Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » UC/DL 1.13 & AFS » Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History
Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #317150] Sun, 07 April 2013 02:08 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Urban Chaos-1.13 v4.42 20130501 (Full)

Available From:
MediaFire Obsolete now, please scroll down to current version.

System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. ie. NOT any folder including the phrase: Program Files (x86)

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Sun, 19 May 2013 04:40] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #318770] Mon, 06 May 2013 04:01 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Alrulco Folding Stock v4.43.2 20130509 (Full)

Available From:
MediaFire Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. ie. NOT any folder including the phrase: Program Files (x86)

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Tue, 23 July 2013 00:37] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #319246] Fri, 10 May 2013 04:16 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Diedranna Lives!-1.13 v4.44 20130509 (Full)

Available From:
MediaFire Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. ie. NOT any folder including the phrase: Program Files (x86)

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Tue, 23 July 2013 00:37] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #319660] Tue, 14 May 2013 19:46 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Urban Chaos-1.13 v4.45 20130518 (Full)

Available From:
MediaFire Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Tue, 23 July 2013 00:40] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #321610] Sat, 15 June 2013 13:13 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Alrulco Folding Stock v4.46d 20130615 (Full)

Available From:
MediaFire Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. ie. NOT any folder including the phrase: Program Files (x86)

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Tue, 23 July 2013 00:38] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #321613] Sat, 15 June 2013 20:00 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Diedranna Lives!-1.13 v4.46d 20130616 (Full)

Available From:
MediaFire Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. ie. NOT any folder including the phrase: Program Files (x86)

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Tue, 23 July 2013 00:38] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Alrulco Folding Stock Releases and Version History[message #322210] Sat, 29 June 2013 22:29 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Urban Chaos v4.47 20130719 (Full)

Available From:
Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Sun, 18 May 2014 05:21] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History[message #322707] Sun, 14 July 2013 15:23 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Arulco Folding Stock v4.47 20130719 (Full)

Available From:
Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Sun, 18 May 2014 05:20] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History[message #322979] Sat, 20 July 2013 13:54 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Diedranna Lives!-1.13 v4.47 20130719 (Full)

Available From:
Obsolete now, please scroll down to current version.


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Sun, 18 May 2014 05:20] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History[message #324800] Thu, 05 September 2013 19:33 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Arulco Folding Stock v4.48 20140518 (Full)

Available From:
MediaFire
ModDB


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13
Save Game Statements:
  • Not tested for save games compatible with prior revisions (prior revision from 10 months ago)

