Home » JAGGED ALLIANCE 3 » JA 3 Wish List » Does it really matter?
Does it really matter?[message #130943]
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Mon, 26 February 2007 21:10
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Amalgam |
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Messages:30
Registered:June 2005 Location: Santiago, Chile |
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Does it really matter discusing changes to the game when the game is on the verge of becoming vaporware?
[Updated on: Mon, 26 February 2007 21:11] by Moderator Report message to a moderator
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Private 1st Class
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Re: Does it really matter?[message #131200]
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Wed, 28 February 2007 21:19
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ZaPPPa |
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Messages:25
Registered:January 2004 Location: San Jose, CA |
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Richard is a partner in the firm, which means he's got his hands in basically everything. Also, he leads the creative development group and is ultimately responsible for the products that Strategy First delivers, either in-house or out-sourced to other companies. The quality of those products (partly) determines how much money the company makes.
If SF decides to cancel products, Richard will know about it, because he has a deciding vote. So, Richard being here means the project isn't dead (yet).
Besides, a net loss of $1M is not necessarely a lot for a company. I have seen many companies that have seasonal fluctuations in income. In software Q1 is traditionally a bad quarter because it follows a quarter of many holidays. Now, if SF posts a $1M loss for four quarters straight, that's a different story. Do you really think that cancelling products is going to solve the issue? They still need to make money and you can cancel everything, but unless you lay off all your employees, you might as well put them to work. That's the beauty of software engineering, you don't have a lot of base costs.
Heck, GM posted $13 BILLION loss last year and it's still running. Barely I admit, but new car models are still being designed.
[Updated on: Wed, 28 February 2007 21:26] by Moderator Report message to a moderator
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Re: Does it really matter?[message #131204]
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Wed, 28 February 2007 21:51
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Amalgam |
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Messages:30
Registered:June 2005 Location: Santiago, Chile |
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1) Richard is a partner in the firm, which means he's got his hands in basically everything. Also, he leads the creative development group and is ultimately responsible for the products that Strategy First delivers, either in-house or out-sourced to other companies. The quality of those products (partly) determines how much money the company makes.
That's not entirely true, SF hasn`t developed anything in about 4 years, so SF's creative development are not actually the ones responsible for the company's financial problems.
2)Besides, a net loss of $1M is not a lot for a company. I have seen many companies that have seasonal fluctuations in income. In software Q1 is traditionally a bad quarter because it follows a quarter of many holidays. Now, if SF posts a $1M loss for four quarters straight, that's a different story and even then it's only a problem if they can't get any loans and have no money in the bank AND there's no blockbuster products close to release.
Maybe $1M ain`t much, but Strategy First is a small company. They do, however, have blockbuster titles close to release. I recently read tho, that SF not only owes lots of money to Introversion, but also to Battlegoat studios and yet another developer called Legend. They seem to have a nasty habit of not paying royalties. http://www.gamasutra.com/php-bin/news_index.php?story=10741
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Re: Does it really matter?[message #131240]
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Thu, 01 March 2007 02:56
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Amalgam |
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Messages:30
Registered:June 2005 Location: Santiago, Chile |
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ZaPPPaAs Richard has said before, even the out-sourced software that is developed for SF is being closely monitored by Richard himself. If you read the JA3D interview, you read that Richard pulled all the strings and the russian development team had little to no creative input. So, even if games are not developed by SF themselves, they can still be responsible.
A couple of tens of thousands of dollars owed in royalties is child's play. I really would not worry too much about it for a company the size of SF. Also, don't let the low number of employees fool you. The number of employees is not a good indication of the financial 'size' of a company.
Microsoft needs 28,000 employees to rake in 44 billion ($1.5M p/p). NASCAR only needs 800 to rake in 4 ($5M p/p).
Good point there, i forgot that even if you are a publisher you can still have a lot of input on how the game is made. However you must realize that a publisher that apparently suspends royaltie payments to pay their own wages(im assuming that because, on what else would they spend the money destined for royalties?) don`t have a very good chance of securing new deals in the future, its all about reputation. With that in mind, SF, as a company, have difficult times ahead.
[Updated on: Thu, 01 March 2007 02:59] by Moderator Report message to a moderator
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Re: Does it really matter?[message #131513]
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Sat, 03 March 2007 06:42
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LCJr. |
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Messages:83
Registered:November 2001 |
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Among the gloom and doom you forgot to mention SF has already filed for bankruptcy once. About 2 years ago IIRC. And Akella isn't developing JA3 but they are overseeing a company by the name of F3.
Allright Amalgram you're really slacking on the doom and gloom bit. You didn't even link to the Wiki entry on SF.
http://en.wikipedia.org/wiki/Strategy_First
[Updated on: Sat, 03 March 2007 06:50] by Moderator Report message to a moderator
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Corporal 1st Class
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Re: Does it really matter?[message #131896]
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Wed, 07 March 2007 03:51
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Amalgam |
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Messages:30
Registered:June 2005 Location: Santiago, Chile |
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I had no reason to cite my sources, if you just asked me for it i would have.
PD: If Akella isn`t developing JA3, and a first timer development house is doing, we're just as screwed.
[Updated on: Wed, 07 March 2007 03:55] by Moderator Report message to a moderator
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Re: Does it really matter?[message #132046]
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Thu, 08 March 2007 20:31
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Amalgam |
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Messages:30
Registered:June 2005 Location: Santiago, Chile |
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I know scaring the community like this is absolutely useless, i wrote this topic at a time i felt extremely frustrated about
the franchise being sold to SF in the first place, and then the whole Mistland thing, i felt like bashing. Discussing things like this makes you wonder if selling the franchise to a very small but talented company is all that difficult :sadyellow:
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