Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » Usermade Faces Data Bank
Re: Usermade Faces Data Bank[message #304883] Thu, 17 May 2012 05:50 Go to previous messageGo to next message
Hachiryoku

 
Messages:107
Registered:June 2009
I was already working on this.

It was originally one of Rons faces. I just did some slight reworks.

It has been set to take the place of Gumpy.

http://img805.imageshack.us/img805/3395/gumpy45set.png

Download heres
Re: Usermade Faces Data Bank[message #305228] Sun, 27 May 2012 17:23 Go to previous messageGo to next message
Hachiryoku

 
Messages:107
Registered:June 2009
This was one of the first faces I did and now that I'm a little more practiced I went back and did a little rework. I forgot how many corners I had cut before. I only changed the animated in-game face. So, if you're currently already using this face, you can swap it without having to start a new game.

It's much better now.

http://img825.imageshack.us/img825/9715/209set.png

Download here.
Re: Usermade Faces Data Bank[message #305248] Mon, 28 May 2012 04:34 Go to previous messageGo to next message
Slax

 
Messages:1438
Registered:July 2006
Location: People riding polar bears...
Some faces to think about animating. Guy's putting in some work. Deserves attention. Wink

Re: Usermade Faces Data Bank[message #305258] Mon, 28 May 2012 10:27 Go to previous messageGo to next message
Hawkeye

 
Messages:1605
Registered:October 2005
Location: Australia
Looks interesting, wonder if it's a proper mod though, rather than some walkthrough presentation.

Had to laugh at this pic, certainly looks like a MERC portrait if there ever was one!

http://lpix.org/527107/Sam%201.jpg


Re: Usermade Faces Data Bank[message #305261] Mon, 28 May 2012 14:07 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3752
Registered:July 2009
It's a Let's Play of AIMNAS with the BN chars tacked on as IMP faces and for writing.


Re: Usermade Faces Data Bank[message #305262] Mon, 28 May 2012 14:10 Go to previous messageGo to next message
Flugente

 
Messages:3097
Registered:April 2009
Location: Germany
And it is REALLY well done, kudos to the guy. Just read all of it.


Re: Usermade Faces Data Bank[message #305298] Mon, 28 May 2012 23:22 Go to previous messageGo to next message
Hachiryoku

 
Messages:107
Registered:June 2009

Moreen Harrows, Doreen Harrows' twin sister, has joined AIM after learning that AIM operatives were somehow linked to her sister
Re: Usermade Faces Data Bank[message #306613] Fri, 29 June 2012 09:34 Go to previous messageGo to next message
Kaerar

 
Messages:2090
Registered:January 2003
Location: Australia :D
lol switch Moreen with the only decent gal in the game (despite her choice in men...)!!!


Re: Usermade Faces Data Bank[message #307448] Sun, 15 July 2012 11:12 Go to previous messageGo to next message
frescoclean
Messages:1
Registered:July 2012
Hey,
I've been attempting to mod a couple grills to no success, my images our always too large despite my best efforts to convert them. I figured I would look to the forums, and see if one of you kind souls would create me a character... or three. The desired characters are Dexter Morgan, Gregory House, and Micheal Scofield in no particular order.
Thanks!
Re: Usermade Faces Data Bank[message #308444] Tue, 31 July 2012 11:53 Go to previous messageGo to next message
mentatz

 
Messages:14
Registered:March 2011
Just saw the Burn notice LP. pretty bitchin'. seeing that there's already a Tom Cruise as an IMP portrait, was wondering if any of you guys did one of Benji Dunn, Simon Pegg's techie guy. I smell a Mission impossible Let's play itchin' around here.
Re: Usermade Faces Data Bank[message #309099] Wed, 15 August 2012 10:02 Go to previous messageGo to next message
Slax

 
Messages:1438
Registered:July 2006
Location: People riding polar bears...
http://24.media.tumblr.com/tumblr_m8rzfpwR7C1qf4vlzo6_250.png
http://24.media.tumblr.com/tumblr_m8rzfpwR7C1qf4vlzo10_250.png
http://24.media.tumblr.com/tumblr_m8rzfpwR7C1qf4vlzo5_250.png
Ah, one can dream.

