IoV (Current version: Revised 929v008)[message #293209]
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Wed, 09 November 2011 09:40
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zwwooooo |
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Messages:73
Registered:February 2009 |
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IoV Revised: base on IoV929beta
- fixed bug
- inculde 928 features
- support food system(no test)
- work on 1.13 2014 stable 7609
- Compatible with the new XML Editor
- XML Editor.exe in IoV Revised package support to display/modify <PercentRangeBonus>
[ Original: ]
http://tbsgame.net/bbs/index.php?showtopic=72143
[ SVN: ] (this on github.com, but you can use the following url to SVN)
https://github.com/zwwooooo/IoV/branches/IoV_Revised
[ Download: ]
- IoV_Revised_929v008.7z(2016.12.01)
- IoV_Revised_929v007.7z(2016.11.23)
[ Install: ]
1. Install Jagged Alliance 2 v1.12, always make a copy of this directory so you won't have to reinstall when things go bad or you want to start clean
2. Install JA2 v1.13 Full Release 7435, overwriting all files.
3. Install JA2 v1.13 Update 7609 for Release 7435, overwriting all files. Run the zPatch.bat file found in the main game folder.
4. Download and extract the contents of the IoV Revised over the contents of the Ja2 installation directory, overwrite files when asked
5. run ja2.exe and play (or sevenfm's Ja2 1.13 Stable 7609+AI)
daboboye(Dboy) IoV:(stopped the development)
Toggle Spoiler
IoV (Instruments of Violence) [ old name: Cosplay/DBB]
Original: http://tbsgame.net/bbs/index.php?showtopic=67355
You can get the old version of IoV thread here (by HLTV), I will update new versions in this thread.
IoV922+ Feature:
1. Sight ranger of day / night from 2/1 change to 3/1. In other word you can see 30 grid at day, but at night just 10 grid.
2. The <RangeBonus> change to ratable. For example, "<RangeBonus>20" meet is 120%.
3. New ITEMSIZE confine is 0~54. For more shape and size magazine and frag and other item.
4. New malfunction type. Example a new M16 jam same a Damage 60% AK. But a 100% AK have 0.4% jam chance.
But we are want getting better this programmer, jaw just only before auto shooting. Because only check for a jam on the first bullet. We hope check for a jam in each one bullet.
5. It can plates for the LED bulletproof. Like CRIAS, MBSS, HSGI WASATCH.......
Note:
before you download: do not attempt to use 1.13 xml editor to modify, IoV need XML Editor for IoV.
Install:
1. A clean install of Ja2, always make a copy of this directory so you won't have to reinstall when things go bad or you want to start clean
2. Download and extract the contents of the Tais's SCI(1.13 Unstable) over the contents of the Ja2 installation directory, overwrite files when asked
3. Download and extract the contents of the IoV over the contents of the Ja2 installation directory, overwrite files when asked
4. run ja2_IoV.exe and play
Download:
Better use SVN updating to the latest version. IoV SVN: http://cos-mod.googlecode.com/svn/trunk/COS-MOD > Backup https://github.com/zwwooooo/IoV
928note/recommend: work on 1.13 game_dir svn1463.
- 928 patch2: IoV928_patch2.7z
o patch for 928 patch1: any data fix.
- 928 patch1: IoV928_patch1.7z
o patch for 928 full: ja2_IoV.exe update to 5346, and any data fix.
- 928 full: IoV928_exe5345_full[need1.13svn1460+].7z
o fit the attachments.(4.xMb > 2.xMb)
Old Version:
