Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » AIMNAS Archives » AIMNAS Item requests
Re: AIMNAS Item requests[message #303133] Tue, 10 April 2012 08:22 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
The game engine does not permit multi-caliber capable firearms at this time, except in an indirect way. You can associate an item transformation to an appropriate weapon, say a .357 revolver, so that it is transformed into a .38 revolver with appropriate stats, and you can associate a transformation to the .38 to do the reverse. This is the same process used to allow the M79 to fire both grenades and the super-shotshell 40mm buckshot - the weapon can't be both a grenade launcher and a shotgun at the same time, but you can make a transformation that allows it to change back and forth. At least for me, these transformations are rather buggy.

Unfortunately, adding new calibers of ammunition is about the most tedious thing that a modder can do with JA2.

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Sergeant
Re: AIMNAS Item requests[message #303148] Tue, 10 April 2012 13:58 Go to previous messageGo to next message
veedotja2 is currently offline veedotja2

 
Messages:86
Registered:April 2012
Location: New York
Vince7403
Unfortunately, adding new calibers of ammunition is about the most tedious thing that a modder can do with JA2.


This is unfortunate. I will muck about with the xml today and see how it goes. If it is just a matter of adding a caliber being the problem, I may have to just replace a rarely used caliber and one of the many AK variants Surprised . AIMNAS is VFS so I make a copy of AmmoTypes.xml, AmmoStrings.xml, IMPItemChoices.xml, and Items.xml and put them into /Profiles/UserProfile_JA3113AIM/TableData/, edit the xml tables to add the guns and ammunition graphics and data I want to the game and associate the new guns with a starting trait (like hunter) so the IMP starts out with it. Or is that not going to work?

I'm getting off the topic I see. If it all goes well I'll take this conversation over to the modding forum and post my results.

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Corporal 1st Class
Re: AIMNAS Item requests[message #303445] Sun, 15 April 2012 03:34 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
Four words: Davey Crockett Nuclear Mortar.

With a lethal blast radius of 350m and a minimum range of 400m, it's fun for the whole countryside!

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Sergeant
Re: AIMNAS Item requests[message #303626] Thu, 19 April 2012 17:06 Go to previous messageGo to next message
Xubor is currently offline Xubor

 
Messages:27
Registered:March 2008
http://dl.dropbox.com/u/20483961/xubor_guns.png

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Private 1st Class
Re: AIMNAS Item requests[message #303759] Sun, 22 April 2012 16:13 Go to previous messageGo to next message
mr_clark is currently offline mr_clark

 
Messages:47
Registered:December 2011
Location: Potsdam, Germany
Xubor
http://dl.dropbox.com/u/20483961/xubor_guns.png


Cool, a couple of interesting 'manufactory' Guns in there.
And I'd really love to see the G28 as a "real DMR" (Sniper Class) with stats between the 16 and 20 Barrel HK417 in AIMNAS...

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Corporal
Re: AIMNAS Item requests[message #304853] Wed, 16 May 2012 20:32 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Note: As with much of the stuff I usually post on IRC, see this more as 'interesting stuff I stumble across' rather than an actual request.
This thing is brand new and doesn't have many of the needed values publicized yet.
http://cdn5.thefirearmsblog.com/blog/wp-content/uploads/2012/05/338_norma-tfb.jpg
Lightweight Medium Machinegun (LWMMG) in .338 Norma Magnum (a close relative to .338 Lapua Magnum)

EDIT:
There's some hard specs up now, effective range probably being among the key points for our purposes.
defensereview.com

[Updated on: Fri, 18 May 2012 18:42] by Moderator

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Captain

Re: AIMNAS Item requests[message #304885] Thu, 17 May 2012 09:32 Go to previous messageGo to next message
Gambigobilla

 
Messages:693
Registered:July 2008
As every male human specimen, i would like to have a bigger gun. Thumbs up for the suggestion.

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First Sergeant
Re: AIMNAS Item requests[message #305003] Sun, 20 May 2012 15:45 Go to previous messageGo to next message
Torres is currently offline Torres

 
Messages:171
Registered:June 2010
Location: Canary Islands
Can I ask for some futuristic looking equipment in SCIFI mode? kinda this http://artect.net/wp-content/uploads/2007/09/crysisarmor.jpg

It would be awesome to have a highly protected small group of mercs.