Re: Usermade Faces Data Bank[message #309790] Tue, 04 September 2012 14:07 Go to previous messageGo to next message
raonna
Messages:4
Registered:August 2009
Location: Hungary
Hello - though not replying, I have been checking the site for years. I'm amazed and thank You
all for the great mods. I am starting to play it again (as used to from time to time).
I've intensively browsed the forum again, but still of no avail - however I learnt a lot
of theoretics of portrait editing. You may call me lazy, but I am rather just too old and
dumb to make it myself, so here is my humble request.
Would anyone please edit the coordinates of Dr. Laura Colin's sti-s (from Wildfire) in
the way so I could replace by them the IMP sti nr. 214? I would be so very grateful...
Re: Usermade Faces Data Bank[message #312568] Wed, 28 November 2012 00:31 Go to previous messageGo to next message
BaddAzzYellaBro
Messages:4
Registered:November 2011
Request for the Expendables 2 mercs portraits to add to JA2 1.13. Of course a full Expendables mod (portraits, voice set) would also be great. Smile

Tried following the custom face tutorials, but this is beyond my talents.
Re: Usermade Faces Data Bank[message #316253] Thu, 14 March 2013 16:31 Go to previous messageGo to next message
mentatz

 
Messages:14
Registered:March 2011
Hey Guys, was finally able to figure out how to do face pictures for the game. I've been playing with custom portraits ever since I got Ron's faces pack. The images are, as my brother tells me, a little bit over exposed. I'll try reworking the colors some other time as I'm having a blast amassing more pictures to try and put into the game. Planning on finally doing that Sgt. Kelly from Tears of the Sun pic for IMP characters.

http://www.majhost.com/gallery/theanorak/JaggedAlliance2/dunnbigface.jpg[/image]

http://www.majhost.com/gallery/theanorak/JaggedAlliance2/dunn.jpg[/image]

I saved the files in both 7z and rar format, and I've included the coordinates in a notepad file inside the packages.

Dropbox Link

Have fun guys.

Edit: guys, I can't seem to make the preview pics come out. :\ does it have anything to do with my Image host?

EDit2: Gotit! Very Happy

[Updated on: Thu, 14 March 2013 16:41] by Moderator

Re: Usermade Faces Data Bank[message #316361] Mon, 18 March 2013 15:55 Go to previous messageGo to next message
merc05

 
Messages:78
Registered:January 2013
I'm not good at doing graphics myself but here is a rip of an NPC Brenda Richards - the daughter of your employer in Jagged Alliance 1.

http://img600.imageshack.us/img600/6480/demoyr.jpg

http://www.mediafire.com/?2ipmcn28cehv836
Re: Usermade Faces Data Bank[message #317610] Sun, 21 April 2013 13:57 Go to previous messageGo to next message
JokerBats
Messages:1
Registered:April 2013
Hi, everyone!

Can you help me with creating three portraits? I'm a total noob in this stuff...
Re: Usermade Faces Data Bank[message #326041] Tue, 01 October 2013 12:47 Go to previous messageGo to next message
Taro_M

 
Messages:298
Registered:November 2008
Hi guys, I need help. I made a portrait, but for some reason it dosent get animated. I dont even get glitches, just a still portrait. I checked the IMP portraits INI and settings appear correct. I also used face viewer and face got animated properly.

Female

eyes X = 0
eyes Y = 0

mouth X = 0
mouth Y = 27

Please help.


Here's preview, I must say I like how it turned out, if only the animations would work:

http://i.imgur.com/PyxJAUX.png

[Updated on: Wed, 02 October 2013 11:31] by Moderator

Re: Usermade Faces Data Bank[message #326081] Wed, 02 October 2013 10:00 Go to previous messageGo to next message
Buggler

 
Messages:216
Registered:November 2009
Game treats STI as non-animated frame when y = 0.

Use 1 or above for y value.

Edit: (on reply for below post)
@Taro
Works for me, coordinates are off and mouth frames need touch up though. Check ur STI & XML are in correct folder.

