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM156.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM465.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM467.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM469.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM471.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM473.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM475.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM76.STI
Modified : /GameDir/Data-1.13/BigItems/gun135.sti
Modified : /GameDir/Data-1.13/BigItems/gun136.sti
Modified : /GameDir/Data-1.13/BigItems/gun137.sti
Modified : /GameDir/Data-1.13/BigItems/gun155.sti
Modified : /GameDir/Data-1.13/BigItems/gun208.sti
Modified : /GameDir/Data-1.13/BigItems/gun217.sti
Modified : /GameDir/Data-1.13/BigItems/gun221.sti
Modified : /GameDir/Data-1.13/BigItems/gun228.sti
Modified : /GameDir/Data-1.13/BigItems/gun229.sti
Modified : /GameDir/Data-1.13/BigItems/gun236.sti
Modified : /GameDir/Data-1.13/BigItems/gun237.sti
Modified : /GameDir/Data-1.13/BigItems/gun98.sti
Revision: 477
Author: Lisac2k
Date: Montag, 4. September 2006 23:38:49
Message:
-> Updated Beretta AR-70/90 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/gun221.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 476
Author: Lisac2k
Date: Montag, 4. September 2006 20:32:09
Message:
-> Updated AN-94 Abakan images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN87.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 475
Author: Lisac2k
Date: Sonntag, 3. September 2006 23:33:46
Message:
-> Updated Reflex Sight images (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM156.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 474
Author: Lisac2k
Date: Sonntag, 3. September 2006 21:14:46
Message:
-> Updated Enfield L85A2 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN54.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 473
Author: Lisac2k
Date: Sonntag, 3. September 2006 15:36:23
Message:
-> Updated Battle Scope images (big, inv)
-> Updated Reflex Scope images (big, inv)
-> Updated Flashbang Grenade images (big, inv)
-> Fixed Sniper Scope offset (big)
-> Added Small Scope images (big, inv, gr), #525
-> Fixed name of the Flashbang Grenade in Items.xml
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM155.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM524.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM76.STI
Modified : /GameDir/Data-1.13/BigItems/p1item171.sti
Added : /GameDir/Data-1.13/BigItems/p1item525.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 472
Author: Lisac2k
Date: Samstag, 2. September 2006 19:56:02
Message:
-> Slightly fixed FN FAL OSW big image
-> *BulletSix: Updated FN FNC image
----
Modified : /GameDir/Data-1.13/BigItems/GUN180.sti
Modified : /GameDir/Data-1.13/BigItems/GUN181.sti
Revision: 471
Author: Lisac2k
Date: Samstag, 2. September 2006 19:00:51
Message:
-> Updated FN FAL OSW (DSA SA58-OSW) images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN181.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 470
Author: Lisac2k
Date: Samstag, 2. September 2006 14:43:55
Message:
-> Updated FN FAL and FN FAL Carbine images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN179.sti
Modified : /GameDir/Data-1.13/BigItems/Gun28.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 469
Author: Lisac2k
Date: Freitag, 1. September 2006 21:15:05
Message:
-> Fixed Beretta 93R pistolgrip - this time made from wood, as it should be (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN04.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 468
Author: Lisac2k
Date: Freitag, 1. September 2006 20:43:04
Message:
-> Updated M16A4, .50 Beowulf and KAC SR-25 images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN253.sti
Modified : /GameDir/Data-1.13/BigItems/GUN268.sti
Modified : /GameDir/Data-1.13/BigItems/GUN86.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 467
Author: Lisac2k
Date: Donnerstag, 31. August 2006 23:04:52
Message:
-> Slightly fixed images of AMD-65 (inv) and AKS-74U (big)
----
Modified : /GameDir/Data-1.13/BigItems/GUN14.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 466
Author: Lisac2k
Date: Donnerstag, 31. August 2006 20:54:39
Message:
-> Fixed shotgun ammo (12 shells) bigger than the small inventory window, updated big images as well
----
Modified : /GameDir/Data-1.13/BigItems/p2item58.sti
Modified : /GameDir/Data-1.13/BigItems/p2item62.sti
Modified : /GameDir/Data-1.13/BigItems/p2item65.sti
Modified : /GameDir/Data-1.13/BigItems/p2item70.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 465
Author: Lisac2k
Date: Donnerstag, 31. August 2006 20:12:33
Message:
-> Updated AK-family images (big, inv, gr):
AK-47, AK-74, AKM, AKS-47, AKS-74, AKMS, AKS-74U, AMD-65, SA vz.58
----
Added : /GameDir/Data-1.13/BigItems/GUN14.STI
Modified : /GameDir/Data-1.13/BigItems/GUN174.sti
Modified : /GameDir/Data-1.13/BigItems/GUN175.sti
Modified : /GameDir/Data-1.13/BigItems/GUN239.sti
Added : /GameDir/Data-1.13/BigItems/GUN25.STI
Added : /GameDir/Data-1.13/BigItems/GUN26.STI
Modified : /GameDir/Data-1.13/BigItems/gun135.sti
Modified : /GameDir/Data-1.13/BigItems/gun136.sti
Modified : /GameDir/Data-1.13/BigItems/gun208.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 464
Author: MaddMugsy
Date: Mittwoch, 30. August 2006 21:06:06
Message:
-rambo knife now fits in small slot
-fixed coolness values of 9mm SMG AET Ammo, and 9mm Lrg AET ammo
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 463
Author: Lisac2k
Date: Dienstag, 29. August 2006 22:05:45
Message:
-> Updated H&K G41A3 images (big, inv, gr)
----
Added : /GameDir/Data-1.13/BigItems/GUN21.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 462
Author: MaddMugsy
Date: Dienstag, 29. August 2006 21:28:50
Message:
-updated flashbang description
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 461
Author: MaddMugsy
Date: Dienstag, 29. August 2006 20:43:58
Message:
new exe (493):
-switched tooltips to work when ALT is held instead of CTRL
----
Modified : /GameDir/ja2.exe
Revision: 460
Author: MaddMugsy
Date: Dienstag, 29. August 2006 20:42:02
Message:
new exe (492):
-added soldier tooltips (English only -- localization pending)
----
Modified : /GameDir/ja2.exe
Revision: 459
Author: MaddMugsy
Date: Dienstag, 29. August 2006 20:18:30
Message:
-added tooltip lines to ini
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 458
Author: MaddMugsy
Date: Dienstag, 29. August 2006 20:18:23
Message:
-added tooltip lines to ini
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 457
Author: MaddMugsy
Date: Dienstag, 29. August 2006 18:49:23
Message:
-added sun goggles to elites
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 456
Author: MaddMugsy
Date: Dienstag, 29. August 2006 18:46:48
Message:
new exe (490):
-quick fix: enemies don't wear sun goggles at night
----
Modified : /GameDir/ja2.exe
Revision: 455
Author: Lisac2k
Date: Dienstag, 29. August 2006 17:02:01
Message:
-> Updated H&K 53A3 images (big inv, gr)
-> *Updated BulletSix versions of H&K SL9SD, H&K G11, FN SCAR-L, FN SCAR-H, FN FNC images (big, inv)
----
Added : /GameDir/Data-1.13/BigItems/GUN13.STI
Modified : /GameDir/Data-1.13/BigItems/GUN180.sti
Added : /GameDir/Data-1.13/BigItems/GUN30.STI
Modified : /GameDir/Data-1.13/BigItems/Gun194.sti
Modified : /GameDir/Data-1.13/BigItems/gun243.sti
Modified : /GameDir/Data-1.13/BigItems/gun246.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 454
Author: MaddMugsy
Date: Dienstag, 29. August 2006 09:04:39
Message:
new exe (489):
-quick fix: enemies don't use NVGs during the daytime
-fixed percentstatusdrainreduction usage in UseKitPoints
----
Modified : /GameDir/ja2.exe
Revision: 453
Author: MaddMugsy
Date: Dienstag, 29. August 2006 08:30:01
Message:
new exe (480):
-made mercs say quote when blinded by flashbang
-random GL grenades chosen by enemies now limited by player progress
-Added option for experienced elite percentages
----
Modified : /GameDir/ja2.exe
Revision: 452
Author: MaddMugsy
Date: Dienstag, 29. August 2006 05:52:30
Message:
-added flashbang item to Items.xml
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 451
Author: MaddMugsy
Date: Dienstag, 29. August 2006 05:07:59
Message:
-updated flashbang ground image offsets
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 450
Author: Lisac2k
Date: Dienstag, 29. August 2006 00:59:57
Message:
-> Updated Glock 17, 18 & 19 images (big, inv, gr)
----
Added : /GameDir/Data-1.13/BigItems/GUN01.STI
Added : /GameDir/Data-1.13/BigItems/GUN02.STI
Modified : /GameDir/Data-1.13/BigItems/GUN77.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 449
Author: AcyForsythe
Date: Dienstag, 29. August 2006 00:20:43
Message:
Added option for experience elite percentages
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 448
Author: Lesh
Date: Montag, 28. August 2006 21:42:34
Message:
- yeah!! Flashbang added (index 524, p1item). I hope I did it right way and don't break anything.
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM524.STI
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 447
Author: Lisac2k
Date: Montag, 28. August 2006 20:38:31
Message:
-> Updated Beretta 93R images (big,inv, gr)
-> Updated Ruger redhawk revolver images (inv, gr)
-> *Updated H&K 416 images from BulletSix (big, inv)
----
Added : /GameDir/Data-1.13/BigItems/GUN04.STI
Modified : /GameDir/Data-1.13/BigItems/gun165.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 446
Author: AcyForsythe
Date: Montag, 28. August 2006 02:10:13
Message:
Added option for experience elite percentages
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 445
Author: AcyForsythe
Date: Montag, 28. August 2006 00:57:14
Message:
Changed "Personality" button text to "Skills"
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 444
Author: MaddMugsy
Date: Sonntag, 27. August 2006 06:39:29
Message:
new exe (479):
-bugfix: merges not working
-bugfix: attachments not costing APs
----
Modified : /GameDir/ja2.exe
Revision: 443
Author: Wanne
Date: Samstag, 26. August 2006 14:26:07
Message:
new exe (478):
-updated XML-Drop files
-added militia drop rate to XML-Drop files
-added drop rates for LAWs. mortars, launchers, knives, ... (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)
----
Modified : /GameDir/Data/TableData/EnemyAmmoDrops.xml
Modified : /GameDir/Data/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyAmmoDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/ja2.exe
Revision: 442
Author: MaddMugsy
Date: Samstag, 26. August 2006 01:56:35
Message:
new exe (477):
-attachments bugfix
----
Modified : /GameDir/ja2.exe
Revision: 441
Author: MaddMugsy
Date: Samstag, 26. August 2006 01:51:10
Message:
new exe (476):
- BR ammo filter fix that didn't make it into the last exe for some reason...
----
Modified : /GameDir/ja2.exe
Revision: 440
Author: MaddMugsy
Date: Samstag, 26. August 2006 01:44:45
Message:
-updated some gun prices: Five-seveN, G11 PDW, AICW
:p
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 439
Author: MaddMugsy
Date: Samstag, 26. August 2006 00:56:06
Message:
new exe (475):
-externalized AP costs for attachments or an attachment-by-attachment basis
-added APCost to Attachments.xml
----
Modified : /GameDir/ja2.exe
Revision: 438
Author: MaddMugsy
Date: Samstag, 26. August 2006 00:47:21
Message:
-added APCost to Attachments.xml
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 437
Author: MaddMugsy
Date: Samstag, 26. August 2006 00:44:55
Message:
-added APCost to Attachments.xml
----
Modified : /GameDir/Data/TableData/Attachments.xml
Revision: 436
Author: MaddMugsy
Date: Samstag, 26. August 2006 00:08:39
Message:
-quick bug fix reading in merges.xml
----
Modified : /GameDir/ja2.exe
Revision: 435
Author: MaddMugsy
Date: Freitag, 25. August 2006 23:42:34
Message:
-Merges.xml changes:
--added APCost
--added secondResultingItemIndex
--renamed resultingItemIndex to secondResultingItemIndex
(see notes on wiki for usage)
- Bugfix: Bobby Ray's Ammo filter was not working properly
----
Modified : /GameDir/ja2.exe
Revision: 434
Author: MaddMugsy
Date: Freitag, 25. August 2006 23:22:21
Message:
-Merges.xml tag update:
resultingItemIndex renamed to firstResultingItemIndex
added:
secondResultingItemIndex
APCost
----
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 433
Author: MaddMugsy
Date: Freitag, 25. August 2006 23:21:48
Message:
-Merges.xml tag update:
resultingItemIndex renamed to firstResultingItemIndex
added:
secondResultingItemIndex
APCost
----
Modified : /GameDir/Data/TableData/Merges.xml
Revision: 432
Author: MaddMugsy
Date: Freitag, 25. August 2006 18:21:19
Message:
-Removed built-in reflex scope from OICW. Added built-in battle scope and reflex sight instead.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 431
Author: Wanne
Date: Freitag, 25. August 2006 18:00:02
Message:
- Changed the drop rates in the XML-Drop files to the default values
----
Modified : /GameDir/Data/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyAmmoDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyArmourDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyExplosiveDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Modified : /GameDir/Data-1.13/TableData/EnemyWeaponDrops.xml
Revision: 430
Author: Wanne
Date: Freitag, 25. August 2006 10:31:51
Message:
new new exe (466):
- Vehicle inventory
-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
----
Added : /GameDir/Data/Interface/INVENTORY_FIGURE_VEHICLE.STI
Added : /GameDir/Data/Interface/INVENTORY_FIGURE_VEHICLE_H.STI
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/TableData/EnemyAmmoDrops.xml
Added : /GameDir/Data/TableData/EnemyArmourDrops.xml
Added : /GameDir/Data/TableData/EnemyExplosiveDrops.xml
Added : /GameDir/Data/TableData/EnemyMiscDrops.xml
Added : /GameDir/Data/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/TableData/EnemyAmmoDrops.xml
Added : /GameDir/Data-1.13/TableData/EnemyArmourDrops.xml
Added : /GameDir/Data-1.13/TableData/EnemyExplosiveDrops.xml
Added : /GameDir/Data-1.13/TableData/EnemyMiscDrops.xml
Added : /GameDir/Data-1.13/TableData/EnemyWeaponDrops.xml
Modified : /GameDir/ja2.exe
Revision: 429
Author: MaddMugsy
Date: Donnerstag, 24. August 2006 22:50:21
Message:
-added MPL to Tony's inventory
----
Modified : /GameDir/Data-1.13/TableData/TonyInventory.xml
Revision: 428
Author: MaddMugsy
Date: Donnerstag, 24. August 2006 22:49:51
Message:
-added new SMG: Walther MPL
----
Added : /GameDir/Data-1.13/BigItems/gun271.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 427
Author: Lisac2k
Date: Donnerstag, 24. August 2006 21:31:02
Message:
-> Updated Vis wz.35 images (big, inv, ground)
-> Slightly fixed FN Barracuda image (inv)
----
Modified : /GameDir/Data-1.13/BigItems/gun217.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 426
Author: MaddMugsy
Date: Donnerstag, 24. August 2006 19:10:04
Message:
-renamed MP5/10A5 to MP5/10A3
-Saiga 12k now has built in folding stock (& removed from Attachments.xml)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 425
Author: Lisac2k
Date: Donnerstag, 24. August 2006 19:00:04
Message:
-> Updated FN Barracuda images (big, inv, ground)
----
Added : /GameDir/Data-1.13/BigItems/GUN06.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 424
Author: Lisac2k
Date: Donnerstag, 24. August 2006 16:13:12
Message:
-> Updated 38. Special revolver images (big, inv, ground)
----
Added : /GameDir/Data-1.13/BigItems/GUN05.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 423
Author: Lisac2k
Date: Donnerstag, 24. August 2006 11:05:20
Message:
-> Updated silencer on H&K MP5/10SD (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN106.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 422
Author: MaddMugsy
Date: Donnerstag, 24. August 2006 01:53:39
Message:
-AK-10X series now all have folding stock built-in
-removed folding stock from allowable attachments for AK-10X series
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 421
Author: Lisac2k
Date: Donnerstag, 24. August 2006 01:21:30
Message:
-> Once again updated Colt models images (big)
----
Modified : /GameDir/Data-1.13/BigItems/GUN109.STI
Modified : /GameDir/Data-1.13/BigItems/GUN110.STI
Modified : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 420
Author: Lisac2k
Date: Donnerstag, 24. August 2006 00:58:40
Message:
-> Added new versions of Colt M4A1, M733 and M635
----
Added : /GameDir/Data-1.13/BigItems/GUN109.STI
Added : /GameDir/Data-1.13/BigItems/GUN110.STI
Added : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 419
Author: Lisac2k
Date: Donnerstag, 24. August 2006 00:41:23
Message:
Removed file/folder
----
Deleted : /GameDir/Data-1.13/BigItems/GUN109.STI
Deleted : /GameDir/Data-1.13/BigItems/GUN110.STI
Deleted : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 418
Author: Lisac2k
Date: Donnerstag, 24. August 2006 00:35:54
Message:
-> Slightly fixed Colt M4A1, M733 and M635 images (big, inv)
----
Modified : /GameDir/Data-1.13/BigItems/GUN109.STI
Modified : /GameDir/Data-1.13/BigItems/GUN110.STI
Modified : /GameDir/Data-1.13/BigItems/Gun264.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 417
Author: Lisac2k
Date: Mittwoch, 23. August 2006 23:41:28
Message:
-> Updated Colt M4A1 images (big, inv, gr)
-> Updated Colt M16A2 Commando (Colt 733) images (big, inv, gr)
-> Updated Colt SMG (Colt 635) images (big, inv, gr)
----
Modified : /GameDir/Data-1.13/BigItems/GUN109.STI
Modified : /GameDir/Data-1.13/BigItems/GUN110.STI
Modified : /GameDir/Data-1.13/BigItems/Gun264.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 416
Author: MaddMugsy
Date: Mittwoch, 23. August 2006 20:24:53
Message:
-updated HK 23E graphic # to use new graphic by Lisac
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 415
Author: MaddMugsy
Date: Mittwoch, 23. August 2006 19:37:50
Message:
-updeated weapon ranges from Starwalker:
FN FAL OSW 410
HK G3KA3 450
FN FAL Carbine 550
CETME Modelo C 560
HK G3A3 560
SIG SG542 580
Steyr Scout Tactical 610
FN FAL 620
Galil AR 620
FN MAG 630
M14 640
HK 21E 640
M60E3 640
Browning M1919 A6 670
M1 Garand 670
Zastava M76 750
M21 Tactical 750
Beretta M501 770
HK MSG90A1 770
Knight SR-25 780
M24 780
M40A1 780
CZ 700 800
FR-F2 800
HK PSG1 800
Steyr SSG-P1 800
Walther WA 2000 800
Parker Hale M82 800
Sako TRG 22 800
HK MP5/10SD6 190
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 414
Author: Lisac2k
Date: Mittwoch, 23. August 2006 16:31:07
Message:
-> Updated H&K 23E images (big, inventory, ground)
-> Added #270 images for H&K 21E (big, inventory, ground)
-> Added ammo belt to the FN MAG images (big, inventory)
----
Modified : /GameDir/Data-1.13/BigItems/GUN121.STI
Added : /GameDir/Data-1.13/BigItems/GUN270.STI
Added : /GameDir/Data-1.13/BigItems/GUN36.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 413
Author: Lisac2k
Date: Dienstag, 22. August 2006 23:10:02
Message:
-> Updated FNC, FN SCAR-H, FN SCAR-L, HK 416, SG 551 SWAT, HK SL9SD images (big, inventory) = made by Bullet Six
----
Modified : /GameDir/Data-1.13/BigItems/GUN180.sti
Modified : /GameDir/Data-1.13/BigItems/GUN185.sti
Modified : /GameDir/Data-1.13/BigItems/Gun194.sti
Modified : /GameDir/Data-1.13/BigItems/gun165.sti
Modified : /GameDir/Data-1.13/BigItems/gun243.sti
Modified : /GameDir/Data-1.13/BigItems/gun246.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 412
Author: Lisac2k
Date: Dienstag, 22. August 2006 20:19:48
Message:
-> Updated Zastava M-76 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN123.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 411
Author: MaddMugsy
Date: Dienstag, 22. August 2006 19:11:36
Message:
-removed foregrip from allowable 9x39mm groza attachments
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 410
Author: MaddMugsy
Date: Dienstag, 22. August 2006 19:02:31
Message:
-made PA-15 fit in small slot
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 409
Author: Lisac2k
Date: Dienstag, 22. August 2006 15:38:32
Message:
-> Updated Colt M1911A1 and Colt M1911A1 Hi-Cap images (big, inventory, ground)
-> Added some details to FAMAS G2 ("hook" and the "fingerplacers")
----
Added : /GameDir/Data-1.13/BigItems/GUN08.STI
Modified : /GameDir/Data-1.13/BigItems/GUN24.STI
Modified : /GameDir/Data-1.13/BigItems/gun153.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 408
Author: Lisac2k
Date: Montag, 21. August 2006 23:09:30
Message:
-> Updated Taurus Raging Bull 444 SS6 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/gun229.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 407
Author: Lisac2k
Date: Montag, 21. August 2006 21:10:22
Message:
-> Fixed FAMAS G2 images (big, inventory, ground), added triggerguard
----
Modified : /GameDir/Data-1.13/BigItems/GUN24.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 406
Author: Lisac2k
Date: Montag, 21. August 2006 20:10:54
Message:
-> Updated H&K MP5KA4 images (big, inventory, ground)
----
Added : /GameDir/Data-1.13/BigItems/GUN09.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 405
Author: Lesh
Date: Montag, 21. August 2006 19:46:18
Message:
- light sprite for flashbang explosion
----
Added : /GameDir/Data-1.13/flshbang.LHT
Revision: 404
Author: Lisac2k
Date: Montag, 21. August 2006 18:25:25
Message:
-> Fixed FAMAS G2 image (bipod fixating lever added)
----
Modified : /GameDir/Data-1.13/BigItems/GUN24.STI
Revision: 403
Author: Lisac2k
Date: Montag, 21. August 2006 17:18:57
Message:
-> Updated FAMAS G2 big image
----
Added : /GameDir/Data-1.13/BigItems/GUN24.STI
Revision: 402
Author: Lisac2k
Date: Montag, 21. August 2006 17:17:48
Message:
-> Updated FAMAS G2 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN106.STI
Modified : /GameDir/Data-1.13/BigItems/GUN59.sti
Modified : /GameDir/Data-1.13/BigItems/GUN60.sti
Modified : /GameDir/Data-1.13/BigItems/GUN61.sti
Modified : /GameDir/Data-1.13/BigItems/GUN97.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 401
Author: Lisac2k
Date: Montag, 21. August 2006 11:16:30
Message:
-> Tool Kit restored, Tool Backpack deleted
----
Modified : /GameDir/Data-1.13/BigItems/P2ITEM21.STI
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 400
Author: Lisac2k
Date: Montag, 21. August 2006 01:28:10
Message:
-> Updated XM-25 grenade launcher images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN168.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 399
Author: Lisac2k
Date: Sonntag, 20. August 2006 22:01:50
Message:
-> Updated Beretta 92F and Beretta 92FS images (big, inventory, ground)
----
Added : /GameDir/Data-1.13/BigItems/GUN03.STI
Modified : /GameDir/Data-1.13/BigItems/GUN220.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 398
Author: Lisac2k
Date: Sonntag, 20. August 2006 14:32:48
Message:
-> Updated Tool Kit description (Items.XML):
-> Updated Tool Kit images (big, inventory, images)
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM21.STI
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 397
Author: Lisac2k
Date: Samstag, 19. August 2006 19:54:37
Message:
-Slightly fixed AK-107/108 images (big)
----
Modified : /GameDir/Data-1.13/BigItems/GUN115.STI
Modified : /GameDir/Data-1.13/BigItems/gun137.sti
Revision: 396
Author: Lisac2k
Date: Samstag, 19. August 2006 19:37:13
Message:
-Fixed AK-107 and AK-108 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN115.STI
Modified : /GameDir/Data-1.13/BigItems/gun137.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 395
Author: Lisac2k
Date: Samstag, 19. August 2006 18:12:10
Message:
-Updated AK-10x rifles family images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN115.STI
Modified : /GameDir/Data-1.13/BigItems/GUN256.sti
Modified : /GameDir/Data-1.13/BigItems/GUN70.sti
Modified : /GameDir/Data-1.13/BigItems/GUN84.sti
Modified : /GameDir/Data-1.13/BigItems/gun137.sti
Modified : /GameDir/Data-1.13/BigItems/gun155.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 394
Author: Lesh
Date: Samstag, 19. August 2006 17:45:16
Message:
- flashbang explosive added (index = 59)
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 393
Author: Lesh
Date: Samstag, 19. August 2006 12:09:19
Message:
- new rain sound added that does not interfere with music
----
Added : /GameDir/Data-1.13/Sounds/rain_loop_22k.wav
Revision: 392
Author: Lisac2k
Date: Freitag, 18. August 2006 23:06:34
Message:
-Updated Steyr Scout Tactical images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/Gun193.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 391
Author: MaddMugsy
Date: Freitag, 18. August 2006 18:26:17
Message:
-new kabar cutlass interface image
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 390
Author: Lisac2k
Date: Freitag, 18. August 2006 17:52:03
Message:
-Fixed Steyr AUG A2 and Steyr AUG HBAR images (big), small barrel fatness fix
----
Modified : /GameDir/Data-1.13/BigItems/GUN20.STI
Modified : /GameDir/Data-1.13/BigItems/gun98.sti
Revision: 389
Author: MaddMugsy
Date: Freitag, 18. August 2006 03:16:33
Message:
new new exe (453):
-fixed breaklights not working in Drassen Mine sector
- dying soldiers don't fallback into obstacles anymore. but they still fallback through wall
----
Modified : /GameDir/ja2.exe
Revision: 388
Author: Lisac2k
Date: Freitag, 18. August 2006 01:27:19
Message:
-Updated Steyr AUG-A2, AUG HBAR and AUG Para images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN108.STI
Added : /GameDir/Data-1.13/BigItems/GUN20.STI
Modified : /GameDir/Data-1.13/BigItems/gun98.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 387
Author: Lesh
Date: Donnerstag, 17. August 2006 20:45:07
Message:
- flashbang explosion descriptor added
----
Modified : /GameDir/Data-1.13/TableData/ExplosionData.xml
Revision: 386
Author: Lisac2k
Date: Donnerstag, 17. August 2006 18:24:29
Message:
-Fixed H&K G3A3 images (green furniture for big and inventory images)
----
Modified : /GameDir/Data-1.13/BigItems/GUN29.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 385
Author: Lisac2k
Date: Donnerstag, 17. August 2006 12:44:01
Message:
-Updated MP5A4 images (big, inventory, ground)
-Updated MP5N images (big, inventory, ground)
-Slightly desaturated MP5SD5 image (big)
----
Modified : /GameDir/Data-1.13/BigItems/GUN59.sti
Modified : /GameDir/Data-1.13/BigItems/GUN60.sti
Modified : /GameDir/Data-1.13/BigItems/GUN61.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 384
Author: Lisac2k
Date: Donnerstag, 17. August 2006 00:47:34
Message:
-Fixed inventory images of H&K MP5/10A3 and MP5/10SD6
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 383
Author: Lisac2k
Date: Mittwoch, 16. August 2006 23:20:48
Message:
-Updated H&K MP5/10SD6 ground image
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 382
Author: Lisac2k
Date: Mittwoch, 16. August 2006 22:57:51
Message:
-Updated MP5/10SD6 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN106.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 381
Author: Lisac2k
Date: Mittwoch, 16. August 2006 22:11:42
Message:
-Updated MP5/10A5 images (big, inventory, ground)
-Updated Galil AR and H&K G3A3 magazines (slightly straightened)
----
Modified : /GameDir/Data-1.13/BigItems/GUN29.sti
Modified : /GameDir/Data-1.13/BigItems/GUN97.sti
Modified : /GameDir/Data-1.13/BigItems/gun237.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 380
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 19:29:45
Message:
new exe (449):
- fixed camo not working on enemy soldiers
- proper loading of map versions 5.0, 5.25 and 6.0. existing mods friendly.
----
Modified : /GameDir/ja2.exe
Revision: 379
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 17:56:10
Message:
-new kcb and kabar interface images
-kabar now fits in small slot
-tony now sells MAB PA-15 pistol
-added reflex sight to beowulf rifle allowed attachments
-added flash suppressor to MAB PA-15 and LAR Grizzly attachments
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/TonyInventory.xml
Revision: 378
Author: Lisac2k
Date: Mittwoch, 16. August 2006 17:32:50
Message:
-Updated HK G3A3 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN29.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 377
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 09:30:55
Message:
-updated images for new knives
----
Modified : /GameDir/Data-1.13/BigItems/p1item520.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 376
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 05:51:58
Message:
-fixed attachment order for beowulf and insas, etc attachments
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 375
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 03:02:26
Message:
-restored thermobaric grenades
-napalm grenades moved to items 989-993 if you want to re-enable them (coolness>0), but they use the same graphic as thermobaric grenades
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Revision: 374
Author: MaddMugsy
Date: Mittwoch, 16. August 2006 01:16:01
Message:
-reduced range and damage of napalm
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 373
Author: Lisac2k
Date: Mittwoch, 16. August 2006 00:18:18
Message:
-Updated H&K MP5SD5 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN60.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 372
Author: MaddMugsy
Date: Dienstag, 15. August 2006 19:20:19
Message:
-reduced napalm duration
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 371
Author: MaddMugsy
Date: Dienstag, 15. August 2006 19:19:23
Message:
new exe (444):
-put a stop to enemies and npcs running into gas and fire (hopefully)
----
Modified : /GameDir/ja2.exe
Revision: 370
Author: MaddMugsy
Date: Dienstag, 15. August 2006 18:56:18
Message:
-new bigitems images for new knives
----
Modified : /GameDir/Data-1.13/BigItems/p1item519.sti
Modified : /GameDir/Data-1.13/BigItems/p1item520.sti
Modified : /GameDir/Data-1.13/BigItems/p1item521.sti
Revision: 369
Author: MaddMugsy
Date: Dienstag, 15. August 2006 18:54:53
Message:
-removed foregrip from INSAS attachments
-removed flash suppressor from Beowulf rifle attachments
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 368
Author: Lisac2k
Date: Dienstag, 15. August 2006 18:17:03
Message:
-Updated Galil SAR images (big, inventory, ground)
-Desaturated and darkened Galil AR images (big, inventory), so it matches the SAR colours better
----
Modified : /GameDir/Data-1.13/BigItems/gun236.sti
Modified : /GameDir/Data-1.13/BigItems/gun237.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 367
Author: Lisac2k
Date: Dienstag, 15. August 2006 01:25:12
Message:
-Updated Jackhammer image (ground)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 366
Author: MaddMugsy
Date: Montag, 14. August 2006 23:15:42
Message:
-fixed IMPItemChoices.xml to prevent crash in normal guns mode.
