Mike[message #152250]
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Wed, 08 August 2007 14:32
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Vagabond |
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Messages:12
Registered:June 2007 Location: Sydney, Australia |
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Why would the AIM mercenaries refer to him as a traiter?
Afterall, they are all freelance warriors, only obligated by cash, and could easily appear on either side of the conflict, depending on how they percieve the employer?
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Private
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Re: Mike[message #152969]
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Mon, 13 August 2007 23:58
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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both getting a shot off and hitting anything are problems
depends on how detailed one maps his mod, you can make *pretty* sure Mike's in a group of other elites/ good red shirts. But i don't always take that much look at such details, so sometimes i end up spotting him on some roof in some shitty town sector or something...
btw assiging attachments through proedit won't help. he wouldn't use them. maybe the new system will help in that respect?
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Sergeant Major
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Re: Mike[message #236302]
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Fri, 30 October 2009 03:35
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Archbar Bettendorf |
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Messages:11
Registered:August 2009 Location: Australia |
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I usually run into him at the central SAM, Cambria mine, or in Grumm. The 1.13 game I'm in now, I took the Cambria mine site without seeing him, but a single enemy retreated to the west. When I went to clear that sector, sure enough, there's Mike with all his friends (ie: alone). He should have kept running, of course...
Is the retreating thing random? I had no one from AIM on the team attacking that sector, so there wouldn't have been much by-play anyway. So there you go, Mike's now a pussy who runs away like a little girl. Thank you 1.13.
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