Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Weapon & Item Refinement » WW II Mod
Re: WW II mod[message #271821] Sun, 30 January 2011 15:25 Go to previous messageGo to next message
Buns is currently offline Buns

 
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Registered:September 2010
And the final set of Arulcan army weapons, allowing me to start working on the maps:

Blot Action Rifles

http://img4.imageshack.us/img4/5771/b1891.th.jpg
Modelo 1891
Old fashioned long rifle in 7.65mm Argentinian Mauser.

http://img20.imageshack.us/img20/8609/b1891car.th.jpg
Modelo 1891 Carbine
The carbine version of the above. A very small and handy rifle, standard for the enemy.

http://img257.imageshack.us/img257/8546/b1909.th.jpg
Modelo 1909 Carbine
7.65mm Argentinian Mauser. A bit larger than the old carbine, also a standard weapon for the enemy.

http://img337.imageshack.us/img337/4050/barisaka.th.jpg
Arisaka Type 38
7.92 Mauser. Japanse rifle chambered in 7.92 for export.


Semi-Automatic Rifle

http://img51.imageshack.us/img51/3742/amondragon.th.jpg
Mondragon
7.92 Mauser. A very unreliable weapon, should better be used by someone with a higher MEC skill.



Light Machine-Guns

http://img339.imageshack.us/img339/2676/m0815.th.jpg
MG 08/15
7.92 Mauser, 200er belt, full auto only. A rather heavy and slow-firing German WWI-desing.

http://img543.imageshack.us/img543/3977/mfnd2x.th.jpg
FN D
both 7.92 Mauser and 7.65 Argentinian Mauser, 20er magazine, selective fire. a Belgian made BAR with a slightly lower rate of fire than the US version already in game.

http://img716.imageshack.us/img716/3715/mke7.th.jpg
SIG KE-7
7.92 Mauser, 20er magazine, full auto only. Swiss made export-weapon.

http://img87.imageshack.us/img87/892/mmadsen.th.jpg
Madsen LMG
7.92 Mauser, 30er magazine, selective fire. Danish LMG, probably the LMG for South America. Chambered in .30-06 or 7.62 NATO it would even be accurate for standard JA2 1.13.

http://img441.imageshack.us/img441/7166/mmendoza.th.jpg
Mendoza
7.92 Mauser, 30er magazine, selective fire. Locally (Mexican) made LMG of good quality.

http://img208.imageshack.us/img208/5390/mzb26.th.jpg
ZB-26
7.92 Mauser, 30er magazine, selective fire. Very common around the globe in its time.

On the pictures Madsen, Mendoza and ZB-26 have slots for scopes, but top-feed weapons will not be able to mount any scopes.


-------------------------------
Here is the (for now) final list of Arulcan army weapons:

Pistols
Obregon
Colt M1911
CZ Vz.24
Steyr M1912
Mauser C-96
Astra 400
Star mod B
FN Browning HP-35

SMGs
Thompson M1928A1
Steyr-Solothurn MP-34
Bergmann MP-18
Beretta MAB M938
ZK-383

Rifles
Modelo 1891
Modelo 1909 Carbine
Arisaka Type 38 (7.92)
Modelo 1891 Carbine
Mondragon

LMGs
FN D (7.65)
FN D (7.92)
MG 08/15
Mendoza M1934
ZB 26
SIG KE-7
Madsen (7.92)

[Updated on: Sun, 30 January 2011 15:50] by Moderator

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First Sergeant
Re: WW II mod[message #271826] Sun, 30 January 2011 16:19 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
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this minimod is made for stock svn? please write here some instruction for install... thx

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Sergeant Major
Re: WW II mod[message #271871] Mon, 31 January 2011 12:54 Go to previous messageGo to next message
Buns is currently offline Buns

 
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wolf00
this minimod is made for stock svn? please write here some instruction for install...
The WWII-weapon mod still is under construction. BAG-Pro is finished for WF 6.06 (see 1st post).