XML Editor for IoV: Source fixed by JMich
1. Already installed 1.13 + IoV
2. Extract the contents of this over the contents of the Ja2 installation directory, overwrite files when asked.
3. Copy "Ja2_Options.INI" to Data-IoV, find Modify following:
MAX_ITEM_SIZE = 54
MAX_WEAPON_SIZE = 11
OLD_INVENTORY_ITEM_NUMBER = 99
4. Open XMLEditorInit.xml, find: <Data_Directory> Data-1.13</Data_Directory>, Modify: <Data_Directory> Data-IoV</Data_Directory>
5. run XML Editor_IoV.exe
Download:
Better use SVN updating to the latest version. XML Editor for IoV SVN: http://iov-source-project.googlecode.com/svn/trunk/XML_Editor_IoV/release
- XML_Editor_0.97_for_IoV928.7z
Old Version:
IoV SVN:
- IoV svn: http://cos-mod.googlecode.com/svn/trunk/COS-MOD > Backup https://github.com/zwwooooo/IoV
ja2.exe Source for IoV: (modified files only)
- svn: http://iov-source-project.googlecode.com/svn/trunk/source > Backup https://github.com/zwwooooo/IoV-Source-Project
ALL ARCHIVED WITH 7ZIP 9.20 FOR MAXIMUM COMPRESSION http://www.7-zip.org/
[Updated on: Thu, 01 December 2016 07:30] Report message to a moderator
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Corporal
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Re: IoV 922, 923patch[message #293801]
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Fri, 18 November 2011 11:24
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powerhouse11 |
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Messages:34
Registered:August 2011 |
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may i have some confirmation if this does work with NCTH, MAM and WF maps?
does the thread link covered all of the features?
[Updated on: Fri, 18 November 2011 13:12] by Moderator Report message to a moderator
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Private 1st Class
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Re: IoV 922, 923patch[message #294267]
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Tue, 29 November 2011 12:24
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JMich |
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Messages:546
Registered:January 2011 Location: Greece |
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Assuming the only difference is the maximum itemsize, try this XML Editor, which just increases (or it should) the maximum itemsize from 34 to 54.
DISCLAIMER
I cannot guarantee that this will work, so do backup your files before using it
Download links
Removed until extra tag is added.
Now if this works, let's see if we can have it read the maximum itemsize from somewhere.
[Updated on: Tue, 29 November 2011 16:50] by Moderator Report message to a moderator
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First Sergeant
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Re: IoV 922, 923patch[message #294285]
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Tue, 29 November 2011 19:04
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JMich |
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Messages:546
Registered:January 2011 Location: Greece |
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DISCLAIMER
There could be (and probably are) a few errors, so do make a backup of your files before using it. I cannot guarantee that I'll be able to solve any problems you may encounter using this program, but it should be as safe as the normal XML Editor.
Image 1
Image 2
There are 2 xml files that need modifying, first is pockets.xml which contains but there are only 62 silhouettes defined, so change this one to (or whatever zwwooooo tells you to).
The second one is Attachments.xml, which contains a few duplicate entries. These are
Remove the duplicate entries, and xml editor should work.
Grab the xml editor from one of the 3 links below, copy all the tabledata to one folder, and use the xml editor.
filesonic
mediafire
megaupload
Report message to a moderator
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First Sergeant
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Re: IoV 922, 923patch[message #294329]
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Wed, 30 November 2011 21:39
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McClarren |
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Messages:8
Registered:November 2011 |
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I did everything as it was explained and I still keep getting the damned "Input string is not in the correct format" error. I've been playing this game for about 10 years and I had it setup perfectly on my old computer. The computer died, had to get a new one and my old configuration won't work on it. I've spent nearly a year trying to fix it somewhere close to what I had. It shouldn't be that friggin' difficult.
[Updated on: Wed, 30 November 2011 22:06] by Moderator Report message to a moderator
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Private
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Re: IoV 922, 923patch[message #294333]
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Wed, 30 November 2011 23:03
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JMich |
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Messages:546
Registered:January 2011 Location: Greece |
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@McClarren
Here's how I got it working.
First I got my cleanly installed copy of JA2 and copied it to a new folder, JA2 - IoV
Second, I got Tais' unstable SCI, extracted it to a temporary folder, and copied it to JA2 - IoV
Third, I got all 4 of IoV archives (probably only the latest is needed, but better safe), and extracted them in order each to another temporary folder.
Fourth, I moved everything to the JA2 - IoV folder, putting them in the place they need to be.
Fifth, I moved everything from the Data-IoV folder to the Data-1.13, overwriting.
Sixth, I removed all IoV references from vfs_config.IoV.ini
Finally, using the modified XML Editor, I could view and modify files.
To run the game, use the ja2_IoV.exe
I haven't really tested the XML editor, so do tell me a bit more about the "input string error", and I'll see if I can help you.
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First Sergeant
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