Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » UC/DL 1.13 & AFS » Weapons & Items Requests for UC-1.13/DL-1.13/AFS
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338242] Fri, 12 December 2014 22:16 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

wil473:can you please add this gun Cz vz.50 .32 acp 8round magazine capacity

http://world.guns.ru/handguns/hg/chex/cz-50-cz-70-e.html
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338247] Sat, 13 December 2014 04:30 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
M16AMachinegun
Additionally, is there anyway to include caliber conversion kits for the Desert Eagle, including a 10" barrel version? the Deagle XIX can swap out the barrel, bolt, and magazine to switch between .357mag, .44mag, .41-somethin or other, and .50AE. Having three deagles potentially condenced into one would make the heavy pistol at least somewhat more useful vs having to purchase specialty ammunition for it.

Recommend recycling the graphics for the ACR conversion kit, or using some other suitcase-like graphic.

Re-deagling yer deagle to deagle some fools with some other deagle food is deagle-tastic!

I think I lost a few brain cells typing that out, sorry.

[IF YOU INCLUDE THIS QUOTE IN THE DESCRIPTION I WOULD LAUGH MY ASS OFF]

In summary, conversion kit for the three desert eagle variants (you can keep the color change)? Potentially including a 10" barrel variant, if we can get an artist on that?


This would be doable before the end of the year (after I get that map replaced in UC-1.13). Initially four items:

DE Frame
DE .357 barrel/spring/slide
DE .41 barrel/spring/slide
DE .50 AE barrel/spring/slide

The conversion process would like the AR-15 and MDR, rather than that used FN SCAR or Steyr AUG. One extra item, the frame, but easier to manage mergers and item transformations.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338257] Sat, 13 December 2014 20:09 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

my vote go to the urban+wood omon uniform omon & r60 sniper jacket [grafics is aviable via iov mod] also dezert eagle le carbine can be interesting choice[this have atached pernament fixed stock & slightly longer barrel[source iov,colt scamp can be & tuma .224 vob can be nice but these towo bring problem[need new caliber to create]
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338258] Sat, 13 December 2014 23:08 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
wil473

DE Frame
DE .357 barrel/spring/slide
DE .41 barrel/spring/slide
DE .50 AE barrel/spring/slide



.44mag as well bud.

Wait, is .41 even in this mod?
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338259] Sat, 13 December 2014 23:37 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
I was half asleep when I typed that, I meant .44 - slightly ahead of schedule, I may have time to hack the v1.13 Desert Eagles into the 10" variant.

EDIT: ...and it is done, the Desert Eagle is now a modular weapon system like the MDR and AR-15. It will be in v4.50 Preview 3 of UC-1.13 (tomorrow if all goes well). That's it for 2014 additions, need to get all the items consistent between mods and documentation done before release later this month.

[Updated on: Sun, 14 December 2014 04:06] by Moderator



Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338282] Mon, 15 December 2014 09:41 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
Only other thing i can suggest is the Crye Precision Six12 shotgun. It'd essentially be a semi-auto Masterkey with a 6-round magazine.
http://www.thefirearmblog.com/blog/2014/01/16/crye-precision-six12-shotgun/

Besides that, I don't recall if you updated this or not, but the FN MAG needs an optic rail OR a variant that's introduced later that has one, like the US Army's M240B.

As for other 7.62x51mm LMGs, I vaugely recall the HK 21E missing the ability to include optics as well.

Is this simply oversight, or for balance reasons?
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338375] Wed, 17 December 2014 14:35 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
M16AMachinegun
Only other thing i can suggest is the Crye Precision Six12 shotgun. It'd essentially be a semi-auto Masterkey with a 6-round magazine.
http://www.thefirearmblog.com/blog/2014/01/16/crye-precision-six12-shotgun/
Interesting... on a conceptual level, there is the problem of the existing 6rd 12 gauge magazines being box mags vs. cylinders in the mods.

M16AMachinegun
Besides that, I don't recall if you updated this or not, but the FN MAG needs an optic rail OR a variant that's introduced later that has one, like the US Army's M240B.
Looked at the FN website, I have an urge to replace the Mk.48 graphic (using one from IoV presently). Something to do in 2015.

I'm thinking about dispensing with the Desert Eagle Rail kit in v4.50 (Full Release) and just giving the Desert Eagle a RIS optics rail from the start. I may recycle the double rail graphic for a FN MAG rail kit so that I can limit availability. I did consider just using the generic Scope mount RIS, but this way I can give the MAG a forward set of rails as well.