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Staff Sergeant
Re: AIMNAS Item requests[message #305138] Thu, 24 May 2012 15:48 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Long overdue:

.30 cal Browning M1919A4 variant:

http://img651.imageshack.us/img651/1125/m1919a4.gif

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Lieutenant

Re: AIMNAS Item requests[message #305175] Fri, 25 May 2012 22:55 Go to previous messageGo to next message
Agent 47 is currently offline Agent 47

 
Messages:58
Registered:June 2011
Location: Midwestern US
2 things I'd like to add:
1) the Sako SR above should be added, its kick*ss
2) I brought this one up a year ago, I figured it seemed to have gotten some support at the time, but I just checked and it still hasn't been added:
Bushmaster ACR
http://i783.photobucket.com/albums/yy111/DeathNinja92/BushmasterACR.jpg
http://www.bushmaster.com/acr/#ConfigurationsTab
reasons for adding are straightforward
1) Its a kick*ss gun
2) the 6.8 SPC is still underrepresented in this game
3) modern combat rifles are underrepresented in this game (SCAR is the only included I believe)

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Corporal
Re: AIMNAS Item requests[message #305176] Fri, 25 May 2012 23:05 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Isn't it time for the hype MW2 created around this gun to die down? There were reasons for not including it at the time and they haven't changed.

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Captain

Re: AIMNAS Item requests[message #305177] Fri, 25 May 2012 23:26 Go to previous messageGo to next message
Agent 47 is currently offline Agent 47

 
Messages:58
Registered:June 2011
Location: Midwestern US
good lord! when I mentioned this a year ago u were one of the first to reply and said the exact same thing. Just becuz u hate COD doesn't mean u can't put a single one of its guns into AIMNAS. Ppl all over this forum are saying one of the beauties of AIMNAS is the weapon variety, u can equip guys with watever u think is fitting and not really worry about stats. This is a real great concept and I love it, but scroll through the weapons list and u have pages and pages of older East Bloc weaponry. Why not add a few more of the current gen NATO Spec Op guns? especially if its in a class that only has 10 guns but is still really popular. I mean srsly, think about it, the reasons basically are a few users don't like this gun becuz of its connections to MW2, so every time it comes up they flame it down with "it brings nothing new to the table". All the while scrolling through 5 pages of AK variants every time they play the game.

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Corporal
Re: AIMNAS Item requests[message #305178] Fri, 25 May 2012 23:31 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Way to get worked up about something ...
Yupp, a few users don't like it - smeag's one of them.

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Captain

Re: AIMNAS Item requests[message #305181] Fri, 25 May 2012 23:48 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Problem with teh ACR is, that it will cause a massive snowball effect... if I add that, I would also have to add the CM901 (cause Tais will be nugging me with that in his next Error 37 break...), Magpul Masada and Massoud, even more AK variants (like the Zaszava ones), etc etc...

ATM, chances for the Bushmaster ACR are not very high, but that might change...

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Lieutenant

Re: AIMNAS Item requests[message #305182] Fri, 25 May 2012 23:51 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
@Agent: Maybe you can help convincing Smeag to add the gun you want by providing the necessary ingame pics and stats? The less work the modder has to do himself the less reluctant he might get ... Smile

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Sergeant Major
Re: AIMNAS Item requests[message #305183] Fri, 25 May 2012 23:56 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Nah, I actually like to make the pics, that's not the biggest problem...

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Lieutenant

Re: AIMNAS Item requests[message #305211] Sat, 26 May 2012 23:12 Go to previous messageGo to next message
Agent 47 is currently offline Agent 47

 
Messages:58
Registered:June 2011
Location: Midwestern US
DepressivesBrot
Way to get worked up about something ...
Yupp, a few users don't like it - smeag's one of them.
u seem to be the guy getting worked up everytime someone mentions the ACR, just noticed u flamed someone else for it at the top of the page. The only reason I got worked up is cuz ur so damn impossible to work with if one so much has ever played a single COD match
smeagol
Problem with teh ACR is, that it will cause a massive snowball effect... if I add that, I would also have to add the CM901 (cause Tais will be nugging me with that in his next Error 37 break...), Magpul Masada and Massoud, even more AK variants (like the Zaszava ones), etc etc...

