Home » MODDING HQ 1.13 » v1.13 Feature Requests » Gun's I'd Like to See 15
Re: Gun's I'd Like to See 15[message #300500] Tue, 28 February 2012 15:06 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
Everyone suggests a firearm but here i am suggesting a melee item.

[url=http://]KNIFEWRENCH[/url]
http://img840.imageshack.us/img840/7241/knifewrench.jpg

Practical and safe.
Re: Gun's I'd Like to See 15[message #300562] Wed, 29 February 2012 07:15 Go to previous messageGo to next message
sabresandy

 
Messages:65
Registered:February 2012
Is there a master list of gun suggestions anywhere? I'd love to suggest both the KRISS as a late-game SMG (which would also be a great way to use up .45 ammunition) and the M1918A3 BAR, chambered in 7.62 NATO, but I know the KRISS was suggested already.
Re: Gun's I'd Like to See 15[message #302366] Sun, 25 March 2012 16:50 Go to previous messageGo to next message
wolf00

 
Messages:1149
Registered:September 2006
Location: Czech Republic

this one can bring fresh to the mod http://www.shopcorbon.com/Glaser-Safety-Slug/762x39-130gr-Glaser/05600/500/Product
Re: Gun's I'd Like to See 15[message #303648] Fri, 20 April 2012 00:34 Go to previous messageGo to next message
Xubor

 
Messages:28
Registered:March 2008
http://dl.dropbox.com/u/20483961/xubor_guns.png
Re: Gun's I'd Like to See 15[message #305536] Sat, 02 June 2012 22:54 Go to previous messageGo to next message
Flugente

 
Messages:3422
Registered:April 2009
Location: Germany
Although this thread says 'Gun's I'd like to see', there are still some new items in Standard 1.13 that still need some pictures, as currently only placeholders are used. The are:

  • small and medium pics for the KAC Masterkey (item 1522)
  • pics for the replacable MG barrels (items 1377 - 1381)
  • rifle sling (item 1525)
  • the makeshift tripwire mines (1528 - 1534) might also need a bit of wire, at least the big pictures. Nothing fancy, just a bit of wire, so one can see the difference


Re: Gun's I'd Like to See 15[message #305540] Sun, 03 June 2012 00:01 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
Also duckbill image needs to be swapped sideways.
Re: Gun's I'd Like to See 15[message #306689] Sun, 01 July 2012 00:51 Go to previous messageGo to next message
archaeogeek
Messages:3
Registered:January 2012
What about some more grenades - the GP-30/Kastet launcher can also throw smoke (GRD) and tear gas (Gvozd) grenades. They both weigh 265 grams and I can't find a picture, although what little I can find seems to indicate that they look basically just like a standard VOG-25, would give a slight versatility boost to the combloc 40mm grenades.
Re: Gun's I'd Like to See 15[message #306711] Sun, 01 July 2012 14:27 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
Quote:
although what little I can find seems to indicate that they look basically just like a standard VOG-25,


Seems like unnecessary work for someone ? We have grenades which do gas and smoke , too much choice can be as difficult as too little . Smile


Re: Gun's I'd Like to See 15[message #306729] Sun, 01 July 2012 21:22 Go to previous messageGo to next message
archaeogeek
Messages:3
Registered:January 2012
Not everyone plays with NATO weapons, and the gas versions of the VOG seem mildly more pertinent for a 90s game than an oddball 43mm grenade that only came in the mid 2000s. Unless I missed something and the other rifle grenades work in the GP-30...

Also it's not that much work, it's more an itch I had midway through a playthrough.

