Home » PLAYER'S HQ 1.13 » v1.13 Combat/Weapon Academy » Defending Drassen Mine from mass enemies
Defending Drassen Mine from mass enemies[message #136761] Tue, 24 April 2007 19:24 Go to next message
trinsic is currently offline trinsic

 
Messages:5
Registered:March 2002
Location: Cali
Ok so its day3 and i didn't have enough time to train militia. so I get attacked by the enemy. I have 2 mercs my guy and Ira... for a total of 4 guys

I figured no problem im pretty good at this game, well I don't get it, the battle information said 15 enemies were detected in the sector. 4hrs later, im battling off like 40 guys!! im not sure if they are coming in in waves or what.. but it seems like im getting shafted here, I couldn't hold of that many and finally they worked me... Smile

Ohh I like the fact that the AI now attacks snipers by swarming them and then having guys climb up on the roof. I don't think they used to do that..

[Updated on: Tue, 24 April 2007 19:26] by Moderator

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Private
Re: Defending Drassen Mine from mass enemies[message #136762] Tue, 24 April 2007 19:33 Go to previous messageGo to next message
ctiberious is currently offline ctiberious

 
Messages:605
Registered:March 2007
In the INI file there is a flag, STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN. By default this is set to TRUE. If it's left TRUE, then there's a HUGE battle over the Drassen mine. Something like 120 enemies in total. Some people (like myself) really like this battle. Others don't. You can completely disable this battle by setting this flag to FALSE though I don't know if that requires a new game or not.

There's another flag you can set in the INI file if you want the big counter attack but you don't want one huge battle. I think it's "ALLOW_REINFORCEMENTS" set to FALSE. You'd still face something like 120 enemy soldiers but it would be over 3 or 4 seperate battles instead of one never ending battle.

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First Sergeant
Re: Defending Drassen Mine from mass enemies[message #136764] Tue, 24 April 2007 19:58 Go to previous messageGo to next message
Tiger

 
Messages:16
Registered:December 2006
Somehow, I feel this topic should be made sticky because the question about the mass attack is repeated too often.


I've played with the Drassen Event in my current game but disallowed the reinforcements. I've set the GRACE_PERIOD_IN_HOURS to 12 but somehow the three huge enemy groups left, right, and below the mine attacked only every two days. That was not really agressive what I've expected from the Insane diff.

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Private
Re: Defending Drassen Mine from mass enemies[message #136782] Tue, 24 April 2007 22:18 Go to previous messageGo to next message
DudeWheresMyTank is currently offline DudeWheresMyTank

 
Messages:51
Registered:August 2006
Location: Canada
can we have some sort of drassen counter-attack thread stickied so we can avoid more of these posts that seem to crop up every few weeks?

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Corporal
Re: Defending Drassen Mine from mass enemies[message #136810] Wed, 25 April 2007 10:48 Go to previous messageGo to next message
trinsic is currently offline trinsic

 
Messages:5
Registered:March 2002
Location: Cali
So this is the default setting for experienced level? wouldn't it be better for expert or insane difficulty?

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Private
Re: Defending Drassen Mine from mass enemies[message #136811] Wed, 25 April 2007 10:48 Go to previous messageGo to next message
trinsic is currently offline trinsic

 
Messages:5
Registered:March 2002
Location: Cali
So this is the default setting for experienced level? wouldn't it be better for expert or insane difficulty?

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Private
Re: Defending Drassen Mine from mass enemies[message #136812] Wed, 25 April 2007 11:05 Go to previous messageGo to next message
Starwalker is currently offline Starwalker

 
Messages:759
Registered:October 2005
Location: Hannover, Germany
trinsic
So this is the default setting for experienced level? wouldn't it be better for expert or insane difficulty?

This is the default setting regardless of difficulty level chosen.

The event is one made by the original developers, but they de-activated it. The v1.13 coders activated it again (together with the counterattack at Omerta).

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #136863] Wed, 25 April 2007 23:12 Go to previous messageGo to next message
countingdown7 is currently offline countingdown7
Messages:2
Registered:April 2007
Ok, i'd love to hear how one can fend off that many troops...