----
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Revision: 365
Author: Lisac2k
Date: Montag, 14. August 2006 21:55:53
Message:
-Updated H&K PSG-1 images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/GUN57.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 364
Author: MaddMugsy
Date: Montag, 14. August 2006 21:07:11
Message:
-changed beretta 92fs to beretta 92f in IMPItemChoices.xml to fix no IMP weapon when using normal guns mode
----
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Revision: 363
Author: MaddMugsy
Date: Montag, 14. August 2006 19:05:57
Message:
-flechettes reduce weapon reliability
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 362
Author: MaddMugsy
Date: Montag, 14. August 2006 18:50:42
Message:
-added 20mm & 25mm napalm to BR's
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 361
Author: MaddMugsy
Date: Montag, 14. August 2006 18:04:19
Message:
new exe (439):
-fixed integral bipods not working properly
-changed "bipod" tag in items.xml from a boolean to an integer. It is now the to-hit bonus for the bipod.
----
Modified : /GameDir/ja2.exe
Revision: 360
Author: MaddMugsy
Date: Montag, 14. August 2006 18:02:37
Message:
-Fix for integrated bipods: changed Bipod tag in items.xml to an integer. It is now the to-hit bonus for the bipod. (exe to follow)
-added MAB PA-15
-FAMAS G2 now has integrated bipod and 3-rd burst (no more bipod or trigger group attachments)
----
Added : /GameDir/Data-1.13/BigItems/GUN269.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 359
Author: Lisac2k
Date: Montag, 14. August 2006 12:39:56
Message:
-fixed name of the revolver: OLD=Ruger Super Redhawk Revolver, NEW=Ruger Redhawk Revolver
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 358
Author: Lisac2k
Date: Montag, 14. August 2006 11:54:45
Message:
-Updated M24 sniper images (big, inventory, ground)
-Updated Galil AR images (big, inventory) -> slightly desaturated
----
Added : /GameDir/Data-1.13/BigItems/GUN19.STI
Modified : /GameDir/Data-1.13/BigItems/gun237.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 357
Author: MaddMugsy
Date: Montag, 14. August 2006 05:05:20
Message:
new exe (438):
-fixed negative ammo prices
----
Modified : /GameDir/ja2.exe
Revision: 356
Author: MaddMugsy
Date: Montag, 14. August 2006 03:37:32
Message:
-fixed napalm explosion animation
----
Modified : /GameDir/Data-1.13/TableData/ExplosionData.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 355
Author: MaddMugsy
Date: Montag, 14. August 2006 03:28:23
Message:
-napalm radius tweak
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 354
Author: MaddMugsy
Date: Montag, 14. August 2006 03:24:28
Message:
-reduced napalm radius
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 353
Author: MaddMugsy
Date: Montag, 14. August 2006 03:20:43
Message:
-40mm napalm fix
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 352
Author: MaddMugsy
Date: Montag, 14. August 2006 03:16:47
Message:
-switch thermo grenades to napalm :)
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 351
Author: MaddMugsy
Date: Montag, 14. August 2006 01:19:14
Message:
-flechette AP impact reduction ability was too good, changed from 66% to 80%
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Revision: 350
Author: MaddMugsy
Date: Montag, 14. August 2006 01:05:15
Message:
new exe (435)
-increased chance of damage from gas by 5%
-fire always damages
----
Modified : /GameDir/ja2.exe
Revision: 349
Author: MaddMugsy
Date: Montag, 14. August 2006 00:20:01
Message:
-reduced flechette damage
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Revision: 348
Author: MaddMugsy
Date: Montag, 14. August 2006 00:13:08
Message:
-added flechette ammo for 12 gauge shotguns and UDAR pistol
----
Added : /GameDir/Data-1.13/BigItems/p1item522.sti
Added : /GameDir/Data-1.13/BigItems/p1item523.sti
Added : /GameDir/Data-1.13/BigItems/p2item67.sti
Added : /GameDir/Data-1.13/BigItems/p2item68.sti
Added : /GameDir/Data-1.13/BigItems/p2item69.sti
Added : /GameDir/Data-1.13/BigItems/p2item70.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/TonyInventory.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 347
Author: MaddMugsy
Date: Sonntag, 13. August 2006 22:55:57
Message:
-ammo description fix
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 346
Author: MaddMugsy
Date: Sonntag, 13. August 2006 22:49:30
Message:
-added new ammo, knives and guns from Starwalker
----
Added : /GameDir/Data-1.13/BigItems/GUN266.sti
Added : /GameDir/Data-1.13/BigItems/GUN267.sti
Added : /GameDir/Data-1.13/BigItems/GUN268.sti
Added : /GameDir/Data-1.13/BigItems/p1item515.sti
Added : /GameDir/Data-1.13/BigItems/p1item516.sti
Added : /GameDir/Data-1.13/BigItems/p1item517.sti
Added : /GameDir/Data-1.13/BigItems/p1item518.sti
Added : /GameDir/Data-1.13/BigItems/p1item519.sti
Added : /GameDir/Data-1.13/BigItems/p1item520.sti
Added : /GameDir/Data-1.13/BigItems/p1item521.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Magazines.xml
Modified : /GameDir/Data-1.13/TableData/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 345
Author: MaddMugsy
Date: Sonntag, 13. August 2006 19:03:39
Message:
new exe (432):
-externalized assignment (repair, doctor, training) constants to ja2_options.ini, and added a few for good measure ;)
----
Modified : /GameDir/ja2.exe
Revision: 344
Author: MaddMugsy
Date: Sonntag, 13. August 2006 18:52:02
Message:
-externalized assignment (repair, doctor, training) constants to ja2_options.ini
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 343
Author: MaddMugsy
Date: Sonntag, 13. August 2006 18:51:58
Message:
-externalized assignment (repair, doctor, training) constants to ja2_options.ini
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 342
Author: MaddMugsy
Date: Sonntag, 13. August 2006 10:42:25
Message:
-increased coolness of M1 Garand by 1
-increased coolness of AET ammo by 1
----
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 341
Author: MaddMugsy
Date: Sonntag, 13. August 2006 10:12:29
Message:
new exe (430):
-fixed BR display error from exes 427+ (existing savegames ok)
----
Modified : /GameDir/ja2.exe
Revision: 340
Author: Lisac2k
Date: Sonntag, 13. August 2006 01:26:56
Message:
-fixed too BIG bigitems image for Ruger Super Redhawk Revolver (gun228.sti)
----
Modified : /GameDir/Data-1.13/BigItems/gun228.sti
Revision: 339
Author: Lisac2k
Date: Samstag, 12. August 2006 20:40:18
Message:
-Updated Galil AR images (big, inventory, ground)
----
Modified : /GameDir/Data-1.13/BigItems/gun237.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 338
Author: Wanne
Date: Samstag, 12. August 2006 13:46:09
Message:
- Added "Heavy Weapons" Filter to Bobby Rays Gun & Ammo
----
Modified : /GameDir/ja2.exe
Revision: 337
Author: MaddMugsy
Date: Samstag, 12. August 2006 02:57:05
Message:
new exe (428):
-added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags to exe and to ja2options.ini (requires new game to use)
----
Modified : /GameDir/ja2.exe
Revision: 336
Author: MaddMugsy
Date: Samstag, 12. August 2006 02:56:48
Message:
-added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags to ja2options.ini (requires new game to use)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 335
Author: MaddMugsy
Date: Samstag, 12. August 2006 02:56:44
Message:
-added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags to ja2options.ini (requires new game to use)
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 334
Author: MaddMugsy
Date: Freitag, 11. August 2006 21:54:26
Message:
new exe (427):
-small tweak to BR fix from 426 to disable the notbuyable and itemclass = 0 filter on initial inventory setup so we can add new items later
----
Modified : /GameDir/ja2.exe
Revision: 333
Author: MaddMugsy
Date: Freitag, 11. August 2006 21:31:11
Message:
new exe (426):
-fixed BR's not stocking things later in game if they were illegal when game started (requires starting a new game to see effects)
----
Modified : /GameDir/ja2.exe
Revision: 332
Author: MaddMugsy
Date: Freitag, 11. August 2006 21:10:47
Message:
-changed weights of some ammo items
-regen booster is now sci-fi
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 331
Author: MaddMugsy
Date: Freitag, 11. August 2006 20:25:22
Message:
new exe (425):
-added ENABLE_CREPITUS flag to ini file. This flag will allow you to enable/disable crepitus in Sci-Fi mode. It does not enable/disable the creatures in realistic mode - they will never show up in this mode.
----
Modified : /GameDir/ja2.exe
Revision: 330
Author: MaddMugsy
Date: Freitag, 11. August 2006 20:20:54
Message:
-added ENABLE_CREPITUS flag to ini file
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 329
Author: MaddMugsy
Date: Freitag, 11. August 2006 20:20:46
Message:
-added ENABLE_CREPITUS flag to ini file
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 328
Author: MaddMugsy
Date: Freitag, 11. August 2006 17:58:17
Message:
-made a few more items sci-fi (ammo for sci-fi guns)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 327
Author: MaddMugsy
Date: Freitag, 11. August 2006 17:44:34
Message:
-removed trigger group from valid attachments for Five-seveN
-XM-8 sharpshooter range restored to 400
-Five-seveN range restored to 130
-FN MAG ready aps reduced to 5
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 326
Author: Lisac2k
Date: Freitag, 11. August 2006 14:16:24
Message:
-fixed bug with wrong Gepard M2 description (used to be Gepard M1 when cursor over it), updated german and russian versions as well
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 325
Author: Wanne
Date: Freitag, 11. August 2006 12:46:21
Message:
new exe (423):
-Added Bobby Rays filter buttons to Guns, Ammo and Used
Filter for Armour and Misc will follow ...
----
Modified : /GameDir/ja2.exe
Revision: 324
Author: MaddMugsy
Date: Freitag, 11. August 2006 08:25:19
Message:
-added offset values for new camo kit ground images
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 323
Author: MaddMugsy
Date: Freitag, 11. August 2006 06:46:32
Message:
new exe (422):
-small change to autofire spread bursts to enable selection of # of rounds fired (select # rounds as normal, and then drag the cursor over multiple targets)
----
Modified : /GameDir/ja2.exe
Revision: 322
Author: MaddMugsy
Date: Freitag, 11. August 2006 06:06:15
Message:
new exe (420):
-added scifi tag to items.xml
-added some limited auto-aim to spread fire to make it actually useful
----
Modified : /GameDir/ja2.exe
Revision: 321
Author: MaddMugsy
Date: Freitag, 11. August 2006 06:05:04
Message:
-added a scifi tag for items
-altered some items' coolness values to allow them in sci-fi mode :)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 320
Author: MaddMugsy
Date: Freitag, 11. August 2006 03:49:03
Message:
-removed trigger group form rpk-74's list of allowed attachments
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 319
Author: Lisac2k
Date: Donnerstag, 10. August 2006 23:49:02
Message:
-fixed bug with wrong BigItems images (p1item: 421->423, 422->424, 423->421, 424->422)
-updated S&W .40 magazines inventory images
----
Modified : /GameDir/Data-1.13/BigItems/p1item421.sti
Modified : /GameDir/Data-1.13/BigItems/p1item422.sti
Modified : /GameDir/Data-1.13/BigItems/p1item423.sti
Modified : /GameDir/Data-1.13/BigItems/p1item424.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 318
Author: Lisac2k
Date: Donnerstag, 10. August 2006 22:55:21
Message:
-updated ALL inventory ammo
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 317
Author: MaddMugsy
Date: Donnerstag, 10. August 2006 01:40:40
Message:
-adjusted coolness values of rod, spring and steel tube to make enemies drop them
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 316
Author: MaddMugsy
Date: Donnerstag, 10. August 2006 00:01:49
Message:
-zerominimumdamage flag set for buckshot
-adjusted sig 552 desc. slightly
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 315
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 22:39:41
Message:
-sorted merges so they'll actually work :p (duh)
-fixed rpgs in EnemyItemChoices.xml
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 314
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 20:35:23
Message:
-latest German.Items.xml from Farmer Toby
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 313
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 18:21:59
Message:
-no more merging mustard gas grenades! :p
----
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 312
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 18:20:23
Message:
-updated SIG 552 description for removable bipod
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 311
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 18:18:41
Message:
-changed Gepard M1 -> M2
-swapped weights of glue and duct tape
-adjusted description of Sig 551 and 552 to include integrated stuff
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 310
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 18:03:52
Message:
new exe (413):
-fixed camo not working after a merge until the item was removed and replaced
-ammo weight calculation changes from pulmu
----
Modified : /GameDir/ja2.exe
Revision: 309
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 17:51:51
Message:
-enabled grenade magazine merging
----
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 308
Author: MaddMugsy
Date: Mittwoch, 9. August 2006 17:44:28
Message:
-updated ranges (and associated values) with starwalker's changes
-restored sig 550 description fix
-restored barrel extender removal for SD guns from Attachments.xml
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 307
Author: Lisac2k
Date: Mittwoch, 9. August 2006 14:08:59
Message:
-fixed bug with attaching retractable stock to groza rifles
-changed canteen description (it's refillable now)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 306
Author: Lisac2k
Date: Mittwoch, 9. August 2006 13:28:26
Message:
-updated inventory images for 9x19mm SMG magazines (AET, Tracer, Match, Glaser, Glaser Cold)
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 305
Author: MaddMugsy
Date: Dienstag, 8. August 2006 22:56:57
Message:
-fixed sig 550 description
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 304
Author: MaddMugsy
Date: Dienstag, 8. August 2006 21:14:55
Message:
-removed barrel extender as a valid attachment for SD guns
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 303
Author: Lisac2k
Date: Montag, 7. August 2006 17:37:00
Message:
- Fixed bug attaching both helmet camo covers to a helmet at the same time
----
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Revision: 302
Author: Lisac2k
Date: Samstag, 5. August 2006 14:51:17
Message:
-Fixed bug with merging desert camo kits
----
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 301
Author: Lisac2k
Date: Samstag, 5. August 2006 14:26:59
Message:
-Updated images for wood/urban/desert camo kits (big, inventory, ground). Updated Attachments.xml, EnemyItemChoices.xml, FranzInventory.xml, Items.xml, Merges.xml
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM513.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM514.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 300
Author: MaddMugsy
Date: Samstag, 5. August 2006 05:46:12
Message:
-added Russian.Items.xml (but text is still in English)
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Added : /GameDir/Data-1.13/TableData/Russian.Items.xml
Revision: 299
Author: MaddMugsy
Date: Samstag, 5. August 2006 04:42:09
Message:
-renamed "UZI" to "Uzi"
-made GM-94 two handed
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 298
Author: MaddMugsy
Date: Samstag, 5. August 2006 02:05:43
Message:
new exe (407):
-madlab no longer allowed to set fingerprintid on rocket rifles
-ctrl+enter deadlock abort keys no longer require cheat mode to be active
----
Modified : /GameDir/ja2.exe
Revision: 297
Author: MaddMugsy
Date: Freitag, 4. August 2006 22:41:39
Message:
new exe (406):
-fixed camo kit attachments contributing to overall camo % for mercs
----
Modified : /GameDir/ja2.exe
Revision: 296
Author: MaddMugsy
Date: Freitag, 4. August 2006 21:40:21
Message:
new exe (405):
-item tooltips now display combined weight of items in a stack
- added menu option to allow/disallow crows
----
Modified : /GameDir/ja2.exe
Revision: 295
Author: MaddMugsy
Date: Freitag, 4. August 2006 20:06:19
Message:
new exe (403):
-fixed "Crouched/crouched move" appearing in skill descriptions instead of "expert"
----
Modified : /GameDir/ja2.exe
Revision: 294
Author: MaddMugsy
Date: Freitag, 4. August 2006 19:40:39
Message:
new exe (402):
-fixed camo kit only adding 50% camo
----
Modified : /GameDir/ja2.exe
Revision: 293
Author: MaddMugsy
Date: Freitag, 4. August 2006 17:51:15
Message:
new exe (401):
-added ammo weight fixes from Pulmu, including dynamic ammo weight option in ini file
----
Modified : /GameDir/ja2.exe
Revision: 292
Author: MaddMugsy
Date: Freitag, 4. August 2006 17:41:26
Message:
-dynamic ammo weight option added (for exe 401+)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 291
Author: MaddMugsy
Date: Freitag, 4. August 2006 17:41:20
Message:
-dynamic ammo weight option added (for exe 401+)
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 290
Author: MaddMugsy
Date: Freitag, 4. August 2006 17:34:59
Message:
-updated german item names and descriptions
----
Modified : /GameDir/Data-1.13/TableData/German.Items.xml
Revision: 289
Author: MaddMugsy
Date: Freitag, 4. August 2006 07:25:55
Message:
new exe(400):
-ammo weights affected by # bullets remaining
-added urban, desert and snow camo -- note that snow camo doesn't currently do anything. There's no way to determine if a soldier is standing on snow! The effect is there, but the implementation will have to come later...
-added localization code for German and Russian ammo strings and item names and descriptions
----
Modified : /GameDir/ja2.exe
Revision: 288
Author: MaddMugsy
Date: Freitag, 4. August 2006 01:12:06
Message:
-added new camouflage palettes (not implemented yet)
----
Added : /GameDir/Data/Anims/desert.col
Added : /GameDir/Data/Anims/forest.col
Added : /GameDir/Data/Anims/snow.col
Modified : /GameDir/Data/Anims/stealth.col
Added : /GameDir/Data/Anims/urban.col
Revision: 287
Author: MaddMugsy
Date: Freitag, 4. August 2006 01:11:25
Message:
-increased AP penalty for EOD leggings to -3
-added UrbanCamoBonus, DesertCamoBonus and SnowCamoBonus tags to items.xml (not implemented yet)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 286
Author: MaddMugsy
Date: Donnerstag, 3. August 2006 19:31:08
Message:
-added German item names and descriptions (need Russian ones next)
-added German and Russian ammo string files (but they still contain English text)
----
Added : /GameDir/Data-1.13/TableData/German.AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/German.Items.xml
Added : /GameDir/Data-1.13/TableData/Russian.AmmoStrings.xml
Revision: 285
Author: MaddMugsy
Date: Donnerstag, 3. August 2006 18:14:39
Message:
-reduced range of M1 Garand
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 284
Author: Lisac2k
Date: Donnerstag, 3. August 2006 14:15:12
Message:
-fixed bug with attaching titanium plates to upgraded vests
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 283
Author: MaddMugsy
Date: Mittwoch, 2. August 2006 20:52:31
Message:
-new debug exe
----
Modified : /GameDir/ja2_debug.exe
Revision: 282
Author: MaddMugsy
Date: Mittwoch, 2. August 2006 20:43:25
Message:
-increased super shorty and sawed off shotgun ranges and increased lockbuster range penalty by one more tile
-revised weapon ranges for balance
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 281
Author: Lisac2k
Date: Mittwoch, 2. August 2006 16:00:17
Message:
-fixed bug with attaching first aid kit to medic vests/leggings (Attachments.xml)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 280
Author: Lisac2k
Date: Mittwoch, 2. August 2006 12:42:47
Message:
-ceramic plates and leg protectors now can be attached to new vests/leggings (attachments.xml)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 279
Author: MaddMugsy
Date: Mittwoch, 2. August 2006 07:27:42
Message:
-removed armour upgrade kits and upgraded armours from "normal guns/items" option
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 278
Author: MaddMugsy
Date: Dienstag, 1. August 2006 23:27:03
Message:
new exe (389):
-upsized loop variable in FindReplacementMagazine in Items.xml from a UINT8 to a UINT16 to fix potential magazine rollover
----
Modified : /GameDir/ja2.exe
Revision: 277
Author: MaddMugsy
Date: Dienstag, 1. August 2006 17:45:19
Message:
-armour upgrade kits now available from Keith
----
Modified : /GameDir/Data-1.13/TableData/KeithInventory.xml
Revision: 276
Author: MaddMugsy
Date: Dienstag, 1. August 2006 17:37:05
Message:
-fixed some values being in the wrong tags for the new armour attachments
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 275
Author: MaddMugsy
Date: Dienstag, 1. August 2006 17:24:27
Message:
-fixed manual reload sounds to be all integers
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 274
Author: MaddMugsy
Date: Dienstag, 1. August 2006 08:04:20
Message:
new exe (386):
-fixed lock buster damage rolling over
-doubled chance for lockbuster ammo to hit locks
-re-added equipment bonus application code removed earlier. Turned out the new code isn't called in the strategic map.
- bug fix: invisible enemies
- bug fix: manual reload for two weapons
- bug fix: barrel extender falls off while none is attached
----
Modified : /GameDir/ja2.exe
Revision: 273
Author: MaddMugsy
Date: Dienstag, 1. August 2006 07:56:30
Message:
-boosted damage for shaped charges
-increased lock busting power for lock buster ammo
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 272
Author: MaddMugsy
Date: Dienstag, 1. August 2006 01:45:45
Message:
-Fixed lockbuster ammo range penalty resulting in negative ranges
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 271
Author: MaddMugsy
Date: Dienstag, 1. August 2006 01:41:35
Message:
-modified GL descriptions
-fixed MP7 foregrip
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 270
Author: MaddMugsy
Date: Dienstag, 1. August 2006 00:52:57
Message:
-updated coolness of armour upgrade kits to allow purchase from BR's
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 269
Author: Lisac2k
Date: Montag, 31. Juli 2006 20:14:05
Message:
-updated SMP1ITEMS.STI wich contains images for new armors/attachments
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 268
Author: Lisac2k
Date: Montag, 31. Juli 2006 20:12:36
Message:
-uploaded P1ITEM465-512.STI, big items images for new armors/attachments
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM465.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM466.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM467.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM468.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM469.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM470.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM471.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM472.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM473.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM474.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM475.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM476.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM477.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM478.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM479.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM480.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM481.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM482.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM483.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM484.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM485.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM486.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM487.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM488.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM489.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM490.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM491.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM492.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM493.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM494.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM495.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM496.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM497.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM498.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM499.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM500.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM501.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM502.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM503.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM504.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM505.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM506.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM507.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM508.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM509.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM510.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM511.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM512.sti
Revision: 267
Author: MaddMugsy
Date: Sonntag, 30. Juli 2006 07:40:04
Message:
new exe (381):
-bug fix: Win 98 CTD
----
Modified : /GameDir/ja2.exe
Revision: 266
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 23:00:01
Message:
-added missing armour values for kevlar pants w/c-18 and crepitus coating
----
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Revision: 265
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 22:47:55
Message:
-made leg protectors repairable
-fixed M79 price (again)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 264
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 22:41:27
Message:
-ROFs changed for bolt-action sniper rifles
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 263
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 21:40:04
Message:
new exe (377):
-changed when equipment bonuses are applied to better handle dropping / throwing items
-stealth colouring added to code - shows up when stealthbonus is >= 50 - stealth colour has priority over camo colour
----
Modified : /GameDir/ja2.exe
Revision: 262
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 19:16:39
Message:
-converted RPG-27 and 27 into single shot rocket launchers. Rebalanced other RLs accordingly.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Launchables.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 261
Author: MaddMugsy
Date: Freitag, 28. Juli 2006 17:33:08
Message:
-removed retractable stock from allowed attachments for the valmet m82
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 260
Author: MaddMugsy
Date: Donnerstag, 27. Juli 2006 19:26:03
Message:
-fixed some values not showing up properly since the last update
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 259
Author: MaddMugsy
Date: Donnerstag, 27. Juli 2006 19:11:08
Message:
-moved item numbers around into the armours range for new armours and armour upgrade kits
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 258
Author: MaddMugsy
Date: Donnerstag, 27. Juli 2006 18:54:22
Message:
-added stealth.col
----
Added : /GameDir/Data/Anims
Added : /GameDir/Data/Anims/stealth.col
Revision: 257
Author: Lisac2k
Date: Mittwoch, 26. Juli 2006 23:56:35
Message:
- Updated XML files supporting new armors, armors attachments etc.
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Armours.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Merges.xml
Revision: 256
Author: MaddMugsy
Date: Mittwoch, 26. Juli 2006 02:15:11
Message:
-increased damage of SL9SD to 31 (same as SL8), since it sucked royally at 28
-removed M98 as a valid enemy gun choice and from BR's since not very many of them were ever made -- it's still available through Tony however
----
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 255
Author: MaddMugsy
Date: Dienstag, 25. Juli 2006 18:18:56
Message:
-increased coolness of M98
-removed retractable stock from viable attachments for the Minimi SPW
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 254
Author: MaddMugsy
Date: Montag, 24. Juli 2006 20:41:19
Message:
new exe (367):
- fixed the bug fix from build 365: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
----
Modified : /GameDir/ja2.exe
Revision: 253
Author: MaddMugsy
Date: Samstag, 22. Juli 2006 05:46:43
Message:
new exe (365):
- bug fix: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
-Rain noise can be toggled ON/OFF in the Options Screen
-Added Brightness Level string to the German Version, when pressing "F" in tactical screen
----
Modified : /GameDir/ja2.exe
Revision: 252
Author: Lisac2k
Date: Samstag, 22. Juli 2006 00:21:01
Message:
updated Micro Galil ground image (#226)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 251
Author: Lisac2k
Date: Samstag, 22. Juli 2006 00:20:17
Message:
updated Micro Galil inventory image
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 250
Author: Lisac2k
Date: Samstag, 22. Juli 2006 00:19:36
Message:
updated Micro Galil image BigItems/GUN226.sti
----
Modified : /GameDir/Data-1.13/BigItems/GUN226.sti
Revision: 249
Author: Lisac2k
Date: Freitag, 21. Juli 2006 21:22:50
Message:
updated micro galil image BigItems/GUN226.sti
----
Modified : /GameDir/Data-1.13/BigItems/GUN226.sti
Revision: 248
Author: Wanne
Date: Freitag, 21. Juli 2006 19:23:03
Message:
Added Gun264.STI
----
Added : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 247
Author: Wanne
Date: Freitag, 21. Juli 2006 19:22:03
Message:
Deleted Gun264.STI
----
Deleted : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 246
Author: Lisac2k
Date: Freitag, 21. Juli 2006 12:34:04
Message:
Updated Gun264.STI (M4A1) - corrected fat barrel & flash supressor
----
Modified : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 245
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 05:16:19
Message:
new exe (362):
-added StealthBonus tag to Items
-stealth works like extra camouflage, but is not terrain dependent and also conceals noise
-fixed armour attachments getting destroyed when armour is destroyed
-Fix: Correct offsets in laptop zoom in/out animation in all 3 resolutions
----
Modified : /GameDir/ja2.exe
Revision: 244
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 05:05:49
Message:
-added stealthbonus tag
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 242
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 04:57:57
Message:
-trying to fix gun264.sti problem
----
Deleted : /GameDir/Data-1.13/BigItems/Gun264.sti
Revision: 241
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 04:50:55
Message:
-trying to fix gun264.sti problem
----
Added : /GameDir/Data-1.13/BigItems/Gun264.STI
Revision: 240
Author: MaddMugsy
Date: Freitag, 21. Juli 2006 04:45:41
Message:
-trying to fix gun264.sti problem
----
Deleted : /GameDir/Data-1.13/BigItems/GUN264.STI
Revision: 239
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:39:34
Message:
updated kevlar/guardian normal+treated+coated ground images
----
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 238
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:38:26
Message:
updated kevlar/guardian vests inventory images
----
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Revision: 237
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:25:55
Message:
updated guardian coated vest image
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM41.sti
Revision: 236
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:24:44
Message:
updated guardian treated vest image
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM40.sti
Revision: 235
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:23:53
Message:
updated kevlar treated vest image
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM16.sti
Revision: 234
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:23:04
Message:
updated kevlar coated vest image
----
Added : /GameDir/Data-1.13/BigItems/P2ITEM09.sti
Revision: 233
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:22:08
Message:
updated kevlar vest image
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM64.STI
Revision: 232
Author: Lisac2k
Date: Freitag, 21. Juli 2006 00:21:02
Message:
updated guardian vest image
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM137.sti
Revision: 231
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 23:39:59
Message:
Updated Colt M16A2 Commando - Flash supressor moved 1 pixel up (Lisac2k)
----
Modified : /GameDir/Data-1.13/BigItems/GUN110.STI
Revision: 230
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 23:39:10
Message:
Updated Colt SMG - Flash supressor moved 1 pixel up (Lisac2k)
----
Modified : /GameDir/Data-1.13/BigItems/GUN109.STI
Revision: 229
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 23:18:52
Message:
Updated No.264 - Colt M4A1 (Lisac2k)
----
Added : /GameDir/Data-1.13/BigItems/Gun264.sti
Revision: 228
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 23:07:36
Message:
Updated No.264 - Colt M4A1 (Lisac2k)
----
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 227
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 19:01:44
Message:
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 226
Author: MaddMugsy
Date: Donnerstag, 20. Juli 2006 17:57:47
Message:
-increased range of xm-8 sharpshooter to 40 tiles
-made bipod a default attachment instead of integrated one on the SIG 550 and 552
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 225
Author: MaddMugsy
Date: Donnerstag, 20. Juli 2006 17:48:44
Message:
-renamed gun12 (orig m4a1) to gun264 (new m4a1)
----
Added : /GameDir/Data-1.13/BigItems/GUN264.STI
Revision: 224
Author: MaddMugsy
Date: Donnerstag, 20. Juli 2006 17:47:45
Message:
----
Deleted : /GameDir/Data-1.13/BigItems/GUN12.STI
Deleted : /GameDir/Data-1.13/BigItems/Gun264.sti
Revision: 223
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 17:19:51
Message:
----
Added : /GameDir/Data-1.13/BigItems/GUN12.STI
Revision: 222
Author: MaddMugsy
Date: Donnerstag, 20. Juli 2006 06:02:00
Message:
-fixed ambidextrous ubChoices 9 -> 8
----
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Revision: 221
Author: MaddMugsy
Date: Donnerstag, 20. Juli 2006 05:38:38
Message:
new debug exe
new exe (357):
-fixed mercs complaining about equipment when it's really good
-fixed BR not getting new stock for items with indexes > 1000
-reduced re-ordering times for awesome BR's
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 220
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 01:40:39
Message:
Removed file/folder
----
Deleted : /GameDir/Data-1.13/BigItems/GUN121.STI.bak
Revision: 219
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 01:39:59
Message:
----
Added : /GameDir/Data-1.13/BigItems/GUN121.STI
Revision: 218
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 01:39:27
Message:
Renamed remotely by Lisac2k (back up purposes)
----
Deleted : /GameDir/Data-1.13/BigItems/GUN121.STI
Added : /GameDir/Data-1.13/BigItems/GUN121.STI.bak (Copy from path: /GameDir/Data-1.13/BigItems/GUN121.STI, Revision, 217)
Revision: 217
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 01:32:11
Message:
Removed file/folder
----
Deleted : /GameDir/GUN121.STI
Revision: 216
Author: Lisac2k
Date: Donnerstag, 20. Juli 2006 01:31:15
Message:
----
Added : /GameDir/GUN121.STI
Revision: 215
Author: MaddMugsy
Date: Mittwoch, 19. Juli 2006 18:32:07
Message:
-update Valmet M76 image
----
Added : /GameDir/Data-1.13/BigItems/Gun265.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 214
Author: MaddMugsy
Date: Mittwoch, 19. Juli 2006 17:20:59
Message:
-new image for M4A1
-new infobox.sti with green and purple colours for Glaser and AET
----
Added : /GameDir/Data-1.13/BigItems/Gun264.sti
Modified : /GameDir/Data-1.13/Interface/INFOBOX.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 213
Author: MaddMugsy
Date: Mittwoch, 19. Juli 2006 00:52:57
Message:
-new images for FN MAG
----
Modified : /GameDir/Data-1.13/BigItems/GUN121.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 212
Author: MaddMugsy
Date: Dienstag, 18. Juli 2006 17:08:04
Message:
-allowed M203 GL on SIG 551
-fixed hk 79 description
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 211
Author: MaddMugsy
Date: Dienstag, 18. Juli 2006 06:30:58
Message:
new exe (353):
-fixed BR's not restocking
-fixed 90210 not working
-fixed 8 character IMP names not working
-quick fix for throwing knives degrading due to difficulty modifier when enemies die after being hit by them
- fix for HE ammo
- fix for militia reinforcements not working in cities
----
Modified : /GameDir/ja2.exe
Revision: 210
Author: MaddMugsy
Date: Dienstag, 18. Juli 2006 06:19:47
Message:
-fixed some items not showing up in the used item section at BR's
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 209
Author: MaddMugsy
Date: Dienstag, 18. Juli 2006 01:45:03
Message:
-removed laser sight and lam-200 from possible oicw attachments, since it already has a built-in laser sight
-gave the oicw a 3-rd burst (instead of 2-rd) so it doesn't suck so badly
-added a burst penalty to the auto-rocket rifle (it was zero before!)