M16AMachinegun
As for other 7.62x51mm LMGs, I vaugely recall the HK 21E missing the ability to include optics as well.

Is this simply oversight, or for balance reasons?
Checked all three mods, the HK 21E should be able to accept the same optics, laser sight, and scope adapter as the G3/MP5's. Will test in-game during final tests.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338383] Wed, 17 December 2014 20:01 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

i know i maybe now say something stupid.i feel waste of posible resources,this termalscope on at4 rocket launcher is after usage aviable on gun body,if it is posible remove it & use on some gun[most expeded on antimaterial rifles],this item can have status canont be repaired..

http://nazarian.no/wep.asp?id=364&group_id=24&country_id=179&lang=0 rocket launcher for cheap prize

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338483] Sun, 21 December 2014 02:12 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
wolf00
i know i maybe now say something stupid.i feel waste of posible resources,this termalscope on at4 rocket launcher is after usage aviable on gun body,if it is posible remove it & use on some gun[most expeded on antimaterial rifles],this item can have status canont be repaired..

No, the thermal scope is locked on the AT4 for balance. For a few hours I thought I could give the AT4 a rail and that would allow the player to have versatility without balance issues (scope sold separately), but due to game mechanics that is not possible.

wolf00

http://nazarian.no/wep.asp?id=364&group_id=24&country_id=179&lang=0 rocket launcher for cheap prize

Maybe in 2015.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338513] Mon, 22 December 2014 23:02 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://www.czub.cz/en/catalog/79-pistols-cz/PS/CZ_2075_D_RAMI.aspx

http://www.czub.cz/en/catalog/79-pistols-cz/PS/CZ_2075_RAMI.aspx
http://www.czub.cz/zbrojovka/czech-guns/CZ_2075_RAMI.png

pocket beast from czech republic aviable in 9x19 or .40 s&w

http://www.securityarms.com/20010315/galleryfiles/2800/2858.htm

http://www.securityarms.com/cgi-local/protect.pl?File=2800/2800pics/2858a.jpg maybe this interesting to add

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #338994 is a reply to message #338513] Sat, 17 January 2015 15:48 Go to previous messageGo to next message
Slax

 
Messages:1446
Registered:July 2006
Location: People riding polar bears...
A new dress for the Mosin.



1.13: Install JA2, unpack latest, play.
AIMNAS: Complete 1.13 installation, Download ZIP and unpack, play.

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339017 is a reply to message #338994] Mon, 19 January 2015 17:56 Go to previous messageGo to next message
mentatz

 
Messages:14
Registered:March 2011
Requesting the SIG P250C and other variants. I got jealous of the modern Walther variants. cheeky

http://www.imfdb.org/wiki/SIG-Sauer_P250

http://www.imfdb.org/images/thumb/2/26/SIG_P250c_right.JPG/400px-SIG_P250c_right.JPG

Edit: added image

[Updated on: Mon, 19 January 2015 17:57]

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339018 is a reply to message #339017] Mon, 19 January 2015 22:21 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
For reference, the SIG P250 is able to change calibers by changing out the frame, barrel, and slide; you'd only have to hang onto the trigger group and you'd be good to go.

mentatz, I personally disagree, there's not much advantage to caliber-swapping weapons that are THIS light. You'd be better off just having another pistol.
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339090 is a reply to message #339018] Thu, 22 January 2015 13:52 Go to previous messageGo to next message
Slax

 
Messages:1446
Registered:July 2006
Location: People riding polar bears...
Bullpup dress for the 10/22.



1.13: Install JA2, unpack latest, play.
AIMNAS: Complete 1.13 installation, Download ZIP and unpack, play.

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339092 is a reply to message #339090] Thu, 22 January 2015 15:10 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://www.bodyarmorchina.com/ maybe some armor type from this site can be interesting



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339175 is a reply to message #339092] Thu, 29 January 2015 22:42 Go to previous messageGo to next message
Slax

 
Messages:1446
Registered:July 2006
Location: People riding polar bears...
Not sure about this one, buuuut...



1.13: Install JA2, unpack latest, play.
AIMNAS: Complete 1.13 installation, Download ZIP and unpack, play.