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Civilian
Re: Defending Drassen Mine from mass enemies[message #136865] Wed, 25 April 2007 23:28 Go to previous messageGo to next message
DudeWheresMyTank is currently offline DudeWheresMyTank

 
Messages:51
Registered:August 2006
Location: Canada
by planning defensive positions, preparing reinforcement militia, procuring the necessary equipment and supplies, exploiting stupid AI behaviors. i've fought off a 127 man invasion with my 6 mercs and about 30 dead militia. i saved up to buy an hk21 for my IMP and lots of ammo before i took the mine. everyone else had mini-14s.

it helps if you go to san mona first with a minimum crew to gather some cash. hire some mercs for 1 day to fend off the attack. alt-lmb selling really helps if you attack a couple of patrols to earn cash (and equipment

[Updated on: Wed, 25 April 2007 23:30] by Moderator

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Corporal
Re: Defending Drassen Mine from mass enemies[message #136875] Thu, 26 April 2007 00:27 Go to previous messageGo to next message
ctiberious is currently offline ctiberious

 
Messages:605
Registered:March 2007
count
Ok, i'd love to hear how one can fend off that many troops...


6 mercs armed with FAL Carbines (purchased from Bobby Rays) and 60 vetran militia (who all died). That required me to increase the maximum militia per sector to 30 and spend a fair bit of time hunting patrols to raise the funds needed for the carbines.

You can also use the pissy weapons you start with if you hide out in either the bar or the "dentists" office (building NW of church), or both. This way is a bit more cheap since it totally relies on exploiting the stupidity of the AI, but with some patience, and 6 good mercs, it's completely doable.

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First Sergeant
Re: Defending Drassen Mine from mass enemies[message #136887] Thu, 26 April 2007 02:52 Go to previous messageGo to next message
Kaiden is currently offline Kaiden

 
Messages:504
Registered:September 2003
Stuck.

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #136894] Thu, 26 April 2007 03:59 Go to previous messageGo to next message
countingdown7 is currently offline countingdown7
Messages:2
Registered:April 2007
Ok, i'd love to hear how one can fend off that many troops...

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Civilian
Re: Defending Drassen Mine from mass enemies[message #136895] Thu, 26 April 2007 04:26 Go to previous messageGo to next message
Kaiden is currently offline Kaiden

 
Messages:504
Registered:September 2003
I also just defaulted this option to false in SVN.

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #136941] Thu, 26 April 2007 22:30 Go to previous messageGo to next message
AKA_Firebomb is currently offline AKA_Firebomb

 
Messages:7
Registered:February 2005
Location: Michigan
I always make a beeline for Drassen on my first day, take over the airport, and order some decent SMG's with Glaser from BR's. Then, once my stuff arrives, I take the middle and mine sectors after dark.

Then I hole up in the mining commission building.

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Private
Re: Defending Drassen Mine from mass enemies[message #137181] Mon, 30 April 2007 06:09 Go to previous messageGo to next message
Finsdale is currently offline Finsdale

 
Messages:32
Registered:July 2006
Location: Sunny Southern California
I love this battle so much that I tend to put it off 'till the end of the game so I'll have time to prep.

Once, I fortified the entire outside edge of the zone with mines, RDX jars, and strategically placed explosives packs (courtesy of Fidel hehe) on remote detonators.

BIG boom! In fact, it took some adjusting. My original series of explosions kept crashing me to desktop hehe.

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Private 1st Class
Re: Defending Drassen Mine from mass enemies[message #137183] Mon, 30 April 2007 06:17 Go to previous messageGo to next message
Drakshin

 
Messages:5
Registered:April 2007
Location: Lisbon, Portugal
I managed to fend it off, i died like 4 times and kept reloading the save game in the beggining of the sector, until i found a decent solution Very Happy, my fending off:

ONE sniper on the bathroom roof

ONE guy with (and yes i've edited the P90 in order to make it possible to hold 2 cause it's one of my fav guns and i love it duel wielded) 2xFN P90, silenced, AET from BR (if you have BR set to sell those things) inside the bathrooms.

TWO people in the house left of the bathrooms (the one just northeast of the church), one on the roof with a silent mid range rifle or sniper. and the one below (again with silent P90s OR HK MP7).

One support Assault rifle / Light MG on the northwest of that house.

And hope that they attack at night Very Happy
(i only attack sectors at night and i always hope i only get attacked at night, half of my team is has stealth or camo or night ops)

Now, the sniper and the northeast of the church silent rifle guys, those 2 are the spotters

All rest just waste all APs doing max full auto on them. sniper and SR just do one or 2 shots per turn. usually they still come in waves, south and east more frequently, usually the biggest is south, in that drassen mine, i managed to kill 6 people from a FNP90 auto Very Happy, like 30 tiles away out of range, the guy was not even seeing any of the enemies (there were 14 of them near eachother, i also killed 2 guys with one single sniper shot, double headshot from the roof, one was crouching the other was standing)

Now the enemies they will run for the noise (sniper and support AR/mg) but they'll get pinned down by heavy silent SMG fire that they can't find, hehe, there were more tiles with bodies in that area south east of the church, then tiles without em.