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First Sergeant
Re: WW II mod[message #271878] Mon, 31 January 2011 13:49 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
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i have 2 directories data-aim & data data-aim-wf,i need copy files from bag-pro...
for ww2 mini-mod here is something
http://anonymous-generaltopics.blogspot.com/2009/02/lewis-machine-gun.html

lewis mark 3E is in use in world war 2 by troops...

mg 15- this is used by german troops in ww2 ..

here is japanese direct copy on video

http://www.youtube.com/watch?v=8eKc18qVLno&feature=related





[Updated on: Mon, 31 January 2011 14:46] by Moderator

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Sergeant Major
Re: WW II mod[message #271896] Mon, 31 January 2011 15:56 Go to previous messageGo to next message
Buns is currently offline Buns

 
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wolf00
i have 2 directories data-aim & data data-aim-wf,i need copy files from bag-pro...
The files are in the download of the 1st post of this thread.

Quote:
for ww2 mini-mod here is something
lewis mark 3E is in use in world war 2 by troops...

mg 15- this is used by german troops in ww2 ..

here is japanese direct copy on video
I have the Lewis on my list, but not the priority-list. The MG-15 rather not: it is a weapon for aircrafts. For Japanese MGs I have the Type-96 on the priority-list because the Arisaka is in anyways. The Type-99 is on the long list.


Concerning German weapons: The enemy army in this mod will not be the German Wehrmacht, but still the (hypothetical) army of a (fictional) state in South America.

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First Sergeant
Re: WW II mod[message #271914] Mon, 31 January 2011 20:31 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
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http://img62.imageshack.us/img62/3227/mg15ground.th.jpg

well your source about mg 15 is wrong ....

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Sergeant Major
Re: WW II mod[message #271916] Mon, 31 January 2011 20:34 Go to previous messageGo to next message
breversa

 
Messages:104
Registered:November 2010
From Wikipedia :

Quote:
The MG 15 was a German 7.92 mm (0.31 in) machine gun designed specifically as a hand manipulated defensive gun for combat aircraft during the early 1930s. By 1941 it was replaced by other types and found new uses with ground troops.

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Sergeant
Re: WW II mod[message #271918] Mon, 31 January 2011 20:47 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
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http://www.ibiblio.org/hyperwar/Germany/HB/HB-7.html
mighty wiki ?

http://img291.imageshack.us/img291/4327/304510715.th.jpg

c. MODEL 15 MACHINE GUN (M.G. 15). (1) General description. Although primarily intended as an aircraft machine gun, the M.G. 15 has been adopted as a ground weapon (Fig. 15), using an adapter, which clips around the barrel for attaching the standard bipod, and a butt extension. It is a light weapon and has short recoil action, firing automatic only.

(2) Characteristics.

Caliber 7.92 mm (0.312 inch).
Length, over-all 42 inches
Weight 15 pounds 12 ounces
Feed 75-round saddle magazine.
Rate of fire
(cyclic) 1,000 rounds per minute.
(practical) 300 rounds per minute.


http://www.thefullwiki.org/MG_15_machine_gun



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Sergeant Major
Re: WW II mod[message #271964] Tue, 01 February 2011 13:22 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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Yes, it also was used by German ground forces, but I don't think that it is desperatly needed here. The list with possible 7.92 MGs already is fairly long:

MG 08/15
MG 13
Mendoza M1934
MG-34
Steyr MG 30
Hotchkiss M1922
ZB 26
SIG KE-7
FN D
MG 42
MG-35/36
L/S-26
Madsen
C.S.R.G. M1915
BREN Mk.1(M)

Of these the enemy uses, and already implemented, are:
MG 08/15
Mendoza M1934
ZB 26
SIG KE-7
FN D
Madsen

Additionally there certainly will be implemented:
MG 42
MG 34

and probably:
BREN Mk.1(M)
Hotchkiss M1922
Steyr MG 30
because the same weapons are to be implemented for other calibers anyways.

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First Sergeant
Re: WW II mod[message #272068] Tue, 01 February 2011 22:00 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
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fact's: this mg is not included in ja2 mod,i think this is quite rare weapon, note i hope lewis mg in mark3 E[watecooling removed] this variant is in by British home defense forces,talking about ww2 guns,piat launcher is nice idea ....

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Sergeant Major
Re: WW II mod[message #272126] Wed, 02 February 2011 13:16 Go to previous messageGo to next message
Buns is currently offline Buns

 
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wolf00
note i hope lewis mg in mark3 E[watecooling removed] this variant is in by British home defense forces,
Yes, the Lewis in .303 and .30-06 is on my list too, even though .303 LMG is fairly well covered with the BREN. It would anyways be a weapon that would first of all be used by the British mercs (IIRC, of these only Scully has the autoweapons traits). I don't think that the player goes and buys additional BRENs or Lewis (in their rather exotical caliber) when the enemy already is dropping the original ZB-26 in standard 7.92.