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339233 is a reply to message #339175] Tue, 03 February 2015 21:16 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
I think Magpul had this mockup of a Glock mod that would be interesting: The FMG-9

When deployed, it'd only have the short, top rail to work with. Integrated foregrip, some bonus stats to account for the stock. It'd be statistically identical to a Glock 18, but of course have those elements added.

The kicker to the FMG-9 is having it being able to fold up into a much more manageable shape; Apparently when folded up the FMG-9 can fit into an adult male's back pocket, easily. It may not be as small as a pistol but it'd arguably make for the tiniest machine pistol in terms of what pockets you can store it in while it's folded up.

Of course, it'd take AP to deploy/store it, so a merc/player has to consider if he can spare that much time to deploy it (and keep it out) vs maybe take the time to use a larger weapon. ...Or just hipfire that sniper rifle and get a headshot at 20 squares away >_>

I dunno, something cool to consider.
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339350 is a reply to message #339233] Mon, 09 February 2015 14:45 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
When I originally heard about this mod I was pretty estatic and was enthusiastic about having my author-insert merc carrying 2-3 spare uppers for ARs and swapping them in as ammo counts runs low.

...Well, that never happened, but it does happen with the pistol caliber weapons. Specifically the Desert Eagle, which uses a similar receiver + 'upper' now to the ARs that I sorta feel like it needs a dedicated case to store the extra barrels and whatnot, or SOME way of easing the limited inventory space.

I came up with a few solutions that could be applied to ARs.

1: Having an item to flat out merge uppers with and then applying it to an existing weapon much like how the Bushmaster ACR or SIG MPX works
Cons: Would likely eat/destroy attachments, hundreds of thousands of variants to individually code, ruins the point of actually being able to separate the upper receiver from the lower

2: Having a dummy 'gun' which the extra parts can be 'attached' to for storage, including but not limited to an entire working gun. With the Underbarrel mod from a few months/years back we can attach guns to guns, so
Cons: "Remove All Attachments" could screw with this, EVERY SINGLE AR/Deagle variant/upper/lower needs to be modified to be an attachment

3: Allowing extra uppers to be 'stored' in the Internal Storage slot. Same as 2 but doesn't require a new item
Cons: Severely limited amount of extra uppers to be stored, potentially infringes on the realism factor

4: Dedicated Backpack (or combat pack) for storing extra uppers/lowers/ammo
Pros: Uses existing architecture/code, might require specific pockets to ONLY hold uppers/lowers
Cons: Dealing with backpacks in combat, remembering to take out of backpack before you Drop All Backpacks in case you want to use it in the field, etc; Gear Bag might already work for this sh*t

Of course, changing uppers in combat is sort of a moot point anyway because the argument of "Why not just bring another working gun" is exceptionally strong that I sometimes notice I bog down one or two of my favorite/favored mercs with 4-6 guns at a time
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339352 is a reply to message #339350] Mon, 09 February 2015 15:23 Go to previous messageGo to next message
Slax

 
Messages:1446
Registered:July 2006
Location: People riding polar bears...
M16AMachinegun wrote on Mon, 09 February 2015 14:45
Of course, changing uppers in combat is sort of a moot point anyway because the argument of "Why not just bring another working gun" is exceptionally strong that I sometimes notice I bog down one or two of my favorite/favored mercs with 4-6 guns at a time

One main rifle, one backup carbine/SMG, one sidearm, two spare uppers, at least one "I'll get to it later" lower aaaand...
Ehm. Yes. It's hard to resist. shy



1.13: Install JA2, unpack latest, play.
AIMNAS: Complete 1.13 installation, Download ZIP and unpack, play.

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #339354 is a reply to message #339352] Mon, 09 February 2015 16:23 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
Carbines/SMGs are obselete when you have Pistols 2x

Once you use a Walter PPS to one-shot enemies at 20 squares, you can't go back to using automatics, especially how SLOW they are.

I mean seriously, it's like you can get 15 or so shots off with a pistol, and meanwhile you can't even get two aimed 3-rnd bursts with an MP5SD6

...Granted, the MP5SD is naked and the pistol has a red dot sight...

But no, My personal-insert merc's loadout is usually

KAC SR-25 or DT SRS
Some AR/Carbine
Some Grenade Launcher, sometimes attached to the AR/Carbine (I'm prolly gonna pick up and keep an F2000 WS)
Grenades out the wazoo, i generally use em a lot too
Scoped Desert Eagle or suppressed SOCOM
and more recently a Walther PPS (fits in a Small pocket!)