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 208
Author: MaddMugsy
Date: Montag, 17. Juli 2006 20:47:48
Message:
-fixed walkman to be wearable on head
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 207
Author: MaddMugsy
Date: Montag, 17. Juli 2006 17:51:43
Message:
-fixed sig 551 description
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 206
Author: MaddMugsy
Date: Samstag, 15. Juli 2006 02:49:29
Message:
new exe (345)
- fixed crash in InternalIgniteExplosion, will disable HE ammo
----
Modified : /GameDir/ja2.exe
Revision: 205
Author: MaddMugsy
Date: Samstag, 15. Juli 2006 02:43:14
Message:
-darn weapno typo came back
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 204
Author: MaddMugsy
Date: Samstag, 15. Juli 2006 00:39:51
Message:
-updated ranges for all weapons
-updated damage and ap costs for shotguns
-fixed DE .50 AE description
-reduced weight of titanium plating
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 203
Author: MaddMugsy
Date: Mittwoch, 12. Juli 2006 07:06:20
Message:
new exe (342)
----
Modified : /GameDir/ja2.exe
Revision: 202
Author: MaddMugsy
Date: Mittwoch, 12. Juli 2006 04:11:57
Message:
-new fn fal bigitem image
-enabled rpg27 for enemies
----
Modified : /GameDir/Data-1.13/BigItems/Gun28.sti
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 201
Author: lalien
Date: Dienstag, 11. Juli 2006 21:16:05
Message:
- typo fixed
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 200
Author: MaddMugsy
Date: Sonntag, 9. Juli 2006 22:03:48
Message:
-fixed price of m79 GL
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 199
Author: MaddMugsy
Date: Sonntag, 9. Juli 2006 21:43:37
Message:
new exe (338):
-tweaked ai turning in green a little bit to make them look for noises in green (mostly for snipers)
-enabled tunnel vision attribute on readied weapons (previously only worked on attachments, and non-weapon items)
----
Modified : /GameDir/ja2.exe
Revision: 198
Author: lalien
Date: Samstag, 8. Juli 2006 18:48:08
Message:
- some changes Ja2_Options.INI
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 197
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 18:38:30
Message:
-MP7 range increased to 170
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 196
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 18:31:57
Message:
new exe (336):
-fixed guns never jamming
-CTD fix in Tixa in function FindBestPath in PathaAi.cpp
----
Modified : /GameDir/ja2.exe
Revision: 195
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 18:15:45
Message:
-incorporated new silencer burst sounds
----
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 194
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 18:15:21
Message:
-added new generic silencer burst sounds from Corpse
----
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SILENCER BURST 9.ogg
Revision: 193
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 17:55:33
Message:
-cut reload APs for revolvers in half, because they were way too useless w/10 aps to reload
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 192
Author: MaddMugsy
Date: Samstag, 8. Juli 2006 00:07:02
Message:
-reduced aiming penalty for titanium plating and leg protectors
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 191
Author: lalien
Date: Freitag, 7. Juli 2006 23:57:02
Message:
- some values fixed in Ja2_Options.INI
- made ceramic plates irreparable
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 190
Author: MaddMugsy
Date: Freitag, 7. Juli 2006 18:27:50
Message:
-added rod & spring and barrel extender as possible attachments for enemies
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 189
Author: MaddMugsy
Date: Freitag, 7. Juli 2006 07:42:06
Message:
Exe 332:
-fixed guns being chosen from too high a level in "Normal Guns" mode
-fixed AI not firing guns when able - this should reduce the amount of running back and forth and also the running up to your guys and crouching
----
Modified : /GameDir/ja2.exe
Revision: 188
Author: lalien
Date: Freitag, 7. Juli 2006 01:46:15
Message:
- Removed "mss32.dll" from game dir. This file is not used anymore.
----
Deleted : /GameDir/mss32.dll
Revision: 187
Author: MaddMugsy
Date: Donnerstag, 6. Juli 2006 05:52:55
Message:
-exe 328
----
Modified : /GameDir/ja2.exe
Revision: 186
Author: Wanne
Date: Mittwoch, 5. Juli 2006 22:20:15
Message:
Added a new "mss32.dll", maybe this makes the game more stable. But I don't know ;)
----
Added : /GameDir/mss32.dll
Revision: 185
Author: Wanne
Date: Dienstag, 4. Juli 2006 20:10:31
Message:
- Restored the <szItemDesc> from item#647 in Data-1.13\Items.xml to the previous revision, cause otherwise the game crashes after the intro! All other values <BR_ROF> were not changed back.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 184
Author: MaddMugsy
Date: Dienstag, 4. Juli 2006 02:41:08
Message:
-latest exe
----
Modified : /GameDir/ja2.exe
Revision: 183
Author: MaddMugsy
Date: Dienstag, 4. Juli 2006 02:39:48
Message:
-fixed accent on "Léger" in FN FAL description.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 182
Author: MaddMugsy
Date: Dienstag, 4. Juli 2006 02:34:41
Message:
-general increase to shotgun Sp4T, increased cycling aps, decreased firing aps
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 181
Author: MaddMugsy
Date: Montag, 3. Juli 2006 03:51:26
Message:
-corrected tracer bonuses for autofire to all be +6 to-hit, not +8
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 180
Author: Wanne
Date: Sonntag, 2. Juli 2006 18:50:46
Message:
----
Modified : /GameDir/ja2.exe
Revision: 179
Author: MaddMugsy
Date: Freitag, 30. Juni 2006 06:45:12
Message:
-newest exe
----
Modified : /GameDir/ja2.exe
Revision: 178
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 20:29:04
Message:
-set reflex scope tunnel vision to 20%, set guns w/built-in reflex scopes to have tunnel vision and get vision range bonus
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 177
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 20:26:11
Message:
-removed tunnel vision on reflex scope
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 176
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 20:24:35
Message:
-reduced tunnel vision on reflex scope to 20%
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 175
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 19:39:49
Message:
-fixed burst animation delays
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 174
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 18:50:51
Message:
-new exe
----
Modified : /GameDir/ja2.exe
Revision: 173
Author: MaddMugsy
Date: Donnerstag, 29. Juni 2006 17:36:28
Message:
-allowed hk79 to be mounted on g3ka3
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Revision: 172
Author: Wanne
Date: Donnerstag, 29. Juni 2006 10:44:02
Message:
Removed the ja2v113.exe
----
Deleted : /GameDir/ja2v113.exe
Revision: 171
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 22:42:05
Message:
-retry
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 170
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 22:29:11
Message:
-allowed silencer on vikhr sr-3, since there was a sound for an sr-3 sd. Increased volume of sr-3.
-added changed most weapons to stop using silencer burst sound, since it doesn't work well w/autofire and silencer03.wav (index 157) sounds like crap when autofiring.
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 169
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 21:54:35
Message:
-for some reason the wrong ini was committed before
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 168
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 21:49:40
Message:
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 167
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 21:16:36
Message:
-new exe
----
Modified : /GameDir/ja2.exe
Revision: 166
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 21:14:58
Message:
-new exe
----
Modified : /GameDir/ja2.exe
Revision: 165
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 20:51:22
Message:
- added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 164
Author: MaddMugsy
Date: Mittwoch, 28. Juni 2006 20:51:03
Message:
-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to ini file, changed some settings to match the original JA2 settings (since this ini is in the Data folder)
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 163
Author: Wanne
Date: Mittwoch, 28. Juni 2006 15:24:42
Message:
I created a copy of the ja2.exe (ja2v113.exe) in the installer package, so the old ja2.exe is still available. To play the 1.13 Mod, user must start the game with ja2v113.exe
----
Added : /GameDir/ja2v113.exe
Revision: 162
Author: lalien
Date: Dienstag, 27. Juni 2006 15:04:45
Message:
- Ja2_Options.INI files updated.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 161
Author: MaddMugsy
Date: Dienstag, 27. Juni 2006 00:32:27
Message:
-fn2000 was missing vision range bonus / tunnel vision for built-in battle scope
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 160
Author: MaddMugsy
Date: Montag, 26. Juni 2006 23:59:47
Message:
-changed some coolness values to allow tracer ammo in larger mags to be sold at BR's
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 159
Author: MaddMugsy
Date: Montag, 26. Juni 2006 22:49:09
Message:
minor ammo item tweaks:
-5.56mm tracer belts now sold at BR's
-10mm clips are 2/small pocket instead of 4
-7.72x54R 200rd belts no longer fit in small pockets
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 158
Author: MaddMugsy
Date: Montag, 26. Juni 2006 19:55:27
Message:
-new testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 157
Author: MaddMugsy
Date: Montag, 26. Juni 2006 19:28:00
Message:
-fixed some weapons' reload sounds
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 156
Author: MaddMugsy
Date: Montag, 26. Juni 2006 18:39:38
Message:
-new testing exes (v304)
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 155
Author: Wanne
Date: Montag, 26. Juni 2006 13:15:23
Message:
Formated the "JA2.ini" and both "Ja2_Options.INI"
- altered some comments
- deleted spaces
- ...
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Ja2.ini
Revision: 154
Author: MaddMugsy
Date: Montag, 26. Juni 2006 03:10:39
Message:
-updated 25mm and 20mm grenade ammo images
-updated P90TR to just be a P90, w/integrated reflex sight
----
Modified : /GameDir/Data-1.13/BigItems/p1item295.sti
Modified : /GameDir/Data-1.13/BigItems/p1item296.sti
Modified : /GameDir/Data-1.13/BigItems/p1item297.sti
Modified : /GameDir/Data-1.13/BigItems/p1item298.sti
Modified : /GameDir/Data-1.13/BigItems/p1item299.sti
Modified : /GameDir/Data-1.13/BigItems/p1item300.sti
Modified : /GameDir/Data-1.13/BigItems/p1item301.sti
Modified : /GameDir/Data-1.13/BigItems/p1item302.sti
Modified : /GameDir/Data-1.13/BigItems/p1item303.sti
Modified : /GameDir/Data-1.13/BigItems/p1item304.sti
Modified : /GameDir/Data-1.13/BigItems/p1item305.sti
Modified : /GameDir/Data-1.13/BigItems/p1item306.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 153
Author: lalien
Date: Sonntag, 25. Juni 2006 01:07:14
Message:
- Ja2_Options.INI files updated.
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 152
Author: MaddMugsy
Date: Samstag, 24. Juni 2006 20:14:02
Message:
-made titanium plating incompatible with ceramic plates
----
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Revision: 151
Author: MaddMugsy
Date: Samstag, 24. Juni 2006 19:58:53
Message:
-new testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 150
Author: lalien
Date: Samstag, 24. Juni 2006 01:59:45
Message:
- Ja2_Options.INI files updated.
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 149
Author: lalien
Date: Samstag, 24. Juni 2006 01:42:28
Message:
- Ja2_Options.INI files updated. Warning: new format of ini file, will not work with old versions
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 148
Author: MaddMugsy
Date: Freitag, 23. Juni 2006 23:12:34
Message:
-new testing exe's
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 147
Author: MaddMugsy
Date: Donnerstag, 22. Juni 2006 19:56:34
Message:
-updated mg36 and g36c images
----
Modified : /GameDir/Data-1.13/BigItems/GUN254.STI
Added : /GameDir/Data-1.13/BigItems/GUN262.STI
Modified : /GameDir/Data-1.13/BigItems/gun156.sti
Added : /GameDir/Data-1.13/BigItems/gun263.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 146
Author: MaddMugsy
Date: Donnerstag, 22. Juni 2006 07:08:55
Message:
-added 3rd burst to AICW GL
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 145
Author: MaddMugsy
Date: Donnerstag, 22. Juni 2006 05:18:54
Message:
-new testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 144
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 19:54:09
Message:
-updated MSG90A1 APs
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 143
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 01:51:31
Message:
-added externalized options for unlimited troops and aggressive queen so they can be applied to other difficulty levels
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 142
Author: MaddMugsy
Date: Mittwoch, 21. Juni 2006 01:51:18
Message:
-added externalized options for unlimited troops and aggressive queen so they can be applied to other difficulty levels
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 141
Author: MaddMugsy
Date: Dienstag, 20. Juni 2006 19:41:47
Message:
-set default damage multipliers to 0 (no add'l dmg)
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 140
Author: MaddMugsy
Date: Dienstag, 20. Juni 2006 19:41:35
Message:
-set default damage multipliers to 0 (no add'l dmg)
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 139
Author: MaddMugsy
Date: Dienstag, 20. Juni 2006 19:33:16
Message:
-added images
----
Added : /GameDir/Data-1.13/BigItems/GUN258.sti
Added : /GameDir/Data-1.13/BigItems/GUN259.STI
Added : /GameDir/Data-1.13/BigItems/GUN260.sti
Added : /GameDir/Data-1.13/BigItems/GUN261.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 138
Author: MaddMugsy
Date: Dienstag, 20. Juni 2006 01:10:06
Message:
-new testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 137
Author: MaddMugsy
Date: Montag, 19. Juni 2006 23:23:29
Message:
-fixed CTH for rocket launchers
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 136
Author: MaddMugsy
Date: Montag, 19. Juni 2006 21:06:07
Message:
-tank cannon fix
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 135
Author: MaddMugsy
Date: Montag, 19. Juni 2006 17:17:33
Message:
-dragunov svds pics updated
----
Modified : /GameDir/Data-1.13/BigItems/GUN122.STI
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 134
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 17:24:48
Message:
-new testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 133
Author: MaddMugsy
Date: Sonntag, 18. Juni 2006 02:48:23
Message:
-reduced suppression %s
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 132
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 22:21:12
Message:
-new testing exes (v252)
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 131
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 21:42:13
Message:
-minor tweaks to items to prevent things like rocket rifles and tex's guns form being sold at BR's.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 130
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 20:44:16
Message:
-increased % noise suppression for all suppressed guns and cold loaded ammo. The previous %s were being detected by enemies too easily.
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 129
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 18:07:50
Message:
-fixed weight of 7.62x54r boxes
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 128
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 06:02:06
Message:
-got rid of the manual reload for the baikal mp-233, since it only has 2 shots anyway
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 127
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 04:44:47
Message:
-increased bullet speeds so hopefully they don't fire so slowly anymore
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 126
Author: MaddMugsy
Date: Samstag, 17. Juni 2006 01:16:26
Message:
-added images for 4.7mm 20-rd mag & 9mm MS mag
----
Added : /GameDir/Data-1.13/BigItems/p1item463.sti
Added : /GameDir/Data-1.13/BigItems/p1item464.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 125
Author: MaddMugsy
Date: Freitag, 16. Juni 2006 06:35:46
Message:
-updated testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 124
Author: MaddMugsy
Date: Donnerstag, 15. Juni 2006 19:50:13
Message:
-added flash hider to fn fnc, as per description
-added 12.3x50mm ammo pics
-changed price of titanium plating
-changed an94 abakan interface pic
----
Added : /GameDir/Data-1.13/BigItems/p1item462.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 123
Author: MaddMugsy
Date: Mittwoch, 14. Juni 2006 20:14:21
Message:
-weapon tweaks
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 122
Author: MaddMugsy
Date: Mittwoch, 14. Juni 2006 19:52:18
Message:
-updated a few item descriptions
-updated gun graphics for mg43, svds, g36, g36e, g36k, g36ke, galil sar, fn fal, g3a3
----
Modified : /GameDir/Data-1.13/BigItems/GUN122.STI
Modified : /GameDir/Data-1.13/BigItems/GUN249.sti
Modified : /GameDir/Data-1.13/BigItems/GUN251.sti
Modified : /GameDir/Data-1.13/BigItems/GUN252.STI
Added : /GameDir/Data-1.13/BigItems/GUN29.sti
Modified : /GameDir/Data-1.13/BigItems/GUN65.sti
Modified : /GameDir/Data-1.13/BigItems/GUN72.sti
Added : /GameDir/Data-1.13/BigItems/Gun28.sti
Modified : /GameDir/Data-1.13/BigItems/gun236.sti
Modified : /GameDir/Data-1.13/BigItems/gun238.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 121
Author: MaddMugsy
Date: Mittwoch, 14. Juni 2006 05:57:31
Message:
-updated testing exes
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 120
Author: MaddMugsy
Date: Mittwoch, 14. Juni 2006 01:41:02
Message:
-fixed some descriptions
-removed built-in stock from guns that had 0 Ready APs
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 119
Author: MaddMugsy
Date: Dienstag, 13. Juni 2006 17:48:05
Message:
-updated IncompatibleAttachments.xml
-updated EnemyGunChoices.xml
----
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Revision: 118
Author: MaddMugsy
Date: Montag, 12. Juni 2006 08:57:48
Message:
-updated testing exes to include latest fixes, including turning snipers and cover display
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 117
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 18:06:43
Message:
-minor adjustment to make attached GLs appear
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 116
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 17:48:18
Message:
-updated testing exe's to fix a CTD
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 115
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 09:28:40
Message:
-updated exe's for testing w/new sniper ai and attached GLs
----
Modified : /GameDir/ja2.exe
Modified : /GameDir/ja2_debug.exe
Revision: 114
Author: MaddMugsy
Date: Samstag, 10. Juni 2006 09:12:04
Message:
-added attached GLs to possible enemy attachments
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 113
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 17:24:03
Message:
-updated apreduction for mosin nagant and osv-96
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 112
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 08:05:34
Message:
-new testing exe
----
Modified : /GameDir/ja2.exe
Revision: 111
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 07:02:44
Message:
-fixed Galil SAR short name
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 110
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 06:15:52
Message:
-new testing exe
----
Modified : /GameDir/ja2.exe
Revision: 109
Author: MaddMugsy
Date: Freitag, 9. Juni 2006 05:53:28
Message:
-AP Bonus settings added to options.ini
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 108
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 23:19:23
Message:
-removed scope indexes from enemy item choices, since they're not really needed if the sniper rifles all have default scopes
----
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Revision: 107
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 20:47:39
Message:
-new sfx from Corpse
----
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK416 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG36 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MG43 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MICRO-GALIL BURST 9.ogg
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 106
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 20:03:12
Message:
-replacement sounds from Corpse
----
Modified : /GameDir/Data-1.13/Sounds/EJECT_UNDERSLUNG GL.ogg
Modified : /GameDir/Data-1.13/Sounds/LOAD_UNDERSLUNG GL.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION GENERIC 1.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION GENERIC 2.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION SMLE.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION SPRINGFIELD.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/LEVER-ACTION.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/PUMP-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/SINGLE-ACTION.ogg
Revision: 105
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 19:46:16
Message:
-fixed small item image of AG36
-misc item updates
----
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 104
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 08:52:11
Message:
-minor weapon tweaks for manual loading
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 103
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 07:20:32
Message:
-updated duration of breaklights/flares in Explosives.xml for changes in code
----
Modified : /GameDir/Data/TableData/Explosives.xml
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 102
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 06:56:08
Message:
- updated g36k/e images
----
Modified : /GameDir/Data-1.13/BigItems/GUN251.sti
Modified : /GameDir/Data-1.13/BigItems/GUN65.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 101
Author: MaddMugsy
Date: Donnerstag, 8. Juni 2006 02:15:51
Message:
-updated start radius and duration of breaklight and trip flare
----
Modified : /GameDir/Data-1.13/TableData/Explosives.xml
Revision: 100
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 19:14:19
Message:
-new ja2 exe and ja2_debug.exe
----
Modified : /GameDir/ja2.exe
Added : /GameDir/ja2_debug.exe
Revision: 99
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 19:12:56
Message:
-updated Sounds.xml
----
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Revision: 98
Author: MaddMugsy
Date: Mittwoch, 7. Juni 2006 19:12:27
Message:
-updated mg43 image
-updated galil ARM/MAR to SAR
-updated bolt action weapon sounds from corpse
-added bolt/pump action sounds from corpse
-added manual reloading to some shotguns
----
Modified : /GameDir/Data-1.13/BigItems/gun236.sti
Modified : /GameDir/Data-1.13/BigItems/gun238.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Added : /GameDir/Data-1.13/Sounds/Weapons/44/44MAG WIN94 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/44/44MAGWIN94LEVER-ACTION.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/50/50 CAL AW50 SINGLE SHOT.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO BOLT-ACTION SINGLE SHOT.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M24 SINGLE SHOT.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO SCOUT SINGLE SHOT.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62x54R MOSIN-NAGANT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION GENERIC 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION GENERIC 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION SMLE.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/BOLT-ACTION SPRINGFIELD.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/LEVER-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/PUMP-ACTION.ogg
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 97
Author: MaddMugsy
Date: Dienstag, 6. Juni 2006 05:26:37
Message:
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 96
Author: MaddMugsy
Date: Dienstag, 6. Juni 2006 04:58:15
Message:
-fixed manual reload stats not working
----
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 95
Author: MaddMugsy
Date: Dienstag, 6. Juni 2006 04:29:25
Message:
-updated APs for bolt action rifles to take into account manual reload AP costs
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 94
Author: MaddMugsy
Date: Dienstag, 6. Juni 2006 02:43:05
Message:
-added APsToReloadManually and ManualReloadSound to Weapons.xml
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 93
Author: MaddMugsy
Date: Montag, 5. Juni 2006 19:50:20
Message:
-Ja2_Options.INI updated in Data folder to reflect settings from original game
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 92
Author: MaddMugsy
Date: Montag, 5. Juni 2006 19:46:49
Message:
-changed base resolution to 800x600 since many people complain about having a hard time seeing and clicking things in 1024x768
----
Modified : /GameDir/Ja2.ini
Revision: 91
Author: MaddMugsy
Date: Montag, 5. Juni 2006 08:40:11
Message:
-removed 2-handed attribute from underslung GLs
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 90
Author: MaddMugsy
Date: Montag, 5. Juni 2006 08:34:45
Message:
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 89
Author: MaddMugsy
Date: Montag, 5. Juni 2006 08:29:39
Message:
-updated ag36 size
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 88
Author: MaddMugsy
Date: Montag, 5. Juni 2006 08:15:20
Message:
-updated minrangeforaimbonus to reflect % of vision range
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 87
Author: MaddMugsy
Date: Sonntag, 4. Juni 2006 18:48:35
Message:
-restored the built-in reflex sight bonuses to some guns (oops)
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 86
Author: MaddMugsy
Date: Sonntag, 4. Juni 2006 18:40:41
Message:
-fixed (hopefully) jackhammer image
-fixed silver and gold nuggets
-updated AP costs to Starwalker's new values
----
Modified : /GameDir/Data-1.13/BigItems/Gun199.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 85
Author: Wanne
Date: Sonntag, 4. Juni 2006 18:18:43
Message:
Changed some cosmetic details in the strategy screen.
----
Modified : /GameDir/Data/Interface/MBS.sti
Modified : /GameDir/Data/Interface/MBS_1024x768.sti
Modified : /GameDir/Data/Interface/MBS_800x600.sti
Added : /GameDir/Data/Laptop/FILEVIEWERWHITE.sti
Revision: 84
Author: lalien
Date: Sonntag, 4. Juni 2006 16:23:57
Message:
- changed file names for 9x39 weapons (removed dual blank)
- changed BurstSounds.xml and Sounds.xml to reflect file names change
- reduced volume for crow sounds
----
Added : /GameDir/Data/Sounds/CROW2.WAV
Added : /GameDir/Data/Sounds/CROW3.WAV
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 9.ogg
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Revision: 83
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 20:08:40
Message:
----
Modified : /GameDir/ja2.exe
Revision: 82
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 19:19:17
Message:
----
Modified : /GameDir/ja2.exe
Revision: 81
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 19:12:03
Message:
----
Modified : /GameDir/ja2.exe
Revision: 80
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 17:49:33
Message:
- added +5 to accuracy of bolt action rifles
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 79
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 17:43:05
Message:
----
Modified : /GameDir/ja2.exe
Revision: 78
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 17:41:12
Message:
----
Modified : /GameDir/ja2.exe
Revision: 77
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 08:57:33
Message:
----
Modified : /GameDir/ja2.exe
Revision: 76
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 08:44:13
Message:
- fixed RPGs
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 75
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 08:28:11
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 74
Author: MaddMugsy
Date: Samstag, 3. Juni 2006 01:47:30
Message:
updated mg43, m98 and sphinx 3000 w/pics from Scorpion
----
Modified : /GameDir/Data-1.13/BigItems/gun238.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 73
Author: MaddMugsy
Date: Freitag, 2. Juni 2006 22:51:25
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 72
Author: MaddMugsy
Date: Freitag, 2. Juni 2006 19:04:17
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 71
Author: MaddMugsy
Date: Freitag, 2. Juni 2006 06:38:12
Message:
- Corrected VAL sound filenames in xmls
----
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Revision: 70
Author: MaddMugsy
Date: Freitag, 2. Juni 2006 06:20:45
Message:
----
Modified : /GameDir/Data-1.13/BigItems/p1item407.sti
Revision: 69
Author: MaddMugsy
Date: Freitag, 2. Juni 2006 06:18:47
Message:
cleaned up 5.7mm 20 rd big images
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM147.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM148.sti
Revision: 68
Author: MaddMugsy
Date: Freitag, 2. Juni 2006 06:02:31
Message:
----
Modified : /GameDir/Data-1.13/BigItems/GUN176.sti
Modified : /GameDir/Data-1.13/BigItems/Gun199.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM183.sti
Modified : /GameDir/Data-1.13/BigItems/gun155.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 67
Author: MaddMugsy
Date: Donnerstag, 1. Juni 2006 04:24:37
Message:
Fixed HBAR pic
----
Modified : /GameDir/Data-1.13/BigItems/gun98.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 66
Author: MaddMugsy
Date: Donnerstag, 1. Juni 2006 04:15:58
Message:
----
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 65
Author: MaddMugsy
Date: Donnerstag, 1. Juni 2006 02:48:18
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 64
Author: lalien
Date: Mittwoch, 31. Mai 2006 23:15:38
Message:
Ja2_Options.INI changed
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 63
Author: lalien
Date: Mittwoch, 31. Mai 2006 22:10:29
Message:
- added new settings to Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 62
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 19:11:31
Message:
- Corrected various errors in xmls/stis.
