Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » Usermade Faces Data Bank
Re: Usermade Faces Data Bank[message #292381] Wed, 19 October 2011 03:07 Go to previous messageGo to next message
Scheinworld

 
Messages:922
Registered:December 2007
Location: Baltic Sea, Germany
Hi guys,

KindlyOne
If you hadn't pointed it out to me that it was actually Sophie Marceau, I wouldn't have known it. Smile


@ KindlyOne: I have to admit, that if I hadn't seen the original posting by Extropianer in the German board I wouldn't know that as well. Btw nice to read you again Wink
Well, I hope I didn't destroy any nice illusions some of you guys had for (or with?!) the mysterious girl with that. :lostwings:


Sandro
I never heard that name, nor seen that face before... so for me it's no Hollywood star. Smile


@ Sandro: Then you shouldn't have the problem I mentioned above^^ Smile

I think Sophie Marceau isn't the "typical" Hollywood star, but I'm not sure what does that even mean exactly, because I've never met one of them on a personal level so far.
(unfortunately

[Updated on: Wed, 19 October 2011 04:46] by Moderator



Re: Usermade Faces Data Bank[message #295367] Sat, 17 December 2011 13:51 Go to previous messageGo to next message
mentatz

 
Messages:14
Registered:March 2011
Hi guys, has anyone seen if anyone has made a copy of Sgt. kelly's photo (Dude from tears of the sun that looks like soap)? Interested in using it for Red since
Toggle Spoiler
. Now the thought of Soap going around Arulco killing crepitus and dedrianna loyalists sounds interesting
Re: Usermade Faces Data Bank[message #296056] Sat, 31 December 2011 22:11 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
I did another face.

IMP 215

http://www.mediafire.com/imgbnc.php/882d5a566ccbf8e90eba2b21ffd0d2e0e4909457a010bfe5931be602dec1c4ca5g.jpg

Cool points for the first person to name that chick.

Download the STI here;
IMP 215

Enjoy
Re: Usermade Faces Data Bank[message #296154] Tue, 03 January 2012 08:08 Go to previous messageGo to next message
usrbid

 
Messages:1558
Registered:December 2008
Does she have a bite attack?

...you know, vampires and such, because the pic is a little dark, and her mouth is open, and she is staring at me, never mind...


Re: Usermade Faces Data Bank[message #296163] Tue, 03 January 2012 10:15 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Dieter is right, she seems to be a bit blue around the nose Wink
A few examples for caucasian skincolour ranges are from:

(24,16,Cool to (148,101,74) (Malice)
(57,24,Cool to (231,178,140)(Red)
( 24,8,0) to (206,166,140)(Scope)

On another note: There is really no point in creating just the 48x43 pictures. It's a lot better to create a 90x100 picture, animate it and rescale this picture to create the 48x43 and the others. This way, you can create an NPC as well at virtually no extra costs.
Re: Usermade Faces Data Bank[message #296269] Thu, 05 January 2012 03:28 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
So, I'm like the discount modder. I'm using MS Paint and MS Word. I've got to scale first with Word, then animate with Paint. If I scale afterwards with Paint or Word, the picture comes out too different. Looks horrible in game. I'm scaling with Word vice Paint as it holds the picture quality better.

I'll keep playing with the color. Haven't found that sweet spot yet. Sometimes I'll use MS Office to change some of the picture color (hue/sat) before I start playing with it. It's hit and miss though. The numbers are different in MS Paint.

What I could really use is someone who wouldn't mind taking a base picture and giving it JA2 color via a better program. Then I could animate it.

That's what I did with this one;

http://i18.photobucket.com/albums/b144/Navetsea/ladybig.png

Someone else did the pic originally and I just animated it.
Re: Usermade Faces Data Bank[message #296270] Thu, 05 January 2012 03:50 Go to previous messageGo to next message
Kindred

 
Messages:122
Registered:September 2006
Location: Australia, baby!
Have you tried using GIMP? It's free, and much more useful for image editing than MS Paint. I'm not sure how it works with JA2's limitations, though.
Re: Usermade Faces Data Bank[message #296321] Thu, 05 January 2012 20:19 Go to previous messageGo to next message
tais

 
Messages:808
Registered:February 2008
Location: NL
Hachiryoku
I did another face.