Another candidate would be the Hotchkiss which would be standard LMG for 8x51R, but also available in .303 (and some more calibers).


Quote:
talking about ww2 guns,piat launcher is nice idea ....
Yes, AT-weapons is a question I haven't touched so far.

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First Sergeant
WW II mod[message #272158] Wed, 02 February 2011 16:16 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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A few new weapons implemented for merc starting gears (arts by MissingName):

http://img830.imageshack.us/img830/1944/m3a1.jpg
M3A1
.45 ACP SMG. This replaces the Thompson M1A1 in the "Assault Gear" of some US mercs. I have also implemented a 9x19mm variant, but so far not assigned to anyone. This would probably be a buyable only weapon.

http://img13.imageshack.us/img13/6109/stenmkii.jpg
Sten MKII
http://img28.imageshack.us/img28/5613/stenmkv.jpg
Sten MKV
http://img156.imageshack.us/img156/6695/stenmkiis.jpg
Sten MKIIs
These replace the Sterlings in the "Assault" and "Commando" gears of the UK mercs. The MKII does not take a wooden foregrip, despite it still being shown in the above gear selection. The MKV does take one though.


Not a new weapon, but the Owen SMG now is correctly chambered in 9x19mm (.38 only existed as a prototype, and .45 ACP was originally planned to be the gun's caliber, but finally the weapon went into production as a 9mm Parabellum).


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First Sergeant
Re: WW II mod[message #272367] Thu, 03 February 2011 16:20 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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And some more (arts by MissingName):


http://img834.imageshack.us/img834/3712/gew43.jpg
Gewehr 43 and Walther P-38
The Walther replaces the Lugers in Henning's and Rudolf's starting gears. The Gew. 43 is available in one of Rudolf's starting gears. It is fairly accurate for a semi-automatic rifle, but still not as accurate as a bolt-action rifle.

http://img20.imageshack.us/img20/2158/mg34.jpg
MG-34
http://img191.imageshack.us/img191/3643/mg42y.jpg
MG-42
The MG-34 has a few advantages over the faster MG-42, such as selective fire and a lower autopenalty. Both easyly outclass all other LMGs, and even most SMGs, in game in rate of fire. Nevertheless they are still MGs, means they are good when prone, readied and pointing in the right direction - but otherwise rather useless.

http://img64.imageshack.us/img64/1279/fg421.jpg
FG-42-1
http://img689.imageshack.us/img689/9724/fg422.jpg
FG-42-2
with 20-rounds magazines Wink
The "-2" is more heavyer and has a lower rate of fire, resulting in a lower autopenalty. Means the FG-42-1 is the better choice in all situations, save for autofire.

All four are available in Henning's starting gears - of course, you can only have one and need to hire the second (or third?) most expensivest merc in game too.

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First Sergeant
Re: WW II mod[message #272380] Thu, 03 February 2011 16:44 Go to previous messageGo to next message
breversa

 
Messages:104
Registered:November 2010
Quote:
FG-42-1
FG-42-2
with 20-rounds magazines Wink
The "-2" is more heavyer and has a lower rate of fire, resulting in a lower autopenalty. Means the FG-42-1 is the better choice in all situations, save for autofire.

All four are available in Henning's starting gears - of course, you can only have one and need to hire the second (or third?) most expensivest merc in game too.



Yay for 20 rounds magazines ! Thanks Buns !

Regarding the -1/-2 difference : I think the -2 has a slighly longer barrel, which could translate ingame into a tiny longer range and/or precision, or maybe slighlty more reliable (because of its ejection port dust-cover) ? Does the heavier -2 weight also impact its "bullets per 5 AP" ?

About Henning : does that mean there would be only ONE FG42-1 or ONE FG42-2 in the whole game ? What if you hire Henning, take his gear, fire him/let his contract expire, then hire him again to get the second rifle ?

[Updated on: Thu, 03 February 2011 16:45] by Moderator

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Sergeant
Re: WW II mod[message #272382] Thu, 03 February 2011 16:48 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3647
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breversa
About Henning : does that mean there would be only ONE FG42-1 or ONE FG42-2 in the whole game ? What if you hire Henning, take his gear, fire him/let his contract expire, then hire him again to get the second rifle ?