Version History
  • Updated from GameDir 2007
    - - MercProfiles.XML, Backgrounds.XML, EmailMercAvailable.XML, EmailMercLevelUp.XML, EmailSenderNameList.XML
    - - Ja2_Options.INI, APBPConstants.INI
  • Implementented D-Ring Carabiner system
    - - based on DepressiveBrot's Attachment Based Modular NIV Pockets and inspired by a misreading of Offtopic's (cancelled) plans here
    - - Item 778 renamed D-Ring Carabiner, was LBE Pack Biner
    - - carabiner pocket now only appears if D-Ring Carabiner is attached to LBE
  • Implemented Chained Explosives feature by Flugente:
    - - added: "Buddy" explosive items: Buddy Effect (Molotov) - Smoke, Buddy Effect (Molotov) - Light, Buddy Effect (40mm Napalm) - Smoke, Buddy Effect (40mm Napalm) - Light, Buddy Effect (20mm Napalm) - Smoke, Buddy Effect (20mm Napalm) - Light, Buddy Effect (Rocket Napalm) - Smoke, Buddy Effect (Rocket Napalm) - Light, Buddy Effect (25mm) - Smoke & Fragments, and Buddy Effect (WP) - Smoke
  • Implemented Spotter feature by Flugente:
    - - changed Binoculars, Day/Night Binoculars, NV Monocular, and variants to now have = 50
  • Implemented Sleeping Bags feature by silversurfer
    - - added Sleeping bag, from v1.13
  • Added PO-1.5-4.5x16 and variants
  • Added new LBE from/based on recent v1.13: Large Holster, Shotgun holster, SMG Leg Rig, Leg Rig Throwing Knives, Pistol Magazines, Equipment Pouch, Bomb Pouch, 12g Shotgun Rig, M-LBE 3.11 Thigh Rig, M-LBE - 10.6 Horizontal Pouch, 3.11 VTAC M-LBE Tactical Vest, M-LBE - SAW Mag. Pouch, M-LBE - Holster, M-LBE - Hand Grenade Pouches, M-LBE - MP5 Bungee/Cover Double, M-LBE - Canteen Pouch, M-LBE - 3.11 Single AR Mag Pouch, M-LBE - Medical Pouch, M-LBE - 3.11 Double Pistol Magazine Pouch, M-LBE - Nylon Knife Sheath, M-LBE - 6.10 Vertical Explosives Pouch, M-LBE - 3.11 Syringe Pouch, M-LBE - Cartridge Pouch, M-LBE - Document Drop Pouch, M-LBE Drop Leg Ambi Holster, M-LBE Casualty Response Kit - Medic/Leg Rig Bag, M-LBE Black Tactical Vest, M-LBE Multicam Tactical Vest, M-LBE - Throwing Knife Sheath, M-LBE - 3.11 Shotgun Ammo Pouch (VTAC), M-LBE - Small Pouch, M-LBE - Sniper Ammo Pouch, M-LBE - Rifle Ammo Pouch, M-LBE - Leather Knife Sheath, M-LBE - Revolver Holster, M-LBE Leg Rig, 2x Pockets, M-LBE - Russian Pistol Holster, M-LBE - 3.11 Rifle Grenade, M-LBE - 3.11 Single Pistol Magazine Pouch, M-LBE - AR Mag. Pouches, M-LBE - Kit Drop Pouch, TT M-LBE Tactical Assault Vest, S.T.R.I.K.E. - ELITE VEST, M-LBE - Drop Pouch, M-LBE - 3.11 Large Mag, M-LBE - MK 2 Grenade Pouch, M-LBE - Multi.Grenade, M-LBE - Triple Pistol Mag Pouch, M-LBE - Triple SMG Mag Pouch, M-LBE Leg Rig, Sniper Drag Bag, Sporting Clay Vest, Condor Heavy Assault Vest, FSBE LBV Load Bearing Molle Assault Vest, M-LBE - Double Grenade, ILBE Gen II Main Ruck, ILBE Gen II Assault, TT Extended Range, and TT Modular Pack
    - - removed functional duplicates from mods M-LBE range (indexes 2001-2050)
    - - maintained "M-LBE" nomenclature
  • Changed Pockets.XML
    - - added definitions for sizes 59 and 109, "External Multiple" for Tiny and Small major size categories
    - - "Tiny" pocket now can fit 1 size 0 (very small gun)
  • Changed "Scope Rings" system to avoid nesting of Variable Power Scopes (interface challenges with NAS)
    - - Variable Power Scopes now merge with scope rings to produce new items
    - - added: Variable Power RIS Scope, Variable Power RIS Scope/Reflex Mount, and Variable Power Scope/Reflex Mount in 3x, 6x, and 9x variants
    - - added to item transformations option to remove the variable power scope from the scope ring
  • Changed various LBE, lowered coolness
  • Changed Throwing Knife and variant, size now 59
  • Changed Heavy Throwing Knife and variant, size now 109
  • Changed Mauser 712, size now 5, was 3
  • Changed Mauser C96, size now 5, was 3
  • Fixed all 10 round .22WMR magazines, missing range modifiers
  • Fixed all RAS Kits featuring Modular Stocks, descriptions updated to reflect the new replaceable setting of Modular Stocks
  • Fixed various LAM missing camo/stealth penalties
  • Fixed all armours, missing and incorrect availability from NPC merchats
  • Fixed all Commando LBE's, incorrect pocket definitions
  • Fixed FN SCAR-47 SV Kit, incorrect BR Name
  • Fixed Browning Automatic Rifle, incorrect weight, weight corrected to 88, was 11
  • Fixed ACME Trigger Group, incorrect attachment to: AK-107, AK-108, Galil Sniper, Zastava M76 Sniper, and variants
  • Fixed Mossberg 500 Cruiser's, both had "lack-of-stock" modifications doubled up
  • Fixed Throwing Knife, not buyable tag set incorrectly
  • Fixed Adcor B.E.A.R. Elite 16" and variants, all should be single shot only
  • Fixed Throwing Knife and Bloody Throwing Knife, mismatched stats between linked items
  • Fixed Zastava M77 LMG and variants, missing (N)CAS definition for Integral Bipod
  • Fixed RPK's missing and variants, missing (N)CAS definition for 7.62x39mm Drum Adapter
  • Fixed Pack of Gum, missing merchant inventory entries
  • Fixed HK G3A4 and variants, missing item transformation definitions
  • Fixed Stack of Binders, size corrected to 106, 16
  • Fixed Strizh Spetsnaz and variants, 1100 BR ROF
  • Fixed Strizh Spetsnaz, missing sounds in Weapons.XML
  • Fixed RGD-5, damage corrected to , was 5
  • Fixed Nunchuks, size corrected to 123, was 20
  • Fixed Box Cutter, tags causing CTD
    - - removed = -1 in Items.XML
    - - fixed missing = 1 in Weapons.XML
  • Fixed AKS-22, missing Folding Stock System v4 modifiers
  • Fixed H&K 14.5 inch Barrel 300BLK, corrected = "H&K 14.5 inch Barrel 300BLK," was "H&K 10 inch Barrel 300BLK"
  • Fixed Night Vision Monocular
    - - corrected = "NV Monocular," was "NV Monoculars"
    - - changed = "Night Vision Monocular," was "NV Monocular"
  • Fixed Para-Ordnance P14-45, Para-Ordnance P14-45 Tactical, and Para-Ordnance Slim Hawg, text "Para-Ordnance," was multiple incorrect spellings
  • Fixed TactiKool-Aid Pistol2Carbine, modifiers not updated for current modular stock system
    - - with the exception of identical to Folding Stock System v4 for an extended machine pistol stock and forward grip
    - - = 10, instead of 5
  • Fixed Strizh .357Sig, text
  • Fixed Spooky, incorrect magazine in Kit 1, should be .223 Mag, 20 Ball
  • Fixed Bob, incorrect weapon in Kit 4, should be Colt 607A "CAR-15"
  • Fixed Joey, inventory
  • Removed map compatibility items system
    - - items simply swapped with empty item index from "main item range"
    - - related Item Transformations and Toolbox USE mergers removed
Arulco Folding Stock v4.48.1 20140718 Patch Addendum
  • Tested with Single-Click-Installer: SCI_Unstable_Revision_7337_on_GameDir_2071
  • Updated Ja2_Options.INI to GameDir 2071
  • Implemented miners as merchants for TNT and detonators, trial of balance
    - - due to these NPC's originally not expecting to be used as merchants the resulting merchant speech/text is interesting to say the least
    - - this feature may be subject to removal as balance of new tank feature is refined over time
  • Fixed AK-12 5.45mm and variants, corrected all to be two handed weapons
  • Fixed 40x47mm magazine (for Pallad-M), cleared Sci-fi tag
  • Fixed ADD K11, removed laser and trigger mod attachments
    - - added (N)CAS bitmask 402653184 for OICW type weapons to attach bipod and grip, but not laser sight
  • Fixed Enemy and Militia item inventory not effective under some vendor sub-mods, resaved XML's in correct format (as far as I can tell) using Excel 2003 instead of XML Editor 103
  • Fixed Ares Shrike missing (N)CAS definition for C-Mag Adapter

