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Re: install and run wildfire 6.07 mod (1.13) with latest JA2 1.13 mod?[message #323885] |
Sun, 11 August 2013 19:37   | |
silversurfer
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Messages:2795
Registered:May 2009 |
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I just downloaded the SVN version of WF maps and compared it to the version that I still have from the past. There are several differences:
missing files in SVN version:
- BinaryData\CREDITS.EDT - not really important
| - Faces\59.sti - Ira, newer face
- Faces\66.sti - Dynamo, newer face without cuts and bruises
- Faces\67.sti - Shank, newer face without cuts and bruises
- Faces\B59.sti - bigger face of Ira
- Faces\33FACE\59.sti
- Faces\33FACE\B59.sti
- Faces\65FACE\59.sti
- Faces\65FACE\B59.sti
- Faces\BIGFACES\59.sti
- Faces\BIGFACES\66.sti
- Faces\BIGFACES\67.sti
| - German\Desktop_German.PCX - different background for laptop
| - Interface\MILITIAMAPS.STI
- Interface\OptionsScreenBackground.sti
- Interface\OptionsScreenBackground_1024x768.sti
- Interface\OptionsScreenBackground_800x600.sti
| - Laptop\Desktop.PCX
- Laptop\*.sti - tons of sti files, too many to list here
| - Loadscreens\ja2logo.sti
- Loadscreens\MainMenuBackGround.sti
- Loadscreens\mainmenubackground_1024x768.sti
- Loadscreens\MainMenuBackGround_800x600.sti
| - RadarMaps\o1.sti
- RadarMaps\H13_a.sti
| - TableData\Army\ArmyComposition.xml
- TableData\Army\PatrolGroups.xml
| - TableData\Map\FacilityTypes.xml
- TableData\Map\Russian.Cities.xml
missing files in my copy:
- TableData\Map\SectorNames.xml - the file on SVN is missing tags for , , and . I had to do a merger.
different file content between SVN and my copy:
- Interface\B_Map.pcx
- Interface\B_map_1024x768.pcx
- Interface\B_map_800x600.pcx
| - Maps\*.dat - tons of map files differ, some are the same
| - NPCData\085.NPC - Brenda Drake, new movement path
- NPCData\095.NPC - Kyle Lemmons, new movement path
- NPCData\117.NPC - Hans Vanderkilt, new movement path
- NPCData\133.NPC - Billy GoonBall, new movement path
| - TableData\Army\GarrisonGroups.xml
- TableData\Map\Facilities.xml
Faces and such are probably unimportant if you just want the maps. They just make the game look a little nicer (especially the laptop background :naughty: ).
Maps, Radarmaps, MilitiaMaps and the stuff in TableData is very important.
I also wonder what the difference is between SVN map files and mine? Do the SVN files still have NADA items when used with stock 1.13 items.xml?
On my A10 map there is a jeep in the garage. At least it was supposed to be a jeep and it uses profile ID 164. Looks like that ID is used for enemy tanks now (hard-coded) so I'm still trying to figure out how to get it working properly.
Also the SVN version has no Mod_Settings.ini which causes problems with teams >6 members. They cannot enter or leave the rebel hideout correctly. Some other parameters might be wrong too for WF maps.
I have to say that I like my map better than the one on SVN. Decide for yourself:

left = SVN
right = my old copy
I would appreciate any insights about why some of the important stuff has been removed.
[Updated on: Mon, 19 August 2013 21:01] by Moderator
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