Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Maps, Mods and Editors » JAUB Editor Question - Grid No Insertion
JAUB Editor Question - Grid No Insertion[message #212822]
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Sat, 11 April 2009 17:49
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dredstar |
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Messages:13
Registered:March 2009 Location: Melbourne, Australia |
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I have recently been teaching my self map editing via the JAUB editor.
I have a vanila version 1.01 running ok.
I have created an above ground map, and am trying to create a basement map to link it to.
Basement map looks ok, however when I load JAUB, in the log on the laptop it says that it fails
to load my basement map, saying that "underground level needs invasion insertion gridno value".
Fine, says I. I open up editor, open up underground map.
Yes, on the misc tab, in the area marked "Insertion GridNo (undergrnd), there is a value of -1.
I find a conventient place for invasion, grab the gridno there, type it into the insertion gridno window, press return, it appears to accept it. I save the level, go out of the editor, go back in again, only to find that the Insertion GridNo has gone back to -1 again.
I would gratefully accept any advice on this issue.
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Re: JAUB Editor Question - Grid No Insertion[message #212909]
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Sun, 12 April 2009 08:40
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dredstar |
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Messages:13
Registered:March 2009 Location: Melbourne, Australia |
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I have installed a vanilla version of JA2 1.13, and have found the map editor there. I had a previous version of 1.13 which didn't come with the mapeditor, so have reinstalled on a different pc.
I see what you mean about only some sectors being able to have basements.
What I was actually trying to experiment with was a comment I read in the original editor manual that came with JAUB, in that it said you could use the exit grids as a kind of teleporter. I wondered whether you could use that idea to "teleport" between different areas on the same sector map.
I didn't have much success with that, and decided to resort to an exit grid underground, so that you could move to another exit grid that would bring you up to the surface, in the same sector, but in a different place. Hence my trying to get a basement going in sector H8 (right next to the starting sector in JAUB. I may have to try another sector for this experiment.
I don't suppose you know whether there is a list of Basement-able sectors in JAUB? I know the 1.13 editor manual just says that you will always be able to do a basement in sectors that already have them. I would presume the same deal would work for JAUB?
Thanks for the assistance, by the way.
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Re: JAUB Editor Question - Grid No Insertion[message #213029]
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Mon, 13 April 2009 09:07
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Khor1255 |
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Messages:1817
Registered:August 2003 Location: Pleasantville, NJ |
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Glad to hear you got it working. Adding or removing exit and entry grids is rather squirley. You usually have to erase the existing grids (if any) save and quit then open the map again add the coordinates, save and quit, load again then actually place the grids.
At least this is how it works with the beta editor. I'm not sure if you have to do all of that redundant load save bullshit with the UB editor.
I thought I'd add that in case you start using the Beta Editor.
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Sergeant Major
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