Home » SIRTECH CLASSICS » Jagged Alliance 2 » JA2 Solutions. Tips. Spoilers! » Wire cutters?
Wire cutters?[message #180644] Wed, 09 April 2008 22:42 Go to next message
Asinine

 
Messages:6
Registered:April 2008
Hi. Awesome that people still play this. (Thank Steam for something?)

I've played this game through so many times, but not in the past 5 years. So I started it back up (version 1.06) and began playing. But, for the life of me, I cannot find the wire cutters in Omerta (or anywhere else for that matter). I *think* I've searched every place in A9, and I found the crowbar but no wire cutters. I now cannot fight in sector I13 (sw Alma) because I require them.

Any help? Please?
Re: Wire cutters?[message #180645] Wed, 09 April 2008 22:56 Go to previous messageGo to next message
Kaerius

 
Messages:31
Registered:March 2008
You could always order some from bobby rays...

The ones in omerta are random if they're there or not(same with a canteen in the long house on the west side).
Re: Wire cutters?[message #180646] Wed, 09 April 2008 22:58 Go to previous messageGo to next message
foij

 
Messages:229
Registered:February 2007
Location: in a van, down by the riv...
If you don't mind a more noticeable entrance, use TNT to take out the fence.

Re: Wire cutters?[message #180647] Wed, 09 April 2008 23:02 Go to previous messageGo to next message
SpaceViking

 
Messages:760
Registered:January 2004
Location: Rochester, Minnesota, USA
Wire cutters appeared in some farm houses, too. And I think that the guy at the junkyard always sold them.

Better yet, update to 1.13 and start over.


Re: Wire cutters?[message #180650] Wed, 09 April 2008 23:04 Go to previous messageGo to next message
Asinine

 
Messages:6
Registered:April 2008
Thanks for the suggestions. I've been checking Bobby Ray's, but I have a sneaky suspicion that he only sells what you've already found.

I'll make use of those TNTs I've got hanging around. Thanks again!

Edit: I couldn't find a working download for 1.13, so I just stuck with my ancient 1.06 patch. Can I still use my old saved games if I do find a valid 1.13 update?

[Updated on: Wed, 09 April 2008 23:08] by Moderator

Re: Wire cutters?[message #180651] Wed, 09 April 2008 23:04 Go to previous messageGo to next message
foij

 
Messages:229
Registered:February 2007
Location: in a van, down by the riv...
He can't upgrade to 1.13. He bought the game off Steam.

Otherwise, get the KCB knife. I love it! I can stab guys AND cut fences!
Re: Wire cutters?[message #180653] Wed, 09 April 2008 23:09 Go to previous messageGo to next message
Asinine

 
Messages:6
Registered:April 2008
1) I have the original version of JA2. Not the Steam version.

2) I'm not a he. Not that it's really important... but in relation to 1, 1.13 is valid for the non-Steam version, correct?
Re: Wire cutters?[message #180654] Wed, 09 April 2008 23:10 Go to previous messageGo to next message
Kharn

 
Messages:22
Registered:July 2004
Grenades also cut fences.
Re: Wire cutters?[message #180655] Wed, 09 April 2008 23:46 Go to previous messageGo to next message
foij

 
Messages:229
Registered:February 2007
Location: in a van, down by the riv...
Oh...from your first post, I assumed you had the game off Steam.

Yes, 1.13 is for original versions of JA2, i.e., not downloaded off Steam. Give it a try, it's awesome! http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=172234&page=1#Post172234

In 1.13, you can get the KCB knife, which doubles as both combat knife and wirecutters.

Women play JA2? Weird....all the girls I know that even play computer games only play World of Warcraft.
Re: Wire cutters?[message #180680] Thu, 10 April 2008 12:40 Go to previous messageGo to next message
Asinine

 
Messages:6
Registered:April 2008
Thanks for the link. First working one I've seen! And I was finally able to conquer Alba with TNT... just in time to restart the game. Again. I do think that starting the game is the most fun though.

And yeah, females play other games too. I've never played any MMORPOGSOTPNSs, mostly because I hate paying to play a game I already paid for. Smile
Re: Wire cutters?[message #180716] Thu, 10 April 2008 17:35 Go to previous messageGo to next message
foij

 
Messages:229
Registered:February 2007
Location: in a van, down by the riv...
Be warned, 1.13 isn't your grandfather's JA2. If you're not careful, it will chew you up and then spit you out.

