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Damn the natives (JA1)[message #205216] Tue, 30 December 2008 21:34 Go to next message
Shadow

 
Messages:39
Registered:December 2008
Location: Argentina
After beating JA2, I turned to JA1 and found out it's pretty good, despite the age. However, I think it'll be impossible to play without abusing reloading even more than in JA2. Not due to battles, but rather the unforgiving, all-or-nothing day management system.

Normal difficulty, day 3 or 4. After taking four or so sectors, most of my team (Grunty, Speck, Gary, Beth, Elio) had lost about half their HP, and equipment was starting to degrade, so I decided to let Beth heal the wounded and Speck repair as much as he could, meaning no action for the day. I had ensured there were plenty of guards on-station, properly balancing with trappers so that I got only a small daily deficit.

Day starts. Not much happens. An attack is repelled without any native guard casualties, and Grunty and Gary recover to full health. Daily outcome: Fair. Great, the men should be good to go and take over some more sectors tomorrow.

The following day, 90% of my native guards quit! WTF! Okay, I didn't take any sectors, but I held my ground and didn't lose any natives to Santino's men. My mercs aren't invincible combat robots, nor my equipment made of everlasting adamantium, so can't they rest for ONE day without everything falling apart? I mean, come on! What am I supposed to do now, with two guards to defend five sectors? Forsake all my income (fire all trappers to hire enough guards, or lose everything), take a big financial hit and keep going, knowing the same will happen the next time I need to heal my guys and/or repair?

Yes, I'll have to abuse quicksaves since losing HP is not an option unless you want to suffer major setbacks whenever doctoring/repair is needed. Where's the fun in that?


PS: I'm playing version 1.13.
Re: Damn the natives (JA1)[message #205225] Tue, 30 December 2008 23:44 Go to previous messageGo to next message
mgl

 
Messages:254
Registered:December 2007
Location: France
What Jack (your employer) and the natives didn't like is that none of your mercs was on duty. It's something like a betrayal for them that you take the money from their trees without doing anything for them.

You can rest, heal, repair, train but you should always keep at least one of your mercs on duty. You don't have to attack any sector. Just place your merc on the map, preferably in a sector that the enemy will try to attack.

Never swim without a knife!


Re: Damn the natives (JA1)[message #205226] Tue, 30 December 2008 23:53 Go to previous messageGo to next message
Shadow

 
Messages:39
Registered:December 2008
Location: Argentina
mgl
What Jack (your employer) and the natives didn't like is that none of your mercs was on duty. It's something like a betrayal for them that you take the money from their trees without doing anything for them.

You can rest, heal, repair, train but you should always keep at least one of your mercs on duty. You don't have to attack any sector. Just place your merc on the map, preferably in a sector that the enemy will try to attack.

Never swim without a knife!


Hmm! That's an interesting detail.

So, instead of not doing anything for them, I've to leave one guy on duty and make it seem I'm doing something for them. :biglaugh:

I went ahead and raised their salaries. I guess that'll pay off... eventually.
Re: Damn the natives (JA1)[message #205243] Wed, 31 December 2008 03:24 Go to previous messageGo to next message
orko_oskar

 
Messages:77
Registered:April 2007
Location: Sweden
Shadow86



PS: I'm playing version 1.13.


There
Re: Damn the natives (JA1)[message #205255] Wed, 31 December 2008 09:39 Go to previous messageGo to next message
Logisteric

 
Messages:3401
Registered:December 2008
Location: B
[quote=orko]Shadow86
There
Re: Damn the natives (JA1)[message #205266] Wed, 31 December 2008 11:50 Go to previous messageGo to next message
lockie

 
Messages:3933
Registered:February 2006
Location: Scotland
And it isn't even April yet Very Happy


Re: Damn the natives (JA1)[message #205277] Wed, 31 December 2008 15:46 Go to previous messageGo to next message
Shadow

 
Messages:39
Registered:December 2008
Location: Argentina
orko
Shadow86



PS: I'm playing version 1.13.


There
Re: Damn the natives (JA1)[message #207351] Tue, 27 January 2009 19:20 Go to previous messageGo to next message
Kermi

 
Messages:92
Registered:October 2002
wow.. this is a problem i never encountered.. Ofcourse, i always did have atleast 1 merc on duty every day.. if for nothing else then collecting loot Smile
Re: Damn the natives (JA1)[message #207588] Fri, 30 January 2009 19:22 Go to previous messageGo to next message
Majek

 
Messages:444
Registered:January 2003
Location: Slovenia
I never got that either, and i had many days without any merc on duty.

But then i raised their salary every time i got 3 trees more. and by day 4 i have taken about 1/4 already. 6-7 sectors per day on every difficulty. Ice and Ivan cannot be stopped. \o/
Re: Damn the natives (JA1)[message #348950 is a reply to message #207588] Wed, 22 February 2017 08:01 Go to previous messageGo to next message
Jeneral28

 
Messages:24
Registered:February 2017
Several times a native guard was in the way of my merc when I was crossing a bridge. I got so pissed, I shot the guard.
Re: Damn the natives (JA1)[message #349196 is a reply to message #348950] Tue, 07 March 2017 18:55 Go to previous message
raecer

 
Messages:11
Registered:October 2008
Jeneral28 wrote on Wed, 22 February 2017 08:01
Several times a native guard was in the way of my merc when I was crossing a bridge. I got so pissed, I shot the guard.


You can also stand next to them with your merc activated, hover over them and press x to switch places happy

I remember not knowing about pressing C for compress time at one point... Annoying happy
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