Home » MODDING HQ 1.13 » v1.13 Bug Reports » BUGZILLA report all bugs here!
Re: BUGZILLA report all bugs here![message #271903] Mon, 31 January 2011 16:36 Go to previous messageGo to next message
SpaceViking

 
Messages:757
Registered:January 2004
Location: Rochester, Minnesota, USA
There's no clue who does what when you create a bug report. Most people probably assume that the default is the right person.


Re: BUGZILLA report all bugs here![message #271927] Mon, 31 January 2011 21:29 Go to previous messageGo to next message
Starwalker

 
Messages:768
Registered:October 2005
Location: Hannover, Germany
Well, in that case I'll keep re-assigning then...


Re: BUGZILLA report all bugs here![message #273442] Sat, 12 February 2011 20:30 Go to previous messageGo to next message
Cell

 
Messages:576
Registered:February 2011
User deleted
Re: BUGZILLA report all bugs here![message #273449] Sat, 12 February 2011 21:11 Go to previous messageGo to next message
Logisteric

 
Messages:3379
Registered:December 2008
Location: B
it's a known exploit and whoever does it either knows he's a cheater (no sense to tell them to stop, as it's easy to built superhumans anyway) or discovers it's a cheat and doesn't do it again

-> very low priority
Re: BUGZILLA report all bugs here![message #273450] Sat, 12 February 2011 21:16 Go to previous messageGo to next message
Cell

 
Messages:576
Registered:February 2011
User deleted
Re: BUGZILLA report all bugs here![message #273451] Sat, 12 February 2011 21:20 Go to previous messageGo to next message
Logisteric

 
Messages:3379
Registered:December 2008
Location: B
low priority because it's irrelevant - that was possible in vanilla - it's like punching cows, either you do it or you don't - who is cancelling overloaded marches by coincidence?
Re: BUGZILLA report all bugs here![message #273452] Sat, 12 February 2011 21:34 Go to previous messageGo to next message
Cell

 
Messages:576
Registered:February 2011
User deleted
Re: BUGZILLA report all bugs here![message #274998] Thu, 03 March 2011 18:27 Go to previous messageGo to next message
sean10mm

 
Messages:39
Registered:February 2007
1.13 Beta - Current version: SCI_113Beta_r4057_20110116.7z (Updated 16 Januari 2011)

-Aim level settings don't appear to work correctly. Turning on extra aim levels in the INI editor doesn't do anything by itself (all guns have 4 aim clicks regardless of scopes). Turning on extra aim levels + dynamic aim levels gives you up to 8 aim levels for guns with the 10X scope but only 4 for all others, even guns with the 4X or 7X scope, in spite of the fact that by the description in the INI editor those should give up to 6 and 7 aim levels respectively.

-No first aid kits or camo kits in the game, at all, in the game world or in stores.

-Scope minimum ranges seem completely broken. The 10X has the SHORTEST minimum range (70), while the 7X and 4X have minimum ranges far beyond anything that makes sense at all (150 and 100).
Re: BUGZILLA report all bugs here![message #275001] Thu, 03 March 2011 18:31 Go to previous messageGo to next message
Starwalker

 
Messages:768
Registered:October 2005
Location: Hannover, Germany
sean10mm
-Scope minimum ranges seem completely broken. The 10X has the SHORTEST minimum range (70), while the 7X and 4X have minimum ranges far beyond anything that makes sense at all (150 and 100).

Get a new items.xml and weapons.xml from the SVN-Server. This has been fixed for some time. If you see ammo problems with these new XML-files, then get a new magazines.xml from the server, too.


Re: BUGZILLA report all bugs here![message #275008] Thu, 03 March 2011 18:45 Go to previous messageGo to next message
Gorro der Grüne

 
Messages:1540
Registered:March 2009
Location: Broadwurschd-City
Cell
hey there did you always noticed that its already possible to gain health/strength for doing nothing else then overload yours mercs chose a sector cofirm the sector and then abort what u did. repeat this over and over again and your mercs will get true fightmachines ^^
i think that should be fixed.


There is an easier way to get a heIMP.