The way NSGI is implemented won't allow it.

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Captain

Re: WW II mod[message #272390] Thu, 03 February 2011 16:58 Go to previous messageGo to next message
breversa

 
Messages:104
Registered:November 2010
So... what then ?

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Sergeant
Re: WW II mod[message #272392] Thu, 03 February 2011 17:02 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3647
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They simply get no gear if you hire them a second time, easy as that and the same way as it was with only one gear.

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Captain

Re: WW II mod[message #272396] Thu, 03 February 2011 17:10 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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breversa
Regarding the -1/-2 difference : I think the -2 has a slighly longer barrel, which could translate ingame into a tiny longer range and/or precision
That's correct: The 1 has a range of 50, the 2 a range of 52. In return the 2 has a higher ready-time (14:12) and higher AP costs (29:25), also a result of the overall higher weight of the 2.

Quote:
, or maybe slighlty more reliable (because of its ejection port dust-cover) ? Does the heavier -2 weight also impact its "bullets per 5 AP" ?
Bullets per 5 is affected by the true weapon's rate of fire: In case of the -1 we have a rate of fire of 900, what results in 5 bullets per 5 AP; the -2 has a rate of fire of 600, means 3 bullets per 5 AP.

Quote:
About Henning : does that mean there would be only ONE FG42-1 or ONE FG42-2 in the whole game ?
For now, yes. They will definitly not be used by the enemy and not be for sale at Bobby Rays. I am planning to add a dealer for German weapons, most likely Franz Hinkel. He will certianly have those. May be one or two additional pieces can be found on the map.

After all this is a low-tec weapon mod and therefore should not feature to many ARs, that are on par with a G3 or FN FAL. The game is about bolt-action and semi-automatic rifles, SMGs and LMGs.

And about the question "Living without laserscope: Is it possible?"

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First Sergeant
Re: WW II mod[message #272398] Thu, 03 February 2011 17:18 Go to previous messageGo to next message
breversa

 
Messages:104
Registered:November 2010
You obviously did your research, Buns. Wink

However, while I understand that a heavier weight means a higher ready-cost, why does it increase the (single shot) AP cost ? I thought lower recoil (due to heavier weight) would mean lower AP cost ?

As for living without laser scope... It may be possible, but I guess we'll have to forget about long-range headshot sniping (what's the best scope available ? Zeiss Zielsechs 6x ?) ! Smile

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Sergeant
Re: WW II mod[message #272411] Thu, 03 February 2011 18:29 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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breversa
However, while I understand that a heavier weight means a higher ready-cost, why does it increase the (single shot) AP cost ?
It relates to a larger weapon in general being more awkward to handle (for example like G3A3 compared to G3KA4 in JA2). Otherwise all weapons would have the same single APs (pulling the trigger always is the same movement, regardless whether it is a pocket pistol or anti-material rifle).

Quote:
As for living without laser scope... It may be possible, but I guess we'll have to forget about long-range headshot sniping
You'll notice a serious difference in night battles, when all six shots of a PPSh-burst go wide on pistol range.

Quote:
(what's the best scope available ? Zeiss Zielsechs 6x ?) ! Smile
ATM, the best are the M84 and PEM scopes.

[Updated on: Thu, 03 February 2011 18:30] by Moderator

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First Sergeant
Re: WW II mod[message #272549] Fri, 04 February 2011 13:03 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
Registered:September 2010
And more (arts by MissingName)

http://img64.imageshack.us/img64/9775/brenw.jpg
BREN LMG
British LMG in .303. It is implemented in the configuartions MK.2 (standard), MK.3 (a lighter version) and MK.1(m) (Candian export version in 7.92mm). MK.2 and 3 are part of Scully's starting gears.

http://img46.imageshack.us/img46/7821/smle4.jpg
SMLE No.4 MK.1
http://img689.imageshack.us/img689/5313/smle5.jpg
SMLE No.5 "Jungle Carbine"
They replace the Garands, Springfields and M1 Carbines in the starting gears of the UK mercs.

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First Sergeant
Re: WW II mod[message #272587] Fri, 04 February 2011 17:57 Go to previous messageGo to next message
cdudau
I am liking this so far.

It has always been in the back of my mind to simplify this game out a little bit.