IMP 215

http://www.mediafire.com/imgbnc.php/882d5a566ccbf8e90eba2b21ffd0d2e0e4909457a010bfe5931be602dec1c4ca5g.jpg

Cool points for the first person to name that chick.

Download the STI here;
IMP 215

Enjoy


d0h that's Babydoll from Sucker Punch


Re: Usermade Faces Data Bank[message #296332] Thu, 05 January 2012 23:43 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
Tais
Hachiryoku
I did another face.

IMP 215

http://www.mediafire.com/imgbnc.php/882d5a566ccbf8e90eba2b21ffd0d2e0e4909457a010bfe5931be602dec1c4ca5g.jpg

Cool points for the first person to name that chick.

Download the STI here;
IMP 215

Enjoy


d0h that's Babydoll from Sucker Punch


Ding ding ding! Winner!

I actually watched that movie for the first time last week! Loved it!

I was noticing all the slow mow picks of her face and realized it would make a good game face. I may try again with a different pick. Some of the other scenes aren't so blue.
Re: Usermade Faces Data Bank[message #296366] Fri, 06 January 2012 15:36 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
I tried GIMP once. Couldn't get it to do what I wanted.
Re: Usermade Faces Data Bank[message #296371] Fri, 06 January 2012 19:04 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
Quote:
I tried GIMP once.


What , the mask , ohhh that just ties on .... ball in mouth too ..... :diabolical:


Re: Usermade Faces Data Bank[message #296383] Fri, 06 January 2012 22:29 Go to previous messageGo to next message
usrbid

 
Messages:1558
Registered:December 2008
Wow lockie, wow... Very Happy


Re: Usermade Faces Data Bank[message #296476] Tue, 10 January 2012 00:16 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Hachiryoku

What I could really use is someone who wouldn't mind taking a base picture and giving it JA2 color via a better program.

Kazuyas rare and legendary skin_tool of the crystal ages +5, can do what you are looking for. I haven't released it yet, because I never got around to tidy up the code. Although I have used it for quite some time now. Back then, I just started writing with a basic idea in mind and I kept rewriting it, until it did what I wanted it to do, so don't complain about some unusual or weired parts in the code.

My basic idea is this: I transplant the skin of an existing JA2 character onto a grayscale picture of a new character. I simply take a JA2 picture and paint all parts, that are not skin pitch black. This file becomes the donor file. Then I grayscale a picture of my new character and cut out everything that is not skin. I paste that cut out into a new rgb image with a fully black background. This file becomes the recipient file. My script then traverses all pixels in the donor file and saves all different rgb values, except for fully black. All rgb values get a luminance value assigned. Then it does the same thing with the recipient file. When this is done, my script calculates a color table, which assigns every luminance value of the gray picture the closest matching luminance value of the colored picture. By doing this, every rgb value of the grayscale picture has now a real rgb value of the coloured picture. The script then runs a second time over the grayscale picture and paints every pixel in its newly assigned skincolor and finally saves it as a seperate file. Then you can paste the new skin over your original character and do whatever you want to do with the clothing and hair etc. My tool is written in python and needs a python environment as well as the pygame module. Both can be downloaded for free. So here is the source code:


Toggle Spoiler


PS I wrote the script on a windows system, so Linux users might want to delete the second line Wink
Also make sure, that your grayscale picture uses about the same brightness as a grayscaled picture of the JA2 character you're using as donor, otherwise the script wont do its job properly.

Oh, and before you guys start complaining about the lack of comments in the code:
Real programmers don't write comments. If it was hard to write, it should be hard to read!
Re: Usermade Faces Data Bank[message #296545] Wed, 11 January 2012 03:41 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
Sweet! Sounds like a winner. Didn't really understand much of what you said, but I get the basics.

So I need to download a python and stick it where?

I take it Python and Pygame are something I need to download and then put that script into right?

I will give this a whirl soon. Forgive the delay. Catching up late nights at work right now.
Re: Usermade Faces Data Bank[message #296555] Wed, 11 January 2012 14:06 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Yes, you need to download python, which you can get from python.org
Just check the download section and download the correct installer for your system and install it. Then you need to download the pygame module, which you can get from pygame.org. When you have done that, you start the python idle. Then you select File -> New Windows. In that new window, you paste in the code from my post and save it. Python will ask you for a name. so type in skin_tool.py.
The title of the window should now read: skin_tool.py -

Then you select Run -> Run Module
This should bring back the Python idle to the top. you execute my script by typing:
run(,)

See a screenshot here: http://img141.imageshack.us/img141/358/screen1te.png
There you can also see, what a donor file should look like.
The script will create a test.png file, where you saved the script. The test.png, is the same a s the recipient file, just with the skincolour instead of gray.