- Added new sounds from Corpse
----
Modified : /GameDir/Data-1.13/BigItems/p1item388.sti
Modified : /GameDir/Data-1.13/BigItems/p1item389.sti
Added : /GameDir/Data-1.13/Sounds/EJECT_UNDERSLUNG GL.ogg
Added : /GameDir/Data-1.13/Sounds/LOAD_UNDERSLUNG GL.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM AGRAM BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAF BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM FAMAESAFSD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GG95 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MM F2000GL SINGLE SHOT.ogg
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Revision: 61
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 06:55:10
Message:
----
Modified : /GameDir/Data-1.13/BigItems/GUN186.sti
Modified : /GameDir/Data-1.13/BigItems/GUN60.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 60
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 06:28:33
Message:
----
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Revision: 59
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 06:18:15
Message:
----
Modified : /GameDir/Data-1.13/BigItems/gun243.sti
Revision: 58
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 06:16:05
Message:
image cleanup
----
Modified : /GameDir/Data-1.13/BigItems/gun221.sti
Revision: 57
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 05:55:23
Message:
----
Modified : /GameDir/ja2.exe
Revision: 56
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 02:02:54
Message:
----
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Revision: 55
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 01:36:52
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 54
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 00:42:40
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 53
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 00:22:55
Message:
----
Modified : /GameDir/ja2.exe
Revision: 52
Author: MaddMugsy
Date: Mittwoch, 31. Mai 2006 00:19:59
Message:
adjusted tunnel vision and range bonuses for scopes
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 51
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 23:13:45
Message:
----
Modified : /GameDir/ja2.exe
Revision: 50
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 22:49:20
Message:
missing files
----
Added : /GameDir/Data/stsounds
Added : /GameDir/Data/stsounds/BLAH.wav
Added : /GameDir/Data/stsounds/BLAH2.wav
Revision: 49
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 22:32:21
Message:
this file got lost in the shuffle somehow...
----
Added : /GameDir/Data-1.13/Interface/INFOBOX.STI
Revision: 48
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 22:08:37
Message:
-updated test build exe
----
Modified : /GameDir/ja2.exe
Revision: 47
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 21:49:41
Message:
Updated prof.dats
----
Deleted : /GameDir/Data/BinaryData/Prof1.dat
Deleted : /GameDir/Data/BinaryData/Prof2.dat
Deleted : /GameDir/Data/BinaryData/Prof3.dat
Deleted : /GameDir/Data/BinaryData/Prof4.dat
Added : /GameDir/Data/BinaryData/Prof_Experienced_NormalGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Experienced_TonsOfGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Expert_NormalGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Expert_TonsOfGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Insane_NormalGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Insane_TonsOfGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Novice_NormalGuns.dat
Added : /GameDir/Data/BinaryData/Prof_Novice_TonsOfGuns.dat
Revision: 46
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 21:49:01
Message:
Updated prof.dats
----
Deleted : /GameDir/Data-1.13/BinaryData/Prof1.dat
Deleted : /GameDir/Data-1.13/BinaryData/Prof2.dat
Deleted : /GameDir/Data-1.13/BinaryData/Prof3.dat
Deleted : /GameDir/Data-1.13/BinaryData/Prof4.dat
Added : /GameDir/Data-1.13/BinaryData/Prof_Experienced_NormalGuns.dat
Added : /GameDir/Data-1.13/BinaryData/Prof_Experienced_TonsOfGuns.dat (Copy from path: /GameDir/Data-1.13/BinaryData/Prof2.dat, Revision, 45)
Added : /GameDir/Data-1.13/BinaryData/Prof_Expert_NormalGuns.dat
Added : /GameDir/Data-1.13/BinaryData/Prof_Expert_TonsOfGuns.dat (Copy from path: /GameDir/Data-1.13/BinaryData/Prof3.dat, Revision, 45)
Added : /GameDir/Data-1.13/BinaryData/Prof_Insane_NormalGuns.dat
Added : /GameDir/Data-1.13/BinaryData/Prof_Insane_TonsOfGuns.dat (Copy from path: /GameDir/Data-1.13/BinaryData/Prof4.dat, Revision, 45)
Added : /GameDir/Data-1.13/BinaryData/Prof_Novice_NormalGuns.dat
Added : /GameDir/Data-1.13/BinaryData/Prof_Novice_TonsOfGuns.dat (Copy from path: /GameDir/Data-1.13/BinaryData/Prof1.dat, Revision, 45)
Revision: 45
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 20:19:11
Message:
-vision range bonuses changed to %s
-added ammo images: .44 mags, 4.6 mags, 7.62x25 mags & drums
----
Added : /GameDir/Data-1.13/BigItems/p1item439.sti
Added : /GameDir/Data-1.13/BigItems/p1item440.sti
Added : /GameDir/Data-1.13/BigItems/p1item441.sti
Added : /GameDir/Data-1.13/BigItems/p1item442.sti
Added : /GameDir/Data-1.13/BigItems/p1item443.sti
Added : /GameDir/Data-1.13/BigItems/p1item444.sti
Added : /GameDir/Data-1.13/BigItems/p1item445.sti
Added : /GameDir/Data-1.13/BigItems/p1item446.sti
Added : /GameDir/Data-1.13/BigItems/p1item447.sti
Added : /GameDir/Data-1.13/BigItems/p1item448.sti
Added : /GameDir/Data-1.13/BigItems/p1item449.sti
Added : /GameDir/Data-1.13/BigItems/p1item450.sti
Added : /GameDir/Data-1.13/BigItems/p1item451.sti
Added : /GameDir/Data-1.13/BigItems/p1item452.sti
Added : /GameDir/Data-1.13/BigItems/p1item453.sti
Added : /GameDir/Data-1.13/BigItems/p1item454.sti
Added : /GameDir/Data-1.13/BigItems/p1item455.sti
Added : /GameDir/Data-1.13/BigItems/p1item456.sti
Added : /GameDir/Data-1.13/BigItems/p1item457.sti
Added : /GameDir/Data-1.13/BigItems/p1item458.sti
Added : /GameDir/Data-1.13/BigItems/p1item459.sti
Added : /GameDir/Data-1.13/BigItems/p1item460.sti
Added : /GameDir/Data-1.13/BigItems/p1item461.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 44
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 18:43:31
Message:
updated 10mm DU images, 7.62x37mm images
----
Added : /GameDir/Data-1.13/BigItems/p1item437.sti
Added : /GameDir/Data-1.13/BigItems/p1item438.sti
Deleted : /GameDir/Data-1.13/BigItems/p2item67.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 43
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 18:26:32
Message:
1) updated 7.62x54r 5-rd ammo image - using 7.62x51mm 5rd bigimage for now, until I find a better one
2) Added 9x18mm smg ammo images
----
Added : /GameDir/Data-1.13/BigItems/p1item433.sti
Added : /GameDir/Data-1.13/BigItems/p1item434.sti
Added : /GameDir/Data-1.13/BigItems/p1item435.sti
Added : /GameDir/Data-1.13/BigItems/p1item436.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 42
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 17:50:51
Message:
updated 5.7mm ammo clips so they don't look the same as the 9x18mm clips :p
----
Modified : /GameDir/Data-1.13/BigItems/P1ITEM147.sti
Modified : /GameDir/Data-1.13/BigItems/P1ITEM148.sti
Modified : /GameDir/Data-1.13/BigItems/p1item407.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Revision: 41
Author: lalien
Date: Dienstag, 30. Mai 2006 17:16:18
Message:
Ja2_Options.INI changed
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 40
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 08:18:08
Message:
Updated Bobby Ray background images so items are more visible. Darkened Lalien's gray background image.
----
Added : /GameDir/Data-1.13/Laptop
Added : /GameDir/Data-1.13/Laptop/AMMOGRID.sti
Added : /GameDir/Data-1.13/Laptop/ARMORGRID.sti
Added : /GameDir/Data-1.13/Laptop/ARMOURGRID.sti
Added : /GameDir/Data-1.13/Laptop/GUNSGRID.sti
Added : /GameDir/Data-1.13/Laptop/MISCGRID.STI
Added : /GameDir/Data-1.13/Laptop/USEDGRID.STI
Revision: 39
Author: MaddMugsy
Date: Dienstag, 30. Mai 2006 04:02:59
Message:
fixed 9mm ammo images
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 38
Author: MaddMugsy
Date: Montag, 29. Mai 2006 20:23:56
Message:
Scope vision range bonuses added
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 37
Author: MaddMugsy
Date: Montag, 29. Mai 2006 19:54:14
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 36
Author: lalien
Date: Montag, 29. Mai 2006 01:06:34
Message:
- added ALLOW_LIMITED_VISION to Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 35
Author: MaddMugsy
Date: Sonntag, 28. Mai 2006 19:11:06
Message:
fixed shotgun drum graphic type
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 34
Author: MaddMugsy
Date: Sonntag, 28. Mai 2006 18:40:58
Message:
updated item names and images
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM408.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM409.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM410.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM411.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM412.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM413.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM427.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM428.STI
Added : /GameDir/Data-1.13/BigItems/p1item414.sti
Added : /GameDir/Data-1.13/BigItems/p1item415.sti
Added : /GameDir/Data-1.13/BigItems/p1item416.sti
Added : /GameDir/Data-1.13/BigItems/p1item417.sti
Added : /GameDir/Data-1.13/BigItems/p1item418.sti
Added : /GameDir/Data-1.13/BigItems/p1item419.sti
Added : /GameDir/Data-1.13/BigItems/p1item420.sti
Added : /GameDir/Data-1.13/BigItems/p1item421.sti
Added : /GameDir/Data-1.13/BigItems/p1item422.sti
Added : /GameDir/Data-1.13/BigItems/p1item423.sti
Added : /GameDir/Data-1.13/BigItems/p1item424.sti
Added : /GameDir/Data-1.13/BigItems/p1item425.sti
Added : /GameDir/Data-1.13/BigItems/p1item426.sti
Added : /GameDir/Data-1.13/BigItems/p1item429.sti
Added : /GameDir/Data-1.13/BigItems/p1item430.sti
Added : /GameDir/Data-1.13/BigItems/p1item431.sti
Added : /GameDir/Data-1.13/BigItems/p1item432.sti
Added : /GameDir/Data-1.13/BigItems/p2item67.sti
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/smguns.sti
Revision: 33
Author: MaddMugsy
Date: Sonntag, 28. Mai 2006 06:50:14
Message:
----
Modified : /GameDir/Data-1.13/TableData/Items.xml
Revision: 32
Author: MaddMugsy
Date: Sonntag, 28. Mai 2006 02:05:07
Message:
----
Added : /GameDir/Data-1.13/BigItems/P1ITEM404.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM405.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM406.STI
Added : /GameDir/Data-1.13/BigItems/p1item388.sti
Added : /GameDir/Data-1.13/BigItems/p1item389.sti
Added : /GameDir/Data-1.13/BigItems/p1item390.sti
Added : /GameDir/Data-1.13/BigItems/p1item391.sti
Added : /GameDir/Data-1.13/BigItems/p1item392.sti
Added : /GameDir/Data-1.13/BigItems/p1item393.sti
Added : /GameDir/Data-1.13/BigItems/p1item394.sti
Added : /GameDir/Data-1.13/BigItems/p1item395.sti
Added : /GameDir/Data-1.13/BigItems/p1item396.sti
Added : /GameDir/Data-1.13/BigItems/p1item397.sti
Added : /GameDir/Data-1.13/BigItems/p1item398.sti
Added : /GameDir/Data-1.13/BigItems/p1item399.sti
Added : /GameDir/Data-1.13/BigItems/p1item400.sti
Added : /GameDir/Data-1.13/BigItems/p1item401.sti
Added : /GameDir/Data-1.13/BigItems/p1item402.sti
Added : /GameDir/Data-1.13/BigItems/p1item403.sti
Added : /GameDir/Data-1.13/BigItems/p1item407.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 31
Author: MaddMugsy
Date: Samstag, 27. Mai 2006 19:36:00
Message:
----
Modified : /GameDir/Data-1.13/BigItems/GUN207.sti
Added : /GameDir/Data-1.13/BigItems/p1item383.sti
Added : /GameDir/Data-1.13/BigItems/p1item384.sti
Added : /GameDir/Data-1.13/BigItems/p1item385.sti
Added : /GameDir/Data-1.13/BigItems/p1item386.sti
Added : /GameDir/Data-1.13/BigItems/p1item387.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 30
Author: MaddMugsy
Date: Samstag, 27. Mai 2006 19:05:05
Message:
----
Modified : /GameDir/Data-1.13/BigItems/p1item326.sti
Modified : /GameDir/Data-1.13/BigItems/p1item327.sti
Modified : /GameDir/Data-1.13/BigItems/p1item328.sti
Modified : /GameDir/Data-1.13/BigItems/p1item329.sti
Added : /GameDir/Data-1.13/BigItems/p1item363.sti
Added : /GameDir/Data-1.13/BigItems/p1item364.sti
Added : /GameDir/Data-1.13/BigItems/p1item365.sti
Added : /GameDir/Data-1.13/BigItems/p1item366.sti
Added : /GameDir/Data-1.13/BigItems/p1item367.sti
Added : /GameDir/Data-1.13/BigItems/p1item368.sti
Added : /GameDir/Data-1.13/BigItems/p1item369.sti
Added : /GameDir/Data-1.13/BigItems/p1item370.sti
Added : /GameDir/Data-1.13/BigItems/p1item371.sti
Added : /GameDir/Data-1.13/BigItems/p1item372.sti
Added : /GameDir/Data-1.13/BigItems/p1item373.sti
Added : /GameDir/Data-1.13/BigItems/p1item374.sti
Added : /GameDir/Data-1.13/BigItems/p1item375.sti
Added : /GameDir/Data-1.13/BigItems/p1item376.sti
Added : /GameDir/Data-1.13/BigItems/p1item377.sti
Added : /GameDir/Data-1.13/BigItems/p1item378.sti
Added : /GameDir/Data-1.13/BigItems/p1item379.sti
Added : /GameDir/Data-1.13/BigItems/p1item380.sti
Added : /GameDir/Data-1.13/BigItems/p1item381.sti
Added : /GameDir/Data-1.13/BigItems/p1item382.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Revision: 29
Author: lalien
Date: Samstag, 27. Mai 2006 11:57:30
Message:
Ja2_Options.INI build version changed
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 28
Author: MaddMugsy
Date: Samstag, 27. Mai 2006 04:52:41
Message:
----
Added : /GameDir/Data-1.13/Sounds/DEMO-C4.ogg
Added : /GameDir/Data-1.13/Sounds/DEMO-TNT.ogg
Added : /GameDir/Data-1.13/Sounds/GREN-FLSHBANG.ogg
Added : /GameDir/Data-1.13/Sounds/GREN-FRAG.ogg
Added : /GameDir/Data-1.13/Sounds/INCEN-MOLOTOV.ogg
Added : /GameDir/Data-1.13/Sounds/ROCKET-66mm LAW.ogg
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Revision: 27
Author: lalien
Date: Freitag, 26. Mai 2006 22:02:25
Message:
Little Alien
- BurstSounds.xml file names fixed
----
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Revision: 26
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 17:53:05
Message:
----
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 25
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 17:52:26
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PP27 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM PP93 BURST 9.ogg
Revision: 24
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 17:49:45
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK23 BURST 9.ogg
Revision: 23
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 17:45:29
Message:
----
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 1.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 10.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 11.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 12.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 13.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 14.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 15.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 16.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 17.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 18.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 19.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 2.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 20.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 21.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 22.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 23.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 24.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 25.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 26.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 27.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 28.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 29.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 3.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 30.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 4.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 5.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 6.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 7.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 8.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 9.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 1.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 10.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 11.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 12.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 13.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 14.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 15.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 16.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 17.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 18.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 19.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 2.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 20.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 3.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 4.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 5.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 6.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 7.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 8.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 9.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN SINGLE SHOT.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 1.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 10.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 11.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 12.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 13.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 14.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 15.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 16.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 17.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 18.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 19.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 2.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 20.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 3.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 4.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 5.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 6.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 7.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 8.ogg
Modified : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 9.ogg
Revision: 22
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 08:07:57
Message:
----
Deleted : /GameDir/Data-1.13/Sounds/Weapons/12,7MM.WAV
Deleted : /GameDir/Data-1.13/Sounds/Weapons/44 caliber single shot.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/45acp.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/545
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AEK971 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AK107 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AKS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 AN-94 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45 RPK SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45MMPMT OC-23 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45MMPMT OC-23 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45MMPMT OC-23 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/545/5,45MMPMT OC-23 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK101 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AK108 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AR70-90 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 AUGLSW BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 CAR15 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 F88 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FAMAS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FN2000 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 FNC BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G36 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 G41 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 GALIL BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 HK53 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M16A3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 M4 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINI-14 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI FR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 MINIMI SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SA80 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 SIG551 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 TAVOR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 ULTIMAX NR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/556/5,56 XM8 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 NATO boltaction.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 1.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 2.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 3.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 4.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 5.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 6.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV SINGLE SHOT.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/7,62x54r single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM PPSh41 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TT33 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x25/7,62x25MM TYPE85 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP AEK973 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP GROZA BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RK76 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP RPK BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP SKS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x39/7,62 WP VZ58 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO BOLT-ACTION SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO FAL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO G3 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO HK21 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M14 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M24 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO M60 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MAG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO MSG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO PSG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO SCOUT SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x51/7,62 NATO VEPR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R PECHENEG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62X54R SVU-A BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62x54R MOSIN-NAGANT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62x54R PKM SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62x54R SVD SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/762x54R/7,62x54R SVU SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 1.WAV
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 2.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 3.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 4.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 5.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 6.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY SINGLE SHOT.WAV
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 1.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 2.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 3.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 4.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 5.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 6.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/9mmPM single shot.WAV
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Dragunov.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Lapua single shot.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/M24.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Mini-14.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/PSG.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/WINCHESTER RIFLE SINGLE SHOT.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/benelly.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/colt.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/five-seven.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/glock.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/gurza.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/high-power.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 1.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 2.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 3.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 4.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 5.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 single shot.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/msg.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/shotgun semi.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/sks.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/sp2340.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/spas-15.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svd.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svu burst 1.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svu burst 2.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svu burst 3.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svu burst 4.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svu burst 5.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/svu single shot.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/usp.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/val burst 1.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/val burst 2.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/val burst 3.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/val burst 4.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/val burst 5.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/val single shot.wav
Deleted : /GameDir/Data-1.13/Sounds/Weapons/vss.wav
Revision: 21
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 07:17:48
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/45
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER MAC10 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER SMG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER ThM1A1 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45 CALIBER UMP BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45-70 RIFLE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/45/45LC SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/46/4,6 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 CALIBER BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,7 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/47/4,73x25G11PDWSINGLESHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 BMG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 CAL AW50 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50 CAL M82 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/50/50AE DE SINGLE SHOT.ogg
Revision: 20
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 07:12:24
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/12g
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g 70MM AUTOLOADER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g 70MM DOUBLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g 70MM PUMP-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g 76MM AUTOLOADER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g 76MM DOUBLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g 76MM PUMP-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g JACKHAMMER BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/12-g USAS12 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/SHOTGUN CAWS BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/SHOTGUN CAWS BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/SHOTGUN CAWS BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/SHOTGUN CAWS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/SHOTGUN PUMP-ACTION SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/12g/SHOTGUN SEMI-AUTO SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/357
Added : /GameDir/Data-1.13/Sounds/Weapons/357/357 DE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/357/357 REVOLVER SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/357/357SIG PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38
Added : /GameDir/Data-1.13/Sounds/Weapons/38/38 CALIBER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/38 SPECIAL REVOLVER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/380 MAC11 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/38/38SUPER PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/40
Added : /GameDir/Data-1.13/Sounds/Weapons/40/40S&W PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/44
Added : /GameDir/Data-1.13/Sounds/Weapons/44/44 DE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/44/44 REVOLVER SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/44/44-40 RIFLE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/44/44MAGWIN94LEVER-ACTION.ogg
Revision: 19
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 07:10:19
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/57
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 Five-seveN SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/57/5,7 SINGLE SHOT.ogg
Revision: 18
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 07:09:06
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/10
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM MP5 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/10/10MM PISTOL SINGLE SHOT.ogg
Revision: 17
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 07:08:04
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM AEK919K BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM BIZON BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM STECHKIN SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPM VZ82 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x18/9MMPMM SINGLE SHOT.ogg
Revision: 16
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 07:04:54