Tip: Good practice to have customized files in 'Profiles\UserProfile_XXX' folders for testing purposes and prevention of accidental file overwrite.

[Updated on: Wed, 02 October 2013 16:20] by Moderator

Re: Usermade Faces Data Bank[message #326084] Wed, 02 October 2013 11:31 Go to previous messageGo to next message
Taro_M

 
Messages:298
Registered:November 2008

I did some more tweaking and it still dosent work. Could you take a look?

http://www.mediafire.com/download/2yd9jzmzd4d2w64/220.sti


		
		20
		220
		1
		0
		1
		0
		26
		1
		3
		4
		5
		0
	


Could you tell me what exactly I did wrong, how to fix it and where.
Re: Usermade Faces Data Bank[message #326110] Wed, 02 October 2013 17:01 Go to previous messageGo to next message
Sam Hotte

 
Messages:2031
Registered:March 2009
Location: Middle of Germany
Did you start a new campaign in game?
Re: Usermade Faces Data Bank[message #326124] Wed, 02 October 2013 19:38 Go to previous messageGo to next message
Taro_M

 
Messages:298
Registered:November 2008
I did not, everything works now. Many thanks for your help guys.

Would you like me to share the working version?

[Updated on: Wed, 02 October 2013 19:41] by Moderator

Re: Usermade Faces Data Bank[message #333127] Mon, 26 May 2014 07:56 Go to previous messageGo to next message
Aldo Raine

 
Messages:52
Registered:May 2014
Hey,

There was a problem with this face posted on number #300343 originally "Kaerar Drifter"

http://i.imgur.com/heLA8VW.png

Any fix?
Re: Usermade Faces Data Bank[message #333166] Tue, 27 May 2014 05:30 Go to previous messageGo to next message
Kaerar

 
Messages:2090
Registered:January 2003
Location: Australia :D
Looks like the eye coords are all messed up. It's a custom face from quite a while back (before they added the glasses and other stuff for the portraits). I have been out for too long to know what the exact cause is.


Re: Usermade Faces Data Bank[message #333170] Tue, 27 May 2014 06:35 Go to previous messageGo to next message
Hawkeye

 
Messages:1605
Registered:October 2005
Location: Australia
As Kaerar says, it's an older face, but it looks like it may be the facegear which is the issue rather than the face itself (does the mouth animate okay?)

I don't know who put together the facegear art, but there are a number of face gear art elements that either don't fit or look very rough.


Re: Usermade Faces Data Bank[message #333173] Tue, 27 May 2014 08:54 Go to previous messageGo to next message
Aldo Raine

 
Messages:52
Registered:May 2014
Hawkeye
As Kaerar says, it's an older face, but it looks like it may be the facegear which is the issue rather than the face itself (does the mouth animate okay?.)

I don't know who put together the facegear art, but there are a number of face gear art elements that either don't fit or look very rough.

The animation is fine.
Re: Usermade Faces Data Bank[message #334195] Sun, 13 July 2014 18:39 Go to previous messageGo to next message
Pepper79

 
Messages:32
Registered:July 2014
I had an idea how to make user faces, does anybody of you know Saints Row? If you have a Steam account you can "play" the character creator for free, it is great fun and you can create and download/upload almost any kind of human being, I created a decent girl which I would like to add to JA2 but I would need help, the best think is the avatars move at least their eyes in the character creator, so you simply have to make a screenshot at the right moment, they have a kind of comic look that fits very well to JA2, this is it but needs improvement (it does not work in the current status), anybody interested?

http://www11.pic-upload.de/13.07.14/eq3x6kaxu4n.jpg

Ingame, quality got lost too much when downscaling to 256 colors.

http://www11.pic-upload.de/thumb/13.07.14/hztq8h86ifj.jpg

BTW if anyone wants her for Saints Row IV I can give him the link to download.

[Updated on: Sun, 13 July 2014 18:41] by Moderator

Re: Usermade Faces Data Bank[message #334216] Mon, 14 July 2014 13:58 Go to previous messageGo to next message
Flugente

 
Messages:3097
Registered:April 2009
Location: Germany
Hum. That doesn't look that bad actually. Does this also include lip movement? That would make it easier to, well, get pics to animate speaking.


