Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Maps, Mods and Editors » Short tutorial on sprites
Short tutorial on sprites[message #257248] Fri, 23 July 2010 12:14 Go to next message
SharkD

 
Messages:346
Registered:July 2003
I wrote a short tutorial on the geometry lying behind the sprites that JA2 uses. It's located here:

http://ja2v113.pbworks.com/Anatomy-of-a-sprite
Re: Short tutorial on sprites[message #257400] Sat, 24 July 2010 20:24 Go to previous messageGo to next message
smeagol

 
Messages:2711
Registered:June 2008
Location: Bremen, Germany
Hmmm... the site seems quite useful, unfortunately my russian is basically non-existent. Sad

Would it be possible to translate the not yet translated stuff to English (like the description for jsd)?


Re: Short tutorial on sprites[message #257448] Sun, 25 July 2010 09:14 Go to previous messageGo to next message
SharkD

 
Messages:346
Registered:July 2003
I can't read Russian either, sorry. Google Translate may be a good start at least in terms of understanding what they're talking about.

[edit]
I wonder if he'd let us copy the text and images to the wiki in case his site goes offline.

[Updated on: Sun, 25 July 2010 09:27] by Moderator

Re: Short tutorial on sprites[message #257462] Sun, 25 July 2010 13:38 Go to previous messageGo to next message
SharkD

 
Messages:346
Registered:July 2003
OK, I completed the example for the freeware raytracer, POV-Ray. Those of you familiar with the program might get some use out of this.
Re: Short tutorial on sprites[message #261435] Fri, 03 September 2010 04:35 Go to previous messageGo to next message
SharkD

 
Messages:346
Registered:July 2003
I completed two more sections of the tutorial.
Re: Short tutorial on sprites[message #261457] Fri, 03 September 2010 10:48 Go to previous message
MikeThePro

 
Messages:178
Registered:November 2007
Location: Bulgaria

Nice tutorial. Might help me if I decide to enter the mod scene and do some stuff for JA.
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