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Re: New Feature: Additional AIM/MERC mercs without replacing ones[message #265050]
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Tue, 19 October 2010 00:17
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sorca_2 |
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Messages:202
Registered:September 2010 Location: California, USA |
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Holy crap! That is awesome! Are we just talking about the webpage interface here, or has the whole "merc slot" thing been addressed?
Edit: Either way it's a huge step in the right direction.
[Updated on: Tue, 19 October 2010 00:18] by Moderator Report message to a moderator
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Sergeant 1st Class
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Re: New Feature: Additional AIM/MERC mercs without replacing ones[message #265997]
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Sat, 30 October 2010 23:00
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2Points |
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Messages:10
Registered:February 2009 |
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Currently, the text on the page button is wrong when clicking on a merc on page 2 and then going back via right-click. I've uploaded some lines to fix this here. Removed some redundancy while I was at it, too.
Also seconding what smeagol posted above: When sorting by mechanical or medical skill (or anything else), the new mercs (those that normally appear on page 2) are usually inserted at wrong spots. This could possibly be related to AimMercArray indices 40 to 47 pointing to M.E.R.C. entries in gMercProfiles instead to the new merc's entries, which should be somewhere at 170.
[Updated on: Sat, 30 October 2010 23:15] by Moderator Report message to a moderator
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Private
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