Long range combat in open terrain[message #292983]
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Wed, 02 November 2011 09:51
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lanelor |
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Messages:6
Registered:March 2010 |
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Hello all!
I have not found such topic, so here it is.
I have installed the SMP beta and breezed through Omerta and all of Drassen. Skyrider seems to be in the swamp north-east of Alma, so in my last save, the budget limited squad is under attack by nearly twice more enemies in an open grassy terrain with few trees for cover. The problem is that if I go for limited cover behind a tree the mercs gets surrounded and gunned down. If I try to get close for the freaking pistols to be able to hit at least the torso - i got pawned. Flank attacks are useless due to the short pistol range. And on top of that there are red shirts with better range weapons.
How am I to get the upper hand is such situations. The only option seams to be retreat and to try to get sneak by.
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Re: Long range combat in open terrain[message #293652]
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Tue, 15 November 2011 22:54
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grody311 |
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Messages:8
Registered:November 2011 Location: Baltimore, MD |
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Not sure how much SMP changes the game over standard v1.13, but that does sound a bit rough for the beginning. Normally I would suggest nade spamming for open field fights (I use a lot of smoke and stuns, they are cheap and save me $$$ in medical costs), but since you're so early on you probably don't have any.
If you're in the first week of the game and the enemy already has smgs/rifles, that seems a bit imba, unless of course you chose Insane/Fast. But I'm assuming you didn't, since if you did, you probably wouldn't be here asking for help.
Edit: Btw, leaving a sector in battle hurts moral.
[Updated on: Tue, 15 November 2011 22:54] by Moderator Report message to a moderator
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