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WW II mod[message #270983]
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Sat, 22 January 2011 19:10 
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Buns |
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Messages:656
Registered:September 2010 |
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A first run-down for the WWII mod.
I think it is necessarily to implement a few new weapons; but I am not intending to make the next "weapon porn" for JA by implementing each and every possible weapon. Weapons that will make it in should always have a reason to be there, be it as standard for the enemy army, possible starting weapon for a merc or R/NPC, to complete the selection in an already implemented calibre (there should be at least one LMG available for each rifle calibre), or as some kind of "cool weapons" that would be better than anything else in its class.
For the enemy line-up I was thinking of implementing a new caliber: 7.65x53, so called "Argentinian Mauser". It is very similar to 7.62NATO and .30-06. In fact I think I am going to replace 7.62NATO with that, what makes living a bit easyer because there are already all needed mag-sizes in 7.62NATO.
The standard rifles will be in this caliber:
Modelo 1891
Modelo 1891 Carbine
Modelo 1909 Carbine
all three are Argentinian made bolt-action rifles. All three fed from 5er clips.
and as LMG
FN D (7.65x53)
a Belgian made BAR (20er mag) that will also be available in other calibres, allowing for "conversion kits" too.
As a secondary rifle claiber the enemy will be using 7.92x57 Mauser. The cartridge allready is in game, but a few more mag-sizes are needed.
Rifles:
Modelo 1909 (Brasilian made bolt-action rifle, may be used as sniper rifle)
Arisaka Type 38 (Japanese made bolt-action rifle, export version)
Mondragon (Mexican made semi-automatic rifle)
the 1909 and Arisaka would use the same 5er clips as the K98K. The Mondragon a 10er mag that can also be used for other (semi-)automatic shoulder-arms in this caliber.
LMGs
Mendoza M1934 (Mexican made)
MG 08/15(/18) (WWI German MG, autofire only)
FN D (7.92x57)
Madsen (7.92x57) (Danish LMG, also available in other calibers)
SIG KE-7 (Swiss LMG)
The FN D and SIG KE-7 would use 20er BAR-mags, Mendoza and Madsen 30er mags (top-fed). The MG 08/15 would use a 200er belt.
The next group of weapons would be new starting weapons for the mercs, in particular in .303 British for all the UK and Commonwealth mercs that now start with US weapons. .303 would be bit weaker than 7.92 or .30-06.
Rifles
SMLE No.1 Mk.3 or SMLE No.4 Mk.1 (both would have about identical stats)
SMLE No.5 (short carbine version)
All feed from 10er clips (the magazine is only removable for cleaning).
LMGs
BREN Mk.1
BREN Mk.3 or BREN Mk.4
Hotchkiss M1922 (also available in other calibers)
All three use top-feed 30er magazines.
For the Euro mercs, in particular the Germans, some more 7.92er weapons would be good.
Rifles
Gewehr 41 or 43 (semi-automatic, German, 10er mag)
FG-42 (selective fire, German, 10er mag)
Puska 43M (bolt-action, Hungarian, 5er clip)
Karabinek wz.29 (bolt-action, Polish, 5er clip)
MGs
MG-34 (200er belt and 50er drum with adapter)
Madsen, FN D and Hotchkiss M1922 would be available in 7.92er too.
Then we have two Frenchs with Flo and Gaston. Flo might start with a SMG, but Gaston needs a true rifle. This could either be a MAS 36 bolt-action rifle in 7.5x54 or a RSC M1918 semi-auto rifle in 8x51R. I think, as a sniper he would rather prefer the more accurate bolt-action weapon over the experimental WWI autoweapon. In this case the MACM. 1924/29 might be implemented as a LMG for this caliber (25er top-fed magazine). Otherwise the Hotchkiss M1922 would be available in 8x51R.
For the US mercs probably a non-sniper Springfield M1903 might be implemented, alternativly an Enfield 1917 in .30-06. Othwerise this caliber, and .30 car, is fairly complete with the stuff already in game. (of course FN D and Madsen would also be convertable to .30-06).
Dr. Q (Chinese) would start with a 98K. In fact China was one of the few countries where this weapon was exported to, the rest of its production was nearly completly consumed by the Wehrmacht.
With Tex we also have a Japanese in game. But he might be senisble enough to come with an Arisaka Type 38 in 7.92, the same that is used by the enemy anyways.
The Russians nearly all have the autoweapons trait, so no new rifles are needed here. But one or two old LMGs in 7.62x54R are missing. This could be a Maxim-Tokarev (100er belt) and/or a DP(M) (47er drum, top-feed). BTW, the AVS-36 is a full-auto weapon.
Another group of weapons would be the "cool stuff". That would be weapons that might be implemented because they are somewhat better in their class than others. This would also include "export weapons" for Bobby Rays (more on that later).
Rifles
Enfield 1917 ("export" weapon in .30-06)
Mosin M1891/38 or 44. (a carbine variant of the Mosin-Nagant)
Winchester 1895 ("export" available in .30-06, 7.62x54R, .303)
StuG.44 (of course, even though it should not be easy to get it in game)
VG.1-5 (semi-auto only variant of the StuG 44)
Mauser 98 (the original one, good for lange range shooting)
ZH-29 (another "export" rifle in 7.92)
MGs
ZB 26 (7.92 "export weapon")
MG 42 (of course not without it - if you can stand the recoil)
