Home » SIRTECH CLASSICS » Jagged Alliance 2 » JA2 Solutions. Tips. Spoilers! » POW Prisoner of War
Re: POW Prisoner of War[message #245460] Sat, 27 February 2010 00:03 Go to previous messageGo to next message
SJCommander
Messages:3
Registered:February 2010
Location: The Netherlands
Orta is a weapons development center, not a prison. I think it's highly unlikely that they're being held there.
Re: POW Prisoner of War[message #245873] Tue, 02 March 2010 14:02 Go to previous messageGo to next message
herb

 
Messages:417
Registered:September 2007
Location: Slovenija
The game is full of suprises. Maybe there they develop a new cyborg so human is needed
Re: POW Prisoner of War[message #245882] Tue, 02 March 2010 15:15 Go to previous messageGo to next message
Will Gates

 
Messages:1030
Registered:September 2006
Location: Far far away.
If Alma Jail, Tixa Prison and Queen's Prison N7 have all fallen to you they should stop even giving the option to surrender as they have nowhere to hold you (apart from Bloodcat Arena maybe). I've seen them say Surrender at this stage, my last guy has said yes weakly - bloody and broken as he is; and they've just killed him anyway. Oooh war crimes. I want an atrocity option!

thumbs26.png  Re: POW Prisoner of War[message #345897 is a reply to message #150710] Fri, 10 June 2016 08:56 Go to previous message
Tabby311
Messages:1
Registered:June 2016
Ok thank you I've been working on this. So you don't talk and they stay. Then you sneak around and kill them. I'm using deidorna rules ts as well to get captured. The problem is I'm trying get more then two mercs captured without getting killed. I've done the sneaking around part and I'm getting better. Any tips?


Previous Topic: Flugente's mods
Next Topic: Lockpicking formula?
Goto Forum:
  


Current Time: Sun Jun 24 16:10:19 EEST 2018

Total time taken to generate the page: 0.01573 seconds