Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » JA2 Renegade Republik » Bodyguard @ airport
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Re: Bodyguard @ airport[message #238977]
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Sun, 29 November 2009 16:35
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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i find the sounds the strogg are emitting, their grunts and screams to be rather atmospheric, adds a lot to suspense if you ask me. Some of the strogg are really funny, like the flying-saucer strogg
laser, plasma, electroguns with their trails are pretty awesome, but what i found really kick-ass is that plasma-auto-shotgun. That thing is so massive. Also heat-seeeking rockets , the Railgun, the chaingun... and probably a lot more that i didn't see at all.
But against the strogg, some of them having 400 HP, you'll actually need the overkill that these weapons have
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Sergeant Major
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Re: Bodyguard @ airport[message #239078]
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Mon, 30 November 2009 18:29
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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The idea sounds very intriguing. There was, however, tons of code to be changed for implementing the strogg as such, so i could imagine that it would be very hard to do what you have in mind there. But DoM surely shows that there's a world of opportunity outside the narrow scope of all other mods, and porting parts of other mods or adding new quest/ story content to DoM would be rather easy to do given its PCM.XML file
The mod designer once communicated to have a few interesting scenarios in mind though...
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Sergeant Major
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