[Updated on: Mon, 09 February 2015 16:25]

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340199 is a reply to message #339354] Tue, 24 March 2015 20:47 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

precision lower reciver for ak platform based weapon[just like leo 951],adaptor for gp 25/gp 30 can be used on western asult rifles,adaptor for using western under grenade launchers on wp asult rifles ... maybe just some clone from h&k mp5 adapted for .380 acp or 9x18 makarov can be nice ...

some cheap bulletprof armored vest from china ...

http://www.bodyarmorchina.com/

[Updated on: Tue, 24 March 2015 20:49]




caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340400 is a reply to message #340199] Sat, 04 April 2015 01:36 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://media.midwayusa.com/productimages/880x660/Primary/769/769614.jpg



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340404 is a reply to message #340400] Sat, 04 April 2015 03:06 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
thats what .410 bore is for bro
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340412 is a reply to message #340404] Sat, 04 April 2015 12:33 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

certain guns in this mod can load .45 long colt ammo.

http://www.midwayusa.com/product/769614/cci-shotshell-ammunition-45-colt-long-colt-150-grains-9-shot-box-of-10



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340430 is a reply to message #340412] Sun, 05 April 2015 08:13 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
Any chance at expanding the MPX's calibers to additionally taking .40S&W and 9x19 with conversion kits?

Also, the SIG MCX rifle looks quite amazing, like a top-tier AR upper. Hyper-reliable, suppressible, has a folding stock...

[Updated on: Sun, 05 April 2015 08:15]

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340432 is a reply to message #340430] Sun, 05 April 2015 14:06 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Now in the few minutes I've had looking into these new Sigs the Pistol Brace Stock (PSB) caught my eye. Looks like I'll have to examine how attachments are handled again to add this. I may be able to get away with classing this as an AR stock.


As far as new variants, I should be able to use existing resources to produce another system of uppers/lowers/weapons/badly done (and repetitive) graphics.

MPX (redone) in:
- MPX (Standard), MPX-K, MPX-P, MPX-PSB, MPX-SD, MPX-C
- .357SIG, 9x19mm, .40 S&W
- folding and telescopic stock options

MPC in:
- Carbine, SBR, PSB
- 5.56mm, 7.62x39mm, .300BLK
- folding and telescopic stock options
- compatibility between MPC upper receivers and existing in game lowers and (probably) new SIG lower(s)

I've been meaning to produce an AR upper in 7.62x39mm, but have put off researching if 7.62x39mm would fit the magazine well of a 5.56mm lower. Now if the mods had a 7.62x51mm lower...



More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340434 is a reply to message #340432] Sun, 05 April 2015 14:58 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3805
Registered:July 2009
It will fit, but IRL you would be restricted to special 7.62x39 AR mags rather than any of the 1000 AK mags. Also, it appears those platforms are generally prone to feed issues due to the geometry of the magazines.



Chat with us!
#bearpit on IRC
Discord
Get your latest 1.13 Builds
(Pls don't use my forum PMs for general game queries)


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340444 is a reply to message #340434] Sun, 05 April 2015 20:36 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
@wil473 regarding "Now if the mods had a 7.62x51mm lower..."
Colt LE901 blush
Oh wait that isn't full auto
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340448 is a reply to message #340444] Sun, 05 April 2015 22:11 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
I'm considering adding a few new Upper/Lower combo's actually:
1) 7.62x51mm Lower (possibly just a Mil/LE version of the Colt LE901)
2) Ares Sport Configurable Rifle (SCR)

In the meantime, I don't remember if I've used negative modifiers to achieve the effect to semi-auto only, Semi & Full Auto only, and Semi & Burst only trigger groups. Something to do before I start my usual request for the same new XML tags.



More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340450 is a reply to message #340448] Mon, 06 April 2015 02:45 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
I still think there needs to be another item to store excess uppers or lowers into as well as ammunition

Or will a simple backpack of some sort do, and i'm overthinking this?
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340493 is a reply to message #340450] Wed, 08 April 2015 03:29 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
Why is the DT MDR .308 semi auto only?
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340511 is a reply to message #340493] Fri, 10 April 2015 12:32 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://onlylongrange.com/bad-news/ nice rifle

http://onlylongrange.com/ulr/ looking ugly like hell..can fire .50 bmg or .338 lapua magnum ammo



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340512 is a reply to message #340511] Fri, 10 April 2015 22:51 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
M16AMachinegun wrote on Tue, 07 April 2015 19:29
Why is the DT MDR .308 semi auto only?