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Re: WW II mod[message #272803] Sun, 06 February 2011 14:57 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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And more, now having nearly completed the merc starting guns:

http://img201.imageshack.us/img201/5848/springfield1903a3.jpg
Springfield 1903A3(art by MissingName)
This is the standard Springfield 1903 bolt-action rifle. It repalces the Garands and M1 Carbines in the starting gears of the US M.E.R.C.s guys as well as the A4 in one of Fox' starting gears.

http://img545.imageshack.us/img545/6624/m1a1carbine.jpg
M1A1 Carbine(art by MissingName)
"Paratrooper version" of the M1 Carbine. Identical save for the default folding stock. This weapon replaces some M1 and M2 Carbines in the "Jungle" and "Para" gears of several US mercs. Both, M1 and M1A1, now use 15-rounds mags. The 30er mags are reserved for the M2 Carbine.


http://img821.imageshack.us/img821/1810/franzweapons.jpg
Various French and Swiss weapons
Lucky has a MACM. 1924/29, French LMG in 7.5x54mm
Gaston has a MAS 36, French bolt-action rifle in the same caliber
Flo is wielding a MAS 38, French fullauto-only SMG in 7.65x22mm
Stephan now starts with a SIG MKMS, a very large and heavy Swiss SMG in 7.65x22mm

Also implemented, but not on the pic: Mle. 1935, French pistol in 7.65x22mm.

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First Sergeant
Re: WW II mod[message #272804] Sun, 06 February 2011 15:00 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
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here you have something ... http://www.inert-ord.net/

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Sergeant Major
Re: WW II mod[message #272805] Sun, 06 February 2011 15:03 Go to previous messageGo to next message
Selene is currently offline Selene

 
Messages:23
Registered:July 2008
Buns, will you make Cuba/Russian gun/apparel mini-mod after this? Smile

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Private 1st Class
Re: WW II mod[message #272806] Sun, 06 February 2011 15:06 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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wolf00
here you have something ... http://www.inert-ord.net/
Thank you!


Edit
@ Selene

Let me finish that one first, there's still a plenty of work to do, in particular with maps.

[Updated on: Sun, 06 February 2011 15:08] by Moderator

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First Sergeant
Re: WW II mod[message #272807] Sun, 06 February 2011 15:15 Go to previous messageGo to next message
breversa

 
Messages:104
Registered:November 2010
Buns
Lucky has a MACM. 1924/29, French LMG in 7.5x54mm


Buns, the proper name of this machine gun is "MAC Mle 1924/29", which means "Manufacture d'Armes de Ch

[Updated on: Sun, 06 February 2011 15:19] by Moderator

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Sergeant
Re: WW II mod[message #272808] Sun, 06 February 2011 15:18 Go to previous messageGo to next message
Selene is currently offline Selene

 
Messages:23
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Cool! Till then I'll play the bag-pro Razz

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Private 1st Class
Re: WW II mod[message #272809] Sun, 06 February 2011 15:35 Go to previous messageGo to next message
Buns is currently offline Buns

 
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breversa
Buns, the proper name of this machine gun is "MAC Mle 1924/29", which means "Manufacture d'Armes de Ch

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First Sergeant
Re: WW II mod[message #272882] Mon, 07 February 2011 13:32 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
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I wasn't lazy on Sunday:

http://img525.imageshack.us/img525/5852/mosin.jpg
Mosin-Nagant M1891/44(art by MissingName)
Short carbine version of the Mosin-Nagant.

http://img703.imageshack.us/img703/1460/94645867.jpg
Degtyarev DP
Russian LMG in 7.62x54R with a top-feeding drum-magazine.

http://img837.imageshack.us/img837/6783/ppsu.jpg
PPS-43(art by MissingName)
Auto-fire only Russian SMG that even is more cruder and simpler than the PPSh-41.

http://img833.imageshack.us/img833/4725/webley.jpg
Webley Mark 4
New standard sidearm for UK mercs.

http://img691.imageshack.us/img691/8463/steyr95.jpg
Steyr M95/24
Carbine version of the famous K.u.K. rifle, chambered in 7.92 Mauser. Barry's new weapon.

http://img14.imageshack.us/img14/3176/wz29.jpg
Karabinek wz.29
Steroid's new weapon of choice. More or less identically in stats to the 98K.


