Home » SIRTECH CLASSICS » Jagged Alliance 2 » Favourite Mercs & NPCs » Mike
Mike[message #152250] Wed, 08 August 2007 14:32 Go to next message
Vagabond

 
Messages:13
Registered:June 2007
Location: Sydney, Australia
Why would the AIM mercenaries refer to him as a traiter?

Afterall, they are all freelance warriors, only obligated by cash, and could easily appear on either side of the conflict, depending on how they percieve the employer?
Re: Mike[message #152257] Wed, 08 August 2007 15:05 Go to previous messageGo to next message
shikaka

 
Messages:36
Registered:July 2007
Location: Hungary
Vagabond
Why would the AIM mercenaries refer to him as a traiter?

Afterall, they are all freelance warriors, only obligated by cash, and could easily appear on either side of the conflict, depending on how they percieve the employer?



I think they say Mike is a traitor because they want to kill the arrogant .rseh.le.

BUT

Only Nails (one of my favourites) is honest:

"Finally, I can kill Mike"



And I think that there is the "fight for freedom, kill for cash" thing. AIM seems to be an organization which never helps dictators.
Re: Mike[message #152625] Sat, 11 August 2007 01:58 Go to previous messageGo to next message
Lucas

 
Messages:311
Registered:June 2006
Location: Londrina, PR, Brazil
Mike was a legend of AIM, and after getting seduced by Deidranna BIG BUCK$$$, he become a bloody traitor...

"Mike is down. And I can't say I'm sorry for him."

- Kyle "Shadow" Simmons

I couldn't either...


http://i95.photobucket.com/albums/l123/lucas-kom/ms5-7.gif
Re: Mike[message #152659] Sat, 11 August 2007 07:02 Go to previous messageGo to next message
WillyWonka

 
Messages:124
Registered:February 2006
Location: Sweden/Sverige
If JA ever becomes a Hollywood movie, Mike should definately be played by actor Colm Meaney: http://www.imdb.com/name/nm0000538/

It
Re: Mike[message #152903] Mon, 13 August 2007 12:37 Go to previous messageGo to next message
Cagemonkey

 
Messages:272
Registered:December 2001
Location: Sweden
Go back and play JA1 and Deadly Games! He

[Updated on: Mon, 13 August 2007 12:37] by Moderator

Re: Mike[message #152957] Mon, 13 August 2007 21:04 Go to previous messageGo to next message
moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
I never hired Mike in JA1... sure he was the best (99 in physical skills and MRK, at least 80 in all others skills, IIRC), but I could never stand his character and seldom had 10k bucks to waste.
You can't imagine how happy it made me, when I first met him in JA2... quicksaved immediatly, so everybody on my team could kill him Wink
Re: Mike[message #152958] Mon, 13 August 2007 21:21 Go to previous messageGo to next message
Cagemonkey

 
Messages:272
Registered:December 2001
Location: Sweden
Yeah, I
Re: Mike[message #152961] Mon, 13 August 2007 21:24 Go to previous messageGo to next message
SpaceViking

 
Messages:760
Registered:January 2004
Location: Rochester, Minnesota, USA
It would be way better if instead of running into just Mike you ran into a group of other mercs. Mike's good but numbers(+suitable tactics) count way more than individual skill.


Re: Mike[message #152965] Mon, 13 August 2007 22:51 Go to previous messageGo to next message
foij

 
Messages:229
Registered:February 2007
Location: in a van, down by the riv...
Use proedit and put a scope on Mike's G11. Wait a minute....I don't remember, could the G11 accept a sniper scope in vanilla JA2?

Ok, nevermind that....if you're playing a v1.13 game, put a ACOG combo on Mike's G11. It should increase the challenge a bit. He'll be able to actually hit something at medium to long range.
Re: Mike[message #152966] Mon, 13 August 2007 23:11 Go to previous messageGo to next message
SpaceViking

 
Messages:760
Registered:January 2004
Location: Rochester, Minnesota, USA
The problem isn't hitting things, it's him getting a shot off. The only time I didn't kill Mike before he did anything other than talk (and sometimes before that even) was the very first time I played JA2. Then he got one burst off and died messily.


Re: Mike[message #152969] Mon, 13 August 2007 23:58 Go to previous messageGo to next message
the scorpion

 
Messages:1839
Registered:September 2004
Location: CH
both getting a shot off and hitting anything are problems

depends on how detailed one maps his mod, you can make *pretty* sure Mike's in a group of other elites/ good red shirts. But i don't always take that much look at such details, so sometimes i end up spotting him on some roof in some shitty town sector or something...

btw assiging attachments through proedit won't help. he wouldn't use them. maybe the new system will help in that respect?
Re: Mike[message #152993] Tue, 14 August 2007 05:19 Go to previous messageGo to next message
Deathstruck

