|
|
|
|
|
|
|
|
Re: Space Viking's releases (was: Many Mercenaries...)[message #209882]
|
Sun, 08 March 2009 00:50
|
|
KEN C |
|
Messages:244
Registered:May 2007 Location: Aberdeen Washington USA |
|
|
SpaceViking, Welcome back old friend.
Report message to a moderator
|
Sergeant 1st Class
|
|
|
|
Re: Space Viking's releases (was: Many Mercenaries...)[message #210062]
|
Thu, 12 March 2009 01:16
|
|
Vadim Dolvich |
|
Messages:26
Registered:February 2009 Location: None |
|
|
I have two questions regarding the mod:
Is is possible to use this at the same time as HAM? (I mean running the game with both sets of features activated and available)?
Are there any plans to externalize the setting whether the mines run out of money or not? I really dislike that part of the game. I would gladly play with Deidranna has unlimited recruits but running out of money has me scared.
[Updated on: Thu, 12 March 2009 01:17] by Moderator Report message to a moderator
|
Private 1st Class
|
|
|
|
Re: Space Viking's releases (was: Many Mercenaries...)[message #210071]
|
Thu, 12 March 2009 05:04
|
|
Vadim Dolvich |
|
Messages:26
Registered:February 2009 Location: None |
|
|
The mod is part of the SVN now? I recall you telling me via email that you would create a new beta release, is that done already then?
My biggest problem now is the fact that I'm getting assertion failures on the border sectors. I thought that it was only the top ones, but the leftmost ones such as Grumm are causing other assertion failures with an X instead of a Y.
Will my saves, created with version B007n be compatible with the newest .exe?
[Updated on: Thu, 12 March 2009 05:07] by Moderator Report message to a moderator
|
Private 1st Class
|
|
|
|
Re: Space Viking's releases (was: Many Mercenaries...)[message #210320]
|
Mon, 16 March 2009 00:29
|
|
protosaber |
|
Messages:11
Registered:October 2004 Location: New York |
|
|
Just wondering... What is the maximum cash value I could set for Many Mercenaries add on?
Also do I need to create a short cut on desktop for Many Mercenaries ja2_release_SV_B007n for easy access??? Also what is the maximum mercs could I hired? It says 32 but I can't load with 32....
[Updated on: Mon, 16 March 2009 04:59] by Moderator Report message to a moderator
|
Private
|
|
|
|
|
|
Re: Space Viking's releases (was: Many Mercenaries...)[message #210339]
|
Mon, 16 March 2009 11:53
|
|
Loerst |
Messages:2
Registered:March 2009 |
|
|
KCI am starting a new game... Currently I am using JA2 1.13 V 2112. When I set the JA2 Options-ini for ; Player mercs, valid values 16 through 32, default is 24
MAX_NUMBER_PLAYER_MERCS = as 32
When I click on the ja2_release_SV_B007n in my JA2 folder. It just crash dur loading to game screen.
That's exactly what happened to me, too. (and I didn't change .ini file, yet. All settings are default)
Fresh v1.13 install (that works ok). When I tried to run your version it first told me that fmod.dll was needed (ok, downloaded), then smackw32.dll was needed (downloaded that, too). The third attempt just returned me to the desktop before the game screen was loaded without any notice.
Is there any other file that I need?
[Updated on: Mon, 16 March 2009 11:55] by Moderator Report message to a moderator
|
Civilian
|
|
|
|
|
Re: Space Viking's releases (was: Many Mercenaries...)[message #210354]
|
Mon, 16 March 2009 14:51
|
|
Loerst |
Messages:2
Registered:March 2009 |
|
|
StarwalkerWhen does it crash /exactly/? Please describe the screen that is shown just before the crash.
Well, unfortunately there isn't really anything to describe. Hard disk trys to load the game (the light bleeps), for a brief moment (0,5 sec) a black screen appears and then I'm returned to the desktop. No pop-up message, no nothing. As if nothing happens.
Report message to a moderator
|
Civilian
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|