[Updated on: Sun, 01 July 2012 21:25] by Moderator

Re: Gun's I'd Like to See 15[message #306741] Mon, 02 July 2012 02:56 Go to previous messageGo to next message
Soto Banaris

 
Messages:129
Registered:May 2012
Location: Germany
Due to the release notes from 5300 Quote:
2. AttachmentComboMerges is underused, so it's been extended to use up to 20 attachments to make it more useful. Build your own guns, anyone?
I propose some makeshift weapons or makeshift tools.
Take a can, dynamite, duct tape and some nails (although nails are not implemented) and you have a makeshift fragmentation grenade. An aluminium rod could be transformed into a makeshift crowbar. Sounds a bit like Fallout 3 makeshift weaponry, but hey... makeshift weaponry would be a fresh breeze.
Re: Gun's I'd Like to See 15[message #306762] Mon, 02 July 2012 20:33 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
Soto
Due to the release notes from 5300 Quote:
2. AttachmentComboMerges is underused, so it's been extended to use up to 20 attachments to make it more useful. Build your own guns, anyone?
I propose some makeshift weapons or makeshift tools.
Take a can, dynamite, duct tape and some nails (although nails are not implemented) and you have a makeshift fragmentation grenade. An aluminium rod could be transformed into a makeshift crowbar. Sounds a bit like Fallout 3 makeshift weaponry, but hey... makeshift weaponry would be a fresh breeze.


There are marbles you can use for fragments. Smeagol already uses them in AIMNAS (shaped charge + marbles + can= homemade frag grenade)
Re: Gun's I'd Like to See 15[message #306773] Tue, 03 July 2012 00:11 Go to previous messageGo to next message
Soto Banaris

 
Messages:129
Registered:May 2012
Location: Germany
I know, I just want to widen the items used for building makeshift weaponry.
Re: Gun's I'd Like to See 15[message #306798] Tue, 03 July 2012 18:46 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
Yea, i would love to see it, some more junks and scraps for making new items would be awesome. I've tried to do it myself but i lack the imaging and mapping skills. The best thing i've done is duplicating some old items for visuals and changing them and adding them to enemy drop rates.
Re: Gun's I'd Like to See 15[message #306799] Tue, 03 July 2012 19:02 Go to previous messageGo to next message
Soto Banaris

 
Messages:129
Registered:May 2012
Location: Germany
I could make lots of pictures for this. But I can only exchange existing bmps into the sti-file, I'm not familiar enough to the editor to ADD the bmps. someone else would have to do this. Nails, broken light bulbs, pepper, tobacco sauce, broken glass, thermite... I can think of MANY ways to make things go boom in an extraordinary (and painful) way.

[Updated on: Tue, 03 July 2012 19:06] by Moderator

Re: Gun's I'd Like to See 15[message #306860] Thu, 05 July 2012 11:24 Go to previous messageGo to next message
Sovereign

 
Messages:85
Registered:July 2010
Location: Jerusalem, Israel

Ryft

And because mercs are eccentric individuals, something with style like this might be pretty neat. Anyone who's watched Ghost in the Shell might remember it.


I already sprited the Mateba Unica 6 and the Mateba Grifone (the carbine variant) a while ago. wil473 is using them in UC-1.13.

I do think 1.13 should adopt that thing if only because it is such a unique firearm (and because we need more stuff in .454, always!).
Re: Gun's I'd Like to See 15[message #306873] Thu, 05 July 2012 18:32 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
@Soto

STIedit has a copy/paste function. I'm using it to copy one item from a mod to another. It's pretty easy.
Re: Gun's I'd Like to See 15[message #307276] Thu, 12 July 2012 14:14 Go to previous messageGo to next message
Katagelan

 
Messages:21
Registered:June 2012
Now that we have the HAM5 item transformation, we should have throwable versions of knives and shovel and melee versions of throwing knives.
Re: Gun's I'd Like to See 15[message #307277] Thu, 12 July 2012 14:27 Go to previous messageGo to next message
Hazapuza

 
Messages:263
Registered:February 2009
Location: Finland
You want a throwable shovel? :crazy:
Re: Gun's I'd Like to See 15[message #307278] Thu, 12 July 2012 14:38 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3809
Registered:July 2009
Never seen a certain Speznas video?