Message:
----
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg
Revision: 15
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 06:59:37
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM B92 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM B93R BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM B93R BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM B93R BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM B93R SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CALICO SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM CGM45 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM GLOCK18 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MICRO-UZI OB BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MINI-UZI SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5K SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM MP5SD SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM P7 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM STERLING BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM TMP BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x19/9MM UZI BURST 9.ogg
Revision: 14
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:16:02
Message:
----
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM PISTOL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12,3x50R UDAR SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12,7MM AMR SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12,7MM AMRBA SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 70MM AUTOLOADER.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 70MM DOUBLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 70MM PUMP-ACTION.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 76MM AUTOLOADER.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 76MM DOUBLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 76MM PUMP-ACTION.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/20MM OICW SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/25x59BXM25SINGLESHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/30-06_GARAND SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/30M1 AUTOMAGIII SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/338LM SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/357 DE SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/357 REVOLVER SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/357SIG PISTOL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/38 CALIBER.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/38SUPER PISTOL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,73x25G11PDWSINGLESHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM AG36 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM M203 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM M79 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM MILKOR SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MMVOG GP25 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MMVOG RG6 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MS AICW 600RPM BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MS AICW 600RPM BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MS AICW 600RPM BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40S&W PISTOL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/43MM GM94 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44 DE SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44 REVOLVER SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44-40 RIFLE SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44MAGWIN94LEVER-ACTION.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER PISTOL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER SMG SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45-70 RIFLE SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/454 CASULL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45LC SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINI-14 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 Five-seveN SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 CAL AW50 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 CAL M82 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50AE DE SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/60MM MORTAR.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO BOLT-ACTION SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M24 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MSG SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO PSG SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO SCOUT SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO VEPR SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP SKS SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TT33 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x54R MOSIN-NAGANT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x54R PKM SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x54R SVD SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B92 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM P7 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 21.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 22.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 24.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 25.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 26.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 27.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 28.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 29.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 30.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 31.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 32.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 33.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 34.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 35.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 36.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 37.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 38.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 39.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 40.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 41.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 42.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 43.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 44.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 45.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 46.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 47.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 48.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 49.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 50.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X21SP10 GYURZA.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 23.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 10.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 11.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 12.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 13.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 14.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 15.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 16.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 17.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 18.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 19.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 20.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 4.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 5.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 6.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 8.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 9.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/Flamethrower.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/M72 LAW.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG-7.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG16 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG26 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG27 SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS BURST 1.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS BURST 2.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS BURST 3.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN PUMP-ACTION SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN SEMI-AUTO SINGLE SHOT.ogg
Deleted : /GameDir/Data-1.13/Sounds/Weapons/Ogg/TANK_CANNON.ogg
Revision: 13
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:13:12
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9MS/9MS SFZ2500 BURST 9.ogg
Revision: 12
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:12:00
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZA BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 GROZASD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 SR3SD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VAL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/9x39/9X39 VALSD SINGLE SHOT.ogg
Revision: 11
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:09:35
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/20MM OICW SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/25x59BXM25SINGLESHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MM AG36 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MM M203 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MM M79 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MM MILKOR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MMVOG GP25 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MMVOG RG6 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MS AICW 600RPM BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MS AICW 600RPM BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/40MS AICW 600RPM BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/43MM GM94 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/60MM MORTAR.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/M72 LAW.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/RPG-7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/RPG16 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/RPG26 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/RPG27 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Heavy/TANK_CANNON.ogg
Revision: 10
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:08:51
Message:
----
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/12,3x50R UDAR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/12,7MM AMR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/12,7MM AMRBA SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/30-06_GARAND SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/30M1 AUTOMAGIII SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/338LM SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/454 CASULL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/9X21SP10 GYURZA.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Misc/Flamethrower.ogg
Revision: 9
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:08:14
Message:
----
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/TonyInventory.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Revision: 8
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:07:35
Message:
----
Added : /GameDir/ja2.exe
Revision: 7
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:06:58
Message:
----
Modified : /GameDir/Data/Ja2_Options.INI
Revision: 6
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 02:06:31
Message:
----
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 5
Author: MaddMugsy
Date: Freitag, 26. Mai 2006 01:18:17
Message:
----
Deleted : /GameDir/Data/Fonts/font.stp
Deleted : /GameDir/Data/Interface/INFOBOX.STI
Deleted : /GameDir/Data/Interface/origMDGUNS.sti
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Laptop/FUNERALAD_9.STI
Modified : /GameDir/Data/TableData/AmmoTypes.xml
Added : /GameDir/Data/Tilecache/flmthr2.sti
Revision: 4
Author: lalien
Date: Donnerstag, 25. Mai 2006 12:45:53
Message:
Little Alien
- New Ja2_Options.INI files
- Removed comments from .xml files
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Modified : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Modified : /GameDir/Data-1.13/TableData/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/TonyInventory.xml
Revision: 3
Author: lalien
Date: Mittwoch, 24. Mai 2006 23:30:11
Message:
Little Alien
- Added data files from 2006.05.23
----
Modified : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data-1.13/BigItems/P1ITEM322.sti
Modified : /GameDir/Data-1.13/BigItems/gun164.sti
Modified : /GameDir/Data-1.13/BigItems/gun165.sti
Modified : /GameDir/Data-1.13/BigItems/p1item173.sti
Modified : /GameDir/Data-1.13/BigItems/p1item295.sti
Modified : /GameDir/Data-1.13/BigItems/p1item296.sti
Modified : /GameDir/Data-1.13/BigItems/p1item297.sti
Modified : /GameDir/Data-1.13/BigItems/p1item298.sti
Modified : /GameDir/Data-1.13/BigItems/p1item299.sti
Modified : /GameDir/Data-1.13/BigItems/p1item300.sti
Modified : /GameDir/Data-1.13/BigItems/p1item301.sti
Modified : /GameDir/Data-1.13/BigItems/p1item302.sti
Modified : /GameDir/Data-1.13/BigItems/p1item303.sti
Modified : /GameDir/Data-1.13/BigItems/p1item304.sti
Modified : /GameDir/Data-1.13/BigItems/p1item305.sti
Modified : /GameDir/Data-1.13/BigItems/p1item306.sti
Modified : /GameDir/Data-1.13/BigItems/p1item307.sti
Modified : /GameDir/Data-1.13/BigItems/p1item308.sti
Modified : /GameDir/Data-1.13/BigItems/p1item309.sti
Modified : /GameDir/Data-1.13/BigItems/p1item310.sti
Modified : /GameDir/Data-1.13/BigItems/p1item311.sti
Modified : /GameDir/Data-1.13/BigItems/p1item312.sti
Added : /GameDir/Data-1.13/BigItems/p1item313.sti
Added : /GameDir/Data-1.13/BigItems/p1item314.sti
Added : /GameDir/Data-1.13/BigItems/p1item315.sti
Added : /GameDir/Data-1.13/BigItems/p1item316.sti
Added : /GameDir/Data-1.13/BigItems/p1item317.sti
Added : /GameDir/Data-1.13/BigItems/p1item318.sti
Added : /GameDir/Data-1.13/BigItems/p1item319.sti
Added : /GameDir/Data-1.13/BigItems/p1item320.sti
Added : /GameDir/Data-1.13/BigItems/p1item321.sti
Added : /GameDir/Data-1.13/BigItems/p1item323.sti
Added : /GameDir/Data-1.13/BigItems/p1item324.sti
Added : /GameDir/Data-1.13/BigItems/p1item325.sti
Added : /GameDir/Data-1.13/BigItems/p1item326.sti
Added : /GameDir/Data-1.13/BigItems/p1item327.sti
Added : /GameDir/Data-1.13/BigItems/p1item328.sti
Added : /GameDir/Data-1.13/BigItems/p1item329.sti
Added : /GameDir/Data-1.13/BigItems/p1item330.sti
Added : /GameDir/Data-1.13/BigItems/p1item331.sti
Added : /GameDir/Data-1.13/BigItems/p1item332.sti
Added : /GameDir/Data-1.13/BigItems/p1item333.sti
Added : /GameDir/Data-1.13/BigItems/p1item334.sti
Added : /GameDir/Data-1.13/BigItems/p1item335.sti
Added : /GameDir/Data-1.13/BigItems/p1item336.sti
Added : /GameDir/Data-1.13/BigItems/p1item337.sti
Added : /GameDir/Data-1.13/BigItems/p1item338.sti
Added : /GameDir/Data-1.13/BigItems/p1item339.sti
Added : /GameDir/Data-1.13/BigItems/p1item340.sti
Added : /GameDir/Data-1.13/BigItems/p1item341.sti
Added : /GameDir/Data-1.13/BigItems/p1item342.sti
Added : /GameDir/Data-1.13/BigItems/p1item343.sti
Added : /GameDir/Data-1.13/BigItems/p1item344.sti
Added : /GameDir/Data-1.13/BigItems/p1item345.sti
Added : /GameDir/Data-1.13/BigItems/p1item346.sti
Added : /GameDir/Data-1.13/BigItems/p1item347.sti
Added : /GameDir/Data-1.13/BigItems/p1item348.sti
Added : /GameDir/Data-1.13/BigItems/p1item349.sti
Added : /GameDir/Data-1.13/BigItems/p1item350.sti
Added : /GameDir/Data-1.13/BigItems/p1item351.sti
Added : /GameDir/Data-1.13/BigItems/p1item352.sti
Added : /GameDir/Data-1.13/BigItems/p1item353.sti
Added : /GameDir/Data-1.13/BigItems/p1item354.sti
Added : /GameDir/Data-1.13/BigItems/p1item355.sti
Added : /GameDir/Data-1.13/BigItems/p1item356.sti
Added : /GameDir/Data-1.13/BigItems/p1item357.sti
Added : /GameDir/Data-1.13/BigItems/p1item358.sti
Added : /GameDir/Data-1.13/BigItems/p1item359.sti
Added : /GameDir/Data-1.13/BigItems/p1item360.sti
Added : /GameDir/Data-1.13/BigItems/p1item361.sti
Added : /GameDir/Data-1.13/BigItems/p1item362.sti
Added : /GameDir/Data-1.13/BigItems/p2item66.sti
Modified : /GameDir/Data-1.13/BinaryData/Prof.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof1.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof2.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof3.dat
Modified : /GameDir/Data-1.13/BinaryData/Prof4.dat
Modified : /GameDir/Data-1.13/Interface/MDGUNS.sti
Modified : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Modified : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/Sounds/BODY_SPLAT.WAV
Added : /GameDir/Data-1.13/Sounds/BODY_THUD.WAV
Added : /GameDir/Data-1.13/Sounds/BREAK LOCK.WAV
Added : /GameDir/Data-1.13/Sounds/BULLET IMPACT 01.WAV
Added : /GameDir/Data-1.13/Sounds/BULLET IMPACT 02.WAV
Added : /GameDir/Data-1.13/Sounds/BULLET INTO FLESH 01.WAV
Added : /GameDir/Data-1.13/Sounds/BULLET INTO FLESH 02.WAV
Added : /GameDir/Data-1.13/Sounds/BULLET INTO FLESH 03.WAV
Added : /GameDir/Data-1.13/Sounds/GLASS_BREAK1.WAV
Added : /GameDir/Data-1.13/Sounds/GLASS_BREAK2.WAV
Added : /GameDir/Data-1.13/Sounds/GLASS_CRACK.WAV
Added : /GameDir/Data-1.13/Sounds/HEAD EXPLODING 01.WAV
Added : /GameDir/Data-1.13/Sounds/HEADCR.WAV
Added : /GameDir/Data-1.13/Sounds/METAL HIT 01.WAV
Added : /GameDir/Data-1.13/Sounds/MISS1.WAV
Added : /GameDir/Data-1.13/Sounds/PORCELAIN IMPACT.WAV
Added : /GameDir/Data-1.13/Sounds/RICOCHET 01.WAV
Added : /GameDir/Data-1.13/Sounds/RICOCHET 02.WAV
Added : /GameDir/Data-1.13/Sounds/RICOCHET E01.WAV
Added : /GameDir/Data-1.13/Sounds/RICOCHET E02.WAV
Added : /GameDir/Data-1.13/Sounds/RICOCHET E03.WAV
Added : /GameDir/Data-1.13/Sounds/RICOCHET E04.WAV
Added : /GameDir/Data-1.13/Sounds/ROCK HIT 01.WAV
Added : /GameDir/Data-1.13/Sounds/ROCK HIT 02.WAV
Added : /GameDir/Data-1.13/Sounds/SCRATCH.WAV
Added : /GameDir/Data-1.13/Sounds/SWOOSH 01.WAV
Added : /GameDir/Data-1.13/Sounds/SWOOSH 03.WAV
Added : /GameDir/Data-1.13/Sounds/SWOOSH 05.WAV
Added : /GameDir/Data-1.13/Sounds/SWOOSH 06.WAV
Added : /GameDir/Data-1.13/Sounds/SWOOSH 11.WAV
Added : /GameDir/Data-1.13/Sounds/SWOOSH 14.WAV
Added : /GameDir/Data-1.13/Sounds/TIRE IMPACT 01.WAV
Added : /GameDir/Data-1.13/Sounds/VEG IMPACT 01.WAV
Added : /GameDir/Data-1.13/Sounds/WATER IMPACT 01.WAV
Added : /GameDir/Data-1.13/Sounds/WOOD IMPACT 01A.WAV
Added : /GameDir/Data-1.13/Sounds/WOOD IMPACT 01B.WAV
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM MP5 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/10MM PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12,3x50R UDAR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12,7MM AMR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12,7MM AMRBA SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 70MM AUTOLOADER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 70MM DOUBLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 70MM PUMP-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 76MM AUTOLOADER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 76MM DOUBLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g 76MM PUMP-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g JACKHAMMER BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/12-g USAS12 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/20MM OICW SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/25x59BXM25SINGLESHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/30-06_GARAND SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/30M1 AUTOMAGIII SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/338LM SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/357 DE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/357 REVOLVER SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/357SIG PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/38 CALIBER.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/380 MAC11 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/38SUPER PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,6 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 CALIBER BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,7 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/4,73x25G11PDWSINGLESHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM AG36 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM M203 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM M79 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MM MILKOR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MMVOG GP25 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MMVOG RG6 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MS AICW 600RPM BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MS AICW 600RPM BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40MS AICW 600RPM BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/40S&W PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/43MM GM94 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44 DE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44 REVOLVER SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44-40 RIFLE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/44MAGWIN94LEVER-ACTION.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER MAC10 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER PISTOL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER SMG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER ThM1A1 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45 CALIBER UMP BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45-70 RIFLE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/454 CASULL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/45LC SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AEK971 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AK107 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AKS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 AN-94 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45 RPK SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,45MMPMT OC-23 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AK108 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 AUG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 CAR15 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FAMAS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FN2000 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 FNC BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G36 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 G41 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 GALIL BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 HK53 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M16A3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 M4 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINI-14 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI FR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 MINIMI SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SA80 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 SIG551 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 TAVOR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 ULTIMAX NR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,56 XM8 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 Five-seveN SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/5,7 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 BMG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 CAL AW50 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50 CAL M82 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/50AE DE SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/60MM MORTAR.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO BOLT-ACTION SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO FAL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO G3 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO HK21 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M14 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M24 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO M60 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MAG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO MSG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO PSG SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO SCOUT SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 NATO VEPR SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP AEK973 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP GROZA BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RK76 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP RPK BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP SKS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62 WP VZ58 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62X54R PECHENEG BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM PPSh41 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TT33 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x25MM TYPE85 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x54R MOSIN-NAGANT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x54R PKM SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/7,62x54R SVD SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B92 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM B93R SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CALICO SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM CGM45 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM GLOCK18 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MICRO-UZI OB BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MINI-UZI SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5K SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM MP5SD SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM P7 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM STERLING BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM TMP BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MM UZI BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM BIZON BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM KEDR BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MMPM STECHKIN BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 21.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 22.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 24.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 25.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 26.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 27.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 28.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 29.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 30.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 31.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 32.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 33.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 34.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 35.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 36.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 37.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 38.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 39.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 40.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 41.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 42.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 43.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 44.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 45.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 46.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 47.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 48.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 49.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 50.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9MS SFZ2500 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X21SP10 GYURZA.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZA BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 GROZASD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3 BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 SR3SD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 23.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VAL SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 10.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 11.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 12.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 13.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 14.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 15.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 16.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 17.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 18.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 19.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 20.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 4.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 5.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 6.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 8.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD BURST 9.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/9X39 VALSD SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/Flamethrower.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/M72 LAW.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG-7.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG16 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG26 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/RPG27 SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS BURST 1.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS BURST 2.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS BURST 3.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN CAWS SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN PUMP-ACTION SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/SHOTGUN SEMI-AUTO SINGLE SHOT.ogg
Added : /GameDir/Data-1.13/Sounds/Weapons/Ogg/TANK_CANNON.ogg
Modified : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Modified : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Modified : /GameDir/Data-1.13/TableData/Attachments.xml