 
Messages:137
Registered:June 2007
Location: Czech Republic
Did Mike say something?I tried to talk him at the middle of the battle(Erm...ok I cheated a little bit, how can I talk to mike without getting Bullets to my bit in the iddle of the battle?Razz) He said something like:
"You are the target and I dont miss" and I tried to give hi msomething he said "Belive me, Ive got everything what I need"...well some years ago I watched one magazine about games and there was JA 2 with picture where was MIKE(And dead Fidel, poor fidel)but I guess it was only beta and that Mike was missing a voice:D
Re: Mike[message #157699] Sun, 16 September 2007 14:42 Go to previous messageGo to next message
TZar25

 
Messages:24
Registered:September 2007
Location: Hungary
Edgar Smorth and Kyle Simmons are right! (Shadow and Nails, when see Mike)! But I'm very interested whether he could be hired.
Re: Mike[message #209322] Tue, 24 February 2009 15:03 Go to previous messageGo to next message
Fairy_Wilbury

 
Messages:43
Registered:November 2007
Location: Moscow, Russia

Well, if anyone of those who never played Mike in JA1 and wants to try him in JA2 or contrary who played and enjoyed and wants him back - I just put him to AIM in JA2 for myself (couldn't resist temtation))) with all the original stats and speech from JA1. So if anybody wants it - I can send the files.

Note: no Doctor Q in the game - had to replace someone.

Re: Mike[message #210266] Sun, 15 March 2009 00:07 Go to previous messageGo to next message
MikeThePro

 
Messages:176
Registered:November 2007
Location: Bulgaria

Awesome. How did you do it?
Re: Mike[message #210275] Sun, 15 March 2009 02:42 Go to previous messageGo to next message
KEN C

 
Messages:253
Registered:May 2007
Location: Aberdeen Washington USA
please send files to oldnooob@gmail.com Thanks.
Re: Mike[message #212908] Sun, 12 April 2009 08:08 Go to previous messageGo to next message
JA2nosik

 
Messages:5
Registered:April 2009
Location: Czech Republic
Fairy_Wilbury
Well, if anyone of those who never played Mike in JA1 and wants to try him in JA2 or contrary who played and enjoyed and wants him back - I just put him to AIM in JA2 for myself (couldn't resist temtation))) with all the original stats and speech from JA1. So if anybody wants it - I can send the files.

Note: no Doctor Q in the game - had to replace someone.



excellent, send it to me, pls

payne.max@atlas.cz

thx m8
Smile
Re: Mike[message #219630] Sat, 06 June 2009 22:49 Go to previous messageGo to next message
wuujarez

 
Messages:6
Registered:June 2009
You are the best! Wink

Send it to me plssss Wink stahone@gmail.com

Thanks a lot!
Re: Mike[message #220019] Mon, 08 June 2009 20:54 Go to previous messageGo to next message
wuujarez

 
Messages:6
Registered:June 2009
So? Please anybody send me this files. I will be very grateful.
Re: Mike[message #220063] Mon, 08 June 2009 23:26 Go to previous messageGo to next message
Dan8145

 
Messages:19
Registered:May 2009
me too plz. daniel.brand2@btinternet.com
Re: Mike[message #236291] Fri, 30 October 2009 00:25 Go to previous messageGo to next message
90210

 
Messages:13
Registered:October 2009
Location: Czech Republic
I`ve read some topics here and found out that some people could`t find Mike in their playthroughs. Well, i thought that this is my case but then i finally found him in sector M7 : Plains - a sector with absolutely nothing interesting in there. So he definitely could be found everywhere. Playing the vanilla 1.07 version.

I had the most interesting speech with Fox after she killed him : "I dated Mike. He had about as much life in him as he does now." Interesting...He was my favourite merc in JA1 btw.
Re: Mike[message #236302] Fri, 30 October 2009 03:35 Go to previous messageGo to next message
Archbar Bettendorf

 
Messages:11
Registered:August 2009
Location: Australia
I usually run into him at the central SAM, Cambria mine, or in Grumm. The 1.13 game I'm in now, I took the Cambria mine site without seeing him, but a single enemy retreated to the west. When I went to clear that sector, sure enough, there's Mike with all his friends (ie: alone). He should have kept running, of course...

Is the retreating thing random? I had no one from AIM on the team attacking that sector, so there wouldn't have been much by-play anyway. So there you go, Mike's now a pussy who runs away like a little girl. Thank you 1.13.
Re: Mike[message #236351] Fri, 30 October 2009 17:41 Go to previous messageGo to next message
Watchman

 
Messages:103
Registered:August 2008
Location: Philippines
^Actually Mike can't retreat. More than once I've knocked him all the way to critical health, and everytime he only runs away he stops at the edge of the map as if waiting for his death.

