Scopes & Sights[message #169086]
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Sun, 30 December 2007 22:23
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dbonar |
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Messages:47
Registered:June 2006 |
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Can someone post a brief rundown of the various scopes & sights in this mod? How do the Kerr, PU, "sniper", and PSO-1 sights compare? Hour about the "battle", PSO, Elan and PK Collimator?
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Corporal
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Re: Scopes & Sights[message #169542]
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Fri, 04 January 2008 13:49
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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there aren't many big distinctions in the scopes. ACOG, Elcan, Susat, collimator, 3.5x21, Pso-1 and battle scope are similar in their stats, mainly intended for assault rifles/ DMR on medium ranges
the stats are similar, but not each optic fits every gun, otherwise it comes down to taste more or less.
for longer ranges/ big sniper rifles, scopes like the generic "Sniper scope" are more useful, also the "Minuta", and the PKS-07 for the guns they fit to.
Pu und kern scope are for the ww2 and other old rifles, PU for SKS sniper and mosin-nagant sniper, Kern scope for some european ww2 stuff like K31 sniper
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Sergeant Major
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Re: Scopes & Sights[message #171513]
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Thu, 17 January 2008 23:47
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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did you know that you can use the p90 both with two hands or one-handed only?
apply a screwdriver or swiss army knife on the two-handed p90 to switch it to one-handed so you can dual-use it like in ja2
although there's a glitch that sometimes the status is reduced. Quicksave before you change it. The change can be reverted the same way. It works for several other submachineguns too.
i wouldn't know which other scope to use than the eotech. maybe an ACOG is allowed as well, i don't quite remember.
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Sergeant Major
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