Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » JA2:UB General Talk » UB Maps
UB Maps[message #130136] Sun, 18 February 2007 22:37 Go to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
I guess I may be a little behind the times (everyone seems to be interested only in V1.13 now), but I got tired of playing the same old mods, so I created a new 62 map mod for UB. If anyone is interested, I would be happy to post these maps to this web site, if someone will tell me how. I don't know about you, but I like some fresh scenery once in a while.
Re: UB Maps[message #130167] Mon, 19 February 2007 15:21 Go to previous messageGo to next message
Will Gates

 
Messages:1030
Registered:September 2006
Location: Far far away.
Everything is useful and it's what keeps the game alive. All maps can be ported into JA2 anyway with the UBMapimport tool. This means your maps can be used by the 1.13 people amongst other things; though you might want to renumber them for that exercise to fit better with original Alrulco map?

Re: UB Maps[message #130170] Mon, 19 February 2007 16:26 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
I am willing to make these maps available to anyone who is interested, but I do not know how to make this happen. Also, I am not familiar with the UBMap import tool. Where can I find this?
Re: UB Maps[message #130180] Mon, 19 February 2007 19:43 Go to previous messageGo to next message
lalienxx

 
Messages:83
Registered:February 2006
Pleas send the maps to ja2113development[]googlemail.com and I'll put it to my web site.


Re: UB Maps[message #130210] Tue, 20 February 2007 01:39 Go to previous messageGo to next message
lalienxx

 
Messages:83
Registered:February 2006
http://81.169.133.124/~lalien/UBMaps.rar

@Pheebor: Basement maps were removed, if you fix them send them to me again.


Re: UB Maps[message #130271] Tue, 20 February 2007 15:51 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
I have the following questions or problems regarding basement maps:

Re: UB Maps[message #130351] Wed, 21 February 2007 15:02 Go to previous messageGo to next message
Will Gates

 
Messages:1030
Registered:September 2006
Location: Far far away.
UC tilesets: Subway has stairs I think.

Beta-editor. Dunno I use a heavily adapted UB-Editor.

Dunno. I'd like to know myself.

Make sure it wasn't accidently written over a cave map.

All within rooms/areas you can reach.

Open an existing underground map from JA or UB and study it's construction. You might even find the exit grid answer you're looking for.

:evilkitty:

[Updated on: Wed, 21 February 2007 15:03] by Moderator


Re: UB Maps[message #130361] Wed, 21 February 2007 19:49 Go to previous messageGo to next message
Khor1255

 
Messages:1834
Registered:August 2003
Location: Pleasantville, NJ
Most of the stairs tilesets are in the debris section. They might not have many tilesets with stairs in UB editor. I can't remember.

The beta editor is available at kelle.de which is a good German Ja2 website. There are two English ones still out there and one does not work. I think kelle.de has the good one though. If you have a problem finding the good one, e-mail me and I'll send it to you. This tool is so much better than the UB editor you can do alot more and it does not need conversion to make it work with regular Ja2. The best part is, as long as you leave items out of your maps it will also work with the 1.13.

I have not seen this problem. Unless there is a structural obstruction they always end up where I put the exit grids. But I'm talking the Beta Map editor and not the UB editor.

In regular Ja2 maps there are some sectors that will not take a basement level labled (for instance) B11_B1.dat. B11 will not accept a map labled as the basement of it's own level but you can work around this by just using another sector name (B10 for instance) and just make the teleport go there. It is a little confusing but it will work.

I've always placed the validation points at the edgies just like an outdoors map and not seen any problems related to this. I've even made some basement levels where they are just a bunch of unconnected basements of buildings on the surface and had no problems here.


Glad to see there is another mapper about. We seem to be few and far between thanks to the glitchyness of the editor. If I wasn't so involved with my own project I'd be spitting out maps for the 1.13 (which could really use a new map set).




Re: UB Maps[message #130405] Thu, 22 February 2007 03:39 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
Ok, thanks guys, this helps a lot. But...I can't find the beta editor. I plugged in kelle.de and I don't think it's a JA site. Don't have the entire address. Also interested in the UB Map Import tool; I assume this allows you to import JA2 maps into UB? Can you direct me to a location? Thanks again.
Re: UB Maps[message #130417] Thu, 22 February 2007 07:33 Go to previous messageGo to next message
Khor1255

 
Messages:1834
Registered:August 2003
Location: Pleasantville, NJ
http://www.khelle.de
Re: UB Maps[message #130439] Thu, 22 February 2007 13:38 Go to previous messageGo to next message
Will Gates

 
Messages:1030
Registered:September 2006
Location: Far far away.
http://www.strategyplanet.com/jaggedalliance/

Map Converter is there in UB Downloads Programmes.