Modified : /GameDir/Data-1.13/TableData/BurstSounds.xml
Modified : /GameDir/Data-1.13/TableData/DevinInventory.xml
Modified : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Modified : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/FranzInventory.xml
Modified : /GameDir/Data-1.13/TableData/HowardInventory.xml
Modified : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Modified : /GameDir/Data-1.13/TableData/Items.xml
Modified : /GameDir/Data-1.13/TableData/JakeInventory.xml
Modified : /GameDir/Data-1.13/TableData/KeithInventory.xml
Modified : /GameDir/Data-1.13/TableData/SamInventory.xml
Modified : /GameDir/Data-1.13/TableData/Sounds.xml
Modified : /GameDir/Data-1.13/TableData/Weapons.xml
Modified : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Modified : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Revision: 2
Author: lalien
Date: Dienstag, 23. Mai 2006 21:19:21
Message:
Little Alien
- Added BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY setting in Ja2_Options.INI
----
Modified : /GameDir/Data/Ja2_Options.INI
Modified : /GameDir/Data-1.13/Ja2_Options.INI
Revision: 1
Author: lalien
Date: Dienstag, 23. Mai 2006 21:13:46
Message:
Little Alien
Initial data import 2006.05.23
----
Added : /GameDir
Added : /GameDir/Data
Added : /GameDir/Data/BinaryData
Added : /GameDir/Data/BinaryData/JA2PAL.DAT
Added : /GameDir/Data/BinaryData/Ja2bin.dat
Added : /GameDir/Data/BinaryData/MERCBIOS.EDT
Added : /GameDir/Data/BinaryData/PROEDIT.EXE
Added : /GameDir/Data/BinaryData/Prof.dat
Added : /GameDir/Data/BinaryData/Prof1.dat
Added : /GameDir/Data/BinaryData/Prof2.dat
Added : /GameDir/Data/BinaryData/Prof3.dat
Added : /GameDir/Data/BinaryData/Prof4.dat
Added : /GameDir/Data/Fonts
Added : /GameDir/Data/Fonts/BLOCKFONT2.STI
Added : /GameDir/Data/Fonts/BLOCKFONTNARROW.STI
Added : /GameDir/Data/Fonts/COMPFONT.STI
Added : /GameDir/Data/Fonts/FONT10ARIAL.STI
Added : /GameDir/Data/Fonts/FONT10ARIALBOLD.STI
Added : /GameDir/Data/Fonts/FONT10ROMAN.STI
Added : /GameDir/Data/Fonts/FONT12ARIAL.STI
Added : /GameDir/Data/Fonts/FONT12ARIALFIXEDWIDTH.STI
Added : /GameDir/Data/Fonts/FONT12POINT1.STI
Added : /GameDir/Data/Fonts/FONT12ROMAN.STI
Added : /GameDir/Data/Fonts/FONT14ARIAL.STI
Added : /GameDir/Data/Fonts/FONT14HUMANIST.STI
Added : /GameDir/Data/Fonts/FONT14SANSERIF.STI
Added : /GameDir/Data/Fonts/FONT16ARIAL.STI
Added : /GameDir/Data/Fonts/LARGEFONT1.STI
Added : /GameDir/Data/Fonts/SMALLCOMPFONT.STI
Added : /GameDir/Data/Fonts/SMALLFONT1.STI
Added : /GameDir/Data/Fonts/TINYFONT1.STI
Added : /GameDir/Data/Fonts/blockfont.sti
Added : /GameDir/Data/Fonts/font.stp
Added : /GameDir/Data/Interface
Added : /GameDir/Data/Interface/Bottom_Bar.sti
Added : /GameDir/Data/Interface/Bottom_Bar_1024x768.sti
Added : /GameDir/Data/Interface/Bottom_Bar_800x600.sti
Added : /GameDir/Data/Interface/Credits.sti
Added : /GameDir/Data/Interface/Credits_1024x768.sti
Added : /GameDir/Data/Interface/Credits_800x600.sti
Added : /GameDir/Data/Interface/INFOBOX.STI
Added : /GameDir/Data/Interface/Inventory_Bottom_Panel.sti
Added : /GameDir/Data/Interface/Inventory_Bottom_Panel_1024x768.sti
Added : /GameDir/Data/Interface/Inventory_Bottom_Panel_800x600.sti
Added : /GameDir/Data/Interface/MBS.sti
Added : /GameDir/Data/Interface/MBS_1024x768.sti
Added : /GameDir/Data/Interface/MBS_800x600.sti
Added : /GameDir/Data/Interface/Map_Bord_1024x768.sti
Added : /GameDir/Data/Interface/Map_Bord_800x600.sti
Added : /GameDir/Data/Interface/Map_Screen_Bottom.sti
Added : /GameDir/Data/Interface/Map_Screen_Bottom_1024x768.sti
Added : /GameDir/Data/Interface/Map_Screen_Bottom_800x600.sti
Added : /GameDir/Data/Interface/NewGoldPiece3 (WITH SCROLL ARROWS).sti
Added : /GameDir/Data/Interface/NewGoldPiece3.sti
Added : /GameDir/Data/Interface/NewGoldPiece3_1024x768 (WITH SCROLL ARROWS).sti
Added : /GameDir/Data/Interface/NewGoldPiece3_1024x768.sti
Added : /GameDir/Data/Interface/NewGoldPiece3_800x600 (WITH SCROLL ARROWS).sti
Added : /GameDir/Data/Interface/NewGoldPiece3_800x600.sti
Added : /GameDir/Data/Interface/OptionsCheckBoxes_12x12.sti
Added : /GameDir/Data/Interface/OptionsScreenBackground_1024x768.sti
Added : /GameDir/Data/Interface/OptionsScreenBackground_800x600.sti
Added : /GameDir/Data/Interface/OverheadInterface_1024x768.sti
Added : /GameDir/Data/Interface/OverheadInterface_800x600.sti
Added : /GameDir/Data/Interface/PreferencesButtons.sti
Added : /GameDir/Data/Interface/Rect_1024x768.sti
Added : /GameDir/Data/Interface/Rect_800x600.sti
Added : /GameDir/Data/Interface/Sector_Inventory.sti
Added : /GameDir/Data/Interface/Sector_Inventory_1024x768.sti
Added : /GameDir/Data/Interface/Sector_Inventory_800x600.sti
Added : /GameDir/Data/Interface/Squadpanel.sti
Added : /GameDir/Data/Interface/Timebargreen_1024x768.sti
Added : /GameDir/Data/Interface/Timebargreen_800x600.sti
Added : /GameDir/Data/Interface/Timebaryellow_1024x768.sti
Added : /GameDir/Data/Interface/Timebaryellow_800x600.sti
Added : /GameDir/Data/Interface/TradeScreen.sti
Added : /GameDir/Data/Interface/origMDGUNS.sti
Added : /GameDir/Data/Ja2_Options.INI
Added : /GameDir/Data/Laptop
Added : /GameDir/Data/Laptop/BUTTON_5.STI
Added : /GameDir/Data/Laptop/OrderGrid0.sti
Added : /GameDir/Data/Laptop/SKILLTRAITSMALLGREYIDENT.STI
Added : /GameDir/Data/Loadscreens
Added : /GameDir/Data/Loadscreens/LS_Basement_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_Basement_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_Cave_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_Cave_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayAirport_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayAirport_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayBalime_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayBalime_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayChitzena_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayChitzena_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayDesert_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayDesert_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayForest_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayForest_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayGeneric_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayGeneric_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayHospital_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayHospital_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayLab_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayLab_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayMilitary_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayMilitary_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayMine_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayMine_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayOmerta_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayOmerta_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayPalace_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayPalace_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayPine_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayPine_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayPrison_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayPrison_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DaySam_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DaySam_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayTown1_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayTown1_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayTown2_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayTown2_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayTropical_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayTropical_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_DayWild_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_DayWild_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_Heli_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_Heli_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_Mine_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_Mine_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightAirport_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightAirport_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightBalime_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightBalime_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightChitzena_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightChitzena_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightDesert_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightDesert_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightForest_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightForest_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightGeneric_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightGeneric_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightHospital_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightHospital_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightLab_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightLab_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightMilitary_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightMilitary_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightMine_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightMine_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightOmerta_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightOmerta_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightPalace_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightPalace_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightPine_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightPine_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightPrison_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightPrison_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightSam_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightSam_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightTown1_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightTown1_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightTown2_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightTown2_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightTropical_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightTropical_800x600.sti
Added : /GameDir/Data/Loadscreens/LS_NightWild_1024x768.sti
Added : /GameDir/Data/Loadscreens/LS_NightWild_800x600.sti
Added : /GameDir/Data/Loadscreens/MainMenuBackGround_1024x768.sti
Added : /GameDir/Data/Loadscreens/MainMenuBackGround_800x600.sti
Added : /GameDir/Data/MercEdt
Added : /GameDir/Data/MercEdt/007.EDT
Added : /GameDir/Data/MercEdt/017.edt
Added : /GameDir/Data/MercEdt/032.EDT
Added : /GameDir/Data/MercEdt/165.EDT
Added : /GameDir/Data/MercEdt/166.EDT
Added : /GameDir/Data/MercEdt/167.EDT
Added : /GameDir/Data/MercEdt/168.EDT
Added : /GameDir/Data/NPCData
Added : /GameDir/Data/NPCData/067.npc
Added : /GameDir/Data/NPCData/087.npc
Added : /GameDir/Data/NPCData/097.npc
Added : /GameDir/Data/NPCData/107.npc
Added : /GameDir/Data/NPCData/117.npc
Added : /GameDir/Data/NPCData/118.npc
Added : /GameDir/Data/NPCData/122.npc
Added : /GameDir/Data/NPCData/159.EDT
Added : /GameDir/Data/NPCData/H8.edt
Added : /GameDir/Data/NPCData/H8.npc
Added : /GameDir/Data/NPC_Speech
Added : /GameDir/Data/NPC_Speech/097_054.wav
Added : /GameDir/Data/NPC_Speech/159_076.GAP
Added : /GameDir/Data/NPC_Speech/159_076.WAV
Added : /GameDir/Data/NPC_Speech/159_077.GAP
Added : /GameDir/Data/NPC_Speech/159_077.WAV
Added : /GameDir/Data/NPC_Speech/159_078.GAP
Added : /GameDir/Data/NPC_Speech/159_078.WAV
Added : /GameDir/Data/NPC_Speech/159_079.GAP
Added : /GameDir/Data/NPC_Speech/159_079.WAV
Added : /GameDir/Data/NPC_Speech/159_080.GAP
Added : /GameDir/Data/NPC_Speech/159_080.WAV
Added : /GameDir/Data/NPC_Speech/159_081.GAP
Added : /GameDir/Data/NPC_Speech/159_081.WAV
Added : /GameDir/Data/NPC_Speech/159_082.GAP
Added : /GameDir/Data/NPC_Speech/159_082.WAV
Added : /GameDir/Data/NPC_Speech/159_083.GAP
Added : /GameDir/Data/NPC_Speech/159_083.WAV
Added : /GameDir/Data/ShadeTables
Added : /GameDir/Data/ShadeTables/RGBDist.dat
Added : /GameDir/Data/Sounds
Added : /GameDir/Data/Sounds/Weapons
Added : /GameDir/Data/Sounds/Weapons/50CAL.WAV
Added : /GameDir/Data/Sounds/Weapons/VALSILENT.WAV
Added : /GameDir/Data/Speech
Added : /GameDir/Data/Speech/165_000.GAP
Added : /GameDir/Data/Speech/165_000.WAV
Added : /GameDir/Data/Speech/165_001.GAP
Added : /GameDir/Data/Speech/165_001.WAV
Added : /GameDir/Data/Speech/165_002.GAP
Added : /GameDir/Data/Speech/165_002.WAV
Added : /GameDir/Data/Speech/165_003.GAP
Added : /GameDir/Data/Speech/165_003.WAV
Added : /GameDir/Data/Speech/165_004.GAP
Added : /GameDir/Data/Speech/165_004.WAV
Added : /GameDir/Data/Speech/165_005.GAP
Added : /GameDir/Data/Speech/165_005.WAV
Added : /GameDir/Data/Speech/165_006.GAP
Added : /GameDir/Data/Speech/165_006.WAV
Added : /GameDir/Data/Speech/165_007.GAP
Added : /GameDir/Data/Speech/165_007.WAV
Added : /GameDir/Data/Speech/165_008.GAP
Added : /GameDir/Data/Speech/165_008.WAV
Added : /GameDir/Data/Speech/165_009.GAP
Added : /GameDir/Data/Speech/165_009.WAV
Added : /GameDir/Data/Speech/165_010.GAP
Added : /GameDir/Data/Speech/165_010.WAV
Added : /GameDir/Data/Speech/165_011.GAP
Added : /GameDir/Data/Speech/165_011.WAV
Added : /GameDir/Data/Speech/165_012.GAP
Added : /GameDir/Data/Speech/165_012.WAV
Added : /GameDir/Data/Speech/165_013.GAP
Added : /GameDir/Data/Speech/165_013.WAV
Added : /GameDir/Data/Speech/165_014.GAP
Added : /GameDir/Data/Speech/165_014.WAV
Added : /GameDir/Data/Speech/165_015.GAP
Added : /GameDir/Data/Speech/165_015.WAV
Added : /GameDir/Data/Speech/165_016.GAP
Added : /GameDir/Data/Speech/165_016.WAV
Added : /GameDir/Data/Speech/165_017.GAP
Added : /GameDir/Data/Speech/165_017.WAV
Added : /GameDir/Data/Speech/165_019.GAP
Added : /GameDir/Data/Speech/165_019.WAV
Added : /GameDir/Data/Speech/165_020.GAP
Added : /GameDir/Data/Speech/165_020.WAV
Added : /GameDir/Data/Speech/165_021.GAP
Added : /GameDir/Data/Speech/165_021.WAV
Added : /GameDir/Data/Speech/165_022.GAP
Added : /GameDir/Data/Speech/165_022.WAV
Added : /GameDir/Data/Speech/165_023.GAP
Added : /GameDir/Data/Speech/165_023.WAV
Added : /GameDir/Data/Speech/165_024.GAP
Added : /GameDir/Data/Speech/165_024.WAV
Added : /GameDir/Data/Speech/165_025.GAP
Added : /GameDir/Data/Speech/165_025.WAV
Added : /GameDir/Data/Speech/165_026.GAP
Added : /GameDir/Data/Speech/165_026.WAV
Added : /GameDir/Data/Speech/165_027.GAP
Added : /GameDir/Data/Speech/165_027.WAV
Added : /GameDir/Data/Speech/165_028.GAP
Added : /GameDir/Data/Speech/165_028.WAV
Added : /GameDir/Data/Speech/165_029.GAP
Added : /GameDir/Data/Speech/165_029.WAV
Added : /GameDir/Data/Speech/165_030.GAP
Added : /GameDir/Data/Speech/165_030.WAV
Added : /GameDir/Data/Speech/165_031.GAP
Added : /GameDir/Data/Speech/165_031.WAV
Added : /GameDir/Data/Speech/165_032.GAP
Added : /GameDir/Data/Speech/165_032.WAV
Added : /GameDir/Data/Speech/165_033.GAP
Added : /GameDir/Data/Speech/165_033.WAV
Added : /GameDir/Data/Speech/165_034.GAP
Added : /GameDir/Data/Speech/165_034.WAV
Added : /GameDir/Data/Speech/165_035.GAP
Added : /GameDir/Data/Speech/165_035.WAV
Added : /GameDir/Data/Speech/165_036.GAP
Added : /GameDir/Data/Speech/165_036.WAV
Added : /GameDir/Data/Speech/165_037.GAP
Added : /GameDir/Data/Speech/165_037.WAV
Added : /GameDir/Data/Speech/165_038.GAP
Added : /GameDir/Data/Speech/165_038.WAV
Added : /GameDir/Data/Speech/165_039.GAP
Added : /GameDir/Data/Speech/165_039.WAV
Added : /GameDir/Data/Speech/165_040.GAP
Added : /GameDir/Data/Speech/165_040.WAV
Added : /GameDir/Data/Speech/165_041.GAP
Added : /GameDir/Data/Speech/165_041.WAV
Added : /GameDir/Data/Speech/165_042.GAP
Added : /GameDir/Data/Speech/165_042.WAV
Added : /GameDir/Data/Speech/165_043.GAP
Added : /GameDir/Data/Speech/165_043.WAV
Added : /GameDir/Data/Speech/165_044.GAP
Added : /GameDir/Data/Speech/165_044.WAV
Added : /GameDir/Data/Speech/165_045.GAP
Added : /GameDir/Data/Speech/165_045.WAV
Added : /GameDir/Data/Speech/165_046.GAP
Added : /GameDir/Data/Speech/165_046.WAV
Added : /GameDir/Data/Speech/165_047.GAP
Added : /GameDir/Data/Speech/165_047.WAV
Added : /GameDir/Data/Speech/165_048.GAP
Added : /GameDir/Data/Speech/165_048.WAV
Added : /GameDir/Data/Speech/165_049.GAP
Added : /GameDir/Data/Speech/165_049.WAV
Added : /GameDir/Data/Speech/165_050.GAP
Added : /GameDir/Data/Speech/165_050.WAV
Added : /GameDir/Data/Speech/165_051.GAP
Added : /GameDir/Data/Speech/165_051.WAV
Added : /GameDir/Data/Speech/165_052.GAP
Added : /GameDir/Data/Speech/165_052.WAV
Added : /GameDir/Data/Speech/165_053.GAP
Added : /GameDir/Data/Speech/165_053.WAV
Added : /GameDir/Data/Speech/165_056.GAP
Added : /GameDir/Data/Speech/165_056.WAV
Added : /GameDir/Data/Speech/165_057.GAP
Added : /GameDir/Data/Speech/165_057.WAV
Added : /GameDir/Data/Speech/165_058.GAP
Added : /GameDir/Data/Speech/165_058.WAV
Added : /GameDir/Data/Speech/165_059.GAP
Added : /GameDir/Data/Speech/165_059.WAV
Added : /GameDir/Data/Speech/165_060.GAP
Added : /GameDir/Data/Speech/165_060.WAV
Added : /GameDir/Data/Speech/165_062.GAP
Added : /GameDir/Data/Speech/165_062.WAV
Added : /GameDir/Data/Speech/165_063.GAP
Added : /GameDir/Data/Speech/165_063.WAV
Added : /GameDir/Data/Speech/165_064.GAP
Added : /GameDir/Data/Speech/165_064.WAV
Added : /GameDir/Data/Speech/165_065.GAP
Added : /GameDir/Data/Speech/165_065.WAV
Added : /GameDir/Data/Speech/165_066.GAP
Added : /GameDir/Data/Speech/165_066.WAV
Added : /GameDir/Data/Speech/165_067.GAP
Added : /GameDir/Data/Speech/165_067.WAV
Added : /GameDir/Data/Speech/165_068.GAP
Added : /GameDir/Data/Speech/165_068.WAV
Added : /GameDir/Data/Speech/165_069.GAP
Added : /GameDir/Data/Speech/165_069.WAV
Added : /GameDir/Data/Speech/165_070.GAP
Added : /GameDir/Data/Speech/165_070.WAV
Added : /GameDir/Data/Speech/165_073.GAP
Added : /GameDir/Data/Speech/165_073.WAV
Added : /GameDir/Data/Speech/165_074.GAP
Added : /GameDir/Data/Speech/165_074.WAV
Added : /GameDir/Data/Speech/165_075.GAP
Added : /GameDir/Data/Speech/165_075.WAV
Added : /GameDir/Data/Speech/165_076.GAP
Added : /GameDir/Data/Speech/165_076.WAV
Added : /GameDir/Data/Speech/165_078.GAP
Added : /GameDir/Data/Speech/165_078.WAV
Added : /GameDir/Data/Speech/165_079.GAP
Added : /GameDir/Data/Speech/165_079.WAV
Added : /GameDir/Data/Speech/165_080.GAP
Added : /GameDir/Data/Speech/165_080.WAV
Added : /GameDir/Data/Speech/165_081.GAP
Added : /GameDir/Data/Speech/165_081.WAV
Added : /GameDir/Data/Speech/165_082.GAP
Added : /GameDir/Data/Speech/165_082.WAV
Added : /GameDir/Data/Speech/165_083.GAP
Added : /GameDir/Data/Speech/165_083.WAV
Added : /GameDir/Data/Speech/165_084.GAP
Added : /GameDir/Data/Speech/165_084.WAV
Added : /GameDir/Data/Speech/165_085.GAP
Added : /GameDir/Data/Speech/165_085.WAV
Added : /GameDir/Data/Speech/165_086.GAP
Added : /GameDir/Data/Speech/165_086.WAV
Added : /GameDir/Data/Speech/165_087.GAP
Added : /GameDir/Data/Speech/165_087.WAV
Added : /GameDir/Data/Speech/165_088.GAP
Added : /GameDir/Data/Speech/165_088.WAV
Added : /GameDir/Data/Speech/165_089.GAP
Added : /GameDir/Data/Speech/165_089.WAV
Added : /GameDir/Data/Speech/165_090.GAP
Added : /GameDir/Data/Speech/165_090.WAV
Added : /GameDir/Data/Speech/165_091.GAP
Added : /GameDir/Data/Speech/165_091.WAV
Added : /GameDir/Data/Speech/165_092.GAP
Added : /GameDir/Data/Speech/165_092.WAV
Added : /GameDir/Data/Speech/165_093.GAP
Added : /GameDir/Data/Speech/165_093.WAV
Added : /GameDir/Data/Speech/165_094.GAP
Added : /GameDir/Data/Speech/165_094.WAV
Added : /GameDir/Data/Speech/165_095.GAP
Added : /GameDir/Data/Speech/165_095.WAV
Added : /GameDir/Data/Speech/165_096.GAP
Added : /GameDir/Data/Speech/165_096.WAV
Added : /GameDir/Data/Speech/165_097.GAP
Added : /GameDir/Data/Speech/165_097.WAV
Added : /GameDir/Data/Speech/165_098.GAP
Added : /GameDir/Data/Speech/165_098.WAV
Added : /GameDir/Data/Speech/165_099.GAP
Added : /GameDir/Data/Speech/165_099.WAV
Added : /GameDir/Data/Speech/165_100.GAP
Added : /GameDir/Data/Speech/165_100.WAV
Added : /GameDir/Data/Speech/165_101.GAP
Added : /GameDir/Data/Speech/165_101.WAV
Added : /GameDir/Data/Speech/165_102.GAP
Added : /GameDir/Data/Speech/165_102.WAV
Added : /GameDir/Data/Speech/165_103.GAP
Added : /GameDir/Data/Speech/165_103.WAV
Added : /GameDir/Data/Speech/165_104.GAP
Added : /GameDir/Data/Speech/165_104.WAV
Added : /GameDir/Data/Speech/165_105.GAP
Added : /GameDir/Data/Speech/165_105.WAV
Added : /GameDir/Data/Speech/165_106.GAP
Added : /GameDir/Data/Speech/165_106.WAV
Added : /GameDir/Data/Speech/165_107.GAP
Added : /GameDir/Data/Speech/165_107.WAV
Added : /GameDir/Data/Speech/165_108.GAP
Added : /GameDir/Data/Speech/165_108.WAV
Added : /GameDir/Data/Speech/165_109.GAP
Added : /GameDir/Data/Speech/165_109.WAV
Added : /GameDir/Data/Speech/165_110.GAP
Added : /GameDir/Data/Speech/165_110.WAV
Added : /GameDir/Data/Speech/165_111.GAP
Added : /GameDir/Data/Speech/165_111.WAV
Added : /GameDir/Data/Speech/165_112.GAP
Added : /GameDir/Data/Speech/165_112.WAV
Added : /GameDir/Data/Speech/165_113.GAP
Added : /GameDir/Data/Speech/165_113.WAV
Added : /GameDir/Data/Speech/165_114.GAP
Added : /GameDir/Data/Speech/165_114.WAV
Added : /GameDir/Data/Speech/165_115.GAP
Added : /GameDir/Data/Speech/165_115.WAV
Added : /GameDir/Data/Speech/165_116.GAP
Added : /GameDir/Data/Speech/165_116.WAV
Added : /GameDir/Data/Speech/165_ATTN.GAP
Added : /GameDir/Data/Speech/165_ATTN.WAV
Added : /GameDir/Data/Speech/165_COOL.GAP
Added : /GameDir/Data/Speech/165_COOL.WAV
Added : /GameDir/Data/Speech/165_CURSE.WAV
Added : /GameDir/Data/Speech/165_DYING.GAP
Added : /GameDir/Data/Speech/165_DYING.WAV
Added : /GameDir/Data/Speech/165_ENEM.GAP
Added : /GameDir/Data/Speech/165_ENEM.WAV
Added : /GameDir/Data/Speech/165_GOTIT.GAP
Added : /GameDir/Data/Speech/165_GOTIT.WAV
Added : /GameDir/Data/Speech/165_HIT1.WAV
Added : /GameDir/Data/Speech/165_HIT2.WAV
Added : /GameDir/Data/Speech/165_HUMM.WAV
Added : /GameDir/Data/Speech/165_LAUGH.GAP
Added : /GameDir/Data/Speech/165_LAUGH.WAV
Added : /GameDir/Data/Speech/165_LMATTN.GAP
Added : /GameDir/Data/Speech/165_LMATTN.WAV
Added : /GameDir/Data/Speech/165_LMOK1.WAV
Added : /GameDir/Data/Speech/165_LMOK2.WAV
Added : /GameDir/Data/Speech/165_LOCKED.GAP
Added : /GameDir/Data/Speech/165_LOCKED.WAV
Added : /GameDir/Data/Speech/165_NOTH.GAP
Added : /GameDir/Data/Speech/165_NOTH.WAV
Added : /GameDir/Data/Speech/165_OK1.WAV
Added : /GameDir/Data/Speech/165_OK2.WAV
Added : /GameDir/Data/Speech/166_000.GAP
Added : /GameDir/Data/Speech/166_000.WAV
Added : /GameDir/Data/Speech/166_001.GAP
Added : /GameDir/Data/Speech/166_001.WAV
Added : /GameDir/Data/Speech/166_002.GAP
Added : /GameDir/Data/Speech/166_002.WAV
Added : /GameDir/Data/Speech/166_003.GAP
Added : /GameDir/Data/Speech/166_003.WAV
Added : /GameDir/Data/Speech/166_004.GAP
Added : /GameDir/Data/Speech/166_004.WAV
Added : /GameDir/Data/Speech/166_005.GAP
Added : /GameDir/Data/Speech/166_005.WAV
Added : /GameDir/Data/Speech/166_006.GAP
Added : /GameDir/Data/Speech/166_006.WAV
Added : /GameDir/Data/Speech/166_007.GAP
Added : /GameDir/Data/Speech/166_007.WAV
Added : /GameDir/Data/Speech/166_008.GAP
Added : /GameDir/Data/Speech/166_008.WAV
Added : /GameDir/Data/Speech/166_009.GAP
Added : /GameDir/Data/Speech/166_009.WAV
Added : /GameDir/Data/Speech/166_010.GAP
Added : /GameDir/Data/Speech/166_010.WAV
Added : /GameDir/Data/Speech/166_011.WAV
Added : /GameDir/Data/Speech/166_012.WAV
Added : /GameDir/Data/Speech/166_013.GAP
Added : /GameDir/Data/Speech/166_013.WAV
Added : /GameDir/Data/Speech/166_014.GAP
Added : /GameDir/Data/Speech/166_014.WAV
Added : /GameDir/Data/Speech/166_015.GAP
Added : /GameDir/Data/Speech/166_015.WAV
Added : /GameDir/Data/Speech/166_016.GAP
Added : /GameDir/Data/Speech/166_016.WAV
Added : /GameDir/Data/Speech/166_017.WAV
Added : /GameDir/Data/Speech/166_019.GAP
Added : /GameDir/Data/Speech/166_019.WAV
Added : /GameDir/Data/Speech/166_020.GAP
Added : /GameDir/Data/Speech/166_020.WAV
Added : /GameDir/Data/Speech/166_021.WAV
Added : /GameDir/Data/Speech/166_022.GAP
Added : /GameDir/Data/Speech/166_022.WAV
Added : /GameDir/Data/Speech/166_023.GAP
Added : /GameDir/Data/Speech/166_023.WAV
Added : /GameDir/Data/Speech/166_024.GAP
Added : /GameDir/Data/Speech/166_024.WAV
Added : /GameDir/Data/Speech/166_025.GAP
Added : /GameDir/Data/Speech/166_025.WAV
Added : /GameDir/Data/Speech/166_026.GAP
Added : /GameDir/Data/Speech/166_026.WAV
Added : /GameDir/Data/Speech/166_027.GAP
Added : /GameDir/Data/Speech/166_027.WAV
Added : /GameDir/Data/Speech/166_028.GAP
Added : /GameDir/Data/Speech/166_028.WAV
Added : /GameDir/Data/Speech/166_029.GAP
Added : /GameDir/Data/Speech/166_029.WAV
Added : /GameDir/Data/Speech/166_030.GAP
Added : /GameDir/Data/Speech/166_030.WAV
Added : /GameDir/Data/Speech/166_033.GAP
Added : /GameDir/Data/Speech/166_033.WAV
Added : /GameDir/Data/Speech/166_035.GAP
Added : /GameDir/Data/Speech/166_035.WAV
Added : /GameDir/Data/Speech/166_036.GAP
Added : /GameDir/Data/Speech/166_036.WAV
Added : /GameDir/Data/Speech/166_037.GAP
Added : /GameDir/Data/Speech/166_037.WAV
Added : /GameDir/Data/Speech/166_038.GAP
Added : /GameDir/Data/Speech/166_038.WAV
Added : /GameDir/Data/Speech/166_039.GAP
Added : /GameDir/Data/Speech/166_039.WAV
Added : /GameDir/Data/Speech/166_040.GAP
Added : /GameDir/Data/Speech/166_040.WAV
Added : /GameDir/Data/Speech/166_041.GAP
Added : /GameDir/Data/Speech/166_041.WAV
Added : /GameDir/Data/Speech/166_042.GAP
Added : /GameDir/Data/Speech/166_042.WAV
Added : /GameDir/Data/Speech/166_043.GAP
Added : /GameDir/Data/Speech/166_043.WAV
Added : /GameDir/Data/Speech/166_044.GAP
Added : /GameDir/Data/Speech/166_044.WAV
Added : /GameDir/Data/Speech/166_046.GAP
Added : /GameDir/Data/Speech/166_046.WAV
Added : /GameDir/Data/Speech/166_047.GAP
Added : /GameDir/Data/Speech/166_047.WAV
Added : /GameDir/Data/Speech/166_048.GAP
Added : /GameDir/Data/Speech/166_048.WAV
Added : /GameDir/Data/Speech/166_049.GAP
Added : /GameDir/Data/Speech/166_049.WAV
Added : /GameDir/Data/Speech/166_050.GAP
Added : /GameDir/Data/Speech/166_050.WAV
Added : /GameDir/Data/Speech/166_051.GAP
Added : /GameDir/Data/Speech/166_051.WAV
Added : /GameDir/Data/Speech/166_052.GAP
Added : /GameDir/Data/Speech/166_052.WAV
Added : /GameDir/Data/Speech/166_053.GAP
Added : /GameDir/Data/Speech/166_053.WAV
Added : /GameDir/Data/Speech/166_056.GAP
Added : /GameDir/Data/Speech/166_056.WAV
Added : /GameDir/Data/Speech/166_057.GAP
Added : /GameDir/Data/Speech/166_057.WAV
Added : /GameDir/Data/Speech/166_058.GAP
Added : /GameDir/Data/Speech/166_058.WAV
Added : /GameDir/Data/Speech/166_059.GAP
Added : /GameDir/Data/Speech/166_059.WAV
Added : /GameDir/Data/Speech/166_060.GAP
Added : /GameDir/Data/Speech/166_060.WAV
Added : /GameDir/Data/Speech/166_062.GAP
Added : /GameDir/Data/Speech/166_062.WAV
Added : /GameDir/Data/Speech/166_063.GAP
Added : /GameDir/Data/Speech/166_063.WAV
Added : /GameDir/Data/Speech/166_064.GAP
Added : /GameDir/Data/Speech/166_064.WAV
Added : /GameDir/Data/Speech/166_065.GAP
Added : /GameDir/Data/Speech/166_065.WAV
Added : /GameDir/Data/Speech/166_066.GAP
Added : /GameDir/Data/Speech/166_066.WAV
Added : /GameDir/Data/Speech/166_067.GAP
Added : /GameDir/Data/Speech/166_067.WAV
Added : /GameDir/Data/Speech/166_068.WAV
Added : /GameDir/Data/Speech/166_069.GAP
Added : /GameDir/Data/Speech/166_069.WAV
Added : /GameDir/Data/Speech/166_070.GAP
Added : /GameDir/Data/Speech/166_070.WAV
Added : /GameDir/Data/Speech/166_073.GAP
Added : /GameDir/Data/Speech/166_073.WAV
Added : /GameDir/Data/Speech/166_074.GAP
Added : /GameDir/Data/Speech/166_074.WAV
Added : /GameDir/Data/Speech/166_075.GAP
Added : /GameDir/Data/Speech/166_075.WAV
Added : /GameDir/Data/Speech/166_076.GAP
Added : /GameDir/Data/Speech/166_076.WAV
Added : /GameDir/Data/Speech/166_078.GAP
Added : /GameDir/Data/Speech/166_078.WAV
Added : /GameDir/Data/Speech/166_079.GAP
Added : /GameDir/Data/Speech/166_079.WAV
Added : /GameDir/Data/Speech/166_080.GAP
Added : /GameDir/Data/Speech/166_080.WAV
Added : /GameDir/Data/Speech/166_081.GAP
Added : /GameDir/Data/Speech/166_081.WAV
Added : /GameDir/Data/Speech/166_082.GAP
Added : /GameDir/Data/Speech/166_082.WAV
Added : /GameDir/Data/Speech/166_083.GAP
Added : /GameDir/Data/Speech/166_083.WAV
Added : /GameDir/Data/Speech/166_084.GAP
Added : /GameDir/Data/Speech/166_084.WAV
Added : /GameDir/Data/Speech/166_085.GAP
Added : /GameDir/Data/Speech/166_085.WAV
Added : /GameDir/Data/Speech/166_086.GAP
Added : /GameDir/Data/Speech/166_086.WAV
Added : /GameDir/Data/Speech/166_087.GAP
Added : /GameDir/Data/Speech/166_087.WAV
Added : /GameDir/Data/Speech/166_088.GAP
Added : /GameDir/Data/Speech/166_088.WAV
Added : /GameDir/Data/Speech/166_089.GAP
Added : /GameDir/Data/Speech/166_089.WAV
Added : /GameDir/Data/Speech/166_090.GAP
Added : /GameDir/Data/Speech/166_090.WAV
Added : /GameDir/Data/Speech/166_091.GAP
Added : /GameDir/Data/Speech/166_091.WAV
Added : /GameDir/Data/Speech/166_092.GAP
Added : /GameDir/Data/Speech/166_092.WAV
Added : /GameDir/Data/Speech/166_093.GAP
Added : /GameDir/Data/Speech/166_093.WAV
Added : /GameDir/Data/Speech/166_094.GAP
Added : /GameDir/Data/Speech/166_094.WAV
Added : /GameDir/Data/Speech/166_095.GAP
Added : /GameDir/Data/Speech/166_095.WAV
Added : /GameDir/Data/Speech/166_096.GAP
Added : /GameDir/Data/Speech/166_096.WAV
Added : /GameDir/Data/Speech/166_097.GAP
Added : /GameDir/Data/Speech/166_097.WAV
Added : /GameDir/Data/Speech/166_098.GAP
Added : /GameDir/Data/Speech/166_098.WAV
Added : /GameDir/Data/Speech/166_099.GAP
Added : /GameDir/Data/Speech/166_099.WAV
Added : /GameDir/Data/Speech/166_100.GAP
Added : /GameDir/Data/Speech/166_100.WAV
Added : /GameDir/Data/Speech/166_101.GAP
Added : /GameDir/Data/Speech/166_101.WAV
Added : /GameDir/Data/Speech/166_102.GAP
Added : /GameDir/Data/Speech/166_102.WAV
Added : /GameDir/Data/Speech/166_103.GAP
Added : /GameDir/Data/Speech/166_103.WAV
Added : /GameDir/Data/Speech/166_104.GAP
Added : /GameDir/Data/Speech/166_104.WAV
Added : /GameDir/Data/Speech/166_105.GAP
Added : /GameDir/Data/Speech/166_105.WAV
Added : /GameDir/Data/Speech/166_106.GAP
Added : /GameDir/Data/Speech/166_106.WAV
Added : /GameDir/Data/Speech/166_107.GAP
Added : /GameDir/Data/Speech/166_107.WAV
Added : /GameDir/Data/Speech/166_108.GAP
Added : /GameDir/Data/Speech/166_108.WAV