XML Editor Compatibility Instructions
  • WARNING: At time of release the current XML Editor in the SCI noted above will strip out tags related to: dynamic (flash-)lighting and later features. Additionally it does not support the following features:
    - - Class specific gun/item choices directly
    - - current usage of tags in AmmoTypes.XML, workaround also means that new ammotypes cannot be added via the XML Editor
  • Please download JMich's current Revision 162 XMLEditor to replace the one in the SCI
  • As I did not want to double the size of the v3 patches, you still need to copy the BIGITEMS, INTERFACE, TILESETS folders from Data-Graphics to Data-AFS
  • Remember to set in XMLEditorInit.ini, the to: Data-AFS
Modding the Prime Vendor Sub-mods
If you are wanting to edit enemy weapon and item choices, you will need to also copy all .XML files from Data-AFS\Vendor\\TableData\Inventory to Data-AFS\TableData\Inventory. Be sure to copy all files back once you have completed editing them.


Navigation Block
Current Arulco Folding Stock Discussion & Bug Reports (Please post there instead of in this Release & Version History thread)
Arulco Folding Stock FAQ
General Release Post for Arulco Folding Stock

[Updated on: Sun, 07 September 2014 21:29] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History[message #332761] Sun, 18 May 2014 04:56 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Diedranna Lives!-1.13 v4.48 20140518 (Full)

Available From:
MediaFire
ModDB


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13

[Updated on: Sun, 07 September 2014 21:38] by Moderator



Re: Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History[message #332762] Sun, 18 May 2014 04:57 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Urban Chaos v4.48 20140518 (Full)

Available From:
MediaFire
ModDB


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Development version of Jagged Alliance 2 v1.13 3) Original "Urban Chaos" Data folder (One of the suggested repositories or just run a web search for "Urban Chaos Installer") Notes:
  • All you need is the DATA folder, only extract the DATA folder and rename to DATA-UC See Installation FAQ below for more details.
  • The Map Pack and Quick fixes are only needed if you intend to play the original/old maps campaign. NPC fixes such as Claudia/Tony faction bug have been corrected in the XML's.


