Home » SIRTECH CLASSICS » Jagged Alliance 2 » Jagged Alliance 2 General » Paired mercs benefit?
Paired mercs benefit?[message #232382] Wed, 02 September 2009 12:55 Go to next message
hal900x

 
Messages:64
Registered:August 2009
Is there any kind of morale increase or other benefit to hiring Mercs who prefer to pair up? Such as Raider and his wife, Razor and Haywire, etc. Or is it just some added dialog?
Re: Paired mercs benefit?[message #232387] Wed, 02 September 2009 14:25 Go to previous messageGo to next message
coffeecommander

 
Messages:88
Registered:June 2009
Location: Europe, and pitying you.

Morale bonus, I believe.
Re: Paired mercs benefit?[message #232393] Wed, 02 September 2009 17:35 Go to previous messageGo to next message
Headrock

 
Messages:1781
Registered:March 2006
Location: Jerusalem
Training together bonus. Also convincing each other to stay on the mission if they wouldn't otherwise want to.


Re: Paired mercs benefit?[message #232448] Thu, 03 September 2009 07:34 Go to previous messageGo to next message
hal900x

 
Messages:64
Registered:August 2009
Headrock
Training together bonus. Also convincing each other to stay on the mission if they wouldn't otherwise want to.


Do they have to train each other? Or just be in the same squad, to receive the bonus, even if trained by someone else.
Re: Paired mercs benefit?[message #232455] Thu, 03 September 2009 09:46 Go to previous messageGo to next message
Headrock

 
Messages:1781
Registered:March 2006
Location: Jerusalem
Quote:
Do they have to train each other?


Training each other.

The morale bonus is given regardless of activity though, I believe. That's through the Opinion factor (buddies have it automatically set to +25).


Re: Paired mercs benefit?[message #274153] Tue, 22 February 2011 02:35 Go to previous messageGo to next message
Marius

 
Messages:29
Registered:February 2011
Location: Norway
Does the IMP mercenaries get this sort of morale bonus if on a team with like-minded people? The email you get from IMP seems to suggest that Friendly/Optimist traited mercenaries get better along with others, but when trying to "talk" to said mercenary I've never seen anything but "these guys suck" lines regardless of who's hired and/or around them.
Re: Paired mercs benefit?[message #274158] Tue, 22 February 2011 03:56 Go to previous messageGo to next message
Tao

 
Messages:2135
Registered:August 2009
Location: The Known Universe
I believe that they rub off on him.

The "You guys suck" line is more of a story line piece. As the game moves along, and your progress liberating Arulco grows, the mercenaries will say more positive things about one another.
Re: Paired mercs benefit?[message #274172] Tue, 22 February 2011 10:07 Go to previous messageGo to next message
Logisteric

 
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Registered:December 2008
Location: B
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Re: Paired mercs benefit?[message #274212] Tue, 22 February 2011 17:39 Go to previous messageGo to next message
Tao

 
Messages:2135
Registered:August 2009
Location: The Known Universe
Do mercenaries with high morale rub off on mercenaries with lower morale? If they don't, they should.

When we use the lips/talk cursor on individual mercenaries at the beginning of the game, the mercenaries do not like each other. Later, they tend to say more positive things.
Re: Paired mercs benefit?[message #274215] Tue, 22 February 2011 17:55 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
there are different amount of lines for different types of mercs, but they are all there from the start and they are all negative
Re: Paired mercs benefit?[message #274224] Tue, 22 February 2011 18:23 Go to previous messageGo to next message
Tao

 
Messages:2135
Registered:August 2009
Location: The Known Universe
...but don't they change closer to the liberation of Arulco? If my memory serves me correctly, they do become more positive?
Re: Paired mercs benefit?[message #274238] Tue, 22 February 2011 19:12 Go to previous messageGo to next message
Marius

 
Messages:29
Registered:February 2011
Location: Norway
So it changes over time? Huh, interesting, I'll have to have a look at that. Though I still seem to get the "everyone here sucks" line even now in my current game after 3 towns and 2 SAM sites.
Re: Paired mercs benefit?[message #274240] Tue, 22 February 2011 19:15 Go to previous messageGo to next message
Tao

 
Messages:2135
Registered:August 2009
Location: The Known Universe
I could be wrong.
Can anyone confirm?
Re: Paired mercs benefit?[message #274245] Tue, 22 February 2011 19:39 Go to previous messageGo to next message
Buns

 
Messages:676
Registered:September 2010
I am pretty confident they do not change during the game. The only positive comments the mercs make is after killing Deidranna (save for Ivan how keeps on calling you an idiot).
Re: Paired mercs benefit?[message #274246] Tue, 22 February 2011 19:47 Go to previous messageGo to next message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
there are no positive files - no files -> no positive speeches - is that so hard to get?
Re: Paired mercs benefit?[message #274248] Tue, 22 February 2011 19:50 Go to previous messageGo to next message
Tao

 
Messages:2135
Registered:August 2009
Location: The Known Universe
Does anyone have a save where they are in Meduna after normal game liberation of all cities?
Re: Paired mercs benefit?[message #274251] Tue, 22 February 2011 19:55 Go to previous message
Logisteric

 
Messages:3398
Registered:December 2008
Location: B
tao, you do have soundmachine - look at blood's files - or anyone else's

and do not mix it with impressed by the co files
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