Home » SIRTECH CLASSICS » Jagged Alliance 2 » The A.I.M. Library » Searching for a merc table
Searching for a merc table[message #269977] Wed, 12 January 2011 00:21 Go to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
I think I saw a table of all the mercs and their code number, but using the search function I can't seem to find it again, maybe it was on another site.

Could any of you veteran dwellers point me in the right direction? What I'm looking for is a list of the mercs' numbers so I can easily find their speech files in the mess one gets when using the slf extractor. If there's any such file in the source code, it would help me immensely if anyone made it available to me.

Thanks for your time

R@S

[Updated on: Wed, 12 January 2011 00:21] by Moderator

Re: Searching for a merc table[message #269980] Wed, 12 January 2011 00:36 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
it also contains what they actually say click it's work in progress - i probably up a newer version tomorrow (if you find broken links, please tell me

edith: changed the link for beta8

[Updated on: Wed, 12 January 2011 10:43] by Moderator

Re: Searching for a merc table[message #269981] Wed, 12 January 2011 00:44 Go to previous messageGo to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
Thanks Logi, I had a feeling you might know what I was looking for and would be willing to help a brother out. There is one minor issue tho, I don't have permission to access the files:-)
Re: Searching for a merc table[message #269982] Wed, 12 January 2011 00:48 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
oops i linked those of my mod click, and those are not for the public right now

edith: changed the link for beta8

[Updated on: Wed, 12 January 2011 10:45] by Moderator

Re: Searching for a merc table[message #269984] Wed, 12 January 2011 00:50 Go to previous messageGo to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
Well, can't you give me access to that too:P

Thanks for your help, I'll try make you proud.

If you knew where the files will be used I'm not sure you'd be willing to help me out;-)


EDIT:

Did you do all this? Outstanding work, must have taken ages! Thanks a lot, let me know if I can return the favour.

[Updated on: Wed, 12 January 2011 00:52] by Moderator

Re: Searching for a merc table[message #269985] Wed, 12 January 2011 00:53 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
i changed the link, the link i had there first contained all my secrets (new and changed personnel)

there is even an own thread for that stuff.

R@S
If you knew where the files will be used I'm not sure you'd be willing to help me out;-)


replaced all redshirts for germans? if yes i simply invent some swedes to be shot
Re: Searching for a merc table[message #269986] Wed, 12 January 2011 00:54 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
i had help - someone had them in xmls - still was and is some work

you are not an excel-expert, coincidently?
Re: Searching for a merc table[message #269987] Wed, 12 January 2011 00:56 Go to previous messageGo to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
lol, not really, I actually like Germans. But I'm sure the hard core JA2 TB players would consider my work blasphemous. Even tho I consider JA2 one of the greatest games ever made, I'm a SPM guy[runs for cover]

EDIT: No, I'm not an expert in excel, sorry. I do have some experience in coding, playing with textures and whatnot. Those who recognize my nick might be familiar with my work.

[Updated on: Wed, 12 January 2011 00:57] by Moderator

Re: Searching for a merc table[message #269988] Wed, 12 January 2011 00:56 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
wth is spm?
Re: Searching for a merc table[message #269990] Wed, 12 January 2011 00:58 Go to previous messageGo to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
SPM = Smart Pause MODE, but I'm suspect you're just pulling my leg, you must've known that:-)
Re: Searching for a merc table[message #269991] Wed, 12 January 2011 01:00 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
i never heard about it - i'm not much of a gamer
Re: Searching for a merc table[message #269993] Wed, 12 January 2011 01:05 Go to previous messageGo to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
So you missed the whole "ShitComposer must die" discussion then, You're slacking I see;-)
Re: Searching for a merc table[message #269994] Wed, 12 January 2011 01:07 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
i didn't miss it - actually i posted there, i just never recognized the term 'spm'

wasn't that sth like 'real time with pause'?

[Updated on: Wed, 12 January 2011 10:47] by Moderator

Re: Searching for a merc table[message #269995] Wed, 12 January 2011 01:10 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
is there anything about what is what in that chart, or is this tab empty?
Re: Searching for a merc table[message #269997] Wed, 12 January 2011 01:16 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
beta 8 it's the actual one
Re: Searching for a merc table[message #270000] Wed, 12 January 2011 01:33 Go to previous messageGo to next message
R@S

 
Messages:134
Registered:July 2004
Location: Sweden
What's stg?

And thanks for the updated version, I'll check it out more closely when I'm not as tired as I am now, been a long and hard day. I'm not sure what you mean by what is what tab, but every thing I wanted and needed are there, so thanks again.
Re: Searching for a merc table[message #270012] Wed, 12 January 2011 06:11 Go to previous messageGo to next message
usrbid

 
Messages:1558
Registered:December 2008
You can get my Excel here and the HTML version is here. There is more info on my Wiki, the link is in my signature below.


Re: Searching for a merc table[message #270023] Wed, 12 January 2011 10:24 Go to previous messageGo to next message
Logisteric

 
Messages:3395
Registered:December 2008
Location: B
@ r@s:

it's fixed in beta8 anyway (tab: scheme) stg? sturmgewehr, mostly abbreviated stgw (but it was never called that), the 'stg' above was a typo, should have been sth (something)


@ diddi:

you don't mind if i steel it for mercmachine? (stats, pics, bios = all but speechfiles)
Re: Searching for a merc table[message #270152] Thu, 13 January 2011 05:39 Go to previous messageGo to next message
usrbid

 
Messages:1558
Registered:December 2008
Not at all, everyone can use anything I have on my Wiki.


Re: Searching for a merc table[message #270169] Thu, 13 January 2011 13:09 Go to previous messageGo to next message
nollan

 
Messages:112
Registered:July 2006
Location: Le Su
Dieter
You can get my Excel here and the HTML version is here. There is more info on my Wiki, the link is in my signature below.
Hey Dieter, can you please tell me how you've derived columns Q, R and S?

Also, what does the V and W-colums tell us? Is it a ratio of how expensive a merc is given that they stand repairing or training militia all day? It seems that you've accounted for their skill as well, with R and S, but I find it hard to find the most valuable mechanic or trainer by the numbers themselves.

I'm a bit distracted (by work, hehe) so please forgive any stupidity on my behalf.

Thanks,

[Updated on: Thu, 13 January 2011 13:09] by Moderator

Re: Searching for a merc table[message #270267] Fri, 14 January 2011 08:39 Go to previous message
usrbid

 
Messages:1558
Registered:December 2008
I believe columns Q, R, S come from here, however if my values are different from Andy's Web site, I must have figured out how to obtain / calculate these numbers and fixed Andy's numbers (I made the very first version of the Excel in 2008 and I really can't remember what I did). If I fixed Andy's numbers, then I may have used Headrock's How-To guide.

Columns V and M give you the price per repair / militia point using the cheapest initial salary (before any leveling). If you need to repair a lot of stuff, you will be better off getting the soldier with the highest repair skill - you can afford. If two soldiers are roughly equal, you can use V and M to tell you which one is cheaper. Then look at the level, higher level is better / faster, so you may want to pay more for that. However if the more expensive soldier is lower level, you are paying too much.

Columns D, E, and F by the way categorize the soldiers into "buckets" with the intent to sort by these numbers to find "good combinations" like for example: "I want high MRK soldiers with also a high WIS in the beginning so that they learn more during the course of the game".

And of course the Excel does show the old skill traits and not STOMP skills. Additionally some mods may significantly change the skill traits, for example Razor in Urban Chaos has the Sniper trait, which makes him highly desirable as the sniper bonus applies to auto fire as well (at least in a non STOMP system).


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