ATM, chances for the Bushmaster ACR are not very high, but that might change...

fair enough, I figured there's more to it than "users don't like it". But whatever screw the ACR then, its not worth making a bunch of enemies over, but I still wonder, why so few 6.8 guns?

[Updated on: Sat, 26 May 2012 23:13] by Moderator

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Corporal
Re: AIMNAS Item requests[message #305213] Sat, 26 May 2012 23:24 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Lol, you really need to relax dude.

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Captain

Re: AIMNAS Item requests[message #305216] Sat, 26 May 2012 23:49 Go to previous messageGo to next message
Gambigobilla

 
Messages:693
Registered:July 2008
There is a hidden merger for the Bushmaster ACR:
Toggle Spoiler


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First Sergeant
Re: AIMNAS Item requests[message #305217] Sun, 27 May 2012 00:35 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
To get away from this pointless discussion and back to topic:
RPD Carbine, Classic Field mod ...
http://i95.photobucket.com/albums/l128/Storyforu/Rhodesia_RPDzoom.jpg
... and modern interpretation (DSArms RPD Carbine):
http://soldiersystems.net/blog1/wp-content/uploads/2012/05/20120522-105254.jpg
As usual, I'll try to find stats and usable pics if you're interested.

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Captain

Re: AIMNAS Item requests[message #305380] Wed, 30 May 2012 18:11 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Adding HK USC at the moment:

http://img403.imageshack.us/img403/7938/hkusc.gif

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Lieutenant

Re: AIMNAS Item requests[message #305414] Thu, 31 May 2012 01:58 Go to previous messageGo to next message
Agent 47 is currently offline Agent 47

 
Messages:58
Registered:June 2011
Location: Midwestern US
smeagol
Problem with teh ACR is, that it will cause a massive snowball effect... if I add that, I would also have to add the CM901 (cause Tais will be nugging me with that in his next Error 37 break...), Magpul Masada and Massoud, even more AK variants (like the Zaszava ones), etc etc...

ATM, chances for the Bushmaster ACR are not very high, but that might change...
on a different note, I could really get behind adding those Magpuls, that Massoud is one sweet little piece of firearm.

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Corporal
Re: AIMNAS Item requests[message #306368] Sun, 24 June 2012 06:33 Go to previous messageGo to next message
Soto Banaris is currently offline Soto Banaris

 
Messages:129
Registered:May 2012
Location: Germany
Alright, time to get us snipers a new toy to play with...
Gentlemen, I give to you...
The Grizzly Big Boar
http://i205.photobucket.com/albums/bb319/VariusMayhem/Jagged%20Alliance%202/MiscPics/Grizzly-Big-Boar-_50BMG-Caliber-Rifle794-934.jpg
Oh yes, it is a .50BMG single shot bolt action sniper rifle and a beauty of an all steel construction.
Manufactor's link: http://www.largrizzly.com/web/guest/bigboar

Oh yes, it also had a role in two movies: Tremors 2 Aftershocks and Tremors 3 Back to Perfection, where they have to get rid of giant monsterworms and their offspring.
http://www.imfdb.org/w/images/b/b3/Tremors2_LAR.jpg

imfdb
Burt Gummer (Michael Gross) brings an LAR Grizzly Big Boar single-shot .50 BMG rifle to Mexico to deal with the Graboid problem, he later uses it to dispatch a Shrieker at 100 yards resulting in over-penetration; the powerful armor-piercing round causing the Shrieker to explode on impact before traveling through a cinder block wall, a cement mixer, and ultimately the engine block of the truck the protagonists were intending to make their escape in.

[Updated on: Sun, 24 June 2012 06:35] by Moderator

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Sergeant
Re: AIMNAS Item requests[message #307095] Mon, 09 July 2012 23:16 Go to previous messageGo to next message
KennyZloj is currently offline KennyZloj

Messages:1
Registered:July 2012
Location: Russia, Moscow
Thank you very much for this mod. I really liked the implementation of fragments from hand grenades.
I'd like to see in this modification, the Soviet offensive hand grenade RG-42. It is very interesting, because the fragments are created by means of a metal strip with a notch, which is located inside the grenade.

