Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Stracciatella Project (Platform Independent JA2) » Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #296984] Thu, 19 January 2012 21:35 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@Logon:

bugfixing will take a while since I'm involved in several other projects. The missing npc problem can be worked around by frequent saving/loading.

Most DOS games though can be played with the Dosbox ports for android... performance is sometimes bad, but sometimes it works out nicely.

EDIT: I suggest the Exult (Ultima7 & Serpent Isle) ports (there should be two available, one SDL and one Java/Dalvik). Ultima 7 on tablets rocks!

[Updated on: Fri, 20 January 2012 03:57] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #297079] Sat, 21 January 2012 13:41 Go to previous messageGo to next message
Logon
Messages:4
Registered:January 2012
after several hours of play i have to confirm : JA2 on GS2 is as fun and playable as on a PC.
I've replaced the original battery by a 2600 mA and renamed the music file then its more reasonable.

i wonder how playable it would be with the pen and the huge screen of a Galaxy Note. Maybe direct mouse targetting would become possible.

[Updated on: Sat, 21 January 2012 13:45] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #299009] Wed, 15 February 2012 08:27 Go to previous messageGo to next message
Logon
Messages:4
Registered:January 2012
it's very playable with the GNote 's SPen Smile
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #299260] Fri, 17 February 2012 20:12 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
Quote:
it's very playable with the GNote 's SPen smile

Nice to hear that Smile Hopefully some (bigger) tablets with such a pen will come out soon.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #299263] Fri, 17 February 2012 20:23 Go to previous messageGo to next message
Roteus
Messages:3
Registered:November 2010
Location: Luxembourg
Hi,

I just wanted to let know that it works wonderful on my Acer Iconia Tab.

As a side note, for those who doesn't know this freeware, I used "Bulk rename Utility" to rename all the files to lower case in one click.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #299268] Fri, 17 February 2012 22:26 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
Quote:
I just wanted to let know that it works wonderful on my Acer Iconia Tab.

Great Smile


Quote:
As a side note, for those who doesn't know this freeware, I used "Bulk rename Utility" to rename all the files to lower case in one click.

I use Linux so a simple shell command like this one http://www.linuxjournal.com/content/convert-filenames-lowercase did it for me Smile it should work on OSX too.
On Windows systems this should do the same: http://www.windowsitpro.com/article/tips/jsi-tip-0568-how-do-i-convert-a-file-name-to-lowercase-
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300557] Wed, 29 February 2012 05:51 Go to previous messageGo to next message
wortek
Messages:6
Registered:February 2012
Location: West Midlands
Hi Omni_graphical,
I'am so exited with this port of the greatest game ever on earth. I want to thank you for that, well done!
I have tested your game on my Galaxy Note and it seems everything is working pretty smooth and ok but I have one issue.
It seems I can't calibrate mouse pointer to be precise on Galaxy Note, I mean the cursor is pretty precise with S Pen but on the edges of the screen the cursor is not pointing the same spot where i press with the s pen or my finger, the cursor close to the edges goes a little off for about 2 mm from where I point. The same applies to finger I think.
I'am not sure how precise the cursor is on other smartphone like Galaxy S2 but on Galaxy Note it is so. DO you know any way to calibrate the precision of the cursor more precisely because the calibration on the settings doesn't give me the results, besides I can only calibrate there with finger when I try to calibrate with S Pen it goes back to menu without me hitting the menu button. Any thoughts?

Samsung announced Galaxy Note 10.1 no with S Pen as well so I'am excited now Wink
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300838] Sat, 03 March 2012 09:52 Go to previous messageGo to next message
senectus
Messages:6
Registered:March 2012
Location: WA
O.M.G.

I'm so unbelievably happy to read you've done this!!

I have the Linux build of JA2, will the data files from this work fine as well?

Well I found my windows copy and copied the data directory from the CD onto the /sdcard/app-data/com.opensourced.ja2 / folder. (and yes I changed it all to lowercase)
the game launches waits a few seconds then closes, this is on my Gnote.

One question I do have is what is this "Stracciatella" ?
My CD's for JA2 dont have that word on them anywhere...
Is it possible i have a different version?

