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How are the Soldiers so accurate[message #261602] Sat, 04 September 2010 23:52 Go to next message
heebejeebes

 
Messages:19
Registered:September 2010
Location: Dallas Texas

Okay Ive got a IMP merc with 85 agility and 85 marksmen and the sniper skill bonus

She is prone and well within the optimal range of her weapon

She has no wounds and full stamina

A soldier (orange shirt) is standing and is not behind any cover

He is equipped with a pistol and standing a good 8-10 squares from me (*edit: actually he is 16 down and 8 across from me)

My merc fires at him and hits once out of three shots

The merc fires back and he hits twice out of 3 shots

I would call this a fluke but it happens all the dang time

I am playing on Novice difficulty

Is this game really that cheap or am I doing something wrong here?

(*edit clarity)

[Updated on: Sat, 04 September 2010 23:57] by Moderator

Re: How are the Soldiers so accurate[message #261622] Sun, 05 September 2010 07:54 Go to previous messageGo to next message
heebejeebes

 
Messages:19
Registered:September 2010
Location: Dallas Texas


sorry about the troll Razz

Re: How are the Soldiers so accurate[message #261630] Sun, 05 September 2010 10:23 Go to previous messageGo to next message
Hazapuza

 
Messages:263
Registered:February 2009
Location: Finland
1.13 or Vanilla? I'm no expert on this matter, but if I recall correctly it was confirmed by someone (a Sir-Tech dev or one of the modders?) that at least in Vanilla the pistol shooters get an accuracy boost for balance reasons. I think it was removed in 1.13, at least I've almost never encountered it, though it might be because the enemy never gets the chance to get close enough.
Re: How are the Soldiers so accurate[message #261637] Sun, 05 September 2010 12:25 Go to previous messageGo to next message
usrbid

 
Messages:1558
Registered:December 2008
Hi septemvii, check out what I wrote under Why are the enemies better than my guys? in this.


Re: How are the Soldiers so accurate[message #261690] Sun, 05 September 2010 23:51 Go to previous message
Loucipher

 
Messages:161
Registered:October 2009
This really is one of these questions that are hard to answer generally. A few general tips, though:
- pistols are almost universally one-handed, such weapons gain +5 CTH if fired from both hands (i.e. the other hand slot is empty),
- your prone merc is a stationary target (no penalties), whereas the enemy is a moving target (which incurs a penalty on anyone shooting at him),
- you don't really know the MRK level of the enemy. True, normal Army soldiers aren't supposed to have MRK 90+, but once in a while, you may come across such well-trained foe.
- contrary to popular belief, Agility is NOT taken into account when calculating CTH. More on the actual algorithm here. Notice the concept of "dodging" and how stances affect it. Also, notice the last comment on 1% CTH.
- AI tends to fire more "randomly", firing more shots at lower CTH, as opposed to human players who tend to "value" their shots and fire when they stand a decent chance only. In the light of the "1% CTH" comment, this adds up to a nasty picture.
Hope that helps.
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