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Re: UC-1.13 Discussions and Bug Reporting (2011/07/30 to 2011/--/--)[message #299141]
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Thu, 16 February 2012 13:23
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Hazapuza |
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Messages:262
Registered:February 2009 Location: Finland |
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1. And as I said, it doesn't for me, but yeah, this is pretty much a personal issue. Have you speeded up the enemy and/or player turns on the INI? If not, then I can understand you a lot better. I usually play with 0.5 for AI and 0.7 for player, and it does make a huge difference compared to the normal speed.
3. I didn't even know you can swap the uppers during a fight. So they're even more versatile! What I meant was that you can change the uppers before a battle, if you want to save some weight by carrying only one weapon + receiver(s).
Seriously though, I don't really see a major problem here. Sure, you do lose one gun in exchange for some versatility (which I never utilize, either). But wil decided to go with the current system, whatever the exact reason, and IMO, it isn't worse than having only complete weapons. At least it does add a tiny bit of variety to the item management.
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Master Sergeant
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Re: UC-1.13 Discussions and Bug Reporting (2011/07/30 to 2011/--/--)[message #299271]
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Sat, 18 February 2012 00:02
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tag8833 |
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Messages:35
Registered:September 2010 |
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Ham
Also, I can repair the other two vehicles without any issue.
[Updated on: Sat, 18 February 2012 00:21] by Moderator Report message to a moderator
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Private 1st Class
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Re: UC-1.13 Discussions and Bug Reporting (2011/07/30 to 2011/--/--)[message #299964]
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Wed, 22 February 2012 18:44
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Hazapuza |
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Messages:262
Registered:February 2009 Location: Finland |
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Not sure if reported already, but I encountered this. The bug also occured with the RPK-74s.
[Updated on: Wed, 22 February 2012 18:44] by Moderator Report message to a moderator
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Master Sergeant
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Re: UC-1.13 Discussions and Bug Reporting (2011/07/30 to 2011/--/--)[message #300824]
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Sat, 03 March 2012 02:57
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peergroupadvocate |
Messages:1
Registered:March 2012 |
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Hi all. I'm attempting to run 1.13/UC and am getting a consistent crash. I'm using a vanilla CD install with rev 4870 and UC 1.13 3.61 20120210. I run the game using the INI editor (using config UC113.ini) and the game boots up fine. I can create my merc and hire my team, but as soon as I speed up time or try to enter the starting sector I get this:
Runtime error -press esc to exit.
Assertion error [line 2832 in .\Worlddef.cppp]
Attempting to do a debug in Savegame.97 (this may fail)
I've tried using the uc113HAM.ini and the oldmaps.ini and get the same error.
Any help would be greatly appreciated. Thanks.
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Civilian
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Re: UC-1.13 Discussions and Bug Reporting (2011/07/30 to 2011/--/--)[message #303594]
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Wed, 18 April 2012 20:13
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Funo |
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Messages:9
Registered:April 2012 |
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After my assault at Troy i found out something interesting with a scoped sniper rifle and i wonder if it is normal :
SR AI AWM - 9x Scope - weapon is raised to shoot
equiped sun googles
http://drawstore.hviezdnabrana.sk/pics/ja2googles.jpg
equiped gas mask
http://drawstore.hviezdnabrana.sk/pics/ja2gasmask.jpg
equiped nv googles gen II.
http://drawstore.hviezdnabrana.sk/pics/ja2nv.jpg
The arc of sight increased , i hope it is a bug .
Another thing is the problem with overtaking of sectors h12 and h13 , after i killed all enemies that i could find in the sector ,the sector was still in combat state, even i after i killed all civilians ( >_<' ) the sector was still not free. Leaving and entering the sector again i was able to move stuff in the sector inventory menu but after i go to sector to open crates trough mercs the sector is again in combat state and i cant move stuff in the sector inventory menu. And yes i cannot train militia becouse thoes two sectors with the invisible enemies are not alowing me to raise loyality. I even cleaned all neighbouring sectors / subways of Troy with no results affecting h12 and h13.
[Updated on: Wed, 18 April 2012 20:15] by Moderator Report message to a moderator
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Private
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