Anyways 2 of my mercs got in trouble, they went past the sniper from behind him and charged on the AR support, got her down to 25 hp. oh well, good thing all mercs are not that far and can run to the others in one or 2 turns Very Happy.

[Updated on: Mon, 30 April 2007 06:19] by Moderator

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Private
Re: Defending Drassen Mine from mass enemies[message #137408] Wed, 02 May 2007 19:08 Go to previous messageGo to next message
Crazybite is currently offline Crazybite

 
Messages:32
Registered:January 2007
Location: Netherlands
Yeah we all love to hear how to fend off that many troops...

I always try this huge attack with 6 mercs..

First of: Don't get spotted immediatly! Otherwise the enemy can start a full turn and with that many enemies in vieuw you wouldn't like that! On one occaision I lost 4 mercs in one turn that way. (I was still preparing..) E.G. don't put any mercs on the roof exept for the toilet in the middle of the map. Stay hidden there with at least two mercs, and a sniper rifle.

Put a merc or two in the bar and "dentists" office like ChrisL says. Wait there and stay out of sight.

I used two mercs to lure enemies past the bar and dentists to get them in vieuw of my snipers. Pick two off every turn. the merc "luring" the enemy should stay close to cover... get on and off buildings etc...

If you can't succeed then try to hire more mercs to put in the bar and dentist office to get more kills quickly.

If you want to go crazy you could always buy some mortar launchers with enough ammo and pound the edges of the map...

Have fun!

[Updated on: Wed, 02 May 2007 19:18] by Moderator

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Private 1st Class
Re: Defending Drassen Mine from mass enemies[message #137646] Fri, 04 May 2007 19:13 Go to previous messageGo to next message
gmonk

 
Messages:670
Registered:April 2002
Location: Newfoundland, Canada
I haven't played the Drassen battle in a couple of months. The first time I played through it I *hated* it! After cussing and fussing a bit I figured out a strategy that seemed to work although it doesn't make you feel very heroic. It does, however, seem at least little realistic.

Stick close to the edges of the map near the middle sector of Drassen and wait for the attack. If it's daytime when the enemy attacks pull back to the next sector and wait for nightfall and move in a small squad, kill a few enemy and then pull back out when you encounter heavy resistance. Rinse and repeat.

Some might say that this is like cheating in that you shouldn't know that you're about to have your a$$ handed to you, but I figure you should be expecting a big attack when you take the first mine. Playing it safe and choosing your battles is the prerogative of a small mobile force.

Like I said, not very heroic feeling, but probably what a small mercenary force would have to expect when faced with an army. I also grabbed weapons during the skirmishes to improve my chances during subsequent raids.

It's a PitA to play out but, man, do I ever feel satisfied when the last few enemies are dropped. And the loot is SPECTACULAR!!

Kaiden's said that he's set this option to default to 'off' in the SVN ini files. I'll be turning it on even though I hated it at first. The sense of satisfaction when a plan works and the buttload of good gear you get from the battle drops is worth the aggravation.

cheers,
gpmg

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First Sergeant
Re: Defending Drassen Mine from mass enemies[message #137658] Fri, 04 May 2007 21:45 Go to previous messageGo to next message
ctiberious is currently offline ctiberious

 
Messages:605
Registered:March 2007
Now think what it would be like if the 1.13 coders could figure out a way to have a similar counter-attack after you capture each city. That would be awesome. Frustrating, but awesome. Smile

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First Sergeant
Re: Defending Drassen Mine from mass enemies[message #137666] Fri, 04 May 2007 22:39 Go to previous messageGo to next message
SpaceViking is currently offline SpaceViking

 
Messages:751
Registered:January 2004
Location: Rochester, Minnesota, USA
I don't like the way that triggering is handled for these sorts of things. For instance, you don't really ever need to conquer every sector of every city. Just leave one sector alone in most cities and you can get the benefits of the important parts of the city.

Take Drassen. The middle sector isn't really important and you can safely ignore it.

