Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Arulco Vacations » Arulco Vacations Bug Reports & Fixes (Squashing Bugs while on vacation in Arulco)
Re: Arulco Vacations Bug Reports & Fixes[message #356355 is a reply to message #356319] Mon, 07 January 2019 03:38 Go to previous messageGo to next message
buuface

 
Messages:165
Registered:October 2011
Dear Ed,

Do you have a rough eta for 1.11? happy
Re: Arulco Vacations Bug Reports & Fixes[message #356356 is a reply to message #356355] Mon, 07 January 2019 04:04 Go to previous messageGo to next message
edmortimer

 
Messages:1463
Registered:January 2015
Location: Home Free
Quote:
Do you have a rough eta for 1.11? happy


big grin Very, soon! I had a spurt of creativity and have re-done the facility sub-game . . . many more options, you can even go over to the dark side and work the criminal angle in San Mona, or become a warlord in Alma . . . or be a good guy and open a free clinic in Cambria . . . and more . . . 99 different Facilities (might be 100 before release). But to answer the question . . . as soon as I make sure the new ones don't present game-breaking problems. A few days at most. :-)

Re: Arulco Vacations Bug Reports & Fixes[message #356357 is a reply to message #356356] Mon, 07 January 2019 09:08 Go to previous messageGo to next message
buuface

 
Messages:165
Registered:October 2011
Fantastic. Cant wait!
Re: Arulco Vacations Bug Reports & Fixes[message #362307 is a reply to message #342717] Fri, 05 February 2021 21:08 Go to previous messageGo to next message
Fan

 
Messages:194
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
1. I visite Bobby Ray to buy p.e. TIMS BACKPACK or nightvisions. I am scrolling and then CTD!
2. I play NOVICE to learn this mod, named Arulco vacations. Vacations? No, this is hard work, very hard work. I am training militia in Omerta, looking south: enemies, enemies. I got Drassen, and am training militia; interrupt: enemies. I am healing my mercs: enemies, enemies. I look into Ja2-Options.ini: Loyality by default: 42 %(!). Sorry, no chance.
I play "Enemies drop all: No", but I am looking into cupboards for items: very hard work.

Sorry.

The maps are very good. Money 999999 is better than original and we have Ja2-Options.ini and no lock down any mine or so. But the enemies are to much. Can I change this? Thank you. suprised
Re: Arulco Vacations Bug Reports & Fixes[message #362308 is a reply to message #362307] Fri, 05 February 2021 22:01 Go to previous messageGo to next message
edmortimer

 
Messages:1463
Registered:January 2015
Location: Home Free
I am guessing you mean the patrols that come by. I added a lot more patrols, and they patrol the roads and go into the towns. You can try using the vanilla 1.13 PatrolGroups.xml as there are fewer and they cover much less ground..

Go to

..\Data-AV\TableData\Army\

and rename PatrolGroups.xml to AV-PatrolGroups.XML or whatever you wish. The VFS will go to 1.13 to read that PatrolGroups.xml file if AV doesn't have it.

However . . . you'll need to start a new game.

There are other ways, but they are more involved - and all that I know need a game re-start.

Re: Arulco Vacations Bug Reports & Fixes[message #362309 is a reply to message #362308] Fri, 05 February 2021 23:33 Go to previous messageGo to next message
Fan

 
Messages:194
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@edmortimer,

thank you, I shall try it.

What the matter with the bug(?) CTD?
Re: Arulco Vacations Bug Reports & Fixes[message #362310 is a reply to message #362309] Sat, 06 February 2021 00:03 Go to previous messageGo to next message
edmortimer

 
Messages:1463
Registered:January 2015
Location: Home Free
Quote:
What the matter with the bug(?) CTD?
That is an unresolved problem in that version. It is fixed in the update I am working on now. Unfortunately that doesn't help you right now. I'm sorry about that.

Re: Arulco Vacations Bug Reports & Fixes[message #362347 is a reply to message #362310] Tue, 09 February 2021 15:10 Go to previous messageGo to next message
Fan

 
Messages:194
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
I am playing vers. 1.11
In the Ja2-Options.ini: ENABLE_ALL_TERRORISTS = TRUE.
I got Terry, Joe, Annie and Jasmin in the same sector.
But I was seeking for Chris for the second time in the country without success. What's the matter with him? He is the best off all terrorists IMO.

Thank you!

[Updated on: Tue, 09 February 2021 15:13]

Re: Arulco Vacations Bug Reports & Fixes[message #362348 is a reply to message #362347] Tue, 09 February 2021 16:36 Go to previous messageGo to next message
edmortimer

 
Messages:1463
Registered:January 2015
Location: Home Free
Chris is in the same Chitzena sector as Annie, Joe, Terry & Jasmin but he lives in the south-central section of the map. He often can be seen running around the south intersection during battles . . . check your history log to see if he was an unintended victim of gunfire during a battle.

Re: Arulco Vacations Bug Reports & Fixes[message #362779 is a reply to message #362348] Tue, 30 March 2021 06:33 Go to previous messageGo to next message
Panzer

 
Messages:89
Registered:February 2016
Location: Altis, Sometimes Tanoa
I can't seem to use Real-time sneaking in the new beta. No idea what's causing the constant turn based.