A few things to watch out for:

1) when you take all of Drassen, the Queen will launch a major counterattack, you will have 100+ enemies attack at once (usually the mine sector). Check out this thread. This option can be disabled in the options.ini file, but is on by default.
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=136761&page=1#Post136761

2) sniper rifles...scopes now significantly increase sight distance when the scoped weapon is raised. Enemies will use spotters as well. When you are seen by a enemy, you will take headshots from other enemies with sniper rifles at 80+ tiles that you can't even see. If you're not careful, games turn into sniper wars.

3) there is a new inventory system (the NIV), which is optional, but I highly recommend using it. It completely changes inventory slots for your mercs. You will now need to equip vests, holsters, backpacks, to outfit your mercs. You still need armor and helmets and stuff.

4) There are hundreds of new weapons and items. Everything is editable or customizable. Check out the xml editor that comes with the game. You can edit weapons, items, merchant inventories, and other stuff.

4) there are tons of new things added to the game, which make it an awesome experience! To name a few: rainstorms and lightning, fully automatic fire (no more forced lame burst fire), fixed stealing items and weapons from enemies, throw grenades while crouched, enemies can climb up and down roofs, you can now create up to 6 IMP's if you want, and much much more!
Re: Wire cutters?[message #180834] Fri, 11 April 2008 11:51 Go to previous messageGo to next message
lockie

 
Messages:3926
Registered:February 2006
Location: Scotland
now , now ,boys , you'll frighten the little lady off :biglaugh:
be gentle ......


Re: Wire cutters?[message #180902] Fri, 11 April 2008 16:23 Go to previous messageGo to next message
Asinine

 
Messages:6
Registered:April 2008
Haha, this is awesome! Actually I've had to restart 4 times now, and this last time on easy. So much has changed that it's almost like Jagged Alliance 3: Revenge of Dedrianna's Ghost or something. At first I wanted to complain about all that had changed, but it's much more realistic (especially with the number of enemies and the new inventory layout). Love Bobby Ray's new selection (I just bought the stupid wire cutters this time for $20), the eq/inv layout, the bazillion new weapons, etc etc.

Thanks for the advice. While I'm not happy that it's not going to be a cakewalk, I'm glad to know the AI might actually make me think twice before gallivanting towards a decoy.

Quote:
now , now ,boys , you'll frighten the little lady off

Heh, if that's the case, I'm in the wrong genre of gaming. Wink
Re: Wire cutters?[message #180907] Fri, 11 April 2008 16:39 Go to previous messageGo to next message
Asinine

 
Messages:6
Registered:April 2008
... I just realised you can make more mercs at IMP.

All those wasted moneys. I should start over again. Haha.
Re: Wire cutters?[message #180911] Fri, 11 April 2008 16:55 Go to previous messageGo to next message
lockie

 
Messages:3926
Registered:February 2006
Location: Scotland
Quote:
Heh, if that's the case, I'm in the wrong genre of gaming.



:biglaugh:


Re: Wire cutters?[message #181063] Sat, 12 April 2008 16:22 Go to previous messageGo to next message
PDF

 
Messages:12
Registered:March 2008
Asinine
... I just realised you can make more mercs at IMP.

All those wasted moneys. I should start over again. Haha.


Me too, I just learned it today looool !
Re: Wire cutters?[message #181132] Sat, 12 April 2008 22:30 Go to previous messageGo to next message
Kaerius

 
Messages:31
Registered:March 2008
Meh, IMPs are boring. I'm currently playing without any.
Re: Wire cutters?[message #181228] Sun, 13 April 2008 18:34 Go to previous message
DNA from the Lowlands

 
Messages:339
Registered:July 2003
Haha Kaerius, I symphatize.

When I hire AIM-mercs and they gain stats, I can see how they've risen on the AIM-screen.
Silly, but it 'thrills me' when an employed merc moves up some spots.
The laptop-personel-tab shows increased stats but not compared to other mercs.

When I focus on that AIM-ranking, the IMPs/M.E.R.C.s ARE boring since they don't show up on the AIM-screen.
Yet 'the money' has me creating some service-IMPs (mechanics, militia trainers -> cheaplabour)
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