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JA2 Night Ops General Discussion[message #210908] Mon, 23 March 2009 17:33 Go to next message
Off_Topic

 
Messages:1037
Registered:January 2009
Performing autopsies

Anyone came across the feature where if you chop up a few bodies you gain medical skill?

That's pretty cool, i wonder what else they threw in there...


Re: JA2 Night Ops General Discussion[message #210918] Mon, 23 March 2009 19:50 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
Location: Scotland
Gruesome Very Happy , Offtopic , Medical Examiner ! Smile


Re: JA2 Night Ops General Discussion[message #210919] Mon, 23 March 2009 20:10 Go to previous messageGo to next message
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Registered:January 2009
Lol...i guess it makes sense, although if you go around chopping the heads off of corpses all game, surely you'd end up with a Psycho medic. :axe:


Re: JA2 Night Ops General Discussion[message #210920] Mon, 23 March 2009 20:13 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
Location: Scotland
You know , I've never actually tried chopping heads off , is it just 'use' machete on body ?


Re: JA2 Night Ops General Discussion[message #210921] Mon, 23 March 2009 20:17 Go to previous messageGo to next message
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Yep, just have a knife or machete in your Mercs hands and hover the "stab" icon over a corpse.

You've missed out on all the cash from Carmen all these years?


Re: JA2 Night Ops General Discussion[message #210923] Mon, 23 March 2009 20:53 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
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Live and learn , it's a grand old game :ok:

Just ran about killing everyone............ Very Happy

[Updated on: Mon, 23 March 2009 20:54] by Moderator



Re: JA2 Night Ops General Discussion[message #222569] Mon, 22 June 2009 15:19 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia

Hmm... Dis' iz wierd, my friendz. I used the en OP editor to check the weight of the Mac10. And it shows 2.6kg

Then I went in game and it showed 3.6 kg

Ammo weighs a lot or what?


Re: JA2 Night Ops General Discussion[message #222576] Mon, 22 June 2009 15:58 Go to previous messageGo to next message
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It weighs 2.8 Unloaded in my game and 3.4 with ammo. Do you have an attachment on the MAC-10?


Re: JA2 Night Ops General Discussion[message #222582] Mon, 22 June 2009 16:22 Go to previous messageGo to next message
Shanga

 
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Registered:January 2000
Location: Danubia
Yep, with ammo and attachment it's the correct weight.


Re: JA2 Night Ops General Discussion[message #222602] Mon, 22 June 2009 18:51 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia
Man this game is indeed for the sniper happy types. I think I'll go for a new start, go all night ops and sniper. I went to chitzena today and managed to get 5 (FIVE) sniper drops. Basically my loadout was a dream:

Treated armour, 45% protection
Full cammo, 99%
Full set of headgear: NVG, ears, glasses, gas mask
Main weapon: sniper 5.56 (didn't get the name), all 4 attachments full.
CQB weapon: modified Commando or HK, silent, full 4 attachments

I was like whoaaa... bring it on baby, you're all so dead. Then I stumbled onto THEIR snipers. Phrrack! Bull died. Phrrack, bye Ira. Phrrack, so long Nails, Phrrack, IMP gone. Actually it took a bit longer due to armour, but i was out of breath and fainted so all it took them was two well aimed shots.

So it's either night ops or bust. Very true. In NO mode I was even able to clear a full 18 enemies sector in San Mona with just my IMP and Ira.

[Updated on: Mon, 22 June 2009 18:52] by Moderator



Re: JA2 Night Ops General Discussion[message #222624] Mon, 22 June 2009 20:53 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
Shanga
go all night ops and sniper.

It's a favorite perks in our community http://www.ja2.su
Vintorez in D10, H5, J15; Karlos have too.
Barrett, KSVK can destroy jeeps, tanks from 4-5 shots. For shooting you need bodytype="Big Male"/or do shot at prone

Quote:
sniper 5.56 (didn't get the name)

It's "Snicam".

Quote:

Then I stumbled onto THEIR snipers. Phrrack! Bull died. Phrrack, bye Ira. Phrrack, so long Nails, Phrrack, IMP gone.

If I know that here snipers, i do this:
- 1 men in Spectra + sniper rifle (for visual range) = Scout
- 1 men with Mortare(Heavy-skill)
Scout run in < 45 degree to sniper-enemy. Then enemy shot to scout - he can't hit Head(moving target). Scout still alive, he stopped. He see in sniper rifle (button "j") all directions. If he see the sniper - no problem - our Mortare shot to sniper. Sniper=dead or poor. Until sniper have no breath, our riflemans running there and throw MANY hand grenades.