Save Game Statements:
  • Not tested for save games compatible with prior revisions (prior revision from 10 months ago)
  • New Maps Game is not compatible with Saves from Old Maps Game
Version History
  • Implemented v4.48 core mod changes
  • Fixed Walter Smirnoff, massive inventory drop
    - - changed Merchants.XML, index 35 disabled (Walter Smirnoff is no longer a merchant in-game)
    - - changed L14, Walter Smirnoff now hostile automatically
  • Fixed map B14, NPC schedule set to not leave sector
  • Fixed map I16, NADA item present
  • Fixed map L15, factions assignment incorrect
Urban Chaos-1.13 v4.48.1 20140724 Patch Addendum
  • Implemented v4.48.1 core mod changes
  • Updated Ja2_Options.INI to GameDir 2071
    - - ENEMY_TANKS_CAN_MOVE_IN_TACTICAL = TRUE
    - - ARMY_USES_TANKS_IN_ATTACKS = TRUE
    - - ARMY_USES_TANKS_IN_PATROLS = TRUE
  • Fixed Maps:
    - - D6: replaced TT-33 to prevent ejecting NADA
    - - C4 and C5: replaced Colt 611 (M16) to prevent ejecting NADA


XML Editor Compatibility Instructions
  • WARNING: At time of release the current XML Editor in the SCI noted above will strip out tags related to: dynamic (flash-)lighting and later features. Additionally it does not support the following features:
    - - Class specific gun/item choices directly
    - - current usage of tags in AmmoTypes.XML, workaround also means that new ammotypes cannot be added via the XML Editor
  • Please download JMich's current Revision 162 XMLEditor to replace the one in the SCI
  • As I did not want to double the size of the v3 patches, you still need to copy the BIGITEMS, INTERFACE, TILESETS folders from Data-Graphics to Data-AFS
  • Remember to set in XMLEditorInit.ini, the to: Data-UC113

Navigation Block
Current UC-1.13 Discussion & Bug Reports Thread (Please post there instead of in this Release & Version History thread)
Urban Chaos-1.13 Hybrid FAQ & Spoilers
General Release Post for Urban Chaos-1.13

[Updated on: Sun, 07 September 2014 21:52] by Moderator



Re: Urban Chaos-113 Hybrid Public Beta Test Release[message #335623] Sun, 07 September 2014 21:56 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
v4.49 20140921 (Full)

Available From:

AFS on MediaFire
DL-1.13 on MediaFire
UC-1.13 on MediaFire

ModDB TBA


System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Supported version of Jagged Alliance 2 v1.13:
  • SCI_Unstable_Revision_7516_on_GameDir_2145
    - - At time of release, the necessary exe for all introduced features in this mod are available courtesy of DepressiveBrot at: Depri's Builds and Packages - Get your combat supplies here!.
  • 2014 Stable 1.13 Release (7435)
    - - Lacks most new (experimental) features added post January 1, 2014 cutoff
    - - There are some warnings at game start related to missing entreis in Ja2_Options.ini, does not crash the game (a .ini with the legacy entries may be produced if demand warrants)

Additional for DL-1.13 (Installation Instructions)
3) Original Diedranna Lives! Data folder (One of the suggested repositories)

Additional for UC-1.13
3) Original "Urban Chaos" Data folder (One of the suggested repositories or just run a web search for "Urban Chaos Installer") Notes:
  • All you need is the DATA folder, only extract the DATA folder and rename to DATA-UC See Installation FAQ below for more details.
  • The Map Pack and Quick fixes are only needed if you intend to play the original/old maps campaign. NPC fixes such as Claudia/Tony faction bug have been corrected in the XML's.


