Home » PLAYER'S HQ 1.13 » v1.13 Solutions,Tips & Spoilers » Auto Resolve = No corpses/items?
Auto Resolve = No corpses/items?[message #295416] Sun, 18 December 2011 18:25 Go to next message
Chiko

 
Messages:6
Registered:August 2008
Location: Santiago, Chile.
When I use Auto Resolve, no dead bodies and items are left in the sector.

Is this a new feature or a bug? If it is a new feature, how can I change it? I searched thru the editable files and I couldn't find anything about it.
Re: Auto Resolve = No corpses/items?[message #295449] Mon, 19 December 2011 12:36 Go to previous messageGo to next message
PasHancock

 
Messages:738
Registered:February 2011
Location: Estonia,Tallinn
it should be like that
Re: Auto Resolve = No corpses/items?[message #295455] Mon, 19 December 2011 15:39 Go to previous messageGo to next message
Chiko

 
Messages:6
Registered:August 2008
Location: Santiago, Chile.
Really? Aww...

It's like the only thing I miss from the vanilla and previous builds of the 113 mod. Sad
Re: Auto Resolve = No corpses/items?[message #295456] Mon, 19 December 2011 15:51 Go to previous messageGo to next message
PasHancock

 
Messages:738
Registered:February 2011
Location: Estonia,Tallinn
would be cool if autoresolve could be upgraded.If we could choose who(from militia and mercs) would have defensive(more likely to survive but less likely to hit enemy) and offensive(opposite of defensive) attitude and neutral.We could choose attitudes via autoresolve screen,by clicking on mercs/militias faces)
Re: Auto Resolve = No corpses/items?[message #295526] Tue, 20 December 2011 14:30 Go to previous messageGo to next message
David81

 
Messages:21
Registered:November 2011
Location: Germany
If you give a guy no gun, he will not fight and stay out of the battle AFAIK, like the RPCs
Re: Auto Resolve = No corpses/items?[message #295534] Tue, 20 December 2011 16:40 Go to previous message
Chiko

 
Messages:6
Registered:August 2008
Location: Santiago, Chile.
David81
If you give a guy no gun, he will not fight and stay out of the battle AFAIK, like the RPCs

Erm... makes sense but that's not what we are talking about.
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