Re: Usermade Faces Data Bank[message #334247] Tue, 15 July 2014 14:45 Go to previous messageGo to next message
Pepper79

 
Messages:32
Registered:July 2014
At the moment only the big picture has acceptable quality, there must be a way to convert it to 256 colors without loss of that much quality, I have yet to find out.

I maybe can provide pictures with moving mouth and eyes, however before I do so, I do not want to violate compyright issues, is it legal to post screenshot from other games to make faces from them?

I am afraid if anyones likes her and wants her in the game, anybody must help me a little.

Re: Usermade Faces Data Bank[message #334253] Tue, 15 July 2014 16:58 Go to previous messageGo to next message
Buggler

 
Messages:216
Registered:November 2009
As beautiful as e original,
http://i.imgur.com/OM2VPHs.gif
(Reduced from 1600x1200 to 48x36 256-color gif)

Using a 3d model,
http://i.imgur.com/PjrzBpe.png
(Original 400x400 picture reduced to 48x48 256-color gif)

Always edit in RGB mode. Scale down image, create the frames if animated and then finally reduce to 256-color only at the very last step.

Another consideration is can the program generate the face model with no/white/one-color background?
Re: Usermade Faces Data Bank[message #334261] Wed, 16 July 2014 02:33 Go to previous messageGo to next message
Hawkeye

 
Messages:1605
Registered:October 2005
Location: Australia
Or alternatively reduce the colours of your background by hand or limit the number of colours. Your faces may not reduce so well as you have a lot of bloom/soft highlights in your faces, also consider shades of similar colours if you can, so for example if your long haired woman had brown eyes you will have more gradients of colour to use for smoother pic.


Re: Usermade Faces Data Bank[message #337588] Thu, 06 November 2014 03:36 Go to previous messageGo to next message
M16AMachinegun

 
Messages:308
Registered:September 2013
Soooooo how exactly do i install a face mod?
Re: Usermade Faces Data Bank[message #337590] Thu, 06 November 2014 05:10 Go to previous messageGo to next message
Hawkeye

 
Messages:1605
Registered:October 2005
Location: Australia
It's just a case of overwriting existing face sti's with newly created ones. So if you wanted to change Barry's face you need to overwrite 00.sti files in the FACES directory, you'll need all the different sized ones to work on different screens these can be found in bigfaces, 33face, and 65face.

You may have to update the face co-ordinate files too, if they use different co-ordinates than their vanilla ones.


Re: Usermade Faces Data Bank[message #337859] Wed, 19 November 2014 18:35 Go to previous messageGo to next message
Bidius

 
Messages:23
Registered:June 2013
Remade the Gasmasks, don't want to make a new thread because I don't think it was that much of a project, or effort or whatever.

I was annoyed whenever I put on a gasmask to see the red lining, ofcourse this also plagues the NVGs but to be honest, it wasn't as bad a tinge as the gasmasks were suffering from. I'll probably find a more suitable graphic and replace these aswell, but for now I think they're better than the ones currently ingame.

I was thinking of doing ones for other face masks as well, to match up with the new disease feature, or even separate NVG types.

Note: Spooky, Screw, Laura and the 2 1.13 IMP portraits I've replaced and so the new masks may be off for these characters.

http://i61.tinypic.com/2wd855s_th.jpg
Re: Usermade Faces Data Bank[message #341864 is a reply to message #215964] Sun, 26 July 2015 09:22 Go to previous message
Shinobi

 
Messages:108
Registered:July 2015
Location: Mexico
it's too late to comment in this? i made this portrait based in Shogo Kawada from Battle Royale (i know it does look quite shitty but i hope it does look better in the game) i was wondering how do i put it into the game now.

http://i57.tinypic.com/16kcp3b.png



Uh uh. I know what you're thinking. "Did he fire six shots or only five?" Well to tell you the truth in all this excitement I kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world and would blow you head clean off, you've gotta ask yourself one question: "Do I feel lucky?" Well, do ya, punk?
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