Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » JA2 Renegade Republik » New beta, known issues!
|
|
Re: New beta, known issues![message #213026]
|
Mon, 13 April 2009 08:09
|
|
musky420 |
Messages:3
Registered:March 2009 |
|
|
Hello, I seem to be havnig a problem in sector d5 when trying to bribe "buster bruiser" to let me into the club... no matter how much money i offer him he says " what i need is money not that crap" any ideas?
Report message to a moderator
|
Civilian
|
|
|
|
|
Re: New beta, known issues![message #215549]
|
Wed, 06 May 2009 14:41
|
|
Ramirez |
|
Messages:89
Registered:January 2004 Location: M |
|
|
@lockie - just checked. Odd, there is no such file in any other installation?? They do start properly. Maybe someone would be so kind and send me his via email? Contact me through PM, then I'll give the address.
edit: New page: The requested file is CLOCKFONT.sti
[Updated on: Wed, 06 May 2009 14:42] by Moderator Report message to a moderator
|
Corporal 1st Class
|
|
|
|
|
Re: New beta, known issues![message #227396]
|
Thu, 16 July 2009 08:00
|
|
cubemonkey |
Messages:3
Registered:July 2009 |
|
|
Ok here's my problem, I just installed RR after playing through plain 1.13 and UC (both excellent). Anyway the game CTD's whenever I try to create an IMP or hire a merc,if I selected New Inventory option. I have tried ja2_RR_2322 and RR_ja2_2124 exe's and get the same issue with both. I have 2085 version of 1.13 installed to 1.12 gold and have installed RR and all in one patch.
I saw this issue mentioned in previous posts, but the poster decided to play using old inv and didnt follow up. I would really like to play with new inv if possible. Any ideas?
EDIT:Just wanted to add that the patch Lockie sent me worked, thanks Lockie!
[Updated on: Sun, 19 July 2009 18:50] by Moderator Report message to a moderator
|
Civilian
|
|
|
|
Re: New beta, known issues![message #230266]
|
Mon, 03 August 2009 04:04
|
|
cubemonkey |
Messages:3
Registered:July 2009 |
|
|
OK has anyone come up with a fix for the bug with explosions? Where when certain explosion animations occur, you get a message that says cannot open .pcx file or some such and a prompt to press esc to exit.
This happens to me everytime the bad guys lob a mortar round. It's also kept me from using mortars for my mercs, which sucks because I love indirect fire weapons
EDIT: Ok, thanks to Scorpion's advice, I reinstalled the allinone patch and that seems to have done the trick. Thanks Scorpion.
[Updated on: Mon, 10 August 2009 17:33] by Moderator Report message to a moderator
|
Civilian
|
|
|
|
|
|
|
|
|
|
|
|
Re: New beta, known issues![message #264479]
|
Fri, 08 October 2010 03:37
|
|
Hawkeye |
|
Messages:2416
Registered:October 2005 Location: Australia |
|
|
Still plugging along here in Russia, and still having fun. Came across a very weird set of what I presume is a bug.
After releasing and following Thug to I-12 with Avi, I followed him to the diamonds and attempted to grab a handful from one of the chests. When doing so a window opened, like the one you get when trading with someone but this featured Avi and the four diamonds were already in the trading slots at the bottom, marked with red crossed out circles. Avi then said 'Nice fire miss, nice miss fire' or something like that, and then said 'Bummer looks like my lungs are gone' when selecting other objects. Thug seemed very repetitive with his responses also, and it seemed there was no difference with his answers in either 'friendly' or 'direct.'
Don't know if anyone else has had this happen, but seemed very strange, didn't seem fatal to the game mind you, so I carried on playing.
Report message to a moderator
|
|
|
|
Re: New beta, known issues![message #311804]
|
Mon, 05 November 2012 17:43
|
|
Crim |
Messages:1
Registered:November 2012 |
|
|
No replies in two years, huh? Still trying to find an unbroken and clear download and if it merges with 1.13...
Report message to a moderator
|
Civilian
|
|
|
|
|
|
|
Re: New beta, known issues![message #334986]
|
Thu, 14 August 2014 11:35
|
|
Deleted. |
|
Messages:2663
Registered:December 2012 Location: Russian Federation |
|
|
Merc/NPC speech slightly improved - normalized sound level, removed some noise. Also converted most of the files to .ogg format to save some space.
https://www.dropbox.com/s/u6ynjhbvcgcbi0f/RR_speech_en.7z
Note: backup and delete BattleSNDS, Speech and NPC_Speech dirs in your Data-Renegade folder first, then unpack this, or you will probably hear original wav files instead of new ogg.
Fixed bug with EnemyGunChoices.xml, that was introduced in allinone patch - at certain progress level the number of choices was greater than actual number of supplied items, that most likely caused crash at the start of the battle.
https://www.dropbox.com/s/7dsijkm7x8z4gfy/EnemyGunChoices.xml
Fixed MovementCosts.xml (mismatching opposite directions)
Note: 2085 exe will run even with wrong movement costs, but having them fixed is better, also it will be needed if someone will try to port this mod to 4870 or recent revisions
https://www.dropbox.com/s/ejg9irjvxfpcjfp/MovementCosts.xml?dl=0
Great mod, best use with 2124 exe and allinone patch installed, NIV on.
Nearly no bugs apart from very few quest/script related issues.
[Updated on: Mon, 27 October 2014 19:57] by Moderator Report message to a moderator
|
|
|
|
Goto Forum:
Current Time: Wed Apr 17 21:58:54 GMT+3 2024
Total time taken to generate the page: 0.02901 seconds
|