|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: JA2 Wildfire 6.06 MODs in SVN (Subversion)[message #256892] |
Mon, 19 July 2010 23:39   | |
Shifty
|
 |
Messages:33
Registered:August 2009 Location: The Frozen North |
|
|
JinxedAs far as I know you need the following folders
Interface
Maps
NPCData
RadarMaps
TableData
tilesets
these folders may have subfolders.
Okay, that's easy enough.
Quote:The zip I provided has all that you just need to paste those folders into your data1.13 folder.
Unfortunately, it's been downloaded more than 10 times, and isn't available anymore.
Quote:THEN, if you want a truly WF experience you need to download Mapupdate 20090909 from smeagols sky drive, and paste it ontop as well. You might want to throw in the AIM mod as well. All of it just copy pasted into data1.13 overwriting everything.
I most emphatically DO NOT WANT AIM. I'm quite happy with NIV and HAM, thanks. I'm just tired of humping up and down the same old Arulco over and over, seeing as I'm a compulsive new game starter.
Quote:And lastly, none of these contain any updated facility files, you can get them from smeagols sky drive as well.
Got 'em.
Thanks, Jinxed!
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: JA2 Wildfire 6.06 MODs in SVN (Subversion)[message #256949] |
Tue, 20 July 2010 13:04   | |
spadge13
|
Messages:2
Registered:July 2010 |
|
|
Hey im new to the pit, but i've been reading the posts anytime i need a q&a but this ones got me buggered ive just put night ops mod on, and its all running sweet selecting mercs until i try to actually start gameplay then i get "runtime error could not load tilesets/9/3mongra1.sti". ive looked through data on the .rar and in the ja2/data and cant find the file. HELP!!!
|
|
|
|
|
Re: JA2 Wildfire 6.06 MODs in SVN (Subversion)[message #256955] |
Tue, 20 July 2010 13:13   | |
spadge13
|
Messages:2
Registered:July 2010 |
|
|
crap sorry wrong subforum i put it on a vanilla, noob mistake.
|
|
|
|
|
|
|
|
|
|
|
|
|
|