Here are the images:

http://diversant.h1.ru/guns/granatomet/pic/rg42.jpg

http://poisk.coinss.ru/Oryzh/granades/RG_42_1.jpg


Here are the main characteristics:

Weight of grenade: ~400 gr.

Weight of charge: 110 - 120 gr. TNT

The length of grenade: 121 mm.

The diameter of grenade: 54 mm.

The effective radius of destruction: ~15 - 25 meters.

Number of fragments: ~1000 pcs.

Throwing distance: ~35 - 40 meters.

Delay time: ~3.2 - 4 seconds.

[Updated on: Tue, 10 July 2012 00:18] by Moderator

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Civilian
Re: AIMNAS Item requests[message #307473] Sun, 15 July 2012 16:31 Go to previous messageGo to next message
Soto Banaris is currently offline Soto Banaris

 
Messages:129
Registered:May 2012
Location: Germany
Today I'm proposing 2 items in the clothing section

Introducing Batlskin
http://www.gearshout.net/wp-content/uploads/2011/09/Revision_BATLSKIN-3.jpg
http://www.youtube.com/watch?v=eS1B3y_4k8k&feature=player_embedded[/video]
http://www.revisionmilitary.com/batlskin/
seeing what you did with the ghillie suit inspired me to search for modular headgear able to protect 90% of the head

Also: Balaclava for Black Ops as facegear/headgear
http://images.motorcycle-superstore.com/ProductImages/OG/2010-Schampa-Silkweight-Balaclava-Deluxe-Black.jpg?01AD=37B2pS2pioDFmOlWLpJF16zQk3JHvZQEPTozymuzOYwC5zdwLqrj2Og&01RI=6DD58918438273F&01NA=

Edit: Saw through the pistols in BR... Yeah, yeah... I know... too many crappy pistols won't be allowed to AIMNAS, but this is a pistol famous for it's use in the vietnam war by Navy SEAL members.
The Smith & Wesson Model 39 which could be converted into the Mk22 Mod 0 aka "hush puppy".

Smith & Wesson Model 39:
http://upload.wikimedia.org/wikipedia/commons/0/08/Smith_and_Wesson_model_39_IMG_3063.jpg

Wikilink

Mk22 Mod 0 aka "hush puppy":
http://www.gunslot.com/files/gunslot/images/60443.jpg

So, even as this only becomes implemented as a unique item for Spooky, I'd like to ask you to consider either the S&W M39 + convertion kit or the Mk22 Mod 0 as standalone weapon for implementation.

[Updated on: Mon, 16 July 2012 01:23] by Moderator

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Sergeant
Re: AIMNAS Item requests[message #307732] Thu, 19 July 2012 17:16 Go to previous messageGo to next message
MrClean is currently offline MrClean

Messages:3
Registered:October 2011
Location: Germany
We need the Remington R11 RSASS

http://www.remingtonmilitary.com/rem_images/RemingtonMilitary/Resources/RSASS1.jpg

Caliber: 7.62 (.308)
Range: 800-1000 meters
Receiver: JP Enterprises LPR07, Side Cocking
Barrel: 18" or 22", 416 Stainless Steel, Cryogenically treated, 1:10 Twist
Flash Suppressor: AAC Black Out
Suppressor: AAC, Quick Detach
Trigger: JP Enterprises, 3.5-5lbs
Stocks: MagPul PSR, Fully Adjustable
Magazine: 19 or 20 round detachable
Hand Guard: JP Enterprises Vtac, Movable rails
Optics: Leupold Mark 4 M3 LR/T, 4.5-14X, TMR reticle, BDC, ** Optional J point
Bipod: Harris LM-S
Rings / Mount: JP Enterprises one-piece
Weight: Base Rifle - 12 lbs, Complete - 15.75 lbs
Length: W/o suppressor - 39.5", W/suppressor - 46"
Variations: Complete system only
Accessories: Hard case

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Civilian
Re: AIMNAS Item requests[message #307733] Thu, 19 July 2012 17:47 Go to previous messageGo to next message
Agent 47 is currently offline Agent 47

 
Messages:58
Registered:June 2011
Location: Midwestern US
well u beat me to it, I really like the look of these newer style SRs, here's a post I started 3 days ago, but had to save to a draft:


I really like the Batlskins, cuz imo AIMNAS's headwear selection is a little small, and later in the game i like my mercs to wear tactical equipment.

cuz one can never have too many Barrett's:
http://i783.photobucket.com/albums/yy111/DeathNinja92/float.png
Barrett MRAD .338 Lapua Mag.

http://i783.photobucket.com/albums/yy111/DeathNinja92/98bfloat-thumb.png
Model 98B .338 Lapua Mag.

