Home » SIRTECH CLASSICS » Jagged Alliance 2 » War Correspondent » AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"
AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"[message #254628] Wed, 23 June 2010 02:58 Go to next message
BrotherJayne

 
Messages:20
Registered:June 2010
http://www.twcenter.net/forums/showthread.php?t=368401

Give it a look!
Re: AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"[message #254632] Wed, 23 June 2010 04:24 Go to previous messageGo to next message
Headrock

 
Messages:1795
Registered:March 2006
Location: Jerusalem
JA2 let's plays: Don't get too attached, they tend to end early. Way, way early.


Re: AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"[message #254635] Wed, 23 June 2010 06:55 Go to previous messageGo to next message
Never Darktide

 
Messages:88
Registered:July 2009
Maybe that's why he's calling it "the failed liberation".

Vanilla JA2 has been speedrun, I'm sure most of you have seen it. Somebody also did an expert playthrough (look up Little2k on YouTube). The commentary is German, but it's the English version in the game. Many lives lost... Sad

UB was also finished (I will unnecessarily add that it was a German player speaking English, at least I'm pretty sure he's German - look up eiterherz).

And, while we're at it, somebody also finished the German version of the original JA. Hamous's voice is hilarious. Look up Elanarae.

But I've also seen a ton of incomplete LPs, both in screenshots and video...and yeah, Headrock, people usually don't get much farther than Drassen, especially if they're playing with 1.13. I WANT to do a JA2 "fully loaded" playthrough myself, but I don't know if I'll have the time (more likely the recording expertise so as not to get frustrated with it all) to do it. I also want to do a DG playthrough, as I haven't seen any of the campaign covered anywhere on the internet, and people are missing out on Gus's life story, which saddens me. I'm at mission 19 or 20, can't remember, with six decent mercs (Ivan, Ice, Mouse, Grunty, Beth, Smoke, and Sparky for repairs; Fidel quit because I wasn't letting him kill enough stuff), a bunch of rifles, treated spectra shields...it's been interesting going back to the old games after all of the complicated fun of JA2.
Re: AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"[message #254804] Thu, 24 June 2010 22:39 Go to previous messageGo to next message
BrotherJayne

 
Messages:20
Registered:June 2010
There are updates
Re: AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"[message #256520] Sat, 17 July 2010 01:44 Go to previous messageGo to next message
BrotherJayne

 
Messages:20
Registered:June 2010
Many updates
Re: AAR starting up: "Neck Deep: The Inside Story of the Failed Liberation of Arulco"[message #256656] Sun, 18 July 2010 00:05 Go to previous message
BrotherJayne

 
Messages:20
Registered:June 2010
http://img199.imageshack.us/img199/32/crewl.jpg
http://img227.imageshack.us/img227/467/gameset.jpg

Not over there, yet
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