Added : /GameDir/Data/Speech/166_109.GAP
Added : /GameDir/Data/Speech/166_109.WAV
Added : /GameDir/Data/Speech/166_110.GAP
Added : /GameDir/Data/Speech/166_110.WAV
Added : /GameDir/Data/Speech/166_111.GAP
Added : /GameDir/Data/Speech/166_111.WAV
Added : /GameDir/Data/Speech/166_112.GAP
Added : /GameDir/Data/Speech/166_112.WAV
Added : /GameDir/Data/Speech/166_113.GAP
Added : /GameDir/Data/Speech/166_113.WAV
Added : /GameDir/Data/Speech/166_114.GAP
Added : /GameDir/Data/Speech/166_114.WAV
Added : /GameDir/Data/Speech/166_115.GAP
Added : /GameDir/Data/Speech/166_115.WAV
Added : /GameDir/Data/Speech/166_116.GAP
Added : /GameDir/Data/Speech/166_116.WAV
Added : /GameDir/Data/Speech/166_ATTN.GAP
Added : /GameDir/Data/Speech/166_ATTN.WAV
Added : /GameDir/Data/Speech/166_COOL.WAV
Added : /GameDir/Data/Speech/166_CURSE.GAP
Added : /GameDir/Data/Speech/166_CURSE.WAV
Added : /GameDir/Data/Speech/166_DYING.WAV
Added : /GameDir/Data/Speech/166_ENEM.WAV
Added : /GameDir/Data/Speech/166_GOTIT.GAP
Added : /GameDir/Data/Speech/166_GOTIT.WAV
Added : /GameDir/Data/Speech/166_HIT1.WAV
Added : /GameDir/Data/Speech/166_HIT2.WAV
Added : /GameDir/Data/Speech/166_HUMM.WAV
Added : /GameDir/Data/Speech/166_LAUGH.GAP
Added : /GameDir/Data/Speech/166_LAUGH.WAV
Added : /GameDir/Data/Speech/166_LMATTN.WAV
Added : /GameDir/Data/Speech/166_LMOK1.WAV
Added : /GameDir/Data/Speech/166_LMOK2.WAV
Added : /GameDir/Data/Speech/166_LOCKED.GAP
Added : /GameDir/Data/Speech/166_LOCKED.WAV
Added : /GameDir/Data/Speech/166_NOTH.GAP
Added : /GameDir/Data/Speech/166_NOTH.WAV
Added : /GameDir/Data/Speech/166_OK1.WAV
Added : /GameDir/Data/Speech/166_OK2.WAV
Added : /GameDir/Data/Speech/167_000.GAP
Added : /GameDir/Data/Speech/167_000.WAV
Added : /GameDir/Data/Speech/167_001.GAP
Added : /GameDir/Data/Speech/167_001.WAV
Added : /GameDir/Data/Speech/167_002.GAP
Added : /GameDir/Data/Speech/167_002.WAV
Added : /GameDir/Data/Speech/167_003.WAV
Added : /GameDir/Data/Speech/167_004.GAP
Added : /GameDir/Data/Speech/167_004.WAV
Added : /GameDir/Data/Speech/167_005.GAP
Added : /GameDir/Data/Speech/167_005.WAV
Added : /GameDir/Data/Speech/167_006.GAP
Added : /GameDir/Data/Speech/167_006.WAV
Added : /GameDir/Data/Speech/167_007.GAP
Added : /GameDir/Data/Speech/167_007.WAV
Added : /GameDir/Data/Speech/167_008.GAP
Added : /GameDir/Data/Speech/167_008.WAV
Added : /GameDir/Data/Speech/167_009.GAP
Added : /GameDir/Data/Speech/167_009.WAV
Added : /GameDir/Data/Speech/167_010.GAP
Added : /GameDir/Data/Speech/167_010.WAV
Added : /GameDir/Data/Speech/167_011.GAP
Added : /GameDir/Data/Speech/167_011.WAV
Added : /GameDir/Data/Speech/167_012.GAP
Added : /GameDir/Data/Speech/167_012.WAV
Added : /GameDir/Data/Speech/167_013.GAP
Added : /GameDir/Data/Speech/167_013.WAV
Added : /GameDir/Data/Speech/167_014.GAP
Added : /GameDir/Data/Speech/167_014.WAV
Added : /GameDir/Data/Speech/167_015.GAP
Added : /GameDir/Data/Speech/167_015.WAV
Added : /GameDir/Data/Speech/167_016.GAP
Added : /GameDir/Data/Speech/167_016.WAV
Added : /GameDir/Data/Speech/167_019.GAP
Added : /GameDir/Data/Speech/167_019.WAV
Added : /GameDir/Data/Speech/167_020.GAP
Added : /GameDir/Data/Speech/167_020.WAV
Added : /GameDir/Data/Speech/167_021.GAP
Added : /GameDir/Data/Speech/167_021.WAV
Added : /GameDir/Data/Speech/167_022.GAP
Added : /GameDir/Data/Speech/167_022.WAV
Added : /GameDir/Data/Speech/167_023.GAP
Added : /GameDir/Data/Speech/167_023.WAV
Added : /GameDir/Data/Speech/167_024.GAP
Added : /GameDir/Data/Speech/167_024.WAV
Added : /GameDir/Data/Speech/167_025.GAP
Added : /GameDir/Data/Speech/167_025.WAV
Added : /GameDir/Data/Speech/167_026.GAP
Added : /GameDir/Data/Speech/167_026.WAV
Added : /GameDir/Data/Speech/167_027.GAP
Added : /GameDir/Data/Speech/167_027.WAV
Added : /GameDir/Data/Speech/167_028.GAP
Added : /GameDir/Data/Speech/167_028.WAV
Added : /GameDir/Data/Speech/167_033.GAP
Added : /GameDir/Data/Speech/167_033.WAV
Added : /GameDir/Data/Speech/167_034.GAP
Added : /GameDir/Data/Speech/167_034.WAV
Added : /GameDir/Data/Speech/167_035.GAP
Added : /GameDir/Data/Speech/167_035.WAV
Added : /GameDir/Data/Speech/167_036.GAP
Added : /GameDir/Data/Speech/167_036.WAV
Added : /GameDir/Data/Speech/167_037.GAP
Added : /GameDir/Data/Speech/167_037.WAV
Added : /GameDir/Data/Speech/167_038.GAP
Added : /GameDir/Data/Speech/167_038.WAV
Added : /GameDir/Data/Speech/167_039.GAP
Added : /GameDir/Data/Speech/167_039.WAV
Added : /GameDir/Data/Speech/167_040.GAP
Added : /GameDir/Data/Speech/167_040.WAV
Added : /GameDir/Data/Speech/167_041.GAP
Added : /GameDir/Data/Speech/167_041.WAV
Added : /GameDir/Data/Speech/167_042.GAP
Added : /GameDir/Data/Speech/167_042.WAV
Added : /GameDir/Data/Speech/167_043.GAP
Added : /GameDir/Data/Speech/167_043.WAV
Added : /GameDir/Data/Speech/167_045.GAP
Added : /GameDir/Data/Speech/167_045.WAV
Added : /GameDir/Data/Speech/167_046.GAP
Added : /GameDir/Data/Speech/167_046.WAV
Added : /GameDir/Data/Speech/167_047.GAP
Added : /GameDir/Data/Speech/167_047.WAV
Added : /GameDir/Data/Speech/167_048.GAP
Added : /GameDir/Data/Speech/167_048.WAV
Added : /GameDir/Data/Speech/167_051.GAP
Added : /GameDir/Data/Speech/167_051.WAV
Added : /GameDir/Data/Speech/167_052.GAP
Added : /GameDir/Data/Speech/167_052.WAV
Added : /GameDir/Data/Speech/167_056.GAP
Added : /GameDir/Data/Speech/167_056.WAV
Added : /GameDir/Data/Speech/167_057.GAP
Added : /GameDir/Data/Speech/167_057.WAV
Added : /GameDir/Data/Speech/167_058.GAP
Added : /GameDir/Data/Speech/167_058.WAV
Added : /GameDir/Data/Speech/167_059.GAP
Added : /GameDir/Data/Speech/167_059.WAV
Added : /GameDir/Data/Speech/167_060.GAP
Added : /GameDir/Data/Speech/167_060.WAV
Added : /GameDir/Data/Speech/167_062.GAP
Added : /GameDir/Data/Speech/167_062.WAV
Added : /GameDir/Data/Speech/167_063.WAV
Added : /GameDir/Data/Speech/167_064.GAP
Added : /GameDir/Data/Speech/167_064.WAV
Added : /GameDir/Data/Speech/167_065.GAP
Added : /GameDir/Data/Speech/167_065.WAV
Added : /GameDir/Data/Speech/167_066.GAP
Added : /GameDir/Data/Speech/167_066.WAV
Added : /GameDir/Data/Speech/167_067.GAP
Added : /GameDir/Data/Speech/167_067.WAV
Added : /GameDir/Data/Speech/167_068.WAV
Added : /GameDir/Data/Speech/167_069.GAP
Added : /GameDir/Data/Speech/167_069.WAV
Added : /GameDir/Data/Speech/167_070.GAP
Added : /GameDir/Data/Speech/167_070.WAV
Added : /GameDir/Data/Speech/167_073.GAP
Added : /GameDir/Data/Speech/167_073.WAV
Added : /GameDir/Data/Speech/167_074.GAP
Added : /GameDir/Data/Speech/167_074.WAV
Added : /GameDir/Data/Speech/167_075.GAP
Added : /GameDir/Data/Speech/167_075.WAV
Added : /GameDir/Data/Speech/167_076.GAP
Added : /GameDir/Data/Speech/167_076.WAV
Added : /GameDir/Data/Speech/167_078.GAP
Added : /GameDir/Data/Speech/167_078.WAV
Added : /GameDir/Data/Speech/167_079.GAP
Added : /GameDir/Data/Speech/167_079.WAV
Added : /GameDir/Data/Speech/167_083.GAP
Added : /GameDir/Data/Speech/167_083.WAV
Added : /GameDir/Data/Speech/167_084.GAP
Added : /GameDir/Data/Speech/167_084.WAV
Added : /GameDir/Data/Speech/167_087.GAP
Added : /GameDir/Data/Speech/167_087.WAV
Added : /GameDir/Data/Speech/167_089.GAP
Added : /GameDir/Data/Speech/167_089.WAV
Added : /GameDir/Data/Speech/167_090.GAP
Added : /GameDir/Data/Speech/167_090.WAV
Added : /GameDir/Data/Speech/167_091.GAP
Added : /GameDir/Data/Speech/167_091.WAV
Added : /GameDir/Data/Speech/167_092.GAP
Added : /GameDir/Data/Speech/167_092.WAV
Added : /GameDir/Data/Speech/167_093.GAP
Added : /GameDir/Data/Speech/167_093.WAV
Added : /GameDir/Data/Speech/167_094.GAP
Added : /GameDir/Data/Speech/167_094.WAV
Added : /GameDir/Data/Speech/167_095.GAP
Added : /GameDir/Data/Speech/167_095.WAV
Added : /GameDir/Data/Speech/167_097.GAP
Added : /GameDir/Data/Speech/167_097.WAV
Added : /GameDir/Data/Speech/167_099.GAP
Added : /GameDir/Data/Speech/167_099.WAV
Added : /GameDir/Data/Speech/167_100.GAP
Added : /GameDir/Data/Speech/167_100.WAV
Added : /GameDir/Data/Speech/167_101.GAP
Added : /GameDir/Data/Speech/167_101.WAV
Added : /GameDir/Data/Speech/167_102.GAP
Added : /GameDir/Data/Speech/167_102.WAV
Added : /GameDir/Data/Speech/167_103.GAP
Added : /GameDir/Data/Speech/167_103.WAV
Added : /GameDir/Data/Speech/167_104.GAP
Added : /GameDir/Data/Speech/167_104.WAV
Added : /GameDir/Data/Speech/167_106.GAP
Added : /GameDir/Data/Speech/167_106.WAV
Added : /GameDir/Data/Speech/167_108.GAP
Added : /GameDir/Data/Speech/167_108.WAV
Added : /GameDir/Data/Speech/167_109.GAP
Added : /GameDir/Data/Speech/167_109.WAV
Added : /GameDir/Data/Speech/167_110.GAP
Added : /GameDir/Data/Speech/167_110.WAV
Added : /GameDir/Data/Speech/167_111.GAP
Added : /GameDir/Data/Speech/167_111.WAV
Added : /GameDir/Data/Speech/167_112.GAP
Added : /GameDir/Data/Speech/167_112.WAV
Added : /GameDir/Data/Speech/167_113.GAP
Added : /GameDir/Data/Speech/167_113.WAV
Added : /GameDir/Data/Speech/167_114.GAP
Added : /GameDir/Data/Speech/167_114.WAV
Added : /GameDir/Data/Speech/167_115.GAP
Added : /GameDir/Data/Speech/167_115.WAV
Added : /GameDir/Data/Speech/167_116.GAP
Added : /GameDir/Data/Speech/167_116.WAV
Added : /GameDir/Data/Speech/167_ATTN.GAP
Added : /GameDir/Data/Speech/167_ATTN.WAV
Added : /GameDir/Data/Speech/167_COOL.WAV
Added : /GameDir/Data/Speech/167_CURSE.GAP
Added : /GameDir/Data/Speech/167_CURSE.WAV
Added : /GameDir/Data/Speech/167_DYING.GAP
Added : /GameDir/Data/Speech/167_DYING.WAV
Added : /GameDir/Data/Speech/167_ENEM.GAP
Added : /GameDir/Data/Speech/167_ENEM.WAV
Added : /GameDir/Data/Speech/167_GOTIT.GAP
Added : /GameDir/Data/Speech/167_GOTIT.WAV
Added : /GameDir/Data/Speech/167_HIT1.GAP
Added : /GameDir/Data/Speech/167_HIT1.WAV
Added : /GameDir/Data/Speech/167_HIT2.WAV
Added : /GameDir/Data/Speech/167_HUMM.WAV
Added : /GameDir/Data/Speech/167_LAUGH.GAP
Added : /GameDir/Data/Speech/167_LAUGH.WAV
Added : /GameDir/Data/Speech/167_LMATTN.GAP
Added : /GameDir/Data/Speech/167_LMATTN.WAV
Added : /GameDir/Data/Speech/167_LMOK1.GAP
Added : /GameDir/Data/Speech/167_LMOK1.WAV
Added : /GameDir/Data/Speech/167_LMOK2.GAP
Added : /GameDir/Data/Speech/167_LMOK2.WAV
Added : /GameDir/Data/Speech/167_LOCKED.GAP
Added : /GameDir/Data/Speech/167_LOCKED.WAV
Added : /GameDir/Data/Speech/167_NOTH.GAP
Added : /GameDir/Data/Speech/167_NOTH.WAV
Added : /GameDir/Data/Speech/167_OK1.GAP
Added : /GameDir/Data/Speech/167_OK1.WAV
Added : /GameDir/Data/Speech/167_OK2.WAV
Added : /GameDir/Data/Speech/168_000.WAV
Added : /GameDir/Data/Speech/168_001.GAP
Added : /GameDir/Data/Speech/168_001.WAV
Added : /GameDir/Data/Speech/168_002.GAP
Added : /GameDir/Data/Speech/168_002.WAV
Added : /GameDir/Data/Speech/168_003.GAP
Added : /GameDir/Data/Speech/168_003.WAV
Added : /GameDir/Data/Speech/168_004.GAP
Added : /GameDir/Data/Speech/168_004.WAV
Added : /GameDir/Data/Speech/168_005.GAP
Added : /GameDir/Data/Speech/168_005.WAV
Added : /GameDir/Data/Speech/168_006.GAP
Added : /GameDir/Data/Speech/168_006.WAV
Added : /GameDir/Data/Speech/168_007.GAP
Added : /GameDir/Data/Speech/168_007.WAV
Added : /GameDir/Data/Speech/168_008.GAP
Added : /GameDir/Data/Speech/168_008.WAV
Added : /GameDir/Data/Speech/168_009.GAP
Added : /GameDir/Data/Speech/168_009.WAV
Added : /GameDir/Data/Speech/168_010.GAP
Added : /GameDir/Data/Speech/168_010.WAV
Added : /GameDir/Data/Speech/168_011.GAP
Added : /GameDir/Data/Speech/168_011.WAV
Added : /GameDir/Data/Speech/168_012.GAP
Added : /GameDir/Data/Speech/168_012.WAV
Added : /GameDir/Data/Speech/168_013.GAP
Added : /GameDir/Data/Speech/168_013.WAV
Added : /GameDir/Data/Speech/168_014.GAP
Added : /GameDir/Data/Speech/168_014.WAV
Added : /GameDir/Data/Speech/168_019.GAP
Added : /GameDir/Data/Speech/168_019.WAV
Added : /GameDir/Data/Speech/168_020.GAP
Added : /GameDir/Data/Speech/168_020.WAV
Added : /GameDir/Data/Speech/168_021.GAP
Added : /GameDir/Data/Speech/168_021.WAV
Added : /GameDir/Data/Speech/168_022.GAP
Added : /GameDir/Data/Speech/168_022.WAV
Added : /GameDir/Data/Speech/168_023.GAP
Added : /GameDir/Data/Speech/168_023.WAV
Added : /GameDir/Data/Speech/168_024.GAP
Added : /GameDir/Data/Speech/168_024.WAV
Added : /GameDir/Data/Speech/168_025.GAP
Added : /GameDir/Data/Speech/168_025.WAV
Added : /GameDir/Data/Speech/168_026.GAP
Added : /GameDir/Data/Speech/168_026.WAV
Added : /GameDir/Data/Speech/168_027.GAP
Added : /GameDir/Data/Speech/168_027.WAV
Added : /GameDir/Data/Speech/168_028.GAP
Added : /GameDir/Data/Speech/168_028.WAV
Added : /GameDir/Data/Speech/168_033.GAP
Added : /GameDir/Data/Speech/168_033.WAV
Added : /GameDir/Data/Speech/168_034.GAP
Added : /GameDir/Data/Speech/168_034.WAV
Added : /GameDir/Data/Speech/168_035.GAP
Added : /GameDir/Data/Speech/168_035.WAV
Added : /GameDir/Data/Speech/168_036.GAP
Added : /GameDir/Data/Speech/168_036.WAV
Added : /GameDir/Data/Speech/168_037.GAP
Added : /GameDir/Data/Speech/168_037.WAV
Added : /GameDir/Data/Speech/168_038.GAP
Added : /GameDir/Data/Speech/168_038.WAV
Added : /GameDir/Data/Speech/168_039.GAP
Added : /GameDir/Data/Speech/168_039.WAV
Added : /GameDir/Data/Speech/168_040.GAP
Added : /GameDir/Data/Speech/168_040.WAV
Added : /GameDir/Data/Speech/168_041.GAP
Added : /GameDir/Data/Speech/168_041.WAV
Added : /GameDir/Data/Speech/168_042.GAP
Added : /GameDir/Data/Speech/168_042.WAV
Added : /GameDir/Data/Speech/168_043.GAP
Added : /GameDir/Data/Speech/168_043.WAV
Added : /GameDir/Data/Speech/168_044.GAP
Added : /GameDir/Data/Speech/168_044.WAV
Added : /GameDir/Data/Speech/168_045.GAP
Added : /GameDir/Data/Speech/168_045.WAV
Added : /GameDir/Data/Speech/168_046.GAP
Added : /GameDir/Data/Speech/168_046.WAV
Added : /GameDir/Data/Speech/168_047.GAP
Added : /GameDir/Data/Speech/168_047.WAV
Added : /GameDir/Data/Speech/168_048.GAP
Added : /GameDir/Data/Speech/168_048.WAV
Added : /GameDir/Data/Speech/168_056.GAP
Added : /GameDir/Data/Speech/168_056.WAV
Added : /GameDir/Data/Speech/168_057.GAP
Added : /GameDir/Data/Speech/168_057.WAV
Added : /GameDir/Data/Speech/168_058.GAP
Added : /GameDir/Data/Speech/168_058.WAV
Added : /GameDir/Data/Speech/168_059.GAP
Added : /GameDir/Data/Speech/168_059.WAV
Added : /GameDir/Data/Speech/168_060.GAP
Added : /GameDir/Data/Speech/168_060.WAV
Added : /GameDir/Data/Speech/168_061.GAP
Added : /GameDir/Data/Speech/168_061.WAV
Added : /GameDir/Data/Speech/168_063.GAP
Added : /GameDir/Data/Speech/168_063.WAV
Added : /GameDir/Data/Speech/168_064.GAP
Added : /GameDir/Data/Speech/168_064.WAV
Added : /GameDir/Data/Speech/168_065.GAP
Added : /GameDir/Data/Speech/168_065.WAV
Added : /GameDir/Data/Speech/168_066.GAP
Added : /GameDir/Data/Speech/168_066.WAV
Added : /GameDir/Data/Speech/168_067.GAP
Added : /GameDir/Data/Speech/168_067.WAV
Added : /GameDir/Data/Speech/168_068.GAP
Added : /GameDir/Data/Speech/168_068.WAV
Added : /GameDir/Data/Speech/168_069.GAP
Added : /GameDir/Data/Speech/168_069.WAV
Added : /GameDir/Data/Speech/168_070.GAP
Added : /GameDir/Data/Speech/168_070.WAV
Added : /GameDir/Data/Speech/168_073.GAP
Added : /GameDir/Data/Speech/168_073.WAV
Added : /GameDir/Data/Speech/168_074.GAP
Added : /GameDir/Data/Speech/168_074.WAV
Added : /GameDir/Data/Speech/168_075.GAP
Added : /GameDir/Data/Speech/168_075.WAV
Added : /GameDir/Data/Speech/168_076.GAP
Added : /GameDir/Data/Speech/168_076.WAV
Added : /GameDir/Data/Speech/168_078.GAP
Added : /GameDir/Data/Speech/168_078.WAV
Added : /GameDir/Data/Speech/168_079.GAP
Added : /GameDir/Data/Speech/168_079.WAV
Added : /GameDir/Data/Speech/168_083.GAP
Added : /GameDir/Data/Speech/168_083.WAV
Added : /GameDir/Data/Speech/168_084.GAP
Added : /GameDir/Data/Speech/168_084.WAV
Added : /GameDir/Data/Speech/168_089.GAP
Added : /GameDir/Data/Speech/168_089.WAV
Added : /GameDir/Data/Speech/168_090.GAP
Added : /GameDir/Data/Speech/168_090.WAV
Added : /GameDir/Data/Speech/168_091.GAP
Added : /GameDir/Data/Speech/168_091.WAV
Added : /GameDir/Data/Speech/168_092.GAP
Added : /GameDir/Data/Speech/168_092.WAV
Added : /GameDir/Data/Speech/168_093.GAP
Added : /GameDir/Data/Speech/168_093.WAV
Added : /GameDir/Data/Speech/168_094.GAP
Added : /GameDir/Data/Speech/168_094.WAV
Added : /GameDir/Data/Speech/168_095.GAP
Added : /GameDir/Data/Speech/168_095.WAV
Added : /GameDir/Data/Speech/168_096.GAP
Added : /GameDir/Data/Speech/168_096.WAV
Added : /GameDir/Data/Speech/168_097.GAP
Added : /GameDir/Data/Speech/168_097.WAV
Added : /GameDir/Data/Speech/168_098.GAP
Added : /GameDir/Data/Speech/168_098.WAV
Added : /GameDir/Data/Speech/168_099.GAP
Added : /GameDir/Data/Speech/168_099.WAV
Added : /GameDir/Data/Speech/168_101.GAP
Added : /GameDir/Data/Speech/168_101.WAV
Added : /GameDir/Data/Speech/168_102.GAP
Added : /GameDir/Data/Speech/168_102.WAV
Added : /GameDir/Data/Speech/168_103.GAP
Added : /GameDir/Data/Speech/168_103.WAV
Added : /GameDir/Data/Speech/168_104.GAP
Added : /GameDir/Data/Speech/168_104.WAV
Added : /GameDir/Data/Speech/168_106.GAP
Added : /GameDir/Data/Speech/168_106.WAV
Added : /GameDir/Data/Speech/168_107.GAP
Added : /GameDir/Data/Speech/168_107.WAV
Added : /GameDir/Data/Speech/168_108.GAP
Added : /GameDir/Data/Speech/168_108.WAV
Added : /GameDir/Data/Speech/168_109.GAP
Added : /GameDir/Data/Speech/168_109.WAV
Added : /GameDir/Data/Speech/168_110.GAP
Added : /GameDir/Data/Speech/168_110.WAV
Added : /GameDir/Data/Speech/168_111.GAP
Added : /GameDir/Data/Speech/168_111.WAV
Added : /GameDir/Data/Speech/168_112.GAP
Added : /GameDir/Data/Speech/168_112.WAV
Added : /GameDir/Data/Speech/168_114.GAP
Added : /GameDir/Data/Speech/168_114.WAV
Added : /GameDir/Data/Speech/168_115.GAP
Added : /GameDir/Data/Speech/168_115.WAV
Added : /GameDir/Data/Speech/168_116.GAP
Added : /GameDir/Data/Speech/168_116.WAV
Added : /GameDir/Data/Speech/168_117.GAP
Added : /GameDir/Data/Speech/168_117.WAV
Added : /GameDir/Data/Speech/168_ATTN.GAP
Added : /GameDir/Data/Speech/168_ATTN.WAV
Added : /GameDir/Data/Speech/168_COOL.GAP
Added : /GameDir/Data/Speech/168_COOL.WAV
Added : /GameDir/Data/Speech/168_CURSE.WAV
Added : /GameDir/Data/Speech/168_DYING.WAV
Added : /GameDir/Data/Speech/168_ENEM.WAV
Added : /GameDir/Data/Speech/168_GOTIT.WAV
Added : /GameDir/Data/Speech/168_HIT1.GAP
Added : /GameDir/Data/Speech/168_HIT1.WAV
Added : /GameDir/Data/Speech/168_HIT2.GAP
Added : /GameDir/Data/Speech/168_HIT2.WAV
Added : /GameDir/Data/Speech/168_HUMM.WAV
Added : /GameDir/Data/Speech/168_LAUGH.GAP
Added : /GameDir/Data/Speech/168_LAUGH.WAV
Added : /GameDir/Data/Speech/168_LMATTN.GAP
Added : /GameDir/Data/Speech/168_LMATTN.WAV
Added : /GameDir/Data/Speech/168_LMOK1.WAV
Added : /GameDir/Data/Speech/168_LMOK2.GAP
Added : /GameDir/Data/Speech/168_LMOK2.WAV
Added : /GameDir/Data/Speech/168_LOCKED.GAP
Added : /GameDir/Data/Speech/168_LOCKED.WAV
Added : /GameDir/Data/Speech/168_NOTH.WAV
Added : /GameDir/Data/Speech/168_OK1.WAV
Added : /GameDir/Data/Speech/168_OK2.GAP
Added : /GameDir/Data/Speech/168_OK2.WAV
Added : /GameDir/Data/TableData
Added : /GameDir/Data/TableData/AlbertoInventory.xml
Added : /GameDir/Data/TableData/AmmoStrings.xml
Added : /GameDir/Data/TableData/AmmoTypes.xml
Added : /GameDir/Data/TableData/Armours.xml
Added : /GameDir/Data/TableData/ArnieInventory.xml
Added : /GameDir/Data/TableData/AttachmentComboMerges.xml
Added : /GameDir/Data/TableData/AttachmentInfo.xml
Added : /GameDir/Data/TableData/Attachments.xml
Added : /GameDir/Data/TableData/BurstSounds.xml
Added : /GameDir/Data/TableData/CarloInventory.xml
Added : /GameDir/Data/TableData/Cities.xml
Added : /GameDir/Data/TableData/CompatibleFaceItems.xml
Added : /GameDir/Data/TableData/DevinInventory.xml
Added : /GameDir/Data/TableData/ElginInventory.xml
Added : /GameDir/Data/TableData/EnemyGunChoices.xml
Added : /GameDir/Data/TableData/EnemyItemChoices.xml
Added : /GameDir/Data/TableData/ExplosionData.xml
Added : /GameDir/Data/TableData/Explosives.xml
Added : /GameDir/Data/TableData/FrankInventory.xml
Added : /GameDir/Data/TableData/FranzInventory.xml
Added : /GameDir/Data/TableData/FredoInventory.xml
Added : /GameDir/Data/TableData/GabbyInventory.xml
Added : /GameDir/Data/TableData/HerveInventory.xml
Added : /GameDir/Data/TableData/HowardInventory.xml
Added : /GameDir/Data/TableData/IMPItemChoices.xml
Added : /GameDir/Data/TableData/IncompatibleAttachments.xml
Added : /GameDir/Data/TableData/Items.xml
Added : /GameDir/Data/TableData/JakeInventory.xml
Added : /GameDir/Data/TableData/KeithInventory.xml
Added : /GameDir/Data/TableData/Launchables.xml
Added : /GameDir/Data/TableData/Magazines.xml
Added : /GameDir/Data/TableData/MannyInventory.xml
Added : /GameDir/Data/TableData/Merges.xml
Added : /GameDir/Data/TableData/MickeyInventory.xml
Added : /GameDir/Data/TableData/PerkoInventory.xml
Added : /GameDir/Data/TableData/PeterInventory.xml
Added : /GameDir/Data/TableData/SamInventory.xml
Added : /GameDir/Data/TableData/Sounds.xml
Added : /GameDir/Data/TableData/TonyInventory.xml
Added : /GameDir/Data/TableData/Weapons.xml
Added : /GameDir/Data/Tilecache
Added : /GameDir/Data/Tilecache/FLAMCHZE.sti
Added : /GameDir/Data/Tilecache/FLAMETH2.sti
Added : /GameDir/Data/Tilecache/FLAM_EXP.sti
Added : /GameDir/Data/Tilecache/SMALFLAM.sti
Added : /GameDir/Data/Tilecache/bullet_tracer.sti
Added : /GameDir/Data/battlesnds
Added : /GameDir/Data/battlesnds/165_ATTN.WAV
Added : /GameDir/Data/battlesnds/165_COOL.WAV
Added : /GameDir/Data/battlesnds/165_CURSE.WAV
Added : /GameDir/Data/battlesnds/165_DYING.WAV
Added : /GameDir/Data/battlesnds/165_ENEM.WAV
Added : /GameDir/Data/battlesnds/165_GOTIT.WAV
Added : /GameDir/Data/battlesnds/165_HIT1.WAV
Added : /GameDir/Data/battlesnds/165_HIT2.WAV
Added : /GameDir/Data/battlesnds/165_HUMM.WAV
Added : /GameDir/Data/battlesnds/165_LAUGH.WAV
Added : /GameDir/Data/battlesnds/165_LMATTN.WAV
Added : /GameDir/Data/battlesnds/165_LMOK1.WAV
Added : /GameDir/Data/battlesnds/165_LMOK2.WAV
Added : /GameDir/Data/battlesnds/165_LOCKED.WAV
Added : /GameDir/Data/battlesnds/165_NOTH.WAV
Added : /GameDir/Data/battlesnds/165_OK1.WAV
Added : /GameDir/Data/battlesnds/165_OK2.WAV
Added : /GameDir/Data/battlesnds/166_ATTN.WAV
Added : /GameDir/Data/battlesnds/166_COOL.WAV
Added : /GameDir/Data/battlesnds/166_CURSE.WAV
Added : /GameDir/Data/battlesnds/166_DYING.WAV
Added : /GameDir/Data/battlesnds/166_ENEM.WAV
Added : /GameDir/Data/battlesnds/166_GOTIT.WAV
Added : /GameDir/Data/battlesnds/166_HIT1.WAV
Added : /GameDir/Data/battlesnds/166_HIT2.WAV
Added : /GameDir/Data/battlesnds/166_HUMM.WAV
Added : /GameDir/Data/battlesnds/166_LAUGH.WAV
Added : /GameDir/Data/battlesnds/166_LMATTN.WAV
Added : /GameDir/Data/battlesnds/166_LMOK1.WAV
Added : /GameDir/Data/battlesnds/166_LMOK2.WAV
Added : /GameDir/Data/battlesnds/166_LOCKED.WAV
Added : /GameDir/Data/battlesnds/166_NOTH.WAV
Added : /GameDir/Data/battlesnds/166_OK1.WAV
Added : /GameDir/Data/battlesnds/166_OK2.WAV
Added : /GameDir/Data/battlesnds/167_ATTN.WAV
Added : /GameDir/Data/battlesnds/167_COOL.WAV
Added : /GameDir/Data/battlesnds/167_CURSE.WAV
Added : /GameDir/Data/battlesnds/167_DYING.WAV
Added : /GameDir/Data/battlesnds/167_ENEM.WAV
Added : /GameDir/Data/battlesnds/167_GOTIT.WAV
Added : /GameDir/Data/battlesnds/167_HIT1.WAV
Added : /GameDir/Data/battlesnds/167_HIT2.WAV
Added : /GameDir/Data/battlesnds/167_HUMM.WAV
Added : /GameDir/Data/battlesnds/167_LAUGH.WAV
Added : /GameDir/Data/battlesnds/167_LMATTN.WAV
Added : /GameDir/Data/battlesnds/167_LMOK1.WAV
Added : /GameDir/Data/battlesnds/167_LMOK2.WAV
Added : /GameDir/Data/battlesnds/167_LOCKED.WAV
Added : /GameDir/Data/battlesnds/167_NOTH.WAV
Added : /GameDir/Data/battlesnds/167_OK1.WAV
Added : /GameDir/Data/battlesnds/167_OK2.WAV
Added : /GameDir/Data/battlesnds/168_ATTN.WAV
Added : /GameDir/Data/battlesnds/168_COOL.WAV
Added : /GameDir/Data/battlesnds/168_CURSE.WAV
Added : /GameDir/Data/battlesnds/168_DYING.WAV
Added : /GameDir/Data/battlesnds/168_ENEM.WAV
Added : /GameDir/Data/battlesnds/168_GOTIT.WAV
Added : /GameDir/Data/battlesnds/168_HIT1.WAV
Added : /GameDir/Data/battlesnds/168_HIT2.WAV
Added : /GameDir/Data/battlesnds/168_HUMM.WAV
Added : /GameDir/Data/battlesnds/168_LAUGH.WAV
Added : /GameDir/Data/battlesnds/168_LMATTN.WAV
Added : /GameDir/Data/battlesnds/168_LMOK1.WAV
Added : /GameDir/Data/battlesnds/168_LMOK2.WAV
Added : /GameDir/Data/battlesnds/168_LOCKED.WAV
Added : /GameDir/Data/battlesnds/168_NOTH.WAV
Added : /GameDir/Data/battlesnds/168_OK1.WAV
Added : /GameDir/Data/battlesnds/168_OK2.WAV
Added : /GameDir/Data/faces
Added : /GameDir/Data/faces/165.STI
Added : /GameDir/Data/faces/166.STI
Added : /GameDir/Data/faces/167.STI
Added : /GameDir/Data/faces/168.STI
Added : /GameDir/Data/faces/33FACE
Added : /GameDir/Data/faces/33FACE/165.STI
Added : /GameDir/Data/faces/33FACE/166.STI
Added : /GameDir/Data/faces/33FACE/167.STI
Added : /GameDir/Data/faces/33FACE/168.STI
Added : /GameDir/Data/faces/65FACE
Added : /GameDir/Data/faces/65FACE/165.STI
Added : /GameDir/Data/faces/65FACE/166.STI
Added : /GameDir/Data/faces/65FACE/167.STI
Added : /GameDir/Data/faces/65FACE/168.STI
Added : /GameDir/Data/faces/B167.STI
Added : /GameDir/Data/faces/B167C.STI
Added : /GameDir/Data/faces/B168.STI
Added : /GameDir/Data/faces/BIGFACES
Added : /GameDir/Data/faces/BIGFACES/165.STI
Added : /GameDir/Data/faces/BIGFACES/166.STI
Added : /GameDir/Data/faces/BIGFACES/167.STI
Added : /GameDir/Data/faces/BIGFACES/168.STI
Added : /GameDir/Data/tilesets
Added : /GameDir/Data/tilesets/0
Added : /GameDir/Data/tilesets/0/Highl3.sti
Added : /GameDir/Data/tilesets/33
Added : /GameDir/Data/tilesets/33/P-furn3.jsd
Added : /GameDir/Data/tilesets/45
Added : /GameDir/Data/tilesets/45/P-furn3.jsd
Added : /GameDir/Data-1.13
Added : /GameDir/Data-1.13/BigItems
Added : /GameDir/Data-1.13/BigItems/GUN101.STI
Added : /GameDir/Data-1.13/BigItems/GUN102.STI
Added : /GameDir/Data-1.13/BigItems/GUN103.STI
Added : /GameDir/Data-1.13/BigItems/GUN104.STI
Added : /GameDir/Data-1.13/BigItems/GUN105.STI
Added : /GameDir/Data-1.13/BigItems/GUN106.STI
Added : /GameDir/Data-1.13/BigItems/GUN107.STI
Added : /GameDir/Data-1.13/BigItems/GUN108.STI
Added : /GameDir/Data-1.13/BigItems/GUN109.STI
Added : /GameDir/Data-1.13/BigItems/GUN110.STI
Added : /GameDir/Data-1.13/BigItems/GUN111.STI
Added : /GameDir/Data-1.13/BigItems/GUN112.STI
Added : /GameDir/Data-1.13/BigItems/GUN113.STI
Added : /GameDir/Data-1.13/BigItems/GUN114.STI
Added : /GameDir/Data-1.13/BigItems/GUN115.STI
Added : /GameDir/Data-1.13/BigItems/GUN116.STI
Added : /GameDir/Data-1.13/BigItems/GUN117.STI
Added : /GameDir/Data-1.13/BigItems/GUN118.STI
Added : /GameDir/Data-1.13/BigItems/GUN119.STI
Added : /GameDir/Data-1.13/BigItems/GUN120.STI
Added : /GameDir/Data-1.13/BigItems/GUN121.STI
Added : /GameDir/Data-1.13/BigItems/GUN122.STI
Added : /GameDir/Data-1.13/BigItems/GUN123.sti
Added : /GameDir/Data-1.13/BigItems/GUN124.sti
Added : /GameDir/Data-1.13/BigItems/GUN125.sti
Added : /GameDir/Data-1.13/BigItems/GUN15.STI
Added : /GameDir/Data-1.13/BigItems/GUN166.sti
Added : /GameDir/Data-1.13/BigItems/GUN168.sti
Added : /GameDir/Data-1.13/BigItems/GUN170.sti
Added : /GameDir/Data-1.13/BigItems/GUN171.sti
Added : /GameDir/Data-1.13/BigItems/GUN172.sti
Added : /GameDir/Data-1.13/BigItems/GUN173.sti
Added : /GameDir/Data-1.13/BigItems/GUN174.sti
Added : /GameDir/Data-1.13/BigItems/GUN175.sti
Added : /GameDir/Data-1.13/BigItems/GUN176.sti
Added : /GameDir/Data-1.13/BigItems/GUN177.sti
Added : /GameDir/Data-1.13/BigItems/GUN178.sti
Added : /GameDir/Data-1.13/BigItems/GUN179.sti
Added : /GameDir/Data-1.13/BigItems/GUN18.STI
Added : /GameDir/Data-1.13/BigItems/GUN180.sti
Added : /GameDir/Data-1.13/BigItems/GUN181.sti
Added : /GameDir/Data-1.13/BigItems/GUN182.sti
Added : /GameDir/Data-1.13/BigItems/GUN183.sti
Added : /GameDir/Data-1.13/BigItems/GUN184.sti
Added : /GameDir/Data-1.13/BigItems/GUN185.sti
Added : /GameDir/Data-1.13/BigItems/GUN186.sti
Added : /GameDir/Data-1.13/BigItems/GUN187.sti
Added : /GameDir/Data-1.13/BigItems/GUN188.sti
Added : /GameDir/Data-1.13/BigItems/GUN189.sti
Added : /GameDir/Data-1.13/BigItems/GUN206.sti
Added : /GameDir/Data-1.13/BigItems/GUN207.sti
Added : /GameDir/Data-1.13/BigItems/GUN220.sti
Added : /GameDir/Data-1.13/BigItems/GUN226.sti
Added : /GameDir/Data-1.13/BigItems/GUN231.sti
Added : /GameDir/Data-1.13/BigItems/GUN233.sti
Added : /GameDir/Data-1.13/BigItems/GUN234.sti
Added : /GameDir/Data-1.13/BigItems/GUN239.sti
Added : /GameDir/Data-1.13/BigItems/GUN249.sti
Added : /GameDir/Data-1.13/BigItems/GUN250.sti
Added : /GameDir/Data-1.13/BigItems/GUN251.sti
Added : /GameDir/Data-1.13/BigItems/GUN252.STI
Added : /GameDir/Data-1.13/BigItems/GUN253.sti
Added : /GameDir/Data-1.13/BigItems/GUN254.STI
Added : /GameDir/Data-1.13/BigItems/GUN255.sti
Added : /GameDir/Data-1.13/BigItems/GUN256.sti
Added : /GameDir/Data-1.13/BigItems/GUN50.sti
Added : /GameDir/Data-1.13/BigItems/GUN51.sti
Added : /GameDir/Data-1.13/BigItems/GUN52.sti
Added : /GameDir/Data-1.13/BigItems/GUN53.sti
Added : /GameDir/Data-1.13/BigItems/GUN54.sti
Added : /GameDir/Data-1.13/BigItems/GUN55.sti
Added : /GameDir/Data-1.13/BigItems/GUN56.sti
Added : /GameDir/Data-1.13/BigItems/GUN57.sti
Added : /GameDir/Data-1.13/BigItems/GUN58.sti
Added : /GameDir/Data-1.13/BigItems/GUN59.sti
Added : /GameDir/Data-1.13/BigItems/GUN60.sti
Added : /GameDir/Data-1.13/BigItems/GUN61.sti
Added : /GameDir/Data-1.13/BigItems/GUN62.sti
Added : /GameDir/Data-1.13/BigItems/GUN63.sti
Added : /GameDir/Data-1.13/BigItems/GUN64.sti
Added : /GameDir/Data-1.13/BigItems/GUN65.sti
Added : /GameDir/Data-1.13/BigItems/GUN66.sti
Added : /GameDir/Data-1.13/BigItems/GUN67.sti
Added : /GameDir/Data-1.13/BigItems/GUN68.sti
Added : /GameDir/Data-1.13/BigItems/GUN69.sti
Added : /GameDir/Data-1.13/BigItems/GUN70.sti
Added : /GameDir/Data-1.13/BigItems/GUN71.sti
Added : /GameDir/Data-1.13/BigItems/GUN72.sti
Added : /GameDir/Data-1.13/BigItems/GUN73.sti
Added : /GameDir/Data-1.13/BigItems/GUN74.sti
Added : /GameDir/Data-1.13/BigItems/GUN75.STI
Added : /GameDir/Data-1.13/BigItems/GUN76.STI
Added : /GameDir/Data-1.13/BigItems/GUN77.sti
Added : /GameDir/Data-1.13/BigItems/GUN78.sti
Added : /GameDir/Data-1.13/BigItems/GUN79.sti
Added : /GameDir/Data-1.13/BigItems/GUN80.sti
Added : /GameDir/Data-1.13/BigItems/GUN81.sti
Added : /GameDir/Data-1.13/BigItems/GUN82.sti
Added : /GameDir/Data-1.13/BigItems/GUN83.sti
Added : /GameDir/Data-1.13/BigItems/GUN84.sti
Added : /GameDir/Data-1.13/BigItems/GUN85.sti
Added : /GameDir/Data-1.13/BigItems/GUN86.sti
Added : /GameDir/Data-1.13/BigItems/GUN87.sti
Added : /GameDir/Data-1.13/BigItems/GUN88.sti
Added : /GameDir/Data-1.13/BigItems/GUN89.sti
Added : /GameDir/Data-1.13/BigItems/GUN97.sti
Added : /GameDir/Data-1.13/BigItems/Gun190.sti
Added : /GameDir/Data-1.13/BigItems/Gun191.sti
Added : /GameDir/Data-1.13/BigItems/Gun192.sti
