Home » OTHER STRATEGY » Jagged Alliance 3 - Attempts, Ideas and Wishes » Why not just port 1.13 to a new game engine?
Why not just port 1.13 to a new game engine?[message #361862] Mon, 16 November 2020 13:28
goliath

 
Messages:5
Registered:October 2006
I see 1.13 has all the code externalized into xml files, wouldn't it be possible to just take a new game engine, like Unity or maybe even GameMaker2, and just take all the code that has been done already and reference these files?
also for graphics: wouldn't it be possible to just read out the map data and transpose it into 3d isometric? for example to make a mapgenerator that automatically replaces all the 2D objects like a wall, grass terrain, a wooden crate, with a 3d equivalent?

I just dream that this could all be possible and would make a fantastic base for a JA1.13 in a new engine, ontop of which we could build a new , refreshed JA!

Previous Topic: Contribution?
Next Topic: Interview/Contact with bitComposer - Post your questions here!
Goto Forum:
  


Current Time: Sat Dec 05 07:57:27 EET 2020

Total time taken to generate the page: 0.01261 seconds