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map sync[message #225211] Fri, 03 July 2009 15:01 Go to next message
johno

 
Messages:45
Registered:August 2007
much to my surprise to find that i was vsing my mate on a different map.


my screen
http://img217.imageshack.us/img217/408/ja2nobuilding.jpg

mates

http://img518.imageshack.us/img518/4953/gameo.jpg

we have the exact same versions (we should...)

noone has done any map modding or anything

map was E4 hills


edit: u cant actually see well because i resized it too much but my mercs were in that building and his were outside, but on his screen my mercs were just sitting out in the open.

[Updated on: Fri, 03 July 2009 15:03] by Moderator

Re: map sync[message #225215] Fri, 03 July 2009 15:14 Go to previous messageGo to next message
johno

 
Messages:45
Registered:August 2007
ahok next game in my version the building wasnt there, i didnt know ja2 generated maps.

what maps are good to mp on?
Re: map sync[message #225292] Fri, 03 July 2009 21:09 Go to previous messageGo to next message
redgun

 
Messages:190
Registered:March 2007
Location: Austria
johno
ahok next game in my version the building wasnt there, i didnt know ja2 generated maps.

what maps are good to mp on?


depends on the rules you are using. Most exciting and tactical combat situations i've experienced so far was on D8: Lake Arulco. Dr-D and i have been thinking about map layouts but i haven't had time to build any maps yet.

However I might as well start building some of them. Expect to see some versions of Dust and other famous maps. Smile
Re: map sync[message #226895] Sun, 12 July 2009 17:49 Go to previous message
RoWa21

 
Messages:2049
Registered:October 2005
Location: Austria
johno
ahok next game in my version the building wasnt there, i didnt know ja2 generated maps.

what maps are good to mp on?


For some sectors there are alternate maps (e.g: Skyrider map, Madlab, ...). This was not synchronized with MP Version 1.2 but is already done in MP Version 1.3 which is not yet public.


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