If you know, that Sniper at the roof - you can throw at roof many Mustard grenades - and sniper will dead.
Re: JA2 Night Ops General Discussion[message #222629] Mon, 22 June 2009 21:12 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia

Explain the use of J more please. I know it's something about readying your weapon, but how exactly works? If you use sniper rifle and don't press J you have penalty? Or you have better aim with J?


Re: JA2 Night Ops General Discussion[message #222636] Mon, 22 June 2009 22:00 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
Shanga

Explain the use of J more please.

http://ja2v113.pbworks.com/Aiming
Quote:

When your gun is equipped with some sort of optics the soldier will use them. The sight range will increase according to the scope bonus. In the same time the field of view will decrease.


Re: JA2 Night Ops General Discussion[message #222648] Mon, 22 June 2009 22:43 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
Location: Scotland
Quote:
Vintorez in D10,


Just played D10 , epic night battle , didn't manage to save Manuel OR any of the militia ,( only had 3, mercs 2 with NVG ), never found Vintorez either ?


Re: JA2 Night Ops General Discussion[message #222736] Tue, 23 June 2009 09:26 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
lockie
never found Vintorez either ?


Only in "Drop all"
In D10 have 2 maps: main (Manual in defence), alternate (Manual attacking with jeep)

In main map Vintorez at right flang of enemy, camouflaged man
In alternate map - on roof (he kill many of militia)
Re: JA2 Night Ops General Discussion[message #222952] Wed, 24 June 2009 00:02 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
Location: Scotland
I've found that you must equip with a Benelli and H&k mp5 ( silenced )at the start , shotty will stop them firing back , also cannot unattach items from guns to fit elsewhere and thank goodness for the new exe and sound directions , makes sneaking around and seeking out enemies a lot easier .


Re: JA2 Night Ops General Discussion[message #222973] Wed, 24 June 2009 01:55 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
delete

[Updated on: Fri, 26 June 2009 02:21] by Moderator

Re: JA2 Night Ops General Discussion[message #223278] Thu, 25 June 2009 07:17 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
Now I'm create alternate maps for NO with militia (like D10 :maskedsniper: )
Re: JA2 Night Ops General Discussion[message #223301] Thu, 25 June 2009 12:16 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
Location: Scotland
Good stuff , keep going !


Re: JA2 Night Ops General Discussion[message #223313] Thu, 25 June 2009 15:33 Go to previous messageGo to next message
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Messages:1037
Registered:January 2009
Always good to have alternative maps!

***

Has anyone let Deidranna hire from AIM?

I tried it once, Vicki was waiting in Omerta for my team as they got off the Chopper, bit strange but a good alternative scenario.

***

Anyone get involved in the "Hostage" mission?


Re: JA2 Night Ops General Discussion[message #223320] Thu, 25 June 2009 15:53 Go to previous messageGo to next message
Gorro der Grüne

 
Messages:1538
Registered:March 2009
Location: Broadwurschd-City
No

Had anybody Hans permitting a merc to meet Toni?

Even Flo and Biff has alltime access.
Re: JA2 Night Ops General Discussion[message #223375] Thu, 25 June 2009 20:48 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia
As I've said Hans went aggro when I revisited him last time so I had to restart. And if you mean how he lets you in to see Tony ...

Toggle Spoiler



And a piece of advice, don't break into Tony's back storage and open any crates. He had only junk there (he keeps his inventory in his pockets, all 200 guns and ammo). But I must've accidentaly picked up something from the crates from Map screen and all hell broke loose.

That unless you REALLY want to send Tony and his pal to a more serene world.

[Updated on: Thu, 25 June 2009 20:49] by Moderator



Re: JA2 Night Ops General Discussion[message #223382] Thu, 25 June 2009 21:25 Go to previous messageGo to next message
Gorro der Grüne

 
Messages:1538
Registered:March 2009
Location: Broadwurschd-City
for Ya spoiler, I did gain strength in that case
Re: JA2 Night Ops General Discussion[message #223445] Fri, 26 June 2009 02:33 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
http://ja2.su/opensours/redactors/jz/maps/M14/M14.jpg

http://ja2.su/opensours/redactors/jz/maps/M14/M14_A.DAT
Re: JA2 Night Ops General Discussion[message #223718] Sat, 27 June 2009 12:29 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
http://ja2.su/opensours/redactors/jz/maps/K2/K2.jpg

http://ja2.su/opensours/redactors/jz/maps/K2/K2.dat

[Updated on: Sat, 27 June 2009 12:29] by Moderator

Re: JA2 Night Ops General Discussion[message #223719] Sat, 27 June 2009 12:30 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
http://ja2.su/opensours/redactors/jz/maps/A2/A2.jpg

http://ja2.su/opensours/redactors/jz/maps/A2/A2_A.DAT
Re: JA2 Night Ops General Discussion[message #223802] Sat, 27 June 2009 17:00 Go to previous messageGo to next message
lockie