Health =25, Strength=1, level=1

let him/her come

overload as much as possible (2000 or more %)

perform the action only once

->

Health >90, Strength >95, Level=10

Re: BUGZILLA report all bugs here![message #275025] Thu, 03 March 2011 19:56 Go to previous messageGo to next message
Cell

 
Messages:576
Registered:February 2011
User deleted
Re: BUGZILLA report all bugs here![message #275029] Thu, 03 March 2011 20:03 Go to previous messageGo to next message
Gorro der Grüne

 
Messages:1540
Registered:March 2009
Location: Broadwurschd-City
strength=1 is the magic
Re: BUGZILLA report all bugs here![message #275103] Fri, 04 March 2011 17:53 Go to previous messageGo to next message
sean10mm

 
Messages:39
Registered:February 2007
Starwalker
sean10mm
-Scope minimum ranges seem completely broken. The 10X has the SHORTEST minimum range (70), while the 7X and 4X have minimum ranges far beyond anything that makes sense at all (150 and 100).

Get a new items.xml and weapons.xml from the SVN-Server. This has been fixed for some time. If you see ammo problems with these new XML-files, then get a new magazines.xml from the server, too.


Any thoughts on the aim levels being wrong? At least according to the INI editor the 10X scope shouldn't be the only thing giving aim levels >4, but that's what the weapon details in the game is reporting.
Re: BUGZILLA report all bugs here![message #275120] Sat, 05 March 2011 00:53 Go to previous messageGo to next message
Starwalker

 
Messages:768
Registered:October 2005
Location: Hannover, Germany
Sorry no, those are code functions, not item parameters that I can influence.


Re: BUGZILLA report all bugs here![message #275201] Sun, 06 March 2011 16:16 Go to previous messageGo to next message
Torres

 
Messages:181
Registered:June 2010
Location: Canary Islands
Im running this version SCI_SVN1252_MPSVN3944_Vanilla113_20101204

And I've found that you can attach both foregrip and colt grenadelauncher to the improved version of the carbine the M4A3.
Re: BUGZILLA report all bugs here![message #275203] Sun, 06 March 2011 16:33 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3803
Registered:July 2009
So? You can attach a grip to an M203. Question is if this is consistently applied or not ... however, 3944 was before the NAS overhaul, so it might have changed one way or the other anyways.


Re: BUGZILLA report all bugs here![message #275205] Sun, 06 March 2011 16:40 Go to previous messageGo to next message
PasHancock

 
Messages:736
Registered:February 2011
Location: Estonia,Tallinn
I am playing a Tais SCI R.4117 BETA.I have noticed,if you will press j near Fence or Boxing ring(in San Mona) you will climb up a roof(if in Boxing Ring) and you will climb up on empty space(near fence)

Fix it please Smile

[Updated on: Sun, 06 March 2011 16:51] by Moderator

Re: BUGZILLA report all bugs here![message #275209] Sun, 06 March 2011 16:48 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3803
Registered:July 2009
PasHancock
I am playing a Tais SCI V.4117 BETA.I have noticed,if you will press j near Fence or Boxing ring(in San Mona) you will climb up a roof(if in Boxing Ring) and you will climb up on empty space(near fence)

Fix it please Smile

Has been disabled in r4156 for exactly that reason. Dunno if it can be fixed easily. It should allow you to jump on those thick walls in Meduna, but somehow fences look just like them to that function.


Re: BUGZILLA report all bugs here![message #275211] Sun, 06 March 2011 16:56 Go to previous messageGo to next message
PasHancock

 
Messages:736
Registered:February 2011
Location: Estonia,Tallinn
Ok.

Just want to ask 1 more thing.When I am having a battle and when its an Enemy/Militia/Civilian turn,they think too long,they make few steps,game freezes and after few seconds they countinue to make they're turn.Happens only when Enemy sees me or Militia,same with Militia>Enemy.
Re: BUGZILLA report all bugs here![message #275216] Sun, 06 March 2011 17:53 Go to previous messageGo to next message
Sincleanser

 
Messages:65
Registered:November 2009
Location: Houston

Ya, they got an interrupt and it gets to cycle through everyone that got an interrupt - which with how grouped they each can be, the wait can be a decent amount of time as it could be anywhere from 1 - 50[?] new turns.
Re: BUGZILLA report all bugs here![message #275231] Mon, 07 March 2011 00:43 Go to previous messageGo to next message
Starwalker

 
Messages:768
Registered:October 2005
Location: Hannover, Germany
DepressivesBrot
So? You can attach a grip to an M203.