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #137820] Sun, 06 May 2007 21:19 Go to previous messageGo to next message
yeesh is currently offline yeesh

 
Messages:5
Registered:August 2000
I've taken a long JA2 break, but I hope to come back to it this summer and experience 1.13. I've followed the progress of the new version for quite a while, so I'm not wholly uninformed, and I am eager.

But I'd still like to chime in with: this topic highlights the dual (at least) nature of JA2, and the corresponding split in the weight that fans give to its CRPG side, and its tactical simulation side. I wouldn't try to generalize, as I think folks represent a wide spectrum and there's an infinite number of positions along the spectrum, but I'll explain why this attack (which I read is both switchable and now off by default, so understand this is no complaint) is so puzzling to those of us who enjoy the CRPG aspect just as much as the tactical.

The CRPG bliss of JA2 comes from slowly developing your team, increasing stats relentlessly, both of combat and of support roles, and of course constantly, incrementally upgrading the equipment of your teams. It's christmas, really, there's nothing out there like it, which is why I keep coming back. And then in the combat, you get to actually use this battle-hardened team to apply all these abilities and gear that you've developed and enhanced over so many fights, it's oh so satisfying. Seriously, christmas.

Anywho, so when the answer to how could you possibly defeat the Drassen counter attack is, Well it's tricky, but you take 6 good mercs with some of the best equipment in the game, and do X and Y... That's a very unsatisfying way to begin the game for someone who appreciates the CRPG build-your-team-and-equipment-over-the-long-haul aspect of JA2. OTOH, it's a perfectly satisfying answer for someone who sees that building up part as window dressing and much more appreciates the challenge of the hard-fought tactical battles.

There's no right or wrong here, JA2 is a fantastic hybrid game that appeals to fans of both halves of its nature. And I think all fans enjoy both those halves, with each person's personal ratio of enjoyment being unique. AND 1.13 is so wonderfully customizable that everyone can tweak it to his taste. But I just wanted to emphasize why for some, the game just doesn't work if you start off with all the goodies, EVEN IF it's still a ball-breaker of a challenge. Because slowly getting the goodies is such a vast part of the fun.

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Private
Re: Defending Drassen Mine from mass enemies[message #137826] Sun, 06 May 2007 23:28 Go to previous messageGo to next message
RuiZiuR is currently offline RuiZiuR

 
Messages:41
Registered:April 2007
Location: Austin
I managed to fend them off with one merc even tho I usually use 2. I had them come after me while I was held up in the bar. They would come in 1 by 1 and I would interupt. Being 1 tile from the door I would not need to aim much. The key part of my strategy was when I would get low on AP I would shoot the guy in the leg preventing other ppl from entering the door. On the next turn I would finish off that guy and wait for the next. Eventually they would all fall to my one merc. Works pretty nicely but yea its a bit cheap.

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Corporal
Re: Defending Drassen Mine from mass enemies[message #138195] Wed, 09 May 2007 16:00 Go to previous messageGo to next message
Misteret is currently offline Misteret

 
Messages:31
Registered:July 2005
from a realistic point of view, it would make sense deidriana having large amounts of forces to throw at you the first time you have a known location (and the first time you put a dent in her daily income), rather than waiting for you to capture half of arulco before she starts to get serious.
From a gameplay point of view, that sort of learning curve would be a complete no-no, as its such an insane jump from the battles for drassen, and also the fact that imo, the difficulty doesn't get back up there until you try to take meduna.
What i'd say, with my zero knowledge of coding, would be to convert it into a menu option, "The Drassen mine counterattack ON/OFF", and default it to off, which would give people the choice, and stop threads on the drassen mine attack coming up again and again.

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Private 1st Class
Re: Defending Drassen Mine from mass enemies[message #138247] Thu, 10 May 2007 00:04 Go to previous messageGo to next message
Shatara is currently offline Shatara

 
Messages:22
Registered:March 2007
I'm pretty sure it defaults to off in all the newer versions anyway (though it'd be nice if they'd release a new installer...)

A menu option really wouldnt be nessecary.

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Private 1st Class
Re: Defending Drassen Mine from mass enemies[message #138251] Thu, 10 May 2007 01:00 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
But the 687 download and updates on the 1.13 wiki still have the attack set to True in the .ini. Until another 'official' release comes out, we're still going to get the emails. Hell, I pulled a OMGWTFBBQ? when it hit me the first time.