[Updated on: Wed, 11 January 2012 14:08] by Moderator

Re: Usermade Faces Data Bank[message #296695] Sat, 14 January 2012 19:36 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
Found a better pic of Babydoll to use.

I'm quite proud of the outcome.

Enjoy.

http://www.mediafire.com/imgbnc.php/b4650e06b3655c246ac1165b0d88bf2601f858611f23f4368f607fcc700bb22c5g.jpg

Here is the STI;

IMP 215 New
Re: Usermade Faces Data Bank[message #296701] Sat, 14 January 2012 22:25 Go to previous messageGo to next message
smeagol

 
Messages:2710
Registered:June 2008
Location: Bremen, Germany
That pic looks really good! nice one


Re: Usermade Faces Data Bank[message #296722] Sun, 15 January 2012 11:06 Go to previous messageGo to next message
smeagol

 
Messages:2710
Registered:June 2008
Location: Bremen, Germany
Tried th pic in-game. General impression is that it looks good.

There are a few things that could use a bit of extra work here and there. The mouth opens a bit too much when she talks in the small window in the upper left corner and in the merc selection panel.

Also I think, as nice as the I.M.P selection pic looks, it doesn't really fit in too well with the other imps in the selection for allignement reasons (the head is too small compared to the other imps and thus appears not to fit the selection... it stands out and doesn't blend in).

Dunno if you get what I want to point out... just scroll through the imp appearance selection in-game a couple of times and you'll see it.


Re: Usermade Faces Data Bank[message #296729] Sun, 15 January 2012 12:59 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
Yes, I see what you're talking about. Thanks for the input. Glad you like it.

I'm happy with it right now. I will likely tweak it in the future to get it just right.

She's definately whiter than everyone else.... except some other modded characters not shown here.

http://www.mediafire.com/imgbnc.php/39ead870076a2d6a5a76ffa3f18914f28cf69565f575f1924466693271c5ae265g.jpg

http://www.mediafire.com/imgbnc.php/2a4c1cae40427cb957c3778034a13dcab353fb964411593b4bb964a917e58d415g.jpg
(This image is a little smushed. Oops.)

Ctrl + "+" will zoom you in.
Re: Usermade Faces Data Bank[message #297312] Fri, 27 January 2012 03:19 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Another converted Fallout Tactics guy:

DOS
http://img844.imageshack.us/img844/9540/bigface.png
http://www.mediafire.com/?0jirtetjcpc6088
Re: Usermade Faces Data Bank[message #297340] Fri, 27 January 2012 16:51 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Fallout Tactics gal:

Alice
http://img13.imageshack.us/img13/9540/bigface.png
http://www.mediafire.com/?bpfrulngxrolc4k
Re: Usermade Faces Data Bank[message #297345] Fri, 27 January 2012 17:32 Go to previous messageGo to next message
Scheinworld

 
Messages:922
Registered:December 2007
Location: Baltic Sea, Germany
Hi guys,

I've always asked me why Lt. "Stogie" Horge didn't get a nice suitable background for his Bigface? And if you look to the other bigfaces you will see that he is the only guy of all A.I.M. and M.E.R.C. mercenaries who doesn't have a background (just black here):

http://img837.imageshack.us/img837/5402/stogiebigface.png

I suppose the original UB developers had either time-pressure or they just forgot to find and create a suitable background for him. Well, if one of our artists here has a little bit free time and motivation of course to create a bigface for Stogie with a nice background I would see it more as a fix than a "mod".