Exactly that thing is the reason why I allowed a foregrip together with a M203PI UGL Smile


Re: BUGZILLA report all bugs here![message #275462] Thu, 10 March 2011 06:55 Go to previous messageGo to next message
PasHancock

 
Messages:736
Registered:February 2011
Location: Estonia,Tallinn
Ok,i have sent my Mobile Militia from Cambria Mine to Estoni to defend it.They arrived there and i noticed that enemy soldiers are nearby,i placed my Mercs there and when they were about to arrive(enemies) my Game Crashed!

Re: BUGZILLA report all bugs here![message #275464] Thu, 10 March 2011 10:09 Go to previous messageGo to next message
RoWa21

 
Messages:2030
Registered:October 2005
Location: Austria
@Pas: Do you have a savegame before the crash? Send me a PM.


Re: BUGZILLA report all bugs here![message #275603] Sat, 12 March 2011 12:05 Go to previous messageGo to next message
PasHancock

 
Messages:736
Registered:February 2011
Location: Estonia,Tallinn
In Tais SCI my snipers(militia) doesent want to climb up a rooflike it was in Rev 2085.I have at least 1-2 snipers per sector with militia and none of them climbs roof and guards sector.In rev 2085 every sniper Climbed roof.I want my Militia(snipers) be on Roof again.

Playing SCI rev4117

[Updated on: Sat, 12 March 2011 12:26] by Moderator

Re: BUGZILLA report all bugs here![message #276677] Sat, 26 March 2011 21:42 Go to previous messageGo to next message
ColCool

 
Messages:13
Registered:March 2011
hey,

using this: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=273927#Post273927

cant re-enter several sectors. currently drassen mine and the upper right of alma. get a CTD saying "missing file" (ya very helpful).

any solution?
Re: BUGZILLA report all bugs here![message #276679] Sat, 26 March 2011 21:49 Go to previous messageGo to next message
Logisteric

 
Messages:3379
Registered:December 2008
Location: B
welcome to the pit

which of those scis?

which file?
Re: BUGZILLA report all bugs here![message #276693] Sun, 27 March 2011 14:42 Go to previous messageGo to next message
ColCool

 
Messages:13
Registered:March 2011
I just get a generic message not pointing me to any file.

Using this one (confirmed by the loading screen): Current version: SCI_113Beta_r4057_20110116.7z (Updated 16 Januari 2011)

the exact message is: "Error. Missing or corrupted file(s). Game will exit now." its a JA msgbox. music still plays if thats important. game breaks just after the red loading bar finishes.

never got anything like this with past versions. the only new thing this time, I dont use this ddb weapon mod or so.
Re: BUGZILLA report all bugs here![message #276694] Sun, 27 March 2011 14:49 Go to previous messageGo to next message
Logisteric

 
Messages:3379
Registered:December 2008
Location: B
try a reinstall, i use that sci and never had any problems
Re: BUGZILLA report all bugs here![message #276708] Sun, 27 March 2011 18:18 Go to previous messageGo to next message
PasHancock

 
Messages:736
Registered:February 2011
Location: Estonia,Tallinn
I had the same but only after i Edit something in Map Editor
Re: BUGZILLA report all bugs here![message #278773] Thu, 28 April 2011 06:59 Go to previous messageGo to next message
easterngames

 
Messages:28
Registered:April 2011
Location: Pennsylvania , USA
whenever i post anything to bugzilla it at first gives me an error message saying it failed. i then retry it again and it goes through, but then the report shows up twice. im not trying to double post there.
Re: BUGZILLA report all bugs here![message #279061] Sun, 01 May 2011 23:39 Go to previous messageGo to next message
Omega

 
Messages:63
Registered:January 2004
Location: Peterborough, England

Hi guys, just need some help I'm using 1.13 3585 build 10.08.08 (NAS1.Cool and I'm getting a ctd on Day 50 at 8AM sharp with the below error message. It says something along the lines of missing speech file or something similar so I'm thinking it's to do with the Sheraton Mine closing down (shown in second picture).

http://img155.imageshack.us/i/crashf.png/

Also If the image below can provide any help..

http://img153.imageshack.us/i/miney.png/

If I can provide any more information or if you need my .Sav please let me know.