[Updated on: Sat, 03 March 2012 16:19] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300861] Sat, 03 March 2012 17:47 Go to previous messageGo to next message
senectus
Messages:6
Registered:March 2012
Location: WA
ahh i think i misunderstood, do I need to install the game on windows first, THEN copy the data file over?
Because what i've done is just copied the data dir from the install CD...
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300896] Sun, 04 March 2012 01:20 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@wortek:
(I also PM'ed you, but its better to have those issues discussed in the public part, so others with the same problem will find help too Smile)

I don't know if one can get the GNote's pen to be more precise but Logon reported that it works nicely. May he can help?

@Logon: do have the same issue as wortek? If not, can you help?

@senectus:
You need the data folder from the installed version. The data folder you use for the linux build should work fine Smile Let me know if you have further problems.

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300918] Sun, 04 March 2012 09:56 Go to previous messageGo to next message
wortek
Messages:6
Registered:February 2012
Location: West Midlands
Here is an update guys.
I have rooted my galaxy note and install an ICS on it, now I can finally calibrate mouse with S Pen and more than that the green texture can be now stretched to the whole screen which gives me the great precision of pointing with S Pen, so now the cursor hits exactly where I point with S Pen very precisely! This is great.
What is more important is that it feels like the game now runs twice faster because all the menus opens and closes lightning fast.
Again thanks a ton for your work!

P.S.
How about Ultima 7, would be awsome Razz
And I would prey for you if you could port Fallout with SDL. It is already possible to run on android with QEMU but it's slow and not stable, the direct port like you did with JA2 would simply made my life, cause I'am huge fan of these 2 games (JA2 & Fallout).
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300921] Sun, 04 March 2012 11:20 Go to previous messageGo to next message
senectus
Messages:6
Registered:March 2012
Location: WA
Ok I got it working, except that after I've saved a game I cant seem to load or continue from a saved.

any ideas?

Oh and my vote goes to Fallout/Fallout2 as well. _loved_ those games!

Is there some way we could thank you for the good work?

[Updated on: Sun, 04 March 2012 11:27] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300933] Sun, 04 March 2012 14:35 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@wortek:
Glad to hear that it works now. But is it really only possible to calibrate the pen with a rooted phone? Seems a little odd to me.

Ultima7 is already ported! Exult has two versions for android, one based on java/dalvik and one based on SDL/C++. The sdl version is found somewhere in the exult forums. It plays fine.
I can also suggest LandsOfLore with the SCUMMVM on android.

@senectus:
I never fixed the load button in the main menu. You have to go from the main menu to preferences->load saved game.

Regarding Fallout: I know of no SDL port or any opensource Version, so you might have to stick with qemu for now.

Quote:
Is there some way we could thank you for the good work?

Umm, you could help testing when I decide to do the next port. Someone still needs to play through JA2 on Android so I know that it works. Someone could do a youtube video of the port.
OR
just play the game and be happy Smile I did this port for fun!
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300937] Sun, 04 March 2012 16:31 Go to previous messageGo to next message
senectus
Messages:6
Registered:March 2012
Location: WA
ok, I could survive that Razz

Any idea's on how to scroll around the map without using the minimap?
The minimap is not terribly accurate and makes for frustrating gameplay.


Oh, and I'd be happy to beta test when i have time. Do you keep a blog or RSS feed for tracking your work?

[Updated on: Sun, 04 March 2012 16:36] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300948] Sun, 04 March 2012 20:35 Go to previous messageGo to next message
wortek
Messages:6
Registered:February 2012
Location: West Midlands
Omni_graphical
@wortek:
Glad to hear that it works now. But is it really only possible to calibrate the pen with a rooted phone? Seems a little odd to me.

I think the case was in the firmware or the kernel, I think it's because sumsung did a little adjustment to the S Pen drivers or something like that. What I did is changed the kernel from KKA to LB1 and install the ICS which might have a better drivers for the S Pen. Not sure about that.

Thanks for the link to Exult I didn't know Ultima was ported to android, gota test it Wink

I'm always happy to test next versions and all the other games you will be porting.
And again thanks for the great work.

[Updated on: Sun, 04 March 2012 20:45] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #300961] Sun, 04 March 2012 23:59 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@senectus:
Quote:
Any idea's on how to scroll around the map without using the minimap?
The minimap is not terribly accurate and makes for frustrating gameplay.