And then I was gonna mention the Remington as a smaller caliber alternative

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Corporal
Re: AIMNAS Item requests[message #307876] Sun, 22 July 2012 08:53 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
Full-face helmets wouldn't be that hard to add, or you could add an upgrade kit that transforms an existing helmet to one with higher coverage rating, but they create a conceptual problem because you can't wear a conventional gas mask and a faceplate equipped helmet at the same time. The game can't block the gas mask slot based on what kind of helmet a character is wearing - at least, that's how it was last time I checked.

Along the lines of helmet accessories, would head-mounted flashlights be workable for the face slot? You could wear an IR light and NVGs at the same time - I haven't put a lot of thought into it, just thought it was better to get the idea out.

I've mentioned before that I'd like to see some more variation in breastplates, not the armor vests but the plates you add to them. Currently we have ceramic and titanium, but there are also polymer and steel ones available, and they'd all have different prices and effectiveness. Of course, I know I'm a pretty severe maximalist, and that may be too much effort for not enough payoff.

Has anyone suggested the Xiuhcoatl assault rifle? It probably would have almost the same stats as a G36 but we could all have fun mangling the pronounciation.

Speaking of Mexican weaponry, it would be more or less historically appropriate to feature more previous-generation Mexican or other Central- or South-American weapons in the Arulcan arsenal.

A brief search finds a few interesting specimens:
*Mendoza RM2 LMG, .30-06 magazine fed automatic rifle very similar to a BAR, 2kg lighter.
*Trejo .22, resembles a tiny 1911, possibly the smallest automatic weapon ever made. Go through your entire magazine in less than half a second!
*Hispano Argentina Fabrica C-4 submachinegun, pre-WWII design which uses very fat quad-stack box magazines to achieve large magazine sizes in less bulk than drums (50 in 9mm, 40 in .45). Made in full-stock, folding-stock, and machine pistol variants. Aluminum frame, some appear to have been anodized brown. This one strikes me as the most interesting but stats on production runs, size and mass seem to be hard to find, will poke around more soon.
http://www.flickr.com/photos/jonasdecarvalho/5507967857/in/set-72157626242408185 The middle seven weapons all appear to be C-4 variants, showing the different versions made.

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Sergeant
Re: AIMNAS Item requests[message #307888] Sun, 22 July 2012 14:31 Go to previous messageGo to next message
Soto Banaris is currently offline Soto Banaris

 
Messages:129
Registered:May 2012
Location: Germany
Well, the face coverage of the Batlskin could be implemented as facegear. Then it's up to you what you want to wear. I always am a fan of modular equipment both clothing and weaponry. In weaponry this is given with SCARs and many more. The thing is though, AIMNAS already has very much weaponry and I'd like to expand the clothing section a little bit further with Batlskin for the assault and the balaclava for more silent Black Ops.

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Sergeant
Re: AIMNAS Item requests[message #307893] Sun, 22 July 2012 16:45 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
At least the modern ARs (5.56) from middle and south america are requested more or less regularly and Smeag's answer has AFAICS always been "no more somehow identical ARs in the common caliber needed/wanted".

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Sergeant Major
Re: AIMNAS Item requests[message #307894] Sun, 22 July 2012 16:53 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
http://farm6.staticflickr.com/5177/5507975007_7763ef1210_o.jpg
Is that MP44 changed in any way besides black(?) furniture and shining metal?

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Captain

Re: AIMNAS Item requests[message #308330] Sun, 29 July 2012 15:37 Go to previous messageGo to next message
K0ukku is currently offline K0ukku

 
Messages:188
Registered:December 2009
Now with the new belt-fed MGs feature, maybe the HK51 could be introduced? It is a cut-down HK G3 with belt-fed / magazine fed ammunition.

