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"psycho" trait How it works?[message #259191] Wed, 11 August 2010 19:37 Go to next message
Kokkolar is currently offline Kokkolar

 
Messages:18
Registered:July 2010
Location: Russia
Info from: http://www.fadden.com/techmisc/ja2/index.htm
Quote:

psycho
Soldier gets a to-hit bonus when attacking the same target repeatedly. Small chance of switching from single-shot to burst fire ("Buzz goes psycho"), especially on non-targeted shots. Can cause verbal remarks.


I have this trait. And start doing single-shots. Attacking same target.

CTH - chance to hit
Y% - base CTH without psycho bonus
X% - psycho bonus

Example #1

1 shot - CTH = Y% (no psycho bonus for first shot)
2 shot - CTH = Y% + X%
3 shot - CTH = Y% + X% + X%
.... + X%
etc

Example #2

1 shot - CTH = Y% (no psycho bonus for first shot)
2 shot - CTH = Y% + X%
3 shot - CTH = Y% + X% (but the same bonus for all sequential shots)
etc

Example #3

1 shot - CTH = Y% + X%
2 shot - CTH = Y% + X%
3 shot - CTH = Y% + X%
etc

What num. example is right?

I asking because i check CTH chance in 1.13 MOD. In that mod CTH at the first shot using psycho bonus, maybe they change CTH calculating mechanic?

[Updated on: Wed, 11 August 2010 19:40] by Moderator

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Re: "psycho" trait How it works?[message #259192] Wed, 11 August 2010 19:48 Go to previous message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Complete CTH function for 1.13
Seems like psychos always get a bonus, but everyone else also gets a bonus for firing repeatedly at the same tile, so I'd say ex.#3.

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