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Sergeant 1st Class
Re: Defending Drassen Mine from mass enemies[message #138281] Thu, 10 May 2007 14:12 Go to previous messageGo to next message
doompatrol is currently offline doompatrol
Messages:1
Registered:May 2007
oh man, i had no idea there was even a setting for this. i just d/led 1.13 yesterday and pulled a WTF when being attacked by that gigantic force in Drassen. the second time around i planned it by ordering an MG43 and a couple of calico rifles for my troops, then hiding on/in the mining commission building.

my militia got slaughtered but i finally managed to make it through the encounter using the cheap tactics. halfway through, my main IMP guy ran out and stole a bunch of rifles/SMGs for my other 5 mercs to use. good times.

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Civilian
Re: Defending Drassen Mine from mass enemies[message #140577] Fri, 25 May 2007 19:11 Go to previous messageGo to next message
cullsoft is currently offline cullsoft

 
Messages:6
Registered:February 2007
Location: UK
Insane mode.
Normal Guns.
Enemies drop all items.
3 Mercs - two with P90's (one with it modded into inventory, other got dropped), one with Colt Commando.
40 Light Blue Milita - 20 in Mine sector, 20 in adjacent sector.
Mercs all holed up in the loos, eventually retreating to the "shower" area in the middle.
Tons of damage taken, no milita left standing, but 160 or so soldiers taken down with handy 2-3 round auto-bursts and plenty of interrupts.

Ace. Very Happy

[Updated on: Fri, 25 May 2007 19:12] by Moderator

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Private
Re: Defending Drassen Mine from mass enemies[message #140624] Fri, 25 May 2007 20:47 Go to previous messageGo to next message
ctiberious is currently offline ctiberious

 
Messages:605
Registered:March 2007
I would still love to see someone add this feature for all the cities. Imagine these huge battles to defend a resently occupied city. That would be awesome.

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First Sergeant
Re: Defending Drassen Mine from mass enemies[message #142036] Thu, 31 May 2007 19:16 Go to previous messageGo to next message
Muttonchop is currently offline Muttonchop
Messages:1
Registered:May 2007
I've played through pre v1.13 god knows how many times and I was not quite prepared for the sheer bloodbath that followed taking the drassen mine section with the patch. I set up my standard night-time-everyone-in-cover sorta thing trying to take them down one by one, but the enemy kept comming! Eventually it came down to a final showdown in the church where I had to flee for cover. All I know is automatic fire (and lots of it) and energy boost saved my poor mercs (who did not die but were shot to hell), 'course my 20 green milita were toast but you can always train more.... I really think the massive counter attack should be left in.

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Civilian
Re: Defending Drassen Mine from mass enemies[message #142041] Thu, 31 May 2007 20:01 Go to previous messageGo to next message
SpaceViking is currently offline SpaceViking

 
Messages:751
Registered:January 2004
Location: Rochester, Minnesota, USA
No one is talking about taking it out. It is an option as is but the option defaults to ON when most of us think it ought to be OFF. New-to-JA2 players are really put off by it.

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #142047] Thu, 31 May 2007 20:11 Go to previous messageGo to next message
Oddball_E8 is currently offline Oddball_E8

 
Messages:6
Registered:August 2003
i think it should still be ON by default, but some sort of warning should be implemented... and maby the option to turn it off could be included in the "start new game" options? like choosing novice, expert and so on?

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Private
Re: Defending Drassen Mine from mass enemies[message #142054] Thu, 31 May 2007 20:38 Go to previous messageGo to next message
SpaceViking is currently offline SpaceViking

 
Messages:751
Registered:January 2004
Location: Rochester, Minnesota, USA
Hmmm. Perhaps it needs to be changed so instead of a boolean setting there is a third option: based on difficulty level. I really can't imagine anyone playing on Novice who is not going to be crushed by the Drassen counterattack.

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #142912] Mon, 04 June 2007 20:11 Go to previous messageGo to next message
Solid is currently offline Solid
Messages:1
Registered:September 2005
Location: Sweden
Someone said that he got money by Alt-Clicking on stuff. I've tried that, but all I get is that the item disappears, and I get nothing. Only way I can sell stuff is buy bringing it to Tony.

Now I don't like this battle. People in this thread talk about buying sniper rifles and stuff, some even mod in dual silenced P90's etc. But I don't have my Bobby Rays on Awesome, I have it on Great (or whatever the 2nd lowest setting is). I don't want to be able to buy the best stuff from day 1. I want a kinda-slow progress build up.

Drassen is supposed to be your first source of income, and the counter attack removes that. It feels impossible to take it and hold it. I hired Raven for a week, and Raider for a day, and Buns for a day. Since I attacked at night, Raider left me before I got money from the mine to pay him again. I was able to pay Buns because I got back his medical deposit. I got Raiders gear on my IMP char though so its all pretty good.

