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Matchsight, making gun worse?[message #297860]
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Sun, 05 February 2012 00:09
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Crimson Rider |
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Messages:19
Registered:April 2004 Location: Netherlands |
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Maybe I don't understand the CTH system, but, I've got a Glock 17, without the match sight, Sidney gets ONE click to increase aim.
But with a match sight he gets about a dozen click, ending up in the same muzzle stability, is this supposed to happen or a bug?
Edited by Dieter: Changed Clock into Glock.
[Updated on: Sun, 05 February 2012 07:03] by Moderator Report message to a moderator
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Re: Matchsight, making gun worse?[message #297916]
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Sun, 05 February 2012 21:13
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Soren |
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Messages:13
Registered:December 2011 |
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He's crossed over the zero threshold.
With the new skill/trait system, it is possible to reduce the number of clicks to zero (or a negative, I'm not sure which). This can especially be true with IMPs if you let them have many major skill slots. (By editing the .ini.)
One way to fix it, I think, is turn off dynamic aim levels. The other is to not use match or reflex sights on handguns with certain mercs - I know that works. This is mainly a problem for people with gunslinger.
Generally, lower clicks = better (seems odd, but it means less AP for same aim bonus), but in this case, it's not. I'm not sure if Sandro is going to fix it (I assume so, but it's not really a huge bug anyway.)
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Re: Matchsight, making gun worse?[message #297960]
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Mon, 06 February 2012 11:59
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Crimson Rider |
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Messages:19
Registered:April 2004 Location: Netherlands |
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Check, figures.
Sidney is a gunslinger, and that Glock with the matchsight makes it worse I suppose.
tx
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