Re: Gun's I'd Like to See 15[message #307943] Mon, 23 July 2012 01:35 Go to previous messageGo to next message
Hazapuza

 
Messages:263
Registered:February 2009
Location: Finland
Actually I had not. For some reason I was thinking about a full-sized shovel, though... Anyway, I agree Ivan could use one of those crazy spetznas things. Smile
Re: Gun's I'd Like to See 15[message #308290] Sat, 28 July 2012 06:11 Go to previous messageGo to next message
Flak

 
Messages:18
Registered:June 2009
A-91
9A-91
Chey Tac Intervention
M98B
Orsis T-5000

And maybe some 6.5mm Grendel weapons

Re: Gun's I'd Like to See 15[message #308412] Mon, 30 July 2012 19:41 Go to previous messageGo to next message
Haborym

 
Messages:10
Registered:February 2008
http://www.youtube.com/watch?v=jIlceAZBRdA

Also some weapons I'd like to see are the m2 carbine, and c96 w/ automatic fire, and the Ruger ac556, if these have not already been suggested.
Re: Gun's I'd Like to See 15[message #308426] Mon, 30 July 2012 22:31 Go to previous messageGo to next message
Slax

 
Messages:1448
Registered:July 2006
Location: People riding polar bears...
Those are already in plenty (most of them?) of mods, Haborym. Try IoV or AIMNAS (Fidel, shovel). UC-1.13 probably won't let you down either. Wink

Re: Gun's I'd Like to See 15[message #308996] Sun, 12 August 2012 22:38 Go to previous messageGo to next message
Zarax

 
Messages:51
Registered:February 2007
Location: Italy
Probably already proposed but...

10 gauge shotguns: http://www.remington.com/product-families/firearms/shotgun-families/autoloading-model-sp-10.aspx

Stunning shells: http://www.firequest.com/G12-437.html

Explosive shells: http://www.firequest.com/G12-012.html

Incendiary: http://www.firequest.com/G12-013.html
Re: Gun's I'd Like to See 15[message #309021] Mon, 13 August 2012 19:14 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
AFAIK we don't have a quartermaster to approve new guns for base 1.13 mod and many people are agreed that base 1.13 should be base for other modmods and it no longer needs any more firearms except demonstration purposes like masterkey is added when underbarrel guns feature introduced. So posting new guns here is redundant.

And there are many item mods which include all the suggested items.
Re: Gun's I'd Like to See 15[message #309049] Tue, 14 August 2012 09:34 Go to previous messageGo to next message
Zarax

 
Messages:51
Registered:February 2007
Location: Italy
Thank you, I've been away from the community too long I guess...

Maybe it's time to lock the thread then?
Re: Gun's I'd Like to See 15[message #309311] Mon, 20 August 2012 00:56 Go to previous messageGo to next message
Lexx

 
Messages:62
Registered:June 2009
Location: Germany
Not a gun, but... I would love to see a Tomahawk. Razz

http://www.sportwaffen-schneider.de/images/bmesser09sgf01.jpg

Some military guys in the US are using them for melee fights, breaching doors and such.
Re: Gun's I'd Like to See 15[message #309315] Mon, 20 August 2012 01:16 Go to previous messageGo to next message
Slax

 
Messages:1448
Registered:July 2006
Location: People riding polar bears...
Nice. Those can be thrown too, hm? Wink

Re: Gun's I'd Like to See 15[message #309330] Mon, 20 August 2012 13:49 Go to previous messageGo to next message
Lexx

 
Messages:62
Registered:June 2009
Location: Germany
Yeah, you can throw them as well and it's quite easy to do.
Re: Gun's I'd Like to See 15[message #309332] Mon, 20 August 2012 14:06 Go to previous messageGo to next message
Gambigobilla

 
Messages:718
Registered:July 2008
It can be made with an item transmutation. Duplicate the axe. Modify the duplicant to be throwing knife. Add transformations for changing item between two. And you'll have a weapon both melee and throwing.
Re: Gun's I'd Like to See 15[message #309717] Sat, 01 September 2012 02:47 Go to previous messageGo to next message
Serenity

 
Messages:5
Registered:August 2012
For the SciFi mode maybe:

http://avp.wikia.com/wiki/M41A_Pulse_Rifle
http://www.tk560.com/m41a.html

M41A pulse rifle from Aliens. Fires 10mm caseless ammo and has a 30mm grenade launcher

Re: Gun's I'd Like to See 15[message #309739] Sun, 02 September 2012 00:45 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3809
Registered:July 2009
Fun fact: There is a complete set of pictures for the M41A in the sti already, just no item.
And if someone adds it, I insist on the real pulse rifle - a Thompson with a Masterkey in a bulky plastic shell.