I use the touchpad mode (relative mouse cursor movement) so I can move the cursor to the screen edges to scroll. Depending on you phone I suggest you try the same.
Alternatively you can position softkeys for the cursor-keys to scroll that way, but it takes some effort to get the keys positioned nicely. If you have a phone with a hardware joystick or trackball-thingy you can use that too if you configure it to map on the cursor-keys.

@all:
Regarding other ports, I will continue the Dune2 port after I'm done with my master thesis. And if the Syndicate Linux port is done someday I might try that one as well.

You can step by this site from another porter (lubomyr) http://anddev.at.ua/ he also did some nice ports like SCUMMVM_sdl (play DayOfTheTentacle, MonkeyIsland, LegendOfKyrandia, LandsOfLore, etc.), Milkytracker, C64emu, AmigaEmu, Dosbox and quake1. (I'm not affiliated with him in any way)
And the quake3 port is worth checking out too http://code.google.com/p/kwaak3/ runs extremely smooth, but is very hard to play without an bluetooth joystick.

I currently don't have a blog/website and prefer to post on the ported games' forums if possible. That way I do not have to worry about maintenance and users can support each other more easily.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301025] Mon, 05 March 2012 18:30 Go to previous messageGo to next message
Bongo
Messages:1
Registered:March 2012
Hello,

Thank you for this happening very good work.
The English version runs great on my note. The German version does not work.
Is it planned this version adapted for other languages.

Greetings Thomas

[Updated on: Mon, 05 March 2012 18:45] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301051] Tue, 06 March 2012 00:14 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@Bongo:

Quote:
The English version runs great on my note. The German version does not work.

As expected. JA2 has to be compiled explicitly for each language. I only compiled for English.
The problem - as you can read in the early posts - is that JA2 uses an outdated data type for 16bit-characters which caused a hell lot of trouble. So I removed all support for it in the android version.
Maybe there will be time to fix that stuff later.

You can however use the German/Russian/French audio files together with the English version.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301066] Tue, 06 March 2012 02:20 Go to previous messageGo to next message
senectus
Messages:6
Registered:March 2012
Location: WA
OK I got it working pretty much the way I want it! Thanks heaps!


One thing I would like to request, though I'm not sure if you can do it, is the ability to scroll the map around by using two (or three) fingers on the screen.

The moving the cursor to the edge of the viewable map makes for a hell of a lot of scraping the screen.

BTW guys, this tool is very helpful for batch renaming (ie all lowercase) ***note, a mate of mine wrote it***
http://sourceforge.net/projects/namefix/

[Updated on: Tue, 06 March 2012 03:52] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301399] Fri, 09 March 2012 15:23 Go to previous messageGo to next message
senectus
Messages:6
Registered:March 2012
Location: WA
I'm getting this crash quite a lot lately
http://www.imgur.com/KOOo3.jpg

Any idea what I can do about it?
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301415] Fri, 09 March 2012 21:14 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@senectus:
Hmm, this could have a number of reasons. You are the first one to report this error, so I assume it does not directly have to do with the port.
Please check if you SD-card is working correctly, sometimes the cheaper ones tend to break. Also consider to copy the datafiles from your computer to the SD-card again, in case there was a writing error due to too fast device removal or any other circumstance.
Your original datafiles might be broken too, you can upload a list of your datafiles and sha2 or md5 checksums.
If the error can be reproduced please save directly before it occurs and then upload your savefile, I can then try if the same error occurs with my phone too.
You can also try to load the error.sav if one got generated by renaming it to a normal savefile. But error.sav should only be a last resort, because inconsistencies tend to happen when using an error save file.

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301461] Sat, 10 March 2012 08:31 Go to previous messageGo to next message
wortek
Messages:6
Registered:February 2012
Location: West Midlands
Hello guys, I made a small video showing the gameplay of the port. It's my first video on YouTube Smile Hope it helps someone.

https://www.youtube.com/watch?v=SzJf17VjPQY

[Updated on: Sat, 10 March 2012 08:31] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #301469] Sat, 10 March 2012 11:55 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@wortek:
Yeah! Cool! Great!
Thank you!