Bug - fixed in the patch.


wolf00 wrote on Fri, 10 April 2015 04:32
http://onlylongrange.com/bad-news/ nice rifle

http://onlylongrange.com/ulr/ looking ugly like hell..can fire .50 bmg or .338 lapua magnum ammo


Since I'm revisiting the AR type weapons, won't take much to fill in a few odd rounds with Noreen BN's
- .338 Lapua
- 30-06 Springfield
- .300WM


EDIT:
Wil473 wrote on Sun, 05 April 2015 14:11
In the meantime, I don't remember if I've used negative modifiers to achieve the effect to semi-auto only, Semi & Full Auto only, and Semi & Burst only trigger groups. Something to do before I start my usual request for the same new XML tags.

I can create an attachment that removes burst fire, but not one that removes autofire. Basically, trigger group attachments alone will not be able to control what fire modes are available and the mods will still be using duplicate guns to achieve the same effect.

[Updated on: Fri, 10 April 2015 22:57]




More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340515 is a reply to message #288688] Sat, 11 April 2015 06:33 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
http://www.fd-defense.com/index.php/fd338

I've noticed theres a lack of semi-auto .338 Lapua Magnum rifles. Is there any reason besides lack of popularity for this? Or is it a balance issue? (which i'd imagine it isnt since the semi auto .50bmg exists


Also, since we can now differentiate between how much damage in Breath Points and Hit Points ammo types can do, we can now have non-lethal ammo for potentially capturing enemies.

Or perhaps just to knock them out so we can stab them cheeky

[Updated on: Sat, 11 April 2015 06:40]

Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340536 is a reply to message #340515] Sun, 12 April 2015 14:17 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
While I agree that there is a lack of semi-auto .338 Lapua Magnum rifles in-game, I'm thinking one AR style/direct impingement is enough. That said, the FD338 may be the one added due to the colour scheme.

As far as a dedicated LBE for AR parts, I'm looking at possibly redoing the in-game med graphics so that some of them fit a small LBE slot (14" and less). AR leg pack with 2 14" uppers, 1 lower, 2x AR mags, and a cleaning kit?



More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340538 is a reply to message #340536] Sun, 12 April 2015 20:54 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
@Wil473: Yeah, it's a good start, because at least then you can shove a few of em into a backpack plenty easily for longterm storage
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340540 is a reply to message #340538] Mon, 13 April 2015 00:03 Go to previous messageGo to next message
wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://en.wikipedia.org/wiki/Remington_MSR how about this multicaliber msr ? gun images are aviable in iov mod



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340542 is a reply to message #340540] Mon, 13 April 2015 01:21 Go to previous messageGo to next message
Wil473

 
Messages:2830
Registered:September 2004
Location: Canada
Other contenders for .338LM both semi-auto:

Alexander Arms R-338- Ulfberht
RND2000

I'll take a look at importing the MSR as well.

EDIT: actually on closer inspection of their descriptions, the FD338 has a piston system and the Bad News is Direct Impingement... guess both will be in.

[Updated on: Mon, 13 April 2015 01:36]




More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.


Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340565 is a reply to message #340542] Thu, 16 April 2015 06:35 Go to previous messageGo to next message
M16AMachinegun

 
Messages:307
Registered:September 2013
Do you have a 7.62x51 version of the Rheinmetall MG 3?

Wikiped says theres a 7.62x51mm version
Re: Weapons & Items Requests for UC-1.13/DL-1.13/AFS[message #340566 is a reply to message #340565] Thu, 16 April 2015 08:19 Go to previous messageGo to previous message
DepressivesBrot

 
Messages:3805
Registered:July 2009
Huh? The MG3 is the 7.62x51 version of the design.



Chat with us!
#bearpit on IRC
Discord
Get your latest 1.13 Builds
(Pls don't use my forum PMs for general game queries)


Previous Topic: DL
Next Topic: NPC Voices
Goto Forum:
  


Current Time: Tue Sep 25 08:19:45 EEST 2018

Total time taken to generate the page: 0.03201 seconds