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Re: Assault Rifles[message #276978]
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Thu, 31 March 2011 20:34
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ctiberious |
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Messages:605
Registered:March 2007 |
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Mossin Nagant I think is an old WWII rifle. It's not a bad SR for it's age. The "Knight SR-25" is an old Stoner systems SR. Also not horrible. But I prefer the M24 as a bolt-action and the HK PSG1 as an automatic SR. Or even the Dragunov SVD.
For "anti-material" SRs, I used the AI AWM in my last run through and really liked it. It's not supper fast, but it's very accurate and tends to do more then enough damage.
I tend to issue all my mercs the FN P90 as a "sidearm" and for stealth opps.
As for ARs, I actually like the FN SCAR-68 SV. The 6.8mm ammo does comparable damage to 7.62 but recoil tends not to be as harsh. Range isn't a good but I found the 480m was more then enough for most of my battles. I usually fit a trigger group, AR suppressor, Rifle-LAM, ACOG, and relfex sight (I've been playing NAS mode) attachments. Plus either the FN EGLM for heavy weapons mercs, a Grippod/Foregrip for auto weapon mercs, or a Grippod/Bipod for "standard" mercs.
The other AR I really enjoyed during my last run through was the Steyr AUG-A2. Only trouble I had with it was no Rifle-LAM but I "cheated" and made that a valid attachment. Didn't get a chance to try the A3 variant, but I'm betting it's a good option as well.
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Re: Assault Rifles[message #276997]
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Thu, 31 March 2011 23:19
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el_dext0r |
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Messages:25
Registered:September 2010 |
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any 7.62 battle rifle will do, tbh, the sooner you get some, the batter
i tend to have a lot of M14 EBRs, Galil AR is very good too, nice long ranged, hard hitting weapons...other good ones, HK417, FN SCAR-H SV, FN FAL, all my guys end up kitted out with FN five-sevens
early game i try to use mini-14s or M1 carbines a lot...or a prized XM177-E1 if you can find them
i've never found a real use for late game 5.56 rifles or LMG/AR hybrids, i find them to have too short range
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Private 1st Class
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Re: Assault Rifles[message #277092]
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Sat, 02 April 2011 02:15
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MikeJahn |
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Messages:53
Registered:June 2010 |
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Sniper rifles are better if you don't turn suppression on (which really takes away from the game) ; however now that scopes degrade performance at close range considerably I prefer to keep automatics in the majority, especially since bullets deviate far less than they used to when fired in long bursts. Ultimately 5.56/5.45 rounds start losing efficiency about midway through the game but you can fire far more down range accurately and thus impede your enemy's progress nicely. 7.62x51's are devastatingly powerful but since you wont ever have a significant amount in the air their suppression will be low - thus the 7.62's typically knock them down for good while the lighter weaponry whittles down their AP's. If you use only sniper rifles on higher difficulties you wont be able to keep up with the enemy's numbers and after a few kills they'll overrun you, that's why you need considerably automatic power to slow them down and open them up to your marksmen to pick off. Add grenade launchers and mortars and you can keep an enemy far larger in number away from your position.
The AR's other people recommended to you are solid choices - personally I like the AN-94 with a cut down stock since it becomes a very fast weapon to fire off with so it's great for running and gunning. The FAMAS I like also because after tricking it out it's firing rate becomes insane and it's accuracy is pretty great also, I gave it to Igor and he simply destroys everyone at close-mid range.
[Updated on: Sat, 02 April 2011 04:47] by Moderator Report message to a moderator
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Corporal
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