But the attack comes before I even have any militia up, and they just keep comming, in broad daylight. My IMP is a nightops expert and my guys have pistols. Raven has a sniper rifle but she is out of ammo. (There wasn't a single bullet available that I could purchase in Bobby Rays)

[Updated on: Mon, 04 June 2007 20:12] by Moderator

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Civilian
Re: Defending Drassen Mine from mass enemies[message #142979] Tue, 05 June 2007 00:38 Go to previous messageGo to next message
Oddball_E8 is currently offline Oddball_E8

 
Messages:6
Registered:August 2003
bah... i beat them off with Bobby Rays at normal...

all you have to do is be a big fat coward... like me...

hide all your mercs in the bar (the big house north of the "bathroom" house)... hide them in the corner to the right of the entrance... then all you have to wait... interrup after interrupt after interrupt and youll have finally killed off every enemy the queen sent on ya...
of course, this is neither challenging or fair... but who cares?


oh and you might have to pop off a few shots at the wall or even venture outsied with one of your mercs (only to run back in panic once you make contact) to lure them in there, but after that its smooth sailing...

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Private
Re: Defending Drassen Mine from mass enemies[message #144156] Mon, 11 June 2007 22:03 Go to previous messageGo to next message
Sgt. Skeptic is currently offline Sgt. Skeptic

 
Messages:26
Registered:April 2003
Location: Tacoma, WA
The counter-attack option should be set to "OFF" by default. Anyone of us who are interested in playing with it on are likely veterans who know how to turn it on in the ini file but people new to JA2 1.13 are often not aware of the ini file and all of these options and will often get completely turned off by this massive attack. And if someone is going to use cheats and exploits to beat it anyway then what reason could anyone have for playing the 'Vet' card' and wanting it "On" by default?

I personally find the counter-attack to be boring now. It caught me off guard the first time and I thought the game was bugged or something so I posted a thread here about it. Later when i turned the option back on I found I was able to beat it without cheats but it did not add any 'fun' to the game for me. It just put the most difficult battle right at the beginning of the game(making the rest of the game seem inconsequential) and felt more like 'work' than 'fun'.

Having these sorts of battles as options is a great idea and appeases those who enjoy such protracted, laborious battles but they should be OPTIONS that one looking for such 'challenge' can find and turn on. Not defaults for those expecting regular JA2 with some cool new features(such as the UB and Wildfire stuff and what not) or newcomers altogether.

Just my humble opinion.

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Private 1st Class
Re: Defending Drassen Mine from mass enemies[message #144991] Sat, 16 June 2007 16:16 Go to previous messageGo to next message
Balious is currently offline Balious

 
Messages:42
Registered:April 2007
Location: England!
i love this battle and i even trained militia to their best. and i still lose.

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Corporal
Re: Defending Drassen Mine from mass enemies[message #145445] Tue, 19 June 2007 12:57 Go to previous messageGo to next message
MikMan

 
Messages:22
Registered:May 2007
Location: Finland, Suomi
This battle got me surprised too. I had got comfortable with the idea of invading drassen being a peace-of-cake from vanilla, but fighting just the first wave of 45 troops against my unprepared 4 mercs was like fighting godzilla with a slingshot..

and I tought I was good at this game!

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Private 1st Class
Re: Defending Drassen Mine from mass enemies[message #145448] Tue, 19 June 2007 13:21 Go to previous messageGo to next message
Starwalker is currently offline Starwalker

 
Messages:759
Registered:October 2005
Location: Hannover, Germany
This battle is lots of fun in rain or a storm, especially if you happen to have some of the heavier pistols... Wink

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First Sergeant

Re: Defending Drassen Mine from mass enemies[message #145564] Tue, 19 June 2007 23:26 Go to previous messageGo to next message
Balious is currently offline Balious

 
Messages:42
Registered:April 2007
Location: England!
too bad its never night when im in this battle

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Corporal
Re: Defending Drassen Mine from mass enemies[message #145566] Tue, 19 June 2007 23:32 Go to previous messageGo to previous message
Majek is currently offline Majek

 
Messages:437
Registered:January 2003
Location: Slovenia
rain or storm makes the battle easy since even militia gets to shine in it. i had 12 green militia last time and they took out half the enemies (like 60 or so) before their demise.

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Master Sergeant
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