Added : /GameDir/Data-1.13/BigItems/Gun193.sti
Added : /GameDir/Data-1.13/BigItems/Gun194.sti
Added : /GameDir/Data-1.13/BigItems/Gun195.sti
Added : /GameDir/Data-1.13/BigItems/Gun196.sti
Added : /GameDir/Data-1.13/BigItems/Gun197.sti
Added : /GameDir/Data-1.13/BigItems/Gun198.sti
Added : /GameDir/Data-1.13/BigItems/Gun199.sti
Added : /GameDir/Data-1.13/BigItems/Gun200.sti
Added : /GameDir/Data-1.13/BigItems/Gun201.sti
Added : /GameDir/Data-1.13/BigItems/Gun202.sti
Added : /GameDir/Data-1.13/BigItems/Gun203.sti
Added : /GameDir/Data-1.13/BigItems/Gun204.sti
Added : /GameDir/Data-1.13/BigItems/Gun205.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM138.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM139.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM140.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM141.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM142.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM143.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM144.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM145.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM146.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM147.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM148.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM149.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM150.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM151.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM152.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM153.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM154.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM155.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM156.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM157.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM158.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM159.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM160.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM161.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM162.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM163.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM164.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM165.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM166.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM167.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM168.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM169.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM181.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM182.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM183.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM184.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM185.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM186.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM187.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM188.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM189.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM191.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM192.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM236.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM238.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM239.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM240.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM241.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM242.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM263.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM271.sti
Added : /GameDir/Data-1.13/BigItems/P1ITEM284.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM289.STI
Added : /GameDir/Data-1.13/BigItems/P1ITEM290.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM46.STI
Added : /GameDir/Data-1.13/BigItems/P2ITEM55.sti
Added : /GameDir/Data-1.13/BigItems/gun100.sti
Added : /GameDir/Data-1.13/BigItems/gun126.sti
Added : /GameDir/Data-1.13/BigItems/gun127.STI
Added : /GameDir/Data-1.13/BigItems/gun128.sti
Added : /GameDir/Data-1.13/BigItems/gun129.sti
Added : /GameDir/Data-1.13/BigItems/gun130.sti
Added : /GameDir/Data-1.13/BigItems/gun131.sti
Added : /GameDir/Data-1.13/BigItems/gun132.sti
Added : /GameDir/Data-1.13/BigItems/gun133.sti
Added : /GameDir/Data-1.13/BigItems/gun134.sti
Added : /GameDir/Data-1.13/BigItems/gun135.sti
Added : /GameDir/Data-1.13/BigItems/gun136.sti
Added : /GameDir/Data-1.13/BigItems/gun137.sti
Added : /GameDir/Data-1.13/BigItems/gun138.STI
Added : /GameDir/Data-1.13/BigItems/gun139.sti
Added : /GameDir/Data-1.13/BigItems/gun140.sti
Added : /GameDir/Data-1.13/BigItems/gun141.sti
Added : /GameDir/Data-1.13/BigItems/gun142.sti
Added : /GameDir/Data-1.13/BigItems/gun143.sti
Added : /GameDir/Data-1.13/BigItems/gun144.sti
Added : /GameDir/Data-1.13/BigItems/gun145.sti
Added : /GameDir/Data-1.13/BigItems/gun146.sti
Added : /GameDir/Data-1.13/BigItems/gun147.sti
Added : /GameDir/Data-1.13/BigItems/gun148.sti
Added : /GameDir/Data-1.13/BigItems/gun149.sti
Added : /GameDir/Data-1.13/BigItems/gun150.sti
Added : /GameDir/Data-1.13/BigItems/gun151.sti
Added : /GameDir/Data-1.13/BigItems/gun152.sti
Added : /GameDir/Data-1.13/BigItems/gun153.sti
Added : /GameDir/Data-1.13/BigItems/gun154.sti
Added : /GameDir/Data-1.13/BigItems/gun155.sti
Added : /GameDir/Data-1.13/BigItems/gun156.sti
Added : /GameDir/Data-1.13/BigItems/gun157.sti
Added : /GameDir/Data-1.13/BigItems/gun158.sti
Added : /GameDir/Data-1.13/BigItems/gun159.sti
Added : /GameDir/Data-1.13/BigItems/gun160.sti
Added : /GameDir/Data-1.13/BigItems/gun161.sti
Added : /GameDir/Data-1.13/BigItems/gun162.sti
Added : /GameDir/Data-1.13/BigItems/gun163.sti
Added : /GameDir/Data-1.13/BigItems/gun164.sti
Added : /GameDir/Data-1.13/BigItems/gun165.sti
Added : /GameDir/Data-1.13/BigItems/gun167.sti
Added : /GameDir/Data-1.13/BigItems/gun169.sti
Added : /GameDir/Data-1.13/BigItems/gun208.sti
Added : /GameDir/Data-1.13/BigItems/gun209.sti
Added : /GameDir/Data-1.13/BigItems/gun210.sti
Added : /GameDir/Data-1.13/BigItems/gun211.sti
Added : /GameDir/Data-1.13/BigItems/gun212.sti
Added : /GameDir/Data-1.13/BigItems/gun213.sti
Added : /GameDir/Data-1.13/BigItems/gun214.sti
Added : /GameDir/Data-1.13/BigItems/gun215.sti
Added : /GameDir/Data-1.13/BigItems/gun216.sti
Added : /GameDir/Data-1.13/BigItems/gun217.sti
Added : /GameDir/Data-1.13/BigItems/gun218.sti
Added : /GameDir/Data-1.13/BigItems/gun219.sti
Added : /GameDir/Data-1.13/BigItems/gun221.sti
Added : /GameDir/Data-1.13/BigItems/gun222.sti
Added : /GameDir/Data-1.13/BigItems/gun223.sti
Added : /GameDir/Data-1.13/BigItems/gun224.sti
Added : /GameDir/Data-1.13/BigItems/gun225.sti
Added : /GameDir/Data-1.13/BigItems/gun227.sti
Added : /GameDir/Data-1.13/BigItems/gun228.sti
Added : /GameDir/Data-1.13/BigItems/gun229.sti
Added : /GameDir/Data-1.13/BigItems/gun230.sti
Added : /GameDir/Data-1.13/BigItems/gun232.sti
Added : /GameDir/Data-1.13/BigItems/gun235.sti
Added : /GameDir/Data-1.13/BigItems/gun236.sti
Added : /GameDir/Data-1.13/BigItems/gun237.sti
Added : /GameDir/Data-1.13/BigItems/gun238.sti
Added : /GameDir/Data-1.13/BigItems/gun240.sti
Added : /GameDir/Data-1.13/BigItems/gun241.sti
Added : /GameDir/Data-1.13/BigItems/gun242.sti
Added : /GameDir/Data-1.13/BigItems/gun243.sti
Added : /GameDir/Data-1.13/BigItems/gun244.sti
Added : /GameDir/Data-1.13/BigItems/gun245.sti
Added : /GameDir/Data-1.13/BigItems/gun246.sti
Added : /GameDir/Data-1.13/BigItems/gun247.sti
Added : /GameDir/Data-1.13/BigItems/gun248.sti
Added : /GameDir/Data-1.13/BigItems/gun257.sti
Added : /GameDir/Data-1.13/BigItems/gun90.sti
Added : /GameDir/Data-1.13/BigItems/gun91.sti
Added : /GameDir/Data-1.13/BigItems/gun92.sti
Added : /GameDir/Data-1.13/BigItems/gun93.sti
Added : /GameDir/Data-1.13/BigItems/gun94.sti
Added : /GameDir/Data-1.13/BigItems/gun95.sti
Added : /GameDir/Data-1.13/BigItems/gun96.sti
Added : /GameDir/Data-1.13/BigItems/gun98.sti
Added : /GameDir/Data-1.13/BigItems/gun99.sti
Added : /GameDir/Data-1.13/BigItems/p1item170.sti
Added : /GameDir/Data-1.13/BigItems/p1item171.sti
Added : /GameDir/Data-1.13/BigItems/p1item172.sti
Added : /GameDir/Data-1.13/BigItems/p1item173.sti
Added : /GameDir/Data-1.13/BigItems/p1item174.sti
Added : /GameDir/Data-1.13/BigItems/p1item175.sti
Added : /GameDir/Data-1.13/BigItems/p1item176.sti
Added : /GameDir/Data-1.13/BigItems/p1item177.sti
Added : /GameDir/Data-1.13/BigItems/p1item178.sti
Added : /GameDir/Data-1.13/BigItems/p1item179.sti
Added : /GameDir/Data-1.13/BigItems/p1item180.sti
Added : /GameDir/Data-1.13/BigItems/p1item190.sti
Added : /GameDir/Data-1.13/BigItems/p1item193.sti
Added : /GameDir/Data-1.13/BigItems/p1item194.sti
Added : /GameDir/Data-1.13/BigItems/p1item195.sti
Added : /GameDir/Data-1.13/BigItems/p1item196.sti
Added : /GameDir/Data-1.13/BigItems/p1item197.sti
Added : /GameDir/Data-1.13/BigItems/p1item198.sti
Added : /GameDir/Data-1.13/BigItems/p1item199.sti
Added : /GameDir/Data-1.13/BigItems/p1item200.sti
Added : /GameDir/Data-1.13/BigItems/p1item201.sti
Added : /GameDir/Data-1.13/BigItems/p1item202.sti
Added : /GameDir/Data-1.13/BigItems/p1item203.sti
Added : /GameDir/Data-1.13/BigItems/p1item204.sti
Added : /GameDir/Data-1.13/BigItems/p1item205.sti
Added : /GameDir/Data-1.13/BigItems/p1item206.sti
Added : /GameDir/Data-1.13/BigItems/p1item207.sti
Added : /GameDir/Data-1.13/BigItems/p1item208.sti
Added : /GameDir/Data-1.13/BigItems/p1item209.sti
Added : /GameDir/Data-1.13/BigItems/p1item210.sti
Added : /GameDir/Data-1.13/BigItems/p1item211.sti
Added : /GameDir/Data-1.13/BigItems/p1item212.sti
Added : /GameDir/Data-1.13/BigItems/p1item213.sti
Added : /GameDir/Data-1.13/BigItems/p1item214.sti
Added : /GameDir/Data-1.13/BigItems/p1item215.sti
Added : /GameDir/Data-1.13/BigItems/p1item216.sti
Added : /GameDir/Data-1.13/BigItems/p1item217.sti
Added : /GameDir/Data-1.13/BigItems/p1item218.sti
Added : /GameDir/Data-1.13/BigItems/p1item219.sti
Added : /GameDir/Data-1.13/BigItems/p1item220.sti
Added : /GameDir/Data-1.13/BigItems/p1item221.sti
Added : /GameDir/Data-1.13/BigItems/p1item222.sti
Added : /GameDir/Data-1.13/BigItems/p1item223.sti
Added : /GameDir/Data-1.13/BigItems/p1item224.sti
Added : /GameDir/Data-1.13/BigItems/p1item225.sti
Added : /GameDir/Data-1.13/BigItems/p1item226.sti
Added : /GameDir/Data-1.13/BigItems/p1item227.sti
Added : /GameDir/Data-1.13/BigItems/p1item228.sti
Added : /GameDir/Data-1.13/BigItems/p1item229.sti
Added : /GameDir/Data-1.13/BigItems/p1item230.sti
Added : /GameDir/Data-1.13/BigItems/p1item231.sti
Added : /GameDir/Data-1.13/BigItems/p1item232.sti
Added : /GameDir/Data-1.13/BigItems/p1item233.sti
Added : /GameDir/Data-1.13/BigItems/p1item234.sti
Added : /GameDir/Data-1.13/BigItems/p1item235.sti
Added : /GameDir/Data-1.13/BigItems/p1item237.sti
Added : /GameDir/Data-1.13/BigItems/p1item243.sti
Added : /GameDir/Data-1.13/BigItems/p1item244.sti
Added : /GameDir/Data-1.13/BigItems/p1item245.sti
Added : /GameDir/Data-1.13/BigItems/p1item246.sti
Added : /GameDir/Data-1.13/BigItems/p1item247.sti
Added : /GameDir/Data-1.13/BigItems/p1item248.sti
Added : /GameDir/Data-1.13/BigItems/p1item249.sti
Added : /GameDir/Data-1.13/BigItems/p1item250.sti
Added : /GameDir/Data-1.13/BigItems/p1item251.sti
Added : /GameDir/Data-1.13/BigItems/p1item252.sti
Added : /GameDir/Data-1.13/BigItems/p1item253.sti
Added : /GameDir/Data-1.13/BigItems/p1item254.sti
Added : /GameDir/Data-1.13/BigItems/p1item255.sti
Added : /GameDir/Data-1.13/BigItems/p1item256.sti
Added : /GameDir/Data-1.13/BigItems/p1item257.sti
Added : /GameDir/Data-1.13/BigItems/p1item258.sti
Added : /GameDir/Data-1.13/BigItems/p1item259.sti
Added : /GameDir/Data-1.13/BigItems/p1item260.sti
Added : /GameDir/Data-1.13/BigItems/p1item261.sti
Added : /GameDir/Data-1.13/BigItems/p1item262.sti
Added : /GameDir/Data-1.13/BigItems/p1item264.sti
Added : /GameDir/Data-1.13/BigItems/p1item265.sti
Added : /GameDir/Data-1.13/BigItems/p1item266.sti
Added : /GameDir/Data-1.13/BigItems/p1item267.sti
Added : /GameDir/Data-1.13/BigItems/p1item268.sti
Added : /GameDir/Data-1.13/BigItems/p1item269.sti
Added : /GameDir/Data-1.13/BigItems/p1item270.sti
Added : /GameDir/Data-1.13/BigItems/p1item272.sti
Added : /GameDir/Data-1.13/BigItems/p1item273.sti
Added : /GameDir/Data-1.13/BigItems/p1item274.sti
Added : /GameDir/Data-1.13/BigItems/p1item275.sti
Added : /GameDir/Data-1.13/BigItems/p1item276.sti
Added : /GameDir/Data-1.13/BigItems/p1item277.sti
Added : /GameDir/Data-1.13/BigItems/p1item278.sti
Added : /GameDir/Data-1.13/BigItems/p1item279.sti
Added : /GameDir/Data-1.13/BigItems/p1item280.sti
Added : /GameDir/Data-1.13/BigItems/p1item281.sti
Added : /GameDir/Data-1.13/BigItems/p1item282.sti
Added : /GameDir/Data-1.13/BigItems/p1item283.sti
Added : /GameDir/Data-1.13/BigItems/p1item285.sti
Added : /GameDir/Data-1.13/BigItems/p1item286.sti
Added : /GameDir/Data-1.13/BigItems/p1item287.sti
Added : /GameDir/Data-1.13/BigItems/p1item288.sti
Added : /GameDir/Data-1.13/BigItems/p1item291.STI
Added : /GameDir/Data-1.13/BigItems/p1item292.sti
Added : /GameDir/Data-1.13/BigItems/p1item293.sti
Added : /GameDir/Data-1.13/BigItems/p1item294.sti
Added : /GameDir/Data-1.13/BigItems/p1item295.sti
Added : /GameDir/Data-1.13/BigItems/p1item296.sti
Added : /GameDir/Data-1.13/BigItems/p1item297.sti
Added : /GameDir/Data-1.13/BigItems/p1item298.sti
Added : /GameDir/Data-1.13/BigItems/p1item299.sti
Added : /GameDir/Data-1.13/BigItems/p1item300.sti
Added : /GameDir/Data-1.13/BigItems/p1item301.sti
Added : /GameDir/Data-1.13/BigItems/p1item302.sti
Added : /GameDir/Data-1.13/BigItems/p1item303.sti
Added : /GameDir/Data-1.13/BigItems/p1item304.sti
Added : /GameDir/Data-1.13/BigItems/p1item305.sti
Added : /GameDir/Data-1.13/BigItems/p1item306.sti
Added : /GameDir/Data-1.13/BigItems/p1item307.sti
Added : /GameDir/Data-1.13/BigItems/p1item308.sti
Added : /GameDir/Data-1.13/BigItems/p1item309.sti
Added : /GameDir/Data-1.13/BigItems/p1item310.sti
Added : /GameDir/Data-1.13/BigItems/p1item311.sti
Added : /GameDir/Data-1.13/BigItems/p1item312.sti
Added : /GameDir/Data-1.13/BigItems/p2item43.sti
Added : /GameDir/Data-1.13/BigItems/p2item44.sti
Added : /GameDir/Data-1.13/BigItems/p2item45.sti
Added : /GameDir/Data-1.13/BigItems/p2item47.sti
Added : /GameDir/Data-1.13/BigItems/p2item48.sti
Added : /GameDir/Data-1.13/BigItems/p2item49.sti
Added : /GameDir/Data-1.13/BigItems/p2item50.sti
Added : /GameDir/Data-1.13/BigItems/p2item51.sti
Added : /GameDir/Data-1.13/BigItems/p2item52.sti
Added : /GameDir/Data-1.13/BigItems/p2item53.sti
Added : /GameDir/Data-1.13/BigItems/p2item54.sti
Added : /GameDir/Data-1.13/BigItems/p2item56.sti
Added : /GameDir/Data-1.13/BigItems/p2item57.sti
Added : /GameDir/Data-1.13/BigItems/p2item58.sti
Added : /GameDir/Data-1.13/BigItems/p2item59.sti
Added : /GameDir/Data-1.13/BigItems/p2item60.sti
Added : /GameDir/Data-1.13/BigItems/p2item61.sti
Added : /GameDir/Data-1.13/BigItems/p2item62.sti
Added : /GameDir/Data-1.13/BigItems/p2item63.sti
Added : /GameDir/Data-1.13/BigItems/p2item64.sti
Added : /GameDir/Data-1.13/BigItems/p2item65.sti
Added : /GameDir/Data-1.13/BinaryData
Added : /GameDir/Data-1.13/BinaryData/BRAYDESC.EDT
Added : /GameDir/Data-1.13/BinaryData/ITEMDESC.EDT
Added : /GameDir/Data-1.13/BinaryData/JA2PAL.DAT
Added : /GameDir/Data-1.13/BinaryData/PROEDIT.EXE
Added : /GameDir/Data-1.13/BinaryData/Prof.dat
Added : /GameDir/Data-1.13/BinaryData/Prof1.dat
Added : /GameDir/Data-1.13/BinaryData/Prof2.dat
Added : /GameDir/Data-1.13/BinaryData/Prof3.dat
Added : /GameDir/Data-1.13/BinaryData/Prof4.dat
Added : /GameDir/Data-1.13/Interface
Added : /GameDir/Data-1.13/Interface/MDGUNS.sti
Added : /GameDir/Data-1.13/Interface/MDP1ITEMS.sti
Added : /GameDir/Data-1.13/Interface/MDP2ITEMS.STI
Added : /GameDir/Data-1.13/Ja2_Options.INI
Added : /GameDir/Data-1.13/Sounds
Added : /GameDir/Data-1.13/Sounds/Weapons
Added : /GameDir/Data-1.13/Sounds/Weapons/12,7MM.WAV
Added : /GameDir/Data-1.13/Sounds/Weapons/44 caliber single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/45acp.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 NATO boltaction.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 1.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 3.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 4.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 5.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV BURST 6.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62 TOKAREV SINGLE SHOT.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/7,62x54r single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 1.WAV
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 3.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 4.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 5.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY BURST 6.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9MM HEAVY SINGLE SHOT.WAV
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 1.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 3.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 4.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 5.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM burst 6.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/9mmPM single shot.WAV
Added : /GameDir/Data-1.13/Sounds/Weapons/Dragunov.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/Lapua single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/M24.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/Mini-14.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/PSG.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/WINCHESTER RIFLE SINGLE SHOT.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/benelly.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/colt.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/five-seven.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/glock.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/gurza.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/high-power.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/m40.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/molotov.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/molotov2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 1.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 3.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 4.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 burst 5.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/mp5-40 single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/msg.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/shotgun semi.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/sks.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/sp2340.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/spas-15.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svd.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svu burst 1.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svu burst 2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svu burst 3.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svu burst 4.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svu burst 5.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/svu single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/usp.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/val burst 1.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/val burst 2.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/val burst 3.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/val burst 4.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/val burst 5.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/val single shot.wav
Added : /GameDir/Data-1.13/Sounds/Weapons/vss.wav
Added : /GameDir/Data-1.13/TableData
Added : /GameDir/Data-1.13/TableData/AlbertoInventory.xml
Added : /GameDir/Data-1.13/TableData/AmmoStrings.xml
Added : /GameDir/Data-1.13/TableData/AmmoTypes.xml
Added : /GameDir/Data-1.13/TableData/Armours.xml
Added : /GameDir/Data-1.13/TableData/ArnieInventory.xml
Added : /GameDir/Data-1.13/TableData/AttachmentComboMerges.xml
Added : /GameDir/Data-1.13/TableData/AttachmentInfo.xml
Added : /GameDir/Data-1.13/TableData/Attachments.xml
Added : /GameDir/Data-1.13/TableData/BurstSounds.xml
Added : /GameDir/Data-1.13/TableData/CarloInventory.xml
Added : /GameDir/Data-1.13/TableData/Cities.xml
Added : /GameDir/Data-1.13/TableData/CompatibleFaceItems.xml
Added : /GameDir/Data-1.13/TableData/DevinInventory.xml
Added : /GameDir/Data-1.13/TableData/ElginInventory.xml
Added : /GameDir/Data-1.13/TableData/EnemyGunChoices.xml
Added : /GameDir/Data-1.13/TableData/EnemyItemChoices.xml
Added : /GameDir/Data-1.13/TableData/ExplosionData.xml
Added : /GameDir/Data-1.13/TableData/Explosives.xml
Added : /GameDir/Data-1.13/TableData/FrankInventory.xml
Added : /GameDir/Data-1.13/TableData/FranzInventory.xml
Added : /GameDir/Data-1.13/TableData/FredoInventory.xml
Added : /GameDir/Data-1.13/TableData/GabbyInventory.xml
Added : /GameDir/Data-1.13/TableData/HerveInventory.xml
Added : /GameDir/Data-1.13/TableData/HowardInventory.xml
Added : /GameDir/Data-1.13/TableData/IMPItemChoices.xml
Added : /GameDir/Data-1.13/TableData/IncompatibleAttachments.xml
Added : /GameDir/Data-1.13/TableData/Items.xml
Added : /GameDir/Data-1.13/TableData/JakeInventory.xml
Added : /GameDir/Data-1.13/TableData/KeithInventory.xml
Added : /GameDir/Data-1.13/TableData/Launchables.xml
Added : /GameDir/Data-1.13/TableData/Magazines.xml
Added : /GameDir/Data-1.13/TableData/MannyInventory.xml
Added : /GameDir/Data-1.13/TableData/Merges.xml
Added : /GameDir/Data-1.13/TableData/MickeyInventory.xml
Added : /GameDir/Data-1.13/TableData/PerkoInventory.xml
Added : /GameDir/Data-1.13/TableData/PeterInventory.xml
Added : /GameDir/Data-1.13/TableData/SamInventory.xml
Added : /GameDir/Data-1.13/TableData/Sounds.xml
Added : /GameDir/Data-1.13/TableData/TonyInventory.xml
Added : /GameDir/Data-1.13/TableData/Weapons.xml
Added : /GameDir/Data-1.13/tilesets
Added : /GameDir/Data-1.13/tilesets/0
Added : /GameDir/Data-1.13/tilesets/0/SMP1ITEMS.STI
Added : /GameDir/Data-1.13/tilesets/0/SMP2ITEMS.STI
Added : /GameDir/Data-1.13/tilesets/0/smguns.sti
Added : /GameDir/Ja2.ini
Added : /GameDir/Patch112.txt
Added : /GameDir/fmod.dll
I don't think we will ever see another version called "stable". 1.13 is under constant development, deciding randomly on a version to branch of as "new stable" wouldn't provide any benefit.
Any modder that would like to mod versions above 7609 could easily do so, but as it has turned out, we haven't seen many (as far as I know, it's only DSM in all these years)
[Updated on: Mon, 12 April 2021 01:07]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362953 is a reply to message #362841 ]
Fri, 23 April 2021 02:20
Kitty
Messages:439
Registered:October 2017 Location: Germany
gougluinn wrote on Sun, 11 April 2021 17:28 8684 is not working for me. i can not open the game it just shows ja2 window title on taskbar for a few sec then closes. i have 8675 and it is working so the problem is with this file you share imo.
--
Ok, I think I found what's causing your problem.
This:
"i can not open the game it just shows ja2 window title on taskbar for a few sec then closes "
is happening when you use the Win10-Fix by Someone64 and didn't get rid of former Win10-Fixes (dll-files, reg-fix, etc). In his readme he is mentioning that this can cause problems (the one you describe, sometimes insisting that window-mode needs 16-bit without even running window-mode, etc.)
It isn't related to my file, so that's why I couldn't reproduce it.
If you can't get rid of former fixes, as an interim solution, you could try to rename the exe.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362967 is a reply to message #362954 ]
Fri, 23 April 2021 23:13
Kitty
Messages:439
Registered:October 2017 Location: Germany
@Uriens
There was some reasoning behind not moving Depri's stuff. It has been arround for ages and therefore tons of mod-descriptions and threads have linked to Depri's place for downloading latest SCI. All those links would be dead, if Depri's Thread would be moved.
This thread ended up in "Solutions, Tips and Spoilers" because I thought it would be a good place. Something like, providing a solution to find latest SCI, some Tips on how to instal and where to find further informations and links to feature-description, mods and other stuff. So, well, I'm to blame where it is
It has been made "sticky", so it at least is always among the first threads in "Solution, Tips and Spoilers". In the SCI itself, the link has been added to "Download latest..txt" and "Additional Information...txt". Me and others have added the link to our signature and I've advertized it a lot on Discord.
To asure players still could find latest version, if ending up at Depri's place, some of the text was changed and a link to this thread was added there
Quote:
Having now cleared the formalities, lets get to the content:
1.13 SCI
This is the basic SCI package like several users offered over the years. It contains all the latest bells and whistles added to the development trunk.
>>>Download!<<<< - MS OneDrive on hold since May 2020, more recent versions see link below
>>>Archive<<< - Kermi's FTP mirror, older versions can be found here if one drive is down
please check file size before downloading, the latest versions are around 380MB
How to get: latest 1.13, 7609, feature-descriptions and more - links to further download-sources for 1.13, 7609+AI, 7609-SCI, mods, feature-descriptions and more
--
But yes, seeing how often I come accross the question "Where to find latest 1.13?", this might not be enough. Might be worth to ask if it could get a place at "frontpage", linking to this thread, but I'm pretty sure people will still ask ...
[Updated on: Fri, 23 April 2021 23:15]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #363255 is a reply to message #362967 ]
Sun, 16 May 2021 16:02
barrind
Messages:3
Registered:April 2018
I also just want to give praise for the very clear instructions in this thread, very good work. I am on my approximately bi-annual urge to replay JA2 1.13 and like every time before have completely forgotten the hows/wheres/whens(?)/whys(??) of finding the latest 1.13 versions and what goes with which, installation steps etc, etc. This couldn't be easier to understand, thanks so much. Coupled with some more general instructions I found on github.com/aimnas/1.13_starter_documentation, it should make setting up for my next playthrough a doddle. And I have even bookmarked these links, so in two years time when I next want to play and have forgotten even typing this, I will at least have a chance in finding this thread again, <waves> at future self.
Report message to a moderator
Civilian
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #364195 is a reply to message #364194 ]
Mon, 17 January 2022 00:21
Deleted.
Messages:2663
Registered:December 2012 Location: Russian Federation
1. This error needs to be fixed in XML. My 7609 modpack has UC version that should work with +AI, you can take needed file from there. Compare xml file with winmerge if needed.
2. Check Data-UC-113\TableData\MercProfiles.xml, it's all there, you should be able to copy+paste stats for needed mercs from stock 1.13, just don't change anything mod related like sector placement for NPCs.
3. Go to Data-AR\Music, rename or delete files, the game will use default music from Data\Music.slf
Backgrounds are in Data-AR\Interface\OptionsScreenBackground*.sti and Data-AR\Loadscreens
[Updated on: Mon, 17 January 2022 00:40]
Left this community.Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #364196 is a reply to message #364195 ]
Mon, 17 January 2022 00:43
Amgot
Messages:12
Registered:April 2011
Thanks for the (very) quick reply!
1. I need to extract the Mods\Data-UC113.7z from your modpack and then get the XML, is that correct? But which XML are you talking about (or are there several I need to check)?
2. thanks.
3. done, thanks! Also got rid of the new main menu background.
[Updated on: Mon, 17 January 2022 00:44]
Report message to a moderator
Private
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #364197 is a reply to message #364196 ]
Mon, 17 January 2022 00:53
Deleted.
Messages:2663
Registered:December 2012 Location: Russian Federation
Yes, take the file from 7z archive and use it to fix xml bug in your installation.
Since your error mentions MovementCost.xml, this is the file I would try to fix.
[Updated on: Mon, 17 January 2022 00:54]
Left this community.Report message to a moderator
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #364262 is a reply to message #364197 ]
Sun, 30 January 2022 04:22
Vercingetorix
Messages:7
Registered:February 2018
I downloaded the Modpack from Seven.
1)How can I play UC113? I just can select vfs.config.UC. Is this the right one? When yes, how can I change the ini. settings like Train Elite Militia or Max IMP Skill points?
2)And another question. What is the Level Progression? I think I read someting about the weapons progression. Can I change there something special or is it just to use with no aditional possible changes fot its setting?
3)Are there any recommendations regarding the drop all settings or the supported NCTH setting(LP, UC?) for each mod?
And sorry for the not perfect english.....
[Updated on: Sun, 30 January 2022 04:38]
Report message to a moderator
Private
Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #364264 is a reply to message #364263 ]
Sun, 30 January 2022 18:15
Vercingetorix
Messages:7
Registered:February 2018
1)I already played some mods an know some things like how to change settings with the ini editor. But when I select the vfs.config.UC in the ini editor there is no ini file where i can change settings for UC. I already changed for each ini file from the ini editor the settings for IMP_MAX_ATTRIBUTE but I can´t set the IMP Point in the game above the standard 85 for UC. So I don´t know how to change these setting for UC. For other mods it works.
2) For example the mod AR+LP which is to chose from the ini editor.
I don´t know how to post screenshot. I can´t just copy it in. If you could tell me how to I could post some screeenshots.
[Updated on: Sun, 30 January 2022 20:50]
Report message to a moderator
Private
Goto Forum:
Current Time: Thu Apr 18 21:43:36 GMT+3 2024
Total time taken to generate the page: 0.04345 seconds