You will also want UBMFE which lets you place Characters, Civilians, Cows, Cats, Crepitus, Hummer etc.

Re: UB Maps[message #130721] Sat, 24 February 2007 18:43 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
Um, I can't download ub-mfe.zip from (http://jaggedalliance.strategyplanet.gamespy.com/downloads/ja2_programs.shtml); doesn't work. And I can't find it anywhere else. Is there anyone who would be willing to email me a copy of this file? Thanks.
Re: UB Maps[message #130735] Sat, 24 February 2007 22:07 Go to previous messageGo to next message
Khor1255

 
Messages:1834
Registered:August 2003
Location: Pleasantville, NJ
I have it. Send me an e-mail aned I'll get it to you within the weekend.
Re: UB Maps[message #130917] Mon, 26 February 2007 15:16 Go to previous messageGo to next message
Will Gates

 
Messages:1030
Registered:September 2006
Location: Far far away.
Prison set, Orta set, Omerta set have stair tiles. Bear in mind they're just a visual trick with no physical meaning other than the exit grid you hide under them.

:evilkitty:

Re: UB Maps[message #130982] Tue, 27 February 2007 04:02 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
fyi, I could not find your email address, so I sent you a private post with my email address.
Re: UB Maps[message #133003] Sat, 17 March 2007 20:01 Go to previous messageGo to next message
Nighthawk

 
Messages:48
Registered:February 2002
Location: Springfield, MO
Hi Pheebor,

Yes, it's always good to have another mapper onboard. I would be very interested in checking out your maps. I have Khor's email so I'll ask him. Or you could send them to me at:

john_nighthawk@email.com

If the compressed map file is too big for an email, put it up on a file share somewhere and send me the link.

See my link under 1.13 Downloads/ Extended tilesets to get all my stuff so far. Also check out my new thread under 1.13 General/ Start new map contest for details.

Re: UB Maps[message #133125] Sun, 18 March 2007 22:15 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
Emailed to you. Thanks.
Re: UB Maps[message #154650] Mon, 27 August 2007 22:09 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
how did this end up ? maps playable ? if so let me have em , e.mail address at my stuff , thanx.


Re: UB Maps[message #158907] Mon, 24 September 2007 03:07 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
Sorry for not replying sooner, but it's been so long since anyone replied to this thread that I all but gave up. I don't return here very often; there didn't seem to be too much interest. I will zip the files and email them to you shortly. Yes, the maps are all playable; it is in fact a "campaign" called Takeover. Really nothing more than addditional maps for the original UB. If you play them, I would like to know your opinion of them. Again, sorry for the delay.
Re: UB Maps[message #159831] Sat, 29 September 2007 18:55 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
thanx pheebor , received maps , will let you know when i've loaded em up .


Re: UB Maps[message #165793] Tue, 27 November 2007 05:28 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
any luck with the maps, Lockie?
Re: UB Maps[message #165839] Tue, 27 November 2007 20:08 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
not yet , still trying to finish bears mod , at palace now ,so should be soon , i'll post n let you know . sorry for delay in feedback , but ....... :whoknows:


Re: UB Maps[message #167548] Fri, 14 December 2007 01:28 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
This is not just directed at you, Lockie, but anybody else who reads this.

Not sure if this was ever made clear, but these UB Maps are not just "maps". This is actually a 60 sector campaign called "Takeover" - requires a new folder under Data\Campaigns. There are no new quests or characters, just new scenery and (some tough) battles to be fought until you feel like taking out the missile plant. For those who like lots of equipment and money, there's lots of equipment and money. A few civilians too. And maybe a tank here and there. I put a lot of work into this campaign. I sure wish some folks would try it and send some feedback. I'd like to know if I should forget about this modding stuff, or try again. Or try harder. Or just quit. Hello...?
Re: UB Maps[message #167565] Fri, 14 December 2007 10:32 Go to previous messageGo to next message
the scorpion

 
Messages:1839
Registered:September 2004
Location: CH
just a small hint from me: people are more likely to be interested if you put some nice colorful pics. That might also raise the chance of somebody commenting.

also, the lack of comments might also be related to the "out-of-fashion" state that UB has right now and not because your campaign wouldn't be good.

i'm having problems with my UB as well and haven't played neither your campaign nor Az's finishing touches campaign. ;-(
Re: UB Maps[message #167626] Fri, 14 December 2007 20:04 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
yup , dont be discouraged , even if everyone is hanging on waiting on scorp finishing (hehheh), and everybody else is doing 1.13 , people will turn to your mod , yes , me too soon !! Wink


Re: UB Maps[message #167635] Fri, 14 December 2007 20:40 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
hey, I can't wait for new mods, either. any mods. don't care if it's JA2 or UB, just do em'! bring em' on!

know what would be nice? a link to any and all mods ever created for any version. i have quite a few...would be willing to contribute copies.