Of course it is just a minor/cosmetic thing, nothing of elementary importance, but personally I just love such little things like a good background. It is something I simply love to see when I open my personnel manager. Maybe some of you guys here understand what I mean with that. Smile

Maybe his bio helps to find a suitable background:
http://img808.imageshack.us/img808/7833/stogie.jpg

Download Stogie's Bigface we use at the moment:
http://www.mediafire.com/?7oa9dto1dadd4ew


Best regards; Schein


Re: Usermade Faces Data Bank[message #297348] Fri, 27 January 2012 17:59 Go to previous messageGo to next message
Sam Hotte

 
Messages:2020
Registered:March 2009
Location: Middle of Germany
A burning tank in the distance or something like that would fit very well IMHO. Smile
Re: Usermade Faces Data Bank[message #297370] Sat, 28 January 2012 03:57 Go to previous messageGo to next message
Carver

 
Messages:14
Registered:December 2010
Location: Deep South
Is it possible to make Gunnar an IMP merc?
Re: Usermade Faces Data Bank[message #297401] Sat, 28 January 2012 23:25 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Carver
Is it possible to make Gunnar an IMP merc?

Of course it is. But I guess, your question implies, that you have trouble converting him to an IMP. Wink
What exactly do you need?


Another FOT guy:

Target (pronounced: tar-jay)
http://img821.imageshack.us/img821/9540/bigface.png
http://www.mediafire.com/?a5n6otefjveq2r6
Re: Usermade Faces Data Bank[message #297403] Sun, 29 January 2012 00:17 Go to previous messageGo to next message
Gorro der GrĂ¼ne

 
Messages:1542
Registered:March 2009
Location: Broadwurschd-City
would like Cassidy McRae, Myron, Marcus and perhaps any noneblond girl in the black, one arm bare leather armour
Re: Usermade Faces Data Bank[message #297405] Sun, 29 January 2012 00:34 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
And I would like to have a flying car. Wink
Re: Usermade Faces Data Bank[message #297413] Sun, 29 January 2012 04:12 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
Kazuya

Another FOT guy:

Target (pronounced: tar-jay)
http://img821.imageshack.us/img821/9540/bigface.png
http://www.mediafire.com/?a5n6otefjveq2r6


I really like this one. He reminds me of the new Bond, which would also be a cool character to use.

Any chance you could try at a FOT character for Spider?

It's been a while since I played that game. Are you getting the faces from character creation or is it PCs/NPCs from the game?
Re: Usermade Faces Data Bank[message #297423] Sun, 29 January 2012 11:02 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Hachiryoku

Any chance you could try at a FOT character for Spider?

What exactly do you mean? Do you want a char that looks similar to spider? Or do you want a char with her coordinates? You can use any of my faces to replace Spider, you just need to adjust the coordinates in the mercprofile, that's why there is a coordinates.txt in all of my releases.

Hachiryoku
It's been a while since I played that game. Are you getting the faces from character creation or is it PCs/NPCs from the game?


I ripped all graphics files from Fallout Tactics. I'm using whatever I can, but so far the face pictures have been human RPCs and NPCs. Target is a recruitable character in the BOS Bunkers. The face pictures in game, are grayscale pictures in the format 75x100, which is quite close to the larger animated pictures of NPCs/RPCs in JA2 (90x100). I use those FOT pictures as a template and draw over them. The falloutwiki has all characters listed together with their grayscale picture. Here is Targets page: http://www.falloutwiki.com/Target
If you compare his original picture with my final product, you might not notice right from the start, that it has been changed. First of all his picture is way too bright, but darkening it, won't do the trick, because it will just make his face look flat. I increased contrasts, reduced brightness significantly and put some white with an airbrush back in to give it some depth. I changed the hairline and gave it a little bulge. His eyes in the original picture are quite flat and liveless, so I fixed them as well. There is now a difference between the dark and light parts of the eyes and his pupilles have a shining spot. Next I gave him a nasal bone, which seems to be missing in the original picture. I also changed some other areas slightly, like his moustache and so on. Finally I gave him some shoulders and some clothing, put him in front of an ugly background (taken from a Fallout 3 screenshot), created the different animations scaled the to the proper JA2 formats and called it a day.
Re: Usermade Faces Data Bank[message #297424] Sun, 29 January 2012 15:01 Go to previous messageGo to next message
Hachiryoku

 
Messages:104
Registered:June 2009
Got it. I thought you were pulling them from the game with a program like Sti-edit or something. I was also wondering if there was a character creation option to make your main character's face.

All wrong indeed.

I picked up a $5 game (always about the budget modding) called Hoyle Card games or something. Anyways, the game gave you the option to make a character face.

That's how I made this and a few others.
http://img809.imageshack.us/img809/157/meltdown.png

Of course, I'm not as talented. You may be able to mess around with the pictures from the game a bit more and come up with some things.