And two MPs:

http://img130.imageshack.us/img130/6471/mausermp.jpg
Mauser C-96/711
Part of Thor's "Medic Gear" - and Deidranna's weapon of choice.

http://img833.imageshack.us/img833/2782/steyrmp.jpg
Steyr M12/P16
Part of Barry's "EOD Gear". It has a larger magazine than the Steyr M12 pistol.

Both can be equipped with a "pistol stock" for better results when bursting around.

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First Sergeant
Re: WW II mod[message #272899] Mon, 07 February 2011 17:26 Go to previous messageGo to next message
Badbru is currently offline Badbru

 
Messages:63
Registered:January 2008
Location: Perth Australia
I'm looking forward to this one Buns, big time.

Question, Is the SMLE No 4 Mk T available? the sniper version.

Will it take the M 84 scope or something else?

They had the cheekpiece on the stock, so sniper stock as an option in addition to wooden stock?


The Webley revolvers, .38 or .455 ?

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Corporal
Re: WW II mod[message #272901] Mon, 07 February 2011 17:42 Go to previous messageGo to next message
cdudau
Is that a Scar stock for the Steyr M12/P16?

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Re: WW II mod[message #272906] Mon, 07 February 2011 17:55 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1408
Registered:July 2006
Location: People riding polar bears...
http://img832.imageshack.us/img832/4453/ohbaby.jpg
OH YEAH!

I'm guessing temporary graphics. Wink

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Sergeant Major
Re: WW II mod[message #272910] Mon, 07 February 2011 18:26 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
Registered:September 2010
Badbru
Question, Is the SMLE No 4 Mk T available? the sniper version.

Will it take the M 84 scope or something else?
I was thinking of adding special sniper rifles too, on top of the 1903A4, but haven't done anything in that direction ATM. Would you like to collect some data and pics? May be of scopes too?

Quote:
The Webley revolvers, .38 or .455 ?
.38


taoteching
Is that a Scar stock for the Steyr M12/P16?

To be exact: it is a Glock Stock that was renamed into Pistol Stock (and slightly modified in stats) and given the pic of the SCAR stock to look more wooden. I still have tons of graphics to do (and I am not really good at it), including magazines and helmets, so that one is much down the list.



Slax
http://img832.imageshack.us/img832/4453/ohbaby.jpg
OH YEAH!

I'm guessing temporary graphics. Wink
looks good.

[Updated on: Mon, 07 February 2011 18:26] by Moderator

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First Sergeant
Re: WW II mod[message #272913] Mon, 07 February 2011 19:13 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1408
Registered:July 2006
Location: People riding polar bears...
It DOES look good and that's pretty... scary? Wrong?
Could even work if the stock was customized for the gun's hammer to go back all the way. Gun, I dub thee... C-96M (Secret weapon being developed in Orta? Talk about sci-fi Wink ).

[Updated on: Mon, 07 February 2011 19:17] by Moderator

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Sergeant Major
Re: WW II mod[message #272979] Tue, 08 February 2011 18:26 Go to previous messageGo to next message
Badbru is currently offline Badbru

 
Messages:63
Registered:January 2008
Location: Perth Australia
SMLE No.4 Mk.1(T)

.303 (7.7x56mm Rimmed)
Barrel length 640mm Overall length 1129mm Weight 4.11kg
10rnd detachable box, however each rifle was only issued with one magazine and intended to only be removed for cleaning/maintenance. Reloaded from 5rnd clips or individual rounds.

Noted for fast reloading and cycling rate due to bolt design and comparetively large magazine.

see further notes at http://World.guns.ru/rifle/repeating-rifle/brit/smle-lee-enfield-e.html

[Updated on: Tue, 08 February 2011 18:28] by Moderator

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Corporal
Re: WW II mod[message #272984] Tue, 08 February 2011 18:58 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
Registered:September 2010
Badbru
SMLE No.4 Mk.1(T)

.303 (7.7x56mm Rimmed)
Barrel length 640mm Overall length 1129mm Weight 4.11kg
Yes, that's the SMLE No.4 as implemented. I had been thinking of implementing "sniper" version for some, if not most, rifles in game. These would be the usual rifles with a higher accurancy. Those were equiped with barrels tested for their accurancy, at least that was the case with German sniper rifles in that periode.

These were sometimes modified by removing the default sights, and stuff like that. This means they were rather useless without scopes. But that cannot be properly implemented in game; others than giving a sniper-rifle a default accurancy of 0 or so - certainly not suitable. Another way could be to implement said sniper rifles with fixed scopes. Because I can only define one default attachment, this would mean you would not be able to attach any scopes to the rifle in question but it already would have the bonus of a scope. I don't think that I would like either.