The "export weapons" would be used to give Bobby Rays a more reasonable selection. In this modification there would be no normal gun-progression; also not for BR because it wouldn't make much sense for BR to only offer you pistols when you already had collected a number of MGs on your way to Drassen. In return BR would not have every weapon, but only the typical stuff that would have been shipped all around the world in the time between the world-wars. So BR would neither have a StuG 44 nor a MG 42.
This kind of weapons would be available elsewhere in the country. For example the StuG could be a fine thing to find in Orta. There are also a couple of dealers around that are more or less unused. Instead of having Tony offer you everything on the weapon market, there might be a bit more specialization. For example, Tony could have only eatsern European, in particular Russian, stuff (but of this everything), while Franz Hinkel in Balime would sell everything German. Others might have connection to the US or England and sell the respective weapons and ammo.
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First Sergeant
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Re: WW II mod[message #271629]
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Fri, 28 January 2011 18:10 
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Buns |
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Messages:656
Registered:September 2010 |
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Burst penalty for it would be 11. This can be handled with a bipod, but on the other hand there will be weapons more suited to fire 7.92 Mauser prone with bipod on full auto in game, also weapons dropped by the enemy. Another downside of the FG-42 would be its 10-rounds magazine.
EDIT (Stg 44 in Meduna): Yes, may be.
[Updated on: Fri, 28 January 2011 18:12] by Moderator Report message to a moderator
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First Sergeant
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Re: WW II mod[message #271647]
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Fri, 28 January 2011 19:45 
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Buns |
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Messages:656
Registered:September 2010 |
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breversaYou mean 20 rounds, right ? Both would be correct. I think to make a difference between this shoulder-arm and the LMGs I issue it with the same mag-size as the Gewehr 43 has.
Makes for 7.92 Mauser:
5er clip rifle (all bolt-action rifles)
10er mag rifle (FG-42, Gewehr 43, ZH-29, may be Mondragon)
20er mag LMG (FN D, Mendoza M1934, ZB 26, alternativly Mondragon, may be SIG KE-7)
30er mag LMG (Madsen, Steyr MG 30, alternativly SIG KE-7)
50er drum, not standard (MG-34, MG-42)
200er belt (MG-34, MG-42, MG 08/15)
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First Sergeant
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Re: WW II mod[message #271651]
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Fri, 28 January 2011 19:52 
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breversa |
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Messages:104
Registered:November 2010 |
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Wasn't it a 75-round drum ?
As for the FG42's 10er magazine, it feels like artificially nerfing it down. Lack of precision in full-auto should be enough to make the other LMG more interesting in comparison for that purpose.
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Sergeant
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Re: WW II mod[message #271741]
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Sat, 29 January 2011 11:03 
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Buns |
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Messages:656
Registered:September 2010 |
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Logistericthe 50 rounds drum was however one of the standards for the mg34 - it did exist Yes, the drum was also used with the MG-42. "Not standard" means the weapon will feed from a belt per default and using the drum requires an attachment, something like a "MG-34 Drum Adapter". This should not only reduce overall weight of the loaded weapon but should also reduce ready-APs because you don't have to fiddle around with the belt.
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Some more weapons implemented for the Arulcan army:

MP-18
9x19 SMG. A WWI "trench sweeper", heavy, slow firing and full auto only. It was the first full functionable SMG that saw service and was very popular on all continents in the 1920s.

Steyr-Solothurn MP-34
9x19 SMG. This is the direct successor of the MP-18, Swiss-Austrian made SMG based on the MP-19. It was "Rolls Royce of the SMGs": High quality but also high price.

Beretta 1938
9x19 SMG. Another rather heavy and complicated SMG, typical for the inter-war periode. It was considered the best SMG of its time.

Thompson 1928
.45 ACP SMG. The Arulcan army uses the variant with stick magazines instead of the drums.

ZK-383
9x19 SMG. This Czech gun originally was developed as a squad automatic weapon (the same was true for the M31 Sumoi); of course pistol ammo is rather unsuited for the job.
You'll might have noticed that a couple of attachement slots are missing: Of course, there will be no reflex-sights, laser pointers, high-tech scopes and stuff like that. But the ZK-383 and MP-34 can take a bipod.
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First Sergeant
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