From wiki:
Quote:
"The HK51 is not made by HK, instead being a creation of the American custom after-market. The HK 51 has no real standards but is usually a cut down and modified G3A3 or its semi-automatic clones the HK41 and HK91 and modified to take MP5 furniture and accessories. It is usually fitted with a collapsible stock; 211 mm (8.31 in) barrel; it is 589 mm (23.17 in) long with the stock retracted and 780 mm (30.72 in) with the stock extended. Originally made by Fleming Firearms."


http://i8.photobucket.com/albums/a3/Micksphotos/2040_hk_51b.jpg

http://www.impactguns.com/data/default/images/catalog/535/hk51-1.jpg

http://en.valka.cz/attachments/4461/HK_51_WITH_3_SHOT_BURST.JPG

http://www.cgexperience.com/userfiles/image/References/Weapons/m83hk51b.jpg

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Staff Sergeant
Re: AIMNAS Item requests[message #308332] Sun, 29 July 2012 17:18 Go to previous messageGo to next message
lamurt is currently offline lamurt

 
Messages:52
Registered:July 2008

anything significant with regards to other sniper rifles already available in the game about this one to be included in aimnas?

http://en.wikipedia.org/wiki/JNG-90
http://www.mkek.gov.tr/english/foUrunDetaylari.aspx?iKodUrun=335&iKodUrunKategorisi=131

Calibre 7,62x51mm NATO
Magazine Capacity 10
Muzzle Velocity 860m/sec(LAPUA HPS 170 grain)
Weight (Empty Magazine) 6400 g
Length 1165 mm
Barrel Length 660mm
Range 1200 m
Operation Type Bolt Action
Accuracy 0,3 MOA (1 cm at 100 m range )

http://upload.wikimedia.org/wikipedia/commons/e/e0/JNG-90.JPG

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Corporal
Re: AIMNAS Item requests[message #308333] Sun, 29 July 2012 17:41 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Good pick, K0ukku. Smile

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Sergeant Major
Re: AIMNAS Item requests[message #309447] Thu, 23 August 2012 16:33 Go to previous messageGo to next message
Dobb is currently offline Dobb

 
Messages:26
Registered:January 2011
How about Nagant Revolver with Silencer for the up-close and personal silenced weapon?

I've been seeing the Angled Foregrip recently, will it be implemented?

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Private 1st Class
Re: AIMNAS Item requests[message #309829] Wed, 05 September 2012 20:17 Go to previous messageGo to next message
LLIkaOIO is currently offline LLIkaOIO

 
Messages:18
Registered:May 2011
What about some low end anti-material rifles? Smile

Descriptions, specifications, images:
Degtyarov PTRD anti-tank rifle
picture for PTRD

Simonov PTRS anti-tank rifle
pic for PTRS

14,5x114mm ammunition

[Updated on: Wed, 05 September 2012 21:17] by Moderator

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Private
Re: AIMNAS Item requests[message #309830] Wed, 05 September 2012 20:32 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Will be added sooner or later. Wink

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Lieutenant

Re: AIMNAS Item requests[message #310142] Fri, 14 September 2012 12:12 Go to previous messageGo to next message
KaneTheFlesheater is currently offline KaneTheFlesheater

 
Messages:11
Registered:November 2011
Hey Smeagol, can we have the AS50? AFAIK it wasn't present in V27 and I dunno if you got it in, so I'm asking.

http://aixtended.com/images/kit/as50.png

http://world.guns.ru/sniper/large-caliber-sniper-rifles/brit/ai-as50-e.html

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Private
Re: AIMNAS Item requests[message #310262] Mon, 17 September 2012 09:38 Go to previous messageGo to next message
LLIkaOIO is currently offline LLIkaOIO

 
Messages:18
Registered:May 2011
AFAIK, there is no retro grenade launchers, so my suggestion is:
RPG-2 description, specification and picture

And not-so-retro RPG-7 clone - Airtronic Mk.777
Only 3.5kg and has picatinny rails for all these advanced scopes Smile
Description and specifications
picture

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Re: AIMNAS Item requests[message #310438] Thu, 20 September 2012 15:43 Go to previous messageGo to previous message
wolf00 is currently offline wolf00

 
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Registered:September 2006
Location: Czech Republic

type 69 can be interesting .. http://en.wikipedia.org/wiki/Type_69_RPG

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