Thanking you in advance.
Re: BUGZILLA report all bugs here![message #279062] Sun, 01 May 2011 23:50 Go to previous messageGo to next message
RoWa21

 
Messages:2030
Registered:October 2005
Location: Austria
Yes we need the save. Please upload it anywhere.


Re: BUGZILLA report all bugs here![message #279101] Mon, 02 May 2011 12:39 Go to previous messageGo to next message
Omega

 
Messages:63
Registered:January 2004
Location: Peterborough, England

Sorry should of figured that out really :\

Here is my "After Battle" save its at 7:29AM

http://www.mediafire.com/?0s55f3p3vgx8fzo

Thanks again.

Never mind I sorted it myself..turns out it wasn't to do with the mine running out at all...Spike seems to of taken over the role of Iggy (or at least his voice when he complains) and he doesn't like Fidel and it plays that sound file (saying how he doesn't want to work with him)....problem resolved but maybe something to add to the bug list.

I solved the problem by searching for the offending file (068_031.wav) and renaming it to 068_031A.wav which for some reason worked Smile

Thanks for the offer to look anyway.

[Updated on: Mon, 02 May 2011 14:39] by Moderator

Re: BUGZILLA report all bugs here![message #279103] Mon, 02 May 2011 14:51 Go to previous messageGo to next message
RoWa21

 
Messages:2030
Registered:October 2005
Location: Austria
Cool that it works.

I did not look yet at the savegame, but why should Spike speak with the voice of Iggy? Thats interesting.


Re: BUGZILLA report all bugs here![message #279212] Tue, 03 May 2011 14:54 Go to previous messageGo to next message
Omega

 
Messages:63
Registered:January 2004
Location: Peterborough, England

Just a little update, it happened again after I changed the file name on a different day so I just got rid of Fidel Sad which was weird because when I first changed the file name it played ok it just said "missing speech #38" or something along the lines and the speech played yet the time after that it quoted the same file name and crashed again.

Either way the issue is resolved now Smile
Re: BUGZILLA report all bugs here![message #279357] Thu, 05 May 2011 19:43 Go to previous messageGo to next message
TheStranger
Messages:1
Registered:May 2011
Hi there,

I have a problem which is very annoying. I installed the SCI_113Beta_r4057_20110116 (and even tried the SCI_SVN1252_MPSVN3944_Vanilla113_20101204). When I arrive in Arulco the game freezes after about 5 min for sure. If I press the Windows key and get back into the game it continues to work. But then after a short time it freezes again and again. I have searched the last hours on the Internet but didn't find anything relating to such freezes.

The Vanilla version works perfectly btw.

I use an AMD Phenom X4
4 GB Ram
Win 7

but I don't think the system specs aren't helping cause the Vanilla works right.

I tried even my german version and applied the latest german v. 1.13 and - the same. Have you any ideas?
Re: BUGZILLA report all bugs here![message #279896] Fri, 13 May 2011 22:06 Go to previous messageGo to next message
TommyGun

 
Messages:6
Registered:January 2006
build 10.03.07

i cannot enter the rebel underground sector for some reason.
i was there already, recruited ira and all... but i cant return there. the "stairs" that lead there are just not flagged as sector transition i guess coz of a bug. what can i do on my current save?
Re: BUGZILLA report all bugs here![message #279899] Fri, 13 May 2011 22:51 Go to previous messageGo to next message
RoWa21

 
Messages:2030
Registered:October 2005
Location: Austria
which revision number of 1.13 are you using?


Re: BUGZILLA report all bugs here![message #279900] Fri, 13 May 2011 22:53 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3803
Registered:July 2009
The date looks like the 3356 to me. Don't have one to check right now though.


Re: BUGZILLA report all bugs here![message #279902] Fri, 13 May 2011 23:07 Go to previous messageGo to previous message
RoWa21

 
Messages:2030
Registered:October 2005
Location: Austria
ok, seems very old version. this bug does not exist in current 1.13, I am sure.


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