Re: Gun's I'd Like to See 15[message #309741] Sun, 02 September 2012 03:37 Go to previous messageGo to next message
Serenity

 
Messages:5
Registered:August 2012
For simplicity it could use the standard 10mm ammo and 25mm or 40mm grenades

Despite the dialogue, it isn't caseless anyways. You can see cases ejecting in a couple of scenes.

[Updated on: Sun, 02 September 2012 03:38] by Moderator

Re: Gun's I'd Like to See 15[message #309742] Sun, 02 September 2012 04:37 Go to previous messageGo to next message
Slax

 
Messages:1448
Registered:July 2006
Location: People riding polar bears...
99 rounds of 10mm LAPET (Light Armor Piercing Explosive Tipped) does seem to be a bit over the top. Very Happy

Re: Gun's I'd Like to See 15[message #309745] Sun, 02 September 2012 19:19 Go to previous messageGo to next message
Wil473

 
Messages:2846
Registered:September 2004
Location: Canada
AFS/UC-1.13/DL-1.13 all have the M41A, as it was an original DL weapon (though DL-1.13 has not seen an upgrade in quite some time). I even have one sitting in the Drake University sector's comic book store as an in-joke. Stock v1.13 graphic for the M41A, new graphics for the 30mm rounds.

DepressivesBrot
Fun fact: There is a complete set of pictures for the M41A in the sti already, just no item.
And if someone adds it, I insist on the real pulse rifle - a Thompson with a Masterkey in a bulky plastic shell.

Now that I've got 100 more weapon item slots available this can be done. It wouldn't even be the first functional weapon prop in my projects. BulletSix's "Carter Special" holds that title.

Need more merchant XML/"canned NPC behaviour" in-game...

[Updated on: Sun, 02 September 2012 19:21] by Moderator



Re: Gun's I'd Like to See 15[message #311061] Tue, 09 October 2012 21:07 Go to previous messageGo to next message
wolf00

 
Messages:1149
Registered:September 2006
Location: Czech Republic

please it is a posible add in svn 7.62x39 glasser ? http://www.shopcorbon.com/Glaser-Safety-Slug/762x39-130gr-Glaser/05600/500/Product

second link ca be interisting too,there is few guns caliber in .30-06 http://www.shopcorbon.com/Glaser-Safety-Slug/30-06-Sprg-130gr-Glaser/06000/500/Product
Re: Gun's I'd Like to See 15[message #313139] Sun, 16 December 2012 11:01 Go to previous messageGo to next message
sumfugoula22

 
Messages:23
Registered:December 2012
Location: Kaunas,Lithuania
I would suggest the Lithuanian G36KA4, i dont really quite know the specifications for the gun but i do know that they are 5.56 cal guns


and i dont know how to add pics so you guys should go search the internet for it

i have some links:http://pilypas.lt/g-36-seimoje-lietuviska-versija-g-36ka4/
http://gunrunnerhell.tumblr.com/post/18292329400
http://www.hkpro.com/forum/hk-nfa-talk/138998-g36kv-build-standards.html
Re: Gun's I'd Like to See 15[message #313140] Sun, 16 December 2012 11:09 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3809
Registered:July 2009
Seems identical to the G36K RAS we have in the game.


Re: Gun's I'd Like to See 15[message #313143] Sun, 16 December 2012 13:25 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
Quote:
Seems identical to the G36K RAS we have in the game.



NO you FOOL , it's a LITHUANIAN version !!!







:wrysmiley:


Re: Gun's I'd Like to See 15[message #313150] Sun, 16 December 2012 15:05 Go to previous messageGo to previous message
sumfugoula22

 
Messages:23
Registered:December 2012
Location: Kaunas,Lithuania
well its almost the same as RAS ,but the G36KA4 has a picatinyy rail instead of G36 optics and a metal mount in front

its basicly a diffrent version of the Norwegian G-36KA2
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