Project "v1.14 Stable Modding Platform" Looking for Coders and Modders[message #188302]
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Wed, 11 June 2008 19:49
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Shanga |
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Messages:3482
Registered:January 2000 Location: Danubia |
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After numerous debates a general oppinion has emerged that a concentrated effort is needed to make a Stable Modding Platform using v1.13 project as a base. Various details still need to be ironed out, but the main goal of the project is to provide mod makers with a modular, bug-free (as humanly possible), tool rich platform.
Kaiden will lead the project for SMP v1.13, but he needs a team of good programmers, to help debug the C++ code and create new editors for XML files. If you want your name in the JA2 modding history, now is your chance.
We'll also invite dedicated JA2 modders as part of the project (from map makers to tileset designers, gun makers and 3d artists) to join our SMP Mod Panel. The Panel will be the place for brainstorming and deciding the major lines of development of SMP, before it goes into "production" aka in the hands of coders.
[Updated on: Wed, 15 January 2020 09:19] by Moderator Report message to a moderator
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Re: Project "v1.13 Stable Modding Platform" Looking for Coders and Betatesters[message #191132]
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Fri, 18 July 2008 21:23
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KEN C |
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Messages:244
Registered:May 2007 Location: Aberdeen Washington USA |
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A welcome face if I ever saw one!
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Sergeant 1st Class
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Re: Project "v1.13 Stable Modding Platform" Looking for Coders and Betatesters[message #191642]
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Fri, 25 July 2008 07:09
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Johnny Mash |
Messages:1
Registered:July 2008 Location: Wandering the Sonoran des... |
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Though this is my first post, I've been been (mostly) keeping myself up to date with news anonymously and I've always wanted to be involved with a project in this great community. Being sixteen and blissfully unemployed, High school and hunger are the only things that get in the way all the free time I've got.
Unfortunately, my only acquaintance with coding has been a misspent year of Java classes. Reading any code for me is like reading French: I know the base mechanics and I'll probably be able to understand the basics, but couldn't repeat it back to you.
On the flip side of the coin, I'm a bug magnet and I love making games jump through hoops to see what makes them screw up. ADHD - may it forever keep me awake! - makes me try every possibility, push every button, pull the levers, and twist all the knobs I can see. Modding since Windows 3.1 was cutting edge, I've beta tested a few games and I'm always bored without something to play with. It'd be great to be invited onto the team, I'm sure it'd be fun.
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Civilian
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