 
Messages:3928
Registered:February 2006
Location: Scotland
I'm not gonna put these maps in one by one , so feel free to post a number for us Whoami , thanks !
Anyways , anyone else seen civvies clambering about roofs ? Almost shot the poor guy .
And , who turned up as a filthy mercenary for Queen D ? Sodding Reaper , that's who ! What's that about eh ? Mike playing for us and 'The Reaper' going with them ? * sigh * Lifes not what it used to be :veryangrybear:


Re: JA2 Night Ops General Discussion[message #223813] Sat, 27 June 2009 17:32 Go to previous messageGo to next message
Gorro der Grüne

 
Messages:1538
Registered:March 2009
Location: Broadwurschd-City
I had moonwalking civs as well
Re: JA2 Night Ops General Discussion[message #223824] Sat, 27 June 2009 18:09 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia
Gorro der Gr


Re: JA2 Night Ops General Discussion[message #223867] Sun, 28 June 2009 00:00 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
does anyone know where i get a map-editor for this (may be that's a dumb/noob/maccie-question)?
Re: JA2 Night Ops General Discussion[message #223868] Sun, 28 June 2009 00:06 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia
Guess from AIM forums, but expect it to be in Russian.


Re: JA2 Night Ops General Discussion[message #223869] Sun, 28 June 2009 00:07 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
urgh - wanted to select maps a save thos i like to maps-folder
Re: JA2 Night Ops General Discussion[message #223933] Sun, 28 June 2009 10:32 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
Logisteric
does anyone know where i get a map-editor for this (may be that's a dumb/noob/maccie-question)?


http://www.ja2.su/NOtest/no10map_editor.rar
Re: JA2 Night Ops General Discussion[message #223934] Sun, 28 June 2009 10:38 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
thx
edith: :moosegrin: it's english

judith: what happens if i have a map ??_A in the maps-folder and there are ?? and ??_A in the slf (map choice set to 2 in the ini)? do i get ??_A no matter of the randomizer's choice?

[Updated on: Sun, 28 June 2009 12:29] by Moderator

Re: JA2 Night Ops General Discussion[message #223957] Sun, 28 June 2009 13:48 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia
??_A is missing cyrillic characters or some special name for random maps?


Re: JA2 Night Ops General Discussion[message #223958] Sun, 28 June 2009 13:53 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
set any number letter you like - it's supossed to be a placeholder
Re: JA2 Night Ops General Discussion[message #223966] Sun, 28 June 2009 14:18 Go to previous messageGo to next message
Shanga

 
Messages:3507
Registered:January 2000
Location: Danubia
I've noticed a folder in /Data called /MapSettings.

Is this new or old (vs 1.13)? Seems they externalised Enemy Compositions and the basic layout of the sectors (this might be in v1.13 already), like road exits, entry points and alternate maps (StrategicMap.txt).


Re: JA2 Night Ops General Discussion[message #223969] Sun, 28 June 2009 14:26 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
what i wanted to say

do i have to copy that map to the coressponding _A/non_A and with that extract the radarmaps as well and copy them OR if there is a map (of which there are supossed to be two) in the FOLDER does that randomizer stop searching and takes what it found. didn't need to play with radarmaps then and no need for copying maps - i want to throw out those next-to-vanilla-maps in the ne-quadrant of the country and make the lz with militia default. i like the idea of randomized maps, but i don't want 08/15-maps randomized in if there are new ones.

i hope that makes it clear

edith: i have to copy them - i tested it: gus did not meet militia there

[Updated on: Sun, 28 June 2009 15:06] by Moderator

Re: JA2 Night Ops General Discussion[message #223982] Sun, 28 June 2009 15:29 Go to previous messageGo to next message
whoami

 
Messages:73
Registered:May 2009
Location: Russia, Uljanovsk
Logisteric
what happens if i have a map ??_A in the maps-folder


for example, A9:
- "maps=1" --> loading "A9.dat"
- "maps=2" --> loading "A9_A.dat"
- "maps=0" --> random
Re: JA2 Night Ops General Discussion[message #223983] Sun, 28 June 2009 15:40 Go to previous messageGo to previous message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
i know, i wanted random maps but some of them i did not want - so i changed that for my nops

edith: if someone wants them -> pm me

[Updated on: Sun, 28 June 2009 15:43] by Moderator

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