I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
Re: Arulco Vacations Bug Reports & Fixes[message #362780 is a reply to message #362779] Tue, 30 March 2021 06:35 Go to previous messageGo to next message
sevenfm

 
Messages:2479
Registered:December 2012
Location: Russian Federation
Forced turnbased mode enabled probably.
And you need to be in stealth mode.



7609+AI (r2048) | Experimental project | Unofficial Modpack | Youtube | Trunk (r8958) | 1.13 Starter Docs | 1.13 How to get | Win10 fix


Re: Arulco Vacations Bug Reports & Fixes[message #362781 is a reply to message #362780] Tue, 30 March 2021 07:57 Go to previous messageGo to next message
Panzer

 
Messages:89
Registered:February 2016
Location: Altis, Sometimes Tanoa
Forgot about the stealth mode, and now it works, but is still rather spotty, sometimes forcing me into turnbased without my being spotted. Forced Turnbased mode is off.



I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
Re: Arulco Vacations Bug Reports & Fixes[message #362782 is a reply to message #362781] Tue, 30 March 2021 08:02 Go to previous messageGo to next message
sevenfm

 
Messages:2479
Registered:December 2012
Location: Russian Federation
It's probably because enemy hears you and gets interrupt.



7609+AI (r2048) | Experimental project | Unofficial Modpack | Youtube | Trunk (r8958) | 1.13 Starter Docs | 1.13 How to get | Win10 fix


Re: Arulco Vacations Bug Reports & Fixes[message #362793 is a reply to message #362782] Sat, 03 April 2021 10:09 Go to previous messageGo to next message
Panzer

 
Messages:89
Registered:February 2016
Location: Altis, Sometimes Tanoa
Got what I think is a bug. In Chitzena I cannot finish combat. I am presuming it has to do with the terrorists, but they are not hostile. any suggestions, or I am going to have to kill a town?



I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
Re: Arulco Vacations Bug Reports & Fixes[message #362794 is a reply to message #362793] Sat, 03 April 2021 10:24 Go to previous messageGo to next message
sevenfm

 
Messages:2479
Registered:December 2012
Location: Russian Federation
Maybe try to switch strategic/tactical or finish with autoresolve.



7609+AI (r2048) | Experimental project | Unofficial Modpack | Youtube | Trunk (r8958) | 1.13 Starter Docs | 1.13 How to get | Win10 fix


Re: Arulco Vacations Bug Reports & Fixes[message #362796 is a reply to message #362793] Sat, 03 April 2021 14:04 Go to previous messageGo to next message
edmortimer

 
Messages:1463
Registered:January 2015
Location: Home Free
Quote:
Got what I think is a bug. In Chitzena I cannot finish combat. I am presuming it has to do with the terrorists, but they are not hostile. any suggestions, or I am going to have to kill a town?
One of the civilian factions might have turned hostile because of unintentionally being wounded. They will often hide (defensive), so I'd check the buildings for an angry civ before killing the town.

Re: Arulco Vacations Bug Reports & Fixes[message #362802 is a reply to message #342717] Sat, 03 April 2021 22:19 Go to previous messageGo to next message
Panzer

 
Messages:89
Registered:February 2016
Location: Altis, Sometimes Tanoa
I'll try that, thanks. Also have noticed a few buildings here and there don't seem to be revealing right, the roof stays overhead, it gets janky with clicking, nothing is accessible in them.

It was the administrator hiding off in a corner, exactly like one would expect an mining admin for a totalitarian regime would do. (it just happened to be the last place I checked.)

[Updated on: Sat, 03 April 2021 22:26]




I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
Re: Arulco Vacations Bug Reports & Fixes[message #362803 is a reply to message #362802] Sun, 04 April 2021 00:07 Go to previous messageGo to next message
edmortimer

 
Messages:1463
Registered:January 2015
Location: Home Free
Quote:

I'll try that, thanks. Also have noticed a few buildings here and there don't seem to be revealing right, the roof stays overhead, it gets janky with clicking, nothing is accessible in them.

It was the administrator hiding off in a corner, exactly like one would expect an mining admin for a totalitarian regime would do. (it just happened to be the last place I checked.)

I'm glad that was the issue.

But there is a building in lower Chitzena that doesn't have it's insides set to reveal. Here's the map fix for that. Just unzip into your main game folder merging the folders and overwriting 2 files. Savegame compatible.

Re: Arulco Vacations Bug Reports & Fixes[message #362806 is a reply to message #362803] Sun, 04 April 2021 07:56 Go to previous message
Panzer

 
Messages:89
Registered:February 2016
Location: Altis, Sometimes Tanoa
That'll be nice to have when I get back around to Chitzena. There's a similar building at the Drassen SAM site.

Another one spotted is Bull complaining about Biff being on the team, when Biff isn't on the team. Not sure which merc is actually the issue, but I've got the rebels as well as Hamous, Hurl, Igor, Leech, Leon, Sam, Smoke, and Static. I think it might be Leon, Sam, or Hurl.



I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
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