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Re: AIMNAS BigMaps Part 12[message #361090 is a reply to message #340244] |
Wed, 02 September 2020 10:17   | |
0-Fenix-0
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Messages:2
Registered:September 2020 |
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I haven't played JA2 in probably 5 years. I only ever played 1.13 Vanilla before.
AIMNAS with the BigMaps is a whole new game.
I found myself frustrated with the distances in vanilla (can't hit someone from across the room with an SMG for eg) and finally decided to try this.
The firefights are amazing!! I should be sleeping as I have to work in the morning but here I am. I had to sign up and tell everyone this mod is amazing.
Bursts of fire from reasonable distances can actually hit the enemy, or my mercs!
I found myself confused, liberating Drassen was far too easy. Two sectors of it taken over with nothing but one jeep and one man? What gives. Why are they running away from us. We can't be that scary.
Ahh yes... The mine district was crawling with 64 angry dudes. Very bad dudes. And I found myself on the losing end of a tactical retreat fairly quickly. Most of my group wounded, out of ammo, and exhausted. Our demo specialist used every 40 mike mike she had to hold the enemy at bay while the rest of us retreated. Along with our sniper team on the roof laying down covering fire. I'm sure we killed at least 30 of them. But more just kept coming. Like a plague of angry, armed, locusts.
Time to fall back to the airport, share what little ammo we have and polish up the pistols for an ambush. Or this playthough may be over before it truly began.
Thank you so much for this. I can't wait to see BigMaps finished some day.
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Re: AIMNAS BigMaps Part 12[message #362294 is a reply to message #362280] |
Sun, 31 January 2021 20:04  | |
masteyod
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Messages:1
Registered:January 2021 |
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Someone knows how to see the higlighted area on entering enemy sectors ?
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