"Don't look for it on your iPhone."
Hahaha Smile
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302251] Fri, 23 March 2012 13:01 Go to previous messageGo to next message
kpp
Messages:3
Registered:March 2012
Hi,

This looks awesome and made me register to the site. I am aching to test it, but can it be done on Galaxy tab 10.1? It does not have an sd slot, will it work?
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302265] Fri, 23 March 2012 21:00 Go to previous messageGo to next message
legion
Messages:2
Registered:September 2011
Hi kpp, it works on Galaxy Tab 7, so I think it will work on 10.1 too.
Hi Omni. =) 3500+ downloads says more than words. Do you know that at least one man went through the whole game on Galaxy Tab 7?
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302266] Fri, 23 March 2012 21:05 Go to previous messageGo to next message
kpp
Messages:3
Registered:March 2012
Hi Legion, the problem is getting to a tab without an sd slot(yes, the Galaxy tab 10.1 doesnt have one). I am no expert in these matters, will it work some other way, putting it in a certain place in the harddrive?
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302267] Fri, 23 March 2012 21:18 Go to previous messageGo to next message
legion
Messages:2
Registered:September 2011
My Nexus S doesnt have sd slot too, and game runs perfect.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302268] Fri, 23 March 2012 21:21 Go to previous messageGo to next message
kpp
Messages:3
Registered:March 2012
Ok, thanks for the quick reply. So where do I put the data? Just on the root in folder /sdcard/app-data/com.opensourced.ja2/?
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302280] Sat, 24 March 2012 02:22 Go to previous messageGo to next message
wortek
Messages:6
Registered:February 2012
Location: West Midlands
Exactly just drop your original game data folder into /sdcard/app-data/com.opensourced.ja2/ and you're ready to play.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302672] Mon, 02 April 2012 03:11 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@wortek: could you please not directly link the apk download in the video? If updates are released or I switch the file hoster then people won't notice. 757 views! Very Happy Very Happy

@legion: great to hear somebody managed to play it through!
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302700] Mon, 02 April 2012 18:40 Go to previous messageGo to next message
Terces
Messages:8
Registered:March 2005
Location: Germany

I'm impressed at how smooth the instalation went. The game works very good, didn'T expect that either.
Already got Drassen on my HTC DHD


Some Problems I have encountered so far:

Savegames can only be loaded through the options menu (Main menu entry stays greyed out)
no quicksave/quickload (I don't really care about that)
Imput problems
- Aiming (can't seam to find any reasonable setting for that)
- Running/walking (needs a double click which is kinda hard to do)
- Scrolling with the accelerometer is sometimes a bit broken (starts scrolling without doing anything)
- doesn't differentiate between one and two fingers on screen (two-finger rotation -> does the actions for one finger on screen and the one for second finger on screen)
exiting the game sometimes takes up to 40 seconds

I think a lot could be done if Jagged Alliance would allow us to remap the keys for actions (I can't input a "tab" with the onscreen keyboard....)
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302722] Tue, 03 April 2012 04:07 Go to previous messageGo to next message
wortek
Messages:6
Registered:February 2012
Location: West Midlands
Hi OG, I removed the direct link from the video desc., I haven't thought about updates Wink
P.S. How the things going with Dune port? Can't wait to try it out.

[Updated on: Tue, 03 April 2012 04:09] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302744] Tue, 03 April 2012 18:52 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@wortek: thank you!
Quote:
P.S. How the things going with Dune port? Can't wait to try it out.

I finished my thesis last week, so I can finally pick the project up again. I hope to release a beta soon, but I don't know if this forum is the right place for a Dune2 port

@Terces:
Quote:

Some Problems I have encountered so far:

Savegames can only be loaded through the options menu (Main menu entry stays greyed out)
no quicksave/quickload (I don't really care about that)

That is a bug I hope to tackle in the final release.

Quote:
Imput problems
- Aiming (can't seam to find any reasonable setting for that)

I suggest using your Volume keys as LMB and RMB. That way you can click around smoothly. Also consider using relative mouse movement (trackpad mode).
Quote:
- Running/walking (needs a double click which is kinda hard to do)

Try holding RMB when you have selected a merc to set 'run' to default action.
Quote:
- Scrolling with the accelerometer is sometimes a bit broken (starts scrolling without doing anything)

You can set the threshold in the options menu. I don't know if a more recent version of PelyaSDL handles it better.
Quote:
- doesn't differentiate between one and two fingers on screen (two-finger rotation -> does the actions for one finger on screen and the one for second finger on screen)

That, sadly, is a PelyaSDL issue.