The only one that realy requires a distincitve weapon would be the Springfield 1903A4: with the scope mounted it was no longer possible to feed the gun from clips, but only with single bullets. This is doable in game by using the "shotgun feed" for it. If the A3, as well as the Garand, can only take a No.32 scope (and the 2x, of course), it would indeed be a decision to make: Use the A3 with clip-feed and accurancy 7, but with maximum a No.32 scope, or use the A4 with accurancy 10 and the most powerfull M84 scope, but reload from single rounds?


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First Sergeant
Re: WW II mod[message #273060] Wed, 09 February 2011 12:14 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
Registered:September 2010
To not have everyone running around in an US M1 helmet I have added a few more helmets. The stats are made in a way that each helmet should have its uses and downsides.


http://img819.imageshack.us/img819/4302/adrianjw.jpg
Adrian Helmet
French helmet made of soft steel. It is very lightweight and offers some basic protection.

http://img156.imageshack.us/img156/461/brodie.jpg
Brodie Helmet
British helmet made of a single piece of thick steel. It offers a good protection and excellent degrade-rate, but due to the odd shape coverage is not that good and vision slightly limited.

http://img38.imageshack.us/img38/7966/stahlhelm.jpg
Stahlhelm
German helmet that combines excellent coverage, good protection and heavy weight. Due it the large neck-protector hearing is a bit reduced.

http://img37.imageshack.us/img37/851/97811117.jpg
FJ Helmet
German paratrooper helmet. It is a Stahlhelm with cut off neckprotector and imporved inlay. That way it is still a bit heavyer than one would expect, offers excellent protection, but coverage is very limited.

http://img718.imageshack.us/img718/3034/pss39.jpg
PSS-39
Russian helmet, stats are somewhat between that of a M1 and the Stahlhelm.

http://img600.imageshack.us/img600/8378/type90.jpg
Type 90 Helmet
Japanese helmet made of thin steel. Protection is rather limited, and it still is heavyer than the Adrian. The advantage is that you can attach a ghillie kit to it.



All helmets are repairable. I have also given all the Flakjacket-tag. Not sure if it works with helmets, but that should give a better protection against all kinds of explosions.



EDIT:
And the enemy's helmet of choice:

http://img145.imageshack.us/img145/9032/modeloz.jpg
Modelo Z
Spanish helmet, similar to the German Stahlhelm.

[Updated on: Wed, 09 February 2011 14:29] by Moderator

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First Sergeant
Re: WW II mod[message #273334] Fri, 11 February 2011 16:41 Go to previous messageGo to next message
Buns is currently offline Buns

 
Messages:655
Registered:September 2010
I had some kind of "personal breakthrough" when discovering that the camo bonus of LBE vests (or in my case belts) only overwrites that of the shirt worn under it when it provides the same kind of camo (woodland, desert or urban). Follows, when removing all camo-boni from the belts always the camo value of the shirt applies. This finally makes implementing different uniforms usefull:

http://img203.imageshack.us/img203/9199/braunjackelrg.pnghttp://img823.imageshack.us/img823/3513/graujackelrg.pnghttp://img528.imageshack.us/img528/4572/grnjackelrg.pnghttp://img204.imageshack.us/img204/3687/tanhemdlrg.png

All offer different combinations of urban, woodland, and desert camo. The original camo shirts and -pants are still in game but with raised camo values to make them really "camo items". This also makes the sniper jacket somewhat obsolete.




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First Sergeant
Re: WW II mod[message #273560] Mon, 14 February 2011 14:00 Go to previous messageGo to previous message
Buns is currently offline Buns

 
Messages:655
Registered:September 2010
and the last weapons for the first draft allowing me to start with maps in ernest:

http://img703.imageshack.us/img703/1767/neuu.jpg
(Type 96, Arisaka, Stug 44, SVT-40, Ballester, and Halcon arts by MissingName)

Other changes:
- Currently working on dealer inventory to make other dealers as Tony and BR more usefull.
- I have removed the garrisions in San Mona. Storywise it is neutral territory held by Kingpin.
- I have given all classes of enemies the same uniform, trying if that makes a difference in gameplay.

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First Sergeant
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