When and where Mike is generated is completely random I think, but normally he shows up the first battle after the 3 cities/SAMs taken Deidranna cutscene happens he just had the misfortune of being spawned by the game in that moment.
Re: Mike[message #237300] Tue, 10 November 2009 15:29 Go to previous messageGo to next message
Archbar Bettendorf

 
Messages:11
Registered:August 2009
Location: Australia
Aww, leave me my illusions, I scared him into retreating, really I did.
Re: Mike[message #237302] Tue, 10 November 2009 15:38 Go to previous messageGo to next message
Logisteric

 
Messages:3396
Registered:December 2008
Location: B
once i had exactly one redshirt fleeing to the north during the drassen counter attack - i send biff, gumpy, flo, larry and bubba to mop him up (after having them reequipped) - the only to survive was bubba as mike joined the party from nowhere - i had to sent in an imp as medic for bubba ant to loot mike's gear, of course.
Re: Mike[message #237309] Tue, 10 November 2009 17:16 Go to previous messageGo to next message
funk

 
Messages:44
Registered:March 2008
i've had him trun up in a sector full of militia.
can he be made to ambush you with 9-12 black shirts? it willmake him look a bit better.
Re: Mike[message #255685] Thu, 08 July 2010 04:40 Go to previous messageGo to next message
Fairy_Wilbury

 
Messages:43
Registered:November 2007
Location: Moscow, Russia

Hey, guys, I am back.

Sorry, because of no response for some time I've forgot about it. SO if anyone still needs the mod with Mike - give me your e-mail and files will be yours = )
It was an awfully busy year for me, so sorry again for dissapearing.

2MikeThePro
Simply changed all the files (e.g. voice, bio, picture etc...) The hardest part was to find the voice extrator for the JA1 files ))
Re: Mike[message #255742] Thu, 08 July 2010 19:41 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
good grief Fairy , how the devil are you ? Long time no hear , you still writing stories ?
Send me files please too , email as usual.
Thanks ,
Lockie . Smile


Re: Mike[message #255758] Fri, 09 July 2010 02:01 Go to previous messageGo to next message
Jinxed

 
Messages:240
Registered:October 2008
Location: Land of Skanks and Cottag...
Jinxedster@gmail.com

So if mike is in AIM, gets hired or not does he spawn in the game?

Cheers for that btw.
Re: Mike[message #255795] Fri, 09 July 2010 18:22 Go to previous messageGo to next message
Fairy_Wilbury

 
Messages:43
Registered:November 2007
Location: Moscow, Russia

2lockie

Files will be in your inbox today at night = )
I am very well, actually) Certainly, writing stories - I am now a screenwriting student in London = ) That's why I didn't have time to finish the story of Mike, but I will someday)
Still, I am absolutely happy to be in England = )

2Jinxed

Well, he still might appear in the game. I am not a programmer and can't rewrite the code, unfortunately.
But somehow he (his copy) never appeared in the game while I've been playing))
Re: Mike[message #255796] Fri, 09 July 2010 18:37 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
Quote:
I am very well, actually) Certainly, writing stories - I am now a screenwriting student in London = )


Great news , keep looking in !


Re: Mike[message #255893] Sat, 10 July 2010 23:57 Go to previous messageGo to next message
Jinxed

 
Messages:240
Registered:October 2008
Location: Land of Skanks and Cottag...
Lockie could you forward those files to me please?
Re: Mike[message #255936] Sun, 11 July 2010 13:28 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
Sure , when I get them...... Smile


Re: Mike[message #255965] Sun, 11 July 2010 19:27 Go to previous messageGo to next message
Jinxed

 
Messages:240
Registered:October 2008
Location: Land of Skanks and Cottag...
lol. Looks like he got both of us. I was really looking forward to that, dang.
Re: Mike[message #256221] Wed, 14 July 2010 15:29 Go to previous messageGo to next message
Will Gates

 
Messages:1030
Registered:September 2006
Location: Far far away.
If you'd numbered him 65 or 72 you wouldn't have even needed to drop Dr.Q. or replaced the youngest hick lad... a waste of an rpc slot imho as you can almost never get to recruit him.

Re: Mike[message #256357] Fri, 16 July 2010 01:37 Go to previous messageGo to next message
Fairy_Wilbury

 
Messages:43
Registered:November 2007
Location: Moscow, Russia

Hey)

I m sorry - stupid me. Files are on my computer in Moscow - forgot to copy them. So now my father will e-mail this stuff to me and as soon as he does it - I'll send them to you.
Yeah, really stupid me))
Re: Mike[message #256508] Sat, 17 July 2010 00:43 Go to previous messageGo to next message
Jinxed

 
Messages:240
Registered:October 2008
Location: Land of Skanks and Cottag...
Umm, ok. Quite unlucky this is.
Re: Mike[message #259286] Thu, 12 August 2010 15:48 Go to previous messageGo to next message
Anonymous
What does Gus Tarballs say when Mike is killed?
Re: Mike[message #259287] Thu, 12 August 2010 15:51 Go to previous messageGo to next message
Logisteric

 
Messages:3396
Registered:December 2008
Location: B
gus (R32)
An old score settled, Woody. Ya know...I had to wait for Mike to leave A.I.M. before they'd take me on. Big shot's been bad mouthing me for years, but it ain't gonna happen no more.



didn't i send you that file?
Re: Mike[message #259288] Thu, 12 August 2010 15:58 Go to previous messageGo to previous message
Anonymous
I am in West Virginia away from the files contained on my primary computer.
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