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Re: Alpha_Item_Mod_for_WF6.06 Part 7[message #270661]
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Wed, 19 January 2011 08:10
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Smeagol,
I know it isn't your priority, but there are quite a few ghillie suit incompatibilities. A lot of the modified armors will not attach to ghillie suit. I do not know if you intended it to be that way or not.
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Re: Alpha_Item_Mod_for_WF6.06 Part 7[message #270743]
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Thu, 20 January 2011 00:30
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GMV |
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Messages:79
Registered:August 2010 Location: The Netherlands |
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Oh, nice grenade pic indeed.
I always love what you do to items, and tbh a bit apprehensive about the new map changes - despite being graphically very nice (I do play with your WF maps - found a NADA item actually, in a clean install of v14 in Alma forgot the sector unfortunately)). Not only searching for the last man will be hard, but also sweeping the entire sector for goodies, what I always do will become such a long process this way. Even now it can take up to small hour, if your mechanic has trouble with doors and you have to start to break them down (even grizzly had trouble with the doors in the south-west section of Alma).
P.s. Is the description in the .ini off about recruiting Miguel and Carlos early? I got Dimitri right of the bat, but now after heaving secured Alma, Drassen and Omerta. I thought they will be hirable, seeing you need (according to the ini) to have liberated three towns incl. Omerta. I meet that criteria. Or do you still need a high leadership or perse the IMP to pull it off?
[Updated on: Thu, 20 January 2011 00:32] by Moderator Report message to a moderator
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Corporal
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Re: Alpha_Item_Mod_for_WF6.06 Part 7[message #270764]
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Thu, 20 January 2011 09:52
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Smeagol,
Whenever Desert camoflauge is applied to Blood, his portrait turns to desert camouflage Gumpy. I have a feeling it has to do with the fact that Blood replaces Gumpy's spot and the files were not right regarding Jazz's modification. Also, I am not sure about the rest of the M.E.R.C. outfit that was replaced with A.I.M. members.
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Re: Alpha_Item_Mod_for_WF6.06 Part 7[message #270769]
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Thu, 20 January 2011 11:00
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usrbid |
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Messages:1506
Registered:December 2008 |
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VictQuestion about disarming planted explosives:
Is there a special item or something you need to pick up bombs (C4, HMX, etc) that you've already planted with a remote detonator?
When "activated" with the grab/use cursor Trevor just tries to pick it up and ends up blowing himself up. If there is anyone in the entire game who I would expect to not fail picking up their own explosives 100% of the time, it's him.
Uhm, so when you plant a mine for example, you need to first plant a blue flag, then "picking up" the blue flag will give the disarm yes/no dialog.
When you plant a bomb, uhm, lets say you use a remote detonator (otherwise the bomb will go off after some time), I remember doing this with Red a while ago, you can't pick it up in the sector inventory, you need to pick it up in tactical, and then there would be a disarm dialog too (I am not sure about that, maybe he just goes and picks it up, *but* his voice speech would indicate that he did something special with bombs).
So if you are saying Trevor planted a remote det bomb and explodes when he picks it up, it *sounds* like he is not high enough level, but then I agree with you, Trevor is pretty good (if not the best), so who else if not him can pick it up.
However I had it happen, with Trevor, that he could not blue flag his own mines he put on the ground, however Ira was able to walk past the mine and flag it, maybe he is just really good at planting explosives, so good he can't find his own stuff (or the code is broken; probably that).
Here is another thing I had happen to me, which can help here, in an old AIM game I had the problem that some enenmy drop item would explode when I walked into the tile where the item was. It was just enenmy drop at a SAM site I believe, I am pretty sure it was not a "planted" item as the SAM site was cleared previously.
The problem was that using Shift+M to move all items into the square you were in would actually move the item and then walking into that square would result in an explosion. Very bizzare. And I never got to plant a blue flag. So I am pretty sure there is some bugginess going on, maybe this is what you are seeing.
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