Save Game Statements:
  • Not tested for save games compatible with prior revisions
  • New Maps Game is not compatible with Saves from Old Maps Game
Version History

v4.49 Common
  • Updated from GameDir 2138
    - - Ja2_Options.INI, APBPConstants.INI
  • Changed Ja2_Options.INI, all mods now:
    - - ENEMY_TANKS_CAN_MOVE_IN_TACTICAL = TRUE
    - - ARMY_USES_TANKS_IN_ATTACKS = TRUE
  • Changed all Steyr AUG barrel/conversion kits to magazine size = 0
  • Fixed vehicles.XML, missing seat definitions
  • Fixed incorrect item sizes for all v1.13 drug (Items 1535-1539) items, was 16, now 71
  • Fixed Izhmash BARS 4-1, incorrectly set = 1

AFS and DL-1.13
  • Fixed Needle's inventory: corrected sidearm to Glock 17 in starting kit 4

UC-1.13
  • Fixed Map L8, replaced NADA item with PO-1.5-4.5x16


XML Editor Compatibility Instructions
  • As I did not want to double the size of the v3 patches, you still need to copy the BIGITEMS, INTERFACE, TILESETS folders from Data-Graphics to Data-AFS
  • Remember to set in XMLEditorInit.ini, the to: Data-UC113

Navigation Block
Current UC-1.13 Discussion & Bug Reports Thread (Please post there instead of in this Release & Version History thread)
Urban Chaos-1.13 Hybrid FAQ & Spoilers
General Release Post for Urban Chaos-1.13

[Updated on: Mon, 22 September 2014 12:04] by Moderator



UC-1.13 / DL-1.13 / AFS Releases & Version History[message #337747] Sat, 15 November 2014 18:29 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
v4.50 20141222 (Full)
(See Specific mods below)

System Requirements:
1) Legally purchased copy of Jagged Alliance 2, preferably installed somewhere mod friendly. eg. NOT any folder including the phrase: Program Files (x86) or Program Files

2) Supported versions of Jagged Alliance 2 v1.13
  • SCI_Unstable_Revision_7679_on_GameDir_2188 (December 15, 2014 SCI)
    - - available courtesy of DepressiveBrot at: Depri's Builds and Packages - Get your combat supplies here!
  • 2014 Stable 1.13 Release (7435) + JA2_113_UpdateForRelease7435_English_7609
    - - available from: JA2 v1.13
    - - Lacks most new (experimental) features added post January 1, 2014 cutoff


Additional for DL-1.13 (Installation Instructions)
3) Original Diedranna Lives! Data folder (One of the suggested repositories)


Additional for UC-1.13
3) Original "Urban Chaos" Data folder (One of the suggested repositories or just run a web search for "Urban Chaos Installer")
Notes:
  • All you need is the DATA folder, only extract the DATA folder and rename to DATA-UC See Installation FAQ below for more details.
  • The Map Pack and Quick fixes are only needed if you intend to play the original/old maps campaign. NPC fixes such as Claudia/Tony faction bug have been corrected in the XML's.



Save Game Statements:
  • Not tested for save games compatible with prior revisions
  • New Maps Game is not compatible with Saves from Old Maps Game