Re: UB Maps[message #167637] Fri, 14 December 2007 21:30 Go to previous messageGo to next message
the scorpion

 
Messages:1839
Registered:September 2004
Location: CH
there used to be khelle.de which had quite a big selection. and i think the german ja2 fansite still has many UB campaigns (although i wouldn't bet my last pint that the links are all still up and working)

Re: UB Maps[message #167663] Sat, 15 December 2007 11:23 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
pretty sure theyre all still up , was trawling around recently and added a few mods myself !havn't gotten around to actually playin em yet ....... Smile


Re: UB Maps[message #171726] Sat, 19 January 2008 14:18 Go to previous messageGo to next message
the scorpion

 
Messages:1839
Registered:September 2004
Location: CH
hey Lockie, are you still regularly playing unfinished business?

i haven't played it in a long time so i don't remember it exactly, maybe you can help me confirm something



i very vaguely remembered that the varrez map had a speciality once in one of my games. The enemies would be non-hostile civilians upon entering the sector and only turning into enemies later on!


My memory might be cheating me, or it was a bug, but if it was a feature then i should be most interested. Did you, or anyone else who's played some UB Varrez map, ever have such a situation?



thanks a lot for any feedback
Re: UB Maps[message #171897] Sat, 19 January 2008 22:45 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
yup , still playing , tho its bears mod i've just completed . going on to rubicon sometime this week. as for your query ,ummmmm ,get back to you tomorrow sometime bud .


Re: UB Maps[message #171898] Sat, 19 January 2008 22:48 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
shit , just remembered pheebors takeover mod. so thats what i'll start on (apologies pheebs , hope maps not abominable) :naughty: #groan#


Re: UB Maps[message #171985] Sun, 20 January 2008 15:16 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
just went back to varrez , no hostilities from civvies , tho betty fung still as greedy as ever .

[Updated on: Sun, 20 January 2008 15:16] by Moderator



Re: UB Maps[message #171990] Sun, 20 January 2008 15:25 Go to previous messageGo to next message
the scorpion

 
Messages:1839
Registered:September 2004
Location: CH
what about the raoul sector? is it always full of hostiles, no oddities ever?
Re: UB Maps[message #172032] Sun, 20 January 2008 18:23 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
just took a trip to rauls and apart from a good selection of weapons , no hostilities either ?
anything else you want just say, i'm keeping a savegame to look at .


Re: UB Maps[message #172100] Mon, 21 January 2008 06:12 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
Hey, I don't think my maps are abominable!

Well, um, ok, maybe one or two...
Re: UB Maps[message #172115] Mon, 21 January 2008 09:51 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
old movie .... abominable dr phibes , terrible joke anyway ! take it i just load em into ub folder ?


Re: UB Maps[message #172461] Tue, 22 January 2008 16:57 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
yup - just create a "Takeover" folder under Data\Campaigns, and have at it.
Re: UB Maps[message #172477] Tue, 22 January 2008 17:38 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
shall do so tonight ! :et5:
so , heli crash , jumped by 9 reds , short sharp battle , rest up to heal and am now in outpost #1
looking good so far , have also loaded another three , rubicon , cold comfort and sog 69 . have loadsa games to play , thanks pheebor , will report on maps as I go . :animread:


EDIT : bloomin maps surrounded by reds , :rifle: , nice scenery and locations :ok:

EDIT : island takes some work , got all on first section but stopped for tonight at crossing ,
good fun tho Very Happy

[Updated on: Thu, 24 January 2008 01:20] by Moderator



Re: UB Maps[message #172750] Thu, 24 January 2008 05:45 Go to previous messageGo to next message
pheebor

 
Messages:64
Registered:February 2003
Location: New York State
...hope ya have a good team...
Re: UB Maps[message #173093] Fri, 25 January 2008 21:35 Go to previous messageGo to previous message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
team ok ,fidel , spider ,dr q ,static n me, sodding lawless is a bugger though Surprised ,have to reload as i got slaughtered !


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