Quote:
exiting the game sometimes takes up to 40 seconds

Ja2android uses a lot of RAM, which is allocated by the DalvikVM and is cleared by the garbage collector. But it should not take that long. Anyone else experiencing this behaviour?

Quote:
I think a lot could be done if Jagged Alliance would allow us to remap the keys for actions (I can't input a "tab" with the onscreen keyboard....)

You can map up to 6 freely placable on-screen soft buttons with any SDL_key you like. It can all be found - though not very intuitively - in the settings on the boot-screen.
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302759] Wed, 04 April 2012 00:18 Go to previous messageGo to next message
Terces
Messages:8
Registered:March 2005
Location: Germany

the remapping of JA2 was actually meant for combinations, such as Ctrl-S for example. if I could just place it on...I don't know...the "<", then I could map one of my hardkey to it and bam...I have my quicksave Wink


[Edit]
Oh....and by the way...I really really am loving this. Just a week ago I was talking to a friend at how awesome old games would be on tablet/smartphones. Command&Conquer, Starcraft, JA2, Anno and so on...

[Updated on: Wed, 04 April 2012 00:20] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302937] Sat, 07 April 2012 15:36 Go to previous messageGo to next message
Waterbaan
Messages:6
Registered:April 2012
He guys, I am trying to install this port to Motorola xoom WiFi but I can not get this thing working. I have an original copy of the game and installed it on win 7. I batched all the data files lowercase and put the data files in the jagged map as described in the topic.

After starting the game I can configure the controls and then goes to the next screen where it says saving. After that the program stops and it goes to my homescreen. No error messages displayed.

Can anyone tell me what I am doing wrong here?

Greets mike
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302943] Sat, 07 April 2012 16:52 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@Waterbaan:

Please provide a logcat output from the crash, so that we can see what errors are reported by ja2android.

I hope you are using the English version of the original JA2 since it is the only one that works (no german/russion/french at the moment).
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302976] Sat, 07 April 2012 22:16 Go to previous messageGo to next message
Waterbaan
Messages:6
Registered:April 2012
He thanks for the help. I have an english version and its working now. Somehow there were some missing files in the data map. Its running now and the controls are working well. The graphics looks nice but the game is running realy slow. Still playable but with a fix for running faster it would be great. Any suggestions there?

Greets mike
Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #302980] Sat, 07 April 2012 23:17 Go to previous messageGo to next message
Omnigraphical

 
Messages:87
Registered:February 2011
@Waterbaan

Nice to hear it runs on your tablet now. But it should run very smooth even on the slowest devices of the android family. Please check your config for video on the start screen (where you can set up controls), try out different combinations (like smoothing on/off, threaded video on/off, 4:3 on/off, etc.). You should be able to get it running at full speed. I've not had any reports of slowdowns since RC2 is out.
You might also consider manually stopping CPU intense apps running in the background, if you have any (firefox/fennec(!), music player, etc.)

(EDIT:) You can also deactivate the in-game music by deleting/renaming the music.slf file in your data directory. This might also bring a small speed increase, but as already said: it should not be required. Your Xoom has a better CPU than my phone, and probably even dual-core.

[Updated on: Sat, 07 April 2012 23:39] by Moderator

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #303353] Fri, 13 April 2012 13:03 Go to previous messageGo to next message
Waterbaan
Messages:6
Registered:April 2012
Tthanks for the help, I've been busy lately so I will try if the options you gave me will work for me. By the way what do you mean with rc2? That's a binary file right? Maby it's a little bit dump question but I wanna know what te file does. Which rc2 should I load? My Motorola xoom does not support the file either. Thanks al lot for the help.

Re: Jagged Alliance 2 Android Stracciatella Port RC2 Release - please test[message #303355] Fri, 13 April 2012 13:18 Go to previous messageGo to previous message
DepressivesBrot

 
Messages:3779
Registered:July 2009
RC2 = Release Client Candidate 2, just a way to name versions.

[Updated on: Fri, 13 April 2012 13:46] by Moderator



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