Version History

v4.50 Common
  • Updated from GameDir 2188
    - - Food.XML, ExplosionData.XML, ExplosionType.XML direct copy from Data-1.13
    - - Silhouettes.STI and Silhouette.XML with new pocket images from Data-1.13
    - - Ja2_Options.INI
  • Implemented "Desert Tech Micro Dynamic Rifle (MDR)" modular weapon system
    - - added: Desert Tech MDR, Desert Tech MDR-C, Desert Tech MDR Receiver, and conversion kits in .308(7.62x51mm), .223(5.56x45mm), .300BLK, 6.8x43mm, and 7.62x39mm
    - - item transformation used to: "Disassemble" / "Remove barrel group and handguard." all Micro Dynamic Rifle variants
    - - item (easy) mergers used to assemble Micro Dynamic Rifle variants
  • Implemented "Magnum Research Desert Eagle" system of weapons
    - - added: Desert Eagle Frame & Slide, Desert Eagle .357Mag 6" kit, Desert Eagle .44Mag 6" kit, Desert Eagle .50 AE 6" kit, Magnum Research Desert Eagle .357 10," Magnum Research Desert Eagle .44 10," Magnum Research Desert Eagle .50 AE 10," Desert Eagle .357Mag 10" kit, Desert Eagle .44Mag 10" kit, and Desert Eagle .50 AE 10" kit
    - - changed all Desert Eagle variants to accept RIS optics
    - - removed TactiKool-Aid Desert Eagle Double Rail Mount
    - - only Magnum Research Desert Eagle .357 buyable as new from Bobby Rays (web)
    - - item transformation used to: "Disassemble" / "Unload magazine, then remove the barrel and bolt assembly." all Desert Eagle variants
    - - item (easy) mergers used to assemble Desert Eagle variants
  • Added from Data-1.13/GameDir 2184: Hydration Bladder, M-LBE - ArmorBak Carrier, M-LBE - Speed Loader, M-LBE - Single Rifle Pouch, M-LBE - Drum Ammo Pouch, Tactical Sling, Wooden Planks (in small, medium, and large), Wooden Wall (in small and large), Pack of Nails, and Structure Explosion
  • Added Airtronic Mk.777, from IoV
  • Added AT4, from IoV
  • Added Chiappas M1, in .22LR and 9x19mm
  • Added FGM-148 Javelin CLU, from IoV
  • Added FGM-148 Javelin Missile, from IoV
  • Added Glock 17 Gen I, based on v1.13 Glock 17, by
  • Added Glock 17L, based on v1.13 Glock 17, by
  • Added Integral Thermal Weapon Sight, from IoV
  • Added M1 Bazooka, from IoV
  • Added M6A1 Bazooka Rocket, from IoV
  • Added MEI HELLHOUND, from IoV
  • Added PG-2 HEAT, based on original graphic from IoV
  • Added RPG-2, based on original graphic from Urban Chaos, by Mod Squad
  • Added TactiKool-Aid MAG RIS Cover & Handguard
  • Added Walther P22 Target
  • Added Walther PK380
  • Added Walther PPQ M2 Target, in 9x19mm and .40 S&W
  • Added Walther PPQ M2, in 9x19mm and .40 S&W
  • Added Walther PPS
  • Changed Ja2_Options.INI
    - - restored settings moved out of this INI for UnStable SCI's, for the benefit of 2014 Stable 1.13 Release
    - - ARMY_USES_TANKS_IN_PATROLS = TRUE, was FALSE
  • Changed Pockets.XML
    - - 11. Pistol Holster no longer fits size 4 guns, only 0 and 3
    - - 57. Large Pistol Holster now set for sizes 0 3 4
    - - added pockets: Ammo Only Drum, Ammo Only AMR, and Bladder (Large Malleable)
  • Changed Items.XML, all occurrences of "Magnum Research" in <szBRName> now replaced by "M.R."
  • Changed Items 1650-1694, 1696, 1705-1708 (equivalent of DATA-1.13 LBE), added camouflage stats
  • Changed 12g Shotgun Rig, <szBRName> = "LegRig - Shotgun Shells," was "12g Shotgun Rig"
  • Changed 37mm Underslung Flare/Riot Launcher, now attachable to Colt M203 MP5 Handguard, TactiKool-Aid AR-15 RIS Handguard and TactiKool-Aid MP5 RIS Handguard
  • Changed A.L.I.C.E. Backpack, Go Bag, Tactical Gun Bag, and Sniper Drag Bag, <fAllowClimbing> = 1, new tag
  • Changed AK-102, AK-104, AK-105, and variants:
    - - <bReliability> = 3, was 5
    - - <HideMuzzleFlash> = 0, was 1
