Home » MODDING HQ 1.13 » v1.13 Multiplayer Development & Bug Reports » Question for RoWa about new feature in v1.5
Question for RoWa about new feature in v1.5[message #243025] Tue, 02 February 2010 02:27 Go to next message
Crazybite

 
Messages:33
Registered:January 2007
Location: Netherlands
RoWa21
... Added customizable Multiplayer Teams (TableData\MPTeams.xml) if choosen "RANDOM MERCS". If xml file does not exists, "hardcoded" mercs will be taken ...


RoWa: Perhaps you can include that file in the next (1.6) release? Or perhaps (becouse I don't know) tell us how to make a file that works with mp1.5?
Re: Question for RoWa about new feature in v1.5[message #243035] Tue, 02 February 2010 13:30 Go to previous messageGo to next message
the scorpion

 
Messages:1839
Registered:September 2004
Location: CH
make a list of minimum 4 teams of 6 mercs (7 but the 7th is unused) each. Then we establish an xml file for your teams that can serve as a blueprint. I could show the one used by FFF-MP, but that wouldn't be of much use for non-FFF players.
Re: Question for RoWa about new feature in v1.5[message #243038] Tue, 02 February 2010 14:57 Go to previous message
RoWa21

 
Messages:2039
Registered:October 2005
Location: Austria
@crazybite: I will include this file in the next version.

For now, you can download a sample file from here. Put that in your "Data-1.13\TableData\Multiplayer" folder

https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir/Data-1.13/TableData/Multiplayer/RandomTeams.xml



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