The game would let you put a ton of options for skull shape, eyes, ears, hair, etc. I would also do the old print screen trick while I made the character talk to get the mouth movements. The eye were a little trickier. I just had to catch them when they blinked. The other nice thing is that they were almost the same size as JA2 characters.

If not that, then I bet there's some other cheap game out there that lets you create a face.
Re: Usermade Faces Data Bank[message #297433] Sun, 29 January 2012 18:19 Go to previous messageGo to next message
Slax

 
Messages:1448
Registered:July 2006
Location: People riding polar bears...
Anyone wanna make an IMP pack out of those FoT faces? Instructions included.
I'm lazy. Just wanna be able to paste and play.

Re: Usermade Faces Data Bank[message #297436] Sun, 29 January 2012 21:14 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
The last three FoT chars as copy and paste imp replacments.
http://www.mediafire.com/?q80gvvdq5q2rd8v
Re: Usermade Faces Data Bank[message #297440] Sun, 29 January 2012 22:55 Go to previous messageGo to next message
Slax

 
Messages:1448
Registered:July 2006
Location: People riding polar bears...
Can't you add faces instead of replacing them?

Re: Usermade Faces Data Bank[message #297441] Sun, 29 January 2012 23:07 Go to previous messageGo to next message
Shadow21

 
Messages:334
Registered:November 2001
Location: on route to San Hermanos
wow your kinda rude and lazy demanding stuff how about a thanks? adding new faces as choice for imps requires some code changes so replacement is the way to go. since one can only have 6 imps at a time you can make your choice before creation shouldnt be a problem...

[Updated on: Sun, 29 January 2012 23:07] by Moderator

Re: Usermade Faces Data Bank[message #297443] Sun, 29 January 2012 23:22 Go to previous messageGo to next message
Sam Hotte

 
Messages:2020
Registered:March 2009
Location: Middle of Germany
JFTR: with current release 1.13 you can have IIRC up to 10 IMPs at a time (But only 6 with full voice set)
Re: Usermade Faces Data Bank[message #297444] Sun, 29 January 2012 23:32 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3809
Registered:July 2009
Sam_Hotte
JFTR: with current release 1.13 you can have IIRC up to 10 IMPs at a time (But only 6 with full voice set)
JFTR: This isn't really relevant. You can define up to 50 faces though.

[Updated on: Sun, 29 January 2012 23:34] by Moderator



Re: Usermade Faces Data Bank[message #297447] Mon, 30 January 2012 00:27 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Slax
Can't you add faces instead of replacing them?

Not if you want to paste and play. The thing is, that I don't know, what your JA2 install looks like or what it will look like tomorrow. For that reason, I usually do not predefine a special slot for my faces. This makes it easier in the end, when you want to handle large amounts of new faces for the game. If everybody predefined their new faces for existing slots, then you will inevitably get all kinds of conflicts and it would be a nightmare to make them work as intended.

The v1.13 project is pretty much like a buffet. There is plenty of stuff lying around and it's all there for you to take wahtever you want. But you have to get up and get it for yourself. If you ask somebody else to get something for you, don't complain that it's not exactly what you had in mind when you ordered it.
Re: Usermade Faces Data Bank[message #297507] Mon, 30 January 2012 23:45 Go to previous messageGo to next message
Kazuya

 
Messages:211
Registered:January 2009
Okay, this is the last batch for now. I've got some stuff to do for some other projects, so I won't be releasing more faces for a while. But I hope you enjoy this little pack anyway.

http://img189.imageshack.us/img189/326/mcb.png
http://www.mediafire.com/?mamcz10ysc83b20
Re: Usermade Faces Data Bank[message #297511] Tue, 31 January 2012 01:27 Go to previous messageGo to next message
RoWa21

 
Messages:2039
Registered:October 2005
Location: Austria
very cool faces. thanks a lot!


Re: Usermade Faces Data Bank[message #297531] Tue, 31 January 2012 20:48 Go to previous messageGo to previous message
Hachiryoku

 
Messages:104
Registered:June 2009
Sam_Hotte
JFTR: with current release 1.13 you can have IIRC up to 10 IMPs at a time (But only 6 with full voice set)


I feel so old and uncool. What does "IIRC" mean?
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