    - - <DefaultAttachment> = AK Muzzle Booster, was AK Muzzle Brake
  • Changed Anti-Tank Rifle Grenade:
    - - <ubCoolness> = 4, was 5
    - - <ubDamage> = 55, was 75
    - - <ubStunDamage> = 10, was 33
    - - <ubRadius> = 1, was 2
    - - <ubVolume> = 40, was 65
    - - <usNumFragments> = 50, was 0
    - - <ubFragDamage> = 5, was 0
    - - <ubFragRange> = 40, was 0
  • Changed Baikal Margolin, <ItemSize> = 4, was 5
  • Changed Baikal MCM, <ItemSize> = 4, was 6
  • Changed Beretta U22 Neos Inox, <ItemSize> = 5, was 4
  • Changed Beretta U22 Neos, <ItemSize> = 4, was 5
  • Changed Bomb Pouch, <szBRName> = "LegRig - Bomb," was "Bomb Pouch"
  • Changed Br├╝gger & Thomet TP9, <ItemSize> = 4, was 6
  • Changed BS-1 "Tishina," <szBRName> now "GL - BS-1 "Tishina"
  • Changed CAR-22A3 and variants, <ItemSize> = 13, was 10
  • Changed Carl Gustaf M3:
    - - <ubCoolness> = 8, was 9
    - - <AvailableAttachmentPoint> = Integral - Optics
    - - <DefaultAttachment> = Integral Scope Sight (1.5X)
  • Changed Equipment Pouch, <szBRName> = "LegRig - Equipment," was "Equipment Pouch"
  • Changed ILBE Gen II Assault, pockets now 2x Small General, 1x Bladder (Large Malleable), and 1x Large (Combat Pack) was 1x Tiny General, 1x Belt Clip, and 2x Large (Combat Pack)
  • Changed KAC SR635 A3 and variants, <ItemSize> = 12, was 10
  • Changed Large Holster:
    - - now uses Large Pistol Holster
    - - <szBRName> = "Holster - Large," was "Large Holster"
  • Changed Leg Rig Throwing Knives, <szBRName> = "LegRig - T. Knives," was "TK Rig"
  • Changed M72A4 LAW, <ubCoolness> = 5, was 7
  • Changed MagPul PDR and variants, <ItemSize> = 12, was 10
  • Changed Mark 153 SMAW
    - - <AvailableAttachmentPoint> = Optics - All Tac Rail
    - - <DefaultAttachment> = Battle Scope (4X)
    - - <nasLayoutClass> = 34
  • Changed Micro-16 and variants, <ItemSize> = 12, was 10
  • Changed M-LBE - SAW Mag. Pouch, M-LBE - Cartridge Pouch, M-LBE - Document Drop Pouch, M-LBE - 3.11 Shotgun Ammo Pouch (VTAC), M-LBE - Small Pouch, M-LBE - Sniper Ammo Pouch, M-LBE - 3.11 Single Pistol Magazine Pouch, M-LBE - AR Mag. Pouches, and M-LBE - Drop Pouch, graphics now match equivalent in DATA-1.13
  • Changed M-LBE - Sniper Ammo Pouch, pocket now = Loose Ammo, 7rd, was M-LBE Sniper Mag, 1x
  • Changed Pallad-M, <szBRName> now "GL - Pallad-M"
  • Changed PH-PDW and variants, <ItemSize> = 6, was 3
  • Changed Pistol Magazines, <szBRName> = "LegRig - Pistol Mag," was "Pistol Magazines"
  • Changed RGM-40 Grenade Launcher, standardized BR inventories
    - - <BR_NewInventory> = 3
    - - <BR_UsedInventory> = 2
  • Changed Rifle Grenade Launcher, <ubCoolness> = 3, was 4
  • Changed RKG-3M AT Hand Grenade, <ubCoolness> = 3, was 6
  • Changed RPG-26, <ubCoolness> = 7, was 8
  • Changed RPG-27, <ubCoolness> = 8, was 9
  • Changed RPG-7 Launcher, <ubCoolness> = 5, was 8
  • Changed RPO-M Firing Unit
    - - <szBRDesc> copied from <szItemDesc>
    - - <AvailableAttachmentPoint> = Integral - Optics
    - - <DefaultAttachment> = Integral Scope Sight (1.5X)
  • Changed Shotgun holster, <szBRName> = "Holster - Shotgun," was "Shotgun holster"
  • Changed SMG Leg Rig, <szBRName> = "LegRig - SMG Mags," was "SMG Leg Rig"
  • Changed VG-70 Grenade Launcher, <szBRName> now "UGL - VG-70"
  • Changed Walther P22:
    - - new Graphic
    - - <usRange> = 120, was 140
  • Changed Welrod Mk.II, <ItemSize> = 5, was 4
  • Fixed AK-107 and variants, <HideMuzzleFlash> = 0, was incorrectly set as 1
  • Fixed RKG-3M AT Hand Grenade, missing <ubVolume> = 35
  • Fixed Rossi Circuit Judge .410, <ubCalibre> = .410 bore, was .454 Casull
  • Fixed Zastava M77 LMG, Bullpup Mod, missing <AvailableAttachmentPoint> = Optics - All Tac Rail

Common Navigation Block


Arulco Folding Stock v4.50

Available from:

Version History
  • Removed ...\Data-AFS\TableData\Map folder and Skills_Settings.XML, helps with compatibility between SCI and 2014 Stable if these files are inherited via VFS from Data-1.13
  • Changed GunChoices_Militia_Elite.XML and GunChoices_Enemy_Elite.XML in "USA" and "TacRails-and-More" vendor sub-mods, both Desert Tactical SRS variants moved up a level
  • Changed Merchants.XML, miners no longer selling explosives as early access to Anti-Tank weapons no longer an issue with new INI setting
  • Changed Carl Gustaf M3:
    - - <BR_NewInventory> = 1, was 0
    - - <BR_UsedInventory> = 2, was 0
  • Changed RPO-M Firing Unit:
    - - <BR_NewInventory> = 2, was 0
    - - <BR_UsedInventory> = 1, was 0
  • Fixed Mark 153 SMAW:
    - - <BR_NewInventory> = 1, was incorrectly set as 0
    - - <BR_UsedInventory> = 1, was incorrectly set as 0
  • Fixed PG-7 Anti-Tank Rocket, <szBRDesc> now copied from <szItemDesc>, incorrectly had the one from UC-1.13
  • Fixed RPG-26, <BR_NewInventory> = 2, was incorrectly set as 0
  • Fixed RPG-27, <BR_NewInventory> = 1, was incorrectly set as 0
  • Fixed RPG-7:
    - - <BR_NewInventory> = 2, was incorrectly set as 0
    - - <BR_UsedInventory> = 3, was incorrectly set as 0
  • Fixed Tranquilizer Dart, <uiIndex> = 114, was incorrectly 6445

AFS Navigation Block

Deidranna Lives!-1.13 v4.50

Available from:
Version History
  • Removed Skills_Settings.INI and FacilityTypes.XML, avoids incompatibility with 2014 Stable JA2 v1.13
  • Fixed OG-7V Fragmentation Antipersonnel, <szBRDesc> now copied from <szItemDesc>, incorrectly had the one from UC-1.13

DL-1.13 Navigation Block

Urban Chaos-1.13 v4.50

Available from:
Version History
  • Updated from GameDir 2184 Scripts:
    - - GameInit.LUA and StrategicEventHandler.LUA, added missing entries
    - - Overhead.LUA, direct copy from Data-1.13
  • Updated all FacilityTypes, added missing tags
  • Implemented compatibility VFS configurations and supporting files for 2014 Stable 1.13 Release (7435) + JA2_113_UpdateForRelease7435_English_7609
  • Fixed Items.XML, cleaned up numerous errors with <BigGunList>
  • Fixed TonyInventory.XML, removed several non-weapon items
  • Fixed ...\Data-UC113NewMaps\NPCDATA\210.EDT, misspelled "beach"
  • Fixed Map O6, enlarged map no longer crashes on entry from non-North edge of map

UC-1.13 Navigation Block

[Updated on: Thu, 15 January 2015 16:19]



Re: Urban Chaos-113 Hybrid Public Beta Test Release[message #340586 is a reply to message #337747] Sun, 19 April 2015 00:23 Go to previous message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
v4.50.1 Patch Common
(You need to have the appropriate v4.50 mod installed before applying the corresponding patch.)

Available from:
MediaFire

System Requirements:
v4.50 mod (See above) installed over Supported versions of Jagged Alliance 2 v1.13. This patch has been tested with the following version of Jagged Alliance 2 v1.13 as the base game:
Version History
  • Updated from GameDir 2233
    - - Ja2_Options.INI
    - - AmmoTypes.XML, added new tags <dDamageModifierLife>, and <dDamageModifierBreath>
  • Changed Ammo Type 57 "Baton"
    - - no longer HE type, now based on ball except for following
    - - <canGoThrough> = 0
    - - <dDamageModifierLife> = 0.20
    - - <dDamageModifierBreath> = 75.0
  • Fixed all AK-12 variants, <bAutofireShotsPerFiveAP> = 3, some were 4
  • Fixed SIG MPX-SD, <szItemDesc> corrected spelling of "comparable"
  • Fixed SIG MPX (>), <AttachmentSystem> = 0, was 2
  • Fixed all Desert Tech MDR variants, <bAutofireShotsPerFiveAP> = 3, were inconsistent
  • Fixed BREN Mk.4, corrected spelling of "Zbrojovka," and "BRno"
  • Fixed 9x18mm SMG Mag, 30 T, <ubAmmoType> = 15, was 16
  • Fixed RPG-2, nsLayoutClass = 2, was missing
  • Fixed M1 Bazooka, nsLayoutClass = 2, was missing

XML Editor Advisory
  • XML Editor 0.105 included with SCI up to at least SCI_Unstable_Revision_7816_on_GameDir_2233 (April 15, 2015 SCI) is not aware of new tags in AmmoTypes.XML and was found to remove these tags on saving. During testing it was found that the Ammo Types did not have to be opened for the new tags to be lost. If editing XML's, please make a backup copy of AmmoTypes.XML and place it in ...\Profiles\<correct user profile folder>\TableData\Items.

[Updated on: Sun, 19 April 2015 03:28]




More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.


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